Capcom Super Street Fighter IV User Manual

WARNING: PHOTOSENSITIVITY/EPILEPSY/SEIZURES
A very small percentage of individuals may experience epileptic seizures or blackouts when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or when playing video games may trigger epileptic seizures or blackouts in these individuals. These conditions may trigger previously undetected epileptic symptoms or seizures in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition or has had seizures of any kind, consult your physician before playing. IMMEDIATELY DISCONTINUE use and consult your physician before resuming gameplay if you or your child experience any of the following health problems or symptoms:
• dizziness • eye or muscle twitches • disorientation • any involuntary movement
• altered vision • loss of awareness • seizures or convulsion.
RESUME GAMEPLAY ONLY ON APPROVAL OF YOUR PHYSICIAN.
_____________________________________________________________________________
Use and handling of video games to reduce the likelihood of a seizure
• Use in a well-lit area and keep as far away as possible from the television screen.
• Avoid large screen televisions. Use the smallest television screen available.
• Avoid prolonged use of the PLAYSTATION
• Avoid playing when you are tired or need sleep.
_____________________________________________________________________________
Stop using the system immediately if you experience any of the following symptoms: lightheadedness, nausea, or a sensation similar to motion sickness; discomfort or pain in the eyes, ears, hands, arms, or any other part of the body. If the condition persists, consult a doctor.
NOTICE:
Use caution when using the SIXAXIS™ wireless controller motion sensor function. When using the SIXAXIS™ wireless controller motion sensor function, be cautious of the following points. If the controller hits a person or object, this may cause accidental injury or damage. Before using, check that there is plenty of space around you. When using the controller, grip it firmly to make sure it cannot slip out of your hand. If using a controller that is connected to the PS3™ system with a USB cable, make sure there is enough space for the cable so that the cable will not hit a person or object. Also, take care to avoid pulling the cable out of the PS3™ system while using the controller.
WARNING TO OWNERS OF PROJECTION TELEVISIONS:
Do not connect your PLAYSTATION for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen.
HANDLING YOUR PLAYSTATION
Do not bend it, crush it or submerge it in liquids. Do not leave it in direct sunlight or near a radiator or other source of heat. Be sure to take an occasional rest break during extended play. Keep this disc clean. Always hold the disc by the edges and keep it in its protective case when not in use. Clean
the disc with a lint-free, soft, dry cloth, wiping in straight lines from center to outer edge. Never use
solvents or abrasive cleaners.
®
3 system. Take a 15-minute break during each hour of play.
®
3 system to a projection TV without first consulting the user manual
®
3 FORMAT DISC:
Contents
Story ........................................ 4
Controls ................................... 6
Getting Started ........................ 8
Rules of Combat ..................... 10
Character Select ..................... 11
Basic Controls ........................ 12
Game Modes ............................ 20
Character Introductions ......... 34
Credits ................................... 49
1
GETTING STARTED GETTING STARTED
SELECT button
USB connector
L2 button L1 button
Directional
buttons
Left stick/
L3 button*
START button
R2 button R1 button
button
button button
button
Right stick/ R3 button*
PS button
Port indicators
GETTING STARTED
Note: To use the controller, you must first register or “pair” the controller with the
PLAYSTATION 3 system and assign a number to the controller. For details, refer to the instructions supplied with the system.
Using the SIXAXIS™ wireless controller (for PLAYSTATION®3)
* The L3 and R3 buttons function when the sticks are pressed.
PLAYSTATION®3 system front
GETTING STARTED
GETTING STARTED
PLAYSTATION®3 system front
Slot cover
1
slot
CF*
CF SD/miniSD
NOTE: Some models of the PLAYSTATION®3 system do not include media slots. For specific features included, refer to the instructions for use of your model of the PLAYSTATION®3 system.
STARTING A GAME: Before use, carefully read the instructions supplied with the PLAYSTATION®3 computer entertainment system. The documentation contains information on setting up and using your system as well as important safety information.
