Cardinal Technologies SNAPplus User Manual

A
A~,
-
~•~TION
~VIDEO
A
CAPTURE
A
SNAPplus
VIDEO OUTPUT
A
User
's
Manual
COLORS
A
BIT
BUS
INTE
RFA
CE
Cardinal Technologies, Inc.
II
Compatible with standard PC text and
..
.. ..
.. ..
..
..
..
..
..
graphics software. Industry standard RGB-video, S-Video and
composite-video inputs (PAL or NTSC) Industry standard RGB-video, S-Video,
composite-video and VGA video outputs. NTSC output is enabled when running 640x480 graphics mode only.
Live or still video frame grabbing - up
to
640x480 in 16,777,216 colors. High performance 16 bit bus interface . Easy to use - requires no significant training .
SNAPplus
Desktop
Video
Adapter
Discla imer
Cardinal® Technologies Inc. provides this publication
as
is without warranty of any kind, either expressed or implied , including
but not limited to, the implied warranties of merchantability or fitness for any particular purpose. Further, Cardinal Technologies Inc. reserves the right to revise this
pub
lication and to make changes from time to time to the content hereof without obligation of pub-
lisher to notify any person of such revision or changes. Some states do not allow disclaimer of express or implied warranties
in
certain transactions, therefore, this statement may not
apply
to you.
Trademarks
The Cardinal® logo is a registered trademark and SNAPplus™ is a trademark of Cardinal Technologies, Inc .. GEM and Desktop Publisher are trademarks of Digital Research Inc. IBM PC/XT, PC/
AT
and PS/2 Model 35 are registered trademarks of International
Business Machines Corporation. WordPerfect
is
a registered trademark of WordPerfect Corporation. AutoCAD and AutoShade are
registered trademarks of Auto Desk Inc .. OS/
2,
Microsoft and Microsoft Windows are registered trademarks of Microsoft Corpora­tion. Lotus 1-2-3 and Symphony are registered trademarks of Lotus Development Corporation. Ventura is a registered trademark of Ventura Software, Inc
..
Tseng Labs is a registered trademark of Tseng Labs, Inc
..
All other names and logos are trademarks or
registe red trademar
ks
of their respecti ve companies .
Copyright
Copyright © 1994 Cardinal Technologies, I
nc
..
All rights reserved. No part of this publication may
be
reproduced , or distributed
without the prior written permission of Cardinal Technologies, Inc
..
Warranty
Cardinal
Technologies,
Inc
..
provides a one
year
warranty
for
this
product.
So
that
we
may
serve
you
promptly
and
with
quality
service
please
take
the
following
steps:
Save
your
purchase
receipt.
Save
the
box,
packing
material
and
static
protection
material.
Please
fill
out
and
return
the
Registration
Card,
located
in
the
back
of
this
manual.
If
you
need
technical
assistance please
refer
to:
Preparing
Your
Product
for
Servicing,
located
in
the
back
of
this
manual.
Table
of
Contents
1.
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
1.1
Features
................
.
......
. .
....
. .
.........
.............
................................
1
1.2 Standard Items
...............................................................................
2
1.3 Optional Items
.....
...
..................
.
....................................................
2
2. Hardware Installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
2.1
Switches and Jumpers .......
.....................
.
...
.....................
. .
..............
...
..
3
2.2 Installation Procedure
.....
.. ..
....
.....
.........
......
.........
. .
.......
.......
...............
5
2.3 Connecting Cables
..................
.
...........................
.
....
...........
..............
7
2.4 Setup and Testing
.. ..
.....
......................................
..
............................
9
2.4.1 Testing Video Input
.............
.................
....
......
......
.....
..............
.
....
....
9
2.4.2 Testing Video Output . . .
.................
.
.....................................
.
.............
9
3. The SNAPshot Desktop Video Software . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
11
3.1
Getting Started With SNAPshot
...............
........
.............
.
...........................
11
3.2 SNAPshot Quick Start
...
....
.....................
.
.......................
..
.....
..
...........
12
4. File Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
13
4.1
New ............
.
.......
.........
. . .
............
..........................
...
...............
13
4.2 Preferences
..............
.
.........
.
....
. . .
....
. .
.....
........
........
.......
.
........
...
...
13
4.2.1 Change Device Assignments
......
. .
......
. . .
.....
..
..........................................
14
iii
4.3
Open
.......
......
..............
...
. . . .
........
.. ..
.......................................
..
14
4.3.lChoosing a File
Format
................
.
............
...................
..
. . .
.....
.......
.....
14
4.4 Close
........
.
.............
.
.............
.....
..
......................
.
.........
.
...
. .
...
. . . 16
4.5 Save
.....
..........
. .... . . . .
..........
. ...........
.
...................
.
.......
. .
.......
. .
..
16
4.6 Save As
........................
.
..........
...
..........
...
...
.........
.
......
.. ..
......
. . .
..
16
4.7 Grab Full Frame .....
. .
........
.........................................
.
......
......
.....
..
. 16
4.8 Exit ......
...
..........
....
. . .
..........................
..
.............
.
.......
..
.........
. . 16
5. Overlay Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
5.1
Set Color Key
................
............................................................
. . . 17
5.2 Set Video Window
......
........
. ......
..................
.
................................
.
..
17
5.3 Move Video Window
.........
.
.......
.. ......................
.
.........
.
..................
.
..
17
5.4 Pan Video
......
.......
.............
.
....
..............
..
.. ..
............................
.
..
18
5.5 Color Key ....
....................................
. . .
...........
...
...........
............
...
18
5.6 Video Window
............
...
....................
....
..................
.
...............
.
.....
18
5.7 Freeze Frame . .
.. ..
.......
..........
.
............................................
.
...
. .
......
18
5.8 Live Action
......
. . ........
.......................
.
...................
.
.......
. .
...
.......
..
18
6. View Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
6.1 Fit In Video Window
.............................................
...
.....................
.
...
19
6.2 Fit In Client Window ... . .... . .
.....
. .
........................................................
19
6.3 Fu
ll
Frame Video ........
.......
..............
.....
..
............
...
..........
.......
. . .
.....
19
6.4 Full Screen Preview
.......
. .
.. .. ..
.........
. .........
. .
...
....................
.........
....
...
19
iv
7.
Animation Menu
...............................................................
21
7.1
Load
In Memory ............................
..............
............
...
...............
. . . . .
21
7.2
Loop
Frame
.............................................
..
........
.
........................
.
22
7.3
Full Screen
....
...
......
....
. . .
.............
........
...
.................................
. . .
..
22
7.4
Hide
Animation ................
.
............................
. . .
.............
..
...........
... 22
7.5
Color Cycling
OK .......
.........
........
.
..........
....
.....
...
........
. . .....
.........
. . . . .
22
7.6
Use
All Colors ..........................
.
........
.
.. ..
..................
...............
..
.... 22
7.7 Settings
.......
.
.............
.. .......................
.
.................
.......
.............
.
23
7.7.1 Speed Units
.. ..... ........
..
.......
......
................
.
........
.
.......................
23
7.7.2 Speed . . .
...
. .
.............
. .
........
.
.....................................................
23
7.7.3 Lock
.................
..
.........
.....
......
. . .
........
. ..........
..
.........
. .
......
. .
.... 23
7.7.4 Loop: Frames
........
.................
.
.....
..
.............
...
..........
...
.........
..
.....
24
7.7.5 Duration
.................
..
.......
.
.......
...............
. .
........
......
. . .
...........
...
24
7.7.6
Repeat
Sound ........
............
.......... .
......
...
....................
.
.................
24
7.7.7
Dela
y Sound .
....
...
.....
...............................
.
...........
..
.........
.
.........
..
24
7.7
.8
Pause
at
End
..........
......
......
...
............................
.
.. ..
....
......
........
...
24
7.7.9 Test .........
........
.
............
.
.........
.
..............
..
......
.......
..............
..
24
7.7.10 Cancel
.............
.......................
.
.........
.....
...
......
.......
........
.
.......
25
7.8 Transition Settings .
...............
.. .....
....
..........................
..
.....................
25
7.8.1
Cut
...........................
........
..........
.
..........
.
............
........
..
........
25
7.8.2 Fade to Black ..............
...
...........
...
.....
..
......................................
. .
25
7.8.3 Fade to White
.........
....
.........
.
...............................................
.
.......
25
7.8.4 Transition Length
.....
..
. ....
..........
.
....................
.
...............................
25
V
8. Control Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
8.1
Video Control Panel
...............................................
.
..........................
27
8.2
Animation Control Panel
.............................................
..
.......................
27
9. SNAPshot Ribbon Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
10. Effects Menu
..................................................................
31
10.1
Gray Scale ......
......
.....
.....................................
..
...
...
...................
31
10.2 Negative
..............
.
.........
.
.............
.
......................
...
...................
31
11. Drivers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
11.1
Extended Mode Drivers
......................................................................
33
11.2 Additional Driver Support
.............................................................
.
......
33
11.3
The
SETUP Program
.............................................
.
..........................
34
11.3.1 Using SETUP
......................................................
.
......................
34
12. Utility Programs
..............................................................
35
12.1
EANSI.SYS
..................................
.....
. .
................
. . .
....................
35
12.1.1 Installing EANSI.SYS
.........................
.
........
.
........
.
..........................
35
12.2
The
FASTBIOS Accelerator Utility
.................
.
.............
.
.............
..
.........
.
...
36
12.2.1 Installing the FASTBIOS
.........
.
........
...
.......
...
............
..
. .
..................
..
36
12.3 Screen Center Utility ....
....
.. .........................................................
.
....
37
12.3.1 Installing the Screen Center Utility
...........................................................
37
12.4
The
Diagnosti
cs
Utility
............................
.
............
..
...........
. ....
......
......
38
12.4.1 Installing the Diagnostics Utility ..........
............
...
.....................
..
.............
39
12.5
The
Video Mode Selection Utility
.............................................................
40
vi
12.5.1 Installing the Video Mode Selection Utility ....................................................
40
12.5.2 Running
VMODE ...
..........................
.
..........................
.
................
41
12.5.3 Refresh
Rate
Selection
..........
...
......
.'
............
. . .
.................
.
................
42
12.6 Text
Mode
Selection
.............................
. . .
.........
.
...............................
45
13. The Enhanced Mode Drivers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
13.1
Monitor
Compatibility
...........................
.
....................
.
.............
...
......
47
13.2
The
VESA High Resolution Drivers ...
..................................................
.
......
48
13.2.1 Installing the VESA Drivers
.........................................
....
..............
...
...
48
13.3
The
8514/A Drivers
..................................................................
.
.......
49
13.3.1 Installing the 8514/A Drivers .
.......................
. . .
.....................................
49
14. The 1,otus
1-2-3
Drivers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
51
14.1 Installing the Lotus Drivers .
...............
.
..................................
.
.........
.
...
. .
51
15. The Microsoft Windows Drivers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
53
15.1
Windows 3.1 Drivers . .
....................
.
..................................
........ . .
......
53
15.1.1 Installing the Windows
3.1
Drivers ...
.....
.. .. ..
..............................................
53
15.2
The
Microsoft Windows 3.0 Drivers
........
....
. ....
......
.....
............................
.
...
54
15.2.1 Installing the Windows 3.0 Drivers
................
.
..........
. .... . . .
.........................
54
16. The AutoCAD 10.0 Drivers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
55
16.1
Installing the AutoCAD 10.0 Driver
.................
.
....
. . .
........
.
...............
..
.........
55
16.2 Installing AutoShade
..................................
.
.....
.....
.................
.
.........
56
16.3 Using
the
AutoCad 9.0/10.0 Driver
.............................................................
56
vii
17. The AutoCad
DLD-386
Driver
..................................................
57
17.1 Features
............................
.
...........
.
..................
...
.....................
57
17.2 System Requirements . .
...............
..
..........
.
....
. .............
..
. .
....................
57
17.3 Configuring
DLD-386
VGA
..........
..
..........
.
..........................................
57
17.4 Installing the
DLD-386
Drivers
...
. .....
.........
................
.
.......
...
..................
58
17
.5 Changing Colors
.....
. .
...
.....
..
...
....
......
.. ...................
...............
.......
... 62
17.6 Advanced Features ... . . . ............
....
..........
.....
.............
....
. .
..............
.
...
65
17.6.1 Memory
Meter
.....................
.
............
...
....................
.
..................
66
17
.6.2 Display List Cleanup
........
. . .
..................
..........
.......
.....
....................
66
17
.6.3 Current Color/Layer Indicator
........................
.
...............................
.......
66
17.7 Memory Usage and Lists
....
..................
........
............
. . . .
.....
...
......
.........
67
17.8
The
Remove/Overwrite Option
........
.
.............................
.
.........................
68
17.8.1 VIEWing the Full Drawing ...
..................................
...
.................
. .
....
. . .
69
17.8.2 Avoiding Accidental
REGEN
's
...............
.
................
.
......................
....... 70
17.8.3 Adding
DLDCLEAN
to
your
Pull-downs
............
.
....... .
............
...
.................
70
17.9 Using 3D Studio and AutoShade 2.0
..................
..
.....................................
. .
71
17.9.1 AutoShade 2.
0with
RenderMan
.......
.....
. . ......
..........................
..
......
.......
71
17.9.2 Autodesk 3D Studio
.........
.
.....................
.
...........
.....................
.
.......
71
18. The Ventura 2.0 Drivers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
73
18.1 Installing
the
Ventura 2.0 Drivers
...........
.
.........................................
.
........
73
19. The GEM 3.0/3.1 Drivers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
19.1 Procedure for a single drive system
...
.....
..
. . . . .
.......................
..............
.
........
75
19.2 Procedure for a dual drive system. . .....
....
......
. .
........
.....
..
...
. . ....
....
...............
77
20. The WordPerfect 5.0/5.1 Option and Driver . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79
20
.1 Installing the WordPerfect Drivers
.....
...
.......
. ..................
....
. .
.....................
79
viii
21. The
0S/2
Presentation Manager Drivers
..........................................
81
21.1
Installing the OS/2 Drivers .
.....
..............
. .
........
.
............................
. . .
......
81
22. Video Tutorial . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
83
22
.1 Definition
of
Terms
......................................................................
.
...
83
22
.2 NTSC
vs.
PAL
..........
..
....
....
.....
..
...................................................
84
22.3
Non - Interlacing
vs.
Interlacing
.................
..
..............
.
.............................
84
22.4
Write-protected
VCR
Tapes
....................................
.
....
. .
...
.................
..
84
23. Technical Description . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
24. Appendix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
Specifications
................
.
...
...
............
...............
.
....
.......................
.
....
89
Options
................................................
...
........
..
.........
..
................
90
Pin Descriptions
...........................................
.
......................
..... .....
.. ..
91
SNAPplus MCI Drivers
....... .
..................................................................
92
SNAPplus AVI Drivers
...........................................................................
98
ix
Figures
Figure 1 -
IRQ
Jumper P12
.........
......
. .
..................
.
...................................
4
Figure 2 - Jumper Re-positioning
.................................................................
4
Figure 3 -
Zero
Wait State Jumper
Pll
.......
..................
.
...................................
4
Figure 4 -
PC
Cover Removal
.............
..
......
..
......
. . .
..................
..
.................
5
Figure 5 - Dust Cover Removal
....................................................................
5
Figure 6 - Card Installation
............
.........................................................
. . 6
Figure 7 -
S-Video
Cable
.................
.
..................
.
.............
......
.............
..
. 7
Figure 8 - Composite Video Cable
........
.
.........................................
.
..........
...
. 7
Figure 9 - Connector Insertion
....................................................................
7
Figure
10
- Equipment
Hook-up
Scheme; Sample
.................
...
...............
.
...............
8
Tables
Table 1 Standard Operating Modes
...............
.
....
. .
.. ..
...
.......
..
...........
.
..............
43
Table 2 Enhanced Operating Modes
.................................
.
...........
...... .............
44
Table 3 High Color Operating Modes
...............................................................
45
X
1. Introduction
The SNAPplus Desktop Video Adapter completes the pre -
viously missing link between the video and computer (ana­log and digital) worlds by capturing live or still video on a PC monitor or TV screen. With this product, video from Camcorders or VCRs can be displayed and edited on PCs while PC graphics can be displayed on TV monitors or re­corded on VCRs. Moreover, video and graphics from both sources can
be
merged. The SNAPplus Desktop Video
Adapter is compatible with the IBM PC/
AT,
the PS/2 Model
35 or any 100% compatible computer.
The SNAPplus Desktop Video Adapter is a bridge between
several different video standards. The card accepts compos-
ite, S-Video
or
RGB inputs at NTSC or PAL frequencies and
outputs composite, S-Video or RGB signals
at
NTSC rates.
A built-in VGA graphics controller originates PC graphics
video, and the video output is a mix
of
the incoming video
and graphics, eliminating additional graphics card adapters.
