Casio MZ-X500, MX-X300 User Manual

Page 1
MZX500/300-E-2A
EN
USER’S GUIDE (Tutorial
)
Before using this Digital Keyboard for the first time, be sure to read the separate USER’S GUIDE (Basics) to familiarize yourself with basic operations.
-
X500
-
X300
Page 2
Contents
General Guide EN-2
Editing a Tone (User Tones) EN-5
Editing a Tone . . . . . . . . . . . . . . . . . . . . . . . . . . EN-5
To rename a tone . . . . . . . . . . . . . . . . . . . . . . . EN-5
Deleting a Tone. . . . . . . . . . . . . . . . . . . . . . . . . EN-6
Tone Editing Screen and
Editable Parameters . . . . . . . . . . . . . . . . . . . EN-6
Using the Pattern Sequencer EN-26
Creating and Editing a User Rhythm. . . . . . . . EN-27
Saving a User Rhythm . . . . . . . . . . . . . . . . . . EN-34
Deleting a User Rhythm . . . . . . . . . . . . . . . . . EN-35
User Presets EN-36
Creating an Original Music Preset
(User Preset) . . . . . . . . . . . . . . . . . . . . . . . . EN-36
Deleting a User Preset . . . . . . . . . . . . . . . . . . EN-41
Editing an Arpeggio EN-42
Editing an Arpeggio. . . . . . . . . . . . . . . . . . . . . EN-42
To save an edited arpeggio. . . . . . . . . . . . . . . EN-45
To rename an arpeggio. . . . . . . . . . . . . . . . . . EN-45
To delete an edited arpeggio . . . . . . . . . . . . . EN-45
Sequentially Recalling Registered
Setups (Registration Sequence) EN-46
Specifying the Recall Sequence . . . . . . . . . . . EN-46
Using a Registration Sequence while
Playing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EN-47
Editing Events EN-62
Displaying the EVENT EDIT Screen. . . . . . . . EN-62
Using the EVENT EDIT Screen . . . . . . . . . . . EN-63
Editing an Existing Event . . . . . . . . . . . . . . . . EN-74
Deleting an Event . . . . . . . . . . . . . . . . . . . . . . EN-78
Directly Inputting Note Events (Step Input). . . EN-78
Configuring Settings (Tutorial) EN-80
Configuring Digital Keyboard Advanced
Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . EN-80
EFFECT Screen Reverb Effect Settings . . . . . EN-81
Configuring the Function Performed
by Controllers . . . . . . . . . . . . . . . . . . . . . . . . EN-83
Information A-1
Part and MIDI Channel Assignments
and Diagram. . . . . . . . . . . . . . . . . . . . . . . . . . . A-1
Block Diagram. . . . . . . . . . . . . . . . . . . . . . . . . . . A-2
MIDI Implementation Chart
Using Pads (Tutorial) EN-48
Modifying Playback Settings . . . . . . . . . . . . . . EN-48
Modifying Recording Settings . . . . . . . . . . . . . EN-49
Overdubbing Phrase Recordings . . . . . . . . . . EN-50
Changing the Start Point of Sampled Data . . . EN-51
Saving Pad Data . . . . . . . . . . . . . . . . . . . . . . . EN-51
Deleting Pad Data . . . . . . . . . . . . . . . . . . . . . . EN-51
Renaming Pad Data . . . . . . . . . . . . . . . . . . . . EN-52
Saving a User Bank . . . . . . . . . . . . . . . . . . . . EN-52
Deleting a User Bank . . . . . . . . . . . . . . . . . . . EN-52
Copying Pad Data . . . . . . . . . . . . . . . . . . . . . . EN-52
Renaming a User Bank . . . . . . . . . . . . . . . . . . EN-53
MIDI Recorder (Tutorial) EN-54
Recording to a Specific Song Performance
Part (Track Recording). . . . . . . . . . . . . . . . . EN-54
Re-recording Part of a Recorder Song
(Punch-in Recording) . . . . . . . . . . . . . . . . . . EN-55
Specifying the Punch-in Recording Location
(Auto Punch-in Recording). . . . . . . . . . . . . . EN-56
Overdubbing a Recorded Track . . . . . . . . . . . EN-57
Editing MIDI Data . . . . . . . . . . . . . . . . . . . . . . EN-58
Editing a Track . . . . . . . . . . . . . . . . . . . . . . . . EN-58
Company and product names used in this manual may be registered trademarks of others.
EN-1
Page 3
General Guide
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EN-2
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Page 4
This manual uses the numbers and names below to refer to buttons and controllers.
1P (Power) button 2VOLUME controller 3TONE area
PIANO button
ORGAN button
GUITAR/BASS button
STRINGS button
BRASS/REED/PIPE button
SYNTH button
ETHNIC button
VARIOUS button
4RHYTHM area
POPS button
ROCK button
DANCE button
JAZZ/EUROPEAN button
LATIN button
WORLD/VARIOUS button
BALLAD button
PIANO RHYTHMS button
BEAT area
SETTING area
blDisplay bmMENU bnMAIN boEXIT bpVALUE dial bqK1, K2 knobs
PAD CONTROLLER area (MZ-X500)
PAD CONTROLLER area (MZ-X300)
DRAWBAR ORGAN/MIXER area
RHYTHM CONTROLLER area
REGISTRATION area
ekFREEZE button elREC MODE button emMIDI a button enAUDIO a button eoTRANSPOSE w, q buttons epOCTAVE w
, q buttons
eqSUSTAIN button erPITCH BEND wheel esMODULATION wheel etUSB flash drive port fkPHONES jack
5METRONOME button 6TAP TEMPO button 7TEMPO w, q buttons
8TONE button 9w/NO, q/YES buttons bkRHYTHM button
brSYNCHRO button bsPHRASE button btSAMPLING button ckCHORD button clMULTI button cmSTOP button cnPads 1 to 16
brSYNCHRO button bsPHRASE button btSAMPLING button ckBANKq button clBANKw button cmSTOP button cnPads 1 to 4
coSLOW/FAST, PORT buttons cpPERCUSSION SECOND, 1-8/9-16 button cq
PERCUSSION THIRD button
crSliders
csINTRO1, 2 buttons ctVARIATION/FILL-IN 1 to 4 buttons dkBREAK button dlFADE IN/OUT button dmENDING1, 2 buttons dnSYNCHRO START button doSYNCHRO STOP button dpa (start/stop) button dqACCOMP ON/OFF button
drBANK button dsREGISTRATION 1 to 8 buttons dtSTORE button
General Guide
EN-3
Page 5
General Guide
Back
AUDIO VOLUME
controller
LINE OUT R, L/MONO jacks
MIDI OUT/THRU, IN terminals
USB port
PEDAL1 jack
AUDIO IN jack
DC 24V terminal
LINE IN R, L/MONO jacks
MIC IN jack
MIC VOLUME controllerPEDAL2, EXPRESSION jack
EN-4
Page 6
Editing a Tone (User Tones)
Use the procedures in this section to edit the tones of each part (Upper1-2, Lower1-2), and to add effects to suit your needs.
Editing a Tone
1.
On the MENU screen, touch “TONE”.
2.
Assign the tone you want to edit to one of Digital Keyboard’s parts.
For information about how to change the tone
assigned to each part, see the Digital Keyboard’s USER’S GUIDE (Basics).
3.
Touch the “Edit” button of the part that is assigned the tone you want to edit.
This displays the editing screen for the tone assigned to the part.
If “Edit” is not displayed for the part whose tone you
want to edit, touch “Select”. This will cause the button to change to “Edit”.
9.
After inputting the tone name, touch “Enter”.
10.
Touch the destination tone number.
If the tone number already has data assigned, there
will be an asterisk (*) next to it.
11.
Touch “Execute”.
If the selected preset number does not have any data assigned, the message “Sure?” will appear. If it does have data assigned, the message “Replace?” will appear.
12.
Touch “Yes”.
This stores the data.
To return to the screen in step 10 without saving,
touch “No”.
To rename a tone
1.
On the MENU screen, touch “TONE”.
2.
Assign the tone you want to rename to one of Digital Keyboard’s parts.
For information about how to change the tone
assigned to each part, see the Digital Keyboard’s USER’S GUIDE (Basics).
4.
Touch the item whose setting you want to change.
To configure more advanced settings, touch
“Advanced”.
The setting items that appear on the editing screen
depend on the tone you are editing.
For information about editable parameters, see the
explanations in the applicable tone category table under “Tone Editing Screen and Editable Parameters” (page EN-6).
5.
Change parameter settings as desired.
Use the 9 w/NO, q/YES buttons to change
setting values.
6.
After editing everything you want, touch “Write” on the TONE EDIT MENU screen.
7.
Touch “Rename”.
8.
Touch the keys of the on-screen soft keyboard to input the tone name.
3.
Touch the “Edit” button of the part that is assigned the tone you want to rename.
If “Edit” is not displayed for the part whose tone you
want to rename, touch “Select”. This will cause the button to change to “Edit”.
4.
Touch “Rename”.
5.
Input the new name.
6.
After you are finished inputting the name, touch “Enter”.
This displays the TONE EDIT MENU screen.
7.
Touch “Write”.
EN-5
Page 7
Editing a Tone (User Tones)
8.
Touch the destination tone number.
If the tone number already has data assigned, there
will be an asterisk (*) next to it.
9.
Touch “Execute”.
10.
Touch “Yes”.
To cancel the operation, touch “No”.
Tone Editing Screen and Editable Parameters
Shaded cells in the table on pages EN-7 through
EN-25 indicate a group made up of multiple setting items. Touching “Enter” displays the setting items of a group.
Deleting a Tone
1.
On the MENU screen, touch “TONE”.
2.
Assign the tone you want to delete to one of Digital Keyboard’s parts.
For information about how to change the tone
assigned to each part, see the Digital Keyboard’s USER’S GUIDE (Basics).
3.
Touch the “Edit” button of the part that is assigned the tone you want to delete.
If “Edit” is not displayed for the part whose tone you
want to edit, touch “Select”. This will cause the button to change to “Edit”.
Editable Melody Tone Parameters
There are three melody tone types, each of which is described below. With this Digital Keyboard, editable parameters are the same, regardless of tone type.
Normal Tone: This type of tone is best for
reproducing the sounds of melody instruments with normal scales.
Piano Tone: This type of tone is best for realistic
reproduction of slight changes in sound due to key touch pressure, as with a piano.
Versatile Tone: Tone that incorporates various types
of sounds. Such a tone makes it possible to exert precise control over various musical expressions for a single instrument in accordance with where on the keyboard notes are played, or how much pressure is applied when pressing keys.
4.
Touch “Clear”.
5.
Touch the name of the tone you want to delete.
6.
Touch “Execute”.
7.
Touch “Yes”.
To cancel the operation, touch “No”.
EN-6
Page 8
Editing a Tone (User Tones)
IL : Initial Level RT : Release Time AT : Attack Time (RT1: Release Time 1) ALDT: Attack Level (RT2: Release Time 2)
: Decay Time RL : Release Level (DT1: Decay Time 1) (RL1: Release Level 1) (DT2: Decay Time 2) (RL2: Release Level 2) (DT3: Decay Time 3) DL : Decay Level (DL1: Decay Level 1) (DL2: Decay Level 2) (DL3: Decay Level 3)
Melody Tone Editing Screen
Parameters frequently used for tone editing
Advanced settings
Effect settings. For more information, see “Editable Effect Parameters” (page EN-18).
Display Text Description Settings
Pitch Pitch envelope. The editable parameters in this group affect the pitch of
Octave Shift Octave shift. Changes the tone of notes in octave units. –2 to 0 to +2
Envelope • The figure below also applied to filter, amp, and other envelopes. With
notes.
the pitch envelope, the pitch of the sound corresponds to the vertical (Level) axis.
• With a hex layer tone envelope, Decay Time can be divided into three parts and Release Time can be divided into two parts and edited.
• When Decay Level 3 is reached during key release note on, an immediate transition is made to Release Level 1 without sustain.
• The setting ranges of the parameters below are relative changes (relative to the presets of the tone) in the case of melody tones and drum tones. When editing a hex layer tone, they are absolute changes that have no relation to the presets of the tone.
Time and level of each envelopeRate, depth, delay, rise, modulation depth of LFO (page EN-8)
Level
AL
DL
DL1
DL2 DL3
RL
RL1
IL
Initial Level Initial level. Pitch of the sound at initial note on. –64 to 0 to +63
Attack Time Attack time. Time it takes until the attack level is reached from the initial
level.
Release Time Release time. Time it takes to reach Release Level after a key is released. –64 to 0 to +63
Release Level Release level. Target level reached immediately after a key is released. –64 to 0 to +63
AT DT 1 DT3DT2 RT1 RT2
DT RT
RL2
Time
–64 to 0 to +63
EN-7
Page 9
Editing a Tone (User Tones)
Sin (sine wave)
Puls 1:3 (square wave 1:3)
Tri (triangle wave)
Puls 2:2 (square wave 2:2)
Saw up (sawtooth up wave)
Puls 3:1 (square wave 3:1)
Saw down (sawtooth down wave)
Display Text Description Settings
Stretch Tune Stretch tuning. Sharpens high notes and flattens low notes to achieve
Filter Filter. This is a group of editable parameters associated with filters
Cutoff Cutoff frequency. Specifies the filter cutoff frequency. –64 to 0 to +63
Resonance Resonance. Specifies the resonance of the tone in the vicinity of the cutoff
Velocity Sense Velocity sense. Specifies the degree of change in the filter in accordance
Envelope • For details about the parameters below, see “Pitch Envelope”.
Envelope Depth Envelope depth. Specifies how the envelope is applied. 0 to 127
Attack Level Attack level. Target level reached immediately after note on. –64 to 0 to +63
Decay Time Decay time. Time it takes for the sound to reach the decay level from the
Decay Level Decay level. Level the sound is sustained as long as a key or pedal is
Amp Amp. This is a group of editable parameters associated with the amp
Volume Volume. Specifies the amp volume. 0 to 127
Velocity Sense Velocity sense. Specifies the degree of change in volume in accordance
Envelope • The vertical (Level) axis in the pitch envelope diagram corresponds to
LFO Low Frequency Oscillator. This is a group of editable LFO parameters
Pitch Wave FilterAmpWave
characteristic piano stretch tuning. Turn off this setting to play with normal (non-stretch) tuning.
(tones).
• With this group, the vertical (Level) axis in the pitch envelope diagram corresponds to how the filter is applied.
frequency.
with change in keyboard playing touch.
Initial Level, Attack Time, Release Time, Release Level
attack level.
depressed.
(volume).
with change in keyboard playing touch.
the volume in the case of this group.
• For details about the parameters below, see “Pitch Envelope”. Initial Level, Attack Time, Release Time
• For details about the setting items below, see “Filter”, above. Attack Level, Decay Time, Decay Level
applied to pitch, filter, and amp.
Wave type. Specifies one of the following wave types to be used for LFO. FilterAmpWave is shared by filter and amp.
Off, Piano1, Piano2, Piano3, Piano4, Piano5, E.Piano1, E.Piano2
–64 to 0 to +63
–64 to 0 to +63
–64 to 0 to +63
–64 to 0 to +63
–64 to 0 to +63
Refer to the cell to the left.
Pitch Rate FilterAmpRate
Pitch Depth Filter Depth Amp Depth
Pitch Delay Filter Delay Amp Delay
EN-8
Rate. LFO speed (frequency). FilterAmpRate is shared by filter and amp. –64 to 0 to +63
Depth. Specifies how LFO is applied. –64 to 0 to +63
Delay. Specifies the degree of delay in the timing for applying LFO. –64 to 0 to +63
Page 10
Editing a Tone (User Tones)
Display Text Description Settings
Pitch Rise Filter Rise Amp Rise
Pitch Mod.Depth Filter Mod.Depth Amp Mod.Depth
Portamento Portamento. This is a group of editable portamento parameters.
Portamento On/Off Portamento On/Off. Select “On” for a smooth glide from one tone to the
Portamento Time Time. Specify the length of time for the tone change. 0 to 127
Pan Pan. This is a group of editable parameters associated with pan (sound
Dynamic Panning Dynamic panning. To reflect changes in part panning in the sound being
Pan Position Panning position. Select “PreDSP” to apply panning before the DSP, or
Rise. Specifies the time it takes from the start of application of the LFO until the effect reaches the level specified by Depth, above.
Modulation depth. Specifies how modulation is applied to the LFO. –64 to 0 to +63
next, or “Off” when a smooth glide is not required.
stereo position) operation.
produced, select “On” for this setting. Select “Off” if you do not want changes reflected.
“PostDSP” to apply panning after the DSP.
–64 to 0 to +63
Off, On
Off, On
PreDSP, PostDSP
EN-9
Page 11
Editing a Tone (User Tones)
Editable Drawbar Organ Tone Parameters
These are tones of a vintage drawbar organ with nine drawbars and a rotary speaker. The Digital Keyboard’s cr Sliders operate as drawbars with these tones.
Drawbar organ tone can be assigned to Part 1 (Upper 1) only.
Drawbar organ tones are not affected by operations that change the pitch of a note over time (such as pitch bend
wheel operations), and temperament settings.
While a drawbar organ tone is selected, distinctive drawbar noise constantly sounds, regardless of whether or not
a keyboard key is pressed.
A drawbar organ tone can be used for a single part only.
Drawbar Organ Tone Parameter Editing Screen
Parameters frequently used for tone editing
Advanced settings
Effect settings. For more information, see “Editable Effect Parameters” (page EN-18).
Display Name Description Settings
16' 16 feet (16'). Specifies the pull out amount of the 16-foot drawbar. 0 to 8
5 1/3' 5 and 1/3 feet (5 1/3'). Specifies the pull out amount of the 5 1/3-foot
drawbar.
8' 8 feet (8'). Specifies the pull out amount of the 8-foot drawbar. 0 to 8
4' 4 feet (4'). Specifies the pull out amount of the 4-foot drawbar. 0 to 8
2 2/3' 2 and 2/3 feet (2 2/3'). Specifies the pull out amount of the 2 2/3-foot
drawbar.
2' 2 feet (2'). Specifies the pull out amount of the 2-foot drawbar. 0 to 8
1 3/5' 1 and 3/5 feet (1 3/5'). Specifies the pull out amount of the 1 3/5-foot
drawbar.
1 1/3' 1 and 1/3 feet (1 1/3'). Specifies the pull out amount of the 1 1/3-foot
drawbar.
1' 1 foot (1'). Specifies the pull out amount of the 1-foot drawbar. 0 to 8
Sound Type Switches the drawbar sound type. Sin, Synthesis, Vintage
Leakage Level Adjusts the distinctive level drawbar noise volume. 0 to 15
Percussion 2nd 2nd overtone percussion. Turning on this setting applies a second
overtone percussion sound.
Percussion 3rd 3rd overtone percussion. Turning on this setting applies a third overtone
percussion sound.
Percussion Decay Time Percussion decay time. Specifies the decay time of percussion sound. 0 to 127
Percussion Volume Adjusts the volume of percussion sounds. 0 to 127
On Click On click. Turns the click sound when a key is pressed on or off. Off, On
Off Click Off click. Turns the click sound when a key is released on or off. Off, On
0 to 8
0 to 8
0 to 8
0 to 8
Off, On
Off, On
EN-10
Page 12
Editing a Tone (User Tones)
Editable Drum Tone Parameters
Drum Sound Editable Parameters
For changing the parameter settings of each keyboard key. Touch the desired keyboard key and then change its
parameters. Touch the left (U) or right (I) button to scroll the keyboard on the screen. Parameters can also be accessed from the Advanced Inst: Inst 3 Inst Select Cutoff: Inst 3 Filter 3 Cutoff Resonance: Inst 3 Filter 3 Resonance Volume: Inst 3 Amp 3 Volume Coarse: Inst 3 Pitch 3 Coarse Tune Advanced settings
Effect settings. For more information, see “Editable Effect Parameters” (page EN-18).
Display Text Description Settings
Inst Instrument edit. This is a group of editable instruments assigned to each
Inst Select Instrument number select. Specifies the number of the drum tone
Note Off Mode Note off mode. Turning on this setting causes note off to be performed
Assign Group Assign group. Specifies as a value from 1 to 15 which group the currently
Pitch Pitch envelope.
Coarse Tune Coarse tune. Changes the pitch of notes by semitone units. –24 to 0 to +24
Fine Tune Fine tune. Fine tunes the pitch of the sound. Lowers the value up to
Filter Filter.
keyboard key.
• Touch an on-screen keyboard key to specify the key to be edited.
assigned to each key.
when a key is released.
selected key should be placed into. Only one keyboard in a group is sounded at any time (non-polyphonic).
• For details and information about the setting items below, see the melody tone “Pitch Envelope (Pitch)” (page EN-7). Initial Level, Attack Time
–256 or raises the value up to +255 in semitone steps.
