Unlock and open the front door with the key
provided, by turning the key clockwise (to the
right). On most machines, turning to the left
clears error codes, but does not open the door.
Inspect the interior for any loose wiring harnesses,
caused by shipping.
Locate the payout hopper and remove it from the
machine. If the hopper is connected to a wire
harness be sure to disconnect it first. Also, some
machines have a mechanism located at the base
of the hopper to help hold it in place. Press down
to release hopper, then slide hopper out of track.
Loading the Hopper Insert at least 400 tokens
into the top of the hopper, as this will load the
hopper for payoffs.
STEP 4 – TURNING MACHINE ON
STEP 2 – GETTING POWER TO
MACHINE
Plug the external AC power cord into a 120 VAC
outlet (standard U.S.A. outlet).
This machine is designed for indoor use and
should not be used outdoors.
Turn the machine power switch (normally located
inside of machine on left side) to the ON position.
The machine will go through a series of test
procedures. When the INSERT MEDAL light
flashes, the machine is ready for play.
On most machines, there will be two slider type
switches on the power supply that are labeled with
Japanese writing. These were for use in the
Japanese casino and have been disabled. These
were used to notify casino personnel that the
machine was either out of coins or the overflow
tray was full. The position of these switches will
not affect the operation of your machine.
STEP 3 – REMOVING AND LOADING
PAYOUT HOPPER
Pachislo Slot Machine Operation Manual
2
STEP 5 – SETTING CREDIT/COLLECT
MODE
If the CREDIT display is lit (0), the machine is in
the CREDIT mode. All subsequent winning will be
added to the credit meter. If the CREDIT display
is not lit, the machine is in the automatic payout
mode. All subsequent winnings will be
automatically dispensed in tokens by the hopper.
To change between modes, press the CREDITCOLLECT button while the machine is idle. You
cannot change modes while the machine is in play
or when tokens have already been inserted.
Some machines (Yamasa and Daido) will ONLY
operate in CREDIT mode. This is in the
programming of the machine and cannot be
changed.
On many machines, the CREDIT or CANCEL
(Olympia) button must be held down for 5-10
seconds to dispense coins into coin tray.
Some machines list their winning odds on a
sticker inside the main door near the coin
mechanism.
Payouts are AVERAGED over 10,000 coins. You
may hit winning streaks and losing streaks, just
like in a casino. This is normal. Since gambling is
illegal in Japan, it can be common for these
machines to pay out more than they take in. In
Japan, tokens from these machines are
exchanged for merchandise, not money.
THE ODDS WILL VARY GREATLY FROM
MACHINE TO MACHINE, EVEN FROM THE
SAME MANUFACTURER. ODDS MAY HAVE
BEEN MODIFIED BY THE CASINO AND THE
PERCENTAGE OF PAYOUTS CANNOT BE
CHANGED.
CHANGING GAME ODDS/FULL RESET
PROCEDURE
If your machine is malfunctioning, we
recommend resetting your machine using the
following procedure. This is the same
procedure used for setting the payout odds.
Game odds are adjustable to 6 different levels.
Odds levels do vary by machine.
To change the odds, there will either be a key
switch or a toggle switch. Power the machine off
and either turn the key switch or toggle to the
“ON” position. Turn the machine on. A number
from 1-6 will be shown on the credit meter (or
display on the back of the front door of the
machine, depending on manufacturer). Use the
reset button on the power supply or on the back of
the door to change the odds to the desired setting.
When the desired setting is reached, press down
the “SPIN REELS” lever to set the odds. Turn the
key switch or toggle to the off position and the
machine will be ready to play.
GAME OPERATION
The machine has the capability of “HOLDING”
(storing) 1-50 credits on the CREDIT display
meter. Any win condition that exceeds the
CREDIT meter limit of 50 will automatically be
dispensed by the hopper in tokens. The SKILLSTOP buttons are operational ONLY when the
“STOP” lights are lit over the buttons. Only one
button may be pushed at a time. In case of a
“JACKPOT” (777 on any illuminated payline) up
to 50 credits will be added to the CREDIT display
meter with the remaining coins being dispensed
by the hopper. When the machine senses an
abnormal condition, the machine will “LOCK UP”
(tilt) and a siren will sound. Refer to the
TROUBLESHOOTING GUIDE for explanation of
problems and correction procedures.
BONUS GAME
Occasionally during play a BIG CHANCE (777)
combination or BONUS GAME combination is
HIT, thereby guaranteeing the player a
predetermined number of "WINS". The machine
will initially pay out the amount listed for the
combination (usually 15 tokens), then the machine
Pachislo Slot Machine Operation Manual
3
will give you additional guaranteed wins during the
next several plays. Depending on the bonus
combination, several winning plays will occur,
paying a maximum of approximately 500 coins
when bonus play is complete. Bonus Games take
place on the CENTER payline only.
