The FastServe | Live Edit Server UHDS (UHD Server) on page 8
Conventions Used in this Manual on page 20
The FastServe | Live Edit Server UHDS (UHD Server)
FastServe | Live Edit is a multi channel, slow motion video server, that provides ingest,
real-time NetStream to shared storage, E2E confidence preview channels and editing
tools.
FastServe | Live Edit currently supports up to four UHD channels or eight HD channels.
The FastServe | Live Edit server uses a 3U chassis containing sixteen video di sks, wit h
quick access to the front panel for disk replacement.
To safeguard system integrity, FastServe | Live Edit runs on two system disks, using
separate RAID 1 protection, and a dual hot swap power supply. The video storage
disks use RAID 60 dual parity protection.
1. Introduction
8
The FastServe | Live Edit Server UHDS (UHD Server) |
Technical Specifications - Server
Mechanical specifications
• Rack 19" 3U
• Height 130mm
• Width 443mm
• Depth 790mm
• Weight 48kg (approx.)
Power supply
Redundant power supply, 2X 1500W (max) 100-240V 47-63hz
The FastServe | Live Edit Server UHDS (UHD Server) |
11
Unit Installation
Step 1: Mounting the Server on a rack
■ Mount the Server on the rack using sliders and four rack screws. Verify that the
screws are secure, and that the workstation does not move.
CAUTION:
It is important to use all four screws, and not to overlook the back (inner)
screws.
Ventilation is handled through the sides of the unit; incoming air from the left, and
cooling fans on the right.
If the Server is installed in a closed or multi-unit rack assembly, the operation’s
ambient temperature of the rack may be greater than room ambient. Verify that the
temperature in the rack always stays within the 10C° to 35C° range.
CAUTION:
To prevent overheating, ensure there is enough room for ventilation.
Step 2: Connecting the Power
■ The Server has two power supplies. Connect two power cables, one for each power
supply.
1. Introduction
After the Server is mounted and secured, connect both power supply cables to the
power supply tray. Two power supplies give a back-up power source in case one incurs
a problem.
Step 3: Connecting the Video
The Server must receive a valid reference (Genlock) signal.
When using an Analog GENLOCK source, you can connect one ANALOG REF plug as the
input and the other ANALOG REF plug will automatically serve as the output (Loop).
When using Analog GENLOCK, it is recommended to put a 75-OHM termination on the
REF out.
DANGER:
To avoid the risk of electrical shock and fire, inspect the system power cord and
plug routinely. Ensure they are not damaged in any way.
CAUTION:
Make sure power connection includes re lia b le grounding.
NOTE:
When one of the power sources ceases to function, an alarm sounds to alert you
that only one power source is in use. Press MUTE on the front panel to silence the
alarm.
12
Do not use a chained signal from other devices. Connect the video cables according to
your configuration.
The FastServe | Live Edit Server UHDS (UHD Server) |
Step 4: Connecting the Network
■ The network (Ethernet) interface is used for communication between the Server, the
server controllers, and other network devices.
The Server includes four network interface cards (NIC) for communication with the
control host and general network.
Step 5: Powering Up
When all necessary connections have been completed and configured, switch on the
Server by pressing the POWER button on the front panel.
Maintenance and Service Information
DANGER:
This unit has two connections to the main supply. For protect ion against electric
shock, disconnect both electric cords before service.
CAUTION:
Do not remove the power module without gloves. T he c over of the power
module serves as a heat-sink for cooling. Temperature can reach 60°C under
full load condition. If remove d, put aside the power module until cool, and
prevent anyone from touching it until it is cooled.
1. Introduction
CAUTION:
Risk of explosion if lithium batt ery on motherboard is replaced by an incorrect
type. Dispose of used batteries according to the instructions.
Connections
The back panel of the FastServe | Live Edit server is where all input and output
connections are made. For information on the various possible wiring configurations,
see Appendix on page 177.
The FastServe | Live Edit Server UHDS (UHD Server) |
13
The FastServe | Live Edit Controller (HDVC)
The FastServe | Live Edit Controller provides a full set of tools for instant replay and
fast highlight editing. The Controller’s main components are as follows:
• Touchscreen display
• T-Bar on page 15
• Jog on page 15
1. Introduction
• Programmable LCD Keys on page 15
• Keypads on page 16
• Back Panel - Connections on page 19
14
The FastServe | Live Edit Controller (HDVC) |
Touchscreen Display
The controller is equipped with 5.7" (approx. 15 cm) color touch screen, with 640X480
pixel resolution. The touch screen capabilities eliminate the need for an external
keyboard or mouse.
T-Ba r
The T-bar is used to play instant replays, clips, and playlists with smooth control over
the play speed. The T-bar provides four different operation ranges, and can switch
instantly between two of the four options:
• 0% to 100%
• -100% to 100%
• -100% to 200%
• -200% to 200%
Primary and secondary ranges are set in the controller settings. Switching from
primary to secondary is done using SHIFT+T-bar.
In super slow motion cameras there is a flat range at the middle of the T-bar range;
50% speed for 2X cameras, 33% speed for 3X cameras, 25% for 4X cameras, and
16% for 6X cameras.
1. Introduction
Jog
The Jog dial allows you to search through the recorded video, field by field. The
number of fields per jog cycle is configurable. In fast jog mode, cycle speed is
multiplied according to the parameter selected during setup.
The Jog is also used to navigate playlists and clip lists.
Programmable LCD Keys
Six programmable LCD keys provide different functionalities, and display the current
function name on the key as programmed, in the appropriate modes. Pressing SHIFT
provides up to six additional functions.
For an easier work flow, you can set an Event for each saved clip; during the pre-game
setup you will need to define Event types (see Events on page 59). Then, during the
game, you have the option to select an Event when saving a clip, as a label (see To set
an Event for the clip: on page 98).
Later in the game, pressing one of the Event keys will sort only the clips related to the
selected Event, for easy sortin g and ac cess.
When the QuickKeys mode is enabled, the LCD buttons can be customized to the most
relevant shortcuts for the production, and provide up to 12 options. For more
information, see Configuring QuickKeys on page 137.
The FastServe | Live Edit Controller (HDVC) |
15
Keypads
The FastServe | Live Edit Controller has five different keypad areas, each dedicated to
its own purpose.
• The four Select Input/Recording Channel keys (marked A, B, C, D) are used for
• The numeric keypad is used to save manually numbered clips, and load them, using
• The cue management keys are used to play and navigate cues defined during the
• The Status Control keys (LIVE, PVW, ENTER):
1. Introduction
switching between live or recorded input from different cameras. If more than four
inputs are configured, use SHIFT, A to access input 5, SHIFT, B to access input 6,
etc.
TIP
You can also use the touch screen to reach cam E and above with just 1 quick tap.
either clip numbers or timecode values, for creating and reloading playlists, and for
deleting clips and playlists.
game.
LIVE - when first pressed, LIVE starts recording all inputs configured to record that
have a valid input signal. When the system is recording the key turns red.
Pressing LIVE during recording shows the current selected live input on the active
output.
In replay mode, after setting an In or Out point, press SHIFT, LIVE to return to the
live input without deleting the marked points.
When a clip is loaded, press SHIFT, LIVE to switch from the clip to the recording, at
the same time stamp.
When the Server is not recording, press SHIFT, LIVE to switch back to live without
starting a recording.
PVW - Switch control to the preview channel, or to the second PGM channel,
according to your configuration. Blinks red as long as the selection is active.
ENTER - generally used for saving marked In- and Out-points as clips, and to
confirm clip and playlist loading.
16
• The clip and playlist management keys are used to mark and store clips, and to
CPU:Atom N270
Operating system: Linux
RAM: 1GB
System hard drive: 8GB solid state drive
LCD: 5.7" 640X480 TFT color touch screen
Push buttons: Illuminated, 3 million operations minimum
Input devices: Support for external USB keyboard & USB mouse
1. Introduction
The FastServe | Live Edit Controller (HDVC) |
17
Controller Installation
Step 1: Connecting the Power
■ Connect the power cable.
DANGER:
To avoid the risk of electrical shock and fire, inspect the system power cord and
plug routinely. Ensure they are not damaged in any way.
CAUTION:
Make sure power connection includes re lia b le grounding.
Step 2: Connecting the Network
■ The network (Ethernet) interface is used for communication with the Server.
Connect the network cable to right LAN port.
Step 3: Powering Up
When all necessary connections have been completed and configured, switch on the
Controller by switching on the POWER button at the back.
Maintenance and Service Information
1. Introduction
full load condition. If removed, put aside the power module until cool, and prevent
anyone from touching it until it is cooled.
DANGER:
This unit has two connections to the main supply. For protect ion against electric
shock, disconnect both electric cords before service.
CAUTION:
Do not remove the power module without gloves. T he c over of the power
module serves as a heat-sink for cooling. Temperature can reach 60°C under
CAUTION:
Risk of explosion if lithium batt ery on motherboard is replaced by an incorrect
type. Dispose of used batteries according to the instructions.
18
The FastServe | Live Edit Controller (HDVC) |
Back Panel - Connections
Power
Switch
Power
Cable
Mini Jack
External VGA
Connection
Network
USB
port
The necessary Controller connections are made via the Controller’s back panel (two
models exist, both are shown below); a network connection, external VGA connection,
and the power cable. All other inputs (second network connection, USB X2, serial port)
are optional.
1. Introduction
The FastServe | Live Edit Controller (HDVC) |
19
Conventions Used in this Manual
This symbol marks a step-by-step procedure.
NOTE
A note specifies useful or optional information, relevant to the preceding text.
TIP
A tip provides useful information on sh ortcuts, or how to do things differently.
• Menu options and other on-screen items appear in bold lettering.
For example, “Select Edit”.
• Keyboard keys appear in capital letters.
For example, “Hold SHIFT and select a clip sequence.”
• NA = not applicable.
DANGER:
This symbol warns of the presence of dangerous high voltage.
CAUTION
This symbol cautions the user about improper handling, which might cause
damage to the hardware or software system. Data loss might result.
1. Introduction
20
The FastServe | Live Edit Controller (HDVC) |
2. Web Settings
This chapter specifies The FastServe | Live Edit options which can be configured using a
Web Configurator.
In this section:
Setting FastServe | Live Edit Preferences on page 22
General on page 22
OVS Tab on page 23
System Tab on page 44
Admin Tab on page 46
Setting FastServe | Live Edit Preferences
FastServe | Live Edit settings can be edited using a Web browser that connects using
the unit’s IP address.
