Important Health Warning About Playing Video Games
VIDEO
GAME
VIDEO
GAME
Photosensitive Seizures
A very small percentage of people may experience a seizure when exposed to certain
visual images, including fl ashing lights or patterns that may appear in video games.
Even people who have no history of seizures or epilepsy may have an undiagnosed
condition that can cause these “photosensitive epileptic seizures” while watching video
games.
These seizures may have a variety of symptoms, including lightheadedness, altered
vision, eye or face twitching, jerking or shaking of arms or legs, disorientation,
confusion, or momentary loss of awareness. Seizures may also cause loss of
consciousness or convulsions that can lead to injury from falling down or striking
nearby objects.
Immediately stop playing and consult a doctor if you experience any of these
symptoms. Parents should watch for or ask their children about the above symptoms—
children and teenagers are more likely than adults to experience these seizures. The
risk of photosensitive epileptic seizures may be reduced by taking the following
precautions: Sit farther from the screen; use a smaller screen; play in a well-lit room;
and do not play when you are drowsy or fatigued.
If you or any of your relatives have a history of seizures or epilepsy, consult a doctor
before playing.
The Entertainment Software Rating Board (ESRB) ratings are designed to provide
consumers, especially parents, with concise, impartial guidance about the ageappropriateness and content of computer and video games. This information can
help consumers make informed purchase decisions about which games they deem
suitable for their children and families.
ESRB ratings have two equal parts:
• Rating Symbols suggest age appropriateness for the game. These symbols
appear on the front of virtually every game box available for retail sale or
rental in the United States and Canada.
• Content Descriptors indicate elements in a game that may have triggered a
particular rating and/or may be of interest or concern. The descriptors appear
on the back of the box next to the rating symbol.
Look around at the glamorous casinos, the luxury restaurants, the lush
landscape.
It’s familiar, isn’t it? Oh, yes, you’ve been to Fortune City before – in your
wildest dreams. But now, it’s time to wake up! You’re in for the vacation of a
lifetime!
Expect the unexpected. And then some.
Nowhere else in the world has more glitz, glamour, or adventure than Fortune
City.
Go ahead, succumb to the world's premier entertainment resort.
Hungry for adventure? Make a killing in our casinos! Explode your senses with
our
shows and restaurants! Lose your head! Or just maybe… your heart. Open
yourself
up to the cutting edge of entertainment in Fortune City, Nevada.
Don’t forget to book tickets to witness Terror Is Reality XVII - a televisual
spectacle that has been called the greatest zombie sensation ever!
✪ CHUCK GREENE
This former Motocross champion is one of tonight’s
contestants for Fortune City’s Terror Is Reality XVII.
Chuck
lost his beloved wife in the Vegas outbreak and his
young daughter, Katey, was bitten. To keep her from
zombification, Chuck must do all he can to find her daily,
expensive doses
of the drug Zombrex.
✪ KATEY GREENE
Chuck’s 7 year-old daughter Katey watched her mother
die in a zombie outbreak, and was herself bitten. To
avoid zombification, she must take the expensive and
controversial medication Zombrex each day. Despite
everything, she’s remained brave and playful.
✪ STACEY FORSYTHE
In-your-face activist Stacey is the head of the
controversial zombie rights group CURE (Citizens for
Undead Rights and Equality). Stacey believes the game
show "Terror Is Reality"
is cruel and demeaning to infected survivors everywhere,
and leads protests with the aim of making Zombrex more
affordable and available.
✪ RAY SULLIVAN
Sullivan is the first (and only) reserve man to make it to
the official government shelter alive. His job is to keep
order in the shelter until help arrives. Sullivan is loyal
and patriotic, but the zombie outbreak puts him in way
over his head.
23
✪ REBECCA CHANG
Rebecca Chang is an ambitious, beautiful news reporter
in town to cover the controversy surrounding the “Terror
Is Reality” television show. But when things go to hell,
Rebecca sees it as her big chance to break the story of
the century – what’s behind the Fortune City outbreak?
