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stored in a retrieval system without the prior written consent of Barco.
Changes
Barco provides this manual ’as is’ without warranty of any kind, either expressed or implied, including but not limited to the implied warranties or merchantability and fitness for a particular purpose. Barco may make improvements and/or changes to the product(s) and/or the
program(s) described in this publication at any time without notice.
This publication could contain technical inaccuracies or typographical errors. Changes are periodically made to the information in this
publication; these changes are incorporated in new editions of this publication.
Trademarks
Brand and product names mentioned in this manual may be trademarks, registered trademarks or copyrights of their respecti
All brand and product names mentioned in this manual serve as comments or examples and are not to be understood as advertising for
the products or their manufactures.
ve holders.
Page 4
Page 5
Table of contents
TABLE OF CONTENTS
1. Serial Communications Basics.................................................................................. 5
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1. SERIAL COMMUNICATIONS BASICS
Overview
•Serial Communications Protocol
•Data Words
•Communication Settings
•Serial Communications Hardware
•Serial Communications Syntax
1. Serial Communications Basics
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1. Serial Communications Basics
1.1Serial Communications Protocol
Communication Protocol Summary
Like every communication method the serial communication uses a particular protocol (ANSI) which must be respected in order to
allow communication to take place, following table gives a summary of the predefined communication terms.
Start byte\xfe
Projector address
Command byte(s)
Data bytes
Checksum byte
Stop byte\xff
Start Byte
The “Start byte” informs the projector (in case of transmission) or the computer (in case of reception) that a new data transfer will
take place
1
ANSI
American National Standards Institute
Projector Address
The “projector address” defines the address of the computer the projector wants to talk to (in case of transmission) or the address
of the projector that answers (in case of
The maximum number of projectors th
reception).
at can be addressed by one computer is 256.
Command Byte(s)
There is at least one command byte to define the action to be performed. Commands that are not often used or complex commands
can take more than one byte. All command bytes that are sent by the computer to get information out of the projector are repeated
in the answer-data-transf
er of the projector.
Data Bytes (Optional)
Whether the command bytes are followed by one or more data bytes depends on the contents of the command bytes.
Data which contains more than one byte is called a word and can also be signed or unsigned.
Some commands do not require a data field(s).
Checksum Byte
The “Checksum byte” is used to detect errors during transmission or reception
The “Stop byte” informs
and that the interpretation of the command and data bytes can start.
the projector (in case of transmission) or the computer (in case of reception) that the data transfer is complete
Acknowledge
If the communication link and if the sent commands can be interpreted by the projector an “ACK” command is sent back. In case the
commands cannot be interpreted a “NACK” command is sent back.
1. optional
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Note
Any command byte, data byte or checksum byte that equals \x80, \xfe, \xff hastobeconverted!
1.Transmission
- instead of \x80, send \x80 followed by \x00
- instead of \xfe, send \x80 followed by \x7e
- instead of \xff, send \x80 followed by \x7f
2.Reception
- replace \x80 followed by \x00 with \x80
- replace \x80 followed by \x7e with \xfe
- replace \x80 followed by \x7f with \xff
1. Serial Communications Basics
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1. Serial Communications Basics
1.2Data Words
msb
The most significant byte, is the byte with the greatest weight (value).
lsb
The less significant byte, is the byte with the smallest weight (value).
Description
A word contains more than one byte, the first byte is the msb, the last byte is the lsb.
Examples of Data Words
•The projector runtime parameter is described using an unsigned double word where 2 bytes (msb ...lsb) represent the value of
the runtime in seconds.
How to calculate the value of a word ?
Lets take the example of a double word returned by the “projector runtime, read” commando.
returned data = Data[0]....Data[3]
3
value = Data[0]*256
+ Data[1]*2562+ Data[2]*256 + Data[3].
8
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1.3Communication Settings
Baud rate
Defines the speed of the data transfer. The baud rate can be set using the menu structure.
Consult the Owner’s manual of the projector on how to change the baud rate setting.
Data Bits
Eight data bits are used for each character of the data transfer.
Parity
There is no parity bit used to perform error checking.
Stop Bits
One stop bit is used to define the end of a character.
1. Serial Communications Basics
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1. Serial Communications Basics
1.4Serial Communications Hardware
Overview
•Female D9–pin connector labelled “RS232 IN” used to connect the projector with the computer.
Pin out of the D9 connector:
PinNameFull Name
1
CDCarrier Detect
2RxDReceived Data
3TxDTransmitted Data
4DTRData Terminal Ready
5
6
7
8
GNDSignal Ground
DSRData Set Ready
RTSRequest To Send
CTSClear To Send
9RIRing Indicator
•Standard serial Cable
- order number R9827560 (cable length = 15m )
- order number R9827570 (cable length = 30m )
1
CD
2
RxD
3
TxD
1
CD
2
RxD
3
TxD
D9
female
Image 1-1
connection: IB
4
DTR
5
GND
6
DSR
7
RTS
8
CTS
9
RI
M PC or compatible → projector
4
DTR
5
GND
6
DSR
7
RTS
8
CTS
9
RI
D9
male
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1. Serial Communications Basics
1
HSKo
2
HSKi
3
TxD-
4
DIN
mini 8
Image 1-2
connection: MAC → projector
GND
5
RXD-
6
TXD+
7
n.c.
8
RXD+
4
DTR
8
CTS
3
TxD
5
GND
2
RxD
D9
male
Signal Levels
Following table gives the signal levels corresponding to the different states:
State
Off = 1
On = 0
Voltage
-9V
+9V
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1. Serial Communications Basics
1.5Serial Communications Syntax
Characters
In this manual, all characters are expressed using the C-Language syntax:
decimal valuesddd
hexadecimal values\xhh
2
3
Negative Values/Numbers
The 2s complement number system is used to express negative numbers
Pascal-language string
A Pascal-language string consists of one or more characters. The first character of the string contains the length of the string.
Therefore, a Pascal-language string is limited to 255 characters.
Pascal string ’Hello world”
length
’h’
’e’
’l’
’l’
’o’
”
’w’
’o’
\x0b
\x68
\x65
\x6c
\x6c
\x6f
\x20
\x77
\x6f
’r’
’l’
’d’
\x72
\x6c
\x64
C-language string
A C-language string consists of one or more characters. The last character of the string is always the NULL character \x00.Therefore, the length of a C-language string is determined by the position of the NULL character...
