Chromlech elidy User Manual

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User Manual
V3.0 / Software V2.0
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Issue Change First issue: 12.11.20
V2.0 Base 12.11.22 V2.1 Lightened base 12.11.23 V2.2 Base for translation 12.11.25 V3.0 Firmware V2.0_EN 13.06.21
Chromlech
19, avenue Gabriel Fauré
35235 THORIGNE-FOUILLARD
FRANCE
Tel: +33 2.23.20.77.67
Fax: +33 2.23.20.75.71
Website: www.chromlech.com
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Hello,
Thank you for using our equipment and for your condence in us.
We endeavour to provide you with high quality equipment which is reliable and easy to use and strive to meet your expectations.
If, however, you nd defects or malfunctions, we will be very happy to resolve
any problems for you as quickly as possible. This user manual relates to all products in the Elidy range. For your safety, please read this manual carefully before using the equipment
for the rst time.
If you have any questions or require additional information: [email protected]
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Table of contents
Safety guidelines and precautions for use ..........................10
Elidy-S .....................................................................................14
Rigging system.............................................................14
Connections ..................................................................15
Elidy-T ......................................................................................16
Rigging system.............................................................16
Connections ..................................................................17
Elidy-BIG .................................................................................18
Rigging system.............................................................18
Connections ..................................................................19
Elidy-WALL ..............................................................................20
Rigging system.............................................................20
Connections ..................................................................24
PSX9 Power unit .....................................................................26
Detail of buttons and menu .........................................26
Control ...........................................................................28
Sources and Controllers..............................................32
Menu detail....................................................................34
Patch Mode ...................................................................36
Rotation .........................................................................38
Tile Mapping .................................................................40
Pixel Engine ..................................................................44
Animation Maker ..........................................................48
Network Menu ...............................................................52
Test Menu ......................................................................53
Utility menu ...................................................................54
Expert Menu ..................................................................56
Remotely installed power unit menu controls .....................58
Technical specications ........................................................60
Parts numbers and names ..........................................61
Products dimensions and weights .............................62
Accessories ..................................................................66
Flight cases...................................................................68
Covers ...........................................................................69
Spare parts....................................................................70
TUTORIALS .............................................................................72
WARRANTY .............................................................................90
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ELIDY-S
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ELIDY-T
DMX / Ethernet DMX
control
PSX9
elidy
PSX9
Lighting Control
AC
power
S-Cable
S-Cable
S-Cable
S-Cable
S-Cable
S-Cable
S-Cable
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ELIDY-BIG
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ELIDY-WALL
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Safety guidelines and
precautions for use
• • •
Before using the equipment for the rst time, ensure it has not suffered any
damage during transit. If so, DO NOT USE the equipment and contact your
CHROMLECH dealer.
• • •
In all cases, always inspect the mechanical and electrical parts of ELIDY
equipment before tting to check they are not damaged.
In particular, check the lifting points, locking pins and connectors.
If there is any doubt that one of these parts may be damaged or faulty, DO NOT
USE THE PARTS CONCERNED and contact your dealer.
• • •
The manufacturer can not be held liable for damages caused by non-compliance
with safety, installation and tting instructions contained in this manual or by
any modications made to products in the ELIDY range.
Non-compliance with safety, installation and tting instructions or any
modications made to products in the ELIDY range will nullify the warranty.
• • •
Products in CHROMLECH's ELIDY range comply with the EC standard.
For your safety and that of others, it is essential you read this manual
carefully and follow the instructions closely.
!
This equipment is reserved for professional use.
It is not intended for domestic use. This product can cause serious or
even fatal injuries by re, electrocution and falling from height.
Only experienced and qualied users are allowed to install and use the
products in CHROMLECH’s ELIDY range.
Do not allow inexperienced persons to handle the products.
!
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Electrical safety
• • •
Check that your electrical installation complies with current standards.
• • •
Always connect the product to electrical ground.
• • •
The PSX9 power unit must be connected directly to the mains
(100-240 VAC~ / 50-60 Hz).
DO NOT CONNECT TO AN ELECTRONIC OUTPUT
(dimmer, solid-state relay, etc.)
• • •
Do not connect any device other than the PSX9 power unit to the power supply
repeater socket.
• • •
Ensure the repeater power supply is not overloaded (MAX 16 A).
• • •
To ensure the PSX9 power unit operates satisfactorily, be careful not to obstruct
the ventilation grills.
• • •
The ELIDY-S, WALL and BIG products need a hybrid power cable designed by
CHROMLECH to operate. This cable is not supplied with the product and is
available as an optional extra in a wide variety of lengths. Chromlech declines
any liability if other cables are used to operate products in the ELIDY range.
RISK OF ELECTRIC SHOCKS. ALWAYS DISCONNECT EQUIPMENT
BEFORE HANDLING OR CARRYING OUT MAINTENANCE
!
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Installation
Products must be installed according to "best practice" by qualied and certied
personnel.
• • •
Installation personnel should wear statutory safety equipment while putting up
and taking down the system.
• • •
Ensure that the public and personnel are prevented from passing underneath
the system while it is being rigged. The rigging area must be cordoned off and
inaccessible to the public.
• • •
Never leave the system unattended
during installation.
• • •
Do not allow anybody, whether stage hands, artists or members of the public, to
climb, jump or hang from products in the ELIDY range.
• • •
Do not place any object, however small, on the equipment during
rigging. It may fall while the equipment is being suspended and cause personal
injury.
• • •
NEVER attach any equipment other than CHROMLECH accessories to ELIDY
products.
• • •
CHROMLECH is not liable for rigging accessories that are not manufactured by
CHROMLECH.
• • •
The safety cable (not supplied) must have a suitable SWL for the weight
of the device you wish to secure. The safety cable, which must be attached
correctly to the device and the support frame, must be installed so that if the
main support system fails, the fall of the device will be limited as much as
possible. If a safety cable comes into play
following a fall, IT IS ESSENTIAL to replace it.
• • •
Take the same care when taking the system down as
when installing it. Pack it away carefully after use.
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Further information
The protection rating for products in the ELIDY range is IP 32.
PRODUCTS IN THE ELIDY RANGE MUST NOT BE USED OUTSIDE WITHOUT
PROTECTION FROM THE WEATHER.
• • •
Risk to the eyes. Products in the ELIDY range use high-power LED
(Light Emitting Diode) light sources. As such
you are strongly advised not to look directly at the light source.
Prolonged exposure can cause ocular lesions.
• • •
Devices must not come into contact with a ammable surface.
In all cases, comply with a distance of at least 200 mm between the devices and
nearby ammable surfaces.
• • •
All information provided in this manual is liable to change without notice. It is
your responsibility to check for updates to this manual.
• • •
Chromlech reserves the right to modify and improve any aspect
of the products in its range over time without being obliged to incorporate these
modications into products sold previously.