✪ TK
TK is the host and producer for the controversial and
popular pay-per-view television game show “Terror Is
Reality”. TK has no problems with killing zombies for the
entertainment value –but mostly for the profits. Always
on the lookout for the next
big business opportunity.
✪ THE TWINS
TK’s twin co-hostesses on Terror Is Reality XVII. Hard
working
eye candy, they love to taunt the contestants to new
heights.
INSTALLATION
1: I nsert t he DEAD RISING 2 disc in to your PCs DVD-R OM.
2: Setup.exe sh ould automatically run, if not navigate to your DVD-ROM and double click Setup.exe.
Ensu re you have your Product -Key ha ndy as you will n eed it into install DEAD RISING 2.
3: Select “Quic k Install” to install th e game with its default settings. Select "Custom Install" if you
requ ire spe cial settings.
4: F ollow t he prompts to ins tall th e game.
GAMES FOR WINDOWS–LIVE
Play online for free! With G ames fo r Windows–LIVE, y ou can build your profil e, play online, chat
with friend s, see your frien ds’ gam es and activities , and t rack gaming achie vements across all
Game s for W indows–LIVE games . Plus, you can download game c ontent from Games for Wi ndows–
LIVE Market place. Get connec ted and join the PC gami ng revo lution!
CONN ECTING TO LIVE
To conn ect to Games for Windows –LIVE, you need a high-s peed In ternet connection and a gamertag.
If y ou alre ady have a gamert ag, you have what you ne ed to c onnect to Games f or Wind ows–LIVE. If
you don’t have one, you can get one for free.
For more in formation, includ ing ava ilability in your region , go to www.gamesforwindows.com/ live.
FAMILY SETTINGS
Wind ows Par ental Controls (Vista and Wi ndows 7) enable p arents and guardians to restric t access
to m ature-r ated games and se t time limits on how lon g they can play. Family settings in Gam es for
Wind ows–LIV E enable parents and gua rdians to approve who an d how your family intera cts with
othe rs onli ne with the LIVE service .
For more in formation, go to www.gamesforwin dows.com/live/familysett ings.
Left Bumper
Left Stick
Left Trigger
Directional Pad
Xbox Guide
Right Stick
Right Trigger
Right Bumper
45
MAIN MENU
START GAME -
JOIN CO-OP GAME -
TERROR IS REALITY -
LEADERBOARDS -
DOWNLOADABLE CONTENT -
OPTIONS -
SINGLE PLAYER
Here in America’s playground, Fortune City, there is something for everyone. Take
Chuck Greene, for example. Chuck came to Fortune City to compete in Terror Is Reality,
for the chance to win cash prizes to buy his daughter her Zombrex medication. But the
odds are good that he’ll get a lot more than he bargained for. He’s going to have to risk
it all to win big!
CO-OP
Make your stay in Fortune City double the fun! Choose co-op to explore Fortune City
with a friend and make your stay a whole lot safer.
HOW TO PLAY
IN-GAME INVITES
Once you have received the transceiver in-game, you can press and hold (hold
✪
C
key) to
your game.
transceiver, which will allow you to accept the invitation and to join someone’s game.
Start a new story mode game or load an existing game
(See Single Player below)
Join another player who is already playing story mode
(See CO-OP below)
Compete in the online zombie-killing game show Terror Is Reality
(See Terror Is Reality on p.7)
View PP leaderboards for story mode
Download cool extras for Dead Rising 2
Change gameplay and audio visual options
access your friends list in-game. From here you can invite friends to join in
When someone invites you to play, you will receive a special call on the
MAIN MENU CO-OP SEARCH
From the Main Menu, select “Join co-op Game” to join a game already in progress.
✪
You can either join a friend’s game, or search Games for Windows-LIVE for a game
already in progress.
