Barco Reality SIM6 Ultra, R9040150, R9040151, R9040152 User Manual

Page 1
Bar coR eality SIM6 Ultra Series
Serial Communications Basic User’s Manual
R9040150 R9040151 R9040152
R5976538/01 08/06/2005
Page 2
Barco nv Simulation Products 600 Bellbrook Ave, Xenia OH 45385 Phone: +1 (937) 372 7579 Fax: +1 (937) 372 8645 E-mail: eis@barco.com Visit us at the web: www.eis.barco.com
Barco nv Simulation Products
laan 5, B-8520 Kuurne
Noord Phone: +32 56.36.82.11 Fax: +32 56.36.84.86
info@barco.com
E-mail: Visit us at the web: www.barco.com
PrintedinBelgium
Page 3
Copyright ©
All rights reserved. No part of this document may be copied, reproduced or translated. It shall not otherwise be recorded, transmitted or stored in a retrieval system without the prior written consent of Barco.
Changes
Barco provides this manual ’as is’ without warranty of any kind, either expressed or implied, including but not limited to the implied war­ranties or merchantability and fitness for a particular purpose. Barco may make improvements and/or changes to the product(s) and/or the program(s) described in this publication at any time without notice.
This publication could contain technical inaccuracies or typographical errors. Changes are periodically made to the information in this publication; these changes are incorporated in new editions of this publication.
Trademarks
Brand and product names mentioned in this manual may be trademarks, registered trademarks or copyrights of their respecti All brand and product names mentioned in this manual serve as comments or examples and are not to be understood as advertising for the products or their manufactures.
ve holders.
Page 4
Page 5
Table of contents
TABLE OF CONTENTS
1. Serial Communications Basics.................................................................................. 5
1.1 SerialCommunications Protocol..................................................................................................... 6
1.2 Data Words ........................................................................................................................... 8
1.3 Communication Settings ............................................................................................................. 9
1.4 SerialCommunications Hardware ..................................................................................................10
1.5 SerialCommunications Syntax .....................................................................................................12
2. RS232 Commands.................................................................................................15
2.1 3D Image, Read .. ...................................................................................................................20
2.2 3D Image, Write . . ...................................................................................................................21
2.3 800 – Peripheral Output Module, Read. ............................................................................................22
2.4 800 – Peripheral Output Module, Write . ............................................................................................23
2.5 Acknowledge - NoAcknowledge....................................................................................................24
2.6 Baudrate PC, Write . . . ...............................................................................................................25
2.7 Blanking Bottom, Read..............................................................................................................26
2.8 Blanking Bottom, Write..............................................................................................................28
2.9 Blanking Bottom, Decrement........................................................................................................29
2.10 BlankingBottom, Increment.........................................................................................................30
2.11 Blanking Left, Read..................................................................................................................31
2.12 BlankingLeft,Write..................................................................................................................33
2.13 BlankingLeft,Decrement ...........................................................................................................34
2.14 BlankingLeft,Increment ............................................................................................................35
2.15 BlankingRight, Read................................................................................................................36
2.16 BlankingRight, Write ................................................................................................................37
2.17 BlankingRight, Decrement..........................................................................................................38
2.18 BlankingRight, Increment...........................................................................................................39
2.19 BlankingTop, Read..................................................................................................................40
2.20 BlankingTop, Write..................................................................................................................42
2.21 BlankingTop, Decrement ...........................................................................................................43
2.22 BlankingTop, Increment.............................................................................................................45
2.23 Brightness,Read ....................................................................................................................46
2.24 Brightness,Write ....................................................................................................................47
2.25 Brightness,Decrement..............................................................................................................48
2.26 Brightness,Increment...............................................................................................................49
2.27 ClampDelay, Read.................................................................................................................. 50
2.28 ClampDelay, Write ..................................................................................................................51
2.29 ClampDelay, Decrement............................................................................................................52
2.30 ClampDelay, Increment.............................................................................................................53
2.31 ClampWidth,Read.................................................................................................................. 54
2.32 ClampWidth,Write..................................................................................................................55
2.33 ClampWidth,Decrement............................................................................................................56
2.34 ClampWidth,Increment.............................................................................................................57
2.35 CLO Current Light Value, Read.....................................................................................................58
2.36 CLO Current Light Value, Write .....................................................................................................59
2.37 CLO ErrorStatus, Read.............................................................................................................60
2.38 CLO Initial Light Value, Read .......................................................................................................61
2.39 CLO Initial Light Value, Write........................................................................................................62
2.40 CLO Regulation Factor, Read. . .....................................................................................................63
2.41 CLO Regulation Factor, Write. . . ....................................................................................................64
2.42 CLO Regulation Maximum, Read . . .................................................................................................65
2.43 CLO Regulation Maximum, Write . . . ................................................................................................66
2.44 CLO SoftwareVersion, Read .......................................................................................................67
2.45 CLO Target Light Value, Read ......................................................................................................69
2.46 CLO Target Light Value, Write ......................................................................................................70
2.47 CLO Tracking Estimation, Write.....................................................................................................71
2.48 CLO Tracking Interval, Read........................................................................................................72
2.49 CLO Tracking Interval, Write .......................................................................................................73
2.50 ColorBalance, Read ................................................................................................................ 74
2.51 ColorBalance, Write.................................................................................................................76
2.52 ColorBalance, Decrement..........................................................................................................77
2.53 ColorBalance, Increment...........................................................................................................78
2.54 ColorSaturation,Read..............................................................................................................79
2.55 ColorSaturation,Write ..............................................................................................................80
2.56 ColorSaturation,Decrement........................................................................................................81
2.57 ColorSaturation,Increment.........................................................................................................82
2.58 ColorTemperature, Read ...........................................................................................................83
2.59 ColorTemperature, Write............................................................................................................85
2.60 Contrast, Read.......................................................................................................................86
2.61 Contrast, Write....................................................................................................................... 87
2.62 Contrast, Decrement ................................................................................................................88
2.63 Contrast, Increment .................................................................................................................89
2.64 Crosshair, Write (Old) ...............................................................................................................90
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
1
Page 6
Table of contents
2.65 Dimming,Read ......................................................................................................................92
2.66 Dimming Tracking ECRPosition,Read.............................................................................................93
2.67 Dimming Linearized ECR, Write ....................................................................................................94
2.68 Dimming,Decrement................................................................................................................95
2.69 Dimming,Increment.................................................................................................................96
2.70 Display Blanking,Read..............................................................................................................97
2.71 Display Blanking,Write..............................................................................................................99
2.72 Display Blanking,Init ...............................................................................................................100
2.73 Electronic Convergence Horizontal, Read(New Driver) ..........................................................................101
2.74 Electronic Convergence Horizontal, Write (NewDriver) ..........................................................................102
2.75 Electronic Convergence Horizontal, Increment(New Driver).....................................................................103
2.76 Electronic Convergence Horizontal, Decrement (New Driver)....................................................................104
2.77 Electronic Convergence Vertical, Write (NewDriver) .............................................................................105
2.78 Electronic Convergence Vertical, Read(New Driver) .............................................................................106
2.79 Electronic Convergence Vertical, Increment (New Driver) ........................................................................107
2.80 Electronic Convergence Vertical, Decrement (New Driver).......................................................................108
2.81 FieldPolarity, Read.................................................................................................................109
2.82 FieldPolarity, Write.................................................................................................................110
2.83 File,Copy...........................................................................................................................111
2.84 File,Delete..........................................................................................................................113
2.85 File List, Read ......................................................................................................................114
2.86 File ListActive, Read...............................................................................................................116
2.87 File,Read...........................................................................................................................118
2.88 File,Write ...........................................................................................................................120
2.89 File,Move...........................................................................................................................122
2.90 File,Rename .......................................................................................................................124
2.91 Freeze Off, Write ...................................................................................................................126
2.92 Freeze On, Write ...................................................................................................................127
2.93 FieldStretch, Write .................................................................................................................128
2.94 Gamma, Read ......................................................................................................................129
2.95 Gamma, Write......................................................................................................................130
2.96 Gamma, Decrement................................................................................................................131
2.97 Gamma, Increment.................................................................................................................132
2.98 GeometryCursor, Write ............................................................................................................133
2.99 GeometryFile, Load................................................................................................................134
2.100 Geometry File, Delete..............................................................................................................135
2.101 Geometry File, Copy ...............................................................................................................137
2.102 Geometry File, Move ...............................................................................................................139
2.103 Geometry File, Rename............................................................................................................141
2.104 Geometry File, List .................................................................................................................143
2.105 Geometry File Active, List..........................................................................................................146
2.106 Geometry Keystone, Read .. . . . ....................................................................................................148
2.107 Geometry Keystone, Write .. . . . . ...................................................................................................150
2.108 Geometry Keystone, Decrement...................................................................................................151
2.109 Geometry Keystone, Increment ....................................................................................................152
2.110 GeometryShiftHorizontal, Read...................................................................................................153
2.111 Geometry Shift Horizontal, Write...................................................................................................155
2.112 GeometryShiftHorizontal, Decrement ............................................................................................156
2.113 GeometryShiftHorizontal, Increment .............................................................................................157
2.114 GeometryShiftVertical, Read......................................................................................................158
2.115 GeometryShiftVertical, Write......................................................................................................160
2.116 GeometryShiftVertical, Decrement ...............................................................................................161
2.117 GeometryShiftVertical, Increment ................................................................................................162
2.118 GeometrySize Horizontal, Read...................................................................................................163
2.119 GeometrySize Horizontal, Write...................................................................................................165
2.120 Geometry Size Horizontal, Decrement ............................................................................................166
2.121 Geometry Size Horizontal, Increment..............................................................................................167
2.122 Geometry Size Vertical, Read......................................................................................................168
2.123 Geometry Size Vertical, Write......................................................................................................170