• • •
It is strictly prohibited to put products in the ELIDY range in a washing machine
and even less in a microwave oven.
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Elidy-S
Rigging system
The Elidy-S is an array tted with a swivelling double yoke.
The Elidy-S-yoke has 4 main functions:
1- Attach the Elidy-S by means of a standard proprietary hook
2- Attach to another Elidy-S in order to create a ladder of up to three Elidy-S suspended one underneath the other. Assembly is by means of two M10 bolts inserted into the external drilled holes of the yoke. (see drawing)
A safety sling must be used between arrays and the rigging component.
3- Install the Elidy-S on the ground Through its double yoke, the Elidy-S may be placed on the ground
and very simply swivelled into any position. 4- Install the Elidy-S on a standard proprietary mount
Diameter of through hole for hook: 13 mm (see drawing) The hook must be able to support the weight of the Elidy-S, namely 3.1 Kg
A safety sling must be used between the array and the rigging component.
3 MAX
!
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Elidy-S
Connections
The Elidy-S must only be powered from a PSX9 power unit.
We recommend the use of Chromlech cables (M-cable, S-cable). Input connector:
The Elidy-S is tted with one XLR 4 input connector.
Pinouts:
Cable characteristics: Power supply: 2 x 2mm² Data: Screened twisted pair 2 x 0.35mm²
It is possible to connect 3 Elidy-S onto each of the 3 PSX9 power outputs, i.e. 9 Elidy-S maximum per PSX9.
To this end, use the Spider Box tapoff boxes provided for this purpose.
1 Power Gnd 2 DMX ­3 DMX + 4 Power 48V
G Ground (optional)
The distance
between the PSX9
and the Elidy-S
tiles is 50m
maximum
- Never connect more than 3 Elidy-S per PSX9 output.
- Do not chain more than 2 Spider Boxes.
!
i
Functional diagram
G
1 4
32
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Elidy-T
Rigging system
The Elidy-T is an array tted with a xed rigging system, the T-mount.
The purpose of the T-mount is to secure the Elidy-T as near as possible to its rigging support:
1- Attach the Elidy-T by means of a standard proprietary hook
2- Attach the Elidy-T to a decoration item
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The Elidy-T must only be powered from a PSX9 power unit.
We recommend the use of Chromlech cables (M-cable, S-cable).
The Elidy-T are tted with an input and an output and can thus be chained.
However, it is still possible to use Spider Boxes.
Input connector: XLR female 4 pin Output connector: XLR male 4 pin
The cable used features the same characteristics as Elidy-S (see page 15).
It is possible to connect 3 Elidy-T onto each of the 3 PSX9 power outputs, i.e. 9 Elidy-T maximum per PSX9.
- Never connect more than 3 Elidy-T per PSX9 output
!
The distance between the PSX9 and the
Elidy-T tiles is 50m maximum
i
Functional diagram
Elidy-T
Connections
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Elidy-BIG
Rigging system
Yoke mounting
The yoke allows the Elidy-BIG to be attached to any type of framework using standard hooks so that it can be panned and tilted easily.
The Elidy-BIG is an array tted with a swivelling yoke.
The yoke can be removed. It is tted to the frame using the 4 screws provided.
A suitable safety sling must be used between the array and the rigging component.
The yoke of the Elidy-BIG has been designed
to support a frame and its 9 active tiles.
Do not rig other frames beneath it
Under no circumstances may the yoke replace
a spreader bar ("bumper")
!
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Elidy-BIG
Connections
Fit the PSX9 power unit onto the frame using the support plate provided.
Connect the 3 outputs (XLR 4) of the PSX9 to the 3 inputs (XLR 4) on the frame. Connect the PSX9 power unit to the mains (100-230V / 50-60Hz / 3.5A / 800W). Connect the DMX or Ethernet cable.
If you wish, you can install the PSX9 remotely using an M-Cable or 3 S-Cables.
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Elidy-WALL
Rigging system
The Elidy-WALL have been designed to be assembled VERTICALLY very quickly. You can assemble up to 11 Elidy-WALL one underneath the other (MAX 10 meters).
All the parts necessary for tting are integrated in the frame of the Elidy-
WALL. However, it is essential to use the Elidy-BUMPER spreader bar provided to start assembling each column. 1 COLUMN = 1 ELIDY-BUMPER.
1- Fitting the Elidy-BUMPER
- Rigging must be carried out by qualied personnel (for more information refer
to chapter "Safety rules and precautions for use").
- Ensure that the support on which the Elidy-WALL are to be rigged can support the load, is in a good state of repair, stable and made safe. In all cases, YOU ARE FULLY LIABLE FOR THE SUPPORTING FRAME ON WHICH THE ELIDY-WALL ARE MOUNTED.
The Elidy-BUMPERs must be xed to the supporting frame using 2 double
collars, diameter 50 mm (not supplied). These double collars must have a SWL suited to the height and weight of your column.
1 ELIDY-WALL = 30 Kgs (including power supply and cabling) 11 ELIDY-WALL = 330 Kgs.
We recommend you begin assembling your wall with the central Elidy-BUMPER, this will ensure your rig is centred correctly.
Then place the Elidy-BUMPERs on either side of your reference point to form
your rst row.
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The ideal collar location on the Elidy­BUMPER is as follows:
However, it may not be possible to
produce this conguration. In this case,
you can move the collars on the Elidy­BUMPER. However, you must ensure the collars are installed within the male clevises.
Check that the Elidy-BUMPER is orientated correctly. The clevis stops and quick-release pins must be pointing downwards.
To t the Elidy-BUMPERs to each
other, you must use the bolts provided. For assembly in a row, lock the 2 bolts
as indicated in the gure opposite.
You can also place the Elidy-BUMPERs off-centre, to create different orientation angles. To do this, you must only use one of the two bolts and space out the ends of each Elidy-BUMPER.
Now you have created your Elidy-BUMPER row, you can assemble the Elidy­WALL underneath.
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Elidy-WALL is composed of 9 Active Tiles and 1 frame. It works with 1 PSX9, 1 M-cable or 3 S-cables, 1 Bumper for each Elidy-WALL
column.
- 2 people are required to correctly assemble the Elidy-WALL on the Elidy­BUMPERs. Stand on either side of the array to move and lock it.
- You can grip the Elidy-WALL anywhere. All components can temporarily support the weight of the array.
- Ensure your Elidy-WALL is orientated correctly . The female clevises of the load bearing components must be facing upwards and the connectors downwards.
- The 3 transverse bars are only used for xing the active tiles.
THE TRANSVERSE BARS ARE NOT A LOAD BEARING FRAME
To insert or unhook the detent pins, you must press the red push-button fully down to unlock the safety device.
Coupling of two transverse bars
The Elidy-WALL can be assembled vertically
using the 2 load bearing components provided
!
