Blizzard Lighting Blockhead Z9 User Manual

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Blizzard Lighting, LLC
www.blizzardlighting.com
Waukesha, WI USA
Copyright (c) 2016
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Blockhead™ Z9 Manual Rev. A © 2016 Blizzard Lighting, LLC
Blockhead™ Z9 Moving Head 1
1. Getting Started 3
What’s In The Box? 3 Getting It Out Of The Box 3 Powering Up! 3 Getting A Hold Of Us 3 Safety Instructions (Don’t Stick Your Hand In The Toaster!) 4
2. Meet The Blockhead™ Z9 5
Main Features 5 Additional Features 5 DMX Quick Reference 5 The Blockhead™ Z9 Pin-up Picture 6
3. Setup 7
Fuse Replacement 7 Connecting A Bunch Of Blockhead™ Z9 Fixtures 7 Data/DMX Cables 7 Cable Connectors 8 3-Pin??? 5-Pin??? Huh? 8 Take It To The Next Level: Setting up DMX Control 8 Fixture Linking (Master/Slave Mode) 9 Mounting/Rigging 10
4. Operating Adjustments 10
The Control Panel 10 Control Panel Menu Structure 11 DMX Mode 12 Select The Channel Mode 12 Select The DMX Starting Address 12 Master/Slave Mode Settings 12 Auto, Stand-Alone, Sound Active Modes 12 Auto Mode 12 Sound Active Mode 12 Pan Inverse 13 Tilt Inverse 13 Pan Calibration 13 Tilt Calibration 13 Focus Calibration 13 DMX Channel Values In-Depth 14 Troubleshooting 18
5. Appendix 19
A Quick DMX Lesson 19 Keeping Your Blockhead™ Z9 As Good As New 20 Returns (Gasp!) 20 Shipping Issues 19 Tech Specs 21 Dimensional Drawings 22
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Blockhead™ Z9 Manual Rev. A © 2016 Blizzard Lighting, LLC
1. GETTING STARTED
What’s In The Box?
• 1 x Blockhead™ Z9 Moving Head
• An Ever-So-Handy Power Cord
• A Sweet Mounting Bracket
• This Lovely User Manual
Getting It Out Of The Box
Congratulations! You have just purchased a the coolest quad-color RGBW 3x3 pixel matrix
moving head xture on the market with innite pan, innite tilt, and innite awesomeness!
Now that you’ve got your Blockhead™ Z9, you should carefully unpack the box and check the contents to ensure that all parts are present and in good condition. If anything looks as if it has been damaged in transit, notify the shipper immediately and keep the packing
material for inspection. Again, please save the carton and all packing materials. If a xture must be returned to the factory, it is important that the xture be returned in the original
factory box and packing.
Powering Up!
All xtures must be powered directly off a switched circuit and cannot be run off a rheostat (variable resistor) or dimmer circuit, even if the rheostat or dimmer channel is used solely for a 0% to 100% switch.
AC Voltage Switch - Not all xtures have a voltage select switch, so please verify that the xture you receive is suitable for your local power supply. See the label on the xture or refer to the xture’s specications chart for more information. A xture’s listed current rating is its average current draw under normal conditions. Check the xture or device
carefully to make sure that if a voltage selection switch exists that it is set to the correct line voltage you will use.
Warning! Verify that the voltage select switch on your unit matches the line
voltage applied. Damage to your xture may result if the line voltage applied does not match the voltage indicated on the voltage selector switch. All xtures must
be connected to circuits with a suitable Ground (Earthing).
Getting A Hold Of Us
If something happens goes wrong, please visit www.blizzardlighting.com/support and open a support ticket. We’ll be happy to help, honest.
Blizzard Lighting N24 W23750 Watertown Rd. Suite B Waukesha, WI 53188 USA www.blizzardlighting.com
Disclaimer: The information and specications contained in this document are subject
to change without notice. Blizzard Lighting™ assumes no responsibility or liability for any errors or omissions that may appear in this user manual. Blizzard Lighting™ reserves the right to update the existing document or to create a new document to correct any errors or omissions at any time. You can download the latest version of this document from www. blizzardlighting.com.
Author: Date: Last Edited: Date:
J. Thomas 3/29/2016 J. Thomas 3/29/2016
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Blockhead™ Z9 Manual Rev. A © 2016 Blizzard Lighting, LLC
SAFETY INSTRUCTIONS
• Please keep this User Guide for future use. If you sell the unit to someone else, be sure that they also receive this User Guide.
• ALWAYS make sure that you are connecting to the proper voltage, and that the line voltage you are connecting to is not higher than that stated on the de-
cal or rear panel of the xture.
• This product is intended for indoor use only.
• To prevent risk of re or shock, do not expose xture to rain or moisture.
• Make sure there are no ammable materials close to the unit while operating.
• The unit must be installed in a location with adequate ventilation, at least 20in (50cm) from adjacent surfaces. Be sure that no ventilation slots are blocked.
• ALWAYS disconnect from the power source before servicing or replacing fuse and be sure to replace with same fuse size and type.