Check that the MAIN POWER switch (located on the system rear) is turned on. Insert the Street Fighter® IV disc with the label facing up into the disc slot. Select the icon for the software title under [Game] in the PLAYSTATION®3 system’s home menu, and then press the X button. Refer to this manual for information on using the software.
QUITTING A GAME: During gameplay, press and hold down the PS button on the wireless controller for at least 2 seconds. Then select “Quit Game” from the screen that is displayed.
To remove a disc, touch the eject button after quitting the game.
Hint
2
Eject button
SD*2 Memory Card slot
Memory Stick™ slot
®
*1 CompactFlash *2 Secure Digital
WLAN access indicator
HDD access indicator
USB connectors
Insert the disc with the label side facing up.
Disc slot
Power button
Vent
Eject button
Using the SIXAXIS™ wireless controller (for PLAYSTATION®3)
Port indicators
L2 button L1 button
Directional
buttons
Left stick/
L3 button*
SELECT button
* The L3 and R3 buttons function when the sticks are pressed.
Note: To use the controller, you must first register or “pair” the controller with the
PLAYSTATION 3 system and assign a number to the controller. For details, refer to the instructions supplied with the system.
Saved data for PLAYSTATION®3 format software
Saved data for PLAYSTATION 3 format software is saved on the system’s hard disk. The data is displayed under “Saved Game Utility” in the Game menu.
AUTOSAVE: This title uses an autosave feature. Game data is saved automatically at certain points. Do not switch off the power when the HDD access indicator is flashing, which are referenced by an icon of two gears grinding. Do not quit the game or power down your console while this icon is on screen.
USB connector
R2 button R1 button
button button button button
Right stick/ R3 button*
START button PS button
3
Story
THE TOURNAMENT BEGINS ANEW
Just as the excitement of the previous, now legendary tournament finally fades,
word of a new world fighting tournament spreads like wildfire among martial
artists across the globe, trailing a series of bizarre rumors along behind.
The mysterious disappearances of numerous famous fighters.
The possible connection between S.I.N., the sponsor of the new tournament,
A terrible threat in the form of a new, deadly secret weapon.
and the supposedly destroyed Shadaloo.
New fighters also step up and make themselves known,
almost as though responding to these troubling rumors.
A female agent with the potential to be an executive member of S.I.N.
A young man who searches for his lost past.
A man who burns with the desire to defeat his greatest rival.
A Luchador who seeks the ultimate recipe.
Before these newcomers stand those from the previous tournament,
each bringing their own renewed determination.
Some fight for those dear to them.
Some fight to finally take their revenge.
And some fight simply so that the entire world will chant their name.
A complex clash of human relationships
and the truth of a terrible plot that lurks behind the championship.
This is the chaos that Ryu, who has been honing his skills
with the simple goal of becoming the ultimate fighter,
one beyond the constraints of mere mortality, now finds himself thrown into...
Amid pursuit and escape, friendship and betrayal,
the curtain rises on a new stage of battle!
4
5
Controls
WIRELESS CONTROLLER
* Directional buttons and left stick controls are shown for when your character
is facing the right. When facing the left all left/right controls are reversed.
DIRECTIONAL BUTTONS / LEFT STICK
Diagonal Jump Backward
Move Backward Block High
Crouch Block Low
* Diagonal inputs are performed, for example, by
pressing the directional buttons both to the left and down at the same time.
Vertical Jump
Crouch
Diagonal Jump Forward
Crouch
OTHER CONTROLS
Directional Buttons / Left Stick
S Button A Button
E Button
Select mode, mode menu, and options
Confirm Cancel
Open Edit Status screen from the Main Menu (Please refer to P.27)
6
Move Forward
L1 Button
Left Stick
Select Button
L2 Button
R1 Button
R2 Button
BUTTON ATTACKS
Punch Buttons
E
R
Kick Buttons
Right Stick
Start Button
F
Light
S
D
Medium
A
START BUTTON
Press during the game to pause, the "PAUSE MENU" windows will open. Press again to unpause. (The game cannot be paused while playing against an opponent online)
* These buttons are the default setting. They can be changed
to any configuration you desire from Options (P.33).