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Start by assembling the central Elidy-WALL. Insert the female clevises of the Elidy-WALL into the male clevises of the Elidy-BUMPER up to the stops provided. Lock the assembly using the 4 detent pins (2 on the Elidy-BUMPER, 2 on the Elidy-WALL).
Repeat the operation up to your rst row.
To nish off, wire up the Elidy-WALL, secure them, raise your supporting frame
by 1 m and start to work on the next row.
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Elidy-WALL
Connections
The Elidy-WALL must only be powered from a PSX9 power unit.
We recommend the use of Chromlech cables (M-cable, S-cable). The maximum distance between the PSX9 power unit and the Elidy-Wall is 50m. Input connector:
The Elidy-WALL is tted with 3 XLR 4 input connectors.
Pinouts:
Cable characteristics: Power supply: 2 x 2mm² Data: Screened twisted pair 2 x 0.35mm²
1 ELIDY-WALL = 1 PSX9
Connect the cable bundles from the frame to the PSX9 power unit
Different congurations are possible:
- PSX9 on the frame
- PSX9 installed remotely on a bridge above the screen (50m max.)
- PSX9 installed remotely on the ground in a rack provided for this
purpose (50m max.)
1 Power Gnd 2 DMX ­3 DMX + 4 Power 48V
G Ground (optional)
G
1 4
32
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Functional diagrams
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Screen interface Menu function Setting function
Exit
Return to previous menu Cancel setting
X
-
Previous row Decrement value
-
+
Next row Increment value
+
Enter
Enter menu Conrm setting
OK
PSX9 Power unit
Detail of buttons and menu
Front panel
On Red Green Flashing
LED Network 1
Network present (1) X X Network data
LED Network 2
Network present (2) X X Network data
LED DATA
PSX9 energised No DATA DATA OK (DMX or Artnet) Fault
MICRO
X X X X
RJ45 network connectors on Neutrik socket base Ethernet control: Splitter type link
for "daisy chain" chaining Power supply conguration: link to web browser
DMX type XLR5 connectors on Neutrik socket base DMX input and output
Keys Homepage Menu Adjust value
-
Shortcut to
conguration view
+
Shortcut to output
status view
- & +
(Press simultaneously)
Return to the
screen
Return to the
min. value
Depending on the context, these keys also have an alternative function:
Key functions:
Information:
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Rear panel
XLR 4 connectors on Neutrik socket base to provide the Elidy tiles with electrical power and data.
Serial number of the PSX9 power unit.
Input protection fuses, mains supply
Protection fuses for outputs, 48V power supply for Elidy tiles. The indicator LED lights up (red) if the fuse is out of action.
Connectors from the mains supply of the PSX9 power unit. "Powercon True-One" connectors, 1 Input / 1 Output (option to cascade the PSX9 power units up to 16A max).
The number of the outputs is for information only,
you can invert them without affecting the operation
of the ELIDY arrays
1 Output = 3 ACTIVE TILES Max.
!
LED DATA, LED DATA repeater on the front panel (see table on previous page).
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The Elidy combines 2 separate DMX machines, the Pixel Engine and the Animation Maker.
Each of the 2 machines features its own DMX address and can be controlled
using the following protocols:
- DMX 512
- sACN
- ARTNET
Control
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Pixel Engine
Each Led can be controlled separately. Each PSX9 power unit can control up to 9 tiles with 25 Leds, thus 225 separate DMX channels.
1 Elidy Led (1 pixel) = 1 DMX address. To light the 9 Elidy-S or 1 Elidy-BIG/WALL connected to a power unit, t the 225 channels on the console or media server.
The DMX channel number of each Led depends on the settings in the Patch Mode
and Rotation menus (see sections P26 to 28)
...
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Animation Maker
Effects generator control built-in to the power unit. Each power unit can also
control the 225 Leds, but with only 2, 4, 8 or 14 DMX channels. The Elidy-S and Elidy-BIG/WALL are controlled by a lighting console and operate as robotic arrays, 9 Elidy-S or 1 Elidy-BIG/WALL per power unit.
Each of the 9 Elidy-S is controlled using:
- 1 Dimmer (16 Bits)
- 1 animation bank (65 xed factory-congured animated GIF supplied with the
power unit and 20 user animated GIF that can be downloaded into the power unit via the dedicated software)
- 1 GIF speed parameter
- 1 Shutter
- 1 Iris
- 1 Rotation effect
- 1 General fade out
Each Elidy-Big/Wall is controlled using:
- 1 Dimmer (16 Bits)
- 2 animation banks (65x2 xed factory-congured animated GIF supplied with
the power unit and 20x2 user animated GIF that can be downloaded into the power unit via the dedicated software)
- 2 GIF speed parameters
- 1 Crossfade between the 2 banks / Selection of the crossfade mode
- 1 Shutter
- 1 Iris
- 1 Bank of effects
- 1 Rotation effect
- 1 General fade out
Refer to Tutorial 9
Detail of the Anim maker effects
i
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Animation Maker: Animations
The animations are created from animated GIF type les. 2 banks (A & B) are available for the user, with a series of 65 factory-congured GIF for each bank provided with the power unit and non-modiable.
It is possible to create your own GIF and load them into the PSX9 power unit,
within the limit of 20 GIF per bank.
Refer to Tutorial 7
Factory-congured GIF library
i
Refer to Tutorial 8
Procedure for the creation and loading of the user GIF
i
...
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Sources and Controllers
The 2 Controllers of the PSX9 power unit can be monitored using different protocols, simultaneously.
Elidy performs a HTP merger between the 2 controller outputs. The two controllers are independent, therefore:
• They can both be activated or disabled.
• They can both receive different protocols (DMX source, Artnet source, sACN
source).
• Each mode supports up to two active sources simultaneously. If, for the
same control mode, two sources are simultaneously active, Elidy also performs a HTP merger of these 2 sources.
• The protocol parameters are independent (DMX address, Mode, sACN and
Artnet universe) and must be set for each control mode. However, a "link" mode allows to automatically copy the settings of the Pixel Engine mode towards the Animation Maker mode.
Use several sources for each controller
If for one (or both) controller(s), more than two sources are activated, then only two sources will be selected, according to the following order of priority:
1: DMX 2: sACN 3: Artnet
To be taken into account, a source must be active (transmit data) in the selected universe.
If a source no longer transmits data over a sufciently long period of time, it is
automatically replaced by another active source (according to the same priority rules). If the original source is reactivated, it is immediately taken into account (as per the same rules of priority).
If there are several sACN sources, the PSX9 considers
the "priority" parameter set in the console.
If the priority parameter is identical, the weakest source
IP addresses (console) are given priority.
i
If there are several Artnet sources, the weakest source
IP addresses (console) are given priority.
