Autodesk 3ds Max 3ds Max - 2010 User Manual

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Help
2010
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©
2009 Autodesk, Inc. All rights reserved. Except as otherwise permitted by Autodesk, Inc., this publication, or parts thereof, may not be reproduced in any form, by any method, for any purpose. Certain materials included in this publication are reprinted with the permission of the copyright holder. The following are registered trademarks or trademarks of Autodesk, Inc., in the USA and other countries: 3DEC (design/logo), 3December, 3December.com, 3ds Max, ADI, Alias, Alias (swirl design/logo), AliasStudio, Alias|Wavefront (design/logo), ATC, AUGI, AutoCAD, AutoCAD Learning Assistance, AutoCAD LT, AutoCAD Simulator, AutoCAD SQL Extension, AutoCAD SQL Interface, Autodesk, Autodesk Envision, Autodesk Insight, Autodesk Intent, Autodesk Inventor, Autodesk Map, Autodesk MapGuide, Autodesk Streamline, AutoLISP, AutoSnap, AutoSketch, AutoTrack, Backdraft, Built with ObjectARX (logo), Burn, Buzzsaw, CAiCE, Can You Imagine, Character Studio, Cinestream, Civil 3D, Cleaner, Cleaner Central, ClearScale, Colour Warper, Combustion, Communication Specification, Constructware, Content Explorer, Create>what's>Next> (design/logo), Dancing Baby (image), DesignCenter, Design Doctor, Designer's Toolkit, DesignKids, DesignProf, DesignServer, DesignStudio, Design|Studio (design/logo), Design Web Format, Discreet, DWF, DWG, DWG (logo), DWG Extreme, DWG TrueConvert, DWG TrueView, DXF, Ecotect, Exposure, Extending the Design Team, Face Robot, FBX, Filmbox, Fire, Flame, Flint, FMDesktop, Freewheel, Frost, GDX Driver, Gmax, Green Building Studio, Heads-up Design, Heidi, HumanIK, IDEA Server, i-drop, ImageModeler, iMOUT, Incinerator, Inferno, Inventor, Inventor LT, Kaydara, Kaydara (design/logo), Kynapse, Kynogon, LandXplorer, LocationLogic, Lustre, Matchmover, Maya, Mechanical Desktop, Moonbox, MotionBuilder, Movimento, Mudbox, NavisWorks, ObjectARX, ObjectDBX, Open Reality, Opticore, Opticore Opus, PolarSnap, PortfolioWall, Powered with Autodesk Technology, Productstream, ProjectPoint, ProMaterials, RasterDWG, Reactor, RealDWG, Real-time Roto, REALVIZ, Recognize, Render Queue, Retimer,Reveal, Revit, Showcase, ShowMotion, SketchBook, Smoke, Softimage, Softimage|XSI (design/logo), SteeringWheels, Stitcher, Stone, StudioTools, Topobase, Toxik, TrustedDWG, ViewCube, Visual, Visual Construction, Visual Drainage, Visual Landscape, Visual Survey, Visual Toolbox, Visual LISP, Voice Reality, Volo, Vtour, Wire, Wiretap, WiretapCentral, XSI, and XSI (design/logo).
Autodesk® 3ds® Max 2010 Software
Trademarks
The following are registered trademarks or trademarks of Autodesk Canada Co. in the USA and/or Canada and other countries: Backburner, Multi-Master Editing, River, and Sparks. The following are registered trademarks or trademarks of Moldflow Corp. in the USA and/or other countries: Moldflow MPA, MPA (design/logo), Moldflow Plastics Advisers, MPI, MPI (design/logo), Moldflow Plastics Insight, MPX, MPX (design/logo), Moldflow Plastics Xpert. clothfx™ is a trademark of Size8 Software, Inc. Havok.com™ is a trademark or registered trademark of Havok.com Inc. or its licensors. Intel is a registered trademark of Intel Corporation. mental ray is a registered trademark of mental images GmbH licensed for use by Autodesk, Inc. All other brand names, product names or trademarks belong to their respective holders.
Disclaimer
THIS PUBLICATION AND THE INFORMATION CONTAINED HEREIN IS MADE AVAILABLE BY AUTODESK, INC. "AS IS." AUTODESK, INC. DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE REGARDING THESE MATERIALS.
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Contents
Chapter 1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
What's New in Autodesk 3ds Max 2010 . . . . . . . . . . . . . . . . . . 3
3ds Max Documentation Set . . . . . . . . . . . . . . . . . . . . . . . 17
About MAXScript . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Copyrights and Trademarks . . . . . . . . . . . . . . . . . . . . . . . . 22
Chapter 2 Getting Started with 3ds Max . . . . . . . . . . . . . . . . . . 25
Project Workflow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Setting Up Your Scene . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Modeling Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Using Materials . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Placing Lights and Cameras . . . . . . . . . . . . . . . . . . . . . . . . 36
Animating Your Scene . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Rendering Your Scene . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
The 3ds Max Window . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
Special Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
Managing Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
Importing, Merging, Replacing, and Externally Referencing
Scenes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
Using the Asset Browser . . . . . . . . . . . . . . . . . . . . . . . . . . 57
Startup Files and Defaults . . . . . . . . . . . . . . . . . . . . . . . . . 59
The Initialization File . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
Backing Up and Archiving Scenes . . . . . . . . . . . . . . . . . . . . . 61
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Crash Recovery System . . . . . . . . . . . . . . . . . . . . . . . . . . 62
Chapter 3 Viewing and Navigating 3D Space . . . . . . . . . . . . . . . . 65
General Viewport Concepts . . . . . . . . . . . . . . . . . . . . . . . . 66
Home Grid: Views Based on the World Coordinate Axes . . . . . . . . . 68
Understanding Views . . . . . . . . . . . . . . . . . . . . . . . . . . . 72
Setting Viewport Layout . . . . . . . . . . . . . . . . . . . . . . . . . . 76
Controlling Viewport Rendering . . . . . . . . . . . . . . . . . . . . . 79
Controlling Display Performance . . . . . . . . . . . . . . . . . . . . . 81
Using Standard View Navigation . . . . . . . . . . . . . . . . . . . . . 82
Zooming, Panning, and Rotating Views . . . . . . . . . . . . . . . . . 84
ViewCube . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86
ViewCube Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
Change the View of the Scene with the ViewCube . . . . . . . . . 89
Change the Current View . . . . . . . . . . . . . . . . . . . 89
Set the View Projection Mode . . . . . . . . . . . . . . . . . 92
Define the Home View . . . . . . . . . . . . . . . . . . . . 93
SteeringWheels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Wheel Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
Navigation Wheels . . . . . . . . . . . . . . . . . . . . . . . . . 98
View Object Wheels . . . . . . . . . . . . . . . . . . . . . . 99
Tour Building Wheels . . . . . . . . . . . . . . . . . . . . 100
Full Navigation Wheels . . . . . . . . . . . . . . . . . . . 101
Navigation Tools . . . . . . . . . . . . . . . . . . . . . . . . . . 103
Center Tool . . . . . . . . . . . . . . . . . . . . . . . . . 103
Forward Tool . . . . . . . . . . . . . . . . . . . . . . . . . 104
Look Tool . . . . . . . . . . . . . . . . . . . . . . . . . . 105
Orbit Tool . . . . . . . . . . . . . . . . . . . . . . . . . . 107
Pan Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . 109
Rewind Tool . . . . . . . . . . . . . . . . . . . . . . . . . 109
Up/Down Tool . . . . . . . . . . . . . . . . . . . . . . . . 111
Walk Tool . . . . . . . . . . . . . . . . . . . . . . . . . . 112
Zoom Tool . . . . . . . . . . . . . . . . . . . . . . . . . . 113
Using Walkthrough Navigation . . . . . . . . . . . . . . . . . . . . . 115
Navigating Camera and Light Views . . . . . . . . . . . . . . . . . . 119
Adaptive Degradation . . . . . . . . . . . . . . . . . . . . . . . . . . 123
Grab Viewport . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125
View-Handling Commands . . . . . . . . . . . . . . . . . . . . . . . 126
Undo View Change / Redo View Change . . . . . . . . . . . . . 126
Save Active View . . . . . . . . . . . . . . . . . . . . . . . . . . 127
Restore Active View . . . . . . . . . . . . . . . . . . . . . . . . 128
Viewport Background Dialog . . . . . . . . . . . . . . . . . . . 128
Select Background Image Dialog . . . . . . . . . . . . . . . . . . 137
Update Background Image . . . . . . . . . . . . . . . . . . . . . 142
Reset Background Transform . . . . . . . . . . . . . . . . . . . 143
Show Transform Gizmo . . . . . . . . . . . . . . . . . . . . . . 143
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Show Ghosting . . . . . . . . . . . . . . . . . . . . . . . . . . . 144
Show Key Times . . . . . . . . . . . . . . . . . . . . . . . . . . 145
Shade Selected . . . . . . . . . . . . . . . . . . . . . . . . . . . 147
Show Dependencies . . . . . . . . . . . . . . . . . . . . . . . . 148
Create Camera From View . . . . . . . . . . . . . . . . . . . . . 150
Add Default Lights to Scene . . . . . . . . . . . . . . . . . . . . 152
Redraw All Views . . . . . . . . . . . . . . . . . . . . . . . . . . 154
Show Materials in Viewport As . . . . . . . . . . . . . . . . . . 155
Update During Spinner Drag . . . . . . . . . . . . . . . . . . . 156
Diagnose Video Hardware . . . . . . . . . . . . . . . . . . . . . 156
Expert Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157
Controlling Object Display . . . . . . . . . . . . . . . . . . . . . . . 158
Display Color Rollout . . . . . . . . . . . . . . . . . . . . . . . 158
Hide By Category Rollout . . . . . . . . . . . . . . . . . . . . . 159
Hide Rollout . . . . . . . . . . . . . . . . . . . . . . . . . . . . 161
Freeze Rollout . . . . . . . . . . . . . . . . . . . . . . . . . . . 163
Display Properties Rollout . . . . . . . . . . . . . . . . . . . . . 164
Link Display Rollout . . . . . . . . . . . . . . . . . . . . . . . . 169
Chapter 4 Selecting Objects . . . . . . . . . . . . . . . . . . . . . . . . . 171
Introducing Object Selection . . . . . . . . . . . . . . . . . . . . . . 172
Basics of Selecting Objects . . . . . . . . . . . . . . . . . . . . . . . . 178
Selecting by Region . . . . . . . . . . . . . . . . . . . . . . . . . . . 181
Using Select By Name . . . . . . . . . . . . . . . . . . . . . . . . . . 184
Using Named Selection Sets . . . . . . . . . . . . . . . . . . . . . . . 185
Using Selection Filters . . . . . . . . . . . . . . . . . . . . . . . . . . 187
Selecting with Track View . . . . . . . . . . . . . . . . . . . . . . . . 189
Selecting with Schematic View . . . . . . . . . . . . . . . . . . . . . 190
Freezing and Unfreezing Objects . . . . . . . . . . . . . . . . . . . . 191
Hiding and Unhiding Objects by Selection . . . . . . . . . . . . . . . 193
Hiding and Unhiding Objects by Category . . . . . . . . . . . . . . . 195
Isolate Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 198
Introduction to Sub-Object Selection . . . . . . . . . . . . . . . . . . 199
Selection Commands . . . . . . . . . . . . . . . . . . . . . . . . . . 204
Select Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . 204
Select From Scene . . . . . . . . . . . . . . . . . . . . . . . . . 206
Selection Floater . . . . . . . . . . . . . . . . . . . . . . . . . . 209
Selection Region Flyout . . . . . . . . . . . . . . . . . . . . . . 212
Selection Filter List . . . . . . . . . . . . . . . . . . . . . . . . . 214
Filter Combinations Dialog . . . . . . . . . . . . . . . . . . . . 215
Named Selection Sets . . . . . . . . . . . . . . . . . . . . . . . 217
Named Selection Sets Dialog . . . . . . . . . . . . . . . . 219
Edit Named Selections Dialog . . . . . . . . . . . . . . . . 224
Select All . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227
Select None . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227
Select Invert . . . . . . . . . . . . . . . . . . . . . . . . . . . . 228
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Select Similar . . . . . . . . . . . . . . . . . . . . . . . . . . . . 228
Select By . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 229
Select By Color . . . . . . . . . . . . . . . . . . . . . . . . 229
Select By Name (Edit Menu) . . . . . . . . . . . . . . . . . 229
Select By Layer . . . . . . . . . . . . . . . . . . . . . . . . 230
Selection Region . . . . . . . . . . . . . . . . . . . . . . . . . . 230
Rectangular Selection Region . . . . . . . . . . . . . . . . 230
Circular Selection Region . . . . . . . . . . . . . . . . . . 231
Fence Selection Region . . . . . . . . . . . . . . . . . . . 232
Lasso Selection Region . . . . . . . . . . . . . . . . . . . 233
Paint Selection Region . . . . . . . . . . . . . . . . . . . 234
Select Region Window . . . . . . . . . . . . . . . . . . . 235
Region . . . . . . . . . . . . . . . . . . . . . . . . . . . . 237
Select Region Crossing . . . . . . . . . . . . . . . . . . . 237
Window/Crossing Selection Toggle . . . . . . . . . . . . . 239
Edit Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 239
Undo/Redo . . . . . . . . . . . . . . . . . . . . . . . . . . . . 240
Hold/Fetch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242
Delete . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243
Groups and Assemblies . . . . . . . . . . . . . . . . . . . . . . . . . 243
Using Groups . . . . . . . . . . . . . . . . . . . . . . . . . . . 243
Using Assemblies . . . . . . . . . . . . . . . . . . . . . . . . . . 247
Character Assembly . . . . . . . . . . . . . . . . . . . . . . . . 254
Group Commands . . . . . . . . . . . . . . . . . . . . . . . . . 258
Group . . . . . . . . . . . . . . . . . . . . . . . . . . . . 258
Open . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 260
Close . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 260
Ungroup . . . . . . . . . . . . . . . . . . . . . . . . . . . 261
Explode . . . . . . . . . . . . . . . . . . . . . . . . . . . 261
Detach . . . . . . . . . . . . . . . . . . . . . . . . . . . . 262
Attach . . . . . . . . . . . . . . . . . . . . . . . . . . . . 263
Assembly Commands . . . . . . . . . . . . . . . . . . . . . . . 263
Assemble . . . . . . . . . . . . . . . . . . . . . . . . . . . 263
Open Assembly . . . . . . . . . . . . . . . . . . . . . . . 267
Close Assembly . . . . . . . . . . . . . . . . . . . . . . . 268
Disassemble . . . . . . . . . . . . . . . . . . . . . . . . . 269
Explode Assembly . . . . . . . . . . . . . . . . . . . . . . 269
Detach Assembly . . . . . . . . . . . . . . . . . . . . . . . 270
Attach Assembly . . . . . . . . . . . . . . . . . . . . . . . 270
Assembly Head Helper Objects . . . . . . . . . . . . . . . . . . 270
Assembly Head Helper Object . . . . . . . . . . . . . . . . 271
Luminaire Helper Object . . . . . . . . . . . . . . . . . . 271
Character Assembly Commands . . . . . . . . . . . . . . . . . 274
Create Character . . . . . . . . . . . . . . . . . . . . . . . 274
Destroy Character . . . . . . . . . . . . . . . . . . . . . . 278
Lock/Unlock Character . . . . . . . . . . . . . . . . . . . 279
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Insert Character . . . . . . . . . . . . . . . . . . . . . . . 279
Save Character . . . . . . . . . . . . . . . . . . . . . . . . 279
Skin Pose Commands . . . . . . . . . . . . . . . . . . . . 280
Chapter 5 Object Properties . . . . . . . . . . . . . . . . . . . . . . . . 283
Object Properties Dialog Panels . . . . . . . . . . . . . . . . . . . . . 283
General Panel (Object Properties Dialog) . . . . . . . . . . . . . 283
Advanced Lighting Panel (Object Properties Dialog) . . . . . . . 295
mental ray Panel (Object Properties Dialog) . . . . . . . . . . . 300
User Defined Panel (Object Properties Dialog) . . . . . . . . . . 303
Rename Objects Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . 306
Custom Attributes . . . . . . . . . . . . . . . . . . . . . . . . . . . . 307
Parameter Collector . . . . . . . . . . . . . . . . . . . . . . . . . . . 325
Parameter Collector Menu Bar . . . . . . . . . . . . . . . . . . . 334
Notes Dialog (Parameter Collector) . . . . . . . . . . . . . . . . 337
Expression Techniques . . . . . . . . . . . . . . . . . . . . . . . . . . 339
Trigonometric Functions . . . . . . . . . . . . . . . . . . . . . . 349
Vectors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 352
Chapter 6 Creating Geometry . . . . . . . . . . . . . . . . . . . . . . . 357
Basics of Creating and Modifying Objects . . . . . . . . . . . . . . . . 358
Using the Create Panel . . . . . . . . . . . . . . . . . . . . . . . 360
Identifying the Basic Building Blocks . . . . . . . . . . . . . . . 361
Creating an Object . . . . . . . . . . . . . . . . . . . . . . . . . 364
Assigning Colors to Objects . . . . . . . . . . . . . . . . . . . . 367
Object Color Dialog . . . . . . . . . . . . . . . . . . . . . 368
Color Selector Dialog . . . . . . . . . . . . . . . . . . . . 371
Color Clipboard Utility . . . . . . . . . . . . . . . . . . . 378
Adjusting Normals and Smoothing . . . . . . . . . . . . . . . . 380
Viewing and Changing Normals . . . . . . . . . . . . . . 380
Viewing and Changing Smoothing . . . . . . . . . . . . . 383
Geometric Primitives . . . . . . . . . . . . . . . . . . . . . . . . . . 385
Creating Primitives from the Keyboard . . . . . . . . . . . . . . 386
Standard Primitives . . . . . . . . . . . . . . . . . . . . . . . . 388
Box Primitive . . . . . . . . . . . . . . . . . . . . . . . . 389
