Automatic Duck Pro Import AE 5.0 User Manual

Pro!Import!AE 5.0 User Guide
last updated October 16, 2011
About Pro Import AE
Pro Import AE is Automatic Duck's oldest plug-in, first released in the spring of 2001. This plug-in imports into After Effects AAF and OMF files from your Avid, XML files from Final Cut Pro as well as Motion project files.
Using Pro!Import!AE
Once you have the file that Pro Import AE can read importing it is as simple as choosing the file in Pro Import AE's import dialog, setting any options then let it rip.
How to Import
To access Pro!Import!AE, select it from the File->Import submenu, or right-click/control-click in your project pane and select it from the Import menu.
The upper part of the Pro Import AE dialog is the file chooser where you select the file(s) you wish to import.
Below the file chooser is a summary of Pro Import AE's settings. Click the Edit Settings button to change these options.
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Settings
The settings dialog is organized into two tabs, the Footage and Media tab for options dealing specifically with the imported media files and the Comp and Layers tab that has settings for how the composition is created and layers added.
Footage and Media
In After Effects parlance the media that gets imported into After Effects to potentially be used in a composition is referred to as footage. In this section of Pro Import AE's settings you tell the plug-in how you would like it to deal with these footage items.
Field Separation
Sometimes you need to instruct After Effects to separately calculate each field of your interlaced footage, doing so is called Field Separation
Explaining when you need to do this, or why you need to do this, is outside the scope of this document. After Effects' help has always been a good resource,
indeed the writer of this user guide remembers that even though he had studied broadcasting in college it was the After Effects 3.1 user guide that gave him his first good explanation of interlaced video.
Set file type for typeless media
There are two ways for a file to identify to
the operating system what kind of file it
is, either by having a file extension in the
name (everyone knows what a file whose
name ends in .doc is) or on the Mac by
using a four-character file type that is
stored inside the file. If the file type is not set, and the file does not have an extension your Mac won't know which application to use to open the file, and in the Finder you'll often see files like this indentified by a plain document icon or a Unix icon.
After Effects CS3 and CS4 can be a little forgiving of files without an extension and file type and still allow them to be imported. After Effects CS5, however, will not import these files.
Pro Import AE offers to set the file type of an extensionless typeless QuickTime media to "MooV", preventing your import from failing.
This option is only necessary to be used if you are using After Effects CS5.
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Validate timecode of found Final Cut media
Sometimes customers run into a situation where they have multiple copies of a media file available on their system, each with different durations perhaps due to running stuff through FCP's Media Manager. In a case like this when Pro
Import AE searches for media to import into After Effects it is possible to connect up with the wrong media file, producing undesirable results.
When you enable this option Pro Import AE will open the candidate media files it finds and verify the start timecode of the file matches what the FCP XML file says it should be.
This does slow down the import somewhat, but if you are in a situation where it is necessary to enable this feature you won't mind.
Replace proxy footage with related R3D media files
Often you're editing in Final Cut Pro not with original R3D files, but instead with lower resolution proxy QuickTime media created by using Log & Transfer. When Final Cut Pro creates this proxy media it also saves into the Final Cut project
information about the R3D file from which the proxy was generated. Pro Import AE offers you the option to import these R3D files into After Effects instead of the smaller proxy media.
This option probably only works if you have used FCP's Log and Transfer tool to create your proxy media files. If you create proxies using an outside application Final Cut Pro has no knowledge of the original R3D media files and so this information can't make it into the XML file for Pro Import AE to do something about.
Since your R3D files are probably larger than your proxy material you will also want to use the Override composition setting option.
This option requires you be using at least After Effects CS4 version 9.0.2 with the RED plug-in installed, or After Effects CS5.
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Avid Media options
After Effects cannot by itself play all Avid media files, indeed when Automatic Duck started After Effects couldn't read any Avid media files. Pro Import AE's way around this has always been to "fool" After Effects into playing Avid's OMF and MXF media files via QuickTime reference movies. This generally works well, but there are situations where other options would be more desirable.
Connect After Effects directly to Avid media files
When you choose this option Pro Import AE will assume that After Effects will be able to directly read your Avid's OMF or MXF media files, either all by itself or via a QuickTime component such as those from MXF4Mac and Calibrated Software. Pro Import AE does not check to make sure After Effects will be able to use the media files diretly, it assumes that if you enabled this choice you know what you're doing.
Create QuickTime reference movies to Avid media files
This is the method Pro Import AE has used to get Avid media into After Effects since the very beginning in 2001. It works very nicely but the complex relationship between After Effects, the reference movies and the Avid media files can cause problems when you resurrect and old project or when you need to move a project to another system. However practically no additional storage space is required when you use reference movies, because these pointer files are tiny.