Note on Copyright:
[&]
T~levision programs, films, !
video tapes and any other
materials may
be
copyrighted. Unauthorized
re-
cording of such materials may
be
contrary to the
provisions of the copyright
law.
1.1
Features
Compatible with standard PC text and graphics soft-
ware.
Easy
to
use - requires
no
significant training.
Industry standard RGB-video, S-Video and compos-
ite-video inputs (PAL or NTSC)
Industry standard RGB-video, S-Video, composite-
video and VGA video outputs. NTSC output is enabled when running 640x480 graphics mode only.
Robust GENLOCK - compatible with SVS (Still
Vid-
eo System) products, cameras, VCRs etc.
Live or still video frame grabbing - up to 640x480 in
16,777,216 colors.
Live or still video scaling and zooming.
Built-in VGA graphics controller.
Maximum resolution of 800x600 in 32,768 or 65,536 colors. Maximum resolution of 1024x768 in 256 colors. Maximum resolution of 1280x1024 in
16
colors
High performance
16
bit bus interface.
DOS and Windows 3.0/3.1 drivers included.
Single card compatible with PC/
AT
and PS/2 Model 35
computers.
Introduction
1
1.2 Standard Items
.--:;--i
1
SNAPplus Desktop Video Adapter
~
Composite-Video Input/Output Cable
S-Video Input/Output Cable
SNAPplus User's Manual
REELtime User's Manual
SNAPShot/SNAPTest Diskette
SNAPplus Drivers Diskette; includes MCI and
AVI
drivers
SNAPplus Windows 3.1, 3.0 Driver Diskette
Demo Diskette
1.3 Optional Items
One Input/Output cable kit, consisting
of: One BNC type ROB-video cable One
D-sub
type ROB video cable One S-Video cable One composite-video cable A software developer 's kit - SDK
With the optional ROB-video, S-Video and composite-vid­eo cables the SNAPplus' video inputs and outputs can be connected to video input/output devices. These connectors are all industry standard types.
2 Introduction
2.
Hardware Installation
To
achieve optimum performance you must have:
An 80286 or better
PC.
2Mb (or greater)
of
RAM.
1.44Mb 3.5" diskette drive.
80Mb hard drive (or larger).
A VGA (Video Graphics Adapter) or an analog multi-
synchronous color monitor.
Warning
The SNAPplus comes packed
in
a protective anti-static foam
tray.
[&]
Do
not remove the card from the tray until you are ready to configure and install
it.
Electrostatic discharge can cause damage to the card. Handle the card only by its edges and mounting bracket.
DO
NOT TOUCH the edge con-
nector or any of the integrated circuits.
2.1
Switches and Jumpers
For this discussion, please refer
to
the illustrations on the
next page, for further details. Switch module
SWI
contains four separate switches, which
have been factory set to OFF;
do
not move them!
Jumper
Pl
I controls the zero wait state. When zero wait state
is enabled bus operations are completed faster than under
normal conditions, resulting in faster graphics speeds. Zero wait states are not supported on all motherboards;
if
your
motherboard falls into this category leave the jumper in the
disabled position (default); see Figure
3.
Jumper P12
is
used to configure interrupts. IRQI I (default),
IRQ12
or
no
interrupts are available, see Figure
1.
Most soft-
ware does not require that interrupts be set; however,
if
you
use the
AVI
drivers you should set P12 (see page 98.)
If
your software requires a specific interrupt, move the jumper to the correct position.
Hardware Installation
3
0
4
0
Interrupt
IRQ
12
•r•~
Lft
id
'
Jumper
straight u an
it
over
the
ne
p I d
re-position
w
ocat1on.
Figure 2 _ Jum
per Re-positioning
~
Zero
wait
state
disabled
.
F
(default
pos
ition)
rgure 3 - Zero W . .
art
State Jumper
P11
Hardware Installation
2.2 Installation Procedure
If
you
have
another
graphics
[.&]
card installed
in
your computer, f .
you must remove it!
1.
TURN OFF the computer and disconnect it from the
power source.
2. If the computer's motherboard has a built-in graphics controller, it must be disabled, please refer to the comput­er's
user manual.
3.
Remove the cover from your computer to access the card expansion slots.
This
is
an
example
cover;
your
PC
may
have a different
case
from
the
one
shown.
Remove
Cover
Screws
Figure 4 - PC Cover Removal
4.
Select an empty
16-bit
slot, one with two card edge
sockets. It is best to locate the card as far as possible from
any other cards, disk drives or the power supply to reduce electrical noise and interference. Rearrange existing cards
if
necessary.
Figure 5 - Dust Cover Removal
Hardware Installation
5
0
5. Remove the slot's dust cover and save the screw.
6.
Remove the SNAPplus Desktop Video Adapter from its antistatic packing box.
Figure 6-Card Installation
7. Carefully pick up the SNAPplus Desktop Video Adapter by
its top edge. Line up the card with the card guide and the expansion slot openings. Firmly slide the card into the slots and make sure the card
is
completely seated in
the sockets.
If
the card will not slide in smoothly,
do
not
force it. Make sure the card is lined up properly, and try
again.
You
may need to loosen the adjacent slot's cover to
make the card fit properly.
8.
Use the retaining screw, that was removed in step 5,
to
se-
cure the card's bracket to the chassis.
9. Replace the computer cover; refer to your computer User's Manual
if
you need assistance
Note: Some computers have a Graphics Controller built into the mother board.
If
your PC has that option you may have to change switch settings on the motherboard; use the setting for Video Graphics Adapter (VGA) or En­hanced Graphics Adapter (EGA.) Refer
to
your Comput-
er's User manual for configuration information.
6
Hardware Installation
2.3 Connecting Cables
8-pin
To
SNAPplus
4-pin
To
Input/Output Device
8-pin
To
SNAPplus
RCA plug
To
Input/Output Device
VGA
MONITOR
@
I
@
~
IN
~
OUT
~
CONTROL
0
Figure 7 -
S-Video
Cable Figure 8 - Composite Video Cable
Every cable (except the monitor cable) is terminated on one end with an 8 pin connector, the other end is terminated with a
4-pin
connector
or
an RCA plug. The
8-pin
connector plugs into the SNAPplus card
and the 4-pin/RCA connector plugs into an Input/Output device, such
as
a Camcorder, a VCR
or
a Digital
Camera, etc. When you plug these connectors into the SNAPplus' sockets be especially careful to observe the direction
of
the connector; the arrow
must
face left, see Figure
8.
These connectors are very delicate, please use
care when you insert them, do not force them into the socket. Gently align the pins
of
both connector and
socket, before you attempt insertion. Once the card has been installed, the various cables can be connected.
Arrow
When inserting this connector
into the socket, make certain
that the side with the arrow
faces left.
Figure 9 - Connector Insertion
Hardware Installation 7
OUT
~
CONTROL
0
8
' ~ '
'
~:
'
~'
Either
of
these
two
cables
can
be
used, depending
on
the
type
of
socket
your
device
features
.
:~
-----~
:
~
- - - - - - - - - - - - - - - - - - - - - - - - - J
Either
of
these
two
cables
can
be
used, depending
on
the
type
of
socket
your
device
features
.
s ..
,,,n.,
0 10
O
UT
IN
AUDIO
©)
L
©)
OUT IN
©)
R
©)
Figure 10 Equipment
Hook-up
Scheme; Sample
Hardware Installation
IN
©)
VCR
~
CH3 CH 4
OFF
0
2.4 Setup and Testing
An on-board test program can be used to quickly verify sys­tem operation. Before running the test program please make certain that:
• All required cables and auxiliary video equipment are attached.
• Verify that all systems power up normally. Make cer-
tain that the computer is in the DOS environment; not in Windows or OS/2.
2.4.1 Testing Video Input
1.
Provide a video signal to the SNAPplus Desktop Video Adapter.
2.
Insert the diskette labeled SNAPshot/SNAPtest into the drive; the assumption is that drive
a:
will be used.
3. Type:
a:snaptest
-in ( P~ess:
Enter )
4.
If
the video input selection (shown
at
the bottom
of
the VGA screen) is not correct, press the SPACE bar until the proper video input is selected, i.e. Composite-video,
S­Video or RGB-video. The monitor will display a digitized replica
of
the image
provided by the external device.
5.
To
exit press any key
If
you desire to save the image in a file on the hard disk
drive for later use, begin step 3 above with:
a:snaptest
-in
<filename>; filename is a name you
choose. 0
The generated file will be in 16-bit Targa format
(a
true 2
color file format, widely used by graphics developers) and will be given a .tga suffix.
6.
To
get out
of
Test: ( Press: Esc)
2.4.2 Testing Video Output
1.
Type:
a:snaptest
-out
( Press: Enter)
2.
The monitor and the auxiliary video output device will display a standard color bar pattern. Verify that this pat­tern matches on both monitors.
3.
To
exit press any key
If
you have a 640x480, 16-bit Targa file, you can display
it on the VGA monitor and on the auxiliary video output
device by typing:
a:snaptest
-out
<filename>; filename is the name, mi-
nus the . tga suffix,
of
the 16-bit Targa file.
Hardware Installation
9
10
Hardware Installation
3. The SNAPshot Desktop Video Software
SNAPshot
is
a utility program written for the Windows
3.1/3.0 environment. It can capture images from any video
source, be it live video or still images, and display them on a VGA monitor or store them on hard disk. Images can be scaled, positioned, processed or overlaid with computer graphics. Furthermore, animated images, generated via pop­ular animation programs, can be integrated into live, or still video.
3.1 Getting Started With SNAPshot
1.
Make certain that you have the Windows 3.1 driver installed and set for 32,768 colors; the Windows
3.1
driv-
ers are included in this package.
If
you have not yet
installed them, do it now; see instructions on page 53.
2.
Create a directory on your hard drive and call it snapshot. Example: C:> md snapshot ( Press: Enter )
3.
Copy all files on the SNAPshot/SNAPtest diskette
to
the
snapshot directory;
we
assume you are using drive
a:
Example: C:> copy a:*.* c:\snapshot
( Press:
Enter)
4.
Go into Windows; double-click on the Program Man­ager icon.
5.
Click on NEW to create a new program group.
6.
In
the Description field type:
SNAPplus.
You
can leave the Group File field blank.
7.
Click on
OK
to create a new Windows folder called
SNAPplus.
8.
With the SNAPplus folder open, click on NEW
to
create
a new program item.
9.
In
the Description field type:
SNAPshot
10.
In
the Command Line field type:
c:\snapshot\snapshot.exe
11.
Click on
OK
to create a new program item.
12.
The SNAPshot TV icon should now appear in the SNAP­plus group.
13.
To
use the SNAPshot program simply double click on the
SNAPshot icon and the basic SAPshot window will ap­pear.
The SNAPshot Desktop Video Software
11
SNAPshot - [Untitled)
-
Eile
Qverlay
Yiew
Animation
Qontrol
Effects
50 O
~
500
~
50 0
~
...
...
The top most bar displays the type
of
file you will be working with. The second bar lists the various system menus that are available; see descriptions on the following pages. Below is the ribbon panel, which can be used to adjust picture quality and window scale. The symbol icons on the right can be used to
activate certain functions; see SNAPshot Ribbon Panel
on page 29 for details.
3.2 SNAPshot Quick Start
If
you want a quick demonstration
of
the SnapShot Desktop
Video software, proceed
as
follows:
1.
Verify that a video source is connected to the SNAPplus video input connector.
2.
If
the SNAPshot program
is
not already running, start it
by
double-clicking on the SNAPshot icon.
3.
From the FILE pull down window, select Preferences.
4.
Within the Preferences box, select the video input, i.e. RGB, S-Video or Composite Video. In addition, select the video frequency, i.e. NTSC or
PAL.
5.
Close the Preferences box, by clicking on OK.
6.
From the OVERLAY pull down window, select
Set Video Window.
7.
Position the mouse in the blank section
of
the screen; this
is known
as
the client window. While holding the mouse
key move the mouse,
to
create a window area. The video input should be visible in the opened up window, pro­vided the video source is supplying video. Release the mouse key.
8.
Adjust the slide buttons in the Ribbon Panel area for optimum image quality.
9.
From the VIEW pull down window, select Full Frame
Video. The video input should now fill the entire screen.
Press the mouse key to exit back
to
normal mode.
10.
From the OVERLAY menu, select the
Set Video Window menu item; the video window
should now disappear.
12 The SNAPshot Desktop Video Software
4.
File Menu
The File pull down menu contains general commands for opening and saving files, clearing the client area, changing file names, setting up the working preferences and exiting the program.
4.1
New
Clicking on New clears the current window(s) and frees up the memory associated with these windows.
If
you have
loaded an image and have not saved it prior to selecting New, you will be asked
if
you would like to save it; see Save As
on page
16.
You
do
not need to select New each time you
want to load a new image; you can do this simply
by
select-
ing Open; see page 14 for a description.
SNAPshot - [Untitled]
...
...
4.2 Preferences
The preferences have to be set to select various video param­eters. Move the arrow to the Preference icon bar and click on it. These values are stored in a file after each time they are set. Therefore, they only need to be changed
if
your working
setup has changed or
if
you exit the program. The Prefer- !Aa
4
ences dialog box will appear:
~
File Menu 13
To
set the various options, simply click on either the word,
i.e., S-video,
or
on the icon next to the word.
You
will see
that either this icon or that icon D gets activated.
To
execute your selections click on the cancel icon.
If
you de-
cide to cancel the entire window click on the
OK
icon.
4.2.1 Change Device Assignments
To
chan e device as
si
nments click on the arrow
of
this
No Device Present t icon. A sub-window will ap-
pear, listing the devices currently supported.
To
activate sim­ply click on the device name. Currently only Port 1 is sup­ported and that is through COM2 on the PC.
4.3 Open
Select Open and a dialog box for selecting files will appear.
4.3.1 Choosing a File Format
Click on this
~
icon and another dialog box, showing a
stack
of
file formats, will appear.
[--d-]
To
select one
of
these file formats click on the file format you
wish to select; the video will reverse for a short instance and the selected file format will appear in the Format bar in re­verse video. The sub-window will disappear. Notice that a filename (in this example: pegasus.fli) appears in the lower left, clear window.
14
File Menu
Click on this filename; the filename will reverse video and will appear in the Filename bar.
After the filename has been moved into the Filename bar,
click on the I
'i/
OK
I icon to activate the file.
If
for any reason a file can not be opened this message will appear;
simply click on
OK
to
get back.
-I
Error
(D
Can't
open
file
~
Moving
through
the
file
format
stack
You
can use the
to
move through the file
format stack. Put the arrow in this icon, hold the mouse but­ton and move the bar icon up or down. As you move through the file format stack the previously selected file format will always stay in reverse video.
Note:
If
you move the icon bar just a short distance nothing will
happen - move it aggressively. You
can also move through the file format stack incremental-
ly by clicking on the
icons~
once; or,
if
you wish, by hold-
ing the mouse button until the desired file format appears in the window. By keeping the mouse button depressed you can move to the beginning or to the end
of
the stack. Select the
file format
as
described above.
File Menu 15
0
4.4 Close
Closes the current window.
If
the current image, such
as
a
frozen video frame image, had not been saved before, you
will be asked
if
you would like
to
save it. Closing unused
windows will help conserve memory.
4.5 Save
Saves the image of the active window with the same file­name it had before it was opened. The current name will ap-
pear in the caption bar
of
the active window.
To
give an
image a different name, use Save As.
4.6 Save As
Saves the image
in
the active window with a new name or
under a different file format. After selecting Save As, this dialog box will appear:
Click on this g icon and choose the file format, followed
by
choosing a file name.
4.7 Grab Full Frame
Grab Full Frame, or the hand
~
icon,
is
used to grab
(capture) a video frame and save it
as
a file for later manipu­lation. Simply click on this icon, the frame will be captured (watch the fingers on the hand move) and a file save
sub-
menu will pop
up.
4.8 Exit
Clicking on EXIT will Leave the SNAPshot program.
You
will be prompted
to
save any unsaved images
as
each
of
the
windows is closed.
16 File Menu
5. Overlay Menu
The Overlay menu contains functions for controlling the vid­eo and graphics overlay
of
the SN APplus card. Color keying and video windows can be setup and turned on or off. The video can be frozen to a still image or shown as live motion.
Ereeze
Frame
/
_!,,ive
Action
SNAPshot - [Untitled]
5.1
Set Color Key
...
...
Select Set Color Key to set the color which will allow video to pass through that color. In other words it is possible to let video pass through an area
of
a certain color, i.e. all the white
areas
of
a bird, all the green areas
of
a meadow
or
all the blue
stars in a flag. If Set Color Key is active, clicking the mouse
in the area (the blue stars in a flag) through which video is to be passed, will change the color key to the color
of
the pix-
el clicked on. The Color Key will be made active automatically, but it can
be turned on/off by clicking on it, or by using the key icon
on the Ribbon Control Panel; see section 5.5 for a detailed discussion.
5.2 Set Video Window
Select Set Video Window to open up a rectangular area for video display.