Cone Primitive . . . . . . . . . . . . . . . . . . . . . . . . 392
Sphere Primitive . . . . . . . . . . . . . . . . . . . . . . . 396
GeoSphere Primitive . . . . . . . . . . . . . . . . . . . . . 401
Cylinder Primitive . . . . . . . . . . . . . . . . . . . . . . 403
Tube Primitive . . . . . . . . . . . . . . . . . . . . . . . . 406
Torus Primitive . . . . . . . . . . . . . . . . . . . . . . . . 409
Pyramid Primitive . . . . . . . . . . . . . . . . . . . . . . 413
Teapot Primitive . . . . . . . . . . . . . . . . . . . . . . . 416
Plane Primitive . . . . . . . . . . . . . . . . . . . . . . . . 419
Extended Primitives . . . . . . . . . . . . . . . . . . . . . . . . 421
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Hedra Extended Primitive . . . . . . . . . . . . . . . . . . 423
Torus Knot Extended Primitive . . . . . . . . . . . . . . . 426
ChamferBox Extended Primitive . . . . . . . . . . . . . . 430
ChamferCyl Extended Primitive . . . . . . . . . . . . . . . 433
OilTank Extended Primitive . . . . . . . . . . . . . . . . . 436
Capsule Extended Primitive . . . . . . . . . . . . . . . . . 439
Spindle Extended Primitive . . . . . . . . . . . . . . . . . 442
L-Ext Extended Primitive . . . . . . . . . . . . . . . . . . 445
Gengon Extended Primitive . . . . . . . . . . . . . . . . . 448
C-Ext Extended Primitive . . . . . . . . . . . . . . . . . . 451
RingWave Extended Primitive . . . . . . . . . . . . . . . . 453
Prism Extended Primitive . . . . . . . . . . . . . . . . . . 458
Hose Extended Primitive . . . . . . . . . . . . . . . . . . 460
Architectural Objects . . . . . . . . . . . . . . . . . . . . . . . . . . 467
AEC Extended Objects . . . . . . . . . . . . . . . . . . . . . . . 467
Working with AEC Design Elements . . . . . . . . . . . . 468
Foliage . . . . . . . . . . . . . . . . . . . . . . . . . . . . 474
Railing . . . . . . . . . . . . . . . . . . . . . . . . . . . . 482
Wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 491
Stairs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 506
L-Type Stair . . . . . . . . . . . . . . . . . . . . . . . . . 511
Spiral Stair . . . . . . . . . . . . . . . . . . . . . . . . . . 514
Straight Stair . . . . . . . . . . . . . . . . . . . . . . . . . 519
U-Type Stair . . . . . . . . . . . . . . . . . . . . . . . . . 522
Doors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 525
Pivot Door . . . . . . . . . . . . . . . . . . . . . . . . . . 535
Sliding Door . . . . . . . . . . . . . . . . . . . . . . . . . 537
BiFold Door . . . . . . . . . . . . . . . . . . . . . . . . . 539
Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 541
Awning Window . . . . . . . . . . . . . . . . . . . . . . . 549
Casement Window . . . . . . . . . . . . . . . . . . . . . . 552
Fixed Window . . . . . . . . . . . . . . . . . . . . . . . . 554
Pivoted Window . . . . . . . . . . . . . . . . . . . . . . . 556
Projected Window . . . . . . . . . . . . . . . . . . . . . . 558
Sliding Window . . . . . . . . . . . . . . . . . . . . . . . 560
mental ray Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . 562
mr Proxy Object . . . . . . . . . . . . . . . . . . . . . . . . . . 562
Shapes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 572
Splines and Extended Splines . . . . . . . . . . . . . . . . . . . 577
Line Spline . . . . . . . . . . . . . . . . . . . . . . . . . . 584
Rectangle Spline . . . . . . . . . . . . . . . . . . . . . . . 588
Circle Spline . . . . . . . . . . . . . . . . . . . . . . . . . 590
Ellipse Spline . . . . . . . . . . . . . . . . . . . . . . . . . 591
Arc Spline . . . . . . . . . . . . . . . . . . . . . . . . . . 592
Donut Spline . . . . . . . . . . . . . . . . . . . . . . . . . 596
NGon Spline . . . . . . . . . . . . . . . . . . . . . . . . . 597
viii | Contents
Page 9
Star Spline . . . . . . . . . . . . . . . . . . . . . . . . . . 599
Text Spline . . . . . . . . . . . . . . . . . . . . . . . . . . 600
Helix Spline . . . . . . . . . . . . . . . . . . . . . . . . . 605
Section Spline . . . . . . . . . . . . . . . . . . . . . . . . 607
Extended Splines . . . . . . . . . . . . . . . . . . . . . . . . . . 611
WRectangle Spline . . . . . . . . . . . . . . . . . . . . . . 611
Channel Spline . . . . . . . . . . . . . . . . . . . . . . . 613
Angle Spline . . . . . . . . . . . . . . . . . . . . . . . . . 615
Tee Spline . . . . . . . . . . . . . . . . . . . . . . . . . . 617
Wide Flange Spline . . . . . . . . . . . . . . . . . . . . . 618
Editable Spline . . . . . . . . . . . . . . . . . . . . . . . . . . . 620
Editable Spline (Object) . . . . . . . . . . . . . . . . . . . 630
Editable Spline (Vertex) . . . . . . . . . . . . . . . . . . . 634
Editable Spline (Segment) . . . . . . . . . . . . . . . . . . 646
Editable Spline (Spline) . . . . . . . . . . . . . . . . . . . 655
Shape Check Utility . . . . . . . . . . . . . . . . . . . . . . . . 665
Compound Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . 667
Morph Compound Object . . . . . . . . . . . . . . . . . . . . . 667
Scatter Compound Object . . . . . . . . . . . . . . . . . . . . . 674
Conform Compound Object . . . . . . . . . . . . . . . . . . . . 688
Connect Compound Object . . . . . . . . . . . . . . . . . . . . 695
BlobMesh Compound Object . . . . . . . . . . . . . . . . . . . 701
ShapeMerge Compound Object . . . . . . . . . . . . . . . . . . 709
Boolean Compound Object . . . . . . . . . . . . . . . . . . . . 713
Material Attach Options Dialog . . . . . . . . . . . . . . . 728
Terrain Compound Object . . . . . . . . . . . . . . . . . . . . . 730
Loft Compound Object . . . . . . . . . . . . . . . . . . . . . . 742
Creation Method Rollout . . . . . . . . . . . . . . . . . . 745
Surface Parameters Rollout . . . . . . . . . . . . . . . . . 746
Path Parameters Rollout . . . . . . . . . . . . . . . . . . . 750
Skin Parameters Rollout . . . . . . . . . . . . . . . . . . . 753
Deformations . . . . . . . . . . . . . . . . . . . . . . . . 770
Path Commands . . . . . . . . . . . . . . . . . . . . . . . 790
Shape Commands . . . . . . . . . . . . . . . . . . . . . . 790
Mesher Compound Object . . . . . . . . . . . . . . . . . . . . . 794
ProBoolean/ProCutter Compound Objects . . . . . . . . . . . . 799
ProBoolean Compound Object . . . . . . . . . . . . . . . 801
ProCutter Compound Object . . . . . . . . . . . . . . . . 823
Quad Meshing and Smoothing . . . . . . . . . . . . . . . 831
Dynamics Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . 841
Damper Dynamics Object . . . . . . . . . . . . . . . . . . . . . 842
Spring Dynamics Object . . . . . . . . . . . . . . . . . . . . . . 849
Systems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 856
Bones System . . . . . . . . . . . . . . . . . . . . . . . . . . . . 857
Using Objects as Bones . . . . . . . . . . . . . . . . . . . 870
Bone Tools . . . . . . . . . . . . . . . . . . . . . . . . . . 871
Contents | ix
Page 10
Ring Array System . . . . . . . . . . . . . . . . . . . . . . . . . 880
Chapter 7 Moving, Rotating, and Scaling Objects . . . . . . . . . . . . . 885
Using Transforms . . . . . . . . . . . . . . . . . . . . . . . . . . . . 886
Using Transform Gizmos . . . . . . . . . . . . . . . . . . . . . 889
Transform Type-In . . . . . . . . . . . . . . . . . . . . . . . . . 899
Animating Transforms . . . . . . . . . . . . . . . . . . . . . . . 902
Transform Managers . . . . . . . . . . . . . . . . . . . . . . . . 904
Specifying a Reference Coordinate System . . . . . . . . . . . . 906
Choosing a Transform Center . . . . . . . . . . . . . . . . . . . 907
Using the Axis Constraints . . . . . . . . . . . . . . . . . . . . 910
Reset XForm Utility . . . . . . . . . . . . . . . . . . . . . . . . 912
Transform Commands . . . . . . . . . . . . . . . . . . . . . . . . . . 913
Select and Move . . . . . . . . . . . . . . . . . . . . . . . . . . 914
Select and Rotate . . . . . . . . . . . . . . . . . . . . . . . . . 915
Select and Scale . . . . . . . . . . . . . . . . . . . . . . . . . . 917
Select and Uniform Scale . . . . . . . . . . . . . . . . . . . . . 918
Select and Non-Uniform Scale . . . . . . . . . . . . . . . . . . 919
Select and Squash . . . . . . . . . . . . . . . . . . . . . . . . . 920
Transform Coordinates and Coordinate Center . . . . . . . . . . . . . 922
Reference Coordinate System . . . . . . . . . . . . . . . . . . . 922
Use Center Flyout . . . . . . . . . . . . . . . . . . . . . . . . . 930
Use Pivot Point Center . . . . . . . . . . . . . . . . . . . . . . 931
Use Selection Center . . . . . . . . . . . . . . . . . . . . . . . 933
Use Transform Coordinate Center . . . . . . . . . . . . . . . . 934
Transform Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 935
Transform Toolbox . . . . . . . . . . . . . . . . . . . . . . . . . 936
Mirror Selected Objects . . . . . . . . . . . . . . . . . . . . . . 940
Array Flyout . . . . . . . . . . . . . . . . . . . . . . . . . . . . 943
Array . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 944
Snapshot . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 950
Spacing Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . 953
Clone and Align Tool . . . . . . . . . . . . . . . . . . . . . . . 961
Align Flyout . . . . . . . . . . . . . . . . . . . . . . . . . . . . 966
Align . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 967
Quick Align . . . . . . . . . . . . . . . . . . . . . . . . . 972
Normal Align . . . . . . . . . . . . . . . . . . . . . . . . 973
Place Highlight . . . . . . . . . . . . . . . . . . . . . . . 976
Align Camera . . . . . . . . . . . . . . . . . . . . . . . . 978
Align to View . . . . . . . . . . . . . . . . . . . . . . . . 979
Chapter 8 Creating Copies and Arrays . . . . . . . . . . . . . . . . . . . 981
Overview of Copies, Instances, and References . . . . . . . . . . . . . 982
Techniques for Cloning Objects . . . . . . . . . . . . . . . . . . . . . 985
Clone . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 992
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Clone Options Dialog . . . . . . . . . . . . . . . . . . . . . . . 992
Using Shift+Clone . . . . . . . . . . . . . . . . . . . . . . . . . 996
Cloning with Shift+Move . . . . . . . . . . . . . . . . . . . . . 998
Cloning with Shift+Rotate . . . . . . . . . . . . . . . . . . . . 1000
Cloning with Shift+Scale . . . . . . . . . . . . . . . . . . . . . 1003
Animating Shift+Rotate and Shift+Scale . . . . . . . . . . . . . 1005
Cloning Objects Over Time with Snapshot . . . . . . . . . . . 1007
Arraying Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1009
Using the Array Dialog . . . . . . . . . . . . . . . . . . . . . . 1012
Creating Linear Arrays . . . . . . . . . . . . . . . . . . . . . . 1018
Creating Circular and Spiral Arrays . . . . . . . . . . . . . . . 1022
Mirroring Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1026
Using the Spacing Tool . . . . . . . . . . . . . . . . . . . . . . . . . 1027
Chapter 9 Modifiers . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1031
Transforms, Modifiers, and Object Data Flow . . . . . . . . . . . . . 1034
Using Modifiers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1040
Using the Modify Panel . . . . . . . . . . . . . . . . . . . . . 1041
Using the Modifier Stack . . . . . . . . . . . . . . . . . . . . . 1045
Editing the Stack . . . . . . . . . . . . . . . . . . . . . . . . . 1049
Edit Modifiers and Editable Objects . . . . . . . . . . . . . . . 1052
Modifying at the Sub-Object Level . . . . . . . . . . . . . . . . 1054
Using the Stack at the Sub-Object Level . . . . . . . . . . . . . 1057
Modifying Multiple Objects . . . . . . . . . . . . . . . . . . . 1059
How Instanced Modifiers Work . . . . . . . . . . . . . . . . . 1063
World-Space Modifiers (WSMs) . . . . . . . . . . . . . . . . . . . . . 1067
Camera Map Modifier (World Space) . . . . . . . . . . . . . . 1067
Displace Mesh Modifier (World Space) . . . . . . . . . . . . . . 1068
Displace NURBS Modifier (World Space) . . . . . . . . . . . . . 1071
Hair And Fur Modifier (World Space) . . . . . . . . . . . . . . 1073
Selection Rollout (Hair And Fur) . . . . . . . . . . . . . . 1082
Tools Rollout (Hair And Fur) . . . . . . . . . . . . . . . . 1084
Styling Rollout (Hair And Fur) . . . . . . . . . . . . . . . 1095
Quad Menu for Hair Styling . . . . . . . . . . . . . . . . 1109
General Parameters Rollout (Hair And Fur) . . . . . . . . 1111
Material Parameters Rollout (Hair And Fur) . . . . . . . . 1118
mr Parameters Rollout (Hair And Fur) . . . . . . . . . . . 1125
Frizz Parameters Rollout (Hair And Fur) . . . . . . . . . . 1126
Kink Parameters Rollout (Hair And Fur) . . . . . . . . . . 1131
Multi Strand Parameters Rollout (Hair And Fur) . . . . . . 1134
Dynamics Rollout (Hair And Fur) . . . . . . . . . . . . . 1136
Display Rollout (Hair And Fur) . . . . . . . . . . . . . . . 1143
LS Colors Modifier (World Space) . . . . . . . . . . . . . . . . 1145
MapScaler Modifier (World Space) . . . . . . . . . . . . . . . . 1147
PatchDeform Modifier (World Space) . . . . . . . . . . . . . . 1150
PathDeform Modifier (World Space) . . . . . . . . . . . . . . . 1150
Contents | xi
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Point Cache Modifier (World Space) . . . . . . . . . . . . . . . 1156
Subdivide Modifier (World Space) . . . . . . . . . . . . . . . . 1156
Surface Mapper Modifier (World Space) . . . . . . . . . . . . . 1156
SurfDeform Modifier (World Space) . . . . . . . . . . . . . . . 1159
Object-Space Modifiers . . . . . . . . . . . . . . . . . . . . . . . . . 1159
Affect Region Modifier . . . . . . . . . . . . . . . . . . . . . . 1159
Attribute Holder Modifier . . . . . . . . . . . . . . . . . . . . 1163
Bend Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . 1165
Bevel Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . 1169
Bevel Profile Modifier . . . . . . . . . . . . . . . . . . . . . . . 1176
Camera Map Modifier (Object Space) . . . . . . . . . . . . . . 1180
Cap Holes Modifier . . . . . . . . . . . . . . . . . . . . . . . . 1185
Cloth and Garment Maker Modifiers . . . . . . . . . . . . . . 1187
Cloth and Garment Overview . . . . . . . . . . . . . . . 1189
Cloth Modifier . . . . . . . . . . . . . . . . . . . . . . . 1204
Garment Maker Modifier . . . . . . . . . . . . . . . . . . 1266
CrossSection Modifier . . . . . . . . . . . . . . . . . . . . . . 1299
Delete Mesh Modifier . . . . . . . . . . . . . . . . . . . . . . . 1305
Delete Patch Modifier . . . . . . . . . . . . . . . . . . . . . . 1307
Delete Spline Modifier . . . . . . . . . . . . . . . . . . . . . . 1308
Disp Approx Modifier . . . . . . . . . . . . . . . . . . . . . . 1310
Displace Modifier . . . . . . . . . . . . . . . . . . . . . . . . . 1313
Edit Mesh Modifier . . . . . . . . . . . . . . . . . . . . . . . . 1321
Edit Normals Modifier . . . . . . . . . . . . . . . . . . . . . . 1322
Edit Patch Modifier . . . . . . . . . . . . . . . . . . . . . . . . 1329
Edit Poly Modifier . . . . . . . . . . . . . . . . . . . . . . . . 1332
Selection Rollout (Edit Poly Modifier) . . . . . . . . . . . 1346
Edit Poly (Object) . . . . . . . . . . . . . . . . . . . . . . 1357
Edit Poly (Vertex) . . . . . . . . . . . . . . . . . . . . . 1359
Edit Poly (Edge) . . . . . . . . . . . . . . . . . . . . . . 1368
Edit Poly (Border) . . . . . . . . . . . . . . . . . . . . . 1389
Edit Poly (Polygon/Element) . . . . . . . . . . . . . . . 1395
Edit Geometry Rollout (Polymesh and Edit Poly) . . . . . 1409
Align Geometry Dialog . . . . . . . . . . . . . . . . . . . 1422
Detach Dialog . . . . . . . . . . . . . . . . . . . . . . . 1423
Edit Spline Modifier . . . . . . . . . . . . . . . . . . . . . . . 1424
Extrude Modifier . . . . . . . . . . . . . . . . . . . . . . . . . 1425
Face Extrude Modifier . . . . . . . . . . . . . . . . . . . . . . 1428
FFD (Free-Form Deformation) Modifiers . . . . . . . . . . . . . 1431
FFD (Box/Cylinder) Modifiers . . . . . . . . . . . . . . . . . . 1436
FFD (Free-Form Deformation) Select Modifier . . . . . . . . . . 1441
Fillet/Chamfer Modifier . . . . . . . . . . . . . . . . . . . . . 1442
Flex Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . . 1445
Spring Option Dialog . . . . . . . . . . . . . . . . . . . . 1462
HSDS Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . 1464
Adaptive Subdivision Dialog . . . . . . . . . . . . . . . . 1472
xii | Contents
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Lathe Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . 1474
Lattice Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . 1479
Linked XForm Modifier . . . . . . . . . . . . . . . . . . . . . 1484
LS Mesh Modifier . . . . . . . . . . . . . . . . . . . . . . . . . 1486
MapScaler Modifier (Object Space) . . . . . . . . . . . . . . . . 1487
Material Modifier . . . . . . . . . . . . . . . . . . . . . . . . . 1490
MaterialByElement Modifier . . . . . . . . . . . . . . . . . . . 1492
Melt Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . . 1496
Mesh Select Modifier . . . . . . . . . . . . . . . . . . . . . . . 1500
MeshSmooth Modifier . . . . . . . . . . . . . . . . . . . . . . 1505
Mirror Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . 1516
Morpher Modifier . . . . . . . . . . . . . . . . . . . . . . . . . 1518
MultiRes Modifier . . . . . . . . . . . . . . . . . . . . . . . . 1537
Noise Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . 1544
Normal Modifier . . . . . . . . . . . . . . . . . . . . . . . . . 1551
