Cinesamples CinePerc COMPLETE Bundle User Manual [en, ru]

Page 1
Minusmaker
Page 2
Специально для
сайта musicmanuals.ru
1 1
Содержание
1. Введение …………………………………………………………………………………………………………………. 2
2. Что нового в версии 1.1. ……………………………………………………………………………………………… 2
3. Интерфейс и контроллеры ………………………………………………………………………………………….. 3
4. Инструментальные карты (клавиатурные схемы распределения артикуляций) ……………………... 6
Page 3
Специально для
сайта musicmanuals.ru
2 2
1. Введение
Добро пожаловать в CinePerc v1.1!
Cinesamples CinePerc - исчерпывающая библиотека перкуссии, поставляемая в 4 редакциях: Core, Pro, Epic, и Aux. Все инструменты детально записаны в SONY Scoring Stage, Los Angeles и смикшированы Деннисом
Сэндсом.
CORE: основа секции перкуссии с большинством инструментов, которые были стандартом в записях начала 20 столетия. PRO: включает еще больше инструментов оркестровой перкуссии, которые позже стали стандартом в музыке 20­го столетия.
EPIC: включает грандиозно звучащие одиночные и ансамблевые патчи. Заинтересует композиторов трейлеров. AUX: расширение остальных редакций CinePerc, включающее этнические инструменты, игрушки, и другие
безделушки.
2. Что нового в версии 1.1.
Все библиотеки:
• изменены имена в списке патчей для оптимизации поиска "по важности"
• добавлено 6 dB ко всем патчам для оптимизации микширования с другими библиотеками
• в большинстве библиотек (с диапазоном реальной клавиатуры) артикуляция Rolls тонально растянута до ноты A# без сэмплов затухания, поэтому можно активировать триггер сэмплов затухания (нота “B”) или не активировать триггер сэмплов затухания. Клавиши переключения остались без изменений: C0 и A#-1
Редакция Core:
• C03 Bass Drums 1 и C04 Bass Drums 2: повторно проведено шумоподавление, сглажен кроссфейдинг, удалены все щелчки и нарастание уровней шумов. Удалены один или два самых низких региона velocity, которые были ниже уровня шума. (необходима загрузка нового набора сэмплов)
• C05 Snares - Concert + Piccolo + Popcorn: немного сокращены окончания послезвучий, чтобы удалить некоторые ошибочные пространственные шумы. Исправлен роутинг выходного сигнала по умолчанию. Теперь на него отвечает непрерывный MIDI контроллер СС7. Исправлен луп на Piccolo Snare, теперь выпадения нет.
• C06 Snares - Tenor + Military + Metal: немного сокращены окончания послезвучий, чтобы удалить некоторые ошибочные пространственные шумы.
• C07 Concert Toms: немного лучше выровнены по громкости артикуляции Rolls. Теперь они более сочетаемы с ударами.
• C08 Orchestral Cymbals: улучшен кроссфейдинг артикуляции Rolls и немного выровнено затухание. Немного отрегулирована инструментальная карта. Теперь удары назначены на ноту C1 (скопированы и тонально изменены с ноты C0)
• C09 Orchestral Cymbals - Scrapes: добавлен патч - шуршание с инструментов Orchestral Cymbals и Tam-Tam объединены в один патч без round robin, без velocity - все шуршания распределены по клавишам. (загрузка нового набора сэмплов не требуется)
• C11 Gongs + Tam-Tam: отрегулировано несколько послезвучий, чтобы удалить разговор и ошибочные шумы сцены. Отрегулирована ADSR огибающая сэмплов затухания, поэтому теперь они затухают быстрее. Выровнено несколько сэмплов затухания артикуляции Rolls
• C13 Triangles + Mark Tree: отрегулированы некоторые артикуляции Rolls. Теперь они звучат лучше. Перемещены "сэмплы затухания" артикуляции Single Hits с ноты C в ноту F# и с ноты C# в ноту G#. Таким образом можно воспроизвести артикуляцию Roll, а эти клавиши теперь действуют как приглушение и мьютируют группу нот C или C#. Удалены голоса на затухании ноты B2.
• C15 Xylophone: незначительная штриховка артикуляции Roll и штриховка громкости всей группы (+10db вместо +6db)
Редакция Pro:
• P02 Drum Kit - General Midi: исправлена инструментальная карта для улучшения отклика, удалено управление тарелками непрерывным MIDI контроллером и сэмплами затухания тарелки. Закрытый хэт теперь должным образом приглушает открытый хэт. Теперь это основная, сокращенная версия полной ударной установки.
• P06 Vibraphone: абсолютно новый набор сэмплов. Каждый сэмпл повторно максимально шумоподавлен. Отрегулировано быстродействие под новый набор сэмплов. (необходима загрузка нового набора сэмплов)
• P12 Orchestral Shakers: исправлено стартовое время сэмпла, добавлено значение по умолчанию. Теперь шейкеры звучат немного плотнее - это поведение можно отрегулировать в параметрах под регулятором Sample Start. К артикуляции Rolls добавлено управление фильтром через непрерывный MIDI контроллер #1.
• P13 Sticks and Tickies: исправлено стартовое время сэмпла, добавлено значение по умолчанию. Теперь шейкеры звучат немного плотнее - это поведение можно отрегулировать в параметрах под регулятором Sample Start. К артикуляции Rolls добавлено управление фильтром через непрерывный MIDI контроллер #1.
Page 4
Специально для
сайта musicmanuals.ru
3 3
• P15 Wood Blocks + Clavs + Castinets + Slap: к артикуляции Rolls добавлено управление фильтром через непрерывный MIDI контроллер #1.
• P16 Brake Drum + Anvil + Bell Tree + CowBells: к артикуляции CowBell Rolls добавлено управление фильтром непрерывного MIDI контроллера #1.
• P18 Waterphone - Dry: исправлено несколько сэмплов затухания. Теперь они звучат более ровно.
Редакция Epic:
• E01 Ensemble - Full: отрегулированы некоторые лупы и сэмплы затухания
• E01 Ensemble - Full: увеличено стартовое время сэмпла до 100 миллисекунд, поэтому теперь инструмент звучит плотнее. А также добавлено стартовое время сэмпла по умолчанию.
• E08 Taikos: исправлена инструментальная карта - мягкие удары (Soft hits) теперь распределены на ноты C и D, и E вместо A и B (пример: артикуляция Soft hit теперь расположена на ноте C2, вместо A1, а артикуляция Rough hit (жесткие удары) теперь расположена на ноте E2, вместо B1). Исправлено несколько послезвучий, чтобы удалить разговор.
• E09 Shime Daiko: исправлена инструментальная карта. Теперь артикуляция Hand Hits (удары руками) назначена на ноту C вместо A.
• 2 новых патча: E13 Monster Hits и E14 Monster Swooshes, сделанные из сэмплов библиотеки CinePerc, обработанные со всеми микрофонами. Каждый микрофон обеспечивает разное качество удара. См. инструментальную карту. (Необходима загрузка нового набора сэмплов)
Редакция Aux:
• A12 Anklungs: к артикуляции Rolls добавлено управление фильтром через непрерывный MIDI контроллер #1.
• A13 Ethnic Shakers 1+2: добавлено стартовое время сэмпла, чтобы шейкеры звучали "более плотно". Это поведение можно отрегулировать на странице Settings. Также к артикуляции Rolls добавлено управление фильтром через непрерывный MIDI контроллер #1.
• A15 Ethnic Shakers Extra: к артикуляции Rolls добавлено управление фильтром через непрерывный MIDI контроллер #1.
• 2 новых патча: A16 Puili Sticks - Single и A17 Puili Sticks - Groups (необходима загрузка нового набора сэмплов)
• A18 Monkey Stick и Agogo: к артикуляции Rolls добавлено управление фильтром через непрерывный MIDI контроллер #1.
• A21 Glass Jars и Water Pots: высота тона этих патчей подстроена приблизительно до частоты A=440
3. Интерфейс и контроллеры
При загрузке патча по умолчанию отображается вкладка MIXER.
Количество фейдеров зависит от патча, но все патчи включают схожий набор микрофонных каналов.
Page 5
Специально для
сайта musicmanuals.ru
4 4
Пресеты обеспечивают доступ к различным предустановленным настройкам микшера и позволяют сэкономить много времени. Если у Вас действительно есть время, выберите пресет Custom Mix и сделайте Ваши собственные настройки с ноля.
Используйте кнопки и каждого фейдера, чтобы активировать/отключить канал. Имейте в виду, что это затрагивает объем используемой оперативной памяти. Также отметьте, что микрофонные каналы Full Mix и Quad Mix были созданы с использованием других доступных микрофонов и внешней обработки, поэтому если Вы попытаетесь микшировать каналы, которые разделяют аудио материал вместе, конфликтующие каналы будут автоматически мьютированы во избежание неправильной фазировки.
Щелчок на кнопке Output внизу каждого фейдера позволяет направить микрофонный канал на различные выходные каналы Kontakt по Вашему выбору.
Регулятор Send позволяет отослать степень сигнала канала в ревербератор патча, управление которым осуществляется на странице Settings.
Регулятор Pan позволяет изменить стерео позицию микрофонного канала.
Вкладка MAPPING включает параметры, позволяющие выбрать тип молоточков, стиль исполнения, и другие исполнительские параметры на лету.
Вкладку Mapping мы включили в каждый патч в случае, если захотим добавить определенный контент в будущем, но большинство патчей эту вкладку не используют. В этих случаях определенные слоты этой вкладки будут пустыми. Всегда проверяйте вкладку Mapping для каждого инструмента! Используйте инструментальную карту Custom Map, чтобы сделать Ваш собственный пресет. Большинство патчей включают клавиши переключения, которые можно активировать/отключить, но не изменить. Например, сэмплы затухания можно назначить на "клавиши переключения", которые будут их активировать/отключать. Эти клавиши отображаются красным цветом на виртуальной клавиатуре. По умолчанию клавиша A#-1 активирует сэмплы затухания, а клавиша C#0 отключает сэмплы затухания.
Примите во внимание: непрерывные MIDI контроллеры #100 и #101 используются скриптом для управления атакой и затуханием, поэтому не используйте эти номера контроллеров для управления активированием/отключением сэмплов затухания, поскольку это может вызвать проблемы с поведением патча.
Page 6
Специально для
сайта musicmanuals.ru
5 5
Вкладка SETTINGS включает контроллеры управления поведением инструмента.
В секции Reverb можно включить/отключить ревербератор (кнопка On/Off), установить степень реверберации (регулятор Amount), и выбрать пресет щелчком на кнопке Preset. Этот сверточный ревербератор использует импульсы ревербератора Bricasti M7.
Примите во внимание: регуляторы Send на странице Mixer отсылают сигнал в этот ревербератор.
Рядом с секцией Reverb расположен переключатель L/R swap, позволяющий обменивать левый и правый каналы. В случае с ударной установкой, например, с помощью переключателя L/R swap можно поменять позицию дирижера на позицию барабанщика.
Ниже секции Reverb расположен слайдер Dynamics, который позволяет сжать динамический диапазон инструмента. Например, если Вы управляете динамикой
колесом модуляции, этот слайдер позволит "масштабировать" специфический динамический диапазон и ограничить изменения звука инструмента чрезмерными изменениями позиции колеса модуляции.
Внизу вкладки Settings расположены дополнительные контроллеры управления сэмплами.
Если активирована кнопка Random, сэмплы будут циклироваться в случайном порядке, предотвращая “эффект пулемета.” Если активирована кнопка Cycle, движок будет циклировать round robin сэмплы в статичном порядке. Если параметр Round Robin reset установлен в значение ON, порядок циклирования round robin сэмплов будет сбрасываться после того, как Вы отпустите любую клавишу. Регулятор RR reset управляет временем, необходимым для сброса. Доступные значения - от 1 секунды до 10 секунд. Это позволяет Вам управлять поведением патч при каждом воспроизведении трек. Активирование контроллера Sample Start позволяет использовать регулятор для настройки стартовой позиции сэмпла. Это заставит атаку ноты казаться менее реалистичной, но может привести к увеличению плотности и живому отклику инструмента. Диапазон по умолчанию для этого регулятора - 25 миллисекунд; любые исключения этого диапазона будут отмечены в списке основных артикуляций в конце мануала. Отметьте, что у определенных артикуляций долгая атака - мы также отметили в списке основных артикуляций время предварительной задержки, которое необходимо установить в Ваших MIDI треках. Регуляторы Attack и Release связаны с традиционной ADSR огибающей.
Page 7
Специально для
сайта musicmanuals.ru
6 6
В секцию Effects мы включили несколько эффектов: фильтры HiPass LowPass, Delay, Stereo Imaging, Chorus, Lo-Fi, Distortion и Compression.
4. Инструментальные карты
(клавиатурные схемы распределения артикуляций)
На следующих страницах Вы увидите детализированное описание схем распределения артикуляций на клавиши каждого патча каждой редакции. Лейбл Duplicate рядом с лейблом клавиш фортепьяно означает, что набор round robin сэмплов этой артикуляции идентичен недублированной версии этого патча, и сама артикуляция была скопирована на другую клавишу для удобства исполнения на клавиатуре. Нажатие этих двух клавиш одновременно не рекомендуется, так как они запустят один и тот же сэмпл, что приведет к нарушению фазировки.