2.124 Geometry Size Vertical, Decrement ...............................................................................................171
2.125 Geometry Size Vertical, Increment.................................................................................................172
2.126 Information Display, Read..........................................................................................................173
2.127 Infrared Ports, Read................................................................................................................175
2.128 Infrared Ports, Write ................................................................................................................176
2.129 Input Balance, Copy . . ..............................................................................................................177
2.130 Input Balance, Save . . ..............................................................................................................178
2.131 Input Black Balance Blue, Read ...................................................................................................179
2.132 Input Black Balance Blue, Write ...................................................................................................180
2.133 Input Black Balance Blue, Decrement .. ...........................................................................................181
2.134 Input Black Balance Blue, Increment . . . ...........................................................................................182
2.135 Input Black Balance Red, Read. ...................................................................................................183
2.136 Input Black Balance Red, Write . ...................................................................................................184
2.137 Input Black Balance Red, Decrement. . . ...........................................................................................185
2.138 Input Black Balance Red, Increment...............................................................................................186
2.139 Input White Balance Blue, Read ...................................................................................................187
2.140 Input White Balance Blue, Write ...................................................................................................188
2
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 7
Table of contents
2.141 Input White Balance Blue, Decrement . . ...........................................................................................189
2.142 Input White Balance Blue, Increment . . . ...........................................................................................190
2.143 Input White Balance Red, Read ...................................................................................................191
2.144 Input White Balance Red, Write. ...................................................................................................192
2.145 Input White Balance Red, Decrement . . ...........................................................................................193
2.146 Input White Balance Red, Increment . . . ...........................................................................................194
2.147 LampArticle Number, Read .......................................................................................................195
2.148 LampDimming,Read ..............................................................................................................197
2.149 LampRuntime Maximum, Read ...................................................................................................198
2.150 LampRuntime Message, Read ....................................................................................................200
2.151 LampRuntime,Read...............................................................................................................202
2.152 LampRuntime,Read...............................................................................................................204
2.153 LampRuntime History, Read.......................................................................................................206
2.154 LampWarningRuntime, Read.....................................................................................................207
2.155 LCD Speed, Read..................................................................................................................209
2.156 LCD Speed, Write ..................................................................................................................210
2.157 Lens, Focus.........................................................................................................................211
2.158 Lens, Shift . .........................................................................................................................212
2.159 Lens, Zoom .........................................................................................................................214
2.160 LineStart, Read ....................................................................................................................215
2.161 LineStart, Write ....................................................................................................................216
2.162 LineStart, Decrement..............................................................................................................217
2.163 LineStart, Increment ...............................................................................................................218
2.164 Lines Active,Read..................................................................................................................219
2.165 Lines Active,Write..................................................................................................................220
2.166 Lines Active,Decrement...........................................................................................................221
2.167 Lines Active,Increment ............................................................................................................222
2.168 Lines Total, Read...................................................................................................................223
2.169 Lines Total, Write ...................................................................................................................224
2.170 Lines Total, Decrement.............................................................................................................225
2.171 Lines Total, Increment..............................................................................................................226
2.172 Logo Background, Read . ..........................................................................................................227
2.173 Logo Background, Write. . ..........................................................................................................228
2.174 Logo Hot-Key, Read. . ..............................................................................................................229
2.175 Logo Hot-Key, Write . ...............................................................................................................230
2.176 Logo Position, Read . . ..............................................................................................................231
2.177 Logo Position, Write . . ..............................................................................................................232
2.178 Logo Status, Read..................................................................................................................233
2.179 Logo Status, Write ..................................................................................................................234
2.180 Menu, Exit . .........................................................................................................................235
2.181 MuteVideo, Read ..................................................................................................................236
2.182 MuteVideo, Write Off...............................................................................................................237
2.183 MuteVideo, Write On...............................................................................................................238
2.184 Options, Read numberof bytes....................................................................................................239
2.185 Orientation (Configuration), Read..................................................................................................240
2.186 Orientation (Configuration), Write..................................................................................................241
2.187 Period, Read........................................................................................................................242
2.188 Period, Write........................................................................................................................244
2.189 Peripheral Source, Write ...........................................................................................................245
2.190 Phase, Read........................................................................................................................247
2.191 Phase, Write ........................................................................................................................248
2.192 Phase, Decrement..................................................................................................................249
2.193 Phase, Increment...................................................................................................................250
2.194 Pixels Active, Read.................................................................................................................251
2.195 Pixels Active, Write.................................................................................................................252
2.196 Pixels Active, Decrement...........................................................................................................253
2.197 Pixels Active, Increment............................................................................................................254
2.198 Pixel Start, Read....................................................................................................................255
2.199 Pixel Start, Write....................................................................................................................256
2.200 Pixel Start, Decrement .............................................................................................................257
2.201 Pixel Start, Increment ..............................................................................................................258
2.202 Pixels Total, Read ..................................................................................................................259
2.203 Pixels Total, Write...................................................................................................................260
2.204 Pixel Total, Decrement .............................................................................................................261
2.205 Pixels Total, Increment .............................................................................................................262
2.206 ProjectorAddress, Write ...........................................................................................................263
2.207 ProjectorRuntime, Read...........................................................................................................264
2.208 ProjectorSerialNumber, Read.....................................................................................................266
2.209 ProjectorStatus, Read .............................................................................................................268
2.210 ProjectorStatus, Write Off .........................................................................................................269
2.211 ProjectorStatus, Write On .........................................................................................................270
2.212 ProjectorType, Read...............................................................................................................271
2.213 RCU Commands . ..................................................................................................................273
2.214 Serial File, Load....................................................................................................................276
2.215 Serial File Load, Write ..............................................................................................................277
2.216 Sharpness, Decrement.............................................................................................................278
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
3
Page 8
Table of contents
2.217 Sharpness, Increment..............................................................................................................279
2.218 Shift Horizontal, Read..............................................................................................................280
2.219 Shift Horizontal, Write ..............................................................................................................281
2.220 Shift Horizontal, Decrement........................................................................................................282
2.221 Shift Horizontal, Increment.........................................................................................................283
2.222 Shift Vertical, Read .................................................................................................................284
2.223 Shift Vertical, Write .................................................................................................................285
2.224 Shift Vertical, Decrement...........................................................................................................286
2.225 Shift Vertical, Increment ............................................................................................................287
2.226 Shutter, Close.......................................................................................................................288
2.227 Shutter, Open.......................................................................................................................289
2.228 Shutter, Read .......................................................................................................................290
2.229 SizeHorizontal,Read ..............................................................................................................291
2.230 SizeHorizontal,Write ..............................................................................................................292
2.231 SizeHorizontal,Decrement........................................................................................................293
2.232 SizeHorizontal,Increment.........................................................................................................294
2.233 SizeVertical,Read .................................................................................................................295
2.234 SizeVertical,Write .................................................................................................................296
2.235 SizeVertical,Decrement...........................................................................................................297
2.236 SizeVertical,Increment ............................................................................................................298
2.237 Software Language, Read . .. . .. ...................................................................................................299
2.238 Software Type, Read...............................................................................................................300
2.239 Software Version,Read ............................................................................................................301
2.240 SoftEdge Active,Read.............................................................................................................302
2.241 SoftEdge Active,Write.............................................................................................................303
2.242 SoftEdge Blanking, Read..........................................................................................................304
2.243 SoftEdge Blanking, Write..........................................................................................................306
2.244 SoftEdge Width, Read.............................................................................................................307
2.245 SoftEdge Width, Write .............................................................................................................309
2.246 Source Input Slot, Read............................................................................................................310
2.247 Source Input Slot, Write............................................................................................................311
2.248 Source Input Slot Number + Mode, Read . . . . . ....................................................................................312
2.249 Source Input Slot Number + Mode, Write . . . . . ....................................................................................314
2.250 Text Off, Write.......................................................................................................................316
2.251 Text On, Write.......................................................................................................................317
2.252 Tint, Read...........................................................................................................................318
2.253 Tint, Write ...........................................................................................................................319
2.254 Tint, Decrement.....................................................................................................................320
2.255 Tint, Increment......................................................................................................................321
2.256 Video Mute, Read ..................................................................................................................322
Index.................................................................................................................... 323
4 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 9
1. SERIAL COMMUNICATIONS BASICS
Overview
Serial Communications Protocol
Data Words
Communication Settings
Serial Communications Hardware
Serial Communications Syntax
1. Serial Communications Basics
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
5
Page 10
1. Serial Communications Basics
1.1 Serial Communications Protocol
Communication Protocol Summary
Like every communication method the serial communication uses a particular protocol (ANSI) which must be respected in order to allow communication to take place, following table gives a summary of the predefined communication terms.
