Cadac SAM User Manual

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Cue Automation Software
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The contents of this manual are valid up to and inclusive of v1.07
CADAC Electronics plc One New Street Luton Bedfordshire LU1 5DX England Tel +44 (0) 1582 404 202 Fax +44 (0) 1582 412 799 email: info@cadac-sound.com
While every effort has been taken to ensure the accuracy of the contents in this manual, CADAC Audio Mixing Consoles are being subject to conti nuous development, hence the informa tion in th is manual may not reflect latest product update s. © Copyright CADAC El ectronics plc 2005

Table of content s i

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1.1 Computer requirements ................................................................ 1-1
1.2 Installin g from CD -RO M................. .... ... ........................................1-1
1.3 Installin g from Flo pp y Disc. ............ .... ... .... .... ................................ 1-2
1.4 Communica tin g with the cons o le ....... ... .... .... ....................... .... .... . 1-2
1.5 Powering-up sequence of PCs ..................................................... 1-2
1.6 Further instructions and Help........................................................ 1-3
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2.1 SamSetup ..................................................................................... 2-1
2.1.1 Configurin g the frame .............................................. .... .... . 2-3
2.1.2 Saving a frame configuration ........................................... 2-4
2.1.3 Importing a console configuration ....................................2-5
2.1.4 Exporting a console configuration.................................... 2-6
2.1.5 Undo................................................................................. 2-7
2.1.6 Séance............................................................................. 2-8
2.1.7 Update Séance ......... .... .... .... ... ........................................2-9
2.1.8 Get Maps & Put Maps .................................................... 2-10
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3.1 Finding the Sound Automation Manager program ........................ 3-1
3.2 The Parent Window ........... .... .... .... ............................................... 3-2
3.2.1 The Child Window s .................. .... .... .... .... ........................ 3-2
3.2.2 Lock Views............ .... .... .... .... ........................................... 3-2
3.2.3 The Title Bar... .... ... .... ............ ... .... .... .... ............................ 3-2
3.2.4 The Menu Bar .... ... .... .... .... .................................. .... .... .... . 3-2
3.2.5 The Tool Bar(s) ..... .... .... .............................................. .... . 3-3
3.2.6 Function keys...................................................................3-3
3.2.7 Mouse clicks..................................................................... 3-3
3.2.8 The Mouse Pointer Sha p e .... ... .... .... .... .... ........................ 3-4
3.2.9 Context sensitive menus.................................................. 3-4
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4.1 Starting the Sound Automation Manager......................................4-1
4.2 The Cue Window ............... .............................................. .... .... .... . 4-1
4.3 The Cue Cursors..... .... .... ... ............ .... ... .... .... ................................ 4-2
4.3.1 Locking and unlocking the cursors................................... 4-2
4.3.2 The Edit Cursor ............. .... .... ........................................... 4-3
4.3.3 The Current Cue Cursor................................................... 4-3
4.3.4 Operating w ith loc ke d curs ors.................. .... ... .... .... ......... 4-4
4.3.5 Cursor respons e to consol e com mand s ... .... ... .... .... ......... 4-4
4.4 Creating a new show ....................................................................4-4
4.5 Working with Cue Numbers .......................................................... 4-5
4.6 Selecting cues...............................................................................4-5
4.6.1 Saving data to a cue ........................................................4-6
4.6.2 Recalling a cue................................................................. 4-6
4.6.3 Adding a New Cue ........................................................... 4-7
4.6.4 Renumbering cues........................................................... 4-8
4.6.5 Moving cues in the Cue window....................................... 4-9
4.6.6 Moving cues using Cut and Paste.................................. 4-10
4.6.7 Deleting Cues................................................................. 4-11
4.7 Editing the cue titl e...... .... ... .... ....................... .... .... .... ... ............... 4-11
4.8 Undo/Redo....................................................................... .... .... ... 4-12
4.8.1 Undo List ........................................................................ 4-12
4.9 Cut, Copy and Paste................................................................... 4-13
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ii Table of contents
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5.1 Start-up optio ns ............... .... .... .... ...................... .... .... .... .... ........... 5-1
5.2 Select user.... .... .... ... .... .......................................................... ... .... 5-2
5.3 User Properties............................................................................. 5-3
5.4 View Properties............................................................................. 5-4
5.4.1 The Grid class Views ....................................................... 5-4
5.4.2 Hiding Columns......................................... .... .... .... .... ....... 5-5
5.4.3 Moving columns .......... .... ............................................. .... 5-5
5.4.4 Editing features................................................................ 5-5
5.5 Directories..................................................................................... 5-6
5.6 Communications........................................................................... 5-6
5.6.1 Open communicati on s ....... .... .... ........... .... .... .... .... ........... 5-6
5.6.2 Tracking ............................................. ... .... .... .... ............... 5-7
5.6.3 Remote Control................................................................ 5-7
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6.1 Open last show ............ .... .... ......................................................... 6-1
