Barco R59770488 User Manual

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Communicat or Touch Panel
User guide
For DP2K & DP4K s eries
R59770488/05 06/06/2012
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Barco nv Entertainment Division Noordlaan 5, B-8520 Kuurne Phone: +32 56.36.82.11 Fax: +32 56.36.883.86 Support: www.barco.com/esupport Visit us at the web: www.barco.com
PrintedinBelgium
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Changes
Barco provides this manual ’as is’ without warranty of any kind, either expressed or implied, including but not limited to the implied warranties or merchantability and tness for a particular purpose. Barco may make im­provements and/or changes to the product(s) and/or the program(s) described in this publication at any time without notice.
This publication could contain technical inaccuracies or typographical errors. Changes are periodically made to the information in this publication; these changes are incorporated in new editions of this publication.
The latest edition of Barco manuals can be downloaded from the Barco web site w secured Barco web site h
ttps://my.barco.com.
ww.barco.com or from the
Copyright ©
All rights reserved. No part of this document may be copied, reproduced or translated. It shall not otherwise be recorded, transmitted or stored in a retrieval system without the prior written consent of Barco.
Trademarks
Brand and product names mentioned in this manual may be trademarks, registered trademarks or copyrights of their respective holders. All brand and product names mentioned in this manual serve as comments or examples and are not to be understood as advertising for the products or their manufacturers.
Disposal Information
Waste Electrical and Electronic Equipment
This symbol on the product indicates that, under the European Directive 2002/96/EC governing waste from electrical and electronic equipment, this product must not be disposed of with other municipal waste. Please dispose of your waste equipment by handing it over to a designated collection point for the recycling of waste electrical and electronic equipment. To prevent possible harm to the environment or human health from uncontrolled waste disposal, please separate these items from other types of waste and recycle them responsibly to promote the sustainable reuse of material resou
rces.
For more information about recycling of this product, please contact your local city ofce or your municipal waste disposal service. For details, please visit the Barco website at: h
ttp://www.barco.com/en/AboutBarco/weee
Disposal of batteries in the product
This product contains batteries covered by the Directive 2006/66/EC which must be collected and dis-
posed of separately from municipal waste.
If the battery contains more than the specied values of lead (Pb), mercury (Hg) or cadmium (Cd), these chem­ical symbols will appear below the crossed-out wheeled bin symbol.
By participating in separate collection of batteries, you will help to ensure proper disposal and to prevent po­tential negative effects on the environment and human health.
Software License Agreement
You should carefully read the following terms and conditions before using this software. Your use of this soft­ware indicates your acceptance of this license agreement and warranty.
Terms and Conditions:
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1. No redistribution of the software is allowed.
2. Reverse-Engineering. You may not reverse engineer, decompile, disassemble or alter anyhow this software
product.
Disclaimer of Warranty:
This software and the accompanying les are sold “as is” and without warranties as to performance or mer­chantability or any other warranties whether expressed or implied. In no event shall Barco be liable for damage of any kind, loss of data, loss of prots, business interruption or other pecuniary loss arising directly or indirectly. Any liability of the seller will be exclusively limited to replacement of the product or refund of purchase price.
GNU-GPL code
If you would like a copy of the GPL source code contained in this product shipped to you on CD, please contact Barco. The cost of preparing and mailing a CD will be charged.
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Table of contents
TABLE OF CONTENTS
1. Introduction .........................................................................................7
1.1 General introduction ........................................................................................... 7
1.2 About this manual.............................................................................................. 7
1.3 About the start up.............................................................................................. 8
1.4 About the touch panel display ................................................................................ 8
1.5 Projector statusindication....................................................................................10
1.6 Touch panel keyboard ........................................................................................11
1.7 Touch panel clock.............................................................................................12
1.8 Change user...................................................................................................13
1.9 Change custom logo..........................................................................................14
1.10 Change header................................................................................................15
2. Controls ............................................................................................ 17
2.1 Presets .........................................................................................................17
2.1.1 Introduction...............................................................................................17
2.1.2 Activating a preset.......................................................................................18
2.1.3 Lamp On/Off .............................................................................................18
2.1.4 Dowser Open/Close.....................................................................................18
2.2 Test patterns...................................................................................................19
2.2.1 Changing a test pattern.................................................................................19
2.2.2 Clear the projected test pattern........................................................................21
2.2.3 Pattern shortcuts ........................................................................................22
2.3 Service.........................................................................................................24
2.3.1 About the service settings..............................................................................24
2.3.2 Lamp and lamp information ............................................................................24
2.3.3 Light output mode.......................................................................................25
2.3.3.1 Target set up for Normal mode...................................................................25
2.3.3.2 Target set up for CLO mode ......................................................................25
2.4 Server ..........................................................................................................26
2.4.1 About Server control ....................................................................................26
2.4.2 Connection properties ..................................................................................27
2.4.2.1 Start up the properties window...................................................................27
2.4.2.2 Server properties ..................................................................................28
2.4.2.3 Connection options................................................................................29
2.4.2.4 Encodings ..........................................................................................29
2.4.3 Connecting to server....................................................................................30
2.4.4 Server commands on a Client .........................................................................30
3. Conguration ..................................................................................... 33
3.1 About Conguration...........................................................................................33
3.2 Presets .........................................................................................................33
3.2.1 About the preset page ..................................................................................33
3.2.2 Macro association.......................................................................................33
3.2.3 Removing an association...............................................................................34
3.2.4 Edit a macro .............................................................................................34
3.2.5 Activate or deactivate a preset.........................................................................35
3.3 Macro...........................................................................................................35
3.3.1 Activate Macro...........................................................................................35
3.3.2 Edit macro................................................................................................36
3.3.3 Save to macro ...........................................................................................37
3.4 Input ............................................................................................................39
3.4.1 Activate an Input le.....................................................................................39
3.4.2 Input settings, HD-SDI ..................................................................................40
3.4.3 Input settings, DVI.......................................................................................42
3.4.4 Input settings, Mediablock..............................................................................42
3.4.5 Save to le ...............................................................................................43
3.4.6 Save to Macro ...........................................................................................44
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3.5 PCF.............................................................................................................45
3.5.1 Activate a PCF le.......................................................................................45
3.5.2 Active area selection and Aspect ratio ................................................................46
3.5.3 Save to le ...............................................................................................48
3.5.4 Save to Macro ...........................................................................................48
3.6 Screen..........................................................................................................49
3.6.1 Activate a SCREEN le.................................................................................49
3.6.2 Resizing the image......................................................................................50
3.6.2.1 What is Resizing?..................................................................................50
3.6.2.2 Resizing with the arrow keys .....................................................................51
3.6.2.3 Resizing with direct user input....................................................................53
3.6.2.4 Letterbox function..................................................................................54
3.6.3 Masking the image ......................................................................................58
3.6.3.1 What is masking ...................................................................................58
3.6.3.2 Masking via the arrow keys.......................................................................59
3.6.3.3 Masking with direct user input....................................................................62
3.6.4 Save to le ...............................................................................................64
3.6.5 Save to Macro ...........................................................................................65
3.7 3D settings.....................................................................................................66
3.7.1 Activate 3D le...........................................................................................66
3.7.2 3D settings ...............................................................................................67
3.7.2.1 About 3D projection ...............................................................................67
3.7.2.2 Start up the 3D settings ...........................................................................68
3.7.2.3 Frame rate multiplication..........................................................................68
3.7.2.4 3D Test pattern.....................................................................................69
3.7.2.5 3D Controls.........................................................................................70
3.7.3 3D settings, integratedcolor wheel....................................................................74
3.7.3.1 Start up of the advanced Integrated 3D settings ...............................................74
3.7.3.2 Integrated 3D settings (integrated color wheel) ................................................75
3.7.3.3 3D control...........................................................................................75
3.7.4 Save to le ...............................................................................................78
3.7.5 Save to Macro ...........................................................................................79
3.8 Lens ............................................................................................................80
3.8.1 Current lens ..............................................................................................80
3.8.2 Activate Lens le ........................................................................................81
3.8.3 Lens shift and focus.....................................................................................81
3.8.4 Save to le ...............................................................................................82
3.8.5 Save to macro ...........................................................................................83
4. Diagnostics ........................................................................................ 85
4.1 Actual diagnostics.............................................................................................85
4.1.1 Error messages..........................................................................................85
4.1.2 Active les................................................................................................86
4.1.3 Integrated cinema processor...........................................................................87
4.1.4 Link decryptor............................................................................................88
4.1.5 Diagnostics about other electronics...................................................................90
4.1.6 Projector statistics.......................................................................................91
4.2 History, logging................................................................................................92
4.2.1 ICP history logging ......................................................................................92
4.2.2 Projector log le .........................................................................................94
4.2.3 Versioninfo...............................................................................................96
4.2.4 Diagnostic package .....................................................................................96
4.3 Tests............................................................................................................97
4.3.1 Tests,video path ........................................................................................97
4.3.1.1 Diagnostic companion, Video path start up .....................................................98
4.3.1.2 Display a HDSDI test pattern.....................................................................98
4.3.1.3 Display a DVI test pattern.........................................................................99
4.3.1.4 Display a ICP test pattern....................................................................... 100
4.3.2 Tests,self tests ........................................................................................ 101
4.3.2.1 Self test, activation .............................................................................. 101
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4.3.2.2 Start self test ..................................................................................... 103
4.3.2.3 Read and Save log le.......................................................................... 104
4.3.3 Reboot actions, projector............................................................................. 105
4.4 CineCanvas.................................................................................................. 106
4.4.1 Introduction............................................................................................. 106
4.4.2 Server overview interface ............................................................................ 107
4.4.3 Timeline Control....................................................................................... 108
4.4.3.1 Time source ...................................................................................... 108
4.4.3.2 Input frequency .................................................................................. 109
4.4.3.3 Timeline stamp................................................................................... 109
4.4.3.4 Timeline adjustment............................................................................. 109
4.4.3.5 Control .............................................................................................110
4.4.4 Subtitle Control .........................................................................................110
4.4.4.1 Steps to be taken for subtitle control ...........................................................111
4.4.4.2 Access to the subtitle control ....................................................................111
4.4.4.3 Subtitle le.........................................................................................111
4.4.4.4 Time to live (TTL).................................................................................112
4.4.4.5 Subtitle Control activation........................................................................113
4.4.5 Metadata Control.......................................................................................113
4.4.5.1 Introduction........................................................................................113
4.4.5.2 Steps to be taken for metadata control.........................................................114
4.4.5.3 Access to the metadata control .................................................................114
4.4.5.4 Metadata le.......................................................................................115
4.4.5.5 Time to live (TTL).................................................................................115