• ALWAYS secure xture using a safety chain. NEVER carry the xture by its
cord. Use its carrying handles.
• DO NOT operate at ambient temperatures higher than 104°F (40°C).
• In the event of a serious operating problem, stop using the unit immediately. NEVER try to repair the unit by yourself. Repairs carried out by unskilled people can lead to damage or malfunction. Please contact the nearest authorized tech­nical assistance center. Always use the same type spare parts.
• NEVER connect the device to a dimmer pack.
• Make sure the power cord is never crimped or damaged.
• Never disconnect the power cord by pulling or tugging on the cord.
• Avoid direct eye exposure to the light source while it is on.
Caution! There are no user serviceable parts inside the unit. Do not open the housing or attempt any repairs yourself. In the unlikely event your unit may require service, please contact Blizzard Lighting at www. blizzardlighting.com/support.
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Blockhead™ Z9 Manual Rev. A © 2016 Blizzard Lighting, LLC
2. MEET THE BLOCKHEAD™ Z9 MOVING HEAD
MAIN FEATURES
• 3x3 LED Pixel Matrix Moving Head
• Light Source: 9* 15W RGBW 4-in-1 LEDs
• Pan: 540° Tilt: 360° + Innite Pan/Tilt
• High-efciency Gaggione™ Optical System
• Electronic Focus
• Extremely Accurate 16-bit Motors
• Built-In Auto & Sound Active Programs
• 16/22/50-channel DMX Modes
• 4-button LED control panel menu
• Single 1/4-turn mounting bracket
• 3-pin male and female DMX In/Out
• PowerCon™ compatible AC power input/output connectors
DMX Quick Reference (22/50-Channel Modes)
22CH 50CH What It Does
1 1 Pan (0-540 degree) 2 2 Innite Pan 3 3 Pan Fine (16-bit) 4 4 Tilt (0-360 degree) 5 5 Innite Tilt 6 6 Tilt Fine (16-bit) 7 7 Pan/Tilt Speed (fast <--> slow) 8 8 Focus (minimum to the maximum) 9 9 Dimmer (0% <--> 100%) 10 10 Strobe Effects 11 11 Red 1 Intensity (0% <--> 100%) 12 12 Green 1 Intensity (0% <--> 100%) 13 13 Blue 1 Intensity (0% <--> 100%) 14 14 White 1 Intensity (0% <--> 100%) 15 -- Red 2-9 Intensity (0% <--> 100%)
-- 15 Red 2 Intensity (0% <--> 100%) 16 -- Green 2-9 Intensity (0% <--> 100%)
-- 16 Green 2 Intensity (0% <--> 100%) 17 -- Blue 2-9 Intensity (0% <--> 100%)
-- 17 Blue 2 Intensity (0% <--> 100%) 18 -- White 2-9 Intensity (0% <--> 100%)
-- 18 White 2 Intensity (0% <--> 100%)
-- 19-46 LEDs 3-9 Individual RGBW Intensity (0% <--> 100%) 19 47 Built-In Programs 20 48 Effect Speed (slow <--> fast) 21 49 Auto + Sound Active 22 50 Reset after 3 seconds
DMX Quick Reference (16-Channel Modes)
16CH What It Does 16CH What It Does
1 Pan (0-540 degree) 9 Red Intensity (0% <--> 100%) 2 Innite Pan 10 Green Intensity (0% <--> 100%) 3 Tilt (0-360 degree) 11 Blue Intensity (0% <--> 100%) 4 Innite Tilt 12 White Intensity (0% <--> 100%) 5 Pan/Tilt Speed (fast <--> slow) 13 Built-In Programs 6 Focus 14 Effect Speed (slow <--> fast) 7 Dimmer (0% <--> 100%) 15 Auto + Sound Active 8 Strobe Effects 16 Reset after 3 seconds
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Blockhead™ Z9 Manual Rev. A © 2016 Blizzard Lighting, LLC
Figure 1: The Blockhead™ Z9 Pin-Up Picture
4-Button LCD Control Panel
Figure 2: The Rear Connections
Head/Arms
DMX Input
9* 15W RGBW
4-in-1 LEDs
Power In
DMX Output
Power Out
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Blockhead™ Z9 Manual Rev. A © 2016 Blizzard Lighting, LLC
3. SETUP
Fuse Replacement
Remove the fuse holder from its housing and remove the damaged fuse from its holder, then it replace with exact same type fuse. Insert the fuse holder back in its place and reconnect power.
Connecting A Bunch of Blockhead™ Z9 Fixtures
You will need a serial data link to run light shows using a DMX-512 controller or to run shows on two or more xtures set to sync in mas­ter/slave operating mode. The combined number of channels required by all the xtures on a serial data link determines the number of x­tures the data link can support.
Fixtures on a serial data link must be daisy chained in one single line.
Also, connecting more than 32 xtures on one serial data link without
the use of a DMX optically-isolated splitter may result in deterioration of the digital DMX signal. The maximum recommended cable-run dis­tance is 500 meters (1640 ft). The maximum recommended number of
xtures on a serial data link is 32 xtures.
