4
6.3.2 Single Frame Mode ........................................................................................ 50
6.3.3 Multi Frame Mode........................................................................................... 50
6.3.4 Acquisition Frame Rate Mode ........................................................................ 50
6.3.5 Trigger Mode .................................................................................................. 51
6.3.5.1 Overlapped Operation: t
exposure(n+2)
= t
exposure(n+1) .............................. 52
6.3.5.2 Overlapped Operation: t
exposure(n+2)
> t
exposure(n+1) .............................. 53
6.3.5.3 Overlapped Operation: t
exposure(n+2)
< t
exposure(n+1) .............................. 54
6.3.5.4 Non-overlapped Operation...................................................................... 55
6.3.6 Timings of the image transmission ................................................................. 56
6.3.6.1 VCXG ...................................................................................................... 56
6.3.6.2 VCXU ...................................................................................................... 56
6.3.7 Advanced Timings for GigE Vision®/USB3 VisionTM Message Channel .......... 57
6.3.7.1 EventLost ................................................................................................ 57
6.3.7.2 TriggerReady .......................................................................................... 57
6.3.7.3 TriggerSkipped ........................................................................................ 57
6.3.7.4 TriggerOverlapped ................................................................................. 58
6.3.7.5 ReadoutActive......................................................................................... 58
6.3.7.6 TransferBufferFull .................................................................................. 59
6.3.7.7 TransferBufferReady .............................................................................. 59
6.3.7.8 DeviceTemperaturStatusChanged .......................................................... 60
6.4 Software ................................................................................................................ 60
6.4.1 Baumer GAPI ................................................................................................. 60
6.4.2 3
rd
Party Software ........................................................................................... 60
7. Camera Functionalities .......................................................................................... 61
7.1 Image Acquisition .................................................................................................. 61
7.1.1 Image Format ................................................................................................. 61
7.1.1.1 VCXG /.I /.I.XT ........................................................................................ 61
7.1.1.2 VCXU ...................................................................................................... 62
7.1.2 Pixel Format ................................................................................................... 63
7.1.2.1 General Denitions ................................................................................. 63
7.1.2.2 Pixel Formats VCXG / .I/.I.XT ................................................................. 64
7.1.2.3 Pixel Formats VCXU ............................................................................... 65
7.1.3 Exposure Time................................................................................................ 67
7.1.3.1 VCXG / .I/.I.XT ........................................................................................ 68
7.1.3.2 VCXU ...................................................................................................... 69
7.1.4 Fixed Pattern Noise Correction (FPNC) ......................................................... 70
7.1.4.1 VCXG / .I/.I.XT ........................................................................................ 70
7.1.4.2 VCXU ...................................................................................................... 71
7.1.5 Look-Up-Table ................................................................................................ 72
7.1.6 Gamma Correction ......................................................................................... 72
7.1.7 Region of Interest ........................................................................................... 73
7.1.7.1 ROI.......................................................................................................... 73
7.1.8 Binning............................................................................................................ 74
7.1.8.1 Monochrome Binning .............................................................................. 74
7.1.8.2 Color Binning .......................................................................................... 75
7.1.9 Brightness Correction ..................................................................................... 77
7.1.10 Flip Image ..................................................................................................... 78
7.2 Color Processing ................................................................................................... 79
7.3 Color Adjustment – White Balance ....................................................................... 79
7.3.1 User-specic Color Adjustment ...................................................................... 79
7.3.2 One Push White Balance (Once) ................................................................... 80
7.3.3 Continuous White Balance ............................................................................. 80
7.4 Analog Controls ..................................................................................................... 80
7.4.1 Offset / Black Level ......................................................................................... 80
7.4.1.1 VCXG / .I/.I.XT ........................................................................................ 80
7.4.1.2 VCXU ...................................................................................................... 81
7.4.2 Gain ................................................................................................................ 82
7.4.2.1 VCXG / .I/.I.XT ........................................................................................ 82
7.4.2.2 VCXU ...................................................................................................... 83
7.5 Pixel Correction ..................................................................................................... 84