Normalize Spline Modifier . . . . . . . . . . . . . . . . . . . . 1554
NSurf Sel Modifier . . . . . . . . . . . . . . . . . . . . . . . . 1555
Optimize Modifier . . . . . . . . . . . . . . . . . . . . . . . . 1557
Patch Select Modifier . . . . . . . . . . . . . . . . . . . . . . . 1562
PatchDeform Modifier (Object Space) . . . . . . . . . . . . . . 1567
PathDeform Modifier (Object Space) . . . . . . . . . . . . . . . 1569
Point Cache Modifier (Object Space) . . . . . . . . . . . . . . . 1574
Poly Select Modifier . . . . . . . . . . . . . . . . . . . . . . . 1582
Preserve Modifier . . . . . . . . . . . . . . . . . . . . . . . . . 1590
Projection Modifier . . . . . . . . . . . . . . . . . . . . . . . . 1596
Selection Rollout (Projection Modifier) . . . . . . . . . . 1598
Reference Geometry Rollout (Projection Modifier) . . . . 1601
Cage Rollout (Projection Modifier) . . . . . . . . . . . . . 1603
Selection Check Rollout (Projection Modifier) . . . . . . . 1607
Projection Rollout (Projection Modifier) . . . . . . . . . . 1608
Project Mapping Rollout (Projection Modifier) . . . . . . 1610
Projection Holder Modifier . . . . . . . . . . . . . . . . . . . . 1614
ProOptimizer Modifier . . . . . . . . . . . . . . . . . . . . . . 1614
Optimization Level Rollout . . . . . . . . . . . . . . . . 1616
Optimization Options Rollout . . . . . . . . . . . . . . . 1619
Symmetry Options Rollout . . . . . . . . . . . . . . . . . 1638
Advanced Options Rollout . . . . . . . . . . . . . . . . . 1639
Push Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . . 1640
Quadify Mesh Modifier . . . . . . . . . . . . . . . . . . . . . . 1641
Relax Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . 1643
Renderable Spline Modifier . . . . . . . . . . . . . . . . . . . . 1647
Ripple Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . 1650
Select By Channel Modifier . . . . . . . . . . . . . . . . . . . 1654
Shell Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . . 1655
Skew Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . . 1664
Skin Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . . 1667
Contents | xiii
Page 14
Load Envelopes Dialog (Skin Modifier) . . . . . . . . . . 1693
Weight Tool Dialog (Skin Modifier) . . . . . . . . . . . . 1697
Weight Table (Skin Modifier) . . . . . . . . . . . . . . . . 1704
Skin Morph Modifier . . . . . . . . . . . . . . . . . . . . . . . 1706
Skin Wrap Modifier . . . . . . . . . . . . . . . . . . . . . . . . 1717
Skin Wrap Patch Modifier . . . . . . . . . . . . . . . . . . . . 1726
Slice Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . . 1727
Smooth Modifier . . . . . . . . . . . . . . . . . . . . . . . . . 1733
Spherify Modifier . . . . . . . . . . . . . . . . . . . . . . . . . 1736
Spline IK Control Modifier . . . . . . . . . . . . . . . . . . . . 1738
Spline Select Modifier . . . . . . . . . . . . . . . . . . . . . . 1741
Squeeze Modifier . . . . . . . . . . . . . . . . . . . . . . . . . 1744
STL Check Modifier . . . . . . . . . . . . . . . . . . . . . . . . 1746
Stretch Modifier . . . . . . . . . . . . . . . . . . . . . . . . . 1749
Subdivide Modifier (Object Space) . . . . . . . . . . . . . . . . 1756
Substitute Modifier . . . . . . . . . . . . . . . . . . . . . . . . 1759
Surface Modifier . . . . . . . . . . . . . . . . . . . . . . . . . 1763
SurfDeform Modifier (Object Space) . . . . . . . . . . . . . . . 1774
Sweep Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . 1776
Pick Shape Dialog (Sweep Modifier) . . . . . . . . . . . . 1796
Extract Shape Dialog (Sweep Modifier) . . . . . . . . . . 1798
Merge File (Sweep Modifier) . . . . . . . . . . . . . . . . 1799
Symmetry Modifier . . . . . . . . . . . . . . . . . . . . . . . 1803
Taper Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . 1807
Tessellate Modifier . . . . . . . . . . . . . . . . . . . . . . . . 1812
Trim/Extend Modifier . . . . . . . . . . . . . . . . . . . . . . 1815
TurboSmooth Modifier . . . . . . . . . . . . . . . . . . . . . . 1818
Turn To Mesh Modifier . . . . . . . . . . . . . . . . . . . . . . 1825
Turn To Patch Modifier . . . . . . . . . . . . . . . . . . . . . . 1827
Turn To Poly Modifier . . . . . . . . . . . . . . . . . . . . . . 1830
Twist Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . 1833
UVW Mapping . . . . . . . . . . . . . . . . . . . . . . . . . . 1837
Unwrap UVW Modifier . . . . . . . . . . . . . . . . . . . 1837
UVW Map Modifier . . . . . . . . . . . . . . . . . . . . 1932
UVW Mapping Add Modifier . . . . . . . . . . . . . . . 1954
UVW Mapping Clear Modifier . . . . . . . . . . . . . . . 1954
UVW Mapping Paste Modifier . . . . . . . . . . . . . . . 1955
UVW XForm Modifier . . . . . . . . . . . . . . . . . . . 1955
Vertex Weld Modifier . . . . . . . . . . . . . . . . . . . . . . 1957
VertexPaint Modifier . . . . . . . . . . . . . . . . . . . . . . . 1959
VertexPaint Paintbox . . . . . . . . . . . . . . . . . . . 1969
Adjust Color Dialog (VertexPaint Modifier) . . . . . . . . 1982
Color Palette (VertexPaint Modifier) . . . . . . . . . . . . 1984
Painter Options Dialog (VertexPaint Modifier) . . . . . . 1989
Volume Select Modifier . . . . . . . . . . . . . . . . . . . . . . 1992
Wave Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . 2000
xiv | Contents
Page 15
Welder Modifier . . . . . . . . . . . . . . . . . . . . . . . . . 2004
XForm Modifier . . . . . . . . . . . . . . . . . . . . . . . . . . 2010
Chapter 10 Surface Modeling . . . . . . . . . . . . . . . . . . . . . . . . 2013
Subdivision Surfaces . . . . . . . . . . . . . . . . . . . . . . . . . . 2013
Soft Selection Rollout . . . . . . . . . . . . . . . . . . . . . . . . . . 2014
Collapse Utility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2022
Graphite Modeling Tools . . . . . . . . . . . . . . . . . . . . . . . . 2025
New Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2026
The Ribbon Interface . . . . . . . . . . . . . . . . . . . . . . . 2030
Using the Ribbon . . . . . . . . . . . . . . . . . . . . . . 2030
Modeling Ribbon Controls . . . . . . . . . . . . . . . . . 2036
Graphite Modeling Tools Tab . . . . . . . . . . . . . . . . . . . 2045
Polygon Modeling Panel . . . . . . . . . . . . . . . . . . 2045
Modify Selection Panel . . . . . . . . . . . . . . . . . . . 2063
Edit Panel . . . . . . . . . . . . . . . . . . . . . . . . . . 2075
Geometry (All) Panel . . . . . . . . . . . . . . . . . . . . 2088
[Sub-object] Panel . . . . . . . . . . . . . . . . . . . . . 2099
Loops Panel . . . . . . . . . . . . . . . . . . . . . . . . . 2130
Additional Panels . . . . . . . . . . . . . . . . . . . . . . 2147
Freeform Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . 2155
PolyDraw Panel . . . . . . . . . . . . . . . . . . . . . . . 2156
Paint Deform Panel . . . . . . . . . . . . . . . . . . . . . 2165
Selection Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . 2180
General Selection Panels . . . . . . . . . . . . . . . . . . 2180
Select By Panels . . . . . . . . . . . . . . . . . . . . . . . 2186
Editable Mesh Surface . . . . . . . . . . . . . . . . . . . . . . . . . 2192
Working with Mesh Sub-Objects . . . . . . . . . . . . . . . . . 2196
Selection Rollout (Editable Mesh) . . . . . . . . . . . . . . . . 2198
Editable Mesh (Object) . . . . . . . . . . . . . . . . . . . . . . 2200
Editable Mesh (Vertex) . . . . . . . . . . . . . . . . . . . . . . 2203
Editable Mesh (Edge) . . . . . . . . . . . . . . . . . . . . . . . 2209
Editable Mesh (Face/Polygon/Element) . . . . . . . . . . . . . 2216
Edit Geometry Rollout (Mesh) . . . . . . . . . . . . . . . . . . 2220
Attach Options Dialog (Editable Mesh) . . . . . . . . . . . . . 2233
Cut and Slice (Editable Mesh) . . . . . . . . . . . . . . . . . . 2235
Editable Poly Surface . . . . . . . . . . . . . . . . . . . . . . . . . . 2240
Selection Rollout (Polymesh) . . . . . . . . . . . . . . . . . . . 2245
Editable Poly (Object) . . . . . . . . . . . . . . . . . . . . . . 2256
Editable Poly (Vertex) . . . . . . . . . . . . . . . . . . . . . . 2258
Editable Poly (Edge) . . . . . . . . . . . . . . . . . . . . . . . 2269
Editable Poly (Border) . . . . . . . . . . . . . . . . . . . . . . 2289
Editable Poly (Polygon/Element) . . . . . . . . . . . . . . . . 2296
Edit Geometry Rollout (Polymesh and Edit Poly) . . . . . . . . 2311
Subdivision Surface Rollout (Polymesh) . . . . . . . . . . . . . 2325
Subdivision Displacement Rollout (Polymesh) . . . . . . . . . 2330
Contents | xv
Page 16
Paint Deformation Rollout (Polymesh) . . . . . . . . . . . . . 2333
Editable Poly Settings Dialogs . . . . . . . . . . . . . . . . . . 2337
Bevel Polygons Dialog (Polymesh) . . . . . . . . . . . . . 2337
Bridge Borders/Polygons Dialog (Polymesh) . . . . . . . . 2339
Bridge Edges Dialog (Polymesh) . . . . . . . . . . . . . . 2341
Chamfer Vertices/Edges/Borders Dialog (Polymesh) . . . . 2344
Connect Edges Dialog (Polymesh) . . . . . . . . . . . . . 2345
Extrude Polygons Along Spline Dialog (Polymesh) . . . . 2347
Extrude Polygons Dialog (Polymesh) . . . . . . . . . . . 2349
Extrude Vertices/Edges Dialog (Polymesh) . . . . . . . . . 2350
Hinge Polygons From Edge Dialog (Polymesh) . . . . . . 2352
Inset Polygons Dialog (Polymesh) . . . . . . . . . . . . . 2353
MeshSmooth Selection Dialog (Polymesh) . . . . . . . . 2354
Preserve Map Channels Dialog (Polymesh) . . . . . . . . 2355
Relax Dialog (Polymesh) . . . . . . . . . . . . . . . . . . 2357
Tessellate Selection Dialog (Polymesh) . . . . . . . . . . . 2358
Weld Vertices/Edges Dialog (Polymesh) . . . . . . . . . . 2359
Patch Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2360
Editable Patch Surface . . . . . . . . . . . . . . . . . . . . . . 2360
Selection Rollout (Editable Patch) . . . . . . . . . . . . . 2366
Editable Patch (Object) . . . . . . . . . . . . . . . . . . . 2370
Editable Patch (Vertex) . . . . . . . . . . . . . . . . . . . 2373
Editable Patch (Handle) . . . . . . . . . . . . . . . . . . 2380
Editable Patch (Edge) . . . . . . . . . . . . . . . . . . . 2382
Editable Patch (Patch) . . . . . . . . . . . . . . . . . . . 2385
Editable Patch (Element) . . . . . . . . . . . . . . . . . . 2391
Geometry Rollout (Patch) . . . . . . . . . . . . . . . . . 2394
Patch Grids . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2408
Quad Patch . . . . . . . . . . . . . . . . . . . . . . . . . 2410
Tri Patch . . . . . . . . . . . . . . . . . . . . . . . . . . 2413
NURBS Modeling . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2416
NURBS Models: Objects and Sub-Objects . . . . . . . . . . . . 2417
Creating NURBS Models . . . . . . . . . . . . . . . . . . 2419
Working with NURBS Models . . . . . . . . . . . . . . . 2419
NURBS Surface Trimming . . . . . . . . . . . . . . . . . 2420
Modifying NURBS Models and Creating Sub-Objects . . . 2423
Quad Menu for NURBS Objects . . . . . . . . . . . . . . 2424
Using the NURBS Toolbox to Create Sub-Objects . . . . . 2426
NURBS Sub-Object Selection . . . . . . . . . . . . . . . . 2428
CV Sub-Objects and Point Sub-Objects . . . . . . . . . . 2429
Dependent Sub-Objects (NURBS) . . . . . . . . . . . . . 2433
Rigid NURBS Surfaces . . . . . . . . . . . . . . . . . . . . 2436
NURBS and Modifiers . . . . . . . . . . . . . . . . . . . 2436
NURBS and Animation . . . . . . . . . . . . . . . . . . . 2439
NURBS Concepts . . . . . . . . . . . . . . . . . . . . . . 2440
NURBS Tips and Techniques . . . . . . . . . . . . . . . . 2444
xvi | Contents
Page 17
NURBS Surfaces . . . . . . . . . . . . . . . . . . . . . . . . . . 2454
Point Surface . . . . . . . . . . . . . . . . . . . . . . . . 2456
CV Surface . . . . . . . . . . . . . . . . . . . . . . . . . 2460
NURBS Curves . . . . . . . . . . . . . . . . . . . . . . . . . . 2464
Point Curve . . . . . . . . . . . . . . . . . . . . . . . . . 2466
CV Curve . . . . . . . . . . . . . . . . . . . . . . . . . . 2473
Creating NURBS Curve and Surface Objects . . . . . . . . . . . 2480
Creating Independent Surfaces from NURBS Curve
Objects . . . . . . . . . . . . . . . . . . . . . . . . . . 2480
Creating NURBS Curves from Splines . . . . . . . . . . . 2481
Creating NURBS Surfaces from Geometric Primitives . . . 2483
Nonrelational NURBS Surfaces . . . . . . . . . . . . . . . 2484
Display Controls for NURBS Models . . . . . . . . . . . . 2486
Display Line Parameters for NURBS Surfaces . . . . . . . 2489
Creating and Editing NURBS Sub-Objects . . . . . . . . . . . . 2490
Attaching and Importing 3ds Max Objects . . . . . . . . 2490
Common Sub-Object Controls . . . . . . . . . . . . . . . 2494
Editing Point Sub-Objects . . . . . . . . . . . . . . . . . 2496
Editing Curve CV Sub-Objects . . . . . . . . . . . . . . . 2503
Editing Surface CV Sub-Objects . . . . . . . . . . . . . . 2509
Editing Curve Sub-Objects . . . . . . . . . . . . . . . . . 2518
Editing Surface Sub-Objects . . . . . . . . . . . . . . . . 2530
Soft Selection Rollout (NURBS) . . . . . . . . . . . . . . . 2541
Material Properties Rollout (NURBS) . . . . . . . . . . . . 2544
Creating Curve Sub-Objects . . . . . . . . . . . . . . . . 2549
Creating Surface Sub-Objects . . . . . . . . . . . . . . . . 2603
Creating and Editing Point Sub-Objects . . . . . . . . . . 2694
NURBS Editing Dialogs . . . . . . . . . . . . . . . . . . . 2708
NURBS Curve and Surface Approximation . . . . . . . . . . . . 2736
NURBS Curve Approximation . . . . . . . . . . . . . . . 2736
NURBS Surface Approximation . . . . . . . . . . . . . . 2737
Advanced Surface Approximation Dialog (NURBS) . . . . 2747
Surface Approximation Utility (NURBS) . . . . . . . . . . 2748
Tools for Low-Polygon Modeling . . . . . . . . . . . . . . . . . . . . 2760
Show Statistics . . . . . . . . . . . . . . . . . . . . . . . . . . 2760
Level of Detail Utility . . . . . . . . . . . . . . . . . . . . . . . 2762
Optimization Modifiers . . . . . . . . . . . . . . . . . . . . . 2767
Batch ProOptimizer Utility . . . . . . . . . . . . . . . . . . . . 2768
Batch ProOptimizer Rollout . . . . . . . . . . . . . . . . 2770
Batch Optimization Dialog . . . . . . . . . . . . . . . . . 2771
Chapter 11 Precision and Drawing Aids . . . . . . . . . . . . . . . . . . 2781
Tools for Precision . . . . . . . . . . . . . . . . . . . . . . . . . . . 2782
Using Units . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2784
Using Grids . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2785
Using the Home Grid . . . . . . . . . . . . . . . . . . . . . . . 2787
Contents | xvii
Page 18
Using Grid Objects . . . . . . . . . . . . . . . . . . . . . . . . 2789
Viewing Grid Objects . . . . . . . . . . . . . . . . . . . . . . . 2791
AutoGrid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2792
Grid Commands . . . . . . . . . . . . . . . . . . . . . . . . . 2796
Show Home Grid . . . . . . . . . . . . . . . . . . . . . . 2796
Activate Home Grid . . . . . . . . . . . . . . . . . . . . 2797
Activate Grid Object . . . . . . . . . . . . . . . . . . . . 2797
Align Grid to View . . . . . . . . . . . . . . . . . . . . . 2798
Alignment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2799
Aligning Objects . . . . . . . . . . . . . . . . . . . . . . . . . 2799
Aligning Normals . . . . . . . . . . . . . . . . . . . . . . . . . 2803
Using Snaps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2804
Snap Commands . . . . . . . . . . . . . . . . . . . . . . . . . 2807
2D Snap, 2.5D Snap, 3D Snap . . . . . . . . . . . . . . . 2807
Angle Snap Toggle . . . . . . . . . . . . . . . . . . . . . 2810
Percent Snap Toggle . . . . . . . . . . . . . . . . . . . . 2811
Spinner Snap Toggle . . . . . . . . . . . . . . . . . . . . 2811
Ortho Snapping Mode . . . . . . . . . . . . . . . . . . . 2812
Polar Snapping Mode . . . . . . . . . . . . . . . . . . . 2814
Setting Snap Options . . . . . . . . . . . . . . . . . . . . . . . 2816
Grid and Snap Settings . . . . . . . . . . . . . . . . . . . . . . 2819
Snap Settings . . . . . . . . . . . . . . . . . . . . . . . . 2819
Snap Override . . . . . . . . . . . . . . . . . . . . . . . . 2826
Snap Options . . . . . . . . . . . . . . . . . . . . . . . . 2828
Home Grid Settings . . . . . . . . . . . . . . . . . . . . . 2833
User Grid Settings . . . . . . . . . . . . . . . . . . . . . 2836
Helpers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2837
Select And Manipulate . . . . . . . . . . . . . . . . . . . . . . 2838
Standard Helper Objects . . . . . . . . . . . . . . . . . . . . . 2839
Dummy Helper . . . . . . . . . . . . . . . . . . . . . . . 2840
Expose Transform Helper . . . . . . . . . . . . . . . . . . 2841
Grid Helper . . . . . . . . . . . . . . . . . . . . . . . . . 2847
Point Helper . . . . . . . . . . . . . . . . . . . . . . . . 2853
Tape Helper . . . . . . . . . . . . . . . . . . . . . . . . . 2855
Protractor Helper . . . . . . . . . . . . . . . . . . . . . . 2858
Compass Helper . . . . . . . . . . . . . . . . . . . . . . 2860
Manipulator Helper Objects . . . . . . . . . . . . . . . . . . . 2861
Cone Angle Manipulator . . . . . . . . . . . . . . . . . . 2861
Plane Angle Manipulator . . . . . . . . . . . . . . . . . . 2865
Slider Manipulator . . . . . . . . . . . . . . . . . . . . . 2868
Drawing Assistants . . . . . . . . . . . . . . . . . . . . . . . . . . . 2873
xView . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2873
Measuring Distances . . . . . . . . . . . . . . . . . . . . . . . 2878
Measure Distance Tool . . . . . . . . . . . . . . . . . . . . . . 2881