• For details and information about the setting items below, see the melody tone “Filter” (page EN-8). Cutoff, Resonance, Envelope Depth, Attack Level, Decay Time, Decay Level
• For details about the setting items below, see the melody tone “Pitch Envelope” (page EN-7). Initial Level, Attack Time
screen as shown below.
C-1 - G9
See the “Instrument List” in the separate Appendix.
Off, On
Off, 1 to 15
–256 to 0 to +255
EN-11
Page 13
Editing a Tone (User Tones)
Display Text Description Settings
Amp Amp.
Pan Pan. Controls whether the sound of the part can be heard from the left
Effect Effect. This is a group of editable effect function parameters.
Reverb Send Reverb send. Specifies how reverb (page EN-81) is applied to a tone. 0 to 127
Chorus Send Chorus send. Specifies how chorus (page EN-81) is applied to a tone. 0 to 127
Delay Send Delay send. Specifies how delay (page EN-82) is applied to a tone. 0 to 127
DSP On/Off DSP on/off. Specifies whether or not DSP should be applied to tones. Off, On
Pan Pan. This is a group of editable parameters associated with pan (sound
• For details and information about the setting items below, see the melody tone “Amp” (page EN-8). Volume
• For details about the setting items below, see the melody tone “Pitch Envelope” (page EN-7). Initial Level, Attack Time
• For details about the setting items below, see the melody tone “Filter” (page EN-8). Attack Level, Decay Time, Decay Level
–64 to +63
side or right side.
stereo position) operation.
• For details about the setting items below, see the melody tone “Pan” (page EN-9). Dynamic Panning, Pan Position
EN-12
Page 14
Editing a Tone (User Tones)
Editable Hex Layer Tone Parameters (MZ-X500 only)
Up to six tones are layered for ensemble sounds with plenty of depth. Each of the layered sounds can be edited individually.
Hex Layer Tone Editable Parameters
Adjusts the volume of each layer. The volume setting can also be accessed from the Advanced  screen as
shown below. Volume: Layer 3 Amp 3 Volume Changes parameters for each layer. Touch the desired layer and then change its parameters. Parameters can also
be accessed from the Advanced Attack: Layer 3 Amp 3 Envelope 3 Attack1 Time Decay: Layer 3 Amp 3 Envelope 3 Decay1 Time Sustain: Layer 3 Amp 3 Envelope 3 Decay 1/2/3 Level Release: Layer 3 Amp 3 Envelope 3 Release1 Time Cutoff: Layer 3 Filter 3 Cutoff Reso: Layer 3 Filter 3 Resonance Coarse: Layer 3 Pitch 3 Coarse Tune Advanced settings
Effect settings. For more information, see “Editable Effect Parameters” (page EN-18).
Display Name Description Settings
Mode Mode. Specifies the hex layer mode. Normal, Mono,
Volume Volume. Overall hex layer volume. 0 to 127
Keyoff Velocity Mode Key off velocity mode. Select “KeyOff” to use the key off velocity as the
Legato Legato. When “On”, notes can be played in a smooth flowing manner in
Layer Layer. This is a group of editable parameters for each layer. Touch the
Layer On/Off Layer on/off. Selecting off disables layer. Off, On
Wave Number Wave number. Selects a wave type. See “Wave List” in the
Key Range Low Key Range Low. Specifies the lower limit of the enabled keyboard range.
Key Range High Key Range High. Specifies the upper limit of the enabled keyboard range.
key off velocity, or “KeyOn” to select the key on velocity. Select “Both” to reflect both (key on and key off) velocities.
the Mono Mode. (No envelope triggering)
layer you want to edit and then modify setting items as required.
• When “ALL” (all layers) is selected as the layer number, an x-mark
may be displayed on the left side of the display showing the part being edited. This indicates that all of the layers do not have the same setting for the currently selected parameter.
Nothing sounds when any keyboard key below this range is pressed.
• Touch a setting and then use the keyboard keys to change it.
Nothing sounds when any keyboard key above this range is pressed.
• Touch a setting and then use the keyboard keys to change it.
screen as shown below.
Bass Synth
KeyOff, KeyOn, Both
Off, On
separate Appendix.
C-1 - G9
C-1 - G9
EN-13
Page 15
Editing a Tone (User Tones)
Display Name Description Settings
Velocity Range Low Velocity range low. Specifies the minimum value of the effective velocity.
No sound is produced when playing at a velocity less than this setting.
Velocity Range High Velocity range high. Specifies the maximum value of the effective
velocity. No sound is produced when playing at a velocity greater than this setting.
Start Trigger Start trigger. Specifies whether a note is sounded when a keyboard key is
pressed (KeyOn) or when a keyboard key is released (KeyOff).
Pitch Pitch envelope.
• For details about the setting items below, see the melody tone “Pitch
Envelope” (page EN-7). Octave Shift
• For details about the setting items below, see drum tone “Pitch
Envelope” (page EN-11). Coarse Tune, Fine Tune
Envelope • For details about the setting items below, see the melody tone “Pitch
Envelope” (page EN-7). You can input “Initial Level”, “Attack Level”, and “Release Level” values in the range of –256 to 0 to +255. You can input “Attack Time”, “Decay Time”, and “Release Time” values in the range of 0 to 127. Initial Level, Attack Time, Release Time, Release Level
• For details about the setting items below, see the melody tone “Filter”
(page EN-8). You can input “Attack Level” and “Decay Level” values in the range of –256 to 0 to +255. You can input a “Decay Time” in the range of 0 to 127. Attack Level, Decay Time, Decay Level
Key Follow Key follow. Adjusts the amount of pitch change between neighboring
keyboard keys. A higher value represents greater change.
Key Follow Base Key follow base. Keyboard key that is the center of key follow. C-1 - G9
Split Shift Split shift. Counting from the keyboard key that is pressed, the waveform
that sounds is the one assigned to the keyboard key that is the specified split shift amount above or below the pressed key. The pitch used is the one that corresponds to the pressed keyboard key.
LFO Layer Depth LFO layer depth. Adjusts how LFO is applied to each layer. 0 to 127
Filter Filter.
• For details and information about the setting items below, see the
melody tone “Filter” (page EN-8). You can input a value in the range from 0 to 127. Cutoff, Resonance
Filter Type Filter type. Specifies the range cut by the filter.
LPF1: 6dB/oct filter for low-frequency band components. No resonance
effect. Suitable for acoustic instruments.
LPF2: 12dB/oct filter for low-frequency band components. No
resonance effect. Suitable for acoustic instruments.
LPF3: 12dB/oct filter for low-frequency band components. With
resonance effect. Suitable for synthesized tones.
BPF: 6dB/oct filter for band components in the vicinity of the cutoff
frequency. With resonance effect.
HPF: 12dB/oct filter for high-frequency band components. With
resonance effect.
Velocity Sense Velocity sense. Specifies the degree of change in the filter in accordance
with keyboard press velocity.
0 to 127
0 to 127
KeyOn, KeyOff
–128 to 0 to +127
–12 to 0 to +12
Refer to the cell to the left.
–64 to 0 to +63
EN-14
Page 16
Editing a Tone (User Tones)
Display Name Description Settings
Envelope • For details about the setting items below, see the melody tone “Filter”
Decay 1 Time Decay 1 time. Time it takes for the sound to reach the Decay 1 level from
Decay 1 Level Decay 1 level. Target level for change from the attack level up to the
Decay 2 Time Decay 2 time. Time it takes for the sound to reach the Decay 2 level from
Decay 2 Level Decay 2 level. Second target level for change from Decay 1 level up to the
Decay 3 Time Decay 3 time. Time it takes for the sound to reach the Decay 3 level from
Decay 3 Level Decay 3 level. Third target level for change from Decay 2 level up to the
Release 1 Time Release 1 time. Time it takes to reach Release Level 1 after a key is
Release 1 Level Release 1 level. Target level reached immediately after a key is released. 0 to 127
Release 2 Time Release 2 time. Time it takes to reach Release Level 2 from Release
Release 2 Level Release 2 level. Second target level reached after a key is released. 0 to 127
Low Key Follow Low key follow. Adjusts the amount of filter change between
Low Key Low key. Applies the low key follow effect to the keys on the low range
High Key Follow High key follow. Adjusts the amount of filter change between
High Key High key. Applies the high key follow effect to the keys on the high range
LFO Layer Depth LFO layer depth. Adjusts how LFO is applied to each layer. 0 to 127
(page EN-8). You can input a value in the range from 0 to 127. Attack Level, Envelope Depth
• For details about the setting items below, see the melody tone “Pitch
Envelope” (page EN-7). You can input a value in the range from 0 to
127. Initial Level, Attack Time
the attack level.
Decay 1 level.
the Decay 1 level.
Decay 2 level.
the Decay 2 level.
Decay 3 level.
released.
Level 1.
neighboring keyboard keys. A greater value represents greater change. A positive (+) value specifies a lower cut off frequency for the low-range keyboard.
(left) side of the key specified by this setting.
neighboring keyboard keys. A greater value represents greater change. A positive (+) value specifies a higher cut off frequency for the high-range keyboard.
(right) side of the key specified by this setting.
0 to 127
0 to 127
0 to 127
0 to 127
0 to 127
0 to 127
0 to 127
0 to 127
–128 to 0 to +127
C-1 - G9 (Low Key High Key)
–128 to 0 to +127
C-1 - G9 (Low Key High Key)
EN-15
Page 17
Editing a Tone (User Tones)
Detune = 31
+50cent
50cent
Detune = 0
Layer2 Layer3Layer1
Layer6Layer5Layer4
Display Name Description Settings
Amp Amp. For details, see the melody tone “Amp” (page EN-8).
• For details about the setting items below, see the melody tone “Amp”
(page EN-8). Volume, Velocity Sense
• For details about the setting items below, see the drum sound “Amp”
(page EN-12). Pan
Envelope • For details about the setting items below, see the melody tone “Pitch
Envelope” (page EN-8). You can input a value in the range from 0 to
127. Initial Level, Attack Time
• For details about the setting items below, see the melody tone “Filter”
(page EN-8). You can input a value in the range from 0 to 127. Attack Level
• For details about the setting items below, see the hex layer “Filter”
(page EN-14). Decay 1 Time, Decay 1 Level, Decay 2 Time, Decay 2 Level, Decay 3 Time, Decay 3 Level, Release 1 Time, Release 1 Level, Release 2 Time
Low Key Follow Low key follow. Adjusts the amount of volume change between
–128 to 0 to +127 neighboring keyboard keys. A greater value represents greater change. A positive (+) value specifies a lower volume for the low-range keyboard.
Low Key Low key. Applies the low key follow effect to the keys on the low range
(left) side of the key specified by this setting.
High Key Follow High key follow. Adjusts the amount of volume change between
C-1 - G9
(Low Key High Key)
–128 to 0 to +127 neighboring keyboard keys. A greater value represents greater change. A positive (+) value specifies a greater volume for the high-range keyboard.
High Key High key. Applies the high key follow effect to the keys on the high range
(right) side of the key specified by this setting.
C-1 - G9
(Low Key High Key)
LFO Layer Depth LFO layer depth. Adjusts how LFO is applied to each layer. 0 to 127
Pitch Pitch. The editable parameters in this group affect the pitch of notes.
Detune Detune. Causes the tuning of Layers 1 through 6 to be slightly different
0 to 31 from each other. A larger setting value increases the amount of detuning. The maximum value (31) results in a difference of 100 cents (semitones) between Layer 1 and Layer 6.
Pitch Lock Layer 1&2 Pitch Lock Layer 3&4 Pitch Lock Layer 5&6
Pitch lock. When this setting is turned on for Layers 1 and 2, the Layer 2 pitch is changed to the same pitch as Layer 1 so both pitches are the same. The same is true for Layers 3 and 4, and Layers 5 and 6.
Stretch Tune For details, see the melody tone “Stretch Tune” (page EN-8).
EN-16
Off, On
Page 18
Editing a Tone (User Tones)
Display Name Description Settings
LFO Low Frequency Oscillator. This is a group of editable LFO parameters
Portamento Portamento. This is a group of editable portamento parameters.
Chromatic Chromatic. When “On”, passage from one tone to another is in half-tone
Pan Pan. This is a group of editable parameters associated with pan (sound
applied to the pitch of a layered tone. For details, see the melody tone “LFO” (page EN-8).
• For details about the setting items below, see the melody tone “LFO”
(page EN-8). You can input a value in the range from 0 to 127. Pitch Rate, Pitch Delay, Pitch Rise, Pitch Mod.Depth, Filter Amp Rate, Filter Delay, Filter Rise, Filter Mod.Depth, Amp Delay, Amp Rise, Amp Mod.Depth
• For details about the setting items below, see the melody tone “LFO”
(page EN-8). The setting range of each “Depth” is –128 to 0 to +127. Pitch Wave, FilterAmpWave, Pitch Depth, Filter Depth, Amp Depth
• For details about the setting items below, see the melody tone
“Portamento” (page EN-9). Portamento On/Off, Portamento Time
Off, On steps when using Portamento.
stereo position) operation. For details, see the melody tone “Pan” (page EN-9).
• For details about the setting items below, see the melody tone “Pan”
(page EN-9). Dynamic Panning, Pan Position
EN-17
Page 19
Editing a Tone (User Tones)
Touch Controller
Editable Effect Parameters
These parameters configure effect settings of each tone.
Effect Editing Screen
Touching “Effect” on a tone editing screen (pages EN-6, 10, 11, and 13) displays a screen for advanced effect settings.
Display Name Description Settings
Algorithm For selecting the DSP type and configuring parameter settings.
Parameters whose settings can be configured depend on the selected DSP type.
X Param, Y Param Show parameters assigned to the X-axis and Y-axis. For information about
parameters that can be assigned, see “Editable DSP Parameters” below. X: Parameter assigned to the X-axis Y: Parameter assigned to the Y-axis
Touch controller The “X Param” and “Y Param” settings can be changed simultaneously by
touching the screen.
Reverb Send Specifies how reverb is applied to a tone. 0 to 127
Chorus Send Specifies how chorus is applied to a tone. 0 to 127
Delay Send Specifies how delay is applied to a tone. 0 to 127
See “Editable DSP Parameters” below.
EN-18
Page 20
Editing a Tone (User Tones)
Editable DSP Parameters
DSP type/Parameter Description Settings
Through Select this option if you do not want to apply a DSP effect. There
Equalizer This is a three-band equalizer.
EQ1 Frequency Adjusts the center frequency of Equalizer 1. 100, 125, 160, 200, 250, 315,
EQ1 Gain Adjusts the gain of Equalizer 1.
EQ2 Frequency (X) Adjusts the center frequency of Equalizer 2. 100, 125, 160, 200, 250, 315,
EQ2 Gain (Y) Adjusts the gain of Equalizer 2.
EQ3 Frequency Adjusts the center frequency of Equalizer 3. 100, 125, 160, 200, 250, 315,
EQ3 Gain Adjusts the gain of Equalizer 3.
Input Level Adjusts the input level. 0 to 127
Wet Level Adjusts the level of the effect sound. 0 to 127
Dry Level Adjusts the level of the direct sound. 0 to 127
Compressor Compresses the input signal, which can have the effect of
Attack Adjusts the attack amount of the input signal. A smaller value
Release Adjusts the time from the point the input signal drops below a
Depth (X) Adjusts compression of the audio signal. 0 to 127
Wet Level (Y) Adjusts the level of the effect sound.
Dry Level Adjusts the level of the direct sound. 0 to 127
are no parameters that can be set while this option is selected.
400, 500, 630, 800, 1.0k,
1.3k, 1.6k, 2.0k, 2.5k, 3.2k,
4.0k, 5.0k, 6.3k, 8.0k [Hz]
–12 to 0 to +12
The Gain value is not a dB value.
400, 500, 630, 800, 1.0k,
1.3k, 1.6k, 2.0k, 2.5k, 3.2k,
4.0k, 5.0k, 6.3k, 8.0k [Hz]
–12 to 0 to +12
The Gain value is not a dB value.
400, 500, 630, 800, 1.0k,
1.3k, 1.6k, 2.0k, 2.5k, 3.2k,
4.0k, 5.0k, 6.3k, 8.0k [Hz]
–12 to 0 to +12
The Gain value is not a dB value.
suppressing level variation and can make it possible to sustain dampened sounds longer.
0 to 127 causes prompt compressor operation, which suppresses the attack of the input signal. A larger values delays compressor operation, which causes the attack of the input signal to be output as-is.
0 to 127 certain level until the compression operation is stopped. When an attack feeling is desired (no compression at the onset of sound), set this parameter to as low a value as possible. To have compression applied at all times, set a high value.
0 to 127 Output volume changes in accordance with the Depth setting and the characteristics of the input tone.
EN-19
Page 21
Editing a Tone (User Tones)
DSP type/Parameter Description Settings
Limiter Limits the input signal level so it does not rise above a preset
Limit (X) Adjusts the volume level of the limit at which limiting is applied. 0 to 127
Attack Adjusts the attack amount of the input signal. 0 to 127
Release Adjusts the time from the point the input signal drops below a
Wet Level (Y) Adjusts the level of the effect sound. Output volume changes in
Dry Level Adjusts the level of the direct sound. 0 to 127
Enhancer Enhances the profiles of the low range and high range of the
Low Frequency Adjusts the low range enhancer frequency. 0 to 127
Low Gain Adjusts the low range enhancer gain. 0 to 127
High Frequency (X) Adjusts the high range enhancer frequency. 0 to 127
High Gain (Y) Adjusts the high range enhancer gain. 0 to 127
Input Level Adjusts the input level. 0 to 127
Wet Level Adjusts the level of the effect sound. 0 to 127
Dry Level Adjusts the level of the direct sound. 0 to 127
Early Reflection An effector that extracts early reflections from reverb.
Wet Level (Y) Adjusts the level of the effect sound. 0 to 127
Feedback (X) Adjusts the repeat of the reflected sound. 0 to 127
Tone Adjusts the tone of the reflected sound. 0 to 127
Input Level Adjusts the input level. 0 to 127
Dry Level Adjusts the level of the direct sound. 0 to 127
Phaser Produces a distinctive pulsating, broad sound by using an LFO to
Resonance Adjusts the strength of feedback 0 to 127
Manual Adjusts the reference phaser shift amount. –64 to 0 to +63
LFO Rate (X) Adjusts the LFO rate. 0 to 127
LFO Depth (Y) Adjusts the LFO depth. 0 to 127
LFO Waveform Selects the LFO waveform. Sin, Tri, Random
Input Level Adjusts the input level. 0 to 127
Wet Level Adjusts the level of the effect sound. 0 to 127
Dry Level Adjusts the level of the direct sound. 0 to 127
level.
0 to 127 certain level until the limit operation is stopped.
0 to 127 accordance with the Limit setting and the characteristics of the input tone. Use this parameter to correct for such changes.
input signal.
Applies acoustic presence to notes.
change the phase of the input signal and then mixes it with the original input signal.
EN-20
Page 22
Editing a Tone (User Tones)
DSP type/Parameter Description Settings
Chorus Gives notes depth and breadth.
LFO Rate (X) Adjusts the LFO rate. 0 to 127
LFO Depth (Y) Adjusts the LFO depth. 0 to 127
LFO Waveform Selects the LFO waveform. Sin, Tri
Feedback Adjusts the strength of feedback. –64 to 0 to +63
Wet Level Adjusts the level of the effect sound. 0 to 127
Polarity Inverts the LFO of one channel. –, +
Input Level Adjusts the input level. 0 to 127
Dry Level Adjusts the level of the direct sound. 0 to 127
Flanger Applies wildly pulsating and metallic reverberation to notes.
LFO Rate (X) Adjusts the LFO rate. 0 to 127
LFO Depth (Y) Adjusts the LFO depth. 0 to 127
LFO Waveform Selects the LFO waveform. Sin, Tri, Random
Feedback Adjusts the strength of feedback –64 to 0 to +63
Wet Level Adjusts the level of the effect sound. 0 to 127
Input Level Adjusts the input level. 0 to 127
Dry Level Adjusts the level of the direct sound. 0 to 127
Tremolo Shifts the volume of the input signal using an LFO.
LFO Rate (X) Adjusts the LFO rate. 0 to 127
LFO Depth (Y) Adjusts the LFO depth. 0 to 127
LFO Waveform Selects the LFO waveform. Sin, Tri, Tra
Wet Level Adjusts the level of the effect sound. 0 to 127
Dry Level Adjusts the level of the direct sound. 0 to 127
Auto Pan Shifts the continual left-right panning of the input signal using an
LFO Rate (X) Adjusts the LFO rate. 0 to 127
LFO Depth (Y) Adjusts the LFO depth. 0 to 127
LFO Waveform Selects the LFO waveform. Sin, Tri, Tra
Manual Adjusts the pan (stereo position). –64 is full left, 0 is center, and
Wet Level Adjusts the level of the effect sound. 0 to 127
Dry Level Adjusts the level of the direct sound. 0 to 127
Selects the LFO waveform.