* A Wireless Controller (DUALSHOCK®3), sold separately, is
required in order to enjoy the vibration function. Vibration can be turned on or off from Options (P.33).
Heavy
Q
All
W
7
Getting Started
STARTING UP
Press the START Button on the title screen to proceed to the Main Menu. Use the directional buttons to highlight a mode and then press the S Button to select it.
THE GAME SCREEN
1
2
8
3 4
5
Arcade Mode
VS Mode
Network Battle
Challenge Mode Take on a series of challenging battles. (P.28)
Training Mode
Player Data View player versus records, medal lists and ranking. (P.31)
Gallery View in-game movies and development images. (P.32)
Options Alter various game settings. (P.33)
SAVING DATA
"STREET FIGHTER IV" has an auto save function. Data is automatically saved after a battle finishes or after options are changed. While data is being saved the HDD (hard disk) access lamp will flash. Do not turn off the power while the lamp is flashing. At least 3,752KB of free space is required in the PLAYSTATION®3 console internal HDD (hard disk) in order to save "STREET FIGHTER IV" game data.
One player can take on a series of CPU opponents. Connect a second controller and another player can join as a challenger. (P.20)
Select characters and battle stage and then fight against the CPU or a human opponent. (P.20)
Fight human opponents across the Internet via the PlayStation®Network. (P.21) * Requires an internet connection setup
Select how your opponent will act and then practice against them. (P.30)
* See P.27 for information on editing your online status.
8
6
1
Points and Consecutive Wins
Your current points and number of consecutive wins (in VS Mode and Network Battle mode). * Exact display depends on mode.
2
Vitality Gauge
This gauge displays your currently remaining vitality.
3
Time Counter
The remaining battle time.
4
Win Markers
Displayed after winning a round. The icon shown changes depends on the exact circumstances of your victory.
5
Character Portrait
The character you are currently using.
9
6
Super Combo Gauge
Once this gauge fills up it can be used to perform Super Combos or EX Special Moves. (See P.17-18)
7
Revenge Gauge
Once this gauge is at least 50% full, you can use it to perform an Ultra Combo. (See P.19)
8
Bonus Message
Various messages are displayed here according to the in-game action.
9
Status
An icon is displayed when the Arcade Fight Request setting is turned on.
7
91011
Rules of Combat
MATCH SETUP
The default setting is three round matches, with the first fighter to win two rounds declared the victor.
WINNING ROUNDS
A single round lasts for a maximum of 99 on the time counter. Reduce your opponent's Vitality Gauge to 0 within that time for a win by KO. If the time runs out then the fighter with the most vitality remaining will be declared the winner.
A DRAW
A draw occurs when both fighters' vitality falls to 0 simultaneously or their remaining vitality is exactly the same when the time runs out. If the final round of a match ends in a draw then it is game over.
Character Select
On the character select screen you choose and customize a character to play as. Select a character and the customize window will open. Alter settings with the directional buttons and confirm with the S button.
Costume
Color
Personal
Action
V.Comment
Purchase costumes from the PlayStation®Store and you can then use them on the corresponding character.
Change the color of the character's costume. You initially have access to two colors, but you will unlock more as you progress through the game.
Select the Personal Action (P.14) that the character can use to taunt opponents during battle. To begin with, characters only have one Personal Action, but as you make progress through the game the number of selectable Personal Actions will increase.
Select the message that is displayed when you win a match. There are 11 pre-set messages for each character. If you do not make a selection, one will be displayed automatically.
Basic Controls
All of the controls shown in the basic controls section are for when your character is facing the right. When facing the left, all left/right controls should be reversed.
NORMAL MOVES
Press the punch or kick buttons to perform normal moves. The actual attack performed depends on the position of your character and the button pressed.