4.4.5.6 Metadata Control activation .....................................................................116
5. Installation ........................................................................................117
5.1 Communication...............................................................................................117
5.1.1 Ethernet Connections..................................................................................117
5.1.2 Get overview current Ethernet addresses ...........................................................119
5.1.3 Hostname of projector used as projector name.....................................................119
5.1.4 Assign an Ethernet address via DHCP . ... . . ... . . . .. . . . ... . . ... . . ... . . ... . . ... . . .... . . .. . . . ... . . ... 120
5.1.5 Manually assign an Ethernet address............................................................... 121
5.2 Lamp,light output and calibration......................................................................... 123
5.2.1 Start up light output ................................................................................... 123
5.2.2 Lamp and lamp information .......................................................................... 124
5.2.3 Lamp output mode .................................................................................... 125
5.2.3.1 Target set up for Normal mode................................................................. 125
5.2.3.2 Target set up for CLO mode .................................................................... 125
5.2.4 Light sensor calibration ............................................................................... 126
5.3 Lamp alignment............................................................................................. 127
5.3.1 About lamp alignment................................................................................. 127
5.3.2 Lamp light output history.............................................................................. 128
5.3.3 Automatic lamp alignment............................................................................ 129
5.3.4 Manual lamp alignment ............................................................................... 130
5.4 Lamp information............................................................................................ 131
5.5 Lamp recovery .............................................................................................. 135
5.6 Linked lamp output.......................................................................................... 135
5.6.1 About linked lamp output ............................................................................. 135
5.6.2 Set up of the master projector ....................................................................... 136
5.7 Color calibration............................................................................................. 137
5.7.1 Introduction to Color Calibration ..................................................................... 137
5.7.2 Color path selection................................................................................... 138
5.7.3 Color Correction Process............................................................................. 138
5.7.4 Color Measuring....................................................................................... 138
5.7.5 Select target colors.................................................................................... 142
5.7.6 Verifying the colors after correction.................................................................. 144
5.8 Automation................................................................................................... 146
5.8.1 General purpose inputs conguration............................................................... 146
5.8.2 Event GPO conguration............................................................................. 147
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5.8.3 GPO status............................................................................................. 149
5.9 Advanced settings .......................................................................................... 149
5.9.1 Set up of the ICP Clock............................................................................... 150
5.9.2 Set up of the Link Decryptor Clock .................................................................. 153
5.9.3 File manager........................................................................................... 155
5.9.3.1 Introduction....................................................................................... 156
5.9.3.2 Activating the le manager...................................................................... 156
5.9.3.3 Changing the view............................................................................... 157
5.9.3.4 Create new local folder.......................................................................... 159
5.9.3.5 Refresh folder .................................................................................... 160
5.9.3.6 Delete a le or folder ............................................................................ 160
5.9.3.7 File upload........................................................................................ 160
5.9.3.8 File download .................................................................................... 161
5.9.4 File management, cloning............................................................................ 162
5.9.4.1 Introduction....................................................................................... 162
5.9.4.2 Start up the cloning.............................................................................. 163
5.9.4.3 Create a Basic clone le ........................................................................ 164
5.9.4.4 Create an individual preset clone .............................................................. 167
5.9.4.5 Create a clone for a typical le type ........................................................... 171
5.9.4.6 Full backup clone ................................................................................ 173
5.9.4.7 Backup clone TI board only..................................................................... 175
5.9.4.8 Backup clone Barcocontroller only............................................................ 177
5.9.5 Restoring a clone le.................................................................................. 179
5.9.6 Lens selection ......................................................................................... 181
5.9.7 Lens homing and return .............................................................................. 182
5.9.8 Rell mode ............................................................................................. 184
5.9.9 Functionality keys ..................................................................................... 185
5.9.9.1 Entering a single key ............................................................................ 185
5.9.9.2 Request for new keys ........................................................................... 187
5.9.10 SNMP conguration................................................................................... 188
5.9.11 Security................................................................................................. 190
5.9.11.1 Overview list ofkeys as root user.............................................................. 190
5.9.11.2 Overview list of keys as defaultuser .......................................................... 191
5.9.11.3 Add extra key to the list ......................................................................... 192
5.9.11.4 Change PIN code of an existing key........................................................... 193
5.9.12 Certicate .............................................................................................. 194
5.9.13 External exhaust fan selection....................................................................... 195
5.9.14 Image orientation...................................................................................... 196
6. Maintenance ......................................................................................199
6.1 About smart maintenance.................................................................................. 199
6.2 Maintenance info for specic maintenance type......................................................... 200
6.3 Software upgrade,launch DC update companion....................................................... 202
6.4 Software upgrade, projector or touch panel package................................................... 204
6.5 ICP software upgrade ...................................................................................... 207
6.6 Link decryptor software update.............................................................................211
6.7 Update logging .............................................................................................. 214
7. Touch panel ......................................................................................215
7.1 Communication.............................................................................................. 215
7.1.1 Assign an Ethernet address via DHCP to the Touch panel .. ... . . ... . . ... . . ... . . ... . . . .. . . .... . . . 215
7.1.2 Manually assign an Ethernet addressfor the Touch panel........................................ 216
7.1.3 Projector connections, communication policy ...................................................... 218
7.1.4 Connection via IP address ........................................................................... 219
7.2 User management .......................................................................................... 220
7.2.1 Add new user .......................................................................................... 220
7.2.2 Edit user properties ................................................................................... 222
7.2.3 Delete a user........................................................................................... 223
7.3 User access settings........................................................................................ 224
7.3.1 Reset default settings................................................................................. 224
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7.3.2 About custom settings ................................................................................ 225
7.3.3 Load custom settings ................................................................................. 228
7.4 Display properties........................................................................................... 229
7.4.1 Touch panel layout .................................................................................... 230
7.4.2 Orientation ............................................................................................. 231
7.4.3 Color palette ........................................................................................... 232
7.4.3.1 Aboutcolor palette............................................................................... 232
7.4.3.2 Change color palette ............................................................................ 232
7.4.3.3 Create new color palette, Quick tuning........................................................ 233
7.4.3.4 Create a new color palette, detailed set up................................................... 236
7.4.3.5 Workingwith the preview pane................................................................. 238
7.4.3.6 Reseta color of an item......................................................................... 239
7.4.3.7 Edit existing color palette ....................................................................... 240
7.4.3.8 Working with the color palette.................................................................. 242
7.4.4 Touch panel brightness ............................................................................... 243
7.4.5 Sound setup ........................................................................................... 243
7.4.6 Screen saver enable - disable ....................................................................... 244
7.4.7 Screen saver settings................................................................................. 245
7.4.8 Touch panel calibration ............................................................................... 247
7.5 Change Language .......................................................................................... 248
7.6 Change units ................................................................................................ 249
7.7 Touch panel Diagnostics ................................................................................... 249
8. Macro editor ......................................................................................251
8.1 Create a new Macro ........................................................................................ 251
8.2 Savea Macro................................................................................................ 251
8.3 Edit a macro le ............................................................................................. 252
8.3.1 Selecting a Macro le................................................................................. 252
8.3.2 Delete a command out of a macro le .............................................................. 252
8.3.3 Add commands to a macro le....................................................................... 253
8.3.4 Change the order of the Macro commands......................................................... 253
8.4 Edit the attributes (values) of an item..................................................................... 254
8.4.1 Preset les ............................................................................................. 254
8.4.1.1 Activate Input File................................................................................ 254
8.4.1.2 Activate SCREEN le ........................................................................... 255
8.4.1.3 Activate PCF le ................................................................................. 256
8.4.1.4 Activate 3D le ................................................................................... 257
8.4.1.5 Activate 3D color wheel ......................................................................... 258
8.4.1.6 Activate MCGD le .............................................................................. 259
8.4.1.7 Activate LSC le ................................................................................. 260
8.4.1.8 Activate lens...................................................................................... 261
8.4.2 3D extended ........................................................................................... 262
8.4.2.1 Activate MCGD2 ................................................................................. 262
8.4.2.2 Activate TCGD2.................................................................................. 263
8.4.3 Test pattern............................................................................................. 264
8.4.3.1 Enable test pattern .............................................................................. 264
8.4.3.2 Disable test pattern.............................................................................. 264
8.4.4 Output .................................................................................................. 265
8.4.4.1 Lamp control ..................................................................................... 265
8.4.4.2 Lamp mode....................................................................................... 266
8.4.4.3 Dowser control ................................................................................... 266
8.4.4.4 Set the execution delay for a ’blank image’ ................................................... 267
8.4.4.5 Set the execution delay for a ’deblank image output’........................................ 268
8.4.4.6 Lamp link mode.................................................................................. 268
8.4.5 Automation............................................................................................. 269
8.4.5.1 GPO control...................................................................................... 269
A. Source settings ..................................................................................271
A.1 Input settings ................................................................................................ 271
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Index ...................................................................................................277
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1. INTRODUCTION
Overview
General introduction
About this manual
About the start up
About the touch panel display
Projector status indication
Touch panel keyboard
Touch panel clock
Change user
Change custom logo
Change header
1.1 General introduction
1. Introduction
Conguration tool
A uniquely powerful and easy to use conguration tool for the Barco cinema projector. This touch panel provides all the necessary tools and only those tool necessary for the connected projector to setup and control this projector. A comprehensive array of easy to access menu pages provide the projectors digital input, output and screen display via a combination of simple buttons and displays.
Quick and Easy conguration
Clearly indicated tab pages allow the control of Projector connection, conguration, test, color calibration and conguration with an existing automation system. All actions can be activated by touching the drawn control on the touch panel.
Depending on the user level, functions are enabled or disabled on that touch panel. The enabled functions are only accessible via a password entry and that prevents misalignment once everything is correctly aligned.
1.2 About this manual
Layout issues
This manual is designed to be a reference tool in your everyday work with the touch panel.
The following icons are used in the manual :
Caution
Warning
Info, term denition. General info about the term.
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1. Introduction
Note, gives extra information about the described subject.
Tip, gives extra advice about the described subject.
Images given in the manual are used as illustration. The content of the image can be slightly different with the real image on the screen, e.g. version numbers, projector name, installed modules, etc. .
Typography:
Menu items to tip on or buttons are indicated in bold, e.g. OK
Menu items are indicated in italic.
A dialog window is indicated in italic, e.g. Make a new conguration.
Step related notes, tips, warnings or cautions are printed in italic.
Procedure related notes, tips, warnings or cautions are printed in bold between 2 lines preceding by the corresponding icon.
Image related indication which are repeated in the image and in a step are indicated between brackets, e.g. (1).
1.3 About the start up
Start up cycle
During the start up, the touch panel tries to make an IP connection with the projector.
When this is successful, the application becomes available.
When it fails, the touch panel tries to make a serial connection. When it is successful, the application becomes available.
When it fails, the loop starts again by trying to make a IP connection, etc. It continues ag
ain and again.
1.4 About the touch panel display
Introduction
Once the touch panel is physically connected to the projector and a connection is established, the projector dependent control software is loaded.
The panel starts always with the default user.