LFO.
–64 to 0 to +63 +63 is full right.
EN-21
Page 23
Editing a Tone (User Tones)
DSP type/Parameter Description Settings
Rotary This effect is a rotary speaker simulator.
Speed (X) Switches the speed mode between fast and slow. Slow, Fast
Brake Stops speaker rotation. Rotate, Stop
Fall Accel Adjusts acceleration when the speed mode is switched from fast
to slow.
Rise Accel Adjusts acceleration when the speed mode is switched from slow
to fast.
Slow Rate Adjusts the speaker rotation speed in the slow speed mode. 0 to 127
Fast Rate (Y) Adjusts the speaker rotation speed in the fast speed mode. 0 to 127
Vibrato/Chorus Selects the vibrato (V) and the chorus (C) type. Off, V1, C1, V2, C2, V3, C3
Wet Level Adjusts the level of the effect sound. 0 to 127
Dry Level Adjusts the level of the direct sound. 0 to 127
Drive Rotary This is a rotary speaker simulator that makes overdrive possible.
Overdrive Gain (Y) Adjusts overdrive gain. 0 to 127
Overdrive Level Adjusts the overdrive output level. 0 to 127
Speed (X) Switches the speed mode between fast and slow. Slow, Fast
Brake Stops speaker rotation. Rotate, Stop
Fall Accel Adjusts acceleration when the speed mode is switched from fast
to slow.
Rise Accel Adjusts acceleration when the speed mode is switched from slow
to fast.
Slow Rate Adjusts the speaker rotation speed in the slow speed mode. 0 to 127
Fast Rate Adjusts the speaker rotation speed in the fast speed mode. 0 to 127
Vibrato/Chorus Selects the vibrato (V) and chorus (C) type. Off, V1, C1, V2, C2, V3, C3
Wet Level Adjusts the level of the effect sound. 0 to 127
Dry Level Adjusts the level of the direct sound. 0 to 127
LFO Wah This is a “wah” effect that can automatically affect the frequency
using an LFO.
Input Level Adjusts the input level. The input signal can become distorted
when the level of the sound being input, the number of chords, or the Resonance value is large. Adjust this parameter to eliminate such distortion.
Resonance Adjusts the strength of feedback. 0 to 127
Manual Adjusts the wah filter reference frequency. 0 to 127
LFO Rate (X) Adjusts the LFO rate. 0 to 127
LFO Depth (Y) Adjusts the LFO depth. 0 to 127
LFO Waveform Selects the LFO waveform. Sin, Tri, Random
Wet Level Adjusts the level of the effect sound. 0 to 127
Dry Level Adjusts the level of the direct sound. 0 to 127
0 to 127
0 to 127
0 to 127
0 to 127
0 to 127
EN-22
Page 24
Editing a Tone (User Tones)
DSP type/Parameter Description Settings
Auto Wah This is a “wah” effect that can automatically shift the frequency
Input Level Adjusts the input level. The input signal can become distorted
Resonance Adjusts the strength of feedback. 0 to 127
Manual (X) Adjusts the wah filter reference frequency. 0 to 127
Depth (Y) Adjusts the depth of the wah in accordance with the level of the
Wet Level Adjusts the level of the effect sound. 0 to 127
Dry Level Adjusts the level of the direct sound. 0 to 127
Distortion Distortion + Wah + Amp Simulator
Dist Gain (Y) Adjusts the distortion input signal gain. 0 to 127
Dist Level Adjusts the distortion output level. 0 to 127
Dist Low Adjusts the distortion low-range gain. 0 to 127
Dist High Adjusts the distortion high-range gain. 0 to 127
Wah Type Specifies the wah type. LPF, C-Wah, V-Wah,
Wah Depth Adjusts the depth of the wah in accordance with the level of the
Wah Manual (X) Adjusts the wah filter reference frequency. 0 to 127
Routing Specifies the distortion and wah connection. Dist, Wah, Wah-Dist,
Amp Specifies the amp simulation type. Bypass, PR Combo,
Wet Level Adjusts the level of the effect sound. 0 to 127
Dry Level Adjusts the level of the direct sound. 0 to 127
in accordance with the level of the input signal.
0 to 127 when the level of the sound being input, the number of chords, or the Resonance value is large. Adjust this parameter to eliminate such distortion.
–64 to 0 to +63 input signal. Setting a positive value causes the wah filter to open in direct proportion with the size of the input signal, producing a bright sound. Setting a negative value causes the wah filter to close in direct proportion with the size of the input signal, producing a dark sound.
Fat Wah, Light Wah,
Heavy Wah
–64 to 0 to +63 input signal.
Dist-Wah
RV Combo, JC Combo,
TW Combo, DX Combo,
AC Combo, MT Combo,
BG Combo, MS Stack,
TR Stack, SL Stack,
RF Stack, EV Stack,
Bass Combo1,
Bass Combo2, Bass Stack
EN-23
Page 25
Editing a Tone (User Tones)
DSP type/Parameter Description Settings
Pitch Shifter This effect transforms the pitch of the input signal.
Pitch (X) Adjusts the pitch shift amount in quarter tone steps. –24 to 0 to +24
High Damp Adjusts the high-range damp. A smaller number increases
damping.
Feedback Adjusts the feedback amount. 0 to 127
Input Level Adjusts the input level. 0 to 127
Wet Level (Y) Adjusts the level of the effect sound. 0 to 127
Dry Level Adjusts the level of the direct sound. 0 to 127
Fine Adjusts the pitch shift amount. –50 is a quarter note decrease,
while +50 is a quarter note increase.
Multi Chorus This is a chorus effect with six different LFO phases.
LFO Rate (X) Adjusts the LFO rate. 0 to 127
LFO Depth (Y) Adjusts the LFO depth. 0 to 127
Wet Level Adjusts the level of the effect sound. 0 to 127
Dry Level Adjusts the level of the direct sound. 0 to 127
Ring Modulator Multiplies the input signal with an internal oscillator signal to
create a metallic sound.
OSC frequency (X) Sets the reference frequency of the internal oscillator. 0 to 127
LFO Rate Adjusts the LFO rate. 0 to 127
LFO Depth (Y) Adjusts the LFO depth. 0 to 127
Tone Adjusts the timbre of the ring modulator input sound. 0 to 127
Wet Level Adjusts the level of the effect sound. 0 to 127
Dry Level Adjusts the level of the direct sound. 0 to 127
Delay Delays the input signal and feeds it back to create a repeating
effect.
Delay Time (X) Adjusts the total delay time. 0 to 127
Delay Ratio L Adjusts the ratio of the left channel relative to the total delay
time.
Delay Ratio R Adjusts the ratio of the right channel relative to the total delay
time.
Delay Level L Adjusts the level of the left channel. 0 to 127
Delay Level R Adjusts the level of the right channel. 0 to 127
Feedback Type Selects the feedback type.
Stereo: Stereo feedback Cross: Cross feedback
Feedback (Y) Adjusts the feedback amount. 0 to 127
High Damp Adjusts the high-range damp. A smaller number increases
damping.
Delay Tempo Sync Specifies how the actual total delay time is synced with tempo.
• Off: Uses Delay Time value.
• 1/4 to 3/4: Uses value in accordance with number of beats.
Input Level Adjusts the input level. 0 to 127
Dry Level Adjusts the level of the direct sound. 0 to 127
Wet Level Adjusts the level of the effect sound. 0 to 127
0 to 127
–50 to 0 to +50
0 to 127
0 to 127
Stereo, Cross
0 to 127
Off, 1/4, 1/3, 3/8, 1/2, 2/3,
3/4
EN-24
Page 26
Editing a Tone (User Tones)
DSP type/Parameter Description Settings
Piano Effect This effect is suited to acoustic piano play.
Lid Type (Y) Adjusts how sound resonates in accordance with the opening
state of a piano lid.
Reflection Level (X) Adjusts the level of the initial reflection. 0 to 127
Input Level Adjusts the input level. 0 to 127
Wet Level Adjusts the level of the effect sound. 0 to 127
Dry Level Adjusts the level of the direct sound. 0 to 127
Closed, Semi Opened,
Full Opened
EN-25
Page 27
Using the Pattern Sequencer
Rhythms
Intro 1, 2 Variation 1 to 4
Drums Drums
Percussion Percussion
Bass Bass
Chord 1 to Chord 5 Chord 1 to Chord 5
Fill in 1 to 4 Ending 1, 2
Drums Drums
Percussion Percussion
Bass Bass
Chord 1 to Chord 5 Chord 1 to Chord 5
You can use the pattern sequencer to create accompaniment patterns that sound while using the Digital Keyboard’s Auto Accompaniment function and store them as user rhythms.
Rhythms, Accompaniment Patterns, and Instrument Parts
Each of the Digital Keyboard’s rhythms provides 12 different accompaniment patterns named INTRO 1 and 2, VARIATION 1 through 4, FILL-IN 1 through 4, and ENDING 1 and 2. Each accompaniment pattern can be made up of eight instrument parts (drums, percussion, bass, and chord 1 through chord 5). The overall configuration of a single rhythm is as shown below.
Instrument Part Editing and User Areas
As a general rule, pattern sequencer editing operations are performed on an instrument part basis. The pattern sequencer maintains special memory areas called “user areas” for each instrument part for the purpose of rhythm editing. These areas are used when recording keyboard play. Note, however, that the user area is not used when using an existing rhythm while retaining part of its existing data (Fixed Data). You can check the status of a selected instrument part on the PATTERN RECORDER screen.
1.
On the MENU screen, touch “RHYTHM”.
2.
Select the rhythm to be edited.
3.
On the RHYTHM screen, touch “Edit”.
4.
Touch “Pattern Sequencer”.
5.
Touch “Recorder”.
Recordable Data
The data listed below can be recorded to each accompaniment part.
Keyboard play (note data)
er PITCH BEND wheel operations (pitch bend
data)
es MODULATION wheel operations (modulation
data)
EN-26
Display Name It means this:
Fixed (Fixed Data)
Recorded (Recorded Data)
Empty (No data)
Instrument part data recalled from a preset rhythm or user rhythm. The only settings that can be edited for an instrument part with this status are mixer settings. Real-time recording of keyboard notes and event editing are not allowed.
Instrument part is being edited using a user area, and recorded data is contained in the user area. Mixer settings, real-time recording of keyboard notes, and event editing are allowed for an instrument part with this status.
This instrument part is being edited using a user area, but there is no recorded data in the user area (user area empty). Mixer settings, real-time recording of keyboard notes, and event editing are allowed for an instrument part with this status.
Page 28
Using the Pattern Sequencer
User Rhythm Storage
You can store up to 100 user rhythms in Digital Keyboard memory. To recall a stored user rhythm, press one of the rhythm selector buttons in the 4 RHYTHM area to display the RHYTHM SELECT screen. Next, touch “User” to display a screen for recalling a user rhythm.
Creating and Editing a User Rhythm
You also can use the pattern sequencer to partially edit an existing rhythm (by, for example, editing only one of the parts of an accompaniment pattern) or simply modify its mixer settings if you want. You can also record each part of all of the accompaniment patterns from scratch to create a completely original new rhythm.
1.
On the MENU screen, touch “RHYTHM”.
2.
Touch the rhythm name.
3.
Touch the rhythm you want to edit.
4.
Touch bo EXIT.
This returns to the RHYTHM screen.
5.
Touch “Edit”.
6.
Touch “Pattern Sequencer”.
This displays the PATTERN SEQUENCER screen.
7.
Create or edit the rhythm as desired.
For information about editable parameters and how
to perform edits, see the section of this manual from page EN-27 (To record a rhythm to each part) to page EN-33 (To import MIDI data into Digital Keyboard memory from a USB flash drive).
To record a rhythm to each part
1.
On the PATTERN SEQUENCER screen, touch “Recorder”.
This displays the PATTERN RECORDER screen.
2.
Touch “Element” or “Part”.
3.
Select the element (on the ELEMENT screen) or the part (on the PART screen) you want to record.
Whether recording can be performed, and the type of
recording that is possible depends on the status of the parts (Track Status) of the selected element.
Track Status Recordable Description
Fixed Disabled Recording is not possible. To
Recorded Enabled Overdubbing of recorded
Empty Enabled Part is empty. New recording
“Recordable” does not become “Enabled” if an intro
or ending part is “Fixed”. To edit an intro or ending, delete all of the part data.
Elements can also be selected by pressing the buttons
below. To select a Fill-In (1 through 4), press one of the ct VARIATION/FILL-IN buttons (1 through 4) twice.
cs INTRO 1, 2 buttons – ct VARIATION/FILL-IN 1 to 4 buttons – dm ENDING 1, 2 buttons
record to this part, perform the steps below to delete its data.
1. Touch “Track Clear”.
2. Touch “Yes”. This deletes the part data and changes its “Track Status” to “Empty”, which means that it can be recorded to.
data is possible.
is possible.
EN-27
Page 29
Using the Pattern Sequencer
4.
Configure the settings below as required.
Item Description Setting
Tone name Changes the tone.
Mixer Edit Adjusts the balance
Solo Plays back the currently
Octave Changes the pitch of the
Tempo Changes the tempo. 20 to 255
5.
Display: Item name
Chord: Playback chord
Quantize: Quantize
Precount: Pre-count
Metronome: Metronome
Tones that can be selected depend on the part type.
between instruments.
selected part only.
keyboard in octave units during recording.
Touch “0”.
This enters record standby, indicated by “” flashing
on the screen.
The settings below can be configured during record
standby.
Description Setting
Starting recording of an accompaniment pattern starts repeat playback of all the parts of the pattern, except for the part being recorded. During such repeat playback, you can use this setting to specify the chord type to be used for playback by bass and chord parts. Available settings are “C” (C major), “C7” (C 7th), and “Cm” (C minor). Selecting “Off” turns off bass and chord part notes.
Specify either recording of notes in the timing they are played on the keyboard (Off) or automatic alignment of notes with a base note (setting other than Off).
Specifies whether a pre-count should sound before recording starts after “” is touched in record standby. Selecting “1” sounds a one-measure pre­count, while “2” sounds a two­measure pre-count. Selecting “Off” turns off the pre-count, so recording starts as soon as “” is touched.
Specifies whether the metronome should sound (On) or not sound (Off) during recording.
See the separate Appendix.
See “To adjust the balance between parts” (page EN-33).
Off, On
–3 to +3
Off, C, C7, Cm
2,
Off,
6, , 7,
Off, 1, 2
Off, On
6.
Touch “” to start recording.
This causes the on-screen “” to change to “Y”.
Only the operations below can be perform while
recording is in progress. Metronome on/off Tempo change Solo on/off Octave change
7.
After you are finished recording, touch “Y”.
8.
Repeat steps 2 through 7 as required to record other parts and/or the parts of other elements.
9.
Touch bo EXIT to return to the RHYTHM EDIT MENU screen.
10.
Save the edited rhythm using the procedure under “Saving a User Rhythm” (page EN-34).
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Using the Pattern Sequencer
To edit an element
1.
On the PATTERN SEQUENCER screen, touch “Element Edit”.
This displays the ELEMENT EDIT screen.
2.
Configure parameter settings as required.
Touch a display item and then select from the list that appears. Use the 9 w/NO, q/YES buttons to change setting
values.
Item Description Setting
Element Selects an element for editing. Intro 1, Intro 2,
Element Copy Copies an element of another rhythm.
Touch “Enter” to display the ELEMENT COPY screen. In the “Source” column, specify the element of the rhythm you want to copy. In the “Destination” column, specify the destination element of the copy operation. After configuring copy source and copy destination settings, touch “Execute”.
• The source element and destination element must be the same type.
Measure Specifies the number of measures.
• If you are editing a Digital Keyboard built-in rhythm, you will not be able to change the number of measures. To change the number of measures, first use “Element Clear” to delete the current element data.
Beat Specifies the beat setting.
• If you are editing a Digital Keyboard built-in rhythm, you will not be able to change the beat setting. To change the beat setting, first use “Element Clear” to delete the current element data.
Element Clear Touching “Execute” and then “Yes” deletes the data of the selected element.
Variation 1, Variation 2, Variation 3, Variation 4, Fill-in 1, Fill-in 2, Fill-in 3, Fill-in 4, Ending 1, Ending 2
Intro, Variation, Ending: 01 to 16 Fill-in: 01 to 02
2/4, 3/4, 4/4, 2/8, 3/8, etc.
3.
Touch bo EXIT to return to the RHYTHM EDIT MENU screen.
4.
Save the edited rhythm using the procedure under “Saving a User Rhythm” (page EN-34).
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Using the Pattern Sequencer
To edit the data of each part
1.
On the PATTERN SEQUENCER screen, touch “Part Edit”.
This displays the PART EDIT screen.
2.
Configure parameter settings as required.
Touch a display item and then select from the list that appears. Use the 9 w/NO, q/YES buttons to change setting
values.
Item Description Setting
Element Select Selects an element for editing. Intro 1, 2
Part Select Selects a part for editing. Drums, Bass,
Part Copy Copies a part of another rhythm. Intros and endings cannot be copied.
Parameter Edit The settings of the part parameters below can be configured.
Element Select Selects an element. Intro 1, 2
Part Select Selects a part. Drums, Bass,
Table See “Table (Chord Conversion Table)” (page EN-32).
Break Point This parameter specifies a note key, from C to B, as the point at which Auto
1. In the “Source” column, specify the copy source rhythm, element, and part.
• To copy an event only, touch “Event Only” so it is “On”.
2. In the “Destination” column, specify the destination element and part of the copy operation.
3. Touch “Execute”.
4. Touch “Yes”. This copies the selected part.
• The source element and destination element must be the same type.
• Parts that can be copied depend on the type of the copy destination part.
Parameter editing can be performed only when a part is a recordable status (Track Status: Empty or Recorded). For more information, see “Instrument Part Editing and User Areas” (page EN-26).
• Drum and percussion parts cannot be edited.
Accompaniment bass and chord notes drop one octave. For example when F is specified as the break point, a C major chord recorded as C3E3G3 (CEG) becomes D3F the chord keyboard, E3G F2A2C3 (FAC dropped one octave) when F is fingered.
• Drum and percussion parts cannot be edited.
#
3A3 (DF#A raised one note each) when D is fingered on
#
3B3 (EG#B raised one note each) when E is fingered, and
Variation 1 to 4 Fill-in 1 to 4 Ending 1, 2
Chord 1 to 5, Percussion
Variation 1 to 4 Fill-in 1 to 4 Ending 1, 2
Chord 1 to 5, Percussion
C to B
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Using the Pattern Sequencer
Item Description Setting
Inversion Specifies whether or not chords during Auto Accompaniment play should use
inverted forms of the original chord (EGC and GCE for CEG). For example, let’s say that the original recorded C major chord is CEG and an F chord is fingered on the chord keyboard. If “Off” is selected for this setting, the chord will be directly converted to FAC. If “On” (or “7th”) is selected, the chord will be converted to CFA, which is the inverted form that is nearest to CEG. The transition of chord notes during playback when “On” (or “7th”) is selected is smaller, so accompaniment sounds more natural. Note that you should select “7th” in place of “On” only if C7 was specified for the “Chord” setting* when recording the accompaniment pattern and if you selected “Chord 7th” for the chord conversion table. When selecting “On” (or “7th”) for this setting, make sure that you select “C” for the “Break Point” setting.
• Drum and percussion parts cannot be edited.
* “Chord” is a PATTERN RECORDER screen setting item. For details see “To record
a rhythm to each part” (page EN-27).
Retrigger Specifies how accompaniment pattern play is affected by a chord change that occurs
part way through a pattern. When “On” is selected, the pattern “retriggers,” which causes the currently playing note to change to the corresponding note of the newly fingered chord. When “Off” is selected, a chord change causes the currently sounding note to be cut off, and the next note of the pattern of the newly fingered chord to be played. Retriggering is performed when “On”, and not performed when “Off”.
• Drum and percussion parts cannot be edited.
Bend Range Specifies the bend range for pitch bender operation in semitone steps. 0 to 24
Event Edit Provides editing in event units. For details about event editing, see “Editing Events”
(page EN-62). Event editing can be performed only when a part is a recordable status (Track Status: Empty or Recorded). For more information, see “Instrument Part Editing and User Areas” (page EN-26).
Part Clear Touching “Execute” deletes the selected part.
Off, On, 7th
Off, On
3.
Touch bo EXIT to return to the RHYTHM EDIT MENU screen.
4.
Save the edited rhythm using the procedure under “Saving a User Rhythm” (page EN-34).
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Using the Pattern Sequencer
Table (Chord Conversion Table)
Recording of each accompaniment pattern is normally performed in C major (root C, major type). When playing an Auto Accompaniment, you can use a root other than C and a chord type other than major. To do this, the Digital Keyboard converts the C major recorded data to another root and/or chord type. The Chord Conversion Table is used during conversion to make corrections based on instrument parts and musical genre in order to ensure natural musicality, regardless of the root and/or type of the chord that is specified.