6.2 Open a new show................ .... ........... .... .... .... ... ........................... 6-1
6.3 Saving a show .............................................................................. 6-2
6.3.1 Backup Show ................................................................... 6-3
6.3.2 Restore Show .................................................................. 6-3
6.4 Export and Import ......................................................................... 6-4
6.5 Show and console mapping conflict ............................................. 6-4
6.6 Load from console ........................................................................ 6-4
6.7 Load from show ............................................................................ 6-5
6.8 Re-mapper.................................................................................... 6-5
6.8.1 Re-Map upon opening a Show ........................................ 6-5
6.8.2 Creating Links.................................................................. 6-7
6.8.3 Re-Mapping a correc tl y confi gure d co nsol e...... .... ........... 6-8
6.8.4 Save and Load link files................................................... 6-8
6.8.5 Translation and partial translation.................................... 6-8
6.9 What constitutes a show on the hard disk .................................... 6-9
6.9.1 Showname.Cue ............................................................... 6-9
6.9.2 Sam.Cfg........................................................................... 6-9
6.9.3 *.MIX ................................................................................ 6-9
6.9.4 Opening a CGC-show...................................................... 6-9
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7.1 Opening the Data Editing windows............................................... 7-1
7.2 The Fader frame window(s).......................................................... 7-2
7.2.1 The Fader detail windo w................ .... ... .... .... ................... 7-3
7.3 The Module Frame Windows........................................................ 7-4
7.4 Naming the console modules ....................................................... 7-5
7.4.1 Using the module names................................................. 7-6
7.5 Fader/Mod ule Set s .............. .............................................. .... ... .... 7-7
7.6 Master Title Database View.......................................................... 7-8
7.6.1 Ripple-throug h featu re ...................................... .... .... ... .... 7-8
7.7 Additional functions....................................................................... 7-9
7.7.1 Global editing................................................................... 7-9
7.7.2 Selecting the data to be updated ................................... 7-10
7.7.3 Selecting the faders/modules to be set.......................... 7-11
7.7.4 Selecting the cues.......................................................... 7-11
7.7.5 Cue Notes...................................................................... 7-12
7.7.6 Printing........................................................................... 7-12
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8.1 MIDI port mapping ........................................................................ 8-1
8.1.1Advanced mapping features................................................. 8-1
8.2 Static MIDI data ............................................................................ 8-2
8.3 MIDI Program Change.................................................................. 8-5
8.3.1Entering data for MIDI program change ............................... 8-5
8.3.2USA or Japa n forma t ........... ... ................................... .... ... .... 8-6
8.4 MIDI names .................................................................................. 8-6
8.5 MIDI Machine Control................................................................... 8-7
8.6 MIDI SysEx View .......................................................................... 8-8
8.7 Dynamic MID I data ...... ....................... .... .... .... ... ........................... 8-8
8.7.1MIDI Sequence List .............................................................. 8-9
8.7.2MIDI Sequence attachment dialog box............................... 8-10
Sound Automation Manager Revision SAM2005-2
Table of content s iii
8.7.3 Merging of MIDI seq ue n ces ..... .... .... ....................... .... ... 8-10
8.7.4 MIDI sequenc e co ntrol ...... ........... .... .... .... .... .................. 8-11
8.7.5 Converting a standard MIDI sequence........................... 8-12
8.8 Events ......................................................................................... 8-13
8.8.1 Event names .................................................................. 8-14
8.9 X-Act Indicators....... .... .... ... ............ .... ... .... .... .............................. 8-15
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9.1 Definition ....................................................................................... 9-1
9.1.1 Recording a Mix ............................................................... 9-1
9.1.2 Replaying a Mix................................................................ 9-2
9.1.3 Editing a Mix..................................................................... 9-2
9.2 The Mix tree.................... ............................................. .... .... .... .... . 9-3
9.3 Recalling Static Cues while a mix is playing................................. 9-4
9.4 Replaying two overlapping mixes .................................................9-4
9.5 The step time feature.................................................................... 9-5
9.6 Cross fade control......................................................................... 9-6
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Revision SAM2005-2 Sound Automat io n Ma na ger
iv Table of contents
Sound Automation Manager Revision SAM2005-2

Introduction v

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Welcome to the CADAC Sound Automation Manager (SAM). This manual will describe the various procedures and actions needed to fully utilize the Sound Automa ti on Ma nager a nd ac hiev e f la wle ss pe rfo r mance . B ein g t he res ul t o f 20 yea r s resear ch, deve lopment an d invest ment, it goe s without saying t hat CADAC’ s softwar e embodies a highly flexible and capable package, reflecting the continuously incr easing requirements of Soun d Engineers all over the world. The Sound Automa tion Manag er’ s bound ari es are v irt uall y lim itless - ap plic atio ns ran ge fr om th at of a comple tely s tand-al one system t o the vast support of multip le frame co nsoles wit h equal ease.
