Barco nv Entertainment Division
Noordlaan 5, B-8520 Kuurne
Phone: +32 56.36.82.11
Fax: +32 56.36.883.86
Support: www.barco.com/esupport
Visit us at the web: www.barco.com
PrintedinBelgium
Page 3
Changes
Barco provides this manual ’as is’ without warranty of any kind, either expressed or implied, including but not
limited to the implied warranties or merchantability and fitness for a particular purpose. Barco may make improvements and/or changes to the product(s) and/or the program(s) described in this publication at any time
without notice.
This publication could contain technical inaccuracies or typographical errors. Changes are periodically made
to the information in this publication; these changes are incorporated in new editions of this publication.
The latest edition of Barco manuals can be downloaded from the Barco web site w
secured Barco web site h
All rights reserved. No part of this document may be copied, reproduced or translated. It shall not otherwise
be recorded, transmitted or stored in a retrieval system without the prior written consent of Barco.
Trademarks
Brand and product names mentioned in this manual may be trademarks, registered trademarks or copyrights
of their respective holders. All brand and product names mentioned in this manual serve as comments or
examples and are not to be understood as advertising for the products or their manufacturers.
Disposal Information
Waste Electrical and Electronic Equipment
This symbol on the product indicates that, under the European Directive 2002/96/EC governing waste
from electrical and electronic equipment, this product must not be disposed of with other municipal waste.
Please dispose of your waste equipment by handing it over to a designated collection point for the recycling
of waste electrical and electronic equipment. To prevent possible harm to the environment or human health
from uncontrolled waste disposal, please separate these items from other types of waste and recycle them
responsibly to promote the sustainable reuse of material resou
rces.
For more information about recycling of this product, please contact your local city office or your municipal waste
disposal service. For details, please visit the Barco website at: h
ttp://www.barco.com/en/AboutBarco/weee
Disposal of batteries in the product
This product contains batteries covered by the Directive 2006/66/EC which must be collected and dis-
posed of separately from municipal waste.
If the battery contains more than the specified values of lead (Pb), mercury (Hg) or cadmium (Cd), these chemical symbols will appear below the crossed-out wheeled bin symbol.
By participating in separate collection of batteries, you will help to ensure proper disposal and to prevent potential negative effects on the environment and human health.
Software License Agreement
You should carefully read the following terms and conditions before using this software. Your use of this software indicates your acceptance of this license agreement and warranty.
Terms and Conditions:
Page 4
1. No redistribution of the software is allowed.
2. Reverse-Engineering. You may not reverse engineer, decompile, disassemble or alter anyhow this software
product.
Disclaimer of Warranty:
This software and the accompanying files are sold “as is” and without warranties as to performance or merchantability or any other warranties whether expressed or implied. In no event shall Barco be liable for damage
of any kind, loss of data, loss of profits, business interruption or other pecuniary loss arising directly or indirectly.
Any liability of the seller will be exclusively limited to replacement of the product or refund of purchase price.
GNU-GPL code
If you would like a copy of the GPL source code contained in this product shipped to you on CD, please contact
Barco. The cost of preparing and mailing a CD will be charged.
Index ...................................................................................................277
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1. INTRODUCTION
Overview
•General introduction
•About this manual
•About the start up
•About the touch panel display
•Projector status indication
•Touch panel keyboard
•Touch panel clock
•Change user
•Change custom logo
•Change header
1.1General introduction
1. Introduction
Configuration tool
A uniquely powerful and easy to use configuration tool for the Barco cinema projector. This touch panel
provides all the necessary tools and only those tool necessary for the connected projector to setup and
control this projector. A comprehensive array of easy to access menu pages provide the projectors digital
input, output and screen display via a combination of simple buttons and displays.
Quick and Easy configuration
Clearly indicated tab pages allow the control of Projector connection, configuration, test, color calibration
and configuration with an existing automation system. All actions can be activated by touching the drawn
control on the touch panel.
Depending on the user level, functions are enabled or disabled on that touch panel. The enabled functions
are only accessible via a password entry and that prevents misalignment once everything is correctly
aligned.
1.2About this manual
Layout issues
This manual is designed to be a reference tool in your everyday work with the touch panel.
The following icons are used in the manual :
Caution
Warning
Info, term definition. General info about the term.
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1. Introduction
Note, gives extra information about the described subject.
Tip, gives extra advice about the described subject.
Images given in the manual are used as illustration. The content of the image can be slightly different with
the real image on the screen, e.g. version numbers, projector name, installed modules, etc. .
Typography:
•Menu items to tip on or buttons are indicated in bold, e.g. OK
•Menu items are indicated in italic.
•A dialog window is indicated in italic, e.g. Make a new configuration.
•Step related notes, tips, warnings or cautions are printed in italic.
•Procedure related notes, tips, warnings or cautions are printed in bold between 2 lines preceding by
the corresponding icon.
•Image related indication which are repeated in the image and in a step are indicated between brackets,
e.g. (1).
1.3About the start up
Start up cycle
During the start up, the touch panel tries to make an IP connection with the projector.
When this is successful, the application becomes available.
When it fails, the touch panel tries to make a serial connection. When it is successful, the application
becomes available.
When it fails, the loop starts again by trying to make a IP connection, etc. It continues ag
ain and again.
1.4About the touch panel display
Introduction
Once the touch panel is physically connected to the projector and a connection is established, the projector
dependent control software is loaded.
The panel starts always with the default user.
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Display areas
1. Introduction
Image 1-1
Overview display
1
2
3
4User selection button.
5
6
7
8Touch panel clock
9Touch panel keyboard toggle.
10
11
Projector name, this name can be changed in Installation → Communication or with Projector
Tool s e t
Status indication LEDs.
Custom logo, this logo can be changed with Projector Toolset.
Configuration and control pane, active area to make selections and execute controls.
Active user name indication.
Active connection (serial or Ethernet) with projector or time out and projector type.
Projector status indication (normal - warning - error)
Selection menu.
Header view switch between default view and projector information view
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1. Introduction
1.5Projector status indication
Indication
When the projector has errors or warning an error or warning symbol is added on the right bottom corner
of the main window, next to the clock.
That symbol can have 2 different states:
•blinking : a new error or warning has occurred and added to the projector error message list since it
was last consulted
•not blinking : no new errors or warnings are added to the projector error message list.
When the projector has no errors or warning a green OK symbol is displayed.
no errors or warnings on the projector.
projectors has warnings, but no errors.
projector has errors.
Consulting the projector error message list
To consult the projector error message list, click on the warning icon (1), independent if it is blinking or not.
The projector error message list opens in a new window (2).
Image 1-2
Projector error message list
An overview of the current error and warnings is given in the list. Each error/warning has a number. A
suggestion to solve the problem is given at the end of each line covered by the question mark symbol (3).
Click that question mark to open the
10
Diagnostic companion.
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1. Introduction
Image 1-3
Diagnostic companion
The Diagnostic companion gives for a given situation, one or more possible solutions.
If you want to pop-up the projector error message window every time an error or warning occurred, check
the check box in front of Show this dialog automatically on new errors (4).
1.6Touch panel keyboard
Overview
Some controls need a user input. To make th
panel. This keyboard acts as a normal keyboard of a computer.
This keyboard can be activated at any moment.
is input possible, a keyboard can be displayed on the touch
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1. Introduction
Image 1-4
Touch panel keyboard
Keyboard activation
To display and activate the keyboard, tip on the keyboard button at the right corner from the bottom.
The activated keyboard is displayed in the top part of the window.
Deactivating the keyboard
Tip the keyboard button to deactivate the keyboard.
The keyboard is removed from the touch panel and the custom logo and theatre name become visible
again.
When the keyboard is not used for 2 minutes, it will be automatically deactivated.
A pressed Shift button (activated) will be deactivated when the keyboard is deactivated.
1.7Touch panel clock
How to set the clock
1. Tip on the time indication to open the system clock window (1). (image 1-5)
Note: Changing the clock settings is only possible as root user.
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1. Introduction
2. To change the month, tip on the left or right arrow button next to the current month indication (2a, 2b).
3. To select the day, tip on a day in the calender view (3).
The background of the selected day changes to dark blue.
4. To set the time, hour, minutes and seconds, tip on the up down control of the corresponding spin box
until the correct value is displayed (4)
Or,
tipintheinputfield, select the current value and enter the new value with the simulated keyboard.
5. Tip on Apply to set the new time as current time (5, 6).
Tip on OK to set the new time as current time and to close the system clock window at the same time.
Image 1-5
Touch panel clock setup
1.8Change user
How to change to another user
1. Tip on the user button (1). (image 1-6)
The Switch user window opens and the keyboard pops up automatically.
2.Tiponauserinthelist(2a)
The short name of the selected user will be filled out next to User name (2b).
Or,
tip in the input field next to User name (2b) and enter the short name for the user.
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1. Introduction
3.TipintheUser password input field and enter the password (3).
Note: Each character in the password is normally displayed as an asterisk. To display the real charac-
ters, tip on the Display password button (3a).
