● Before using this Digital Keyboard for the first time, be sure
to read the separate USER’S GUIDE (Basics) to familiarize
yourself with basic operations.
drBANK button
dsREGISTRATION 1 to 8 buttons
dtSTORE button
General Guide
EN-3
Page 5
General Guide
Back
AUDIO VOLUME
controller
LINE OUT R, L/MONO jacks
MIDI OUT/THRU, IN terminals
USB port
PEDAL1 jack
AUDIO IN jack
DC 24V terminal
LINE IN R, L/MONO jacks
MIC IN jack
MIC VOLUME controllerPEDAL2, EXPRESSION jack
EN-4
Page 6
Editing a Tone (User Tones)
Use the procedures in this section to edit the tones of
each part (Upper1-2, Lower1-2), and to add effects to
suit your needs.
Editing a Tone
1.
On the MENU screen, touch “TONE”.
2.
Assign the tone you want to edit to one of
Digital Keyboard’s parts.
• For information about how to change the tone
assigned to each part, see the Digital Keyboard’s
USER’S GUIDE (Basics).
3.
Touch the “Edit” button of the part that is
assigned the tone you want to edit.
This displays the editing screen for the tone assigned to
the part.
• If “Edit” is not displayed for the part whose tone you
want to edit, touch “Select”. This will cause the
button to change to “Edit”.
9.
After inputting the tone name, touch “Enter”.
10.
Touch the destination tone number.
• If the tone number already has data assigned, there
will be an asterisk (*) next to it.
11.
Touch “Execute”.
If the selected preset number does not have any data
assigned, the message “Sure?” will appear. If it does
have data assigned, the message “Replace?” will
appear.
12.
Touch “Yes”.
This stores the data.
• To return to the screen in step 10 without saving,
touch “No”.
To rename a tone
1.
On the MENU screen, touch “TONE”.
2.
Assign the tone you want to rename to one of
Digital Keyboard’s parts.
• For information about how to change the tone
assigned to each part, see the Digital Keyboard’s
USER’S GUIDE (Basics).
4.
Touch the item whose setting you want to
change.
• To configure more advanced settings, touch
“Advanced”.
• The setting items that appear on the editing screen
depend on the tone you are editing.
• For information about editable parameters, see the
explanations in the applicable tone category table
under “Tone Editing Screen and Editable
Parameters” (page EN-6).
5.
Change parameter settings as desired.
• Use the 9 w/NO, q/YES buttons to change
setting values.
6.
After editing everything you want, touch
“Write” on the TONE EDIT MENU screen.
7.
Touch “Rename”.
8.
Touch the keys of the on-screen soft
keyboard to input the tone name.
3.
Touch the “Edit” button of the part that is
assigned the tone you want to rename.
• If “Edit” is not displayed for the part whose tone you
want to rename, touch “Select”. This will cause the
button to change to “Edit”.
4.
Touch “Rename”.
5.
Input the new name.
6.
After you are finished inputting the name,
touch “Enter”.
This displays the TONE EDIT MENU screen.
7.
Touch “Write”.
EN-5
Page 7
Editing a Tone (User Tones)
8.
Touch the destination tone number.
• If the tone number already has data assigned, there
will be an asterisk (*) next to it.
9.
Touch “Execute”.
10.
Touch “Yes”.
• To cancel the operation, touch “No”.
Tone Editing Screen and
Editable Parameters
• Shaded cells in the table on pages EN-7 through
EN-25 indicate a group made up of multiple setting
items. Touching “Enter” displays the setting items of
a group.
Deleting a Tone
1.
On the MENU screen, touch “TONE”.
2.
Assign the tone you want to delete to one of
Digital Keyboard’s parts.
• For information about how to change the tone
assigned to each part, see the Digital Keyboard’s
USER’S GUIDE (Basics).
3.
Touch the “Edit” button of the part that is
assigned the tone you want to delete.
• If “Edit” is not displayed for the part whose tone you
want to edit, touch “Select”. This will cause the
button to change to “Edit”.
Editable Melody Tone Parameters
There are three melody tone types, each of which is
described below. With this Digital Keyboard, editable
parameters are the same, regardless of tone type.
• Normal Tone: This type of tone is best for
reproducing the sounds of melody instruments with
normal scales.
• Piano Tone: This type of tone is best for realistic
reproduction of slight changes in sound due to key
touch pressure, as with a piano.
• Versatile Tone: Tone that incorporates various types
of sounds. Such a tone makes it possible to exert
precise control over various musical expressions for
a single instrument in accordance with where on the
keyboard notes are played, or how much pressure is
applied when pressing keys.
4.
Touch “Clear”.
5.
Touch the name of the tone you want to
delete.
6.
Touch “Execute”.
7.
Touch “Yes”.
• To cancel the operation, touch “No”.
EN-6
Page 8
Editing a Tone (User Tones)
IL : Initial LevelRT : Release Time
AT : Attack Time(RT1: Release Time 1)
ALDT: Attack Level(RT2: Release Time 2)
Effect settings. For more information, see “Editable Effect Parameters” (page EN-18).
Display TextDescriptionSettings
PitchPitch envelope. The editable parameters in this group affect the pitch of
Octave ShiftOctave shift. Changes the tone of notes in octave units.–2 to 0 to +2
Envelope• The figure below also applied to filter, amp, and other envelopes. With
notes.
the pitch envelope, the pitch of the sound corresponds to the vertical
(Level) axis.
• With a hex layer tone envelope, Decay Time can be divided into three
parts and Release Time can be divided into two parts and edited.
• When Decay Level 3 is reached during key release note on, an
immediate transition is made to Release Level 1 without sustain.
• The setting ranges of the parameters below are relative changes
(relative to the presets of the tone) in the case of melody tones and
drum tones. When editing a hex layer tone, they are absolute changes
that have no relation to the presets of the tone.
– Time and level of each envelope
– Rate, depth, delay, rise, modulation depth of LFO (page EN-8)
Level
AL
DL
DL1
DL2DL3
RL
RL1
IL
Initial LevelInitial level. Pitch of the sound at initial note on.–64 to 0 to +63
Attack TimeAttack time. Time it takes until the attack level is reached from the initial
level.
Release TimeRelease time. Time it takes to reach Release Level after a key is released.–64 to 0 to +63
Release LevelRelease level. Target level reached immediately after a key is released.–64 to 0 to +63
AT DT 1DT3DT2RT1RT2
DTRT
RL2
Time
–64 to 0 to +63
EN-7
Page 9
Editing a Tone (User Tones)
Sin
(sine wave)
Puls 1:3
(square wave 1:3)
Tri
(triangle wave)
Puls 2:2
(square wave 2:2)
Saw up
(sawtooth up
wave)
Puls 3:1
(square wave 3:1)
Saw down
(sawtooth down
wave)
Display TextDescriptionSettings
Stretch TuneStretch tuning. Sharpens high notes and flattens low notes to achieve
FilterFilter. This is a group of editable parameters associated with filters
CutoffCutoff frequency. Specifies the filter cutoff frequency.–64 to 0 to +63
ResonanceResonance. Specifies the resonance of the tone in the vicinity of the cutoff
Velocity SenseVelocity sense. Specifies the degree of change in the filter in accordance
Envelope• For details about the parameters below, see “Pitch Envelope”.
Envelope Depth Envelope depth. Specifies how the envelope is applied.0 to 127
Attack LevelAttack level. Target level reached immediately after note on.–64 to 0 to +63
Decay TimeDecay time. Time it takes for the sound to reach the decay level from the
Decay LevelDecay level. Level the sound is sustained as long as a key or pedal is
AmpAmp. This is a group of editable parameters associated with the amp
VolumeVolume. Specifies the amp volume.0 to 127
Velocity SenseVelocity sense. Specifies the degree of change in volume in accordance
Envelope• The vertical (Level) axis in the pitch envelope diagram corresponds to
LFOLow Frequency Oscillator. This is a group of editable LFO parameters
Pitch Wave
FilterAmpWave
characteristic piano stretch tuning. Turn off this setting to play with
normal (non-stretch) tuning.
(tones).
• With this group, the vertical (Level) axis in the pitch envelope diagram
corresponds to how the filter is applied.
frequency.
with change in keyboard playing touch.
Initial Level, Attack Time, Release Time, Release Level
attack level.
depressed.
(volume).
with change in keyboard playing touch.
the volume in the case of this group.
• For details about the parameters below, see “Pitch Envelope”.
Initial Level, Attack Time, Release Time
• For details about the setting items below, see “Filter”, above.
Attack Level, Decay Time, Decay Level
applied to pitch, filter, and amp.
Wave type. Specifies one of the following wave types to be used for LFO.
FilterAmpWave is shared by filter and amp.
Rate. LFO speed (frequency). FilterAmpRate is shared by filter and amp. –64 to 0 to +63
Depth. Specifies how LFO is applied.–64 to 0 to +63
Delay. Specifies the degree of delay in the timing for applying LFO.–64 to 0 to +63
Page 10
Editing a Tone (User Tones)
Display TextDescriptionSettings
Pitch Rise
Filter Rise
Amp Rise
Pitch Mod.Depth
Filter Mod.Depth
Amp Mod.Depth
PortamentoPortamento. This is a group of editable portamento parameters.
Portamento On/Off Portamento On/Off. Select “On” for a smooth glide from one tone to the
Portamento TimeTime. Specify the length of time for the tone change.0 to 127
PanPan. This is a group of editable parameters associated with pan (sound
Dynamic PanningDynamic panning. To reflect changes in part panning in the sound being
Pan PositionPanning position. Select “PreDSP” to apply panning before the DSP, or
Rise. Specifies the time it takes from the start of application of the LFO
until the effect reaches the level specified by Depth, above.
Modulation depth. Specifies how modulation is applied to the LFO.–64 to 0 to +63
next, or “Off” when a smooth glide is not required.
stereo position) operation.
produced, select “On” for this setting. Select “Off” if you do not want
changes reflected.
“PostDSP” to apply panning after the DSP.
–64 to 0 to +63
Off, On
Off, On
PreDSP, PostDSP
EN-9
Page 11
Editing a Tone (User Tones)
Editable Drawbar Organ Tone Parameters
These are tones of a vintage drawbar organ with nine drawbars and a rotary speaker. The Digital Keyboard’s cr
Sliders operate as drawbars with these tones.
• Drawbar organ tone can be assigned to Part 1 (Upper 1) only.
• Drawbar organ tones are not affected by operations that change the pitch of a note over time (such as pitch bend
wheel operations), and temperament settings.
• While a drawbar organ tone is selected, distinctive drawbar noise constantly sounds, regardless of whether or not
a keyboard key is pressed.
• A drawbar organ tone can be used for a single part only.
■ Drawbar Organ Tone Parameter Editing Screen
Parameters frequently used for tone editing
Advanced settings
Effect settings. For more information, see “Editable Effect Parameters” (page EN-18).
Display NameDescriptionSettings
16'16 feet (16'). Specifies the pull out amount of the 16-foot drawbar.0 to 8
5 1/3'5 and 1/3 feet (5 1/3'). Specifies the pull out amount of the 5 1/3-foot
drawbar.
8'8 feet (8'). Specifies the pull out amount of the 8-foot drawbar.0 to 8
4'4 feet (4'). Specifies the pull out amount of the 4-foot drawbar.0 to 8
2 2/3'2 and 2/3 feet (2 2/3'). Specifies the pull out amount of the 2 2/3-foot
drawbar.
2'2 feet (2'). Specifies the pull out amount of the 2-foot drawbar.0 to 8
1 3/5'1 and 3/5 feet (1 3/5'). Specifies the pull out amount of the 1 3/5-foot
drawbar.
1 1/3'1 and 1/3 feet (1 1/3'). Specifies the pull out amount of the 1 1/3-foot
drawbar.
1'1 foot (1'). Specifies the pull out amount of the 1-foot drawbar.0 to 8
Sound TypeSwitches the drawbar sound type.Sin, Synthesis, Vintage
Leakage LevelAdjusts the distinctive level drawbar noise volume.0 to 15
Percussion 2nd2nd overtone percussion. Turning on this setting applies a second
overtone percussion sound.
Percussion 3rd3rd overtone percussion. Turning on this setting applies a third overtone
percussion sound.
Percussion Decay TimePercussion decay time. Specifies the decay time of percussion sound.0 to 127
Percussion VolumeAdjusts the volume of percussion sounds.0 to 127
On ClickOn click. Turns the click sound when a key is pressed on or off.Off, On
Off ClickOff click. Turns the click sound when a key is released on or off.Off, On
0 to 8
0 to 8
0 to 8
0 to 8
Off, On
Off, On
EN-10
Page 12
Editing a Tone (User Tones)
Editable Drum Tone Parameters
■ Drum Sound Editable Parameters
For changing the parameter settings of each keyboard key. Touch the desired keyboard key and then change its
parameters. Touch the left (U) or right (I) button to scroll the keyboard on the screen. Parameters can also be
accessed from the Advanced
Inst: Inst 3 Inst Select
Cutoff: Inst 3 Filter 3 Cutoff
Resonance: Inst 3 Filter 3 Resonance
Volume: Inst 3 Amp 3 Volume
Coarse: Inst 3 Pitch 3 Coarse Tune
Advanced settings
Effect settings. For more information, see “Editable Effect Parameters” (page EN-18).
Display TextDescriptionSettings
InstInstrument edit. This is a group of editable instruments assigned to each
Inst SelectInstrument number select. Specifies the number of the drum tone
Note Off ModeNote off mode. Turning on this setting causes note off to be performed
Assign GroupAssign group. Specifies as a value from 1 to 15 which group the currently
PitchPitch envelope.
Coarse TuneCoarse tune. Changes the pitch of notes by semitone units.–24 to 0 to +24
Fine TuneFine tune. Fine tunes the pitch of the sound. Lowers the value up to
FilterFilter.
keyboard key.
• Touch an on-screen keyboard key to specify the key to be edited.
assigned to each key.
when a key is released.
selected key should be placed into. Only one keyboard in a group is
sounded at any time (non-polyphonic).
• For details and information about the setting items below, see the
melody tone “Pitch Envelope (Pitch)” (page EN-7).
Initial Level, Attack Time
–256 or raises the value up to +255 in semitone steps.
• For details and information about the setting items below, see the
melody tone “Filter” (page EN-8).
Cutoff, Resonance, Envelope Depth, Attack Level, Decay Time,
Decay Level
• For details about the setting items below, see the melody tone “Pitch
Envelope” (page EN-7).
Initial Level, Attack Time
screen as shown below.
C-1 - G9
See the “Instrument List”
in the separate Appendix.
Off, On
Off, 1 to 15
–256 to 0 to +255
EN-11
Page 13
Editing a Tone (User Tones)
Display TextDescriptionSettings
AmpAmp.
PanPan. Controls whether the sound of the part can be heard from the left
EffectEffect. This is a group of editable effect function parameters.
Reverb SendReverb send. Specifies how reverb (page EN-81) is applied to a tone.0 to 127
Chorus SendChorus send. Specifies how chorus (page EN-81) is applied to a tone.0 to 127
Delay SendDelay send. Specifies how delay (page EN-82) is applied to a tone.0 to 127
DSP On/OffDSP on/off. Specifies whether or not DSP should be applied to tones.Off, On
PanPan. This is a group of editable parameters associated with pan (sound
• For details and information about the setting items below, see the
melody tone “Amp” (page EN-8).
Volume
• For details about the setting items below, see the melody tone “Pitch
Envelope” (page EN-7).
Initial Level, Attack Time
• For details about the setting items below, see the melody tone “Filter”
(page EN-8).
Attack Level, Decay Time, Decay Level
–64 to +63
side or right side.
stereo position) operation.
• For details about the setting items below, see the melody tone “Pan”
(page EN-9).
Dynamic Panning, Pan Position
EN-12
Page 14
Editing a Tone (User Tones)
Editable Hex Layer Tone Parameters (MZ-X500 only)
Up to six tones are layered for ensemble sounds with plenty of depth. Each of the layered sounds can be edited
individually.
■ Hex Layer Tone Editable Parameters
Adjusts the volume of each layer. The volume setting can also be accessed from the Advanced screen as
shown below.
Volume: Layer 3 Amp 3 Volume
Changes parameters for each layer. Touch the desired layer and then change its parameters. Parameters can also
Effect settings. For more information, see “Editable Effect Parameters” (page EN-18).
Display NameDescriptionSettings
ModeMode. Specifies the hex layer mode.Normal, Mono,
VolumeVolume. Overall hex layer volume.0 to 127
Keyoff Velocity ModeKey off velocity mode. Select “KeyOff” to use the key off velocity as the
LegatoLegato. When “On”, notes can be played in a smooth flowing manner in
LayerLayer. This is a group of editable parameters for each layer. Touch the
Layer On/OffLayer on/off. Selecting off disables layer.Off, On
Wave NumberWave number. Selects a wave type.See “Wave List” in the
Key Range LowKey Range Low. Specifies the lower limit of the enabled keyboard range.
Key Range HighKey Range High. Specifies the upper limit of the enabled keyboard range.
key off velocity, or “KeyOn” to select the key on velocity. Select “Both” to
reflect both (key on and key off) velocities.
the Mono Mode. (No envelope triggering)
layer you want to edit and then modify setting items as required.
• When “ALL” (all layers) is selected as the layer number, an x-mark
may be displayed on the left side of the display showing the part being
edited. This indicates that all of the layers do not have the same setting
for the currently selected parameter.
Nothing sounds when any keyboard key below this range is pressed.
• Touch a setting and then use the keyboard keys to change it.
Nothing sounds when any keyboard key above this range is pressed.
• Touch a setting and then use the keyboard keys to change it.
screen as shown below.
Bass Synth
KeyOff, KeyOn, Both
Off, On
separate Appendix.
C-1 - G9
C-1 - G9
EN-13
Page 15
Editing a Tone (User Tones)
Display NameDescriptionSettings
Velocity Range LowVelocity range low. Specifies the minimum value of the effective velocity.