Measure Utility . . . . . . . . . . . . . . . . . . . . . . . . . . 2882
Rescale World Units Utility . . . . . . . . . . . . . . . . . . . . 2884
xviii | Contents
Page 19
Chapter 12 Space Warps and Particle Systems . . . . . . . . . . . . . . . 2887
Space Warp Objects . . . . . . . . . . . . . . . . . . . . . . . . . . 2887
Bind to Space Warp . . . . . . . . . . . . . . . . . . . . . . . 2893
Forces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2893
Push Space Warp . . . . . . . . . . . . . . . . . . . . . . 2894
Motor Space Warp . . . . . . . . . . . . . . . . . . . . . 2898
Vortex Space Warp . . . . . . . . . . . . . . . . . . . . . 2903
Drag Space Warp . . . . . . . . . . . . . . . . . . . . . . 2908
PBomb Space Warp . . . . . . . . . . . . . . . . . . . . . 2914
Path Follow Space Warp . . . . . . . . . . . . . . . . . . 2919
Gravity Space Warp . . . . . . . . . . . . . . . . . . . . . 2923
Wind Space Warp . . . . . . . . . . . . . . . . . . . . . . 2926
Displace Space Warp . . . . . . . . . . . . . . . . . . . . 2930
Deflectors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2935
POmniFlect Space Warp . . . . . . . . . . . . . . . . . . 2935
PDynaFlect Space Warp . . . . . . . . . . . . . . . . . . 2941
SOmniFlect Space Warp . . . . . . . . . . . . . . . . . . 2946
SDynaFlect Space Warp . . . . . . . . . . . . . . . . . . . 2948
UOmniFlect Space Warp . . . . . . . . . . . . . . . . . . 2948
UDynaFlect Space Warp . . . . . . . . . . . . . . . . . . 2951
SDeflector Space Warp . . . . . . . . . . . . . . . . . . . 2953
UDeflector Space Warp . . . . . . . . . . . . . . . . . . . 2956
Deflector Space Warp . . . . . . . . . . . . . . . . . . . . 2959
Geometric/Deformable . . . . . . . . . . . . . . . . . . . . . . 2962
FFD(Box) Space Warp . . . . . . . . . . . . . . . . . . . . 2962
FFD(Cyl) Space Warp . . . . . . . . . . . . . . . . . . . . 2969
Wave Space Warp . . . . . . . . . . . . . . . . . . . . . . 2979
Ripple Space Warp . . . . . . . . . . . . . . . . . . . . . 2983
Conform Space Warp . . . . . . . . . . . . . . . . . . . . 2987
Bomb Space Warp . . . . . . . . . . . . . . . . . . . . . 2991
Modifier-Based Space Warps . . . . . . . . . . . . . . . . . . . 2995
Particle Systems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2997
Particle Flow . . . . . . . . . . . . . . . . . . . . . . . . . . . 2997
What's New in Particle Flow . . . . . . . . . . . . . . . . 2998
How Particle Flow Works . . . . . . . . . . . . . . . . . . 3000
Particle Flow User Interface . . . . . . . . . . . . . . . . 3015
Actions . . . . . . . . . . . . . . . . . . . . . . . . . . . 3046
Non-Event-Driven Particle Systems . . . . . . . . . . . . . . . 3292
Particle System Usage . . . . . . . . . . . . . . . . . . . . 3295
Spray Particle System . . . . . . . . . . . . . . . . . . . . 3306
Snow Particle System . . . . . . . . . . . . . . . . . . . . 3310
Super Spray Particle System . . . . . . . . . . . . . . . . 3315
Blizzard Particle System . . . . . . . . . . . . . . . . . . 3319
PCloud Particle System . . . . . . . . . . . . . . . . . . . 3324
PArray Particle System . . . . . . . . . . . . . . . . . . . 3331
Contents | xix
Page 20
Chapter 13 Animation . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3367
Animation Concepts and Methods . . . . . . . . . . . . . . . . . . . 3368
Animation Concepts . . . . . . . . . . . . . . . . . . . . . . . 3368
Using Auto Key Mode . . . . . . . . . . . . . . . . . . . . . . 3373
Using Set Key Mode . . . . . . . . . . . . . . . . . . . . . . . 3376
Spinner Right-Click Menu . . . . . . . . . . . . . . . . . . . . 3380
Viewing and Copying Transform Keys . . . . . . . . . . . . . . 3382
Controlling Time . . . . . . . . . . . . . . . . . . . . . . . . . 3385
Setting Time Segments . . . . . . . . . . . . . . . . . . . . . . 3387
Moving Through Time . . . . . . . . . . . . . . . . . . . . . . 3388
Choosing a Frame Rate and Playback Speed . . . . . . . . . . . 3390
Working with Controllers . . . . . . . . . . . . . . . . . . . . . . . 3391
Understanding Controllers . . . . . . . . . . . . . . . . . . . . 3392
Changing Controller Properties . . . . . . . . . . . . . . . . . 3395
Assigning Controllers . . . . . . . . . . . . . . . . . . . . . . . 3397
Specifying Default Controllers . . . . . . . . . . . . . . . . . . 3400
General-Purpose Controllers . . . . . . . . . . . . . . . . . . . 3401
Special-Purpose Controllers . . . . . . . . . . . . . . . . . . . 3403
Explicit Axis Keys . . . . . . . . . . . . . . . . . . . . . . . . . 3404
Float Controllers . . . . . . . . . . . . . . . . . . . . . . . . . 3405
Controlling Transforms . . . . . . . . . . . . . . . . . . . . . . 3406
Controlling Position . . . . . . . . . . . . . . . . . . . . . . . 3407
Controlling Rotation . . . . . . . . . . . . . . . . . . . . . . . 3408
Controlling Colors . . . . . . . . . . . . . . . . . . . . . . . . 3409
Morph Controllers . . . . . . . . . . . . . . . . . . . . . . . . 3410
Motion Panel Commands . . . . . . . . . . . . . . . . . . . . 3411
Trajectories . . . . . . . . . . . . . . . . . . . . . . . . . 3411
PRS Parameters Rollout . . . . . . . . . . . . . . . . . . . 3416
Key Info (Basic) Rollout/Dialog . . . . . . . . . . . . . . 3418
Tangent Types . . . . . . . . . . . . . . . . . . . . . . . 3420
Key Info (Advanced) Rollout/Dialog . . . . . . . . . . . . 3422
Animation Controllers . . . . . . . . . . . . . . . . . . . . . . . . . 3424
Audio Controller . . . . . . . . . . . . . . . . . . . . . . . . . 3425
Audio Controller Dialog . . . . . . . . . . . . . . . . . . 3426
Barycentric Morph Controller . . . . . . . . . . . . . . . . . . 3429
Barycentric Morph Controller Key Info Dialog . . . . . . 3431
Bezier Controllers . . . . . . . . . . . . . . . . . . . . . . . . . 3432
Block Controller . . . . . . . . . . . . . . . . . . . . . . . . . 3436
Attach Controls Dialog (Block Controller) . . . . . . . . . 3442
Block Parameters Dialog (Block Controller) . . . . . . . . 3444
Master Block Parameters Dialog (Block Controller) . . . . 3444
Slave Parameters Dialog (Block Controller) . . . . . . . . 3446
Track View Pick Dialog (Block Controller) . . . . . . . . . 3448
Boolean Controller . . . . . . . . . . . . . . . . . . . . . . . . 3449
Color RGB Controller (Point3 XYZ Controller) . . . . . . . . . 3451
Euler XYZ Rotation Controller . . . . . . . . . . . . . . . . . . 3453
xx | Contents
Page 21
Expression Controller . . . . . . . . . . . . . . . . . . . . . . 3456
Expression Controller Techniques . . . . . . . . . . . . . 3463
Layer Controller . . . . . . . . . . . . . . . . . . . . . . . . . 3465
Animation Layers (Layer Controller) . . . . . . . . . . . . 3467
Layer Properties Dialog (Layer Controller) . . . . . . . . 3482
Create New Animation Layer Dialog (Layer Controller)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3483
Limit Controller . . . . . . . . . . . . . . . . . . . . . . . . . 3484
Linear Controller . . . . . . . . . . . . . . . . . . . . . . . . . 3496
List Controller . . . . . . . . . . . . . . . . . . . . . . . . . . 3497
Local Euler XYZ Rotation Controller . . . . . . . . . . . . . . . 3501
Look At Controller . . . . . . . . . . . . . . . . . . . . . . . . 3502
Master Point Controller . . . . . . . . . . . . . . . . . . . . . 3505
Master Track Key Info Dialog (Master Point
Controller) . . . . . . . . . . . . . . . . . . . . . . . . 3507
Motion Capture Controller . . . . . . . . . . . . . . . . . . . . 3509
Noise Controller . . . . . . . . . . . . . . . . . . . . . . . . . 3519
On/Off Controller . . . . . . . . . . . . . . . . . . . . . . . . 3522
Position XYZ Controller . . . . . . . . . . . . . . . . . . . . . 3524
PRS Controller . . . . . . . . . . . . . . . . . . . . . . . . . . 3526
Reaction Controllers . . . . . . . . . . . . . . . . . . . . . . . 3527
Reaction Manager Dialog . . . . . . . . . . . . . . . . . . 3533
Using Manipulators with Reaction Controllers . . . . . . 3548
Scale XYZ Controller . . . . . . . . . . . . . . . . . . . . . . . 3550
Script Controller . . . . . . . . . . . . . . . . . . . . . . . . . 3552
Smooth Rotation Controller . . . . . . . . . . . . . . . . . . . 3558
Spring Controller . . . . . . . . . . . . . . . . . . . . . . . . . 3558
TCB Controllers . . . . . . . . . . . . . . . . . . . . . . . . . . 3563
Waveform Controller . . . . . . . . . . . . . . . . . . . . . . . 3566
XRef Controller . . . . . . . . . . . . . . . . . . . . . . . . . . 3570
Animation Constraints . . . . . . . . . . . . . . . . . . . . . . . . . 3574
Attachment Constraint . . . . . . . . . . . . . . . . . . . . . . 3575
Link Constraint . . . . . . . . . . . . . . . . . . . . . . . . . . 3580
LookAt Constraint . . . . . . . . . . . . . . . . . . . . . . . . 3585
Orientation Constraint . . . . . . . . . . . . . . . . . . . . . . 3592
Path Constraint . . . . . . . . . . . . . . . . . . . . . . . . . . 3596
Position Constraint . . . . . . . . . . . . . . . . . . . . . . . . 3602
Surface Constraint . . . . . . . . . . . . . . . . . . . . . . . . 3607
Wire Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3610
Parameter Wiring Dialog . . . . . . . . . . . . . . . . . . . . . 3612
Hierarchies and Kinematics . . . . . . . . . . . . . . . . . . . . . . . 3618
Hierarchies . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3618
Linking Strategy . . . . . . . . . . . . . . . . . . . . . . 3623
Linking and Unlinking Objects . . . . . . . . . . . . . . 3630
Adjusting Pivots . . . . . . . . . . . . . . . . . . . . . . 3633
Viewing and Selecting Hierarchies . . . . . . . . . . . . . 3638
Contents | xxi
Page 22
Animating with Forward Kinematics . . . . . . . . . . . . . . . 3642
Using Dummy Objects . . . . . . . . . . . . . . . . . . . 3651
Animating Links . . . . . . . . . . . . . . . . . . . . . . 3653
Adjusting Object Transforms . . . . . . . . . . . . . . . . 3656
Locking Object Transforms . . . . . . . . . . . . . . . . . 3657
Animating Attachment . . . . . . . . . . . . . . . . . . . 3658
Changing Link Inheritance . . . . . . . . . . . . . . . . 3659
Link Inheritance (Selected) Utility . . . . . . . . . . . . . 3660
Inverse Kinematics (IK) . . . . . . . . . . . . . . . . . . . . . . 3661
IK Terminology . . . . . . . . . . . . . . . . . . . . . . . 3665
Inverse Kinematics Methods . . . . . . . . . . . . . . . . 3667
Joint Controls . . . . . . . . . . . . . . . . . . . . . . . 3753
Hierarchy Panel Commands . . . . . . . . . . . . . . . . . . . 3761
Pivot . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3762
IK . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3772
Link Info . . . . . . . . . . . . . . . . . . . . . . . . . . 3787
Track View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3790
Working with Track View . . . . . . . . . . . . . . . . . . . . . 3794
Track View Workspace . . . . . . . . . . . . . . . . . . . . . . 3795
Curve Editor Introduction . . . . . . . . . . . . . . . . . . . . 3804
Dope Sheet . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3805
Time Ruler . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3810
Track View Shortcuts . . . . . . . . . . . . . . . . . . . . . . . 3810
Track View Hierarchy . . . . . . . . . . . . . . . . . . . . . . . 3817
Track View Hierarchy Icons . . . . . . . . . . . . . . . . 3824
Hierarchy Right-Click Menu . . . . . . . . . . . . . . . . 3825
Properties (Track View Hierarchy) . . . . . . . . . . . . . 3832
Sound . . . . . . . . . . . . . . . . . . . . . . . . . . . 3833
Track View Menu Bar . . . . . . . . . . . . . . . . . . . . . . . 3849
Modes Menu . . . . . . . . . . . . . . . . . . . . . . . . 3849
Controller Menu . . . . . . . . . . . . . . . . . . . . . . 3849
Tracks Menu . . . . . . . . . . . . . . . . . . . . . . . . 3853
Keys Menu . . . . . . . . . . . . . . . . . . . . . . . . . 3853
Curves Menu . . . . . . . . . . . . . . . . . . . . . . . . 3855
Time Menu . . . . . . . . . . . . . . . . . . . . . . . . . 3856
Options Menu . . . . . . . . . . . . . . . . . . . . . . . 3856
Display Menu . . . . . . . . . . . . . . . . . . . . . . . . 3862
View Menu . . . . . . . . . . . . . . . . . . . . . . . . . 3867
Utilities Menu . . . . . . . . . . . . . . . . . . . . . . . 3867
Track View Quad Menus . . . . . . . . . . . . . . . . . . 3870
Track View Toolbars . . . . . . . . . . . . . . . . . . . . . . . 3873
Curve Editor Toolbars . . . . . . . . . . . . . . . . . . . 3873
Dope Sheet Toolbars . . . . . . . . . . . . . . . . . . . . 3879
Name Toolbar . . . . . . . . . . . . . . . . . . . . . . . . 3883
Controllers Toolbar . . . . . . . . . . . . . . . . . . . . . 3884
Tools Toolbar . . . . . . . . . . . . . . . . . . . . . . . . 3885
xxii | Contents
Page 23
Ranges Toolbar (Dope Sheet) . . . . . . . . . . . . . . . . 3886
Extras Toolbar (Dope Sheet) . . . . . . . . . . . . . . . . 3887
Filtering Track View Display . . . . . . . . . . . . . . . . . . . 3888
Filters Dialog (Track View) . . . . . . . . . . . . . . . . . 3889
Managing Controllers . . . . . . . . . . . . . . . . . . . . . . 3894
Copy Controller . . . . . . . . . . . . . . . . . . . . . . 3894
Paste Controller . . . . . . . . . . . . . . . . . . . . . . 3895
Assign Controller . . . . . . . . . . . . . . . . . . . . . 3897
Delete Controller . . . . . . . . . . . . . . . . . . . . . 3899
Ignore Animation Range . . . . . . . . . . . . . . . . . . 3900
Respect Animation Range . . . . . . . . . . . . . . . . . 3901
Make Controller Unique . . . . . . . . . . . . . . . . . . 3902
Note Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3903
Add Note Track . . . . . . . . . . . . . . . . . . . . . . 3903
Remove Note Track . . . . . . . . . . . . . . . . . . . . 3906
Editing Keys . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3906
Edit Keys . . . . . . . . . . . . . . . . . . . . . . . . . . 3906
Snap Frames . . . . . . . . . . . . . . . . . . . . . . . . 3907
Lock Selection . . . . . . . . . . . . . . . . . . . . . . . 3909
Align to Cursor . . . . . . . . . . . . . . . . . . . . . . . 3909
Add Visibility Track . . . . . . . . . . . . . . . . . . . . 3910
Move Keys (Dope Sheet) . . . . . . . . . . . . . . . . . . 3913
Slide Keys . . . . . . . . . . . . . . . . . . . . . . . . . 3914
Scale Keys - Time . . . . . . . . . . . . . . . . . . . . . . 3916
Add Keys (Dope Sheet) . . . . . . . . . . . . . . . . . . . 3917
Properties (Track View Key Window) . . . . . . . . . . . 3918
Track View Utilities . . . . . . . . . . . . . . . . . . . . . . . 3919
Randomize Keys Utility . . . . . . . . . . . . . . . . . . 3921
Create Out of Range Keys Utility . . . . . . . . . . . . . . 3923
Select Keys By Time Utility . . . . . . . . . . . . . . . . . 3925
Euler Filter . . . . . . . . . . . . . . . . . . . . . . . . . 3926
Soft Selection Settings . . . . . . . . . . . . . . . . . . . 3927
Current Value Editor . . . . . . . . . . . . . . . . . . . . 3928
Edit Time . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3929
Select Time . . . . . . . . . . . . . . . . . . . . . . . . . 3930
Delete Time . . . . . . . . . . . . . . . . . . . . . . . . 3932
Cut Time . . . . . . . . . . . . . . . . . . . . . . . . . . 3932
Copy Time . . . . . . . . . . . . . . . . . . . . . . . . . 3933
Paste Time . . . . . . . . . . . . . . . . . . . . . . . . . 3934
Reverse Time . . . . . . . . . . . . . . . . . . . . . . . . 3936
Insert Time . . . . . . . . . . . . . . . . . . . . . . . . . 3937
Scale Time . . . . . . . . . . . . . . . . . . . . . . . . . 3937
Exclude Left End Point . . . . . . . . . . . . . . . . . . 3938
Exclude Right End Point . . . . . . . . . . . . . . . . . . 3940
Reduce Keys . . . . . . . . . . . . . . . . . . . . . . . . 3941
Edit Ranges . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3943
Contents | xxiii
Page 24
Position Ranges . . . . . . . . . . . . . . . . . . . . . . 3944
Recouple Ranges . . . . . . . . . . . . . . . . . . . . . . 3945
Editing Tracks: Copying, Pasting, and Handling Instances and
References . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3946
Copying and Pasting Items . . . . . . . . . . . . . . . . . 3946
Copying and Pasting Objects . . . . . . . . . . . . . . . . 3948
Making Instance and Reference Controllers and Objects
Unique . . . . . . . . . . . . . . . . . . . . . . . . . . 3950
Curve Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . 3951
Move Keys (Curve Editor) . . . . . . . . . . . . . . . . . 3953
Scale Keys . . . . . . . . . . . . . . . . . . . . . . . . . 3954
Scale Values . . . . . . . . . . . . . . . . . . . . . . . . 3955
Add Keys (Curve Editor) . . . . . . . . . . . . . . . . . . 3956
Draw Curves . . . . . . . . . . . . . . . . . . . . . . . . 3957
Show Tangents . . . . . . . . . . . . . . . . . . . . . . . 3958
Lock Tangents . . . . . . . . . . . . . . . . . . . . . . . 3960
Parameter Curve Out-of-Range Types . . . . . . . . . . . 3961
Apply Ease Curve / Apply Multiplier Curve . . . . . . . . 3964
Remove Ease/Multiplier Curve . . . . . . . . . . . . . . 3965
On/Off (Curves) . . . . . . . . . . . . . . . . . . . . . . 3966
Ease Curve Out-of-Range Types . . . . . . . . . . . . . . 3966
Multiplier Curve Out-of-Range Types . . . . . . . . . . . 3968
Freeze Non-Selected Curves . . . . . . . . . . . . . . . . 3970
Status Bar and View Controls . . . . . . . . . . . . . . . . . . 3971
Track Selection Toolbar . . . . . . . . . . . . . . . . . . . 3971