Data/DMX Cabling
To link xtures together you’ll need data cables. You should use data-
grade cables that can carry a high quality signal and are less prone to electromagnetic interference.
For instance, Belden© 9841 meets the specications for EIA RS-485
applications. Standard microphone cables will “probably” be OK, but note that they cannot transmit DMX data as reliably over long distanc­es. In any event, the cable should have the following characteristics:
2-conductor twisted pair plus a shield
Maximum capacitance between conductors – 30 pF/ft. Maximum capacitance between conductor & shield – 55 pF/ft. Maximum resistance of 20 ohms / 1000 ft. Nominal impedance 100 – 140 ohms
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Blockhead™ Z9 Manual Rev. A © 2016 Blizzard Lighting, LLC
Cable Connectors
Cables must have a male XLR connector on one end and a female XLR connector on the other end. (Duh!)
CAUTION: Do not allow contact between the common and the x- ture’s chassis ground. Grounding the common can cause a ground
loop, and your xture may perform erratically. Test cables with an
ohm meter to verify correct polarity and to make sure the pins are not grounded or shorted to the shield or each other.
3-Pin??? 5-Pin??? Huh?!?
If you use a controller with a 5 pin DMX output connector, you will need to use a 5 pin to 3-pin adapter. They are widely available over the internet and from specialty retailers If you’d like to build your own, the chart below details a proper cable conversion:
Conductor 3-Pin Female
(Output)
5-Pin Male (Input)
Ground/Shield Pin 1 Pin 1
DMX Data (-) Pin 2 Pin 2
DMX Data (+) Pin 3 Pin 3
Not Used. No Connection. No Connection.
Not Used. No Connection. No Connection.
Take It To The Next Level: Setting Up DMX Control
Step 1: Connect the male connector of the
DMX cable to the female connector (output) on the controller.
Step 2: Connect the female connector of the DMX cable to the rst xture’s male connec­tor (input). Note: It doesn’t matter which
xture address is the rst one connected. We recommend connecting the xtures in
terms of their proximity to the controller,
rather than connecting the lowest xture number rst, and so on.
Step 3: Connect other xtures in the chain
from output to input as above. Place a DMX
terminator on the output of the nal xture
to ensure best communication.
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Blockhead™ Z9 Manual Rev. A © 2016 Blizzard Lighting, LLC
Fixture Linking (Master/Slave Mode)
1. Connect the (male) 3-pin connector side of the DMX cable to the output (female) 3-pin connector of
the rst xture.
2. Connect the end of the cable coming from the
rst xture which will have a (female) 3-pin connec­tor to the input connector of the next xture con-
sisting of a (male) 3-pin connector. Then, proceed to connect from the output as stated above to the
input of the following xture and so on.
A quick note: Often, the setup for Master­Slave and Standalone operation requires that
the rst xture in the
chain be initialized for this purpose via either settings in the control panel or DIP-switches.
Secondarily, the xtures
that follow may also re­quire a slave setting.
Check the “Operating Adjustments” section in this manual for com-
plete instructions for this type of setup and conguration.
Mounting & Rigging
This xture may be mounted in any SAFE position provided there is
enough room for ventilation.
It is important never to obstruct the fan or vents pathway. Mount the
xture using a suitable “C” or “O” type clamp. The clamp should be rated to hold at least 10x the xture’s weight to ensure structural sta-
bility. Do not mount to surfaces with unknown strength, and ensure
properly “rated” rigging is used when mounting xtures overhead.
Adjust the angle of the xture by loosening both knobs and tilting the xture. After nding the desired position, retighten both knobs.
• When selecting installation location, take into consideration lamp replacement access (if applicable) and routine maintenance.
• Safety cables MUST ALWAYS be used.
• Never mount in places where the xture will be exposed to rain,
high humidity, extreme temperature changes or restricted ventilation.
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Blockhead™ Z9 Manual Rev. A © 2016 Blizzard Lighting, LLC
4. OPERATING ADJUSTMENTS
The Control Panel
All the goodies and different modes possible with the Blockhead™ Z9 are
accessed by using the control panel on the front of the xture. There are 4
control buttons below the LED display which allow you to navigate through the various control panel menus.
<MENU>
Is used to navigate to the previous higher-level menu item.
<UP>
Scrolls through menu items and numbers in ascending order.
<DOWN>
Scrolls through menu items and numbers in descending order.
<ENTER>
Is used to select and conrm/store the current selection.
The control panel LED display shows the menu items you select from the menu map on page #11. When a menu function is selected, the display will show
immediately the rst available option for the selected menu function.
Use the <UP/DOWN> buttons to navigate the main menu options. Press the <ENTER> button to select any menu function currently displayed, then use
the <UP/DOWN> buttons to scroll through any submenu options. You can the press <ENTER> to save any changes made, or press the <MENU> button to exit without saving.