DEATH IN CO-OP
If one player loses all their health during co-op, they are knocked out. The other
✪
player can revive them by giving the downed player a food item. If the downed
player doesn’t receive food in time, the game ends. If both players lose all their
health and go down, the game ends. At that point, the host can choose to either
continue to play co-op from a saved game, from the beginning of the story, or he
can choose to quit the game.
DOWNLOADABLE CONTENT
Once purchased, downloadable costumes can be accessed in-game from the
✪
clothing locker located in the bathroom of the safe house.
TERROR IS REALITY
Don’t miss Terror Is Reality XVII! Here in the ultimate playground, America’s biggest
nightmare: zombies! But now it’s time to turn the tables, as players from all around
the world slice and dice their way through America’s menace! Watch charismatic host
Tyrone King, or “TK” to his beloved fans, spur players on to new heights of bloodlust!
Grasp at the chance for a new hope – in the form of thousands of dollars!
TERROR IS REALITY GAMES
Terror Is Reality is a moving, thrilling gladiator-style battle for carnage! The show of
a lifetime, and a thoroughly satisfying multiplayer experience!
BALL BUSTER
✪
Annihilate and dismember the zombie crowd in Ball Buster. As the doors open,
contestants launch bowling balls at the emerging zombies, destroying them with
the maximum amount of mess. Bonus zombies are randomly thrown into the mix,
bringing special effects and bonus powers to the first contestant to nail one.
BOUNTY HUNTER
✪
Ready, aim, shoot! Pick off the zombies making their way to the center of the arena
67
9
and take special aim for the bonus zombies. Anything still undead will head towards the
Jackpot's meat grinders where bonus points can be gained by the first player to hit the
target. Let the sniping begin!
HEADACHE
✪
It's time to mix it up a little! Slap blender hats on as many zombies you can and
activate the carnage once you've amassed a group – the more you activate at the
same time, the higher your score. Toss around a bit of supplied dynamite to remove
hats placed by opponents and interfere with their scoring.
MASTER SHAFTER
✪
Run into position to skewer falling zombies which have been launched high in
the air! Players jockey for position as they try to gain the most points! As players
converge upon the anticipated landing zone of a zombie, a button press mini-game
engages. Will you win and take the zombie AND all the points?
POUNDS OF FLESH
✪
Hurl zombies onto a giant scale using massive, custom-built antler helmets while
isolated on a platform above the arena floor. Zombies are valued based on weight,
with fatter zombies becoming prime targets in the race to gain as many points as
possible. When the zombies on a platform have been knocked away, race over to
the red button to dispatch a fresh load of zombies and begin the carnage anew.
RAMSTERBALL
✪
Strap yourself into a giant steel hamster ball in this twisted version of the
children's game "Tag". Only the player who is “it” can score by smashing into giant
pinball bumpers, over a writhing carpet of zombie flesh. Smash into whoever is “it”
to become the scorer and increase the value of the zombie crushers!
SLICECYCLES
✪
Rip your way through a massive horde of zombies on a custom motorcycle complete with chainsaws. Aim for the bonus zombies to skyrocket your score.
Didn't do so well in previous rounds? Be prepared for a massive time delay before
joining the carnage.
STAND UP ZOMEDY
✪
Raise a laugh from the crowd by forcing zombies into wearing hilarious props and
costumes. Decorate zombies with as many silly props as possible for big points.
Make those zombie hordes into clowns for points and the amusement of all.
You’ll nearly die laughing.
ZOMBONI
✪
Jump onto a zombie sucking death tank and drain the blood from the hapless horde
before blowing it back into a blood collector to gain points and gain glory!