To log in to the Web Settings:
1. Open a web browser and enter the FastServe | Live Edit unit’s IP address as the
URL, with the suffix 8080. For example, 192.0.2.0:8080.
NOTE:
Use Internet Explorer version 11 or Google Chrome version 51 or higher.
The Login window is displayed.
2. Web Settings
2. Type in the username and password and click Login.
If you don’t know your login information, use the Username: avid and the
Password: Avid123.
NOTE:
Many changes applied with the WebSettings affect the playout or the ongoing
recording. Some can even lead to the removal of all the clips stored on RAID.
Thus, access to the WebSettings should be granted carefully.
3. The OVS tab is displayed.
General
The Web Settings allow to restart the OVS directly from a web browser.
The System tab also gives the option to reboot or shut down the machine.
22
Setting FastServe | Live Edit Preferences |
OVS Tab
The OVS tab allows to configure parameters related directly to the FastServe | Live
Edit Server.
Under Status, the Web Settings display the information about the communication
status, version, and clock time, etc.
2. Web Settings
OVS Tab |
23
2. Web Settings
Video Settings
The Video section provides means to configure video mode related functions, such as
the codec, video standard, or the recorded TC source.
CodecFastServe | Live Edit can switch between video formats, without
losing existing footage. However, the system must stop recording and
reload different firmware. This process is automated, and takes
approximately 30 seconds.
To switch, select the required video codec:
• DNxHR UHD 50Hz HQX 10 bit 1455Mbps
• DNxHR UHD 59,94Hz HQX 10 bit 1745Mbps
• XDCAM HD 1080i 50Hz 50Mbps
• XDCAM HD 1080i 59,94Hz 50Mbps
• XDCAM HD 720p 50Hz 50Mbps
• XDCAM HD 720p 59,94Hz 50Mbps
• DNxHD HQX 1080p50 Hz
• DNxHD HQX 1080p59,94 Hz
• DNxHD HQX 1080i50 Hz
• DNxHD HQX 1080i59,94 Hz
• DNxHD HQX 720p59,94 Hz
• DNxHD HQX 720p50 Hz
24
To learn about any changes in the supported codecs list, please see
the latest ReadMe.
When changing video codec, the appropriate firmware is installed by
the system. To change a Codec, choose the needed codec from the
list and then press Save Settings. For maintenance purposes, the
codec might be re-flashed into HDVG boards by pressing the Reburn firmware button. Therefore, switching video codecs is a process that
lasts approximately 10 minutes.
Record TCSelect timecode input source. This defines the timecode that is used
to manage recordings. (LTC is recommended, if available).
• LTC - requires linear timecode input (XLR connector is available on
the server back panel)
• Free run (internal system timecode)
If your TC source fails, the system automatically continues from the
last known TC, and checks the source every five seconds to resume
usage.
OVS Tab |
GenlockSelect the genlock sync type:
•Black burst
• Tri level (HD and UHD)
PhaseSet the synchronization of the horizontal and vertical signal phases of
the server output.
Vertical phase range is +/- 540 lines, in 1 line intervals.
Horizontal phase can be adjusted by 1 line, in 1 pixel intervals.
(Default = 0).
Controller
Clips
2. Web Settings
Safety
zone
Default
duration
Clip listList of all available clips.
Set the safety zone (a clip is then saved with a specified number of
seconds added before its starting point and after its ending point).
Set the default duration of clips. It is applied, when only an IN or OUT
point is set and the clip is saved.
OVS Tab |
25
Audio Settings
The Audio section allows to configure audio related features, such as routing options.
General
2. Web Settings
Recorded
Audio
Groups
Show OSD
meters
Audio Router
Set the required audio groups to be recorded. There are four groups
defined in the audio router; channels 1-4, 1-8, 1-12, 1-16. Any audio
channel not defined in this group or groups is not recorded by the
FastServe | Live Edit Server.
Enable the audio meters display for th e “d i rty channel”.
26
Current
preset
RenameThis section allows to rename the default presets and add a short
Select the current preset for the audio channels. 3 System presets
are available, which cannot be modified:
•System 1 - EMB EMB
• System 2 - AES-AES
• System 3 - AES Cam to Out 1.
It is also possible to select one of the 6 default presets, which can be
customized, renamed and saved for
Note:
Only the mast
router.
description for the customized presets.
er input can be used as the embedded audio
later usage.
OVS Tab |
Embedded Inputs Distribution
Embedded
Inputs
Distribution
Each input has the following options:
Use Router - uses the internal audio router to mix the AES and the
master embedded input.
Preserve - uses the original embedded input.
In/Out Settings
The In/Out section allows the user to configure the inputs and outputs of the server,
set the working mode, name the inputs and outputs.
General
Record
Inputs
As
Select a recording mode:
Sync Recording - all recorded channels are started simultaneously.
When you mark a clip on one channel, it is marked on all channels
(default).
IndependentRecording - recording can be started and stopped
separately for each channel. When you mark a clip it is only marked on
the current channel. Controlling application (Pivot) presents such a
recording as a multi-angle video.
2. Web Settings
OVS Tab |
27
2. Web Settings
Configuration
ConfigThe following settings relate to the common 8-channel configuration:
Define how many inputs and outputs are used, and how they are
configured.
Single Recorders (UHD)4in/0out
3in/1out
2in/2out
1in/3out
0in/4out
Single Recorders (HD) -
8in/0out
7in/1out
6in/2out
5in/3out
4in/4out
3in/5out
2in/6out
1in/7out
0in/8out
To see how to connect the Inputs and Outputs according to your current
setup, see Video Configurations on page 86.
28
Rename
Inputs
and
Outputs
Output
Work
Mode
This section allows to rename the Inputs and Outputs.
Set the output mode to PGM/PVW, separate PGMs, or Multi PGM mode.
Two PGM mode allows you to have independent outputs. When you
choose this option you must configure the primary and secondary
output. For more information, see Output on page 52.
PGM/PVW display allows you to control outputs simultaneously or
separately, and can transition between the outputs with an effect.
Note:
PGM/PRV is currently not supported in the UHD mode.
OVS Tab |
OSD Settings
Output
Channel - asterisks indicate active channel
Remaining
Recording Time
InputCurrent TimestampTime from In-pointControl
Cue Number
OSD
Settings
Select to display or hide OSD data for each output (Super superimpose data, Clean - hide data).
2. Web Settings
Maintenance
The Maintenance section gives the options to monitor and change the system
settings, such as the storage level, the possibility to clean video disks, set network
OVS Tab |
29
parameters, clean and repair the database etc. Also, diagnostic logs can be
downloaded directly from this section.
Storage
StorageClean Video Disks - Use this option to erase all existing data from
the disks (in all formats). This removes all cues, clips, playlists, and
actual video recordings from the disks.
After this command is started, video will no longer be accessible. This
option also deletes locked and protected clips and playlists.
RAID Status & Info - RAID board status.
RAID Disk Status - Reflects the status of each disk; Green for fully
operational, Yellow for disk problems, Red for disk failure, Blue for
replaced disk (until recovery).
RAID Alarm - enable or disable the audio alarm for RAID failure.
2. Web Settings
Network Settings
NetworkControl network interface - set which eth interface handles data
and which interface handles control operations.
Server Group IP Port - set the common port for servers and
controllers. By using various Group IP Ports, you can separate the
servers and their controllers within one network.
NET - enable the possibility to send and receive clips directly between
servers.
Server Nr - set the server number to distinguish between servers in
a group.
Clips - set which options should be applied when clips are copied
from a remote server:
• Copy safety zone - the clips are copied with their safety zone;
• Copy derived clips - enable copying of derived clips;
• Net clip names - set the naming options for the copied cl ips .
30
OVS Tab |
License
LicenseView the status of the licenses required for the various components of
your system.
Date & Time
2. Web Settings
Date and
Time
Set system time (24 hour format), date (DD-MM-YY). Changes made
here must be applied when finished.
Note:
A free run TC can be set to the current time. Whenever the
time is being set, an option to synchronize free run with the
current time appears.To apply the change, the recording
must be stopped.
Database
DatabaseClear DB - delete and rebuild a database.
Repair DB - repair a broken database.
Note:
Clean/Repair DB options will clean any smart events and watch
folder parameters if they exist.
OVS Tab |
31
Diagnostic
DiagnosticDownload Diagnostics Log - download the diagnostics log. This log
contains data on the current system status.
Download Automatic Log - download the automatic log. This log is
created automatically if a crash occurs.
Server Upgrade
2. Web Settings
Server
upgrade
Perform an upgrade of the server.
Note:
Your current settings will be preserved
32
OVS Tab |
Data
The Data section provides the possi bility to lock/unlock clips, clear all playl ists, set the
recording mode, etc.
General
Clear all
unlocked data
Lock all clipsLock all clips to protect them from deletion.
Clear all cuesDelete all cues.
Clear all clipsDelete all unlocked clips (that are not used in a playlist).
Unlock all clipsUnlock all clips to allow them to be deleted.
Clear all
playlists
Strip all
Recordings
Delete all unlocked cues, clips , a nd playlists.
Delete all playlists.
This option allows you to delete the whole recorded footage while
preserving all clips that you have marked, freeing additional
storage space.
Strip recordings
Strip
Recordings
Set the following strip recording options:
Keep Derived - enable to save the master clip and all of its
derived angles. Disable to save the master clip only.
Keep Safety Clip Zone - enable to save the clip’s safety zone.
Disable to discard the safety zone.
Strip Ongoing Recording - enable or disable stripping of an
ongoing recording.
Recording Safety Tail - define the number of hours from the
end of the recording that is not stripped.
2. Web Settings
OVS Tab |
Note:
Safety tail is valid for ongoing recordings only.
33
Record Mode
Record ModeSet what happens when there is no empty disk space for
recording;
Standard recording - the recording is stopped. Remaining
recording time indication in the OSD blinks if the remaining
recording time is less tha n 3 0 minutes.
Cyclic recording - the server overwrites the earliest possible
materials. Every few minutes, chunks of oldest data are being
removed to free space for new data. Areas in previous recordings
which are within any of the saved clip boundaries are protected
and will not be overwritten.
Auto restart - When auto restart is OFF, after 24 hours, the
server automatically stops recording. (Recording must be
restarted manually.) When auto restart is ON, after 24 hours of
recording, the server stops the current recording and will start a
new recording.