C string ’Hello world”
’h’
’e’
’l’
’l’
’o’
”
’w’
’o’
’r’
’l’
\x68
\x65
\x6c
\x6c
\x6f
\x20
\x77
\x6f
\x72
\x6c
2. ddd=0...255
3. hh=00...ff
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1. Serial Communications Basics
’d’
NULL
Standard File
Predefined file stored in read-only memory
Custom File
File created by the user and stored in non-volatile read write memory
\x64
\x00
Filename
A filename is specified as a C-Language string. This string has to follow some rules:
xxxxxxxx.yzz
1.Length string = 12
2.x = character of the base name formed by max 8 characters
3.y = kind of file (= 1 character)
’s’
’c’
4.z = file index (= 2 characters: 0..9)
zz specifies the location in memory where the file is stored.
- for standard files: zz = 00...maximum standard files
- for custom files: zz = 00...63 where 00 is reserved for the file ’none .c00’ (file which is loaded when no signal is applied)
5.yzz is a unique combination. In other words, no two files can exist with the same extension yzz.
standard file
custom file
NULL
To specify more than one file you can use the question mark (?) and (*) wildcard character for x, y and z (or
any other character).
?: This wildcard character can represent any possible character on a particular location.
* : This wildcard character can represent any possible character(s) following the wildcard’s position in the
string.
•”ntsc .c01”
•”svga_60v.s?7”
•”????????.???”
•”sv*.*”
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1. Serial Communications Basics
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2. RS232 COMMANDS
Overview
•3DImage,Read
•3DImage,Write
•800 – Peripheral Output Module, Read
•800 – Peripheral Output Module, Write
•Acknowledge - No Acknowledge
•Baudrate PC, Write
•Blanking Bottom, Read
•Blanking Bottom, Write
•Blanking Bottom, Decrement
•Blanking Bottom, Increment
•Blanking Left, Read
•Blanking Left, Write
•Blanking Left, Decrement
•Blanking Left, Increment
•Blanking Right, Read
•Blanking Right, Write
•Blanking Right, Decrement
•Blanking Right, Increment
•Blanking Top, Read
•Blanking Top, Write
•Blanking Top, Decrement
•Blanking Top, Increment
•Brightness, Read
•Brightness, Write
•Brightness, Decrement
•Brightness, Increment
•Clamp Delay, Read
•Clamp Delay, Write
•Clamp Delay, Decrement
•Clamp Delay, Increment
•Clamp Width, Read
•Clamp Width, Write
•Clamp Width, Decrement
•Clamp Width, Increment
•CLO Current Light Value, Read
•CLO Current Light Value, Write
•CLO Error Status, Read
•CLO Initial Light Value, Read
•CLO Initial Light Value, Write
•CLO Regulation Factor, Read
•CLO Regulation Factor, Write
•CLO Regulation Maximum, Read
•CLO Regulation Maximum, Write
•CLO Software Version, Read
•CLO Target Light Value, Read
•CLO Target Light Value, Write
•CLO Tracking Estimation, Write
•CLO Tracking Interval, Read
•CLO Tracking Interval, Write
•Color Balance, Read
•Color Balance, Write
•Color Balance, Decrement
•Color Balance, Increment
•Color Saturation, Read
2. RS232 Commands
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2. RS232 Commands
•Color Saturation, Write
•Color Saturation, Decrement
•Color Saturation, Increment
•Color Temperature, Read
•Color Temperature, Write
•Contrast, Read
•Contrast, Write
•Contrast, Decrement
•Contrast, Increment
•Crosshair, Write (Old)
•Dimming, Read
•Dimming Tracking ECR Position, Read
•Dimming Linearized ECR, Write
•Dimming, Decrement
•Dimming, Increment
•Display Blanking, Read
•Display Blanking, Write
•Display Blanking, Init
•Electronic Convergence Horizontal, Read (New Driver)
•Electronic Convergence Horizontal, Write (New Driver)
•Electronic Convergence Horizontal, Increment (New Driver)
•Electronic Convergence Horizontal, Decrement (New Driver)
•Electronic Convergence Vertical, Write (New Driver)
•Electronic Convergence Vertical, Read (New Driver)
•Electronic Convergence Vertical, Increment (New Driver)
•Electronic Convergence Vertical, Decrement (New Driver)
•Field Polarity, Read
•Field Polarity, Write
•File, Copy
•File,Delete
•File List, Read
•File List Active, Read
•File, Read
•File, Write
•File,Move
•File, Rename
•Freeze Off, Write
•Freeze On, Write
•Field Stretch, Write
•Gamma, Read
•Gamma, Write
•Gamma, Decrement
•Gamma, Increment
•Geometry Cursor, Write
•Geometry File, Load
•Geometry File, Delete
•Geometry File, Copy
•Geometry File, Move
•Geometry File, Rename
•Geometry File, List
•Geometry File Active, List
•Geometry Keystone, Read
•Geometry Keystone, Write
•Geometry Keystone, Decrement
•Geometry Keystone, Increment
•Geometry Shift Horizontal, Read
•Geometry Shift Horizontal, Write
•Geometry Shift Horizontal, Decrement
16
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•Geometry Shift Horizontal, Increment
•Geometry Shift Vertical, Read
•Geometry Shift Vertical, Write
•Geometry Shift Vertical, Decrement
•Geometry Shift Vertical, Increment
•Geometry Size Horizontal, Read
•Geometry Size Horizontal, Write
•Geometry Size Horizontal, Decrement
•Geometry Size Horizontal, Increment
•Geometry Size Vertical, Read
•Geometry Size Vertical, Write
•Geometry Size Vertical, Decrement
•Geometry Size Vertical, Increment
•Information Display, Read
•Infrared Ports, Read
•Infrared Ports, Write
•Input Balance, Copy
•Input Balance, Save
•Input Black Balance Blue, Read
•Input Black Balance Blue, Write
•Input Black Balance Blue, Decrement
•Input Black Balance Blue, Increment
•Input Black Balance Red, Read
•Input Black Balance Red, Write
•Input Black Balance Red, Decrement
•Input Black Balance Red, Increment
•Input White Balance Blue, Read
•Input White Balance Blue, Write
•Input White Balance Blue, Decrement
•Input White Balance Blue, Increment
•Input White Balance Red, Read
•Input White Balance Red, Write
•Input White Balance Red, Decrement
•Input White Balance Red, Increment
•Lamp Article Number, Read
•Lamp Dimming, Read
•Lamp Runtime Maximum, Read