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DMX, sACN, Artnet ...
for the selected universes
HTP
HTP
HTP
Pixel Engine
Animation
Maker
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Menu detail
Menu 1 Menu 2 Menu 3 Function Default
value
Description
page
SETUP Patch mode 9x Elidy-S 36
1x Big/Wall
ü
37
Rotation none
ü
38-39
90 deg
180 deg
270 deg
Tile mapping - - - - - - - - - 40-43
PIXEL
ENGINE
Mode OFF 44
225 Channels
ü
DMX Address XXX 001 44-45
ARTNET Universe x 0 46 sACN Universe x 1
Source DMX On / Off On
Artnet On / Off On sACN On / Off On
ANIMATION MAKER
Mode Off 49
2 channels 4 channels
8 channels
(Patch mode: 9x Elidy-S)
14 channels
(Patch mode: 1x Elidy-Big)
ü
LINK- Patch Auto Link On 48
Manual
DMX Address XXX 226 50
ARTNET Universe x 0 sACN Universe x 1 Curve Legacy 51
Source DMX On / Off On
Artnet On / Off On sACN On / Off On
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Menu 1 Menu 2 Menu 3 Function Default
value
Description
page
NETWORK IP address Auto 2.x.x.x
ü
52
10.x.x.x
Manual IP x.x.x.x
Netmask x.x.x.x
Multicast Multicast
IGMP report
ON
ü
OFF
TEST Test Full x (0-100%) 53
Test Chase "Run test"
UTILITY Data In "Info" 54
Memory Bank-S factory "Info"
Bank - user "Info" Bank A factory "Info" Bank A user "Info" Bank B factory "Info" Bank B user "Info"
Display Auto Off Always ON
ü
Auto OFF
Back Light x 35 Contrast x 80
Fan Level Low
Normal
ü
High
Measures Voltages "Info" 55
Temperature "Info"
Factory default NO
YES
EXPERT
Access to the menu using a code
Dot Calibration x 56 Tile Check "Info"
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Patch Mode
SetupMenu
A PSX9 power unit can operate up to 9 active tiles, either separate, mounted
on Elidy-S and Elidy-T, or assembled in a frame mounted in Elidy-Big and Elidy­WALL.
In the Patch Mode menu the user can chose between 2 modes: 9x Elidy-S and 1x Elidy-BIG/WALL, that change the DMX assignment of each of the 225 available points of the Leds.
9x Elidy-S/T:
1 2 3 4 5
6 7 8 9 10
11 12 13 14 15
16 17 18 19 20
21 22 23 24 25
76 77 78 79 80
81 82 83 84 85
86 87 88 89 90
91 92 93 94 95
96 97 98 99
100
151 152 153 154 155
156 157 158 159 160
161 162 163 164 165
166 167 168 169 170
171 172 173 174 175
26 27 28 29 30
31 32 33 34 35
36 37 38 39 40
41 42 43 44 45
46 47 48 49 50
101 102 103 104 105
106 107 108 109 110
111 112 113 114 115
116 117 118 119 120
121 122 123 124 125
176 177 178 179 180
181 182 183 184 185
186 187 188 189 190
191 192 193 194 195
196 197 198 199 200
51 52 53 54 55
56 57 58 59 60
61 62 63 64 65
66 67 68 69 70
71 72 73 74 75
126 127 128 129 130
131 132 133 134 135
136 137 138 139 140
141 142 143 144 145
146 147 148 149 150
201 202 203 204 205
206 207 208 209 210
211 212 213 214 215
216 217 218 219 220
221 222 223 224 225
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1x Elidy-BIG/WALL:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40 41 42 43 44 45
46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
61 62 63 64 65 66 67 68 69 70 71 72 73 74 75
76 77 78 79 80 81 82 83 84 85 86 87 88 89 90
91 92 93 94 95 96 97 98 99 100 101 102 103 104 105
106 107 108 109 110 111 112 113 114 115 116 117 118 119 120
121 122 123 124 125 126 127 128 129 130 131 132 133 134 135
136 137 138 139 140 141 142 143 144 145 146 147 148 149 150
151 152 153 154 155 156 157 158 159 160 161 162 163 164 165
166 167 168 169 170 171 172 173 174 175 176 177 178 179 180
181 182 183 184 185 186 187 188 189 190 191 192 193 194 195
196 197 198 199 200 201 202 203 204 205 206 207 208 209 210
211 212 213 214 215 216 217 218 219 220 221 222 223 224 225
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Rotation
SetupMenu
It is possible to perform virtual rotations of the Elidy tiles, in order to compensate
for a specic rigging system or simply to rapidly create a symmetrical conguration.
Depending on the selected Patch mode, the tiles shall be assigned as follows:
Rotation 90°, Elidy-S/T mode:
Rotation 180°, Elidy-S/T mode:
Rotation 270°, Elidy-S/T mode:
1 2 3 4 5
6 7 8 9 10
11 12 13 14 15
16 17 18 19 20
21 22 23 24 25
26 27 28 29 30
31 32 33 34 35
36 37 38 39 40
41 42 43 44 45
46 47 48 49 50
51 52 53 54 55
56 57 58 59 60
61 62 63 64 65
66 67 68 69 70
71 72 73 74 75
1 2 3 4 5
6 7 8 9 10
11 12 13 14 15
16 17 18 19 20
21 22 23 24 25
26 27 28 29 30
31 32 33 34 35
36 37 38 39 40
41 42 43 44 45
46 47 48 49 50
51 52 53 54 55
56 57 58 59 60
61 62 63 64 65
66 67 68 69 70
71 72 73 74 75
1 2 3 4 5
6 7 8 9 10
11 12 13 14 15
16 17 18 19 20
21 22 23 24 25
26 27 28 29 30
31 32 33 34 35
36 37 38 39 40
41 42 43 44 45
46 47 48 49 50
51 52 53 54 55
56 57 58 59 60
61 62 63 64 65
66 67 68 69 70
71 72 73 74 75
...
...
...