4. Tip OK (4).
The user name and password are checked. The user profile will be loaded. The name of the user is
indicated next to the user button (5).
Image 1-6
User setup
1.9Change custom logo
What is possible ?
The custom logo in the left top corner can be changed by a user with service technician right. The new logo
can be selected out of predefined list or via an USB stick connected to the touch panel. The touch panel
software provides an area of 90 x 90 pixels. Any image larger than 90 x 90 pixels will be proportionally
scaled to match inside this area. The file must be a bitmap file (bmp, jpeg, jpg, png, ...).
How to change
1. Tip for more than 2 seconds on the current logo (1). (image 1-7)
Note: The user must have service technician rights to change the logo.
The Open icon file windows opens (2).
2. Select Touch panel or USB (3).
3. Browse to the desired file, tip on it to select (4).
4. Tip on OK (5).
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The new logo is loaded in the upper left corner of the touch panel (6).
1. Introduction
Image 1-7
Change custom logo
1.10Change header
What is possible ?
The header of the touch panel can be changed from the default header containing the custom cinema
logo at the left and the Barco logo at the right to a graphical projector control window.
How to change
1. Double tip on the Barco logo (1). (image 1-8)
The current header fade out and the graphical projector window fade in.
2. To return to the normal header, tip on hide.
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1. Introduction
Image 1-8
What is displayed ?
Image 1-9
Graphical user interface
1Projectorname
2Projector status
3
4
5
6Dowser status, when open dowser is next to the lamp, when closed, dowser is on the lamp
7
Selected input
Active files
Lamp status
Projected image, also holds if test pattern is displayed, yes or no.
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2. Controls
2. CONTROLS
Overview
•Presets
•Test patterns
•Service
•Server
2.1Presets
2.1.1Introduction
Overview
Depending on the setup, the user interface can have 5 preset pages. The first page contains 6 presets
and is equal to the button on the projector itself. The next pages have each 8 presets. After the last preset
is defined and there are still full blank preset pages, these pages will not be displayed in the user interface.
To each button, a macro can be associated. When a macro is associated to this button, the name of
the associated macro is indicated in the input field next to the button. Advanced users can change the
association to other macros and these users have also the possibility to edit macros and to create new
macros.
Two permanent preset buttons are always on top of the preset pages. These permanent preset buttons
are for :
•lamp on/off.
•dowser open/close.
Image 2-1
Once the preset button is tipped, the preset tab page of the last selected button is displayed.
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2. Controls
2.1.2Activating a preset
How to activate
1. Tip on the button next to the desired description. To activate a preset on another preset page, tip first
on that preset page and then on the desired button.
The macro behind the selected preset will be executed. A hourglass appears on the macro button.
As an indication that the preset is activated, the button changes to blue. (image 2-2, image 2-3)
Image 2-2
Activation process is running
When a preset is activated and a warning sign appears on the preset, that means that
an error occurs while executing the command lines of the macro file. Tip on that sign
to get more info.
Image 2-3
Preset status
A Notactivated
button
B Activated button
Image 2-4
2.1.3Lamp On/Off
What can be done?
The projection lamp can be switched ON and OFF using the toggle button on top of the preset pane.
Image 2-5
Lamp on/off button
Toggling the lamp status
1. When the button is in a not pressed status, tip the button to switch the lamp ON.
2. When the lamp is ON, button indicates blue, tip this button again to switch off the lamp.
2.1.4Dowser Open/Close
What can be done?
With this permanent preset you have full control over the dowser setting. With a tip it is possible to open
or close the dowser.
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Image 2-6
Dowser open/close button
How to toggle the dowser
1. Tip on the dowser button to open or close the dowser.
The status of the dowser is indicated by the button itself. When this button is blue, activated state, the
dowser is closed. When the button is gray, the dowser is open.
2.2Test patterns
Overview
•Changing a test pattern
•Clear the projected test pattern
•Pattern shortcuts
2. Controls
2.2.1Changing a test pattern
The default test patterns are in the RGB color space. The color space option is by default
RGB. If a test pattern with YCbCr color space is uploaded, select first YCbCr otherwise
the pattern will be displayed in wrong way.
How to change
1. Tip on Change pattern.(image2-7)
A retrieving window appears for a while until the list of patterns, available in the projector, is displayed.
(image 2-8)
The list can be sorted on Name, Type, Size and Date/time just by clicking on the titles of the columns.
2. Select a test pattern out of the list.
List sorting is possible on any field, just by clicking on the title of the column.
3. Tip OK.
A loading window appears and the test pattern will be displayed. The name of the pattern is filled out
in Test pattern currently displayed. (image 2-9, image 2-10)
The test pattern frequency can be changed by clicking on the up down control until the desired frequency is reached.
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2. Controls
Image 2-7
Change pattern selected
Image 2-8
List of test patterns
Image 2-9
Loading test pattern
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Image 2-10
Test pattern displayed
2. Controls
When a convergence test pattern is on, color correction is bypassed.
2.2.2Clear the projected test pattern
Clearing any selected pattern
1. Click on Clear pattern. (image 2-11)
A warning message will be displayed to indicate that any projector configuration changes made while
a pattern was enabled are not saved, and will be lost when clearing the pattern (except resizing and
masking). Settings will be set back to the original settings as before the pattern was selected. Settings
on resizing and masking will remain active. If you want to save these configuration settings save them
first in a file (via the file manager). (image 2-12)
The pattern will be removed from the screen.
2. Do you want to save the settings ?
If yes, Click No, cancel this action and continue with saving procedure in File manager.
If no, click Yes.
A remove test pattern message will be displayed. (image 2-13)
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2. Controls
Image 2-11
Clear pattern
Image 2-12
Test pattern warning message
Image 2-13
Removing test pattern
2.2.3Pattern shortcuts
The patterns behind the pattern shortcuts are always displayed in the RGB color space.
When the projector is using a different color space at the moment the pattern is activated, it will switch to the RGB color space. When the pattern is cleared, everything
will be set back to the original settings except masking, resizing and anamorphic lens
factor.
Short cut test patterns are displayed in 2K resolution on a DP2K projector and in 4K
resolution on a 4K projector.
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2. Controls
How to select
10 predefined patterns can be quickly selected via the shortcuts.
1. Click on one of the 10 predefined pattern shortcuts. (image 2-14)
The selected pattern will be displayed. The button becomes in the pressed state. The name of the
pattern is filled out in Test pattern currently displayed.
The pattern is always displayed in the RGB color space even when the projector was using a different
color space at the moment the pattern was activated.
2. To clear the pattern, click a second time on the pressed button
Or,
click on the Clear pattern button.
A warning message will be displayed to indicate that any projector configuration changes made while
a pattern was enabled are not saved, and will be lost when clearing the pattern (except resizing and
masking). Settings will be set back to the original settings as before the pattern was selected. Settings
on resizing and masking will remain active. If you want to save these configuration settings save them
first in a file (via the file manager). (image 2-15)
3. Do you want to save the settings ?
If yes, Click No, cancel this action and continue with saving procedure in File manager.
If no, click Yes.
A remove test pattern message will be displayed. (image 2-16)
Image 2-14
Pattern shortcuts
Image 2-15
Test pattern warning message
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2. Controls
Image 2-16
Removing test pattern
2.3Service
Overview
•About the service settings
•Lamp and lamp information
•Light output mode
2.3.1About the service settings
To open the service settings
Click on Service in the tab page pane.
The following items are available:
•The current light out
•Lamp current
•Lamp information
•Lamp output mode
2.3.2Lamp and lamp information
Current light output
The current light output is indicated in FootLambert.
Image 2-17
Lamp power and light output information
It indicates also in which mode the projector is working.
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2. Controls
Current light output is only indicated when a CLO key is installed.
Lamp power
A histogram indicates the current value of the lamp power. The diagram indicates also the minimum and
maximum limits for the lamp currently in use.
The color of that histogram changes from green when lamp power is minimum to red when lamp power
is maximum.
Lamp information
The following information is given in a read only format:
•Run time: the time the lamp is used since it first start up.
•Remaining run time: remaining run time that the lamp can be used without risk of damaging the projector.
2.3.3Light output mode
2.3.3.1Target set up for Normal mode
Mode selection must be done in Installation → Lamp.
How to setup
1. Adjust with the slide bar until the desired lamp power is obtained. (image 2-18)
Or,
click on the up down control of the spin box until the desired value is reached
Or,
click inside the text box and enter a new value with the keyboard.
The Current lamp output and Lamp power will change accordingly.
Image 2-18
Normal lamp output mode
2.3.3.2Target set up for CLO mode
Mode selection must be done in Installation → Lamp → Light output.
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2. Controls
Target set up for CLO mode is lens dependent.
CLO mode is only available when a valid CLO key is installed.
How to setup
1. Click on the up down control of the spin box until the desired target value is reached. (image 2-19)
2. Click on Set target now.
The lamp power will change accordingly between maximum and minimum until the entered light output
is reached each time the lamp is switched off and is ignited again.