Page 8
C7 104
C01 Timpani
C6 096
C5 084
Note: See MAPPING tab for details on switching between Soft, Medium, and Hard mallets (default is velocity) and switching between hits and crescendo rolls (default is pedal)
Hits Right / Cresc Rolls
C4 072
C3 060
C2 048
Hits Left / Cresc Rolls
C1 036
C0 024
Rolls Looped, CC controls Dynamics
Page 9
C7 104
C02 Timpani FX
C6 096
C5 084
Shell Hits
C4 072
C3 060
C2 048
FX Repetition Glissando Up
Roll Glissando Up/Down (4 Velocity Layers)
Hit Glissando Down
Hit Glissando Up/Down
Hit Glissando Up
Superball FX
Hand Stop
C1 036
C0 024
Page 10
C6 096
C0 024
C03 Bass Drum 1 - 28in
Rim Hit R Rim Hit L
C5 084
C4 072
C3 060
FX Rubs
Three-Stroke Hit Flam
Hits (Duplicate)
Hits Roll - MW Xfade
Three-Stroke Hit Flam
Hits (Duplicate)
Hits Roll - MW Xfade
Muted Hits (Duplicate)
Muted Hits
Muted Hits (Duplicate)
Muted Hits
Wood Mallet
Med Mallet
C2 048
C1 036
Three-Stroke Hit Flam
Hits (Duplicate)
Hits Roll - MW Xfade
Three-Stroke Hit Flam
Hits (Duplicate)
Hits Roll - MW Xfade
Muted Hits (Duplicate)
Muted Hits
Muted Hits (Duplicate)
Muted Hits
Rubber Mallet
Soft Mallet
Page 11
C6 096
C5 084
C4 072
C04 Bass Drum 2 - 36in
FX Rubs
Side Hit
Side Hit
Three-Stroke Hit Flam
Hits (Duplicate)
Hits Roll - MW Xfade
Muted Hits (Duplicate)
Muted Hits
Wood Mallets
C3 060
C2 048
C1 036
Three-Stroke Hit Flam
Hits (Duplicate)
Hits Roll - MW Xfade
Three-Stroke Hit Flam
Hits (Duplicate)
Hits Roll - MW Xfade
Three-Stroke Hit Flam
Hits (Duplicate)
Hits Roll - MW Xfade
Muted Hits (Duplicate)
Muted Hits
Muted Hits (Duplicate)
Muted Hits
Muted Hits (Duplicate)
Muted Hits
Med Mallet
Rubber Mallet
Soft Mallet
C0 024
Page 12
C7 104
Hits
C6 096
C05 Snares - Concert + Piccolo +
Popcorn
ON = Snares ON only OFF= Snares OFF only
See MAPPING tab for details on switching between snares ON/OFF. Default is Keyswitch C0 & D0
Flam
Hits (Duplicate) Hits
Roll Dead Stroke (OFF)
Popcorn Snare w Hot Rod
C5 084
C4 072
C3 060
Flam
Hits (Duplicate)
Roll Dead Stroke
Flam
Hits (Duplicate)
Hits Roll
Dead Stroke
Flam
Hits (Duplicate)
Hits Roll
Dead Stroke
Stick on Stick Drum Rim
Popcorn Snare w Sticks
Rimshot (ON) or Muted (OFF) (Duplicate) Rimshot (ON) or Muted (OFF)
Rim (Duplicate)
Rim
Stick Hit Stick on Stick no Drum (OFF)
Piccolo Snare w Hot Rods
Piccolo Snare w Sticks
C2 048
C1 036
C0 024
Flam Hits (Duplicate)
Hits Roll
Dead Stroke
Ruff Flam
Hits (Duplicate)
Hits Roll
Dead Stroke
Rim (Duplicate) Rim
Rim (Duplicate) Rim
Swirl
Concert Snare w Sticks
Concert Snare w Brushes
Page 13
C6 096
Hits
C5 084
C06 Snares - Tenor + Military
+ Metal
See MAPPING tab for details on
Swirl
Metal Snare with Brushes
Flam Hits (Duplicate)
Hits Roll
Dead Stroke
Stick Hit
switching between snares ON/OFF. Default is Keyswitch F#0 and G#0
C4 072
C3 060
C2 048
Flam
Hits (Duplicate)
Hits Roll
Dead Stroke
Stick Hit
Flam
Hits (Duplicate)
Hits Roll
Dead Stroke
Flam Hits (Duplicate)
Hits Roll
Dead Stroke
Stick Hit
Rim (Dup)
Rim
Rim (Dup)
Rim
Metal Snare with Sticks
Military Snare with Sticks
Military Snare with Mallets
C1 036
C0 024
Flam
Hits (Duplicate)
Roll
Dead Stroke
Flam
Hits (Duplicate) Hits
Roll
Dead Stroke
Rim (Dup)
Rim
Field Snare with Sticks
Field Snare with Mallets
Page 14
C6 096
Flam
Flam
Flam
Flam
Flam
C07 CONCERT TOMS
Combo Hits
Rim Flam
C5 084
C4 072
C3 060
Ruff Long
Ruff
Hits (Duplicate) Hits
Roll
Ruff Long
Ruff
Hits (Duplicate)
Hits Roll
Ruff Long
Ruff
Hits (Duplicate)
Hits Roll
Ruff Long
Ruff
Rim Double
6” Tom
Rim Double
Rim Flam
Rim Double
8” Tom
Rim Double
Rim Flam
Rim Double
10” Tom
Rim Double
Rim Flam
Rim Double
13” Tom
C2 048
C1 036
C0 024
Hits (Duplicate) Hits
Roll
Ruff Long
Ruff
Hits (Duplicate)
Hits Roll
Rim
Ruff Long Ruff
Flam Hits (Duplicate)
Hits
Roll
Rim Double
Rim Flam
Rim Double
15” Tom
Rim Double
Rim Flam
Rim Double
16” Tom
Page 15
C7 104
C08 Orchestral Cymbals
Rakes
Scrapes
C6 096
C5 084
C4 072
C3 060
Hit
Roll Looped 4 Second Cresc 2 Second Cresc
1 Second Cresc
Hit HH Hit Hit HH
Hit
Hit HH
Hit
Hit with Mallet (Duplicate)
Hit with Mallet Roll with Mallet Looped
Hit Muted
Hit Muted
Hit Muted
Rake
Scrape
Hit with Stick (Duplicate)
Hit with Stick
Roll with Sticks Looped
Sizzle Cymbal
20” Piatti
19” Piatti
18” Dark Cymbal
C2 048
C1 036
C0 024
Cresc with Mallet
Pitched Hit with Mallet (Duplicate)
Pitched Hit with Mallet
Rake
Scrape
Hit with Mallet (Duplicate)
Hit with Mallet Pitched Rolls
Cresc with Mallet
Hit with Stick (Duplicate)
Hit with Stick
Pitched Rolls
Cresc with Sticks
17 “ Orchestral Cymbal
Cresc with Sticks
Page 16
C7 108
C6 096
C09 Orchestral Cymbals -
Scrapes
C5 084
C4 072
C3 060
Sizzle Cymbal Scrapes & Rakes
18” Dark Cymbal Scrapes & Rakes
17” Orchestral Cymbal Scrapes & Rakes
C2 048
Gongs + Tam Tam Scratches
Page 17
C6 096
C5 084
C10 Orchestral Cymbals -
Bowed
Sizzle Cymbal Bowed
C4 072
C3 060
C2 048
18” Dark Orchestral Cymbal Bowed
17” Orchestral Cymbal Bowed
C1 036
C0 024
Page 18
C7 104
Hit C
C6 096
C5 084
C11 Gongs + TamTam
FX Metal Hit
Long Cresc
Short Cresc B
Short Cresc A
Hit C
Hit B
Hit A Long Roll Looped
Repeating Hits FX
Repeating Hits FX
FX Roll
FX Roll
FX Roll Looped
Small Gong
C4 072
C3 060
C2 048
Hit B
Hit A
Bowed
Hit B
Hit A Long Roll Looped
15 Second Cresc
5 Second Cresc
3 Second Cresc
2 Second Cresc 1 Second Cresc
FX Metal Hit
27” Gong
Repeating Hits FX
FX Metal Hit
FX Metal Hit
Long Scrape Looped
Scrape
Scrape
29” Gong
C1 036
Bowed
Page 19
C7 104
C12 Tambourines
Hit Closed
C6 096
Side to Side
C5 084
C4 072
C3 060
C2 048
Hit Open Hit Open
Roll
Side to Side
Hit Open Hit Open
Roll
Side to Side
Hit Open Hit Open
Roll
Side to Side
Hit Open Hit Open
Roll
Hit Closed
Hit Closed Hit Closed
Rubs Long Rubs Med Rubs Short
Hit Closed Hit Closed
Rubs Long Rubs Med Rubs Short
Hit Closed Hit Closed
Pop Tambourine Small
Pop Tambourine Large
Orch Tambourine Small
Orch Tambourine Large
C1 036
C0 024
Page 20
C7 104
C13 Triangles + Mark Tree
Note: See MAPPING tab for
Mark Tree
details on switching between Large Beater and Small Beater. Default is velocity.
C6 096
C5 084
C4 072
C3 060
Open to Mute
Open (Dup)
Open Roll
Open to Mute
Open (Dup)
Open Roll
Open to Mute
Open (Dup)
Open Roll
Half Muted Muted
Half Muted Muted
Half Muted Muted
Sample Start Knob Range: Triangle Hits - 25ms Mark Tree - 0ms
Small Orchestral Triangle
Large Orchestral Triangle
Small Ethnic Triangle
C2 048
C1 036
C0 024
Open to Mute
Open (Dup)
Open Roll
Open to Mute
Open (Dup)
Open Roll
Half Muted
Muted
Open to Mute
Open (Dup)
Open
Roll
Half Muted Muted
Half Muted Muted
Med Orchestral Triangle
Med Ethnic Triangle
Large Ethnic Triangle
Page 21
C7 108
C14 Glockenspiel
Note: See MAPPING tab for details on switching between soft mallet and hard mallet. Default is by velocity
C6 096
C5 084
C4 072
Pitched Instrument Range
C3 060
C2 048
Page 22
C7 104
C15 Xylophone
C6 096
C5 084
Note: See MAPPING tab for details on switching between soft or hard mallets (default is velocity), and hits and rolls (default is pedal)
Pitched Instrument Range
C4 072
C3 060
C2 048
C1 036
C0 024
Page 23
C7 104
C16 Tubular Bells
C6 096
C5 084
C4 072
C3 060
C2 048
Pitched Range
C1 036
C0 024
Page 24
P01 Drum Kit - 88 Key Mapping
C7 104
C6 096
C5 084
C4 072
High Tom Roll High Tom Ruff
High Tom Flam
High Tom
19” Crash Cymbal Open-Choke
Combo Toms Hit High Mid Tom Roll
High Mid Tom Ruff High Mid Tom Flam
High Mid Tom 18” Crash Cymbal Open-Choke
Combo Toms Hit Low Mid Tom Roll
Low Mid Tom Ruff Low Mid Tom Flam
Low Mid Tom Bright HH Closed Bell
Combo Toms Hit
Low Tom Roll Low Tom Ruff
Low Tom Flam
China Cymbal Choke
High Tom Rim
19” Crash Cymbal Edge / Center / Bell
China Cymbal Edge / Bell
High Mid Tom Rim
18” Crash Cymbal Edge / Center / Bell
18” Crash Cymbal Roll
Low Mid Tom Rim
Light HH Pedal
Note: See MAPPING tab for customizable switching between Hi-Hat and Cymbal articulations. Hi-Hat default is CC2 and Cymbal Default is CC4.
If you set HH/cymbal articulations to keyswitches instead, they will be set to A#-1, C#0 and D0. This overlaps the release sample control that is set to A#-1 and C#0 by default, so that feature will become inactive.
Combo hits were added to this patch for convenience (See D Keys), but can mainly be found in the Drum Kit Fills patch
Bright HH Edge / Half-Open / Open / Closed
C3 060
C2 048
C1 036
C0 024
Low Tom Dark HH Closed Bell
Combo Toms Hit
Picc Snare Roll Picc Snare Ruff Picc Snare Flam
Picc Snare Hit Picc Snare Dead Stroke Combo Hit
Black Beauty Snare Roll
Black Beauty Snare Ruff
Black Beauty Snare Flam
Black Beauty Snare Hit
Black Beauty Snare Dead Stroke
Combo Hit
Brass Snare Roll Brass Snare Ruff Brass Snare Flam
Brass Snare Hit Brass Snare Dead Stroke Kick Drum Hard (Duplicate)
Kick Drum Hard
Kick Drum Soft (Duplicate) Kick Drum Soft
Low Tom Rim
Dark HH Edge / Half-Open / Open / Closed
Dark HH Pedal
Picc Snare Rim
Ride Bell
Splash Cymbal Edge / Center / Bell
Black Beauty Snare Rim
Stick on Stick
Brass Snare Rim
Page 25
C6 096
MIDI Mapping
C5 084
P02 Drum Kit - General
Cymbals
C4 072
C3 060
C2 048
C1 036
Cymbal Edge
Cymbals
Toms
Snare
Kick Drum
HiHat Loose
HiHat Normal
HiHat Closed
Side Snare
C0 024
Page 26
C6 096
Combos + Fills
C5 084
P03 Drum Kit -
Stick Drop
Stick Countoff
Drum Fills
Looped Fill
Combo Hits w Snare
C4 072
C3 060
C2 048
C1 036
Combo Hits w Cymbals
Toms Flams/Combo Hits
C0 024
Page 27
C7 104
C6 096
C5 084
P04 Celeste
Pitched Instrument Range
C4 072
C3 060
C2 048
C1 036
C0 024
Page 28
C7 104
P05 Crotales
Note: See MAPPING tab for details on switching between mallet and bowed articulations. Default is pedal.
C6 096
C5 084
C4 072
Sample Start Knob Ranges Bows: 1 second Hits: 25ms
Pitched Instrument Range
C3 060
C2 048
C1 036
C0 024
Page 29
C7 104
C6 096
C5 084
P06 Vibraphone
Note: See MAPPING tab for details on switching between Soft and Hard Mallets (default is velocity), rolls (keyswitch C1), motor on/off (keyswitch D1), and hits or bowed (keyswitch E1). You must have the pedal down for the keyswitch articulations to take effect.