No sound is produced when playing at a velocity less than this setting.
Velocity Range HighVelocity range high. Specifies the maximum value of the effective
velocity. No sound is produced when playing at a velocity greater than
this setting.
Start TriggerStart trigger. Specifies whether a note is sounded when a keyboard key is
pressed (KeyOn) or when a keyboard key is released (KeyOff).
PitchPitch envelope.
• For details about the setting items below, see the melody tone “Pitch
Envelope” (page EN-7).
Octave Shift
• For details about the setting items below, see drum tone “Pitch
Envelope” (page EN-11).
Coarse Tune, Fine Tune
Envelope• For details about the setting items below, see the melody tone “Pitch
Envelope” (page EN-7). You can input “Initial Level”, “Attack Level”,
and “Release Level” values in the range of –256 to 0 to +255. You can
input “Attack Time”, “Decay Time”, and “Release Time” values in the
range of 0 to 127.
Initial Level, Attack Time, Release Time, Release Level
• For details about the setting items below, see the melody tone “Filter”
(page EN-8). You can input “Attack Level” and “Decay Level” values
in the range of –256 to 0 to +255. You can input a “Decay Time” in the
range of 0 to 127.
Attack Level, Decay Time, Decay Level
Key FollowKey follow. Adjusts the amount of pitch change between neighboring
keyboard keys. A higher value represents greater change.
Key Follow BaseKey follow base. Keyboard key that is the center of key follow.C-1 - G9
Split ShiftSplit shift. Counting from the keyboard key that is pressed, the waveform
that sounds is the one assigned to the keyboard key that is the specified
split shift amount above or below the pressed key. The pitch used is the
one that corresponds to the pressed keyboard key.
LFO Layer DepthLFO layer depth. Adjusts how LFO is applied to each layer.0 to 127
FilterFilter.
• For details and information about the setting items below, see the
melody tone “Filter” (page EN-8). You can input a value in the range
from 0 to 127.
Cutoff, Resonance
Filter TypeFilter type. Specifies the range cut by the filter.
LPF1: 6dB/oct filter for low-frequency band components. No resonance
effect. Suitable for acoustic instruments.
LPF2: 12dB/oct filter for low-frequency band components. No
resonance effect. Suitable for acoustic instruments.
LPF3: 12dB/oct filter for low-frequency band components. With
resonance effect. Suitable for synthesized tones.
BPF: 6dB/oct filter for band components in the vicinity of the cutoff
frequency. With resonance effect.
HPF: 12dB/oct filter for high-frequency band components. With
resonance effect.
Velocity SenseVelocity sense. Specifies the degree of change in the filter in accordance
with keyboard press velocity.
0 to 127
0 to 127
KeyOn, KeyOff
–128 to 0 to +127
–12 to 0 to +12
Refer to the cell to the
left.
–64 to 0 to +63
EN-14
Page 16
Editing a Tone (User Tones)
Display NameDescriptionSettings
Envelope• For details about the setting items below, see the melody tone “Filter”
Decay 1 TimeDecay 1 time. Time it takes for the sound to reach the Decay 1 level from
Decay 1 LevelDecay 1 level. Target level for change from the attack level up to the
Decay 2 TimeDecay 2 time. Time it takes for the sound to reach the Decay 2 level from
Decay 2 LevelDecay 2 level. Second target level for change from Decay 1 level up to the
Decay 3 TimeDecay 3 time. Time it takes for the sound to reach the Decay 3 level from
Decay 3 LevelDecay 3 level. Third target level for change from Decay 2 level up to the
Release 1 Time Release 1 time. Time it takes to reach Release Level 1 after a key is
Release 1 Level Release 1 level. Target level reached immediately after a key is released.0 to 127
Release 2 Time Release 2 time. Time it takes to reach Release Level 2 from Release
Release 2 Level Release 2 level. Second target level reached after a key is released.0 to 127
Low Key FollowLow key follow. Adjusts the amount of filter change between
Low KeyLow key. Applies the low key follow effect to the keys on the low range
High Key FollowHigh key follow. Adjusts the amount of filter change between
High KeyHigh key. Applies the high key follow effect to the keys on the high range
LFO Layer DepthLFO layer depth. Adjusts how LFO is applied to each layer.0 to 127
(page EN-8). You can input a value in the range from 0 to 127.
Attack Level, Envelope Depth
• For details about the setting items below, see the melody tone “Pitch
Envelope” (page EN-7). You can input a value in the range from 0 to
127.
Initial Level, Attack Time
the attack level.
Decay 1 level.
the Decay 1 level.
Decay 2 level.
the Decay 2 level.
Decay 3 level.
released.
Level 1.
neighboring keyboard keys. A greater value represents greater change. A
positive (+) value specifies a lower cut off frequency for the low-range
keyboard.
(left) side of the key specified by this setting.
neighboring keyboard keys. A greater value represents greater change. A
positive (+) value specifies a higher cut off frequency for the high-range
keyboard.
(right) side of the key specified by this setting.
0 to 127
0 to 127
0 to 127
0 to 127
0 to 127
0 to 127
0 to 127
0 to 127
–128 to 0 to +127
C-1 - G9
(Low Key High Key)
–128 to 0 to +127
C-1 - G9
(Low Key High Key)
EN-15
Page 17
Editing a Tone (User Tones)
Detune = 31
+50cent
−
50cent
Detune = 0
Layer2 Layer3Layer1
Layer6Layer5Layer4
Display NameDescriptionSettings
AmpAmp. For details, see the melody tone “Amp” (page EN-8).
• For details about the setting items below, see the melody tone “Amp”
(page EN-8).
Volume, Velocity Sense
• For details about the setting items below, see the drum sound “Amp”
(page EN-12).
Pan
Envelope• For details about the setting items below, see the melody tone “Pitch
Envelope” (page EN-8). You can input a value in the range from 0 to
127.
Initial Level, Attack Time
• For details about the setting items below, see the melody tone “Filter”
(page EN-8). You can input a value in the range from 0 to 127.
Attack Level
• For details about the setting items below, see the hex layer “Filter”
(page EN-14).
Decay 1 Time, Decay 1 Level, Decay 2 Time, Decay 2 Level,
Decay 3 Time, Decay 3 Level, Release 1 Time, Release 1 Level,
Release 2 Time
Low Key FollowLow key follow. Adjusts the amount of volume change between
–128 to 0 to +127
neighboring keyboard keys. A greater value represents greater change. A
positive (+) value specifies a lower volume for the low-range keyboard.
Low KeyLow key. Applies the low key follow effect to the keys on the low range
(left) side of the key specified by this setting.
High Key FollowHigh key follow. Adjusts the amount of volume change between
C-1 - G9
(Low Key High Key)
–128 to 0 to +127
neighboring keyboard keys. A greater value represents greater change. A
positive (+) value specifies a greater volume for the high-range keyboard.
High KeyHigh key. Applies the high key follow effect to the keys on the high range
(right) side of the key specified by this setting.
C-1 - G9
(Low Key High Key)
LFO Layer DepthLFO layer depth. Adjusts how LFO is applied to each layer.0 to 127
PitchPitch. The editable parameters in this group affect the pitch of notes.
DetuneDetune. Causes the tuning of Layers 1 through 6 to be slightly different
0 to 31
from each other. A larger setting value increases the amount of detuning.
The maximum value (31) results in a difference of 100 cents (semitones)
between Layer 1 and Layer 6.
Pitch lock. When this setting is turned on for Layers 1 and 2, the Layer 2
pitch is changed to the same pitch as Layer 1 so both pitches are the same.
The same is true for Layers 3 and 4, and Layers 5 and 6.
Stretch TuneFor details, see the melody tone “Stretch Tune” (page EN-8).
EN-16
Off, On
Page 18
Editing a Tone (User Tones)
Display NameDescriptionSettings
LFOLow Frequency Oscillator. This is a group of editable LFO parameters
PortamentoPortamento. This is a group of editable portamento parameters.
ChromaticChromatic. When “On”, passage from one tone to another is in half-tone
PanPan. This is a group of editable parameters associated with pan (sound
applied to the pitch of a layered tone. For details, see the melody tone
“LFO” (page EN-8).
• For details about the setting items below, see the melody tone “LFO”
(page EN-8). You can input a value in the range from 0 to 127.
Pitch Rate, Pitch Delay, Pitch Rise, Pitch Mod.Depth, Filter Amp Rate,
Filter Delay, Filter Rise, Filter Mod.Depth, Amp Delay, Amp Rise,
Amp Mod.Depth
• For details about the setting items below, see the melody tone “LFO”
(page EN-8). The setting range of each “Depth” is –128 to 0 to +127.
Pitch Wave, FilterAmpWave, Pitch Depth, Filter Depth, Amp Depth
• For details about the setting items below, see the melody tone
“Portamento” (page EN-9).
Portamento On/Off, Portamento Time
Off, On
steps when using Portamento.
stereo position) operation. For details, see the melody tone “Pan” (page
EN-9).
• For details about the setting items below, see the melody tone “Pan”
(page EN-9).
Dynamic Panning, Pan Position
EN-17
Page 19
Editing a Tone (User Tones)
Touch Controller
Editable Effect Parameters
These parameters configure effect settings of each tone.
■ Effect Editing Screen
Touching “Effect” on a tone editing screen (pages EN-6, 10, 11, and 13) displays a screen for advanced effect
settings.
Display NameDescriptionSettings
AlgorithmFor selecting the DSP type and configuring parameter settings.
Parameters whose settings can be configured depend on the selected DSP
type.
X Param, Y ParamShow parameters assigned to the X-axis and Y-axis. For information about
parameters that can be assigned, see “Editable DSP Parameters” below.
X: Parameter assigned to the X-axis
Y: Parameter assigned to the Y-axis
Touch controllerThe “X Param” and “Y Param” settings can be changed simultaneously by
touching the screen.
Reverb SendSpecifies how reverb is applied to a tone.0 to 127
Chorus SendSpecifies how chorus is applied to a tone.0 to 127
Delay SendSpecifies how delay is applied to a tone.0 to 127
See “Editable DSP
Parameters” below.
–
EN-18
Page 20
Editing a Tone (User Tones)
■ Editable DSP Parameters
DSP type/ParameterDescriptionSettings
ThroughSelect this option if you do not want to apply a DSP effect. There
EqualizerThis is a three-band equalizer.
EQ1 FrequencyAdjusts the center frequency of Equalizer 1.100, 125, 160, 200, 250, 315,
EQ1 GainAdjusts the gain of Equalizer 1.
EQ2 Frequency (X)Adjusts the center frequency of Equalizer 2.100, 125, 160, 200, 250, 315,
EQ2 Gain (Y)Adjusts the gain of Equalizer 2.
EQ3 FrequencyAdjusts the center frequency of Equalizer 3.100, 125, 160, 200, 250, 315,
EQ3 GainAdjusts the gain of Equalizer 3.
Input LevelAdjusts the input level.0 to 127
Wet LevelAdjusts the level of the effect sound.0 to 127
Dry LevelAdjusts the level of the direct sound.0 to 127
CompressorCompresses the input signal, which can have the effect of
AttackAdjusts the attack amount of the input signal. A smaller value
ReleaseAdjusts the time from the point the input signal drops below a
Depth (X)Adjusts compression of the audio signal.0 to 127
Wet Level (Y)Adjusts the level of the effect sound.
Dry LevelAdjusts the level of the direct sound.0 to 127
are no parameters that can be set while this option is selected.
400, 500, 630, 800, 1.0k,
1.3k, 1.6k, 2.0k, 2.5k, 3.2k,
4.0k, 5.0k, 6.3k, 8.0k [Hz]
–12 to 0 to +12
The Gain value is not a dB value.
400, 500, 630, 800, 1.0k,
1.3k, 1.6k, 2.0k, 2.5k, 3.2k,
4.0k, 5.0k, 6.3k, 8.0k [Hz]
–12 to 0 to +12
The Gain value is not a dB value.
400, 500, 630, 800, 1.0k,
1.3k, 1.6k, 2.0k, 2.5k, 3.2k,
4.0k, 5.0k, 6.3k, 8.0k [Hz]
–12 to 0 to +12
The Gain value is not a dB value.
suppressing level variation and can make it possible to sustain
dampened sounds longer.
0 to 127
causes prompt compressor operation, which suppresses the
attack of the input signal. A larger values delays compressor
operation, which causes the attack of the input signal to be output
as-is.
0 to 127
certain level until the compression operation is stopped.
When an attack feeling is desired (no compression at the onset of
sound), set this parameter to as low a value as possible. To have
compression applied at all times, set a high value.
0 to 127
Output volume changes in accordance with the Depth setting
and the characteristics of the input tone.
EN-19
Page 21
Editing a Tone (User Tones)
DSP type/ParameterDescriptionSettings
LimiterLimits the input signal level so it does not rise above a preset
Limit (X)Adjusts the volume level of the limit at which limiting is applied. 0 to 127
AttackAdjusts the attack amount of the input signal.0 to 127
ReleaseAdjusts the time from the point the input signal drops below a
Wet Level (Y)Adjusts the level of the effect sound. Output volume changes in
Dry LevelAdjusts the level of the direct sound.0 to 127
EnhancerEnhances the profiles of the low range and high range of the
Low FrequencyAdjusts the low range enhancer frequency.0 to 127
Low GainAdjusts the low range enhancer gain.0 to 127
High Frequency (X)Adjusts the high range enhancer frequency.0 to 127
High Gain (Y)Adjusts the high range enhancer gain.0 to 127
Input LevelAdjusts the input level.0 to 127
Wet LevelAdjusts the level of the effect sound.0 to 127
Dry LevelAdjusts the level of the direct sound.0 to 127
Early ReflectionAn effector that extracts early reflections from reverb.
Wet Level (Y)Adjusts the level of the effect sound.0 to 127
Feedback (X)Adjusts the repeat of the reflected sound.0 to 127
ToneAdjusts the tone of the reflected sound.0 to 127
Input LevelAdjusts the input level.0 to 127
Dry LevelAdjusts the level of the direct sound.0 to 127
PhaserProduces a distinctive pulsating, broad sound by using an LFO to
ResonanceAdjusts the strength of feedback0 to 127
ManualAdjusts the reference phaser shift amount.–64 to 0 to +63
LFO Rate (X)Adjusts the LFO rate.0 to 127
LFO Depth (Y)Adjusts the LFO depth.0 to 127
LFO WaveformSelects the LFO waveform.Sin, Tri, Random
Input LevelAdjusts the input level.0 to 127
Wet LevelAdjusts the level of the effect sound.0 to 127
Dry LevelAdjusts the level of the direct sound.0 to 127
level.
0 to 127
certain level until the limit operation is stopped.
0 to 127
accordance with the Limit setting and the characteristics of the
input tone. Use this parameter to correct for such changes.
input signal.
Applies acoustic presence to notes.
change the phase of the input signal and then mixes it with the
original input signal.
EN-20
Page 22
Editing a Tone (User Tones)
DSP type/ParameterDescriptionSettings
ChorusGives notes depth and breadth.
LFO Rate (X)Adjusts the LFO rate.0 to 127
LFO Depth (Y)Adjusts the LFO depth.0 to 127
LFO WaveformSelects the LFO waveform.Sin, Tri
FeedbackAdjusts the strength of feedback.–64 to 0 to +63
Wet LevelAdjusts the level of the effect sound.0 to 127
PolarityInverts the LFO of one channel.–, +
Input LevelAdjusts the input level.0 to 127
Dry LevelAdjusts the level of the direct sound.0 to 127
FlangerApplies wildly pulsating and metallic reverberation to notes.
LFO Rate (X)Adjusts the LFO rate.0 to 127
LFO Depth (Y)Adjusts the LFO depth.0 to 127
LFO WaveformSelects the LFO waveform.Sin, Tri, Random
FeedbackAdjusts the strength of feedback–64 to 0 to +63
Wet LevelAdjusts the level of the effect sound.0 to 127
Input LevelAdjusts the input level.0 to 127
Dry LevelAdjusts the level of the direct sound.0 to 127
TremoloShifts the volume of the input signal using an LFO.
LFO Rate (X)Adjusts the LFO rate.0 to 127
LFO Depth (Y)Adjusts the LFO depth.0 to 127
LFO WaveformSelects the LFO waveform.Sin, Tri, Tra
Wet LevelAdjusts the level of the effect sound.0 to 127
Dry LevelAdjusts the level of the direct sound.0 to 127
Auto PanShifts the continual left-right panning of the input signal using an
LFO Rate (X)Adjusts the LFO rate.0 to 127
LFO Depth (Y)Adjusts the LFO depth.0 to 127
LFO WaveformSelects the LFO waveform.Sin, Tri, Tra
ManualAdjusts the pan (stereo position). –64 is full left, 0 is center, and
Wet LevelAdjusts the level of the effect sound.0 to 127
Dry LevelAdjusts the level of the direct sound.0 to 127
Selects the LFO waveform.
LFO.
–64 to 0 to +63
+63 is full right.
EN-21
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Editing a Tone (User Tones)
DSP type/ParameterDescriptionSettings
RotaryThis effect is a rotary speaker simulator.
Speed (X)Switches the speed mode between fast and slow.Slow, Fast
BrakeStops speaker rotation.Rotate, Stop
Fall AccelAdjusts acceleration when the speed mode is switched from fast
to slow.
Rise AccelAdjusts acceleration when the speed mode is switched from slow
to fast.
Slow RateAdjusts the speaker rotation speed in the slow speed mode.0 to 127
Fast Rate (Y)Adjusts the speaker rotation speed in the fast speed mode.0 to 127
Vibrato/ChorusSelects the vibrato (V) and the chorus (C) type.Off, V1, C1, V2, C2, V3, C3
Wet LevelAdjusts the level of the effect sound.0 to 127
Dry LevelAdjusts the level of the direct sound.0 to 127
Drive RotaryThis is a rotary speaker simulator that makes overdrive possible.