2. Web Settings
34
OVS Tab |
Import/ Export
The Import/Export section allows to define share points details, and Interplay
settings in case automatic check-in to Interplay is enabled. Here, you can specify the
import destination, WatchFolder configuration.You can configure up to 8 Share points.
2. Web Settings
OVS Tab |
35
Share point 1 (Export)
2. Web Settings
Share point 1
(export)
Enable Mount - enable connecting to the shared directory’s
export folder.
IP/Hostname - enter the remote computer IP address where
the shared directory Export folder is located.
Domain - enter the domain name, when there is a domain
name in use.
Shared Folder - enter the name of the shared directory for
exporting clips. A folder with this name must exist on the
remote computer with permissions for the relevant user
name.
Filesystem- set the communication protocol to use when
retrieving clips from the shared directory (Avid FOS, CIFS,
SMBFS, NFS).
User Name - enter the user name for accessing the shared
directory.
Password - enter the password for accessing the shared
directory.
Export subfolder - enter the name of the shared directory
subfolder for exporting clips.
Note:
The export subfolder path will be overwritten to Avid MediaFiles/MXF/server-host_%X when check in to
Interplay is required.
36
OVS Tab |
Share point 2 (Import)
Share point 2
(Import)
Enable Mount - enable connection to the shared directory’s
import folder.
IP/hostname - enter the remote computer IP address where
the shared directory Import folder is located.
Domain - enter the domain name, when there is a domain
name in use.
Shared Folder - enter the name of the shared directory for
importing clips.
Filesystem - set the Windows/Mac-Linux communication
protocol to use when copying clips to the shared directory
(Avid FOS, CIFS, SMBFS, NFS).
User Name - enter the user name for accessing the shared
directory.
Password - enter the password for accessing the shared
directory.
Note:
In the UHD mode, import of video clips is not supported.
2. Web Settings
OVS Tab |
37
Interplay settings
2. Web Settings
Interplay
Settings
Enable Check-in - allows the user to enable or disable clip
registration in Interplay PAM
User Name - enter the user AVID Interplay name.
Password - enter the AVID Interplay password.
URI Path - enter the Uniform Resource Identifier in Interplay
(e. g. Interplay://AvidWG/Projects/New).
Service URL - enter the Interplay service Uniform Resource
Locator (e. g. http://10.0.0.1:80/services/Assets).
AAF File Action - after the check-in to Interplay PAM, the
AAF file can be deleted to prevent overloading of files in the
share folder, or it can be kept for an additional use.
Thumbnail File Action - after check-in to Interplay PAM,
thumbnails can be deleted to prevent overloading of files in
the share folder, or they can be kept for an additional use.
AAF Share Folder - set up a shared folder where the AAF
files should be stored.
Note:
The thumbnail file will be located in the same place as
the exported file.
38
OVS Tab |
Export settings
Export
Settings
Auto export
Export format - select the export format.
Derived Angles - enable to export all selected derived angles
(clips) when exporting a clip to the shared directory, or disabl e
to export only the master clip.
Safety zone - enable to export safety zones when exporting a
clip to the shared directory, or disable to export only the clip.
Export names - Set the naming options for the exported
clips.
Include Metadata - enable to export clips with all metadata,
or disable to export clips without metadata.
Overwrite - enable to overwrite clips of the same name, or
disable to save a new clip with the same name.
Enable Growing Files - enable or disable the possibility to
register clips in PAM or load them to MediaComposer right
after the start of the export.
ANC data - enable or disable the possibility of exporting ANC
data along with the clip.
2. Web Settings
Auto ExportEnable - when active the server will export every new clip
OVS Tab |
into the shared folder or USB device.
Auto ExportTo- define USB device or a network location as
shared directory.
Export Margin - auto export according the clip num be r.
When set to All all new clips are automatically exported.
Under Margin exports only clips which are numbered lower
than the selected margin. Above Margin exports only clips
which are numbered lower than the selected margin. The
default margin point is 500. When above Margin or below
margin are selected, select Margin to change the margin
number.
Re-export on changes - export (an already exported) clip to
the shared directory if its In or Out-points are changed or if
the default input (master) for displaying the clip is changed.
Overwrite - enable to overwrite clips of the same name, or
disable to save a new clip with the same name.
39
Watch Folder
Use this section to set the Watch Fol d er parameters for automatic import of clips.
EnableEnable the Watch Folder functionality.
2. Web Settings
Scan
subfolders
Scan methodSelect the scanning method: All files or Only new files.
Reimport on
file change
File safety
delay
Source file
action
Move source
path
Scan intervalSet the scan interval for the Watch Folder.
Enable this option if the subfolders should be scanned.
Select whether files should be re-imported when ch an ged.
Choose one of the available options:
Yes, import as new file,
Yes, import and replace,
No.
Set the file safety delay (in seconds).
Set the source file action: Keep, Delete, Move.
When Move is selected as the Source file action, provide the
path for the new location.
40
OVS Tab |
NetStream
FastServe | Live Edit can record all ingested feeds both on the server’s internal storage
and to an external storage device, simultaneously. The external stream is wrapped and
transferred in real time to external storage, making it instantly available for
post-production work.
2. Web Settings
NetStreamIn the NetStream section, you can define which recording
channels should be streamed over the network to external
storage, select export destination for ongoing recording, and
its naming convention.
Max streamsSet the maximum number of streams that can be exported
simultaneously.
FilenameSet the format of the naming convention for the recordings:
If Free text is selected, enter the desired text in the Free text box.
Note:
If you would like to send Netstream channels to
different locations, a custom mode is required.
Export formatSelect the export format of the recording.
OVS Tab |
41
Growing fileEnable this option to allow for simultaneous NetStream or
export of clips that may be edited while they are still being
captured.
This option can be used only with the MFX OpAtom AVID
export format.
Chunk exportEnable the chunk export functionality. Specify the Number
of chunks and the duration of each chunk.
2. Web Settings
Start with
recording
USB
USB 1 and
USB2
Enable this option to automatically start NetStream with
recording on the selected inputs.
Displays the connection status of the USB storage mounted to
the Server.
Not connected - USB ports are not used,
Press to Safely Remove - this operation is highly
recommended before unplugging a USB device connected to
the server. It helps preventing damage of the files or the USB
itself.
42
OVS Tab |
GPI
In the GPI section it is possible to configure the GPI (General Purpose Interface)
functions.
Automation
The Automation section allows to define and configure automation protocols like the
VDCP, or specify the connection type (e.g. over serial or tcp/ip interface, port, etc.).
2. Web Settings
OVS Tab |
43
System Tab
The System tab allows to monitor and define system options, that in many cases
apply to the whole server’s operating system. Here, the CPU/memory usage can be
monitored, licenses applied and verified, NTP server defined, IP configuration
completed, logs downloa d ed etc.
2. Web Settings
44
System Tab |
Network Configuration
In the Network Configuration section you can define network interfaces.
2. Web Settings
NOTE:
eth0 and eth1 are dedicated for 1GB ethernet connections, while eth2 and eth3
are used with 10GB networks.
To select which eth connection is used for data interface and which is used for control
network interface, go to OVS > Maintenance > Network settings. For more
information, see Network Settings on page 30.
System Tab |
45
Admin Tab
The Admin tab gives the option to change the username and password of a user.
2. Web Settings
46
Admin Tab |
3. Working with
This section describes the PlayMaker Controller.
In this section:
Basics on page 48
Replay on page 81
Cues on page 92
Clips on page 94
Controller
Playlists on page 110
Networking on page 126
System Configuration on page 130
Basics
The Main Screen
Once the system is started, the main application screen is displayed. This screen
displays system information and serves as a portal to all Controller operations.
Application version and network information is displayed at the top left. Tapping this
data provides a quick view of the information, as follows:
Set 1 Controller IP, Server IP, Server group.
Set 2 Server name - server name with correlation to server serial number. For
example, HDVS-233.
Work mode - available modes are: PGMS_INDI (1 program output),
PGM_PVW (program/preview functionality), 2PGM_SPLIT (2 program output), multi-PGM.
Video standard - current video format.
Video CODEC - encoding/decoding compression format.
Video bit rate - current bit rate for the current video format.
Remaining recording time - total remaining time; before recording
begins, this shows the total available recording time. During recording, this
shows the total remaining recording time, divided by the number of
recording channels.
3. Working with Controller
Set 3TC source - current time code source. Available options are: Live (free
run, created internally by server), LTC (by XLR), VITC (embedded on video
input).
Genlock - current genlock type. Available options are: Bi-level (analog
black burst), TRI level.
Reference - reference status indication (OK/No signal).
LTC - LTC status indication (OK/No signal).
Audio groups - the mapped audio channels for video inputs. Each group
has four audio channels, only selected groups are recorded. Selecting a
group all of its channels on each video input.
It is recommended to record required groups only to save disk space, and
to avoid unneeded audio channels when exporting.
Set 4USB mount - displays the connection status of the USB storage (import
and export) mounted to the Server.
Shared Folder - displays the connection status of the shared folders
(import and export) mounted to the Server.
Set 5Software version
Server - Server software version
API - communication protocol version
Controller - Controller software version
GUI - user interface version
LIB - version of server middleware
Firmware - firmware version of the video board.
48
Basics |
To access the main screen from any other point:
■ Press SHIFT, MENU.
The following setup menus are displayed in the main screen.
• Video Settings on page 50
• Audio Settings on page 5 1
• Controller Settings on page 52
• In/Out on page 5 5
• Maintenance on page 57
• Data on page 58
• Events on page 59
• Network on page 64
• Import/Export on page 65
Changes made in the menu take effect after you return to the main screen and tap
Apply & Start to confirm your changes. Some changes require the server application
to restart, which causes ongoing recordings to stop. In this case, the message on
button will be Restart to Apply Changes. To cancel changes, press Cancel.
3. Working with Controller
NOTE:
If a connection to the server has not been established, only Controller and
Maintenance are available. All other options are disabled.
Basics |
49
Video Settings
To access the Video settings:
■ In the Main screen, tap Video.
3. Working with Controller
Video
Standard
Video
Format
GenlockSelect the genlock sync type:
FastServe | Live Edit can switch between video formats, without
losing existing footage. However, th e system must stop recording and
reload different firmware. This process is automated, and takes
approximately 30 seconds.