C4 072
C3 060
C2 048
Pitched Instrument Range
C1 036
C0 024
Page 30
C6 096
C5 084
P07 Marimba
Note: See MAPPING tab for details on switching between soft or hard mallets (default is velocity), and hits and rolls (default is pedal)
C4 072
C3 060
C2 048
Pitched Instrument Range
C1 036
C0 024
Page 31
C6 096
C5 084
P08 Glass Marimba
Note: See MAPPING tab for details on switching between medium and hard mallets. Default is velocity.
C4 072
C3 060
C2 048
Pitched Instrument Range
C1 036
C0 024
Page 32
C7 104
C6 096
C5 084
P09 Low Chimes
C4 072
C3 060
C2 048
Pitched Instrument Range
C1 036
C0 024
Page 33
C6 096
C5 084
C4 072
C3 060
C2 048
C1 036
P10 Roto Toms
Ruff Long Ruff Med
Ruff Short Flam
Hit (Duplicate)
Hit Roll
Ruff Long Ruff Med
Ruff Short Flam
Hit (Duplicate)
Hit Roll
Ruff Long Ruff Med
Ruff Short Flam
Hit (Duplicate)
Hit Roll
Ruff Long Ruff Med
Ruff Short Flam
Hit (Duplicate)
Hit Roll
Ruff Long Ruff Med
Ruff Short Flam
Hit (Duplicate)
Hit Roll
Roto Tom High
Roto Tom Med High
Roto Tom Med
Roto Tom Med Low
Roto Tom Low
Note: See MAPPING tab for details on switching between Sticks and Hot Rods. Default is Keyswitch C0 and D0
C0 024
Page 34
C7 104
C6 096
C5 084
C4 072
P11 Octobans
Ruff Flam
Hit (Duplicate) Hit
Ruff Flam
Hit (Duplicate) Hit
Octoban High
Octoban Med High
C3 060
C2 048
C1 036
Ruff Flam
Hit (Duplicate) Hit
Ruff Flam
Hit (Duplicate) Hit
Octoban Med Low
Octoban Low
C0 024
Page 35
C6 096
C5 084
C4 072
P12 Orchestral Shakers
Sample Start Knob Ranges Hits C1-F3: 200ms Hits C4-D5: 10ms Hits E5-F5: 200ms
Back B Forward B
Back A Forward A
Roll
Back B Forward B
Back A Forward A
Roll
Two Chamber Soft Shaker
One Shot Shaker
C3 060
C2 048
C1 036
Back B Forward B
Back A Forward A
Roll
Back B Forward B
Back A Forward A
Roll
Back B Forward B
Back A Forward A
Roll
Egg Shaker
Large Metal Torpedo
Three Chamber Shaker
C0 024
Page 36
C6 096
C5 084
P13 Sticks and Tickies
C4 072
C3 060
C2 048
Ruff Long
Ruff
Flam
Hit Double
Hit Right
Hit Left
Roll
Flam
Hit Double
Hit Right
Ruff
Flam
Hit Double
Hit Right
Tickies
Hot Rods
C1 036
C0 024
Hit Left
Roll
Page 37
C6 096
C5 084
C4 072
P14 Temple Blocks
Note: See MAPPING tab for details on switching between Soft and Hard Mallets. Default is velocity.
Ruff Flam
Hit (Duplicate)
Hit Roll
Ruff Flam
Hit (Duplicate)
Hit Roll
Temple Bl o c k High
Temple Block Med High
C3 060
C2 048
C1 036
Ruff Flam
Hit (Duplicate)
Hit Roll
Ruff Flam
Hit (Duplicate)
Hit Roll
Ruff Flam
Hit (Duplicate)
Hit Roll
Temple Block Med
Temple Block Med Low
Temple Bl o c k Low
C0 024
Page 38
P15 Wood Blocks + Clavs +
Plastic Flam
Stick Hit
Castanets + Slap
Slapstick
Note:
C6 096
C5 084
C4 072
C3 060
C2 048
Clavs
Ruff B Ruff A
Flam
Hit Right Hit Right
Hit Left Hit Left Roll
Stick Flam
Stick Hit
Stick Hit Plastic Flam
Plastic Hit
Plastic Hit
Plastic Ruff
Stick Flam
Stick Hit
Stick Hit Plastic Flam
Plastic Hit
Plastic Hit
Plastic Ruff
Stick Flam
Stick Hit
Stick Hit Plastic Flam
Plastic Hit
Plastic Hit
Plastic Ruff
Stick Flam
Stick Hit
Plastic = Plastic Mallets Rubber = Rubber Mallets Stick = Drum Stick
Castanets
Stick Ruff Rubber Ruff
Rubber Flam
Wood Block Soprano
Rubber Hit
Rubber Hit
Stick Ruff Rubber Ruff
Rubber Flam
Wood Block Alto
Rubber Hit
Rubber Hit
Stick Ruff Rubber Ruff
Rubber Flam
Wood Block Tenor
Rubber Hit
Rubber Hit
Stick Ruff Rubber Ruff Rubber Flam
Wood Block Large
C1 036
C0 024
Plastic Hit
Plastic Hit Plastic Ruff
Rubber Hit
Rubber Hit
Page 39
C6 096
C5 084
C4 072
P16 Brake Drum + Anvil + Bell
Tree + Sleigh Bells + Cow Bells
Hit w Mallet Tremolo w Mallets
Hit w Stick (Dup) Hit w Stick
Tremolo w Sticks
Hit w Mallet Tremolo w Mallets
Hit w Stick (Dup)
Hit w Stick Tremolo w Sticks
Hit w Mallet Tremolo w Mallets
Hit w Stick (Dup)
Hit w Stick Tremolo w Sticks
Rim Hit (Dup) Rim Hit
Rim Hit (Dup)
Rim Hit
Rim Hit (Dup)
Rim Hit
CowBell 1
CowBell 2
CowBell 3
C3 060
C2 048
C1 036
Hit w Mallet Tremolo w Mallets
Hit w Stick (Dup)
Hit w Stick Tremolo w Sticks
Brake Drum with Real Hammer
Brake Drum with Ping Hammer
Sleigh Bells Roll
Sleigh Bells
Bell Tree (White Keys Only)
Rim Hit (Dup)
Rim Hit
CowBell 4
C0 024
Page 40
C6 096
Sand Blocks
C5 084
P17 Ratchet, Vibraslap,
Ratchet Ruffs
Ratchet Hits
Ratchet Looped
C4 072
C3 060
C2 048
Sand Blocks
Vibraslap Hit B
Vibraslap Hit A
C1 036
C0 024
Page 41
C7 104
C6 096
C5 084
P18 Waterphone - Dry
Bowed Random
C4 072
C3 060
C2 048
Bowed Medium/Short
Bowed Long
C1 036
C0 024
Page 42
P19 Waterphone -
C7 104
C6 096
C5 084
C4 072
Water
Strummed
Bowed Random Long
C3 060
C2 048
C1 036
Bowed Random Short
Bowed Long
Bowed Short/Medium
C0 024
Page 43
C6 096
C5 084
P20 Flexatone
Bow Down
Bow Up
C4 072
C3 060
C2 048
Boing
Hit Bend up
Up Down
C1 036
C0 024
Tremolo Down
Tremolo Up
Page 44
C6 096
Slide
C5 084
C4 072
P21 Whistles - Train + Siren +
Slide Whistle
Siren Whistle
C3 060
C2 048
C1 036
Police Whistle Short
Police Whistle Long
Train Whistle Short
Train Whistle Long
C0 024
Page 45
C6 096
C5 084
P22 Typewriter
Paper Loader
Repeating Strokes
Keystrokes
C4 072
C3 060
C2 048
Carriage Return
Bell
C1 036
C0 024
Page 46
C6 096
C5 084
C4 072
P23 Keyboard & Mouse
Mouse
C3 060
C2 048
C1 036
Keyboard
C0 024
Page 47
C6 096
Spring Drum
C5 084
C4 072
P24 Car Horn + Lions Roar +
Spring Drum (White Keys Only)
C3 060
C2 048
C1 036
Lion Roar (White Keys Only)
Car Horn (White Keys Only)
C0 024
Page 48
C7 104
E01 Ensemble - Full
C6 096
C5 084
C4 072
Ensemble Rolls Insanity
Full Ensemble 4 beat Cresc
Full Ensemble 2 beat Cresc
Full Ensemble Ruffs Ring Out
Full Ensemble Ruffs Muted
Ensemble Roll E w Metals
Full Ensemble w Metals Ring Out
Full Ensemble w Metals Choke/Dampen
C3 060
C2 048
C1 036
Ensemble Roll D
Full Ensemble Ring Out
Full Ensemble Choke/Dampen
Ensemble Roll C
Ensemble w BD + Anvil
Low Hits w Metal
Ensemble Roll B
Hits - High and Low Ensemble
C0 024
Ensemble Roll A
Page 49
C7 104
Drums + Crash
C6 096
C5 084
E02 Ensemble - Bass
Bass Drum + Crash Hits Choked
Bass Drum + Crash Hits w Ringout
Bass Drum + Crash Roll
Low Ensemble Hits w BD + Piano Body
Note: This patch is white keys only
C4 072
C3 060
C2 048
Low Ensemble Dampened Hits
Low Ensemble Hits - No BD or Timp
Low Ensemble Ruffs/Flams
C1 036
C0 024
Low Ensemble Roll
Low Ensemble Hits
Page 50
C7 104
Highs
E03 Ensemble - Mids +
C6 096
C5 084
C4 072
High Ens Side Hits
High Ens Floor Hits
High Ens Snares On Ruffs
High Ens Hardware Hits
High Ens Snares On
Mid Ens Roll C w Snares
C3 060
C2 048
C1 036
High Ens Snares Off Rim Hits B
High Ens Snares Off Ruffs
High Ens Snares Off Rim Hits A
High Ens Snares Off
Mid Ens Roll B
High Stick & Metal Hits (Black Keys)
Mid Ens Ruffs
C0 024
Stick Hits
Mid Ens Hits
Mid Ens Roll A
Page 51
C7 104
and Crashes
C6 096
C5 084
E04 Ensemble: Metals
Crash Ensemble Bowed
Crash Ensemble Cresc
Crash Ensemble Hits
C4 072
C3 060
C2 048
Crash Ensemble Roll - 3 dynamics
Chain Hits
Metal Ensemble Hits
Single Metal Hits C
Single Metal Hits B
C1 036
C0 024
Single Metal Hits A
Page 52
C7 104
Hammers + Stomps
C6 096
C5 084
E05 Ensemble - Mahler
Note: This patch is white keys only
Stomps
Mahler Hammers Right
C4 072
C3 060
C2 048
Mahler Hammers High
Mahler Hammers Left
C1 036
C0 024
Mahler Hammers Full
Page 53
C7 104
Snaps
C6 096
C5 084
E06 Ensemble - Claps +
Note: This patch is white keys only
Snaps
Claps Fingers Only
C4 072
C3 060
C2 048
Claps Palm Only
Claps Cupped
Claps Normal
C1 036
C0 024
Leg Pats
Chest Pats
Page 54
C7 104
C6 096
C5 084
C4 072
C3 060
C2 048
C1 036
E07 Surdos
Ruff Long Ruff Med
Ruff Short
Flam
Body Hit Body Hit
Hit Stick Closed (Duplicate)
Hit Stick Closed
Hit Stick Open(Duplicate)
Hit Stick Open Roll
Ruff
Flam Hit Stick Closed (Duplicate)
Hit Stick Closed Surdo Silver with Sticks
Hit Stick Open(Duplicate)
Hit Stick Open Roll
Ruff
Flam Hit Stick Closed (Duplicate)
Hit Stick Closed Surdo Yellow with Sticks
Hit Stick Open(Duplicate)
Hit Stick Open Roll
Ruff
Flam Hit Mallet Closed (Duplicate)
Hit Mallet Closed Surdo Yellow with Mallets
Hit Mallet Open(Duplicate)
Hit Mallet Open Roll
Surdo Group with Sticks
C0 024
Page 55
C7 104
C6 096
E08 Taikos
Stick on Stick
C5 084
C4 072
C3 060
Ruff
Hit(Duplicate)
Hit
Roll
Ruff Hit
Hit
Roll
Ruff Flam
Hit(Duplicate)
Hit
Roll
Rim
Group Taikos with Hard Mallets
Taiko Right with Soft Mallets
Stick on Stick
Taiko Right with Hard Mallets
Rim
C2 048
C1 036
C0 024
Ruff
Hit Hit
Roll
Ruff Flam
Hit(Duplicate)
Hit
Roll
Taiko Left with Soft Mallets
Stick on Stick
Taiko Left with Hard Mallets
Rim
Page 56
C7 104
C6 096
C5 084
E09 Shime Daiko
Ruff
Hit (Duplicate) Hit
Roll
Drum B with Hands
C4 072
C3 060
C2 048
Ruff Flam
Hit (Duplicate)
Hit
Roll
Ruff
Hit (Duplicate) Hit
Roll
Ruff Flam
Hit (Duplicate)
Hit
Roll
Stick on Stick
Rim
Stick on Stick
Rim
Drum B with Sticks
Drum A with Hands
Drum A with Sticks
C1 036
C0 024
Page 57
C7 104
C6 096
C5 084
E10 Djembe
C4 072