With this parameter, you can select from among the 19 types of chord conversion tables listed below.
Table Name
Bass Basic Variation 1 to 4,
Bass f-root Bass Variation of “Bass Basic”. Always makes the first note the root note
Bass 7th Bass Used for a bass part recorded with a 7th chord.
Bass 7th f-root Bass Variation of “Bass 7th”. Always makes the first note the root note when
Chord Basic Chord Normally used for a chord part.
Chord Var2 Chord Used for a chord part that has a tension chord.
Chord Var3 Chord When a 7th chord is specified while playing, the 5th note is converted to
Chord Var4 Chord Variation of “Chord Basic”.
Chord 7th Chord Used for a chord part recorded with a 7th chord.
Chord Minor Chord Used for a chord part recorded with a minor chord.
Phrase Chord Used for the chord part to which a phrase (such as a major scale) was
Bass Minor Bass Used for a bass part recorded with a minor chord.
Bass Minor f-root Bass Variation of “Bass Minor”. Always makes the first note the root note
Penta Phrase Chord Used for a chord part recorded with a pentatonic scale phrase.
Intro n-minor Intro 1, 2,
Intro m-minor Bass/chord When a minor chord is specified while playing, converts to a melodic
Intro h-minor Bass/chord When a minor chord is specified while playing, converts to a harmonic
Intro no Change Bass/chord Recording of original as-is, with no minor/major conversion in
Intro dorian Bass/chord When a minor chord is specified while playing, converts to a dorian
Accompaniment Pattern
Fill-in 1 to 4
Fill-in 1, 2
Instrument Part
Bass Normally used for a bass part.
Bass/chord When a minor chord is specified while playing, converts to a natural
Description
when changing chords.
changing chords.
a 7th note. In the case of C7, for example, G becomes Bb.
recorded.
when changing chords.
minor.
minor (ascending).
minor.
accordance with chord specified while playing.
scale.
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Using the Pattern Sequencer
To adjust the balance between parts
1.
On the PATTERN SEQUENCER screen, touch “Mixer Edit”.
This displays the MIXER EDIT screen.
2.
Configure parameter settings as required.
Touch a display item and then select from the list that
appears. Use the 9 w/NO, q/YES buttons to change setting values.
Item Description
Part Switches a part on or off.
Tone Specifies the tone of each part. Tones that
Volume Adjusts the volume level of each part.
Pan Adjusts the pan position of each part.
Reverb Send Specifies how much reverb is applied to
Chorus Send Specifies how much chorus is applied to
Delay Send Specifies how much delay is applied to
Solo Sounds the currently selected parts only.
Level/Param switch
can be selected depend on the part type.
each part.
each part.
each part.
The currently selected parts are indicated in the level meter in the lower right corner of the display. To select a different part, touch the “Volume” or other editable parameter of the desired part.
Toggles the level meter display between volume levels and parameter settings.
To import MIDI data into Digital Keyboard memory from a USB flash drive
The following procedure imports SMF format MIDI
data stored on a USB flash drive into Digital Keyboard memory as a User Rhythm.
1.
On the PATTERN SEQUENCER screen, touch “SMF Import”.
This displays the SMF IMPORT screen.
If there is no file that contains MIDI data, the message
“No File!” will appear on the display.
2.
Select the data you want to import and then touch “Select”.
This displays the SMF IMPORT SETTING screen.
3.
Touch bo EXIT to return to the RHYTHM EDIT MENU screen.
4.
Save the edited rhythm using the procedure under “Saving a User Rhythm” (page EN-34).
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Using the Pattern Sequencer
3.
Configure advanced settings for the data to be imported.
Touching “” plays the data specified by “Start
Measure” and “Measure Length”. This way you can check the measures to be imported.
Item Description Setting
Element Selects an element. Intro 1, 2
Beat Shows the beat setting of the
Start Measure
Measure Length
Key Shift Changes the key. –12 to +12
Normalize When “On”, forcibly recalls
Chord Type
Part Channel
Convert Type
4.
5.
MIDI data.
Specifies the start measure.
Specifies the length of the rhythm.
chord notes and base notes only. This option is available for Variation and Fill-In only.
Selects a chord for a specified measure. C or Cm only can be selected for an intro or ending.
Specifies the MIDI channel of each part.
Selects the element to be converted. Current Element: Converts the currently selected element. All Elements: Converts all elements.
Touch “Execute”.
Touch “Yes”.
To cancel the operation, touch “No”.
Variation 1 to 4 Fill-in 1 to 4 Ending 1, 2
Intro, Variation, Ending: 01 to 16 Fill-in: 01, 02
Off, On
C, Cm, C7, CM7
Each part: 1 to 16
Current Element All Elements
To initialize data being edited
1.
On the RHYTHM EDIT MENU screen, touch “Pattern Sequencer”.
2.
Touch “All Clear”.
3.
Touch “Yes”.
This initializes the rhythm being edited.
To cancel the operation, touch “No”.
4.
Touch bo EXIT to return to the RHYTHM EDIT MENU screen.
5.
Save the edited rhythm using the procedure under “Saving a User Rhythm” (page EN-34).
Saving a User Rhythm
Use the procedure below to save a user rhythm after editing it. The initial tempo of a saved rhythm is the tempo that is set when you save it.
1.
On the RHYTHM EDIT MENU screen, touch “Write”.
2.
Touch “Rename”.
3.
Input a name for the user rhythm.
4.
After inputting what you want, touch “Enter”.
This returns to the RHYTHM EDIT MENU screen.
5.
Touch the destination user rhythm number.
If the rhythm number already has data assigned, there will be an asterisk (*) next to it.
6.
Touch “Execute”.
7.
Touch “Yes”.
This saves the user rhythm.
To cancel the operation, touch “No”.
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Deleting a User Rhythm
1.
On the MENU screen, touch “RHYTHM”.
2.
Touch “Edit”.
3.
Touch “Clear”.
4.
Touch the user rhythm you want to delete.
5.
Touch “Execute”.
6.
Touch “Yes”.
This deletes the selected user rhythm.
To cancel the operation, touch “No”.
Using the Pattern Sequencer
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User Presets
Preset name
Creating an Original Music Preset (User Preset)
In addition to the Digital Keyboard’s built-in Music Presets, you can also create your own original music presets (user presets). You can store up to 100 user presets in the user group.
1.
On the MENU screen, touch “MUSIC PRESET”.
This displays MUSIC PRESET screen.
2.
Touch the preset name.
5.
Edit the music preset parameters.
5-1. To edit the chord progression
Touch “Chord Edit”. Next, perform the editing operation described under “To edit a chord progression” (page EN-37). After you are finished, touch bo EXIT to return to the MUSIC PRESET EDIT screen.
5-2. To change how an Auto Accompaniment is
played
Touch “Parameter Edit”. Next, perform the editing operation described under “To change how an Auto Accompaniment is played” (page EN-39). Touch bo EXIT on the screen to return to the MUSIC PRESET EDIT screen.
3.
On the MUSIC PRESET SELECT screen, touch the name of the preset you want to edit.
This returns to the MUSIC PRESET screen.
4.
Touch “Edit”.
6.
After editing everything you want, touch “Write”.
7.
Touch “Rename”.
8.
Input a name for the preset.
9.
After inputting the preset name, touch “Enter”.
10.
Touch the destination preset number.
If the preset number already has data assigned to it,
there will be an asterisk (*) next to it.
11.
Touch “Execute”.
If the selected preset number does not have any data assigned to it, the message “Sure?” will appear. If it does have data assigned to it, the message “Replace?” will appear.
12.
Touch “Yes”.
This stores the data.
To return to the screen in step 10 without saving,
touch “No”.
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User Presets
Step (timing and chord)
Chord progression
Measure 1
Beat 1 Beat 2 Beat 3 Beat 4 Beat 1 Beat 2
Tick
001:1:00
Measure 2
To edit a chord progression
1.
On the MUSIC PRESET EDIT screen, touch “Chord Edit”.
This displays the CHORD EDIT screen.
Step (timing and chord)
The timing of a chord progression is expressed as a series of three values (such as 001:1:00) indicating measure*1 (001), beat (1), and tick
*2
(00)
. This series of three values is referred to
collectively as a “step”.
*1 Up to 999 measures *2 There are 12 ticks per beat, as shown below.
To edit preset chord information
1.
On the CHORD EDIT screen, touch the “e” and “r” icons to display the step you want to edit.
2.
Input timing information or a chord.
To change the timing, touch the current “Measure”,
“Beat”, or “Tick” value, and then use the 9 w, q buttons to change the timing value.
To change a chord, touch it and then play the desired
chord on the keyboard.
The timing of the first step (001:1:00) is fixed and
cannot be changed. Also, the final step is always one measure, regardless of the resolution.
To insert a new chord
01 02 09 10 1100
2.
Edit the step as desired.
You can playback and check the edited progression
by pressing the dp a button. Chord progression editing cannot be performed while chord progression playback is in progress.
3.
After you are finished editing, touch bo EXIT to return to the MUSIC PRESET EDIT screen.
Up to approximately 999 measures can be contained
in a single preset. If your edits cause this limit to be exceeded, the message “Measure Limit” will appear on the screen and further editing will become impossible.
1.
Use the on-screen “e” and “r” icons to select the step that comes immediately before the location where you want to insert a new chord.
2.
Touch “Insert” and then play the desired chord on the keyboard.
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User Presets
To insert a sequential series of steps
1.
On the CHORD EDIT screen, touch the “e” and “r” icons to select the step that comes immediately before the location where you want to insert the step.
2.
Touch “Step Rec”.
3.
Touch the note icon.
4.
Touch the note you want to use.
5.
Play a chord on the keyboard.
This inputs a step of the note length you specified in step 4 above, and then advances to input of the next step.
Touching “Tie” without inputting a chord will
specify a tie.
Touching “Rest” without inputting a chord will
result in no chord being played during that step.
6.
After you are finished inserting steps, touch “Step Rec” again to exit data editing.
To delete a step
1.
On the CHORD EDIT screen, touch the “e” and “r” icons to display the step you want to delete.
2.
Touch “Delete”.
You cannot delete the first step or the last step.
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To change how an Auto Accompaniment is played
Parameter Setting
1.
On the MUSIC PRESET EDIT screen (page EN-36), touch “Parameter Edit”.
This displays the PARAMETER EDIT screen.
2.
Touch the parameter whose setting you want to change, and then use the 9 w, q buttons to change the setting value.
Parameter Description Setting
Synchro Type: Synchro type
Intro Chord: Intro chord
Ending Chord: Ending chord
Auto Fill-In: Auto fill-in on/off
Timing Set: Chord progression variation
Selects the synchro standby status and type when the music preset is selected.
Selects from among major (12 keys) and minor (12 keys) for the intro chords.
Selects from among major (12 keys) and minor (12 keys) for the ending chords.
Specifies whether or not a fill-in should be inserted into the final measure of a chord progression.
This parameter lets you add different variations to the timing of the chord progression being edited. You can use it to match the chord progression to the beat of a specific rhythm. For information about differences in playback for each setting value, see “Timing Setting and Chord Progression Playback” (page EN-40).
Off (no standby) Variation 1 to 4: Standby synced to Variation 1 to 4 Intro 1, 2: Standby synced to Intro 1 or 2
C to B: Major (C to B) Cm to Bm: Minor (Cm to Bm)
C to B: Major (C to B) Cm to Bm: Minor (Cm to Bm)
Off: Fill-in not inserted On: Fill-in inserted
Normal, Half, Double, 3/4, 3/2
User Presets
3.
After you are finished editing, touch bo EXIT to return to the MUSIC PRESET EDIT screen.
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User Presets
1 2 3 4
Dm A7
1
1 2 3 4
Dm G7
2
1 2 3 4
CEm
3
1 2 3 4
Am C7
4
Measure
Beat
Chord progression
1 2 3 4
Dm A7
1
1 2 3 4
Dm G7
2
1 2 3 4
CEm
3
1 2 3 4
Am C7
4
Measure
Beat
Chord progression
1 2 1 2
Dm A7
1
1 2 1 2
CEmDm G7 Am C7
324
Measure
Beat
Chord progression
1 2 3 4
Dm
1
1 2 3 4
Dm
2
1 2 3 4
C
3
1 2 3 4
Am
4
Measure
Beat
Chord progression
1 2 3 4
Dm
1
5 6 7 8
A7
1 2 3 4
Dm
2
5 6 7 8
G7
1 2
C
3
Measure
Beat
Chord progression
Timing Setting and Chord Progression Playback
This section explains how chord progressions are played in accordance with the “Timing Set” settings in step 2 under “To change how an Auto Accompaniment is played” (page EN-39). Note that this setting affects playback only. It does not change the chord progression data.
Normal
Plays chords at the same timing as the recording.
Half
Plays chords measure-by-measure at a timing that is half that of the recording.
Example:
The following shows what happens when the “Half” setting is used to play back a user preset that was created based on a music preset whose rhythm is a 4/4 time.
Half Playback when a 4/4 time rhythm is assigned to the user preset
Half Playback when a 2/4 time rhythm is assigned to the user preset
Double
Plays chords measure-by-measure at a timing that is double that of the recording. Playing back a chord progression like that shown for “Half” above while “Double” is specified results in the progression shown below.
Double Playback when a 4/4 time rhythm is assigned to the user preset
Double Playback when an 8/4 time rhythm is assigned to the user preset
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User Presets
1 2 3 4
Dm A7
1
1 2 3 4
Dm G7
2
1 2 3 4
CEm
3
1 2 3 4
Am C7
4
Measure
Beat
Chord progression
1 2 3 4
Dm A7 Dm G7 C Em Am
1
5 6 1 223 4 5 631 2 3 4 5 6 1 2
4
Measure
Beat
Chord progression
1 2 3 4
Dm A7
1
1 2 3 4
Dm G7
2
1 2 3 4
CEm
3
1 2 3 4
Am C7
4
Measure
Beat
Chord progression
1 2 3 4
Dm A7 Dm G7 C Em Am
1
5 6 1 223 4 5 631 2 3 4 5 6 1 2
4
Measure
Beat
Chord progression
3/4
Plays chords measure-by-measure at a timing that is 3/4 times that of the recording. This setting is best for use with a 6/8 time rhythm. Playing back a chord progression like that shown for “Half” above while “3/4” is specified results in the progression shown below.
3/4 Playback when a 4/4 time rhythm is assigned to the user preset
3/4 Playback when a 6/8 time rhythm is assigned to the user preset
3/2
Plays chords measure-by-measure at a timing that is 3/2 times that of the recording. This setting is best for use with a 6/4 time rhythm. Playing back a chord progression like that shown for “Half” above while “3/2” is specified results in the progression shown below.
3/2 Playback when a 4/4 time rhythm is assigned to the user preset
3/2 Playback when a 6/4 time rhythm is assigned to the user preset
When “Double” or “3/2” is selected, chord timing is shifted to a later timing. Any chords that do not fit within a
measure are not played.
Deleting a User Preset
1.
On the MENU screen, touch “MUSIC PRESET”.
2.
Touch “Edit”.
3.
Touch “Clear”.
4.
Touch the user preset you want to delete and then touch “Execute”.
5.
Touch “Yes”.
This deletes the selected user preset.
To cancel the delete operation, touch “No”.
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Editing an Arpeggio
Arpeggio name
Editing an Arpeggio
You can edit a Digital Keyboard built-in arpeggio to create an original arpeggio of your own. There are two arpeggio types: step type and variation type. Editable parameters depend on the type of arpeggio type you are using. To determine the type of an arpeggio you have selected, refer to the separate “Appendix”.
Step Type Arpeggio
With a step type arpeggio, you can edit its steps and its parameters. A step type arpeggio can contain up to 16 steps. See the table in step 7 of the procedure below for information about settings that can be configured.
Variation Type Arpeggio
With a variation type arpeggio, you can edit only its parameters.
To edit each step
This editing operation can be performed on a step
type arpeggio only.
1.
On the MENU screen, touch “ARPEGGIATOR”.
2.
Touch the arpeggio name.
3.
Touch the arpeggio you want to edit.
4.
Touch bo EXIT.
This returns to the ARPEGGIATOR screen.
5.
Touch “Edit”.
This displays the ARPEGGIATOR EDIT screen.
6.
Touch “Step Edit”.
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Editing an Arpeggio
7.
You can change the settings below.
Touch a display item and then select from the list that appears. Use the 9 w/NO, q/YES buttons to change setting
values.
Item Description Setting
Type Starting from the lowest note of the keyboard keys that are pressed (Low 1) as the basis,
specifies which note (1 through 8) should sound.
• If the specified value is greater than the number of keyboard keys pressed, the corresponding note is sounded one octave higher. For example, if Low 4 is specified when only three keyboard keys were pressed, the note that is one octave above Low 1 will sound.
• After one octave, the corresponding note will return to the original octave.
Starting from the highest note of the keyboard keys that are pressed (High 1) as the basis, specifies which note (1 through 8) should sound.
• If the specified value is greater than the number of keyboard keys pressed, the corresponding note is sounded one octave lower. For example, if High 4 is specified when only three keyboard keys were pressed, the note that is one octave below High 1 will sound.
• After one octave, the corresponding note will return to the original octave.
With the number of keyboard keys pressed being maximum polyphony, specifies how many notes can sound simultaneously.
• If the number of keys pressed is less than the value specified here, the arpeggio is played only up to the keys pressed.
The step will not sound when “Off” is specified. Off
Specifying “Tie” extends the duration of the previous step by one step. It can be used to extend the duration of notes.
• “Tie” cannot be selected for the first step (Step 01).
Note Specifies a shift of the note sounded, in semitone steps, from the notes of the keys played on
keyboard.
Vel. Changes the velocity (volume level) of the keyboard keys that are pressed. –64 to +63
Control Specifies the Pan or Filter value selected by “Control Type” in step 4 under “To change an
arpeggio parameter setting” (page EN-44).
Low 1 to Low 8
High 1 to High 8
Poly 2 to Poly 5
Tie
–24 to +24
Pan: –64 to 63 Filter: 000 to 127
8.
After the settings of a particular step are the way you want, touch “r” in the lower right corner of the screen to advance to the next step.
To return to the previous step, touch “e”.
9.
After you are finished editing the arpeggio, touch bo EXIT to return to the ARPEGGIATOR EDIT screen.
10.
Save the edited arpeggio using the procedure under “To save an edited arpeggio” (page EN-45).
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Editing an Arpeggio
To change an arpeggio parameter setting
1.
On the MENU screen, touch “ARPEGGIATOR”.
2.
On the ARPEGGIATOR screen, touch “Edit”.
This displays the ARPEGGIATOR EDIT screen.
3.
Touch “Parameter Edit”.
4.
Configure parameter settings as required.
Touch a display item and then select from the list that appears. Use the 9 w/NO, q/YES buttons to change setting
values.
Item Description Setting
Max Step Maximum steps.* 1 to 16
Step Size Step size. Specifies the note length between steps. 2, 6, , 7, , 8
Note Length Note length. Specifies the length of the note to be sounded, as a percentage of
the step size. 100% specifies the same size as the step size, while 50% specifies half the step size.
Groove Groove. Specifies the on note timing of the off-beat step. 50% specifies even,
while a larger value increases the first half note length.
Groove Type Groove type. Specifies the note length type when anything other than 50% is
specified for Groove. Normal: Playback performed with step length based on actual percentage. Short: When step length is changed, adjusts the step to the shorter length.
Velocity Velocity. Specifies the velocity value of the arpeggio to be input. Specifying
“Key On” inputs a velocity value in accordance with applied key pressure.
Hold Pedal Hold pedal. Turns the hold pedal effect on or off.
When on, the hold pedal effect is applied to the arpeggio.*
Control Track Control track. Enables or disables use of control data.* Off, On
Control Type Control type. Specifies the control data type.* Pan, Filter
Smooth Smooth. Selecting “On” causes control data to be supplemented for playback.* Off, On
* This editing operation can be performed on a step type arpeggio only.
1 to 100%
10 to 90%
Normal, Short
Key On, 1 to 127
Off, On
5.
After you are finished editing the arpeggio, touch bo EXIT to return to the ARPEGGIATOR EDIT screen.
6.
Save the edited arpeggio using the procedure under “To save an edited arpeggio” (page EN-45).
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Editing an Arpeggio
To save an edited arpeggio
1.
On the ARPEGGIATOR EDIT screen, touch “Write”.
2.
On the ARPEGGIATOR WRITE screen, touch “Rename”.
This displays an input screen.
3.
Touch an arpeggio name and then touch “Enter”.
This returns to the ARPEGGIATOR WRITE screen.
4.
Touch the destination arpeggio number.
If the arpeggio number already has data assigned,
there will be an asterisk (*) next to it.