GAME SYSTEMS
CONTROLS (XB OX 360
BUTTONACTION
(No Items)
(With Item)
(With Item)
Hold
+
+ & +
®
CON TROLLER FOR WINDOWS)
Punch
Attack / Eat (Item dependent)
Secondary Attack (Item dependent)
Call Survivor
Jump
Pick up / Use
Center Camera
Ranged Mode
Send Survivor
Throw item / Fire projectile weapon
Map Screen
Un-equip item
Drop Current Weapon
Answer Calls - Hold to access friend list
Check Watch Screen
89
CONTROLS (KE YBOARD AND MOUSE)
CONTROLSACTION
W A S D
Move MouseMove Camera
Spac e
E
Left Mouse ButtonAttack
Q
Right Mouse Button +
Q
Right Mouse ButtonRanged Mode
1
3
Click Wheel MouseCenter Camera
Esc
TAB
2
C
X
T
Shake MouseGrapple Wiggle
W A S D
Spac e
then Left Mouse Button
Shif t
Spac e
+
Shif t
Hold
CTRL
Shif t
+ Left Mouse Button
+ Hold Left Mouse Button
Movement
Jump
Interact
Call Survivor
Send Survivor
Inventory Left
Inventory Right
Pause
Map
Pocket Item
Answer Call - Hold
to Access friend list
Drop Item
Watch
Grapple Button Game
Jump Kick
Curb Stomp
Front Kick
Dodge Roll
Double Leg Drop Kick
CONTROLSACTION
Shif t
Hold
Shif t
then Left Mouse Button
+ hold
Spac e
Hold Left Mouse Button (No item)Haymaker
Shif t
Hold
+ Left Mouse Button
(Stand over zombie head)
Shif t
Hold
Hold
Hold
+ Hold Left Mouse Button
Shif t
E
+
Shif t
+ E
(Standing over zombies feet)
Hold
Shif t
+ Hold
E
Foot Sweep
Elbow Drop
Field Goal
Smash
Hands Off
Power Bomb
Pick Up
CONTROLSUSER INTERFACE
Ente r
Esc
/Mouse
/ Left Mouse Button
Move Selector
Select Item
Exit
1011
CONTROLSVEHICLE
W
S
A
D
Spac e
Left Mouse ButtonShoot/Boost/Ability
MouseMove Camera
E
Accelerate
Brake
Turn Left
Turn Right
Hand Brake
Exit Vehicle
CONTROLSTiR ACTION
W A S D
Move MouseMove Camera
Spac e
E
Left Mouse ButtonAttack
W A S D
See vehicle controlsZomboni
See vehicle controlsSlicecycles
Left Mouse ButtonMoose Head Flick
Hold Left Mouse ButtonMoose Head Charge
Movement
Jump
Interact
Master Shafter Minigame
CONTROLSECONOMY GAMES
W A S D
Spac e
W A S D
Spac e
Spac e
Ride the Thunder/Dolphin
Cash Me if you Can
Motion Madness
Go for the Green
Excercise Bike
CONTROLSPOKER
Ente r
H
Q
Move Selector
Select Item
Help
Quit
1213
GAME SCREEN AND HUD
1
LIFE BAR
Displays the amount of health remaining.
2
KILL COUNT
Displays the number of zombies killed during game.
3
PP GAUGE
PP (Prestige Points) earned so far. When the gauge fills up, your level
increases
by one.
4
LEVEL
Displays your current level.
5
DRINK EFFECT
This displays the status effect of mixed drink items. Multiple effects can be
displayed at once.
6
ITEM WINDOW
Displays any items currently being carried. The large icon on the top right
corner indicates the item in use.
7
MESSAGE
This is a list of events, survivor spottings, and points of interest. These
may lead Chuck to case file events, and will also remind him of when Katey
needs Zombrex. The color of the gauges indicates how much time is left to
investigate the scoop.
White: 6 hours or more left
Yellow: 4 hours or less left
Red: 2 hours or less left
Flashing Red: 1 hour or less left
4
3
11
9
8
7
1
12
10
9
GUIDE ARROW
The guide arrow will point the way to your current objective.
Change the guide arrow in order to point to different locations by selecting
the scoop from the Watch Screen.
10
INFO BAR
The info bar will appear at select times to convey additional information:
New Skill acquired
New Combo Card acquired
Status Upgrade (Speed up, Damage up, etc.)