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Display areas
1. Introduction
Image 1-1 Overview display
1
2
3
4 User selection button.
5
6
7
8 Touch panel clock
9 Touch panel keyboard toggle.
10
11
Projector name, this name can be changed in Installation Communication or with Projector
Tool s e t
Status indication LEDs.
Custom logo, this logo can be changed with Projector Toolset.
Conguration and control pane, active area to make selections and execute controls.
Active user name indication.
Active connection (serial or Ethernet) with projector or time out and projector type.
Projector status indication (normal - warning - error)
Selection menu.
Header view switch between default view and projector information view
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1. Introduction
1.5 Projector status indication
Indication
When the projector has errors or warning an error or warning symbol is added on the right bottom corner of the main window, next to the clock.
That symbol can have 2 different states:
blinking : a new error or warning has occurred and added to the projector error message list since it was last consulted
not blinking : no new errors or warnings are added to the projector error message list.
When the projector has no errors or warning a green OK symbol is displayed.
no errors or warnings on the projector.
projectors has warnings, but no errors.
projector has errors.
Consulting the projector error message list
To consult the projector error message list, click on the warning icon (1), independent if it is blinking or not.
The projector error message list opens in a new window (2).
Image 1-2 Projector error message list
An overview of the current error and warnings is given in the list. Each error/warning has a number. A suggestion to solve the problem is given at the end of each line covered by the question mark symbol (3). Click that question mark to open the
10
Diagnostic companion.
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1. Introduction
Image 1-3 Diagnostic companion
The Diagnostic companion gives for a given situation, one or more possible solutions.
If you want to pop-up the projector error message window every time an error or warning occurred, check the check box in front of Show this dialog automatically on new errors (4).
1.6 Touch panel keyboard
Overview
Some controls need a user input. To make th panel. This keyboard acts as a normal keyboard of a computer.
This keyboard can be activated at any moment.
is input possible, a keyboard can be displayed on the touch
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1. Introduction
Image 1-4 Touch panel keyboard
Keyboard activation
To display and activate the keyboard, tip on the keyboard button at the right corner from the bottom.
The activated keyboard is displayed in the top part of the window.
Deactivating the keyboard
Tip the keyboard button to deactivate the keyboard.
The keyboard is removed from the touch panel and the custom logo and theatre name become visible again.
When the keyboard is not used for 2 minutes, it will be automatically deactivated.
A pressed Shift button (activated) will be deactivated when the keyboard is deactivated.
1.7 Touch panel clock
How to set the clock
1. Tip on the time indication to open the system clock window (1). (image 1-5)
Note: Changing the clock settings is only possible as root user.
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1. Introduction
2. To change the month, tip on the left or right arrow button next to the current month indication (2a, 2b).
3. To select the day, tip on a day in the calender view (3).
The background of the selected day changes to dark blue.
4. To set the time, hour, minutes and seconds, tip on the up down control of the corresponding spin box
until the correct value is displayed (4) Or, tipintheinputeld, select the current value and enter the new value with the simulated keyboard.
5. Tip on Apply to set the new time as current time (5, 6).
Tip on OK to set the new time as current time and to close the system clock window at the same time.
Image 1-5 Touch panel clock setup
1.8 Change user
How to change to another user
1. Tip on the user button (1). (image 1-6)
The Switch user window opens and the keyboard pops up automatically.
2.Tiponauserinthelist(2a)
The short name of the selected user will be lled out next to User name (2b). Or, tip in the input eld next to User name (2b) and enter the short name for the user.
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1. Introduction
3.TipintheUser password input eld and enter the password (3).
Note: Each character in the password is normally displayed as an asterisk. To display the real charac-
ters, tip on the Display password button (3a).
4. Tip OK (4).
The user name and password are checked. The user prole will be loaded. The name of the user is indicated next to the user button (5).
Image 1-6 User setup
1.9 Change custom logo
What is possible ?
The custom logo in the left top corner can be changed by a user with service technician right. The new logo can be selected out of predened list or via an USB stick connected to the touch panel. The touch panel software provides an area of 90 x 90 pixels. Any image larger than 90 x 90 pixels will be proportionally scaled to match inside this area. The le must be a bitmap le (bmp, jpeg, jpg, png, ...).
How to change
1. Tip for more than 2 seconds on the current logo (1). (image 1-7)
Note: The user must have service technician rights to change the logo.
The Open icon le windows opens (2).
2. Select Touch panel or USB (3).
3. Browse to the desired le, tip on it to select (4).
4. Tip on OK (5).
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The new logo is loaded in the upper left corner of the touch panel (6).
1. Introduction
Image 1-7 Change custom logo
1.10 Change header
What is possible ?
The header of the touch panel can be changed from the default header containing the custom cinema logo at the left and the Barco logo at the right to a graphical projector control window.
How to change
1. Double tip on the Barco logo (1). (image 1-8)
The current header fade out and the graphical projector window fade in.
2. To return to the normal header, tip on hide.
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1. Introduction
Image 1-8
What is displayed ?
Image 1-9 Graphical user interface
1Projectorname
2 Projector status
3
4
5
6 Dowser status, when open dowser is next to the lamp, when closed, dowser is on the lamp
7
Selected input
Active les
Lamp status
Projected image, also holds if test pattern is displayed, yes or no.
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2. Controls
2. CONTROLS
Overview
•Presets
Test patterns
Service
•Server
2.1 Presets
2.1.1 Introduction
Overview
Depending on the setup, the user interface can have 5 preset pages. The rst page contains 6 presets and is equal to the button on the projector itself. The next pages have each 8 presets. After the last preset is dened and there are still full blank preset pages, these pages will not be displayed in the user interface.
To each button, a macro can be associated. When a macro is associated to this button, the name of the associated macro is indicated in the input eld next to the button. Advanced users can change the association to other macros and these users have also the possibility to edit macros and to create new macros.
Two permanent preset buttons are always on top of the preset pages. These permanent preset buttons are for :
lamp on/off.
dowser open/close.
Image 2-1
Once the preset button is tipped, the preset tab page of the last selected button is dis­played.
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2. Controls
2.1.2 Activating a preset
How to activate
1. Tip on the button next to the desired description. To activate a preset on another preset page, tip rst
on that preset page and then on the desired button.
The macro behind the selected preset will be executed. A hourglass appears on the macro button.
As an indication that the preset is activated, the button changes to blue. (image 2-2, image 2-3)
Image 2-2 Activation process is running
When a preset is activated and a warning sign appears on the preset, that means that an error occurs while executing the command lines of the macro le. Tip on that sign to get more info.
Image 2-3 Preset status
A Not activated
button
B Activated button
Image 2-4
2.1.3 Lamp On/Off
What can be done?
The projection lamp can be switched ON and OFF using the toggle button on top of the preset pane.
Image 2-5 Lamp on/off button
Toggling the lamp status
1. When the button is in a not pressed status, tip the button to switch the lamp ON.
2. When the lamp is ON, button indicates blue, tip this button again to switch off the lamp.
2.1.4 Dowser Open/Close
What can be done?
With this permanent preset you have full control over the dowser setting. With a tip it is possible to open or close the dowser.
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Image 2-6 Dowser open/close button
How to toggle the dowser
1. Tip on the dowser button to open or close the dowser.
The status of the dowser is indicated by the button itself. When this button is blue, activated state, the dowser is closed. When the button is gray, the dowser is open.
2.2 Test patterns
Overview
Changing a test pattern
Clear the projected test pattern
Pattern shortcuts
2. Controls
2.2.1 Changing a test pattern
The default test patterns are in the RGB color space. The color space option is by default RGB. If a test pattern with YCbCr color space is uploaded, select rst YCbCr otherwise the pattern will be displayed in wrong way.
How to change
1. Tip on Change pattern.(image2-7)
A retrieving window appears for a while until the list of patterns, available in the projector, is displayed. (image 2-8)
The list can be sorted on Name, Type, Size and Date/time just by clicking on the titles of the columns.
2. Select a test pattern out of the list.
List sorting is possible on any eld, just by clicking on the title of the column.
3. Tip OK.
A loading window appears and the test pattern will be displayed. The name of the pattern is lled out in Test pattern currently displayed. (image 2-9, image 2-10)
The test pattern frequency can be changed by clicking on the up down control until the desired fre­quency is reached.
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2. Controls
Image 2-7 Change pattern selected
Image 2-8 List of test patterns
Image 2-9 Loading test pattern
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Image 2-10 Test pattern displayed
2. Controls
When a convergence test pattern is on, color correction is bypassed.
2.2.2 Clear the projected test pattern
Clearing any selected pattern
1. Click on Clear pattern. (image 2-11)
A warning message will be displayed to indicate that any projector conguration changes made while a pattern was enabled are not saved, and will be lost when clearing the pattern (except resizing and masking). Settings will be set back to the original settings as before the pattern was selected. Settings on resizing and masking will remain active. If you want to save these conguration settings save them rst in a le (via the le manager). (image 2-12)
The pattern will be removed from the screen.
2. Do you want to save the settings ?
If yes, Click No, cancel this action and continue with saving procedure in File manager. If no, click Yes.
A remove test pattern message will be displayed. (image 2-13)
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2. Controls
Image 2-11 Clear pattern
Image 2-12 Test pattern warning message
Image 2-13 Removing test pattern
2.2.3 Pattern shortcuts
The patterns behind the pattern shortcuts are always displayed in the RGB color space. When the projector is using a different color space at the moment the pattern is acti­vated, it will switch to the RGB color space. When the pattern is cleared, everything will be set back to the original settings except masking, resizing and anamorphic lens factor.
Short cut test patterns are displayed in 2K resolution on a DP2K projector and in 4K resolution on a 4K projector.
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2. Controls
How to select
10 predened patterns can be quickly selected via the shortcuts.
1. Click on one of the 10 predened pattern shortcuts. (image 2-14)
The selected pattern will be displayed. The button becomes in the pressed state. The name of the pattern is lled out in Test pattern currently displayed.
The pattern is always displayed in the RGB color space even when the projector was using a different color space at the moment the pattern was activated.
2. To clear the pattern, click a second time on the pressed button
Or, click on the Clear pattern button.
A warning message will be displayed to indicate that any projector conguration changes made while a pattern was enabled are not saved, and will be lost when clearing the pattern (except resizing and masking). Settings will be set back to the original settings as before the pattern was selected. Settings on resizing and masking will remain active. If you want to save these conguration settings save them rst in a le (via the le manager). (image 2-15)
3. Do you want to save the settings ?
If yes, Click No, cancel this action and continue with saving procedure in File manager. If no, click Yes.
A remove test pattern message will be displayed. (image 2-16)
Image 2-14 Pattern shortcuts
Image 2-15 Test pattern warning message
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2. Controls
Image 2-16 Removing test pattern
2.3 Service
Overview
About the service settings
Lamp and lamp information
Light output mode
2.3.1 About the service settings
To open the service settings
Click on Service in the tab page pane.