Start byte \xfe
Projector address
Command byte(s)
Data bytes
Checksum byte
Stop byte \xff
Start Byte
The “Start byte” informs the projector (in case of transmission) or the computer (in case of reception) that a new data transfer will take place
1
ANSI
American National Standards Institute
Projector Address
The “projector address” defines the address of the computer the projector wants to talk to (in case of transmission) or the address of the projector that answers (in case of
The maximum number of projectors th
reception).
at can be addressed by one computer is 256.
Command Byte(s)
There is at least one command byte to define the action to be performed. Commands that are not often used or complex commands can take more than one byte. All command bytes that are sent by the computer to get information out of the projector are repeated in the answer-data-transf
er of the projector.
Data Bytes (Optional)
Whether the command bytes are followed by one or more data bytes depends on the contents of the command bytes.
Data which contains more than one byte is called a word and can also be signed or unsigned.
Some commands do not require a data field(s).
Checksum Byte
The “Checksum byte” is used to detect errors during transmission or reception
Checksum byte = (projectoraddress + command bytes + Data bytes) Modulo \x100
Stop Byte
The “Stop byte” informs and that the interpretation of the command and data bytes can start.
the projector (in case of transmission) or the computer (in case of reception) that the data transfer is complete
Acknowledge
If the communication link and if the sent commands can be interpreted by the projector an “ACK” command is sent back. In case the commands cannot be interpreted a “NACK” command is sent back.
1. optional
6 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 11
Note
Any command byte, data byte or checksum byte that equals \x80, \xfe, \xff hastobeconverted!
1. Transmission
- instead of \x80, send \x80 followed by \x00
- instead of \xfe, send \x80 followed by \x7e
- instead of \xff, send \x80 followed by \x7f
2. Reception
- replace \x80 followed by \x00 with \x80
- replace \x80 followed by \x7e with \xfe
- replace \x80 followed by \x7f with \xff
1. Serial Communications Basics
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
7
Page 12
1. Serial Communications Basics
1.2 Data Words
msb
The most significant byte, is the byte with the greatest weight (value).
lsb
The less significant byte, is the byte with the smallest weight (value).
Description
A word contains more than one byte, the first byte is the msb, the last byte is the lsb.
Examples of Data Words
The projector runtime parameter is described using an unsigned double word where 2 bytes (msb ...lsb) represent the value of the runtime in seconds.
How to calculate the value of a word ?
Lets take the example of a double word returned by the “projector runtime, read” commando.
returned data = Data[0]....Data[3]
3
value = Data[0]*256
+ Data[1]*2562+ Data[2]*256 + Data[3].
8
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 13
1.3 Communication Settings
Baud rate
Defines the speed of the data transfer. The baud rate can be set using the menu structure.
Consult the Owner’s manual of the projector on how to change the baud rate setting.
Data Bits
Eight data bits are used for each character of the data transfer.
Parity
There is no parity bit used to perform error checking.
Stop Bits
One stop bit is used to define the end of a character.
1. Serial Communications Basics
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 9
Page 14
1. Serial Communications Basics
1.4 Serial Communications Hardware
Overview
Female D9–pin connector labelled “RS232 IN” used to connect the projector with the computer.
Pin out of the D9 connector:
Pin Name Full Name
1
CD Carrier Detect
2 RxD Received Data
3 TxD Transmitted Data
4 DTR Data Terminal Ready
5
6
7
8
GND Signal Ground
DSR Data Set Ready
RTS Request To Send
CTS Clear To Send
9 RI Ring Indicator
Standard serial Cable
- order number R9827560 (cable length = 15m )
- order number R9827570 (cable length = 30m )
1
CD
2
RxD
3
TxD
1
CD
2
RxD
3
TxD
D9
female
Image 1-1 connection: IB
4
DTR
5
GND
6
DSR
7
RTS
8
CTS
9
RI
M PC or compatible projector
4
DTR
5
GND
6
DSR
7
RTS
8
CTS
9
RI
D9
male
10 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 15
1. Serial Communications Basics
1
HSKo
2
HSKi
3
TxD-
4
DIN
mini 8
Image 1-2 connection: MAC projector
GND
5
RXD-
6
TXD+
7
n.c.
8
RXD+
4
DTR
8
CTS
3
TxD
5
GND
2
RxD
D9
male
Signal Levels
Following table gives the signal levels corresponding to the different states:
State
Off = 1
On = 0
Voltage
-9V
+9V
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 11
Page 16
1. Serial Communications Basics
1.5 Serial Communications Syntax
Characters
In this manual, all characters are expressed using the C-Language syntax:
decimal values ddd
hexadecimal values \xhh
2
3
Negative Values/Numbers
The 2s complement number system is used to express negative numbers
Pascal-language string
A Pascal-language string consists of one or more characters. The first character of the string contains the length of the string. Therefore, a Pascal-language string is limited to 255 characters.
Pascal string ’Hello world”
length
’h’
’e’
’l’
’l’
’o’
’w’
’o’
\x0b
\x68
\x65
\x6c
\x6c
\x6f
\x20
\x77
\x6f
’r’
’l’
’d’
\x72
\x6c
\x64
C-language string
A C-language string consists of one or more characters. The last character of the string is always the NULL character \x00.There­fore, the length of a C-language string is determined by the position of the NULL character...
C string ’Hello world”
’h’
’e’
’l’
’l’
’o’
’w’
’o’
’r’
’l’
\x68
\x65
\x6c
\x6c
\x6f
\x20
\x77
\x6f
\x72
\x6c
2. ddd=0...255
3. hh=00...ff
12 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 17
1. Serial Communications Basics
’d’
NULL
Standard File
Predefined file stored in read-only memory
Custom File
File created by the user and stored in non-volatile read write memory
\x64
\x00
Filename
A filename is specified as a C-Language string. This string has to follow some rules:
x x x x x x x x . y z z
1. Length string = 12
2. x = character of the base name formed by max 8 characters
3. y = kind of file (= 1 character)
’s’
’c’
4. z = file index (= 2 characters: 0..9) zz specifies the location in memory where the file is stored.
- for standard files: zz = 00...maximum standard files
- for custom files: zz = 00...63 where 00 is reserved for the file ’none .c00’ (file which is loaded when no signal is applied)
5. yzz is a unique combination. In other words, no two files can exist with the same extension yzz.
standard file
custom file
NULL
To specify more than one file you can use the question mark (?) and (*) wildcard character for x, y and z (or any other character).
?: This wildcard character can represent any possible character on a particular location.
* : This wildcard character can represent any possible character(s) following the wildcard’s position in the string.
•”ntsc .c01”
•”svga_60v.s?7”
•”????????.???”