The concept of SAM ensures that the highest levels of control can be achieved ­whether operating complex multiple frame consoles or providing a complete and accurate picture as digital audio technology progresses towards increasingly smaller work surfaces. Furthermore, the Sound Automation Manager and its setup program have been extensively rewritten to support Unicode languages, allowing you to enter and store the cue text in your own language. Future versions of the Sound Automation Manager will be available in native languages. Contact your local CADAC representative for more information.
The CADA C product line is being continuously developed. Consequently, it m ay foll ow that this manual does not include details of features that recently have been added. If so , yo u ma y fi nd it us eful t o c heck SAM’ s o n-l in e HE L P-s yste m, or g o t o th e CADAC web site at www.cadac-sound.com. Another option may be to check the supplied CD-ROM for a later version of the manual. Also, make sure that you always check the installation disk for a ReadMe file.
Support is of course also available directly from CADAC. You are very welcome to e­mail your enquiries to us on info@cadac-sound.com. If you know the name of the person you need to talk to, then just replace ‘info ’ with the first name of that person. Alternatively, you may specify the department, for exa m ple “Sales”.
CADAC can also be contacted via mail or telephone/fax:
CADAC Electronics plc One New Street Luton Bedfordshire LU1 5DX United Kingdom Phone: +44 (0)1582 404202 Fax: +44 (0)1582 412799
At CADAC , cu st ome r fo cu s i s al way s at the fo r efr on t an d we w i ll be mo re tha n ha pp y to discuss your suggestions as to how our products could be improve d. Therefore, please feel free to submit your ideas, suggestions or requirements , and we pr omise to give you our full attention.
Revision SAM2005-2 Sound Automat io n Ma na ger
vi Introduction
Sound Automation Manager Revision SAM2005-2
Instal ling the CA DAC SoundAut omation Manager 1-1
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To run the Sound Automation Manager requires a computer with the minimum pe r­formance and peripherals as listed below:
IBM PC compatible computer Windows ® ‘98 (second edition), 2000, XP or XP Pro Graphics card 1024 x 768 pixels, High Colour 16-bit or bett er
Ethernet interface 10Mbit/sec with 10base2 connector (BNC) 128 MB RAM 20 MB free hard disk space
PS/2 keyboa rd (older 5-pin DIN keyboard can be used with adapter) PS/2 mouse or pointing device (9-pin’D’-serial devices cannot be used)
1
2
3
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The Sound Automation M anager software is normally supplied o n a CD-ROM. To insta l l SAM, pl ac e th e C D in th e CD -R OM driv e on yo ur co mput er. Depen di n g on t he supplied version of SAM, the installation p rocess may or ma y not start automatically. If it does not, follow these step s to manually install the soft ware:
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the box Open, type D:\setup.exe a nd click OK. If your CD-drive has a different letter assigned to it, substitute this letter for D.
FIG 1-1. The Run program dialog box
In the Windows Start menu, click on Run…. A dialog box opens, see fig 1-1. In
The installation process starts and you will be guided through each step. Each set­ting h as a default option. Accept the default option unless a CADAC engineer or other qualified person has instructed you otherwise.
1. The Seance box is supplied with 2 10base2 cables, 2 T-pieces and 4 terminators.
2. The Seance box interface can switch 1 keyboard, 1 mouse and 1 monitor between 2 com­puters. The Seance box is fitted with PS2 connectors.