To switch, select the required video format:
• 1080i 50Hz
• 720P 50Hz
• 1080i 59.94Hz
• 720P 59.94Hz
• 1080p 50Hz
• 1080p 59.94Hz
• UHD 50Hz
• UHD 59.94Hz
Note:
The available possibilities to choose depend on the currently
flashed codec.
Set the required video format, and its options:
• XDCAM HD
•DNxHD
•DNxHR
Each CODEC will allow you to select a video format from the relevant
formats.
When changing video format, the appropriate firmware is installed by
the system. Therefore, switching video formats is a process that lasts
approximately 10 minutes.
•Black burst
• Tri level (HD only)
50
PhaseUse the arrow touch keys to set synchronization of the horizontal and
vertical signal phases of the server output.
Vertical phase range is +/- 540 lines, in 1 line intervals.
Horizontal phase can be adjusted by 1 line, in 1 pixel intervals.
(Default = 0).
Record TCSelect timecode input source. This defines the timecode that is used
to manage recordings. (LTC is recommended, if available).
• LTC - requires linear timecode input (XLR connector is available on
the server back panel).
• Free run (internal system timecode)
If your TC source fails, the system automatically continuous from the
last known TC, and checks the source every five seconds to resume
usage.
Basics |
Audio Settings
To access the Audio settings:
In the Main screen, tap Audio
Embedded
Inputs Distribution
Audio
Router
Recorded
Audio
Groups
Each input has the following options:
Use Router - uses the internal audio router to mix the AES and the
master embedded input.
Preserve - uses the original embedded input.
The audio router allows you to map the audio input sources for each
of the recorded video channels. Router embedded inputs come from
the master embedded channel (embedded audio on in1), or the
Analog AES external audio converter.
On each video channel, you can map both embedded and analog/AES
inputs onto the different ster eo p a irs .
Each audio channel is mapped as a stereo pair.
Each audio channel can be mapped once for each video input.
Audio router mapping can be recorded as embedded or as AES.
If recorded as embedded output is embedded audio; if recorded as
AES, it will be exported as AES audio.zz
Set the required audio groups to be recorded. There are four groups
defined in the audio router; channels 1-4, 5-8, 9-12, 13, 16. Any
audio channel not defined in this group or groups is not recorded by
the PlayMaker Server.
Note:
The number of recorded audio groups and possible exports
depends on the chosen codec (e.g. XDCAM supports only 8
audio channels).
3. Working with Controller
Basics |
51
Audio
Settings
Audio on Slow/Fast Motion - Set audio to play whenever video is
played (On) or to play only when the video is played at its normal
speed (Off, default). Monitor - audio on audio monitor only.
Audio Scrub on Jog - Toggle between: On- audio scrub on audio
output and audio monitor. Monitor- audio scrub on audio monitor
only. Off- no audio scrub.
Audio Meters - Toggle this option to display audio meters
superimposed on the output (On) or to hide the audio meters (Off).
Note:
Under the OSD settings, you can choose how many channels
will be presented on the OSD. For more information, see OSD
Settings on page 29.
Audio Monitor - Set audio monitoring for operator on: Controller
or none (Off).
Audio Monitor Channels - Define which audio channels will be
monitored. Default for monitor left is channel 1 and for monitor
right, channel 2.
Audio Monitor on Controller - Set which audio output to hear
when using audio monitoring; PGM, PVW, Active (current). Default
is Active.
Audio Monitor on Output - define which audio channels will be
monitored on the output channel.
3. Working with Controller
Aux Clips
Mix
Define on which channel auxiliary clips can be used.
Controller Settings
To access the Controller settings:
■ In the Main screen, tap Controller.
Jog & T-BarSee Configuring the Jog on page 130 and Configuring the T-Bar on
page 135.
CuesSeeCue Setup on page 92.
ClipsSee Clip Setup on page 108.
PlaylistsSee Playlist Setup on page 124.
QuickKeysAssign quick keys to the LCD buttons.
52
Basics |
Control modeSet the way the Controller uses the PGM/PRV and/or PGM/PGM
channels.
Note:
You must set the Server’s Output Work Mode settings before
you can set the Controller’s work mode settings. (see
page 56)
If you set PGM/PGM mode in the In/Out settings, you can set if
you want the Controller to control one output or both outputs (if
you choose 2 outputs you can map which controls PGM 1, and
which controls PGM 2.
Gang - when working in a 4in/4out setup, each input is mapped to
its corresponding output, and the Controller controls all channels
synchronously.
Keypad Fire
mode
Studio modeSet this mode to On when each camera is recording different
NetworkSettings for Controller and Server addresses.
Keypad fire mode - fire mode On allows quick numbering of clips
with a single keystroke (within the preset range) when saving or
loading a clip. Turn Off to require full numbering of each saved
clip.
Save/Load pages - set PlayMaker to use the same specified
number range for saving and loading clips (Common) or to use
any number range for saving or loading clips (Separate).
footage.
For more information, see Working in Studio Mode on page 79.
When you select Studio mode, the Studio settings are displayed.
Set Clip list to Show All or Show by Input, set Derived clips
to be created (Yes) or not (No), and set Unify Events to display
the same Events on LCD keys for all channels (Yes) or to display
different Events for each channel (No, each event group is
displayed on an LCD key).
Controller Address - set the IP address, IP mask, or whether to
enable/disable DHCP.
Server to Connect - set IP Address/Port (of the server to
connect) or Auto Detect Server, Controller ID, Server Group IP
Address/Port.
3. Working with Controller
Basics |
53
Auto Detect Servers
To auto detect a server:
■ From the Controll er’s main screen, navigate to Controller > Network and System
> Server to Connect > Auto Detect Servers.
3. Working with Controller
When this option is enabled, there is no necessity to manually enter the IP Address, IP
Port, Group IP nor Group IP port of the server to connect. The PLC automatically
detects all servers in the network.
The list of available servers is displayed on LCD keys:
Press on the key of the chosen server to switch to it.
54
Basics |
In/Out
To access the Input/Output settings:
■ In the Main screen, tap In/Out.
Start/
Stop
Record
Record
Inputs
As
OSD
Settings
Preview
Output
Opens a screen to start or stop recording for selected or all configured
input cameras. A red background indicates that the channel is
recording, a blue background indicates that the channel will not be
recorded, a green background indicates that the channel is not
recording but will record when you next press LIVE. A green spot
indicates that the input signal is available and locked, and a red spot
indicates that there is no signal. You can start or stop recording by
tapping the CAM names.
Opens a screen to select a recording mode.
Sync Recording - all recorded channels are started simultaneously.
When you mark a clip on one channel, it is marked on all channels
(default).
IndependentRecording - recording can be started and stopped
separately for each channel. When you mark a clip it is only marked on
the current channel.
Opens a screen where you can select to display or hide OSD data for
each output (Super - superimpose data, Clean - hide data).
For more information, see OSD Data (Superimposed Data) on page 76.
Set to display or hide the OSD data for each HDMI and component
output.
3. Working with Controller
Basics |
55
I/O
Setup
The following settings relate to the common 8-channel configuration:
Define how many inputs and outputs are used, and how they are
configured (regular, SSM, 3D, 4K/4s y nc ) .
Single Recorders (UHD)4in/0out
3in/1out
2in/2out
1in/3out
0in/4out
Single Recorders 0in/8out
1in/7out
2in/6out
3in/5out
4in/4out
5in/3out
6in/2out
7in/1out
8in/0out
Super Slow Motion 2X + 4 Rec + 2 Play
2 2X + 2 Rec + 2 Play
3 2X + 2 Play
3X + 3 Rec + 2 Play
3X + 4 Rec + 1 Play
2 3X + 1 Rec + 1 Play
2 3X + 2 Play
4X + 3 Rec +1 Play
4X + 2 Rec + 2 Play
6X + 2 Play
6X + 1 Rec +1 Play
3. Working with Controller
Rename
Inputs
and
Outputs
Output
Work
Mode
Rename Inputs - opens a screen to select an input camera for
renaming. Tap the option to open a virtual keyboard and enter the
required name. The new name is reflected in the camera name on touch
screen, and on the OSD data.
Rename Outputs - Open a virtual keyboard to set the name of the
output channel. This name is displayed the OSD data.
TIP
You can also attach a USB keyboard to the PLC back panel for
quick typing.
Set the output mode to PGM/PVW, separate PGMs, Multi PGM, or Gang
mode.
PGM/PVW display allows you to control outputs simultaneously or
separately, and can transition between the outputs with an effect.
Two PGM mode allows you to have independent outputs. When you
choose this option you must configure the primary and secondary
output. For more information, see Output on page 83.
When working in Gang mode, each input is mapped to its corresponding
output, and the Controller controls all channels synchronously.
Multi-PGM mode works similar to the 2 PGM mode but with the ability
to gang outputs at any moment.
56
Basics |
Maintenance
To access the Maintenance settings:
■ In the Main screen, tap Maintenance.
DiagnosticExport Diagnostics Log - export the diagnostics log to a USB device
connected to the Controller. This log contains data on the current
system status.
Export Automatic Log - export the automatic log to a USB device
connected to the Controller. This log is created automatically if a crash
occurs.
StorageClean Video Disks - Use this option to erase all existing data from
the disks (in all formats). This removes all cues, clips, playlists, and
actual video recordings from the disks.
After this command is started, video will no longer be accessible. This
option also deletes lock and protected clips and playlists.
RAID Status & Info - RAID board status.
RAID Disk Status - Reflects the status of each disk; Green for fully
operational, Yellow for disk problems, Red for disk failure, Blue for
replaced disk (until recovery). For more information, see RAID Disk
Replacement on page 78.
RAID Alarm - enable or disable the audio alarm for RAID failure.
3. Working with Controller
Control
Network /
Data
Network
Version
Control
Date and
Time
LicenseView the status of the licenses required for the various components of
DatabaseClean DB - delete and rebuild a database
Select the network adapter for a Control Network and a Data
Network. For more information on how to setup these networks, see
Network Settings on page 30.
Displays information about the current hardware and software
versions of the server, controller, and other system components. For
more information, see Software Upgrades on page 79.
Set system time (24 hour format), date (DD-MM-YY). Changes made
here must be applied when finished.
Note:
A free run TC can be set to the current time. Whenever the
time is being set, an option to synchronize free run with the
current time appears.To apply the change, the recording
must be stopped.
you system. From this screen you can renew licenses using license
files provides by Avid. For more information, see License Installation
on page 79.