Key Stats Toolbar . . . . . . . . . . . . . . . . . . . . . . 3981
Navigation Toolbar . . . . . . . . . . . . . . . . . . . . . 3984
Managing Track View Windows . . . . . . . . . . . . . . . . . 3989
New Track View . . . . . . . . . . . . . . . . . . . . . . . 3989
Delete Track View . . . . . . . . . . . . . . . . . . . . . . 3990
Saved Track Views . . . . . . . . . . . . . . . . . . . . . 3991
Customizing the Track View Window . . . . . . . . . . . . . . 3992
Track View Toolbar Right-Click Menu . . . . . . . . . . . 3999
Motion Mixer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4001
Using the Motion Mixer . . . . . . . . . . . . . . . . . . . . . 4002
Adding Tracks to the Mixer . . . . . . . . . . . . . . . . 4007
Importing Clips to the Mixer . . . . . . . . . . . . . . . . 4011
Working with Clips in the Mixer . . . . . . . . . . . . . . 4015
Filtering Mixer Tracks . . . . . . . . . . . . . . . . . . . 4018
Adjusting Clip Timing . . . . . . . . . . . . . . . . . . . 4023
Working with Transitions . . . . . . . . . . . . . . . . . 4026
Adjusting Track Weight . . . . . . . . . . . . . . . . . . . 4032
Adding Time Warps . . . . . . . . . . . . . . . . . . . . 4034
Adjusting Biped Balance in the Mixer . . . . . . . . . . . 4038
Exporting Animation to the Biped . . . . . . . . . . . . . 4043
Using the Reservoir . . . . . . . . . . . . . . . . . . . . . 4047
xxiv | Contents
Page 25
Motion Mixer Interface . . . . . . . . . . . . . . . . . . . . . . 4051
Motion Mixer Menus . . . . . . . . . . . . . . . . . . . . 4052
Motion Mixer Dialogs . . . . . . . . . . . . . . . . . . . 4061
Motion Mixer Toolbar . . . . . . . . . . . . . . . . . . . 4080
Trackgroup Filter Dialog (Biped Object) . . . . . . . . . . 4086
Trackgroup Filter Dialog (Non-Biped Object) . . . . . . . 4088
Motion Mixer Editor . . . . . . . . . . . . . . . . . . . . 4090
Reservoir . . . . . . . . . . . . . . . . . . . . . . . . . . 4095
Mixer Preferences Dialog . . . . . . . . . . . . . . . . . 4099
Mixer Rollout . . . . . . . . . . . . . . . . . . . . . . . . 4102
Saving and Loading Animation . . . . . . . . . . . . . . . . . . . . 4103
Load Animation . . . . . . . . . . . . . . . . . . . . . . . . . 4107
Map Animation Dialog . . . . . . . . . . . . . . . . . . . 4110
Motion Mapping Parameters Rollout . . . . . . . . . . . 4112
Map Track to Track Rollout . . . . . . . . . . . . . . . . . 4115
Retargeting Rollout . . . . . . . . . . . . . . . . . . . . . 4117
Save Animation . . . . . . . . . . . . . . . . . . . . . . . . . . 4122
Merge Animation . . . . . . . . . . . . . . . . . . . . . . . . . 4126
Animation Utilities . . . . . . . . . . . . . . . . . . . . . . . . . . . 4134
Follow/Bank Utility . . . . . . . . . . . . . . . . . . . . . . . . 4134
Motion Capture Utility . . . . . . . . . . . . . . . . . . . . . . 4137
MACUtilities Utility . . . . . . . . . . . . . . . . . . . . . . . 4156
Camera Tracker Utility . . . . . . . . . . . . . . . . . . . . . . 4158
Requirements for Camera Tracking . . . . . . . . . . . . 4163
Camera Tracker: Movie Rollout . . . . . . . . . . . . . . 4163
Camera Tracker: Movie Window . . . . . . . . . . . . . . 4165
Camera Tracker: Motion Trackers Rollout . . . . . . . . . 4168
Camera Tracker: Movie Stepper Rollout . . . . . . . . . . 4173
Camera Tracker: Error Thresholds Rollout . . . . . . . . . 4175
Camera Tracker: Batch Track Rollout . . . . . . . . . . . . 4176
Camera Tracker: Position Data Rollout . . . . . . . . . . . 4179
Camera Tracker: Match Move Rollout . . . . . . . . . . . 4180
Camera Tracker: Move Smoothing Rollout . . . . . . . . 4183
Camera Tracker: Object Pinning Rollout . . . . . . . . . . 4185
Camera Tracker: Troubleshooting . . . . . . . . . . . . . 4189
Dynamics Utility . . . . . . . . . . . . . . . . . . . . . . . . . 4190
Edit Object Dialog (Dynamics Utility) . . . . . . . . . . . 4205
Edit Object List Dialog (Dynamics Utility) . . . . . . . . . 4211
Skin Utilities . . . . . . . . . . . . . . . . . . . . . . . . . . . 4213
Chapter 14 reactor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4219
Introducing Dynamics Simulation . . . . . . . . . . . . . . . . . . . 4227
Special Features in reactor . . . . . . . . . . . . . . . . . . . . . . . 4235
reactor Helpers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4246
Rigid Bodies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4248
Rigid Body Basics . . . . . . . . . . . . . . . . . . . . . . . . . 4249
Contents | xxv
Page 26
Rigid Body Properties . . . . . . . . . . . . . . . . . . . . . . 4249
Compound Rigid Bodies . . . . . . . . . . . . . . . . . . . . . 4259
Rigid Body Collection . . . . . . . . . . . . . . . . . . . . . . 4261
Constraints . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4264
Constraint Concepts . . . . . . . . . . . . . . . . . . . . 4265
Simple Constraints . . . . . . . . . . . . . . . . . . . . . 4268
Cooperative Constraints . . . . . . . . . . . . . . . . . . 4281
reactor Objects . . . . . . . . . . . . . . . . . . . . . . . . . . 4337
Plane . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4338
Motor . . . . . . . . . . . . . . . . . . . . . . . . . . . 4339
Toy Car . . . . . . . . . . . . . . . . . . . . . . . . . . . 4342
Fracture . . . . . . . . . . . . . . . . . . . . . . . . . . 4349
Fracture Tips . . . . . . . . . . . . . . . . . . . . . . . . 4356
Storing and Accessing Collisions . . . . . . . . . . . . . . . . . 4358
Deformable Bodies . . . . . . . . . . . . . . . . . . . . . . . . . . . 4363
Cloth . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4364
Cloth Modifier . . . . . . . . . . . . . . . . . . . . . . . 4365
Cloth Collection . . . . . . . . . . . . . . . . . . . . . . 4372
Soft Bodies . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4374
Soft Body Modifier . . . . . . . . . . . . . . . . . . . . . 4375
FFD Soft Bodies . . . . . . . . . . . . . . . . . . . . . . . 4381
Soft Body Collection . . . . . . . . . . . . . . . . . . . . 4384
Rope . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4386
Rope Modifier . . . . . . . . . . . . . . . . . . . . . . . 4387
Rope Collection . . . . . . . . . . . . . . . . . . . . . . 4392
Deforming Meshes (Skin) . . . . . . . . . . . . . . . . . . . . . 4394
Deforming Mesh Collection . . . . . . . . . . . . . . . . 4396
Constraining Deformable Bodies . . . . . . . . . . . . . . . . . 4398
Fixing Vertices in World Space . . . . . . . . . . . . . . . 4401
Keyframing Vertices . . . . . . . . . . . . . . . . . . . . 4402
Attaching Vertices to a Rigid Body . . . . . . . . . . . . . 4404
Attaching Vertices to Deforming Meshes (Skin) . . . . . . 4406
Soft Selection . . . . . . . . . . . . . . . . . . . . . . . . 4408
Water Simulation . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4411
Water Space Warp . . . . . . . . . . . . . . . . . . . . . . . . 4412
Rendering Water . . . . . . . . . . . . . . . . . . . . . . . . . 4415
Wind . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4416
The reactor Utility . . . . . . . . . . . . . . . . . . . . . . . . . . . 4420
Preview & Animation Rollout . . . . . . . . . . . . . . . . . . 4422
Havok 1 World / Havok 3 World Rollout . . . . . . . . . . . . 4424
Collisions Rollout . . . . . . . . . . . . . . . . . . . . . . . . . 4427
Display Rollout . . . . . . . . . . . . . . . . . . . . . . . . . . 4430
reactor Utilities . . . . . . . . . . . . . . . . . . . . . . . . . . 4432
Properties Rollout . . . . . . . . . . . . . . . . . . . . . . . . . 4435
The Real-Time Preview . . . . . . . . . . . . . . . . . . . . . . . . . 4436
Scripts and Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4440
xxvi | Contents
Page 27
Frequently Asked Questions . . . . . . . . . . . . . . . . . . . . . . 4447
Troubleshooting . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4452
Chapter 15 character studio . . . . . . . . . . . . . . . . . . . . . . . . 4465
What Is character studio? . . . . . . . . . . . . . . . . . . . . . . . . 4466
What You Should Know to Use character studio . . . . . . . . . . . . 4467
Understanding Biped . . . . . . . . . . . . . . . . . . . . . . . . . . 4468
Understanding Physique . . . . . . . . . . . . . . . . . . . . . . . . 4470
Understanding Track Editing . . . . . . . . . . . . . . . . . . . . . . 4473
Understanding the Workbench . . . . . . . . . . . . . . . . . . . . 4475
Understanding Motion Flow . . . . . . . . . . . . . . . . . . . . . . 4476
Understanding Crowds . . . . . . . . . . . . . . . . . . . . . . . . . 4478
Understanding character studio Workflow . . . . . . . . . . . . . . . 4480
Biped . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4487
Creating a Biped . . . . . . . . . . . . . . . . . . . . . . . . . 4490
Understanding Biped Anatomy . . . . . . . . . . . . . . . . . 4492
Changing Initial Biped Anatomy . . . . . . . . . . . . . . . . . 4494
Naming the Biped . . . . . . . . . . . . . . . . . . . . . . . . 4494
Posing the Biped . . . . . . . . . . . . . . . . . . . . . . . . . 4496
Scaling Links . . . . . . . . . . . . . . . . . . . . . . . . . . . 4505
Rubber-Banding Arms and Legs . . . . . . . . . . . . . . . . . 4507
Biped Display Options . . . . . . . . . . . . . . . . . . . . . . 4510
Deleting a Biped . . . . . . . . . . . . . . . . . . . . . . . . . 4510
Linking Character Body Parts to the Biped . . . . . . . . . . . 4511
Saving and Loading FIG Files . . . . . . . . . . . . . . . . . . . 4513
Footstep Animation . . . . . . . . . . . . . . . . . . . . . . . 4515
Creating Footsteps . . . . . . . . . . . . . . . . . . . . . 4522
Editing Footstep Motion . . . . . . . . . . . . . . . . . . 4537
Footstep and Freeform Animation . . . . . . . . . . . . . 4564
Freeform Animation . . . . . . . . . . . . . . . . . . . . . . . 4571
Creating Freeform Animation . . . . . . . . . . . . . . . 4575
Freeform and IK . . . . . . . . . . . . . . . . . . . . . . 4598
Editing Freeform Animation . . . . . . . . . . . . . . . . 4618
Working with Biped Animation . . . . . . . . . . . . . . . . . 4631
Working with Euler Curves on Biped Animation . . . . . 4631
Working with XRef Bipeds . . . . . . . . . . . . . . . . . 4635
Loading, Saving, and Displaying Biped Motion . . . . . . . . . 4636
Working with Biped Motion Files . . . . . . . . . . . . . 4636
Loading and Saving BIP Animation . . . . . . . . . . . . 4638
Importing and Exporting Animation Data . . . . . . . . . 4640
Motion Mapping: Retargeting Biped Motion . . . . . . . 4640
Merging and Cloning a Character . . . . . . . . . . . . . 4642
Combining BIP Motions . . . . . . . . . . . . . . . . . . 4645
Loading and Saving STP Files . . . . . . . . . . . . . . . 4646
Using Motion-Capture Data . . . . . . . . . . . . . . . . 4647
Correcting Posture . . . . . . . . . . . . . . . . . . . . . 4648
Contents | xxvii
Page 28
Copying and Pasting Tracks . . . . . . . . . . . . . . . . 4649
Repositioning the Biped . . . . . . . . . . . . . . . . . . 4651
Previewing Biped Motion . . . . . . . . . . . . . . . . . 4654
In Place Mode . . . . . . . . . . . . . . . . . . . . . . . 4656
Trajectory Display . . . . . . . . . . . . . . . . . . . . . 4657
Display Preferences . . . . . . . . . . . . . . . . . . . . . 4659
Biped User Interface . . . . . . . . . . . . . . . . . . . . . . . 4661
Motion Panel (Biped) . . . . . . . . . . . . . . . . . . . . 4662
Center of Mass . . . . . . . . . . . . . . . . . . . . . . . 4663
Motion Panel Rollouts (Biped) . . . . . . . . . . . . . . . 4666
Track View (Biped) . . . . . . . . . . . . . . . . . . . . . 4801
Biped Color-coded Keys and Trajectories . . . . . . . . . 4806
Biped Shortcuts . . . . . . . . . . . . . . . . . . . . . . . 4811
Working with the Workbench . . . . . . . . . . . . . . . . . . 4816
Navigating the Workbench . . . . . . . . . . . . . . . . . 4818
Selecting Workbench Tracks . . . . . . . . . . . . . . . . 4821
Analyzing Curves . . . . . . . . . . . . . . . . . . . . . . 4822
Fixing Curves . . . . . . . . . . . . . . . . . . . . . . . . 4823
Workbench User Interface . . . . . . . . . . . . . . . . . 4823
Working with Motion Flow . . . . . . . . . . . . . . . . . . . 4848
Placing Motions on the Motion Flow Graph . . . . . . . 4850
Creating Transitions . . . . . . . . . . . . . . . . . . . . 4853
Creating a Motion Flow Script . . . . . . . . . . . . . . . 4858
Saving, Loading, and Appending Motion Flow
Graphs . . . . . . . . . . . . . . . . . . . . . . . . . . 4861
Customizing Transitions . . . . . . . . . . . . . . . . . . 4865
Creating Random Motion . . . . . . . . . . . . . . . . . 4868
Unifying Motion . . . . . . . . . . . . . . . . . . . . . . 4873
Sharing Motion Flow . . . . . . . . . . . . . . . . . . . . 4876
Setting Up Paths for Motion Flow Files . . . . . . . . . . 4883
Motion Flow Mode . . . . . . . . . . . . . . . . . . . . . 4886
Working with Motion-Capture Data . . . . . . . . . . . . . . . 4916
Importing Motion-Capture Data . . . . . . . . . . . . . . 4918
Filtering Motion-Capture and Marker Data . . . . . . . . 4919
Sliding Footsteps . . . . . . . . . . . . . . . . . . . . . . 4923
Prop Bone . . . . . . . . . . . . . . . . . . . . . . . . . . 4924
Motion Capture Rollout . . . . . . . . . . . . . . . . . . 4925
Physique . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4944
Using Physique . . . . . . . . . . . . . . . . . . . . . . . . . . 4946
Creating a Skin . . . . . . . . . . . . . . . . . . . . . . . 4946
Using Physique with a Biped . . . . . . . . . . . . . . . . 4956
Using Physique with 3ds Max Bones . . . . . . . . . . . . 4958
Using Physique with 3ds Max Objects . . . . . . . . . . . 4963
Applying and Initializing Physique . . . . . . . . . . . . 4966
Previewing Motion . . . . . . . . . . . . . . . . . . . . . 4968
Envelopes . . . . . . . . . . . . . . . . . . . . . . . . . . 4970
xxviii | Contents
Page 29
Bulges . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4990
Tendons . . . . . . . . . . . . . . . . . . . . . . . . . . . 4995
Saving and Loading Physique Data . . . . . . . . . . . . 4997
Reinitializing Physique Settings . . . . . . . . . . . . . . 4998
Working with an Initial Pose . . . . . . . . . . . . . . . . 5000
Improving Interactive Performance . . . . . . . . . . . . 5001
Scaling a Character . . . . . . . . . . . . . . . . . . . . . 5002
Facial Animation . . . . . . . . . . . . . . . . . . . . . . 5003
Combining Physique with Other Modifiers . . . . . . . . 5010
Physique and Free-Form Deformations (FFDs) . . . . . . . 5011
Physique User Interface . . . . . . . . . . . . . . . . . . . . . . 5013
Physique Rollout . . . . . . . . . . . . . . . . . . . . . . 5013
Physique Level of Detail Rollout . . . . . . . . . . . . . . 5018
Floating Bones Rollout . . . . . . . . . . . . . . . . . . . 5021
Physique Shortcuts . . . . . . . . . . . . . . . . . . . . . 5022
Physique Dialogs . . . . . . . . . . . . . . . . . . . . . . 5023
Physique Sub-Objects . . . . . . . . . . . . . . . . . . . . 5059
Crowd Animation . . . . . . . . . . . . . . . . . . . . . . . . . . . 5104
Creating a Crowd System . . . . . . . . . . . . . . . . . . . . . 5105
Creating Crowd Helpers . . . . . . . . . . . . . . . . . . . . . 5110
Adjusting Delegate Parameters . . . . . . . . . . . . . . . . . . 5115
Assigning Behaviors . . . . . . . . . . . . . . . . . . . . . . . 5115
Directing Delegates . . . . . . . . . . . . . . . . . . . . . . . . 5120
Obstacle Avoidance . . . . . . . . . . . . . . . . . . . . . . . . 5123
Changing Delegate Orientation and Speed . . . . . . . . . . . 5128
Solving the Simulation . . . . . . . . . . . . . . . . . . . . . . 5129
Linking Objects to Delegates . . . . . . . . . . . . . . . . . . . 5131
Cognitive Controllers . . . . . . . . . . . . . . . . . . . . . . 5133
Using Motion Synthesis . . . . . . . . . . . . . . . . . . . . . 5136
Biped Crowds . . . . . . . . . . . . . . . . . . . . . . . . 5136
Non-Biped Crowds . . . . . . . . . . . . . . . . . . . . . 5148
Crowd Animation User Interface . . . . . . . . . . . . . . . . . 5152
Crowd Shortcuts . . . . . . . . . . . . . . . . . . . . . . 5153
Delegate Helper Object . . . . . . . . . . . . . . . . . . . 5154
Crowd Helper Object . . . . . . . . . . . . . . . . . . . . 5162
Vector Field Space Warp . . . . . . . . . . . . . . . . . . 5258
Motion Synthesis . . . . . . . . . . . . . . . . . . . . . . 5268
character studio File Formats and Index of character studio
Procedures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5299
character studio File Formats . . . . . . . . . . . . . . . . . . . 5299
Index of character studio Procedures . . . . . . . . . . . . . . . 5300
Chapter 16 Lights and Cameras . . . . . . . . . . . . . . . . . . . . . . . 5313
Lights . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5314
Name and Color Rollout (Lights) . . . . . . . . . . . . . . . . . 5317
Using Lights . . . . . . . . . . . . . . . . . . . . . . . . . . . 5318
Contents | xxix
Page 30
Working with Lights . . . . . . . . . . . . . . . . . . . . 5319
Properties of Light . . . . . . . . . . . . . . . . . . . . . 5322
Lighting in 3ds Max . . . . . . . . . . . . . . . . . . . . 5328
Guidelines for Lighting . . . . . . . . . . . . . . . . . . . 5330
Positioning Light Objects . . . . . . . . . . . . . . . . . 5334
Previewing Shadows and Other Lighting in
Viewports . . . . . . . . . . . . . . . . . . . . . . . . . 5335
Animating Lights . . . . . . . . . . . . . . . . . . . . . . 5339