SPECIAL MOVES
Inputting a specific combination of directional and attack buttons allows you to perform a special move. Even if your opponent blocks a special move, they will still take a small amount of damage. Inputting the command for a special move during certain normal moves allows you to cut short, or "cancel," the normal move and quickly go straight into performing the special move. Using cancelling skillfully is one way to create damaging combinations.
BLOCK
Pushing the directional button away from your opponent allows you to block their attacks. You can block high (standing) and low (crouching) attacks. High and low blocks can block specific attacks, but not every attack. You will need to carefully and quickly swap between them to block all incoming attacks. You cannot block while in the air.
DASH
Block High
Block Low
BONUS MESSAGES
The following messages will appear on the screen when certain conditions are fulfilled.
TECHNICAL
REVERSAL
COUNTER
Displayed after performing a successful quick standing recovery or throw escape.
Displayed after performing a special move, Super Combo or Ultra Combo in the specific situations described below. Perform a reversal with a beat down attack and it will take on Armor Break properties, nullifying Hyper Armor (Please refer to P.15).
• In the instant you can move again after recovering from taking
damage, blocking or being stunned.
• In the instant after performing a recovery or getting up from being
knocked over.
• In the instant you land after being sent ying backward but not
actually knocked to the ground.
A counter hit occurs when you interrupt an opponent's attack with one of your own. Your opponent will take longer to recover from the damage caused by a Counter Hit, making it possible to perform combinations that are otherwise impossible.
12
Press the forward directional button twice to perform a forward dash, or the backward directional button twice to perform a backward dash. Dashing allows you to quickly close the distance between you and your opponent, or to fall back and reassess the situation.
STUN RECOVERY
If you keep getting pummeled, you will eventually become stunned. While stunned, you cannot do anything. Your only hope is to press the directional buttons and other buttons as fast as you can to recover from the stun faster.
Forward Dash
Backward Dash
13
FOCUS ATTACKTHROWS AND THROW ESCAPES
When standing close to your opponent, pressing the light punch and light kick buttons simultaneously allows you to throw your opponent. You can change the direction you throw the opponent by pressing the left or right directional buttons. You can prevent yourself from being thrown by pressing light punch and light kick together when your opponent begins to throw you. This is called a "throw escape." * Some characters can also perform a throw when jumping (aerial throw), or special move throws (command throws). Throw escapes cannot be performed against aerial or command throws.
Throw
Close to opponent
Light
Throw
Escape
When grabbed by opponent
RECOVERY
When your opponent's attacks have knocked your character to the ground, you can press the down directional button twice or any two attack buttons simultaneously the instant that you hit the dirt to perform a quick recovery. A successful recovery will reduce the amount of time spent prone on the ground and make it easier to respond to the next incoming attack. * Some attacks, such as throws, do not allow a recovery to be performed after them.
Just Before Landing
or
Together
PERSONAL ACTION
While standing, you can press the heavy punch and heavy kick buttons together to make your character perform a personal action and taunt your opponent. This action in and of itself has no special properties.
PERFORMING A FOCUS ATTACK
Press and hold the Medium Punch and Medium Kick buttons together to charge up a Focus Attack. To perform a full strength Focus Attack, hold the buttons until the attack is unleashed automatically. If you release the buttons while charging, the Focus Attack will come out sooner, but weaker.
Medium
HYPER ARMOR DURING A FOCUS ATTACK
You can absorb up to one enemy attack in the time between pressing the Medium Punch / Medium Kick buttons and the Focus Attack being performed. You can then go on to counter by performing the attack.
Recovers over time!
Absorb an opponent's attack and, rather than take direct damage, a section of your vitality gauge will change color, and will regenerate over time. This damage will recover as time passes, but if you are hit again before it finishes recovering, the remaining section will vanish and can no longer be recovered.
* This method is not effective when your opponent
uses an attack with the "Armor Break" property.
Take further damage
and it vanishes!
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