3. See 2.
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1-2 Installing the CADAC SoundAutomation Manager
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If your copy of the Sound Automation Manager has been supplied on diskettes, insert the diskette labelled 1, in the diskette drive on your computer.
In the Windows Start-menu, click on Run…. A dialog box opens, see fig 1-1.
In the box Open, type A:\setup.exe and click OK. If your diskette drive has a different letter assigned to it, substitute this letter for A.
The installation process starts and you will be guided through each step. Default options are offered for each setting. Accept the default option, unless a CADAC engi­neer or other qua lified p erson has instructed you other wise.
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The Sound Automation Manager communicates with the consol e either via the Seance interface or uses USB technology.
In the case of a Seance interface, Ethernet hardware and TCP/IP software for com­munications is used. Cur rent cons oles use the proprietary CAD AC Fast Copper Comms system (or the earlier fibre optic system). To use the SAM software, CADAC has designed an interf ace unit called Séan ce. This interface links the console com­munication system with t he new wo rld of Ethernet. See the Seance manual, section 2, f or further information.
Newer products, for instance the R-Type console, have been equipped with USB connectors, which eliminates the need for a Seance unit. Setting up a USB commu­nicati on s sy st em is easi er tha n T CP /IP - t he on ly ac tion r eq uir ed is to t i c k a bo x i n t h e dialog box. The USB driver and interface system can handle all of our USB-based products, meaning once the driver is installed it is globally available.
Where SAM is set up to use USB communications, it also runs a smaller helper pro­gram called SamUSB, which is accessible from the system tray at the bottom right of the sc reen. A green tick on the SamUS B icon indicates that the program has f ound one or more USB products to communicate with. Available units can be listed by right-clicking the icon and select ‘Status’ from the pop-up menu. You then enter the unit ID in the Ne twork Set tings dialog to let SAM know which unit to commun icate with.
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Always use the following procedure:
Power-up cons ol e
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Select PC1 on the CCM and power up th e first computer. Wait until the PC1
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computer has completed its boot-up routine, then...
Switch to PC2 on the CCM and power-up the second computer and wait until it
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has completed its boot-up routine.
Power-up the Seance-box.
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Once both comput ers have booted correct ly, they should allow the keyboard and monitor to be switched back and forth without problems.
If the overall cable length for the keyboard and monitor are very long (greater than 5m), it may be necessary to use a keyboard and a monitor booster unit to retain key­board reliability and clean monitor display.
Sound Automation Manager Revision SAM2005-2
Instal ling the CA DAC SoundAut omation Manager 1-3
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After you have installed the Sound Automat ion Manag er, there will be a in the SAM menu entries in the Windows® Start menu. Always read this file to check for changes and new features in the program if you have installed a new version. When running the Sound Automation Manager or the SamSetup you will have access to the usual help facilities provided by programs running under Windows®. If you need to look up a subject and it is not included in the help-file, please let us know by fax or e-mail. The help-file will then be updated accordingly on a later release.
Readme
file
Revision SAM2005-2 Sound Automation Manager
1-4 Installing the CADAC SoundAutomation Manager
Sound Automation Manager Revision SAM2005-2

Set the console configuration 2-1

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After you have inst alled the Sound Automation Manager, it will appear as a ne w sec­tion in the program folder of the Windows® Start menu. One of the entries in this secti on is Sam Configuration. Click on this menu entry to run SamSetup. The S etup window opens, see fig 2-1.
The first thing you need to do in Setup is to select the cons ole type:
In the Setup window, fig 2-1, click on Console in the menu bar.
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In the drop-down menu, click on Change Console.
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Select the desired console by clicking one of the options in the dialog box.
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FIG 2-1. The SAM Setup window
Next, enter the number of frames that constitute the console.
Revision SAM2005-2 Sound Automation Manager
2-2 Set the console configuration
Select the appropriate number in the Number of frames menu selection in the
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section Frame totals, see fig 2-2.
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FIG 2-2. Selecting number of frames to configure.
Once the console type and n umber of fr ames have been s elected, select the frame into which you want to add modules. If the frame you want to edit is not shown, click on the arrow to view the Current Frame menu (see fig 2-2). When you have placed modules in each frame, SAM can generate a picture of the console on the VDU screen (see fig 2-3). This picture will assist you in entering cu e information and get ­ting an overall view of console performance without you having to have access to the consol e its el f.