The following items are available:
The current light out
Lamp current
Lamp information
Lamp output mode
2.3.2 Lamp and lamp information
Current light output
The current light output is indicated in FootLambert.
Image 2-17 Lamp power and light output information
It indicates also in which mode the projector is working.
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2. Controls
Current light output is only indicated when a CLO key is installed.
Lamp power
A histogram indicates the current value of the lamp power. The diagram indicates also the minimum and maximum limits for the lamp currently in use.
The color of that histogram changes from green when lamp power is minimum to red when lamp power is maximum.
Lamp information
The following information is given in a read only format:
Run time: the time the lamp is used since it rst start up.
Remaining run time: remaining run time that the lamp can be used without risk of damaging the pro­jector.
2.3.3 Light output mode
2.3.3.1 Target set up for Normal mode
Mode selection must be done in Installation Lamp.
How to setup
1. Adjust with the slide bar until the desired lamp power is obtained. (image 2-18)
Or, click on the up down control of the spin box until the desired value is reached Or, click inside the text box and enter a new value with the keyboard.
The Current lamp output and Lamp power will change accordingly.
Image 2-18 Normal lamp output mode
2.3.3.2 Target set up for CLO mode
Mode selection must be done in Installation Lamp Light output.
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2. Controls
Target set up for CLO mode is lens dependent.
CLO mode is only available when a valid CLO key is installed.
How to setup
1. Click on the up down control of the spin box until the desired target value is reached. (image 2-19)
2. Click on Set target now.
The lamp power will change accordingly between maximum and minimum until the entered light output is reached each time the lamp is switched off and is ignited again.
When the entered value is to high, the lamp power goes to its maximum. When the value is to low, the lamp power goes to its minimum.
Image 2-19 CLO mode selected
2.4 Server
Overview
About Server control
Connection properties
Connecting to server
Server commands on a Client
2.4.1 About Server control
Introduction
With server control, one can remotely take control of a server by using VNC. Version 3.3 of the VNC protocol is used.
Once a connection is made, the Conguration and Control pane shows the current active screen of this server in a maximized server control area of 640 x 480 pixels..
The operator has now the possibility to control the server via the touch panel. All functions available on the server can be activated via the touch panel.
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2. Controls
VNC
Virtual Network Computing (VNC) is a graphical (GUI) desktop sharing system which uses the RFB (Remote FrameBuffer) protocol to remotely control another computer. It transmits the keyboard and mouse events from one computer to another, relaying the graphical screen updates back in the other direction, over a network.
About the connection
When during a session a connection was made with a server, this connection is broken when switching to another item in the menu. But, the software will remember that there was a connection and will auto­matically reconnect when returning to the Server tab.
2.4.2 Connection properties
About the properties
The server properties must be set each time a connection must be established with a different server. T last used server properties are stored for reuse during a next connection.
2.4.2.1 Start up the properties window
How to start up
1. While in Control,tiponServer.
If there was no previous connection, the Server overview window is displayed, continue with step 2.
If there was a previous connection during this session, the server content will be displayed immediately. To display the connection properties, rst disconnect.
2. Tip on Connection properties. (image 2-20)
The VNC viewer Connection window opens.
he
Image 2-20 Display server properties
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2. Controls
2.4.2.2 Server properties
Host name
Image 2-21 Server properties
When a DNS server is available, enter the host name of the server.
When no DNS server is available, enter the IP address of the server. That address contains 4 octets with a maximum value of 255 and separated by a dot (.)..
When the VNC server software is installed with its default settings, then the host name is enough to make a connection.
Display or port
Using Display
If connecting to a Windows or Mac server, the display number must be 0 (zero)
If connecting to a Linux or Unix server, the number of the display must be specied.
Using Port :
By default, the VNC client connects to a VNC server on TCP/IP port 5900. If another port must be used, enable the Use as port and enter the port number.
Password
If the VNC server is installed with a password, enter this each entered character.
When the check box next to Show Password is checked, all characters are displayed as typed.
word next to Password. An asterisk is printed for
Note :
Settings for :
Doremi server
- use as port
- port number 5900
- default password : adminvnc
•GDCserver
- use as Display
- Display number = 0
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2.4.2.3 Connection options
Updating
Image 2-22 Server properties, options
View at client side will be updated with the time set in Check for updates every.
2. Controls
Enter the scale value which must be used at the client side.
Color pallet
When 8-bit session is checked, only 8 bit color are transferred from the server to the client and the server display is shown as an 8 bit color display at the client side. This will reduce the necessary bandwidth for the communication.
When not checked, full colors are used to reproduce the server display at the client side.
Scaling
The server display will be displayed on the touch panel in a window of 540 x 400 pixels.
The client has the possibility to scale the server display so that it is shown as a full display or as a display with scroll bars.
2.4.2.4 Encodings
Overview
Image 2-23 Server properties, encodings
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2. Controls
Different encoding methods (compression methods) can be used to transfer data between the server and the client.
When Auto is checked, the software checks the bandwidth of the connections and selects the best en­coding method for that moment.
The Copy rectangle encoding can be used when the client already has the same pixel data elsewhere in its framebuffer. The server simply sends an X,Y coordinate giving the position from which the client can copy the rectangle of pixel data. This means that operations such as dragging or scrolling a window, which involve substantial changes to the screen, may only require a few bytes. Not all servers suppor copy rectangle encoding.
2.4.3 Connecting to server
How to connect
1. While in Control,tiponServer.
If there was no previous connection, the Server overview window is displayed, continue with step 2.
If there was a previous connection during this session, the server content will be displayed immediately. To display the connection properties, rst disconnect.
2. Tip on Connect now. (image 2-24)
A connection will be established.
t
Image 2-24 Connect to server
2.4.4 Server commands on a Client
Overview
Image 2-25 Server menu after connection
Once a connection is made, tip in the bottom right corner to open the server menu.
The following commands are possible:
Full screen The server window will be displayed on the full touch panel display.
To return to the normal view, tip in the bottom right corner and select Stop full screen.
Disconnect
Disconnect the server from the client.
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2. Controls
NextclickisRight click
Request screen refresh
Next tip done in the viewer window will be interpreted by the server as a right click.
The display in the viewer will be refresh on the client side.
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2. Controls
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3. CONFIGURATION
Overview
About Conguration
•Presets
•Macro
Input
•PCF
•Screen
3D settings
•Lens
3.1 About Conguration
Introduction
3. Configuration
The conguration page can be used to create or edit macros and to associate existing macros on presets.
Next to that, the complete conguration from inputs over screen settings and lens adjustments can be set in the different conguration windows.
3.2 Presets
Overview
About the preset page
Macro association
Removing an association
•Editamacro
Activate or deactivate a preset
3.2.1 About the preset page
Overview
The preset page under Conguration shows all possible presets even when there are no macros assigned to a preset on that page. If you have the correct rights, presets can be managed. The association with a macro can be broken and new associations can be created. The current macro associated with a preset can be edited.
Each preset can be activated or deactivated without you have to go the Control pane.
3.2.2 Macro association
How to associate
1. Tip on the association icon next to the button to which the macro must be associated (1). (image 3-1)
Note: Amacrocanbeassociatedtofreebuttonortoabuttonwitha
will replace the macro.
A retrieving window (2) appears for a while until the list of macro les, available in the projector, is displayed.
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3. Configuration
2. Browse to the desired le and tip on a le to select (3). Then tip Save (4).
The selected macro is associated with the button (5). The name of the macro le is added next to button.
Image 3-1 Macro association
3.2.3 Removing an association
How to remove
1. Go to the button where the association must be removed.
2. Tip on the Remove icon. (image 3-2)
The associated macro is removed from the button.
Image 3-2 Delete a macro association
3.2.4 Edit a macro
How to edit
1. Go to the button for which the macro has to be edited.
2.TipontheEditmacroicon(1). (image3-3)
The Macro editor starts and shows the content of the associated macro (2).
For more explanation about the Macro editor, see "Save to macro", page 37.
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3. Configuration
Image 3-3 Edit existing macro
3.2.5 Activate or deactivate a preset
How to activate
1. To activate a button, just tip on that button.
The color of the button changes to blue.
2. To deactivate a button, just tip on a activated button.
The blue button color changes to the standard gray color.
3.3 Macro
Overview
•ActivateMacro
Edit macro
• Savetomacro
3.3.1 Activate Macro
What is possible
A macro can be activated via one of the preset buttons or directly via activate a macro. When a macro isactivatedviaapresetbutton,thenameoftheactivemacroislled out below the Activate a macro le button.
How to activate a macro
1. While in the Macro tab page, tip on Activateamacrole (1). (image 3-4)
The Select a macro le window opens (2).
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3. Configuration
2. Scroll to the desired le and tip on that le to select (3).
3. Tip OK to activate the macro le (4).
The macro le is activated and the name of the macro is indicated below the activation button (5).
Image 3-4 Activate a macro
3.3.2 Edit macro
How to edit a macro
1. While in the Macro tab page, tip on Edit macro (1). (image 3-5)
The Select a macro to edit window opens (2).
2. Browse to the macro le which must be edited and tip on that le to select (3).
3. Tip OK (4).
The macro editor window opens and the current content of the selected macro le is loaded (5).
For more information about the macro editor, see "Macro editor", page 251
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3. Configuration
Image 3-5 Edit macro le
3.3.3 Save to macro
What can be done?
The current projector settings can be com to override existing information in a macro.
The Save to macro procedure is a step by step procedure, guided by a wizard.
pletely or selectively converted into a new macro or can be used
Howtosavetomacro
1. While in the Macro tab page, tip on Save to macro (1). (image 3-6)
The save to macro wizard starts up (2).
2. Fill out a name for the macro (3)
Or, tip on Select to open the le selection window (4). Select a le (5) and tip OK (6). The name of the selected macro will be lled out.
3. Tip Next (7).
4.Selecttheitemswhichmustbeincluded
Note: If you overwrite an existing macro le, only the selected items will be overwritten. All other data
remains in the le.
5. Click Next (9).
in the macro (8). (image 3-7)
AConfirmation window with the selected items is displayed (10).
6. Click Next (11).
The new macro le is created and saved.
7. Click Next (12). (image 3-8)
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3. Configuration
The execute macro window opens.
If you want to run the macro immediately, tip on Activate macro (13).
8. Tip on Finish to terminate the creation procedure (14).
Image 3-6 Start up Save to macro wizard
Image 3-7
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3. Configuration
Image 3-8 Finish macro creation
3.4 Input
Overview
Activate an Input le
Input settings, HD-SDI
Input settings, DVI
Input settings, Mediablock
•Savetofile
• SavetoMacro
3.4.1 Activate an Input le
What is possible ?
An input le can be activated via activate INPUT le. When an input le is activated, the name of the le is lled out below the Activate INPUT le button.
The specic settings of this le are loaded.
How to activate an input le
1. While in Conguration,tiponInput.(image3-9)
The Input overview is displayed.