Repair DB - repair a broken database
Basics |
57
Data
To access the Data settings:
■ In the Main screen, tap Data.
Clear all
unlocked data
Clear all cuesDelete all cues.
Clear all clipsDelete all unlocked clips (that are not used in a playlist).
Clear all
playlists
Lock all clipsLock all clips to protect them from deletion.
Unlock all clipsUnlock all clips to allow them to be deleted.
Strip
Recordings
Delete all unlocked cues, clips , a nd playlists.
Delete all playlists.
Set the following strip recording options (for more information,
see Stripping a Recording on page 72):
Keep Derived - set Yes to save the primary clip and all of its
derived angles. Set No to save the primary clip only. For more
information, see About Clips on page 94.
Keep Safety Clip Zone - set Yes to save the clip’s safety zone.
Set No to discard the safety zone. For more information, see
About Clips on page 94.
Strip Ongoing Recording - select Yes to strip ongoing
recording. Set No to disable stripping.
Recording Safety Tail - define the number of hours from the
end of the recording that is not stripped.
3. Working with Controller
Note:
Safety tail is valid for ongoing recordings only.
Record ModeSet what happens when there is no empty disk space for
recording;
Standard recording - the recording is stopped. Remaining
recording time indication in the OSD blinks if the remaining
recording time is less tha n 3 0 minutes.
Cyclic recording - the server overwrites the earliest possible
materials. Areas in previous recordings which are within any of
the saved clip boundaries are protected and will not be
overwritten. See Loop Recording on page 69.
Auto Start - When auto restart is OFF, after 24 hours, the server
automatically stops recording. (Recording must be restarted
manually.) When auto restart is ON, after 24 hours of recording,
the server stops the current recording and will start a new
recording. For more information, see Round the Clock Recording
on page 69.
58
Basics |
Events
The Events option is used for tagging a c lip according to meta-data keywords that you
set. Some of these tags appear on the LCD keys in Live/Replay mode (after setting an
in-point), and the tag that is displayed alongside the clip number, in the clip list view.
For example, you can tag a clip as a goal, or by player, or both. Only one Event group
can be active. You can set keywords prior to or during the production.
Choose one of three Event modes to use for marking clips:
• 6 pages X 25 Multi Events - set multiple Events for a clip from the 150 options
displayed in the touch screen (six active pages with 25 options, each).
• 6 pages X 25 Single Events - set a single Event for a clip from the 150 options
displayed in the touch screen (six active pages with 25 options, each).
• 12 Single Events - set a single Event for a clip from the 12 options displayed on
the LCD keys. (Not controller dependent.)
NOTE:
Each controller can create and run different groups, and different Events, even
if they are running on the same server, but the Events are saved in the server
Data base, not on the controller.
PlayMaker can manage up to six groups, each group can manage up to six active
pages, each page can manage an unlimited number of Events, but only 25 of them can
be displayed to the operator at once.
3. Working with Controller
You can also use events to quickly create a playlist for a specific situation or
occurrence.
To quickly create a playlist from an event:
1. Go to CLIPS menu.
2. For 12 single events work mode, first six events are shown on the LCD buttons. The
following six event are available after pressing SHIFT.
3. Select a LCD button for the required event. All clips connected to that event are
displayed.
4. Press SHIFT + STORE to select and add all items to the active playlist.
Groups, Pages, and Events
By tapping a group or page name (that is, when it is marked green), it becomes the
active group/page.
To set group names:
1. In the Main screen, tap Events.
Basics |
59
The Event options are displayed.
2. Tap Select and Edit Groups.
The Event groups are displayed.
60
3. Working with Controller
The currently selected group is green.
3. Select a group and tap Rename.
The Virtual keyboard is displayed.
4. Type in the group name, and then tap Enter.
For more information, see Using the Virtual Keyboard on page 70.
The group now displays the new name.
To open a group and edit its pages and Events, tap the required group twice.
To set page names:
1. In the Main screen, tap Events > Select and Edit Groups, then tap the required
group twice to open it.
The pages are displayed.
2. Select a page and tap Change.
The Edit Pages screen is displayed.
3. Tap Add New.
The Virtual keyboard is displayed.
Basics |
4. Type in the page name, and then tap Enter.
The name is added to the list of names.
5. Tap Apply.
The page is renamed.
To open a page and edit its Events, tap the required page twice.
You can create an unlimited number of pages (in the list of names), but only six can
be active at once.
To set Event names:
1. In the Main screen, tap Events > Select and Edit Groups, then open the required
group and page.
2. Tap an Event to rename it.
The Events screen is displayed.
3. Tap Add New.
The Virtual keyboard is displayed.
4. Type in the Event name, and then tap Enter.
The name is added to the list of names.
5. Tap Apply.
3. Working with Controller
The Event is renamed.
You can create an unlimited number of Events (in the list of names), but only 25 can
be active at once.
Importing and Exporting Events
You can import Events that were created on other servers, or export Events for use on
other Servers with their group/page hierarchy.
Group files are saved with the .SEG extension.
Page files are saved with the .SEP extension.
To import Events:
1. In the Main screen, tap Events > Import Events Database.
The available options are displayed with a blue background.
Basics |
61
2. Tap the required source to import from.
3. Select the required file using the Jog or the PREV or NEXT LCD keys.
4. Press ENTER.
To export Events:
1. Wi th a US B d evice connected, in the Main screen, tap Events > Export Events
Database.
2. Tap Export to USB Storage.
The Events are exported to the device.
62
3. Working with Controller
Basics |
Event Options
To access the Event settings:
In the Main screen, tap Events.
Event Work
Mode
Select and Edit
Groups
Import Events
Database
Export Events
Database
Events
Settings
Clear EventsClear all groups, pages, and Events from the Server database,
Set the required Event work mode;
6 Pages X 25 Multi Events - set multiple Events for each clip
from the touch screen, from any active pa ge.
6 Pages X 25 Single Events - set a single Event for each clip
from the touch screen.
12 Single Events - set a single Event for each clip from the
12 options displayed on the LCD keys.
Set names of the different groups, pages, and Events, select
the active group/name, import and export Events.
Import Events from a USB device or a remote server (.SEG or
.SEP extension).
Export events to USB device.
On New In/Out Point - Set the Events to be displayed when
adding a new clip. Open top left - open the first LCD key
page, Open last - open the last LCD key page, Only by user
- you must select by LCD key to open an event page.
Names Over Events - select Yes to allow displaying a
manually input n a me instead of the event, or No to prevent
renaming once an event has been assigned.
including Events which have been used to tag existing clips.
3. Working with Controller
Basics |
63
Network
To access the Network settings:
In the Main screen, tap Network.
Net SettingsNET Mode - Enable the Server to be part of the defined
Network, or Disable networking capabilities.
Server Name - open the virtual keyboard to enter the Server
name, as it will be displayed to other Servers.
Server Number - open a virtual keyboard to define a Server
number. Each Server number in the network must be unique.
ClipsCopy Safety Zone - set Yes to copy the a clip’s safety zone
when copying clips from a remote server, or No to copy the
clip without its safety zone.
Copy Derived Clips - set Yes to copy the a clip’s derived
clips when copying clips from a remote server, or No to copy
the clip without its derived clips.
Net Clip Names - set naming options for imported clip names
in the clip list.
ListsNot supported in current version.
RecordingsNot supported in current version.
3. Working with Controller
Net EditNot supported in current version.
64
Basics |
Import/Export
To access the Import/Export settings:
In the Main screen, tap Import/Export.
Set Export
Shared Folder
Set Import
Shared Folder
Enable Mount - enable connecting to the shared directory’s
export folder.
Protocol - set the communication protocol to use when
retrieving clips from the shared directory (Avid FOS, CIFS,
SMBFS, NFS, AFS/AFP).
Shared Folder - open the virtual keyboard to enter the name
of the shared directory for exporting clips. A folder with this
name must exist on the remote computer with permissions for
the relevant user name.
Shared Su b - f o lder - open the virtual keyboard to enter the
name of the shared directory for exporting clips.
Remote Computer - open the virtual keyboard to enter the
remote computer IP address where the shared directory
Export folder is located.
User Name - open the virtual keyboard to enter the user
name for the computer where the shared directory Export
folder is located.
Password - open the virtual keyboard to enter a password for
the computer where the shared directory Export folder is
located.
Domain - open the virtual keyboard to enter the domain
name, when there is a domain name in use.
Enable Mount - enable connection to the shared directory’s
import folder.
Protocol - set the Windows/Mac-Linux communication
protocol to use when copying clips to the shared directory
(Avid FOS, CIFS, SMBFS, NFS/AFS, AFP).
Shared Folder - open the virtual keyboard to enter the name
of the shared directory for importing clips.
Watch folder - configure watch folder (auto import) options.
For more information, see Auto Import Settings on page 68.
Remote Computer - open the virtual keyboard to enter the
remote computer IP address where the shared directory
Import folder is located.
User Name - open the virtual keyboard to enter the user
name for the computer where the shared directory Import
folder is located.
Password - open the virtual keyboard to enter a password for
the computer where the shared directory Import folder is
located.
Domain - open the virtual keyboard to enter the domain
name, when there is a domain name in use.
3. Working with Controller
Basics |
65
Interplay
Settings
URI Path - enter the Uniform Resource Identifier in Interplay
(e. g. Interplay://AvidWG/Projects/New).
Service URL - enter the Interplay service Uniform Resource
Locator (e. g. http://10.0.0.1:80/services/Assets).
User Name - enter the user AVID Interplay name.
Password - enter the AVID Interplay password.
Enable Check-in - allows the user to enable or disable clip
registration in Interplay PAM.
Note:
Whenever check in is required, the exported files will
be placed in a fixed structure:
AvidMediaFiles/MXF/server-host_%X
AAF File Action - after the check-in to Interplay PAM, the
AAF file can be deleted to prevent overloading of files in the
share folder, or it can be kept for an additional use.
Thumbnail File Action - after check-in to Interplay PAM,
thumbnails can be deleted to prevent overloading of files in
the share folder, or they can be kept for an additional use.
AAF Share Folder - set up a shared folder where the AAF
files should be stored.
Note:
The thumbnail file will be located in the same place as
the AAF file.
3. Working with Controller
Auto ExportAuto Export - when Active the server will export every new
clip into the shared folder or USB device.
Auto ExportTo- define USB device or a network location as
shared directory.