FIG 2-3. In SAM the computer generates a picture of the console on the screen.
Sound Automation Manager Revision SAM2005-2
Set the console configuration 2-3
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In the SAM Setup window, the individual Fr ame configurati on has two columns, F ader type and Module ty pe (se e fig 2-4). The co l umns may show up to 64 po siti on s . The number in the index column indicates the frame position of each module or fa der. Use the scroll bar to show more positions.
To select module or fader type, move the cursor over the box in the desired posi-
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tion in the module column.
Click in the box. Each cl ick moves on to another module type.
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FIG 2-4. Se lect mod ul es by c licki n g on them an d t he n rig ht -cl i ck to s ho w a menu o r drag a b ox a rou nd th e modu le s a nd then right-click.
For each module being selected, a corresponding coloured block is added to the frame simulation block row at the bottom of the window. A colour ke y indicating the type of module or fader that has be en selected is loca ted on the right hand s ide of the window.
Another wa y of selecting module types is to cl ick-drag in the block row:
1. Move the cursor so that it is inside of the box that contains the frame simulation block row.
2. Press and hold down the left mouse button while dragging a box around the desired module positions.
3. Release the mouse button when the desired module positions have been selected.
4. Click the right mouse button to select module type for the selected blocks.
Revision SAM2005-2 Sound Automation Manager
2-4 Set the console configuration
If you want to change a selection, you can either:
Click under the coloured block in the row at the bottom of the window to select
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that module, and then right-click to show a menu, see fig 2-4.
Drag a box around the desired positions in the block row and then right-click to
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show a menu. Left-click on your choice.
or
Click on the box in the desired position in the module column. Ea ch click moves
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on to the next module type.
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When all mo dul e s f or ea ch fr a me in th e co ns ol e ha v e b ee n a dde d, cl i c k on File in th e menu bar and then click on Save or Save and Exit. The setup program wil l then write a file with mapping information to the computer hard disk. If you select Save and Exit, SAM Setup will close down.
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FIG 2-5. Saving the mapping information.
If you do not want to keep the setup:
Click on File in the menu bar and th en click on Exit.
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Sound Automation Manager Revision SAM2005-2
Set the console configuration 2-5
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Console configuration data can be imported from two sources – the Cue file and the Map file. The Cue file contains console configuration data for the show an d the Map file contains information about various frame configurations.
To impor t a file wi th ma pp ing inform a tio n into SamSe tu p:
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FIG 2-6. Importing mappin g information.
Revision SAM2005-2 Sound Automation Manager
2-6 Set the console configuration
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When you save a console configuration, to SAM (using the command Save or Save & Exit), the configuration data becomes the current setup of SAM. Hence, it follows that if you decide to i mport anothe r configuration to the current setup, the imported configurat ion will overwri te the current one and you will lose th e initia l configu ration data, unless you save it as a separate file. To save the initial configuration data, use the Exp ort comma nd in the Fi l e men u. Dat a f or the cur re nt co nso le co nfig ur at io n ca n then be exported to a file that can be retrieved at a later point.
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FIG 2-7. Export a console conf iguration.
Sound Automation Manager Revision SAM2005-2
Set the console configuration 2-7
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If you want to undo an Import or GetMaps request (for information about GetMaps, see 2.1.8) click on the relevant option in the Undo menu in the file bar of the Sam- Setu p windo w.
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FIG 2-8. The Undo option.
Revision SAM2005-2 Sound Automation Manager
2-8 Set the console configuration
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In order for SAM Setup to be able to communicate with the console, the Séance net­work port has to be open. To open the port, click on Séance in the menu bar and select Open Port.
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Verify Network
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FIG 2-9 . O pen Seance ne twork port.
The greyed out options in the Séance menu become selectable, see fig 2-10.
FIG 2-10. The Seance menu.
Click to close port Click to update, see 2.1.7
Update Séance
In or der to avoid over-writ­ing essential data, extreme care must be observed when using these options. Further inf ormat io n a v ai la b l e f rom CADAC .
Sound Automation Manager Revision SAM2005-2
Set the console configuration 2-9
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To update the Seance program, the Séance box needs to be switched ON and a util­ity called SAM SETUP needs to be run on the PC.