C3 060
C2 048
Ruff Edge
Flam
Hit Open Side (Duplicate)
Hit Open Side
Hit Bass Tone (Duplicate)
Hit Bass Tone
Ruff Center Hit Palm Center (Duplicate)
Hit Palm Center
Slap Side
Flam Slap
Dead Tap (Duplicate)
Dead Tap
Hit Close (Duplicate)
Hit Close
C1 036
C0 024
Page 58
C7 104
Djun
Ruff
C6 096
C5 084
E11 Gong Drum, Djun
C4 072
C3 060
C2 048
Gong Drum Superball Rubs
Soft Beater Hit Middle Soft Beater Hit Center (Duplicate)
Soft Beater Hit Center Hard Beater Hit Center (Duplicate)
Hard Beater Hit Center Hard Beater Hit Near Rim (Duplicate)
Hard Beater Hit Near Rim
Flam
Hit (Duplicate)
Hit
Roll
Gong Drum
Hard Beater Rim
Hard Beater Rim
Djun Djun
C1 036
C0 024
Page 59
C7 104
C6 096
C5 084
E12 Oil Drum
C4 072
C3 060
C2 048
Rim Hit (Duplicate) Rim Hit Hit w Stick (Duplicate)
Hit w Stick
Chain Drop Hit w Mallet B (Duplicate)
Hit w Mallet B
Hit w Mallet A (Duplicate) Hit w Mallet A
C1 036
C0 024
Page 60
C7 104
E13 Monster Hits
Note: This patch is white keys only
C6 096
C5 084
C4 072
Low Hits 250ms preroll
Misc Low Hits
Low Hit Var 4
C3 060
C2 048
C1 036
Low Hit Var 3
Low Hit Var 2
Low Hit Var 1
C0 024
Page 61
C7 104
C6 096
C5 084
E14 Monster Swooshes
Note: This patch is white keys only
Misc Low Hits
C4 072
C3 060
C2 048
Medium Swooshes (1 second)
Long Swooshes - 2.5 seconds
C1 036
C0 024
Page 62
C7 104
A01 Bongos
Sticks Flam High
C6 096
C5 084
C4 072
C3 060
C2 048
C1 036
Yarn Mallet Flam High Yarn Mallet High
Yarn Mallet High
Yarn Mallet Roll High
Yarn Mallet Ruff High
Yarn Mallet Flam Low Yarn Mallet Low
Yarn Mallet Low
Yarn Mallet Roll Low
Yarn Mallet Ruff Low Closed High
Closed High Closed Flam High
Open High
Open High
Closed Roll High Hands Ruff High
Hands Closed Low
Hands Closed Low Flam Low
Hands Open Low
Hands Open Low Roll Finger Closed High
Finger Closed High Finger Closed High Flam High
Finger Open High
Finger Open High
Roll High Finger Ruff High
Finger Closed Low
Finger Closed Low Flam High-Low
Finger Open Low
Finger Open Low Roll High-Low
Finger Ruff Low
Sticks High
Sticks High
Sticks Roll High
Sticks Ruff High
Sticks Flam Low
Sticks Low
Sticks Low
Sticks Roll Low
Sticks Ruff Low
C0 024
Hand Swipe Low
Hand Swipe High Double Stick
Double Hand
Page 63
C7 104
C6 096
A02 Congas
Closed Flam High
Hit High (Duplicate)
Hit High
Closed Roll High
Closed Ruff High
Double Hit
With Sticks
C5 084
C4 072
C3 060
C2 048
Closed Flam Low
Hit Low (Duplicate)
Hit Low
Closed Roll Low Closed Ruff Low
Hit High (Duplicate)
Closed Flam High Closed Flam High
Hit High (Duplicate)
Hit High
Closed Roll High
Closed Ruff High
Hit Low
Closed Flam Low Closed Flam Low
Hit Low (Duplicate)
Hit Low
Closed Roll Low Closed Ruff Low
Flam High Hit High (Duplicate)
Hit High
Roll High Flam High
Rub Low
Rub Low
Rub High
Rub High
With Hands
Rub Low
Rub Low
Double Hit
C1 036
C0 024
Flam Low Hit Low (Duplicate)
Hit Low Roll Low
Ruff Low
With Mallets
Double Hit High
Page 64
C7 104
Darabuka
C6 096
C5 084
C4 072
C3 060
C2 048
A03 Doumbek +
Flam
Flam
Slap Hit Open
Edge Hit
Hit Open (Duplicate)
Hit Open
Roll
Ruff
Hit Down Hit Up (Duplicate)
Hit Up Flam
Slap
Slap
Open Hit (Duplicate)
Open Hit
Left Hand Edge (Duplicate) Left Hand Edge Edge Hit (Duplicate)
Edge Hit
Roll Ruff
Left Hand Hit
Left Hand Hit (Duplicate)
Left Hand Hit
Darabuka
Doumbek
C1 036
C0 024
Page 65
C7 104
C6 096
C5 084
C4 072
A04 Bodhran
Hit Half Open Ruff Open
Ruff Closed
Hit Low Open (Duplicate)
Hit Low Open
Rims (Duplicate)
Rims
C3 060
C2 048
C1 036
Hit Damp Hit Half Open Ruff Open
Ruff Closed
Hit Low Open (Duplicate)
Hit Low Open
Rims (Duplicate)
Rims
C0 024
Page 66
C7 104
C6 096
A05 Frame Drums + Daff
C5 084
C4 072
C3 060
Shake
Open Hit (Duplicate)
Open Hit
Roll
High Frame Drum Rubs
Sweep
Ruff
Open Hit (Duplicate)
Open Hit
Roll
Low Frame Drum Rubs
Edge Hit
Edge Hit
Right Hit
Left Hit
Snap Hit
Snap Hit
Daff
High Frame Drum
C2 048
C1 036
C0 024
Sweep
Ruff
Open Hit (Duplicate)
Open Hit
Roll
Right Hit
Left Hit
Snap Hit
Snap Hit
Low Frame Drum
Page 67
C7 104
C6 096
C5 084
C4 072
C3 060
C2 048
A06 Cajon + Timbales
Double Hit High
Double Hit High
Flam High
Hit High
Hit High
Roll High
Ruff Long High
Ruff High
Hit Low (Duplicate)
Flam Low
Hit Low
Hit Low Roll Low
Ruff Long Low
Ruff Low
Hand Hit
Hand Hit
Finger Open High
Hand Hit
Open Hand Roll
Rim Hit
Rim Hit
Timbales
C1 036
C0 024
Edge Hit
Edge Hit
Edge Roll
Bass Hit
Bass Hit
Bass Roll
FX Roll Down
FX Roll Down
Cajon
Page 68
C7 104
C6 096
C5 084
A07 Talking Drums + Udu
C4 072
C3 060
C2 048
C1 036
Talking Drum High Low
Talking Drum Low Hit (Duplicate)
Talking Drum Low Hit
Talking Drum Low High
Talking Drum Dead Stroke (Duplicate) Talking Drum Dead Stroke
Talking Drum High Hit (Duplicate)
Talking Drum High Hit
Udu Descrescendo Roll
Udu Descrescendo Roll
Udu Bowl Hit (Duplicate)
Udu Bowl Hit
Udu Hole Stroke Extra (Duplicate) Udu Hole Stroke Extra
Udu Hole Stroke (Duplicate)
Udu Hole Stroke
Udu Delayed Open (Duplicate)
Udu Delayed Open
Udu Rest Release (Duplicate)
Udu Rest Release
Udu Double Open (Duplicate)
Udu Double Open Udu Single Open (Duplicate) Udu Single Open
C0 024
Page 69
C7 104
Tongue Drum
C6 096
A08 Whale Drum +
Note: See MAPPING tab for details on switching between soft and hard mallets - by default it is set to velocity
C5 084
C4 072
C3 060
Tongue Drum Hits
Tongue Drum Hits Muted
Whale Drum Hits Muted
Whale Drum Hits
C2 048
C1 036
C0 024
Page 70
C7 104
Rain Sticks
C6 096
C5 084
A09 Ocean Drum +
Rain Stick Group
Rain Stick A
C4 072
C3 060
C2 048
Rain Stick B
Rain Stick C
C1 036
C0 024
Ocean Drum Roll
Ocean Drum Shakes
Page 71
C7 104
C6 096
C5 084
C4 072
C3 060
C2 048
C1 036
A10 Tambourika + Rikh
Ruff
Flam Double Hit
Right Hit High (Duplicate) Right Hit High Left Hit Low (Duplicate)
Left Hit Low Roll
Open Muted Open Muted Left Finger + Mallet
Left Finger + Mallet
Jingle
Jingle
Hand Ruff Hand Ruff
Rim
Rim
Ruff
Ruff
Hand Slap
Hand Slap
Open
Open
Open Rim
Open Rim Big Open Big Open
Roll
Tambourik a
Rikh
C0 024
Page 72
C7 104
C6 096
C5 084
C4 072
A11 Log Drum + Apple Box
Ruff Flam
Flam Double Hit
Double Hit Hit Right (Duplicate)
Hit Right Hit Left (Duplicate)
Hit Left Roll
Flam Alt Hit (Duplicate)
Alt Hit
Hit (Duplicate)
Hit
Log Drum 2 with Mallet
Log Drum 2 with Mallet
C3 060
C2 048
C1 036
Alt Hit (Duplicate) Alt Hit
Hit (Duplicate)
Hit
Flam Alt Hit (Duplicate)
Alt Hit
Hit (Duplicate)
Hit
Hard Hit
Flam Flam
Hit (Duplicate)
Hit
Log Drum 1 with Mallet C
Log Drum 1 with Mallet B
Log Drum 1 with Mallet A
C0 024
Page 73
C7 104
C6 096
C5 084
A12 Anklungs
Hits
C4 072
C3 060
C2 048
Rolls
C1 036
C0 024
Page 74
C7 104
A13 Ethnic Shakers 1
C6 096
C5 084
C4 072
C3 060
Cricket
Bamboo Shaker
Bamboo Shaker Rol
Mini Maracas Hits
Mini Maracas Roll
Plastic Pear Shaker Hits
Plastic Pear Shaker Roll
Turtle Shell Hits
Turtle Shell Shaker Roll
Gourd Maracas Back Hit
Gourd Maracas Forward Hit Gourd Maracas Roll
Cabasa 2 Hit (Duplicate) Cabasa 2 Hit
Cabasa 2 Roll
C2 048
C1 036
C0 024
Cabasa Hit (Duplicate) CabasaHit
Cabasa Shake
African Pod Shaker
African Pod Shaker Roll
Shakere
Shakere Roll
Jaw Bone
Page 75
C7 104
C6 096
C5 084
A14 Ethnic Shakers 2
Sample Start Knob Ranges C1-G1: 100ms C2-D2: 150ms
C3-D#3: 200ms F3-G3: 100ms C4-G#4: 200ms C5-D#: 100ms
Small Metal Shaker Hits
Small Metal Shaker Roll
Vented Steel Orb Shaker
C4 072
C3 060
C2 048
Caxixi Hits
Caxixi Roll
Anke Shaker Hit
Ankle Shaker Hit
Seed Rattle Shaker Hits
Seed Rattle Shaker Roll
Ganziro Shaker Hits
Ganziro Shaker Roll
Metal Shaker Hits
Metal Shaker Roll
Wooden Cricket
C1 036
C0 024
Synthetic Maraca Hits
Synthetic Maraca Roll
Page 76
C7 104
Extra
C6 096
C5 084
A15 Ethnic Shakers
Sample Start Knob Ranges
C2 and D2: 25ms C#2 and D#2: 10ms
Meinl Shaker
C4 072
C3 060
C2 048
Meinl Shaker Roll
Bottle Caps Roll
Lids Roll
Bottles Roll
WashBoard Hits (Duplicate)
WashBoard Hits
WashBoard Roll
C1 036
C0 024
Page 77
C7 104
C6 096
C5 084
C4 072
A16 Puili Sticks - Singles
Slits on Slits Small
Slits on Slits Small Slits on Slits
Slits on Slits
Slits on Ground Far Slits on Ground Far Slits on Ground Mid Slits on Ground Mid
Slits on Ground Close
Slits on Ground Close
Slits on Ground Small
Slits on Ground Small
Handle on Slits Handle on Slits
Slits on Floor
Slits on Floor
C3 060
C2 048
C1 036
Handles Handles Slits on Stool Far
Slits on Stool Far
Slits on Stool Mid
Slits on Stool Mid
Slits on Stool Close
Slits on Stool Close
Slits on Stand Slits on Stand
Low Hit Low Hit
Slits on Tongue Drum Slits on Tongue Drum Drum Hit
Drum Hit
Drum Flam Drum Flam
C0 024
Page 78
C7 104
C6 096
C5 084
C4 072
C3 060
A17 Puili Sticks - Group
Group Floor Hits Group Floor Hits
Shake Shake
Slits on Slits
Slits on Slits
Slits on Handle
Slits on Handle
Slits on Floor Slits on Floor
Handle on Floor Handle on Floor
Roll
C2 048
C1 036
C0 024
Cresc
Cresc
Flam Flam
Double Hit
Double Hit Hit Hit
Roll
Page 79
C7 104