Tutorials
Mission messages
Mission messages will always appear, even if the player has the Tutorial option
set to "Off" in the Pause Menu but the Info Bar will be hidden when not in use.
11
MONEY COUNT
Displays the current amount of cash in hand.
12
NEW CALL INDICATOR
An icon will appear when Stacey calls with new information for Chuck. She will
leave a message if you do not answer right away.
6
5
2
8
ZOMBREX COUNT
This counter indicates how much Zombrex Chuck currently possesses.
1415
SURVIVOR ICONS - When survivors have joined you but are off camera,
their status is indicated with an icon. This shows their health as well as
a real time image of what they are doing. Keep an eye on your survivors
and help them out if they get in trouble!
WATCH SCREEN
Time is very important in
Dead Rising 2. Events
continue to unfold in Fortune
City regardless of what Chuck is doing. If he isn’t in the right place at the right time, he
may miss a key event and lose his chance to escape the city. Use the Watch Screen to
check the time, and select the active mission. If Stacey has left any messages for you,
you can check them here as well.
MAP SCREEN
Find your way around Fortune
City and see where you need
to go by using The Map.
Press (
the Map Screen.
The Map Screen controls are
as follows:
TAB
key) to open
✪ MOVE CURSOR
Use the left stick to move the cursor around the map. When the cursor is over a
store on the map, the store's information will be displayed on the store description.
ZOOM IN/OUT
✪
Press (Wheel scroll down) to zoom the map out. Press (Wheel scroll up)
to zoom the map in.
SELECT FLOOR
✪
Press (1 key) or (2 key) to toggle through the available floors.
✪ MESSAGES
Press (
Press (
displayed on the right side of the screen. The cursor will move to the selected goal and
the guide arrow will point toward it.
X
key) to activate the mission selector interface.
Ente r
key or Left mouse button) to select from a list of current missions
PAUSE MENU
The Pause Menu contains the following Options:
✪ CASE FILE
Here you can check your progress through the main story. You can see which case
files you have cleared, and check the goals of the current main story mission. All of
these events happen in a series, so if you fail to complete any of these case files,
you will fail all remaining cases.
✪ COMBO CARDS
View the combo cards you have collected. You can check combo weapon recipes
here.
✪ STATUS
View your current attributes, skills and key items earned.
✪ NOTEBOOK
View information about characters and survivors.
✪ MAP
View a map of Fortune City. The map can be accessed by pressing (
TAB
✪ TUTORIALS
View the various tutorial screens you encounter throughout the game.
✪ OPTIONS
View and change various game options. Options include:
Gameplay - Toggle subtitles and tutorials and change transceiver ringtones
and co-op privacy settings.
Controls - Edit options such as stick sensitivity and camera settings.
Visuals - Made adjustments to the game’s brightness.
Audio - Edit music and sound effects volume.
PC Settings - Adjust PC Settings.
✪ FRIENDS LIST
View your list of friends and invite them to play Dead Rising 2 with you.
key).
1617
✪ QUIT
Players can choose to load a previous save game, restart the story from the
beginning, or quit the game. If the player decides to restart the story from
the beginning, Chuck will retain all of his levels and earned abilities.
PP AND LEVELING
Fortune City likes to reward the seasoned visitor. Our very own Prestige Point loyalty
scheme has been implemented to better help you gain new skills and new weapons
the more seasoned you become. Prestige Points (PP) are awarded for every kill,
rescue and challenge completed during your stay. The maximum level is 50 because
we know that by then, the only incentive you'll need is the pleasure of more time in
Fortune City.
✪ STATUS SCREEN
This is the place to go to view your PP, Money earned, Attributes, Skills
and Key Items.
ATTRIBUTES
Attack: Determines Chuck's attack power.
Speed: Determines how quickly Chuck moves.
Life: Determines how much health Chuck has.
Item Stock: Determines how many items Chuck can hold at one time.