Update the Séance prog ram from SA M SETUP by performing the following steps:
1. In the SAM SETUP main menu click on Séance.
2. Click on Open Port.
3. In the Network Settings window, make sure that the Séance IP-address is identi­cal to the one specified in Communication Setup on page 8 in the Séance Instal­lation & User ma nu al
4. Make sure that the port setting fo r the Local port is the same as for the SAM SETUP port.
5. Make sure that the port setting for the remote port is identical to the one for the Séanc e SETUP port (see Communications Setup on page 8 in the Séance Inst allation & User man ual).
6. Click OK.
7. In the SAM SETUP main menu, clic k on Séance.
8. Select Update Séance.
9. When Update has transferred all the files, press the Version button under the dis­play window on the Séance box. Check that the display shows correct version number, release date and time for update.
If the update has been successful, the Séance will restart using the new executable. It is possible to download other files to the Séance box in this way by using the Update files option in the file menu.
Do not add leading zeros into the IP-address (i.e. the addr ess
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194.222.033.011 should be typed 194.222.33.11). If this is not observed, the com-
puter w ill not co mmunicate.
Revision SAM2005-2 Sound Automation Manager
2-10 Set the console configuration
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If you want to update a certain console configuration stored in the CCM, click the Maps menu in the menu bar and select P utMaps. In the same way, if yo u want to update the computer configuration with the data from the CCM, click GetMaps.
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FIG 2-11. Get Maps & Put Maps
Sound Automation Manager Revision SAM2005-2

Basic Windows® terminology 3-1

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You will find Sound Automation Manager (SAM) in the Windows ® Start menu or you can create a SAM short-cut on the desktop.
1. Click on the Windows ® Start-button in the bottom left corner of th e screen.
2. The Start menu opens.
3. Click on Programs.
4. Click on the Sound Automation Manager entry
5. In the sub-menu, click on Sound Automation Manager.
The SAM -program starts and a window opens, see fig 3-1. Select wind ows to view from the tool bar.
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FIG 3-1. The main window in Sound Automation Manager
Revision SAM2005-2 Sound Automation Manager
3-2 Basic Windows® terminology
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When you start SAM, a window called the Parent window opens, see fig 3-1. In the parent window you will find the title bar, the menu bar and the tool bars. The rest of the window constitutes the work area.
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When you click in the me nu bar or the tool bars, new windows will open, displaying information and giving access to editing facilities. These windows are called the Child Windows. Each child window shows a different type of data. There may be as many or as few child windows as required. You can change the size and position of the child windows to what best suits your current job requirements.
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If you have opened several child windows, you may want to maintain their locations on the screen. Click on Mode in the File bar and then select Lock Views from the menu.
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The Ti tle Bar contains the Progr am Name, the ver s ion number and the name of the current show. Other information may be added as you are creating and editing a show. This will be described in subsequent sections.
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The Menu Bar is a standard feature of most Windows ® programs and gives you access to various displaying and editing functions. Each entry in the menu bar can be clicked, causing a drop-down menu to show on the screen. Another way of dis­playing the drop-down menu is to type the unde rlined letter in the menu bar entry while holding down the Alt-key.
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FIG 3-2. Click the entry in the menu bar to show a dr op-down menu.
Sound Automation Manager Revision SAM2005-2
Basic Windows® terminology 3-3
To select from the drop-down menu, click on the function you require. A child window with that function will then open.
Another wa y of accessing a function is to use a short-cut, w hich is a combination of holding down Ctrl + the designated letter key. In the menu, pressing Alt + the under­lined letter in the menu option, selects that option.
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The Tool bar (see fig 3-3) is another standard feature of Windows ® programs and provides short-cuts to most of the main functions in the program. In SAM, some of these tool bar icons have a built in function for opening/closing child windows. This means th at w hen yo u click on any of thes e ico ns , the ico n de pr esse s an d a chi ld win­dow opens. If you click the ic on again, the window clos es and the icon resumes its norm al ap pearanc e.
FIG 3-3. The toolbar function keys.
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SAM has a number of tool bars for various purposes. These will be described in the appropriate section.
The computer functions keys F1 to F6 have different functions depending on what view you are in. Funct ion keys F7 to F12 are all associat ed with recording and play ­ing dynamic cues.
Windows ® syntax for using the mouse stipulates the following:
Left click
– click the left mouse button once
Right click Double click
Shift click Ctrl click
– click the mouse button while holding down the shift key
– click the mouse butto n while holding down the Ctrl key
Click drag
– click the right mouse button once
– click the designated mouse button twice in quick succession
– pres s the mouse button and hold it down wh ile you move the pointer.