”sv*.*”
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
13
Page 18
1. Serial Communications Basics
14 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 19
2. RS232 COMMANDS
Overview
•3DImage,Read
•3DImage,Write
800 – Peripheral Output Module, Read
800 – Peripheral Output Module, Write
Acknowledge - No Acknowledge
Baudrate PC, Write
Blanking Bottom, Read
Blanking Bottom, Write
Blanking Bottom, Decrement
Blanking Bottom, Increment
Blanking Left, Read
Blanking Left, Write
Blanking Left, Decrement
Blanking Left, Increment
Blanking Right, Read
Blanking Right, Write
Blanking Right, Decrement
Blanking Right, Increment
Blanking Top, Read
Blanking Top, Write
Blanking Top, Decrement
Blanking Top, Increment
Brightness, Read
Brightness, Write
Brightness, Decrement
Brightness, Increment
Clamp Delay, Read
Clamp Delay, Write
Clamp Delay, Decrement
Clamp Delay, Increment
Clamp Width, Read
Clamp Width, Write
Clamp Width, Decrement
Clamp Width, Increment
CLO Current Light Value, Read
CLO Current Light Value, Write
CLO Error Status, Read
CLO Initial Light Value, Read
CLO Initial Light Value, Write
CLO Regulation Factor, Read
CLO Regulation Factor, Write
CLO Regulation Maximum, Read
CLO Regulation Maximum, Write
CLO Software Version, Read
CLO Target Light Value, Read
CLO Target Light Value, Write
CLO Tracking Estimation, Write
CLO Tracking Interval, Read
CLO Tracking Interval, Write
Color Balance, Read
Color Balance, Write
Color Balance, Decrement
Color Balance, Increment
Color Saturation, Read
2. RS232 Commands
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
15
Page 20
2. RS232 Commands
Color Saturation, Write
Color Saturation, Decrement
Color Saturation, Increment
Color Temperature, Read
Color Temperature, Write
Contrast, Read
Contrast, Write
Contrast, Decrement
Contrast, Increment
Crosshair, Write (Old)
Dimming, Read
Dimming Tracking ECR Position, Read
Dimming Linearized ECR, Write
Dimming, Decrement
Dimming, Increment
Display Blanking, Read
Display Blanking, Write
Display Blanking, Init
Electronic Convergence Horizontal, Read (New Driver)
Electronic Convergence Horizontal, Write (New Driver)
Electronic Convergence Horizontal, Increment (New Driver)
Electronic Convergence Horizontal, Decrement (New Driver)
Electronic Convergence Vertical, Write (New Driver)
Electronic Convergence Vertical, Read (New Driver)
Electronic Convergence Vertical, Increment (New Driver)
Electronic Convergence Vertical, Decrement (New Driver)
Field Polarity, Read
Field Polarity, Write
File, Copy
•File,Delete
File List, Read
File List Active, Read
File, Read
File, Write
•File,Move
File, Rename
Freeze Off, Write
Freeze On, Write
Field Stretch, Write
Gamma, Read
Gamma, Write
Gamma, Decrement
Gamma, Increment
Geometry Cursor, Write
Geometry File, Load
Geometry File, Delete
Geometry File, Copy
Geometry File, Move
Geometry File, Rename
Geometry File, List
Geometry File Active, List
Geometry Keystone, Read
Geometry Keystone, Write
Geometry Keystone, Decrement
Geometry Keystone, Increment
Geometry Shift Horizontal, Read
Geometry Shift Horizontal, Write
Geometry Shift Horizontal, Decrement
16
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 21
Geometry Shift Horizontal, Increment
Geometry Shift Vertical, Read
Geometry Shift Vertical, Write
Geometry Shift Vertical, Decrement
Geometry Shift Vertical, Increment
Geometry Size Horizontal, Read
Geometry Size Horizontal, Write
Geometry Size Horizontal, Decrement
Geometry Size Horizontal, Increment
Geometry Size Vertical, Read
Geometry Size Vertical, Write
Geometry Size Vertical, Decrement
Geometry Size Vertical, Increment
Information Display, Read
Infrared Ports, Read
Infrared Ports, Write
Input Balance, Copy
Input Balance, Save
Input Black Balance Blue, Read
Input Black Balance Blue, Write
Input Black Balance Blue, Decrement
Input Black Balance Blue, Increment
Input Black Balance Red, Read
Input Black Balance Red, Write
Input Black Balance Red, Decrement
Input Black Balance Red, Increment
Input White Balance Blue, Read
Input White Balance Blue, Write
Input White Balance Blue, Decrement
Input White Balance Blue, Increment
Input White Balance Red, Read
Input White Balance Red, Write
Input White Balance Red, Decrement
Input White Balance Red, Increment
Lamp Article Number, Read
Lamp Dimming, Read
Lamp Runtime Maximum, Read
Lamp Runtime Message, Read
Lamp Runtime, Read
Lamp Runtime, Read
Lamp Runtime History, Read
Lamp Warning Runtime, Read
LCD Speed, Read
LCD Speed, Write
Lens, Focus
Lens, Shift
Lens, Zoom
Line Start, Read
Line Start, Write
Line Start, Decrement
Line Start, Increment
Lines Active, Read
Lines Active, Write
Lines Active, Decrement
Lines Active, Increment
Lines Total, Read
Lines Total, Write
Lines Total, Decrement
2. RS232 Commands
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
17
Page 22
2. RS232 Commands
Lines Total, Increment
Logo Background, Read
Logo Background, Write
Logo Hot-Key, Read
Logo Hot-Key, Write
Logo Position, Read
Logo Position, Write
Logo Status, Read
Logo Status, Write
Menu, Exit
Mute Video, Read
Mute Video, Write Off
Mute Video, Write On
Options, Read number of bytes
Orientation (Configuration), Read
Orientation (Configuration), Write
Period, Read
Period, Write
Peripheral Source, Write
Phase, Read
Phase, Write
Phase, Decrement
Phase, Increment
Pixels Active, Read
Pixels Active, Write
Pixels Active, Decrement
Pixels Active, Increment
Pixel Start, Read
Pixel Start, Write
Pixel Start, Decrement
Pixel Start, Increment
Pixels Total, Read
Pixels Total, Write
Pixel Total, Decrement
Pixels Total, Increment
Projector Address, Write
Projector Runtime, Read
Projector Serial Number, Read
Projector Status, Read
Projector Status, Write Off
Projector Status, Write On
Projector Type, Read
RCU Commands
Serial File, Load
Serial File Load, Write
Sharpness, Decrement
Sharpness, Increment
Shift Horizontal, Read
Shift Horizontal, Write
Shift Horizontal, Decrement
Shift Horizontal, Increment
Shift Vertical, Read
Shift Vertical, Write
Shift Vertical, Decrement
Shift Vertical, Increment
Shutter, Close
Shutter, Open
Shutter, Read
18
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 23
Size Horizontal, Read
Size Horizontal, Write
Size Horizontal, Decrement
Size Horizontal, Increment
Size Vertical, Read
Size Vertical, Write
Size Vertical, Decrement
Size Vertical, Increment
Software Language, Read
Software Type, Read
Software Version, Read
Soft Edge Active, Read
Soft Edge Active, Write
Soft Edge Blanking, Read
Soft Edge Blanking, Write
Soft Edge Width, Read
Soft Edge Width, Write
Source Input Slot, Read
Source Input Slot, Write
Source Input Slot Number + Mode, Read
Source Input Slot Number + Mode, Write
•TextOff,Write
•TextOn,Write
Tint, Read
Tint, Write
Tint, Decrement
Tint, Increment
Video Mute, Read
2. RS232 Commands
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
19
Page 24
2. RS232 Commands
2.1 3D Image, Read
General Information
When using a projector in combination with a 3D source in an active stereo compatible configuration and the active stereo compati­bility option is activated, each of the two projectors can be set to project either the left or the right(eye) field.
Description
Read the 3D image setting.
Command
Command [0]
Command [1]
Return Data
Data [0]
\xfa
\xa2
3D Image Setting:
\x01 = Left Image
\x02 = Right Image
20 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 25
2.2 3D Image, Write
Description
Write the 3D image setting.
Command
2. RS232 Commands
Command [0]
Command [1]
Data
Data [0]
\xfa
\xa1
3D Image Setting:
\x01 = Left Image
\x02 = Right Image
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 21
Page 26
2. RS232 Commands
2.3 800 – Peripheral Output Module, Read
Description
Read the configuration of the 800-peripheral output module.
Command
Command [0]
Command [1]
\xf2
\x81
Return Data
Output Module Configuration
Standard
5Cable
Data [0]
\x00
\x01
Example
Read the configuration of the 800-peripheral output module of a projector with address \x01. Suppose it indicates to be “Standard”.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\xfe
\x01
\xf2
\x81
\x74
\xff
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Answer)
Start
Projector Address
and [0]
Comm
Command [1]
Data [0]
Checksum
Stop
\xfe
\x01
\x00
\x06
\x07
\xff
\xf
\x01
\xf2
\x81
\x00
\x74
\xff
e
22 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 27
2.4 800 – Peripheral Output Module, Write
Description
Set-up the configuration of the 800-peripheral output module.