When the entered value is to high, the lamp power goes to its maximum. When the value is to low, the
lamp power goes to its minimum.
Image 2-19
CLO mode selected
2.4Server
Overview
•About Server control
•Connection properties
•Connecting to server
•Server commands on a Client
2.4.1About Server control
Introduction
With server control, one can remotely take control of a server by using VNC. Version 3.3 of the VNC
protocol is used.
Once a connection is made, the Configuration and Control pane shows the current active screen of this
server in a maximized server control area of 640 x 480 pixels..
The operator has now the possibility to control the server via the touch panel. All functions available on
the server can be activated via the touch panel.
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2. Controls
VNC
Virtual Network Computing (VNC) is a graphical (GUI) desktop sharing system which uses
the RFB (Remote FrameBuffer) protocol to remotely control another computer. It transmits
the keyboard and mouse events from one computer to another, relaying the graphical screen
updates back in the other direction, over a network.
About the connection
When during a session a connection was made with a server, this connection is broken when switching
to another item in the menu. But, the software will remember that there was a connection and will automatically reconnect when returning to the Server tab.
2.4.2Connection properties
About the properties
The server properties must be set each time a connection must be established with a different server. T
last used server properties are stored for reuse during a next connection.
2.4.2.1Start up the properties window
How to start up
1. While in Control,tiponServer.
If there was no previous connection, the Server overview window is displayed, continue with step 2.
If there was a previous connection during this session, the server content will be displayed immediately.
To display the connection properties, first disconnect.
2. Tip on Connection properties. (image 2-20)
The VNC viewer Connection window opens.
he
Image 2-20
Display server properties
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2. Controls
2.4.2.2Server properties
Host name
Image 2-21
Server properties
When a DNS server is available, enter the host name of the server.
When no DNS server is available, enter the IP address of the server. That address contains 4 octets with
a maximum value of 255 and separated by a dot (.)..
When the VNC server software is installed with its default settings, then the host name
is enough to make a connection.
Display or port
Using Display
•If connecting to a Windows or Mac server, the display number must be 0 (zero)
•If connecting to a Linux or Unix server, the number of the display must be specified.
Using Port :
•By default, the VNC client connects to a VNC server on TCP/IP port 5900. If another port must be
used, enable the Use as port and enter the port number.
Password
If the VNC server is installed with a password, enter this
each entered character.
When the check box next to Show Password is checked, all characters are displayed as typed.
word next to Password. An asterisk is printed for
Note :
Settings for :
•Doremi server
- use as port
- port number 5900
- default password : adminvnc
•GDCserver
- use as Display
- Display number = 0
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2.4.2.3Connection options
Updating
Image 2-22
Server properties, options
View at client side will be updated with the time set in Check for updates every.
2. Controls
Enter the scale value which must be used at the client side.
Color pallet
When 8-bit session is checked, only 8 bit color are transferred from the server to the client and the server
display is shown as an 8 bit color display at the client side. This will reduce the necessary bandwidth for
the communication.
When not checked, full colors are used to reproduce the server display at the client side.
Scaling
The server display will be displayed on the touch panel in a window of 540 x 400 pixels.
The client has the possibility to scale the server display so that it is shown as a full display or as a display
with scroll bars.
2.4.2.4Encodings
Overview
Image 2-23
Server properties, encodings
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2. Controls
Different encoding methods (compression methods) can be used to transfer data between the server and
the client.
When Auto is checked, the software checks the bandwidth of the connections and selects the best encoding method for that moment.
The Copy rectangle encoding can be used when the client already has the same pixel data elsewhere
in its framebuffer. The server simply sends an X,Y coordinate giving the position from which the client
can copy the rectangle of pixel data. This means that operations such as dragging or scrolling a window,
which involve substantial changes to the screen, may only require a few bytes. Not all servers suppor
copy rectangle encoding.
2.4.3Connecting to server
How to connect
1. While in Control,tiponServer.
If there was no previous connection, the Server overview window is displayed, continue with step 2.
If there was a previous connection during this session, the server content will be displayed immediately.
To display the connection properties, first disconnect.
2. Tip on Connect now. (image 2-24)
A connection will be established.
t
Image 2-24
Connect to server
2.4.4Server commands on a Client
Overview
Image 2-25
Server menu after connection
Once a connection is made, tip in the bottom right corner to open the server menu.
The following commands are possible:
Full screenThe server window will be displayed on the full touch panel display.
To return to the normal view, tip in the bottom right corner and select Stop fullscreen.
Disconnect
Disconnect the server from the client.
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2. Controls
NextclickisRight
click
Request screen
refresh
Next tip done in the viewer window will be interpreted by the server as a right
click.
The display in the viewer will be refresh on the client side.
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2. Controls
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3. CONFIGURATION
Overview
•About Configuration
•Presets
•Macro
•Input
•PCF
•Screen
•3D settings
•Lens
3.1About Configuration
Introduction
3. Configuration
The configuration page can be used to create or edit macros and to associate existing macros on presets.
Next to that, the complete configuration from inputs over screen settings and lens adjustments can be set
in the different configuration windows.
3.2Presets
Overview
•About the preset page
•Macro association
•Removing an association
•Editamacro
•Activate or deactivate a preset
3.2.1About the preset page
Overview
The preset page under Configuration shows all possible presets even when there are no macros assigned
to a preset on that page. If you have the correct rights, presets can be managed. The association with a
macro can be broken and new associations can be created. The current macro associated with a preset
can be edited.
Each preset can be activated or deactivated without you have to go the Control pane.
3.2.2Macro association
How to associate
1. Tip on the association icon next to the button to which the macro must be associated (1). (image 3-1)
A retrieving window (2) appears for a while until the list of macro files, available in the projector, is
displayed.
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nexistingmacro. Inthelatter,it
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3. Configuration
2. Browse to the desired file and tip on a file to select (3). Then tip Save (4).
The selected macro is associated with the button (5). The name of the macro file is added next to
button.
Image 3-1
Macro association
3.2.3Removing an association
How to remove
1. Go to the button where the association must be removed.
2. Tip on the Remove icon. (image 3-2)
The associated macro is removed from the button.
Image 3-2
Delete a macro association
3.2.4Edit a macro
How to edit
1. Go to the button for which the macro has to be edited.
2.TipontheEditmacroicon(1). (image3-3)
The Macro editor starts and shows the content of the associated macro (2).
For more explanation about the Macro editor, see "Save to macro", page 37.
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3. Configuration
Image 3-3
Edit existing macro
3.2.5Activate or deactivate a preset
How to activate
1. To activate a button, just tip on that button.
The color of the button changes to blue.
2. To deactivate a button, just tip on a activated button.
The blue button color changes to the standard gray color.
3.3Macro
Overview
•ActivateMacro
•Edit macro
• Savetomacro
3.3.1Activate Macro
What is possible
A macro can be activated via one of the preset buttons or directly via activate a macro. When a macro
isactivatedviaapresetbutton,thenameoftheactivemacroisfilled out below the Activate a macro file
button.
How to activate a macro
1. While in the Macro tab page, tip on Activateamacrofile (1). (image 3-4)
The Select a macro file window opens (2).
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3. Configuration
2. Scroll to the desired file and tip on that file to select (3).
3. Tip OK to activate the macro file (4).
The macro file is activated and the name of the macro is indicated below the activation button (5).
Image 3-4
Activate a macro
3.3.2Edit macro
How to edit a macro
1. While in the Macro tab page, tip on Edit macro (1). (image 3-5)
The Select a macro to edit window opens (2).
2. Browse to the macro file which must be edited and tip on that file to select (3).
3. Tip OK (4).
The macro editor window opens and the current content of the selected macro file is loaded (5).
For more information about the macro editor, see "Macro editor", page 251
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3. Configuration
Image 3-5
Edit macro file
3.3.3Save to macro
What can be done?
The current projector settings can be com
to override existing information in a macro.
The Save to macro procedure is a step by step procedure, guided by a wizard.
pletely or selectively converted into a new macro or can be used
Howtosavetomacro
1. While in the Macro tab page, tip on Save to macro (1). (image 3-6)
The save to macro wizard starts up (2).
2. Fill out a name for the macro (3)
Or,
tip on Select to open the file selection window (4).
Select a file (5) and tip OK (6). The name of the selected macro will be filled out.
3. Tip Next (7).
4.Selecttheitemswhichmustbeincluded
Note: If you overwrite an existing macro file, only the selected items will be overwritten. All other data
remains in the file.
5. Click Next (9).
in the macro (8). (image 3-7)
AConfirmation window with the selected items is displayed (10).
6. Click Next (11).
The new macro file is created and saved.
7. Click Next (12). (image 3-8)
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3. Configuration
The execute macro window opens.
If you want to run the macro immediately, tip on Activate macro (13).