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40 41 42 43 44 45
46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
61 62 63 64 65 66 67 68 69 70 71 72 73 74 75
76 77 78 79 80 81 82 83 84 85 86 87 88 89 90
91 92 93 94 95 96 97 98 99 100 101 102 103 104 105
106 107 108 109 110 111 112 113 114 115 116 117 118 119 120
121 122 123 124 125 126 127 128 129 130 131 132 133 134 135
136 137 138 139 140 141 142 143 144 145 146 147 148 149 150
151 152 153 154 155 156 157 158 159 160 161 162 163 164 165
166 167 168 169 170 171 172 173 174 175 176 177 178 179 180
181 182 183 184 185 186 187 188 189 190 191 192 193 194 195
196 197 198 199 200 201 202 203 204 205 206 207 208 209 210
211 212 213 214 215 216 217 218 219 220 221 222 223 224 225
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40 41 42 43 44 45
46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
61 62 63 64 65 66 67 68 69 70 71 72 73 74 75
76 77 78 79 80 81 82 83 84 85 86 87 88 89 90
91 92 93 94 95 96 97 98 99 100 101 102 103 104 105
106 107 108 109 110 111 112 113 114 115 116 117 118 119 120
121 122 123 124 125 126 127 128 129 130 131 132 133 134 135
136 137 138 139 140 141 142 143 144 145 146 147 148 149 150
151 152 153 154 155 156 157 158 159 160 161 162 163 164 165
166 167 168 169 170 171 172 173 174 175 176 177 178 179 180
181 182 183 184 185 186 187 188 189 190 191 192 193 194 195
196 197 198 199 200 201 202 203 204 205 206 207 208 209 210
211 212 213 214 215 216 217 218 219 220 221 222 223 224 225
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40 41 42 43 44 45
46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
61 62 63 64 65 66 67 68 69 70 71 72 73 74 75
76 77 78 79 80 81 82 83 84 85 86 87 88 89 90
91 92 93 94 95 96 97 98 99 100 101 102 103 104 105
106 107 108 109 110 111 112 113 114 115 116 117 118 119 120
121 122 123 124 125 126 127 128 129 130 131 132 133 134 135
136 137 138 139 140 141 142 143 144 145 146 147 148 149 150
151 152 153 154 155 156 157 158 159 160 161 162 163 164 165
166 167 168 169 170 171 172 173 174 175 176 177 178 179 180
181 182 183 184 185 186 187 188 189 190 191 192 193 194 195
196 197 198 199 200 201 202 203 204 205 206 207 208 209 210
211 212 213 214 215 216 217 218 219 220 221 222 223 224 225
Rotation 90°, Elidy-Big/Wall mode:
Rotation 180°, Elidy-Big/Wall mode:
Rotation 270°, Elidy-Big/Wall mode:
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A PSX9 power unit can operate up to 9 active tiles. These active tiles can be assigned via the PSX9 power unit, that will assign them a number between 1 and 9, thus determining the order of the tiles that are
connected.
For the Elidy-WALL and Elidy-BIG, addressing is factory-congured as follows.
Y ou will therefore only need to access this menu if you need to replace an active tile.
On the other hand, if you have received Elidy-S, these are all addressed to 1 by default. You will therefore need to differentiate them to make them operate correctly.
Access the SETUP / TILE MAPPING menu, then press ENTER. Doing this starts the procedure for detecting active tiles connected to the PSX9
power unit.
DO NOT DISCONNECT THE POWER UNIT AT THIS POINT.
DO NOT DISCONNECT THE ACTIVE TILES.
This operation may take a few seconds. Once all the active tiles have been
detected, the corresponding number (1 to 9) is displayed directly on the tiles. At
the same time, a new window opens on the power unit.
Tile Mapping
SetupMenu
To dene the direction
of the frame:
- Female clevis facing upwards
- XLR connector facing downwards
i
To dene the direction of the frame:
- XLR connector upwards
i
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Display of the numbers on tiles that are already assigned from 1 to 9:
Pressing + or - will move the cursor and highlight the corresponding tile. For example if the cursor is placed beneath No. 3:
The cursor is positioned on the tile assigned to 1 and it is highlighted.
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D- V alidate by pressing ENTER, No. 5 then moves to the far right, the display is always in the increasing order. The cursor moves to a new tile, here it is geographically No. 2.
B- Press ENTER to change the tile assignment, by default the 1st available number is displayed. In this example it is 2.
C- Press + up to value 5.
A- The screen then displays 9 x 1, which means that 9 tiles assigned to 1 have been identied. The cursor moves to the 1
st
one, here it is geographically No. 5.
Example: Mapping of the 9 tiles that have all been pre-assigned to 1:
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E- Press ENTER and select No. 2 with + & - if necessary. Press ENTER, the tile is assigned, the number moves to the far right. The cursor moves to a new tile, here it
is physically No. 8.
F- Repeat the operation from E onwards, until all the tiles are assigned
from 1 to 9.
.....
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DMX address of the PSX9 power unit: N (N=287 max)
Allocation of active tiles (Mapping menu)
1 2 3 4 5 6 7 8 9
DMX address of each Elidy-S
N+1 N+26 N+51 N+76 N+101 N+126 N+151 N+176 N+201
This Menu allows to determine the DMX address (N) of the Pixel Engine.
In 9x Elidy-S/T Patch Mode:
An active tile has 25 LEDs which are factory-addressed as follows.
Up to 2 PSX9 power units can be patched on the same DMX universe.
Factory assignment of an active tile
11 13 14 1512
16 18 19 2017
6 8 9 107
21 23 24 2522
1 3 4 52
This menu allows to activate or disable the Pixel Engine. In the Off position, the following menus are no longer active.
Mode
Pixel EngineMenu
DMX Address
Pixel EngineMenu
N = DMX address of the PSX9 power unit.
Pixel Engine
Refer to Tutorial 1
Standard addressing of an Elidy-S or Elidy-T kit
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Up to 2 PSX9 power units can be patched on the same DMX universe.
To change the allocation of the PSX9 power unit:
Give a value between 1 and 512 using the + and
- keys.
Conrm by pressing ENTER. Then press EXIT twice to exit from the menu.
Tip: Pressing + and - simultaneously resets the value to 1 or 226.
In 1x Elidy-BIG/WALL Patch Mode:
Consider the assembly of the 9 tiles as a large tile of 15 x 15 pixels. Once they
are correctly assigned in the Tile Mapping menu, the BIG/WALL is assigned as follows:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40 41 42 43 44 45
46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
61 62 63 64 65 66 67 68 69 70 71 72 73 74 75
76 77 78 79 80 81 82 83 84 85 86 87 88 89 90
91 92 93 94 95 96 97 98 99 100 101 102 103 104 105
106 107 108 109 110 111 112 113 114 115 116 117 118 119 120
121 122 123 124 125 126 127 128 129 130 131 132 133 134 135
136 137 138 139 140 141 142 143 144 145 146 147 148 149 150
151 152 153 154 155 156 157 158 159 160 161 162 163 164 165
166 167 168 169 170 171 172 173 174 175 176 177 178 179 180
181 182 183 184 185 186 187 188 189 190 191 192 193 194 195
196 197 198 199 200 201 202 203 204 205 206 207 208 209 210
211 212 213 214 215 216 217 218 219 220 221 222 223 224 225
Assignment of a Big/Wall with standard mapping
Refer to Tutorial 2
Standard addressing of an Elidy-Big/Wall kit
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Artnet
Pixel EngineMenu
sACN
Pixel EngineMenu
This menu allows to determine the Artnet
universe number of the PSX9 power unit.
The number given is a variable between 0 and 32767 (Standard Artnet 3), the lower line indicates the Net, Subnet and Universes values.
This menu allows to determine the sACN
universe number of the PSX9 power unit.
The number given is a variable between 0 and 64000.
This menu allows to activate or disable the
DMX512, Artnet and sACN data reception
that will affect the Pixel Engine. Each controller can indeed deactivate one or
several sources to prevent possible conicts
if several protocols are used simultaneously in complex networks.