Command
2. RS232 Commands
Command [0]
Command [1]
\xf2
\x01
Data
Output Module Configuration
Standard
5Cable
Data [0]
\x00
\x01
Example
Configure the 800-peripheral output module to be “Standard” of a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Data [0]
Checksum
\xfe
\x01
\xf2
\x01
\x00
\xf4
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
top
S
\xff
\xfe
\x01
\x00
\x06
x07
\
\xff
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 23
Page 28
2. RS232 Commands
2.5 Acknowledge - No Acknowledge
Description
When the projector receives a command, the command format is checked (see communication protocol), including the projector address and the checksum. If the command format contains an error, the command is ignored. If the command format is correct, the projector checks if the command is a valid command. If so, the projector answers with an acknowledge and starts executing the command. If not, the projector answers with a no acknowledge.
Command
Command [0]
Command [1]
Example
Acknowledge received of a projector with address \x01.
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x00
Acknowledge - No Acknowledge:
\x06 = Acknowledge
\x15 = No Acknowledge
\xfe
\x01
\x00
\x06
\x07
\xff
24 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 29
2.6 Baudrate PC, Write
Description
Change de pc baudrate.
Command
2. RS232 Commands
Command [0]
\x75
Data
Data [0]
The acknowledge is sent at the same baudrate as the question. The baudrate will be changed after transmis­sion of the acknowledge sequence.
If the data contains a non-valid C-Language string or an invalid baudrate, the baudrate will be set to 9600.
C-Language String
Example
Change the pc baudrate to 2400 baud of a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
Data [0]
Data[1] ]
Data[2]
\xfe
\x01
\x75
\x32 (= ’2’)
\x34 (= ‘4’)
\x30 (= ‘0’)
Data[3]
Data[4]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x30 (= ‘0’)
\x00
\x3c
\xff
\xfe
\x01
\x00
\x06
\x07
\xff
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 25
Page 30
2. RS232 Commands
2.7 Blanking Bottom, Read
Description
Read the actual value of the blanking bottom.
Command
Command [0]
Command [1]
Command [2]
\x21
\x4d
\x00
Return Data
Data [0] Blanking Bottom msb Value
Data [1] Blanking Bottom lsb Value
Blanking Bottom = Data [0] x 256 + Data [1]
Example
Read the actual value of the blanking bottom of a projector with address \x01. Suppose the blanking bottom equals 0.
Trans mit
Start
Projector Address
Command [0]
\xfe
\x01
\x21
Command [1]
Command [2]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Answer)
Start
Projector Address
Command [0]
\x4d
\x00
\x6f
\xff
\xfe
\x01
\x00
\x06
\x07
\xff
\xfe
\x01
\x21
Command [1]
Command [2]
26 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
\x4d
\x00
Page 31
Receive (Answer)
2. RS232 Commands
Data [0]
Data [1]
Checksum
Stop
\x00
\x00
\x6f
\xff
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 27
Page 32
2. RS232 Commands
2.8 Blanking Bottom, Write
Description
Write a new value for the blanking bottom.
Command
Command [0]
Command [1]
Command [2]
\x20
\x4d
\x00
Data
Data [0] Blanking Bottom msb Value
Data [1] Blanking Bottom lsb Value
Blanking Bottom = Data [0] x 256 + Data [1]
Example
Set the blanking bottom to 0 on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
\xfe
\x01
\x20
Command [1]
Command [2]
Data [0]
Data [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x4d
\x00
\x00
\x00
\x6e
\xff
\xfe
\x01
\x00
\x06
\x07
\xff
28 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 33
2.9 Blanking Bottom, Decrement
Description
Decrement the blanking bottom.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
\x23
\x4d
\x00
Example
Decrement the blanking bottom of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Checksum
Stop
Receive (Acknowledge)
Start
\xfe
\x01
\x23
\x4d
\x00
\x71
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x01
\x00
\x06
\x07
\xff
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 29
Page 34
2. RS232 Commands
2.10 Blanking Bottom, Increment
Description
Increment the blanking bottom.
Command
Command [0]
Command [1]
Command [2]
\x22
\x4d
\x00
Example
Increment the blanking bottom of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Checksum
Stop
Receive (Acknowledge)
Start
\xfe
\x01
\x22
\x4d
\x00
\x70
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x01
\x00
\x06
\x07
\xff
30 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 35
2.11 Blanking Left, Read
Description
Read the actual value of the blanking left.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
\x21
\x4e
\x00
Return Data
Data [0]
Data [1]
Blanking Left msb Value
Blanking Left lsb Value
Example
Read the actual value of blanking left of a projector with address \x01. Suppose the blanking left equals 0.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Checksum
\xfe
\x01
\x21
\x4e
\x00
\x70
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Answer)
rt
Sta
jector Address
Pro
Command [0]
Command [1]
nd [2]
Comma
]
Data [0
\xff
\xfe
\x01
\x00
\x06
\x07
\xff
\xfe
\x01
\x21
\x4e
\x00
\x00
Data [1]
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 31
\x00
Page 36
2. RS232 Commands
Receive (Answer)
Checksum
Stop
\x70
\xff
32 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 37
2.12 Blanking Left, Write
Description
Write a new value for the blanking left.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
Data
Data [0]
Data [1]
Blanking Bottom = Data [0] x 256 + Data [1]
Example
Set the blanking left to 0 on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
\x20
\x4e
\x00
Blanking Left msb Value
Blanking Left lsb Value
\xfe
\x01
\x20
Command [1]
Command [2]
Data [0]
Data [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x4e
\x00
\x00
\x00
\x6f
\xff
\xfe
\x01
\x00
\x06
\x07
\xff
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 33
Page 38
2. RS232 Commands
2.13 Blanking Left, Decrement
Description
Decrement the blanking left.
Command
Command [0]
Command [1]
Command [2]
\x23
\x4e
\x00
Example
Decrement the blanking left of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Checksum
Stop
Receive (Acknowledge)
Start
\xfe
\x01
\x23
\x4e
\x00
\x72
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x01
\x00
\x06
\x07
\xff
34 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 39
2.14 Blanking Left, Increment
Description
Increment the blanking left.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
Example
Increment the blanking left of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Checksum
Stop
Receive (Acknowledge)
Start
\x22
\x4e
\x00
\xfe
\x01
\x22
\x4e
\x00
\x71
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x01
\x00
\x06
\x07
\xff
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 35
Page 40
2. RS232 Commands
2.15 Blanking Right, Read
Description
Read the actual value of the blanking right.
Command
Command [0]
Command [1]
Command [2]
\x21
\x4f
\x00
Return Data
Data [0] Blanking Right msb Value
Data [1] Blanking Right lsb Value
Example
Read the actual value of blanking right of a projector with address \x01. Suppose the blanking right equals 0.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Checksum
\xfe
\x01
\x21
\x4f
\x00
\x71
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
eceive (Answer)
R
Start
Projector Address
Command [0]
nd [1]
Comma
Command [2]
Data [0]
\xff
\xfe
\x01
\x00
\x06
\x07
xff
\
\xfe
\x01
\x21
\x4f
\x00
\x00
Checksum
Stop
36 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
\x71
\xff
Page 41
2.16 Blanking Right, Write
Description
Write a new value for the blanking right.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
\x20
\x4f
\x00
Data
Data [0] Blanking Right msb Value
Data [1] Blanking Right lsb Value
Example
Set the blanking right to 0 on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Data [1]
\xfe
\x01
\x20
\x4f
\x00
\x00
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x70
\xff
\xfe
\x01
\x00
\x06
\x07
ff
\x
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 37
Page 42
2. RS232 Commands
2.17 Blanking Right, Decrement
Description
Decrement the blanking right.
Command
Command [0]
Command [1]
Command [2]
\x23
\x4f
\x00
Example
Decrement the blanking right of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Checksum
Stop
Receive (Acknowledge)
Start
\xfe
\x01
\x23
\x4f
\x00
\x73
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x01
\x00
\x06
\x07
\xff
38 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 43
2.18 Blanking Right, Increment
Description
Increment the blanking right.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
\x22
\x4f
\x00
Example
Increment the blanking right of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Checksum
Stop
Receive (Acknowledge)
Start
\xfe
\x01
\x22
\x4f
\x00
\x72
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x01
\x00
\x06
\x07
\xff
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 39
Page 44
2. RS232 Commands
2.19 Blanking Top, Read
Description
Read the actual value of blanking top.