Agogo
C6 096
C5 084
A18 Monkey Stick +
C4 072
C3 060
C2 048
C1 036
Agogo Hits
Metal Bar Shaker Hit (Duplicate)
Metal Bar Shaker Hit
Metal Bar Shaker Roll
Monkey Stick Hits B
Monkey Stick Hits A
Monkey Stick Roll
C0 024
Page 80
C7 104
Bells
C6 096
C5 084
A19 Ethnic Chimes + Fish
WindChimes B Glisses
Windchimes A Glisses
C4 072
C3 060
C2 048
C1 036
Windchimes Trems
Asian Wooden Chimes C Trems
Asian Wooden Chimes B Trems
Asian Wooden Chimes A Trems
Small Flower Charm Trems
Fish Bell Trems
C0 024
Page 81
C7 104
C6 096
C5 084
A20 Circle Bells + Finger
Cymbals + Springs
Tines
C4 072
C3 060
C2 048
Spring
Bowed
Scrape Scrape
Muted
Muted Hit Open
Hit Open
Rub Scrape
Muted
Muted Muted Hit Open
Hit Open
Bowed
Finger Cymbal 2
Finger Cymbal 1
Light Mallet
C1 036
C0 024
Circular BellsSoft Mallet Hits (White Keys)
Bowed
Page 82
C7 104
Jars + Flower Pots
C6 096
C5 084
A21 Glass Jars + Water
Water Jars w Mallet (White Keys Only)
C4 072
C3 060
C2 048
Flower Pots w Mallet
Bottle Blow High
C1 036
C0 024
Bottle Blow Low
Page 83
C7 104
Rim Ruff
C6 096
C5 084
C4 072
A22 Hardware
Water Jug Ruff Water Jug Flam Water Jug Hits
Water Jug Hits Water Jug Roll
Water Jug Ruff Water Jug Flam Water Jug Hits
Water Jug Hits Water Jug Roll
C3 060
C2 048
C1 036
Prep Piano + Bucket Hits
Prep Piano + Bucket Roll
Hammer Bolt Closed
Bolts Hit
Bolts Hit
Nails Hits
Bolts Hit Bolts Hit
Bolts Roll
Flam
Hit Hit
Roll Ruff
Rim Ruff Rim Ruff
Rim
Rim
Bucket 1
C0 024
Flam
Hit Hit
Roll Ruff
Rim
Rim
Bucket 2
Page 84
C7 104
Samba Whistle
C6 096
C5 084
A23 Cuica + Guiro +
Sample Start Knob Ranges
C1-A1: 25ms
Samba Whistle Long
Samba Whistle Short
Guiro Scrapes Slow
F2-A#2: 25ms C3-G3: 25ms A3: 25ms B3-B4: 25ms G5-G#6: 25ms C2: 10ms D2: 25ms E2: 50ms C5-E5: 150ms F#5: 150ms
C4 072
C3 060
C2 048
Guiro Loop C
Guiro Loop B Guiro Loop A
Guiro Scrapes B
Guiro Scrapes A
Guiro Hits
Cuica
C1 036
C0 024
Page 85
A R T I C U L A T I O N – M A S T E R S H E E T
O V E R V I E W
Page 86
Patch Name Instrument Mallet Articulation Start Mods
(sample start
at 100%)
Track Pre-Delay
C01 Timpani Timpani 32" Soft Hits (5xRR, 5 V); Rolls (1xRR, 5
V); Crescendo Rolls (3xRR, 2 V; long - 6 seconds, short 2 seconds)
All Hits: 25 ms
Hits: 10 ms; Hard / Med Cresc: 20 ms Soft Cresc: 15 ms
C01 Timpani Timpani 32" Medium Hits (5xRR, 5 V); Rolls (1xRR, 5
V); Crescendo Rolls (3xRR, 2 V; long - 6 seconds, short 2 seconds)
All Hits: 25 ms
Hits: 10 ms; Hard / Med Cresc: 20 ms Soft Cresc: 15 ms
C01 Timpani Timpani 32" Wood /
Hard
Hits (5xRR, 5 V); Rolls (1xRR, 5 V); Crescendo Rolls (3xRR, 2 V; long - 6 seconds, short 2 seconds)
All Hits: 25 ms
Hits: 10 ms; Hard / Med Cresc: 20 ms Soft Cresc: 15 ms
C01 Timpani Timpani 28" Soft Hits (5xRR, 5 V); Rolls (1xRR, 5
V); Crescendo Rolls (3xRR, 2 V; long - 6 seconds, short 2 seconds)
All Hits: 25 ms
Hits: 10 ms; Hard / Med Cresc: 20 ms Soft Cresc: 15 ms
C01 Timpani Timpani 28" Medium Hits (5xRR, 5 V); Rolls (1xRR, 5
V); Crescendo Rolls (3xRR, 2 V; long - 6 seconds, short 2 seconds)
All Hits: 25 ms
Hits: 10 ms; Hard / Med Cresc: 20 ms Soft Cresc: 15 ms
C01 Timpani Timpani 28" Wood /
Hard
Hits (5xRR, 5 V); Rolls (1xRR, 5 V); Crescendo Rolls (3xRR, 2 V; long - 6 seconds, short 2 seconds)
All Hits: 25 ms
Hits: 10 ms; Hard / Med Cresc: 20 ms Soft Cresc: 15 ms
C01 Timpani Timpani 25" Soft Hits (5xRR, 5 V); Rolls (1xRR, 5
V); Crescendo Rolls (3xRR, 2 V; long - 6 seconds, short 2 seconds)
All Hits: 25 ms
Hits: 10 ms; Hard / Med Cresc: 20 ms Soft Cresc: 15 ms
C01 Timpani Timpani 25" Medium Hits (5xRR, 5 V); Rolls (1xRR, 5
V); Crescendo Rolls (3xRR, 2 V; long - 6 seconds, short 2 seconds)
All Hits: 25 ms
Hits: 10 ms; Hard / Med Cresc: 20 ms Soft Cresc: 15 ms
C01 Timpani Timpani 25" Wood /
Hard
Hits (5xRR, 5 V); Rolls (1xRR, 5 V); Crescendo Rolls (3xRR, 2 V; long - 6 seconds, short 2 seconds)
All Hits: 25 ms
Hits: 10 ms; Hard / Med Cresc: 20 ms Soft Cresc: 15 ms
Page 87
Patch Name Instrument Mallet Articulation Start Mods
(sample start
at 100%)
Track Pre-Delay
C01 Timpani Timpani 21" Soft Hits (5xRR, 5 V); Rolls (1xRR, 5
V); Crescendo Rolls (3xRR, 2 V; long - 6 seconds, short 2 seconds)
All Hits: 25 ms
Hits: 10 ms; Hard / Med Cresc: 20 ms Soft Cresc: 15 ms
C01 Timpani Timpani 21" Med Hits (5xRR, 5 V); Rolls (1xRR, 5
V); Crescendo Rolls (3xRR, 2 V; long - 6 seconds, short 2 seconds)
All Hits: 25 ms
Hits: 10 ms; Hard / Med Cresc: 20 ms Soft Cresc: 15 ms
C01 Timpani Timpani 21" Wood /
Hard
Hits (5xRR, 5 V); Rolls (1xRR, 5 V); Crescendo Rolls (3xRR, 2 V; long - 6 seconds, short 2 seconds)
All Hits: 25 ms
Hits: 10 ms; Hard / Med Cresc: 20 ms Soft Cresc: 15 ms
C02 Timpani FX Timpani FX Hand Stops (5xRR, 1V), Rubs,
Glissandi Up & Down, Glissando Rolls Up & Down (4V), Shell Hits
All Hits: 25 ms
RR Hits: 10 ms No RR Hits: 10-300 ms
C03 Bass Drum 1
- 28in
Bass Drum 1 Soft Roll MW X-Fade (1xRR, 5V), Hits
(5xRR, 8V), Muted Hits (5xRR, 4V), Flam (1xRR, 6V), 3-Stroke Hit (1xRR, 6V)
All Hits: 25 ms
C1-F5: 10-80 ms G5-D6: 50-300 ms E6-F6: 10 ms
C03 Bass Drum 1
- 28in
Bass Drum 1 Rubber Roll MW X-Fade (1xRR, 5V), Hits
(5xRR, 8V), Muted Hits (5xRR, 4V), Flam (1xRR, 6V), 3-Stroke Hit (1xRR, 6V)
All Hits: 25 ms
C1-F5: 10-80 ms G5-D6: 50-300 ms E6-F6: 10 ms
C03 Bass Drum 1
- 28in
Bass Drum 1 Med Roll MW X-Fade (1xRR, 5V), Hits
(5xRR, 8V), Muted Hits (5xRR, 4V), Flam (1xRR, 6V), 3-Stroke Hit (1xRR, 6V)
All Hits: 25 ms
C1-F5: 10-80 ms G5-D6: 50-300 ms E6-F6: 10 ms
C03 Bass Drum 1
- 28in
Bass Drum 1 Wood /
Hard
Roll MW X-Fade (1xRR, 5V), Hits (5xRR, 8V), Muted Hits (5xRR, 5V), Flam (1xRR, 6V), 3-Stroke Hit (1xRR, 6V), FX Rubs (5xRR, 1V), Rim Hit L & R (5xRR, 5V)
All Hits: 25 ms
C1-F5: 10-80 ms G5-D6: 50-300 ms E6-F6: 10 ms
C04 Bass Drum 2
- 36in
Bass Drum 2 Soft Roll MW X-Fade (1xRR, 5V), Hits
(5xRR, 8V), Muted Hits (5xRR, 5V), Flam (1xRR, 6V), 3-Stroke Hit (1xRR, 6V)
All Hits: 25 ms
C1-G#4: 5-50 ms C5: 2 sec D5: 1 sec E5-F5: 500 ms
C04 Bass Drum 2
- 36in
Bass Drum 2 Rubber Roll MW X-Fade (1xRR, 5V), Hits
(5xRR, 8V), Muted Hits (5xRR, 5V), Flam (1xRR, 6V), 3-Stroke Hit (1xRR, 6V)
All Hits: 25 ms
C1-G#4: 5-50 ms C5: 2 sec D5: 1 sec E5-F5: 500 ms
C04 Bass Drum 2
- 36in
Bass Drum 2 Med Roll MW X-Fade (1xRR, 5V), Hits
(5xRR, 8V), Muted Hits (5xRR, 5V), Flam (1xRR, 6V), 3-Stroke Hit (1xRR, 6V)
All Hits: 25 ms
C1-G#4: 5-50 ms C5: 2 sec D5: 1 sec E5-F5: 500 ms
Page 88
Patch Name InstrumentMallet Articulation Start Mods
(sample start
at 100%)
Track Pre-Delay
C04 Bass Drum 2 ­36in
Bass Drum 2Wood /
Hard
Roll MW X-Fade (1xRR, 5V), Hits (5xRR, 8V), Muted Hits (5xRR, 5V), Flam (1xRR, 6V), 3-Stroke Hit (1xRR, 6V), Side Hit 1 & 2 (5xRR, 5V), FX Rubs (5xRR, 1V)
All Hits: 25 ms C1-G#4:
5-50 ms C5: 2 sec D5: 1 sec E5-F5: 500ms
C05 Snares ­Concert + Piccolo + Popcorn
Snare ­Concert
Sticks Snare On, Dead Stroke (1xRR, 13V),
Roll (1xRR, 6V), Hit (5xRR, 13V), Rim (5xRR, 1V), Flam (1xRR, 13V), Stick on Stick (5xRR, 7V), Stick Hit
All Hits: 25 ms No RR:
10-15ms RR Hits: 10 ms
C05 Snares ­Concert + Piccolo + Popcorn
Snare ­Concert
Sticks Snare Off, Dead Stroke (1xRR, 13V),
Roll (1xRR, 6V), Hit (5xRR, 13V), Rim (5xRR, 1V), Flam (1xRR, 13V), Stick on Stick (5xRR, 7V), Stick Hit
All Hits: 25 ms No RR: 10ms
RR Hits: 10 ms
C05 Snares ­Concert + Piccolo + Popcorn
Snare ­Concert
Brushes Snare On, Dead Stroke (5xRR, 13V),
Swirl (1xRR, 3V), Roll (1xRR, 5V), Hit (5xRR, 13V), Rim (5xRR, 3V), Flam (1xRR, 13V), Ruff (1xRR, 13V)
All Hits: 25 ms No RR:
10-15ms Hits: 0 ms
C05 Snares ­Concert + Piccolo + Popcorn
Snare ­Concert
Brushes Snare Off, Dead Stroke (5xRR, 13V),
Swirl (1xRR, 3V), Roll (1xRR, 5V), Hit (5xRR, 13V), Rim (5xRR, 3V), Flam (1xRR, 13V), Ruff (1xRR, 13V)
All Hits: 25 ms No RR: 10ms
RR Hits: 10 ms
C05 Snares ­Concert + Piccolo + Popcorn
Snare ­Piccolo
Sticks Snare On, Dead Stroke (1xRR, 13V),
Roll (1xRR, 6V), Hits (5xRR, 13V), Rim (3xRR, 5V), Flam (1xRR, 13V)
All Hits: 25 ms No RR:
10-15ms Hits: 10 ms
C05 Snares ­Concert + Piccolo + Popcorn
Snare ­Piccolo
Sticks Snare Off, Dead Stroke (1xRR, 13V),
Roll (1xRR, 6V), Hits (5xRR, 13V), Rim (3xRR, 5V), Flam (1xRR, 13V)
All Hits: 25 ms No RR: 10ms
RR Hits: 10 ms
C05 Snares ­Concert + Piccolo + Popcorn
Snare ­Piccolo
Hot Rods Snare On, Dead Stroke (5xRR, 13V),
Roll (1xRR, 3V), Hits (5xRR, 13V), Rim (3xRR, 5V), Flam (5xRR, 13V)
All Hits: 25 ms No RR:
10-15ms Hits: 10 ms
C05 Snares ­Concert + Piccolo + Popcorn
Snare ­Piccolo
Hot Rods Snare Off, Dead Stroke (5xRR, 13V),
Roll (1xRR, 3V), Hits (5xRR, 13V), Rim (3xRR, 5V), Flam (5xRR, 13V)
All Hits: 25 ms No RR: 10ms
RR Hits: 10 ms
C05 Snares ­Concert + Piccolo + Popcorn
Snare ­Popcorn
Sticks Snare On, Dead Stroke (1xRR, 13V),
Roll (1xRR, 5V), Hits (5xRR, 13V), Rim (3xRR, 5V), Stick on Stick Drum (1xRR, 6V), Flam (1xRR, 13V)
All Hits: 25 ms No RR:
10-15ms Hits: 10 ms
C05 Snares ­Concert + Piccolo + Popcorn