8. Tip on Finish to terminate the creation procedure (14).
Image 3-6
Start up Save to macro wizard
Image 3-7
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3. Configuration
Image 3-8
Finish macro creation
3.4Input
Overview
•Activate an Input file
•Input settings, HD-SDI
•Input settings, DVI
•Input settings, Mediablock
•Savetofile
• SavetoMacro
3.4.1Activate an Input file
What is possible ?
An input file can be activated via activate INPUT file. When an input file is activated, the name of the file
is filled out below the Activate INPUT file button.
The specific settings of this file are loaded.
How to activate an input file
1. While in Configuration,tiponInput.(image3-9)
The Input overview is displayed.
2. Tip on Activate INPUT file (1).
The Select a file window opens (2).
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3. Configuration
3. Browse to the desired input file and tip on it to select (3).
4. Tip on OK (4).
The selected input file is activated. The name of the file is indicated below the Activate INPUT file
button.
Image 3-9
Activate input file
3.4.2Input settings, HD-SDI
4:2:2
A commonly used term for a component digital video format. A ratio of sampling frequencies
used to digitize the luminance and color difference components (Y, R-Y, B-Y) of a video signal.
It is generally used as shorthand for ITU-R 601. The term 4:2:2 describes that for every four
samples of Y, there are two samples each of R-Y and B-Y, giving more chrominance bandwidth
in relation to luminance compared to 4:1:1 sampling.
4:4:4
Similar to 4:2:2, except that for every four luminance samples, the color channels are also
sampled four times.
The HD-SDI source and port selection windows changes depending the HD-SDI input
board (board with 2 or 4 inputs)
How to select
1. While in Configurator,tiponInput.
The Input overview is displayed.
2. Tip on Input settings (1). (image 3-10)
3. Tip on HD-SDI tab.
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3. Configuration
4. Select the source type
The following sources are possible
Standard HD-SDI boardQuad-SDI board
2K2K
2K-3D2K-3D
2K-HFR2K-HFR
4K2K 3D-HFR
4K
5. Select the port to which the source is selected.
The following ports are possible:
For a standard HD-SDI board : A, B, A+B
Foraquad-SDIboard: A,B,A+B,A+B+C+D
6. Set general parameters for the selected source and port. Tip on the corresponding drop down and
select the desired setting.
For more information about sources and parameters, see page 271.
7. Tip Close (12).
Image 3-10
HD-SDI settings
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3. Configuration
3.4.3Input settings, DVI
DVI-EDID
Digital Visual Interface – Extended Display Identification Data
DVI sources that are reported to the projector via the VESA E-EDID standard. These will be
autodetected and displayed at the source format size, using standard processing.
How to select
1. While in Configurator,clickonInput.
The Input overview is displayed.
2. Click on Input settings (1). (image 3-11)
3. Click on DVI tab.
4. Select the input and set the parameters
For more information about sources and parameters, see "Input settings", page 271.
5. Click Close (7).
Image 3-11
DVI settings
3.4.4Input settings, Mediablock
Mediablock
A mediablock accepts encrypted files for a server and processes these files according the DCIcompliancy rules for digital cinema so that the images can be displayed on the screen.
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How to select
1. While in Configurator,clickonInput.
The Input overview is displayed.
2. Click on Input settings (1). (image 3-12)
3. Click on MED tab.
4. Select he correct parameters
3. Configuration
ModeTypeType parameter
4:2:2Progressive
4:4:4Progressive
5. Click Close (7).
-
-
Color calibration
Single (default)
Dual (separate eye)
Single (default)
Dual (separate eye)
Image 3-12
Input settings, mediablock
3.4.5Save to file
What can be done ?
The input settings can be saved to file. This filecanbeusedtocreateorupdatemacros.
How to save
1. While in Configuration,tiponInput. (image 3-13)
The Input overview is displayed.
2. Tip Save (1).
The file selection window opens (2).
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3. Configuration
3. Select a file to overwrite (3a) or tip in the input field next to Filename and enter a name (3b).
4. Tip Save (4).
Image 3-13
Save to fi le
3.4.6Save to Macro
What can be done ?
The new input information can be saved in a new or existing macro file.
How to save
1. While in Configuration,clickonInput.
The Input overview is displayed.
2. Click Save to MACRO.(image3-14)
The Save to macro wizard starts up.
For more information about save to macro, see "Save to macro", page 37.
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Image 3-14
Save to macro
3. Configuration
3.5PCF
Overview
• ActivateaPCFfile
•Active area selection and Aspect ratio
•Savetofile
• SavetoMacro
3.5.1Activate a PCF file
PCF File
Projector Configuration File. This file is a file that will be delivered with each movie. It contains
alldataneededtodisplayacertainmovieasitisdefined by the movie distributor.
How to activate a PCF file
1. While in Configuration,tiponPCF.
The PCF overview is displayed.
2. Tip on Activate a PCF file (1). (image 3-15)
The Select a PCF file window opens (2).
3. Browse to the desired PCF file and tip on it to select (3).
4. Tip on OK (4).
The selected PCF file is activated. The name of the file is indicated below the Activate a PCF file
button.
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3. Configuration
Image 3-15
Activate a PCF file
3.5.2Active area selection and Aspect ratio
Active Area
The active area within a source frame equals the relevant movie information within the movie stream. E.g.
: 1280 x 1024 movie can be mastered in a 1920 x 1080 stream.
Only the 1280 x 1024 frame contains the relevant movie information. In this case, the active area is 1280
x 1024.
How to set up
1. While in Configuration,tiponPCF. (image 3-16)
The Image overview is displayed.
2. Tip on Active Area.
The Active Area window opens.
3. Tip on the slider of Width and Height and drag to set up the active area
Or,
tip on the up down control of the spin box of Width and Height to set up the active area
Or,
tip in the input field of Width and Height, select the current value and enter a new value with the keyboard
to set up the active area.
4. Tip on the slider of X-offset and Y-offset anddragtosettheoffset.
Or,
tip on the up down control of the spin box of X-offset and Y-offset to set the offset
Or,
tipintheinputfield of X-offset and Y-offset, select the current value and enter a new value with the
keyboard to set the offset.
The offset is referring to the center of the active area and to the center of the source frame. (image 3-17)
5. Select the image aspect ratio by tipping in the drop down box and selecting an aspect ratio
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3. Configuration
When Automatic is selected, the system assumes square pixels and calculates the aspect ratio based
ontheActiveAreaSize.
When the image pixels are not squared, select one of the following aspect ratios:
- 1.25 [5:4]
- 1.33 [4:3]
- 1.77 [16:9 HDTV]
-1.85[Flat]
- 2.39 [Scope]
6. Tip Close to return to the configuration window.
Image 3-16
Set active area
Image 3-17
Center offset indication
1 source frame
2 Active area on source frame
A Horizontal offset
B Vertical offset
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3. Configuration
3.5.3Save to file
What can be done?
The new PCF information can be save in a new or existing PCF file. This filecanbeusedtocreateor
update macros.
How to save
1. While in Configuration,tiponPCF. (image 3-18)
The Image overview is displayed.
2. Tip on Save.
The file selection window starts up.
3. Select an existing file to overwrite or tip in the filename input field and enter a new file name.
4. Tip OK.
Image 3-18
Save to fi le
3.5.4Save to Macro
What can be done?
The new PCF information can be saved in a new or existing macro file.
How to save
1. While in Configuration,tiponPCF.
The Image overview is displayed.
2. Tip on Save to Macro. (image 3-19)
The Save to macro wizard starts up.
For more information about save to macro, see "Save to macro", page 37.
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3. Configuration
Image 3-19
Save to macro
3.6Screen
Overview
• ActivateaSCREENfile
•Resizing the image
•Masking the image
•Savetofile
• SavetoMacro
3.6.1Activate a SCREEN file
Screen File
Screen presentation configuration file. This file contains information about resizing, letterboxing, masking and lens factor.
How to activate a SCREEN file
1. While in Configuration,tiponSCREEN.
The Image overview is displayed.
2. Tip on Activate a SCREEN file (1). (image 3-2
The Select a SCREEN file window opens (2).
3. Browse to the desired SCREEN file and tip on it to select (3).
4. Tip on OK (4).
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0)
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3. Configuration
The selected SCREEN file is activated. The name of the file is indicated below the Activate a SCREENfile button.
Image 3-20
Activate a SCREEN file
3.6.2Resizing the image
CAUTION: Set lens anamorphic factor to 1.0 before starting resizing.
Overview
•What is Resizing?
•Resizing with the arrow keys
•Resizing with direct user input
•Letterbox function
Displaying test patterns to check resizing: make sure the anamorphic lens factor is set
correctly.
3.6.2.1What is Resizing?
Definition
With the resizing tool it is possible to adapt the projected image on the screen size (defining the area
available for image display). So, look always to the screen when resizing the image.
Theprojectorwillalwaysattempttokeeptheimagecenteredwithinthisdefined area, and the correct
aspect ratio of the image will always be preserved.
The key function that determines how the image will be displayed is the Letterbox function. For a more
detailed explanation, see "Letterbox function", page 54.
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As the projector project an image under an angle, the original image will be shown as
trapezium.