2. Tip on Activate INPUT le (1).
The Select a le window opens (2).
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3. Configuration
3. Browse to the desired input le and tip on it to select (3).
4. Tip on OK (4).
The selected input le is activated. The name of the le is indicated below the Activate INPUT le button.
Image 3-9 Activate input le
3.4.2 Input settings, HD-SDI
4:2:2
A commonly used term for a component digital video format. A ratio of sampling frequencies used to digitize the luminance and color difference components (Y, R-Y, B-Y) of a video signal. It is generally used as shorthand for ITU-R 601. The term 4:2:2 describes that for every four samples of Y, there are two samples each of R-Y and B-Y, giving more chrominance bandwidth in relation to luminance compared to 4:1:1 sampling.
4:4:4
Similar to 4:2:2, except that for every four luminance samples, the color channels are also sampled four times.
The HD-SDI source and port selection windows changes depending the HD-SDI input board (board with 2 or 4 inputs)
How to select
1. While in Congurator,tiponInput.
The Input overview is displayed.
2. Tip on Input settings (1). (image 3-10)
3. Tip on HD-SDI tab.
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3. Configuration
4. Select the source type
The following sources are possible
Standard HD-SDI board Quad-SDI board
2K 2K
2K-3D 2K-3D
2K-HFR 2K-HFR
4K 2K 3D-HFR
4K
5. Select the port to which the source is selected.
The following ports are possible:
For a standard HD-SDI board : A, B, A+B
Foraquad-SDIboard: A,B,A+B,A+B+C+D
6. Set general parameters for the selected source and port. Tip on the corresponding drop down and
select the desired setting.
For more information about sources and parameters, see page 271.
7. Tip Close (12).
Image 3-10 HD-SDI settings
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3. Configuration
3.4.3 Input settings, DVI
DVI-EDID
Digital Visual Interface – Extended Display Identication Data
DVI sources that are reported to the projector via the VESA E-EDID standard. These will be autodetected and displayed at the source format size, using standard processing.
How to select
1. While in Congurator,clickonInput.
The Input overview is displayed.
2. Click on Input settings (1). (image 3-11)
3. Click on DVI tab.
4. Select the input and set the parameters
For more information about sources and parameters, see "Input settings", page 271.
5. Click Close (7).
Image 3-11 DVI settings
3.4.4 Input settings, Mediablock
Mediablock
A mediablock accepts encrypted les for a server and processes these les according the DCI­compliancy rules for digital cinema so that the images can be displayed on the screen.
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How to select
1. While in Congurator,clickonInput.
The Input overview is displayed.
2. Click on Input settings (1). (image 3-12)
3. Click on MED tab.
4. Select he correct parameters
3. Configuration
Mode Type Type parameter
4:2:2 Progressive
4:4:4 Progressive
5. Click Close (7).
-
-
Color calibration
Single (default)
Dual (separate eye)
Single (default)
Dual (separate eye)
Image 3-12 Input settings, mediablock
3.4.5 Save to le
What can be done ?
The input settings can be saved to le. This lecanbeusedtocreateorupdatemacros.
How to save
1. While in Conguration,tiponInput. (image 3-13)
The Input overview is displayed.
2. Tip Save (1).
The le selection window opens (2).
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3. Configuration
3. Select a le to overwrite (3a) or tip in the input eld next to Filename and enter a name (3b).
4. Tip Save (4).
Image 3-13 Save to le
3.4.6 Save to Macro
What can be done ?
The new input information can be saved in a new or existing macro le.
How to save
1. While in Conguration,clickonInput.
The Input overview is displayed.
2. Click Save to MACRO.(image3-14)
The Save to macro wizard starts up.
For more information about save to macro, see "Save to macro", page 37.
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Image 3-14 Save to macro
3. Configuration
3.5 PCF
Overview
• ActivateaPCFle
Active area selection and Aspect ratio
•Savetofile
• SavetoMacro
3.5.1 Activate a PCF le
PCF File
Projector Conguration File. This le is a le that will be delivered with each movie. It contains alldataneededtodisplayacertainmovieasitisdefined by the movie distributor.
How to activate a PCF le
1. While in Conguration,tiponPCF.
The PCF overview is displayed.
2. Tip on Activate a PCF le (1). (image 3-15)
The Select a PCF le window opens (2).
3. Browse to the desired PCF le and tip on it to select (3).
4. Tip on OK (4).
The selected PCF le is activated. The name of the le is indicated below the Activate a PCF le button.
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3. Configuration
Image 3-15 Activate a PCF le
3.5.2 Active area selection and Aspect ratio
Active Area
The active area within a source frame equals the relevant movie information within the movie stream. E.g. : 1280 x 1024 movie can be mastered in a 1920 x 1080 stream.
Only the 1280 x 1024 frame contains the relevant movie information. In this case, the active area is 1280 x 1024.
How to set up
1. While in Conguration,tiponPCF. (image 3-16)
The Image overview is displayed.
2. Tip on Active Area.
The Active Area window opens.
3. Tip on the slider of Width and Height and drag to set up the active area
Or, tip on the up down control of the spin box of Width and Height to set up the active area Or, tip in the input eld of Width and Height, select the current value and enter a new value with the keyboard to set up the active area.
4. Tip on the slider of X-offset and Y-offset anddragtosettheoffset.
Or, tip on the up down control of the spin box of X-offset and Y-offset to set the offset Or, tipintheinputeld of X-offset and Y-offset, select the current value and enter a new value with the keyboard to set the offset.
The offset is referring to the center of the active area and to the center of the source frame. (image 3-17)
5. Select the image aspect ratio by tipping in the drop down box and selecting an aspect ratio
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When Automatic is selected, the system assumes square pixels and calculates the aspect ratio based ontheActiveAreaSize. When the image pixels are not squared, select one of the following aspect ratios:
- 1.25 [5:4]
- 1.33 [4:3]
- 1.77 [16:9 HDTV]
-1.85[Flat]
- 2.39 [Scope]
6. Tip Close to return to the conguration window.
Image 3-16 Set active area
Image 3-17 Center offset indication
1 source frame 2 Active area on source frame A Horizontal offset B Vertical offset
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3.5.3 Save to le
What can be done?
The new PCF information can be save in a new or existing PCF le. This lecanbeusedtocreateor update macros.
How to save
1. While in Conguration,tiponPCF. (image 3-18)
The Image overview is displayed.
2. Tip on Save.
The le selection window starts up.
3. Select an existing le to overwrite or tip in the lename input eld and enter a new le name.
4. Tip OK.
Image 3-18 Save to le
3.5.4 Save to Macro
What can be done?
The new PCF information can be saved in a new or existing macro le.
How to save
1. While in Conguration,tiponPCF.
The Image overview is displayed.
2. Tip on Save to Macro. (image 3-19)
The Save to macro wizard starts up.
For more information about save to macro, see "Save to macro", page 37.
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Image 3-19 Save to macro
3.6 Screen
Overview
• ActivateaSCREENle
Resizing the image
Masking the image
•Savetofile
• SavetoMacro
3.6.1 Activate a SCREEN le
Screen File
Screen presentation conguration le. This le contains information about resizing, letterbox­ing, masking and lens factor.
How to activate a SCREEN le
1. While in Conguration,tiponSCREEN.
The Image overview is displayed.
2. Tip on Activate a SCREEN le (1). (image 3-2
The Select a SCREEN le window opens (2).
3. Browse to the desired SCREEN le and tip on it to select (3).
4. Tip on OK (4).
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The selected SCREEN le is activated. The name of the le is indicated below the Activate a SCREEN le button.
Image 3-20 Activate a SCREEN le
3.6.2 Resizing the image
CAUTION: Set lens anamorphic factor to 1.0 before starting resizing.
Overview
What is Resizing?
Resizing with the arrow keys
Resizing with direct user input
Letterbox function
Displaying test patterns to check resizing: make sure the anamorphic lens factor is set correctly.
3.6.2.1 What is Resizing?
Denition
With the resizing tool it is possible to adapt the projected image on the screen size (dening the area available for image display). So, look always to the screen when resizing the image.
Theprojectorwillalwaysattempttokeeptheimagecenteredwithinthisdefined area, and the correct aspect ratio of the image will always be preserved.
The key function that determines how the image will be displayed is the Letterbox function. For a more detailed explanation, see "Letterbox function", page 54.
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As the projector project an image under an angle, the original image will be shown as trapezium.
The image will be squared with the masking function by masking the shaded areas.
3.6.2.2 Resizing with the arrow keys
Tip on to return to the initial values for he selected dots while resizing the image.
Before starting the resizing, it is preferable to select a test pattern.
How to resize?
1. While in Conguration,tiponSCREEN.
3. Configuration
The Screen overview is displayed.
2. Tip on Resizing. (image 3-21)
The Resizing window opens. (image 3-22)
3. As it is preferable to resize on a test pattern rather then on the normal image, sel
on one of the pattern short cuts. (image 3-23) The following patterns can be selected:
- full white
- RGB 12 bit alignment pattern
- Framing uncorrected pattern
- Focus green pattern
4. Select a red button by tipping on it. To select both buttons together, tip rst on the shift key of the virtual
keyboard and then select the second button. (image 3-24)
Note: Shift key remains pressed until it is tipped again.
A selected button becomes clear red.
5. Move the selected button by tipping on the arrow keys on the keypad interface.
Note: The representation on the interface is not an exact representation of the resizing on the screen.
Therefor, always look to the screen to see the exact resizing.
6. When nished, tip Close to return to the Screen overview menu.
ect a pattern by tipping
Image 3-21
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Image 3-23 Short cuts to patterns
(1) Full white pattern (2) RGB 12 bit alignment
pattern
(3) Framing uncorrected
pattern
(4) Focus green pattern
Image 3-22 Resizing window
Image 3-24 Resizing indication
When leaving the Resize window without switching off the test pattern, this pattern will still be available for mask
ing.
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As the resizing is best done on a test pattern, when nished, switch back to the normal image to check the resizing settings.
After resizing set the anamorphic lens factor back to its original value.
3.6.2.3 Resizing with direct user input
What can be done
With direct user input it is possible to enter the resizing values with the keyboard.
How to resize
1. While in Conguration,tiponSCREEN.
The Screen overview is displayed.
2. Tip on Resizing.
3. Configuration
The Resizing window opens.
3. As it is preferable to resize on a test pattern rather then on the normal image, select a pattern by clicking
on one of the pattern short cuts. The following patterns can be selected:
- full white
- RGB 12 bit alignment pattern
- Framing uncorrected pattern
- Focus green pattern
4. Select a red button by tipping on it. To select both buttons together, tip rst on the shift key of the virtual
keyboard and then select the second button.
A selected button becomes clear red.
5. Tip on Edit (1). (image 3-25)
The coordinate window opens on the resize window (2).
6.Tipintheinputelds for X and Y and ll out the desired value (3).