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Blockhead™ Z9 Manual Rev. A © 2016 Blizzard Lighting, LLC
Control Panel Menu Structure
DmxAddr <ENTER> Set the starting address from 001-512
WorkMod Dmx512 DMX working mode
Auto Auto run mode
Sound Sound active mode
ChanMod 16CH 16-channel DMX mode
22CH 22-channel DMX mode
50CH 50-channel DMX mode
Tool Display Set display always ON, or OFF after 60 seconds
SundHig Microphone sensitivity level (0-16)
PT Sett Xrevise Pan calibration adjustment (0-255)
Yrevise Tilt calibration adjustment (0-255)
Frevise Focus calibration adjustment (0-255)
Xreverse Reverse pan (Yes/No)
Yreverse Reverse tilt (Yes/No)
Info Version Software version
RunTime Operating time
Rest <ENTER> Reset xture
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Blockhead™ Z9 Manual Rev. A © 2016 Blizzard Lighting, LLC
DMX Mode
Allows the unit to be controlled by any universal DMX controller.
Select the Channel Mode
1.) Navigate the main menu to reach ChanMod, and press <ENTER>.
2.) Use the <UP/DOWN> buttons to highlight 16CH, 22CH, or 50Ch.
3.) Press the <ENTER> button to conrm.
Select the Starting DMX Address
1.) Navigate the main menu to reach DmxAddr, and press <ENTER>.
2.) Use the <UP/DOWN> buttons to choose a starting DMX address ranging from
001-512, and press the <ENTER> button to conrm.
Master/Slave Mode Settings
1.) Daisy chain xtures DMX in/out, with the controller at the beginning.
2.) There is nothing else to it! The rst xture in the DMX chain is the master
xture, and the following xtures will follow the master.
Auto and Sound Active Modes:
Set single or Master/Slaved units to run in auto mode at user selectable speeds.
Auto Mode
1.) Navigate the main menu to reach WorkMod, and press <ENTER>.
2.) Use the <UP/DOWN> buttons to choose Auto, press <ENTER>.
Sound Active Mode
1.) Navigate the main menu to reach WorkMod, and press <ENTER>.
2.) Use the <UP/DOWN> buttons to choose Sound, press <ENTER>.
Mic Sensitivity
1.) Navigate the main menu to reach Tool, and press <ENTER>.
2.) Use the <UP/DOWN> buttons to choose SundHig, press <ENTER>.
3.) Use the <UP/DOWN> buttons to choose the microphone sensitivity level
ranging from 0-16, then press the <ENTER> button to conrm.
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Blockhead™ Z9 Manual Rev. A © 2016 Blizzard Lighting, LLC
Pan Inverse
1.) Navigate the main menu to reach PT Sett, and press <ENTER>.
2.) Use the <UP/DOWN> buttons to highlight Xreverse, and press <ENTER>.
3.) Use the <UP/DOWN> buttons to highlight Yes or No.
4.) Press the <ENTER> button to conrm your choice.
Tilt Inverse
1.) Navigate the main menu to reach PT Sett, and press <ENTER>.
2.) Use the <UP/DOWN> buttons to highlight Yreverse, and press <ENTER>.
3.) Use the <UP/DOWN> buttons to highlight Yes or No.
4.) Press the <ENTER> button to conrm your choice.
Pan Calibration
1.) Navigate the main menu to reach PT Sett, and press <ENTER>.
2.) Use the <UP/DOWN> buttons to highlight Xrevise, and press <ENTER>.
3.) Use the <UP/DOWN> buttons to adjust the value from 0-255.
4.) Press the <ENTER> button to conrm your choice.
Tilt Calibration
1.) Navigate the main menu to reach PT Sett, and press <ENTER>.
2.) Use the <UP/DOWN> buttons to highlight Yrevise, and press <ENTER>.
3.) Use the <UP/DOWN> buttons to adjust the value from 0-255.
4.) Press the <ENTER> button to conrm your choice.
Focus Calibration
1.) Navigate the main menu to reach PT Sett, and press <ENTER>.
2.) Use the <UP/DOWN> buttons to highlight Frevise, and press <ENTER>.
3.) Use the <UP/DOWN> buttons to adjust the value from 0-255.
4.) Press the <ENTER> button to conrm your choice.
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Blockhead™ Z9 Manual Rev. A © 2016 Blizzard Lighting, LLC
DMX Values In-Depth (50-Channel Mode)
CH.