5.
Touch “Execute”.
If the selected arpeggio number does not have any data assigned, the message “Sure?” will appear. If it does have data assigned, the message “Replace?” will appear.
6.
Touch “Yes”.
To cancel the operation, touch “No”.
To delete an edited arpeggio
1.
On the MENU screen, touch “ARPEGGIATOR”.
This displays the ARPEGGIATOR screen.
2.
Touch “Edit”.
3.
Touch “Clear”.
4.
Touch the number of the arpeggio you want to delete.
5.
Touch “Execute”.
6.
Touch “Yes”.
This deletes the arpeggio you selected.
To cancel the operation, touch “No”.
To rename an arpeggio
1.
On the MENU screen, touch “ARPEGGIATOR”.
2.
On the ARPEGGIATOR screen, touch “Edit”.
This displays the ARPEGGIATOR EDIT screen.
3.
Touch “Rename”.
This displays an input screen.
4.
Input a new arpeggio name and then touch “Enter”.
This returns to the ARPEGGIATOR EDIT screen.
5.
Touch “Write”.
6.
Touch the save destination Write Area.
7.
Touch “Execute”.
8.
Touch “Yes”.
To cancel the operation, touch “No”.
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Page 47
Sequentially Recalling Registered Setups
Sequence
(Registration Sequence)
You can configure the Digital Keyboard so its setup changes in a preset sequence each time a specified pedal is pressed. Setups are those registered in areas within a single particular registration bank.
For information about how to configure registration
function setups, see the Digital Keyboard’s USER’S GUIDE (Basics).
For details about settings, see the “Parameter List”
in the separate Appendix.
Specifying the Recall Sequence
Use the procedure in this section to specify sequence in which areas are recalled (registration sequence) when the pedal is pressed. You can have up to 12 sequences configured.
1.
On the MENU screen, touch “REGISTRATION”.
2.
Touch “Sequence Edit”.
This displays the REGISTRATION SEQUENCE EDIT screen.
3.
Touch the “Sequence Data No.” number and then use the 9 w/NO, q/YES buttons to specify the number of the sequence you want to edit.
4.
Touch the “Bank” number and then use the 9 w/NO, q/YES buttons to specify the bank where the setups you want to use in the sequence are located.
5.
Touch sequence step 01 and then use the 9 w/NO, q/YES buttons to specify the number of the area that includes the first setup you want to recall.
6.
Repeat step 5 as required to specify areas for the other steps of the sequence.
Select “End” to specify the final step of the sequence.
7.
Touch the Sequence End Type name.
8.
On the SEQUENCE END SELECT screen that appears, select the operation to be performed when the sequence reaches “End”.
None: Does nothing.
Repeat: Returns to Step 01 of the currently selected sequence.
Next Seq Data: Jumps to Step 01 of the next sequence.
Sequence Data 1 to 12: Jumps to Step 01 of the specified sequence.
9.
Touch “Pedal 1 Type” or “Pedal 2 Type” to specify pedal operation.
Increment: Advances to the next sequence step. Pressing the pedal while the current sequence step is “Top*” will jump to Step 1 of the sequence. Pressing the pedal when the destination of the operation is “End”, will perform an operation in accordance with the “Sequence End Type” setting. Configuring this setting disables the pedal setting configured on the CONTROLLER screen.
Decrement: Returns to the previous sequence step. Decrement cannot be performed while the current sequence step is “Top*” or Step 01. Configuring this setting disables the pedal setting configured on the CONTROLLER screen.
Off: Disables changing of the sequence step by the pedal. Selecting “Off” for this setting enables the pedal setting configured on the CONTROLLER screen.
* Top indicates the beginning of sequence data.
Increment recalls Step 01. Moving to Top from another sequence position does not recall anything.
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Using a Registration Sequence while Playing
1.
On the MENU screen, touch “REGISTRATION”.
This displays the REGISTRATION screen.
2.
Touch “Sequence Enable” to turn it on.
3.
Touch the “Sequence Data No.” number and then use the 9 w/NO, q/YES buttons to specify the number of the sequence you want to use.
Sequentially Recalling Registered Setups (Registration Sequence)
4.
Any time while playing, press the pedal to change the Digital Keyboard setup in accordance with the sequence you configured.
You can move a particular step to the center of the
screen by touching its step number.
The “Reset Position” and “Position Sync” buttons on
the REGISTRATION screen work as described below.
Reset Position: Makes “Top” the current sequence step. Even though the current sequence step becomes “Top”, tone and rhythm settings are unchanged.
Position Sync: Displays the currently selected number in the center of the screen.
EN-47
Page 49
Using Pads (Tutorial)
Use the procedures in this section to change advanced pad settings, and to record by overdubbing phrases. You can also edit pad data for each event (event edit). For information about event editing, see “Editing Events” (page EN-62).
Modifying Playback Settings
Use the procedure below to adjust key, volume level, and other settings to be applied to sound produced when a pad is tapped. Editable parameters depend on the type of data assigned to the pad.
1.
On the MENU screen, touch “PAD”.
This displays the PAD screen.
2.
On the PAD screen, touch the pad whose setting you want to configure.
3.
Touch “Setting”.
This displays the editing screen.
4.
Touch the item whose setting you want to configure, and then change the parameter.
For details about editable parameters, see the “Setting
Item List” (page EN-48).
5.
Touch bo EXIT.
This returns to the PAD screen.
Pad playback settings are stored in pad banks. To
save the settings, save the pad bank where they are located. For information about pad bank storage, see “Saving a User Bank” (page EN-52).
Setting Item List
Phrase Setting Items
Item Description
Part Selects the part to play back the
Key Shift Changes the key during playback.
Timing Sync
Chord Sync
Break Point
Velocity Control (MZ-X500 only)
phrase. Multiple parts can be selected for this setting.
A lower setting value lowers the playback key, while a higher setting raises the key.
Syncs phrase playback started by tapping the pad to MIDI recorder and/or auto Accompaniment playback timing. Off: No syncing Beat: Forces correction of deviation in beat units. Measure: Forces correction of deviation in measure units.
Corrects the key of the phrase in accordance with the Auto Accompaniment chord. All of the phrases in the preset “Accomp” sub-category are chord synced. Chord Sync will not work correctly whenever the phrase data is assumed to be something other than C chord data.
Important!
• Chord Sync may not work correctly for data other than that of the preset Accomp sub­category.
• To make phrase data compatible with Chord Synch, create the data that is assumed to be C chord data when recording or editing it.
This parameter specifies a note key, from C to B, as the point at which Auto Accompaniment bass and chord notes drop one octave.
When “On”, velocity changes in accordance with how hard the pad is tapped. When “Off”, velocity is fixed.
Setting Item
Part 1 to Part 16
–24 to 24
Off, Beat, Measure
Off, On
C to B
Off, On
EN-48
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Using Pads (Tutorial)
Sampling Setting Items
Item Description
Key Shift Changes the key during
Volume Specifies the playback volume
Loop Timing Unit
Loop Timing
Touch Sense (MZ-X500 only)
Playback settings, and/or loop and hold settings
cannot be configured immediately after a sample is recorded. These settings can be configured after saving the sample as user data.
playback. A lower setting value lowers the key, while a higher setting raises the key.
level. A larger value specifies a louder volume.
Specifies the timing unit when a sampled sound is looped.
Specifies the timing when a sampled sound is looped as a multiple of the unit specified by Loop Timing Unit.
When “On”, the volume of the sound produced is varied in accordance with how hard you tap the pad. When “Off”, volume is fixed.
Setting Item
–24 to 24
0 to 127
5, , 1,
, 2, ,
6, , 7,
, 8,
Unit × 1 to Unit × 9
Off, On
Chord Progression Setting Items (MZ-X500 only)
Item Description
Root Specifies the root note of the
chord during playback.
Timing Sync Syncs chord playback started by
tapping the pad to MIDI recorder and/or auto Accompaniment playback timing. Off: No syncing Beat: Forces correction of deviation in beat units. Measure: Forces correction of deviation in measure units.
Setting Item
C to B
Off, Beat, Measure
Precautions when Recording
If you change the pad number, or if you perform an
operation that exits the pad screen or pad setting screen before saving the data you recorded to the pad as user data, the recorded data will be discarded and the pad data will return to what it was before you recorded new data.
If a MIDI recorder or audio recorder recording
operation is in progress, stop it before performing a pad recording operation.
An operation that exits the pad screen cannot be
performed during pad recording standby or while pad recording is in progress.
If you record to a pad and then save the pad bank
before saving the recorded data as user data, the recorded data will be discarded and the pad bank will be save with the unsaved pad returned to the data assigned to it prior to the recording.
Modifying Recording Settings
Use the procedure below to configure advanced settings for when recording to a pad. Editable parameters depend on the type of data assigned to the pad.
1.
On the MENU screen, touch “PAD”.
2.
Select the pad whose settings you want to configure.
3.
Touch “0”.
This displays the PAD RECORD SELECT screen.
4.
Select the type of the pad you want to record.
This displays the PAD RECORD WAIT screen.
5.
Touch “Rec Setting”.
This displays the PAD REC SETTING screen.
6.
Touch the item whose setting you want to configure, and then change the parameter.
For details about editable parameters, see the “Setting
Item List” (page EN-50).
7.
Touch bo EXIT.
This returns to the PAD RECORD WAIT screen.
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Using Pads (Tutorial)
Setting Item List
Phrase and Chord Progression Setting Items
Item Description Setting Item
Length Specifies the length of the
phrase to be recorded. When “Auto”, recording continues until the measure where you touch “Y” to stop it.
Precount Specifies whether or not to
sound a pre-count when recording.
Beat Specifies the beat setting for
recording.
Metronome Specifies whether or not the
metronome should sound during recording.
The “Length” and “Beat” settings cannot be changed
when overdubbing phrases. The settings of the first phrase recorded are used.
Sampling Setting Items
Item Description Setting Item
Length Specifies the length of the
sample. Allowable number of samples: 4 (Long), 32 (Short)
Auto Start Specifies whether or not
recording should start automatically upon input of sound. When “Off”, you need to touch “” to start recording.
Threshold When “On” is selected for
“Auto Start”, recording will start automatically when the sound from the external sound source being sampled is equal to or greater than the threshold setting. A smaller setting value causes recording to start with a smaller input sound.
• The initial default “Threshold” value for each recording session is “20”.
Auto, 1Measure to 16 Measures
Off, 1Measure, 2Measures
2/4 to 8/4, 2/8 to 16/8
Off, On
Short (approximately 3 seconds), Long (approximately 9 seconds)
Off, On
0 to 120
Overdubbing Phrase Recordings
Use the procedure below to record a phrase onto an existing phrase and create a phrase that is a combination of both.
1.
On the MENU screen, touch “PAD”.
This displays the PAD screen.
2.
Touch the number of the pad to which the phrase you want to overdub is recorded (original phrase).
A pad assigned data that is not a phrase cannot be overdubbed.
3.
Touch the “0” icon.
This displays the PAD RECORD SELECT screen.
4.
Touch “Phrase Overdub”.
This displays the PAD RECORD WAIT screen.
5.
Play the overdub phrase using the keyboard, pads, wheel, etc.
This starts recording of the overdub phrase along
with playback of the original phrase you selected for overdubbing. Phrase playback repeats, sounding both the original phrase and anything you recorded during the current overdubbing session. You can overdub as many times as you like as the playback repeats.
6.
After you are finished recording, touch “Y”.
7.
Save the overdub recording using the procedure under “Saving Pad Data” (page EN-51).
EN-50
The phrase length and beat setting of an overdub
recording operation are those of the original phrase.
If the original phrase is less than one beat long,
recording will cause it to be extended to a length of one beat.
Page 52
Using Pads (Tutorial)
Changing the Start Point of Sampled Data
Use the procedure below to change the playback start point of a sample.
1.
On the PAD screen, record the sample to one of the pads.
For information about how to record a sample, see
the Digital Keyboard’s USER’S GUIDE (Basics).
2.
Touch “Pad Edit”.
3.
On the PAD DATA EDIT screen, touch “Sample Edit”.
4.
Touch “Start Position” and then use the 9 w/NO, q/YES buttons to change the start position.
Tapping the recorded pad or touching “” on the
screen starts playback from the specified point.
5.
Save the sample using the procedure under “Saving Pad Data” (page EN-51).
The start point of sample playback can be changed
only during the period from when the sample is recorded up to the point it is saved as user data. The playback start point of a preset or a saved sample cannot be changed.
Setting a playback start point value of 44100 causes
playback to start after one second (44,100Hz sampling frequency).
Saving Pad Data
Use the procedure below to save data and/or setting recorded to a pad.
1.
While the data you want to save is recorded to a pad, touch “Pad Edit” on the PAD screen.
This displays the PAD DATA EDIT screen.
2.
On the PAD DATA EDIT screen, touch “Write”.
3.
After inputting the data name, touch “Enter”.
4.
Touch the save destination user data and then touch “Execute”.
5.
Touch “Yes”.
To cancel the save operation, touch “No”.
Deleting Pad Data
Use the procedure below to delete pad data you previously created.
1.
On the PAD screen, touch “Pad Edit”.
2.
On the PAD DATA EDIT screen, touch “Clear”.
3.
Touch the data you want to delete.
4.
Touch “Execute”.
5.
Touch “Yes”.
This deletes the data you selected.
To cancel the delete operation, touch “No”.
EN-51
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Using Pads (Tutorial)
Renaming Pad Data
Use the procedure below to rename pad data that you recorded or edited.
1.
While there is a recording and/or data within a pad, touch “Pad Edit” on the PAD screen.
2.
Touch “Rename”.
This switches to an input screen.
3.
Input the new name for the new pad data.
4.
After inputting what you want, touch “Enter”.
You can continue editing pad data even after
renaming the data. To save the changed data name, save the pad data. See “Saving Pad Data” (page EN-51).
Saving a User Bank
A bank whose pad functions have been changed is saved as a user bank.
1.
On the MENU screen, touch “PAD”.
Deleting a User Bank
Use the procedure below to delete a user bank that you previously created.
1.
On the MENU screen, touch “PAD”.
2.
Touch “Bank Edit”.
3.
Touch “Clear”.
4.
Touch the number of the bank you want to delete.
5.
Touch “Execute”.
6.
Touch “Yes”.
This deletes the data you selected.
To cancel the delete operation, touch “No”.
Copying Pad Data
While editing a bank, you can use the procedure below to copy data from one pad to another pad within the same bank.
1.
On the MENU screen, touch “PAD”.
2.
Touch “Bank Edit”.
This displays the PAD BANK EDIT screen.
3.
Touch “Write”.
4.
On the PAD BANK WRITE screen, touch “Rename”.
This displays an input screen.
5.
Input the bank name and then touch “Enter”.
This returns to the PAD BANK WRITE screen.
6.
Touch the destination user bank.
If the user bank has data stored, there will be an asterisk (*) next to it.
7.
Touch “Execute”.
If the selected bank does not have any data stored to it, the message “Sure?” will appear. If it does have data stored to it, the message “Replace?” will appear.
8.
Touch “Yes”.
If the selected bank has data stored to it, existing data will be overwritten with the new data.
2.
Touch “Bank Edit”.
3.
Touch “Pad Copy”.
4.
Touch the number of the copy source pad (Source) and the number of the destination pad (Destination).
5.
Touch “Execute”.
6.
Touch “Yes”.
To cancel the copy operation, touch “No”.
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Renaming a User Bank
Use the procedure below to rename a user bank that you edited.
1.
On the MENU screen, touch “PAD”.
2.
Select the bank you want to rename.
For information about how to select a bank, see the
Digital Keyboard’s USER’S GUIDE (Basics).
3.
Touch “Bank Edit”.
4.
Touch “Rename”.
This switches to an input screen.
5.
Input the name for the new bank.
6.
After inputting what you want, touch “Enter”.
You can continue editing pad bank data even after
renaming the bank. To save the changed bank name, save the user bank. See “Saving a User Bank” (page EN-52).
Using Pads (Tutorial)
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Page 55
MIDI Recorder (Tutorial)
Recording to a Specific Song Performance Part (Track Recording)
You can record specific instruments, the left hand and right hand, or other parts of a song individually, and then combine them into a final song.
What is a track?
A “track” is a separate recorded part of a song. The MIDI Recorder of this Digital Keyboard has a total of 17 tracks, one of which is a system track as described below.
System Track
In addition to notes you play on the keyboard and other performance operation data, the system track also includes a wide range of setup information for the song, including layer on/off, split on/off, tempo, Auto Accompaniment settings, reverb type, etc. Recording to the system track is performed using the recording method described in the Digital Keyboard’s USER’S GUIDE (Basics).
Tracks 01 through 16
These tracks can be used to record notes, as well as pitch bend wheel and pedal operations, and the keyboard tone setting. These tracks can be combined with the system track and each other to create the final song.
Supported Track Data
The following describes the data that can be recorded to each type of track.
System Track, Tracks 01 through 16
Keyboard performance* pedal and pitch bend wheel operation, mixer settings (except for part on/off), part manipulation by a controller, DSP operation*
System Track only
Rhythm, balance setting, effect setting (reverb, chorus, delay, bypass), tempo, Auto Accompaniment performance/setting, one-touch preset, music preset performance* by a controller*
*1 Upper 1 only for Tracks 1 through 16 *2 Only DSP Line 1 or DSP Line 2 can be recorded for
the DSP operation. In the case of a new recording (“New” selected for the “Rec Type” setting), DSP Line 1 operation is recorded. In other recording types, DSP Line 2 operation is recorded.
*3 Recall only *4 The transpose setting of the recalled data cannot be
included in the recording.
*5 However, the settings of functions such as Master
Comp and Master EQ are not recorded.
Play that uses tone and other data not stored in
Digital Keyboard memory (indicated by an exclamation mark next to the data name) may not be recorded by the MIDI recorder. Save the data before using the MIDI recorder.
3
, registration*
5
, pad play
1
, the keyboard tone setting*1,
2
3, 4
, system manipulation
EN-54
1.
Use the MIDI recorder to record the first performance part to the system track.
For information about how to record, see the Digital Keyboard’s USER’S GUIDE (Basics).
2.
Next, select the tone of the part you want to play and record.
3.
On the MENU screen, touch “MIDI RECORDER”.
4.
Touch “0” to enter the recording mode.
Page 56
5.
Mistake
Playback
Use punch-in
recording to re-record
only this part.
Touch the track name.
6.
Touch the track (Solo Track 1 through Solo Track 16) you want to record.
7.
Start playing something on the keyboard.
This starts recording along with playback of what you recorded to the system track, so you can play along with system track.
8.
After you are finished playing, touch “Y”.
This enters the playback mode. Touch “”to play back what you recorded up to this point. To stop playback, touch “Y”.
You can use the following procedure to turn specific
tracks on (play enabled) and off (play disabled). This allows you to listen only to the track(s) you want when recording a new track.
(1) Touch “Monitor”.
This displays the MIDI Recorder playback properties screen.
(2) You can select “Mute” or “Solo” for each of the
tracks. Mute: Track is not played. Solo: Selected track is played alone.
You can mute specific recorded tracks so they do not play as you record a new track.
9.
Repeat steps 2 through 8 above as required to record all of the parts you need to complete your song.
MIDI Recorder (Tutorial)
Re-recording Part of a Recorder Song (Punch-in Recording)
You can use punch-in recording to re-record a specific part of recorder song that you want to improve or correct.
1.
Enter the MIDI recorder recording mode and then select the track where you want to perform punch-in recording.
For information about how to select a track, see steps
4 and 5 under “Recording to a Specific Song Performance Part (Track Recording)” (page EN-54).
2.
Touch “Rec Type”.
3.
Touch “Punch In Sync”.
If you want to delete all of the data in the track
following the section you recorded with punch-in recording, touch “Punch Out Erase”.
4.
Touch “”.
This will start playback of the selected track.
5.
When playback reaches the point you want to re-record, play the desired note(s) on the keyboard.
This starts punch-in recording, so continue to play.
Performing a pedal or pitch bend wheel operation
also will start punch-in recording.
Besides keyboard play, you can also start punch-in
recording by performing the operation below. Touch “Punch In”*
2
rhythm*
*1 Used when you want to start punch-in recording
*2System track only
During punch-in playback, you can touch “s” to skip back or “d” to skip forward. This lets you jump more quickly to the location you want to record. You can also pause playback by touching “k”.
, change the tempo*2.
without modifying play or settings.
1
, change the tone, change the
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Page 57
MIDI Recorder (Tutorial)
Start measure End measure
Punch-in recording range
To re-record this section
6.
After you are finished punch-in recording, touch “Y”.
Anything in the track following the point where you touched “Y” will be retained as-is.
If you want to cancel punch-in recording part way
through and retain the original track data, touch “Cancel Punch”.
7.
Touch “”.
Punch-in recording automatically starts when
playback reaches the start point and ends when it reaches the end point you specified in step 3.