If
Set Video Window is made active, dragging
the mouse in the client area will allow video to pass through
[J
in a rectangular region. Move the cursor to a point in the cli- 5
ent window where the new video window is to start. Hold the mouse button and drag the cursor until the opening
of
the
new window is the desired size and then let go
of
the button.
5.3 Move Video Window
Select Move Video Window to move the current video win- dow to a different location while retaining the current size and contents. Move Video Window can
be
used only
if
a Video Window has previously been defined and is active in the current window.
To
move the video window, simply press the left button and drag the video window to its new location. The Move function stays in effect until either a Pan
or
a Set
Color Key function is invoked.
Overlay Menu
17
5.4 Pan Video
Select Pan Video to move video around inside the video
frame. Press the left mouse button and drag the picture
around. The Pan function stays in effect until either a Move or a Set Color Key function is invoked.
5.5 Color Key
Select Color Key to activate or de-activate color keying.
If
Color Key is activated, a check mark will appear next to the Color Key menu item and video will pass through the cur-
rently selected color. Color Key can also be controlled via the SNAPshot Ribbon Panel by clicking on the key icon
[i]
Color Key is effective only
if
Set Color Key has been turned
on; see section 5.1. Example: The window you are displaying contains the picture of a yel­low and red brick wall. The incoming video shows live video i.
e.
Star Wars.
If
you wish to have Star Wars pass through
all the red bricks turn on Set Color Key and click on a red brick.
The Color Key has now been set to red and you will see that Star Wars will be passed through the bricks.
You
can tum video passing on or off by clicking on the key
icon
[i]
or by using the pull down window.
If
you wish to
change to letting video pass through the yellow bricks, sim­ply click on a yellow brick and Star Wars will be passed through.
5.6 Video Window
Select Video Window
to
activate or de-activate video win-
dowing.
If
Video Window is activated, a check mark will ap-
pear next to the Video Window menu item and a video win­dow will appear at the current rectangular coordinates. Video Window can also be controlled via the SNAPshot
Ribbon Panel by clicking on the window icon
[I]
5.7 Freeze Frame
Select Freeze Frame to freeze the current video.
If
Freeze Frame is enabled, a check mark will appear next to the Freeze Frame menu item.
If
the input to the SNAPplus card
is live motion video from a VCR or Camcorder, selecting Freeze Frame will freeze the video input in the current frame . Freeze Frame can also be selected from the SNAP-
shot Ribbon Panel by clicking on the snowflake icon:
~
5.8 Live Action
Select Live Action to enable live motion video to the SNAP- plus card. Typically, the card is in live action mode unless Freeze Frame has been enabled
to
grab a file.
If
Live Action
is
enabled, a check mark will appear next to the Live Action
menu item. Live Action can also be selected from the SNAP- shot Ribbon Panel by clicking on the slate icon:
125)
18
Overlay Menu
6. View Menu
The View menu contains functions for displaying the graph­ics
or
video image in various formats. The video can be
scaled to a defined window, to the client window
or
it can be displayed full frame. The client window is defined as the available display area below the Ribbon Panel.
6.1
Fit
In
Video Window
Effects
'r
+
~
m
Ill
cj
~
Select Fit In Video Window to scale the video input to fit
in the currently defined video window. The video will be scaled so that the full frame video will fit
into the video window. This may cause the aspect ratio to
change and may not appear natural. Fit
In
Video Window
can only be invoked
if
a video window has previously been
defined and is active.
6.2 Fit
In
Client Window
Select Fit In Client Window to scale the video input to fit in the client window. The video will be scaled
so
that the full
frame video will fit into the client area. Fit In Client Win-
dow can only be invoked
if
a video window has previously
been defined and is active. Fit In Client Window can also be controlled via the SNAPshot Ribbon Panel by clicking on
this
[TI
icon.
6.3 Full Frame Video
Select Full Frame Video to remove the Windows borders and display full frame video. Clicking on the left button
of
the mouse will return to the previous window state.
6.4 Full Screen Preview
Select Full Screen Preview to remove the Windows' bor­ders and Snapshot Ribbon Panel and display the graphics or video
of
the current window. This option is useful for pre-
viewing before saving as a file
or
for taking the output
of
the
SNAPplus to video tape. Full Screen Preview can also be controlled via the SNAPshot Ribbon Panel by clicking on
this
[W]
icon.
View Menu 19
20
View Menu
7. Animation Menu
With the Animation function the SNAPplus Desktop Video Adapter becomes a sophisticated interactive video graphics device. Animated entities, generated with Autodesk's Ani­mator or Animator Pro TM, can be superimposed over live vid- eo or still images. The movement of the animated entities can be controlled via the Animation Control Panel; see page
22. The degree of movement
i.
e.
speed, duration, pause, etc.
can be controlled by setting parameters in Settings
as
de-
scribed on page 23. All of the menu items except for Settings are toggles. Click-
ing on the item will activate it, displaying a check mark . Clicking again will de-activate it, removing the check mark.
.S.ettings
.
.
I
~
II+
ll~IIW
l11Jlle1ll~ILD
7.1
Load
In
Memory
From the Animation menu select Load In Memory
to
load the current and subsequent animations into memory for fast­er play back. When
an
animation
is
loaded into memory, ac­cess is faster than when the program must access a storage device such
as
a hard disk. This
is
especially true for anima­tions with large average frame sizes. Normally, the anima­tions are played from the hard drive; however, loading it into memory before playing
it
will cause a longer startup time. When playing back animations from the hard drive the tran­sitions (fade from a certain color
to
black or fading from a
certain color
to
white - at the start or at the end) may be very
slow.
If
the transitions
of
a particular animation is too slow
for your application then this animation
is
the one that should 0
be loaded into memory. Always keep
in
mind that anima-
tions take up a lot
of
memory; make sure you have enough
available memory.
Note: Before
an
animation file can be loaded into memory,
Load in Memory has to be activated .
If
the Animation Error window appears click on OK to get
back.
Animation
Error
Cl)
Could
not
change
for
the
loaded
animation
[QR]
Animation Menu 21
7.2 Loop Frame
Select Loop Frame to make the last frame
of
the animation
a transition between the last and first frames.
7.3 Full Screen
Select Full Screen to play the animation in a full screen VGA mode. The program hides other windows and centers the image on screen without Windows borders. In Full Screen mode, the animation will play faster and colors play back as designed. In addition the animation will become larger. When Full Screen is not active the animation is dis-
played in a window and the size
of
the animation does not
change even
if
the animation window is maximized.
7.4 Hide Animation
Select Hide Animation to keep the animation invisible until it
is
played and hides it again when playback is stopped. Use
the buttons on the Animation Control Panel to control the
movement
of
the animation.
1:1
Animation
Control Panel
t>
Play
~
Reverse
Frame
,~[i]~~illJI
:
:::e
..
Fo~ardFrame
The Animation Control Panel will be displayed every time an animation file is loaded and can be removed by clicking
on the Animation Control Panel
of
the Control pull down
window or by selecting Close
Alt+
F4
from the sub-window
shown above; click on this E] icon.
7.5 Color Cycling OK
Turn Color Cycling OK on (selected) to reserve some
of
the
Windows color palette for animation playback, this will
re-
sult in faster playback.
If
Color Cycling OK is off ( not
se­lected), Windows will manage the color palette and will try to match the color for each frame to the rest
of
the screen. This will result in slow playback and some strange color ef­fects.
7.6 Use All Colors
Use All Colors is effective only when Color Cycling OK
is
on and is irrelevant
if
Full Screen mode is used for playback.
When Use All Colors is
off
Windows palette entries are re­served only when animation color changes are detected; this speeds up animation.
When Use All Colors is on, 236 available Windows palettes entries are reserved. This gives animation complete control over all color changes, however, colors in other windows will be compromised.
Suggestion: Be judicious in the use
of
color in designing animations.
If
more than 256 are used playback will be less than perfect.
22
Animation Menu
Plan your animations to change color sparingly, and plan pal­ettes so they remain consistent within and between anima­tions.
7.7 Settings
Select Settings for further control
of
animation playback.
The Settings dialog pertains to parameter settings
of
the
animation. Speed, number
of
loops, and duration
of
the animation when it is played back, can be set. These values can
be
changed either by typing in values or using the sliders
and buttons.
Animation
Settings
- c \
0
Load
into
Memory
Frames:
86
0
Use
Eull
Screen
Duration
6.1
181
LQop
Frame
Present
Design
Speed
14.190
181
C.olor
Cycling
OK
O
l.!se
All
Colors
Ani~;~ii~
J~i~;:\!)J~ri~e;n~u~}~~e-s
-pe-r-se-co_n_d_
~k:
.$.peed
ULL=:J
j,
~
I I j biI
0
!,oops:
Frames~
H•
j j J j+
+j
0
Quration
~
k•
j j j j +cj
Rgpeat
Sound
~
I • I I· I
V•
:j
Dela~Sound
rr='1
I•
I Ffl
b+d
e.ause
at
End
c::iILl j
•I
I
11
• I
!
Transitions!~~~
7.7.1 Speed Units
Speed is expressed in either jiffies or frames per second; the default is frames per second. A jiffy is the shortest unit
of
pause between frames during playback. A single jiffy
is approximately 1/70 second. Change from frames per second to
jiffies
by
selecting one or the other.
7.7.2 Speed
When frames per second are used
as
speed units, the speed
is increased by moving the slider
to
the right (the numbers increase); the frame speed may be limited to integral divisors of
18
frames
per
second (18, 9, 6 etc.) When Jiffies are used
as
speed units, the speed is increased
by
moving the slider
to
the left; the numbers decrease; see definition of a Jiffy in the
previous section.
7.7.3 Lock
The Speed, Loops: Frames and Duration fields contain inde­pendent values; one must remain constant
as
the other two
change. For example,
if
the speed
of
the animation
is
changed, either the number
of
loops or the duration must stay
constant. This is the purpose
of
the Lock buttons. A field can
be chosen
to
lock by clicking on it, or the slider bar of the locked field can be moved, in which case the lock automati­cally moves to another field.
Animation Menu
23
0
7.7.4 Loop: Frames
Loops:Frames represent the number
of
times the animation
is played. The first value,
Loops~
is
the number
of
times to
play a complete loop
of
the animation.
The second value, Frames, represents the number of frames
played after all the frames have been played. The value in Loop:Frames can range from one frame to 999 loops. The value also can be set to Forever or
to
Sound. When the value
is Forever, the animation will play until an external com-
mand stops it. When the value
is
Sound, the animation loops until the
associated sound finishes playing. The animation stops play­ing at whatever frame is on screen at the end
of
the sound.
7.7.5 Duration
This value represents the length
of
time the animation plays.
Its value can range from Oto 49:99:999 or Forever. When the
value is Forever, the animation will play until an external
command stops it.
7.7.6 Repeat Sound
Use this slider to change the number
of
repetitions
of
a sound
during the selected animation. The slider range is 1
to
1,000,
or Forever. (If a O is entered it will be interpreted
as
Forever.)
A value of Forever causes the sound
to
repeat for the duration
of
the animation's loop.
7.7.7 Delay Sound
With this slider one can specify when the sound should start in relation to when the animation starts. Its value can range from -50:00.000 to 50:00.000. A negative value causes the sound to start that specified amount
of
time before the animation, while a positive value starts the sound after the animation starts. A zero value, the default, starts the sound and animation simultaneously The delay value is tied
to
the
speed
of
the animation.
If
the design speed is not changed,
the delay is
as
started.
If
the animation is slowed down or
speeded up, the delay lengthens or shortens accordingly.
7.7.8 Pause at End
Use this slider
to
set the length
of
a pause at the end
of
the
animation. Its value determines how long the last frame
of
an animation stays on screen and can range from 0.000 to
50.000 seconds.
7.7.9 Test
Click on this button
to
play through the animation with the
settings
as
they are currently adjusted. Click again to return
to Settings dialog box.
24
Animation Menu
7.7.10 Cancel
Click on Cancel to exit from the Settings dialog box without
having made any changes.
7.8
Transition Settings
Click
on
the
Transition icon
and this dialog box will appear:
A starting and
an ending transition can be crated by using the follow­ing options.
7.8.1 Cut
Animation
Settings -c:\
®
c~iarting
Transitions
Transition
length
0
Fade
from
blac!WLI
l•I
L I
l•I
Fade
from
white
@
cTirding
Transitions
Transition
length
0
Fade
to
black~
F• H I <I Hn
Click on Cut for no transition effect
7.8.2 Fade
to
Black
As a starting transition, this effect causes the animation to appear gradually from a black background . As
an
ending transition, the animation gradually disappears into a black background.
7.8.3 Fade
to
White
As a starting transition, this effect causes the animation to appear gradually from a white background. As an ending transition, the animation gradually disappears into a white
background.
7.8.4 Transition Length
Each transition can be set to a length
of
between 0.25 and '7-
10.0 seconds. Either enter a value in the field provided or ad-
~
just the slider.
If
Cut is selected the slider and transition field
are disabled.
Animation Menu
25
26
Animation Menu
8.
Control Menu
The Control pull down window contains a list of control me­nus that can be activated or deactivated. All
of
the menu items act as toggles. Clicking on the item will activate it, dis­playing a check mark. Clicking again will de-activate it, re­moving the check mark and the control panel.
bcsh
r
b
~
75
0
~
GQQ]x
50
O
~
~
uQQ]
y
50
O
~
75
0
50
a
~
8.1 Video Control Panel
The Video Control Panel is not supported.
8.2 Animation Control Panel
Select Animation Control Panel to display or remove the
animation control panel.
.
..
t>
Play
~
Reverse
Frame
Ill
Stop
II
Pause ~ Forward
Frame
The Animation Control Panel will be displayed every time an animation file is loaded and can be removed by clicking on this menu selection or
by
selecting Close Alt + F4 from
the menu in the icon box.
When the animation is initially loaded into the system the animation is motionless. The Animation Control Panel will be displayed only for animation purposes.
Control Menu
27
28
Control Menu
9.
SNAPshot Ribbon Panel
Select the SNAPshot Ribbon Panel to activate or deactivate the ribbon panel. The SNAPshot Ribbon panel is automati- cally loaded
at
the start of the program and cannot be moved
but can be removed. The SNAPshot Ribbon Panel contains the following controls:
B C S H Control Faders
Vary percentage
of
Brightness,
Contras
t,
Saturation and Hue in
video from Oto 100.
R G B Control Faders
Vary percentage
of
Red, Green
and Blue in video from Oto 100.
Scale Control Faders
Vary size
of
video from O to 1600
percent.
bcsh
50
-3:!-
~
50
<D
~
50
<D
~
50
<D
~
scale
~
x
~
~y~
~
X&Y
~
Color Key Button . ....
...
.. ..
. . .... . . . .
Activate/Deactivate Color Keying.
Video Window Button . .
...............
.
Activate/Deactivate Video Window.
Grab Button
............
. . . . . . .
.....
. .
Grab current image to file.
Freeze Frame Button . ....... . ....
..
. . . · l + I
Fr
eeze video to still image.
Live Action Button .
...............
.
...
· I
CJ'
I
Go to live motion video.
Full Screen Preview Button
.....
...
......
· I
rn
I
Show full frame preview, no Windows border.
11=!:iJ
Fit In Client Window Button
.............
!fl
Scale video to fit in client window
LJ
Grab Full Frame . . .
......
. . . . .....
. . . . · I
liJ
I
Grab full image to file
SNAPshot Ribbon Panel
29
30
SNAPshot Ribbon Panel
Eile
Qverlay
Yiew
Animation
Qontrol
r b
50
0
~
50
0
~
50
0
~
10. Effects Menu
...
..
[I]
10.1 Gray Scale
Clicking on this button changes color video to gray scale; this
is
a toggle switch and when activated a check mark ap-
pears.
10.2 Negative
Clicking on this button changes the color video
to
a negative
video; this
is
a toggle switch and when activated a check
mark appears.
Effects Menu 31
32 Effects Menu
11. Drivers
None
of
the drivers, residing on the diskette, are required for standard VGA operation. However, using these drivers will maxi- 'ii-
mize the performance and capabilities of the SNAPplus Desktop Video Adapter. You'll find two types
of
programs on the dis-
~
kettes - Utility Programs and Extended Mode Drivers
as
well
as
a menu-driven SETUP program, which will help you load
the utilities and drivers.
11
.1
Extended Mode Drivers
The following drivers are available.
Microsoft
Windows
3.1
Microsoft
Windows
3.0
OS/2
Presentation
Manager
V1
.2
AutoDesk
AutoCAD
release
10.0
AutoDesk
AutoCAD
release 10.