The image will be squared with the masking function by masking the shaded areas.
3.6.2.2Resizing with the arrow keys
Tip onto return to the initial values for he selected dots while resizing the image.
Before starting the resizing, it is preferable to select a test pattern.
How to resize?
1. While in Configuration,tiponSCREEN.
3. Configuration
The Screen overview is displayed.
2. Tip on Resizing. (image 3-21)
The Resizing window opens. (image 3-22)
3. As it is preferable to resize on a test pattern rather then on the normal image, sel
on one of the pattern short cuts. (image 3-23)
The following patterns can be selected:
- full white
- RGB 12 bit alignment pattern
- Framing uncorrected pattern
- Focus green pattern
4. Select a red button by tipping on it. To select both buttons together, tip first on the shift key of the virtual
keyboard and then select the second button. (image 3-24)
Note: Shift key remains pressed until it is tipped again.
A selected button becomes clear red.
5. Move the selected button by tipping on the arrow keys on the keypad interface.
Note: The representation on the interface is not an exact representation of the resizing on the screen.
Therefor, always look to the screen to see the exact resizing.
6. When finished, tip Close to return to the Screen overview menu.
ect a pattern by tipping
Image 3-21
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3. Configuration
Image 3-23
Short cuts to patterns
(1) Full white pattern
(2) RGB 12 bit alignment
pattern
(3) Framing uncorrected
pattern
(4) Focus green pattern
Image 3-22
Resizing window
Image 3-24
Resizing indication
When leaving the Resize window without switching off the test pattern, this pattern will
still be available for mask
ing.
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As the resizing is best done on a test pattern, when finished, switch back to the normal
image to check the resizing settings.
After resizing set the anamorphic lens factor back to its original value.
3.6.2.3Resizing with direct user input
What can be done
With direct user input it is possible to enter the resizing values with the keyboard.
How to resize
1. While in Configuration,tiponSCREEN.
The Screen overview is displayed.
2. Tip on Resizing.
3. Configuration
The Resizing window opens.
3. As it is preferable to resize on a test pattern rather then on the normal image, select a pattern by clicking
on one of the pattern short cuts.
The following patterns can be selected:
- full white
- RGB 12 bit alignment pattern
- Framing uncorrected pattern
- Focus green pattern
4. Select a red button by tipping on it. To select both buttons together, tip first on the shift key of the virtual
keyboard and then select the second button.
A selected button becomes clear red.
5. Tip on Edit (1). (image 3-25)
The coordinate window opens on the resize window (2).
6.Tipintheinputfields for X and Y and fill out the desired value (3).
7. Tip on Apply to activate the resizing (4).
8. When finished, tip Close to return to the Screen overview menu.
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3. Configuration
Image 3-25
When leaving the Resize window without switching off the test pattern, this pattern will
still be available for masking.
As the resizing is best done on a test pattern, when finished, switch back to the normal
image to check the resizing settings.
After resizing set the anamorphic lens facto
r back to its original value.
3.6.2.4Letterbox function
Function
The letterbox function determines how the image will be displayed.
If Letterbox enabled is checked, the system will show all of the original image data on the screen. This
may require that the system letterbox the image, either on the top and bottom, or left and right side.
If Letterbox enabled is not checked, the system will fill all the screen with image data. This may require
that the system discard image data, either from the top and bottom, or the left and right side.
The following two examples show what will be displayed based on the state of the letterbox function.
Letterbox enabled.
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3. Configuration
Image 3-26
Example letterboxing enabled
W and H are width and height of the resized area.
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3. Configuration
•A : input source
•B:
- Resized area equals the maximum DMD size
- The input image has a different aspect ratio from the resized area.
- Full image is letterboxed (top and bottom) and centered within the resized area.
•C:
- The screen height is narrowed, bottom is moved upwards.
- The input image has a different aspect ratio from the resized area.
- Full image is letterboxed (top and bottom) and centered within the resized area.
•D:
- Bottom of resized area is moved upward to where image fills this area.
- The input image has now the same aspect ratio from the resized area.
- Full input image centered within the resized area and letterboxing is not required.
•E:
- Bottom of resized area has moved upward to where image at previous size cannot be fully dis-
played.
- Resized area reduced in both directions (maintaining aspect ratio) so full scaled image can be dis-
played.
- Image is letterboxed ( right side and left side).
Letterbox disabled
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3. Configuration
Image 3-27
Example letterboxing disabled
W and H are width and height of the resized area.
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3. Configuration
•A : input source
•B:
- Resized area equals the maximum DMD size
- The input image has a different aspect ratio from the resized area.
- Image is scaled up to fill resized area, requiring that some input data be discarded because it falls
outside the resized area (dark transparent areas left and right).
•C:
- Bottom of resized area has moved upward.
- The input image has a different aspect ratio from the resized area.
- Image is scaled up to fill resized area, requiring that some input data be discarded because it falls
outside the resized area (dark transparent areas left and right).
•D:
- Bottom of resized area has moved upward so that the height is smaller than the image height.
- The input image has a different aspect ratio from the resized area.
- Input image is not scaled, however, data at the top of the image must be discarded because it falls
outside of the resized area, and data at the bottom of the image must be discarded because it falls
outside the resized area.
3.6.3Masking the image
CAUTION: Set lens anamorphic factor to 1.0 before starting masking the image
Overview
•What is masking
•Masking via the arrow keys
•Masking with direct user input
Displaying test patterns to check masking: make sure the anamorphic lens factor is set
correctly.
3.6.3.1What is masking
Definition
After resizing the image, it may be still need to mask away pixels on the screen du
bow distortion of the projected image. So look always at the screen while masking pixels.
etokeystoneand/or
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shaded areas will be masked.
Image 3-28
Masking indication
3. Configuration
3.6.3.2Masking via the arrow keys
Click onto reset the masking for the selected button.
Before starting masking, it is preferable to select a test pattern.
How to mask?
1. While in Configuration,tiponSCREEN.
The Screen overview is displayed.
2. Tip on Masking. (image 3-29)
The masking window opens. (image 3-30)
In most cases, test pattern will be on. If not continue with step 3, otherwise with step 4.
3. As it is preferable to resize on a test pattern rather then on the normal image, select a pattern by clicking
on one of the pattern short cuts.
The following patterns can be selected:
- full white
- RGB 12 bit alignment pattern
- Framing uncorrected pattern
- Focus green pattern
4. Tip on a red button in one of the corners. To select extra corner buttons together, tip firsttheshiftkey
and then select the another corner button. (image 3-31)
Note: Shift key remains pressed until it is tipped aga
A selected button becomes clear red.
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3. Configuration
5. Move the selected button by tipping on the arrow keys of the keypad.
The image will move in the direction of the clicked arrow. Yellow arrows on the interface image will
indicate the direction. The values in the corner will change accordingly.
6.Tiponaredsquareinthemiddleofaside. (image3-32)
Note: Only one square button can be selected at a time.
7. Move the selected square by tipping on the arrow keys of the keypad
The moving will blind the side-curves. A yellow arrow with a curved yellow line will show the direction
of the correction. The value will change accordingly.
8. Press Close to return to the Screen menu.
Image 3-29
Start up masking
Image 3-30
Masking window
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Image 3-31
Masking the corners
3. Configuration
Image 3-32
Curve masking
Press the Reset All button to reset the complete masking.
As the masking is best done on a test pattern, when finished, switch back to the normal
image to check the masking settings
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3. Configuration
After masking set the anamorphic lens factor back to its original value.
Do not forget to switch off the test patterns.
3.6.3.3Masking with direct user input
What can be done
With direct user input it is possible to enter the masking values with the keyboard.
Before starting masking, it is preferable to select a test pattern.
How to mask
1. While in Configuration,tiponSCREEN.
The Screen overview is displayed.
2. Tip on Masking.
The masking window opens.
In most cases, test pattern will be on. If not continue with step 3, otherwise with step 4.
3. As it is preferable to resize on a test pattern rather then on the normal image, select a pattern by tipping
on one of the pattern short cuts.
The following patterns can be selected:
- full white
- RGB 12 bit alignment pattern
- Framing uncorrected pattern
- Focus green pattern
4. Tip on a red button in one of the corners. To select extra corner buttons together, tip firsttheshiftkey
and then select the another corner button. (image 3-33)
A selected button becomes clear red.
5. Tip on Edit (1).
The coordinate window opens on the masking window (2).
6.Tipintheinputfields for X and Y and fill out the desired value (3).
7. Tip on Apply (4).
The corner masking is applied to the image on the screen.
8. Select a square button in the middle of a side and tip on Edit (5). (image 3-34)
The curve factor window opens on the masking window (6).
9. Tip on the input field and enter the curve factor (7).
Or,
tip on the up down control of spin box until the desired curve factor is obtained.
10.Tip on Apply (8).
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The curve masking is applied to the image on the screen.
11.P ress Close to return to the Screen menu.
3. Configuration
Image 3-33
Masking corners via direct input
Image 3-34
Direct curve masking
Press the Reset All button to reset the complete masking.