7. Tip on Apply to activate the resizing (4).
8. When nished, tip Close to return to the Screen overview menu.
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Image 3-25
When leaving the Resize window without switching off the test pattern, this pattern will still be available for masking.
As the resizing is best done on a test pattern, when nished, switch back to the normal image to check the resizing settings.
After resizing set the anamorphic lens facto
r back to its original value.
3.6.2.4 Letterbox function
Function
The letterbox function determines how the image will be displayed.
If Letterbox enabled is checked, the system will show all of the original image data on the screen. This may require that the system letterbox the image, either on the top and bottom, or left and right side.
If Letterbox enabled is not checked, the system will ll all the screen with image data. This may require that the system discard image data, either from the top and bottom, or the left and right side.
The following two examples show what will be displayed based on the state of the letterbox function.
Letterbox enabled.
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Image 3-26 Example letterboxing enabled
W and H are width and height of the resized area.
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A : input source
•B:
- Resized area equals the maximum DMD size
- The input image has a different aspect ratio from the resized area.
- Full image is letterboxed (top and bottom) and centered within the resized area.
•C:
- The screen height is narrowed, bottom is moved upwards.
- The input image has a different aspect ratio from the resized area.
- Full image is letterboxed (top and bottom) and centered within the resized area.
•D:
- Bottom of resized area is moved upward to where image lls this area.
- The input image has now the same aspect ratio from the resized area.
- Full input image centered within the resized area and letterboxing is not required.
•E:
- Bottom of resized area has moved upward to where image at previous size cannot be fully dis-
played.
- Resized area reduced in both directions (maintaining aspect ratio) so full scaled image can be dis-
played.
- Image is letterboxed ( right side and left side).
Letterbox disabled
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Image 3-27 Example letterboxing disabled
W and H are width and height of the resized area.
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A : input source
•B:
- Resized area equals the maximum DMD size
- The input image has a different aspect ratio from the resized area.
- Image is scaled up to ll resized area, requiring that some input data be discarded because it falls
outside the resized area (dark transparent areas left and right).
•C:
- Bottom of resized area has moved upward.
- The input image has a different aspect ratio from the resized area.
- Image is scaled up to ll resized area, requiring that some input data be discarded because it falls
outside the resized area (dark transparent areas left and right).
•D:
- Bottom of resized area has moved upward so that the height is smaller than the image height.
- The input image has a different aspect ratio from the resized area.
- Input image is not scaled, however, data at the top of the image must be discarded because it falls
outside of the resized area, and data at the bottom of the image must be discarded because it falls outside the resized area.
3.6.3 Masking the image
CAUTION: Set lens anamorphic factor to 1.0 before starting masking the image
Overview
What is masking
Masking via the arrow keys
Masking with direct user input
Displaying test patterns to check masking: make sure the anamorphic lens factor is set correctly.
3.6.3.1 What is masking
Denition
After resizing the image, it may be still need to mask away pixels on the screen du bow distortion of the projected image. So look always at the screen while masking pixels.
etokeystoneand/or
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shaded areas will be masked.
Image 3-28 Masking indication
3. Configuration
3.6.3.2 Masking via the arrow keys
Click on to reset the masking for the selected button.
Before starting masking, it is preferable to select a test pattern.
How to mask?
1. While in Conguration,tiponSCREEN.
The Screen overview is displayed.
2. Tip on Masking. (image 3-29)
The masking window opens. (image 3-30)
In most cases, test pattern will be on. If not continue with step 3, otherwise with step 4.
3. As it is preferable to resize on a test pattern rather then on the normal image, select a pattern by clicking
on one of the pattern short cuts. The following patterns can be selected:
- full white
- RGB 12 bit alignment pattern
- Framing uncorrected pattern
- Focus green pattern
4. Tip on a red button in one of the corners. To select extra corner buttons together, tip rsttheshiftkey
and then select the another corner button. (image 3-31)
Note: Shift key remains pressed until it is tipped aga
A selected button becomes clear red.
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5. Move the selected button by tipping on the arrow keys of the keypad.
The image will move in the direction of the clicked arrow. Yellow arrows on the interface image will indicate the direction. The values in the corner will change accordingly.
6.Tiponaredsquareinthemiddleofaside. (image3-32)
Note: Only one square button can be selected at a time.
7. Move the selected square by tipping on the arrow keys of the keypad
The moving will blind the side-curves. A yellow arrow with a curved yellow line will show the direction of the correction. The value will change accordingly.
8. Press Close to return to the Screen menu.
Image 3-29 Start up masking
Image 3-30 Masking window
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Image 3-31 Masking the corners
3. Configuration
Image 3-32 Curve masking
Press the Reset All button to reset the complete masking.
As the masking is best done on a test pattern, when nished, switch back to the normal image to check the masking settings
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3. Configuration
After masking set the anamorphic lens factor back to its original value.
Do not forget to switch off the test patterns.
3.6.3.3 Masking with direct user input
What can be done
With direct user input it is possible to enter the masking values with the keyboard.
Before starting masking, it is preferable to select a test pattern.
How to mask
1. While in Conguration,tiponSCREEN.
The Screen overview is displayed.
2. Tip on Masking.
The masking window opens.
In most cases, test pattern will be on. If not continue with step 3, otherwise with step 4.
3. As it is preferable to resize on a test pattern rather then on the normal image, select a pattern by tipping
on one of the pattern short cuts. The following patterns can be selected:
- full white
- RGB 12 bit alignment pattern
- Framing uncorrected pattern
- Focus green pattern
4. Tip on a red button in one of the corners. To select extra corner buttons together, tip rsttheshiftkey
and then select the another corner button. (image 3-33)
A selected button becomes clear red.
5. Tip on Edit (1).
The coordinate window opens on the masking window (2).
6.Tipintheinputelds for X and Y and ll out the desired value (3).
7. Tip on Apply (4).
The corner masking is applied to the image on the screen.
8. Select a square button in the middle of a side and tip on Edit (5). (image 3-34)
The curve factor window opens on the masking window (6).
9. Tip on the input eld and enter the curve factor (7).
Or, tip on the up down control of spin box until the desired curve factor is obtained.
10.Tip on Apply (8).
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The curve masking is applied to the image on the screen.
11.P ress Close to return to the Screen menu.
3. Configuration
Image 3-33 Masking corners via direct input
Image 3-34 Direct curve masking
Press the Reset All button to reset the complete masking.
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3. Configuration
As the masking is best done on a test pattern, when nished, switch back to the normal image to check the masking settings
After masking set the anamorphic lens factor back to its original value.
Do not forget to switch off the test patterns.
3.6.4 Save to le
What can be done?
The new Screen information can be save in a new or existing screen le. This le ca macros.
nbereusedindifferent
How to save
1. While in Conguration,tiponScreen.(image3-35)
The Screen overview is displayed.
2. Tip on Save (1).
The le selection window starts up (2).
3. Select an existing le to overwrite (3a) or tip in the lename input eld and enter a new le name (3b).
4. Tip OK (4).
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3. Configuration
Image 3-35 Save Screen data to le
3.6.5 Save to Macro
What can be done?
The new Screen information can be save in a new or existin
How to save
1. While in Conguration,tiponScreen.
The Screen overview is displayed.
2. Tip on Save to Macro. (image 3-36)
The Save to macro wizard starts up.
For more information about save to macro, see "Save to macro", page 37.
gmacrole.
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Image 3-36 Save Screen data to macro le
3.7 3D settings
Overview
•Activate3Dfile
3D settings
3D settings, integrated color wheel
•Savetofile
• SavetoMacro
3.7.1 Activate 3D le
How to activate a SCREEN le
1. While in Conguration, tip on the double arrow downwards to open extra menu options and select 3D.
The 3D overview is displayed.
2. Tip on Activate 3D le (1). (image 3-37)
The Select a le window opens (2).
3. Browse to the desired 3D leandtiponittoselect(3).
4. Tip on OK (4).
The selected 3D le is activated. The name of the le is indicated below the Activate 3D le button.
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3. Configuration
Image 3-37 Activate 3D le
3.7.2 3D settings
Overview
About 3D projection
Start up the 3D settings
Frame rate multiplication
3D Test pattern
•3DControls
3.7.2.1 About 3D projection
Summary
Typical scenario for 3D projection:
The left eye image data comes in over a HDSDI 24 p signal on port A on the projector.
The right eye image data comes in over a HDSDI 24p signal on port B of the projector.
On the interface board both signals are combined to a 48 Hz signal. Left and right frames are combined. The signals are further up scaled to 96 Hz at the level of the Modular Formatter and DMD
The48Hzsignalscanbeoutputtedtoanexte be outputted through the GPO connection.
For 3D projection, with Dual link HDSDI input where the input A represents the left eye stream, and input B represents the right eye stream, the following settings should be enabled.
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3. Configuration
Input selection
3D settings
Set 3D Dark Time adjustment, 3D L/R Output Reference Delay and 3D L/R Output Polarity as needed.
Source selection
Frame rate Multiplication 46:2
L/R Input Reference Use Line interleave where rst
292 3D
line = Left second line = Right
3.7.2.2 Start up the 3D settings
How to start up
1. While in Conguration, tip on the double arrow downwards to open extra menu options and select 3D.
The 3D overview is displayed.
2. Tip on 3D settings.(image3-38)
The 3D Control window opens.
Image 3-38 3D settings
3.7.2.3 Frame rate multiplication
Introduction
The system provides the capability to do frame rate multiplication based on an N/M system.
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For this system, M and N are dened as follows:
•Misdefined as the number of input frames of data (defined by input vertical sync) that are required to constitute a full frame of image data. This parameter is used to determine the “base” or “full” image frame rate for the input data, in the form: Base rate (Hz) = Input frame rate (Hz) / M.
•Nisdefined as the number of frames of data to be displayed during a base rate time. This parameter is used to determine the output vertical rate, in the form: Output rate (Hz) = Base rate (Hz) * N
The following are a few examples:
Example 1:
Full frame of picture data input each vsync, therefore M = 1
One frame of picture data output each base rate, therefore N = 1
E.g. 24 Hz input, 24 Hz output (Normal projector use)
Example 2:
½ frame of picture data input each vsync, therefore M = 2
frames of picture data output each base rate, therefore N = 4
E.g. LR data input at 48Hz, LRLR output at 96Hz (LRLR 3D)
6:2 is generally used for 3D.
FramerateSetup
TiponthecomboboxnexttoMultiplication and select the desired multiplication.
1:1 is normal projector use.
6:2 is generally used for 3D
others are used for experimental purposes.
3.7.2.4 3D Test pattern
What can be done?
With the 3D test pattern, it is possible to test the complete setup in combination with an external polarizer system, or active polarity glasses. The output frequency of the test pattern can be entered so that the simulation of the input signal is completely.
Entering the output frequency
1. Tip in the input eld next to Activate. (image 3-39)
2. Enter the new frequency with the keyboard.
Or, tip on the up down control of the spin box until the desired frequency is reached.