Value What It Does
1 000 <--> 255 Pan (0-540 degree)
2
000 <--> 055 056 <--> 155 156 <--> 255
Innite Pan
Stop Clockwise (slow <--> fast) Counterclockwise (slow <--> fast)
3 000 <--> 255 Pan Fine (16-bit)
4 000 <--> 255 Tilt (0-360 degree)
5
000 <--> 055 056 <--> 155 156 <--> 255
Innite Tilt
Stop Clockwise (slow <--> fast) Counterclockwise (slow <--> fast)
6 000 <--> 255 Tilt Fine (16-bit)
7 000 <--> 255 Pan/Tilt Speed (fast <--> slow)
8 000 <--> 255 Focus (minimum to the maximum)
9 000 <--> 255 Dimmer (0% <--> 100%)
10
000 <--> 019 020 <--> 049 050 <--> 064 065 <--> 069 070 <--> 084 085 <--> 089 090 <--> 104 105 <--> 109 110 <--> 124 125 <--> 129 130 <--> 144 145 <--> 149 150 <--> 164 165 <--> 169 170 <--> 184 185 <--> 189 190 <--> 204 205 <--> 209 210 <--> 224 225 <--> 229 230 <--> 244 245 <--> 255
Strobe Effects
No function Strobe on Conventional strobe (fast <--> slow) Strobe on Strobe turn on pulse (fast <--> slow) Strobe on Strobe turn off pulse (fast <--> slow) Strobe on Random strobe (fast <--> slow) Strobe on Random turn on pulse (fast <--> slow) Strobe on Random turn off pulse (fast <--> slow) Strobe on Lightning strobe (fast <--> slow) Strobe on Random lightning strobe (fast <--> slow) Strobe on Sine strobe (fast <--> slow) Strobe on Lightning 2 strobe (fast <--> slow) Strobe on
11 000 <--> 255 LED 1 Red Intensity (0% <--> 100%)
12 000 <--> 255 LED 1 Green Intensity (0% <--> 100%)
13 000 <--> 255 LED 1 Blue Intensity (0% <--> 100%)
14 000 <--> 255 LED 1 White Intensity (0% <--> 100%)
15 000 <--> 255 LED 2 Red Intensity (0% <--> 100%)
16 000 <--> 255 LED 2 Green Intensity (0% <--> 100%)
17 000 <--> 255 LED 2 Blue Intensity (0% <--> 100%)
18 000 <--> 255 LED 2 White Intensity (0% <--> 100%)
19 000 <--> 255 LED 3 Red Intensity (0% <--> 100%)
20 000 <--> 255 LED 3 Green Intensity (0% <--> 100%)
21 000 <--> 255 LED 3 Blue Intensity (0% <--> 100%)
22 000 <--> 255 LED 3 White Intensity (0% <--> 100%)
23 000 <--> 255 LED 4 Red Intensity (0% <--> 100%)
24 000 <--> 255 LED 4 Green Intensity (0% <--> 100%)
25 000 <--> 255 LED 4 Blue Intensity (0% <--> 100%)
26 000 <--> 255 LED 4 White Intensity (0% <--> 100%)
27 000 <--> 255 LED 5 Red Intensity (0% <--> 100%)
28 000 <--> 255 LED 5 Green Intensity (0% <--> 100%)
29 000 <--> 255 LED 5 Blue Intensity (0% <--> 100%)
30 000 <--> 255 LED 5 White Intensity (0% <--> 100%)
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DMX Values In-Depth (50-Channel Mode), continued
CH. Value What It Does
31 000 <--> 255 LED 6 Red Intensity (0% <--> 100%)
32 000 <--> 255 LED 6 Green Intensity (0% <--> 100%)
33 000 <--> 255 LED 6 Blue Intensity (0% <--> 100%)
34 000 <--> 255 LED 6 White Intensity (0% <--> 100%)
35 000 <--> 255 LED 7 Red Intensity (0% <--> 100%)
36 000 <--> 255 LED 7 Green Intensity (0% <--> 100%)
37 000 <--> 255 LED 7 Blue Intensity (0% <--> 100%)
38 000 <--> 255 LED 7 White Intensity (0% <--> 100%)
39 000 <--> 255 LED 8 Red Intensity (0% <--> 100%)
40 000 <--> 255 LED 8 Green Intensity (0% <--> 100%)
41 000 <--> 255 LED 8 Blue Intensity (0% <--> 100%)
42 000 <--> 255 LED 8 White Intensity (0% <--> 100%)
43 000 <--> 255 LED 9 Red Intensity (0% <--> 100%)
44 000 <--> 255 LED 9 Green Intensity (0% <--> 100%)
45 000 <--> 255 LED 9 Blue Intensity (0% <--> 100%)
46 000 <--> 255 LED 9 White Intensity (0% <--> 100%)
47
000 <--> 004 005 <--> 024 025 <--> 049 050 <--> 074 075 <--> 099 100 <--> 124 125 <--> 149 150 <--> 174 175 <--> 199 200 <--> 224 225 <--> 255
Built-In Programs
No function Program 1 Program 2 Program 3 Program 4 Program 5 Program 6 Program 7 Program 8 Program 9 Program 10
48 000 <--> 255 Effect Speed (slow <--> fast)
49
000 <--> 049 050 <--> 099 100 <--> 149 150 <--> 199 200 <--> 255
Auto + Sound Active
No Function Static Effects (built-in effect) Dynamic Effect (built-in effect) Auto Run Sound Active
50
000 <--> 250 251 <--> 255
Reset
No Function Reset after 3 seconds
DMX Values In-Depth (22-Channel Mode)
CH. Value What It Does
1 000 <--> 255 Pan (0-540 degree)
2
000 <--> 055 056 <--> 155 156 <--> 255
Innite Pan
Stop Clockwise (slow <--> fast) Counterclockwise (slow <--> fast)
3 000 <--> 255 Pan Fine (16-bit)
4 000 <--> 255 Tilt (0-360 degree)
5
000 <--> 055 056 <--> 155 156 <--> 255
Innite Tilt
Stop Clockwise (slow <--> fast) Counterclockwise (slow <--> fast)
6 000 <--> 255 Tilt Fine (16-bit)
7 000 <--> 255 Pan/Tilt Speed (fast <--> slow)
8 000 <--> 255 Focus (minimum to the maximum)
9 000 <--> 255 Dimmer (0% <--> 100%)
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Blockhead™ Z9 Manual Rev. A © 2016 Blizzard Lighting, LLC
DMX Values In-Depth (22-Channel Mode), continued
CH.