Overdrive Gain (Y)Adjusts overdrive gain.0 to 127
Overdrive LevelAdjusts the overdrive output level.0 to 127
Speed (X)Switches the speed mode between fast and slow.Slow, Fast
BrakeStops speaker rotation.Rotate, Stop
Fall AccelAdjusts acceleration when the speed mode is switched from fast
to slow.
Rise AccelAdjusts acceleration when the speed mode is switched from slow
to fast.
Slow RateAdjusts the speaker rotation speed in the slow speed mode.0 to 127
Fast RateAdjusts the speaker rotation speed in the fast speed mode.0 to 127
Vibrato/ChorusSelects the vibrato (V) and chorus (C) type.Off, V1, C1, V2, C2, V3, C3
Wet LevelAdjusts the level of the effect sound.0 to 127
Dry LevelAdjusts the level of the direct sound.0 to 127
LFO WahThis is a “wah” effect that can automatically affect the frequency
using an LFO.
Input LevelAdjusts the input level. The input signal can become distorted
when the level of the sound being input, the number of chords, or
the Resonance value is large. Adjust this parameter to eliminate
such distortion.
ResonanceAdjusts the strength of feedback.0 to 127
ManualAdjusts the wah filter reference frequency.0 to 127
LFO Rate (X)Adjusts the LFO rate.0 to 127
LFO Depth (Y)Adjusts the LFO depth.0 to 127
LFO WaveformSelects the LFO waveform.Sin, Tri, Random
Wet LevelAdjusts the level of the effect sound.0 to 127
Dry LevelAdjusts the level of the direct sound.0 to 127
0 to 127
0 to 127
0 to 127
0 to 127
0 to 127
EN-22
Page 24
Editing a Tone (User Tones)
DSP type/ParameterDescriptionSettings
Auto WahThis is a “wah” effect that can automatically shift the frequency
Input LevelAdjusts the input level. The input signal can become distorted
ResonanceAdjusts the strength of feedback.0 to 127
Manual (X)Adjusts the wah filter reference frequency.0 to 127
Depth (Y)Adjusts the depth of the wah in accordance with the level of the
Wet LevelAdjusts the level of the effect sound.0 to 127
Dry LevelAdjusts the level of the direct sound.0 to 127
DistortionDistortion + Wah + Amp Simulator
Dist Gain (Y)Adjusts the distortion input signal gain.0 to 127
Dist LevelAdjusts the distortion output level.0 to 127
Dist LowAdjusts the distortion low-range gain.0 to 127
Dist HighAdjusts the distortion high-range gain.0 to 127
Wah TypeSpecifies the wah type.LPF, C-Wah, V-Wah,
Wah DepthAdjusts the depth of the wah in accordance with the level of the
Wah Manual (X)Adjusts the wah filter reference frequency.0 to 127
RoutingSpecifies the distortion and wah connection.Dist, Wah, Wah-Dist,
AmpSpecifies the amp simulation type.Bypass, PR Combo,
Wet LevelAdjusts the level of the effect sound.0 to 127
Dry LevelAdjusts the level of the direct sound.0 to 127
in accordance with the level of the input signal.
0 to 127
when the level of the sound being input, the number of chords, or
the Resonance value is large. Adjust this parameter to eliminate
such distortion.
–64 to 0 to +63
input signal.
Setting a positive value causes the wah filter to open in direct
proportion with the size of the input signal, producing a bright
sound. Setting a negative value causes the wah filter to close in
direct proportion with the size of the input signal, producing a
dark sound.
Fat Wah, Light Wah,
Heavy Wah
–64 to 0 to +63
input signal.
Dist-Wah
RV Combo, JC Combo,
TW Combo, DX Combo,
AC Combo, MT Combo,
BG Combo, MS Stack,
TR Stack, SL Stack,
RF Stack, EV Stack,
Bass Combo1,
Bass Combo2, Bass Stack
EN-23
Page 25
Editing a Tone (User Tones)
DSP type/ParameterDescriptionSettings
Pitch ShifterThis effect transforms the pitch of the input signal.
Pitch (X)Adjusts the pitch shift amount in quarter tone steps.–24 to 0 to +24
High DampAdjusts the high-range damp. A smaller number increases
damping.
FeedbackAdjusts the feedback amount.0 to 127
Input LevelAdjusts the input level.0 to 127
Wet Level (Y)Adjusts the level of the effect sound.0 to 127
Dry LevelAdjusts the level of the direct sound.0 to 127
FineAdjusts the pitch shift amount. –50 is a quarter note decrease,
while +50 is a quarter note increase.
Multi ChorusThis is a chorus effect with six different LFO phases.
LFO Rate (X)Adjusts the LFO rate.0 to 127
LFO Depth (Y)Adjusts the LFO depth.0 to 127
Wet LevelAdjusts the level of the effect sound.0 to 127
Dry LevelAdjusts the level of the direct sound.0 to 127
Ring ModulatorMultiplies the input signal with an internal oscillator signal to
create a metallic sound.
OSC frequency (X)Sets the reference frequency of the internal oscillator.0 to 127
LFO RateAdjusts the LFO rate.0 to 127
LFO Depth (Y)Adjusts the LFO depth.0 to 127
ToneAdjusts the timbre of the ring modulator input sound.0 to 127
Wet LevelAdjusts the level of the effect sound.0 to 127
Dry LevelAdjusts the level of the direct sound.0 to 127
DelayDelays the input signal and feeds it back to create a repeating
effect.
Delay Time (X)Adjusts the total delay time.0 to 127
Delay Ratio LAdjusts the ratio of the left channel relative to the total delay
time.
Delay Ratio RAdjusts the ratio of the right channel relative to the total delay
time.
Delay Level LAdjusts the level of the left channel.0 to 127
Delay Level RAdjusts the level of the right channel.0 to 127
Feedback TypeSelects the feedback type.
Stereo: Stereo feedback
Cross: Cross feedback
Feedback (Y)Adjusts the feedback amount.0 to 127
High DampAdjusts the high-range damp. A smaller number increases
damping.
Delay Tempo SyncSpecifies how the actual total delay time is synced with tempo.
• Off: Uses Delay Time value.
• 1/4 to 3/4: Uses value in accordance with number of beats.
Input LevelAdjusts the input level.0 to 127
Dry LevelAdjusts the level of the direct sound.0 to 127
Wet LevelAdjusts the level of the effect sound.0 to 127
0 to 127
–50 to 0 to +50
0 to 127
0 to 127
Stereo, Cross
0 to 127
Off, 1/4, 1/3, 3/8, 1/2, 2/3,
3/4
EN-24
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Editing a Tone (User Tones)
DSP type/ParameterDescriptionSettings
Piano EffectThis effect is suited to acoustic piano play.
Lid Type (Y)Adjusts how sound resonates in accordance with the opening
state of a piano lid.
Reflection Level (X)Adjusts the level of the initial reflection.0 to 127
Input LevelAdjusts the input level.0 to 127
Wet LevelAdjusts the level of the effect sound.0 to 127
Dry LevelAdjusts the level of the direct sound.0 to 127
Closed, Semi Opened,
Full Opened
EN-25
Page 27
Using the Pattern Sequencer
Rhythms
Intro 1, 2Variation 1 to 4
DrumsDrums
PercussionPercussion
BassBass
Chord 1 to Chord 5Chord 1 to Chord 5
Fill in 1 to 4Ending 1, 2
DrumsDrums
PercussionPercussion
BassBass
Chord 1 to Chord 5Chord 1 to Chord 5
You can use the pattern sequencer to create
accompaniment patterns that sound while using the
Digital Keyboard’s Auto Accompaniment function and
store them as user rhythms.
Rhythms, Accompaniment Patterns, and
Instrument Parts
Each of the Digital Keyboard’s rhythms provides 12
different accompaniment patterns named INTRO 1 and
2, VARIATION 1 through 4, FILL-IN 1 through 4, and
ENDING 1 and 2. Each accompaniment pattern can be
made up of eight instrument parts (drums, percussion,
bass, and chord 1 through chord 5).
The overall configuration of a single rhythm is as
shown below.
Instrument Part Editing and User Areas
As a general rule, pattern sequencer editing operations
are performed on an instrument part basis. The pattern
sequencer maintains special memory areas called “user
areas” for each instrument part for the purpose of
rhythm editing. These areas are used when recording
keyboard play. Note, however, that the user area is not
used when using an existing rhythm while retaining
part of its existing data (Fixed Data).
You can check the status of a selected instrument part
on the PATTERN RECORDER screen.
1.
On the MENU screen, touch “RHYTHM”.
2.
Select the rhythm to be edited.
3.
On the RHYTHM screen, touch “Edit”.
4.
Touch “Pattern Sequencer”.
5.
Touch “Recorder”.
Recordable Data
The data listed below can be recorded to each
accompaniment part.
• Keyboard play (note data)
• er PITCH BEND wheel operations (pitch bend
data)
• es MODULATION wheel operations (modulation
data)
EN-26
Display NameIt means this:
Fixed
(Fixed Data)
Recorded
(Recorded Data)
Empty
(No data)
Instrument part data recalled from a
preset rhythm or user rhythm. The only
settings that can be edited for an
instrument part with this status are
mixer settings. Real-time recording of
keyboard notes and event editing are
not allowed.
Instrument part is being edited using a
user area, and recorded data is
contained in the user area. Mixer
settings, real-time recording of
keyboard notes, and event editing are
allowed for an instrument part with this
status.
This instrument part is being edited
using a user area, but there is no
recorded data in the user area (user area
empty). Mixer settings, real-time
recording of keyboard notes, and event
editing are allowed for an instrument
part with this status.
Page 28
Using the Pattern Sequencer
User Rhythm Storage
You can store up to 100 user rhythms in Digital
Keyboard memory. To recall a stored user rhythm,
press one of the rhythm selector buttons in the
4 RHYTHM area to display the RHYTHM SELECT
screen. Next, touch “User” to display a screen for
recalling a user rhythm.
Creating and Editing a User
Rhythm
You also can use the pattern sequencer to partially edit
an existing rhythm (by, for example, editing only one
of the parts of an accompaniment pattern) or simply
modify its mixer settings if you want. You can also
record each part of all of the accompaniment patterns
from scratch to create a completely original new
rhythm.
1.
On the MENU screen, touch “RHYTHM”.
2.
Touch the rhythm name.
3.
Touch the rhythm you want to edit.
4.
Touch bo EXIT.
This returns to the RHYTHM screen.
5.
Touch “Edit”.
6.
Touch “Pattern Sequencer”.
This displays the PATTERN SEQUENCER screen.
7.
Create or edit the rhythm as desired.
• For information about editable parameters and how
to perform edits, see the section of this manual from
page EN-27 (To record a rhythm to each part) to page
EN-33 (To import MIDI data into Digital Keyboard
memory from a USB flash drive).
To record a rhythm to each part
1.
On the PATTERN SEQUENCER screen,
touch “Recorder”.
This displays the PATTERN RECORDER screen.
2.
Touch “Element” or “Part”.
3.
Select the element (on the ELEMENT screen)
or the part (on the PART screen) you want to
record.
• Whether recording can be performed, and the type of
recording that is possible depends on the status of the
parts (Track Status) of the selected element.
Track Status Recordable Description
FixedDisabledRecording is not possible. To
RecordedEnabledOverdubbing of recorded
EmptyEnabledPart is empty. New recording
• “Recordable” does not become “Enabled” if an intro
or ending part is “Fixed”. To edit an intro or ending,
delete all of the part data.
• Elements can also be selected by pressing the buttons
below. To select a Fill-In (1 through 4), press one of
the ct VARIATION/FILL-IN buttons (1 through 4)
twice.
record to this part, perform
the steps below to delete its
data.
1. Touch “Track Clear”.
2. Touch “Yes”.
This deletes the part data and
changes its “Track Status” to
“Empty”, which means that it
can be recorded to.
data is possible.
is possible.
EN-27
Page 29
Using the Pattern Sequencer
4.
Configure the settings below as required.
ItemDescriptionSetting
Tone name Changes the tone.
Mixer Edit Adjusts the balance
SoloPlays back the currently
OctaveChanges the pitch of the
TempoChanges the tempo.20 to 255
5.
Display:
Item name
Chord:
Playback chord
Quantize:
Quantize
Precount:
Pre-count
Metronome:
Metronome
Tones that can be selected
depend on the part type.
between instruments.
selected part only.
keyboard in octave units
during recording.
Touch “0”.
• This enters record standby, indicated by “” flashing
on the screen.
• The settings below can be configured during record
standby.
DescriptionSetting
Starting recording of an
accompaniment pattern starts
repeat playback of all the parts
of the pattern, except for the part
being recorded. During such
repeat playback, you can use this
setting to specify the chord type
to be used for playback by bass
and chord parts. Available
settings are “C” (C major), “C7”
(C 7th), and “Cm” (C minor).
Selecting “Off” turns off bass
and chord part notes.
Specify either recording of notes
in the timing they are played on
the keyboard (Off) or automatic
alignment of notes with a base
note (setting other than Off).
Specifies whether a pre-count
should sound before recording
starts after “” is touched in
record standby. Selecting “1”
sounds a one-measure precount, while “2” sounds a twomeasure pre-count. Selecting
“Off” turns off the pre-count, so
recording starts as soon as “”
is touched.
Specifies whether the
metronome should sound (On)
or not sound (Off) during
recording.
See the separate
Appendix.
See “To adjust
the balance
between parts”
(page EN-33).
Off, On
–3 to +3
Off, C,
C7, Cm
2,
Off,
6, ,
7,
Off, 1, 2
Off, On
6.
Touch “” to start recording.
This causes the on-screen “” to change to “Y”.
• Only the operations below can be perform while
recording is in progress.
Metronome on/off
Tempo change
Solo on/off
Octave change
7.
After you are finished recording, touch “Y”.
8.
Repeat steps 2 through 7 as required to
record other parts and/or the parts of other
elements.
9.
Touch bo EXIT to return to the RHYTHM
EDIT MENU screen.
10.
Save the edited rhythm using the procedure
under “Saving a User Rhythm” (page EN-34).
EN-28
Page 30
Using the Pattern Sequencer
To edit an element
1.
On the PATTERN SEQUENCER screen, touch “Element Edit”.
This displays the ELEMENT EDIT screen.
2.
Configure parameter settings as required.
• Touch a display item and then select from the list that appears. Use the 9 w/NO, q/YES buttons to change setting
values.
ItemDescriptionSetting
ElementSelects an element for editing.Intro 1, Intro 2,
Element CopyCopies an element of another rhythm.
Touch “Enter” to display the ELEMENT COPY screen.
In the “Source” column, specify the element of the rhythm you want to copy. In the
“Destination” column, specify the destination element of the copy operation. After
configuring copy source and copy destination settings, touch “Execute”.
• The source element and destination element must be the same type.
MeasureSpecifies the number of measures.
• If you are editing a Digital Keyboard built-in rhythm, you will not be able to
change the number of measures. To change the number of measures, first use
“Element Clear” to delete the current element data.
BeatSpecifies the beat setting.
• If you are editing a Digital Keyboard built-in rhythm, you will not be able to
change the beat setting. To change the beat setting, first use “Element Clear” to
delete the current element data.
Element ClearTouching “Execute” and then “Yes” deletes the data of the selected element.
Break PointThis parameter specifies a note key, from C to B, as the point at which Auto
1. In the “Source” column, specify the copy source rhythm, element, and part.
• To copy an event only, touch “Event Only” so it is “On”.
2. In the “Destination” column, specify the destination element and part of the copy
operation.
3. Touch “Execute”.
4. Touch “Yes”.
This copies the selected part.
• The source element and destination element must be the same type.
• Parts that can be copied depend on the type of the copy destination part.
Parameter editing can be performed only when a part is a recordable status (Track
Status: Empty or Recorded). For more information, see “Instrument Part Editing and
User Areas” (page EN-26).
• Drum and percussion parts cannot be edited.
Accompaniment bass and chord notes drop one octave.
For example when F is specified as the break point, a C major chord recorded as
C3E3G3 (CEG) becomes D3F
the chord keyboard, E3G
F2A2C3 (FAC dropped one octave) when F is fingered.
• Drum and percussion parts cannot be edited.
#
3A3 (DF#A raised one note each) when D is fingered on
#
3B3 (EG#B raised one note each) when E is fingered, and
Variation 1 to 4
Fill-in 1 to 4
Ending 1, 2
Chord 1 to 5,
Percussion
Variation 1 to 4
Fill-in 1 to 4
Ending 1, 2
Chord 1 to 5,
Percussion
C to B
EN-30
Page 32
Using the Pattern Sequencer
ItemDescriptionSetting
InversionSpecifies whether or not chords during Auto Accompaniment play should use
inverted forms of the original chord (EGC and GCE for CEG).
For example, let’s say that the original recorded C major chord is CEG and an F
chord is fingered on the chord keyboard. If “Off” is selected for this setting, the
chord will be directly converted to FAC. If “On” (or “7th”) is selected, the chord will
be converted to CFA, which is the inverted form that is nearest to CEG. The
transition of chord notes during playback when “On” (or “7th”) is selected is smaller,
so accompaniment sounds more natural. Note that you should select “7th” in place
of “On” only if C7 was specified for the “Chord” setting* when recording the
accompaniment pattern and if you selected “Chord 7th” for the chord conversion
table.
When selecting “On” (or “7th”) for this setting, make sure that you select “C” for the
“Break Point” setting.
• Drum and percussion parts cannot be edited.
* “Chord” is a PATTERN RECORDER screen setting item. For details see “To record
a rhythm to each part” (page EN-27).
RetriggerSpecifies how accompaniment pattern play is affected by a chord change that occurs
part way through a pattern.