Throw Distance: Throw distance and accuracy for thrown items.
SKILLS
At level 1, Chuck can only punch when he has no weapons. Level up to earn
powerful hand-to-hand combat skill moves.
KEY ITEMS
Key items don’t take up space in your inventory. They include important
objects that you need to advance the story, such as Zombrex, your Fortune
City map and the various keys you find around the city.
✪ COMBO CARD
Provides Chuck with a recipe for a new Combo Weapon, or increases
his abilities with an old favorite weapon.
SAVE SYSTEM
Saving your game and
then restarting at a higher
level is a big part of Dead
Rising 2. Leveling up and
exploring Fortune City
before attempting to get
through the main story
will allow you to enjoy
the game much more.
There are 3 save slots
which allow you to
restart from level one
while keeping your earlier
character’s progress. If all 3 slots are filled,
an option to start a new game will be available. Save a
game by visiting one of the restrooms found throughout Fortune City.
The Save/Load options are activated whenever the player is able to save or load,
enabling the player to either Save and Continue, or Save and Quit.
GAME OVER
When Chuck’s health reaches zero, he dies and the game is over. When this
occurs, players can choose to load a previous save game, restart the story from
the beginning, or quit the game.
1819
GAME GOAL / CASE FILES
During your 72 hours here, we recommend that you go through our Case Files in
order to uncover the truth about the zombie outbreak in Fortune City.
The Case Files will appear when you start, complete, or fail, a case. Here you can
check your progress through the main story. Check which case files you have
cleared, and check the goals of the current main story mission. The case files
happen in a progression, so if you fail to complete any of these case files, you will
fail all remaining cases. Don’t let the truth be lost.
COMBO WEAPONS AND CARDS
Deadly weapon combinations can be made from the items scattered around Fortune
City. These items are indicated by a distinctive wrench icon.
COMBO CARDS
When a new Combo Weapon has been created, a Scratch Card is added to the Combo
Cards collection. These cards are accessible from the Pause Menu and serve as a
reference to all created weapons. In addition, Combo Cards can be found in Fortune
City or gained when leveling up. Having a Combo Card increases the PP bonus and
adds extra attacks to some Combo Weapons. You may create Combo Weapons
regardless of possessing Combo Cards.
Discover which components combine to create
a valid Combo Weapon. Once in possession of two
combinable items, they will need to be combined
at a Workbench.
Place a combo component onto the Workbench by
pressing (E key)at the Workbench. Place the
corresponding component on the Workbench
This weapon can be combine d with a nother
in o rder to make a combo w eapon.
to create a Combo Weapon!
Comb o Benche s can b e found inside
Main tenance Rooms t hrougho ut Fortu ne City.
2021
COMBO WEAPONS
Killing zombies can be the most
rewarding time of your life, and
the possibilities are endless. If
you have a valid combinatio n
of items in your inventory and
th e cor rect Com bo Ca rd, the
wrench icon wil l flas h lett in g
yo u kno w yo u can c r eate a
combo weapon. If a component
lying around Fortune City can
be combined with something in
your inventory, the icon of the
item will flash.
• Get ready to fill up on some of the f inest smokehouse pork in Fortune City. We slow roast and
doub le bast e our premium gra in-fed young swine until the ju ices burst throug h for y our eating
plea sure. D on't forget to lo osen yo ur belt to make r oom for our Double Deep Fried C hocolate
Corn bread o n a stick desert special .
• Co ntains BBQ Ribs and Burg ers.
• Does it have an edge? Then we can sha rpen it! We sell and shar pen the finest blades. I f someone
don' t like it, we’ll shank ‘ em! Per fect for prison g ift bas kets!
• Co ntains hunting knives, m eat cle avers, broadsword s, razo rs, etc!
• Come on in to experience Juggz like y ou’ve never seen before! Our pitchers are twice the size
as a ny othe r bar. We ain't c alled Juggz for n othing!