0/386 & 11.0/386
Digital
Research
GEM
V3.1
Digital
Research
GEM
V3.0
Ventura
Publisher
V2.0
Lotus
1-2-3
V2.0,
2.01/Symphony V 1.1
Word
Perfect
V5.0
Word
Perfect
V5.1
VESA
Drivers
V1
.00
8514/A
Emulation
For application programs that contain run-time versions
of
Windows (e.g. Microsoft Excel, Aldus Pagemaker), simp
ly
install the appropriate Windows extended mode driver and
the program will automatically operate in the desired ex­tended mode. Installing other special drivers is not required.
11
.2 Additional Driver Support
This card contains the popular Tseng Laboratories ET4000
VGA chip. Many software programs support this chip's ex­tended modes. If your SETUP program lists a video configu- ration option for the Tseng Laboratories ET4000 you should select it to enable your graphics adapter's extended modes.
Any software/driver which is compatible with the Cardinal
Technologies 700 series VGAs will work on the SNAPplus
Desktop Video Adapter.
Drivers
33
11.3 The
SETUP
Program
SETUP
is
completely menu-driven and offers on-screen
prompts
to
aid you in the installation .
The program is designed
to
help you:
• Review all the utility and driver programs included with your SNAPplus Desktop Video Adapter
• Load the desired programs onto your PC's hard drive
The following procedure explains how you can access and
use the SETUP program to view the programs included with your SNAPplus Desktop Video Adapter and to load them
onto your PC.
11.3.1 Using SETUP
The assumption is that drive
a:
will be used
1.
Insert diskette
#1
into drive
a:
2.
Type:
a:
( Press: Enter)
3.
Type: setup ( Press: Enter)
4. Press any key to display the main menu. The names
of
all
the programs, residing in SETUP, will be listed.
5.
To
select a program on the list, use the ARROW keys to
scroll up or down, and ( Press: Enter)
6.
A new window may appear, listing all available options. Sometimes only one option will be available. Use the ARROW keys
to
scroll through the list.
( Press: Enter) to select one or more options.
7.
When you have made a selection ( Press: End )
8.
You
will probably want
to
install the programs in the same directory where you have installed other utility pro­grams/drivers. For your convenience, you may want to specify this directory in the
PATH=
statement in your au-
toexec.bat file. See your DOS manual for more informa-
tion.
9.
Insert the path you wish
to
choose ( Press: Enter) and
follow instructions appearing on the screen.
10.
After you have returned to the main menu
( Press: Esc) to return
to
DOS.
11.
Change to drive C by typing:
C:
( Press: Enter)
12. Change directory to the pathname created in step
9.
13. You
can now call up the program/utility that you have
installed - follow directions for the various installations.
34
Drivers
12. Utility Programs
Available utility programs are: VMODE.COM, VDIAG.EXE, CENTER.COM, FASTBIOS.SYS and EANSI.SYS.
VMODE.COM:
VDIAG.EXE:
This utility
is
used
to
switch the dis-
play modes to best suit your require-
ments. This utility is used to verify the func-
tionality of the card.
CENTER.COM: This utility is used
to
center the screen.
FASTBIOS.SYS: This utility improves the card's perfor-
mance
by
relocating the video BIOS in
the computer's mother board RAM.
EANSI.SYS: This file enables your card to display
132 columns.
12.1
EANSI.SYS
The EANSI.SYS file enables you
to
utilize the enhanced
modes of the SNAPplus Desktop Video Adapter.
If
your
CONFIG.SYS file contains the line DEVICE = ANSI.SYS you need to replace that line with DEVICE = EANSI.SYS
and copy the EANSI.SYS file to the root directory
of
your hard-disk. The following procedure explains how you can install the EANSI.SYS file to your hard-disk :
12.1.1 Installing EANSI.SYS
The assumption is that drive
a:
will be used
1.
Insert diskette
#1
into drive
a:
2.
Type:
a:
( Press: Enter)
3.
Type: setup ( Press: Enter)
4.
Press any key
to
display the main menu. The names
of
all
the programs, residing in SETUP, will pop up.
5. Select Utility programs ( Press: Enter)
6. Select EANSI.SYS ( Press: Enter)
7.
( Press: End )
8.
You
now will get the message:
Enter the [drive:path] for installation.
[C:\]
Before copying selected drivers to your hard disk, the
SETUP program will display the current drive and the
di-
rectory where the drivers will be copied to.
You
can
Utility Programs
35
change the drive and the directory by typing over these entries.
9.
Insert the path you wish to choose ( Press: Enter) You
now will get the message: (if the drive path does not
already exist)
Create path
[C:\]
(YIN)?
10.
Type: Y ( Pres
s:
Enter) The installation will begin.
11.
( Press: Esc)
12.
After you have been returned
to
the main menu
( Press: Esc) to return to DOS. The system will prompt with:
Do you really want to exit (YIN)?
13. Type: Y ( Press: Enter )
14.
Change to drive C
by
typing:
C:
( Press: Enter)
You have to reboot before the
EANSI.SYS file takes effect.
12.2 The FASTBIOS Accelerator Utility
Your SNAPplus Desktop Video Adapter contains a video graphics BIOS program which resides in EPROM (Electri­cally Programmable Read Only Memory.) This program en­ables the card to interface with your computer 's operating system,
as
well
as
with graphics application software.
When installed, the BIOS Accelerator creates a TSR (Termi­nate and Stay Resident program), which loads a copy
of
the graphics BIOS into the computer's RAM (Random Access Memory), resulting in faster graphics performance.
NOTES:
The BIOS Accelerator uses approximately 3K
of
RAM and
requires an 80286 or better computer.
If your computer shadows the Video BIOS ROM, you do not
need to use this utility.
12.2.1 Installing
the
FASTBIOS
The assumption is that drive
a:
will be used
1.
Slide diskette
#1
into drive
a:
2.
Type:
a:
(
Pr
ess: Enter)
3.
Type: setup ( Press: Enter)
4.
Press any key to display the main menu. The names
of
all
the programs, residing in SETUP, will pop up.
36
Utility Programs
5. Select Utility programs ( Press: Enter)
6.
Select FASTBIOS.SYS ( Press: Enter)
7.
( Press: End )
8.
You
now will get the message:
Enter the [drive:path] for installation.
[C:\]
Before copying selected drivers to your hard disk, the
SETUP program will display the current drive and the di-
rectory where the drivers will be copied to.
You
can
change the drive and the directory by typing over these
entries.
9.
Insert the path you wish to choose ( Press: Enter) You
now will get the message:
(if
the drive:path does not
already exist)
Create path
[C:\]
(YIN)?
10. Type: Y ( Press: Enter) The installation will begin.
11.
( Press: Esc)
12.
After you have been returned to the main menu ( Press: Esc) to return
to
DOS.
The system will prompt with:
Do you really want to exit (YIN)?
13. Type: Y ( Press: Enter)
14. Change
to
drive C
by
typing: ~
12
C:
( Press: Enter)
~
15. Add the following line to the top
of
your config.sys file:
DEVICE= <path>FASTBIOS.SYS
12.3 Screen Center Utility
The Screen Center Utility CENTER.COM, enables you to center the 800x600 and 1024x768 resolution display on your monitor. CENTER.COM automatically adjusts the screen whenever your computer gets re-booted.
You
do
not need to re-run CENTER.COM unless you want to readjust the screen.
12.3.1 Installing the Screen Center Utility
The assumption is that drive
a:
will be used
1.
Slide diskette
#1
into drive
a:
2.
Type:
a:
( Press: Enter)
3. Type: setup ( Press: Enter)
Utility Programs
37
4. Press any key to display the main menu.
5. Select Utility Programs ( Press: Enter)
6. Select CENTER.COM ( Press: Enter)
7. ( Press: End )
8. You now will get the message:
Enter the [drive:path] for installation.
[C:\]
Before copying selected drivers to your hard disk, the SETUP
program will display the current drive
and
the sub-directory where the drivers will be copied to. You can change the drive
and
the directory by typing over
these entries.
Q.
Insert the path you wish to choose ( Press : Enter) You now will get the message: (if the drive:path does not
already exist)
Create path
[C:\]
(YIN)?
10. Type: Y - The installation will begin.
11.
( Press: Esc)
12. After you have been returned to the main
menu
( Press: Esc) to return to DOS.
The system will prompt with:
Do you really want to exit (YIN)?
13. Type: Y
14. Change to drive C by typing:
C:
( Press: Enter)
15. Insert <path> CENTER.COM in the autoexec.bat file.
<path> is the full path name
of
the directory, where
CENTER.COM was copied to.
16. Reboot your computer.
17. Change to the directory where CENTER.COM was co­pied to and type:
CENTER ( Press: Enter)
18. Follow instructions provided on the screen.
12.4 The Diagnostics Utility
This diagnostic program verifies the functionality
of
your SNAPplus Desktop Video Adapter card by showing specifi­cations for each video
mode
and demonstrating each with
color bars and text.
38
Utility Programs
12.4.1 Installing the Diagnostics Utility
The assumption is that drive a: will be used
1.
Slide diskette #1 into drive a:
2.
Type:
a:
( Press: Enter)
3. Type: setup ( Press: Enter)
4.
Press any key to display the main menu. The names
of
all
the programs , residing in SETUP will pop up.
5.
Select Utility Programs ( Press: Enter)
6.
Select VDIAG.EXE ( Press: Enter)
7. ( Press: End )
8.
Before copying selected drivers to your hard disk, the
SETUP program will display the current drive and the sub-directory where the drivers will be copied to.
You can change the drive and the directory by typing over these entries.
9. The installation will begin; follow instructions appearing on the screen.
10. After you have returned to the main menu ( Press:
Esc
) to return to DOS.
11.
Change to drive C by typing:
C:
( Press: Enter)
12. Insert <path> VDIAG.EXE in the autoexec.bat file.
<path> is the full path name
of
the directory, where
VDIAG.EXE was copied to.
13. Reboot your computer.
14. After the utility has been loaded, you can use it at any
time by ty~p_in_g_:
--~
VDIAG ( Press: Enter)
15. Follow instructions provided on the screen.
Caution
If you experience difficulty
running the VDIAG at 800x600 resolution your monitor may not be com­patible with the current refresh rate.
You
may need
to adjust the refresh rate.
Utility Programs
39
12.5 The Video Mode Selection Utility
Caution
~
You
should use the Video Emula-
fil
tion Selection Utility program only
if
you have software that
is
written specifically for
these emulation standards and the software can-
not
run
in
standard VGA mode.
The VMODE lets you set:
Video Emulation Screen Format Selection Refresh Rate Selection
Many graphics cards require that the monitor and the soft­ware match; i.e. a VGA card will run VGA software on a VGA monitor
ONLY;
an EGA card will run EGA software
on
an
EGA monitor ONLY, etc. However, the SNAPplus Desktop Video Adapter will not only run VGA software, but al
so EGA, CGA, MGA or HGC software on your VGA mon-
itor. The SNAPplus Video Adapter can emulate (imitate):
• IBM Color Graphics Adapter (CGA)
• IBM Enhanced Graphics Adapter (EGA)
• IBM Monochrome Adapter (MGA)
• Hercules Monochrome Graphics Adapter (HGC)
Minimal software setup ,
if
any, is required to emulate other devices . Some software packages automatically configure itself for the proper graphics mode. In that case, no further setup is required.
12.5.1 Installing the Video Mode Selection Utility
The assumption is that drive
a:
will be used
1.
Slide diskette
#1
into drive
a:
2.
Type:
a:
( Press: Enter)
3. Type: setup ( Pres
s:
Enter)
4. Press any key to display the main menu. The names
of
all
the programs, residing in SETUP will pop up.
5.
Select Utility Programs ( Press: Enter)
6.
Select VMODE.COM ( Press: Enter)
7.
( Press: End )
8.
You
now will get the message:
Enter the [drive:path] for installation.
[C:\]
Before copying selected drivers to your hard disk, the SETUP program will display the current drive and the
40
Utility Programs
sub-directory where the drivers will be copied to.
You can change the drive and the directory by typing over these entries.
9.
Insert the path you wish to choose ( Press: Enter) You
now will get the message: (if the drive:path does not
already exist)
Create path
[C:\]
(YIN)?
10. Type: Y - The installation will begin.
11.
( Press: Esc)
12.
After you have been returned to the main menu ( Press: Esc) to return to DOS. The system will prompt with:
Do you really want to exit (YIN)?
13. Type: Y
14.
Change to drive C by typing:
C:
( Press: Enter)
15. Insert <path> VMODE.COM in the autoexec.bat file.
<path> is the full path name
of
the directory, where
VMODE.COM was copied to.
By placing the VMODE command in your autoexec.bat file, your computer will automatically configure the VGA card to
~12
the desired mode
of
operation upon power-up.
~
12.5.2 Running VMODE
When you access VMODE for the first time you have to run
VMODE INSTALL.
Type: vmode <parameter> and you will get this message:
Please
run
VMODE
INSTALL
first
to
configure
the
program
Type: VMODE install - make your choice and follow instructions.
You
can now use VMODE any time by typing:
VMODE <parameter> ( Press: Enter)
where <parameter> corresponds to the desired emulation,
as
shown in this chart.
Parameters
cga vga mono ega mga color
hercules
Follow instructions provided on the screen.
Utility Programs 41
Caution
Once you have locked the
SNAPplus Desktop Video
Adapter into mga, cga,
or
ega emulation, DO
NOT attempt to
run
VGA software, and
DO
NOT
attempt to use any of the other graphics utilities
or drivers described
in
this manual.
12.5.3 Refresh Rate Selection
In order to take advantage
of
the enhanced capability
of
high
performance monitor
s,
this SNAPplus Desktop Video
Adapter provides enhanced modes
of
operation beyond the VGA standard. Table 1 and Table 2 summarize the operating modes.
Before using VMODE to select a new refresh rate, you would need to verify that your monitor is capable
of
supporting the horizontal and vertical frequencies listed in the table for the desired video mode
s.
If
your monitor can not support these
frequencies the display will be distorted. All mode numbers are in hexadecimal format. Several
modes, such as 29, 30 and 38 can
be
operated at different re­fresh rates. You can select the rate best suited for your ap­plication by typing:
VMODE <VMODE argument>
VMODE<modenumbeD
Mode number and VMODE argument are listed in Table
1,
Table 2 and Table
3.
Example
1:
To
run a text editor at 640x480 resolution, with 16 colors and
80x30 text format (mode 12)
at
72 Hz, enter:
VMODE 72h
VMODE12
then invoke the Editor.
Example
2:
If
you have already selected 800x600x256 driver for Win-
dows and now wish to run Windows at 72Hz, enter:
VMODE48k
then invoke Windows.
If
you are experiencing problems running in the 800x600
mode it may
be
necessary to adjust the horizontal refresh rate
of
the SN APplus Desktop Video Adapter to meet the require-
ments
of
your monitor. Please review the refresh rates shown in Table 1 and Table 2 to determine proper operating fre­quencies.
NOTE:
If
your monitor screen becomes unstable after a VMODE
command, you can restore it to the
power-up
configuration
by
typing:
VMODE 80x25
or
VMODE VGA
42
Utility Programs
Mode
Vmode
Araument
Tvoe
Colors
Text
Font
Pixels
H.
Freau. Khz
V.
Freau. Hz
0
200
Text
16
40x25
8x8
320x200
31.50
70.00
350
Text
16
40x25
8x14
320x350
31.50
70.00
o+
400
Text
16
40x25
9x16
360x400
31.00
70.00
1
200
Text
16
40x25
8x8
320x200
31.50
70.00
1'
350
Te-xt
16
40x25
8x14
320x350
31.50
70.00
1+
400
Text
16
40x25
9x16
360x400
31.50
70.00
2
200
Text
16
80x25
8x8
640x200
31.50
70.00
2
350
Text
16
80x25
8x14
640x350
31.50
70.00
2+
400
Text
16
80x25
9x16
720x400
31.50
70.00
3
200
Text
16
80x25
8x8
640x200
31.50
70.00
3
350
Text
16
80x25
8x14
640x350
31.50
70.00
3+
400
Text
16
80x25
9x16
720x400
31.50
70.00
4
Graphics
4
40x25
8x8
320x200
31.50
70.00
5
Graphics
4
40x25
8x8
320x200
31.50
70.00
6
Graphics
2
80x25
8x8
640x200
31.50
70.00
7
350
Text
Mono
80x25
9x14
720x350
31.50
70.00
7+
400
Text
Mono
80x25
9x16
720x400
31.50
70.00
D
Graphics
16
40x25
8x8
320x200
31.50
70.00
E
Graphics
16
80x25
8x8
640x200
31.50
70.00
F
Graphics
Mono
80x25
8x14
640x350
31.50
70.00
10
Gr
aphics
16
80x25
8x14
640x350
31.50
70.00
11
Graphics
2
80x30
8x16
640x480
31.50
60.00
11
72h
Graphics
2
80x30
8x16
640x480
39.00
73.00
12
Graphics
16
80x30
8x16
640x480
31.
50
60.00
12
72h
Graphics
16
80x30
8x16
640x480
39.00
73.00
13
GraPhics
256
40x25
8x8
320x200
31.50
70.00
Table 1 Standard Operating Modes
Utility Programs
43
Mode
Vmode
Araument lvoe
Colors
Text
Font
Pixels
H.