When “On” is selected, the pattern “retriggers,” which causes the currently playing
note to change to the corresponding note of the newly fingered chord. When “Off” is
selected, a chord change causes the currently sounding note to be cut off, and the
next note of the pattern of the newly fingered chord to be played.
Retriggering is performed when “On”, and not performed when “Off”.
• Drum and percussion parts cannot be edited.
Bend RangeSpecifies the bend range for pitch bender operation in semitone steps.0 to 24
Event EditProvides editing in event units. For details about event editing, see “Editing Events”
(page EN-62).
Event editing can be performed only when a part is a recordable status (Track Status:
Empty or Recorded). For more information, see “Instrument Part Editing and User
Areas” (page EN-26).
Part ClearTouching “Execute” deletes the selected part.
Off, On, 7th
Off, On
3.
Touch bo EXIT to return to the RHYTHM EDIT MENU screen.
4.
Save the edited rhythm using the procedure under “Saving a User Rhythm” (page EN-34).
EN-31
Page 33
Using the Pattern Sequencer
■ Table (Chord Conversion Table)
Recording of each accompaniment pattern is normally performed in C major (root C, major type). When playing an
Auto Accompaniment, you can use a root other than C and a chord type other than major. To do this, the Digital
Keyboard converts the C major recorded data to another root and/or chord type. The Chord Conversion Table is
used during conversion to make corrections based on instrument parts and musical genre in order to ensure natural
musicality, regardless of the root and/or type of the chord that is specified.
With this parameter, you can select from among the 19 types of chord conversion tables listed below.
Table Name
Bass BasicVariation 1 to 4,
Bass f-rootBassVariation of “Bass Basic”. Always makes the first note the root note
Bass 7thBassUsed for a bass part recorded with a 7th chord.
Bass 7th f-rootBassVariation of “Bass 7th”. Always makes the first note the root note when
Chord BasicChordNormally used for a chord part.
Chord Var2ChordUsed for a chord part that has a tension chord.
Chord Var3ChordWhen a 7th chord is specified while playing, the 5th note is converted to
Chord Var4ChordVariation of “Chord Basic”.
Chord 7thChordUsed for a chord part recorded with a 7th chord.
Chord MinorChordUsed for a chord part recorded with a minor chord.
PhraseChordUsed for the chord part to which a phrase (such as a major scale) was
Bass MinorBassUsed for a bass part recorded with a minor chord.
Bass Minor f-rootBassVariation of “Bass Minor”. Always makes the first note the root note
Penta PhraseChordUsed for a chord part recorded with a pentatonic scale phrase.
Intro n-minorIntro 1, 2,
Intro m-minorBass/chordWhen a minor chord is specified while playing, converts to a melodic
Intro h-minorBass/chordWhen a minor chord is specified while playing, converts to a harmonic
Intro no ChangeBass/chordRecording of original as-is, with no minor/major conversion in
Intro dorianBass/chordWhen a minor chord is specified while playing, converts to a dorian
Accompaniment
Pattern
Fill-in 1 to 4
Fill-in 1, 2
Instrument
Part
BassNormally used for a bass part.
Bass/chordWhen a minor chord is specified while playing, converts to a natural
Description
when changing chords.
changing chords.
a 7th note. In the case of C7, for example, G becomes Bb.
recorded.
when changing chords.
minor.
minor (ascending).
minor.
accordance with chord specified while playing.
scale.
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Using the Pattern Sequencer
To adjust the balance between parts
1.
On the PATTERN SEQUENCER screen,
touch “Mixer Edit”.
This displays the MIXER EDIT screen.
2.
Configure parameter settings as required.
• Touch a display item and then select from the list that
appears. Use the 9 w/NO, q/YES buttons to
change setting values.
ItemDescription
PartSwitches a part on or off.
ToneSpecifies the tone of each part. Tones that
VolumeAdjusts the volume level of each part.
PanAdjusts the pan position of each part.
Reverb SendSpecifies how much reverb is applied to
Chorus SendSpecifies how much chorus is applied to
Delay SendSpecifies how much delay is applied to
SoloSounds the currently selected parts only.
Level/Param
switch
can be selected depend on the part type.
each part.
each part.
each part.
The currently selected parts are indicated
in the level meter in the lower right
corner of the display.
To select a different part, touch the
“Volume” or other editable parameter of
the desired part.
Toggles the level meter display between
volume levels and parameter settings.
To import MIDI data into Digital Keyboard
memory from a USB flash drive
• The following procedure imports SMF format MIDI
data stored on a USB flash drive into Digital
Keyboard memory as a User Rhythm.
1.
On the PATTERN SEQUENCER screen,
touch “SMF Import”.
This displays the SMF IMPORT screen.
• If there is no file that contains MIDI data, the message
“No File!” will appear on the display.
2.
Select the data you want to import and then
touch “Select”.
This displays the SMF IMPORT SETTING screen.
3.
Touch bo EXIT to return to the RHYTHM
EDIT MENU screen.
4.
Save the edited rhythm using the procedure
under “Saving a User Rhythm” (page EN-34).
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Page 35
Using the Pattern Sequencer
3.
Configure advanced settings for the data to
be imported.
• Touching “” plays the data specified by “Start
Measure” and “Measure Length”. This way you can
check the measures to be imported.
ItemDescriptionSetting
ElementSelects an element.Intro 1, 2
BeatShows the beat setting of the
Start
Measure
Measure
Length
Key ShiftChanges the key.–12 to +12
Normalize When “On”, forcibly recalls
Chord
Type
Part
Channel
Convert
Type
4.
5.
MIDI data.
Specifies the start measure.–
Specifies the length of the
rhythm.
chord notes and base notes
only.
This option is available for
Variation and Fill-In only.
Selects a chord for a
specified measure. C or Cm
only can be selected for an
intro or ending.
Specifies the MIDI channel
of each part.
Selects the element to be
converted.
Current Element: Converts
the currently selected
element.
All Elements: Converts all
elements.
Touch “Execute”.
Touch “Yes”.
• To cancel the operation, touch “No”.
Variation 1 to 4
Fill-in 1 to 4
Ending 1, 2
–
Intro, Variation,
Ending: 01 to 16
Fill-in: 01, 02
Off, On
C, Cm, C7, CM7
Each part:
1 to 16
Current Element
All Elements
To initialize data being edited
1.
On the RHYTHM EDIT MENU screen, touch
“Pattern Sequencer”.
2.
Touch “All Clear”.
3.
Touch “Yes”.
This initializes the rhythm being edited.
• To cancel the operation, touch “No”.
4.
Touch bo EXIT to return to the RHYTHM
EDIT MENU screen.
5.
Save the edited rhythm using the procedure
under “Saving a User Rhythm” (page EN-34).
Saving a User Rhythm
Use the procedure below to save a user rhythm after
editing it. The initial tempo of a saved rhythm is the
tempo that is set when you save it.
1.
On the RHYTHM EDIT MENU screen, touch
“Write”.
2.
Touch “Rename”.
3.
Input a name for the user rhythm.
4.
After inputting what you want, touch “Enter”.
This returns to the RHYTHM EDIT MENU screen.
5.
Touch the destination user rhythm number.
If the rhythm number already has data assigned, there
will be an asterisk (*) next to it.
6.
Touch “Execute”.
7.
Touch “Yes”.
This saves the user rhythm.
• To cancel the operation, touch “No”.
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Page 36
Deleting a User Rhythm
1.
On the MENU screen, touch “RHYTHM”.
2.
Touch “Edit”.
3.
Touch “Clear”.
4.
Touch the user rhythm you want to delete.
5.
Touch “Execute”.
6.
Touch “Yes”.
This deletes the selected user rhythm.
• To cancel the operation, touch “No”.
Using the Pattern Sequencer
EN-35
Page 37
User Presets
Preset name
Creating an Original Music
Preset (User Preset)
In addition to the Digital Keyboard’s built-in Music
Presets, you can also create your own original music
presets (user presets). You can store up to 100 user
presets in the user group.
1.
On the MENU screen, touch “MUSIC
PRESET”.
This displays MUSIC PRESET screen.
2.
Touch the preset name.
5.
Edit the music preset parameters.
5-1. To edit the chord progression
Touch “Chord Edit”.
Next, perform the editing operation described
under “To edit a chord progression” (page
EN-37). After you are finished, touch bo EXIT to
return to the MUSIC PRESET EDIT screen.
5-2. To change how an Auto Accompaniment is
played
Touch “Parameter Edit”.
Next, perform the editing operation described
under “To change how an Auto Accompaniment
is played” (page EN-39). Touch bo EXIT on the
screen to return to the MUSIC PRESET EDIT
screen.
3.
On the MUSIC PRESET SELECT screen,
touch the name of the preset you want to edit.
This returns to the MUSIC PRESET screen.
4.
Touch “Edit”.
6.
After editing everything you want, touch
“Write”.
7.
Touch “Rename”.
8.
Input a name for the preset.
9.
After inputting the preset name, touch “Enter”.
10.
Touch the destination preset number.
• If the preset number already has data assigned to it,
there will be an asterisk (*) next to it.
11.
Touch “Execute”.
If the selected preset number does not have any data
assigned to it, the message “Sure?” will appear. If it
does have data assigned to it, the message “Replace?”
will appear.
12.
Touch “Yes”.
This stores the data.
• To return to the screen in step 10 without saving,
touch “No”.
EN-36
Page 38
User Presets
Step (timing and chord)
Chord progression
Measure 1
Beat 1Beat 2Beat 3Beat 4Beat 1Beat 2
Tick
001:1:00
Measure 2
To edit a chord progression
1.
On the MUSIC PRESET EDIT screen, touch
“Chord Edit”.
This displays the CHORD EDIT screen.
Step (timing and chord)
The timing of a chord progression is expressed as
a series of three values (such as 001:1:00)
indicating measure*1 (001), beat (1), and tick
*2
(00)
. This series of three values is referred to
collectively as a “step”.
*1 Up to 999 measures
*2 There are 12 ticks per beat, as shown below.
■ To edit preset chord information
1.
On the CHORD EDIT screen, touch the “e”
and “r” icons to display the step you want to
edit.
2.
Input timing information or a chord.
• To change the timing, touch the current “Measure”,
“Beat”, or “Tick” value, and then use the 9 w, q
buttons to change the timing value.
• To change a chord, touch it and then play the desired
chord on the keyboard.
• The timing of the first step (001:1:00) is fixed and
cannot be changed. Also, the final step is always one
measure, regardless of the resolution.
■ To insert a new chord
01 0209 10 1100
2.
Edit the step as desired.
• You can playback and check the edited progression
by pressing the dp a button. Chord progression
editing cannot be performed while chord progression
playback is in progress.
3.
After you are finished editing, touch bo EXIT
to return to the MUSIC PRESET EDIT
screen.
• Up to approximately 999 measures can be contained
in a single preset.
If your edits cause this limit to be exceeded, the
message “Measure Limit” will appear on the screen
and further editing will become impossible.
1.
Use the on-screen “e” and “r” icons to
select the step that comes immediately
before the location where you want to insert a
new chord.
2.
Touch “Insert” and then play the desired
chord on the keyboard.
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Page 39
User Presets
■ To insert a sequential series of steps
1.
On the CHORD EDIT screen, touch the “e”
and “r” icons to select the step that comes
immediately before the location where you
want to insert the step.
2.
Touch “Step Rec”.
3.
Touch the note icon.
4.
Touch the note you want to use.
5.
Play a chord on the keyboard.
This inputs a step of the note length you specified in
step 4 above, and then advances to input of the next
step.
• Touching “Tie” without inputting a chord will
specify a tie.
• Touching “Rest” without inputting a chord will
result in no chord being played during that step.
6.
After you are finished inserting steps, touch
“Step Rec” again to exit data editing.
■ To delete a step
1.
On the CHORD EDIT screen, touch the “e”
and “r” icons to display the step you want to
delete.
2.
Touch “Delete”.
• You cannot delete the first step or the last step.
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Page 40
To change how an Auto Accompaniment is played
ParameterSetting
1.
On the MUSIC PRESET EDIT screen (page EN-36), touch “Parameter Edit”.
This displays the PARAMETER EDIT screen.
2.
Touch the parameter whose setting you want to change, and then use the 9 w, q buttons to
change the setting value.
ParameterDescriptionSetting
Synchro Type:
Synchro type
Intro Chord:
Intro chord
Ending Chord:
Ending chord
Auto Fill-In:
Auto fill-in on/off
Timing Set:
Chord progression
variation
Selects the synchro standby status and type when
the music preset is selected.
Selects from among major (12 keys) and minor (12
keys) for the intro chords.
Selects from among major (12 keys) and minor (12
keys) for the ending chords.
Specifies whether or not a fill-in should be
inserted into the final measure of a chord
progression.
This parameter lets you add different variations to
the timing of the chord progression being edited.
You can use it to match the chord progression to
the beat of a specific rhythm.
For information about differences in playback for
each setting value, see “Timing Setting and Chord
Progression Playback” (page EN-40).
Off (no standby)
Variation 1 to 4: Standby synced to Variation 1 to 4
Intro 1, 2: Standby synced to Intro 1 or 2
C to B: Major (C to B)
Cm to Bm: Minor (Cm to Bm)
C to B: Major (C to B)
Cm to Bm: Minor (Cm to Bm)
Off: Fill-in not inserted
On: Fill-in inserted
Normal, Half, Double, 3/4, 3/2
User Presets
3.
After you are finished editing, touch bo EXIT to return to the MUSIC PRESET EDIT screen.
EN-39
Page 41
User Presets
1 2 3 4
DmA7
1
1 2 3 4
DmG7
2
1 2 3 4
CEm
3
1 2 3 4
AmC7
4
Measure
Beat
Chord progression
1 2 3 4
Dm A7
1
1 2 3 4
Dm G7
2
1 2 3 4
CEm
3
1 2 3 4
Am C7
4
Measure
Beat
Chord progression
1 2 1 2
Dm A7
1
1 2 1 2
CEmDm G7Am C7
324
Measure
Beat
Chord progression
1 2 3 4
Dm
1
1 2 3 4
Dm
2
1 2 3 4
C
3
1 2 3 4
Am
4
Measure
Beat
Chord progression
1 2 3 4
Dm
1
5 6 7 8
A7
1 2 3 4
Dm
2
5 6 7 8
G7
1 2
C
3
Measure
Beat
Chord progression
■ Timing Setting and Chord Progression Playback
This section explains how chord progressions are played in accordance with the “Timing Set” settings in step 2
under “To change how an Auto Accompaniment is played” (page EN-39). Note that this setting affects playback
only. It does not change the chord progression data.
Normal
Plays chords at the same timing as the recording.
Half
Plays chords measure-by-measure at a timing that is half that of the recording.
Example:
The following shows what happens when the “Half” setting is used to play back a user preset that was created
based on a music preset whose rhythm is a 4/4 time.
Half Playback when a 4/4 time rhythm is assigned to the user preset
Half Playback when a 2/4 time rhythm is assigned to the user preset
Double
Plays chords measure-by-measure at a timing that is double that of the recording.
Playing back a chord progression like that shown for “Half” above while “Double” is specified results in the
progression shown below.
Double Playback when a 4/4 time rhythm is assigned to the user preset
Double Playback when an 8/4 time rhythm is assigned to the user preset
EN-40
Page 42
User Presets
1 2 3 4
DmA7
1
1 2 3 4
DmG7
2
1 2 3 4
CEm
3
1 2 3 4
AmC7
4
Measure
Beat
Chord progression
1 2 3 4
DmA7DmG7CEmAm
1
5 6 1 223 4 5 631 2 3 4 5 6 1 2
4
Measure
Beat
Chord progression
1 2 3 4
DmA7
1
1 2 3 4
DmG7
2
1 2 3 4
CEm
3
1 2 3 4
AmC7
4
Measure
Beat
Chord progression
1 2 3 4
DmA7DmG7CEmAm
1
5 6 1 223 4 5 631 2 3 4 5 6 1 2
4
Measure
Beat
Chord progression
3/4
Plays chords measure-by-measure at a timing that is 3/4 times that of the recording. This setting is best for use
with a 6/8 time rhythm.
Playing back a chord progression like that shown for “Half” above while “3/4” is specified results in the
progression shown below.
3/4 Playback when a 4/4 time rhythm is assigned to the user preset
3/4 Playback when a 6/8 time rhythm is assigned to the user preset
3/2
Plays chords measure-by-measure at a timing that is 3/2 times that of the recording. This setting is best for use
with a 6/4 time rhythm.
Playing back a chord progression like that shown for “Half” above while “3/2” is specified results in the
progression shown below.
3/2 Playback when a 4/4 time rhythm is assigned to the user preset
3/2 Playback when a 6/4 time rhythm is assigned to the user preset
• When “Double” or “3/2” is selected, chord timing is shifted to a later timing. Any chords that do not fit within a
measure are not played.
Deleting a User Preset
1.
On the MENU screen, touch “MUSIC PRESET”.
2.
Touch “Edit”.
3.
Touch “Clear”.
4.
Touch the user preset you want to delete and then touch “Execute”.
5.
Touch “Yes”.
This deletes the selected user preset.
• To cancel the delete operation, touch “No”.
EN-41
Page 43
Editing an Arpeggio
Arpeggio name
Editing an Arpeggio
You can edit a Digital Keyboard built-in arpeggio to
create an original arpeggio of your own.
There are two arpeggio types: step type and variation
type. Editable parameters depend on the type of
arpeggio type you are using. To determine the type of
an arpeggio you have selected, refer to the separate
“Appendix”.
■ Step Type Arpeggio
With a step type arpeggio, you can edit its steps and its
parameters. A step type arpeggio can contain up to 16
steps. See the table in step 7 of the procedure below for
information about settings that can be configured.
■ Variation Type Arpeggio
With a variation type arpeggio, you can edit only its
parameters.
To edit each step
• This editing operation can be performed on a step
type arpeggio only.
1.
On the MENU screen, touch
“ARPEGGIATOR”.
2.
Touch the arpeggio name.