•Lamp Runtime Message, Read
•Lamp Runtime, Read
•Lamp Runtime, Read
•Lamp Runtime History, Read
•Lamp Warning Runtime, Read
•LCD Speed, Read
•LCD Speed, Write
•Lens, Focus
•Lens, Shift
•Lens, Zoom
•Line Start, Read
•Line Start, Write
•Line Start, Decrement
•Line Start, Increment
•Lines Active, Read
•Lines Active, Write
•Lines Active, Decrement
•Lines Active, Increment
•Lines Total, Read
•Lines Total, Write
•Lines Total, Decrement
2. RS232 Commands
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2. RS232 Commands
•Lines Total, Increment
•Logo Background, Read
•Logo Background, Write
•Logo Hot-Key, Read
•Logo Hot-Key, Write
•Logo Position, Read
•Logo Position, Write
•Logo Status, Read
•Logo Status, Write
•Menu, Exit
•Mute Video, Read
•Mute Video, Write Off
•Mute Video, Write On
•Options, Read number of bytes
•Orientation (Configuration), Read
•Orientation (Configuration), Write
•Period, Read
•Period, Write
•Peripheral Source, Write
•Phase, Read
•Phase, Write
•Phase, Decrement
•Phase, Increment
•Pixels Active, Read
•Pixels Active, Write
•Pixels Active, Decrement
•Pixels Active, Increment
•Pixel Start, Read
•Pixel Start, Write
•Pixel Start, Decrement
•Pixel Start, Increment
•Pixels Total, Read
•Pixels Total, Write
•Pixel Total, Decrement
•Pixels Total, Increment
•Projector Address, Write
•Projector Runtime, Read
•Projector Serial Number, Read
•Projector Status, Read
•Projector Status, Write Off
•Projector Status, Write On
•Projector Type, Read
•RCU Commands
•Serial File, Load
•Serial File Load, Write
•Sharpness, Decrement
•Sharpness, Increment
•Shift Horizontal, Read
•Shift Horizontal, Write
•Shift Horizontal, Decrement
•Shift Horizontal, Increment
•Shift Vertical, Read
•Shift Vertical, Write
•Shift Vertical, Decrement
•Shift Vertical, Increment
•Shutter, Close
•Shutter, Open
•Shutter, Read
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•Size Horizontal, Read
•Size Horizontal, Write
•Size Horizontal, Decrement
•Size Horizontal, Increment
•Size Vertical, Read
•Size Vertical, Write
•Size Vertical, Decrement
•Size Vertical, Increment
•Software Language, Read
•Software Type, Read
•Software Version, Read
•Soft Edge Active, Read
•Soft Edge Active, Write
•Soft Edge Blanking, Read
•Soft Edge Blanking, Write
•Soft Edge Width, Read
•Soft Edge Width, Write
•Source Input Slot, Read
•Source Input Slot, Write
•Source Input Slot Number + Mode, Read
•Source Input Slot Number + Mode, Write
•TextOff,Write
•TextOn,Write
•Tint, Read
•Tint, Write
•Tint, Decrement
•Tint, Increment
•Video Mute, Read
2. RS232 Commands
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2. RS232 Commands
2.13D Image, Read
General Information
When using a projector in combination with a 3D source in an active stereo compatible configuration and the active stereo compatibility option is activated, each of the two projectors can be set to project either the left or the right(eye) field.
Description
Read the 3D image setting.
Command
Command [0]
Command [1]
Return Data
Data [0]
\xfa
\xa2
3D Image Setting:
•\x01 = Left Image
•\x02 = Right Image
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2.23D Image, Write
Description
Write the 3D image setting.
Command
2. RS232 Commands
Command [0]
Command [1]
Data
Data [0]
\xfa
\xa1
3D Image Setting:
•\x01 = Left Image
•\x02 = Right Image
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2. RS232 Commands
2.3800 – Peripheral Output Module, Read
Description
Read the configuration of the 800-peripheral output module.
Command
Command [0]
Command [1]
\xf2
\x81
Return Data
Output Module Configuration
Standard
5Cable
Data [0]
\x00
\x01
Example
Read the configuration of the 800-peripheral output module of a projector with address \x01. Suppose it indicates to be “Standard”.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\xfe
\x01
\xf2
\x81
\x74
\xff
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Answer)
Start
Projector Address
and [0]
Comm
Command [1]
Data [0]
Checksum
Stop
\xfe
\x01
\x00
\x06
\x07
\xff
\xf
\x01
\xf2
\x81
\x00
\x74
\xff
e
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2.4800 – Peripheral Output Module, Write
Description
Set-up the configuration of the 800-peripheral output module.
Command
2. RS232 Commands
Command [0]
Command [1]
\xf2
\x01
Data
Output Module Configuration
Standard
5Cable
Data [0]
\x00
\x01
Example
Configure the 800-peripheral output module to be “Standard” of a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Data [0]
Checksum
\xfe
\x01
\xf2
\x01
\x00
\xf4
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
top
S
\xff
\xfe
\x01
\x00
\x06
x07
\
\xff
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2. RS232 Commands
2.5Acknowledge - No Acknowledge
Description
When the projector receives a command, the command format is checked (see communication protocol), including the projector
address and the checksum. If the command format contains an error, the command is ignored. If the command format is correct,
the projector checks if the command is a valid command. If so, the projector answers with an acknowledge and starts executing the
command. If not, the projector answers with a no acknowledge.
Command
Command [0]
Command [1]
Example
Acknowledge received of a projector with address \x01.
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x00
Acknowledge - No Acknowledge:
•\x06 = Acknowledge
•\x15 = No Acknowledge
\xfe
\x01
\x00
\x06
\x07
\xff
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2.6Baudrate PC, Write
Description
Change de pc baudrate.
Command
2. RS232 Commands
Command [0]
\x75
Data
Data [0]
The acknowledge is sent at the same baudrate as the question. The baudrate will be changed after transmission of the acknowledge sequence.
If the data contains a non-valid C-Language string or an invalid baudrate, the baudrate will be set to 9600.
