Congratulations on your purchase of
Excalibur Electronics’ innovative LCD
Backgammon! You’ve purchased a partner who’s always ready for a game—and
who can improve as you do!
Install the Batteries
Using a small Phillips screwdriver,
remove the battery-compartment panel
screw on the back of LCD Backgammon.
Then remove the panel by pulling gently
from the top. Install three fresh, alkaline
AAA batteries, making sure to follow the
diagram in each battery slot so that the
polarity (+ or -) of the batteries is correct.
Replace the battery compartment panel.
Play a Game Right Away
After you have installed the batteries, the
display will show the backgammon board
with all the pips (pieces) on their starting
triangles (see figure on right). The LCD
will also show SidESidE. This indicates you
are at the first move of the game and
ready to roll the dice to see who goes
first. If it doesn't display SidESidE, use a
thin object to press RESET.
Deciding Who Goes First
Press the central direction button
diaganolly down to the left or right. This
activates the ROLL key. You will see the
dice roll, then stop. If the die on the left is
less than the die on the right, LCD
Backgammon will go first and play it’s
move. If the die on the left is larger, you
move first so the display will show
PLAyPLAy. If doubles (the same value dice)
are rolled, the display will show dOUbdOUb,
which means the stakes for the game can
be doubled. You may accept the double
or decline it by pressing the ACCEPT or
decline DECLINE keys.
After the computer’s move or after your
move, the display will show rOLLrOLL,
press a ROLLkey to roll the dice.
Making Your First Move
The way you select and make your move
is very simple. You always have WHITE.
• Press on the SELECT key to choose
the pip you want to move. An arrow will
point to the pip if it can be legally moved.
• To play the die on the left, press the
central direction button diaganolly up to
the left. This activates the LEFTkey.
• To play the die on the right, press the
central direction button diaganolly up to
the right. This activates the RIGHT
key.
Special Messages
During the game the following messages
may appear on the display:
PASSPASS - This means you or the comput-
er cannot use the dice or remaining die to
make a legal move. Press either ROLL
key to continue play.
rOLLrOLL - Press either ROLL key to roll
the dice.
dOUbdOUb - This means the computer wants
to double the stakes, because it thinks it is
winning. To accept the double, press the
ACCEPT key. To decline the double
press the DECLINE key, BUT this
means the computer wins, so the game
will end.
LOSELOSE - Shows that the game is over,
and that you have lost. Press any key to
continue.
_YOU Won_YOU Won - Shows that the game is
over, and that you have won. Press any
key to continue.
Special Features and
Function Keys
Features are controlled by the function
keys—the black keys on your LCD
Backgammon. But there are more special
features than there are keys! So each one
has two labels, one above and one below.
The black label below each key shows
the primary function of the key. The gray
label above the key shows its secondary
function.
Below are the features available to you
through the primary functions.
Remember, to access any of these features, you simply push the proper key,
looking at the black label below the key.
Primary Key Functions
MODE/ON KEY
This is a special key, so both its upper and
lower labels are gray. Use this key to turn
on LCD Backgammon. Also use it to
select the secondary function mode of the
other keys. You can even use it as a clear
or "escape" key to exit any of the special
modes like OPTIONS, LEVEL, and CON TRAST.
HINT KEY
Press this key if you want to get hints
from your LCD Backgammon partner. It
shows an arrow to the pip it thinks is the
best one to move. It shows another arrow
pointing to the triangle to which it should
be moved. If you must move in from the
bar, it will show an arrow to your best
entry triangle. To make the hint move,
just press the ACCEPT key.
SCORE KEY
• Before a game begins, press this key to
see your winnings, rating, and other statistics (see “Rating and Scoring” section).
• During the game, press this key to see
your pip score. This is the total of all dice
you need to roll in order to win the game.
Press this key a second time to see the
computer’s pip score.
SELECT KEY
Press this key to select which pip you
would like to move. It will only point to
pips that can be legally moved.
DOUBLE KEY
Press this key if you think you are winning and want to double the stakes. You
can only double if no one has the cube, or
you have the cube. You have the cube
when a WHITE cube and it’s value is
shown on the screen. You may only dou-
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Your Excalibur LCD Backgammon is packed with
features! Each key has two labels. To activate
the feature named below the key, just press
the button. To enjoy the feature given above
the key, first press MODE/ON and then the button.
ble before you roll the dice for your turn.
TAKEBACK KEY
This key lets you take back a move or
moves you’ve decided against, BEFORE
you have pressed the ROLL key. Pressing
the ROLL key enters your move, so the
computer can roll the dice for it’s move.
OFF KEY
This turns the unit off, automatically saving a game in progress. Use the ON key
to turn the unit back on. If no key has
been pressed for 5 minutes, LCD
Backgammon will automatically turn off,
saving your game position. Use the ON
key to resume the game.
Secondary Key Functions
Pressing the MODE key will show 2nd2nd
on the display. This means the second
function mode marked by a gray label
above the key is active. You may press
MODE again to stop using a secondary
function.
OPTIONS KEY
Pressing the OPTIONS key repeatedly
will display all selectable options. To
select or change an option, use the
ACCEPT or the DECLINE key. A colon
(:) will be shown, if the option has been
accepted.
First press of the OPTIONS key -
bEbE:EPEP - Sound is on.
bEbE EPEP - Sound is off. However, the low
tone for illegal moves or illegal key
presses does not turn off.
Second press of the OPTIONS key -
CUCU:bEbE - The doubling cube can be used.
CUCU bEbE - Cube is off, so no doubling will
be permitted.
Third press of the OPTIONS key -
rArA:tEtE - Rating is on, so games results
will be scored.
rArA tEtE- Rating is off. Turn the rating off
for player mode, or if someone else plays
the game. This will prevent your rating
and game statistics from being updated.
Fourth press of the OPTIONS key -
PLPL:yryr - Player is on, so you may play
against another player, and not against
the computer.
PLPL yryr - Player is off, which means you
are playing against the computer.
Fifth press of the OPTIONS key -
AUAU:tOtO - Autoroll is on, so the ROLL
key does not need to be pressed once the
game has started.
AUAU tOtO - Autoroll is off.
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