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3. Configuration
As the masking is best done on a test pattern, when finished, switch back to the normal
image to check the masking settings
After masking set the anamorphic lens factor back to its original value.
Do not forget to switch off the test patterns.
3.6.4Save to file
What can be done?
The new Screen information can be save in a new or existing screen file. This file ca
macros.
nbereusedindifferent
How to save
1. While in Configuration,tiponScreen.(image3-35)
The Screen overview is displayed.
2. Tip on Save (1).
The file selection window starts up (2).
3. Select an existing file to overwrite (3a) or tip in the filename input field and enter a new file name (3b).
4. Tip OK (4).
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3. Configuration
Image 3-35
Save Screen data to file
3.6.5Save to Macro
What can be done?
The new Screen information can be save in a new or existin
How to save
1. While in Configuration,tiponScreen.
The Screen overview is displayed.
2. Tip on Save to Macro. (image 3-36)
The Save to macro wizard starts up.
For more information about save to macro, see "Save to macro", page 37.
gmacrofile.
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3. Configuration
Image 3-36
Save Screen data to macro file
3.73D settings
Overview
•Activate3Dfile
•3D settings
•3D settings, integrated color wheel
•Savetofile
• SavetoMacro
3.7.1Activate 3D file
How to activate a SCREEN file
1. While in Configuration, tip on the double arrow downwards to open extra menu options and select 3D.
The 3D overview is displayed.
2. Tip on Activate 3D file (1). (image 3-37)
The Select a file window opens (2).
3. Browse to the desired 3D fileandtiponittoselect(3).
4. Tip on OK (4).
The selected 3D file is activated. The name of the file is indicated below the Activate 3D file button.
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3. Configuration
Image 3-37
Activate 3D file
3.7.23D settings
Overview
•About 3D projection
•Start up the 3D settings
•Frame rate multiplication
•3D Test pattern
•3DControls
3.7.2.1About 3D projection
Summary
Typical scenario for 3D projection:
The left eye image data comes in over a HDSDI 24 p signal on port A on the projector.
The right eye image data comes in over a HDSDI 24p signal on port B of the projector.
On the interface board both signals are combined to a 48 Hz signal. Left and right frames are combined.
The signals are further up scaled to 96 Hz at the level of the Modular Formatter and DMD
The48Hzsignalscanbeoutputtedtoanexte
be outputted through the GPO connection.
For 3D projection, with Dual link HDSDI input where the input A represents the left eye stream, and input
B represents the right eye stream, the following settings should be enabled.
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rnal polarizer system, or active polarity glasses. They can
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3. Configuration
Input selection
3D settings
Set 3D Dark Time adjustment, 3D L/R Output Reference Delay and 3D L/R Output Polarity as needed.
Source selection
Frame rate Multiplication46:2
L/R Input ReferenceUse Line interleave where first
292 3D
line = Left second line = Right
3.7.2.2Start up the 3D settings
How to start up
1. While in Configuration, tip on the double arrow downwards to open extra menu options and select 3D.
The 3D overview is displayed.
2. Tip on 3D settings.(image3-38)
The 3D Control window opens.
Image 3-38
3D settings
3.7.2.3Frame rate multiplication
Introduction
The system provides the capability to do frame rate multiplication based on an N/M system.
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3. Configuration
For this system, M and N are defined as follows:
•Misdefined as the number of input frames of data (defined by input vertical sync) that are required to
constitute a full frame of image data. This parameter is used to determine the “base” or “full” image
frame rate for the input data, in the form: Base rate (Hz) = Input frame rate (Hz) / M.
•Nisdefined as the number of frames of data to be displayed during a base rate time. This parameter
is used to determine the output vertical rate, in the form: Output rate (Hz) = Base rate (Hz) * N
The following are a few examples:
Example 1:
•Full frame of picture data input each vsync, therefore M = 1
•One frame of picture data output each base rate, therefore N = 1
E.g. 24 Hz input, 24 Hz output (Normal projector use)
Example 2:
•½ frame of picture data input each vsync, therefore M = 2
•frames of picture data output each base rate, therefore N = 4
E.g. LR data input at 48Hz, LRLR output at 96Hz (LRLR 3D)
6:2 is generally used for 3D.
FramerateSetup
TiponthecomboboxnexttoMultiplication and select the desired multiplication.
1:1 is normal projector use.
6:2 is generally used for 3D
others are used for experimental purposes.
3.7.2.43D Test pattern
What can be done?
With the 3D test pattern, it is possible to test the complete setup in combination with an external polarizer
system, or active polarity glasses. The output frequency of the test pattern can be entered so that the
simulation of the input signal is completely.
Entering the output frequency
1. Tip in the input field next to Activate. (image 3-39)
2. Enter the new frequency with the keyboard.
Or,
tip on the up down control of the spin box until the desired frequency is reached.
Image 3-39
3D test pattern
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3. Configuration
How to check the complete setup
1. Tip on Activate to run the test pattern.
A 3D test pattern generated on the interface board will be displayed.
Alternating, the left and the right pattern will be displayed.
For the best test pattern and to display the pattern for the left or the right eye:
- set the frequency on 48 Hz
- set frame rate multiplication on 4:2
- set 3D control, 3D L/R Input Reference on WhiteLineCodeTrueor Blue Line Code True.
- set 3D L/R Display Reference on Use GPI 2(polarity = true)
- set 3D Dark Time Adjustment, 3D L/R Output Reference Delay and 3D L/R Output Reference Polarity
as needed.
Either the left or the right eye pattern will be displayed.
When e.g. the left pattern (indicated with L) is displayed, only the left eye may see this image. When it
is not so, the setup is wrong and should be corrected.
2. Change the 3D setting L/R Display Reference to Use GPI 2(polarity = inverted).
When the left patterns was displayed, now the right pattern will be displayed. Only the right eye may
see this pattern. When it is not so, the setup is wrong and should be corrected.
3.7.2.53D Controls
Overview
Image 3-40
3D controls
L/R Input Reference
The Input Reference indicates which frame is Right and which frame is Left.
The following choices are possible:
Setting
3D disabledno 3D images possible
None Provided
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Description
no 3D L/R input reference provided
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3. Configuration
Setting
Description
Use GPI 2(polarity = true)Can be used for single stream inputs
High : Left is Active
Low : Right is Active
Use GPI 2(polarity = false)Can be used for single stream inputs
High : Right is Active
Low : Left is Active
Use input reference - frame sequence mode
(polarity = true)
Use input reference - frame sequence mode
(polarity = inverted)
Use<WhiteLineCode/BlueLineCode>(polarity
= true)
Use Active data port assignment (for dual port
sources) to determine 3D L/R input reference.
Use Active data port assignment (for dual port
sources) to determine 3D L/R input reference
Use “White Line Code / Blue Line Code”
embedded in data stream as 3D L/R input
reference.
Use “White Line Code / Blue Line Code”
embedded in data stream as 3D L/R input
reference.
Uselineinterleavewherefirst line = left, second
line = right
About <White Line Code> or <Blue Line Code>
The White/Blue Line Code is an embedded methodology for specifying whether a specific frame of input
data has left or right eye data.
•The bottom pixel-row of the left-eye subfield should be pure white (blue) for the left-most 25% of the
pixel-row, and pure black for the remainder of the row.
•The bottom pixel-row of the right-eye subfield should be pure white(blue) for the left most 75% of the
pixel-row, and pure black for the remainder of the row.
AB
Image 3-41
White (Blue) line code
A Green field with white L and last lines 25 % white, 75 % black
B Magenta field with last lines 75 % white, 25% black
The system will only sample the blue channel, allowing the external user to use either White or Blue Line
Code. The system will blank out the encoded
line so that it is not displayed.
This mechanism is only relevant when using a single stream input. The input reference is encoded in the
content. (Information is on R, G and B channels).
This information can also be on blue channel only (Blue line bottom) Blue Line Code.
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About Line interleave
Image 3-42
Line interleave
(1) Odd lines
(2) Even lines
The system alternates the lines between the left and the right eye. It starts with the first line containing
the left eye information and the second line containing the right eye information. It continues in that way
until a full frame is produced.
Input frame dominance
Only relevant for dual stream input.
The frames are arriving at the same time, but they will be inserted sequentially.
Insert order selection:
•Left (L1, R1, L2, R2 ...)
•Right (R1, L1, R2, L2 ...)
L/R Input Reference GPI
Only relevant if L/R Input Reference is set to Use GPI 2. Polarity can be true or inverted.
L/R Display Reference
The optional 3D L/R Display Reference signal is used to spe
during a specific display frame. This signal is referenced to the display frame rate which is specified by the
Frame Rate Multiplication command. The system will sample this reference in the middle of each display
frame, inverting the sample for use during the following display frame.
Vsync (Display)
3D L/R Display
Reference
Data (Displayed)
Image 3-43
Relationship of 3D L/R Display Reference and displayed data
Right
LeftLeft
Right
cifywhichframeofeyedataistobedisplayed
L/R Output Reference Polarity
Indicates the polarity of the outgoing reference signal on GPO 1.