To re-record an area smaller than one measure
Specifying the Punch-in Recording Location (Auto Punch-in Recording)
You can use the following procedure to specify a particular range for punch-in recording.
1.
Enter the MIDI recorder recording mode and then select the track where you want to perform punch-in recording.
For information about how to select a track, see steps
4 and 5 under “Recording to a Specific Song Performance Part (Track Recording)” (page EN-54).
2.
Use “s” and “d” to display the first measure of the section you want to record and then touch “Set A”.
Use the procedure below to specify a punch-in recording area that includes a part of a measure.
Example: To re-record from beat 3 of measure 2 up to beat
1.
2.
1 of measure 4
Use the MIDI Recorder to start playback of the song that contains the section you want to re-record.
When playback reaches the point where you want to start punch-in recording, touch “Set A”.
After touching “Measure”, “Beat”, or “Tick” for Point
A, you can then use the 9 w, q buttons to make fine adjustments to the start point.
3.
Use “s” and “d” to display the last measure and then touch “Set B”.
4.
Touch “Y” to return to the beginning of the song, or use “ position to start playback.
5.
Touch “Rec Type”.
6.
Touch “Punch In A-B”.
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s” and “d” to adjust the
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3.
When playback reaches the point where you want to end punch-in recording, touch “Set B”.
After touching “Measure”, “Beat”, or “Tick” for Point
B, you can then use the 9 w, q buttons to make fine adjustments to the end point.
4.
Touch “Y” to stop play back.
5.
Touch “Y” to return to the beginning of the song, or use “ position to start playback.
6.
Touch “0” to enter the recording mode and select the track where you want to perform punch-in recording.
For information about how to select a track, see steps
4 and 5 under “Recording to a Specific Song Performance Part (Track Recording)” (page EN-54).
s” and “d” to adjust the
MIDI Recorder (Tutorial)
Overdubbing a Recorded Track
Use the procedure below to record a new performance into a track that already contains recorded data and combine the new and old data.
1.
Enter the MIDI recorder record mode, and select the recorded track you want to overdub.
For information about selecting a track, see steps 4
and 5 under “Recording to a Specific Song Performance Part (Track Recording)” (page EN-54).
2.
Touch “Rec Type”.
3.
Touch “Over Dubbing”.
4.
Touch “”.
This starts recording along with playback of what is recorded to the track, so you can play along.
Pressing keyboard keys or a pedal without touching “” will also start recording automatically.
To stop the overdub operation, touch “Cancel OVDB”.
5.
After you are finished playing, touch “Y”.
7.
Touch “Rec Type”.
8.
Touch “Punch In A-B”.
9.
Touch “”.
Punch-in recording automatically starts when
playback reaches the start point and ends when it reaches the end point you specified in step 3.
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MIDI Recorder (Tutorial)
Editing MIDI Data
Use the procedures in this section to rename, copy, and delete recorded MIDI data.
To rename recorded MIDI data
1.
On the MENU screen, touch “MIDI RECORDER”.
2.
Touch the data name.
3.
Touch “User Data Edit”.
4.
Touch “Rename”.
5.
Touch the data you want to rename.
6.
Input the new name.
7.
After you are finished inputting the name, touch “Enter”.
8.
Touch “Yes”.
To cancel the rename operation, touch “No”.
To copy recorded MIDI data
1.
On the MENU screen, touch “MIDI RECORDER”.
2.
Touch the data name.
3.
Touch “User Data Edit”.
4.
Touch “Copy”.
5.
Touch the data you want to copy.
6.
Touch “Execute”.
7.
Touch “Yes”.
To cancel the copy operation, touch “No”.
To delete recorded MIDI data
1.
On the MENU screen, touch “MIDI RECORDER”.
2.
Touch the data name.
3.
Touch “User Data Edit”.
4.
Touch “Delete”.
5.
Touch the data you want to delete.
6.
Touch “Execute”.
7.
Touch “Yes”.
This deletes the MIDI data you selected.
To cancel the delete operation, touch “No”.
Editing a Track
Use the procedures in this section to rename and copy recorded tracks, and to perform a variety of editing operations.
To rename a track
1.
On the MENU screen, touch “MIDI RECORDER”.
2.
Touch “Monitor”.
3.
Touch “Edit”.
4.
Touch “Track Edit”.
5.
Touch “Rename”.
6.
Touch the track you want to rename.
7.
Input the new name.
8.
After you are finished inputting the name, touch “Enter”.
EN-58
9.
Touch “Yes”.
To cancel the rename operation, touch “No”.
Page 60
MIDI Recorder (Tutorial)
To copy one track to another
1.
On the MENU screen, touch “MIDI RECORDER”.
2.
Touch “Monitor”.
3.
Touch “Edit”.
4.
Touch “Track Edit”.
5.
Touch “Copy”.
6.
In the “Source” list, touch the track you want to copy.
7.
In the “Destination” list, touch the destination track.
8.
Touch “Execute”.
9.
Touch “Yes”.
To cancel the copy operation, touch “No”.
To combine two tracks into a single track
To clear a track
1.
On the MENU screen, touch “MIDI RECORDER”.
2.
Touch “Monitor”.
3.
Touch “Edit”.
4.
Touch “Track Edit”.
5.
Touch “Clear”.
6.
Touch the track you want to clear.
7.
Touch “Execute”.
8.
Touch “Yes”.
To cancel the delete operation, touch “No”.
To insert a blank measure at a specific position in a specific track
1.
On the MENU screen, touch “MIDI RECORDER”.
1.
On the MENU screen, touch “MIDI RECORDER”.
2.
Touch “Monitor”.
3.
Touch “Edit”.
4.
Touch “Track Edit”.
5.
Touch “Merge”.
6.
Select the tracks you want to merge.
Source A: Touch the track you want to come first. Source B: Touch the track you want to come after the Source A track.
7.
In “Destination”, touch the destination track.
8.
Touch “Execute”.
9.
Touch “Yes”.
To cancel the merge operation, touch “No”.
2.
Touch “Monitor”.
3.
Touch “Edit”.
4.
Touch “Track Edit”.
5.
Touch “Insert Measure”.
6.
Touch the track into which you want to insert a blank measure.
7.
Touch the item whose setting you want to change, and then use the 9 w, q buttons to change it.
Measure: Specifies the measure number from which
Size: Specifies the number of measures to be inserted.
8.
After you are finished configuring settings, touch “Execute”.
9.
Touch “Yes”.
To cancel the insert operation, touch “No”.
If a Point A and Point B are specified using the
procedure under “Specifying the Punch-in Recording Location (Auto Punch-in Recording)” (page EN-56) before performing this operation “Measure” and “Size” settings will be configured automatically.
insertion starts.
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MIDI Recorder (Tutorial)
To delete a specific measure from a specific track
1.
On the MENU screen, touch “MIDI RECORDER”.
2.
Touch “Monitor”.
3.
Touch “Edit”.
4.
Touch “Track Edit”.
5.
Touch “Delete Measure”.
6.
Touch the track that contains the measure you want to delete.
7.
Touch the item whose setting you want to change, and then use the 9 w, q buttons to change it.
Measure: Specifies the measure number from which
Size: Specifies the number of measures to be deleted.
8.
After you are finished configuring settings, touch “Execute”.
9.
Touch “Yes”.
To cancel the delete operation, touch “No”.
delete starts.
To quantize a specific step*
* Quantize is an operation that automatically adjusts
the timing of the note on operation of each step to match a reference note.
1.
On the MENU screen, touch “MIDI RECORDER”.
2.
Touch “Monitor”.
3.
Touch “Edit”.
4.
Touch “Track Edit”.
5.
Touch “Quantize”.
6.
Touch the track you want to quantize.
7.
Touch the note icon.
8.
Touch the note you want to use as the quantize reference note.
9.
Touch the item whose setting you want to change, and then use the 9 w, q buttons to change it.
Measure: Specifies the measure number from which
Size: Specifies the number of measures to be
quantize starts.
quantized.
If a Point A and Point B are specified using the
procedure under “Specifying the Punch-in Recording Location (Auto Punch-in Recording)” (page EN-56) before performing this operation “Measure” and “Size” settings will be configured automatically.
10.
Touch “Execute”.
11.
Touch “Yes”.
To cancel the quantize operation, touch “No”.
If a Point A and Point B are specified using the
procedure under “Specifying the Punch-in Recording Location (Auto Punch-in Recording)” (page EN-56) before performing this operation “Measure” and “Size” settings will be configured automatically.
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Page 62
To key shift a specific measure from a specific track
1.
On the MENU screen, touch “MIDI RECORDER”.
2.
Touch “Monitor”.
3.
Touch “Edit”.
4.
Touch “Track Edit”.
5.
Touch “Key Shift”.
6.
Touch the track you want to key shift.
7.
Touch the item whose setting you want to change, and then use the 9 w, q buttons to change it.
Measure: Specifies the measure number from which
Size: Specifies the number of measures to be key
Shift: Specifies how many semitones to shift the key.
key shift starts.
shifted.
You can specify a value in the range of –24 to +24.
MIDI Recorder (Tutorial)
8.
After you are finished configuring settings, touch “Execute”.
9.
Touch “Yes”.
To cancel the key shift operation, touch “No”.
If a Point A and Point B are specified using the
procedure under “Specifying the Punch-in Recording Location (Auto Punch-in Recording)” (page EN-56) before performing this operation “Measure” and “Size” settings will be configured automatically.
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Page 63
Editing Events
Pattern sequencer data, pad phrases and chord progressions, and MIDI recorder data are recorded as series of “events”. An event is the smallest component unit of data. For example, values for the following performance operations are recorded as events when you press a keyboard key: note start measure, beat, and track, note pitch, note length, and note intensity. Recorded events can be edited, and new events can be inserted into an event series.
Displaying the EVENT EDIT Screen
The method you need to perform to display the EVENT EDIT screen depends on the Digital Keyboard function you are currently using.
Example: MIDI recorder EVENT EDIT screen
• Pattern sequencer event editing can be performed while the instrument status (page EN-26) is either “Recorded” or “Empty”. Pattern sequencer event editing is not possible when the instrument status is “Fixed”.
• Though you cannot perform event editing directly on an instrument part whose status is “Fixed”, you can copy such an instrument part to a user area and then edit the copied data. For details about the copy operation, see “To edit the data of each part” (page EN-30).
To display the pad EVENT EDIT screen
1.
On the MENU screen, touch “PAD”.
2.
Assign or newly record the data to be edited to any pad.
For information about pad operations, see the Digital
Keyboard’s USER’S GUIDE (Basics).
3.
Touch “Pad Edit”.
This displays the PAD DATA EDIT screen.
To display the pattern sequencer EVENT EDIT screen
1.
On the MENU screen, touch “RHYTHM”.
2.
Select the rhythm you want to edit.
For information about how to select a rhythm, see the
Digital Keyboard’s USER’S GUIDE (Basics).
3.
Touch “Edit”.
4.
Touch “Pattern Sequencer”.
5.
Touch “Part Edit”.
6.
Touch “Event Edit”.
This displays the EVENT EDIT screen of the currently selected pattern sequencer.
4.
Touch “Event Edit”.
This displays the EVENT EDIT screen of data assigned to the selected pad.
Event editing can be performed only when the pad data is a phrase or chord progression.
Pads do not include beat data. Because of this, event positions (timing) are displayed based on a 4/4 beat.
Up to 32 measures can be edited.
To display the MIDI recorder EVENT EDIT screen
1.
On the MENU screen, touch “MIDI RECORDER”.
2.
Touch “Monitor”.
3.
Touch the track you want to edit and then touch “Edit”.
4.
Touch “Event Edit”.
This displays the EVENT EDIT screen of the selected track.
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Editing Events
Using the EVENT EDIT Screen
EVENT EDIT Screen
The EVENT EDIT screen shows the individual events that make up the data.
Event locations (timing) are displayed as measures, beats, and ticks. A “tick” is a unit of time that is shorter than
one beat. There are 96 ticks per beat in the case of 2/4 to 8/4, and 48 ticks per beat in the case of 2/8 to 16/8. Shows the event type and its parameter setting values. The displayed parameter depends on the event type.
Event List
The table below shows event edit parameters and setting values.
A left arrow () in the “Parameter Name” column indicates that the parameter name is the same as the event
name.
A circle (O) in a function column (MIDI Recorder, etc.) indicates that an event can be edited using that function.
Parameters that are displayed for a note event of a part event can be hidden if desired. For details, see “To change
the parameters displayed for a note event” (page EN-72).
Part Events
MIDI Recorder
Event Name Parameter Name Settings
Note (Display example: C4)
Pitch Bend –8192 to 0000 to
Modulation 000 to 127 OOOO
Damper 000 to 127 OO O
Soft 000 to 127 OO O
Sostenuto 000 to 127 OO O
Expression 000 to 127 OO O
Channel Pressure 000 to 127 OO O
Velocity V 000 to V 127
Beat B 000 to B 999
Tick T 00 to 95
Unit depends on the data being edited. 4/4: 1 beat = 95 ticks 2/2: 1 beat = 47 ticks
Off Velocity Off V 000 to
Off V 127
+8191
System
Tracks 01
Track
through 16
OOOO
OO O
OOOO
Pattern
Sequencer
Pads
Phrase Chord
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Page 65
Editing Events
MIDI Recorder
Event Name Parameter Name Settings
Tone See the “Tone List”
Part Volume 000 to 127 OO O
Pan –64 to 0 to +63 OO O
Part Coarse Tune –24 to 0 to +24 OO O
Part Fine Tune –99 to 0 to +99 OO O
Bend Range 00 to 24 OO O
Reverb Send 000 to 127 OO O
Chorus Send 000 to 127 OO O
Delay Send 000 to 127 OO O
DSP Line Off, 1, 2 OO O
Portamento Time 000 to 127 OO O
Portamento Off, On OO O
Resonance –64 to 0 to +63 OO O
Release Time –64 to 0 to +63 OO O
Attack Time –64 to 0 to +63 OO O
Cutoff –64 to 0 to +63 OO O
Vibrate Rate –64 to 0 to +63 OO O
Vibrate Depth –64 to 0 to +63 OO O
Vibrate Delay –64 to 0 to +63 OO O
Portamento Control 000 to 127 OO O
Mod Depth Range Modulation Depth Range 000 to 127 OO O
Sampled Pitch Form (The method of pitch change of the instrument being reproduced.)
Sampled Pitch Depth (The depth of pitch change of the instrument being reproduced.)
HL Detune (MZ-X500 only)
HL All Volume (MZ-X500 only)
HL On Off (MZ-X500 only)
HL Volume (MZ-X500 only)
HL Pan (MZ-X500 only) Hex Layer Pan Layer Layer1 to Layer6
HL Oct Shift (MZ-X500 only)
HL DSP On Off (MZ-X500 only)
HL P.L. Depth (MZ-X500 only)
See the “Sampled
000 to 127
Hex Layer Detune 00 to 31
Hex Layer All Volume 000 to 127
Hex Layer On Off Layer Layer1 to Layer6
Hex Layer On/Off Off, On
Hex Layer Volume Layer Layer1 to Layer6
Hex Layer Volume 000 to 127
Hex Layer Pan –64 to 0 to +63
Hex Layer Octave Shift Layer Layer1 to Layer6
Hex Layer Octave Shift –2 to 0 to +2
Hex Layer DSP On Off Layer Layer1 to Layer6
Hex Layer DSP On/Off Off, On
Hex Layer Pitch LFO Depth Layer Layer1 to Layer6
Hex Layer Pitch LFO Depth 000 to 127
in the separate Appendix.
Pitch Form List” in the separate Appendix.