C-Language String
Example
Change the pc baudrate to 2400 baud of a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
Data [0]
Data[1] ]
Data[2]
\xfe
\x01
\x75
\x32 (= ’2’)
\x34 (= ‘4’)
\x30 (= ‘0’)
Data[3]
Data[4]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x30 (= ‘0’)
\x00
\x3c
\xff
\xfe
\x01
\x00
\x06
\x07
\xff
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2. RS232 Commands
2.7Blanking Bottom, Read
Description
Read the actual value of the blanking bottom.
Command
Command [0]
Command [1]
Command [2]
\x21
\x4d
\x00
Return Data
Data [0]Blanking Bottom msb Value
Data [1]Blanking Bottom lsb Value
Blanking Bottom = Data [0] x 256 + Data [1]
Example
Read the actual value of the blanking bottom of a projector with address \x01. Suppose the blanking bottom equals 0.
Trans mit
Start
Projector Address
Command [0]
\xfe
\x01
\x21
Command [1]
Command [2]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Answer)
Start
Projector Address
Command [0]
\x4d
\x00
\x6f
\xff
\xfe
\x01
\x00
\x06
\x07
\xff
\xfe
\x01
\x21
Command [1]
Command [2]
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\x4d
\x00
Page 31
Receive (Answer)
2. RS232 Commands
Data [0]
Data [1]
Checksum
Stop
\x00
\x00
\x6f
\xff
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2. RS232 Commands
2.8Blanking Bottom, Write
Description
Write a new value for the blanking bottom.
Command
Command [0]
Command [1]
Command [2]
\x20
\x4d
\x00
Data
Data [0]Blanking Bottom msb Value
Data [1]Blanking Bottom lsb Value
Blanking Bottom = Data [0] x 256 + Data [1]
Example
Set the blanking bottom to 0 on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
\xfe
\x01
\x20
Command [1]
Command [2]
Data [0]
Data [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x4d
\x00
\x00
\x00
\x6e
\xff
\xfe
\x01
\x00
\x06
\x07
\xff
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2.9Blanking Bottom, Decrement
Description
Decrement the blanking bottom.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
\x23
\x4d
\x00
Example
Decrement the blanking bottom of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Checksum
Stop
Receive (Acknowledge)
Start
\xfe
\x01
\x23
\x4d
\x00
\x71
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x01
\x00
\x06
\x07
\xff
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2. RS232 Commands
2.10 Blanking Bottom, Increment
Description
Increment the blanking bottom.
Command
Command [0]
Command [1]
Command [2]
\x22
\x4d
\x00
Example
Increment the blanking bottom of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Checksum
Stop
Receive (Acknowledge)
Start
\xfe
\x01
\x22
\x4d
\x00
\x70
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x01
\x00
\x06
\x07
\xff
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2.11 Blanking Left, Read
Description
Read the actual value of the blanking left.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
\x21
\x4e
\x00
Return Data
Data [0]
Data [1]
Blanking Left msb Value
Blanking Left lsb Value
Example
Read the actual value of blanking left of a projector with address \x01. Suppose the blanking left equals 0.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Checksum
\xfe
\x01
\x21
\x4e
\x00
\x70
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Answer)
rt
Sta
jector Address
Pro
Command [0]
Command [1]
nd [2]
Comma
]
Data [0
\xff
\xfe
\x01
\x00
\x06
\x07
\xff
\xfe
\x01
\x21
\x4e
\x00
\x00
Data [1]
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\x00
Page 36
2. RS232 Commands
Receive (Answer)
Checksum
Stop
\x70
\xff
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2.12 Blanking Left, Write
Description
Write a new value for the blanking left.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
Data
Data [0]
Data [1]
Blanking Bottom = Data [0] x 256 + Data [1]
Example
Set the blanking left to 0 on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
\x20
\x4e
\x00
Blanking Left msb Value
Blanking Left lsb Value
\xfe
\x01
\x20
Command [1]
Command [2]
Data [0]
Data [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x4e
\x00
\x00
\x00
\x6f
\xff
\xfe
\x01
\x00
\x06
\x07
\xff
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2. RS232 Commands
2.13 Blanking Left, Decrement
Description
Decrement the blanking left.
Command
Command [0]
Command [1]
Command [2]
\x23
\x4e
\x00
Example
Decrement the blanking left of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Checksum
Stop
Receive (Acknowledge)
Start
\xfe
\x01
\x23
\x4e
\x00
\x72
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x01
\x00
\x06
\x07
\xff
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2.14 Blanking Left, Increment
Description
Increment the blanking left.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
Example
Increment the blanking left of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Checksum
Stop
Receive (Acknowledge)
Start
\x22
\x4e
\x00
\xfe
\x01
\x22
\x4e
\x00
\x71
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x01
\x00
\x06
\x07
\xff
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2. RS232 Commands
2.15 Blanking Right, Read
Description
Read the actual value of the blanking right.
Command
Command [0]
Command [1]
Command [2]
\x21
\x4f
\x00
Return Data
Data [0]Blanking Right msb Value
Data [1]Blanking Right lsb Value
Example
Read the actual value of blanking right of a projector with address \x01. Suppose the blanking right equals 0.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Checksum
\xfe
\x01
\x21
\x4f
\x00
\x71
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
eceive (Answer)
R
Start
Projector Address
Command [0]
nd [1]
Comma
Command [2]
Data [0]
\xff
\xfe
\x01
\x00
\x06
\x07
xff
\
\xfe
\x01
\x21
\x4f
\x00
\x00
Checksum
Stop
36R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
\x71
\xff
Page 41
2.16 Blanking Right, Write
Description
Write a new value for the blanking right.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
\x20
\x4f
\x00
Data
Data [0]Blanking Right msb Value
Data [1]Blanking Right lsb Value
Example
Set the blanking right to 0 on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Data [1]
\xfe
\x01
\x20
\x4f
\x00
\x00
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x70
\xff
\xfe
\x01
\x00
\x06
\x07
ff
\x
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2. RS232 Commands
2.17 Blanking Right, Decrement
Description
Decrement the blanking right.
