PLEASE CAREFULLY READ THE Wii™ OPERATIONS MANUAL COMPLETELY BEFORE USING YOUR
Wii HARDWARE SYSTEM, GAME DISC OR ACCESSORY. THIS MANUAL CONTAINS IMPORTANT
HEALTH AND SAFETY INFORMATION.
IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR
YOUR CHILD PLAY VIDEO GAMES.
WARNING – Seizures
• Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or
patterns, and this may occur while they are watching TV or playing video games, even if they have
never had a seizure before.
• Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic
condition should consult a doctor before playing a video game.
• Parents should watch their children play video games. Stop playing and consult a doctor if you or
your child has any of the following symptoms:
Convulsions Eye or muscle twitching Altered vision
Loss of awareness Involuntary movements Disorientation
• To reduce the likelihood of a seizure when playing video games:
1. Sit or stand as far from the screen as possible.
2. Play video games on the smallest available television screen.
3. Do not play if you are tired or need sleep.
4. Play in a well-lit room.
5. Take a 10 to 15 minute break every hour.
WARNING –
Playing video games can make your muscles, joints, skin or eyes hurt. Follow these instructions to
avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain:
• Avoid excessive play. Parents should monitor their children for appropriate play.
• Take a 10 to 15 minute break every hour, even if you don't think you need it.
• If your hands, wrists, arms or eyes become tired or sore while playing, or if you feel symptoms such
as tingling, numbness, burning or stiffness, stop and rest for several hours before playing again.
• If you continue to have any of the above symptoms or other discomfort during or after
play, stop playing and see a doctor.
Repetitive Motion Injuries and Eyestrain
CAUTION – Motion Sickness
Playing video games can cause motion sickness in some players. If you or your child feel dizzy or
nauseous when playing video games, stop playing and rest. Do not drive or engage in other
demanding activity until you feel better.
The Official Seal is your assurance that this product is licensed or manufactured by
Nintendo. Always look for this seal when buying video game systems, accessories,
games and related products.
Nintendo, Wii and the Official Seal are trademarks of Nintendo. © 2007 Nintendo.
CAUTION: WRIST STRAP USE
Please use the wrist strap to help prevent injury to other people or damage to
surrounding objects or the Wii Remote in case you accidentally let go of the Wii Remote
during game play.
Also remember the following:
• Make sure all players put on the wrist strap properly when it is their turn.
• Do not let go of the Wii Remote during game play.
• Dry your hands if they become moist.
• Allow adequate room around you during game play and make sure that all
areas you might move into are clear of other people and objects.
• Stay at least three feet from the television.
• Use the Wii Remote Jacket.
SYSTEM MENU UPDATE
Please note that when first loading the Game Disc into the Wii
console, the Wii will check if you have the latest system menu,
and if necessary a Wii system update screen will appear. Press
OK to proceed.
Licensed by Nintendo
This Nintendo game is not designed for use with
IMPORTANT LEGAL INFORMATION
any unauthorized device. Use of any such device will invalidate your Nintendo product warranty.
Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international
intellectual property laws. “Back-up” or “archival” copies are not authorized and are not necessary to
protect your software. Violators will be prosecuted.
REV–E
Starting the Game
Insert the Monster Hunter Tri Demo disk into the Wii’s disc slot. The Wii
console will then power on automatically, and when the Health and Safety
screen is displayed, confirm the contents and press .
Point to “Disc Channel” on the Wii Menu and press .
Playing the Monster Hunter Tri Trial
Welcome to the world of Monster Hunter Tri! In this demo, you will be
able to hunt two kinds of giant monsters.
Check your Control Type
Confirm Quest
Choose weapon
Begin the Quest!
To all members of the Hunter’s Guild
Choose your preferred method of
control. Your choices are Freestyle,
Classic Style 1, and Classic Style 2.
Choose the Quest you would like to try.
You can try your hand at hunting either
a Great Jaggi or a Qurupeco.