Light Include/Exclude Tool . . . . . . . . . . . . . . . . . 5341
Light Lister . . . . . . . . . . . . . . . . . . . . . . . . . 5343
Photometric Lights . . . . . . . . . . . . . . . . . . . . . . . . 5348
Target Light (Photometric) . . . . . . . . . . . . . . . . . 5351
Free Light (Photometric) . . . . . . . . . . . . . . . . . . 5354
Rollouts for Photometric Lights . . . . . . . . . . . . . . 5355
Standard Lights . . . . . . . . . . . . . . . . . . . . . . . . . . 5398
Target Spotlight . . . . . . . . . . . . . . . . . . . . . . . 5399
Free Spotlight . . . . . . . . . . . . . . . . . . . . . . . . 5402
Target Directional Light . . . . . . . . . . . . . . . . . . 5405
Free Directional Light . . . . . . . . . . . . . . . . . . . 5407
Omni Light . . . . . . . . . . . . . . . . . . . . . . . . . 5410
Skylight . . . . . . . . . . . . . . . . . . . . . . . . . . . 5412
mr Area Omni Light . . . . . . . . . . . . . . . . . . . . 5418
mr Area Spotlight . . . . . . . . . . . . . . . . . . . . . . 5421
Rollouts for Standard Lights . . . . . . . . . . . . . . . . 5424
Common Lighting Rollouts and Dialogs . . . . . . . . . . . . . 5445
Exclude/Include Dialog . . . . . . . . . . . . . . . . . . . 5445
Shadow Parameters . . . . . . . . . . . . . . . . . . . . . 5448
Atmospheres and Effects for Lights . . . . . . . . . . . . 5453
Add Atmosphere or Effect Dialog . . . . . . . . . . . . . 5455
Advanced Effects Rollout . . . . . . . . . . . . . . . . . . 5457
mental ray Indirect Illumination Rollout (for Lights) . . . 5461
mental ray Light Shader Rollout . . . . . . . . . . . . . . 5464
Shadow Types and Shadow Controls . . . . . . . . . . . . . . . 5466
Advanced Ray-Traced Parameters Rollout . . . . . . . . . 5468
Area Shadows Rollout . . . . . . . . . . . . . . . . . . . 5472
Optimizations Rollout . . . . . . . . . . . . . . . . . . . 5479
mental ray Shadow Map Rollout . . . . . . . . . . . . . . 5482
Ray-Traced Shadow Parameters Rollout . . . . . . . . . . 5484
Shadow Map Parameters Rollout . . . . . . . . . . . . . . 5486
Sunlight and Daylight Systems . . . . . . . . . . . . . . . . . . 5491
Daylight System Dialogs . . . . . . . . . . . . . . . . . . 5500
IES Sun and Sky . . . . . . . . . . . . . . . . . . . . . . . 5505
mental ray Sun & Sky . . . . . . . . . . . . . . . . . . . 5513
Cameras . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5545
Free Camera . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5554
Target Camera . . . . . . . . . . . . . . . . . . . . . . . . . . 5556
xxx | Contents
Page 31
Using Cameras . . . . . . . . . . . . . . . . . . . . . . . . . . 5558
Characteristics of Cameras . . . . . . . . . . . . . . . . . 5558
Exposure Control in Real-World Cameras . . . . . . . . . 5561
Common Camera Parameters . . . . . . . . . . . . . . . 5570
Using Transforms to Aim a Camera . . . . . . . . . . . . 5581
Using Clipping Planes to Exclude Geometry . . . . . . . 5582
Using the Horizon to Match Perspective . . . . . . . . . . 5583
Animating Cameras . . . . . . . . . . . . . . . . . . . . 5585
Multi-Pass Rendering Effects . . . . . . . . . . . . . . . . . . . 5587
Depth of Field Parameter (mental ray Renderer) . . . . . . 5589
Multi-Pass Depth of Field Parameters for Cameras . . . . 5590
Multi-Pass Motion Blur Parameters for Cameras . . . . . . 5594
Walkthrough Assistant . . . . . . . . . . . . . . . . . . . . . . 5599
Camera Correction Modifier . . . . . . . . . . . . . . . . . . . 5607
Camera Match Utility . . . . . . . . . . . . . . . . . . . . . . 5609
CamPoint Helper . . . . . . . . . . . . . . . . . . . . . . 5615
Chapter 17 Material Editor, Materials, and Maps . . . . . . . . . . . . . 5619
Designing Materials . . . . . . . . . . . . . . . . . . . . . . . . . . . 5620
Sample Slots and Material Name . . . . . . . . . . . . . . . . . 5621
Choosing a Material Type . . . . . . . . . . . . . . . . . . . . 5623
Lights and Shading . . . . . . . . . . . . . . . . . . . . . . . . 5625
Applying a Material to an Object . . . . . . . . . . . . . . . . . 5626
Using Maps to Enhance a Material . . . . . . . . . . . . . . . . 5627
Mapping Coordinates . . . . . . . . . . . . . . . . . . . . . . 5636
Saving a Material . . . . . . . . . . . . . . . . . . . . . . . . . 5638
Material XML Exporter Utility . . . . . . . . . . . . . . . . . . 5638
Material Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5641
Copying and Pasting: Right-Click Menu for Materials, Maps,
Bitmaps, and Colors . . . . . . . . . . . . . . . . . . . . . . 5647
Sample Slots . . . . . . . . . . . . . . . . . . . . . . . . . . . 5650
Sample Slot Right-Click Menu . . . . . . . . . . . . . . . 5654
Dragging and Dropping Maps and Materials . . . . . . . 5657
Drag and Drop Sub-Object Material Assignment . . . . . 5659
Creating a Custom Sample Object . . . . . . . . . . . . . 5660
Material Editor Tools . . . . . . . . . . . . . . . . . . . . . . . 5663
Material Editor Menu Bar . . . . . . . . . . . . . . . . . 5666
Reflectance and Transmittance Display . . . . . . . . . . 5669
Sample Type . . . . . . . . . . . . . . . . . . . . . . . . 5673
Propagate Materials to Instances . . . . . . . . . . . . . . 5674
Backlight . . . . . . . . . . . . . . . . . . . . . . . . . . 5674
Sample Slot Background . . . . . . . . . . . . . . . . . . 5675
Sample UV Tiling . . . . . . . . . . . . . . . . . . . . . 5676
Video Color Check . . . . . . . . . . . . . . . . . . . . . 5678
Make Preview, Play Preview, Save Preview . . . . . . . . . 5679
Material Editor Options . . . . . . . . . . . . . . . . . . 5681
Contents | xxxi
Page 32
Select By Material . . . . . . . . . . . . . . . . . . . . . 5686
Get Material . . . . . . . . . . . . . . . . . . . . . . . . 5687
Put Material to Scene . . . . . . . . . . . . . . . . . . . 5689
Assign Material to Selection . . . . . . . . . . . . . . . . 5690
Reset Map/Mtl to Default Settings . . . . . . . . . . . . . 5691
Make Material Copy . . . . . . . . . . . . . . . . . . . . 5692
Make Unique (Material Editor) . . . . . . . . . . . . . . 5692
Put to Library . . . . . . . . . . . . . . . . . . . . . . . 5694
Material ID Channel Flyout . . . . . . . . . . . . . . . . 5694
Show Standard/Hardware Map in Viewport . . . . . . . . 5696
Show End Result . . . . . . . . . . . . . . . . . . . . . . 5701
Go to Parent . . . . . . . . . . . . . . . . . . . . . . . . 5702
Go Forward to Sibling . . . . . . . . . . . . . . . . . . . 5702
Material/Map Navigator . . . . . . . . . . . . . . . . . . 5703
Pick Material From Object (Eyedropper) . . . . . . . . . 5705
Name Field (Materials and Maps) . . . . . . . . . . . . . 5706
Type Button (Materials and Maps) . . . . . . . . . . . . . 5706
Animating Materials . . . . . . . . . . . . . . . . . . . . . . . 5707
Creating and Playing Animated Material Previews . . . . 5708
Synchronizing an Animated Bitmap with the Scene . . . 5709
Material Editor Subdialogs . . . . . . . . . . . . . . . . . . . . 5710
Copy (Instance) Map Dialog . . . . . . . . . . . . . . . . 5710
Copy or Swap Colors Dialog . . . . . . . . . . . . . . . . 5711
Create Material Preview Dialog . . . . . . . . . . . . . . 5711
Duplicate Name Dialog (Material Library) . . . . . . . . . 5713
Merge Dialog (Material Library) . . . . . . . . . . . . . . 5715
Merge Material Library Dialog . . . . . . . . . . . . . . . 5716
Put to Library Dialog . . . . . . . . . . . . . . . . . . . . 5717
Render Map Dialog . . . . . . . . . . . . . . . . . . . . . 5718
Replace Map Dialog . . . . . . . . . . . . . . . . . . . . 5721
Replace Material Dialog . . . . . . . . . . . . . . . . . . 5721
Update Scene Materials Dialog . . . . . . . . . . . . . . 5722
Material/Map Browser . . . . . . . . . . . . . . . . . . . . . . . . . 5724
Material Explorer . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5734
Scene (Upper) Panel (Material Explorer) . . . . . . . . . . . . . 5736
Menu Bar (Material Explorer Scene Panel) . . . . . . . . . 5740
Toolbar (Material Explorer Scene Panel) . . . . . . . . . . 5743
Display Buttons (Material Explorer Scene Panel) . . . . . 5745
Columns (Material Explorer Scene Panel) . . . . . . . . . 5747
Material (Lower) Panel (Material Explorer) . . . . . . . . . . . . 5751
Menu Bar (Material Explorer Material Panel) . . . . . . . 5753
Columns (Material Explorer Material Panel) . . . . . . . . 5755
Types of Materials . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5758
SuperSampling Rollout . . . . . . . . . . . . . . . . . . . . . . 5759
mental ray Connection Rollout . . . . . . . . . . . . . . . . . 5763
DirectX Manager Rollout . . . . . . . . . . . . . . . . . . . . . 5771
xxxii | Contents
Page 33
mental ray Materials . . . . . . . . . . . . . . . . . . . . . . . 5772
ProMaterials . . . . . . . . . . . . . . . . . . . . . . . . 5772
Arch & Design Material (mental ray) . . . . . . . . . . . . 5858
Special-Purpose mental ray Materials . . . . . . . . . . . 5921
Standard Material and Related Materials (Not
Photometric) . . . . . . . . . . . . . . . . . . . . . . . . . . 5960
Shading Type . . . . . . . . . . . . . . . . . . . . . . . . 5960
Standard Material . . . . . . . . . . . . . . . . . . . . . . 5962
Raytrace Material . . . . . . . . . . . . . . . . . . . . . . 6064
Matte/Shadow Material . . . . . . . . . . . . . . . . . . . 6099
Compound Materials . . . . . . . . . . . . . . . . . . . . 6106
Ink 'n Paint Material . . . . . . . . . . . . . . . . . . . . 6132
Photometric Materials (Non-mental ray) . . . . . . . . . . . . 6148
Architectural Material . . . . . . . . . . . . . . . . . . . 6148
Advanced Lighting Override Material . . . . . . . . . . . 6166
Materials to Support Hardware Shading and Rendering to
Texture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6174
Shell Material . . . . . . . . . . . . . . . . . . . . . . . . 6174
DirectX Shader Material . . . . . . . . . . . . . . . . . . 6175
XRef Material . . . . . . . . . . . . . . . . . . . . . . . . . . . 6183
Maps and Shaders . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6185
Real-World Mapping . . . . . . . . . . . . . . . . . . . . . . . 6188
Output Rollout . . . . . . . . . . . . . . . . . . . . . . . . . . 6192
Missing Map Coordinates Dialog . . . . . . . . . . . . . . . . . 6198
UVW Remove Utility . . . . . . . . . . . . . . . . . . . . . . . 6200
2D Maps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6200
Coordinates Rollout (2D) . . . . . . . . . . . . . . . . . . 6201
Noise Rollout (2D) . . . . . . . . . . . . . . . . . . . . . 6211
Bitmap 2D Map . . . . . . . . . . . . . . . . . . . . . . . 6213
Checker Map . . . . . . . . . . . . . . . . . . . . . . . . 6227
Combustion Map . . . . . . . . . . . . . . . . . . . . . . 6229
Gradient Map . . . . . . . . . . . . . . . . . . . . . . . . 6253
Gradient Ramp Map . . . . . . . . . . . . . . . . . . . . 6258
Swirl Map . . . . . . . . . . . . . . . . . . . . . . . . . . 6266
Tiles Map . . . . . . . . . . . . . . . . . . . . . . . . . . 6269
3D Maps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6278
Coordinates Rollout (3D) . . . . . . . . . . . . . . . . . . 6278
Cellular Map . . . . . . . . . . . . . . . . . . . . . . . . 6279
Dent Map . . . . . . . . . . . . . . . . . . . . . . . . . . 6286
Falloff Map . . . . . . . . . . . . . . . . . . . . . . . . . 6294
Marble Map . . . . . . . . . . . . . . . . . . . . . . . . . 6300
Noise Map . . . . . . . . . . . . . . . . . . . . . . . . . 6303
Particle Age Map . . . . . . . . . . . . . . . . . . . . . . 6306
Particle MBlur Map . . . . . . . . . . . . . . . . . . . . . 6308
Perlin Marble Map . . . . . . . . . . . . . . . . . . . . . 6310
Smoke Map . . . . . . . . . . . . . . . . . . . . . . . . . 6313
Contents | xxxiii
Page 34
Speckle Map . . . . . . . . . . . . . . . . . . . . . . . . 6315
Splat Map . . . . . . . . . . . . . . . . . . . . . . . . . . 6316
Stucco Map . . . . . . . . . . . . . . . . . . . . . . . . . 6318
Waves Map . . . . . . . . . . . . . . . . . . . . . . . . . 6320
Wood Map . . . . . . . . . . . . . . . . . . . . . . . . . 6322
Compositor Maps . . . . . . . . . . . . . . . . . . . . . . . . . 6331
Composite Map . . . . . . . . . . . . . . . . . . . . . . . 6331
Mask Map . . . . . . . . . . . . . . . . . . . . . . . . . . 6338
Mix Map . . . . . . . . . . . . . . . . . . . . . . . . . . 6339
RGB Multiply Map . . . . . . . . . . . . . . . . . . . . . 6343
Color Modifier Maps . . . . . . . . . . . . . . . . . . . . . . . 6345
Color Correction Map . . . . . . . . . . . . . . . . . . . 6346
Output Map . . . . . . . . . . . . . . . . . . . . . . . . 6351
RGB Tint Map . . . . . . . . . . . . . . . . . . . . . . . 6354
Vertex Color Map . . . . . . . . . . . . . . . . . . . . . . 6355
Reflection and Refraction Maps . . . . . . . . . . . . . . . . . 6358
Flat Mirror Map . . . . . . . . . . . . . . . . . . . . . . . 6358
Raytrace Map . . . . . . . . . . . . . . . . . . . . . . . . 6364
Reflect/Refract Map . . . . . . . . . . . . . . . . . . . . . 6375
Thin Wall Refraction Map . . . . . . . . . . . . . . . . . 6382
mental ray Shaders . . . . . . . . . . . . . . . . . . . . . . . . 6385
mental images Shader Libraries . . . . . . . . . . . . . . 6388
Shaders in the LumeTools Collection . . . . . . . . . . . 6391
Connect Parameter to Shader Dialog (mental ray) . . . . 6392
3ds Max Custom Shaders . . . . . . . . . . . . . . . . . . 6393
Production Shaders . . . . . . . . . . . . . . . . . . . . . 6434
Normal Bump Map . . . . . . . . . . . . . . . . . . . . . . . . 6450
Camera Map Per Pixel Map . . . . . . . . . . . . . . . . . . . . 6452
Material, Mapping, and Vertex Color Utilities . . . . . . . . . . . . . 6455
Viewport Canvas . . . . . . . . . . . . . . . . . . . . . . . . . 6455
Object Setup Dialog . . . . . . . . . . . . . . . . . . . . 6464
Render Surface Map . . . . . . . . . . . . . . . . . . . . . . . 6466
Bitmap Select Dialog . . . . . . . . . . . . . . . . . . . . 6475
Assign Vertex Colors Utility . . . . . . . . . . . . . . . . . . . 6477
Channel Info Utility . . . . . . . . . . . . . . . . . . . . . . . 6486
Clean MultiMaterial Utility . . . . . . . . . . . . . . . . . . . 6492
Instance Duplicate Maps Utility . . . . . . . . . . . . . . . . . 6497
Chapter 18 Rendering . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6505
Render Setup Dialog . . . . . . . . . . . . . . . . . . . . . . . . . . 6506
Rendered Frame Window . . . . . . . . . . . . . . . . . . . . . . . 6513
mental ray Rendering Options . . . . . . . . . . . . . . . . . . 6524
Render Output File Dialog . . . . . . . . . . . . . . . . . . . . . . . 6529
View Image File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6535
Rendering Commands . . . . . . . . . . . . . . . . . . . . . . . . . 6538
Render Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . 6539
xxxiv | Contents
Page 35
Area to Render . . . . . . . . . . . . . . . . . . . . . . . . . . 6542
Render Flyout . . . . . . . . . . . . . . . . . . . . . . . . . . . 6547
Render Production . . . . . . . . . . . . . . . . . . . . . . . . 6548
Render Iterative . . . . . . . . . . . . . . . . . . . . . . . . . 6548
ActiveShade . . . . . . . . . . . . . . . . . . . . . . . . . . . 6549
Rendering with ActiveShade . . . . . . . . . . . . . . . . 6550
ActiveShade Floater . . . . . . . . . . . . . . . . . . . . . 6556
ActiveShade Viewport . . . . . . . . . . . . . . . . . . . 6557
ActiveShade Commands (Quad Menu) . . . . . . . . . . 6558
Preset Rendering Options . . . . . . . . . . . . . . . . . . . . 6561
Render Last . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6564
Print Size Wizard . . . . . . . . . . . . . . . . . . . . . . . . . 6564
Common Panel (Render Setup Dialog) . . . . . . . . . . . . . . . . . 6568
Common Parameters Rollout (Render Setup Dialog) . . . . . . 6568
Configure Preset Dialog . . . . . . . . . . . . . . . . . . . . . 6577
Email Notifications Rollout . . . . . . . . . . . . . . . . . . . 6578
Scripts Rollout (Render Setup Dialog) . . . . . . . . . . . . . . 6580
Assign Renderer Rollout . . . . . . . . . . . . . . . . . . . . . 6582
Choose Renderer Dialog . . . . . . . . . . . . . . . . . . 6584
Renderers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6585
Renderer Panel (Render Setup Dialog) . . . . . . . . . . . . . . 6585
Default Scanline Renderer . . . . . . . . . . . . . . . . . . . . 6588
Default Scanline Renderer Rollout . . . . . . . . . . . . . 6589
Advanced Lighting Panel . . . . . . . . . . . . . . . . . . 6600
Raytracer Panel . . . . . . . . . . . . . . . . . . . . . . . 6666
Using Multi-Pass Rendering Effects . . . . . . . . . . . . 6672
mental ray Renderer . . . . . . . . . . . . . . . . . . . . . . . 6675
Rendering with the mental ray Renderer . . . . . . . . . 6678
Getting Good Results with mental ray Rendering . . . . . 6680
3ds Max Materials in mental ray Renderings . . . . . . . 6683
Enhancements to Standard Features . . . . . . . . . . . . 6686
mental ray Messages Window . . . . . . . . . . . . . . . 6689
mental ray Concepts . . . . . . . . . . . . . . . . . . . . 6690
mental ray Renderer Interface . . . . . . . . . . . . . . . 6730
VUE File Renderer . . . . . . . . . . . . . . . . . . . . . . . . 6805
Rendering Elements Separately . . . . . . . . . . . . . . . . . . . . . 6806
Render Elements Panel and Rollout . . . . . . . . . . . . . . . 6807
Render Elements Dialog . . . . . . . . . . . . . . . . . . . . . 6818
Render Element Output File Dialog . . . . . . . . . . . . . . . 6819