Command
Command [0]
Command [1]
Command [2]
\x23
\x4f
\x00
Example
Decrement the blanking right of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Checksum
Stop
Receive (Acknowledge)
Start
\xfe
\x01
\x23
\x4f
\x00
\x73
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x01
\x00
\x06
\x07
\xff
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2.18 Blanking Right, Increment
Description
Increment the blanking right.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
\x22
\x4f
\x00
Example
Increment the blanking right of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Checksum
Stop
Receive (Acknowledge)
Start
\xfe
\x01
\x22
\x4f
\x00
\x72
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x01
\x00
\x06
\x07
\xff
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2. RS232 Commands
2.19 Blanking Top, Read
Description
Read the actual value of blanking top.
Command
Command [0]
Command [1]
Command [2]
\x21
\x4c
\x00
Return Data
Data [0]Blanking Top msb Value
Data [1]Blanking Top lsb Value
Example
Read the actual value of blanking top of a projector with address \x01. Suppose the blanking top equals 0.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Checksum
\xfe
\x01
\x21
\x4c
\x00
\x6e
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
eceive (Answer)
R
Start
Projector Address
Command [0]
nd [1]
Comma
Command [2]
Data [0]
\xff
\xfe
\x01
\x00
\x06
\x07
xff
\
\xfe
\x01
\x21
\x4c
\x00
\x00
Data [1]
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\x00
Page 45
Receive (Answer)
2. RS232 Commands
Checksum
Stop
\x6e
\xff
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2. RS232 Commands
2.20 Blanking Top, Write
Description
Read the actual value of blanking top.
Command
Command [0]
Command [1]
Command [2]
\x20
\x4c
\x00
Data
Data [0]Blanking Top msb Value
Data [1]Blanking Top lsb Value
Example
Set the blanking top to 0 on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Data [0]
\xfe
\x01
\x20
\x4c
\x00
\x00
Data [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x00
\x6d
\xff
\xfe
\x01
\x00
\x06
\x07
ff
\x
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2.21 Blanking Top, Decrement
Description
Decrement the blanking top.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
Example
Decrement blanking top of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Checksum
Stop
Receive (Acknowledge)
Start
\x23
\x4c
\x00
\xfe
\x01
\x23
\x4c
\x00
\x70
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
Example
Decrement blanking top of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
and [1]
Comm
Command [2]
Checksum
Stop
\x01
\x00
\x06
\x07
\xff
\xfe
\x0
\x2
\x4c
\x00
\x70
\xff
1
3
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2. RS232 Commands
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\xfe
\x01
\x00
\x06
\x07
\xff
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2.22 Blanking Top, Increment
Description
Increment the blanking top.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
Example
Increment blanking top of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Checksum
Stop
Receive (Acknowledge)
Start
\x22
\x4c
\x00
\xfe
\x01
\x22
\x4c
\x00
\x6f
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x01
\x00
\x06
\x07
\xff
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2. RS232 Commands
2.23 Brightness, Read
Description
Read the actual brightness value.
Command
Command [0]
Command [1]
\x21
\x02
Return Data
Data [0]Brightness Value
Example
Read the actual brightness value of a projector with address \x01. Suppose the brightness equals \x20.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
\xfe
\x01
\x21
\x02
\x24
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Answer)
Start
Projector Address
ommand [0]
C
Command [1]
Data [0]
Checksum
Stop
\x01
\x00
\x06
\x07
\xff
\xfe
\x01
\x21
\x02
\x20
\x44
\xff
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2.24 Brightness, Write
Description
Write the actual brightness value.
Command
2. RS232 Commands
Command [0]
Command [1]
\x20
\x02
Data
Data [0]Brightness Value
Example
Read the actual brightness value of a projector with address \x01. Suppose the brightness equals \x20.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
\xfe
\x01
\x20
\x02
\x24
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Answer)
Start
Projector Address
ommand [0]
C
Command [1]
Data [0]
Checksum
Stop
\x01
\x00
\x06
\x07
\xff
\xfe
\x01
\x21
\x02
\x20
\x44
\xff
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2. RS232 Commands
2.25 Brightness, Decrement
Description
Decrement the brightness level.
Command
Command [0]
Example
Decrement the bass level of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
\x04
\xfe
\x01
\x04
\x05
\xff
\xfe
\x01
\x00
\x06
\x07
Stop
\xff
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2.26 Brightness, Increment
Description
Increment the brightness level.
Command
2. RS232 Commands
Command [0]
Example
Decrement the bass level of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
\x03
\xfe
\x01
\x03
\x04
\xff
\xfe
\x01
\x00
\x06
\x07
Stop
\xff
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2. RS232 Commands
2.27 Clamp Delay, Read
Description
Read the actual value of the clamp delay.
Command
Command [0]
Command [1]
\x21
\x67
Return Data
Data [0]
Clamp Delay Value
Example
Read the actual value of the clamp delay of a projector with address \x01. Suppose the clamp delay equals \x00.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
\xfe
\x01
\x21
\x67
\x89
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Answer)
Start
rojector Address
P
Command [0]
Command [1]
Data [0]
ksum
Chec
Stop
\x01
\x00
\x06
\x07
\xff
\xfe
\x01
\x21
\x6
\x00
\x89
\xff
7
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2.28 Clamp Delay, Write
Description
Write a new value for the clamp delay.
Command
2. RS232 Commands
Command [0]
Command [1]
Data
Data [0]
Example
Set the clamp delay to \x00 on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Data [0]
Checksum
Stop
Receive (Acknowledge)
\x20
\x67
Clamp Delay Value
\xfe
\x01
\x20
\x67
\x00
\x88
\xff
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\xfe
\x01
\x00
\x06
\x07
\xff
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2. RS232 Commands
2.29 Clamp Delay, Decrement
Description
Decrement the clamp delay.
Command
Command [0]
Command [1]
\x23
\x67
Example
Decrement the clamp delay of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
\xfe
\x01
\x23
\x67
\x8b
\xff
\xfe
\x01
\x00
Command [1]
Checksum
Stop
\x06
\x07
\xff
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2.30 Clamp Delay, Increment
Description
Increment the clamp delay.
Command
2. RS232 Commands
Command [0]
Command [1]
Example
Increment the clamp delay of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
\x22
\x67
\xfe
\x01
\x22
\x67
\x8a
\xff
\xfe
\x01
\x00
Command [1]
Checksum
Stop
\x06
\x07
\xff
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2. RS232 Commands
2.31 Clamp Width, Read
Clamp Width does not work with Video, S-video and DVI signals.