Freau.
Khz
V.
Freau. Hz
21
Text
16
132x60
8x8
1056x480
30.50
60.00
22
Text
16
132x44
8x9
1056x396
30.50
70.00
23
Text
16
132x25
8x16
1056x400
30.50
70.00
24
Text
16
132x28
8x14
1056x392
30.50
70.00
25
Graphics
16
80x60
8x8
640x480
31.50
60.00
25
72h
Gr
aphics
16
80x60
8x8
640x480
39.00
73.00
26
Text
16
80x60
8x8
720x480
31.50
60.00
29
35k
Graphics
16
100x37
8x16
800x600
35.50
56.00
29
38k
Graphics
16
100x37
8x16
800x600
38.00
60.00
29
48k
Graphics
16
100x37
8x16
800x600
48.00
73.00
2A
35k
Text
16
100x40
8x15
800x600
35.50
56.00
2A
38k
Text
16
100x40
8x15
800x600
38.00
60.00
2D
Graphics
25
680x25
8x14
640x350
31.50
70.00
2E
Graphics
25
680x30
8x16
640x480
31.50
60.00
2E
72h
Graphics
25
680x30
8x16
640x480
39.00
73.00
2F
Graphics
25
680x25
8x16
640x400
31.50
70.00
30
35k
Graphics
256
100x37
8x16
800x600
35.50 56.00
30
38k
Graphics
256
100x37
8x16
800x600
38.00
60.00
30
48k
Graphics
256
100x37
8x16
800x600
48.00
73.00
37
45m
Graphics
16
128x48
8x16
1024x768
35.50
87.00
37
65m
Graphics
16
128x48
8x16
1024x768
49.00
60.50
37
72m
Graphics
16
128x48
8x16
1024x768
56.00
70.00
38
45m
Graphics
256
128x48
8x16
1024x768
35.50
87.00
38
65m
Graphics
256
128x48
8x16
1024x768
49.00
60.50
38
72m
Graphics
256
128x48
8x16
1024x768
56.00
70.00
3D
Graohics
16
160x64
8x16
1280x1024
48.00
87.00
Table 2 Enhanced Operating Modes
44 Utility Programs
Mode
Vmode
Argument
Type
Colors
Text
Font
Pixels
H.
Frequ.
Khz
V.
Frequ.
Hz
2D
Graphics
65
80x25
8x14
640x350
31.50
70.00
2E
Graphics
65
80x30
8x16
640x480
31.50
60.00
2E
72h
Graphics
65
80x30
8x16
640x480
39.00
73.00
2F
Graphics
65
80x25
8x16
640x400
31.50
70.00
30
35k
Graphics
65
100x37
8x16
800x600
35.50
56.00
30
38k
Graphics
65
100x37
8x16
800x600
38.00
60.00
Table 3 High
Color
Operating
Modes
12.6 Text Mode Selection
Your SNAPplus Desktop Video Adapter can display 132 col­umns and up to 60 lines (rows)
of
text when using popular text-based applications on high performance VGA and multi synchronous monitors.
NOTE:
When using this utility with an application program such as WordStar
or
WordPerfect, the application may have to be configured for the specific screen size. Please refer to the ap­propriate section in this manual for information on how to configure these programs.
After the VMODE utility has been loaded you can access it any time by simply typing:
vmode <columns x rows> ( Pre
ss:
Enter)
Valid values for columns x rows are:
40 X 25
80 X 25
80 X 43
80 X 50
80 X 60
100 X 40
132 X 25
132 X 28
132 X 44
132 X 60
If,
for example, you wanted to set 132 columns with
25
rows for your text screen, you would specify the following com­mand:
vmode 132x25 ( Press: Enter)
Be
aware
that
your
monitor's
display
capabilities
may
limit
the
number
of
columns/rows
you
can display.
Utility Programs
45
46
Utility Programs
13. The Enhanced Mode Drivers
w Caution m
~
Installing these software drivers
~
requires reasonable proficiency with the DOS operating system and the appropriate software package. Incorrect installation can render the application software inoperable.
Your
graphics card is 100% IBM VGA compatible and pro­vides all standard operating modes and resolutions. Plus, it offers a large set
of
enhanced functions and higher resolu-
tions.
The enhanced mode drivers software enables your card to
use enhanced operating modes. These modes are shown in
Table 1 and Table
2,
starting on page 43.
l.f
you intend to use your graphics card in the standard
VGA
modes
ONLY,
you do not need to install the en-
hanced mode drivers programs.
NOTE:
We
recommend that you install your graphics software and
verify that it operates properly
in
the standard VGA modes
before installing any
of
the enhanced mode drivers software.
13.1
Monitor Compatibility
Before installing any enhanced mode driver program, you need to ensure monitor compatibility. Verify that your moni-
~J
tor supports the enhanced resolution(s) you want
to
use ­consult the appropriate user's documentation or contact your dealer. Make sure that your monitor
is
capable
of
handling the refresh rate (horizontal and vertical frequency), listed in Table
1,
Table 2 and Table
3.
Following are some general
compatibility guidelines:
• Standard VGA monitors
do
not support 800x600 and
1024x768 resolutions.
• Most multi-synchronous monitors, such
as
the NEC Multisync II and Sony CPD-1303, will support up to 800x600 resolution.
• High performance multi-synchronous monitors, such as
the NEC 3D, will support up to 1024x768 resolution
(interlaced.)
• Super high performance multi-synchronous monitors,
such
as
the NEC 4D and Sony Multiscan CPD-1304,
will support all modes up
to
1024x768 resolution (non­interlaced.) The NEC 5D can support up to 1280x 1024 resolution.
The Enhanced Mode Drivers
47
Each new release
of
the supported application packages (i.e. Windows, AutoCAD etc.) usually requires a new release of the corresponding enhanced mode drivers program. The pro­gram releases which are supported are clearly indicated in the SETUP program's main menu.
13.2 The VESA High Resolution Drivers
VESA (Video Electronics Standards Association) drivers provide an industry standard software interface to the ex­tended resolutions and features
of
the graphics hardware.
These drivers work with any
of
a large number
of
software programs which adhere to the VESA graphics standard, thereby eliminating the need for drivers that are unique to each particular software package.
The VESA drivers conform
to
the VESA Super VGA Stan­dard #VS891001. The drivers support the following ex­tended modes:
800x600
16 colors
graphics
1024x768 16
colors graphics
1280x1024
16 colors
graphics
640x480 256
colors graphics
1024x768
265 colors
graphics
13.2.1 Installing the VESA Drivers
1.
Slide Diskette
#1
into drive a:.
2.
Type: setup ( Press: Enter)
3.
Press any key to continue.
4.
Select VESA High Resolution Drivers ( Press: Enter) and ( Press: End )
5.
Before copying selected drivers
to
your hard-disk, the SETUP program will display the current drive and the sub-directory where the drivers will be copied to.
6.
Insert the path you wish to choose ( Press: Enter) You
now will get the message: (if the drive:path does not
already exist)
Create path [C:\] (YIN)?
7.
Type: V (The installation will now begin.)
8.
Follow instructions appearing on the screen.
You
can access the driver at any time by changing to the di-
rectory you had created and type: VESAVGA ( Press : Enter)
48
The Enhanced Mode Drivers
Note:
You
will probably want
to
install these drivers in the
sa
me
directory where you have installed other drivers. For
your convenience, you may want
to
specify this directory
pathname in the PATH=statement in your AUTOEXEC.BAT
file.
13.3 The 8514/A Drivers
The 8514/A drivers provide
an
industry standard software
interface
to
the enhanced resolutions provided
in
many
of today's graphics hardware devices, including the SNAPplus Desktop Video Adapter. These drivers work with any of a
large number
of
software programs, which adhere to the 8514/A graphics software standard, thereby eliminating the need for drivers that are unique to each particular software package. The 8514/A drivers support the following en­hanced modes:
Note: There are a few software packages which directly ac-
cess 8514/A hardware registers instead of working through the 8514/ A software interface (Microsoft Windows is one of these notable exceptions.) These packages will not work with this set of drivers.
13.3.1 Installing the 8514/A Drivers
1.
Slide Diskette
#1
into drive
a:
2. Type:
a:
( Press: Enter)
3.
Type: setup ( Press: Enter)
4. Press any key to continue. The SETUP main menu will display the names
of
all the utility and driver programs.
5.
Select 8514/A Emulation ( Press: Enter)
6. Select the desired resolution ( Press: Enter)
7. ( Press: End )
8.
Follow instructions appearing on the screen.
Note: You
will probably want to install the driver in the same direc­tory where you have installed other utility software. By plac­ing the pathname in your system's AUTOEXEC.BAT file, your computer will automatically install the driver for you.
9. Change to the directory where you installed the driver,
then type:
[RIXAl4]
if
you plan to use the 16-color drivers, or:
[RIXAl8]
if
you plan to use the 256-color drivers.
10. Start your application software.
You
may need to re-con-
figure your program to run with the new 8514/A driver.
See your software user's manual for more information.
The Enhanced Mode Drivers
49
50
The Enhanced Mode Drivers
14. The Lotus
1-2-3
Drivers
The Lotus drivers are designed to work with Lotus
1-2-3,
re­lease 2.0/2.01. These drivers are also designed to work with Lotus Symphony, release 1.0/1 .1/2.0.
If
you are not familiar
with the Lotus INSTALL program, read the Getting Started section
of
the Lotus documentation.
If the Lotus package has not yet been installed , install it ac-
cording to the Lotus manual and verify that it operates prop­e
rly.
The Lotus drivers support the following resolutions:
80x25 16 colors 80x60 16 colors
132x25
16
colors
132x28
16
colors
132x44
16
colors
14.1 Installing the Lotus Drivers
I. Slide Diskette
#1
into drive
a:
.
2.
Type:
a:
( Press: Enter)
text text text text text
3.
Type: setup ( Press: Enter)
4.
Press any key to continue.
The SETUP main menu will display the names
of
the
utility and driver programs.
5. Select Lotus ( Press: Enter)
6.
Select the desired resolution (see table above)
( Press: Enter)
7.
( Press: End )
8.
Before copying selected drivers to your hard-disk, the SETUP program will display the current drive and the sub-directory where the drivers will be copied to.
You can change the drive and the directory by typing over the displayed one.
9.
Insert the path you wish to choose ( Press: Enter)
10.
You
now will get the message: (if the drive:path does not
already exist)
I Create path [C:\] (YIN)?
The Lotus
1-2-3
Drivers
51
11.
Type: Y ( Press: Enter) The installation will now begin; follow instructions.
12
. ( Press: Esc ) to return to DOS.
13.
After you have been returned to DOS, change directory to where you had installed Lotus and start the installation program by typing:
install ( Press: Enter)
The Lotus
1-2-3
install menu should appear.
14.
Follow instructions provided. When the Main Menu appears:
15.
Select Advanced Options
16. Select Add New Drivers to Library. 17
. Select Modify Current Driver Set.
18. Select Text Display
or
Graphic Display
19.
Select one of the following enhanced text modes (corre­sponding to the driver you installed):
VGA Adapter (80x25 color text only) VGA Adapter (80x60 color text only) VGA Adapter (132x25 color text only)
VGA Adapter (132x28 color text only)
VGA Adapter (132x44 color text only)
VGA Adapter (All Color Text Modes)
20. Select Return to Menu.
21. Select Save Changes.
22. Specify the name
of
the driver set. The default name
of
the Lotus driver set is
123.
If
desired, ( Press: Enter)
to select this name ; otherwise specify another name. NOTE:
If
you choose the default driver set name, the enhanced text mode is automatically selected when Lotus is started.
If
you enter your own driver set name, you will
need
to
type:
123 <driver set name> ( Press: Enter)
to run Lotus with the enhanced text mode. While this method may be less convenient, it does allow Lotus to be run in the standard 80 column mode when it is started with the 123<driver
set
name>
command.
23. Exit the program. Additional driver sets can be created at any time by re­peating this procedure. However,
if
more than one set is
generated, each set requires a unique name.
52 The Lotus
1-2-3
Drivers
15. The Microsoft Windows Drivers
15.1
Windows
3.1
Drivers
The Windows
3.1
driver installation is done entirely via
Windows SETUP. These driver files are in Microsoft com­pressed format and can only be accessed and executed by
installing through Windows SETUP. Copying the files into
the \Windows\Systems sub-directory will not work and may corrupt the Windows installation.
15.1.1 Installing the Windows
3.1
Drivers
If Microsoft Windows
3.1
has not yet been installed, install
it now and verify that it operates properly.
I. Make a sub-directory to hold the driver files, type:
md
\et4drv ( Press: Enter)
2.
Insert the Windows
3.1
driver diskette into the appropri-
ate drive and type:
copy a:\*.* \et4drv ( Press: Enter)
3.
Move to the Windows sub-directory and type: setup ( Press: Enter)
Or,
with Windows running, select Setup from the Pro-
gram Manager Main group.
4. Select: DISPLAY from the Menu
5.
Select:
OTHER
...
from the Menu
6.
When asked where the graphics drivers will be found, type the following ( delete what the system has displayed in the input window):
\et4drv
7.
Select the appropriate driver/resolution from the list.
8.
Proceed normally through the remainder
of
the installa-
tion procedure.
You
are now ready to use the installed
drivers with your Windows 3. I application.
The Microsoft Windows Drivers
53
15.2
The
Microsoft Windows 3.0 Drivers
The drivers support the following resolutions:
800x600 16 colors
1024x768 16 colors
1280x1024 16 colors
640x480 256 colors 800x600 256 colors
1024x768 256 colors
640x480 32k colors 800x600 32k colors 640x480 65k colors 800x600 65k colors
15.2.1 Installing the Windows 3.0 Drivers
If
Microsoft Windows 3.0 has not yet been installed, install
it
and verify that it operates properly.
1.
Slide diskette
#1
into drive a:
2. Type:
a:
( Press: Enter)
3. Type: setup ( Press: Enter)
4. Press any key to continue. The SETUP main menu will display the names
of
all the
utility and driver programs.
5.
Select Microsoft Windows 3.0 ( Press: Enter)
6.
Select the desired resolution ( Press: Enter)
7.
( Press: End )
8.
Before copying selected drivers to your hard-disk, the SETUP program will display the current drive and the sub-directory where the drivers will be copied to.
You can change the drive and the directory by typing over the displayed one.
9.
Insert the path you wish
to
choose ( Press : Enter)
10.
Follow the instructions provided.
11.
Return to DOS, change directory to where you had installed Windows and run the Microsoft Windows SET­UP program.
54 The Microsoft Windows Drivers
16. The AutoCAD 10.0 Drivers
These drivers provide AutoDesk's AutoCAD program (re-
lea
se
9.0 and 10.0) with the following resolutions:
640x480
16
colors graphics
800x600
16
colors graphics
1024x768
16
colors graphics
NOTE:
This AutoCAD
dri
ver conforms to the AutoDesk Device In-
terface (ADI) for rendering drivers and display drivers.
16.1 Installing the AutoCAD
10.0
Driver
1.
Slide diskette
#1
into drive
a:.
2.
Type:
a:
( Press: Enter)
3.
Type: setup ( Pres
s:
Enter)
4.
Pre
ss
any key
to
continue.
The SETUP main menu will display the names
of
all the
utility and driver program
s.
5.
Select AutoDesk AutoCad release 9.0 or 10.0
6.
Select the desired driver(s) and follow the instructions appearing in the bar at the bottom of the screen.
7.
After the installation
is
completed ( Press: Esc)
8.
From the main menu ( Press: Esc)
to
return to DOS.
9.
Move to the AutoDesk AutoCad directory.
10.
Configure the driver for the desired resolution and screen colors.
Type: VINST and respond to the questions.
Color codes are
as
follows:
0 - Black 4 - Cyan
1 - Red
5 - Blue
2 - Yellow 6 - Magenta 3 - Green
7 - White
8-15 - Intensified versions of
0-7
11.
Install the driver in your AutoCAD program by typing: VADl40 ( Press: Enter)
12. Configure your AutoCAD program for the new driver by following these remaining steps.
The AutoCAD 10.0 Drivers
55
13
. Start AutoCAD by typing:
ACAD ( Press: Enter) and select
Configure AutoCAD from the AutoCAD main menu.
14.
Select Configure Video Display from the configura-
tion menu.
15
. Select
ADI
display from the list
of
video drivers
(installed at interrupt 7A.)
16.
Continue through the configuration process, save the new configuration and return to the main menu.
NOTE:
The AutoCAD driver can be re-configured at any time for different resolutions by running the VINST program again (as described in step 8.)
16.2 Installing AutoShade
The first time you use AutoShade with an ADI driver, you need to configure AutoShade for an ADI display. Follow these steps.
1.
Change
to
the directory where AutoShade is installed.