The L/R Output Reference signal provides an external reference to the start of dark time for each displayed
frame, as well as specifying which frame of eye date (left or right) is being displayed.
It is used to synchronize external polarizer systems, or active polarity glasses.
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3D L/R Output
Reference
3. Configuration
Delay
Data (displayed)
Dark time
Image 3-44
Output reference - displayed data
Right
LeftLeft
Right
Dark Time Adjustment
Between switching the frames the image needs to be black the same time the external devices need to
switch (external devices can be 3D Glasses, or polarizing filter).
For 3D applications, systems typically need a period of time where the image projected on the screen is
black. This black or “dark time” is used to switch the mechanism that controls what a viewers left eye and
right eye sees. This software command is used to adjust the projector dark time to meet the requirements
of whatever switching mechanism is being used.
3D dark time adjustment will be disabled (set to 0) whenever 3D is disabled. With 3D enabled and 3D
dark time adjustment disabled, the projector will be set to its default dark time of approximately 388 µs.
There is no dark time when 3D is disabled.
The system will have a minimum and maximum dark time that can be achieved. If the specified value is
smaller than the system can provide, the dark time will be set to the
be reported as the actual dark time value. If the specified value is larger than the system can provide, the
dark time will be set to the systems maximum value, which will be reported as the actual dark time value.
For 3D applications, systems typically need a period of time where the image projected on the screen is
black. This black or “dark time” is used to switch the mechanism that controls what a viewers left eye and
right eye sees. For most 3D applications, the system will provide an output reference signal that indicates
whether left or right eye data is being displayed, as well as the start of dark time. This signal is the 3D L/R
Output Reference.
systems minimum value, which will
Output Reference Delay
Delay value from Delay – Time is added to the nominal timing between the displayed dark time and the
3D L/R Output Reference.
Dark time
Data (Displayed)
3D L/R output reference
Nominal
3D L/R output reference
Positive delay
3D L/R output reference
Negative delay
Image 3-45
Delay example for 3D L/R Output
Click on the left or right coarse and fine buttons to adjust the delay.
Right
Reference
LeftLeft
Right
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3. Configuration
3.7.33D settings, integrated color wheel
Overview
•Start up of the advanced Integrated 3D settings
•Integrated 3D settings (integrated color wheel)
•3Dcontrol
3.7.3.1Start up of the advanced Integrated 3D settings
How to start up
1. While in Configuration, tip on the double arrow downwards to open extra menu options and select 3D.
(image 3-46)
The 3D overview is displayed.
2. Tip on 3D integrated color wheel (1).
The 3D settings integrated color wheel opens (2).
Image 3-46
3D settings with integrated color wheel
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3. Configuration
3.7.3.2Integrated 3D settings (integrated color wheel)
3D used/not used
The 3D system uses an integrated color wheel in the light path of the projector. Before that color wheel
can be used, the projector has to know if the projector is equipped with such a color wheel or not.
Image 3-47
Filter status
Check the check box in front of Use the integrated Dolby 3D to indic
available. When checked when no such a color wheel is available, an error will be generated.
ate that an integrated color wheel is
Color wheel insertion
The color wheel can be inserted automatically or manually.
When Automatically is selected, the color wheel will be inserted automatically when a L/R reference settings is selected different from 3Ddisabled. When 3D disabled is selected, the color wheel is moved out
from the light path.
When automatically insertion is not checked, use the radio buttons next to Insert 3D color wheel to insert
the color wheel in the light path or Remove 3D color wheel to remove the color wheel from the light path.
Filter status
A LED indication show the status of the filter.
These are the possibilities:
FunctionLED colorDescription
Filter
inserted
Filter
spinning
Servo
locked
Grayfilter wheel not inserted in light path
Greenfilter wheel inserted in light path
Red
Grayno spinning of the filter wheel
Greenmotor is spinning the filter wheel
Grayfilter wheel servo is not lock on the reference signal
Greenfilter wheel servo is lock on the reference signal
integrated color wheel in a position in between. Check the hardware
3.7.3.33D control
Multiplication
The typical operating mode 6:2.
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3. Configuration
Image 3-48
3D controls
Other operating modes are available but are not used for the moment.
L/R input reference
The Input Reference indicates which frame is Right and which frame is Left
The following choices are possible:
Setting
3D disabledno 3D images possible
None Provided
Use assigned GPI (polarity = true)Can be used for single stream inputs
Use assigned GPI (polarity = false)Can be used for single stream inputs
Use input reference - frame sequence mode
(polarity = true)
Use input reference - frame sequence mode
(polarity = inverted)
Use <White Line Code> (polarity = true)Use “White Line Code” embedded in data stream
Description
no 3D L/R input reference provided
High : Left is Active
Low : Right is Active
High : Right is Active
Low : Left is Active
Use Active data port assignment (for dual port
sources) to determine 3D L/R input reference.
Use Active data port assignment (for dual port
sources) to determine 3D L/R input reference
as 3D L/R input reference.
Use <White Line Code> (polarity = inverted)Use “White Line Code” embedded in data stream
as 3D L/R input reference.
Use <Blue Line Code> (polarity = true)Use “Blue Line Code” embedded in data stream
as 3D L/R input reference.
Use <Blue Line Code> (polarity = inverted)Use “Blue Line Code” embedded in data stream
as 3D L/R input reference.
The color wheel will be inserted into the light path as soon as the L/R input reference is not set to 3DDisabled. If you want to control the insert
76
ion of the color wheel from a macro, you should use an EXTRA
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3. Configuration
file with the L/R input reference to a value that is not 3D disabled, typically use active data port: Port A =
Left, Port B = Right
Dark Time Adjustment
Between switching the frames the image needs to be black.
For 3D applications, systems typically need a period of time where the image projected on the screen is
black. This black or “dark time” is used to switch the mechanism that controls what a viewers left eye and
right eye sees. This software command is used to adjust the projector dark time to meet the requirements
of whatever switching mechanism is being used.
3D dark time adjustment will be disabled (set to 0) whenever 3D is disabled. With 3D enabled and 3D
dark time adjustment disabled, the projector will be set to its default dark time of approximately 900 µs.
There is no dark time when 3D is disabled.
The system will have a minimum and maximum dark time that can be achieved. If the specified value is
smaller than the system can provide, the dark time will be set to the systems minimum value, which will
be reported as the actual dark time value. If the specified value is larger than the system can provide, the
dark time will be set to the systems maximum value, which will be reported as the actual dark time
For 3D applications, systems typically need a period of time where the image projected on the screen is
black. This black or “dark time” is used to switch the mechanism that controls what a viewers left eye and
right eye sees. For most 3D applications, the system will provide an output reference signal that indicates
whether left or right eye data is being displayed, as well as the start of dark time. This signal is the 3D L/R
Output Reference.
value.
Output Reference delay
The output reference delay shifts the output reference signal. Tha
least possible crosstalk between eyes.
If you require corrective lenses to see a cinema screen clearly, be sure you have them
available.
To adjust the reference delay, handle as follow:
1. Start the synchronization delay test clip on the server.
2. Put on the glasses and view the screen, covering or closing first one eye and then the other. Do not
adjust the reference delay value with both eyes open.
t results in the best 3D viewing with the
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3. Configuration
3. Start e.g. with the left eye, adjust the delay until the white stripes disappear in the black column.
Continue with the right eye and adjust the delay again.
Image 3-49
Left eye delay test content
Image 3-50
Right eye delay test content
4. When the left and right eye image appear superimposed the Reference delay is not correctly optimized. Repeat the procedure.
3.7.4Save to file
What can be done ?
The new 3D information can be saved in a new or existing file. This filecanbeusedindifferentmacros.
How to save
1. While in Configuration, tip on the double arrow downwards to open extra menu options and select 3D.
The 3D overview is displayed.
2. Tip on Save (1). (image 3-51)
The file selection window starts up (2).
3. Select an existing file to overwrite (3a) or tip in the filename input field and enter a new file name (3b).
4. Tip Save (4).
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3. Configuration
Image 3-51
Save 3D data to file
3.7.5Save to Macro
What can be done?
The new 3D data can be saved in a new or existing macro file.
How to save
1. While in Configuration, tip on the double arrow downwards to open extra menu options and select 3D.
(image 3-52)
The 3D overview is displayed.
2. Click on Save to Macro.
The Save to macro w izard starts up.
For more information about save to macro, see "Save to macro", page 37.
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3. Configuration
Image 3-52
Save to macro
3.8Lens
Overview
•Current lens
•Activate Lens file
•Lens shift and focus
•Savetofile
• Savetomacro
3.8.1Current lens
Overview
To display the lens overview window, tip on the double arrow downwards and select Lens.
Image 3-53
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3. Configuration
The current lens is indicated at the bottom of the lens overview pane. It is given with the article number
and the full description of the lens.
3.8.2Activate Lens file
When the lens parameters are not selected, you will be prompted to select the correct
lens that is used in conjunction with this projector. The lens parameters dialog box
opens.