1
2
1. Windows can swap the left and right mouse buttons, see Control panel, Mouse in the Win­dows start menu.
2. You can programme Windows for slower or quicker “double-clicks”, see Control panel, Mouse, in the Windows start menu.
Revision SAM2005-2 Sound Automation Manager
3-4 Basic Windows® terminology
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In some circumstances, the mouse pointer chan ges its appearance when moved. The ch ange indicates that a certain f unction is available in that part of the screen. SAM uses this standard Windows ® feature in a n umber of instances. Th ese will be described in the appropriate sections.
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Some wi ndows display a menu with a small selection of func tions that you are most likely to use. To access the menu, right-click over the window that is shown on the screen. The functions available are associated with that particular window and may vary d epending o n whether a ny items are selec ted.
Sound Automation Manager Revision SAM2005-2

Starting a show 4-1

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The various user options in SAM allow you to configure the program to start up in accordance with your requirements. The user options determine for instance what show to load, whether to place the child windows in the positions the y were in w hen last used, etc.
Assum ing t he us er o pt i ons a re sti ll se t in ac co r dan ce w ith t he on es on th e i ns tal la ti o n disc, the SAM start-up screen opens, see fig 4-1.
FIG 4-1. The Sound Automation Manager start -up scre en.
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The Cue Window (see fig 4-1) is the primary information area. It shows a list of the cues that make up a show. Each cue has a number and a name. The cue number is used for controlling the order in whi c h the cues are placed in the list. The cues in fig­ure 4-1 are numbered 1.00, 2.00 etc. As each new cue is added, the SAM program assigns an incremental number to it.
The cue name is to help you keep track of the cues and usually describes what will occur in the show when you recall a certain cue. It could be the name of a specific part of the show, for instance the name of a song.
The remaining two columns provide information fo r the dynamics system, see 9.1.2
Replaying a Mix.
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Revision SAM2005-2 Sound Automation Manager
4-2 Starting a show
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When running a show , it is important to know where in the list of cues the show cur­rently is. To this end, a cursor is moved through the cue list as the show progresses. This cursor is called the Current Cue cursor.
FIG 4-2. The Cue window with the cue cursors.
There is anothe r cursor in addition to the Current Cue cursor. This curso r is called the Edit Cue Cursor and you use it to sele ct a cue that you want to view or edit.
These two cursors have different funct ions but can be locked together to operate as one. When they are locked together, the resulting cursor takes on the appearance of the Current Cue cursor.
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One of the icons in the SAM Toolbar looks like a padlock. Click the padlock to lock/ unlock the cursors . You c an als o u se t he lo c k/ u nl oc k opti on s in t he M od e menu in th e SAM menu bar or use the short-cut Keys, Ctrl+L to lock or Ctrl+ U to unlock.
FIG 4-3 . Click the padlock t o lock/unlock the cursors.
Sound Automation Manager Revision SAM2005-2
Starting a show 4-3
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The Edit Cursor in the Cue Window (see fig 4-4), allows you to move through the show and edit each cue as required. The cue that the edit cursor indicates is cal led the Edit Cue. Use the keyboard arrow keys to move the edit cursor in the cue list. As you do this, each cue will be displayed in the views availab le (see fig 4-5). Provided the cursors are unlocked, the cue will not automatically be recalled to the console. If, however, the cursors are locked, the cursor also serves as a Current Cue cursor and consequently the cue will automatically be recalled to the console.
FIG 4-4. The Cue window.
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Recall the Edit cue to the console by pressing F3 (available in all View menus, see
3.2.6 Function keys). Save the console data to the Edit cue by pressing F2 (only
available in Cue view).
FIG 4-5 . When y ou sel ect a cue wit h th e edi t curs or, t he cu e will be di spla yed in the v iews av aila ble. The fi gur e shows the fader frame view.
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The Current Cue cursor (see fig 4-4) indic ates the cue that, most likely, represents the current state of the console. This is the cue with the data that was most recently sent to the console (F3 = Recall Cue) or saved from the console (F2 = Save Cue). If console data changes, it will not reflect in the state of the Current Cue. The cursor indic ation merely serves as a reminder of which cue last interacted with th e console . Use PageUp and PageDn to move up/down in the cue list.
Revision SAM2005-2 Sound Automation Manager
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