
TOMY.
How to Play
•
Set the
Game
Selector
to either
the AMA (for
"ama-
teur" players)
or
the
PRO
(for
intermediate
and
advanced
"professional"
players).
• Turn the
Power
Switch
on.
•
The
auto-display
lights
up
on the screen. The
dino-
saur, the
dinosaur's
children, dragons,
eggs, and
volcanic
bombs
also
appear
•
Press
the
Shoot/Start
Button.
An electronic
fanfare
confirms
your
choice
of
AMA
or
PRO, and
gives
the
allotted
number
of
cavemen
(four).
You
are
now ready
to
play.
(You
cannot
change
the
AMA-PRO
selection
once the
Shoot
Button
has
been
pressed.
If
you
wish
to
change
levels,
first
turn
the
Power
Switch
off,
and then
reset the
Game
Selector).
Move the
caveman
left
and
nght
with
the
Move
Lever Play
the
game
by
pressing
the
Shoot
Button
to
make the
caveman
throw
the
stone
axe.
(AMA
-
the
stone
axe
appears in
the
caveman's
hand.)
(PRO
-
the
caveman
must
first
retrieve
the
stone
axe,
which
appears
by the
egg counter)
The caveman
dies
when
he
is hit
by a volcanic
bomb or
if
he is
blown
down by the
fire-breathing
dinosaur.
When
that
happens,
the
screen
first
indi-
cates
the
score
up to that point
and the
number
of
cavemen left,
and
then resumes the
game.
The number
of
cavemen (four) is
increased
by
one
single additional
caveman
when the
score
reaches
2000
points
The game is
over
when all
the cavemen
are
dead.
Caveman
Move
the
caveman
left and nght with
the
Move
Lever.
When
he falls into
position
for
attack,
press
the
Shoot Button to make
him
throw
the
stone
axe.
(AMA
-
the
stone
axe
appears in his
hand)
(PRO
-
the
stone
axe
first has
to be retrieved
from
the
egg
counter)
There
are
four
cavemen.
When all
four
die,
the
game
is
over
However
one single
additio-
nal
caveman
is
given
when
the score
reaches
2000
points.
Egg:
The
caveman
moves
to
steal the
egg
When
the egg
blinks,
the caveman can carry
it
back
to
the
egg
counter
The first
egg
is
placed on the
egg counter
When the
caveman
bnngs a second
egg,
the
first one
goes into
the cave for points
If an
egg is
not
taken away within eight
seconds, the
egg
hatches,
causing
the
dino-
saur children
to laugh and make
fun
of
the
caveman.
When a
total
of
eight
eggs
have
been
put
into
the
cave,
bonus
points
are
added
to
the
score.
The
screen
goes
on
to
display the next
pat-
tern.
Dinosaur:
The
screen
movements
are slow
when
the
game
is
set
at
AMA,
and
rapid
on
the
PRO
setting.
The
dinosaur
moves
his
head
at random.
The
stone
axe
scores
a direct
hit only
when
the
dinosaur
is
standing.
When
a direct
hit
is
scored, the
dinosaur
falls
and the
player
scores points.
When the
dino-
saur falls,
the
caveman is free to steal the
egg.
With
correct
timing, the
caveman
can
take
the
egg
while
the
dinosaur is
not
looking
in
his
direction.
If the caveman
approaches when the
dinosaur
is
breathing
fire, the caveman dies.