System
Tracks 01
Track
through 16
OO O
OO O
OO O
OO O
OO O
OO O
OO O
OO O
OO O
OO O
OO O
Pattern
Sequencer
Pads
Phrase Chord
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Editing Events
MIDI Recorder
Event Name Parameter Name Settings
HL F.L. Depth (MZ-X500 only)
HL A.L. Depth (MZ-X500 only)
VTW Org Pos Virtual Wheel Organ Position Feet 16', 5 1/3', 8', 4',
VTW Org Perc Virtual Wheel Organ Percussion Type 2nd, 3rd
D.EQ Eq1 Frequency DSP Equalizer EQ1 Frequency 100Hz, 160Hz,
D.EQ Eq1 Gain DSP Equalizer EQ1 Gain –12 to +12 OO O
D.EQ Eq2 Frequency DSP Equalizer EQ2 Frequency 100Hz, 160Hz,
D.EQ Eq2 Gain DSP Equalizer EQ2 Gain –12 to +12 OO O
D.EQ Eq3 Frequency DSP Equalizer EQ3 Frequency 100Hz, 160Hz,
D.EQ Eq3 Gain DSP Equalizer EQ3 Gain –12 to +12 OO O
D.EQ Input Level DSP Equalizer Input Level 000 to 127 OO O
D.EQ Wet Level DSP Equalizer Wet Level 000 to 127 OO O
D.EQ Dry LEVEL DSP Equalizer Dry Level 000 to 127 OO O
D.Cmp Attack DSP Compressor Attack 000 to 127 OO O
D.Cmp Release DSP Compressor Release 000 to 127 OO O
D.Cmp Depth DSP Compressor Depth 000 to 127 OO O
D.Cmp Wet Level DSP Compressor Wet Level 000 to 127 OO O
D.Cmp Dry Level DSP Compressor Dry Level 000 to 127 OO O
D.Lmt Limit DSP Limiter Limit 000 to 127 OO O
D.Lmt Attack DSP Limiter Attack 000 to 127 OO O
D.Lmt Release DSP Limiter Release 000 to 127 OO O
D.Lmt Wet Level DSP Limiter Wet Level 000 to 127 OO O
D.Lmt Dry Level DSP Limiter Dry Level 000 to 127 OO O
Hex Layer Filter LFO Depth Layer Layer1 to Layer6
Hex Layer Filter LFO Depth 000 to 127
Hex Layer Amp LFO Depth Layer Layer1 to Layer6
Hex Layer Amp LFO Depth 000 to 127
2 2/3', 2', 1 3/5', 1 1/3', 1'
Virtual Wheel Organ Position 0 to 8
Virtual Wheel Organ Percussion On/Off Off, On
200Hz, 250Hz, 315Hz, 400Hz, 500Hz, 630Hz, 800Hz, 1.0kHz,
1.3kHz, 1.6kHz,
2.0kHz, 2.5kHz,
3.2kHz, 4.0kHz,
5.0kHz, 6.3kHz,
8.0kHz
200Hz, 250Hz, 315Hz, 400Hz, 500Hz, 630Hz, 800Hz, 1.0kHz,
1.3kHz, 1.6kHz,
2.0kHz, 2.5kHz,
3.2kHz, 4.0kHz,
5.0kHz, 6.3kHz,
8.0kHz
200Hz, 250Hz, 315Hz, 400Hz, 500Hz, 630Hz, 800Hz, 1.0kHz,
1.3kHz, 1.6kHz,
2.0kHz, 2.5kHz,
3.2kHz, 4.0kHz,
5.0kHz, 6.3kHz,
8.0kHz
System
Tracks 01
Track
through 16
OO O
OO O
OO O
OO O
OO O
OO O
OO O
Pattern
Sequencer
Pads
Phrase Chord
EN-65
Page 67
Editing Events
MIDI Recorder
Event Name Parameter Name Settings
D.Enh Low Frequency DSP Enhancer Low Frequency 000 to 127 OO O
D.Enh Low Gain DSP Enhancer Low Gain 000 to 127 OO O
D.Enh High Frequency DSP Enhancer High Frequency 000 to 127 OO O
D.Enh High Gain DSP Enhancer High Gain 000 to 127 OO O
D.Enh Input Level DSP Enhancer Input Level 000 to 127 OO O
D.Enh Wet Level DSP Enhancer Wet Level 000 to 127 OO O
D.Enh Dry Level DSP Enhancer Dry Level 000 to 127 OO O
D.Ref Wet Level Early Reflection Wet Level 000 to 127 OO O
D.Ref Feedback Early Reflection Feedback 000 to 127 OO O
D.Ref Tone Early Reflection Tone 000 to 127 OO O
D.Ref Input Level Early Reflection Input Level 000 to 127 OO O
D.Ref Dry Level Early Reflection Dry Level 000 to 127 OO O
D.Phr Resonance DSP Phaser Resonance 000 to 127 OO O
D.Phr Manual DSP Phaser Manual –64 to +63 OO O
D.Phr LFO Rate DSP Phaser LFO Rate 000 to 127 OO O
D.Phr LFO Depth DSP Phaser LFO Depth 000 to 127 OO O
D.Phr LFO Wave Form DSP Phaser LFO Wave Form Sin, Tri, Random OO O
D.Phr Input Level DSP Phaser Input Level 000 to 127 OO O
D.Phr Wet Level DSP Phaser Wet Level 000 to 127 OO O
D.Phr Dry Level DSP Phaser Dry Level 000 to 127 OO O
D.Cho LFO Rate DSP Chorus LFO Rate 000 to 127 OO O
D.Cho LFO Depth DSP Chorus LFO Depth 000 to 127 OO O
D.Cho LFO Wave Form DSP Chorus Wave Form Sin, Tri OO O
D.Cho Feedback DSP Chorus Feedback –64 to +63 OO O
D.Cho Wet LEVEL DSP Chorus Wet Level 000 to 127 OO O
D.Cho Polarity DSP Chorus Polarity –, + OO O
D.Cho Input LEVEL DSP Chorus Input Level 000 to 127 OO O
D.Cho Dry LEVEL DSP Chorus Dry Level 000 to 127 OO O
D.Fln LFO Rate DSP Flanger LFO Rate 000 to 127 OO O
D.Fln LFO Depth DSP Flanger LFO Depth 000 to 127 OO O
D.Fln LFO Wave Form DSP Flanger Wave Form Sin, Tri, Random OO O
D.Fln Feedback DSP Flanger Feedback 000 to 127 OO O
D.Fln Wet Level DSP Flanger Wet Level 000 to 127 OO O
D.Fln Input Level DSP Flanger Input Level 000 to 127 OO O
D.Fln Dry Level DSP Flanger Dry Level 000 to 127 OO O
D.Tre Rate DSP Tremolo Rate 000 to 127 OO O
D.Tre Depth DSP Tremolo Depth 000 to 127 OO O
D.Tre LFO Wave Form DSP Tremolo LFO Wave Form Sin, Tri, Tra OO O
D.Tre Wet Level DSP Tremolo Wet Level 000 to 127 OO O
D.Tre Dry Level DSP Tremolo Dry Level 000 to 127 OO O
D.Pan Rate DSP Auto Pan Rate 000 to 127 OO O
D.Pan Depth DSP Auto Pan Depth 000 to 127 OO O
D.Pan LFO Wave Form DSP Auto Pan LFO Wave Form Sin, Tri, Tra OO O
D.Pan Manual DSP Auto Pan Manual –64 to +63 OO O
D.Pan Wet Level DSP Auto Pan Wet Level 000 to 127 OO O
D.Pan Dry Level DSP Auto Pan Dry Level 000 to 127 OO O
System
Track
Tracks 01
through 16
Pattern
Sequencer
Pads
Phrase Chord
EN-66
Page 68
Editing Events
MIDI Recorder
Event Name Parameter Name Settings
D.Rot Speed DSP Rotary Speed Slow, Fast OO O
D.Rot Brake DSP Rotary Brake Rotate, Stop OO O
D.Rot Fall Accel DSP Rotary Fall Accel 000 to 127 OO O
D.Rot Rise Accel DSP Rotary Rise Accel 000 to 127 OO O
D.Rot Slow Rate DSP Rotary Slow Rate 000 to 127 OO O
D.Rot Fast Rate DSP Rotary Fast Rate 000 to 127 OO O
D.Rot Vib Cho DSP Rotary Vibrato/Chorus Off, V1, C1, V2, C2,
V3, C3
D.Rot Wet Level DSP Rotary Wet Level 000 to 127 OO O
D.Rot Dry Level DSP Rotary Dry Level 000 to 127 OO O
D.DRt Over Drive Gain DSP Drive Rotary Over Drive Gain 000 to 127 OO O
D.DRt Over Drive Level DSP Drive Rotary Over Drive Level 000 to 127 OO O
D.DRt Speed DSP Drive Rotary Speed Slow, Fast OO O
D.DRt Brake DSP Drive Rotary Brake Rotate, Stop OO O
D.DRt Fall ACCEL DSP Drive Rotary Fall Accel 000 to 127 OO O
D.DRt Rise Accel DSP Drive Rotary Rise Accel 000 to 127 OO O
D.DRt Slow Rate DSP Drive Rotary Slow Rate 000 to 127 OO O
D.DRt Fast Rate DSP Drive Rotary Fast Rate 000 to 127 OO O
D.DRt Vib Cho DSP Drive Rotary Vibrato/Chorus Off, V1, C1, V2, C2,
V3, C3
D.DRt Wet Level DSP Drive Rotary Wet Level 000 to 127 OO O
D.DRt Dry Level DSP Drive Rotary Dry Level 000 to 127 OO O
D.LWh Input Level DSP LFO Wah Input Level 000 to 127 OO O
D.LWh Resonance DSP LFO Wah Resonance 000 to 127 OO O
D.LWh Manual DSP LFO Wah Manual 000 to 127 OO O
D.LWh LFO Rate DSP LFO Wah LFO Rate 000 to 127 OO O
D.LWh LFO Depth DSP LFO Wah LFO Depth 000 to 127 OO O
D.LWh LFO Wave Form DSP LFO Wah LFO Wave Form Sin, Tri, Random OO O
D.LWh Wet Level DSP LFO Wah Wet Level 000 to 127 OO O
D.LWh Dry Level DSP LFO Wah Dry Level 000 to 127 OO O
D.AWh Input Level DSP Auto Wah Input Level 000 to 127 OO O
D.AWh Resonance DSP Auto Wah Resonance 000 to 127 OO O
D.AWh Manual DSP Auto Wah Manual 000 to 127 OO O
D.AWh Depth DSP Auto Wah Depth –64 to +63 OO O
D.AWh Wet Level DSP Auto Wah Wet Level 000 to 127 OO O
D.AWh Dry Level DSP Auto Wah Dry Level 000 to 127 OO O
D.Dst Gain DSP Distortion Gain 000 to 127 OO O
D.Dst Level DSP Distortion Level 000 to 127 OO O
D.Dst Low DSP Distortion Low 000 to 127 OO O
D.Dst High DSP Distortion High 000 to 127 OO O
D.Dst Wah Type DSP Distortion Wah Type StdWh (LPF),
C-Wah, V-Wah, FatWh, L.Wh (Light Wah), H.Wh (Heavy Wah)
D.Dst Wah Depth DSP Distortion Wah Depth –64 to +63 OO O
D.Dst Wah Manual DSP Distortion Wah Manual 000 to 127 OO O
System
Tracks 01
Track
through 16
OO O
OO O
OO O
Pattern
Sequencer
Pads
Phrase Chord
EN-67
Page 69
Editing Events
MIDI Recorder
Event Name Parameter Name Settings
D.Dst Routing DSP Distortion Routing Dist, Wah,
Wh-Dst (Wah-Dist), Dst-Wh (Dist-Wah)
D.Dst Speaker DSP Distortion Speaker Bypass, PR Cmb
(PR Combo), RV Cmb (RV Combo), JC Cmb (JC Combo), TW Cmb (TW Combo), DX Cmb (DX Combo), AC Cmb (AC Combo), MT Cmb (MT Combo), BG Cmb (BG Combo), MS Stc (MS Stack), TR Stc (TR Stack), SL Stc (SL Stack), RF Stc (RF Stack), EV Stc (EV Stack), BCmb1 (Bass Combo1), BCmb2 (Bass Combo2) B Stc (Bass Stack)
D.Dst Wet Level DSP Distortion Wet Level 000 to 127 OO O
D.Dst Dry Level DSP Distortion Dry Level 000 to 127 OO O
D.PSh Pitch DSP Pitch Shifter Pitch –24 to +24 OO O
D.PSh High Damp DSP Pitch Shifter High Damp 000 to 127 OO O
D.PSh Feedback DSP Pitch Shifter Feedback 000 to 127 OO O
D.PSh Input Level DSP Pitch Shifter Input Level 000 to 127 OO O
D.PSh Wet Level DSP Pitch Shifter Wet Level 000 to 127 OO O
D.PSh Dry Level DSP Pitch Shifter Dry Level 000 to 127 OO O
D.PSh Fine DSP Pitch Shifter Fine –50 to +50 OO O
D.MCh LFO Rate DSP Multi Chorus LFO Rate 000 to 127 OO O
D.MCh LFO Depth DSP Multi Chorus LFO Depth 000 to 127 OO O
D.MCh Wet Level DSP Multi Chorus Wet Level 000 to 127 OO O
D.MCh Dry Level DSP Multi Chorus Dry Level 000 to 127 OO O
D.RMd Osc Frequency DSP Ring Modulator Osc Frequency 000 to 127 OO O
D.RMd LFO Rate DSP Ring Modulator LFO Rate 000 to 127 OO O
D.RMd LFO Depth DSP Ring Modulator LFO Depth 000 to 127 OO O
D.RMd Tone DSP Ring Modulator Tone 000 to 127 OO O
D.RMd Wet Level DSP Ring Modulator Wet Level 000 to 127 OO O
D.RMd Dry Level DSP Ring Modulator Dry Level 000 to 127 OO O
D.Dly Delay Time DSP Delay Delay Time 000 to 127 OO O
D.Dly Delay Ratio L DSP Delay Delay Ratio L 000 to 127 OO O
D.Dly Delay Ratio R DSP Delay Delay Ratio R 000 to 127 OO O
D.Dly Delay Level L DSP Delay Delay Level L 000 to 127 OO O
D.Dly Delay Level R DSP Delay Delay Level R 000 to 127 OO O
System
Tracks 01
Track
through 16
OO O
OO O
Pattern
Sequencer
Pads
Phrase Chord
EN-68
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Editing Events
MIDI Recorder
Event Name Parameter Name Settings
D.Dly Feedback Type DSP Delay Feedback Type Streo
(Stereo Feedback), Cross (Cross Feedback)
D.Dly Feedback DSP Delay Feedback 000 to 127 OO O
D.Dly High Damp DSP Delay High Damp 000 to 127 OO O
D.Dly Tempo Sync DSP Delay Tempo Sync Off, 1/4, 1/3, 3/8,
1/2, 2/3, 3/4, 1, 4/3, 3/2, 2
D.Dly Input Level DSP Delay Input Level 000 to 127 OO O
D.Dly Dry Level DSP Delay Dry Level 000 to 127 OO O
D.Dly Wet Level DSP Delay Wet Level 000 to 127 OO O
D.PFx Lid Type DSP Piano Effect Lid Type Closed, SemiOp
(Semi Opened), FullOp (Full Opened)
D.PFx Reflection Level DSP Piano Effect Reflection Level 000 to 127 OO O
D.PFx Input Level DSP Piano Effect Input Level 000 to 127 OO O
D.PFx Wet Level DSP Piano Effect Wet Level 000 to 127 OO O
D.PFx Dry Level DSP Piano Effect Dry Level 000 to 127 OO O
System
Tracks 01
Track
through 16
OO O
OO O
OO O
Pattern
Sequencer
Pads
Phrase Chord
After SMF format MIDI data is imported, there may be events displayed whose Master Volume, Master Fine
Tune, Master Coarse Tune, or other settings cannot be changed.
EN-69
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Editing Events
System Events
Event Name Parameter Name Setting
Keyboard Volume 000 to 127 O
Accomp Volume 000 to 127 O
Pad Bank See the “Pad Bank List” in
Pad Pad Number MZ-X500 : 01 to 16
Pad Velocity 000 (Off) to 127
Pad Hold Pad Hold Number MZ-X500 : 01 to 16
Pad Hold On Off Off, On
Pad Loop Pad Loop Number MZ-X500 : 01 to 16
Pad Loop On Off Off, On
Beat 2/4, 3/4, 4/4, 5/4, 6/4,
Tempo 020 to 255 O
Chord (Display example: C)
Rhythm See the “Rhythm List” in
Rhythm Ctrl Intro1/2,
Accomp Part P: Percussion,
Accomp Fade Volume 000 to 127 O
Master Fx Bypass Off, On O
S.Rev Type System Reverb Type See the “Parameter List” in
S.Rev Time System Reverb Time 000 to 127 O
S.Rev Early Reflection System Reverb Early Reflection 000 to 127 O
S.Rev High Damp System Reverb High Damp 000 to 127 O
S.Rev Tone System Reverb Tone 000 to 127 O
S.Rev Return System Reverb Return 000 to 127 O
S.Cho Type System Chorus Type See the “Parameter List” in
S.Cho Rate System Chorus Rate 000 to 127 O
S.Cho Depth System Chorus Depth 000 to 127 O
S.Cho Feedback System Chorus Feedback 000 to 127 O
S.Cho Send To Reverb System Chorus Send To Reverb 000 to 127 O
S.Cho Tone System Chorus Tone 000 to 127 O
S.Cho Delay Time System Chorus Delay Time 000 to 127 O
S.Cho Delay Send System Chorus Delay Send 000 to 127
See the “Chord Example
the separate Appendix.
MZ-X300 : 01 to 04
MZ-X300 : 01 to 04
MZ-X300 : 01 to 04
7/4, 8/4, 2/8, 3/8, 4/8, 5/8, 6/8, 7/8, 8/8, 9/8, 10/8, 11/8, 12/8, 13/8, 14/8, 15/8, 16/8
List” in the separate USER’S GUIDE (Basics).
the separate Appendix.
Variation1/2/3/4, Fill1/2/3/4, Ending1/2, Break, Stop
D: Drum, B: Bass, C: Chord (12345)
• Shows the on part.
the separate Appendix.
the separate Appendix.
MIDI Recorder
System
Tracks 01
Track
through 16
O
O
O
O
O
OO
O
O
O
O
O
O
Pattern
Sequencer
Pads
Phrase Chord
EN-70
Page 72
Editing Events
Event Name Parameter Name Setting
S.Cho Return System Chorus Return 000 to 127 O
S.Dly Type System Delay Type See the “Parameter List” in
the separate Appendix.
S.Dly Time System Delay Time 000 to 127 O
S.Dly Feedback System Delay Feedback 000 to 127 O
S.Dly High Damp System Delay High Damp 000 to 127 O
S.Dly Ratio L System Delay Ratio L 000 to 127 O
S.Dly Ratio C System Delay Ratio C 000 to 127 O
S.Dly Ratio R System Delay Ratio R 000 to 127 O
S.Dly Level L System Delay Level L 000 to 127 O
S.Dly Level C System Delay Level C 000 to 127 O
S.Dly Level R System Delay Level R 000 to 127 O
S.Dly Tempo Sync System Delay Tempo Sync 000 to 127 O
S.Dly Reverb Send System Delay Reverb Send 000 to 127 O
S.Dly Return System Delay Return 000 to 127 O
Sys Fx Bypass System Effect Bypass Off, On O
DSP Bypass DSP Bypass Line 1, 2
DSP Bypass On Off Off, On
System
Track
MIDI Recorder
Tracks 01
through 16
O
O
Pattern
Sequencer
Pads
Phrase Chord
EN-71
Page 73
Editing Events
Gate Time B: Beat, T: Tick
Off V: Off Velocity
To hide a particular event type To change the parameters displayed for a
1.
Display the EVENT EDIT screen.
2.
Touch “Setting”.
3.
Touch “View Filter”.
4.
Touch “Filter Enable” so it is “On”.
note event
Use the procedure below to change gate time value of a note event displayed on the pad and MIDI recorder EVENT EDIT screen to an off velocity value.
1.
On the EVENT EDIT screen, touch “Setting”.
2.
Touch “Note Display Type”.
5.
Touch the event type you want to hide on the EVENT EDIT screen so it is “On”.
On: Not displayed on the EVENT EDIT screen. Off: Displayed on the EVENT EDIT screen.
6.
Touch bo EXIT to return to the EVENT EDIT screen.
This hides the event types whose setting you changed to “On” in step 5.
3.
On the EVENT EDIT screen, touch the parameter you want to display.
4.
Touch bo EXIT to return to the EVENT EDIT screen.
The values of the parameters you selected will be displayed.
EN-72
Page 74
Editing Events
Operation buttonEvent being edited (selected event)
To select an event for editing
1.
Display the EVENT EDIT screen.
2.
Touch an operation button to select an event.
Operation Button Description
Scroll events one-by-one.
Scroll events page-by-page.
Touch this button and then use the 9 w/NO, q/YES buttons to scroll through events measure-by-measure.
To select multiple events
1.
Display the EVENT EDIT screen.
2.
Use the operation buttons to select the first event.
3.
Touch “Select”.
4.
Use the operation buttons to highlight the other events you want to select.
5.
Touch “Select”.
This selects the events.
Touch “Select” again to deselect.
After selecting events, you can copy them, change
their parameter settings, etc.
EN-73
Page 75
Editing Events
Editing an Existing Event
Use the procedures in this section to change the value of a parameter or to copy a parameter.
To change event settings
1.
On the EVENT EDIT screen, select the event whose settings you want to change.
For information about how to select an event, see “To
select an event for editing” (page EN-73).
2.
Touch the parameter you want to change.
Up and down arrows ( ) indicate that a parameter
can be configured.
3.
Use the 9 w/NO, q/YES buttons to change parameter values as desired.
To change a setting value in increments of 10, hold
down the 9 w/NO or q/YES button as you rotate the bp VALUE dial.
During note event editing, you can change the pitch
of a note by pressing a keyboard key.
If velocity is selected, the velocity value is changed
along with the note pitch.
To copy an event
1.
On the EVENT EDIT screen, select the event you want to copy.
For information about how to select an event, see “To
select an event for editing” (page EN-73) or “To select multiple events” (page EN-73).
2.
Touch “Copy”.
To cancel the copy operation, touch “Copy” again.
3.
Use the operation buttons to select the event that comes immediately after the position where you want to insert the copied event.
You can also touch “Measure”, “Beat” or “Tick” at
the bottom of the screen, and then use the 9 w/NO, q/YES buttons to specify the insert position.
With the pattern sequencer, the final event (End)
cannot be changed.
To insert an event
1.
On the EVENT EDIT screen, select the event immediately after the location where you want to insert an event.
For information about how to select an event, see “To
select an event for editing” (page EN-73).
2.
Touch “Insert”.
Touching “Insert” while editing an event of a pad
that is assigned chords causes a chord event to be inserted. Proceed to step 4.
3.
Touch the event type you want to insert.
This inserts the selected event.
4.
Touch a parameter and then use the 9 w/ NO, q/YES buttons to change its value.
4.
Touch “Paste”.
This pastes a copy of the event.
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To quantize an event* To adjust the key of an event
* Quantize is an operation that automatically adjusts
the note on timing of a note event to match a reference note.
1.
On the EVENT EDIT screen, touch “Setting”.
2.
Touch the note to the right of “Quantize”.
3.
Touch the note you want to use as the quantize reference note.
4.
Touch bo EXIT to return to the EVENT EDIT screen.
5.
On the EVENT EDIT screen, select the event you want to quantize.
For information about how to select an event, see “To
select an event for editing” (page EN-73) or “To select multiple events” (page EN-73).
6.
Touch “Quantize”.
This performs quantization on the selected event.
You can adjust the key of the events below. Note, Portamento Control
1.
On the EVENT EDIT screen, touch “Setting”.
2.
Touch “Note Modify Setting”.
3.
Touch the “Key Shift” value and then use the 9 w/NO, q/YES buttons to specify by how many semitones you want to shift the key.
Editing Events
4.
Touch bo EXIT to return to the EVENT EDIT screen.
5.
On the EVENT EDIT screen, select the event whose key you want to adjust.
For information about how to select an event, see “To
select an event for editing” (page EN-73) or “To select multiple events” (page EN-73).
6.
Touch “Detail”.
7.
Touch “Key Shift”.
Each time you touch “Key Shift”, the key of the selected event will be shifted by the amount specified in step 3.
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Editing Events
To adjust the velocity value of a note event
1.
On the EVENT EDIT screen, touch “Setting”.
2.
Touch “Note Modify Setting”.
3.
Touch one of the items below and then use the 9 w/NO, q/YES buttons to change the setting.
• To change a setting value in increments of 10, hold down the 9 w/NO or q/YES button as you rotate the bp VALUE
dial.
Item Description Setting
Velocity Modify Fix (Fixed value)
Velocity Modify Rate (Velocity rate)
Velocity Modify Offset (Velocity offset)
Specifies a fixed value as the velocity value. Select “Off” for this setting to adjust based on the current velocity value of each note event.
These settings are enabled only when “Off” is selected for the “Velocity Modify Fix” setting item. They change the velocity value of each note event according to the mathematical expression shown below. (Current Velocity) × (Rate Setting) + (Offset Setting)
Off, 0 to 127
000% to 100% to 200%
–126 to 000 to +126
4.
Touch bo EXIT to return to the EVENT EDIT screen.
5.
On the EVENT EDIT screen, select the event whose velocity you want to adjust.
For information about how to select an event, see “To select an event for editing” (page EN-73) or “To select multiple
events” (page EN-73).
6.
Touch “Detail”.
7.
Touch “Velocity Modify”.
This adjusts the velocity value of the note event you selected in step 5.
EN-76
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Editing Events
To adjust the gate time value of a note event
1.
On the EVENT EDIT screen, touch “Setting”.
2.
Touch “Note Modify Setting”.