Export Margin - auto export according the clip num be r.
When set to All all new clips are automatically exported.
Under Margin exports only clips which are numbered lower
than the selected margin. Above Margin exports only clips
which are numbered lower than the selected margin. The
default margin point is 500. When above Margin or below
margin are selected, tap Margin to change the margin
number.
Re-export on changes - export (an already exported) clip to
the shared directory if its In or Out-points are changed or if
the default input (master) for displaying the clip is changed.
Overwrite - set Yes to overwrite clips of the same name, or
No to save a new clip with the same name.
66
Basics |
Export
Settings
Export Format - select the file format to be used: QuickTime
(MOV), MXF OpAtom AVID, MXF RDD9, PlayMaker REC.
Note:
FastServe | Live Edit REC is an internal FastServe | Live
Edit format, used to back up server files, or to move files
from server to server with an external device. REC files
can only be played by a FastServe | Live Edit server
running a similar CODEC and video format, and similar
version. MXF RDD9 is only available for XDCAM format.
QuickTime (MOV) is only available for DNX format.
Derived Angles - set Yes to export all selected derived
angles (clips) when exporting a clip to the shared directory, or
No to export only the master clip.
Safety zone - set Yes to export safety zones when exporting a clip to the shared directory, or No to export only the clip.
Export Name - Set the naming options for exported clips.
Include Metadata - set Yes to export clips with all metadata, or No to export clips without metadata.
Overwrite - set Yes to overwrite clips of the same name, or
No to save a new clip with the same name.
Export Playlist - set how a playlist is exported. Playlists can
be exported As Clips (as separate clips), as List to Clip to
export all clips in the playlist as a single clip, or using Clips to Folder to export all clips in the playlist to a new folder using
the playlist name. Select Ask Me to display these options on
the LCD keys for selection each time you export a playlist.
For more information, see Exporting a Playlist on page 123.
Enable Growing Files - enable or disable the possibility to
register clips in PAM or load them to MediaComposer right
after the start of the export.
3. Working with Controller
Group to
Export
NetStreamPlayMaker can export all ingested feeds both on the server’s
USB 1 and
USB2
Start Clip - open the virtual keyboard to enter the number of
the first clip in the group for export.
End Clip - open the virtual keyboard to enter the number of
the last clip in the group for export.
There is a limit of 200 clips per group.
internal storage and to an external storage device,
simultaneously, in real time. For more information, see
Import/Export on page 65.
Tap Go to Settings Page to see additional options
Displays the connection status of the USB storage mounted to
the Server.
Not connected - USB ports are not used,
Press to Safely Remove this operation is highly
recommended before unplugging a USB device connected to
the server. It helps preventing damage of the files or the USB
itself.
Basics |
67
Auto Import Settings
You can set PlayMaker to automatically import files from the Import folder using the
Watch Folder option.
To set Watch Folder Options:
1. In the Main screen, tap Import/Export, and then Set Import Shared Folder >
Watch Folder.
2. Set the following options:
Watchfolder Select Yes to set PlayMaker to activate the watch folder, to
import any files placed in it, or No to deactivate the watch
folder.
Scan IntervalSet the time interval between each time the import folder is
checked for changes.
Scan MethodSet which files in the folder to check: Only New Files to
import files added to the watch folder after the initial scan, or
All Files to import all files in the watch folder (provided the
watch folder is active).
3. Working with Controller
Re-Import on
File Change
File Safety
Delay
Scan
Subfolders
Source File
Action
Move Source
Path
Set what action to take when a file is replaced in the Import
folder;
Yes, import and replace - to overwrite a changed file in
PlayMaker.
Yes, import as new file - to import the changed file with a
new name.
No - to take no action when a file is changed in the Import
folder.
Set the safety time interval to check for changes in new file
size. Import begins only after files size has not changed
between checks.
Select Yes to scan any subfolders contained in the Import
folder (and import according to the configured options), or No
to disregard subfolders.
Select what to do with the files in the Import folder after they
are imported to PlayMaker;
Keep - leave the source files in the Import folder.
Delete – delete the source files from the Import folder
Enter the name of the shared directory for clips to be moved.
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Basics |
Recording
To start recording:
1. After booting the Server, press Start in the main screen.
2. Press LIVE.
Recording begins, for the configured cameras and runs until it is stopped, or there is
no more space left to record, or unless you make a change to the system
configuration that requires the Server to restart. Pressing the LIVE key during
routine operation does not affect the recording.
To stop recording:
■ See Start/ Stop Record on page 55.
Loop Recording
You can loop the recording to automatic a ll y strip the earliest possible footage, when
the server runs out of space (leaving any marked clips) by working in Cyclic recording
mode.
To set cyclic recording:
3. Working with Controller
1. From the Main screen, tap Data > Record mode.
2. Tap Cyclic Recording.
Round the Clock Recording
PlayMaker recordings have a 24 hour recording limit. Auto restart allows you to set the
server to start a new recording when the previous one has reached its 24 hour limit.
The time gap between the recordings will be less that 1 second. This can be used in
Standard and Cyclic recording modes.
To set auto restart:
■ From the Main screen, tap Data > Record mode and tap Auto Restart to set to
ON.
Basics |
69
Using the Virtual Keyboard
At various times during the workflow and during setup, a virtual keyboard is available
for naming or renaming purposes.
Tap the letters in the QWERTY keyboard to type them. The number of remaining
characters is displayed next to the text line.
3. Working with Controller
The CAPS key functions as a SHIFT/CAPS LOCK key in a standard keyboard; tap once
for a single capital letter, or twice for Caps Lock.
To display digits and other special characters, tap ?#! .
When you’ve entered the required text, tap ENTER to return to the previous screen.
NOTE:
Connecting an external USB keyboard to the controller allows you to perform the
same action from both keyboards.
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Basics |
Audio Routing
The Audio Router settings allow you to route AES/analog and embedded audio
channels, into the different video channels. For example, you can route the embedd ed
audio of one video input into some of the other inputs, or use each of the AES or
analog audio channels for several video inputs. You can mix embedded audio and AES
inputs into one video channel. For more information, see Audio Router on page 51.
To set the audio routing:
1. In the main screen, tap Audio > Audio Router.
The settings screen is displayed.
3. Working with Controller
2. Tap the video input for which you want to set the audio output (1st row).
You can select more than one input for which to set the output.
3. Tap the audio channel to which you want to re-route (2nd row).
4. Tap the audio channels that you want to route into the selected audio inputs (3rd
row).
5. If required, toggle the right button to select the audio source type; AES or
Embedded.
6. Tap Save to default.
The available default sets are displayed.
7. Select a default group, and click Save routing to group.
NOTE:
System1 (master embedded c hannels to all video channels), System2 (all
analog/AES channels to all video channels), and System3 (analog/AES channels
to different video channels) are preset and cannot be changed.
Select a default, and tap Confirm actions. (Router must be enabled in the
Embedded Inputs Distribution settings, see page 51.)
Basics |
71
Stripping a Recording
Stripping a recording allows you to delete recorded footage while preserving any clips
that you have marked, freeing additional storage space. The recording is still di splayed
in the list of recordings as disabled (gray). If you delete this disabled recording, the
clips will no longer be available.
Set stripping preferences in the Data menu on page 58.
To strip a recording:
1. Press MENU three times to display the list of recordings.
2. Use the Jog to select a recording.
3. Press the STRIP REC LCD key.
A confirmation message is displayed.
Note
Once you strip a recording, the action cannot be undone and the stripped footage
is no longer accessible.
4. Press ENTER to confirm stripping the recording, or CLR to abort the action.
PlayMaker strips the recording, keeping all marked clips. The clips keep their
original number and name, original time code, and all added metadata. Each clip
will be available from all recorded angles (if so specified). The stripping p roc ess wil l
not affect prepared playlists.
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3. Working with Controller
Basics |
Go To Timecode
Jump to any point on the video quickly, using the timecode.
To jump to a point:
1. Press SHIFT, TC.
2. Enter the required timestamp (HH:MM:SS) using the numeric keypad.
3. Press ENTER.
The selected timestamp on the recording is displayed.
NOTE:
If multiple recordings exist wit h t he s ame timestamps, the latest recording is
loaded.
When you press SHIFT, TC, the LCD keys display the following options:
+5 minutesForward the replay five minutes from current timestamp.
- 5 minutesRewind the replay five minutes from current timestamp.
+1 hourForward the replay one hour from current timestamp.
- 1 hourRewind the replay one hour from current timestamp.
Start of
Recording
End of
Recording
Go to the start of the current recording.
Go to the end of the current recording (to the last current frame).
3. Working with Controller
Basics |
73
The CLR Key
The CLR key in the numeric keypad has a number of functions. Use it for the following:
• To clear the Seven Segment display.
To delete a clip:
1. Press MENU to display the list of clips.
2. Using the jog, mark the clip to be deleted.
3. Press CLR.
or
1. Press CLR at any point.
2. Type in the number of the clip.
3. Press ENTER.
To delete a playlist:
1. Press CLR, LIST.
2. Type in the playlist number.
3. Press ENTER.
OR
3. Working with Controller
1. Press MENU twice to display the list of playlists.
2. Select the playlist.
3. Press CLR.
4. Press ENTER.
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Basics |
The MENU Key
• Pressing MENU once displays the list of clips. (If you load a clip from the l ist, the list
closes.) Alternatively, you can press CLIPS.
• Pressing MENU twice displays the list of playlists. (If you load a playlist, the list
closes; If you press MENU when a playlist is loaded, the list of playlists opens
directly.) Alternatively, you can press PLAYLISTS.
• Pressing MENU three times (or three times on a single Server) displays a list of
recordings. Alternatively, you can press RECS LIST.
NOTE:
If "My Clips Filter" from the clip se tting options is enabled, pressing MENU twice
only shows the clips created on that specific controller. Pressing MENU three
times, changes the view to the list of playlists. When pressing MENU four times,
the view switches to the list of recordings.
3. Working with Controller
Basics |
75
OSD Data (Superimposed Data)
Output
Channel - asterisks indicate active channel
Remaining
Recording Time
InputCurrent TimestampTime from In-pointControl
Cue Number
PlayMaker displays on-screen information for each output. You can hide this
information or select what to display.
To set OSD preferences:
■ See OSD Settings on page 55.
For more information, see:
• OSD Data for a Loaded Clip on page 102.
• OSD Data for a Playlist on page 113.