How to activate
1. While in Configuration, tip on the double arrow downwards and select Lens.(image3-54)
The Lens overview is displayed.
2. Tip on Activate LENS file (1).
The Select a file window opens (2).
3. Browse to the desired LENS file and tip on it to select (3).
4. Tip on OK (4).
The selected LENS file is activated. The name of the file is indicated below the Activate LENS file
button.
Image 3-54
Activate lens fi le
3.8.3Lens shift and focus
Only possible for projectors equipped with motorized lenses.
How to adjust the lens
1. While in Configuration, tip on the double arrow downwards and select Lens.
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3. Configuration
The Lens overview is displayed.
2. Tip on Lens Settings. (image 3-55)
The lens adjustment settings window is displayed.
3. To shift the image, tip on the arrow buttons under Lens shift.
Note: Use the pattern short cut keys at the right side to activate or deactivate an test pattern.
The image can be moved left-right and up-down.
4. To zoom the image, tip on the arrow buttons under Lens zoom.
5. To focus the image, tip on the arrow buttons under Lens focus.
Image 3-55
Lens settings
3.8.4Save to file
What can be done?
The new Lens data can be saved in a new or existing file. This file can be used in different macros.
When the lens parameters are not selected, you will be prompted to select the correct
lens that is used in conjunction with this projector. The lens parameters dialog box
opens.
How to save
1. While in Configuration, tip on the double arrow downwards and select Lens.(image3-56)
The Extra overview is displayed.
2. Tip on Save (1).
The file selection window starts up (2).
3. Select an existing file to overwrite (3a) or tip in the filename input field and enter a new file name (3b).
4. Tip OK (4).
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3. Configuration
Image 3-56
Save lens data to file
3.8.5Save to macro
What can be done?
While in Configuration, tip on the double arrow downwards
How to save
1. While in Configuration,tiponLens.
The Lens overview is displayed.
2. Tip on Save to Macro. (image 3-57)
The Save to macro wizard starts up.
For more information about save to macro, see "Save to macro", page 37.
and select Lens.
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3. Configuration
Image 3-57
Save lens data to macro
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4. Diagnostics
4. DIAGNOSTICS
Overview
•Actual diagnostics
•History, logging
•Tests
•CineCanvas
4.1Actual diagnostics
4.1.1Error messages
Overview
The scroll list gives an overview of the current errors inside the projector. The errors are given with an
identifier (error number) and a description.
Each error line ends on a question mark symbol. Click on that question mark symbol to see a Diagnostic
Companion window. If the question mark symbol is not visible, simply click on the description to see a
Diagnostic Companion window.
Image 4-1
Error messages
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4. Diagnostics
Image 4-2
Diagnostics companion
This diagnostic companion window gives for a given situation a possible solution. For a certain error
number, multiple situations and solutions are possible and are helpful to solve the error.
4.1.2Active files
What is possible ?
All current active files in the projector can be listed in a separate window.
How to display
1. While in Diagnostics,tiponActual.
The Actual overview pane is displayed.
2. Tip Active files... . (image 4-3)
A separate window opens with all active files.
Information about the response in the file name column:
- <DEFAULT> : Default data was used (typically when a PCF is loaded which does not specify some
settings)
- <CALCULATED> : Typical return for CSC-P7 data, since this data is calculated each time new MCGD
or TCGD data is entered
- <DIRECT> : Used when data are directly changed by the user, not with the means of a file (typically
values in the PCF editor)
- <COLORS-MIXED> : Used for LUT-DG when actively updated with a file for only one color
- <TESTPATTERN> : Used when values have been modifi ed for showing a test pattern (original values
are restored after clearing the test pattern)
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4. Diagnostics
Image 4-3
Active files
4.1.3Integrated cinema processor
For projectors with integrated Mediablo
are available.
ICP
Integrated Cinema Processor
How to select
1. While in Diagnostics,tiponActual.
The Actual overview pane is displayed.
2. Tip on ICP status (1). (image 4-4)
ck, only the ICP status and Active files buttons
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4. Diagnostics
The integrated cinema processor status opens (2).
The following statuses are given:
•General status
o
System status
o
System self test
•Software status
o
Load release package
o
Install release package
o
FMT mode operation: OK = normal mode, otherwise it can be in boot mode.
o
ICP mode operation: OK = normal mode
- Error messages
- Hardware: installed ICP type
Image 4-4
ICP status
4.1.4Link decryptor
Only for projectors without integrated mediablock.
What is done ?
Encrypted input signals are decrypted on the link decrypting unit which is protected with a security enclosure to avoid making illegal copies.
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How to display the status
1. While in Diagnostics,tiponActual.
The Actual overview pane is displayed.
2. Tip on Link decryptor.(image4-5)
The link decryptor status is displayed.
The following status are given:
•General status
o
System status
o
System self test
o
Marriage
o
HDSDI Link A
o
HDSDI Link B
- Error messages: overview of the error messages on the link decryptor unit.
4. Diagnostics
Image 4-5
Link decrypting status
About Marriage
The ICP board and HDSDI input board are linked together. These board should always be replaced together. Replacing only one board will introduce a Logical marriage tamper. The link decryptor will stop
decrypting with no image as result.
A marriage tamper can be cleared with the D
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allas key mechanism.
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Actions
To clear a service door tamper only. Will only be accessible when the Service door tamper is active.
Tip Yes to clear the tamper.
Image 4-6
Clear tamper
4.1.5Diagnostics about other electronics
Temperatures
When one of the temperatures are out of speci
To see the maximum allowed temperature and the maximum warning and minimum warning temperature,
click on the ’+’ in front the item. The tree expands and shows for the selected item the 3 values.
fication, the indication will be in red.
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Image 4-7
Voltages
When one of the voltages are out of specification, the voltage indication will be in red.
To see the allowed limits and the warning limits, click on the ’+’ in front the item. The tree expands and
shows for the selected item the values.
Fan speed
If one of the fans fail, the correspond
To see the allowed limits and the warning limits, click on the ’+’ in front the item. The tree expands and
shows for the selected item the values.
Automatic refresh is possible by checking the check box in front of Refresh every 5
seconds.
ing indication will be displayed in red.
4.1.6Projector statistics
Projector run time
Indicates the time the projector has run since it first start up. The indication is given in hours and in days.
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Image 4-8
Projector diagnostics
Lamp run time
Indicates the time the lamp was on since it first start up.
4.2History, logging
Overview
•ICP history logging
•Projectorlogfile
•Versioninfo
•Diagnostic package
4.2.1ICP history logging
About the ICP history log file
When something goes wrong on the ICP board, a logging of this failure is done in the ICP history log file.
Get log file
1. While in Diagnostics,tiponHistory.
The History log selection menu is displayed.
2. Tip on Read history log file next to ICP. (image 4-9)
The downloaded log file contains the information of the last 27
days.
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Image 4-9
ICP history log
4. Diagnostics
Save logging
1. Tip on Save (1). (image 4-10)
A browser opens (2).
2. Select the storage location by tipping on one of the left icons or on the drop down box (3). Then browse
to the desired location (4).
3. If desired, change the proposed name (4)
4. Tip Save (5)
The log file is saved as a txt file.
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4. Diagnostics
Image 4-10
Save ICP log fi le
4.2.2Projector log file
About projector history log file
When something goes wrong inside the projector, a logging of the failure is done in the projector history
log file.
Get log file
1. While in Diagnostics,tiponHistory.
The History log selection menu is displayed.
2. Tip on Read history log file next to Projector (Barco).(image4-11)
The log file is downloaded via an FTP connection.
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Image 4-11
Projector log file
Save logging
4. Diagnostics
1. Tip on Save (1). (image 4-12)
A browser opens (2).
2. Select the storage location by tipping on one of the left icons or on the drop down box (3). Then browse
to the desired location (4).
3. If desired, change the proposed name
4. Tip OK (5)
The log file is saved as a txt file.
Image 4-12
Save projector log file
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4. Diagnostics
4.2.3Version info
Get version info
While in Diagnostics,tiponVersion info to get an overview of the projector and TI software. Tip on the
’+’ before an item to see more in detail the current software version. An asterisk is added next to the item
which is different in the installed software and the package version.
Version info is split up in a Barco part, package indicated next to the projector name, a TI part and a Link
decryptor part.
Image 4-13
Versio n i nfo
4.2.4Diagnostic package
About a diagnostic package
Azipfile with all diagnostic files and relevant projector properties inside is created and can be sent to
the service technician for further analyze. Or this diagnostic package can be opened with the diagnostic
package reader included in the PC version of the Communicator software.
How to create
1. While the Diagnostic tab is open, tip on Package (1). (image 4-14)
The package pane opens.
2. Tip on Create diagnostics package (2).
A browse location window opens.
3. Select the storage location by tipping on the left icons or on the drop down box (3).
4. If the proposed file name is not OK, change this file name (4) and tip OK (5).
The diagnostics package creation starts (6).
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