• Be er, beer, and m ore beer!
• Need a little something for loved one s back home? Or just wan t a souvenir from the gr eat Fortune
City ? We hav e everything that you're looking for.
• Sells Fortune City-themed clothes, Ha waiian shirts and novelt y casino items like big foam poker chips.
• Love can stri ke at any moment! If you play your cards right, you could have a wedding band on
your finger in under 30 minu tes! Fu lly licensed!
• A restaurant that feels like a tropic al paradise! We serve fre sh seafood in a variety of ways.
• Se lls var ious seafood, sus hi, alc ohol.
(A10 1)
(P10 7)
(S10 3)
(S10 7)
(N10 1)
(N10 5)
(N10 9)
• If you’re having a hard time holding back your urges while on the strip, come let one of o ur ladies
lube you up and give you a p rivate show - an experie nce of ultimate release at the Peep Hole.
CAPCOM ENTERTAINMENT, INC.
(“CAPCOM”) warrants to the original
consumer that this game disc from
CAPCOM shall be free from defects in
material and workmanship for a period of
90 days from date of purchase. If a defect
covered by this warranty occurs during
this 90-day warranty period, CAPCOM
will replace the game disc free of charge.
To receive this warranty service:
1. Notify the CAPCOM Consumer Service
Department of the problem requiring
warranty service by calling (650) 350-
6700. Our Consumer Service Department
is in operation from 8:30 a.m. to 5:00 p.m.
Pacifi c Time, Monday through Friday.
2. If the CAPCOM service technician is
unable to solve the problem by phone,
he/she will instruct you to return the
game disc to CAPCOM freight prepaid
at your own risk of damage or delivery.
We recommend sending your game disc
certifi ed mail. Please include your sales
slip or similar proof of purchase within the
90-day warranty period to:
CAPCOM ENTERTAINMENT, INC.
Consumer Service Department
800 Concar Drive, Suite 300
San Mateo, CA 94402-2649
This warranty shall not apply if the game
disc has been damaged by negligence,
accident, unreasonable use, modifi cation,
tampering or by other causes unrelated
to defective materials or workmanship.
REPAIRS AFTER EXPIRATION OF
WARRANTY
If the game disc develops a problem
after the 90-day warranty period, you
may contact the CAPCOM Consumer
Service Department at the phone
number noted previously. If the CAPCOM
service technician is unable to solve the
problem by phone, he/she may instruct
you to return the defective game disc to
CAPCOM freight prepaid at your own risk
of damage or delivery, enclosing a check
or money order for $20.00 (U.S. funds)
payable to CAPCOM. We recommend
sending your game disc certifi ed mail.
CAPCOM will replace the game disc
subject to the conditions above. If
replacement game discs are not
available, the defective product will
be returned to you and the $20.00
payment refunded.
WARRANTY LIMITATIONS
ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING
WARRANTIES OF MERCHANTABILITY
AND FITNESS FOR A PARTICULAR
PURPOSE, ARE HEREBY DISCLAIMED.
IN NO EVENT SHALL CAPCOM BE
LIABLE FOR SPECIAL, INDIRECT,
CONSEQUENTIAL OR INCIDENTAL
DAMAGES RESULTING FROM THE
BREACH OF ANY EXPRESS OR
IMPLIED WARRANTIES.
The provisions of this warranty are
valid in the United States and Canada
only. Some states and provinces do
not allow limitations on how long an
implied warranty lasts or exclusions
of consequential or incidental
damages, so the above limitations
and exclusions may not apply to you.
This warranty gives you specifi c legal
rights, and you may have other rights,
which vary from state to state or
province to province.
ESRB RATING
This product has been rated by the
Entertainment Software Rating Board.
For information about the ESRB
rating, or to comment about the
appropriateness of the rating, please
contact the ESRB at www.esrb.org.
CAPCOM ENTERTAINMENT, INC.,
800 Concar Drive Suite 300,
San Mateo CA 94402-2649.