Image 3-39 3D test pattern
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3. Configuration
How to check the complete setup
1. Tip on Activate to run the test pattern.
A 3D test pattern generated on the interface board will be displayed.
Alternating, the left and the right pattern will be displayed.
For the best test pattern and to display the pattern for the left or the right eye:
- set the frequency on 48 Hz
- set frame rate multiplication on 4:2
- set 3D control, 3D L/R Input Reference on WhiteLineCodeTrueor Blue Line Code True.
- set 3D L/R Display Reference on Use GPI 2(polarity = true)
- set 3D Dark Time Adjustment, 3D L/R Output Reference Delay and 3D L/R Output Reference Polarity as needed.
Either the left or the right eye pattern will be displayed.
When e.g. the left pattern (indicated with L) is displayed, only the left eye may see this image. When it is not so, the setup is wrong and should be corrected.
2. Change the 3D setting L/R Display Reference to Use GPI 2(polarity = inverted).
When the left patterns was displayed, now the right pattern will be displayed. Only the right eye may see this pattern. When it is not so, the setup is wrong and should be corrected.
3.7.2.5 3D Controls
Overview
Image 3-40 3D controls
L/R Input Reference
The Input Reference indicates which frame is Right and which frame is Left.
The following choices are possible:
Setting
3D disabled no 3D images possible
None Provided
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Description
no 3D L/R input reference provided
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3. Configuration
Setting
Description
Use GPI 2(polarity = true) Can be used for single stream inputs
High : Left is Active
Low : Right is Active
Use GPI 2(polarity = false) Can be used for single stream inputs
High : Right is Active
Low : Left is Active
Use input reference - frame sequence mode (polarity = true)
Use input reference - frame sequence mode (polarity = inverted)
Use<WhiteLineCode/BlueLineCode>(polarity = true)
Use Active data port assignment (for dual port sources) to determine 3D L/R input reference.
Use Active data port assignment (for dual port sources) to determine 3D L/R input reference
Use “White Line Code / Blue Line Code” embedded in data stream as 3D L/R input reference.
Use<WhiteLineCode/BlueLineCode>(polarity = inverted)
Use “White Line Code / Blue Line Code” embedded in data stream as 3D L/R input reference.
Uselineinterleavewhererst line = left, second line = right
About <White Line Code> or <Blue Line Code>
The White/Blue Line Code is an embedded methodology for specifying whether a specic frame of input data has left or right eye data.
The bottom pixel-row of the left-eye subeld should be pure white (blue) for the left-most 25% of the pixel-row, and pure black for the remainder of the row.
The bottom pixel-row of the right-eye subeld should be pure white(blue) for the left most 75% of the pixel-row, and pure black for the remainder of the row.
AB
Image 3-41 White (Blue) line code
A Green eld with white L and last lines 25 % white, 75 % black B Magenta eld with last lines 75 % white, 25% black
The system will only sample the blue channel, allowing the external user to use either White or Blue Line Code. The system will blank out the encoded
line so that it is not displayed.
This mechanism is only relevant when using a single stream input. The input reference is encoded in the content. (Information is on R, G and B channels).
This information can also be on blue channel only (Blue line bottom) Blue Line Code.
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3. Configuration
About Line interleave
Image 3-42 Line interleave
(1) Odd lines (2) Even lines
The system alternates the lines between the left and the right eye. It starts with the rst line containing the left eye information and the second line containing the right eye information. It continues in that way until a full frame is produced.
Input frame dominance
Only relevant for dual stream input.
The frames are arriving at the same time, but they will be inserted sequentially.
Insert order selection:
Left (L1, R1, L2, R2 ...)
Right (R1, L1, R2, L2 ...)
L/R Input Reference GPI
Only relevant if L/R Input Reference is set to Use GPI 2. Polarity can be true or inverted.
L/R Display Reference
The optional 3D L/R Display Reference signal is used to spe during a specic display frame. This signal is referenced to the display frame rate which is specied by the Frame Rate Multiplication command. The system will sample this reference in the middle of each display frame, inverting the sample for use during the following display frame.
Vsync (Display)
3D L/R Display Reference
Data (Displayed)
Image 3-43 Relationship of 3D L/R Display Reference and displayed data
Right
Left Left
Right
cifywhichframeofeyedataistobedisplayed
L/R Output Reference Polarity
Indicates the polarity of the outgoing reference signal on GPO 1.
The L/R Output Reference signal provides an external reference to the start of dark time for each displayed frame, as well as specifying which frame of eye date (left or right) is being displayed.
It is used to synchronize external polarizer systems, or active polarity glasses.
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3D L/R Output Reference
3. Configuration
Delay
Data (displayed)
Dark time
Image 3-44 Output reference - displayed data
Right
Left Left
Right
Dark Time Adjustment
Between switching the frames the image needs to be black the same time the external devices need to switch (external devices can be 3D Glasses, or polarizing lter).
For 3D applications, systems typically need a period of time where the image projected on the screen is black. This black or “dark time” is used to switch the mechanism that controls what a viewers left eye and right eye sees. This software command is used to adjust the projector dark time to meet the requirements of whatever switching mechanism is being used.
3D dark time adjustment will be disabled (set to 0) whenever 3D is disabled. With 3D enabled and 3D dark time adjustment disabled, the projector will be set to its default dark time of approximately 388 µs. There is no dark time when 3D is disabled.
The system will have a minimum and maximum dark time that can be achieved. If the specied value is smaller than the system can provide, the dark time will be set to the be reported as the actual dark time value. If the specied value is larger than the system can provide, the dark time will be set to the systems maximum value, which will be reported as the actual dark time value.
For 3D applications, systems typically need a period of time where the image projected on the screen is black. This black or “dark time” is used to switch the mechanism that controls what a viewers left eye and right eye sees. For most 3D applications, the system will provide an output reference signal that indicates whether left or right eye data is being displayed, as well as the start of dark time. This signal is the 3D L/R Output Reference.
systems minimum value, which will
Output Reference Delay
Delay value from Delay – Time is added to the nominal timing between the displayed dark time and the 3D L/R Output Reference.
Dark time
Data (Displayed)
3D L/R output reference
Nominal
3D L/R output reference
Positive delay
3D L/R output reference
Negative delay
Image 3-45 Delay example for 3D L/R Output
Click on the left or right coarse and ne buttons to adjust the delay.
Right
Reference
Left Left
Right
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3. Configuration
3.7.3 3D settings, integrated color wheel
Overview
Start up of the advanced Integrated 3D settings
Integrated 3D settings (integrated color wheel)
•3Dcontrol
3.7.3.1 Start up of the advanced Integrated 3D settings
How to start up
1. While in Conguration, tip on the double arrow downwards to open extra menu options and select 3D.
(image 3-46)
The 3D overview is displayed.
2. Tip on 3D integrated color wheel (1).
The 3D settings integrated color wheel opens (2).
Image 3-46 3D settings with integrated color wheel
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3.7.3.2 Integrated 3D settings (integrated color wheel)
3D used/not used
The 3D system uses an integrated color wheel in the light path of the projector. Before that color wheel can be used, the projector has to know if the projector is equipped with such a color wheel or not.
Image 3-47 Filter status
Check the check box in front of Use the integrated Dolby 3D to indic available. When checked when no such a color wheel is available, an error will be generated.
ate that an integrated color wheel is
Color wheel insertion
The color wheel can be inserted automatically or manually.
When Automatically is selected, the color wheel will be inserted automatically when a L/R reference set­tings is selected different from 3Ddisabled. When 3D disabled is selected, the color wheel is moved out from the light path.
When automatically insertion is not checked, use the radio buttons next to Insert 3D color wheel to insert the color wheel in the light path or Remove 3D color wheel to remove the color wheel from the light path.
Filter status
A LED indication show the status of the lter.
These are the possibilities:
Function LED color Description
Filter inserted
Filter spinning
Servo locked
Gray lter wheel not inserted in light path
Green lter wheel inserted in light path
Red
Gray no spinning of the lter wheel
Green motor is spinning the lter wheel
Gray lter wheel servo is not lock on the reference signal
Green lter wheel servo is lock on the reference signal
integrated color wheel in a position in between. Check the hardware
3.7.3.3 3D control
Multiplication
The typical operating mode 6:2.
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Image 3-48 3D controls
Other operating modes are available but are not used for the moment.
L/R input reference
The Input Reference indicates which frame is Right and which frame is Left
The following choices are possible:
Setting
3D disabled no 3D images possible
None Provided
Use assigned GPI (polarity = true) Can be used for single stream inputs
Use assigned GPI (polarity = false) Can be used for single stream inputs
Use input reference - frame sequence mode (polarity = true)
Use input reference - frame sequence mode (polarity = inverted)
Use <White Line Code> (polarity = true) Use “White Line Code” embedded in data stream
Description
no 3D L/R input reference provided
High : Left is Active
Low : Right is Active
High : Right is Active
Low : Left is Active
Use Active data port assignment (for dual port sources) to determine 3D L/R input reference.
Use Active data port assignment (for dual port sources) to determine 3D L/R input reference
as 3D L/R input reference.
Use <White Line Code> (polarity = inverted) Use “White Line Code” embedded in data stream
as 3D L/R input reference.
Use <Blue Line Code> (polarity = true) Use “Blue Line Code” embedded in data stream
as 3D L/R input reference.
Use <Blue Line Code> (polarity = inverted) Use “Blue Line Code” embedded in data stream
as 3D L/R input reference.
The color wheel will be inserted into the light path as soon as the L/R input reference is not set to 3D Disabled. If you want to control the insert
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ion of the color wheel from a macro, you should use an EXTRA
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3. Configuration
le with the L/R input reference to a value that is not 3D disabled, typically use active data port: Port A = Left, Port B = Right
Dark Time Adjustment
Between switching the frames the image needs to be black.
For 3D applications, systems typically need a period of time where the image projected on the screen is black. This black or “dark time” is used to switch the mechanism that controls what a viewers left eye and right eye sees. This software command is used to adjust the projector dark time to meet the requirements of whatever switching mechanism is being used.
3D dark time adjustment will be disabled (set to 0) whenever 3D is disabled. With 3D enabled and 3D dark time adjustment disabled, the projector will be set to its default dark time of approximately 900 µs. There is no dark time when 3D is disabled.
The system will have a minimum and maximum dark time that can be achieved. If the specied value is smaller than the system can provide, the dark time will be set to the systems minimum value, which will be reported as the actual dark time value. If the specied value is larger than the system can provide, the dark time will be set to the systems maximum value, which will be reported as the actual dark time
For 3D applications, systems typically need a period of time where the image projected on the screen is black. This black or “dark time” is used to switch the mechanism that controls what a viewers left eye and right eye sees. For most 3D applications, the system will provide an output reference signal that indicates whether left or right eye data is being displayed, as well as the start of dark time. This signal is the 3D L/R Output Reference.
value.