Description
Read the actual value of the clamp width.
Command
Command [0]
Command [1]
\x21
\x68
Return Data
Data [0]
Clamp Width Value
Example
Read the actual value of the clamp width of a projector with address \x01. Suppose the clamp width equals \x32.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
\xfe
\x01
\x21
\x68
\x8a
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Answer)
Start
Projector Address
Command [0]
Command [1]
Data [0]
Checksum
Stop
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\x01
\x00
\x06
\x07
\xff
\xfe
\x01
\x21
\x68
\x32
\xbc
\xff
Page 59
2.32 Clamp Width, Write
Description
Write a new value for the clamp width.
Command
2. RS232 Commands
Command [0]
Command [1]
Data
Data [0]
Example
Set the clamp width to \x32 on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Data [0]
Checksum
Stop
Receive (Acknowledge)
\x20
\x68
Clamp Width Value
\xfe
\x01
\x20
\x68
\x32
\xbb
\xff
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\xfe
\x01
\x00
\x06
\x07
\xff
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2. RS232 Commands
2.33 Clamp Width, Decrement
Description
Decrement the clamp delay.
Command
Command [0]
Command [1]
\x23
\x68
Example
Decrement the clamp delay of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
\xfe
\x01
\x23
\x68
\x8c
\xff
\xfe
\x01
\x00
Command [1]
Checksum
Stop
\x06
\x07
\xff
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2.34 Clamp Width, Increment
Description
Increment the clamp width.
Command
2. RS232 Commands
Command [0]
Command [1]
Example
Increment the clamp delay of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
\x22
\x68
\xfe
\x01
\x22
\x68
\x8b
\xff
\xfe
\x01
\x00
Command [1]
Checksum
Stop
\x06
\x07
\xff
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2. RS232 Commands
2.35 CLO Current Light Value, Read
Description
Read the current light value of the projector.
Command
Command [0]
Command [1]
Command [2]
Return Data
Data [0]
Data [1]
Current Light Value = Data [0] x 256 + Data [1]
\xfa
\xdb
\x14
Current Light msb Value
Current Light lsb Value
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2.36 CLO Current Light Value, Write
Description
Set the current light value of the projector.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
Data
Data [0]
Data [1]
\xfa
\xda
\x14
Current Light msb Value
Current Light lsb Value
Current Light Value = Data [0] x 256 + Data [1]
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2. RS232 Commands
2.37 CLO Error Status, Read
Description
Read the error status of the projector.
Command
Command [0]
Command [1]
Command [2]
Return Data
Data [0]
\xfa
\xdb
\x16
Status Byte:
•Bit 0: Tracking On/Off
•Bit 1: Tracking within range
•Bit2: Light Count Integration within range
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2.38 CLO Initial Light Value, Read
Description
Read the initial light value of the projector.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
\xfa
\xdb
\x15
Data
Data [0]Initial Light msb Value
Data [1]Initial Light lsb Value
Initial Light Value = Data [0] x 256 + Data [1]
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2. RS232 Commands
2.39 CLO Initial Light Value, Write
Description
Set the initial light value of the projector.
Command
Command [0]
Command [1]
Command [2]
\xfa
\xda
\x15
Data
Data [0]Initial Light msb Value
Data [1]Initial Light lsb Value
Initial Light Value = Data [0] x 256 + Data [1]
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2.40 CLO Regulation Factor, Read
Description
Read the regulation factor of the projector.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
\xfa
\xdb
\x07
Return Data
Data [0]Regulation Factor Value
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2. RS232 Commands
2.41 CLO Regulation Factor, Write
Description
Set the regulation factor of the projector.
Command
Command [0]
Command [1]
Command [2]
\xfa
\xda
\x07
Data
Data [0]Regulation Factor Value
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2.42 CLO Regulation Maximum, Read
Description
Read the regulation maximum of the projector.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
\xfa
\xdb
\x08
Return Data
Data [0]Regulation Maximum Value
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2. RS232 Commands
2.43 CLO Regulation Maximum, Write
Description
Set the regulation maximum of the projector.
Command
Command [0]
Command [1]
Command [2]
\xfa
\xda
\x08
Data
Data [0]Regulation Maximum Value
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2.44 CLO Software Version, Read
Description
Read the CLO software version.
Availability
From software V1.22 (SIM6 ULTRA) and V1.00 (SIM6 ULTRA II).
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
\xfa
\xdb
\x17
Return Data
Data [0]
The return data-transfer being the software version is a Pascal-Language String (see syntax).
Software Version
Example
Read the CLO software version of a projector with address \x01. Suppose the CLO software version is V1.00.
Trans mit
Start
Projector Address
Command [0]
Command [1]
\xfe
\x01
\xfa
\xdb
Command [2]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Answer)
art
St
ojector Address
Pr
Command [0]
Command [1]
\x17
\xed
\xff
\xfe
\x01
\x00
\x06
\x07
\xff
\xfe
\x01
\xfa
\xdb
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2. RS232 Commands
Receive (Answer)
Command [2]
Data [0]
Data [1]
Data [2]
Data [3]
Data [4]
Data [5]
Checksum
Stop
\x17
\x05 = ’0’
\x30 = ’0’
\x31 = ’1’
\x46 = ’.’
\x30 = ’0’
\x30 = ’0’
\xf9
\xff
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2.45 CLO Target Light Value, Read
Description
Read the target light value of the projector.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
Return Data
Data [0]
Data [1]
Target Light Value = Data [0] x 256 + Data [1]
CLO Target Light Value Range: 0 to 65535
\xfa
\xdb
\x12
CLO Target Light msb Value
CLO Target Light lsb Value
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2. RS232 Commands
2.46 CLO Target Light Value, Write
Description
Set the target light value of the projector.
Command
Command [0]
Command [1]
Command [2]
Data
Data [0]
Data [1]
\xfa
\xda
\x12
CLO Target Light msb Value
CLO Target Light lsb Value
Target Light Value = Data [0] x 256 + Data [1]
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2.47 CLO Tracking Estimation, Write
Description
Write the tracking estimation of the projector.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
\xfa
\xda
\x0f
Data
Data [0]
Data [1]Tracking Interval
Esimation Value:
•\x00 = slow tracking to target value
•\x01 = fast, start tarcking with a quick guess
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2. RS232 Commands
2.48 CLO Tracking Interval, Read
Description
Read the tracking interval of the projector.