3.
Touch the arpeggio you want to edit.
4.
Touch bo EXIT.
This returns to the ARPEGGIATOR screen.
5.
Touch “Edit”.
This displays the ARPEGGIATOR EDIT screen.
6.
Touch “Step Edit”.
EN-42
Page 44
Editing an Arpeggio
7.
You can change the settings below.
• Touch a display item and then select from the list that appears. Use the 9 w/NO, q/YES buttons to change setting
values.
ItemDescriptionSetting
TypeStarting from the lowest note of the keyboard keys that are pressed (Low 1) as the basis,
specifies which note (1 through 8) should sound.
• If the specified value is greater than the number of keyboard keys pressed, the
corresponding note is sounded one octave higher. For example, if Low 4 is specified
when only three keyboard keys were pressed, the note that is one octave above Low 1
will sound.
• After one octave, the corresponding note will return to the original octave.
Starting from the highest note of the keyboard keys that are pressed (High 1) as the basis,
specifies which note (1 through 8) should sound.
• If the specified value is greater than the number of keyboard keys pressed, the
corresponding note is sounded one octave lower. For example, if High 4 is specified
when only three keyboard keys were pressed, the note that is one octave below High 1
will sound.
• After one octave, the corresponding note will return to the original octave.
With the number of keyboard keys pressed being maximum polyphony, specifies how
many notes can sound simultaneously.
• If the number of keys pressed is less than the value specified here, the arpeggio is played
only up to the keys pressed.
The step will not sound when “Off” is specified.Off
Specifying “Tie” extends the duration of the previous step by one step. It can be used to
extend the duration of notes.
• “Tie” cannot be selected for the first step (Step 01).
NoteSpecifies a shift of the note sounded, in semitone steps, from the notes of the keys played on
keyboard.
Vel.Changes the velocity (volume level) of the keyboard keys that are pressed.–64 to +63
ControlSpecifies the Pan or Filter value selected by “Control Type” in step 4 under “To change an
arpeggio parameter setting” (page EN-44).
Low 1 to Low 8
High 1 to High 8
Poly 2 to Poly 5
Tie
–24 to +24
Pan: –64 to 63
Filter: 000 to 127
8.
After the settings of a particular step are the way you want, touch “r” in the lower right corner of the
screen to advance to the next step.
• To return to the previous step, touch “e”.
9.
After you are finished editing the arpeggio, touch bo EXIT to return to the ARPEGGIATOR EDIT
screen.
10.
Save the edited arpeggio using the procedure under “To save an edited arpeggio” (page EN-45).
EN-43
Page 45
Editing an Arpeggio
To change an arpeggio parameter setting
1.
On the MENU screen, touch “ARPEGGIATOR”.
2.
On the ARPEGGIATOR screen, touch “Edit”.
This displays the ARPEGGIATOR EDIT screen.
3.
Touch “Parameter Edit”.
4.
Configure parameter settings as required.
• Touch a display item and then select from the list that appears. Use the 9 w/NO, q/YES buttons to change setting
values.
ItemDescriptionSetting
Max StepMaximum steps.*1 to 16
Step SizeStep size. Specifies the note length between steps.2, 6, , 7, , 8
Note LengthNote length. Specifies the length of the note to be sounded, as a percentage of
the step size. 100% specifies the same size as the step size, while 50% specifies
half the step size.
GrooveGroove. Specifies the on note timing of the off-beat step. 50% specifies even,
while a larger value increases the first half note length.
Groove TypeGroove type. Specifies the note length type when anything other than 50% is
specified for Groove.
Normal: Playback performed with step length based on actual percentage.
Short: When step length is changed, adjusts the step to the shorter length.
VelocityVelocity. Specifies the velocity value of the arpeggio to be input. Specifying
“Key On” inputs a velocity value in accordance with applied key pressure.
Hold PedalHold pedal. Turns the hold pedal effect on or off.
When on, the hold pedal effect is applied to the arpeggio.*
Control TrackControl track. Enables or disables use of control data.*Off, On
Control TypeControl type. Specifies the control data type.*Pan, Filter
SmoothSmooth. Selecting “On” causes control data to be supplemented for playback.* Off, On
* This editing operation can be performed on a step type arpeggio only.
1 to 100%
10 to 90%
Normal, Short
Key On, 1 to 127
Off, On
5.
After you are finished editing the arpeggio, touch bo EXIT to return to the ARPEGGIATOR EDIT
screen.
6.
Save the edited arpeggio using the procedure under “To save an edited arpeggio” (page EN-45).
EN-44
Page 46
Editing an Arpeggio
To save an edited arpeggio
1.
On the ARPEGGIATOR EDIT screen, touch
“Write”.
2.
On the ARPEGGIATOR WRITE screen,
touch “Rename”.
This displays an input screen.
3.
Touch an arpeggio name and then touch
“Enter”.
• This returns to the ARPEGGIATOR WRITE screen.
4.
Touch the destination arpeggio number.
• If the arpeggio number already has data assigned,
there will be an asterisk (*) next to it.
5.
Touch “Execute”.
If the selected arpeggio number does not have any data
assigned, the message “Sure?” will appear. If it does
have data assigned, the message “Replace?” will
appear.
6.
Touch “Yes”.
• To cancel the operation, touch “No”.
To delete an edited arpeggio
1.
On the MENU screen, touch
“ARPEGGIATOR”.
This displays the ARPEGGIATOR screen.
2.
Touch “Edit”.
3.
Touch “Clear”.
4.
Touch the number of the arpeggio you want
to delete.
5.
Touch “Execute”.
6.
Touch “Yes”.
This deletes the arpeggio you selected.
• To cancel the operation, touch “No”.
To rename an arpeggio
1.
On the MENU screen, touch
“ARPEGGIATOR”.
2.
On the ARPEGGIATOR screen, touch “Edit”.
This displays the ARPEGGIATOR EDIT screen.
3.
Touch “Rename”.
This displays an input screen.
4.
Input a new arpeggio name and then touch
“Enter”.
This returns to the ARPEGGIATOR EDIT screen.
5.
Touch “Write”.
6.
Touch the save destination Write Area.
7.
Touch “Execute”.
8.
Touch “Yes”.
• To cancel the operation, touch “No”.
EN-45
Page 47
Sequentially Recalling Registered Setups
Sequence
(Registration Sequence)
You can configure the Digital Keyboard so its setup
changes in a preset sequence each time a specified
pedal is pressed. Setups are those registered in areas
within a single particular registration bank.
• For information about how to configure registration
function setups, see the Digital Keyboard’s USER’S
GUIDE (Basics).
• For details about settings, see the “Parameter List”
in the separate Appendix.
Specifying the Recall
Sequence
Use the procedure in this section to specify sequence in
which areas are recalled (registration sequence) when
the pedal is pressed. You can have up to 12 sequences
configured.
1.
On the MENU screen, touch
“REGISTRATION”.
2.
Touch “Sequence Edit”.
This displays the REGISTRATION SEQUENCE EDIT
screen.
3.
Touch the “Sequence Data No.” number and
then use the 9 w/NO, q/YES buttons to
specify the number of the sequence you want
to edit.
4.
Touch the “Bank” number and then use the
9w/NO, q/YES buttons to specify the
bank where the setups you want to use in the
sequence are located.
5.
Touch sequence step 01 and then use the 9 w/NO, q/YES buttons to specify the
number of the area that includes the first
setup you want to recall.
6.
Repeat step 5 as required to specify areas for
the other steps of the sequence.
• Select “End” to specify the final step of the sequence.
7.
Touch the Sequence End Type name.
8.
On the SEQUENCE END SELECT screen
that appears, select the operation to be
performed when the sequence reaches
“End”.
None: Does nothing.
Repeat:
Returns to Step 01 of the currently selected sequence.
Next Seq Data:
Jumps to Step 01 of the next sequence.
Sequence Data 1 to 12:
Jumps to Step 01 of the specified sequence.
9.
Touch “Pedal 1 Type” or “Pedal 2 Type” to
specify pedal operation.
Increment:
Advances to the next sequence step. Pressing the pedal
while the current sequence step is “Top*” will jump to
Step 1 of the sequence. Pressing the pedal when the
destination of the operation is “End”, will perform an
operation in accordance with the “Sequence End Type”
setting. Configuring this setting disables the pedal
setting configured on the CONTROLLER screen.
Decrement:
Returns to the previous sequence step. Decrement
cannot be performed while the current sequence step is
“Top*” or Step 01. Configuring this setting disables the
pedal setting configured on the CONTROLLER screen.
Off:
Disables changing of the sequence step by the pedal.
Selecting “Off” for this setting enables the pedal setting
configured on the CONTROLLER screen.
* Top indicates the beginning of sequence data.
Increment recalls Step 01. Moving to Top from
another sequence position does not recall
anything.
EN-46
Page 48
Using a Registration
Sequence while Playing
1.
On the MENU screen, touch
“REGISTRATION”.
This displays the REGISTRATION screen.
2.
Touch “Sequence Enable” to turn it on.
3.
Touch the “Sequence Data No.” number and
then use the 9 w/NO, q/YES buttons to
specify the number of the sequence you want
to use.
Any time while playing, press the pedal to
change the Digital Keyboard setup in
accordance with the sequence you
configured.
• You can move a particular step to the center of the
screen by touching its step number.
• The “Reset Position” and “Position Sync” buttons on
the REGISTRATION screen work as described
below.
Reset Position:
Makes “Top” the current sequence step. Even
though the current sequence step becomes “Top”,
tone and rhythm settings are unchanged.
Position Sync:
Displays the currently selected number in the center
of the screen.
EN-47
Page 49
Using Pads (Tutorial)
Use the procedures in this section to change advanced
pad settings, and to record by overdubbing phrases.
You can also edit pad data for each event (event edit).
For information about event editing, see “Editing
Events” (page EN-62).
Modifying Playback Settings
Use the procedure below to adjust key, volume level,
and other settings to be applied to sound produced
when a pad is tapped. Editable parameters depend on
the type of data assigned to the pad.
1.
On the MENU screen, touch “PAD”.
This displays the PAD screen.
2.
On the PAD screen, touch the pad whose
setting you want to configure.
3.
Touch “Setting”.
This displays the editing screen.
4.
Touch the item whose setting you want to
configure, and then change the parameter.
• For details about editable parameters, see the “Setting
Item List” (page EN-48).
5.
Touch bo EXIT.
This returns to the PAD screen.
• Pad playback settings are stored in pad banks. To
save the settings, save the pad bank where they are
located. For information about pad bank storage, see
“Saving a User Bank” (page EN-52).
Setting Item List
■ Phrase Setting Items
ItemDescription
PartSelects the part to play back the
Key Shift Changes the key during playback.
Timing
Sync
Chord
Sync
Break
Point
Velocity
Control
(MZ-X500
only)
phrase. Multiple parts can be
selected for this setting.
A lower setting value lowers the
playback key, while a higher setting
raises the key.
Syncs phrase playback started by
tapping the pad to MIDI recorder
and/or auto Accompaniment
playback timing.
Off: No syncing
Beat: Forces correction of deviation
in beat units.
Measure: Forces correction of
deviation in measure units.
Corrects the key of the phrase in
accordance with the Auto
Accompaniment chord.
All of the phrases in the preset
“Accomp” sub-category are chord
synced. Chord Sync will not work
correctly whenever the phrase data
is assumed to be something other
than C chord data.
Important!
• Chord Sync may not work
correctly for data other than that
of the preset Accomp subcategory.
• To make phrase data compatible
with Chord Synch, create the data
that is assumed to be C chord
data when recording or editing it.
This parameter specifies a note key,
from C to B, as the point at which
Auto Accompaniment bass and
chord notes drop one octave.
When “On”, velocity changes in
accordance with how hard the pad
is tapped. When “Off”, velocity is
fixed.
Setting
Item
Part 1 to
Part 16
–24 to 24
Off, Beat,
Measure
Off, On
C to B
Off, On
EN-48
Page 50
Using Pads (Tutorial)
■ Sampling Setting Items
ItemDescription
Key ShiftChanges the key during
VolumeSpecifies the playback volume
Loop
Timing Unit
Loop
Timing
Touch Sense
(MZ-X500
only)
• Playback settings, and/or loop and hold settings
cannot be configured immediately after a sample is
recorded. These settings can be configured after
saving the sample as user data.
playback.
A lower setting value lowers the
key, while a higher setting raises
the key.
level. A larger value specifies a
louder volume.
Specifies the timing unit when a
sampled sound is looped.
Specifies the timing when a
sampled sound is looped as a
multiple of the unit specified by
Loop Timing Unit.
When “On”, the volume of the
sound produced is varied in
accordance with how hard you
tap the pad.
When “Off”, volume is fixed.
Setting
Item
–24 to 24
0 to 127
5, , 1,
, 2, ,
6, , 7,
, 8,
Unit × 1 to
Unit × 9
Off, On
■ Chord Progression Setting Items
(MZ-X500 only)
ItemDescription
RootSpecifies the root note of the
chord during playback.
Timing SyncSyncs chord playback started by
tapping the pad to MIDI
recorder and/or auto
Accompaniment playback
timing.
Off: No syncing
Beat: Forces correction of
deviation in beat units.
Measure: Forces correction of
deviation in measure units.
Setting
Item
C to B
Off,
Beat,
Measure
Precautions when Recording
If you change the pad number, or if you perform an
operation that exits the pad screen or pad setting
screen before saving the data you recorded to the
pad as user data, the recorded data will be discarded
and the pad data will return to what it was before
you recorded new data.
If a MIDI recorder or audio recorder recording
operation is in progress, stop it before performing a
pad recording operation.
An operation that exits the pad screen cannot be
performed during pad recording standby or while
pad recording is in progress.
If you record to a pad and then save the pad bank
before saving the recorded data as user data, the
recorded data will be discarded and the pad bank
will be save with the unsaved pad returned to the
data assigned to it prior to the recording.
Modifying Recording Settings
Use the procedure below to configure advanced
settings for when recording to a pad. Editable
parameters depend on the type of data assigned to the
pad.
1.
On the MENU screen, touch “PAD”.
2.
Select the pad whose settings you want to
configure.
3.
Touch “0”.
This displays the PAD RECORD SELECT screen.
4.
Select the type of the pad you want to record.
This displays the PAD RECORD WAIT screen.
5.
Touch “Rec Setting”.
This displays the PAD REC SETTING screen.
6.
Touch the item whose setting you want to
configure, and then change the parameter.
• For details about editable parameters, see the “Setting
Item List” (page EN-50).
7.
Touch bo EXIT.
This returns to the PAD RECORD WAIT screen.
EN-49
Page 51
Using Pads (Tutorial)
Setting Item List
■ Phrase and Chord Progression Setting Items
ItemDescriptionSetting Item
LengthSpecifies the length of the
phrase to be recorded. When
“Auto”, recording continues
until the measure where you
touch “Y” to stop it.
PrecountSpecifies whether or not to
sound a pre-count when
recording.
BeatSpecifies the beat setting for
recording.
Metronome Specifies whether or not the
metronome should sound
during recording.
• The “Length” and “Beat” settings cannot be changed
when overdubbing phrases. The settings of the first
phrase recorded are used.
■ Sampling Setting Items
ItemDescriptionSetting Item
LengthSpecifies the length of the
sample.
Allowable number of
samples: 4 (Long), 32 (Short)
Auto Start Specifies whether or not
recording should start
automatically upon input of
sound. When “Off”, you need
to touch “” to start
recording.
Threshold When “On” is selected for
“Auto Start”, recording will
start automatically when the
sound from the external
sound source being sampled
is equal to or greater than the
threshold setting. A smaller
setting value causes
recording to start with a
smaller input sound.
• The initial default
“Threshold” value for each
recording session is “20”.
Auto,
1Measure to
16 Measures
Off,
1Measure,
2Measures
2/4 to 8/4,
2/8 to 16/8
Off, On
Short
(approximately
3 seconds),
Long
(approximately
9 seconds)
Off, On
0 to 120
Overdubbing Phrase
Recordings
Use the procedure below to record a phrase onto an
existing phrase and create a phrase that is a
combination of both.
1.
On the MENU screen, touch “PAD”.
This displays the PAD screen.
2.
Touch the number of the pad to which the
phrase you want to overdub is recorded
(original phrase).
A pad assigned data that is not a phrase cannot be
overdubbed.
3.
Touch the “0” icon.
This displays the PAD RECORD SELECT screen.
4.
Touch “Phrase Overdub”.
This displays the PAD RECORD WAIT screen.
5.
Play the overdub phrase using the keyboard,
pads, wheel, etc.
• This starts recording of the overdub phrase along
with playback of the original phrase you selected for
overdubbing. Phrase playback repeats, sounding
both the original phrase and anything you recorded
during the current overdubbing session. You can
overdub as many times as you like as the playback
repeats.
6.
After you are finished recording, touch “Y”.
7.
Save the overdub recording using the
procedure under “Saving Pad Data” (page
EN-51).
EN-50
• The phrase length and beat setting of an overdub
recording operation are those of the original phrase.
• If the original phrase is less than one beat long,
recording will cause it to be extended to a length of
one beat.
Page 52
Using Pads (Tutorial)
Changing the Start Point of
Sampled Data
Use the procedure below to change the playback start
point of a sample.
1.
On the PAD screen, record the sample to one
of the pads.
• For information about how to record a sample, see
the Digital Keyboard’s USER’S GUIDE (Basics).
2.
Touch “Pad Edit”.
3.
On the PAD DATA EDIT screen, touch
“Sample Edit”.
4.
Touch “Start Position” and then use the 9 w/NO, q/YES buttons to change the start
position.
• Tapping the recorded pad or touching “” on the
screen starts playback from the specified point.
5.
Save the sample using the procedure under
“Saving Pad Data” (page EN-51).
• The start point of sample playback can be changed
only during the period from when the sample is
recorded up to the point it is saved as user data. The
playback start point of a preset or a saved sample
cannot be changed.