Source
Pixel EngineMenu
By default, all the sources are activated
i
Refer to Tutorial 3 Assigning Artnet universes
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Link
Animation MakerMenu
The purpose of this menu is to simplify the addressing of the PSX9 power unit.
It allows to link the Animation Maker after the Pixel Engine, with the 2 controllers activated.
When Link is in Auto Link mode, the user only needs to enter one DMX address and one single active source menu (Animation Maker / DMX Address and Animation Maker / Source are greyed out, only the Pixel Engine / DMX Address and Pixel Engine / Source menus are active)
In this mode, the DMX addresses are the following:
2 PSX9 power units - Link Auto activated - Animation maker Mode 2 Ch on the same DMX universe:2 PSX9 power units - Link Auto activated - Animation maker Mode 2 Ch on the same DMX universe:
2 PSX9 power units - Link Auto activated - Animation maker Mode 4 Ch on the same DMX universe:2 PSX9 power units - Link Auto activated - Animation maker Mode 4 Ch on the same DMX universe:
2 PSX9 power units - Link Auto activated - Animation maker Mode 8 Ch on the same DMX universe:2 PSX9 power units - Link Auto activated - Animation maker Mode 8 Ch on the same DMX universe:
2 PSX9 power units - Link Auto activated - Animation maker Mode 14 Ch on the same DMX universe:2 PSX9 power units - Link Auto activated - Animation maker Mode 14 Ch on the same DMX universe:
Animation Maker
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Mode
Animation MakerMenu
Patch Mode 1x Big/Wall
Patch Mode 9x Elidy-S
Several modes are available. They can be different depending on the selected
Patch Mode.
Detail of the parameters, refer to Tutorial 6
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DMX address
Animation MakerMenu
To change the assignment of the PSX9 power unit:
CONTROL / ENTER / ADDR / ENTER. Give a value between 1 and 287 using the + and - keys. Conrm by pressing ENTER. Then press EXIT twice to exit from the menu.
Tip: Pressing + and - simultaneously resets the value to 1 or 226.
This Menu allows to determine the DMX
(N) address of the Pixel Engine.
Artnet
Pixel EngineMenu
sACN
Pixel EngineMenu
This menu allows to determine the Artnet
universe number of the PSX9 power unit.
The number given is a variable between 0 and 32767 (Standard Artnet 3), the lower line indicates the Net, Subnet and Universes values.
See Annex 3: assigning Artnet universes
This menu allows to determine the sACN
universe number of the PSX9 power unit.
The number given is a variable between 0 and 64000.
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This menu allows to activate or disable the
DMX512, Artnet and sACN data reception
that will affect the Animation Maker.
Each controller can indeed deactivate one or several sources to prevent possible
conicts if several protocols are used simultaneously in complex networks.
Source
Animation MakerMenu
By default, all the sources are activated
i
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The PSX9 power unit can be controlled via different protocols operating in a
computer network type architecture. It is thus necessary to assign a unique IP address to the power unit, and a subnet mask.
By default, the PSX9 power unit is parametrised with an automatic IP address,
the user can only choose between 2 types of addresses:
2.x.x.x and 10.x.x.x / subnet mask 255.0.0.0 according to the Artnet standard This automatic address is generated from a number specic to each PSX9
power unit, which makes it unique.
As for any computer network item, it is possible to assign an IP address and a subnet mask to the power unit.
Tip: The following type of addresses are typically used for the
Artnet: 2.X.X.X or 10.X.X.X subnet mask 255.0.0.0.
The sACN accepts any type of IP addresses.
In an advanced MULTICAST type network conguration, it may be necessary for the receiver (here it is the PSX9
power unit) to send back the routing information, named IGMP report to the transmitter (router or switch) every 10 seconds.
IP Address
NetworkMenu
IP Address
NetworkMenu
Auto
Multicast
NetworkMenu
IGMP report
IP Address
NetworkMenu
Manual
Network Menu
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Test Full
TestMenu
Test Chase
TestMenu
This function lets you directly control (without an input signal) the brightness of your ELIDY arrays.
This way you can easily check if your PSX9 power unit is correctly connected
to your ELIDY arrays. Use the + and - keys to adjust the output level from 0 to 100%.
Press ENTER to leave the menu.
This function shall allow to automatically light (Chase) each Pixel 1 by 1 (without an input signal). This way you can easily check if your
PSX9 power unit is correctly connected to
your ELIDY arrays, if the tiles are correctly assigned in the Mapping menu, and in which patch mode the power unit is set.
Press ENTER to leave the menu.
Test Menu
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This menu informs the user on the types of sources currently controlling the Pixel Engine and the Animation Maker.
This setting menu allows to set the LCD screen of the PSX9 power unit. To do
so, there are 3 available menus:
- Auto OFF: The screen is always either backlit (Always On), or turns off after a few seconds (Auto Off), and can only be turned back on by pushing one of the buttons.
- Backlight: Set the brightness of the backlighting from 0 to 100%.
- Contrast: Set the contrast value from 0 to 100%.
The PSX9 power unit fans are factory-congured in Normal mode, according
to the conditions of use (Heat and Noise), it is possible to lower the ventilation: Low, or increase it: High
This menu informs on the memory capacity of the
PSX9 power unit occupied by the GIF banks of the
Animation Maker. Indeed, the GIF take up memory space and the user can add a maximum of 20 personal GIF in
each bank (A and B), within the limit of the dened memory size.
Bank S: Bank for Elidy-S/T Banks A & B: Banks for Elidy-Big/Wall
Data In
UtilityMenu
Memory
UtilityMenu
Display
UtilityMenu
Fan level
UtilityMenu
Utility menu
Pixel Engine (Pix) Animation Maker (Anim)
Source 1 (S1) None / DMX / sACN / Artnet None / DMX / sACN / Artnet Source 2 (S2) None / DMX / sACN / Artnet None / DMX / sACN / Artnet
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Voltages
This menu indicates the power unit output voltage that should be around 48V in
operation without any faults.
Temperature
Indicates the internal temperature of the power unit.
This menu allows to reset the power unit to its initial status (for more details refer to the table p. 34-35).
Measures
UtilityMenu
Default
UtilityMenu
This reset does not affect the user GIF
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Dot Calibration
ExpertMenu
Tile Check
ExpertMenu
Expert Menu
This menu allows to recalibrate one of the leds of a tile, by applying an offset to
correct a luminous ux deviation, if necessary.
This menu displays the rmware versions of the detected tiles, it is reserved for
maintenance purposes.
This advanced settings menu is protected with a password
and reserved for users that have been trained for maintenance
operations
Contact your distributor to have access to this menu
!
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Remotely installed power unit
menu controls
The PSX9 power unit has an integral web server. Simply enter the IP address
of the power unit in the Internet browser.
Use mouse to clic on virtual PSX9 buttons.