BONUS GAME Combinations = 15 tokens + 8
guaranteed wins
BIG CHANCE Combinations = 15 tokens + 24
guaranteed wins in 3 rounds. The “Big Chance”
round is set up with 3 sets of 8 guaranteed wins,
between round 1 and 2 and also 2 and 3 you will
notice the music changes and this is a bonus
period with increased odds. This period continues
until you hit a free game. It is possible to win up
to 35 payouts (500 tokens) in the "Big Chance"
play mode.
CHALLENGE GAME (on Type B machines)
allows you to play (1 to 3 tokens) up to 200
consecutive times with increased winning odds. If
you enter the Challenge Game after the Big
Chance round you will have a minimum of 150
spins with increased winning payouts. If you enter
the CHALLENGE GAME you must finish ALL
spins. The machine cannot be reset while in this
mode! It can be turned off but when you turn it
back on it will still be in the “Challenge Game”
mode.
the center payline, (2) tokens will illuminate the
upper and lower paylines, (3) tokens illuminate the
diagonal paylines. With all 3 tokens inserted, the
maximum number of combinations are selected.
This machine has a speed loader which allows
you to insert a stack of 20 tokens at one time.
STEP 2 – CREDIT METER
At this time, if the machine is in the CREDIT
mode, you may insert up to 50 additional tokens
for further play. The excess amount of tokens will
be displayed in the CREDIT METER. Machine
will not display more than 50 credits. Any tokens
inserted when the CREDIT METER displays 50
will be rejected and will drop into the coin tray
After a 777 bonus game is complete, the
GAME OVER light may flash or “oF” will
display on the machine. If this happens, the
machine must be reset. To reset the machine,
insert barrel key into the front door and turn to the
left or perform a full reset. ONCE A MACHINE
HAS ENTERED THE BONUS GAME IT IS
NECESSARY TO PLAY THE MACHINE UNTIL
THE BONUS GAME IS COMPLETE.
PLAYING THE MACHINE
STEP 1 – INSERT TOKENS
Insert from 1-3 Tokens. (1) token will illuminate
STEP 3 – PLAY HANDLE
Depress PLAY HANDLE (black or red knob).
STEP 4 – SKILL STOP BUTTONS
As the reels spin, push the STOP buttons one at a
time, in any order to stop the reels.
Pachislo Slot Machine Operation Manual
4
STEP 5 – WINNING COMBINATION
If a winning combination is "HIT", the
corresponding win will automatically be paid out
by the hopper or credited to the machines
CREDIT display meter. If there are no credits on
the CREDIT METER, insert 1-3 tokens to repeat
game play.
MACHINE DOES NOT POWER UP
Make sure machine is plugged into a 120 VAC
outlet. Do not use an extension cord longer than
50 feet.
STEP 6 – BET/MAX BET button
If the machine is being used in the credit mode,
the BET or MAX BET button may be utilized to
credit a payline, one at a time, assuming there are
credits displayed on the CREDIT meter.
On some machines, there are a 1 and 2 button.
This allows the player to play either 1 or two
credits. These buttons are on many machines
that are “THREE CREDIT ONLY” machines.
Presence of these buttons does not guarantee
that it is possible to play only one or two coins.
Many newer machines are “THREE CREDIT
ONLY” or “MAX BET ONLY” machines.
On some machines, the BET MAX button may not
be labeled. Other machines will not have one at
all. On these machines, the BET button must be
pushed three times to bet all three paylines.
TROUBLESHOOTING
The following section describes troubleshooting
tips to help you determine a problem, if any.
NO LIGHTS
Make sure power switch is in the ON position.
Check fuses (the photo above shows the location
and how to change the fuse). We check all
machines before they leave our shop so this
should not be a problem unless a fuse blows.
If an individual light bulb is out, turn the light
socket where the bulb is out counterclockwise to
remove the housing. Replace the bulb by pulling
the bulb straight out. Press the replacement bulb
directly into socket.
MACHINE DOES NOT ACCEPT
TOKENS
Machine must be turned ON. Jackpot condition
may have occurred if "GAME OVER" light is
flashing. Reset machine by inserting barrel key in
lower lock on front door and turn it to the left (if
equipped). Otherwise, use reset button inside to
reset machine.
The “INSERT MEDALS” light must be flashing or
coins will not be accepted. Insure that the reels
Loading...
+ 8 hidden pages
You need points to download manuals.
1 point = 1 manual.
You can buy points or you can get point for every manual you upload.