• Setting a playback start point value of 44100 causes
playback to start after one second (44,100Hz
sampling frequency).
Saving Pad Data
Use the procedure below to save data and/or setting
recorded to a pad.
1.
While the data you want to save is recorded
to a pad, touch “Pad Edit” on the PAD screen.
This displays the PAD DATA EDIT screen.
2.
On the PAD DATA EDIT screen, touch
“Write”.
3.
After inputting the data name, touch “Enter”.
4.
Touch the save destination user data and
then touch “Execute”.
5.
Touch “Yes”.
• To cancel the save operation, touch “No”.
Deleting Pad Data
Use the procedure below to delete pad data you
previously created.
1.
On the PAD screen, touch “Pad Edit”.
2.
On the PAD DATA EDIT screen, touch
“Clear”.
3.
Touch the data you want to delete.
4.
Touch “Execute”.
5.
Touch “Yes”.
This deletes the data you selected.
• To cancel the delete operation, touch “No”.
EN-51
Page 53
Using Pads (Tutorial)
Renaming Pad Data
Use the procedure below to rename pad data that you
recorded or edited.
1.
While there is a recording and/or data within a
pad, touch “Pad Edit” on the PAD screen.
2.
Touch “Rename”.
This switches to an input screen.
3.
Input the new name for the new pad data.
4.
After inputting what you want, touch “Enter”.
• You can continue editing pad data even after
renaming the data. To save the changed data name,
save the pad data. See “Saving Pad Data” (page
EN-51).
Saving a User Bank
A bank whose pad functions have been changed is
saved as a user bank.
1.
On the MENU screen, touch “PAD”.
Deleting a User Bank
Use the procedure below to delete a user bank that you
previously created.
1.
On the MENU screen, touch “PAD”.
2.
Touch “Bank Edit”.
3.
Touch “Clear”.
4.
Touch the number of the bank you want to
delete.
5.
Touch “Execute”.
6.
Touch “Yes”.
This deletes the data you selected.
• To cancel the delete operation, touch “No”.
Copying Pad Data
While editing a bank, you can use the procedure below
to copy data from one pad to another pad within the
same bank.
1.
On the MENU screen, touch “PAD”.
2.
Touch “Bank Edit”.
This displays the PAD BANK EDIT screen.
3.
Touch “Write”.
4.
On the PAD BANK WRITE screen, touch
“Rename”.
This displays an input screen.
5.
Input the bank name and then touch “Enter”.
This returns to the PAD BANK WRITE screen.
6.
Touch the destination user bank.
If the user bank has data stored, there will be an asterisk
(*) next to it.
7.
Touch “Execute”.
If the selected bank does not have any data stored to it,
the message “Sure?” will appear. If it does have data
stored to it, the message “Replace?” will appear.
8.
Touch “Yes”.
If the selected bank has data stored to it, existing data
will be overwritten with the new data.
2.
Touch “Bank Edit”.
3.
Touch “Pad Copy”.
4.
Touch the number of the copy source pad
(Source) and the number of the destination
pad (Destination).
5.
Touch “Execute”.
6.
Touch “Yes”.
• To cancel the copy operation, touch “No”.
EN-52
Page 54
Renaming a User Bank
Use the procedure below to rename a user bank that
you edited.
1.
On the MENU screen, touch “PAD”.
2.
Select the bank you want to rename.
• For information about how to select a bank, see the
Digital Keyboard’s USER’S GUIDE (Basics).
3.
Touch “Bank Edit”.
4.
Touch “Rename”.
This switches to an input screen.
5.
Input the name for the new bank.
6.
After inputting what you want, touch “Enter”.
• You can continue editing pad bank data even after
renaming the bank. To save the changed bank name,
save the user bank. See “Saving a User Bank” (page
EN-52).
Using Pads (Tutorial)
EN-53
Page 55
MIDI Recorder (Tutorial)
Recording to a Specific Song
Performance Part
(Track Recording)
You can record specific instruments, the left hand and
right hand, or other parts of a song individually, and
then combine them into a final song.
■ What is a track?
A “track” is a separate recorded part of a song. The
MIDI Recorder of this Digital Keyboard has a total of
17 tracks, one of which is a system track as described
below.
System Track
In addition to notes you play on the keyboard and
other performance operation data, the system track
also includes a wide range of setup information for
the song, including layer on/off, split on/off, tempo,
Auto Accompaniment settings, reverb type, etc.
Recording to the system track is performed using the
recording method described in the Digital
Keyboard’s USER’S GUIDE (Basics).
Tracks 01 through 16
These tracks can be used to record notes, as well as
pitch bend wheel and pedal operations, and the
keyboard tone setting. These tracks can be combined
with the system track and each other to create the
final song.
■ Supported Track Data
The following describes the data that can be recorded
to each type of track.
System Track, Tracks 01 through 16
Keyboard performance*
pedal and pitch bend wheel operation, mixer settings
(except for part on/off), part manipulation by a
controller, DSP operation*
System Track only
Rhythm, balance setting, effect setting (reverb, chorus,
delay, bypass), tempo, Auto Accompaniment
performance/setting, one-touch preset, music preset
performance*
by a controller*
*1 Upper 1 only for Tracks 1 through 16
*2 Only DSP Line 1 or DSP Line 2 can be recorded for
the DSP operation. In the case of a new recording
(“New” selected for the “Rec Type” setting), DSP
Line 1 operation is recorded. In other recording
types, DSP Line 2 operation is recorded.
*3 Recall only
*4 The transpose setting of the recalled data cannot be
included in the recording.
*5 However, the settings of functions such as Master
Comp and Master EQ are not recorded.
• Play that uses tone and other data not stored in
Digital Keyboard memory (indicated by an
exclamation mark next to the data name) may not be
recorded by the MIDI recorder. Save the data before
using the MIDI recorder.
3
, registration*
5
, pad play
1
, the keyboard tone setting*1,
2
3, 4
, system manipulation
EN-54
1.
Use the MIDI recorder to record the first
performance part to the system track.
For information about how to record, see the Digital
Keyboard’s USER’S GUIDE (Basics).
2.
Next, select the tone of the part you want to
play and record.
3.
On the MENU screen, touch “MIDI
RECORDER”.
4.
Touch “0” to enter the recording mode.
Page 56
5.
Mistake
Playback
Use punch-in
recording to re-record
only this part.
Touch the track name.
6.
Touch the track (Solo Track 1 through Solo
Track 16) you want to record.
7.
Start playing something on the keyboard.
This starts recording along with playback of what you
recorded to the system track, so you can play along
with system track.
8.
After you are finished playing, touch “Y”.
This enters the playback mode. Touch “”to play back
what you recorded up to this point. To stop playback,
touch “Y”.
• You can use the following procedure to turn specific
tracks on (play enabled) and off (play disabled). This
allows you to listen only to the track(s) you want
when recording a new track.
(1) Touch “Monitor”.
This displays the MIDI Recorder playback
properties screen.
(2) You can select “Mute” or “Solo” for each of the
tracks.
Mute: Track is not played.
Solo: Selected track is played alone.
You can mute specific recorded tracks so they do not
play as you record a new track.
9.
Repeat steps 2 through 8 above as required
to record all of the parts you need to complete
your song.
MIDI Recorder (Tutorial)
Re-recording Part of a
Recorder Song
(Punch-in Recording)
You can use punch-in recording to re-record a specific
part of recorder song that you want to improve or
correct.
1.
Enter the MIDI recorder recording mode and
then select the track where you want to
perform punch-in recording.
• For information about how to select a track, see steps
4 and 5 under “Recording to a Specific Song
Performance Part (Track Recording)” (page EN-54).
2.
Touch “Rec Type”.
3.
Touch “Punch In Sync”.
• If you want to delete all of the data in the track
following the section you recorded with punch-in
recording, touch “Punch Out Erase”.
4.
Touch “”.
This will start playback of the selected track.
5.
When playback reaches the point you want to
re-record, play the desired note(s) on the
keyboard.
This starts punch-in recording, so continue to play.
• Performing a pedal or pitch bend wheel operation
also will start punch-in recording.
• Besides keyboard play, you can also start punch-in
recording by performing the operation below.
Touch “Punch In”*
2
rhythm*
*1 Used when you want to start punch-in recording
*2System track only
• During punch-in playback, you can touch “s” to
skip back or “d” to skip forward. This lets you
jump more quickly to the location you want to
record. You can also pause playback by touching
“k”.
, change the tempo*2.
without modifying play or settings.
1
, change the tone, change the
EN-55
Page 57
MIDI Recorder (Tutorial)
Start measureEnd measure
Punch-in recording range
To re-record this section
6.
After you are finished punch-in recording,
touch “Y”.
Anything in the track following the point where you
touched “Y” will be retained as-is.
• If you want to cancel punch-in recording part way
through and retain the original track data, touch
“Cancel Punch”.
7.
Touch “”.
• Punch-in recording automatically starts when
playback reaches the start point and ends when it
reaches the end point you specified in step 3.
To re-record an area smaller than one
measure
Specifying the Punch-in
Recording Location
(Auto Punch-in Recording)
You can use the following procedure to specify a
particular range for punch-in recording.
1.
Enter the MIDI recorder recording mode and
then select the track where you want to
perform punch-in recording.
• For information about how to select a track, see steps
4 and 5 under “Recording to a Specific Song
Performance Part (Track Recording)” (page EN-54).
2.
Use “s” and “d” to display the first
measure of the section you want to record
and then touch “Set A”.
Use the procedure below to specify a punch-in
recording area that includes a part of a measure.
Example: To re-record from beat 3 of measure 2 up to beat
1.
2.
1 of measure 4
Use the MIDI Recorder to start playback of
the song that contains the section you want to
re-record.
When playback reaches the point where you
want to start punch-in recording, touch
“Set A”.
• After touching “Measure”, “Beat”, or “Tick” for Point
A, you can then use the 9 w, q buttons to make
fine adjustments to the start point.
3.
Use “s” and “d” to display the last
measure and then touch “Set B”.
4.
Touch “Y” to return to the beginning of the
song, or use “
position to start playback.
5.
Touch “Rec Type”.
6.
Touch “Punch In A-B”.
EN-56
s” and “d” to adjust the
Page 58
3.
When playback reaches the point where you
want to end punch-in recording, touch
“Set B”.
• After touching “Measure”, “Beat”, or “Tick” for Point
B, you can then use the 9 w, q buttons to make
fine adjustments to the end point.
4.
Touch “Y” to stop play back.
5.
Touch “Y” to return to the beginning of the
song, or use “
position to start playback.
6.
Touch “0” to enter the recording mode and
select the track where you want to perform
punch-in recording.
• For information about how to select a track, see steps
4 and 5 under “Recording to a Specific Song
Performance Part (Track Recording)” (page EN-54).
s” and “d” to adjust the
MIDI Recorder (Tutorial)
Overdubbing a Recorded
Track
Use the procedure below to record a new performance
into a track that already contains recorded data and
combine the new and old data.
1.
Enter the MIDI recorder record mode, and
select the recorded track you want to
overdub.
• For information about selecting a track, see steps 4
and 5 under “Recording to a Specific Song
Performance Part (Track Recording)” (page EN-54).
2.
Touch “Rec Type”.
3.
Touch “Over Dubbing”.
4.
Touch “”.
This starts recording along with playback of what is
recorded to the track, so you can play along.
• Pressing keyboard keys or a pedal without touching
“” will also start recording automatically.
• To stop the overdub operation, touch “Cancel
OVDB”.
5.
After you are finished playing, touch “Y”.
7.
Touch “Rec Type”.
8.
Touch “Punch In A-B”.
9.
Touch “”.
• Punch-in recording automatically starts when
playback reaches the start point and ends when it
reaches the end point you specified in step 3.
EN-57
Page 59
MIDI Recorder (Tutorial)
Editing MIDI Data
Use the procedures in this section to rename, copy, and
delete recorded MIDI data.
To rename recorded MIDI data
1.
On the MENU screen, touch “MIDI
RECORDER”.
2.
Touch the data name.
3.
Touch “User Data Edit”.
4.
Touch “Rename”.
5.
Touch the data you want to rename.
6.
Input the new name.
7.
After you are finished inputting the name,
touch “Enter”.
8.
Touch “Yes”.
• To cancel the rename operation, touch “No”.
To copy recorded MIDI data
1.
On the MENU screen, touch “MIDI
RECORDER”.
2.
Touch the data name.
3.
Touch “User Data Edit”.
4.
Touch “Copy”.
5.
Touch the data you want to copy.
6.
Touch “Execute”.
7.
Touch “Yes”.
• To cancel the copy operation, touch “No”.
To delete recorded MIDI data
1.
On the MENU screen, touch “MIDI
RECORDER”.
2.
Touch the data name.
3.
Touch “User Data Edit”.
4.
Touch “Delete”.
5.
Touch the data you want to delete.
6.
Touch “Execute”.
7.
Touch “Yes”.
This deletes the MIDI data you selected.
• To cancel the delete operation, touch “No”.
Editing a Track
Use the procedures in this section to rename and copy
recorded tracks, and to perform a variety of editing
operations.
To rename a track
1.
On the MENU screen, touch “MIDI
RECORDER”.
2.
Touch “Monitor”.
3.
Touch “Edit”.
4.
Touch “Track Edit”.
5.
Touch “Rename”.
6.
Touch the track you want to rename.
7.
Input the new name.
8.
After you are finished inputting the name,
touch “Enter”.
EN-58
9.
Touch “Yes”.
• To cancel the rename operation, touch “No”.
Page 60
MIDI Recorder (Tutorial)
To copy one track to another
1.
On the MENU screen, touch “MIDI
RECORDER”.
2.
Touch “Monitor”.
3.
Touch “Edit”.
4.
Touch “Track Edit”.
5.
Touch “Copy”.
6.
In the “Source” list, touch the track you want
to copy.
7.
In the “Destination” list, touch the destination
track.
8.
Touch “Execute”.
9.
Touch “Yes”.
• To cancel the copy operation, touch “No”.
To combine two tracks into a single track
To clear a track
1.
On the MENU screen, touch “MIDI
RECORDER”.
2.
Touch “Monitor”.
3.
Touch “Edit”.
4.
Touch “Track Edit”.
5.
Touch “Clear”.
6.
Touch the track you want to clear.
7.
Touch “Execute”.
8.
Touch “Yes”.
• To cancel the delete operation, touch “No”.
To insert a blank measure at a specific
position in a specific track
1.
On the MENU screen, touch “MIDI
RECORDER”.
1.
On the MENU screen, touch “MIDI
RECORDER”.
2.
Touch “Monitor”.
3.
Touch “Edit”.
4.
Touch “Track Edit”.
5.
Touch “Merge”.
6.
Select the tracks you want to merge.
Source A: Touch the track you want to come first.
Source B: Touch the track you want to come after the
Source A track.
7.
In “Destination”, touch the destination track.
8.
Touch “Execute”.
9.
Touch “Yes”.
• To cancel the merge operation, touch “No”.
2.
Touch “Monitor”.
3.
Touch “Edit”.
4.
Touch “Track Edit”.
5.
Touch “Insert Measure”.
6.
Touch the track into which you want to insert
a blank measure.
7.
Touch the item whose setting you want to
change, and then use the 9 w, q buttons
to change it.
Measure: Specifies the measure number from which
Size: Specifies the number of measures to be inserted.
8.
After you are finished configuring settings,
touch “Execute”.
9.
Touch “Yes”.
• To cancel the insert operation, touch “No”.
• If a Point A and Point B are specified using the
procedure under “Specifying the Punch-in
Recording Location (Auto Punch-in Recording)”
(page EN-56) before performing this operation
“Measure” and “Size” settings will be configured
automatically.
insertion starts.
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Page 61
MIDI Recorder (Tutorial)
To delete a specific measure from a
specific track
1.
On the MENU screen, touch “MIDI
RECORDER”.
2.
Touch “Monitor”.
3.
Touch “Edit”.
4.
Touch “Track Edit”.
5.
Touch “Delete Measure”.
6.
Touch the track that contains the measure
you want to delete.
7.
Touch the item whose setting you want to
change, and then use the 9 w, q buttons
to change it.
Measure: Specifies the measure number from which
Size: Specifies the number of measures to be deleted.
8.
After you are finished configuring settings,
touch “Execute”.
9.
Touch “Yes”.
• To cancel the delete operation, touch “No”.
delete starts.
To quantize a specific step*
* Quantize is an operation that automatically adjusts
the timing of the note on operation of each step to
match a reference note.
1.
On the MENU screen, touch “MIDI
RECORDER”.
2.
Touch “Monitor”.
3.
Touch “Edit”.
4.
Touch “Track Edit”.
5.
Touch “Quantize”.
6.
Touch the track you want to quantize.
7.
Touch the note icon.
8.
Touch the note you want to use as the
quantize reference note.
9.
Touch the item whose setting you want to
change, and then use the 9 w, q buttons
to change it.
Measure: Specifies the measure number from which
Size: Specifies the number of measures to be
quantize starts.
quantized.
• If a Point A and Point B are specified using the
procedure under “Specifying the Punch-in
Recording Location (Auto Punch-in Recording)”
(page EN-56) before performing this operation
“Measure” and “Size” settings will be configured
automatically.
10.
Touch “Execute”.
11.
Touch “Yes”.
• To cancel the quantize operation, touch “No”.
• If a Point A and Point B are specified using the
procedure under “Specifying the Punch-in
Recording Location (Auto Punch-in Recording)”
(page EN-56) before performing this operation
“Measure” and “Size” settings will be configured
automatically.
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Page 62
To key shift a specific measure from a
specific track
1.
On the MENU screen, touch “MIDI
RECORDER”.
2.
Touch “Monitor”.
3.
Touch “Edit”.
4.
Touch “Track Edit”.
5.
Touch “Key Shift”.
6.
Touch the track you want to key shift.
7.