Individual Render Elements . . . . . . . . . . . . . . . . . . . 6824
Blend Element Parameters Rollout . . . . . . . . . . . . . 6824
Diffuse Texture Element Rollout . . . . . . . . . . . . . . 6825
Hair And Fur Render Element . . . . . . . . . . . . . . . 6825
Illuminance HDR Data Element Parameters Rollout . . . . 6826
Lighting Texture Element Rollout . . . . . . . . . . . . . 6827
Luminance HDR Data Element Parameters Rollout . . . . 6828
Contents | xxxv
Page 36
Matte Texture Element Rollout . . . . . . . . . . . . . . . 6829
mr A&D Elements . . . . . . . . . . . . . . . . . . . . . 6830
mr Labeled Element Parameters Rollout . . . . . . . . . . 6835
mr Shader Element Parameters Rollout . . . . . . . . . . 6837
Object ID Element Rollout . . . . . . . . . . . . . . . . . 6839
Velocity Element Parameters Rollout . . . . . . . . . . . 6840
Z Depth Element Parameters Rollout . . . . . . . . . . . 6842
Render to Texture . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6843
Baked Texture Elements . . . . . . . . . . . . . . . . . . . . . 6848
Target Map Slot Assignments . . . . . . . . . . . . . . . . . . . 6855
Creating and Using Normal Bump Maps . . . . . . . . . . . . . 6856
Troubleshooting Normal Bump Maps . . . . . . . . . . . . . . 6858
Render to Texture Dialog . . . . . . . . . . . . . . . . . . . . . 6869
Render to Texture: General Settings Rollout . . . . . . . . 6871
Render to Texture: Objects to Bake Rollout . . . . . . . . 6872
Render to Texture: Output Rollout . . . . . . . . . . . . . 6878
Render to Texture: Baked Material Rollout . . . . . . . . . 6882
Render to Texture: Automatic Mapping Rollout . . . . . . 6885
Render to Texture: Add Texture Elements Dialog . . . . . 6887
Render to Texture: Projection Options Dialog . . . . . . . 6888
Rendering Previews . . . . . . . . . . . . . . . . . . . . . . . . . . . 6894
Make Preview . . . . . . . . . . . . . . . . . . . . . . . . . . . 6894
View Preview . . . . . . . . . . . . . . . . . . . . . . . . . . . 6897
Rename Preview . . . . . . . . . . . . . . . . . . . . . . . . . 6897
Panorama Exporter Utility . . . . . . . . . . . . . . . . . . . . . . . 6898
Panorama Exporter Render Setup Dialog . . . . . . . . . . . . . 6900
Panorama Exporter Viewer . . . . . . . . . . . . . . . . . . . . 6903
Network Rendering . . . . . . . . . . . . . . . . . . . . . . . . . . . 6905
How Network Rendering Works . . . . . . . . . . . . . . . . . 6907
Basic Procedures for Network Rendering . . . . . . . . . . . . . 6909
Starting Network Rendering . . . . . . . . . . . . . . . . . . . 6922
Troubleshooting Guide . . . . . . . . . . . . . . . . . . . . . . 6927
System Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . 6933
Checking Requirements . . . . . . . . . . . . . . . . . . 6933
Setting Up for Network Rendering . . . . . . . . . . . . . 6935
Setting Up TCP/IP . . . . . . . . . . . . . . . . . . . . . 6935
Configuring TCP/IP . . . . . . . . . . . . . . . . . . . . 6938
Creating a Special User Account . . . . . . . . . . . . . . 6944
Setting Up Rendering Software . . . . . . . . . . . . . . . . . . 6946
Setting Up Directories . . . . . . . . . . . . . . . . . . . 6947
Sharing a Directory . . . . . . . . . . . . . . . . . . . . . 6949
Mounting a Directory . . . . . . . . . . . . . . . . . . . 6950
Using Configure User Paths . . . . . . . . . . . . . . . . 6951
Network Job Assignment Dialog . . . . . . . . . . . . . . . . . 6953
Job Dependencies Dialog . . . . . . . . . . . . . . . . . . 6963
Notifications Dialog . . . . . . . . . . . . . . . . . . . . 6965
xxxvi | Contents
Page 37
Strips Setup Dialog . . . . . . . . . . . . . . . . . . . . . 6967
Advanced Settings Dialog . . . . . . . . . . . . . . . . . 6970
Manager and Server . . . . . . . . . . . . . . . . . . . . . . . . 6974
Initial Setup for Manager and Server Programs . . . . . . 6974
Installing Network Services . . . . . . . . . . . . . . . . . 6976
Logging Properties Dialog . . . . . . . . . . . . . . . . . 6978
The backburner.xml File . . . . . . . . . . . . . . . . . . 6981
Network Rendering Manager . . . . . . . . . . . . . . . 6982
Network Rendering Server . . . . . . . . . . . . . . . . . 6989
The Queue Monitor Application . . . . . . . . . . . . . . . . . 6995
Module Info Report Dialog . . . . . . . . . . . . . . . . . 7006
Queue Monitor: Job Settings Dialog . . . . . . . . . . . . 7008
Viewing Jobs and Servers with the Queue Monitor . . . . 7013
Job Report Dialog . . . . . . . . . . . . . . . . . . . . . . 7014
Job Archives Dialog . . . . . . . . . . . . . . . . . . . . . 7016
Activating and Deactivating Jobs in the Queue . . . . . . 7017
Activating and Deactivating Servers in the Queue . . . . . 7018
Managing Jobs in the Queue . . . . . . . . . . . . . . . . 7019
Week Schedule Dialog . . . . . . . . . . . . . . . . . . . 7020
Batch Rendering . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7021
Quick Start Batch Rendering . . . . . . . . . . . . . . . . . . . 7022
Using Backburner for Batch Rendering . . . . . . . . . . . . . 7023
Batch Rendering: Batch Render Dialog . . . . . . . . . . . . . . 7026
Batch Render Tool: Batch Render Warning Dialog . . . . . . . . 7033
Command-Line Rendering . . . . . . . . . . . . . . . . . . . . . . . 7035
Command-Line Rendering Switches . . . . . . . . . . . . . . . 7039
Backburner Command Line Control . . . . . . . . . . . . . . . 7052
Chapter 19 Effects and Environments . . . . . . . . . . . . . . . . . . . 7055
Environment and Effects Dialog . . . . . . . . . . . . . . . . . . . . 7056
Rendering Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7057
Rendering Effects Command . . . . . . . . . . . . . . . . . . . 7058
Effects Panel and Rollout . . . . . . . . . . . . . . . . . . . . . 7058
Merging Effects . . . . . . . . . . . . . . . . . . . . . . . . . . 7060
Hair And Fur Render Effect . . . . . . . . . . . . . . . . . . . . 7061
Lens Effects Rendering Effects . . . . . . . . . . . . . . . . . . 7068
Glow Lens Effect . . . . . . . . . . . . . . . . . . . . . . 7073
Ring Lens Effect . . . . . . . . . . . . . . . . . . . . . . . 7080
Ray Lens Effect . . . . . . . . . . . . . . . . . . . . . . . 7090
Auto Secondary Lens Effect . . . . . . . . . . . . . . . . 7097
Manual Secondary Lens Effect . . . . . . . . . . . . . . . 7105
Star Lens Effect . . . . . . . . . . . . . . . . . . . . . . . 7112
Streak Lens Effect . . . . . . . . . . . . . . . . . . . . . . 7119
Lens Effects Dialogs . . . . . . . . . . . . . . . . . . . . . 7126
Blur Rendering Effect . . . . . . . . . . . . . . . . . . . . . . . 7141
Brightness and Contrast Rendering Effect . . . . . . . . . . . . 7149
Contents | xxxvii
Page 38
Color Balance Rendering Effect . . . . . . . . . . . . . . . . . 7151
File Output Rendering Effect . . . . . . . . . . . . . . . . . . . 7152
Film Grain Rendering Effect . . . . . . . . . . . . . . . . . . . 7155
Motion Blur Rendering Effect . . . . . . . . . . . . . . . . . . 7157
Depth of Field Rendering Effect . . . . . . . . . . . . . . . . . 7159
Environment and Atmosphere Effects . . . . . . . . . . . . . . . . . 7162
Environment Panel . . . . . . . . . . . . . . . . . . . . . . . . 7163
Fire Environment Effect . . . . . . . . . . . . . . . . . . . . . 7171
Fog Environment Effect . . . . . . . . . . . . . . . . . . . . . 7182
Volume Fog Environment Effect . . . . . . . . . . . . . . . . . 7188
Volume Light Environment Effect . . . . . . . . . . . . . . . . 7196
Exposure Controls . . . . . . . . . . . . . . . . . . . . . . . . 7207
Automatic Exposure Control . . . . . . . . . . . . . . . . 7210
Linear Exposure Control . . . . . . . . . . . . . . . . . . 7212
Logarithmic Exposure Control . . . . . . . . . . . . . . . 7215
mr Photographic Exposure Control . . . . . . . . . . . . 7219
Pseudo Color Exposure Control . . . . . . . . . . . . . . 7228
Lighting Data Exporter Utility . . . . . . . . . . . . . . . 7234
Atmospheric Apparatuses . . . . . . . . . . . . . . . . . . . . . 7236
Add Atmosphere Dialog . . . . . . . . . . . . . . . . . . 7236
BoxGizmo Helper . . . . . . . . . . . . . . . . . . . . . . 7237
CylGizmo Helper . . . . . . . . . . . . . . . . . . . . . . 7240
SphereGizmo Helper . . . . . . . . . . . . . . . . . . . . 7243
Chapter 20 Video Post . . . . . . . . . . . . . . . . . . . . . . . . . . . 7247
Video Post Queue . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7248
Video Post Status Bar / View Controls . . . . . . . . . . . . . . . . . 7250
Troubleshooting Video Post . . . . . . . . . . . . . . . . . . . . . . 7252
Useful Video Post Procedures . . . . . . . . . . . . . . . . . . . . . . 7255
Video Post Toolbar . . . . . . . . . . . . . . . . . . . . . . . . . . . 7271
New Sequence . . . . . . . . . . . . . . . . . . . . . . . . . . 7271
Open Sequence . . . . . . . . . . . . . . . . . . . . . . . . . . 7272
Save Sequence . . . . . . . . . . . . . . . . . . . . . . . . . . 7273
Edit Current Event . . . . . . . . . . . . . . . . . . . . . . . . 7273
Delete Current Event . . . . . . . . . . . . . . . . . . . . . . 7274
Swap Events . . . . . . . . . . . . . . . . . . . . . . . . . . . 7275
Execute Sequence . . . . . . . . . . . . . . . . . . . . . . . . 7276
Configure Presets . . . . . . . . . . . . . . . . . . . . . . . . . 7278
Edit Range Bar . . . . . . . . . . . . . . . . . . . . . . . . . . 7279
Align Selected Left . . . . . . . . . . . . . . . . . . . . . . . . 7280
Align Selected Right . . . . . . . . . . . . . . . . . . . . . . . 7281
Make Selected Same Size . . . . . . . . . . . . . . . . . . . . . 7281
Abut Selected . . . . . . . . . . . . . . . . . . . . . . . . . . . 7282
Add Scene Event . . . . . . . . . . . . . . . . . . . . . . . . . 7282
Add Image Input Event . . . . . . . . . . . . . . . . . . . . . 7288
Image Input Options . . . . . . . . . . . . . . . . . . . . 7292
xxxviii | Contents
Page 39
Add Image Filter Event . . . . . . . . . . . . . . . . . . . . . . 7295
Add Image Layer Event . . . . . . . . . . . . . . . . . . . . . 7298
Add Image Output Event . . . . . . . . . . . . . . . . . . . . 7302
Add External Event . . . . . . . . . . . . . . . . . . . . . . . 7305
Add Loop Event . . . . . . . . . . . . . . . . . . . . . . . . . 7308
Filter Events . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7311
Contrast Filter . . . . . . . . . . . . . . . . . . . . . . . . . . 7311
Fade Filter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7312
Image Alpha Filter . . . . . . . . . . . . . . . . . . . . . . . . 7313
Lens Effects Filters . . . . . . . . . . . . . . . . . . . . . . . . 7314
Animating Lens Effects Properties . . . . . . . . . . . . . 7315
Lens Effects Flare Filter . . . . . . . . . . . . . . . . . . . 7316
Lens Effects Focus Filter . . . . . . . . . . . . . . . . . . 7339
Lens Effects Glow Filter . . . . . . . . . . . . . . . . . . . 7343
Lens Effects Highlight Filter . . . . . . . . . . . . . . . . 7354
Lens Effects Gradients . . . . . . . . . . . . . . . . . . . 7370
Negative Filter . . . . . . . . . . . . . . . . . . . . . . . . . . 7377
Pseudo Alpha Filter . . . . . . . . . . . . . . . . . . . . . . . . 7379
Simple Wipe Filter . . . . . . . . . . . . . . . . . . . . . . . . 7379
Starfield Filter . . . . . . . . . . . . . . . . . . . . . . . . . . . 7381
Layer Events . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7385
Alpha Compositor . . . . . . . . . . . . . . . . . . . . . . . . 7385
Cross Fade Compositor . . . . . . . . . . . . . . . . . . . . . . 7385
Pseudo Alpha Compositor . . . . . . . . . . . . . . . . . . . . 7386
Simple Additive Compositor . . . . . . . . . . . . . . . . . . . 7387
Simple Wipe Compositor . . . . . . . . . . . . . . . . . . . . . 7388
Chapter 21 Managing Scenes and Projects . . . . . . . . . . . . . . . . . 7391
Container . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7395
Container Workflows . . . . . . . . . . . . . . . . . . . . . . . 7397
Working With Containers . . . . . . . . . . . . . . . . . . . . 7415
Container Commands . . . . . . . . . . . . . . . . . . . . . . 7423
Container Explorer . . . . . . . . . . . . . . . . . . . . . . . . 7428
File-Handling Commands . . . . . . . . . . . . . . . . . . . . . . . 7431
New . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7432
Reset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7433
Open . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7434
Open from Vault . . . . . . . . . . . . . . . . . . . . . . . . . 7438
Save . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7440
Save As . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7441
Save Copy As . . . . . . . . . . . . . . . . . . . . . . . . . . . 7443
Save Selected . . . . . . . . . . . . . . . . . . . . . . . . . . . 7444
Archive . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7445
Import . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7446
External References (XRefs) . . . . . . . . . . . . . . . . . . . 7447
Missing XRef Paths Dialog . . . . . . . . . . . . . . . . . 7449
Contents | xxxix
Page 40
XRef Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . 7450
XRef Objects Dialog . . . . . . . . . . . . . . . . . . . . 7456
XRef Record List Right-Click Menu . . . . . . . . . . . . 7466
XRef Entities List Right-Click Menu . . . . . . . . . . . . 7469
XRef Merge Dialog . . . . . . . . . . . . . . . . . . . . . 7471
XRef Object Rollout . . . . . . . . . . . . . . . . . . . . 7474
Proxy Object Rollout . . . . . . . . . . . . . . . . . . . . 7475
XRef Scene . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7477
XRef Scenes Dialog . . . . . . . . . . . . . . . . . . . . . 7485
File Link . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7491
Working with Drawing Files . . . . . . . . . . . . . . . . 7492
File Link Tips . . . . . . . . . . . . . . . . . . . . . . . . 7495
Interpreting Layer Data from AutoCAD, AutoCAD
Architecture, and Revit . . . . . . . . . . . . . . . . . . 7500
Scale Synchronization . . . . . . . . . . . . . . . . . . . 7501
Working with AutoCAD, AutoCAD Architecture, and Revit
Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7501
Instanced Objects, Elements, Blocks, and Styles . . . . . . 7526
File Link Manager Utility . . . . . . . . . . . . . . . . . . . . . 7538
File Link Settings Dialog . . . . . . . . . . . . . . . . . . 7549
Basic File Link Settings . . . . . . . . . . . . . . . . . . . 7549
Advanced File Link Settings . . . . . . . . . . . . . . . . 7553
Spline Rendering File Link Settings . . . . . . . . . . . . 7561
New Settings Preset Dialog . . . . . . . . . . . . . . . . . 7564
Rename Settings Preset Dialog . . . . . . . . . . . . . . . 7566
Preset Editing . . . . . . . . . . . . . . . . . . . . . . . . 7567
Differences Between Layers and Blocks in AutoCAD and
3ds Max . . . . . . . . . . . . . . . . . . . . . . . . . . 7568
Select Layers Dialog . . . . . . . . . . . . . . . . . . . . 7568
Resolve External Reference File Dialog . . . . . . . . . . . 7569
Select Linked Objects Dialog . . . . . . . . . . . . . . . . 7571
Merge . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7572
Merge File Dialog . . . . . . . . . . . . . . . . . . . . . . 7577
Replace . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7578
Export . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7581
Export Selected . . . . . . . . . . . . . . . . . . . . . . . . . . 7583
Set Project Folder . . . . . . . . . . . . . . . . . . . . . . . . . 7583
Asset Tracking . . . . . . . . . . . . . . . . . . . . . . . . . . . 7585
Asset Tracking Dialog . . . . . . . . . . . . . . . . . . . . 7586
Global Settings and Defaults for Bitmap Proxies
Dialog . . . . . . . . . . . . . . . . . . . . . . . . . . . 7601
Prompts Dialog . . . . . . . . . . . . . . . . . . . . . . . 7604
Asset Tracking Dialog Icons . . . . . . . . . . . . . . . . 7605
Summary Info . . . . . . . . . . . . . . . . . . . . . . . . . . 7607
File Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . 7609
Exit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7612
xl | Contents
Page 41
Missing External Files Dialog . . . . . . . . . . . . . . . . . . . 7612
File-Handling Utilities . . . . . . . . . . . . . . . . . . . . . . . . . 7614
Asset Browser Utility . . . . . . . . . . . . . . . . . . . . . . . 7614
Preferences Dialog (Asset Browser) . . . . . . . . . . . . . 7625
Internet Download Dialog . . . . . . . . . . . . . . . . . 7626
Favorite Location Dialog . . . . . . . . . . . . . . . . . . 7628
Bitmap/Photometric Path Editor Utility . . . . . . . . . . . . . 7629
Bitmap / Photometric Path Editor Dialog . . . . . . . . . 7630
Resource Information Dialog . . . . . . . . . . . . . . . . 7633
MAX File Finder Utility . . . . . . . . . . . . . . . . . . . . . . 7634
Resource Collector Utility . . . . . . . . . . . . . . . . . . . . 7637
Fix Ambient Utility . . . . . . . . . . . . . . . . . . . . . . . . 7639
Bitmap Pager Statistics Dialog . . . . . . . . . . . . . . . . . . 7642
Internet Access . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7643
i-drop Indicator . . . . . . . . . . . . . . . . . . . . . . . . . . 7644
Geometry File Formats . . . . . . . . . . . . . . . . . . . . . . . . . 7645
Importing Geometry . . . . . . . . . . . . . . . . . . . . . . . 7645
Working with MAX Files from Autodesk VIZ . . . . . . . . . . 7647
VIZ Render (DRF) Files . . . . . . . . . . . . . . . . . . . . . . 7650