OSD Data for Live/Replay
3. Working with Controller
76
Basics |
Shutdown
System shutdown options are available on the controller, for the server and the
controller.
To access shutdown options:
■ In the Main screen, tap SHUTDOWN.
The following options are displayed:
3. Working with Controller
Restart ServerRestart the server application.
Reboot ServerReboot the server unit.
Shutdown ServerPow er off the se rver.
Restart ControllerRestart the controller application.
Reboot ControllerReboot the controller unit.
Reboot AllReboot the server and the controller.
NOTE:
To switch the Controller On or Off, use the power button on the back of the
Controller.
Basics |
77
RAID Disk Replacement
RAID disk replacement is done from the Server’s front panel, following the instructions
displayed on the Controller.
To replace a RAID disk:
1. In the main screen, tap Maintenance > Storage > RAID Disk Status.
Status for each disk is displayed.
2. Tap the disk to be replaced.
The status screen is displayed.
78
3. Working with Controller
3. Tap Disk Replacement, and follow the on-screen instructions.
4. When you get to the Start Disk Recovery screen, choose one of the following
options:
Full Disk Recovery - will recover all previous recordings that were on the old RAID
disk, and make the disk status ready for recording. Full recovery lasts
approximately five hours, and cannot be done while Server is recording. Only one
disk at a time can be recovered.
Fast Recovery - will rebuild the disk’s RAID, while deleting all existing recordings, in
all formats, including all protected data. After starting the process, it is not
reversible, and all footage will be lost. Fast recovery lasts approximately two
minutes.
Basics |
License Installation
The PlayMaker system is shipped with the licenses that you ordered, already installed.
If your license has expired, or you have upgraded your license, you will need to
reinstall the license provided by Avid.
To install a license:
1. From the main screen, tap Maintenance > License.
The License status is displayed.
2. Choose the upgrade method; Upgrade from USB or Upgrade from Network.
3. Follow the on-screen instructions to complete the installation.
Software Upgrades
The PlayMaker system is shipped with the latest software version for each system
component. Periodically newer software version are released, and must be installed on
the system. Before installation, verify that the new version is compatible with the
versions on all other system components.
Software installation is done from a USB device, which contains the upgrade files
provided by Avid. For both Server and Controller upgrades, the USB device must be
connected to the Controller USB port.
3. Working with Controller
To upgrade software:
1. From the main screen, tap Maintenance > Version Control.
2. Follow the on-screen instructions to complete the installation.
Working in Studio Mode
Studio mode is used for situations when each channel is recording a different game.
When working in Studio mode, a number of changes occur in the way the system
operates:
• Each input has its own active playlist. When switching bet ween the diff erent inputs,
in live or replay mode, the active playlist automatically switches to the correct
playlist. A channel indicator (letter) is displayed with the playlist number.
• Unless otherwise defined in the settings, clips are created separately, with no
derived clips. These clips are marked with a lower case letters, indicati ng that there
are no derived clips.
• Unless otherwise defined in the settings, the list of clips shows only clips created
from the current input.
• When switching between inputs, the system automatically saves the last position on
each channel, so if you sw i t ch between inputs, change position, or perform any
other action, when changing to a different input, the system re-cues the last
position (timecode stamp) on the selected input.
For more information, see Control mode on page 53.
Basics |
79
Managing Recordings
To access the list of recordings:
■ Press MENU three times.
Each recording is displayed as a tree, with its recorded channels. You can rename, lock
(protect from deletion) or delete each recording, as required, using the respective LCD
keys. Recordings that are locked display an indicator.
To load a recording:
1. Use the Jog to highlight the required recording.
2. Press ENTER.
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3. Working with Controller
Basics |
Replay
FastServe | Live Edit’s replay capabilities can be utilized during an event, while
recording the entire time. Press LIVE at any time to view the live inputs.
As soon as you use the Jog to roll back, you are no longer in live mode. Access any
recorded video, including video recorded prior to the current recording session.
Replaying Video
In replay, you can search through the recordings, run a replay, or define a cue, clip or
playlist.
To replay the video;
• Roll back to the required point, and then use the T-Bar to play.
Or-
• After rolling back to the required point, mark the In-point (press IN).
A marked In-point gives you a point of return, even if you have not yet saved a clip,
allowing you to play different camera angles, starting at the same In-point.
NOTE:
It is possible to freeze the replay on the Out point.
In an offside replay, for example, find the relevant offside frame, mark an Out
point, roll back, and start replay; when the recording reaches the Out point, it
will automatically pause on the offside frame. Moving the t-bar will start playing
the video from the Out point.
3. Working with Controller
You can also use the key combinations SHIFT, >IN or SHIFT, >OUT, to jump to the In
or Out points, as required.
Switching Between Channels
The Recording Channel keys are used for instantaneous switching between input
channels. In PGM/PVW mode, when a channel is being played to the PGM output, the
respective key is red. When a channel is being played to the PVW output, the
respective key is green. In PGM mode, when a channel is being played to the PGM1
output, the respective key is red. When a channel is being played to the PGM2 output,
the respective key is green.
Replay |
81
Synchronized and Non-Synchronized Modes
Channel A
Channel B
Channel C
Channel D
B
C
D
B
C
D
Non-
Synchronized
Synchronized
IN
IN
IN
IN
IN
IN
IN
IN
By default, the system works in non-synchronized mode; when you change camera
angles, replay is always re-cued from the marked In-point.
However, you can choose to work in synchronized mode; this causes replay to
continue from the same time stamp when switching channels.
To switch between non-synchronized and synchronized modes:
■ Press SHIFT, D.
The input buttons blink as long as the system is in synchronized mode.
3. Working with Controller
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Replay |
Output
If more than one output is defined, PlayMaker provides two work modes, multi PGM or
PGM/PVW.
Configuring Your Output
When working with two outputs, you must configure which output to use for PVW or for
the second PGM channel.
To configure the outputs:
1. In the Main screen, tap In/Out.
The In/Out options are displayed.
2. Tap Output Work Mode.
The available output mode options are displayed.
3. Working with Controller
• Tap PVW/PGM to set one output as PVW, and one output as PGM.
• 1 PGM - relevant only when working with a single output configuration.
Replay |
83
• 2 PGM - map the outputs as required.
3. Working with Controller
Tap Select Primary Output to display the output options, and set as required.
84
Replay |
Working in PGM/PVW Mode
In PGM/PVW mode, replay clips in the PGM output, while preparing the next item in the
PVW channel, and then switch between the outputs as required. This sends the i tem in
the PGM channel to the PVW channel, and the item that you prepared in the PVW
channel to the PGM channel. Use any available transition effect for this purpose.
By default, you work in the PGM channel. All controller actions affect the PGM output.
To work in the PVW channel:
■ Press PVW.
The PVW key flashes red (until you return to the PGM channel).
To return to the PGM channel, press PVW again.
When PVW is enabled, the LIVE key affects only the PVW channel. Cues and clips are
loaded only to the PVW channel.
The Jog controls the PVW channel, however, the T-bar still controls the PGM channel
output.
Working in 2 PGM Mode
3. Working with Controller
2 PGM mode provides two separate, independent outputs. In this mode, you can use
two controllers for the same server, i f required. The the PVW key toggles control
between PGM1 and PGM2. The PVW key flashes red, as long as the control is on PGM2.
Although the outputs are independent, both outputs can use the same inputs, in Live
mode, or load clips created on PGM1 to PGM2.
Working with two Controllers, offers a number of possibilities:
• Set each Controller to have control of a single output.
• Set each Controller to control both outputs (with the same primary and secondary
settings).
• Set each Controller to control both outputs with different primary and secondary
outputs, so that each Controller acts as a backup Controller for the other (with
opposite primary and secondary settings).
Replay |
85
Working in Multi PGM Mode
To enable the Multi PGM mode, go to Settings > Controller Settings > Control
Mode.
After enabling the Multi PGM mode, select which outputs to control:
3. Working with Controller
• if there are only two outputs, group 1,2 is automatically selected;
• if there are two groups, the control group can be selected;
An example configuration when working with 4 inputs and 4 outputs could be as
follows:
•Group 1, 2
•Group 3, 4
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Replay |
Multi PGM Mode Features
Buttons Assignment
In the Multi PGM mode, the A/B/C/D buttons control the outputs, instead of the inputs.
To change the input assignments, press SHIFT + A/B/C/D, or use the touch screen.
Default Routing
For the Multi PGM mode, the default server routing is as follows:
• Cam A is routed to out 1;
• Cam B is routed to out 2;
• Cam C is routed to out 3;
• Cam D is routed to out 4.
The number of inputs can be different than the number of outputs. For example, if
there are 6 inputs and 2 outputs, the default routi ng is setup accordingly:
• Cam A is routed to out 1;
• Cam B is routed to out 2;
• On startup, Cam C, Cam D, Cam E, Cam F are not routed to any output (can be later
routed to one of the available outputs).
3. Working with Controller
Changing Routing (in to out)
There are two ways to change the input to output routing.
Option 1:
1. Press A/B/C/D to select the output to be re-routed.
2. Select the input to be routed via the touch screen.
Option 2:
1. Select the output to be re-routed.
2. Press SHIFT + the input to be routed.
For example, to route Cam C to out 2:
• Press B to select out 2.
• Press SHIFT + C to route Cam C to out 2.
This option does not cover routing for inputs E and above.
PLC Touch Screen Indication
When group 1, 2 is selected:
• output 1 is shown on the left of the PLC touch screen;
• output 2 is shown on the right of the PLC touch screen.
Replay |
87
Similar behavior when group 3, 4 is chosen.
ABCD Buttons Indication
When group 1,2 is selected:
• output 1 button turns Red
• output 2 button turns Green
Similar behavior if group 3,4 is selected:
• output 3 button turns Red
• output 4 button turns Green
If only out 1 is in control, the A button turns Red.
• the B button is not lit up.
If only out 2 is in control, the B button turns Green
• the A button is not lit up.
If both outputs are in control, both buttons are lit up in Red
OSD indications
3. Working with Controller
When only one channel is in control, only that channel shows control indication (*
PGM1 *). When tied, both channels show control indication.
Outputs control
Pressing one of the A/B/C/D buttons sets the control to the active output:
• if the control is set to “group 1,2”, only the A and B buttons are active;
• if the control is set to “group 3,4”, only the C and D buttons are active.
To choose controls for more than one output:
■ press the A and B buttons at the same time.