Touch the item whose setting you want to
change, and then use the 9 w, q buttons
to change it.
Measure: Specifies the measure number from which
Size: Specifies the number of measures to be key
Shift: Specifies how many semitones to shift the key.
key shift starts.
shifted.
You can specify a value in the range of –24 to
+24.
MIDI Recorder (Tutorial)
8.
After you are finished configuring settings,
touch “Execute”.
9.
Touch “Yes”.
• To cancel the key shift operation, touch “No”.
• If a Point A and Point B are specified using the
procedure under “Specifying the Punch-in
Recording Location (Auto Punch-in Recording)”
(page EN-56) before performing this operation
“Measure” and “Size” settings will be configured
automatically.
EN-61
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Editing Events
Pattern sequencer data, pad phrases and chord
progressions, and MIDI recorder data are recorded as
series of “events”. An event is the smallest component
unit of data. For example, values for the following
performance operations are recorded as events when
you press a keyboard key: note start measure, beat, and
track, note pitch, note length, and note intensity.
Recorded events can be edited, and new events can be
inserted into an event series.
Displaying the EVENT EDIT
Screen
The method you need to perform to display the
EVENT EDIT screen depends on the Digital Keyboard
function you are currently using.
Example: MIDI recorder EVENT EDIT screen
• Pattern sequencer event editing can be performed
while the instrument status (page EN-26) is either
“Recorded” or “Empty”. Pattern sequencer event
editing is not possible when the instrument status is
“Fixed”.
• Though you cannot perform event editing directly on
an instrument part whose status is “Fixed”, you can
copy such an instrument part to a user area and then
edit the copied data. For details about the copy
operation, see “To edit the data of each part” (page
EN-30).
To display the pad EVENT EDIT screen
1.
On the MENU screen, touch “PAD”.
2.
Assign or newly record the data to be edited
to any pad.
• For information about pad operations, see the Digital
Keyboard’s USER’S GUIDE (Basics).
3.
Touch “Pad Edit”.
This displays the PAD DATA EDIT screen.
To display the pattern sequencer EVENT
EDIT screen
1.
On the MENU screen, touch “RHYTHM”.
2.
Select the rhythm you want to edit.
• For information about how to select a rhythm, see the
Digital Keyboard’s USER’S GUIDE (Basics).
3.
Touch “Edit”.
4.
Touch “Pattern Sequencer”.
5.
Touch “Part Edit”.
6.
Touch “Event Edit”.
This displays the EVENT EDIT screen of the currently
selected pattern sequencer.
4.
Touch “Event Edit”.
This displays the EVENT EDIT screen of data assigned
to the selected pad.
• Event editing can be performed only when the pad
data is a phrase or chord progression.
• Pads do not include beat data. Because of this, event
positions (timing) are displayed based on a 4/4 beat.
• Up to 32 measures can be edited.
To display the MIDI recorder EVENT EDIT
screen
1.
On the MENU screen, touch “MIDI
RECORDER”.
2.
Touch “Monitor”.
3.
Touch the track you want to edit and then
touch “Edit”.
4.
Touch “Event Edit”.
This displays the EVENT EDIT screen of the selected
track.
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Page 64
Editing Events
Using the EVENT EDIT Screen
EVENT EDIT Screen
The EVENT EDIT screen shows the individual events that make up the data.
Event locations (timing) are displayed as measures, beats, and ticks. A “tick” is a unit of time that is shorter than
one beat.
There are 96 ticks per beat in the case of 2/4 to 8/4, and 48 ticks per beat in the case of 2/8 to 16/8.
Shows the event type and its parameter setting values. The displayed parameter depends on the event type.
Event List
The table below shows event edit parameters and setting values.
• A left arrow () in the “Parameter Name” column indicates that the parameter name is the same as the event
name.
• A circle (O) in a function column (MIDI Recorder, etc.) indicates that an event can be edited using that function.
• Parameters that are displayed for a note event of a part event can be hidden if desired. For details, see “To change
the parameters displayed for a note event” (page EN-72).
■ Part Events
MIDI Recorder
Event NameParameter NameSettings
Note
(Display example: C4)
Pitch Bend–8192 to 0000 to
Modulation000 to 127OOOO
Damper000 to 127OOO
Soft000 to 127OOO
Sostenuto000 to 127OOO
Expression000 to 127OOO
Channel Pressure000 to 127OOO
VelocityV 000 to V 127
BeatB 000 to B 999
TickT 00 to 95
Unit depends on
the data being
edited.
4/4:
1 beat = 95 ticks
2/2:
1 beat = 47 ticks
Off VelocityOff V 000 to
Off V 127
+8191
System
Tracks 01
Track
through 16
OOOO
OOO
OOOO
Pattern
Sequencer
Pads
PhraseChord
EN-63
Page 65
Editing Events
MIDI Recorder
Event NameParameter NameSettings
ToneSee the “Tone List”
Part Volume000 to 127OOO
Pan–64 to 0 to +63OOO
Part Coarse Tune–24 to 0 to +24OOO
Part Fine Tune–99 to 0 to +99OOO
Bend Range00 to 24OOO
Reverb Send000 to 127OOO
Chorus Send000 to 127OOO
Delay Send000 to 127OOO
DSP LineOff, 1, 2OOO
Portamento Time000 to 127OOO
PortamentoOff, OnOOO
Resonance–64 to 0 to +63OOO
Release Time–64 to 0 to +63OOO
Attack Time–64 to 0 to +63OOO
Cutoff–64 to 0 to +63OOO
Vibrate Rate–64 to 0 to +63OOO
Vibrate Depth–64 to 0 to +63OOO
Vibrate Delay–64 to 0 to +63OOO
Portamento Control000 to 127OOO
Mod Depth RangeModulation Depth Range000 to 127OOO
Sampled Pitch Form
(The method of pitch
change of the
instrument being
reproduced.)
Sampled Pitch Depth
(The depth of pitch
change of the
instrument being
reproduced.)
HL Detune
(MZ-X500 only)
HL All Volume
(MZ-X500 only)
HL On Off
(MZ-X500 only)
HL Volume
(MZ-X500 only)
HL Pan (MZ-X500 only) Hex Layer Pan LayerLayer1 to Layer6
HL Oct Shift
(MZ-X500 only)
HL DSP On Off
(MZ-X500 only)
HL P.L. Depth
(MZ-X500 only)
See the “Sampled
000 to 127
Hex Layer Detune00 to 31
Hex Layer All Volume000 to 127
Hex Layer On Off LayerLayer1 to Layer6
Hex Layer On/OffOff, On
Hex Layer Volume LayerLayer1 to Layer6
Hex Layer Volume000 to 127
Hex Layer Pan–64 to 0 to +63
Hex Layer Octave Shift LayerLayer1 to Layer6
Hex Layer Octave Shift–2 to 0 to +2
Hex Layer DSP On Off LayerLayer1 to Layer6
Hex Layer DSP On/OffOff, On
Hex Layer Pitch LFO Depth LayerLayer1 to Layer6
Hex Layer Pitch LFO Depth000 to 127
in the separate
Appendix.
Pitch Form List” in
the separate
Appendix.
System
Tracks 01
Track
through 16
OOO
OOO
OOO
OOO
OOO
OOO
OOO
OOO
OOO
OOO
OOO
Pattern
Sequencer
Pads
PhraseChord
EN-64
Page 66
Editing Events
MIDI Recorder
Event NameParameter NameSettings
HL F.L. Depth
(MZ-X500 only)
HL A.L. Depth
(MZ-X500 only)
VTW Org PosVirtual Wheel Organ Position Feet16', 5 1/3', 8', 4',
VTW Org PercVirtual Wheel Organ Percussion Type2nd, 3rd
S.Dly TypeSystem Delay TypeSee the “Parameter List” in
the separate Appendix.
S.Dly TimeSystem Delay Time000 to 127O
S.Dly FeedbackSystem Delay Feedback000 to 127O
S.Dly High DampSystem Delay High Damp000 to 127O
S.Dly Ratio LSystem Delay Ratio L000 to 127O
S.Dly Ratio CSystem Delay Ratio C000 to 127O
S.Dly Ratio RSystem Delay Ratio R000 to 127O
S.Dly Level LSystem Delay Level L000 to 127O
S.Dly Level CSystem Delay Level C000 to 127O
S.Dly Level RSystem Delay Level R000 to 127O
S.Dly Tempo SyncSystem Delay Tempo Sync000 to 127O
S.Dly Reverb SendSystem Delay Reverb Send000 to 127O
S.Dly ReturnSystem Delay Return000 to 127O
Sys Fx BypassSystem Effect BypassOff, OnO
DSP BypassDSP Bypass Line1, 2
DSP Bypass On OffOff, On
System
Track
MIDI Recorder
Tracks 01
through 16
O
O
Pattern
Sequencer
Pads
PhraseChord
EN-71
Page 73
Editing Events
Gate Time
B: Beat, T: Tick
Off V: Off Velocity
To hide a particular event typeTo change the parameters displayed for a
1.
Display the EVENT EDIT screen.
2.
Touch “Setting”.
3.
Touch “View Filter”.
4.
Touch “Filter Enable” so it is “On”.
note event
• Use the procedure below to change gate time value
of a note event displayed on the pad and MIDI
recorder EVENT EDIT screen to an off velocity
value.
1.
On the EVENT EDIT screen, touch “Setting”.
2.
Touch “Note Display Type”.
5.
Touch the event type you want to hide on the
EVENT EDIT screen so it is “On”.
On: Not displayed on the EVENT EDIT screen.
Off: Displayed on the EVENT EDIT screen.
6.
Touch bo EXIT to return to the EVENT EDIT
screen.
This hides the event types whose setting you changed
to “On” in step 5.
3.
On the EVENT EDIT screen, touch the
parameter you want to display.
4.
Touch bo EXIT to return to the EVENT EDIT
screen.
The values of the parameters you selected will be
displayed.
EN-72
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Editing Events
Operation buttonEvent being edited (selected event)
To select an event for editing
1.
Display the EVENT EDIT screen.
2.
Touch an operation button to select an event.
Operation ButtonDescription
Scroll events one-by-one.
Scroll events page-by-page.
Touch this button and then use the 9 w/NO, q/YES buttons to scroll
through events measure-by-measure.
To select multiple events
1.
Display the EVENT EDIT screen.
2.
Use the operation buttons to select the first
event.
3.
Touch “Select”.
4.
Use the operation buttons to highlight the
other events you want to select.
5.
Touch “Select”.
This selects the events.
• Touch “Select” again to deselect.
• After selecting events, you can copy them, change
their parameter settings, etc.
EN-73
Page 75
Editing Events
Editing an Existing Event
Use the procedures in this section to change the value
of a parameter or to copy a parameter.
To change event settings
1.
On the EVENT EDIT screen, select the event
whose settings you want to change.
• For information about how to select an event, see “To
select an event for editing” (page EN-73).
2.
Touch the parameter you want to change.
• Up and down arrows ( ) indicate that a parameter
can be configured.
3.
Use the 9 w/NO, q/YES buttons to
change parameter values as desired.
• To change a setting value in increments of 10, hold
down the 9 w/NO or q/YES button as you rotate
the bp VALUE dial.
• During note event editing, you can change the pitch
of a note by pressing a keyboard key.
• If velocity is selected, the velocity value is changed
along with the note pitch.
To copy an event
1.
On the EVENT EDIT screen, select the event
you want to copy.
• For information about how to select an event, see “To
select an event for editing” (page EN-73) or “To select
multiple events” (page EN-73).
2.
Touch “Copy”.
• To cancel the copy operation, touch “Copy” again.
3.
Use the operation buttons to select the event
that comes immediately after the position
where you want to insert the copied event.
• You can also touch “Measure”, “Beat” or “Tick” at
the bottom of the screen, and then use the 9 w/NO,
q/YES buttons to specify the insert position.
• With the pattern sequencer, the final event (End)
cannot be changed.
To insert an event
1.
On the EVENT EDIT screen, select the event
immediately after the location where you want
to insert an event.
• For information about how to select an event, see “To
select an event for editing” (page EN-73).
2.
Touch “Insert”.
• Touching “Insert” while editing an event of a pad
that is assigned chords causes a chord event to be
inserted. Proceed to step 4.
3.
Touch the event type you want to insert.
This inserts the selected event.
4.
Touch a parameter and then use the 9 w/
NO, q/YES buttons to change its value.
4.
Touch “Paste”.
This pastes a copy of the event.
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Page 76
To quantize an event*To adjust the key of an event
* Quantize is an operation that automatically adjusts
the note on timing of a note event to match a
reference note.
1.
On the EVENT EDIT screen, touch “Setting”.
2.
Touch the note to the right of “Quantize”.
3.
Touch the note you want to use as the
quantize reference note.
4.
Touch bo EXIT to return to the EVENT EDIT
screen.
5.
On the EVENT EDIT screen, select the event
you want to quantize.
• For information about how to select an event, see “To
select an event for editing” (page EN-73) or “To select
multiple events” (page EN-73).
6.
Touch “Quantize”.
This performs quantization on the selected event.
• You can adjust the key of the events below.
Note, Portamento Control
1.
On the EVENT EDIT screen, touch “Setting”.
2.
Touch “Note Modify Setting”.
3.
Touch the “Key Shift” value and then use the
9w/NO, q/YES buttons to specify by
how many semitones you want to shift the
key.
Editing Events
4.
Touch bo EXIT to return to the EVENT EDIT
screen.
5.
On the EVENT EDIT screen, select the event
whose key you want to adjust.
• For information about how to select an event, see “To
select an event for editing” (page EN-73) or “To select
multiple events” (page EN-73).
6.
Touch “Detail”.
7.
Touch “Key Shift”.
Each time you touch “Key Shift”, the key of the selected
event will be shifted by the amount specified in step 3.
EN-75
Page 77
Editing Events
To adjust the velocity value of a note event
1.
On the EVENT EDIT screen, touch “Setting”.
2.
Touch “Note Modify Setting”.
3.
Touch one of the items below and then use the 9 w/NO, q/YES buttons to change the setting.
• To change a setting value in increments of 10, hold down the 9 w/NO or q/YES button as you rotate the bp VALUE
dial.
ItemDescriptionSetting
Velocity Modify Fix
(Fixed value)
Velocity Modify Rate
(Velocity rate)
Velocity Modify Offset
(Velocity offset)
Specifies a fixed value as the velocity value. Select “Off” for this
setting to adjust based on the current velocity value of each note
event.
These settings are enabled only when “Off” is selected for the
“Velocity Modify Fix” setting item. They change the velocity value of
each note event according to the mathematical expression shown
below.
(Current Velocity) × (Rate Setting) + (Offset Setting)
Off, 0 to 127
000% to 100% to 200%
–126 to 000 to +126
4.
Touch bo EXIT to return to the EVENT EDIT screen.
5.
On the EVENT EDIT screen, select the event whose velocity you want to adjust.
• For information about how to select an event, see “To select an event for editing” (page EN-73) or “To select multiple
events” (page EN-73).
6.
Touch “Detail”.
7.
Touch “Velocity Modify”.
This adjusts the velocity value of the note event you selected in step 5.
EN-76
Page 78
Editing Events
To adjust the gate time value of a note event
1.
On the EVENT EDIT screen, touch “Setting”.
2.
Touch “Note Modify Setting”.
3.
Touch one of the items below and then use the 9 w/NO, q/YES buttons to change the setting.
• To change a setting value in increments of 10, hold down the 9 w/NO or q/YES button as you rotate the bp VALUE
dial.
ItemDescriptionSetting
Gate Time Modify Fix
(Fixed value)
Gate Time Modify Rate
(Gate time rate)
Gate Time Modify Offset
(Gate time offset)
Specifies a fixed value as the gate time value. B99T95 stands for
quarter note 99 beats, 95 ticks. Select “Off” for this setting to adjust
based on the current gate time value of each note event.
These settings are enabled only when “Off” is selected for the “Gate
Time Modify Fix” setting item. They change the gate time value of
each note event according to the mathematical expression shown
below.
(Current Gate Time) × (Rate Setting) + (Offset Setting)
Off,
B000T000 to B999T999
000% to 100% to 200%
–126 to 000 to +126
4.
Touch bo EXIT to return to the EVENT EDIT screen.
5.
On the EVENT EDIT screen, select the event whose gate time you want to adjust.
• For information about how to select an event, see “To select an event for editing” (page EN-73) or “To select multiple
events” (page EN-73).
6.
Touch “Detail”.
7.
Touch “Gate Time Modify”.
This adjusts the gate time value of the note event you selected in step 5.
EN-77
Page 79
Editing Events
Deleting an Event
Use the procedures in this section to delete an event or
events of particular types only.
To delete an event
1.
On the EVENT EDIT screen, select the event
you want to delete.
• For information about how to select an event, see “To
select an event for editing” (page EN-73) or “To select
multiple events” (page EN-73).
2.
Touch “Delete”.
This deletes the selected event.
To delete events of specific types
1.
On the EVENT EDIT screen, touch “Setting”.
2.
Touch “Delete Selector”.
Directly Inputting Note Events
(Step Input)
Step input is an event editor function. You can use step
input to specify the length and pitch of each individual
note (note event). You can also step input Auto
Accompaniment chords (chord events) into the MIDI
recorder system track.
In the case of the MZ-X500, you can also input chord
event steps into a pad that is assigned a chord
progression.
• Performing step input into a track that already
contains recorded data will not delete the existing
data. This means you can use step input to add to
existing recorded data.
To perform step input
1.
On the EVENT EDIT screen, select the event
that includes the measure where you want
input to start.
• For information about how to select an event, see “To
select an event for editing” (page EN-73).
3.
Touch “Selector Enable” so it is “On”.
4.
Touch the event types you want to delete so
they are “On”.
5.
Touch bo EXIT to return to the EVENT EDIT
screen.
6.
Perform the procedure under “To delete an
event” (page EN-78) to delete the events.