3.
Touch one of the items below and then use the 9 w/NO, q/YES buttons to change the setting.
• To change a setting value in increments of 10, hold down the 9 w/NO or q/YES button as you rotate the bp VALUE
dial.
Item Description Setting
Gate Time Modify Fix (Fixed value)
Gate Time Modify Rate (Gate time rate)
Gate Time Modify Offset (Gate time offset)
Specifies a fixed value as the gate time value. B99T95 stands for quarter note 99 beats, 95 ticks. Select “Off” for this setting to adjust based on the current gate time value of each note event.
These settings are enabled only when “Off” is selected for the “Gate Time Modify Fix” setting item. They change the gate time value of each note event according to the mathematical expression shown below. (Current Gate Time) × (Rate Setting) + (Offset Setting)
Off, B000T000 to B999T999
000% to 100% to 200%
–126 to 000 to +126
4.
Touch bo EXIT to return to the EVENT EDIT screen.
5.
On the EVENT EDIT screen, select the event whose gate time you want to adjust.
For information about how to select an event, see “To select an event for editing” (page EN-73) or “To select multiple
events” (page EN-73).
6.
Touch “Detail”.
7.
Touch “Gate Time Modify”.
This adjusts the gate time value of the note event you selected in step 5.
EN-77
Page 79
Editing Events
Deleting an Event
Use the procedures in this section to delete an event or events of particular types only.
To delete an event
1.
On the EVENT EDIT screen, select the event you want to delete.
For information about how to select an event, see “To
select an event for editing” (page EN-73) or “To select multiple events” (page EN-73).
2.
Touch “Delete”.
This deletes the selected event.
To delete events of specific types
1.
On the EVENT EDIT screen, touch “Setting”.
2.
Touch “Delete Selector”.
Directly Inputting Note Events (Step Input)
Step input is an event editor function. You can use step input to specify the length and pitch of each individual note (note event). You can also step input Auto Accompaniment chords (chord events) into the MIDI recorder system track. In the case of the MZ-X500, you can also input chord event steps into a pad that is assigned a chord progression.
Performing step input into a track that already contains recorded data will not delete the existing data. This means you can use step input to add to existing recorded data.
To perform step input
1.
On the EVENT EDIT screen, select the event that includes the measure where you want input to start.
For information about how to select an event, see “To
select an event for editing” (page EN-73).
3.
Touch “Selector Enable” so it is “On”.
4.
Touch the event types you want to delete so they are “On”.
5.
Touch bo EXIT to return to the EVENT EDIT screen.
6.
Perform the procedure under “To delete an event” (page EN-78) to delete the events.
This deletes only the events for which you selected “On” in step 4.
2.
Touch “Step Rec”.
This starts step input from the beginning of the
measure of the selected event.
3.
Touch the note icon.
4.
Touch the note you want to use.
5.
Play the note you want to input on the keyboard.
Note events are input during the note interval you selected in step 4.
Touching “Tie” without pressing a keyboard key
inputs a tie.
Touching “Rest” without pressing a keyboard key
inputs a rest.
6.
After you are finished inserting notes, touch “Step Rec” again to exit the editing operation.
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To insert a chord event To adjust input event parameters
1.
On the EVENT EDIT screen, touch “Setting”.
Chord events can be input to the MIDI recorder
system track only.
In the case of the MZ-X500, you can also input chord
event steps into a pad that is assigned a chord progression.
1.
On the EVENT EDIT screen, touch “Setting”.
2.
Touch “Step Rec Insert Type”.
3.
Touch “Chord”.
4.
Touch bo EXIT to return to the EVENT EDIT screen.
5.
Input chords using the procedure under “Directly Inputting Note Events (Step Input)” (page EN-78).
2.
Touch one of the items below and then use the 9 w/NO, q/YES buttons to change the setting.
To change a setting value in increments of 10, hold
down the 9 w/NO or q/YES button as you rotate the bp VALUE dial.
Item Description Setting
Step Rec Velocity (Velocity)
Step Rec Gate Time Rate (Gate time rate)
Specifies the velocity value of an input note event or chord event. Specifying “KeyOn” inputs a velocity value in accordance with applied key pressure.
Specifies, as a percent value, the length that a note is actually sounded (gate length) for a note event, based on a specified note.
Editing Events
KeyOn, 0 to 127
1% to 100%
3.
Touch bo EXIT to return to the EVENT EDIT screen.
EN-79
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Configuring Settings (Tutorial)
Configuring Digital Keyboard Advanced Settings
This section explains general Digital Keyboard advanced settings. For information about other settings, see the Digital Keyboard’s USER’S GUIDE (Basics).
1.
On the MENU screen, touch “SYSTEM SETTING”.
2.
Use the “ ” button on the right side of the screen to display page 3/3.
3.
Touch “Advanced”.
4.
Advanced settings are described below.
Item Description Setting
Octave Button Target Use the ep OCTAVE w, q buttons to select the part whose octave you want
Sustain Button Target Use the eq SUSTAIN button to select the layer you want to change. Upper All, Upper 1,
Sustain Button Upper1 Specifies how the sustain effect is applied to Upper 1 when the eq SUSTAIN
Sustain Button Upper2 Specifies how the sustain effect is applied to Upper 2 when the eq SUSTAIN
Sustain Button Lower1 Specifies how the sustain effect is applied to Lower 1 when the eq SUSTAIN
Sustain Button Lower2 Specifies how the sustain effect is applied to Lower 2 when the eq SUSTAIN
N. Gate Thresh Specifies the noise gate threshold value. Cuts low-volume input sounds, which
Init By Wave (MZ-X500 only)
Exp. Pedal Calibration Performs an expression pedal calibration operation. Before performing this
Menu Setting Changes the arrangement of the icons on the MENU screen. On the Menu
to change.
button is pressed.
button is pressed.
button is pressed.
button is pressed.
decreases noise. Allows a signal input from the LINE IN terminal to pass through if it is above the set threshold (gate open). Does not allow a signal to pass if it is below the threshold (gate closed).
Parameter initialization by wave selection. Select “On” to link the envelope and other parameters when a wave is selected or select “Off” not to link.
operation, select “Exp. Pedal” (expression pedal) for the “Pedal 2 Type” setting on the CONTROLLER screen.
1. When the message “Move the expression pedal to the highest position and Press “OK”” appears, keep the pedal depressed as your touch “OK”.
2. When the message “Move the expression pedal to the lowest position and Press “OK”” appears, keep the pedal released (pedal open) as you touch “OK”. The message “Complete!” will appear on the display when the operation is complete.
•Touch bo EXIT to exit the calibration operation.
Setting screen, use the “e” and “r” buttons to move each item upwards or downwards. This will change the order of the icons on the MENU screen.
Upper All, Upper 1, Upper 2, Lower All, Lower1, Lower2
Upper 2, Lower All, Lower1, Lower2
0 to 127
0 to 127
0 to 127
0 to 127
0 to 127
Off, On
EN-80
Page 82
Configuring Settings (Tutorial)
EFFECT Screen Reverb Effect Settings
This section explains reverb type, chorus type, and delay time settings. For information about other effect settings, see the Digital Keyboard’s USER’S GUIDE (Basics).
1.
On the MENU screen, touch “EFFECT”.
This displays the EFFECT screen.
2.
Touch a setting item and then configure the settings described below.
Item Description Setting
Reverb Edit
Reverb Type Selects the reverb type. Small Room, Room 1, Room 2,
Time Adjusts the reverb time. 0 to 127
Early Reflection Adjusts the level of the initial reflection. 0 to 127
High Damp Adjusts the high-range damp. A smaller number increases
Tone Adjusts the tone. 0 to 127
Return Adjusts the return level. 0 to 127
Chorus Edit
Chorus Type Selects the chorus type. Parameters whose settings can be
LFO Rate Adjusts the LFO rate.*
LFO Depth Adjusts the LFO depth.*
Feedback Adjusts the feedback amount.*
Tone Adjusts the tone.*
Delay Time Adjusts the delay time.*
Resonance Adjusts the strength of resonance.*
damping.
configured depend on the selected chorus type.
1
1
1
1
1
2
Room 3, Large Room 1, Large Room 2, Hall 1, Hall 2, Hall 3, Stadium 1, Stadium 2, Plate 1, Plate 2, Plate 3, Short Delay, Delay, Long Delay 1, Long Delay 2, Pan Delay, Long Pan Delay
0 to 127
Chorus types
Chorus 1, Chorus 2, Chorus 3, Chorus 4, FB Chorus, Flanger 1, Flanger 2, Flanger 3, Flanger 4, Short Delay 1, Short Delay 2, Short Delay 3, Short Delay 4, Soft Chorus, Bright Chorus, Deep Chorus
Phaser Types
Phaser 1, Phaser 2, Slight Phaser, Deep Phaser, Slow Phaser, Fast Phaser, Reso Phaser, Random Phaser 1, Random Phaser 2
0 to 127
0 to 127
0 to 127
0 to 127
0 to 127
0 to 127
EN-81
Page 83
Configuring Settings (Tutorial)
Item Description Setting
Manual Adjusts the reference phaser shift amount.*
LFO Rate Adjusts the LFO rate.*
LFO Depth Adjusts the LFO depth.*
LFO Waveform Selects the LFO waveform.*
2
2
2
2
–64 to +63
0 to 127
0 to 127
Sin, Tri, Random
Delay Send Adjusts the send level to system delay. 0 to 127
Reverb Send Adjusts the send level to system reverb. 0 to 127
Return Adjusts the return level. 0 to 127
Delay Edit
Delay Type Selects the delay type. Ambience, Short 1, Short 2, Echo,
Mid 1, Mid 2, Long 1, Long 2, Short Single, Mid Single, Long Single, Long Double, Long Triple, Mid Pan, Long Pan 1, Long Pan 2, Long Pan 3, Short Tempo, Mid Tempo, Long Tempo
Time Adjusts the total delay time. 0 to 127
Feedback Adjusts the feedback amount of the center channel. 0 to 127
High Damp Adjusts the high-range damp. A smaller number increases
0 to 127
damping.
Ratio L Adjusts the ratio of the left channel relative to the total
0 to 127
delay time.
Ratio C Adjusts the ratio of the center channel relative to the total
0 to 127
delay time.
Ratio R Adjusts the ratio of the right channel relative to the total
0 to 127
delay time.
Level L Adjusts the level of the left channel. 0 to 127
Level C Adjusts the level of the center channel. 0 to 127
Level R Adjusts the level of the right channel. 0 to 127
Tempo Sync Specifies how the actual total delay time is synced with
tempo.
Off, 1/4, 1/3, 3/8, 1/2, 2/3, 3/4, 1,
4/3, 3/2, 2 Off: Uses Delay Time value. 1/4 to 2: Uses value in accordance with number of beats.
Reverb Send Adjust the send level to system reverb. 0 to 127
Return Adjusts the return level. 0 to 127
DSP1 Select/DSP2 Select Selects the DSP Line 1/DSP Line 2 DSP type.
See pages EN-19 to EN-25.
• To apply the effect of the selected algorithm, select DSP1
or DSP2 for the MIXER Line Select setting.
*1 This setting can be configured when a chorus type is specified by the “Chorus Type” setting. *2 This setting can be configured when a phaser type is specified by the “Chorus Type” setting.
EN-82
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Configuring Settings (Tutorial)
Configuring the Function Performed by Controllers
A variety of different functions can be assigned to the bq K1, K2 knobs, the MODULATION wheel, Pedal1, and Pedal2.
1.
On the MENU screen, touch “CONTROLLER”.
This displays the CONTROLLER screen.
2.
Touch “Enter” for the controller whose setting you want to configure.
This displays the Edit screen of the selected controller.
3.
In the “Parameter” column, touch “1” or “2”.
You can assign two functions to a single controller.
4.
Touch “Target”.
This displays the Target screen.
5.
Touch the function you want to assign to the selected controller.
Setting Description
No Assign No function assigned.
CC00 to CC97 MIDI control change*
NRPN, RPN MIDI NRPN and RPN parameters*
Ch.Pressure MIDI channel pressure*
Tempo Tempo setting
EQ Low Gain - EQ High Gain Master EQ > Low Gain - High Gain
Upper 1 On/Off to Lower 2 On/Off Part On/Off
Upper 1 Volume to Metronome Volume Balance adjustment of keyboard, Auto Accompaniment, and other volume levels
Layer Detune Layer detune
Layer 1 to Layer 6 Tone parameter settings of each layer
DSP 1 Bypass, DSP 2 Bypass Temporarily bypasses the DSP.
DSP 1 Param, DSP 2 Param DSP Parameters
SysFX Bypass Temporarily bypasses system effects.
MasFX Bypass Temporarily bypasses master effects.
<Pedal only> Rhythm S/S
<Pedal only> Pad 1 to Pad 16 (MZ-X500) Pad 1 to Pad 4 (MZ-X300)
After selecting these parameters, adjust the settings below. MSB: CC99 for NRPN, CC101 for RPN (Setting range: 000 to 127) LSB: CC98 for NRPN, CC100 for RPN (Setting range: 000 to 127) Data Entry MSB/LSB: Specifies which Data Entry (MSB (CC06) or LSB (CC38)) is controlled by a controller operation. (Settings: MSB, LSB)
• The following can be assigned: On/Off, Volume (Volume), Pan (panning), OctShift (octave shift), DspOnOff (DSP1, 2 On/Off), LfoPitch (LFO pitch), LfoFiltr (LFO filter), LfoAmp (LFO amp). For details about each setting, see the editable parameter list under “Editing a Tone (User Tones)” (page EN-5).
Starts/stops Auto Accompaniment.
Plays the assigned pad.
* For details about each setting, see the MIDI Implementation Chart at the back of this manual and/or MIDI
documentation at http://world.casio.com/.
EN-83
Page 85
Information
Por t A
Por t BMIDI IN
Por t C
*
1
*
3
Part and MIDI Channel Assignments and Diagram
Though this Digital Keyboard has a sound source that supports simultaneous play of 48 parts, the MIDI standard supports handling of information for up to a maximum of 16 parts. As a result, the 48 parts of the Digital Keyboard are divided among three 16-part ports, resulting in the equivalent of three built-in 16-part MIDI sound sources. The MIDI sound source to which MIDI data that is input into the MIDI IN of the Digital Keyboard is sent is specified by the setting (Port A, B, or C) of the MIDI In Port setting.
Port and MIDI Channel Part Assignments
MIDI
OUT
Channel
2
On
Off
MIDI IN Channel
Port
A
Port
B
Port
C
Part Part Group Part Assignment
11 2 2 Keyboard Upper 2 2 3 3 Keyboard Lower 1 3 4 4 Keyboard Lower 2 4 55 Auto Harmonize 5 66 7 7 unused 8 8 Metronome Playback Metronome
99
10 10 Accomp Drum 10
11 11 Accomp Bass 11
12 12 Accomp Chord 1 12
13 13 Accomp Chord 2 13
14 14 Accomp Chord 3 14
15 15 Accomp Chord 4 15
16 16 Accomp Chord 5 16
11 22 33 44
55
66 7 7 unused 8 8 unused
9 9 unused 10 10 unused 11 11 unused 12 12 unused 13 13 unused 14 14 unused 15 15 unused 16 16 unused
11
22 MIDI Recorder Track 2
33 MIDI Recorder Track 3
44 MIDI Recorder Track 4
55 MIDI Recorder Track 5
66 MIDI Recorder Track 6
77 MIDI Recorder Track 7
88 MIDI Recorder Track 8
99 MIDI Recorder Track 9 10 10 MIDI Recorder Track 10 11 11 MIDI Recorder Track 11 12 12 MIDI Recorder Track 12 13 13 MIDI Recorder Track 13 14 14 MIDI Recorder Track 14 15 15 MIDI Recorder Track 15 16 16 MIDI Recorder Track 16
Keyboard play
Not used. *
Auto Accompaniment Playback (Used for Auto Accompani ment playback during both keyboard play and MIDI Recorder playback.)
MIDI Recorder playback System track
Not used. *
MIDI Recorder playback Track
4
4
Keyboard Upper 1 1-16 *
unused
Accomp Percussion 9
MIDI Recorder System Track Upper1 MIDI Recorder System Track Upper2 MIDI Recorder System Track Lower1 MIDI Recorder System Track Lower2 MIDI Recorder System Track
Auto Harmonize unused
MIDI Recorder Track 1
MIDI OUT
*1 The port that accepts MIDI In messages is specified by the “MIDI In Port” setting of the MIDI screen. *2 The MIDI Out channel is specified by the “Keyboard Channel” setting of the MIDI screen. *3 Auto Accompaniment MIDI data settings are configured by the “Accomp Out” setting of the MIDI screen. *4 Use “Not used.” parts when inputting performance information from an external source via MIDI In.
A-1
Page 86
Block Diagram
Note1: If an effect is selected for DSP 1 and/or DSP 2, changing the tone setting of Part 1 to 5 (keyboard tones) changes the DSP 1 effect to that of the newly selected tone. Changing the tone setting of another (accompaniment) part changes DSP 2 effect to that of the newly selected tone.
Note2: DSP1 and DSP2 are common to Port A/B/C, Part 1 to 16.
Port A/B/C : Part1-16
Tone
Generator
External Part
LINE IN
MIC IN
DSP1
DSP1
DSP2
Vol ume
Chorus Send
Chorus Send
Delay Send
Reverb Send
System Chorus
System
Delay
System Reverb
Chorus Return
Chorus sent to Reverb
Chorus sent to Delay
Delay Return
Delay sent to Reverb
Reverb Return
Master EQMaster
Compressor
Information
Mono
Stereo
Comp position
Pre EQ / Post EQ
LINE/
SPEAKER
OUT
AUDIO IN
MIC Volume External In Volume
DSP2
Delay Send
Reverb Send
Master
Compressor
Master
EQ
Master Volume
Audio Volume
A-2
Page 87
Information
STLport
Copyright 1994 Hewlett-Packard Company
Copyright 1996,97 Silicon Graphics Computer Systems, Inc.
Copyright 1997 Moscow Center for SPARC Technology.
Permission to use, copy, modify, distribute and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. Hewlett-Packard Company makes no representations about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.
Permission to use, copy, modify, distribute and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. Silicon Graphics makes no representations about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.
Permission to use, copy, modify, distribute and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. Moscow Center for SPARC Technology makes no representations about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.
A-3
Page 88
Function Transmitted Recognized Remarks
Basic
Channel
1 - 16
1 - 16
1 - 16
1 - 16
Default
Changed
Note
Number
0 - 127 0 - 127
0 - 127
*
1True voice
After
Touch
*4
Control
Change
*2*4
X
X
X
O
Pitch Bender
*4
OO
Key’s
Ch’s
Velocity
*4
O
9nH v = 1 - 127
O
8nH v = 0 - 127
O
9nH v = 1 - 127
O
8nH v = 0 - 127, 9nH v = 0
Note ON
Note OFF
Mode
Mode 3
X
Mode 3
X
Default
Messages
Altered
015
6, 38
7
10
11
16, 48
1764656667
71
Bank select
Modulation
Portamento Time
Data entry LSB, MSB
Vol ume
Pan
Expression
Sampled pitch form MSB, LSB*3Sampled pitch depth
*3
Hold1
Portamento Switch
Sostenuto
Soft pedal
Filter resonance
OOOOOOOOOOOOO
O
O
OXOOO
O
X
X
OOO
O
X
*3 *3
Models MZ-X500/MZ-X300 Version : 1.0
MIDI Implementation Chart
Page 89
Program
Change
OO
0 - 127Tr u e #
System Exclusive
OO
System
Common
XXX
XXX
Song Pos
Song Sel
Tune
Aux
Messages
Remarks
XXX
XOX
O
OXO
O
X
All sound off
Reset all controller
Local ON/OFF
All notes OFF
Active Sense
System Reset
System
Real Time
X
X
X
X
Clock
Commands
72
73 7476777884889193
94
98, 99
100, 101
Release time
Attack time
Filter cutoff
Vibrato rate
Vibrato depth
Vibrato delay
Portamento Control
High resolution velocity prefix
Reverb send level
Chorus send level
Delay send level
NRPN LSB, MSB
RPN LSB, MSB
Mode 1 : OMNI ON, POLY
Mode 3 : OMNI OFF, POLY
Mode 2 : OMNI ON, MONO
Mode 4 : OMNI OFF, MONO
O : Yes
X : No
OO OOOOOOOOOOO
XX XXXXX
OOOOO
O
*3
*3
*3
*3
*3
*5
*5
*3
.
*1 : Depends on tone
*2 : Any control change from 0 to 101 can be assigned to the controller and sent.
Implementation Chart (http://world.casio.com/).
*4 : For detailed information required when selecting drawbar organ tones, refer to the MIDI
*5 : Output along with certain operations.
*3 : For details, see MIDI Implementation at http://world.casio.com/
Page 90
MA1601-A
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