Output Reference delay
The output reference delay shifts the output reference signal. Tha least possible crosstalk between eyes.
If you require corrective lenses to see a cinema screen clearly, be sure you have them available.
To adjust the reference delay, handle as follow:
1. Start the synchronization delay test clip on the server.
2. Put on the glasses and view the screen, covering or closing rst one eye and then the other. Do not adjust the reference delay value with both eyes open.
t results in the best 3D viewing with the
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3. Start e.g. with the left eye, adjust the delay until the white stripes disappear in the black column. Continue with the right eye and adjust the delay again.
Image 3-49 Left eye delay test content
Image 3-50 Right eye delay test content
4. When the left and right eye image appear superimposed the Reference delay is not correctly opti­mized. Repeat the procedure.
3.7.4 Save to le
What can be done ?
The new 3D information can be saved in a new or existing le. This lecanbeusedindifferentmacros.
How to save
1. While in Conguration, tip on the double arrow downwards to open extra menu options and select 3D.
The 3D overview is displayed.
2. Tip on Save (1). (image 3-51)
The le selection window starts up (2).
3. Select an existing le to overwrite (3a) or tip in the lename input eld and enter a new le name (3b).
4. Tip Save (4).
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Image 3-51 Save 3D data to le
3.7.5 Save to Macro
What can be done?
The new 3D data can be saved in a new or existing macro le.
How to save
1. While in Conguration, tip on the double arrow downwards to open extra menu options and select 3D.
(image 3-52)
The 3D overview is displayed.
2. Click on Save to Macro.
The Save to macro w izard starts up.
For more information about save to macro, see "Save to macro", page 37.
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Image 3-52 Save to macro
3.8 Lens
Overview
Current lens
Activate Lens le
Lens shift and focus
•Savetofile
• Savetomacro
3.8.1 Current lens
Overview
To display the lens overview window, tip on the double arrow downwards and select Lens.
Image 3-53
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The current lens is indicated at the bottom of the lens overview pane. It is given with the article number and the full description of the lens.
3.8.2 Activate Lens le
When the lens parameters are not selected, you will be prompted to select the correct lens that is used in conjunction with this projector. The lens parameters dialog box opens.
How to activate
1. While in Conguration, tip on the double arrow downwards and select Lens.(image3-54)
The Lens overview is displayed.
2. Tip on Activate LENS le (1).
The Select a le window opens (2).
3. Browse to the desired LENS le and tip on it to select (3).
4. Tip on OK (4).
The selected LENS le is activated. The name of the le is indicated below the Activate LENS le button.
Image 3-54 Activate lens le
3.8.3 Lens shift and focus
Only possible for projectors equipped with motorized lenses.
How to adjust the lens
1. While in Conguration, tip on the double arrow downwards and select Lens.
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The Lens overview is displayed.
2. Tip on Lens Settings. (image 3-55)
The lens adjustment settings window is displayed.
3. To shift the image, tip on the arrow buttons under Lens shift.
Note: Use the pattern short cut keys at the right side to activate or deactivate an test pattern.
The image can be moved left-right and up-down.
4. To zoom the image, tip on the arrow buttons under Lens zoom.
5. To focus the image, tip on the arrow buttons under Lens focus.
Image 3-55 Lens settings
3.8.4 Save to le
What can be done?
The new Lens data can be saved in a new or existing le. This le can be used in different macros.
When the lens parameters are not selected, you will be prompted to select the correct lens that is used in conjunction with this projector. The lens parameters dialog box opens.
How to save
1. While in Conguration, tip on the double arrow downwards and select Lens.(image3-56)
The Extra overview is displayed.
2. Tip on Save (1).
The le selection window starts up (2).
3. Select an existing le to overwrite (3a) or tip in the lename input eld and enter a new le name (3b).
4. Tip OK (4).
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Image 3-56 Save lens data to le
3.8.5 Save to macro
What can be done?
While in Conguration, tip on the double arrow downwards
How to save
1. While in Conguration,tiponLens.
The Lens overview is displayed.
2. Tip on Save to Macro. (image 3-57)
The Save to macro wizard starts up.
For more information about save to macro, see "Save to macro", page 37.
and select Lens.
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Image 3-57 Save lens data to macro
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4. Diagnostics
4. DIAGNOSTICS
Overview
Actual diagnostics
History, logging
•Tests
CineCanvas
4.1 Actual diagnostics
4.1.1 Error messages
Overview
The scroll list gives an overview of the current errors inside the projector. The errors are given with an identier (error number) and a description.
Each error line ends on a question mark symbol. Click on that question mark symbol to see a Diagnostic
Companion window. If the question mark symbol is not visible, simply click on the description to see a Diagnostic Companion window.
Image 4-1 Error messages
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Image 4-2 Diagnostics companion
This diagnostic companion window gives for a given situation a possible solution. For a certain error number, multiple situations and solutions are possible and are helpful to solve the error.
4.1.2 Active les
What is possible ?
All current active les in the projector can be listed in a separate window.
How to display
1. While in Diagnostics,tiponActual.
The Actual overview pane is displayed.
2. Tip Active les... . (image 4-3)
A separate window opens with all active les. Information about the response in the le name column:
- <DEFAULT> : Default data was used (typically when a PCF is loaded which does not specify some settings)
- <CALCULATED> : Typical return for CSC-P7 data, since this data is calculated each time new MCGD or TCGD data is entered
- <DIRECT> : Used when data are directly changed by the user, not with the means of a le (typically values in the PCF editor)
- <COLORS-MIXED> : Used for LUT-DG when actively updated with a le for only one color
- <TESTPATTERN> : Used when values have been modied for showing a test pattern (original values are restored after clearing the test pattern)
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Image 4-3 Active les
4.1.3 Integrated cinema processor
For projectors with integrated Mediablo are available.
ICP
Integrated Cinema Processor
How to select
1. While in Diagnostics,tiponActual.
The Actual overview pane is displayed.
2. Tip on ICP status (1). (image 4-4)
ck, only the ICP status and Active les buttons
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The integrated cinema processor status opens (2). The following statuses are given:
General status
o
System status
o
System self test
Software status
o
Load release package
o
Install release package
o
FMT mode operation: OK = normal mode, otherwise it can be in boot mode.
o
ICP mode operation: OK = normal mode
- Error messages
- Hardware: installed ICP type
Image 4-4 ICP status
4.1.4 Link decryptor
Only for projectors without integrated mediablock.
What is done ?
Encrypted input signals are decrypted on the link decrypting unit which is protected with a security enclo­sure to avoid making illegal copies.
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How to display the status
1. While in Diagnostics,tiponActual.
The Actual overview pane is displayed.
2. Tip on Link decryptor.(image4-5)
The link decryptor status is displayed. The following status are given:
General status
o
System status
o
System self test
o
Marriage
o
HDSDI Link A
o
HDSDI Link B
- Error messages: overview of the error messages on the link decryptor unit.
4. Diagnostics
Image 4-5 Link decrypting status
About Marriage
The ICP board and HDSDI input board are linked together. These board should always be replaced to­gether. Replacing only one board will introduce a Logical marriage tamper. The link decryptor will stop decrypting with no image as result.
A marriage tamper can be cleared with the D
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allas key mechanism.
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Actions
To clear a service door tamper only. Will only be accessible when the Service door tamper is active.
Tip Yes to clear the tamper.
Image 4-6 Clear tamper
4.1.5 Diagnostics about other electronics
Temperatures
When one of the temperatures are out of speci
To see the maximum allowed temperature and the maximum warning and minimum warning temperature, click on the ’+’ in front the item. The tree expands and shows for the selected item the 3 values.
cation, the indication will be in red.
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Image 4-7
Voltages
When one of the voltages are out of specication, the voltage indication will be in red.
To see the allowed limits and the warning limits, click on the ’+’ in front the item. The tree expands and shows for the selected item the values.
Fan speed
If one of the fans fail, the correspond
To see the allowed limits and the warning limits, click on the ’+’ in front the item. The tree expands and shows for the selected item the values.
Automatic refresh is possible by checking the check box in front of Refresh every 5 seconds.
ing indication will be displayed in red.
4.1.6 Projector statistics
Projector run time
Indicates the time the projector has run since it rst start up. The indication is given in hours and in days.
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Image 4-8 Projector diagnostics
Lamp run time
Indicates the time the lamp was on since it rst start up.
4.2 History, logging
Overview
ICP history logging
•Projectorlogfile
•Versioninfo
Diagnostic package
4.2.1 ICP history logging
About the ICP history log le
When something goes wrong on the ICP board, a logging of this failure is done in the ICP history log le.
Get log le
1. While in Diagnostics,tiponHistory.
The History log selection menu is displayed.
2. Tip on Read history log le next to ICP. (image 4-9)
The downloaded log le contains the information of the last 27
days.
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Image 4-9 ICP history log
4. Diagnostics
Save logging
1. Tip on Save (1). (image 4-10)
A browser opens (2).
2. Select the storage location by tipping on one of the left icons or on the drop down box (3). Then browse to the desired location (4).
3. If desired, change the proposed name (4)
4. Tip Save (5)
The log le is saved as a txt le.
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Image 4-10 Save ICP log le
4.2.2 Projector log le
About projector history log le
When something goes wrong inside the projector, a logging of the failure is done in the projector history log le.
Get log le
1. While in Diagnostics,tiponHistory.
The History log selection menu is displayed.
2. Tip on Read history log le next to Projector (Barco).(image4-11)
The log le is downloaded via an FTP connection.
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Image 4-11 Projector log le
Save logging
4. Diagnostics
1. Tip on Save (1). (image 4-12)
A browser opens (2).
2. Select the storage location by tipping on one of the left icons or on the drop down box (3). Then browse to the desired location (4).
3. If desired, change the proposed name
4. Tip OK (5)
The log le is saved as a txt le.
Image 4-12 Save projector log le
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4.2.3 Version info
Get version info
While in Diagnostics,tiponVersion info to get an overview of the projector and TI software. Tip on the ’+’ before an item to see more in detail the current software version. An asterisk is added next to the item which is different in the installed software and the package version.
Version info is split up in a Barco part, package indicated next to the projector name, a TI part and a Link decryptor part.
Image 4-13 Versio n i nfo
4.2.4 Diagnostic package
About a diagnostic package
Aziple with all diagnostic les and relevant projector properties inside is created and can be sent to the service technician for further analyze. Or this diagnostic package can be opened with the diagnostic package reader included in the PC version of the Communicator software.
How to create
1. While the Diagnostic tab is open, tip on Package (1). (image 4-14)
The package pane opens.
2. Tip on Create diagnostics package (2).
A browse location window opens.
3. Select the storage location by tipping on the left icons or on the drop down box (3).
4. If the proposed le name is not OK, change this le name (4) and tip OK (5).
The diagnostics package creation starts (6).
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