Command
Command [0]
Command [1]
Command [2]
Return Data
Data [0]
\xfa
\xdb
\x05
CLO Tracking Interval Value:
•\x00 = no tracking
•\x01 = 2 seconds
•\x02 = 4 seconds
•\x03 = 8 seconds
•\x04 = 16 seconds
•\x05 = 32 seconds
•\x06 = 64 seconds
•\x07 = 128 seconds
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2.49 CLO Tracking Interval, Write
Description
Set the tracking interval of the projector.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
Data
Data [0]
\xfa
\xda
\x05
CLO Tracking Interval Value:
•\x00 = no tracking
•\x01 = 2 seconds
•\x02 = 4 seconds
•\x03 = 8 seconds
•\x04 = 16 seconds
•\x05 = 32 seconds
•\x06 = 64 seconds
•\x07 = 128 seconds
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2. RS232 Commands
2.50 Color Balance, Read
Description
Read the color balance value.
Command
Command [0]
Command [1]
Data
Data [0]
Return Data
Data [0]
Color Balance Range: 0 to 250 (\x00 to \xfa)
\x22
Red/Green or Blue/Green Color Balance selection:
•\x43 = Red/Green Color Balance
•\x44 = Blue/Green Color Balance
Color Temperature:
•\x00 = Projector White
•\x01 = Custom Color Balance derived from Projector
White
•\x02 = Custom Color Balance derived from 3200, 5400,
6500 or 9300
•\x20 = 3200
•\x36 = 5400
•\x41 = 6500
•\x5d = 9300
Value of the Color Balance multiplied by 100.
Data [0] = \x64 =1
Example
Read the color balance red/green of a projector with address \x01. Suppose the color balance equals 1.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
\xfe
\x01
\x21
\x43
\x65
\xff
\xfe
\x01
\x00
\x06
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Receive (Acknowledge)
2. RS232 Commands
Checksum
Stop
Receive (Answer)
Start
Projector Address
Command [0]
Command [1]
Data [0]
Checksum
Stop
\x07
\xff
\xfe
\x01
\x21
\x43
\x64
\xc9
\xff
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2. RS232 Commands
2.51 Color Balance, Write
Description
Write a new color balance value.
Command
Command [0]
Command [1]
Data
Data [0]
Color Balance Range: 0 to 250 (\x00 to \xfa)
Data [0] = \x64 =1
Example
Set the color to \x20 on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
\x22
Red/Green or Blue/Green Color Balance selection:
•\x43 = Red/Green Color Balance
•\x44 = Blue/Green Color Balance
Value of the Color Balance multiplied by 100.
\xfe
\x01
\x20
Command [1]
Data [0]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x43
\x64
\xc8
\xff
\xfe
\x01
\x00
\x06
\x07
\xff
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2.52 Color Balance, Decrement
Description
Decrement the actual color balance.
Command
2. RS232 Commands
Command [0]
Command [1]
\x23
Red/Green or Blue/Green Color Balance selection:
•\x43 = Red/Green Color Balance
•\x44 = Blue/Green Color Balance
Example
Decrement the Color Balance Red/Green on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
\xfe
\x01
\x23
\x43
\x67
\xff
\xfe
\x01
Command [0]
Command [1]
Checksum
Stop
\x00
\x06
\x07
\xff
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2. RS232 Commands
2.53 Color Balance, Increment
Description
Increment the actual color balance.
Command
Command [0]
Command [1]
\x22
Red/Green or Blue/Green Color Balance selection:
•\x43 = Red/Green Color Balance
•\x44 = Blue/Green Color Balance
Example
Increment the Color Balance Red/Green on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
\xfe
\x01
\x22
\x43
\x66
\xff
\xfe
\x01
Command [0]
Command [1]
Checksum
Stop
\x00
\x06
\x07
\xff
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2.54 Color Saturation, Read
Color Saturation only works with Video or S-video.
Description
Read the actual color saturation value.
Command
2. RS232 Commands
Command [0]
Command [1]
\x21
\x03
Return Data
Data [0]
Color Value
Example
Read the actual color value of a projector with address \x01. Suppose the color equals \x20.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
\xfe
\x01
\x21
\x03
\x25
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Answer)
Start
Projector Address
Command [0]
Command [1]
Data [0]
Checksum
Stop
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\x01
\x00
\x06
\x07
\xff
\xfe
\x01
\x21
\x03
\x20
\x45
\xff
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2. RS232 Commands
2.55 Color Saturation, Write
Description
Write a new color saturation value.
Command
Command [0]
Command [1]
Data
Data [0]
Example
Set the color to \x20 on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Data [0]
Checksum
Stop
Receive (Acknowledge)
\x20
\x03
Color Value
\xfe
\x01
\x20
\x03
\x20
\x44
\xff
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\xfe
\x01
\x00
\x06
\x07
\xff
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2.56 Color Saturation, Decrement
Description
Decrement the color saturation level.
Command
2. RS232 Commands
Command [0]
\x06
Example
Decrement the color saturation level of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
\xfe
\x01
\x06
\x07
\xff
\xfe
\x01
\x00
\x06
\x07
Stop
\xff
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2. RS232 Commands
2.57 Color Saturation, Increment
Description
Increment the color saturation level.
Command
Command [0]
\x05
Example
Increment the color saturation level of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
\xfe
\x01
\x05
\x06
\xff
\xfe
\x01
\x00
\x06
\x07
Stop
\xff
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2.58 Color Temperature, Read
Description
Read the actual color temperature.
Command
2. RS232 Commands
Command [0]
Command [1]
\x21
\x45
Return Data
Data [0]
Color Temperature:
•\x00 = Projector White
•\x01 = Custom Color Balance derived from Proj
White
•\x02 = Custom Color Balance derived from 3200, 5400,
6500 or 9300
•\x20 = 3200
•\x36 = 5400
•\x41 = 6500
•\x5d = 9300
Example
Read the actual Color Temperature of a projector with address \x01. Suppose the Color Temperature equals 6500.