Command
Command [0]
Command [1]
Command [2]
\x21
\x4c
\x00
Return Data
Data [0] Blanking Top msb Value
Data [1] Blanking Top lsb Value
Example
Read the actual value of blanking top of a projector with address \x01. Suppose the blanking top equals 0.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Checksum
\xfe
\x01
\x21
\x4c
\x00
\x6e
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
eceive (Answer)
R
Start
Projector Address
Command [0]
nd [1]
Comma
Command [2]
Data [0]
\xff
\xfe
\x01
\x00
\x06
\x07
xff
\
\xfe
\x01
\x21
\x4c
\x00
\x00
Data [1]
40 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
\x00
Page 45
Receive (Answer)
2. RS232 Commands
Checksum
Stop
\x6e
\xff
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 41
Page 46
2. RS232 Commands
2.20 Blanking Top, Write
Description
Read the actual value of blanking top.
Command
Command [0]
Command [1]
Command [2]
\x20
\x4c
\x00
Data
Data [0] Blanking Top msb Value
Data [1] Blanking Top lsb Value
Example
Set the blanking top to 0 on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Data [0]
\xfe
\x01
\x20
\x4c
\x00
\x00
Data [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x00
\x6d
\xff
\xfe
\x01
\x00
\x06
\x07
ff
\x
42 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 47
2.21 Blanking Top, Decrement
Description
Decrement the blanking top.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
Example
Decrement blanking top of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Checksum
Stop
Receive (Acknowledge)
Start
\x23
\x4c
\x00
\xfe
\x01
\x23
\x4c
\x00
\x70
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
Example
Decrement blanking top of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
and [1]
Comm
Command [2]
Checksum
Stop
\x01
\x00
\x06
\x07
\xff
\xfe
\x0
\x2
\x4c
\x00
\x70
\xff
1
3
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 43
Page 48
2. RS232 Commands
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\xfe
\x01
\x00
\x06
\x07
\xff
44 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 49
2.22 Blanking Top, Increment
Description
Increment the blanking top.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
Example
Increment blanking top of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Command [2]
Checksum
Stop
Receive (Acknowledge)
Start
\x22
\x4c
\x00
\xfe
\x01
\x22
\x4c
\x00
\x6f
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x01
\x00
\x06
\x07
\xff
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 45
Page 50
2. RS232 Commands
2.23 Brightness, Read
Description
Read the actual brightness value.
Command
Command [0]
Command [1]
\x21
\x02
Return Data
Data [0] Brightness Value
Example
Read the actual brightness value of a projector with address \x01. Suppose the brightness equals \x20.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
\xfe
\x01
\x21
\x02
\x24
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Answer)
Start
Projector Address
ommand [0]
C
Command [1]
Data [0]
Checksum
Stop
\x01
\x00
\x06
\x07
\xff
\xfe
\x01
\x21
\x02
\x20
\x44
\xff
46 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 51
2.24 Brightness, Write
Description
Write the actual brightness value.
Command
2. RS232 Commands
Command [0]
Command [1]
\x20
\x02
Data
Data [0] Brightness Value
Example
Read the actual brightness value of a projector with address \x01. Suppose the brightness equals \x20.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
\xfe
\x01
\x20
\x02
\x24
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Answer)
Start
Projector Address
ommand [0]
C
Command [1]
Data [0]
Checksum
Stop
\x01
\x00
\x06
\x07
\xff
\xfe
\x01
\x21
\x02
\x20
\x44
\xff
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 47
Page 52
2. RS232 Commands
2.25 Brightness, Decrement
Description
Decrement the brightness level.
Command
Command [0]
Example
Decrement the bass level of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
\x04
\xfe
\x01
\x04
\x05
\xff
\xfe
\x01
\x00
\x06
\x07
Stop
\xff
48 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 53
2.26 Brightness, Increment
Description
Increment the brightness level.
Command
2. RS232 Commands
Command [0]
Example
Decrement the bass level of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
\x03
\xfe
\x01
\x03
\x04
\xff
\xfe
\x01
\x00
\x06
\x07
Stop
\xff
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 49
Page 54
2. RS232 Commands
2.27 Clamp Delay, Read
Description
Read the actual value of the clamp delay.
Command
Command [0]
Command [1]
\x21
\x67
Return Data
Data [0]
Clamp Delay Value
Example
Read the actual value of the clamp delay of a projector with address \x01. Suppose the clamp delay equals \x00.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
\xfe
\x01
\x21
\x67
\x89
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Answer)
Start
rojector Address
P
Command [0]
Command [1]
Data [0]
ksum
Chec
Stop
\x01
\x00
\x06
\x07
\xff
\xfe
\x01
\x21
\x6
\x00
\x89
\xff
7
50 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 55
2.28 Clamp Delay, Write
Description
Write a new value for the clamp delay.
Command
2. RS232 Commands
Command [0]
Command [1]
Data
Data [0]
Example
Set the clamp delay to \x00 on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Data [0]
Checksum
Stop
Receive (Acknowledge)
\x20
\x67
Clamp Delay Value
\xfe
\x01
\x20
\x67
\x00
\x88
\xff
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\xfe
\x01
\x00
\x06
\x07
\xff
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 51
Page 56
2. RS232 Commands
2.29 Clamp Delay, Decrement
Description
Decrement the clamp delay.
Command
Command [0]
Command [1]
\x23
\x67
Example
Decrement the clamp delay of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
\xfe
\x01
\x23
\x67
\x8b
\xff
\xfe
\x01
\x00
Command [1]
Checksum
Stop
\x06
\x07
\xff
52 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 57
2.30 Clamp Delay, Increment
Description
Increment the clamp delay.
Command
2. RS232 Commands
Command [0]
Command [1]
Example
Increment the clamp delay of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
\x22
\x67
\xfe
\x01
\x22
\x67
\x8a
\xff
\xfe
\x01
\x00
Command [1]
Checksum
Stop
\x06
\x07
\xff
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 53
Page 58
2. RS232 Commands
2.31 Clamp Width, Read
Clamp Width does not work with Video, S-video and DVI signals.
Description
Read the actual value of the clamp width.
Command
Command [0]
Command [1]
\x21
\x68
Return Data
Data [0]
Clamp Width Value
Example
Read the actual value of the clamp width of a projector with address \x01. Suppose the clamp width equals \x32.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
\xfe
\x01
\x21
\x68
\x8a
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Answer)
Start
Projector Address
Command [0]
Command [1]
Data [0]
Checksum
Stop
54 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
\x01
\x00
\x06
\x07
\xff
\xfe
\x01
\x21
\x68
\x32
\xbc
\xff
Page 59
2.32 Clamp Width, Write
Description
Write a new value for the clamp width.
Command
2. RS232 Commands
Command [0]
Command [1]
Data
Data [0]
Example
Set the clamp width to \x32 on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Data [0]
Checksum
Stop
Receive (Acknowledge)
\x20
\x68
Clamp Width Value
\xfe
\x01
\x20
\x68
\x32
\xbb
\xff
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\xfe
\x01
\x00
\x06
\x07
\xff
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 55
Page 60
2. RS232 Commands
2.33 Clamp Width, Decrement
Description
Decrement the clamp delay.
Command
Command [0]
Command [1]
\x23
\x68
Example
Decrement the clamp delay of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
\xfe
\x01
\x23
\x68
\x8c
\xff
\xfe
\x01
\x00
Command [1]
Checksum
Stop
\x06
\x07
\xff
56 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 61
2.34 Clamp Width, Increment
Description
Increment the clamp width.
Command
2. RS232 Commands
Command [0]
Command [1]
Example
Increment the clamp delay of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
\x22
\x68
\xfe
\x01
\x22
\x68
\x8b
\xff
\xfe
\x01
\x00
Command [1]
Checksum
Stop
\x06
\x07
\xff
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 57
Page 62
2. RS232 Commands
2.35 CLO Current Light Value, Read
Description
Read the current light value of the projector.
Command
Command [0]
Command [1]
Command [2]
Return Data
Data [0]
Data [1]
Current Light Value = Data [0] x 256 + Data [1]
\xfa
\xdb
\x14
Current Light msb Value
Current Light lsb Value
58 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 63
2.36 CLO Current Light Value, Write
Description
Set the current light value of the projector.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
Data
Data [0]
Data [1]
\xfa
\xda
\x14
Current Light msb Value
Current Light lsb Value
Current Light Value = Data [0] x 256 + Data [1]
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 59
Page 64
2. RS232 Commands
2.37 CLO Error Status, Read
Description
Read the error status of the projector.