2. Before running the AutoShade program, delete the file
SHADE.CFG.
3. Start the AutoShade program . The program will ask for a display and rendering driver.
Select
ADI
for both drivers and indicate that you have a
Dual Display System.
4. When you exit the AutoShade program, a new SHADE.CFO file will be created for you.
16.3 Using the AutoCad 9.0/10.0 Driver
The new driver must be loaded each time you start your com­puter. Follow these instructions.
1.
Load the driver by typi
ng:
VADl40 ( Press: Enter)
2.
Start AutoCAD by typing:
ACAD ( Press: Enter)
NOTE:
By placing your command from step 1 in your AUTOEX­EC.BAT file, your computer will automatically install the driver for you.
56
The AutoCAD 10.0 Drivers
17. The AutoCad DLD-386 Driver
The DLD386 driver is compatible with AutoCad Release
I 0/386 and 11/386. It runs in the protected mode only.
17.1
Features
Accelerates
redraws,
pans,
zooms
Transparent
to
use -no
new
commands
or
special
menus
are
required
Protected
mode
ADI
driver -completely
AutoCad
386,
Re-
lease
11,
3D
Studio
and
AutoShade
2.0
w/RenderMan
com-
patible
No
memory
conflicts;
works
with
AutoCad
386's
built-in
Virtu-
al
Memory
Manager
Supports
both
16
and
256
color
VGA
modes.
For
rendering,
the
24
bit
True
Color
is
also
supported.
Includes
Custom
Colors,
which
lets
you
customize
all
logical
and
physical
colors
in
an
interactive
mode.
Completely
compatible
with
all
AutoCad
3
rd
party
software
Supports
higher
resolutions,
up
to
1024x768,
with
256
colors
17.2 System Requirements
A 386 or 486 PC with AutoCad 386, Release 10/386 and 11/386, 3D Studio, or AutoShade 2.0 w/RenderMan
Additional extended memory is recommended for optimal performance.
If
there is significant hard-disk activity while you are using DLD386-VGA , it may be an indication that you should add more memory to your system. One MB
of
memory is recommended for the driver.
17.3 Configuring DLD-386 VGA
HELP during DLDSETUP is only a keystroke away. At any time, you can press the question mark (?) key to get help in­formation pertaining to the current DLDSETUP prompt. Please note that the DLDSETUP.HLP file must
be
present
in
order for HELP to appear.
If
you need to make some change to
an
existing configura­tion, running DLDSETUP again will allow you to reconfi­gure DLD386-VGA with all the prompts defaulting to the values you had selected during your previous configuration.
If
you want to start with a completely fresh installation, just
delete DLDSETUP.DAT in the directory pointed to by the
DLDCFG environment variable.
Also,
if
at any point during the configuration process you
want to change an item on a previous menu,
just
press the
ESC key until you have returned to the desired menu. Press-
ing ESC at the Driver Selection prompt will return you to DOS without making any changes to your configuration.
The AutoCad DLD-386 Driver
57
17.4 Installing the
DLD-386
Drivers
1.
Slide diskette #1 into drive
a:
2.
Type:
a:
( Press: Enter)
3. Type: setup ( Press: Enter)
4.
Press any key to continue. The SETUP main menu will display the names
of
all the
utility and driver programs.
5.
Select AutoDesk AutoCad rel. 10/386 or 11/386
( Press: Enter)
6.
Select the desired driver(s) by following the instructions appearing in the bar at the bottom
of
the screen
( Press: Enter)
7.
( Press:
End
)
8.
You
now will get the message:
Enter the [drive:path] for installation.
[C:\
ACADll]
Before copying selected drivers to your hard-disk, the SETUP program will display the current drive and the sub-directory where the drivers will be copied to.
You
can change the drive and the directory by typing over the displayed one.
9.
Insert the path you wish
to
choose
10.
You
now will get the message: (if the drive :path does not
already exist)
Create path
[C:\]
(YIN)?
11.
Type: Y ( Pres
s:
Enter)
The installation will now begin.
12.
( Press: Esc)
13.
After you have been returned to the main menu ( Press: Esc) to return to DOS . The system will prompt with:
l Do you really want to exit (YIN)?
14. Type: Y ( Press: Enter)
15.
After you have been returned to DOS, move to the direc­tory that you installed DLD386-VGA and type:
DLDSETUP ( Press: Enter) to start the configuration
program. An information screen, informing what DLDSETUP
does, will appear. Press any key to continue once you have read the overview.
58
The AutoCad
DLD-386
Driver
16.
You
will now
be
prompted for the type ofDLD386-VGA
driver you wish to use: 16 Color
or
256 Color. The 16
Color driver (DLDVGA.EXP) supports AutoCAD and the AutoShade and 3D Studio design screens in
16
colors at any 16 color resolution supported by your VGA board. The 256 Color driver (DLDVG256.EXP) supports Auto­CAD in your VGA board's 256 color modes. While you have many more colors
to
choose from in AutoCAD in the 256 Color mode , drawing will be somewhat slower because the driver has
to
manipulate more bytes of in­formation on the display. In both cases, the rendering portions
of
3D Studio and AutoShade 2.0 w/RenderMan
will be supported at 65k colors.
17.
To
progress
to
the next menu, the Driver Configuration
Menus, you must hit <FlO> or ( Press: Enter)
1.
8.
The Single
vs
Dual Screen option is used to tell the driver
if
you want
to
operate on only one screen (the one at­tached to the VGA board) or two (in case you also have a Monochrome Display Adapter in the same system
as
the
VGA) when in AutoCAD.
If
you choose Automatic, the
driver will run single screen
if
AutoCAD is started
on
the
VGA, and dual screen
if
you start AutoCAD from the
monochrome display. Selecting Always Dual will cause the driver to always run in dual screen mode - don't se-
lect this mode
if
you don't have a monochrome board
in
your system.
19.
The Flip Screen Method is a fail-safe feature. In virtually all cases the Instant selection will suffice, but in some
rare cases the combination
of
a certain VGA with a sys-
tem may result in junk on the display when doing a flip
screen back
to
the graphics display in AutoCAD .
If
this
occurs on your system, use the Force Redraw option to
eliminate this junk. The forced redraw will occur at nor­mal AutoCAD speed, not DLD386-VGA redraw speed. Please note that this prompt does not appear when you have selected the 256 Color VGA driver, since you are
always running in the Force Redraw mode when you are in the 256 color modes
20.
You
may choose the Font size you would like to use for
your AutoCAD menus, pull-downs, and dialog boxes;
[0
i.e. 8x8/8xl4/8x16. All the fonts are 8 pixels wide, but 17
the height varies. For resolutions above 800x600 we rec­ommend the 8x16 font selection. The default is the 8x14 font.
21.
Enter the method for updating the Display List: Remove/
Overwrite/Disable. For a trouble-free operation, we
suggest that you choose Overwrite initially. When an object is erased or moved, the Remove option
causes its vectors to be removed from the Display List. The Overwrite option causes new erase vectors
to
be
The AutoCad DLD-386 Driver
59
added to the Display List so the object will be drawn, then
rubbed out
on
screen updates. This option avoids the po-
tentially major list update delay associated with the Re-
move option, but increases redraw time and makes the
Display List larger (you can clean up the display list with
the DLDCLEAN command - see: Advanced Features
for more information.) Disable, disables the Display List
- the Fast Redraw List
is
still maintained, unless you spe-
cifically disable it
as
well. See - The Remove/Overwrite
Option, for complete information.
22. Enter the method for updating the Fast Redraw List: Re-
move/Overwrite/Disable. For trouble-free operation,
we suggest that you choose Overwrite initially.
When an object
is
erased or moved, the Remove option
causes its vectors to be removed from the Fast Redraw List. The Overwrite option causes new erase vectors to be added
to
the Fast Redraw List
so
the object will be drawn, then rubbed out on screen redraws. This option avoids the potentially major list update delay associated with the Remove option, but increases redraw time and makes the Fast Redraw List larger. Disable, disables the Fast Redraw List, slowing redraws
to
pan/zoom speed.
23. Your SNAPplus Desktop Video Adapter can display up to 65k colors. Answer
Yes
if
you plan
to
use the AutoDesk
rendering package.
24. Enter the number
of
lines
of
text you would like to appear
at the bottom of your AutoCAD screen.
You
may select a
number between 1 and
10.
If
you
do
not want any lines
of
text at the bottom
of
the display, use AutoCAD
to
disable
the command area (see your AutoCAD Installation
manual for more information). The default for this
prompt is
3.
25. Choose Cardinal Video Color 24 from the list which ap-
pears when you press
<Fl>.
You
may need to page up or
down
to
find your card. Once you have made a board
selection, you will have to select the resolution that you
want to run AutoCAD and AutoShade at. Press the
<FlO> key once you have made your choice.
26. Once all changes are made, press the <FlO> key
to
save
the configuration information. The batch file FASTA-
CAD.BAT will be created in the current directory, and
the configuration file DLDSETUP.DAT will be created in either the directory pointed to by the DLDCFG envi­ronment variable or,
if
DLDCFG
is
not set, in the current
directory.
27. Configure your colors by running COLOR16.EXE
if
you are using the 16 color VGA modes, or COL-
OR256.EXE
if
you are using the 256 color VGA modes. See Changing Colors for more information on configur­ing your AutoCAD colors.
60
The AutoCad DLD-386 Driver
28. Copy the newly created FASTACAD.BAT to your boot drive root directory, your AutoCAD directory,
or
into any
directory on your DOS path. Then, whenever you want to
load
DLD386-VGA,
just run the FASTACAD.BAT file.
The FASTACAD.BAT file contains four lines that set four separate environment variables:
DLDCFG
, used by PanaRender-VGA+, to find all
of
its
configuration files; and
DSPADI, RCPADI, RDPADI - used by AutoCAD, Au-
toShade 2.0 w/RenderMan, and 3D Studio
to
find the
driver file. FASTACAD.BAT only needs
to
be run once
per system boot.
NOTE:
DLD386-VGA is
not
instaHed
as
a TSR, instead, Auto­CAD uses the DSPADI environment variable to deter­mine where the display driver can be found and what the driver's name is. AutoShade and 3D Studio both require the RCPADI and RDPADI environment variables
to
be
set.
The actual configuration information for
DLD386-VGA
is located in the file DLDSETUP.DAT, which was created or modified when you last ran DLDSETUP.
29.
If
you want the environment variables to be set automati-
caHy
at startup, edit your AUTOEXEC.BAT file and add
a line to run FASTACAD to the end
of
it; i.e., FASTA-
CAD. This assumes that the directory in which FASTA­CAD.BAT resides is in your
PATH.
If
you have DOS 3.2
or earlier, the command needs
to
be
at the end
of
your
batch file because DOS
can't
return to the AUTOEX-
EC.BAT file after running the FASTACAD batch file.
If
you have DOS 3.3 or subsequent versions
of
DOS, use the
command CALL FASTACAD instead, anywhere in the
AUTOEXEC.BAT file. Alternately, you may want to
just copy the contents
of
the FASTACAD.BAT file into
your AUTOEXEC.BAT file.
If
you don't wish to put the command(s) in your AUTOEXEC.BAT file, you may put them in a batch file which also starts AutoCAD, or
simply remember to run FASTACAD before starting
AutoCAD.
NOTE:
If
you get a message such
as
Out
of
Environment Space
when you run FASTACAD.BAT, you will need
to
en-
large your environment.
If
you are running MS-DOS 3.2
or
later, this
is
accomplished by adding:
SHELL=C:\COMMAND.COM /P C:\E:768
to your CONFIG.SYS file. The /E:768 specifies an en­vironment size
of
768 bytes. Change this number
as
ap-
The AutoCad DLD-386 Driver
61
propriate.
You
will need
to
reboot
if
you modify your
CONFIG.SYS file.
30. Run the FASTACAD program, or restart your system (if you've modified the AUTOEXEC.BAT file) to start the driver.
31. Change the AutoCAD display device configuration by starting AutoCAD, and then from the main menu, select option 5, Configure AutoCAD. From there, select option 3, Configure Video Display. Choose the ADI P386 dis-
play driver option
as
your display device. For more de-
tails, please refer to the AutoCAD Installation and Per-
formance Guide.
32.
If
you are going to be using AutoShade 2.0 w/RenderMan or 3D Studio with this driver, read section 15.12, on how to configure these packages to work with DLD386-VGA.
33.
You
are now ready to use your accelerated AutoCAD.
If
you are not sure that AutoCAD is using DLD386-VGA, type: DLDUSAGE at the AutoCAD command prompt while editing a drawing.
If
DLD386-VGA is loaded and running, this command should return information about memory usage.
If
AutoCAD reports
an
error instead,
your DLD386-VGA is not properly loaded.
17.5Changing Colors
The DLD386-VGA supports CustomColors color configu­ration. What's so unique about CustomColors is that it gives you the ability to modify all your AutoCAD colors, includ­ing menu colors, text colors, dialog box colors and even drawing colors.
CustomColors simulates an AutoCAD screen, complete
with all possible objects. For editing the color configuration when you are running AutoCAD in 16 colors on a VGA, use
COLOR16.EXE
to
load CustomColors, and for the 256 col-
or VGA modes use COLOR256.EXE. Once you enter the utility, you are provided with the following configuration menu at the bottom of the screen:
(O)bject, (D)rawing, (P)hysical, (A)Dlpal, (V)GApal, (R)eset, (L)oad, (S)ave, (E)xit
NOTE:
In COLOR256, there is no (D)rawing option.
62
The AutoCad DLD-386 Driver
In
the following commands, select the first letter only.
(O)bject
Selecting O enables you to change
the
color
of
any Auto-
CAD
screen object, such as
the
graphics area background
color, the menu area text
color
or
the border line color.
Select the object
whose
color
you want to change by moving
the highlighted box around using the left and right cursor control keys and pressing Enter when you have highlighted the desired object. Note that a
one
line description
of
the ob-
ject
type is displayed at the
top
of
the screen as you
move
the
box around.
Once you have selected the object, another highlighted box will appear around the color boxes, nearest the bottom
of
the
screen.
The
se are the physical colors that the
VGA
board
supports.
Use
the left and right cursor keys (as well as the
up and down keys in the 256 color mode) to select which physi­cal color should
be
used for
the
object you have selected and
hit Enter.
The
screen will quickly redraw with the new color
selection for the object you have chosen, and you will
be
back at
the
start
of
object selection, in case you want
to
change the color
of
another object.
It is important to note that when you change the background color to a new color, all drawing colors identical to that new color, will
be
swapped with the previous background color
inCOLOR16. For
example,
if
your
current background color is white and you change it to blue, all the boxes in the drawing color area (middle
of
the screen in 16 color mode) that used to
be
the
same shade
of
blue will become white. In the 16 color mode,
drawing color O always reflects the background color.
In COLOR256, changing the background color will only
cause physical color O to assume the same color as the color you have selected. No other colors will
be
affected, unless
you have chosen color O for another object, in which case it will have the same color as the new background.
NOTE:
Any
time during color configuration, you can press the
ESC
key once
or
twice and return to the configuration menu. Also,
pressing the question
mark
(?)
key
will provide you with
context sensitive
HELP
.
(D)rawing
This option allows you to modify all the
AutoCAD
drawing
colors (color O through 255) in a fashion similar to the way you change object colors.
The AutoCad DLD-386 Driver
63
NOTE:
In COLOR256, this option
is
not available since you can di-
rectly modify all
of
the 256 physical colors directly, there-
fore the remainder
of
this explanation applies only when us-
ing COLOR 16.
When this option
is
selected, a highlighted box appears in the
drawing color area
of
the simulated AutoCAD display. The
box can be manipulated using the four cursor keys.
You
may
notice that the drawing color portion
of
the display
is
laid out
just
as the CHROMA drawing supplied with AutoCAD.
When you hit Enter, the highlight moves down to the
16
physical colors, just
as
it does during the object color selec-
tion. Pick the physical color you want for the selected draw­ing color, using the arrow keys and then hit Enter, to have your selection take effect.
NOTE:
The highlighted box used to select drawing colors and physi­cal colors may at times be hard
to
see, namely, because
of
the
background color you have selected. CustomColors was intentionally designed to work this way, because the high­lighted box color happens to be the same
as
the one used by
the AutoCAD crosshair cursor and the AutoCAD UCS icon. So,
if
you
can't
see the highlighted box during the color con-
figuration, you
won't
be able to see the cursor when running
AutoCAD.
If
you
can't
find another background color that feels right and still want to use the one that was causing you problems with the highlighted box, you can choose an alternate back­ground color and then modify the associated physical color to
suit your needs.
(P)hysical
Choosing the Physical option from the nienu allows you to alter the red, green and blue components
of
the
physical col-
ors. A highlighted box will appear in the row
of
16
physical
colors at the bottom
of
the screen in COLOR 16, or some-
where in the large block
of
256 physical colors in COL-
OR256.