Snare ­Popcorn
Sticks Snare Off, Dead Stroke (1xRR, 13V),
Roll (1xRR, 5V), Hits (5xRR, 13V), Rim (3xRR, 5V), Stick on Stick Drum (1xRR, 6V), Flam (1xRR, 13V)
All Hits: 25 ms No RR: 10ms
RR Hits: 10 ms
Page 89
Patch Name Instrument Mallet Articulation Start Mods
(sample start
at 100%)
Track Pre-Delay
C05 Snares ­Concert + Piccolo + Popcorn
Snare ­Popcorn
Hot Rods Snare On, Dead Stroke (1xRR, 8V),
Roll (1xRR, 5V), Hits (5xRR, 8V), Flam (1xRR, 8V)
All Hits: 25 ms No RR:
10-15ms RR Hits: 10 ms
C05 Snares ­Concert + Piccolo + Popcorn
Snare ­Popcorn
Hot Rods Snare Off, Dead Stroke (1xRR, 8V),
Roll (1xRR, 5V), Hits (5xRR, 8V), Flam (1xRR, 8V)
All Hits: 25 ms No RR:
10ms RR Hits: 10 ms
C06 Snares - Tenor + Military + Metal
Field Drum Mallet snare ON only, Dead Stroke (1xRR,
13V), Roll (1xRR, 5V), Hits (5xRR, 13V), Flam (1xRR, 13V)
All Hits: 25 ms All Hits:
10 ms
C06 Snares - Tenor + Military + Metal
Tenor Drum Mallet snare OFF only, Dead Stroke (1xRR,
13V), Roll (1xRR, 5V), Hits (5xRR, 13V), Flam (1xRR, 13V)
All Hits: 25 ms All Hits:
10 ms
C06 Snares - Tenor + Military + Metal
Field Drum Sticks snare ON only, Dead Stroke (1xRR,
13V), Roll (1xRR, 6V), Hits (5xRR, 13V), Rim (3xRR, 5V), Flam (1xRR, 13V), Stick Hit (1xRR, 6V)
All Hits: 25 ms All Hits:
10 ms
C06 Snares - Tenor + Military + Metal
Tenor Drum Sticks snare OFF only, Dead Stroke (1xRR,
13V), Roll (1xRR, 6V), Hits (5xRR, 13V), Rim (3xRR, 5V), Flam (1xRR, 13V), Stick Hit (1xRR, 6V)
All Hits: 25 ms All Hits:
10 ms
C06 Snares - Tenor + Military + Metal
Military Drum
Mallet Snare On, Dead Stroke (1xRR, 13V),
Roll (1xRR, 5V), Hits (5xRR, 13V), Flam (1xRR, 13V)
All Hits: 25 ms All Hits:
10 ms
C06 Snares - Tenor + Military + Metal
Military Drum
Mallet Snare Off, Dead Stroke (1xRR, 13V),
Roll (1xRR, 5V), Hits (5xRR, 13V), Flam (1xRR, 13V)
All Hits: 25 ms All Hits:
10 ms
C06 Snares - Tenor + Military + Metal
Military Drum
Sticks Snare On, Dead Stroke (1xRR, 13V),
Roll (1xRR, 5V), Hits (5xRR, 13V), Rim (3xRR, 5V), Flam (1xRR, 13V), Stick Hit (1xRR, 6V)
All Hits: 25 ms All Hits:
10 ms
C06 Snares - Tenor + Military + Metal
Military Drum
Sticks Snare Off, Dead Stroke (1xRR, 13V),
Roll (1xRR, 5V), Hits (5xRR, 13V), Rim (3xRR, 5V), Flam (1xRR, 13V), Stick Hit (1xRR, 6V)
All Hits: 25 ms All Hits:
10 ms
C06 Snares - Tenor + Military + Metal
Snare ­Metal
Sticks Snare On, Dead Stroke (1xRR, 13V),
Roll (1xRR, 5V), Hits (5xRR, 13V), Rim (3xRR, 5V), Flam (1xRR, 13V), Stick Hit (1xRR, 6V)
All Hits: 25 ms All Hits:
10 ms
Page 90
Patch Name Instrument Mallet Articulation Start Mods
(sample start
at 100%)
Track Pre-Delay
C06 Snares - Tenor + Military + Metal
Snare - Metal Sticks Snare Off, Dead Stroke (1xRR, 13V),
Roll (1xRR, 5V), Hits (5xRR, 13V), Rim (3xRR, 5V), Flam (1xRR, 13V), Stick Hit (1xRR, 6V)
All Hits: 25 ms All Hits:
10 ms
C06 Snares - Tenor + Military + Metal
Snare - Metal Brushes Snare On, Dead Stroke (1xRR, 8V),
Roll (1xRR, 5V), Hits (5xRR, 8V), Flam (1xRR, 8V), Swirl (1xRR, 3V)
All Hits: 25 ms All Hits:
10 ms
C06 Snares - Tenor + Military + Metal
Snare - Metal Brushes Snare Off, Dead Stroke (1xRR, 8V),
Roll (1xRR, 5V), Hits (5xRR, 8V), Flam (1xRR, 8V), Swirl (1xRR, 3V)
All Hits: 25 ms All Hits:
10 ms
C07 Concert Toms Concert Toms 6"Hard Hit (5xRR, 9V), Flam (1xRR, 9V),
Ruff & Ruff Long (1xRR, 9V), Roll (1xRR, 4V), Flam Rim (10xRR, 3V), Rim Double (10xRR, 3V)
All Hits: 25 ms No RR:
10 ms RR Hits: 5 ms
C07 Concert Toms Concert Toms 8"Hard Hit (5xRR, 9V), Flam (1xRR, 9V),
Ruff & Ruff Long (1xRR, 9V), Roll (1xRR, 4V), Flam Rim (10xRR, 3V), Rim Double (10xRR, 3V)
All Hits: 25 ms No RR:
10 ms RR Hits: 5 ms
C07 Concert Toms Concert Toms
10"
Hard Hit (5xRR, 9V), Flam (1xRR, 9V),
Ruff & Ruff Long (1xRR, 9V), Roll (1xRR, 4V), Flam Rim (10xRR, 3V), Rim Double (10xRR, 3V)
All Hits: 25 ms No RR:
10 ms RR Hits: 5 ms
C07 Concert Toms Concert Toms
13"
Hard Hit (5xRR, 9V), Flam (1xRR, 9V),
Ruff & Ruff Long (1xRR, 9V), Roll (1xRR, 4V), Flam Rim (10xRR, 3V), Rim Double (10xRR, 3V)
All Hits: 25 ms No RR:
10 ms RR Hits: 5 ms
C07 Concert Toms Concert Toms
15"
Hard Hit (5xRR, 9V), Flam (1xRR, 9V),
Ruff & Ruff Long (1xRR, 9V), Roll (1xRR, 4V), Flam Rim (10xRR, 3V), Rim Double (10xRR, 3V)
All Hits: 25 ms No RR:
10 ms RR Hits: 5 ms
C07 Concert Toms Concert Toms
16"
Hard Hit (5xRR, 9V), Flam (1xRR, 9V),
Ruff & Ruff Long (1xRR, 9V), Roll (1xRR, 4V), Rim (10xRR, 3V), Flam Rim (10xRR, 3V), Rim Double (10xRR, 3V)
All Hits: 25 ms No RR:
10 ms RR Hits: 5 ms
C07 Concert Toms Concert Toms
Combo Hits
Hard 5xRR, 5V All Hits: 25 ms No RR:
10 ms RR Hits: 5 ms
Page 91
Patch Name Instrument Mallet Articulation Start Mods
(at 100%)
Track Pre-Delay
C08 Orchestral Cymbals
Cymbal ­Orchestral 17"
Sticks Crescendo (3xRR, 4V), Looped
Roll (1xRR, 5V), Hit (5xRR, 6V), Scrape (3xRR, 2V), Rake (3xRR, 3V)
All Hits: 25 ms
All Hits: 10-600 ms
C08 Orchestral Cymbals
Cymbal ­Orchestral 17"
Mallets Crescendo (3xRR, 4V), Looped
Roll (1xRR, 5V), Hit (5xRR, 6V)
All Hits: 25 ms
All Hits: 10-600 ms
C08 Orchestral Cymbals
Cymbal - Dark 18"
Sticks Crescendo (3xRR, 4V), Looped
Roll (1xRR, 5V), Hits (5xRR, 6V), Scrape (3xRR, 2V), Rake (3xRR, 3V), Hit Muted, Hit HH
All Hits: 25 ms
All Hits: 10-600 ms
C08 Orchestral Cymbals
Cymbal - Dark 18"
Mallets Crescendo (3xRR, 4V), Looped
Roll (1xRR, 5V), Hit (5xRR, 6V)
All Hits: 25 ms
All Hits: 10-600 ms
C08 Orchestral Cymbals
Piatti 19" Hit / Crash (3xRR, 4V), Hit /
Crash Muted (5xRR, 4V), Hit HiHat Sound (5xRR, 4V)
All Hits: 25 ms
All Hits: 10-600 ms
C08 Orchestral Cymbals
Piatti 20" Hit / Crash (3xRR, 4V), Hit /
Crash Muted (5xRR, 4V), Hit HiHat Sound (5xRR, 4V)
All Hits: 25 ms
All Hits: 10-600 ms
C08 Orchestral Cymbals
Sizzle Cymbal Mallets Crescendi (1 sec Cresc, 2 sec
Cresc, 4 sec; 3xRR, 4V), Looped Roll (1xRR, 5V), Hit (5xRR, 6V), Scrapes (3xRR, 2V), Rakes (3xRR, 3V)
All Hits: 25 ms
All Hits: 10-600 ms
C09 Orchestral Cymbals - Scrapes
Cymbal ­Orchestral 17"
Sticks Scrapes (1xRR, 1V) - All Hits:
10-600 ms
C09 Orchestral Cymbals - Scrapes
Cymbal - Dark 18"
Sticks Scrapes (1xRR, 1V) - All Hits:
10-600 ms
C09 Orchestral Cymbals - Scrapes
Sizzle Cymbal Sticks Scrapes (1xRR, 1V) - All Hits:
10-600 ms
C09 Orchestral Cymbals - Scrapes
Tam-Tam 29" Rake /
Quarter
Scrapes (1xRR, 1V) - All Hits:
10-600 ms
C10 Orchestral Cymbals - Bowed
Sizzle Cymbal Bow Bows short & long (1xRR, 1V) All Hits:
25 ms
10-65 ms
C10 Orchestral Cymbals - Bowed
Cymbal ­Orchestral 17"
Bow Bows (1xRR, 1V) All Hits:
25 ms
10-65 ms
C10 Orchestral Cymbals - Bowed
Cymbal - Dark 18"
Bow Bows (1xRR, 1V) All Hits:
25 ms
10-65 ms
C11 Gongs + Tam Tam
Gongs 27" Bowed, Repeating Hits FX, Hit A
& B, FX Metal Hit, Loop FX Roll
All Hits: 25 ms
10-600 ms G2: 1 sec
Page 92
Patch Name Instrument Mallet Articulation Start Mods
(sample start
at 100%)
Track Pre-Delay
C11 Gongs + Tam Tam
Small Gongs Long Roll Looped, Hit A-C (3xRR,
4V), 2 FX Rolls, Short Cresc A & B, Long Cresc, Repeating Hits FX, FX Metal Hit
All Hits: 25 ms 10-600 ms
G2: 1 sec
C11 Gongs + Tam Tam
Tam-Tam 29" Bowed, 1 sec cresc, 2 sec cresc, 3
sec cresc, 5 sec cresc, 15 sec cresc, Scrapes, Long Looped Scrape, Long Looped Roll (1xRR, 3V), Hit A-C (3xRR, 4V), FX Metal Hits
All Hits: 25 ms 10-600 ms
G2: 1 sec
C12 Tambourines Tambourines
(Orchestral) 1 and 2 Large
1 Roll (1xRR, 3V), 2 Hits Open (5xRR, 3V), 2 Hits Closed (5xRR, 3V), 4 Side to Side (5xRR, 1V), 3 Rubs (Short, Med, Long; 5xRR, 3V)
All Hits: 25 ms All Hits:
10 ms
C12 Tambourines Tambourines
(Orchestral) 1 and 2 Small
1 Roll (1xRR, 3V), 2 Hits Open (5xRR, 3V), 2 Hits Closed (5xRR, 3V), 4 Side to Side (5xRR, 1V), 3 Rubs (Short, Med, Long; 5xRR, 3V)
All Hits: 25 ms All Hits:
10 ms
C12 Tambourines Tambourines
(Pop) 1 and 2 Large
1 Roll (1xRR, 3V), 2 Hits Open (10xRR, 3V), 2 Hits Closed (10xRR, 3V), 4 Side to Side (20xRR, 1V)
All Hits: 25 ms All Hits:
10 ms
C12 Tambourines Tambourines
(Pop) 1 and 2 Small
1 Roll (1xRR, 3V), 2 Hits Open (10xRR, 3V), 2 Hits Closed (10xRR, 3V), 4 Side to Side (20xRR, 1V)
All Hits: 25 ms All Hits:
10 ms
C13 Triangles + Mark Tree
Triangle ­Ethnic Large
Small Beater
Roll (1xRR, 1V), Open (5xRR, 1V), Muted (5xRR, 1V), Half-Muted, Open to Mute (5xRR, 1V)
All Hits: 25 ms All Hits:
5 ms
C13 Triangles + Mark Tree
Triangle ­Ethnic Large
Large Beater
Roll (1xRR, 1V), Open (5xRR, 1V), Muted (5xRR, 1V), Half-Muted, Open to Mute (5xRR, 1V)
All Hits: 25 ms All Hits:
5 ms
C13 Triangles + Mark Tree
Triangle ­Ethnic Medium
Small Beater
Roll (1xRR, 1V), Open (5-10xRR, 1V), Muted (5-10xRR, 1V), Half­Muted, Open to Mute (5xRR, 1V)
All Hits: 25 ms All Hits:
5 ms
C13 Triangles + Mark Tree
Triangle ­Ethnic Medium
Large Beater
Roll (1xRR, 1V), Open (5-10xRR, 1V), Muted (5-10xRR, 1V), Half­Muted, Open to Mute (5xRR, 1V)
All Hits: 25 ms All Hits:
5 ms
C13 Triangles + Mark Tree