Value What It Does
10
000 <--> 019 020 <--> 049 050 <--> 064 065 <--> 069 070 <--> 084 085 <--> 089 090 <--> 104 105 <--> 109 110 <--> 124 125 <--> 129 130 <--> 144 145 <--> 149 150 <--> 164 165 <--> 169 170 <--> 184 185 <--> 189 190 <--> 204 205 <--> 209 210 <--> 224 225 <--> 229 230 <--> 244 245 <--> 255
Strobe Effects
No function Strobe on Conventional strobe (fast <--> slow) Strobe on Strobe turn on pulse (fast <--> slow) Strobe on Strobe turn off pulse (fast <--> slow) Strobe on Random strobe (fast <--> slow) Strobe on Random turn on pulse (fast <--> slow) Strobe on Random turn off pulse (fast <--> slow) Strobe on Lightning strobe (fast <--> slow) Strobe on Random lightning strobe (fast <--> slow) Strobe on Sine strobe (fast <--> slow) Strobe on Lightning 2 strobe (fast <--> slow) Strobe on
11 000 <--> 255 LED Group 1 (LED 1) Red Intensity (0% <--> 100%)
12 000 <--> 255 LED Group 1 (LED 1) Green Intensity (0% <--> 100%)
13 000 <--> 255 LED Group 1 (LED 1) Blue Intensity (0% <--> 100%)
14 000 <--> 255 LED Group 1 (LED 1) White Intensity (0% <--> 100%)
15 000 <--> 255 LED Group 2 (LEDs 2-9) Red Intensity (0% <--> 100%)
16 000 <--> 255 LED Group 2 (LEDs 2-9) Green Intensity (0% <--> 100%)
17 000 <--> 255 LED Group 2 (LEDs 2-9) Blue Intensity (0% <--> 100%)
18 000 <--> 255 LED Group 2 (LEDs 2-9) White Intensity (0% <--> 100%)
19
000 <--> 004 005 <--> 024 025 <--> 049 050 <--> 074 075 <--> 099 100 <--> 124 125 <--> 149 150 <--> 174 175 <--> 199 200 <--> 224 225 <--> 255
Built-In Programs
No function Program 1 Program 2 Program 3 Program 4 Program 5 Program 6 Program 7 Program 8 Program 9 Program 10
20 000 <--> 255 Effect Speed (slow <--> fast)
21
000 <--> 049 050 <--> 099 100 <--> 149 150 <--> 199 200 <--> 255
Auto + Sound Active
No Function Static Effects (built-in effect) Dynamic Effect (built-in effect) Auto Run Sound Active
22
000 <--> 250 251 <--> 255
Reset
No Function Reset after 3 seconds
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DMX Values In-Depth (16-Channel Mode)
CH.
