The following safety instructions apply to all game owners. We recommend that you read this
page before setting-up your Vacation America Pinball.
Use the following safety guidelines to help protect the system from potential damage and to
ensure your personal safety.
• Use with only 115 volts/60Hz.
• To help prevent electric shock, plug the system power cables into properly grounded
power sources. These cables are equipped with 3-prong plugs to help ensure proper
grounding. Do not use adapter plugs or remove the grounding prong from a cable. If you
must use an extension cable, use a 3-wire cable with properly grounded plugs.
• To help protect your system from sudden, transient increases and decreases in electrical
power, use a surge suppressor, line conditioner or uninterruptible power supply (UPS).
• Do not spill food or liquid on your pinball machine.
• Do not push any objects into the openings of the system. Doing so can cause fire or
electric shock by shorting out interior components.
• Keep your game far away from radiators and heat sources.
• Do not block cooling vents.
• BE SURE TO UNPLUG POWER BEFORE WORKING ON THE MACHINE!
• Be sure to use fuses that meet the specified rating. Using fuses exceeding the specified
rating can cause a fire and electric shock.
2) FCC COMPLIANCE:
Note: This equipment has been tested and found to comply with the limits for a Class B
digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide
reasonable protection against harmful interference in a residential installation. This equipment
generates, uses and can radiate radio frequency energy and, if not installed and used in
accordance with the instructions, may cause harmful interference to radio communications.
However, there is no guarantee that interference will not occur in a particular installation. If this
equipment does cause harmful interference to radio or television reception, which can be
determined by turning the equipment off and on, the user is encouraged to try to correct the
interference by one of more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different from that to which the receiver
is connected.
• Consult the dealer or an experienced radio/technician for help.
4
3) INTRODUCTION
Vacation America was designed to provide consumers with a reliable state of the art
pinball machine for the home.
Pinball intrinsically requires maintenance and service. Vacation America was designed
to make this service and maintenance manageable in a home environment. Through the
use of optical sensors, many of the components that routinely required adjustment will
function the life of the machine without adjustment. Mechanisms have been
reengineered to be modular, allowing their replacement without a deep understanding of
pinball maintenance, utilizing only a Phillips head screwdriver.
This manual will outline the steps to assemble your VACATION PINBALL, it will discuss
games rule, scoring and features and it will discuss maintenance and service of your
pinball machine.
Vacation America will provide years of entertainment for you, your family, and friends.
5
4) GAME SETUP
Step 1:
4 legs
8 bolts
DO NOT
REMOVE
PLASTC
WRAP
Step 2: Attach front legs
DOWN
DO NOT
REMOVE
PLASTC
WRAP
1 inch
Step 3: Attach rear legs
DO NOT
REMOVE
PLASTC
WRAP
Position box vertically
Open the box; remove the legs and the
game hardware bag containing bolts.
Unwrap the 4 legs and take the 8 bolts from
the game hardware bag.
Lay the box on its side, slide the game out of
the box and position the game vertically.
Using two leg bolts per leg, attach the two
front legs to the front of the main cabinet.
The leg bolts will require a 5/8” wrench to
tighten them. Tighten the bolts so that they
are snug but do not over tighten. The bolts
should be “wrist tight”, which is as tight as
you can comfortably turn a wrench using
only your wrist. Over-tightening bolts can
damage cabinet.
Tilt the game forward so front legs are on
the floor.
With one or two assistants, lift the back end
of the machine off the floor, and place it on a
stool or chair.
Attach the rear legs using two bolts per leg.
DO NOT OVERTIGHTEN!
6
Step 4: Lock backbox
Step 5: Remove the Lockdown
Bar:
Using scissors or a knife, carefully cut
away or remove all packing material
holding the backbox down.
Slowly and carefully raise the backbox
having your assistants guide the cables
and wires through the “neck” of the game.
Lock the backbox in its upright position by
turning the included Allen wrench ¾ of a
turn clockwise
.
The lockdown bar is the metal bar that goes
across the front of the game and holds the
playfield glass in place. It’s what you rest
your hands on when playing the game.
Open the front door with the key included in
the game hardware bag. Locate and release
the two latches
(inside the front wall to the
left and right of the opening) that hold the
lockdown bar in place. This will release the
playfield glass lockdown bar and allow you to
remove it by lifting it straight up.
Step 6: Install Pinballs:
Locate the three balls packaged with the
game hardware. Pull playfield glass down a
short distance and place the pinballs on the
playfield surface and let them roll down to the
ball trough.
Slide the playfield glass back up and secure
the lockdown bar with the two latches.
7
Step 7: Level the Machine:
leg
leveler
Step 8: Power On
Place a carpenter’s level on the inside of the
bottom of the cabinet.
Adjust the leg leveler until the machine is
level.
Locate the line cord packaged in the game
hardware bag. First, securely plug the
female end of the cord into the outlet on the
back of the game. Then plug the male end
into a grounded wall outlet. We recommend
using a surge-protector.
Turn the game on by the main power switch.
This switch is located under the right corner
of the main cabinet (behind the front right leg)
on the bottom of the cabinet. It is in a
recessed hole. Flip the switch to the ON
position and verify the game powers up and
the score display lights, playfield light flash,
etc. Most games will take approximately 15
seconds to completely boot up and start.
Note
: the front door must be closed for
machine to power up.
5) VOLUME ADJUSTMENT:
Volume is digitally adjusted during the game boot-up (start up) process. To adjust volume, turn
the game off, and then back on. Game will boot-up and the score display will eventually show
the volume adjustment for the game, which reads:
L FLIPPER FOR VOLUME
Press the left flipper button while the above message is shown on the score display. The game
will then show the current volume setting (factory default is “7”), and allow you to change it.
8
Use the left flipper button to lower (decrease) the volume setting. Use the right flipper button to
raise (increase) the volume setting. The score display will show the current setting you have
chosen, and make a sound each time you adjust it.
After you have selected a volume setting, press the “Start” button on the front of the game to
lock in the volume setting. The game will then finish starting up and be ready to play.
6) GAME PLAY:
After the game has booted-up, the score display will read “PRESS START”. Press the start
button on the front of the game to begin play.
Vacation America is a single-player game, meaning that one player starts and finishes a game
at one time. Each game consists of 3 balls per game. The score display will keep track of the
player’s score and the current ball in play.
When the game is over, the player’s score will continue to be shown on the score display, and
the display will read “GAME OVER” at the top.
Press the start button on the front of the game to start another game.
Objective: Visit as many locations as possible on your Vacation across America!
Skill Shot: Make flashing top rollover lane on the opening shot for 2X scoring.
M-A-P Lanes: Complete M-A-P top rollover lanes for multiplied scoring (2X, 3X, etc.)
Lane Change: Use flipper buttons to move lit M-A-P lanes.
Drive Lane: Complete D-R-I-V-E lane to light center Super Loop.
Super Loop: Shoot lit Super Loop entrance to advance to next location.
VACATION: Shoot lit targets to spell V-A-C-A-T-I-O-N to advance to the next location.
Routes: Complete route of 3, 4 or 5 locations to light EXTRA BALL and LOCK BALL.
Multiball: When LOCK BALL lamps are lit, lock balls for fast 2 and 3 ball play.
Double Drain Bonus: Drain two times through outside ball return for 1 million-point
bonus.
9
Loading...
+ 18 hidden pages
You need points to download manuals.
1 point = 1 manual.
You can buy points or you can get point for every manual you upload.