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Technical specications
REF KITS Elidy-S Elidy-T Elidy-Wall Elidy-Big
PX100 Active tile 1 1 9 9
PX201 Frame - - 1 1
PX205 S-Yoke 1 - - -
PX208 T-mount - 1 - -
PX206 Big-Yoke - - - 1
PX104 PSX9 - - - 1
Make-up of the Elidy product range
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Parts numbers and names
Part numbers and names of products, accessories and spare parts.
Part number Family Name (French) Name (English)
PX100 Spare Part Dalle Active Active tile PX101 Product Elidy-S Elidy-S PX102 Product Elidy-BIG Elidy-BIG PX103 Product Elidy-WALL Elidy-WALL PX104 Product PSX9 PSX9 PX105 Accessory Dummy Dummy PX106 Accessory Kit de câblage de
Elidy-S
Elidy-S
cable kit PX107 Product Elidy-T Elidy-T PX201 Spare Part Châssis Frame PX202 Accessory Kit de mise en
Rack
Rack Kit
PX204 Accessory Volets-BIG BIG-Barndoors PX205 Spare Part Lyre-S S-Yoke PX206 Spare Part Lyre-BIG BIG-Yoke PX207 Accessory Bumper Bumper PX208 Accessory T-mount T-mount PX301 Accessory M-Cable M-Cable PX302 Accessory S-Cable S-Cable PX305 Accessory Spider Box Spider Box PX401 Accessory Flight case pour
Elidy-BIG & WALL
Flight case for
Elidy-BIG & WALL
PX402 Accessory Flight case pour
Elidy-S
Flight case for
Elidy-S
PX403 Accessory Rack 14U pour
PSX9
Rack 14U for
PSX9
PX404 Accessory Flight case pour
PSX9 & Câble
Flight case for
PSX9 & Cable
PX405 Accessory Flight case pour
Bumper
Flight case for
Bumper
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Products dimensions and weights
PX101Elidy-S
Elidy-PSX9_Power unit
PX104
Net weight
3.3 Kg
Gross weight incl. packaging
4.25 Kg
Power supply Only on PSX9 - 48VDC/2A
Net weight
Power unit 4.45 Kg
Support 0.45 Kg
Gross weight incl. packaging
5.15 Kg
Power supply Input: 90-240V / 12-5.2A / 50-60Hz
Output: 48V / 16A / 800W
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PX107Elidy-T
Net weight
2.35 Kg
Gross weight incl. packaging
3.3 Kg
Power supply Only on PSX9 - 48VDC/2A
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Elidy-BIG
PX102
Net weight
26.1 Kg
Elidy gross weight PSX9 gross weight (separate packages)
24.8 Kg
5.15 Kg
Power supply Only on PSX9 - 48VDC/16A
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Net weight
21.2 Kg
Gross weight inc. packaging
24.8 Kg
Power supply Only on PSX9 - 48VDC/16A
Elidy-WALL
PX103
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Accessories
Dummy
Rack kit
PX105
PX106 /2 /6 /12
PX202
Accessory for PX101 - PX102 - PX103
Description Tile without electronics to increase
the surface area articially or to act
as cover support
Accessory for PX101
Description Minimum kit to supply 9 Elidy-S with
one PSX9 power unit
Net weight
0.4 Kg
Accessory for PX104
Description Allows 2 PSX9 2Us to be racked
Elidy-S cable kit
PX100
Net weight
1.6 Kg
Description Component tile of all products
Active tile
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PX204 BIG-Barndoor
Accessory for PX102
Description Barndoors for Elidy-BIG
PX305
PX207
PX302
Net weight
5.5 Kg
Accessory for PX103
Description Column rigging system for 11 Elidy-
Wall max., xed to the frame by
50mm diameter collars.
Net weight
0.5 Kg / m
Accessory for PX101 - PX102 - PX103
Description Hybrid 48V power and data cable
(available in 2, 6 and 12 m lengths)
Net weight
0.1 Kg
Accessory for PX103
Description "Splitter" x3 for Elidy-S
Bumper
S-Cable
Spider Box
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Flight cases
PX401
PX402
PX403
PX404
PX405
Accessory for PX103
Accessory for PX101
Accessory for PX104
Accessory for PX104
Accessory for PX103
Flight case for 6 Elidy­WALL or 3 Elidy-BIG
Flight case for 9 Elidy-S, 1PSX9 and Cables
Rack 14U for 12 PSX9
Flight case for 8 PSX9 and Cables
Flight case for 9 bumpers
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Covers
Magnetic covers for Elidy-S/T
Hard covers for Elidy-S/T
Hard covers for Elidy-BIG
Black
Black
Black
White
White
White
Printed, customised colour or texture on request
Printed, customised colour or texture on request
Printed, customised colour or texture on request
Mirror
Mirror
PX501/OF/B
PX502/OF/B
PX503/OF/B
PX501/FF/B
PX502/FF/B
PX503/FF/B
PX501/OF/W
PX502/OF/W
PX503/OF/W
PX501/FF/W
PX502/FF/W
PX503/FF/W
PX501/OF/P
PX502/OF/M
PX503/OF/M
PX502/OF/P
PX503/OF/P
PX501/OF/P
PX502/FF/M
PX503/FF/M
PX502/FF/P
PX503/FF/P
Elidy-S/T size:
Elidy Big/Wall size:
Full Frame
Open Frame
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Spare parts
PX201
PX205
PX208
PX206
Net weight
6.35 Kg
Description Component of PX102 and PX103
Net weight
1.7 Kg
Description Component of PX101
Net weight
0.75 Kg
Description Component of PX107
Net weight
2.4 Kg
Description Component of PX102
Frame
S-Yoke
T-mount
BIG-Yoke
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TUTORIAL
TUTORIALS
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TUTORIAL
Elidy-S / Elidy-T No. PSX9 DMX Universe Address
1 PSX9 1 1 1 2 26 3 51 4 76 5 101 6 126 7 151
8 176 9 201
10 PSX9 2 226 11 251 12 276 13 301 14 326 15 351 16 376 17 401
18 426 19 PSX9 3 2 1
20 26 21 51 22 76 23 101 24 126 25 151 26 176 27 201
28 PSX9 4 226 29 251
30 276 31 301 32 326 33 351 34 376 35 401 36 426 37 PSX9 5
...
3
...
1
... 26
...
TUTORIAL 1: Addressing the Pixel Engines with an Elidy-S/T kit
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TUTORIAL
Elidy-Big / Wall PSX9 DMX Universe Address
1 PSX9 1 1 1 2 PSX9 2 1 226 3 PSX9 3 2 1 4 PSX9 4 2 226 5 PSX9 5
...
3
...