Value What It Does
1 000 <--> 255 Pan (0-540 degree)
2
000 <--> 055 056 <--> 155 156 <--> 255
Innite Pan
Stop Clockwise (slow <--> fast) Counterclockwise (slow <--> fast)
3 000 <--> 255 Tilt (0-360 degree)
4
000 <--> 055 056 <--> 155 156 <--> 255
Innite Tilt
Stop Clockwise (slow <--> fast) Counterclockwise (slow <--> fast)
5 000 <--> 255 Pan/Tilt Speed (fast <--> slow)
6 000 <--> 255 Focus (minimum to the maximum)
7 000 <--> 255 Dimmer (0% <--> 100%)
8
000 <--> 019 020 <--> 049 050 <--> 064 065 <--> 069 070 <--> 084 085 <--> 089 090 <--> 104 105 <--> 109 110 <--> 124 125 <--> 129 130 <--> 144 145 <--> 149 150 <--> 164 165 <--> 169 170 <--> 184 185 <--> 189 190 <--> 204 205 <--> 209 210 <--> 224 225 <--> 229 230 <--> 244 245 <--> 255
Strobe Effects
No function Strobe on Conventional strobe (fast <--> slow) Strobe on Strobe turn on pulse (fast <--> slow) Strobe on Strobe turn off pulse (fast <--> slow) Strobe on Random strobe (fast <--> slow) Strobe on Random turn on pulse (fast <--> slow) Strobe on Random turn off pulse (fast <--> slow) Strobe on Lightning strobe (fast <--> slow) Strobe on Random lightning strobe (fast <--> slow) Strobe on Sine strobe (fast <--> slow) Strobe on Lightning 2 strobe (fast <--> slow) Strobe on
9 000 <--> 255 Red Intensity (0% <--> 100%)
10 000 <--> 255 Green Intensity (0% <--> 100%)
11 000 <--> 255 Blue Intensity (0% <--> 100%)
12 000 <--> 255 White Intensity (0% <--> 100%)
13
000 <--> 004 005 <--> 024 025 <--> 049 050 <--> 074 075 <--> 099 100 <--> 124 125 <--> 149 150 <--> 174 175 <--> 199 200 <--> 224 225 <--> 255
Built-In Programs
No function Program 1 Program 2 Program 3 Program 4 Program 5 Program 6 Program 7 Program 8 Program 9 Program 10
14 000 <--> 255 Effect Speed (slow <--> fast)
15
000 <--> 049 050 <--> 099 100 <--> 149 150 <--> 199 200 <--> 255
Auto + Sound Active
No Function Static Effects (built-in effect) Dynamic Effect (built-in effect) Auto Run Sound Active
16
000 <--> 250 251 <--> 255
Reset
No Function Reset after 3 seconds
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Blockhead™ Z9 Manual Rev. A © 2016 Blizzard Lighting, LLC
Troubleshooting
Symptom Solution
Fixture Auto-Shut Off
Check the fan in the xture. If it is stopped or moving slower than
normal, the unit may have shut itself off due to high heat. This is to
protect the xture from overheating. Clear the fan of obstructions,
or return the unit for service.
Beam is Dim Check optical system and clean excess dust/grime.
No Light Output Check to ensure xture is operating under correct mode, IE sound
active/auto/DMX/Etc., if applicable.
Chase Speed Too Fast/Slow
Check to ensure proper setup of speed adjustment.
No Power Check fuse, AC cord and circuit for malfunction.
Blown Fuse Check AC cord and circuit for damage, verify that moving parts are
not restricted and that unit’s ventilation is not obstructed
No Response to Audio
Verify that the xture is in “Sound Active” mode.
Fixture Not Responding / Responding Er­ratically
Make sure all connectors are seated properly and securely. Use Only DMX Cables and/or check cables for defects Install a Terminator.
Reset xture(s).
If your problem persists or isn’t listed, visit www.
blizzardlighting.com/support.
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Blockhead™ Z9 Manual Rev. A © 2016 Blizzard Lighting, LLC
5. APPENDIX
A Quick Lesson On DMX
DMX (aka DMX-512) was created in 1986 by the United States Institute for Theatre Technology (USITT) as a standardized method for connecting lighting consoles to lighting
dimmer modules. It was revised in 1990 and again in 2000 to allow more exibility. The
Entertainment Services and Technology Association (ESTA) has since assumed control over the DMX512 standard. It has also been approved and recognized for ANSI standard clas-
sication.
DMX covers (and is an abbreviation for) Digital MultipleXed signals. It is the most common communications standard used by lighting and related stage equipment.
DMX provides up to 512 control “channels” per data link. Each of these channels was origi­nally intended to control lamp dimmer levels. You can think of it as 512 faders on a lighting console, connected to 512 light bulbs. Each slider’s position is sent over the data link as an 8-bit number having a value between 0 and 255. The value 0 corresponds to the light bulb being completely off while 255 corresponds to the light bulb being fully on.
DMX data is transmitted at 250,000 bits per second using the RS-485 transmission stan­dard over two wires. As with microphone cables, a grounded cable shield is used to prevent interference with other signals.
There are ve pins on a DMX connector: a wire for ground (cable shield), two wires for
“Primary” communication which goes from a DMX source to a DMX receiver, and two wires for a “Secondary” communication which goes from a DMX receiver back to a DMX source. Generally, the “Secondary” channel is not used so data ows only from sources to receiv­ers. Hence, most of us are most familiar with DMX-512 as being employer over typical
3-pin “mic cables,” although this does not conform to the dened standard.
DMX is connected using a daisy-chain conguration where the source connects to the input of the rst device, the output of the rst device connects to the input of the next device,
and so on. The standard allows for up to 32 devices on a single DMX link.
Each receiving device typically has a means for setting the “starting channel number” that
it will respond to. For example, if two 6-channel xtures are used, the rst xture might
be set to start at channel 1 so it would respond to DMX channels 1 through 6, and the next
xture would be set to start at channel 7 so it would respond to channels 7 through 12.
The greatest strength of the DMX communications protocol is that it is very simple and robust. It involves transmitting a reset condition (indicating the start of a new “packet”), a start code, and up to 512 bytes of data. Data packets are transmitted continuously. As
soon as one packet is nished, another can begin with no delay if desired (usually another
follows within 1 ms). If nothing is changing (i.e. no lamp levels change) the same data will be sent out over and over again. This is a great feature of DMX -- if for some reason the
data is not interpreted the rst time around, it will be re-sent shortly.