Trans mit
Start
Projector Address
Command [0]
\xfe
\x01
\x21
ector
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
mand [1]
Com
Checksum
Stop
ve (Answer)
Recei
Start
Projector Address
Command [0]
Command [
1]
\x45
\x67
\xff
\xfe
01
\x
\x0
\x06
\x07
\xff
\xfe
\x01
\x21
\x45
0
Data [0]
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\x41
Page 88
2. RS232 Commands
Receive (Answer)
Checksum
Stop
\xa8
\xff
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2.59 Color Temperature, Write
Description
Write the color temperature.
Command
2. RS232 Commands
Command [0]
Command [1]
\x20
\x45
Return Data
Data [0]
Color Temperature:
•\x00 = Projector White
•\x01 = Custom Color Balance derived from Proj
•\x02 = Custom Color Balance derived from 3200, 5400,
•\x20 = 3200
•\x36 = 5400
•\x41 = 6500
•\x5d = 9300
Example
Set the Color Temperature to 6500 on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
\xfe
\x01
\x20
White
ector
6500 or 9300
Command [1]
Data [0]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
mand [1]
Com
Checksum
Stop
\x45
\x41
\xa7
\xff
\xfe
\x0
\x0
\x06
\x07
\xff
1
0
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2. RS232 Commands
2.60 Contrast, Read
Description
Read the actual contrast value.
Command
Command [0]
Command [1]
\x21
\x01
Return Data
Data [0]
Contrast Value
Example
Read the actual contrast value of a projector with address \x01. Suppose the contrast equals \x30.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
\xfe
\x01
\x21
\x01
\x23
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Answer)
tart
S
ojector Address
Pr
Command [0]
Command [1]
Data [0]
sum
Check
Stop
\x01
\x00
\x06
\x07
\xff
\xfe
\x01
\x21
\x01
\x30
\x53
\xff
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2.61 Contrast, Write
Description
Write a new contrast value.
Command
2. RS232 Commands
Command [0]
Command [1]
Data
Data [0]
Example
Set the contrast to \x30 on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Data [0]
Checksum
Stop
Receive (Acknowledge)
\x20
\x01
Contrast Value
\xfe
\x01
\x20
\x01
\x30
\x52
\xff
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\xfe
\x01
\x00
\x06
\x07
\xff
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2. RS232 Commands
2.62 Contrast, Decrement
Description
Decrement the contrast level.
Command
Command [0]
\x02
Example
Decrement the contrast Level of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
\xfe
\x01
\x02
\x03
\xff
\xfe
\x01
\x00
\x06
\x07
Stop
\xff
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2.63 Contrast, Increment
Description
Increment the contrast level.
Command
2. RS232 Commands
Command [0]
\x01
Example
Decrement the contrast Level of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
\xfe
\x01
\x01
\x02
\xff
\xfe
\x01
\x00
\x06
\x07
Stop
\xff
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2. RS232 Commands
2.64 Crosshair, Write (Old)
Description
This command will draw a crosshair on the projected image, this crosshair consists of two objects which can be each a square or a
cross. (So 4 combinations are possible)
Availability
Only available on the following software versions:
•SIM6 WARP6 MKII: V2.20
•SIM6 ULTRA HB: V1.22
•SIM6 ULTRA II: V1.00
Command
Command [0]
Command [1]
\xfa
\xda
Data
Data [0]
Data [1]
Data [2]x-position lsb
Data [3]y-position msb
Data [4]y-position lsb
Data [5]
Data [6]size lsb
Data [7]
Data [8]width lsb
Data [9]
Data [10]height lsb
Data [11]
\x04
x-position msb (position of the crosshair in pixels)
sizemsb(thin...boldinpixels)
width msb (horizontal dimension of the crosshair)
height msb (vertical dimension of the crosshair)
Type:
•\x00 = 2 squares
•\x01 = cross and square
•\x02 = square and cross
•\x03 = 2 crosses
Example
This will draw a cursor at position (256, 256) formed by a cross: width=1 pixel, size=10 pixels and a square: size=50 pixels.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Data [0]
Data [1]
Data [2]
Data [3]
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\xfe
\x01
\xfa
\xda
\x04
\x01
\x00
\x01
Page 95
Trans mit
2. RS232 Commands
Data [4]
Data [5]
Data [6]
Data [7]
Data [8]
Data [9]
Data [10]
Data [11]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
\x00
\x00
\x01
\x00
\x32
\x00
\x0A
\x01
\x3D
\xff
\xfe
\x01
\x00
\x06
\x07
Stop
\xff
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2. RS232 Commands
2.65 Dimming, Read
General Information
Adjustable dimming makes it possible to dim the lightoutput of the projector and meanwhile improve the contrast ratio.
From software version V1.02 the dimmer control accuracy has improved with a factor of 5
Description
Read the Dimming Value.
Availability
From software V1.02
Command
Command [0]
Command [1]
\xfa
\x8d
Return Data
Data [0]Dimming msb Value
Data [1]Dimming lsb Value
Dimming Position = Data [0] x 256 + Data [1]
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2.66 Dimming Tracking ECR Position, Read
Description
Read the tracking ECR position of the projector.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
Return Data
Data [0]
Data [1]
Tracking ECR Position Value = Data [0] x 256 + Data [1]
Range: 0 to 18500
\xfa
\xdb
\x13
Tracking ECR Position msb Value
Tracking ECR Position lsb Value
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2. RS232 Commands
2.67 Dimming Linearized ECR, Write
General Information
Set the dimmer position to a light output percentage between 0,0% and 100,0 %.
Description
Set the dimmer linearized ECR value of the projector.
Command
Command [0]
Command [1]
Command [2]
Data
Data [0]
Data [1]
\xfa
\xda
\x8d
Linearized ECR msb Value
Linearized ECR lsb Value
Linearized ECR Value Range: 0 to 1000
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2.68 Dimming, Decrement
Description
Decrement the dimming.
Command
2. RS232 Commands
Command [0]
Command [1]
\x23
\x0d
Example
Decrement the clamp delay of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
\xfe
\x01
\x23
\x0d
\x31
\xff
\xfe
\x01
\x00
Command [1]
Checksum
Stop
\x06
\x07
\xff
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2. RS232 Commands
2.69 Dimming, Increment
Description
Increment the dimming.
Command
Command [0]
Command [1]
Example
Increment dimming of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
\x22
\x0d
\xfe
\x01
\x22
\x0d
\x30
\xff
\xfe
\x01
\x00
Command [1]
Checksum
Stop
\x06
\x07
\xff
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