1
... 226
TUTORIAL 2: Addressing the Pixel Engine with an Elidy-Big/Wall kit
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TUTORIAL
Universe No. Net.Subnet.ID (Artnet 3)
0 0.0.0 1 0.0.1 2 0.0.2 3 0.0.3 4 0.0,4 5 0.0.5 6 0.0.6 7 0.0.7
8 0.0.8
9 0.0.9
10 0.0.10 11 0.0.11 12 0.0.12 13 0.0.13 14 0.0.14 15 0.0.15 16 0.1.0 17 0.1.1
... ...
64000 127.15.15
TUTORIAL 3: Assigning the Artnet universes
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TUTORIAL
TUTORIAL 4: Case study of 12 Elidy-Wall controlled by 3 sources
- Main lighting console
- Media server
- Backup lighting console
DMX OUT
ETHERNET OUT
ETHERNET OUT
Ethernet
Switch
3- Media server: Universe sACN 1: 225 x 2 CH Universe sACN 2: 225 x 2 CH Universe sACN 3: 225 x 2 CH Universe sACN 4: 225 x 2 CH Universe sACN 5: 225 x 2 CH Universe sACN 6: 225 x 2 CH
1- Media server: Universe Artnet 1: 12 x 14CH Universe Artnet 2: 225 x 2 CH Universe Artnet 3: 225 x 2 CH Universe Artnet 4: 225 x 2 CH Universe Artnet 5: 225 x 2 CH Universe Artnet 6: 225 x 2 CH Universe Artnet 7: 225 x 2 CH
2- Backup DMX consoles:
Universe DMX 1
12 x 14CH
Pix Engine Addr 240
sACN 1 / Artnet 2
Anim mkr Addr 465 Artnet 1
Pix Engine Addr 240
sACN 4 / Artnet 5
Anim mkr Addr 465 Artnet 1
Pix Engine Addr 240
sACN 2 / Artnet 3
Anim mkr Addr 465 Artnet 1
Pix Engine Addr 240
sACN 5 / Artnet 6
Anim mkr Addr 465 Artnet 1
Pix Engine Addr 240
sACN 3 / Artnet 4
Anim mkr Addr 465 Artnet 1
Pix Engine Addr 240
sACN 6 / Artnet 7
Anim mkr Addr 465 Artnet 1
Pix Engine Addr 001
sACN 1 / Artnet 2
Anim mkr Addr 226 Artnet 1
Pix Engine Addr 001
sACN 4 / Artnet 5
Anim mkr Addr 226 Artnet 1
Pix Engine Addr 001
sACN 2 / Artnet 3
Anim mkr Addr 226 Artnet 1
Pix Engine Addr 001
sACN 5 / Artnet 6
Anim mkr Addr 226 Artnet 1
Pix Engine Addr 001
sACN 3 / Artnet 4
Anim mkr Addr 226 Artnet 1
Pix Engine Addr 001
sACN 6 / Artnet 7
Anim mkr Addr 226 Artnet 1
Power units:
Patch Mode: 1x Elidy Big/Wall
Link Auto: Off
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TUTORIAL
TUTORIAL 5: Upgrades
1- Install Update software on PC
First extract “Elidy_loader_client_Vx” software Lauch Setup
2- Install USB RS485 cable adapter Drivers
3- Plug the cable in DMX XLR input 4- Congure COM port properties on PC
5- Start “Elidy loader” software
Follow these instructions :
Select COM port (Blue button to discover ports)
Check Mutliple power supply update if several PSX9 need to be updated at he same time. (Power supplies must be connected by XLR DMX cables )
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TUTORIAL
Select rmware for power supply
Press Update button to start update
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TUTORIAL
Power supply rmware and GIF library are updated at the same time
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TUTORIAL
Detail: Refer to Tutorial 9 Detail: Refer to Tutorial 9
Animation Maker
Description and options of parameters 1-6
(Dimmer - Shutter - Iris - Mix A/B - Mix Type)
TUTORIAL 6:
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TUTORIAL
Animation Maker
Description and options of parameters 6-8
(Bank A - Bank A speed)
Detail: Refer to Tutorial 7-8 Detail: Refer to Tutorial 7-8
In 8 Channel mode (Elidy-S Patch mode only), Bank A speed works differently :
0-1 : Pause 2-63 : Speed from quick to slow Normal play mode 64 : Pause 65-126 : Speed from slow to speed Reverse play mode 127 : Stop 128-255 : Index mode
!
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TUTORIAL
Detail: Refer to Tutorial 7-8Detail: Refer to Tutorial 7-8
Animation Maker
Description and options of parameters 9-11
(Bank B - Bank B speed - Symmetry)
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TUTORIAL
Detail: Refer to Tutorial 10
Detail: Refer to Tutorial 11
Detail: Refer to Tutorial 10
Detail: Refer to Tutorial 11
Animation Maker
Description and options of parameters 12-14
(Fx - Fx value - Fade out)
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TUTORIAL
TUTORIAL 7: GIF factory libraries
UNDER CONSTRUCTION
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TUTORIAL
TUTORIAL 8: Procedure for the creation and loading of the user GIF
UNDER CONSTRUCTION
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TUTORIAL
TUTORIAL 9: Animation maker Mix Type
UNDER CONSTRUCTION
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TUTORIAL
TUTORIAL 10: Animation maker effects
UNDER CONSTRUCTION
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88
TUTORIAL
TUTORIAL 11: Animation maker Fade out
UNDER CONSTRUCTION
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TUTORIAL
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WARRANTY
Scope of the warranty
The Products are guaranteed against faulty materials and manufacturing faults
for 2 (two) years from the date of delivery, subject to written notication that a fault has occurred being sent to CHROMLECH within 15 (fteen) days.
If the Product is repaired, the repairs will be carried out by CHROMLECH or one of its subcontractors. Only CHROMLECH has the authority to appoint the repairer.
If CHROMLECH carries out repairs and/or replaces a part or the Product during
the warranty period, the original warranty period is not extended. CHROMLECH has sole authority for deciding what action should be taken
under the terms of this warranty, in particular:
- whether the product should be repaired on the customer's site,
- or the Products should be returned by the customer to CHROMLECH so that they can be repaired.
Under the terms of the warranty , the customer is liable for any risks and transport costs and may not claim for any losses due to the equipment being unavailable while under guarantee.
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Exclusions
This warranty does not apply to visible faults. The warranty is not valid in the following circumstances:
- failure to comply with the recommendations for using and maintaining the equipment
- abnormal use of the equipment
- errors in operating the equipment
- failure to maintain the equipment
- repairs carried out by a third party without authorisation from CHROMLECH This warranty also excludes:
- components with a life-time in normal use that is less than the warranty period
- replacement of consumables
- wear parts (in particular lamps, lters, gobos, ight case)
- faults and their consequences resulting from external causes
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Chromlech
19, avenue Gabriel Fauré
35235 THORIGNE-FOUILLARD
FRANCE
Tel: +33 2.23.20.77.67
Fax: +33 2.23.20.75.71
Website: www.chromlech.com
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