Use the arrow keys to select the color you wish to edit and
press Enter. Three sliders will appear near the bottom
of
the
display, with the horizontal position
of
the slider for each
of
the color components (red, green, or blue - RGB), indicating
the relative intensity
of
the component. You can use the left
and right arrow keys to move the slider for the selected com-
ponent,
or
type in a number from O to 255.
Note that VGAs support only 64 intensities/color compo­nent, so an intensity
of O is
the same
as
an intensity
of
3. The up and down arrows allow you to select which component you want to alter. As you manipulate the sliders, all objects on the display that are
of
the same color
as
the selected physi-
cal color will change in hue.
64
The AutoCad
DLD-386
Driver
This way you can visually determine the most appropriate setting for your display. Pressing Enter will set the RGB val­ues you have selected for the physical color you were modi­fying.
(A)D1
pal
This constructs a default ADI color palette,
as
defined in the
Autodesk Device Inte,face Driver Development Kit.
(V)GApal
This constructs a default VGA color palette,
as
defined when you select the VGA display device during AutoCAD config­uration.
(R)eset
This option will reset the physical colors
to
their initial state.
The initial state depends on which
of
the two palettes (ADI
or VGA) you selected prior to choosing this command.
If
you
are selecting this option in a freshly loaded version of COL-
ORI
6 or COLOR256, the initial palette will be assumed to
be
the ADI palette.
(L)oad
This reloads the color information from the file DLDCO-
LOR.DAT.
It
will be loaded from the directory pointed to by
l>LDCFG, or from the current directory
if
DLDCFG is not
NC
t. If DLDCOLOR.DAT cannot be found, an error mes-
s
nge
will
be
displayed.
This command
is
useful because it allows you to go back to your previously edited color configuration, in case you have made some mistakes in configuring your colors that you want to undo.
Caution
Don't Accidently Wipe Out Your
Changes
Selecting (A)DI pal, (V)GA pal, (R)eset or (L)oad will irre­vocably wipe out any current color changes you may have made, unless you have just saved your new setting; so use them only when you really need to, such
as
when you have made so many color changes that you can't seem to get back to
a reasonable place and just want
to
start over.
(S)ave
Save the current color palette in DLDCOLOR.DAT.
It
will
be saved in the directory pointed to by DLDCFG, or in the current directory,
if
DLDCFG is not set.
(E)xit
Exits CustomColors.
If
you have made palette changes, but
not saved them, you will be asked
if
you want
to
save your
changes before exiting.
17.6 Advanced Features
Among the additional features, not accessible through the installation program, are a memory meter, a command to manually clean up the display lists, and a current color indi­cator.
The AutoCad DLD-386 Driver
65
17.6.1 Memory Meter
While in AutoCAD, you can check how much memory the display list and fast-redraw list are occupying at any time.
The way to do this is by typing DLDUSAGE at the Com-
mand prompt. DLDUSAGE will return information on how much memory each viewport is occupying. Since AutoCAD can support up to sixteen viewports, it is possible to have up to sixteen display lists. But multiple viewports
don't
neces­sarily have to use multiple display lists, even though each viewport will have its own fast-redraw list, because
of
an
AutoCAD feature known
as
slave viewports.
If
a viewport is a slave
of
another viewport (known as the master viewport), then the slave and the master share the same display list, and therefore only the master viewport will show memory in use for a display list when using DLDU-
SAGE.
17.6.2 Display List Cleanup
While in the Overwrite mode for display list maintenance, the display lists can get quite large, because
of
multiple
ERASEs, MOVEs, ROTATEs, etc. (see: The Remove/Over-
write Option).
The same may occur, although at a slower pace, in the Re­move mode. Instead
of
having to do a REGEN to recreate
the display lists from scratch, you can use the DLDCLEAN
command to clean up the display lists. The DLDCLEAN command removes all deleted objects from the display lists and it requires as much time as an AutoCAD REDRAW.Note
that the whole display will be erased and recreated as part
of
this clean up process. In a multiple viewport setting, this
means that all viewports and their associated lists will be cleaned
up.
17 .6.3 Current Color/Layer Indicator
Another feature that will simplify drawing under AutoCAD is the addition
of
a small, outlined box on the left edge
of
the
status line. Inside the box is the current AutoCAD drawing
color.
If
the status line is disabled, this box will not appear.
As
of
version 1.1, DLD386-VGA supports a number
of
new AutoCAD command line commands designed to allow ad­vanced users better control over display list processing:
DLDHELP
Provides a one-line summary for every special DLD386-VGA command. It is recommended that you flip to the text screen to view the output.
DLDVER
Displays DLD386-VGA version and serial number.
DLDDLMODE
66
The AutoCad DLD-386 Driver
Displays the current mode
of
your redraw and display list
(i.e. Remove, Overwrite, or Disabled).
All
of
the following force a DLDCLEAN to be processed
when executed:
DLDFREEMEM
Frees up all display list memory currently in use by DLD386-VGA and performs a DLDCLEAN. This is useful when DLD386-VGA has gone a long time without a DLDCLEAN and has allocated more memory than is neces-
sary.
You
may want
to
use this command instead
of
DLDCLEAN.
DLDDLISTRM
Puts the display list in Remove mode
DLDDLISTOV
Puts the display list in Overwrite mode
DLDDLISTDS
Disables the display list
DLDFLISTRM
Puts the fast redraw list in Remove mode
DLDFLISTOV
Puts the fast redraw list in Overwrite mode
DLDFLISTDS
Disables the fast redraw list
17.7 Memory Usage and Lists
DLD386-VGA shares extended memory with AutoCAD via the PharLap Virtual Memory Manager. This means that DLD386-VGA will automatically page to disk
if
it uses up all the RAM that AutoCAD has left for its use. See Appendix A.3 in the AutoCAD Installation and Perfonnance Guide for more information on Virtual Memory Management. Please note that
if
you start seeing excessive hard disk accesses dur­ing PANs, REDRAWs, and ZOOMs while using AutoCAD with DLD386-VGA, try using the DLDCLEAN command more often.
If
this doesn't affect the amount
of
disk access
it's probably time to add more memory to your system. Con-
tact your AutoCAD dealer for assistance in upgrading your memory.
Regarding display list memory, it's important to realize that
[0?
DLD386-VGA speeds up AutoCAD operations by creating a Display List in memory, and sending that list to the VGA for PANS and ZOOMs. Redraws are run from the Fast Re­draw List, which is even faster; but both
of
these lists take up
memory. How much memory? For production use, we recommend
that at least 1 megabyte be available for DLD386-VGA.
To
determine how much memory AutoCAD is using, use the
STATUS command while in AutoCAD (refer to Section
4.4.1, page 37, in the AutoCAD Installation and Perfor-
mance guide for more information.)
The AutoCad DLD-386 Driver
67
The Display List for a simple drawing, such
as
the shuttle Columbia, might require only 20 Kbytes. Complex drawings may require several megabytes. We have seen Display Lists for a drawing range from one-tenth the size
of
the drawing
file to three times the size.
In
general, the Display List aver-
ages about about the same
as
the
DWG
file size. The Fast Re­draw List will also occupy some memory, with the worst case being that it occupies
as
much
as
the Display List. This means that you should count on both lists generally talcing up as
much
as
twice the
DWG
file size. Also, complex objects such as circles and text expand when translated into display list format, so a drawing with a lot
of
complex objects and
text will have a larger display list than a simpler drawing.
NOTES:
Text takes up a disproportionate amount
of
space in the Dis-
play List.
To
keep the list small, put text in its own layer
of the drawing; then don't display the text layer when editing the rest
of
the figure. This will keep memory consumption
down and speeds up execution. The AutoCAD manuals have an excellent section on perfor-
mance, concentrating on memory usage.
To
get the most per-
formance out
of
the program, read the appropriate sections
of
those manuals,
as
well
as
this one.
If
you find that yourDLD386-VGA REDRAWs, PANs, and ZOOMs are causing excessive hard disk accesses (due to paging or swapping), you are probably running out
of
RAM
space. At this point you have three options:
1.
Start using the DLDCLEAN command more frequently.
2.
Disable the Fast Redraw List, which will slow down your
redraws and give you a little more RAM to play with; or
3.
Buy at least one or two more megabytes
of
32-bit
RAM. The latter will greatly improve your productivity under AutoCAD.
You
may want
to
use the DLDUSAGE command, described
in the previous section, to keep tabs on your display list usage
as
time goes on.
Your system may not have enough memory to manage large drawings without excessive paging and also simultaneously support the Display List and the Fast Redraw List. This may happen because DLD386-VGA makes AutoCAD run so much faster that you want
to
work with larger drawings! Af-
ter a certain amount
of
time spent adjusting memory parame-
ters, the only way
to
do your work at top speed is to buy more
memory.
17 .8
The
Remove/Overwrite Option
During installation, you are asked
if
you wish to maintain the Display List and the Fast Redraw List by removing or over­writing erased vectors; you also have the option
of
disabling either or both lists, though this option is not needed for nor­mal operations.
68
The AutoCad DLD-386 Driver
The Remove and Overwrite options come into play when you erase or move an object (moving is the same
as
erasing and then redrawing somewhere else.) When you erase, move or rotate an object, the Display List and Fast Redraw List must be updated
to
get rid
of
the displaced object. There are
two ways to do this:
Remove option - search the list for the offending vec-
tors and remove them. This is the elegant solution, but the search takes a measurable amount
of
time.
For small drawings, the extra time will not be noticeable, but for large drawings it most likely will be.
If
you are
editing large portions
of
sizeable ( over 1
OOK)
drawings, make sure to use the Overwrite option documented be­low.
Overwrite option - add more vectors to the list to
overwrite the offending vectors with new vectors in the background color.
This avoids the time loss to find and remove the vectors, but causes a strange effect: when the screen is updated, the erased object is drawn, then disappears as it is overwritten by the new vectors in the background color!
This slows each redraw, and the extra overwrite vectors add to
the length of the list. Fortunately,
if
things get too messy,
ull
you need to do is use the
DLDCLEAN
command, which
will clean up the display list in about the time it would take
for
AutoCAD to perform one
of
its REDRAWs.
We
recommend that you use Remove mode for both lists for
small drawings or,
if
you have a relatively small amount
of memory for the lists. For medium-sized drawings, you may want
to
go
to
Overwrite mode for at least the Fast Redraw List, so that redraws will be speeded up, but the Display List will still be updated correctly. This will minimize the strange
draw then undraw effect for erased objects. For even larger
drawings, where searching and updating a list takes a lot
of time, you will want to go to Overwrite mode for both lists. Remember
to
use the
DLDCLEAN
command occasionally
as
you erase and move more objects.
17.8.1 VIEWing the
Full
Drawing
Since DLD386-VGA is totally transparent to users with re-
~
spect to using normal AutoCAD commands
to
REDRAW,
~
PAN, and ZOOM, you still have to suffer from some
of
Auto-
CAD's nuances. One
of
these nuances is that ZOOM ALL and ZOOM EXTENTS both force a REGEN, because Auto­CAD does not keep track
of
various boundaries necessary to avoid the REGENs. REGENs are rather time-consuming and don't use any display list processing to speed themselves up. One way around this problem is to use another
of
Auto-
CAD's built-in features, namely the VIEW command.
The AutoCad DLD-386 Driver
69
When you first load your image and see the whole drawing on the screen at once, just type: VIEW Save ALL,
Which
will save the display position you see under a view named
All. After you' ve done some detailed editing and want to re-
turn back to the big picture, type: VIEW Restore ALL, instead
of
ZOOM All or ZOOM Ex-
tents, and the full drawing will be restored
to
the display at
display list speeds, without a REGEN.
17.8.2 Avoiding Accidental REGEN's
Another nuance
of
AutoCAD is that
if
you ZOOM in too far or PAN over too far, you may inadvertently cause a REGEN. AutoCAD again provides a very simple solution: the REGE­NA UTO command. Just type REGENAUTO Off at the Au­toCAD command prompt, and automatic REGENs will be disabled. The REGAN AUTO setting is also saved as part
of
your drawing file, so you only need
to
execute it once per
drawing.
You
may even want
to
set REGENAUTO off in your ACAD.DWG drawing template, so that all your draw­ings are created with REGEN AUTO set off.
17.8.3 Adding DLDCLEAN to your Pull-downs
If
you find that you are frequently using the DLDCLEAN
command, you may want
to
add it to your pull-down menus.
We
recommend adding it to the DISPLAY menu. This can
be done
by
editing the file ACAD.MNU, which contains the
commands for all your pull-downs,
as
well as the side me-
nus. Make sure to make a backup copy
of
ACAD.MNU first! Search the file for the Display menu definition (usually found after a line that says ***POP4.) Go to the end
of
the
definition, just past the line that starts off with [Set View-
ports .
..
], and add the following two lines:
[--]
[Clean Display List]"C"CDLDCLEAN Once these two lines have been added, save the edited
ACAD.MNU file and run AutoCAD. Pull up a drawing that uses the standard AutoCAD menus , and AutoCAD will re-
compile the ACAD.MNU file into ACAD.MNX. Once this compilation is complete, you should be able to use the Clean
Display List pick off of the Display menu to clean up DLD386--VGA's display lists for all your normal drawings.
70
The AutoCad DLD-386 Driver
17.9 Using 3D Studio and AutoShade 2.0
17.9.1 AutoShade 2.0 with RenderMan
To
configure AutoShade v2.0 to use DLD386-VGA, start
AutoShade with SHADE /R, which will allow you to recon- figure AutoShade. For the display device, select P386 Auto-
Desk Device Interface display driver, and for the rendering
display select the P386 AutoDesk Device Interface render-
ing driver.
If
you are running the display and rendering screen on the same monitor (i.e. single monitor), make sure to
tell AutoShade this. By the way, a single monitor approach
will require a redraw
of
the display screen after a rendering
screen,.
17.9.2 Autodesk 3D Studio
To configure 3D Studio, you need to edit the 3DS.SET file,
located in your 3DS directory. Locate the line that starts with
DEFAULT-DISPLAY.
You
want to modify it so that the
line reads: DEFAULT-DISPLAY=RCPADI. Do the same with the line that starts with MAIN-DISPLAY (i.e.
MAIN-
DISPLAY=RCPADI). Make sure to remove
the";"
in front
of
these lines. Also,
if
you selected to use the 256 color VGA
driver during the set up, you may change the
MATERIAL-
DISPLAY line in 3DS.SET as well. Save your changes, and
you're ready to use 3D Studio. See your
3D
Studio installa­tion documentation for additional information on configur­ing 3D Studio.
The AutoCad DLD-386 Driver
71
72
The AutoCad
DLD-386
Driver
18. The Ventura 2.0 Drivers
The Ventura Drivers support the Ventura Publisher Release
2.0 software. They provide the following resolutions:
800x600
16
colors
graphics
1024x768
16
colors graphics
18.1
Installing the Ventura 2.0 Drivers
1.
Install Ventura Publisher, specifying VGA, 640x480, 2
colors
as
the graphics device.
2.
Slide diskette
#1
into drive a.
3.
Type:
a:
( Press: Enter)
4. Type: setup ( Press: Enter)
5. Press any key to continue.
6.
Select Ventura Publisher ( Press: Enter)
7. Select the desired driver(s) ( Press: Enter)
8.
( Press: End )
Before copying selected drivers
to
your hard-disk, the SETUP program will display the current drive and the sub-directory where the drivers will be copied to.
9.
Insert the path you wish to choose ( Press: Enter)
10.
You
now will get the message:
After installing the drivers on your hard
drive, you need to copy the files to a floppy
disk on drive
A.
Run the program
VPDRV2_0.EXE from drive A to install the
drivers.
11.
Follow instructions
12.
After you return to DOS, change directory to where you
had installed Ventura Publisher and copy the following
[IDs
files to a floppy in drive
a:
VP2_0.txt VPDRV2_0.EXE
SO1024.VGA, SO800.VGA
13.
Execute vpdrv2_0 from drive a and respond to the ques- tions.
14. When the program asks you to specify the display device and resolution, select one of the drivers you just installed.
The Ventura 2.0 Drivers
73
74
The
Ventura 2.0 Drivers
19. The GEM 3.0/3.1 Drivers
The GEM Drivers are compatible with GEM Release 3.0 and
3.1. They provide the following resolutions:
800x600 16 colors graphics
1024x768 16 colors
graphics
If
you
do
not have GEM installed on your PC, follow the pro-
cedure provided in the GEM documentation to install GEM
3.0/3.1 with the standard VGA screen driver. Installation procedures for a single drive system and a double
drive system are outlined. In either case make certain that you first install GEM 3.0/3.1 with the standard VGA screen driver.
19.1 Procedure for a single drive system.
1.
Create a GEM DRIVER
PAK
DISKETTE - the assump-
tion is that drive A will be used.
2.
Insert a blank diskette in drive
a,
and format it by typing:
format
A:N
( Press: Enter) ( on some DOS Versions
type: format A:) The formatting will take some time and it will provide feedback
as
to its progress.