To switch control to just 1 output, press the A or B button:
• Only the selected channel will be und e r c ont rol ;
• It is lit up according to its default color;
• The other channel is not lit up at all.
Replay
Press the 2 outputs necessary for Gang control. When jogging backwards, both outputs
will move in sync. Synchronization is not compulsory during the jog movement, but it
is expected once the jog movement stops.
88
When playing with the T-bar, all ganged outputs play in sync with one another.
When using the Play button, all ganged outputs play in sync. The Live button swiches
to the live output on all ganged (selected) channels.
Replay |
To break the synchronization between channels:
■ Press the A or B button to take control of the selected output.
This breaks the synchronization between the channels.
NOTE:
When not in sync, each channel will keep its last status.The control between
the channels can be switched if necessary. The active output has full control
over the jog and the T-bar. The Live button is effective only for the selected
output.
3. Working with Controller
Replay |
89
Clips
The clip saving functionality remains unchanged for all server channels. If outputs are
tied, the channel loaded to the “Red” output becomes the master angle.
When channels are untied, the output performs similarly to the PGM and PGM PVW
work modes. The input, on which the out point was set, becomes the master angl e.
This allows to set the in point when the channels are tied, and later break the
synchronization. Then, when saving the clip, the master angle is the input on which the
out point was placed.
Loading a clip
When the outputs are tied, the master angle loads on output 1, and cam A loads on out
2. If cam A is the master angle, cam B will load on output 2.
When outputs are not timed, the master angle will load only on an active channel.
To change the angle of a loaded clip:
■ Select the angle from the inputs bar on the LCD screen.
or
3. Working with Controller
■ Press shift + one of the ABCD buttons
or
■ press “Take” to toggle to the next available angle.
Playlist Functionality
The Multi PGM mode allows to load a different playlist to each output channel, as
opposed to the Gang mode, which always loads the playlist to output 1. This mode also
permits to tie two playlists.
The mixing on playlist works similarly to the 2PGM mode:
• When loading a playlist to out1, out2 is reserved for mixing.
• If there is no out2, the playlist runs as a separate PGM.
• When loading a playlist to out2, it runs as a separate PGM (no mixing is available)
90
Replay |
Setting up Multiple Controllers
The communication protocol allows you to connect several Controllers to one Server,
and to set each Controller to handle specific outputs, or to set several Controllers to
control the same output.
All devices must be connected to one network, using a standard 1GigaBit Ethernet
hub.
In order to work with several Controllers, each controller must have a unique
Controller ID (See Network on page 53).
To set the output configuration:
1. Set the Control mode (see page 53) to 1PGM or 2PGM as required. (The number of
outputs controlled by the Controller).
When 1PGM is selected, tap Select First Output, and set the server output to
assign to the Controller PGM1.
When 2PGM is selected, you can set both server outputs to their required PGM
channels.
NOTE:
Several Controllers can control the same Server output, but any action made by
one Controller overrides any action made by other Controllers.
3. Working with Controller
Replay |
91
Cues
A cue is a point on the video that the system can return to when required, as long as
the recording is still available. PlayMaker can store up to 999 cues; if more than 999
cues are marked, the latest cues overwrite the first cues in the list.
Marking Cues
To add a cue point:
■ Press CUE.
The cue point is set.
Cue Setup
During setup, define different preferences for cues.
To access cue settings:
1. Press SHIFT, MENU to display the main screen.
2. Tap Controller to display the Controller settings.
3. Tap Cues to display the Cue settings.
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3. Working with Controller
Cues |
The following options are available:
Cues onToggle to set if cues are set on the live input timecode (Live), or the
actual output position (Replay).
Freeze on
Cue Point
Live
Timeshift
Auto
create clip
Cue Sorting
Toggle (On) to set the replay to stop when a cue point is reached.
Use the T-Bar to play from cue. When set to Off, replay continues
when a cue is reached.
NOTE:
This feature is useful for offside replay in football games. Set
the cue on the offside frame, roll back and start replay.
FastServe | Live Edit will automatically stop on the exact frame
of the offside.
When cues are set on the live input, open a slider to define the
pre-roll time shift. The time shift can be set between 0 to 5 seconds,
in one-second intervals. This feature allows you to compensate for
the time between recognizing the action and the pressing CUE.
For example, if the time shift is 2 seconds (and Cues is set to Live),
and a cue is placed on timecode 08:12:47:12, then when recalled, it
will load 08:12:45:12.
Toggle (On) activate Duration Before/After Cue parameters in
seconds.
Use the F.JOG/CUE button to create clip with length Duration Before/After Cue sum parameters.
3. Working with Controller
Cues are assigned three-digit numbers that do not reflect the timecode, just the order
in which they were set.
Cue numbers are displayed with the OSD data. (See OSD Data for Live/Replay on
page 76) Generally, in live or replay, the last created cue number is displayed. When
jumping between cues, the currently displayed cue is displayed.
Loading a Cue
To load a cue:
■ Use one of the following keys:
PREV - loads the latest cue set in the game (that is, t he cue with the most advanced
timecode, not the last cue created).
NEXT - loads the next cue in the game. If you are at the last cue in the game, NEXT
jumps to the first cue.
Cues |
93
Clips
About Clips
A PlayMaker clip is a recorded portion of a game for which you determine the start (In)
and end (Out) points, number, name, and tags, in either the live display or the
playback. By default, a clip is saved with a few seconds added before its start point and
after its end point (safety zone).
Clip Numbering
The clip number is a unique identifier comprised of a three-digit number and a letter
(A/B/C/D/E/F) indicating the input channel on which the clip was created.
If more than one input is recorded, each clip is saved for all recorded inputs (Sync
mode). The input for which the clip’s Out-point was defined is the master input. Other
clips are derived from the master clip’s in and out points. The derived clips use the
same clip numbers, with different input indicators. The system can save up to 999
master clips and 6993 derived clips. You can change the In/Out points of the derived
clips before saving the clip or at a later stage (within the safety zone limit).
PlayMaker gives you the option of creating clips that are numbered automatically,
using the first available number slot, or lets you assign a clip number manually.
3. Working with Controller
Clip Na
Each clip can be given an alpha-numeric name for easy identification, that always
appears with the clip number, in the list of clips, if a name is assigned. The maximum
number of characters in a clip name is 31.
ming
Clip Tags
You can set an Event tag or label for a clip. For example, for a soccer game, set a
“goal” tag. Applying a tag makes it easier to access other clips with the same tag.
When creating a clip, these tags are displayed on the LCD keys.
If a clip has only a number assigned, and is unnamed, the tag is displayed in the list of
clips, with the clip number.
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Clips |
Creating a Clip
To create a clip with the default duration:
1. Press LIVE to reset all operations.
2. Press IN or OUT to set the start or end frame of the clip.
3. Press ENTER.
The clip is created with an auto number, and the default duration set in Clips on
page 52.
3. Working with Controller
Clips |
95
To create an auto numbered clip with In and Out points:
1. Press LIVE to reset all operations.
2. Use the Jog to roll to the required spot.
3. Press IN to set the starting frame of the clip.
3. Working with Controller
4. If required, assign a name for the clip. (Tap the keyboard icon to open a virtual
keyboard).
NOTE:
This can be done at any point, before the clip is saved.
5. Use the Jog to roll to the required spot.
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Clips |
6. Press OUT to set the end frame of the clip.
3. Working with Controller
7. Press ENTER.
The clip is created with automatic numbering, using the first avai lable number slot.
For example, clip 001A is the first clip with auto-numbering saved by the system.
The “A” specifies that the clip was marked for input A, and this will be the input that
is cued and played when you load the clip.
PlayMaker allows the following options when setting a clip:
• Set the Out point before rolling back and setting the In point.
• If you only set one point, the system uses the default duration setting to create a
clip. (See Clips on page 52.)
To set a number for a clip:
1. Execute steps 1-6, above.
2. Type in a three-digit number using the numeric keypad.
If working in Fire mode, you can set a numbering range by typing in a three or
two-digit range before marking the clip, and then adding the final digit to number
the clip within the set range. For example, if you type in 52_ in advance, type 3
before and then the clip is saved as 523, provided the number is available. See
Keypad Fire mode on page 53.
For information on using the numeric keypad, see Using the Numeric Keypad on
page 109.
3. Press ENTER.
Clips |
97
To set an Event for the clip:
1. Execute steps 1-6, above.
If required, set the clip number manually, but do not press ENTER.
2. When working in LCD key single event mode, press an LCD key to select the Event.
The clip is marked.
OrWhen working in touchscreen multi-event mode or in touchscreen single-event
mode, tap the appropriate LCD key to open the Event page.
To set the active Event group (whose pages are displayed), see Groups, Pages, and
Events on page 59.
3. Tap to select the required Event (or Events when working in multi-event mode).
4. Press ENTER.
The clip is numbered, marked, a nd sa ved.
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3. Working with Controller
For more information on defining Events, see Events on page 59.
NOTE:
If you tap a touchscreen Event that has already been selected, it is displayed
with a red background. All subsequently created clips will be tagged with this
Event, until you clear the Event (by tapping it).
To save a clip directly to a playlist:
1. Execute steps 1-6, above.
2. Press STORE
The clip is stored in the current playlist.
Clips |
List of Clips
From the list of clips you can perform a number of actions.
To open the list of clips:
1. Press LIVE to reset all operations.
2. Press MENU.
3. Working with Controller
Once the list of clips is displayed, choose a clip to load (see Loading a Clip on
page 101), or sort the list by Event.
Each row in the list represents a clip. Each column displays clip data, and each color of
the clip number indicates various states as follows:
Clip - clip number. Tap the column heading to sort the list by clip number.
Tag/Name - the name or Event assigned to the clip. Tap the column heading to sort
the list by names or events.
Duration - clip duration
In-point - the time stamp of the clips In-point.
The clip is used in a playlist.
The clip is locked (cannot be deleted).
The clip is both locked and used in a playlist.
Clips |
99
Sorting Clips by Event
When a list of clips is open, the LCD keys show available pages. The selected page is
red and available Events are displayed on the touchscreen. Only Events which are
already assigned to clips will be available. Select an Event to display the clips tagged
with the Event. You can select additional pages and Events to filter the list further.
TIP:
When “sort by event” is enabled, pressing the prev / next LCD buttons allows to
view the filtered event clips one by one.
3. Working with Controller
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Clips |
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