Choose your weapon. Different weapons
have different attributes, so remember to
choose wisely.
Once you have made all your selections,
the Quest will begin. Find the monster
within the time limit and make use of all
your items, strength and techniques to
hunt it down.
Point to “Start” and press . The Strap Usage screen will be displayed.
When your wrist strap is secured tightly, press . The Title Screen will
be displayed.
Press . The game will begin.
Hunting Basics
Clock
Displays the amount of time
remaining in the Quest. Once
time runs out, you will fail the
Quest if you have not yet com-
Oxygen Gauge
Indicates the amount of time you can hold your
breath. This gauge will decrease when you dive
under water, and if it runs out completely, your
Health will start to decrease in its place. Try to get
to the surface to breathe before it gets too low!
Status Icons
The icons shown here indicate when a
hunter is inflicted with the status they
represent.
Fireblight
Gradually reduces health. Jump
in some water or repeat evasive
maneuvers to recover.
pleted your objective.
Health Gauge
Stamina Gauge
Indicates your
remaining Health and
Stamina. You will fall
unconscious if you
lose all your Health,
and you will become
unable to sprint or
dodge attacks without Stamina.
Fire Resistance Down
Indicates that you have become
weak to fire-based attacks.
Life Drain
Indicates that a blood-sucking
parasite has attached itself to
your body. Shake it off with
evasive maneuvers.
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Basic Quest Controls
These are the methods used to control your hunter during a
Quest. Practice them until they become second nature.
Tap: Center camera
Hold: Open the Item Window
X
With the Item
Window open:
•
Change item with the
+Control Pad
•
Press
to use items
Swing Nunchuk
Gather, mine,
carve, climb
Control stick
Move
* Underwater: move
in the direction of the
camera angle
Freestyle
[Hold and Move] Dash
Gather, mine, carve,
climb
•
Kick
•
Tackle (underwater)
+Control Pad
CVZX
•
•
Camera operation
With the Item Window open:
(Hold )
Select Ammunition
CV
Select Item
ZX
•
While standing still:
Crouch (only on land)
•
While moving: Evade
Underwater:
•
Hold the Wii Remote
upright + : Surface
•
Hold the Wii Remote
horizontally + :
Dive
Upright
Classic Style 1
•Center camera
• Hold open the
item window
Hold down
and use and
to make selections
+Control Pad
Camera control
L Stick
Move
Can be used while
underwater to reset
the camera
Classic Style 2
Classic Controller
Surface
(underwater)
[Hold and Move]
Dash
/ SELECT Button
Open Game Menu
•
Kick • Tackle (underwater)
Dive
(underwater)
Use Item
/ START Button
Draw weapon
Gather, mine, carve,
climb
Evade/Crouch/
Cancel selection
R Stick
Camera control
Swing
Use Item
Open Game
Menu
Draw/sheathe
weapon
About taking out weapons
•Swing Wii Remote OR press : Take out weapon
•Control Stick + Swing Wii Remote OR press : Take out weapon and attack
About Attacking
Use the Wii Remote and in combination to perform attacks. (See
each weapon’s controls for more information)
About Pop-up Icons
When you stand at a point that allows you to gather,
mine, and perform other contextual actions, a special
kind of icon will be displayed over your hunter’s head.
When you see an icon like this, press or swing the
Nunchuk to perform the action indicated by the icon.
Climb Up
Open Supply Box
Gather Item
•Center camera
• Hold open the item
window
Hold down
and use the and to
make selections
+Control Pad
Change control
L Stick
Move
Can be used while
underwater to reset
the camera
Surface
(underwater)
[Hold and Move]
Dash
/ SELECT Button
Open Game Menu
Dive
(underwater)
Use Item
R Stick
Weapon Controls
Draw weapon
•
Kick
•
Tackle (underwater)
Gather, mine, carve,
climb
Evade/Crouch/
Cancel selection
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