3.
FORMAT will prompt for a volume label with the fol­lowing message:
Volume Label
(11
characters, Enter for none)?
Enter the following text using upper case:
GEM DRIVRPK ( Press: Enter)
Information will now be echoed to the screen, answer N to the question:
FORMAT ANOTHER (Y/N)?
4.
Label this diskette: GEM Driver Pak
5.
Go
to
the root directory
on
your hard disk.
6.
Create a new directory for temporary storage of the GEM
3.0/3.1 driver files by typing: md\gemdrvrs ( Press: Enter)
7. Slide Diskette
#1
into drive
a:
8. Type:
a:
( Press: Enter)
9. Type: setup ( Press: Enter)
10. Press any key
to
continue.
The SETUP main menu will display the names
of
all the
utility and driver programs.
The GEM 3.0/3.1 Drivers 75
11.
Select Digital Research GEM V 3.0 or
3.1
( Press: Enter)
12.
Select the desired resolution ( Press: Enter )
13. ( Press: End )
14.
You
now will get the message:
Enter the [drive:path] for installation.
[B:\]
Before copying selected drivers to your hard-disk, the SETUP program will display the current drive and the sub-directory where the drivers will be copied to.
You can change the drive and the directory by typing over the displayed one.
15.
Insert the path C:\GEMDRVRS ( Press: Enter)
16.
The system will now instruct you to insert diskette #2
17. The system will now respond with:
I Create path [C:\gemdrvrs] (YIN)?
18.
Type: Y ( Press: Enter) The installation will now begin.
19.
( Press: Esc)
20. After you have been returned to the main menu
( Press: Esc) to return
to
DOS.
The system will prompt with:
I Do you really want to exit (YIN)?
21. Type: Y ( Press: Enter)
22. Return to the hard drive by typing c: ( Press: Enter)
23. Copy the newly installed drivers to the previously for-
matted GEM 3.0/3.1 Driver Pak diskette; place it in drive A and typ_e_:
___
_
copy
*.
*
A:
( Press: Enter)
24. Insert the GEM 3.0/3.1 System Master diskette in drive
a.
Type:
a:
( Press: Enter)
Type: gemsetup ( Press: Enter)
25. From the main menu select:
CHANGE EXISTING CONFIGURATION
( Press: Enter)
76 The GEM 3.0/3.1 Drivers
26. Select: CONTINUE
27. Select: CHANGE YOUR CURRENT SETUP
28. Select: VGA 16 COLOR 800x600 (depending on the
previous setup this entry may be different - choose the appropriate option)
29. Select: OTHER (Driver Pack)
30. Insert the GEM Driver Pack that you created previously
31. Select: CONTINUE
32. Select: VGA 16 COLOR 800x600
33. Select: SAVE AND EXIT FROM GEM SETUP
34. You will now get a message :
Insert the disk labeled GEM DRIVER PACK
Ignore this message and select: CONTINUE
35
. The
GEM
SETUP procedure is now completed.
19.2
Procedure for a dual drive system.
1.
Insert a blank diskette in drive B, and format it by typing:
format
B:N
( Press: Enter)
The formatting will take some time and it will provide feedback as to its progress.
2.
FORMAT will prompt for a volume label with the fol­lowing message:
Volume Label
(11
characters, Enter for none)?
Enter the following text using upper case:
GEM DRIVRPK ( Press: Enter)
Information will now be echoed to the screen, answer No to the question:
FORMAT ANOTHER (V/N)?
3.
Label this diskette: GEM Driver Pak
4. Run the drivers
SETUP
program as outlined on the pre-
vious page, using the path
B:
when prompted.
5.
Return to the main menu and ( Press: Esc) to exit to DOS .
6. Complete the installation by proceeding from step
11
of
I
19)
the previous section.
The GEM 3.0/3.1 Drivers
77
@]
78
The GEM 3.0/3.1 Drivers
20. The WordPerfect 5.0/5.1 Option and Driver
Your SNAPplus Desktop Video Adapter has the capability to
run WordPerfect (release 5.0) in 132-column text mode.
No
special driver is required to do this.
Follow these steps to configure WordPerfect for 132-column text mode:
I.
Make sure the VMODE utility program is installed in your computer.
If
it is not, install it in your computer by
following instructions provided in section 12.5, on page
40.
2.
Use the
VMODE
utility to initialize 132-column text
mode.
For
example, enter the following command:
[vmode 132x25]
3.
Start WordPerfect. The program will automatically de­tect the number
of
rows and columns specified.
Note:
If
for some reason the program is unable to adapt to the
132x25 mode, start WordPerfect with the following com-
mand:
[wp /ss=25, 132]
4. When you exit WordPerfect, you can return the program to the normal 80-column text mode by typing a command
similar to the following:
(vmode 80x25]
20.1 Installing the WordPerfect Drivers
Two WordPerfect drivers are provided for the following en­hanced modes:
800x600 16 colors graphics
1024x768 16 colors graphics
1.
Slide diskette
#1
into drive A.
2.
Type:
a:
( Press: Enter)
3. Type: setup ( Press: Enter)
4. Press any key to continue. The SETUP main menu will display the names
of
all the
utility and driver programs.
5. Select Wordperfect ( Press:
Enter
)
6. Select the desired driver(s) by following the instructions appearing in the
bar
at the bottom
of
the screen
( Press: Enter)
The WordPerfect 5.0/5.1 Option and Driver
79
7.
( Press: End )
8.
You
now will get the message:
Enter the [drive:path] for installation. [C:\ WPSI
Before copying selected drivers to your hard-disk, the SETUP program will display the current drive and the sub-directory where the drivers will be copied to. You can change the drive and the directory by typing over the displayed one.
9.
Insert the path you wish to choose ( Press: Enter)
10.
You
now will get the message:
(if
the drive:path does not
already exist)
I Create path
[C:\]
(YIN)?
11.
Type: Y ( Press: Enter) The installation will now begin.
12. ( Press: Esc)
13. After you have been returned to the main menu
( Press: Esc) to return to DOS.
The system will prompt with:
I Do you really want to exit (YIN)?
14. Type: Y ( Press: Enter)
15. After you have been returned to DOS, change directory to where you had installed Wordperfect and start Word­Perfect; i.e. type:
WP ( Press: Enter)
16. Once you are in WordPerfect follow instructions
17
. Press the SHIFT and
F1
keys to enter the SETUP menu.
18
. Select option (3) Display.
19. Select option (5) Screen Type and choose Tseng
Labs 800x60016-colors orTseng Labs 1024x768 16-colors, corresponding to the driver you installed.
Note: These enhanced resolutions are utilized for the
WordPerfect Document Preview mode only.
80 The WordPerfect 5.0/5.1 Option and Driv-
21. The OS/2 Presentation Manager Drivers
The OS/2 Presentation Manager drivers support the follow­ing resolutions:
800x600 16 colors
1024x768
16 colors
21.1 Installing the
OS/2
Drivers
1.
Slide diskette
#1
into drive A.
2.
Type:
a:
( Press: Enter)
3.
Type: setup ( Press: Enter)
4.
Press any key to continue.
graphics graphics
5.
Select OS/2 Presentation Manager ( Press: Enter)
6. Select the desired driver(s) ( Press: Enter)
7. ( Press: End )
8.
Before copying selected drivers to your hard-disk, the SETUP program will display the current drive and the sub-directory where the drivers will be copied to.
9. Insert the path you wish to choose ( Press: Enter)
and follow instructions appearing on the screen.
10. After you return to the main menu ( Press: Esc) to re-
turn to DOS.
11. Change directory to where you had installed OS/2 and start OS/2
12. Ensure that the driver is copied to the directory defined by the LIBPATH environment variable.
13. Rename the driver DISPLAV.DLL
Notes: The DISPLAY.DLL file residing in the directory
defined by LIBPATH is the standard VGA 640x480,
16
color driver. You might want to save it before performing
step 12.
The desired driver can not be copied to the LIBPATH di- rectory while Presentation Manager is running
as
OS/2
will lock the existing DISPLAY.DLL in place.
The OS/2 Presentation Manager Drivers 81
82
The
OS/2 Presentation Manager Drivers
22. Video Tutorial
To
the beginner it may seem odd that a special product, such
as
the SNAPplus Desktop Video Adapter, is needed to dis-
play video on a computer monitor. The reason
is
that video signals, processed by Television, Camcorders or VCRs, are different from video signals used by computers. The SNAP­plus Desktop Video Adapter provides a bridge between these video standards.
22.1 Definition of Terms
Composite- Video
A composite-video signal is transferred over a single conductor, usually a coaxial cable with an RCA phono jack
as
a termination.
S-Video
An S-Video signal is transferred over two conductors, plus ground(s.) One conductor carries the luminance and the other conductor carries the color information. Generally a four conductor cable with a four pin mini­DIN connector is used.
RGB-video
An RGB-video signal is transferred over four conduc­tors, plus ground(s.) There is one conductor each for the red, blue and green information, and one for sync; sometimes sync is carried on the green information,
so only three conductors are needed. Generally coaxial cables with BNC type connectors are used.
Composite-video
is
very common because
of
its simplicity
(one cable only.)
It
is also the original Television standard,
however, it offers the poorest video quality.
S-Video
is
becoming very common because it is easy to use on consumer video equipment; i.e. VCRs, Camcorders etc. and it offers reasonably good picture quality.
RGB-video is less common but is frequently used because
it offers the highest picture quality. In
general, composite-video should be avoided because
of its poor picture quality. RGB-video should be used when the highest picture quality is required. S-Video is probably used the most because
of
its extensive support and reasonably
good picture quality.
Video Tutorial
83
22.2 NTSC vs. PAL
NTSC and PAL are standards that specify timing characteris­tics
of
composite-video, S-Video and RGB-video. NTSC is generally used in the United States and Japan, while PAL is generally used in Europe.
The SNAPplus Desktop Video Adapter can accept either NTSC
or
PAL
as
inputs. On the SNAPplus Desktop Video Adapter NTSC output is enabled when running 640x480 graphics mode only.
22.3 Non-Interlacing
vs.
Interlacing
The video input and output
of
the SNAPplus Desktop Video
Adapter, like all Television type video, is interlaced. Inter-
laced video will flicker, which causes eye strain when
viewed for a long time.
The flicker is most apparent in horizontal lines . While lines of
that type usually
do
not appear in video generated by
VCRs and Camcorder
s,
computer generated images often
contain such lines. Thin horizontal lines in computer graph-
ics should therefore be avoided.
The VGA graphics output
of
the SNAPplus Desktop Video
Adapter
is
non-interlaced; except for 1024x768 and
1280x1024 resolutions.) Non-interlaced video will not flicker and hence is much easier for viewing - eye strain is reduced.
22.4 Write-protected VCR Tapes
Many VCR tapes are write-protected in order
to
prevent un-
authorized copying
of
this information. When viewing the
video output
of
such tapes on the SNAPplus Desktop Video
Adapter, the top portion
of
the screen may be skewed.
84 Video Tutorial
23. Technical Description
For the following technical description please refer to the block diagram on the next page.
The Video DECODER circuit allows one
of
three video in­puts to be selected, and processes the selected signal into separate
RGB
signals. The video inputs can be composite,
S­Video or RGB at either PAL or NTSC rates. The decoder con­tains hue, saturation, brightness, contrast and gain adjust­ments which are software-programmable through the I2C (1-squared-C) bus.
The GENLOCK circuit generates a high frequency clock which is phase-locked to the horizontal sync
of
the incoming video. This clock is utilized by the logic to digitize the in­coming video. The ADC converts the analog RGB signals into digital form. Each color channel is digitized into an eight bit value, so that each video pixel is represented by a 24-bit number. Each frame
of
video is digitized into
an
array
of
640 x 480 pixels.
The IMAGE CONTROLLER controls writing and reading of
the digitized video data into IMAGE MEMORY. The image memory is dual-ported, so that data can be simulta­neously written/read through two separate channels.
Generally, the first (parallel) port is used to write ADC data into the image memory, so that the image memory simply contains a digitized replica
of
the video input. Alternatively,
the parallel port can be set up to allow PC software
to
write
or read the image memory. The second (serial) port is used ~
23
to read data out at VGA monitor rates.
~
The IMAGE CONTROLLER and memory can be config­ured for either
15
bit, 16-bit or 24-bit modes. As the ADCs always generate 24-bits, the image controller discards the lower bits when in the
15
or 16-bit mode. The choice
of
the mode is determined by the currently selected graphics reso­lution. For 640 x 480 resolutions, either
15
bit, 16-bit
or 24-bit is acceptable. However, when either 800 x 600 or 1024 x 768 graphics resolution is used,
15
or 16-bit mode
must be used.
The VGA CONTROLLER and VGA MEMORY form a high-performance VGA graphics system. This graphics controller implements all
of
the standard graphics capabili-
ties required
by
a PC, plus many additional ones.
It
is
based
on the popular Tseng Labs ET4000 architecture.
Technical Description
85
The DIGITAL MULTIPLEXER allows pixel-by-pixel switching
of
the video output between the digitized video and graphics data. The switching can be based on the graph­ics color
or
by
X-Y
coordinates
of
the video. The output
of the multiplexer feeds the VGA/TRUE COLOR DAC, which converts the digital video data into analog form appropriate for driving monitors.
The LINE BUFFER converts the output of the digital multi­plexer from VGA monitor rates to NTSC video rates. Anoth­er VGA/TRUE COLOR DAC converts digital video data
into analog form. This video (at NTSC rates)
is
output
as
ROB, and via the S-Video ENCODER as composite or
S-
Video. The MICRO CONTROLLER implements a communication
channel for controlling selected video equipment. As an op­tion an EXPANSION socket can be added to accommodate daughter boards. These boards contain provisions for true 24-bit graphics, video compression/decompression and a large character font ROM.
86
Technical Description
S- Video
S-Video
S-Video
S-Video
Input
Decoder &
Genlock
Encoder
Output
Composite
(MC1378)
Switch
(CXA1145)
Composite
Video
TDA8466
Video
Input
Output
ADC
(TDC1175) RGB Video
RGB
@
Input
Video Output
Image
Line Buffer
VGA/True
Controller
(UPD42101)
ColorDAC
(Gate- Array)
(BT473)
VGA
Digital
VGA/True
VGA
Memory
Controller
Multiplexer
Co
lor DAC
VGA
(1MBVRAM)
(Gate Array)
(BT473)
Output
(ET4000)
Expansion
RS232C Port
Connector
VKey
Optional Port
S/NTSC Video Analog Path
!i!miWll
RGB Analog Path
RS232C Port
Microcontroller
- Board Digital Logic
Personal
(8051)
-
PCBus
Computer
Optional Port
c::::::J
12 CBus
Bus
12 CBus
Technical Description
87
88
Technical Description
24. Appendix
Specifications
The SNAPplus uses industry standard hardware
to
interlace
with peripheral devices.
Video input
RGB-video, S-Video and composite-video; either PAL rates or NTSC All inputs are 75
Q.
The RGB-video and S-Video inputs
are 0.7V
p--p,
while the composite- video input is
l.0V
p--p.
The composite sync input is RS 170 and can range
from 0.7V to
5.0V.
Video input socket is a 8 pin
mini-DIN
Video output
Provides RGB-video, S-Video and composite-video at NTSC rates. NTSC output is enabled when running 640x480 graphics mode only. All outputs are
75
Q,
8 pin mini-DIN sockets.
VGA output
VGA socket is
15
pin hi-density D-subminiature
Video adjust
The following parameters are software-programmable: RGB-Video, S-Video, NTSC or PAL and
~
composite-video input selection; brightness, contrast, 2 4
hue (S-Video and composite-video only); saturation
(S-Video and composite-video only); red, green and
blue channel gains.
Video AID
Video is digitized to 15,
16
or 24 bit resolution,
up
to
a
maximum of 640x480.
Scaling
Input can be scaled from 0 to 100% in increments of approximately 2.5%.
Appendix
89
Graphics
Video input is permitted for all resolutions up to 860x600
(for resolutions exceeding 640x480 video input will not
be full-screen.)
For
resolutions exceeding 640x480, only
15/16-bit video digitization is permitted.
Resolutions:
all standard VGA resolutions 132x43, text 640x480, 32,768 or 65,536 colors 800x600, 32,768 or 65,536 colors 1024x768, 256 colors (interlaced, non-interlaced) 1280x1024,
16
color (interlaced)
Zooming
The digitized video can be zoomed (horizontally and/or vertically) by a factor
of
1 to 15.
CPU bus
16-bit ISA (EISA compatible)
Card size
3.90 x 13.0, (PC/AT compatible)
Power
15
watt maximum
Registration
FCC Class A approved; ( class B pending)
Options
One lnpuVOutput cable kit, consisting of:
One BNC type RGB-video cable One
D-sub
type RGB video cable One S-Video cable One composite-video cable
A software developer's kit -
SDK
90
Appendix
Loading...