Command
Command [0]
Command [1]
Command [2]
Return Data
Data [0]
\xfa
\xdb
\x16
Status Byte:
Bit 0: Tracking On/Off
Bit 1: Tracking within range
Bit2: Light Count Integration within range
60 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 65
2.38 CLO Initial Light Value, Read
Description
Read the initial light value of the projector.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
\xfa
\xdb
\x15
Data
Data [0] Initial Light msb Value
Data [1] Initial Light lsb Value
Initial Light Value = Data [0] x 256 + Data [1]
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 61
Page 66
2. RS232 Commands
2.39 CLO Initial Light Value, Write
Description
Set the initial light value of the projector.
Command
Command [0]
Command [1]
Command [2]
\xfa
\xda
\x15
Data
Data [0] Initial Light msb Value
Data [1] Initial Light lsb Value
Initial Light Value = Data [0] x 256 + Data [1]
62 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 67
2.40 CLO Regulation Factor, Read
Description
Read the regulation factor of the projector.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
\xfa
\xdb
\x07
Return Data
Data [0] Regulation Factor Value
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 63
Page 68
2. RS232 Commands
2.41 CLO Regulation Factor, Write
Description
Set the regulation factor of the projector.
Command
Command [0]
Command [1]
Command [2]
\xfa
\xda
\x07
Data
Data [0] Regulation Factor Value
64 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 69
2.42 CLO Regulation Maximum, Read
Description
Read the regulation maximum of the projector.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
\xfa
\xdb
\x08
Return Data
Data [0] Regulation Maximum Value
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 65
Page 70
2. RS232 Commands
2.43 CLO Regulation Maximum, Write
Description
Set the regulation maximum of the projector.
Command
Command [0]
Command [1]
Command [2]
\xfa
\xda
\x08
Data
Data [0] Regulation Maximum Value
66 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 71
2.44 CLO Software Version, Read
Description
Read the CLO software version.
Availability
From software V1.22 (SIM6 ULTRA) and V1.00 (SIM6 ULTRA II).
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
\xfa
\xdb
\x17
Return Data
Data [0]
The return data-transfer being the software version is a Pascal-Language String (see syntax).
Software Version
Example
Read the CLO software version of a projector with address \x01. Suppose the CLO software version is V1.00.
Trans mit
Start
Projector Address
Command [0]
Command [1]
\xfe
\x01
\xfa
\xdb
Command [2]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Answer)
art
St
ojector Address
Pr
Command [0]
Command [1]
\x17
\xed
\xff
\xfe
\x01
\x00
\x06
\x07
\xff
\xfe
\x01
\xfa
\xdb
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 67
Page 72
2. RS232 Commands
Receive (Answer)
Command [2]
Data [0]
Data [1]
Data [2]
Data [3]
Data [4]
Data [5]
Checksum
Stop
\x17
\x05 = ’0’
\x30 = ’0’
\x31 = ’1’
\x46 = ’.’
\x30 = ’0’
\x30 = ’0’
\xf9
\xff
68 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 73
2.45 CLO Target Light Value, Read
Description
Read the target light value of the projector.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
Return Data
Data [0]
Data [1]
Target Light Value = Data [0] x 256 + Data [1]
CLO Target Light Value Range: 0 to 65535
\xfa
\xdb
\x12
CLO Target Light msb Value
CLO Target Light lsb Value
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 69
Page 74
2. RS232 Commands
2.46 CLO Target Light Value, Write
Description
Set the target light value of the projector.
Command
Command [0]
Command [1]
Command [2]
Data
Data [0]
Data [1]
\xfa
\xda
\x12
CLO Target Light msb Value
CLO Target Light lsb Value
Target Light Value = Data [0] x 256 + Data [1]
70 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 75
2.47 CLO Tracking Estimation, Write
Description
Write the tracking estimation of the projector.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
\xfa
\xda
\x0f
Data
Data [0]
Data [1] Tracking Interval
Esimation Value:
\x00 = slow tracking to target value
\x01 = fast, start tarcking with a quick guess
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 71
Page 76
2. RS232 Commands
2.48 CLO Tracking Interval, Read
Description
Read the tracking interval of the projector.
Command
Command [0]
Command [1]
Command [2]
Return Data
Data [0]
\xfa
\xdb
\x05
CLO Tracking Interval Value:
\x00 = no tracking
\x01 = 2 seconds
\x02 = 4 seconds
\x03 = 8 seconds
\x04 = 16 seconds
\x05 = 32 seconds
\x06 = 64 seconds
\x07 = 128 seconds
72 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 77
2.49 CLO Tracking Interval, Write
Description
Set the tracking interval of the projector.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
Data
Data [0]
\xfa
\xda
\x05
CLO Tracking Interval Value:
\x00 = no tracking
\x01 = 2 seconds
\x02 = 4 seconds
\x03 = 8 seconds
\x04 = 16 seconds
\x05 = 32 seconds
\x06 = 64 seconds
\x07 = 128 seconds
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 73
Page 78
2. RS232 Commands
2.50 Color Balance, Read
Description
Read the color balance value.
Command
Command [0]
Command [1]
Data
Data [0]
Return Data
Data [0]
Color Balance Range: 0 to 250 (\x00 to \xfa)
\x22
Red/Green or Blue/Green Color Balance selection:
\x43 = Red/Green Color Balance
\x44 = Blue/Green Color Balance
Color Temperature:
\x00 = Projector White
\x01 = Custom Color Balance derived from Projector White
\x02 = Custom Color Balance derived from 3200, 5400, 6500 or 9300
\x20 = 3200
\x36 = 5400
\x41 = 6500
\x5d = 9300
Value of the Color Balance multiplied by 100.
Data [0] = \x64 =1
Example
Read the color balance red/green of a projector with address \x01. Suppose the color balance equals 1.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
\xfe
\x01
\x21
\x43
\x65
\xff
\xfe
\x01
\x00
\x06
74 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 79
Receive (Acknowledge)
2. RS232 Commands
Checksum
Stop
Receive (Answer)
Start
Projector Address
Command [0]
Command [1]
Data [0]
Checksum
Stop
\x07
\xff
\xfe
\x01
\x21
\x43
\x64
\xc9
\xff
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 75
Page 80
2. RS232 Commands
2.51 Color Balance, Write
Description
Write a new color balance value.
Command
Command [0]
Command [1]
Data
Data [0]
Color Balance Range: 0 to 250 (\x00 to \xfa)
Data [0] = \x64 =1
Example
Set the color to \x20 on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
\x22
Red/Green or Blue/Green Color Balance selection:
\x43 = Red/Green Color Balance
\x44 = Blue/Green Color Balance
Value of the Color Balance multiplied by 100.
\xfe
\x01
\x20
Command [1]
Data [0]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\x43
\x64
\xc8
\xff
\xfe
\x01
\x00
\x06
\x07
\xff
76 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 81
2.52 Color Balance, Decrement
Description
Decrement the actual color balance.
Command
2. RS232 Commands
Command [0]
Command [1]
\x23
Red/Green or Blue/Green Color Balance selection:
\x43 = Red/Green Color Balance
\x44 = Blue/Green Color Balance
Example
Decrement the Color Balance Red/Green on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
\xfe
\x01
\x23
\x43
\x67
\xff
\xfe
\x01
Command [0]
Command [1]
Checksum
Stop
\x00
\x06
\x07
\xff
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 77
Page 82
2. RS232 Commands
2.53 Color Balance, Increment
Description
Increment the actual color balance.
Command
Command [0]
Command [1]
\x22
Red/Green or Blue/Green Color Balance selection:
\x43 = Red/Green Color Balance
\x44 = Blue/Green Color Balance
Example
Increment the Color Balance Red/Green on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
\xfe
\x01
\x22
\x43
\x66
\xff
\xfe
\x01
Command [0]
Command [1]
Checksum
Stop
\x00
\x06
\x07
\xff
78 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 83
2.54 Color Saturation, Read
Color Saturation only works with Video or S-video.
Description
Read the actual color saturation value.
Command
2. RS232 Commands
Command [0]
Command [1]
\x21
\x03
Return Data
Data [0]
Color Value
Example
Read the actual color value of a projector with address \x01. Suppose the color equals \x20.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
\xfe
\x01
\x21
\x03
\x25
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Answer)
Start
Projector Address
Command [0]
Command [1]
Data [0]
Checksum
Stop
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 79
\x01
\x00
\x06
\x07
\xff
\xfe
\x01
\x21
\x03
\x20
\x45
\xff
Page 84
2. RS232 Commands
2.55 Color Saturation, Write
Description
Write a new color saturation value.