Triangle ­Orchestral Medium
Small Beater
Roll (1xRR, 1V), Open (5-10xRR, 1V), Muted (5-10xRR, 1V), Half­Muted, Open to Mute (5xRR, 1V)
All Hits: 25 ms All Hits:
5 ms
Page 93
Patch Name Instrument Mallet Articulation Start Mods (at
100%)
Track Pre-Delay
C13 Triangles + Mark Tree
Triangle ­Orchestral Medium
Large Beater
Roll (1xRR, 1V), Open (5-10xRR, 1V), Muted (5-10xRR, 1V), Half­Muted, Open to Mute (5xRR, 1V)
All Hits: 25 ms All Hits:
5 ms
C13 Triangles + Mark Tree
Triangle ­Ethnic Small
Small Beater
Roll (1xRR, 1V), Open (5xRR, 1V), Muted (5xRR, V1), Half-Muted, Open to Mute (5xRR, 1V)
All Hits: 25 ms All Hits:
5 ms
C13 Triangles + Mark Tree
Triangle ­Ethnic Small
Large Beater
Roll (1xRR, 1V), Open (5xRR, 1V), Muted (5xRR, V1), Half-Muted, Open to Mute (5xRR, 1V)
All Hits: 25 ms All Hits:
5 ms
C13 Triangles + Mark Tree
Triangle ­Orchestral Large
Small Beater
Roll (1xRR, 1V), Open (5-10xRR, 1V), Muted (5-10xRR, 1V), Half­Muted, Open to Mute (5xRR, 1V)
All Hits: 25 ms All Hits:
5 ms
C13 Triangles + Mark Tree
Triangle ­Orchestral Large
Large Beater
Roll (1xRR, 1V), Open (5-10xRR, 1V), Muted (5-10xRR, 1V), Half­Muted, Open to Mute (5xRR, 1V)
All Hits: 25 ms All Hits:
5 ms
C13 Triangles + Mark Tree
Triangle ­Orchestral Small
Small Beater
Roll (1xRR, 1V), Open (5-10xRR, 1V), Muted (5-10xRR, 1V), Half­Muted, Open to Mute (5xRR, 1V)
All Hits: 25 ms All Hits:
5 ms
C13 Triangles + Mark Tree
Triangle ­Orchestral Small
Large Beater
Roll (1xRR, 1V), Open (5-10xRR, 1V), Muted (5-10xRR, 1V), Half­Muted, Open to Mute (5xRR, 1V)
All Hits: 25 ms All Hits:
5 ms
C13 Triangles + Mark Tree
Mark Tree 1 Up & Down (3xRR, 1V), Slow Up
& Down (2xRR, 1V)
All Hits: 0ms All Hits:
5 ms
C13 Triangles + Mark Tree
Mark Tree 2 Up & Down (3xRR, 1V), Slow Up
& Down (1xRR, 1V)
All Hits: 0ms All Hits:
5 ms
C13 Triangles + Mark Tree
Mark Tree 3 Up & Down (3xRR, 1V) All Hits: 0ms All Hits:
5 ms
C14 Glockenspiel Orchestra
Bells
Medium Range: G4 - C7; Hits (3xRR, 1V) All Hits: 25 ms All Hits:
5 ms
C14 Glockenspiel Orchestra
Bells
Hard Range: G4 - C7; Hits (3xRR, 1V) All Hits: 25 ms All Hits:
5 ms
C14 Glockenspiel Glockenspiel Soft Range: G4 - C7; Hits (3xRR, 1V) All Hits: 25 ms All Hits: 5 ms
C14 Glockenspiel Glockenspiel Hard Range: G4 - C7; Hits (3xRR, 1V) All Hits: 25 ms All Hits: 5 ms
C15 Xylophone Xylophone Soft Range: C3 - C6; Rolls (via Pedal;
1xRR, 3V), Hits (5xRR, 3V)
All Hits: 25 ms All Hits:
5 ms
C15 Xylophone Xylophone Hard Range: C3 - C6; Rolls (via Pedal;
1xRR, 3V), Hits (5xRR, 3V)
All Hits: 25 ms All Hits:
5 ms
C16 Tubular Bells Tubular Bells Range: C2 - F3; Hits (3xRR, 2V) All Hits: 25 ms All Hits:
10 ms
Page 94
Patch Name Instrument Mallet Articulation Start Mods
(sample start
at 100%)
Track Pre-Delay
P01 Drum Kit ­Full 88 Key Mapping
Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms)
Beater Kick - Soft (5xRR, 8V), Hard
(5xRR, 8V)
All Hits: 25 ms All Hits:
5 ms
P01 Drum Kit ­Full 88 Key Mapping
Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms)
Sticks Brass Snare - Dead Stroke (3xRR,
8V), Hit (5xRR, 13V), Rim (5xRR, 4V), Flam (1xRR, 13V), Ruff (1xRR, 13V), Roll (1xRR, 5V), Stick on Stick (10xRR, 1V)
All Hits: 25 ms All Hits:
5 ms
P01 Drum Kit ­Full 88 Key Mapping
Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms)
Sticks Black Snare - Dead Stroke (3xRR,
8V), Hit (5xRR, 13V), Rim (5xRR, 4V), Flam (1xRR, 13), Ruff (1xRR, 13V), Roll (1xRR, 5V)
All Hits: 25 ms All Hits:
5 ms
P01 Drum Kit ­Full 88 Key Mapping
Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms)
Sticks Piccolo Snare - Dead Stroke (3xRR,
8V), Hit (5xRR, 10V), Rim (5xRR, 4V), Flam (1xRR, 13V), Ruff (1xRR, 13V), Roll (1xRR, 5V)
All Hits: 25 ms All Hits:
5 ms
P01 Drum Kit ­Full 88 Key Mapping
Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms)
Sticks Low Tom - Hit (5xRR, 8V), Rim
(5xRR, 3V), Flam (1xRR, 13V), Ruff (1xRR, 13V), Roll (1xRR, 5V), Combo Hits
All Hits: 25 ms All Hits:
5 ms
P01 Drum Kit ­Full 88 Key Mapping
Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms)
Sticks Low Mid Tom - Hit (5xRR, 8V),
Rim (5xRR, 3V), Flam (1xRR, 13V), Ruff (1xRR, 13V), Roll (1xRR, 5V), Combo Hits
All Hits: 25 ms All Hits:
5 ms
Page 95
Patch Name Instrument Mallet Articulation Start Mods
(at 100%)
Track Pre-Delay
P01 Drum Kit ­Full 88 Key Mapping
Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms)
Sticks High Tom - Hit (5xRR, 8V), Rim
(5xRR, 3V), Flam (1xRR, 13V), Ruff (1xRR, 13V), Roll (1xRR, 5V)
All Hits: 25 ms
All Hits: 5 ms
P01 Drum Kit ­Full 88 Key Mapping
Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms)
Sticks Dark HiHat - Pedal (10xRR, 3V),
Edge (10xRR, 4V) / Half-Open (10xRR, 4V) / Open (10xRR, 4V) / Closed (10xRR, 1V), Closed Bell (10xRR, 2V)
All Hits: 25 ms
All Hits: 5 ms
P01 Drum Kit ­Full 88 Key Mapping
Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms)
Sticks Bright HiHat - Pedal (10xRR, 3V),
Edge (10xRR, 4V) / Half-Open (10xRR, 4V) / Open (10xRR, 4V) / Closed (10xRR, 1V), Closed Bell (10xRR, 2V)
All Hits: 25 ms
All Hits: 5 ms
P01 Drum Kit ­Full 88 Key Mapping
Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms)
Sticks Splash Cymbal - Edge (3xRR, 4V) /
Center (3xRR, 4V) / Bell (3xRR, 4V), Ride Bell (10xRR, 4V)
All Hits: 25 ms
All Hits: 5 ms
P01 Drum Kit ­Full 88 Key Mapping
Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms)
Sticks 18" Crash Cymbal - Roll (1xRR,
3V), Edge (5xRR, 4V) / Center (5xRR, 4V) / Bell (5xRR, 4V), Open-Choke (5xRR, 1V)
All Hits: 25 ms
All Hits: 5 ms
P01 Drum Kit ­Full 88 Key Mapping
Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms)
Sticks 19" Crash Cymbal - Edge (3xRR,
4V) / Center (3xRR, 4V) / Bell (3xRR, 4V), Open-Choke (3xRR, 1V)
All Hits: 25 ms
All Hits: 5 ms
P01 Drum Kit ­Full 88 Key Mapping
Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms)
Sticks China Cymbal - Edge (3xRR, 4V) /
Bell (3xRR, 4V), Choke (3xRR, 1V)
All Hits: 25 ms
All Hits: 5 ms
P02 Drum Kit ­General MIDI Mapping
Drum Set (3 snares, 2 HH, 4 Cym, 4 Toms)
Sticks see P01 Drum Kit - Full 88 Key
Mapping
All Hits: 25 ms
All Hits: 5 ms
P03 Drum Kit ­Combos + Fills
Drum Set Combos
Sticks Toms Flams / Combo Hits (12xRR,
1V), Combo Hits with Cymbals (12xRR, 1V), Combo Hits with Snare (12xRR, 1V)
All Hits: 25 ms
All Hits: 5 ms
P03 Drum Kit ­Combos + Fills
Drum Set Other Sticks Fast Drum Fills (12xRR, 1V), Stick
Countoff (10xRR, 1V), Stick Drop
All Hits: 25 ms
All Hits: 5 ms
P04 Celeste Celeste Range: C2 - C7; 1xRR, 3V All Hits:
25 ms
All Hits: 10 ms
P05 Crotales Crotales Med. Range: C5 - C7; 3xRR, 1V All Hits:
25 ms
All Hits: 2 ms
Page 96
Patch Name Instrument Mallet Articulation Start Mods
(sample start at 100%)
Track Pre-Delay
P05 Crotales Crotales Hard Range: C5 - C7; 3xRR, 1V All Hits: 25 ms All Hits: 2 ms
P05 Crotales Crotales Bowed Range: C5 - C7; 1xRR, 1V All Hits: 1 sec All Hits: 2 ms
P06 Vibraphone Vibraphone Soft Range: C2 - C6; Rolls controlled via
Pedal (3V), Motor on/off, hits open (3xRR, 3V) / closed (5xRR, 3V) / bowed (3xRR)
All Hits: 25 ms Hits: 5 ms
Bows: 200 ms
P06 Vibraphone Vibraphone Hard Range: C2 - C6; Rolls controlled via
Pedal (3V), Motor on/off, hits open (3xRR, 3V) / closed (5xRR, 3V) / bowed (3xRR)
All Hits: 25 ms Hits: 5 ms
Bows: 200 ms
P07 Marimba Marimba Soft Range: C2 - C6; Hits (5xRR, 3V),
Rolls controlled via Pedal (1xRR, 3V)
All Hits: 25 ms All Hits: 5 ms
P07 Marimba Marimba Hard Range: C2 - C6; Hits (5xRR, 3V),
Rolls controlled via Pedal (1xRR, 3V)
All Hits: 25 ms All Hits: 5 ms
P08 Glass Marimba Glass
Marimba
Medium Range: G2 - G5; 3xRR, 1V All Hits: 25 ms All Hits: 5 ms
P08 Glass Marimba Glass
Marimba
Hard Range: G2 - G5; 3xRR, 1V All Hits: 25 ms All Hits: 5 ms
P09 Low Chimes Low Chimes Range: C0 - C3; 3xRR, 1V All Hits: 25 ms All Hits: 5 ms
P10 Roto Toms Roto Tom
High
Sticks Roll (1xRR, 3V), Hit (5xRR, 4V),
Flam (1xRR, 3V), Ruffs (Short, Med, Long, 1xRR, 1V)
All Hits: 25 ms All Hits: 5 ms
P10 Roto Toms Roto Tom
High
Hot Rods
Roll (1xRR, 3V), Hit (5xRR, 4V), Flam (1xRR, 3V), Ruffs (Short, Med, Long, 1xRR, 1V)
All Hits: 25 ms All Hits: 5 ms
P10 Roto Toms Roto Tom
Low
Sticks Roll (1xRR, 3V), Hit (5xRR, 4V),
Flam (1xRR, 3V), Ruffs (Short, Med, Long, 1xRR, 1V)
All Hits: 25 ms All Hits: 5 ms
P10 Roto Toms Roto Tom
Low
Hot Rods
Roll (1xRR, 3V), Hit (5xRR, 4V), Flam (1xRR, 3V), Ruffs (Short, Med, Long, 1xRR, 1V)
All Hits: 25 ms All Hits: 5 ms
P10 Roto Toms Roto Tom
Med
Sticks Roll (1xRR, 3V), Hit (5xRR, 4V),
Flam (1xRR, 3V), Ruffs (Short, Med, Long, 1xRR, 1V)
All Hits: 25 ms All Hits: 5 ms
P10 Roto Toms Roto Tom
Med
Hot Rods
Roll (1xRR, 3V), Hit (5xRR, 4V), Flam (1xRR, 3V), Ruffs (Short, Med, Long, 1xRR, 1V)
All Hits: 25 ms All Hits: 5 ms
Page 97
Patch Name Instrument Mallet Articulation Start Mods
(sample start at 100%)
Track Pre-Delay
P10 Roto Toms Roto Tom
Med High