Not all 512 channels need to be output per packet, and in fact, it is very uncommon to nd
all 512 used. The fewer channels are used, the higher the “refresh” rate. It is possible to get DMX refreshes at around 1000 times per second if only 24 channels are being trans­mitted. If all 512 channels are being transmitted, the refresh rate is around 44 times per second.
In summary, since its design and evolution in the 1980’s DMX has become the standard
for lighting control. It is exible, robust, and scalable, and its ability to control everything
from dimmer packs to moving lights to foggers to lasers makes it an indispensable tool for any lighting designer or lighting performer.
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Blockhead™ Z9 Manual Rev. A © 2016 Blizzard Lighting, LLC
Keeping Your Blockhead™ Z9 As Good As New
The xture you’ve received is a rugged, tough piece of pro lighting equip­ment, and as long as you take care of it, it will take care of you. That said, like anything, you’ll need to take care of it if you want it to operate as designed.
You should absolutely keep the xture clean, especially if you are using it in an
environment with a lot of dust, fog, haze, wild animals, wild teenagers or spilled drinks.
Cleaning the optics routinely with a suitable glass cleaner will greatly improve the quality of light output. Keeping the fans free of dust and debris will keep
the xture running cool and prevent damage from overheating.
In transit, keep the xtures in cases. You wouldn’t throw a prized guitar,
drumset, or other piece of expensive gear into a gear trailer without a case, and similarly, you shouldn’t even think about doing it with your shiny new light
xtures.
Common sense and taking care of your xtures will be the single biggest thing
you can do to keep them running at peak performance and let you worry about designing a great light show, putting on a great concert, or maximizing your cli­ent’s satisfaction and “wow factor.” That’s what it’s all about, after all!
Returns (Gasp!)
We’ve taken a lot of precautions to make sure you never even have to worry about sending a defective unit back, or sending a unit in for service. But, like any complex piece of equipment designed and built by humans, once in a while,
something doesn’t go as planned. If you nd yourself with a xture that isn’t behaving like a good little xture should, you’ll need to obtain a Return Authori-
zation (RA).
Don’t worry, this is easy. Just visit www.blizzardlighting.com/support and open a support ticket, and we’ll issue you an RA. Then, you’ll need to send the unit to us using a trackable, pre-paid freight method. We suggest using USPS Priority or UPS. Make sure you carefully pack the xture for transit, and whenever pos­sible, use the original box & packing for shipping.
When returning your xture for service, be sure to include the following:
1.) Your contact information (Name, Address, Phone Number, Email address).
2.) The RA# issued to you
3.) A brief description of the problem/symptoms.
We will, at our discretion, repair or replace the xture. Please remember that
any shipping damage which occurs in transit to us is the customer’s responsibil­ity, so pack it well!
Shipping Issues
Damage incurred in shipping is the responsibility of the shipper, and must be reported to the carrier immediately upon receipt of the items. Claims must be made within seven (7) days of receipt.
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Blockhead™ Z9 Manual Rev. A © 2016 Blizzard Lighting, LLC
Tech Specs!
Weight & Dimensions
Width 10.9 inches (276 mm)
Depth 6.2 inches (156 mm)
Height 14 inches (355 mm)
Weight 14 lbs (6 kg)
Power
Operating Voltage 90-240VAC, 50-60Hz
Power Consumption 180W
Light Source
LED 9* 15W RGBW 4-in-1 LEDs
Optical
Beam Angle 10-50° beam angle
Luminous Intensity
Lux (m) Narrow Angle Wide Angle
2-meter 17,431 Lux 1,239 Lux
5-meter 2,660 Lux 189 Lux
Thermal
Max. Operating Temp. 104 degrees F (40 degrees C) ambient
Control
Protocol USITT DMX-512
DMX Channels 16/22/50-channel DMX
Input 3-pin XLR Male
Output 3-pin XLR Female
Other Operating Modes Standalone, Master/Slave, Sound Active, Color Preset
Parenting Tip
Kid won’t eat his veggies? Sneak ‘em into his vape!
Warranty
2-year limited warranty, does not cover malfunction caused by damage to LEDs.
DISCLAIMER:
The power connector tted to the xture and xture cord are designed for compatibility
with products manufactured by Neutrik AG, Neutrik USA and their related entities, howev-
er they are not manufactured by, afliated with or endorsed by Neutrik AG, Neutrik USA,
or any related entity. Neutrik® and powerCON® are registered trademarks of Neutrik AG.
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Blockhead™ Z9 Manual Rev. A © 2016 Blizzard Lighting, LLC
Dimensional Drawings
10.9” (276 mm)
9.9” (250 mm)
14” (355 mm)
4.4” (112 mm)
14” (355 mm)
6.2” (156 mm)
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Enjoy your product!
Our sincerest thanks for your purchase!
--The team @ Blizzard Lighting
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