This deletes only the events for which you selected
“On” in step 4.
2.
Touch “Step Rec”.
• This starts step input from the beginning of the
measure of the selected event.
3.
Touch the note icon.
4.
Touch the note you want to use.
5.
Play the note you want to input on the
keyboard.
Note events are input during the note interval you
selected in step 4.
• Touching “Tie” without pressing a keyboard key
inputs a tie.
• Touching “Rest” without pressing a keyboard key
inputs a rest.
6.
After you are finished inserting notes, touch
“Step Rec” again to exit the editing operation.
EN-78
Page 80
To insert a chord eventTo adjust input event parameters
1.
On the EVENT EDIT screen, touch “Setting”.
• Chord events can be input to the MIDI recorder
system track only.
• In the case of the MZ-X500, you can also input chord
event steps into a pad that is assigned a chord
progression.
1.
On the EVENT EDIT screen, touch “Setting”.
2.
Touch “Step Rec Insert Type”.
3.
Touch “Chord”.
4.
Touch bo EXIT to return to the EVENT EDIT
screen.
5.
Input chords using the procedure under
“Directly Inputting Note Events (Step Input)”
(page EN-78).
2.
Touch one of the items below and then use
the 9 w/NO, q/YES buttons to change
the setting.
• To change a setting value in increments of 10, hold
down the 9 w/NO or q/YES button as you rotate
the bp VALUE dial.
ItemDescriptionSetting
Step Rec Velocity
(Velocity)
Step Rec Gate
Time Rate
(Gate time rate)
Specifies the velocity
value of an input note
event or chord event.
Specifying “KeyOn”
inputs a velocity value in
accordance with applied
key pressure.
Specifies, as a percent
value, the length that a
note is actually sounded
(gate length) for a note
event, based on a specified
note.
Editing Events
KeyOn,
0 to 127
1% to 100%
3.
Touch bo EXIT to return to the EVENT EDIT
screen.
EN-79
Page 81
Configuring Settings (Tutorial)
Configuring Digital Keyboard Advanced Settings
This section explains general Digital Keyboard advanced settings. For information about other settings, see the
Digital Keyboard’s USER’S GUIDE (Basics).
1.
On the MENU screen, touch “SYSTEM SETTING”.
2.
Use the “ ” button on the right side of the screen to display page 3/3.
3.
Touch “Advanced”.
4.
Advanced settings are described below.
ItemDescriptionSetting
Octave Button TargetUse the ep OCTAVE w, q buttons to select the part whose octave you want
Sustain Button TargetUse the eq SUSTAIN button to select the layer you want to change.Upper All, Upper 1,
Sustain Button Upper1 Specifies how the sustain effect is applied to Upper 1 when the eq SUSTAIN
Sustain Button Upper2 Specifies how the sustain effect is applied to Upper 2 when the eq SUSTAIN
Sustain Button Lower1 Specifies how the sustain effect is applied to Lower 1 when the eq SUSTAIN
Sustain Button Lower2 Specifies how the sustain effect is applied to Lower 2 when the eq SUSTAIN
N. Gate ThreshSpecifies the noise gate threshold value. Cuts low-volume input sounds, which
Init By Wave
(MZ-X500 only)
Exp. Pedal Calibration Performs an expression pedal calibration operation. Before performing this
Menu SettingChanges the arrangement of the icons on the MENU screen. On the Menu
to change.
button is pressed.
button is pressed.
button is pressed.
button is pressed.
decreases noise. Allows a signal input from the LINE IN terminal to pass
through if it is above the set threshold (gate open). Does not allow a signal to
pass if it is below the threshold (gate closed).
Parameter initialization by wave selection. Select “On” to link the envelope and
other parameters when a wave is selected or select “Off” not to link.
operation, select “Exp. Pedal” (expression pedal) for the “Pedal 2 Type” setting
on the CONTROLLER screen.
1. When the message “Move the expression pedal to the highest position and
Press “OK”” appears, keep the pedal depressed as your touch “OK”.
2. When the message “Move the expression pedal to the lowest position and
Press “OK”” appears, keep the pedal released (pedal open) as you touch
“OK”. The message “Complete!” will appear on the display when the
operation is complete.
•Touch bo EXIT to exit the calibration operation.
Setting screen, use the “e” and “r” buttons to move each item upwards or
downwards. This will change the order of the icons on the MENU screen.
Upper All, Upper 1,
Upper 2, Lower All,
Lower1, Lower2
Upper 2, Lower All,
Lower1, Lower2
0 to 127
0 to 127
0 to 127
0 to 127
0 to 127
Off, On
EN-80
Page 82
Configuring Settings (Tutorial)
EFFECT Screen Reverb Effect Settings
This section explains reverb type, chorus type, and delay time settings. For information about other effect settings,
see the Digital Keyboard’s USER’S GUIDE (Basics).
1.
On the MENU screen, touch “EFFECT”.
This displays the EFFECT screen.
2.
Touch a setting item and then configure the settings described below.
ItemDescriptionSetting
Reverb Edit
Reverb TypeSelects the reverb type.Small Room, Room 1, Room 2,
TimeAdjusts the reverb time.0 to 127
Early ReflectionAdjusts the level of the initial reflection.0 to 127
High DampAdjusts the high-range damp. A smaller number increases
ToneAdjusts the tone.0 to 127
ReturnAdjusts the return level.0 to 127
Chorus Edit
Chorus TypeSelects the chorus type. Parameters whose settings can be
LFO RateAdjusts the LFO rate.*
LFO DepthAdjusts the LFO depth.*
FeedbackAdjusts the feedback amount.*
ToneAdjusts the tone.*
Delay TimeAdjusts the delay time.*
ResonanceAdjusts the strength of resonance.*
damping.
configured depend on the selected chorus type.
1
1
1
1
1
2
Room 3, Large Room 1, Large Room 2,
Hall 1, Hall 2, Hall 3, Stadium 1,
Stadium 2, Plate 1, Plate 2, Plate 3,
Short Delay, Delay, Long Delay 1,
Long Delay 2, Pan Delay,
Long Pan Delay
0 to 127
Chorus types
Chorus 1, Chorus 2, Chorus 3,
Chorus 4, FB Chorus, Flanger 1,
Flanger 2, Flanger 3, Flanger 4,
Short Delay 1, Short Delay 2,
Short Delay 3, Short Delay 4,
Soft Chorus, Bright Chorus,
Deep Chorus
Phaser Types
Phaser 1, Phaser 2, Slight Phaser,
Deep Phaser, Slow Phaser, Fast Phaser,
Reso Phaser, Random Phaser 1,
Random Phaser 2
0 to 127
0 to 127
0 to 127
0 to 127
0 to 127
0 to 127
EN-81
Page 83
Configuring Settings (Tutorial)
ItemDescriptionSetting
ManualAdjusts the reference phaser shift amount.*
LFO RateAdjusts the LFO rate.*
LFO DepthAdjusts the LFO depth.*
LFO WaveformSelects the LFO waveform.*
2
2
2
2
–64 to +63
0 to 127
0 to 127
Sin, Tri, Random
Delay SendAdjusts the send level to system delay.0 to 127
Reverb SendAdjusts the send level to system reverb.0 to 127
ReturnAdjusts the return level.0 to 127
Delay Edit
Delay TypeSelects the delay type.Ambience, Short 1, Short 2, Echo,
Mid 1, Mid 2, Long 1, Long 2,
Short Single, Mid Single, Long Single,
Long Double, Long Triple, Mid Pan,
Long Pan 1, Long Pan 2, Long Pan 3,
Short Tempo, Mid Tempo,
Long Tempo
TimeAdjusts the total delay time.0 to 127
FeedbackAdjusts the feedback amount of the center channel.0 to 127
High DampAdjusts the high-range damp. A smaller number increases
0 to 127
damping.
Ratio LAdjusts the ratio of the left channel relative to the total
0 to 127
delay time.
Ratio CAdjusts the ratio of the center channel relative to the total
0 to 127
delay time.
Ratio RAdjusts the ratio of the right channel relative to the total
0 to 127
delay time.
Level LAdjusts the level of the left channel.0 to 127
Level CAdjusts the level of the center channel.0 to 127
Level RAdjusts the level of the right channel.0 to 127
Tempo SyncSpecifies how the actual total delay time is synced with
tempo.
Off, 1/4, 1/3, 3/8, 1/2, 2/3, 3/4, 1,
4/3, 3/2, 2
Off: Uses Delay Time value.
1/4 to 2: Uses value in accordance with number of beats.
Reverb SendAdjust the send level to system reverb.0 to 127
ReturnAdjusts the return level.0 to 127
DSP1 Select/DSP2 Select Selects the DSP Line 1/DSP Line 2 DSP type.
See pages EN-19 to EN-25.
• To apply the effect of the selected algorithm, select DSP1
or DSP2 for the MIXER Line Select setting.
*1 This setting can be configured when a chorus type is specified by the “Chorus Type” setting.
*2 This setting can be configured when a phaser type is specified by the “Chorus Type” setting.
EN-82
Page 84
Configuring Settings (Tutorial)
Configuring the Function Performed by Controllers
A variety of different functions can be assigned to the bq K1, K2 knobs, the MODULATION wheel, Pedal1, and
Pedal2.
1.
On the MENU screen, touch “CONTROLLER”.
This displays the CONTROLLER screen.
2.
Touch “Enter” for the controller whose setting you want to configure.
This displays the Edit screen of the selected controller.
3.
In the “Parameter” column, touch “1” or “2”.
• You can assign two functions to a single controller.
4.
Touch “Target”.
This displays the Target screen.
5.
Touch the function you want to assign to the selected controller.
SettingDescription
No AssignNo function assigned.
CC00 to CC97MIDI control change*
NRPN, RPNMIDI NRPN and RPN parameters*
Ch.PressureMIDI channel pressure*
TempoTempo setting
EQ Low Gain - EQ High GainMaster EQ > Low Gain - High Gain
Upper 1 On/Off to Lower 2 On/OffPart On/Off
Upper 1 Volume to Metronome VolumeBalance adjustment of keyboard, Auto Accompaniment, and other volume levels
Layer DetuneLayer detune
Layer 1 to Layer 6Tone parameter settings of each layer
DSP 1 Bypass, DSP 2 BypassTemporarily bypasses the DSP.
DSP 1 Param, DSP 2 ParamDSP Parameters
SysFX BypassTemporarily bypasses system effects.
MasFX BypassTemporarily bypasses master effects.
<Pedal only>
Rhythm S/S
<Pedal only>
Pad 1 to Pad 16 (MZ-X500)
Pad 1 to Pad 4 (MZ-X300)
After selecting these parameters, adjust the settings below.
MSB: CC99 for NRPN, CC101 for RPN (Setting range: 000 to 127)
LSB: CC98 for NRPN, CC100 for RPN (Setting range: 000 to 127)
Data Entry MSB/LSB: Specifies which Data Entry (MSB (CC06) or LSB (CC38)) is
controlled by a controller operation. (Settings: MSB, LSB)
• The following can be assigned: On/Off, Volume (Volume), Pan (panning),
OctShift (octave shift), DspOnOff (DSP1, 2 On/Off), LfoPitch (LFO pitch),
LfoFiltr (LFO filter), LfoAmp (LFO amp). For details about each setting, see
the editable parameter list under “Editing a Tone (User Tones)” (page EN-5).
Starts/stops Auto Accompaniment.
Plays the assigned pad.
* For details about each setting, see the MIDI Implementation Chart at the back of this manual and/or MIDI
documentation at http://world.casio.com/.
EN-83
Page 85
Information
Por t A
Por t BMIDI IN
Por t C
*
1
*
3
Part and MIDI Channel Assignments and Diagram
Though this Digital Keyboard has a sound source that supports simultaneous play of 48 parts, the MIDI standard supports
handling of information for up to a maximum of 16 parts. As a result, the 48 parts of the Digital Keyboard are divided among
three 16-part ports, resulting in the equivalent of three built-in 16-part MIDI sound sources. The MIDI sound source to which
MIDI data that is input into the MIDI IN of the Digital Keyboard is sent is specified by the setting (Port A, B, or C) of the MIDI In
Port setting.
Auto Accompaniment Playback
(Used for Auto Accompani ment
playback during both keyboard
play and MIDI Recorder
playback.)
MIDI Recorder playback
System track
Not used. *
MIDI Recorder playback
Track
4
4
Keyboard Upper 11-16 *
unused
Accomp Percussion9
MIDI Recorder System Track Upper1
MIDI Recorder System Track Upper2
MIDI Recorder System Track Lower1
MIDI Recorder System Track Lower2
MIDI Recorder System Track
Auto Harmonize
unused
MIDI Recorder Track 1
MIDI OUT
*1 The port that accepts MIDI In messages is specified by the “MIDI In Port” setting of the MIDI screen.
*2 The MIDI Out channel is specified by the “Keyboard Channel” setting of the MIDI screen.
*3 Auto Accompaniment MIDI data settings are configured by the “Accomp Out” setting of the MIDI screen.
*4 Use “Not used.” parts when inputting performance information from an external source via MIDI In.
A-1
Page 86
Block Diagram
Note1:
If an effect is selected for DSP 1 and/or DSP 2,
changing the tone setting of Part 1 to 5
(keyboard tones) changes the DSP 1 effect to
that of the newly selected tone. Changing the
tone setting of another (accompaniment) part
changes DSP 2 effect to that of the newly
selected tone.
Note2:
DSP1 and DSP2 are common to Port A/B/C,
Part 1 to 16.
Port A/B/C : Part1-16
Tone
Generator
External Part
LINE IN
MIC IN
DSP1
DSP1
DSP2
Vol ume
Chorus Send
Chorus Send
Delay Send
Reverb Send
System
Chorus
System
Delay
System
Reverb
Chorus Return
Chorus sent to Reverb
Chorus sent to Delay
Delay Return
Delay sent to Reverb
Reverb Return
Master EQMaster
Compressor
Information
Mono
Stereo
Comp position
Pre EQ / Post EQ
LINE/
SPEAKER
OUT
AUDIO IN
MIC VolumeExternal In Volume
DSP2
Delay Send
Reverb Send
Master
Compressor
Master
EQ
Master Volume
Audio Volume
A-2
Page 87
Information
STLport
Copyright 1994 Hewlett-Packard Company
Copyright 1996,97 Silicon Graphics Computer Systems, Inc.
Copyright 1997 Moscow Center for SPARC Technology.
Permission to use, copy, modify, distribute and sell this software and
its documentation for any purpose is hereby granted without fee,
provided that the above copyright notice appear in all copies and that
both that copyright notice and this permission notice appear in
supporting documentation. Hewlett-Packard Company makes no
representations about the suitability of this software for any
purpose. It is provided "as is" without express or implied warranty.
Permission to use, copy, modify, distribute and sell this software and
its documentation for any purpose is hereby granted without fee,
provided that the above copyright notice appear in all copies and that
both that copyright notice and this permission notice appear in
supporting documentation. Silicon Graphics makes no representations
about the suitability of this software for any purpose. It is provided
"as is" without express or implied warranty.
Permission to use, copy, modify, distribute and sell this software and
its documentation for any purpose is hereby granted without fee,
provided that the above copyright notice appear in all copies and that
both that copyright notice and this permission notice appear in
supporting documentation. Moscow Center for SPARC Technology makes no
representations about the suitability of this software for any
purpose. It is provided "as is" without express or implied warranty.
A-3
Page 88
FunctionTransmittedRecognizedRemarks
Basic
Channel
1 - 16
1 - 16
1 - 16
1 - 16
Default
Changed
Note
Number
0 - 1270 - 127
0 - 127
*
1True voice
After
Touch
*4
Control
Change
*2*4
X
X
X
O
Pitch Bender
*4
OO
Key’s
Ch’s
Velocity
*4
O
9nH v = 1 - 127
O
8nH v = 0 - 127
O
9nH v = 1 - 127
O
8nH v = 0 - 127, 9nH v = 0
Note ON
Note OFF
Mode
Mode 3
X
Mode 3
X
Default
Messages
Altered
015
6, 38
7
10
11
16, 48
1764656667
71
Bank select
Modulation
Portamento Time
Data entry LSB, MSB
Vol ume
Pan
Expression
Sampled pitch form MSB, LSB*3Sampled pitch depth
*3
Hold1
Portamento Switch
Sostenuto
Soft pedal
Filter resonance
OOOOOOOOOOOOO
O
O
OXOOO
O
X
X
OOO
O
X
*3*3
Models MZ-X500/MZ-X300Version : 1.0
MIDI Implementation Chart
Page 89
Program
Change
OO
0 - 127Tr u e #
System Exclusive
OO
System
Common
XXX
XXX
Song Pos
Song Sel
Tune
Aux
Messages
Remarks
XXX
XOX
O
OXO
O
X
All sound off
Reset all controller
Local ON/OFF
All notes OFF
Active Sense
System Reset
System
Real Time
X
X
X
X
Clock
Commands
72
73 7476777884889193
94
98, 99
100, 101
Release time
Attack time
Filter cutoff
Vibrato rate
Vibrato depth
Vibrato delay
Portamento Control
High resolution velocity prefix
Reverb send level
Chorus send level
Delay send level
NRPN LSB, MSB
RPN LSB, MSB
Mode 1 : OMNI ON, POLY
Mode 3 : OMNI OFF, POLY
Mode 2 : OMNI ON, MONO
Mode 4 : OMNI OFF, MONO
O : Yes
X : No
OO OOOOOOOOOOO
XX XXXXX
OOOOO
O
*3
*3
*3
*3
*3
*5
*5
*3
.
*1 : Depends on tone
*2 : Any control change from 0 to 101 can be assigned to the controller and sent.
Implementation Chart (http://world.casio.com/).
*4 : For detailed information required when selecting drawbar organ tones, refer to the MIDI
*5 : Output along with certain operations.
*3 : For details, see MIDI Implementation at http://world.casio.com/
Page 90
MA1601-A
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