Sticks Roll (1xRR, 3V), Hit (5xRR, 4V),
Flam (1xRR, 3V), Ruffs (Short, Med, Long, 1xRR, 1V)
All Hits: 25 ms All Hits: 5 ms
P10 Roto Toms Roto Tom
Med High
Hot Rods
Roll (1xRR, 3V), Hit (5xRR, 4V), Flam (1xRR, 3V), Ruffs (Short, Med, Long, 1xRR, 1V)
All Hits: 25 ms All Hits: 5 ms
P10 Roto Toms Roto Tom
Med Low
Sticks Roll (1xRR, 3V), Hit (5xRR, 4V),
Flam (1xRR, 3V), Ruffs (Short, Med, Long, 1xRR, 1V)
All Hits: 25 ms All Hits: 5 ms
P10 Roto Toms Roto Tom
Med Low
Hot Rods
Roll (1xRR, 3V), Hit (5xRR, 4V), Flam (1xRR, 3V), Ruffs (Short, Med, Long, 1xRR, 1V)
All Hits: 25 ms All Hits: 5 ms
P11 Octobans Octobans
High
Ruff (1xRR, 6V), Flam (1xRR, 3V), Hit (5xRR, 3V)
All Hits: 25 ms All Hits: 5 ms
P11 Octobans Octobans
Low
Ruff (1xRR, 6V), Flam (1xRR, 3V), Hit (5xRR, 3V)
All Hits: 25 ms All Hits: 5 ms
P11 Octobans Octobans
Med High
Ruff (1xRR, 6V), Flam (1xRR, 3V), Hit (5xRR, 3V)
All Hits: 25 ms All Hits: 5 ms
P11 Octobans Octobans
Med Low
Ruff (1xRR, 6V), Flam (1xRR, 3V), Hit (5xRR, 3V)
All Hits: 25 ms All Hits: 5 ms
P12 Orchestral Shakers
Chamber Soft Shakers (Three Chamber)
Roll (1xRR, 1V), Forward A (5xRR, 1V), Back A (5xRR, 1V), Forward B (5xRR, 1V), Back B (5xRR, 1V)
Hits C1-F3: 200ms; Hits C4-D5: 10ms; Hits E5-F5: 200ms
C1-E3: 50 ms F3: 120 ms C4-F4: 10 ms C5-F5: 50 ms
P12 Orchestral Shakers
Chamber Soft Shakers (Two Chamber)
Roll (1xRR, 1V), Forward A (5xRR, 1V), Back A (5xRR, 1V), Forward B (5xRR, 1V), Back B (5xRR, 1V)
Hits C1-F3: 200ms; Hits C4-D5: 10ms; Hits E5-F5: 200ms
same
P12 Orchestral Shakers
Egg Shakers Roll (1xRR, 1V), Forward A (5xRR,
1V), Back A (5xRR, 1V), Forward B (5xRR, 1V), Back B (5xRR, 1V)
Hits C1-F3: 200ms; Hits C4-D5: 10ms; Hits E5-F5: 200ms
same
P12 Orchestral Shakers
Large Metal Torpedo
Roll (1xRR, 1V), Forward A (5xRR, 1V), Back A (5xRR, 1V), Forward B (5xRR, 1V), Back B (5xRR, 1V)
Hits C1-F3: 200ms; Hits C4-D5: 10ms; Hits E5-F5: 200ms
same
P12 Orchestral Shakers
One Shot Shakers
Roll (1xRR, 1V), Forward A (5xRR, 1V), Back A (5xRR, 1V), Forward B (5xRR, 1V), Back B (5xRR, 1V)
Hits C1-F3: 200ms; Hits C4-D5: 10ms; Hits E5-F5: 200ms
same
Page 98
Patch Name Instrument Mallet Articulation Start Mods
(sample start at 100%)
Track Pre-Delay
P13 Sticks and Tickies
Sticks Roll (1xRR, 1V), Hit L & R (5xRR,
1V), Hit Double (5xRR, 1V), Flam (5xRR, 1V), Ruff (5xRR, 1V), Hit Right 2 (5xRR, 1V), Hit Double 2 (5xRR, 1V), Flam 2 (5xRR, 1V)
All Hits: 25 ms All Hits:
5 ms
P13 Sticks and Tickies
Tickies Roll (1xRR, 1V), Hit L & R (5xRR,
1V), Hit Double (5xRR, 1V), Flam (5xRR, 1V), Ruff (5xRR, 1V), Ruff Long (5xRR, 1V)
All Hits: 25 ms All Hits:
5 ms
P14 Temple Blocks
Temple Blocks High
Soft Roll (1xRR, 3V), Hit (5xRR 3V),
Flam (1xRR, 3V), Ruff (1xRR, 3V)
All Hits: 25 ms All Hits:
5 ms
P14 Temple Blocks
Temple Blocks High
Hard Roll (1xRR, 3V), Hit (5xRR 3V),
Flam (1xRR, 3V), Ruff (1xRR, 3V)
All Hits: 25 ms All Hits:
5 ms
P14 Temple Blocks
Temple Blocks Low
Soft Roll (1xRR, 3V), Hit (5xRR 3V),
Flam (1xRR, 3V), Ruff (1xRR, 3V)
All Hits: 25 ms All Hits:
5 ms
P14 Temple Blocks
Temple Blocks Low
Hard Roll (1xRR, 3V), Hit (5xRR 3V),
Flam (1xRR, 3V), Ruff (1xRR, 3V)
All Hits: 25 ms All Hits:
5 ms
P14 Temple Blocks
Temple Blocks Med
Soft Roll (1xRR, 3V), Hit (5xRR 3V),
Flam (1xRR, 3V), Ruff (1xRR, 3V)
All Hits: 25 ms All Hits:
5 ms
P14 Temple Blocks
Temple Blocks Med
Hard Roll (1xRR, 3V), Hit (5xRR 3V),
Flam (1xRR, 3V), Ruff (1xRR, 3V)
All Hits: 25 ms All Hits:
5 ms
P14 Temple Blocks
Temple Blocks Med High
Soft Roll (1xRR, 3V), Hit (5xRR 3V),
Flam (1xRR, 3V), Ruff (1xRR, 3V)
All Hits: 25 ms All Hits:
5 ms
P14 Temple Blocks
Temple Blocks Med High
Hard Roll (1xRR, 3V), Hit (5xRR 3V),
Flam (1xRR, 3V), Ruff (1xRR, 3V)
All Hits: 25 ms All Hits:
5 ms
P14 Temple Blocks
Temple Blocks Med Low
Soft Roll (1xRR, 3V), Hit (5xRR 3V),
Flam (1xRR, 3V), Ruff (1xRR, 3V)
All Hits: 25 ms All Hits:
5 ms
P14 Temple Blocks
Temple Blocks Med Low
Hard Roll (1xRR, 3V), Hit (5xRR 3V),
Flam (1xRR, 3V), Ruff (1xRR, 3V)
All Hits: 25 ms All Hits:
5 ms
P15 Wood Blocks + Claves + Castinets + Slap
Castanets Roll (5xRR, 1V), Hits L & R
(5xRR, 1V), Flam (5xRR, 1V), Ruff A & B (5xRR, 1V)
All Hits: 25 ms
B0-A#4: 5ms C5-B5: 10ms C6-A6: 5ms
P15 Wood Blocks + Claves + Castinets + Slap
Claves Hits (5xRR, 3V) All Hits:
25 ms
same
P15 Wood Blocks + Claves + Castinets + Slap
Slapstick 1 Hits (5xRR, 2V) All Hits:
25 ms
same
Page 99
Patch Name Instrument Mallet Articulation Start Mods
(sample start at 100%)
Track Pre-Delay
P15 Wood Blocks + Claves + Castinets + Slap
Slapstick 2 Hits (5xRR, 2V) All Hits:
25 ms
same
P15 Wood Blocks + Claves + Castinets + Slap
Wood Block Alto
Rubber Hit (5xRR, 1V), Flam (5xRR, 1V),
Ruff (5xRR, 1V), Rolls (1xRR, 1V)
All Hits: 25 ms
same
P15 Wood Blocks + Claves + Castinets + Slap
Wood Block Alto
Plastic Hit (5xRR, 1V), Flam (5xRR, 1V),
Ruff (5xRR, 1V), Rolls (1xRR, 1V)
All Hits: 25 ms
same
P15 Wood Blocks + Claves + Castinets + Slap
Wood Block Alto
Stick Hit (5xRR, 1V), Flam (5xRR, 1V),
Ruff (5xRR, 1V), Rolls (1xRR, 1V)
All Hits: 25 ms
same
P15 Wood Blocks + Claves + Castinets + Slap
Wood Block Large
Rubber Hit (5xRR, 1V), Flam (5xRR, 1V),
Ruff (5xRR, 1V), Rolls (1xRR, 1V)
All Hits: 25 ms
same
P15 Wood Blocks + Claves + Castinets + Slap
Wood Block Large
Plastic Hit (5xRR, 1V), Flam (5xRR, 1V),
Ruff (5xRR, 1V), Rolls (1xRR, 1V)
All Hits: 25 ms
same
P15 Wood Blocks + Claves + Castinets + Slap
Wood Block Large
Stick Hit (5xRR, 1V), Flam (5xRR, 1V),
Ruff (5xRR, 1V), Rolls (1xRR, 1V)
All Hits: 25 ms
same
P15 Wood Blocks + Claves + Castinets + Slap
Wood Block Soprano
Rubber Hit (5xRR, 1V), Flam (5xRR, 1V),
Ruff (5xRR, 1V), Rolls (1xRR, 1V)
All Hits: 25 ms
same
P15 Wood Blocks + Claves + Castinets + Slap
Wood Block Soprano
Plastic Hit (5xRR, 1V), Flam (5xRR, 1V),
Ruff (5xRR, 1V), Rolls (1xRR, 1V)
All Hits: 25 ms
same
P15 Wood Blocks + Claves + Castinets + Slap
Wood Block Soprano
Stick Hit (5xRR, 1V), Flam (5xRR, 1V),
Ruff (5xRR, 1V), Rolls (1xRR, 1V)
All Hits: 25 ms
same
P15 Wood Blocks + Claves + Castinets + Slap
Wood Block Tenor
Rubber Hit (5xRR, 1V), Flam (5xRR, 1V),
Ruff (5xRR, 1V), Rolls (1xRR, 1V)
All Hits: 25 ms
same
P15 Wood Blocks + Claves + Castinets + Slap
Wood Block Tenor
Plastic Hit (5xRR, 1V), Flam (5xRR, 1V),
Ruff (5xRR, 1V), Rolls (1xRR, 1V)
All Hits: 25 ms
same
P15 Wood Blocks + Claves + Castinets + Slap
Wood Block Tenor
Stick Hit (5xRR, 1V), Flam (5xRR, 1V),
Ruff (5xRR, 1V), Rolls (1xRR, 1V)
All Hits: 25 ms
same
Page 100
Patch Name Instrument Mallet Articulation Start Mods
(sample start at 100%)
Track Pre-Delay
P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells
Anvil Hits (5xRR, 1V) All Hits: 25 ms A1-F1: 10 ms
G1-A1: 20 ms C2-G6: 10 ms
P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells
Bell Trees (2 Types)
1xRR, 1V All Hits: 25 ms A1-F1: 10 ms
G1-A1: 20 ms C2-G6: 10 ms
P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells
Brake Drum Real
Hammer
Hits (5xRR, 1V) All Hits: 25 ms A1-F1: 10 ms
G1-A1: 20 ms C2-G6: 10 ms
P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells
Brake Drum Ping
Hammer
Hits (5xRR, 1V) All Hits: 25 ms A1-F1: 10 ms
G1-A1: 20 ms C2-G6: 10 ms
P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells
Cowbell 1 Sticks Tremolo (1xRR, 1V), Hit
(5xRR, 2V), Rim (5xRR, 2V)
All Hits: 25 ms A1-F1: 10 ms
G1-A1: 20 ms C2-G6: 10 ms
P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells
Cowbell 1 Mallets Tremolo (1xRR, 1V), Hit
(5xRR, 2V), Rim (5xRR, 2V)
All Hits: 25 ms A1-F1: 10 ms
G1-A1: 20 ms C2-G6: 10 ms
P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells
Cowbell 2 Sticks Tremolo (1xRR, 1V), Hit
(5xRR, 2V), Rim (5xRR, 2V)
All Hits: 25 ms A1-F1: 10 ms
G1-A1: 20 ms C2-G6: 10 ms
P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells
Cowbell 2 Mallets Tremolo (1xRR, 1V), Hit
(5xRR, 2V), Rim (5xRR, 2V)
All Hits: 25 ms A1-F1: 10 ms
G1-A1: 20 ms C2-G6: 10 ms
P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells
Cowbell 3 Sticks Tremolo (1xRR, 1V), Hit
(5xRR, 2V), Rim (5xRR, 2V)
All Hits: 25 ms A1-F1: 10 ms
G1-A1: 20 ms C2-G6: 10 ms
P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells
Cowbell 3 Mallets Tremolo (1xRR, 1V), Hit
(5xRR, 2V), Rim (5xRR, 2V)
All Hits: 25 ms A1-F1: 10 ms
G1-A1: 20 ms C2-G6: 10 ms
P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells
Cowbell 4 Sticks Tremolo (1xRR, 1V), Hit
(5xRR, 2V), Rim (5xRR, 2V)
All Hits: 25 ms A1-F1: 10 ms
G1-A1: 20 ms C2-G6: 10 ms
P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells
Cowbell 4 Mallets Tremolo (1xRR, 1V), Hit
(5xRR, 2V), Rim (5xRR, 2V)
All Hits: 25 ms A1-F1: 10 ms
G1-A1: 20 ms C2-G6: 10 ms
P16 Brake Drum + Anvil + Bell Tree + Sleigh Bells + Cow Bells
Sleigh Bells Hits (5xRR, 3V), Rolls
(1xRR, 1V)
All Hits: 25 ms
A1-F1: 10 ms G1-A1: 20 ms C2-G6: 10 ms
Loading...