Command
Command [0]
Command [1]
Data
Data [0]
Example
Set the color to \x20 on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Data [0]
Checksum
Stop
Receive (Acknowledge)
\x20
\x03
Color Value
\xfe
\x01
\x20
\x03
\x20
\x44
\xff
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\xfe
\x01
\x00
\x06
\x07
\xff
80 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 85
2.56 Color Saturation, Decrement
Description
Decrement the color saturation level.
Command
2. RS232 Commands
Command [0]
\x06
Example
Decrement the color saturation level of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
\xfe
\x01
\x06
\x07
\xff
\xfe
\x01
\x00
\x06
\x07
Stop
\xff
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 81
Page 86
2. RS232 Commands
2.57 Color Saturation, Increment
Description
Increment the color saturation level.
Command
Command [0]
\x05
Example
Increment the color saturation level of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
\xfe
\x01
\x05
\x06
\xff
\xfe
\x01
\x00
\x06
\x07
Stop
\xff
82 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 87
2.58 Color Temperature, Read
Description
Read the actual color temperature.
Command
2. RS232 Commands
Command [0]
Command [1]
\x21
\x45
Return Data
Data [0]
Color Temperature:
\x00 = Projector White
\x01 = Custom Color Balance derived from Proj White
\x02 = Custom Color Balance derived from 3200, 5400, 6500 or 9300
\x20 = 3200
\x36 = 5400
\x41 = 6500
\x5d = 9300
Example
Read the actual Color Temperature of a projector with address \x01. Suppose the Color Temperature equals 6500.
Trans mit
Start
Projector Address
Command [0]
\xfe
\x01
\x21
ector
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
mand [1]
Com
Checksum
Stop
ve (Answer)
Recei
Start
Projector Address
Command [0]
Command [
1]
\x45
\x67
\xff
\xfe
01
\x
\x0
\x06
\x07
\xff
\xfe
\x01
\x21
\x45
0
Data [0]
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 83
\x41
Page 88
2. RS232 Commands
Receive (Answer)
Checksum
Stop
\xa8
\xff
84 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 89
2.59 Color Temperature, Write
Description
Write the color temperature.
Command
2. RS232 Commands
Command [0]
Command [1]
\x20
\x45
Return Data
Data [0]
Color Temperature:
\x00 = Projector White
\x01 = Custom Color Balance derived from Proj
\x02 = Custom Color Balance derived from 3200, 5400,
\x20 = 3200
\x36 = 5400
\x41 = 6500
\x5d = 9300
Example
Set the Color Temperature to 6500 on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
\xfe
\x01
\x20
White
ector
6500 or 9300
Command [1]
Data [0]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
mand [1]
Com
Checksum
Stop
\x45
\x41
\xa7
\xff
\xfe
\x0
\x0
\x06
\x07
\xff
1
0
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 85
Page 90
2. RS232 Commands
2.60 Contrast, Read
Description
Read the actual contrast value.
Command
Command [0]
Command [1]
\x21
\x01
Return Data
Data [0]
Contrast Value
Example
Read the actual contrast value of a projector with address \x01. Suppose the contrast equals \x30.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
\xfe
\x01
\x21
\x01
\x23
\xff
\xfe
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Answer)
tart
S
ojector Address
Pr
Command [0]
Command [1]
Data [0]
sum
Check
Stop
\x01
\x00
\x06
\x07
\xff
\xfe
\x01
\x21
\x01
\x30
\x53
\xff
86 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 91
2.61 Contrast, Write
Description
Write a new contrast value.
Command
2. RS232 Commands
Command [0]
Command [1]
Data
Data [0]
Example
Set the contrast to \x30 on a projector with address \x01.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Data [0]
Checksum
Stop
Receive (Acknowledge)
\x20
\x01
Contrast Value
\xfe
\x01
\x20
\x01
\x30
\x52
\xff
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
\xfe
\x01
\x00
\x06
\x07
\xff
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 87
Page 92
2. RS232 Commands
2.62 Contrast, Decrement
Description
Decrement the contrast level.
Command
Command [0]
\x02
Example
Decrement the contrast Level of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
\xfe
\x01
\x02
\x03
\xff
\xfe
\x01
\x00
\x06
\x07
Stop
\xff
88 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 93
2.63 Contrast, Increment
Description
Increment the contrast level.
Command
2. RS232 Commands
Command [0]
\x01
Example
Decrement the contrast Level of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
\xfe
\x01
\x01
\x02
\xff
\xfe
\x01
\x00
\x06
\x07
Stop
\xff
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 89
Page 94
2. RS232 Commands
2.64 Crosshair, Write (Old)
Description
This command will draw a crosshair on the projected image, this crosshair consists of two objects which can be each a square or a cross. (So 4 combinations are possible)
Availability
Only available on the following software versions:
SIM6 WARP6 MKII: V2.20
SIM6 ULTRA HB: V1.22
SIM6 ULTRA II: V1.00
Command
Command [0]
Command [1]
\xfa
\xda
Data
Data [0]
Data [1]
Data [2] x-position lsb
Data [3] y-position msb
Data [4] y-position lsb
Data [5]
Data [6] size lsb
Data [7]
Data [8] width lsb
Data [9]
Data [10] height lsb
Data [11]
\x04
x-position msb (position of the crosshair in pixels)
sizemsb(thin...boldinpixels)
width msb (horizontal dimension of the crosshair)
height msb (vertical dimension of the crosshair)
Type:
\x00 = 2 squares
\x01 = cross and square
\x02 = square and cross
\x03 = 2 crosses
Example
This will draw a cursor at position (256, 256) formed by a cross: width=1 pixel, size=10 pixels and a square: size=50 pixels.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Data [0]
Data [1]
Data [2]
Data [3]
90 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
\xfe
\x01
\xfa
\xda
\x04
\x01
\x00
\x01
Page 95
Trans mit
2. RS232 Commands
Data [4]
Data [5]
Data [6]
Data [7]
Data [8]
Data [9]
Data [10]
Data [11]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
Command [1]
Checksum
\x00
\x00
\x01
\x00
\x32
\x00
\x0A
\x01
\x3D
\xff
\xfe
\x01
\x00
\x06
\x07
Stop
\xff
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 91
Page 96
2. RS232 Commands
2.65 Dimming, Read
General Information
Adjustable dimming makes it possible to dim the lightoutput of the projector and meanwhile improve the contrast ratio.
From software version V1.02 the dimmer control accuracy has improved with a factor of 5
Description
Read the Dimming Value.
Availability
From software V1.02
Command
Command [0]
Command [1]
\xfa
\x8d
Return Data
Data [0] Dimming msb Value
Data [1] Dimming lsb Value
Dimming Position = Data [0] x 256 + Data [1]
92 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 97
2.66 Dimming Tracking ECR Position, Read
Description
Read the tracking ECR position of the projector.
Command
2. RS232 Commands
Command [0]
Command [1]
Command [2]
Return Data
Data [0]
Data [1]
Tracking ECR Position Value = Data [0] x 256 + Data [1]
Range: 0 to 18500
\xfa
\xdb
\x13
Tracking ECR Position msb Value
Tracking ECR Position lsb Value
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 93
Page 98
2. RS232 Commands
2.67 Dimming Linearized ECR, Write
General Information
Set the dimmer position to a light output percentage between 0,0% and 100,0 %.
Description
Set the dimmer linearized ECR value of the projector.
Command
Command [0]
Command [1]
Command [2]
Data
Data [0]
Data [1]
\xfa
\xda
\x8d
Linearized ECR msb Value
Linearized ECR lsb Value
Linearized ECR Value Range: 0 to 1000
94 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Page 99
2.68 Dimming, Decrement
Description
Decrement the dimming.
Command
2. RS232 Commands
Command [0]
Command [1]
\x23
\x0d
Example
Decrement the clamp delay of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
\xfe
\x01
\x23
\x0d
\x31
\xff
\xfe
\x01
\x00
Command [1]
Checksum
Stop
\x06
\x07
\xff
R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005 95
Page 100
2. RS232 Commands
2.69 Dimming, Increment
Description
Increment the dimming.
Command
Command [0]
Command [1]
Example
Increment dimming of a projector with address \x01 by one.
Trans mit
Start
Projector Address
Command [0]
Command [1]
Checksum
Stop
Receive (Acknowledge)
Start
Projector Address
Command [0]
\x22
\x0d
\xfe
\x01
\x22
\x0d
\x30
\xff
\xfe
\x01
\x00
Command [1]
Checksum
Stop
\x06
\x07
\xff
96 R5976538 BARCOREALITY SIM6 ULTRA SERIES 08/06/2005
Loading...