Flatten reference movies to Avid media
Enable this option and Pro Import AE will create self-contained media files for After Effects. These files are not reference movies, they have no dependence on the Avid media files. This obviously requires more storage space, but this option is better for transporting or archiving projects.
Add layers for rendered Avid media
Pro Import AE cannot translate most effects from an Avid into After Effects, Avid in their wisdom has always kept the parameters of their effects encoded so third parties couldn't read them. Automatic Duck has decoded some effect parameters such as position, scale and opacity from effects like PIP and
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Superimpose, but if you have a third party AVX effect applied it will not be translated.
If you have a sweet effect that you created in the Avid and want to bring that into After Effects you can enable this option and as long as you have rendered the effect before you export from the Avid, Pro Import AE will create a separate layer pointing to the Avid rendered media file.
The original layer is also added to the comp so you have yourself a choice to use the Avid rendered layer, the original layer, or perhaps a combination of the two. It is up to you. The rendered layer's visibility switch is set to off, simply turn it on if you wish to include it.
Search for original imported graphics files
When you import a file into an Avid editing system, it creates new OMF or MXF media to edit with. Depending on the setup, the resulting Avid media could be highly compressed and perhaps downscaled so when you bring this sequence into After Effects you might prefer instead to use the original graphics
files you originally imported into the Avid.
When you have this option enabled Pro Import AE looks in your AAF file for information your Avid stored about the media file (like a .mov) that you imported into your Avid. This original file is then searched for, not the MXF media file your Avid created as a result of your file import.
Do not search these volumes
Pro Import AE spends a lot of time searching for media files. This is because the file path stored in the Final Cut XML file is no longer valid or in the case of an
Avid OMF or AAF there may only be hints about where to find the media. There may be certain places on your computer, however, that you don't want Pro Import AE to look in for media.
To keep Pro Import AE from searching certain volumes enable the checkbox then select the volume name from the popup menu.
Independent of this setting you can also cause individual folders to be ignored by surrounding the folder name in parentheses. For example the folder "(hidden media)" and its subfolders would never be searched.
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Custom search paths
Just like you might want to instruct Pro Import AE to never search certain places you might also want to give the plug-in some priority locations where the plug-in should search for media files. Pro!Import!AE will search these locations you add to this list before any other.
This is especially useful on Windows where the plug-in is not able to search the entire system for media files.
Comp and Layers
Audio Layers
Final Cut Pro and Avid editing systems express the clips on each track individually, therefore what you think of as one clip containing video and two audio channels actually presents itself as three in the XML, AAF and OMF files. This means that single clip will make three layers in After Effects. You might like that, you might not, but we offer you controls to make you happy either way.
Ignore
This is self-explanatory, right? Audio clips are ignored with this selection.
Add Normally
When this is selected each audio clip on each track is created as a separate layer in After Effects.
Place in Subcomp
This option helps reduce the number of layers in your comp and moves all of the audio layers into a nested composition.
Enable on Video Layers
Only applicable to FCP XML imports, this option does not create any audio layers in your After Effects Composition, instead layers that use footage containing audio will have their audio enabled as well as their picture.
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Override composition setting preset
Sometimes you want your After Effects comp to be setup differently than your editing timeline was set, you can use this setting to override how the new comp is created.
The composition created by Pro Import AE will match the size and frame rate defined by the selected preset.
Customizing the preset list
Unfortunately Pro Import AE is not able to read comp presets from After Effectsʼ preferences, so we have built our own XML settings file you can edit if you would like to modify the contents of this menu.
On Mac OS X, you can find an alias to the file “ADCompPresets.xml” located inside the plug-in package. Locate your After Effects plug-ins folder and in there you should be a file called AutoDuck Pro Import AE.plugin. In the Finder, right-click (or hold Control down while click-ing on the package) and a contextual menu will appear. Choose “Show Package Contents” and a new Finder window appears. Open the Contents folder and “ADCompPresets.xml” will be in there. Open this file in your favorite text editor. We like TextWrangler, it is free!
On Windows, you can find the “AECompPresets.xml” file located inside the “Supporting Files” folder which should be located at the same location as “AutoDuck Pro Import AE.aex” inside an “Automatic Duck” folder in your After Effects plug-ins folder. Open this file in a text editor like Notepad.
You will see the presets shown in the XML file plus instructions for how to format additions you make to the file. Just add new lines in the format shown, save the file and relaunch After Effects and you should see your custom setting appear in the list.
Layer step options
Some users work in AE with their clips “stepping up” the timeline, while others prefer to “step down”. Which is better? Who knows, but Pro Import AE gives you a choice.
When Layers step up in comp is selected, layers from earlier in the comp appear lower in the layer order and later clips appear higher. The clips look like stairs going upwards.
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