Working with DRF Files in 3ds Max . . . . . . . . . . . . 7653
3D Studio Mesh (3DS, PRJ) Files . . . . . . . . . . . . . . . . . 7655
Importing 3DS Files . . . . . . . . . . . . . . . . . . . . 7655
Importing PRJ Files . . . . . . . . . . . . . . . . . . . . . 7657
Exporting to 3DS . . . . . . . . . . . . . . . . . . . . . . 7659
Importing SHP Files . . . . . . . . . . . . . . . . . . . . . . . 7660
Adobe Illustrator Files . . . . . . . . . . . . . . . . . . . . . . 7661
Importing Adobe Illustrator 88 Files . . . . . . . . . . . . 7662
Exporting to Adobe Illustrator . . . . . . . . . . . . . . . 7662
Exporting to ASCII . . . . . . . . . . . . . . . . . . . . . . . . 7663
AutoCAD (DWG) Files . . . . . . . . . . . . . . . . . . . . . . 7665
Importing AutoCAD Drawing Files . . . . . . . . . . . . 7666
DWG/DXF Import: Geometry Panel . . . . . . . . . . . . 7670
DWG/DXF Import: Layers Panel . . . . . . . . . . . . . . 7680
DWG/DXF Import: Spline Rendering Panel . . . . . . . . 7682
Legacy AutoCAD Import . . . . . . . . . . . . . . . . . . 7685
Exporting AutoCAD DWG Files . . . . . . . . . . . . . . 7690
AutoCAD Interchange (DXF) Files . . . . . . . . . . . . . . . . 7693
Importing DXF Files . . . . . . . . . . . . . . . . . . . . 7693
Exporting to DXF Files . . . . . . . . . . . . . . . . . . . 7694
Importing Autodesk Inventor Files . . . . . . . . . . . . . . . . 7695
Exporting 3D DWF Files . . . . . . . . . . . . . . . . . . . . . 7700
FBX Files: Data Sharing with Maya, MotionBuilder, Revit,
Softimage, and Toxik . . . . . . . . . . . . . . . . . . . . . . 7706
OpenFlight (FLT) Files . . . . . . . . . . . . . . . . . . . . . . 7707
Importing OpenFlight (FLT) Files . . . . . . . . . . . . . 7712
Exporting OpenFlight (FLT) Files . . . . . . . . . . . . . . 7714
Contents | xli
Page 42
Flight Studio Utility . . . . . . . . . . . . . . . . . . . . 7716
IGES Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7727
Overview of IGES in 3ds Max . . . . . . . . . . . . . . . 7727
IGES Log Files . . . . . . . . . . . . . . . . . . . . . . . . 7729
Importing IGES Files . . . . . . . . . . . . . . . . . . . . 7730
IGES to 3ds Max Import Table . . . . . . . . . . . . . . . 7732
Exporting IGES Files . . . . . . . . . . . . . . . . . . . . 7734
3ds Max to IGES Export Table . . . . . . . . . . . . . . . 7736
JSR-184 Files . . . . . . . . . . . . . . . . . . . . . . . . . . . 7737
JSR-184 Object Parameters . . . . . . . . . . . . . . . . . 7741
JSR-184 Texture Tool . . . . . . . . . . . . . . . . . . . . 7746
JSR-184 Log Files . . . . . . . . . . . . . . . . . . . . . . 7747
JSR-184 Standalone Player . . . . . . . . . . . . . . . . . 7749
LandXML (XML, DEM) Files . . . . . . . . . . . . . . . . . . . 7752
Importing LandXML/DEM Models . . . . . . . . . . . . . 7752
LandXML/DEM Model Import Dialog . . . . . . . . . . . 7753
Lightscape Files (LP, LS, and Other Formats) . . . . . . . . . . . 7756
Lightscape Materials Utility . . . . . . . . . . . . . . . . 7759
Motion Analysis Files (HTR/HTR2, TRC) . . . . . . . . . . . . . 7762
Importing HTR/HTR2 Files . . . . . . . . . . . . . . . . . 7762
Importing TRC Files . . . . . . . . . . . . . . . . . . . . 7765
Exporting HTR/HTR2 Files . . . . . . . . . . . . . . . . . 7766
Exporting to Shockwave 3D . . . . . . . . . . . . . . . . . . . 7769
Shockwave 3D Scene Export Options Dialog . . . . . . . 7770
Shockwave 3D Export Preview . . . . . . . . . . . . . . . 7777
Shockwave 3D File Analysis Window . . . . . . . . . . . 7779
Stereolithography (STL) Files . . . . . . . . . . . . . . . . . . . 7781
Importing STL Files . . . . . . . . . . . . . . . . . . . . . 7781
Exporting to STL . . . . . . . . . . . . . . . . . . . . . . 7784
Wavefront (OBJ) Files . . . . . . . . . . . . . . . . . . . . . . . 7785
Exporting Wavefront Object (OBJ) Files . . . . . . . . . . 7786
Importing Wavefront Object (OBJ) Files . . . . . . . . . . 7789
Map-Export Dialog (OBJ) . . . . . . . . . . . . . . . . . . 7796
VRML Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7798
Importing VRML Files . . . . . . . . . . . . . . . . . . . 7798
Exporting to VRML97 . . . . . . . . . . . . . . . . . . . 7800
Image File Formats . . . . . . . . . . . . . . . . . . . . . . . . . . . 7831
AVI Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7832
BMP Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7834
CIN (Kodak Cineon) Files . . . . . . . . . . . . . . . . . . . . 7834
CWS (Combustion Workspace) Files . . . . . . . . . . . . . . . 7835
DDS Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7836
EPS and PS (Encapsulated PostScript) Files . . . . . . . . . . . . 7839
GIF Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7841
IFL Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7841
Image File List Control Dialog . . . . . . . . . . . . . . . 7844
xlii | Contents
Page 43
IFL Manager Utility . . . . . . . . . . . . . . . . . . . . . 7845
IMSQ Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7847
JPEG Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7848
MOV (QuickTime Movie) Files . . . . . . . . . . . . . . . . . . 7849
MPEG Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7850
OpenEXR Files . . . . . . . . . . . . . . . . . . . . . . . . . . 7850
Saving OpenEXR Files . . . . . . . . . . . . . . . . . . . 7852
Opening OpenEXR Files . . . . . . . . . . . . . . . . . . 7857
PIC Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7861
PNG Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7862
PSD Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7863
Radiance Image Files . . . . . . . . . . . . . . . . . . . . . . . 7866
RLA Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7873
RPF Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7875
RGB (SGI Image) Files . . . . . . . . . . . . . . . . . . . . . . 7877
TGA (Targa) Files . . . . . . . . . . . . . . . . . . . . . . . . . 7878
TIFF Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7880
YUV Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7882
RAM Player . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7882
RAM Player Configuration Dialog . . . . . . . . . . . . . . . . 7886
Scene Explorer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7888
Using Scene Explorer . . . . . . . . . . . . . . . . . . . . . . . 7891
Scene Explorer Columns . . . . . . . . . . . . . . . . . . . . . 7896
Scene Explorer Menus . . . . . . . . . . . . . . . . . . . . . . 7900
Scene Explorer Toolbars . . . . . . . . . . . . . . . . . . . . . 7904
Manage Scene Explorer . . . . . . . . . . . . . . . . . . . . . . 7908
Advanced Search Dialog . . . . . . . . . . . . . . . . . . . . . 7909
Advanced Filter Dialog . . . . . . . . . . . . . . . . . . . . . . 7912
Scene States . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7915
Manage Scene States Dialog . . . . . . . . . . . . . . . . . . . 7917
Schematic View . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7922
Using Schematic View . . . . . . . . . . . . . . . . . . . . . . 7926
Schematic View Menus . . . . . . . . . . . . . . . . . . . . . . 7930
Schematic View List Views . . . . . . . . . . . . . . . . . . . . 7934
Schematic View Preferences Dialog . . . . . . . . . . . . . . . 7936
Schematic View Toolbars . . . . . . . . . . . . . . . . . . . . . 7942
Schematic View Display Floater . . . . . . . . . . . . . . . . . 7946
Schematic View Selection Right-Click Menu . . . . . . . . . . . 7949
Schematic View Commands . . . . . . . . . . . . . . . . . . . 7952
New Schematic View . . . . . . . . . . . . . . . . . . . . 7952
Delete Schematic View . . . . . . . . . . . . . . . . . . . 7952
Saved Schematic Views . . . . . . . . . . . . . . . . . . . 7953
Using Layers to Organize a Scene . . . . . . . . . . . . . . . . . . . 7953
Layer Manager . . . . . . . . . . . . . . . . . . . . . . . . . . 7956
Layer Properties Dialog . . . . . . . . . . . . . . . . . . . . . 7966
Layer List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7974
Contents | xliii
Page 44
Create New Layer . . . . . . . . . . . . . . . . . . . . . . . . 7975
Add Selection to Current Layer . . . . . . . . . . . . . . . . . 7976
Select Objects in Current Layer . . . . . . . . . . . . . . . . . 7976
Set Current Layer to Selection's Layer . . . . . . . . . . . . . . 7976
Chapter 22 Utilities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7977
List of Available Utilities . . . . . . . . . . . . . . . . . . . . . . . . 7977
Chapter 23 User Interface . . . . . . . . . . . . . . . . . . . . . . . . . . 7981
Additional Keyboard Commands . . . . . . . . . . . . . . . . . . . 7982
Toggling Dialogs . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7983
Starting 3ds Max from the Command Line . . . . . . . . . . . . . . 7985
Caption Bar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7988
Application Menu . . . . . . . . . . . . . . . . . . . . . . . . 7989
Quick Access Toolbar . . . . . . . . . . . . . . . . . . . . . . . 7995
InfoCenter . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7997
Menu Bar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7998
Edit Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7999
Tools Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8001
Containers Submenu . . . . . . . . . . . . . . . . . . . . 8003
Align Submenu . . . . . . . . . . . . . . . . . . . . . . . 8003
Grids and Snaps Submenu . . . . . . . . . . . . . . . . . 8004
Group Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . 8005
Views Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8006
Create Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . 8008
Modifiers Menu . . . . . . . . . . . . . . . . . . . . . . . . . . 8016
Animation Menu . . . . . . . . . . . . . . . . . . . . . . . . . 8023
Graph Editors Menu . . . . . . . . . . . . . . . . . . . . . . . 8027
Rendering Menu . . . . . . . . . . . . . . . . . . . . . . . . . 8028
Customize Menu . . . . . . . . . . . . . . . . . . . . . . . . . 8029
MAXScript Menu . . . . . . . . . . . . . . . . . . . . . . . . . 8031
Help Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8032
Toolbars . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8034
Main Toolbar . . . . . . . . . . . . . . . . . . . . . . . . . . . 8035
Axis Constraints Toolbar . . . . . . . . . . . . . . . . . . . . . 8039
Layers Toolbar . . . . . . . . . . . . . . . . . . . . . . . . . . 8040
reactor Toolbar . . . . . . . . . . . . . . . . . . . . . . . . . . 8041
Extras Toolbar . . . . . . . . . . . . . . . . . . . . . . . . . . . 8041
Render Shortcuts Toolbar . . . . . . . . . . . . . . . . . . . . . 8042
Snaps Toolbar . . . . . . . . . . . . . . . . . . . . . . . . . . . 8043
Animation Layers Toolbar . . . . . . . . . . . . . . . . . . . . 8044
Container Toolbar . . . . . . . . . . . . . . . . . . . . . . . . 8044
Brush Presets Toolbar . . . . . . . . . . . . . . . . . . . . . . . 8044
Brush Preset Manager . . . . . . . . . . . . . . . . . . . . 8047
Right-Click Menu for Scripted Toolbar Buttons . . . . . . . . . 8051
xliv | Contents
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Quad Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8052
Additional Quad Menus . . . . . . . . . . . . . . . . . . . . . 8057
Animation Quad Menu . . . . . . . . . . . . . . . . . . . . . . 8058
Snaps Shortcut Menu . . . . . . . . . . . . . . . . . . . . . . . 8062
Tools 1 Quadrant for Light Objects . . . . . . . . . . . . . . . 8063
Status Bar Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . 8064
Prompt Line . . . . . . . . . . . . . . . . . . . . . . . . . . . 8065
MAXScript Mini Listener . . . . . . . . . . . . . . . . . . . . . 8065
Status Line . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8068
Time Slider . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8068
Track Bar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8071
Selection Lock Toggle . . . . . . . . . . . . . . . . . . . . . . 8079
Coordinate Display . . . . . . . . . . . . . . . . . . . . . . . . 8081
Adaptive Degradation Button . . . . . . . . . . . . . . . . . . 8083
Grid Setting Display . . . . . . . . . . . . . . . . . . . . . . . 8084
Time Tag . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8084
Add Time Tag Dialog . . . . . . . . . . . . . . . . . . . . 8085
Edit Time Tag Dialog . . . . . . . . . . . . . . . . . . . . 8087
Animation and Time Controls . . . . . . . . . . . . . . . . . . . . . 8089
Auto Key Animation Mode . . . . . . . . . . . . . . . . . . . 8090
Set Key Animation Mode . . . . . . . . . . . . . . . . . . . . . 8093
Default In/Out Tangents For New Keys . . . . . . . . . . . . . 8098
Go To Start . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8101
Previous Frame/Key . . . . . . . . . . . . . . . . . . . . . . . 8101
Play/Stop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8102
Next Frame/Key . . . . . . . . . . . . . . . . . . . . . . . . . 8104
Go To End . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8104
Current Frame (Go To Frame) . . . . . . . . . . . . . . . . . . 8104
Key Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8105
Time Configuration . . . . . . . . . . . . . . . . . . . . . . . 8106
Viewport Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . 8113
Viewport Label Menus . . . . . . . . . . . . . . . . . . . . . . 8117
General Viewport Label Menu . . . . . . . . . . . . . . . 8117
Point-Of-View (POV) Viewport Label Menu . . . . . . . . 8122
Shading Viewport Label Menu . . . . . . . . . . . . . . . 8130
Viewport Navigation . . . . . . . . . . . . . . . . . . . . . . . 8135
Controls Available in All Viewports . . . . . . . . . . . . 8138
Walkthrough Controls for Perspective and Camera
Viewports . . . . . . . . . . . . . . . . . . . . . . . . . 8139
Perspective and Orthographic Viewport Controls . . . . . 8141
Camera Viewport Controls . . . . . . . . . . . . . . . . . 8154
Light Viewport Controls . . . . . . . . . . . . . . . . . . 8165
Command Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8181
Object Name and Wireframe Color . . . . . . . . . . . . . . . 8182
Create Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . 8182
Modify Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . 8184
Contents | xlv
Page 46
Modifier Stack Controls . . . . . . . . . . . . . . . . . . 8187
Modifier Stack Right-Click Menu . . . . . . . . . . . . . 8200
Make Unique . . . . . . . . . . . . . . . . . . . . . . . . 8206
Modifier Sets Menu . . . . . . . . . . . . . . . . . . . . 8209
Configure Modifier Sets Dialog . . . . . . . . . . . . . . 8210
Hierarchy Panel . . . . . . . . . . . . . . . . . . . . . . . . . 8213
Motion Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . 8215
Assign Controller Rollout . . . . . . . . . . . . . . . . . 8216
Display Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . 8217
Display Floater . . . . . . . . . . . . . . . . . . . . . . . 8218
Utilities Panel . . . . . . . . . . . . . . . . . . . . . . . . . . 8223
Utilities Dialog . . . . . . . . . . . . . . . . . . . . . . . 8225
Configure Button Sets Dialog . . . . . . . . . . . . . . . 8225
MAXScript Interface . . . . . . . . . . . . . . . . . . . . . . . . . . 8228
New Script . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8228
Open Script . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8228
Run Script . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8229
MAXScript Listener . . . . . . . . . . . . . . . . . . . . . . . . 8229
Macro Recorder . . . . . . . . . . . . . . . . . . . . . . . . . . 8230
Visual MAXScript Utility (See MAXScript Help) . . . . . . . . . 8231
MAXScript Debugger Dialog . . . . . . . . . . . . . . . . . . . 8231
Running Scripts from the Command Line . . . . . . . . . . . . 8232
Chapter 24 Customizing the User Interface . . . . . . . . . . . . . . . . 8235
Useful Customization Techniques . . . . . . . . . . . . . . . . . . . 8235
Customize Display Right-Click Menu . . . . . . . . . . . . . . . . . 8239
Show UI . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8241
Lock UI Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8242
Plug-In Manager . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8242
Custom UI and Defaults Switcher . . . . . . . . . . . . . . . . . . . 8244
Market-Specific Defaults . . . . . . . . . . . . . . . . . . . . . 8246
COM/DCOM Server Control Utility . . . . . . . . . . . . . . . . . . 8248
Customize User Interface Dialog . . . . . . . . . . . . . . . . . . . . 8249
Keyboard Panel . . . . . . . . . . . . . . . . . . . . . . . . . . 8250
Toolbars Panel . . . . . . . . . . . . . . . . . . . . . . . . . . 8252
Edit Button Appearance Dialog . . . . . . . . . . . . . . 8258
Quads Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8259
Advanced Quad Menu Options . . . . . . . . . . . . . . 8264
Menus Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . 8269
Colors Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . 8272
Saving and Loading Custom User Interfaces . . . . . . . . . . . . . . 8276
Load Custom UI Scheme . . . . . . . . . . . . . . . . . . . . . 8279
Save Custom UI Scheme . . . . . . . . . . . . . . . . . . . . . 8280
Revert to Startup Layout . . . . . . . . . . . . . . . . . . . . . 8283
Configure Paths . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8283
Configure User Paths . . . . . . . . . . . . . . . . . . . . . . . 8284
xlvi | Contents
Page 47
File I/O Path Configuration . . . . . . . . . . . . . . . . 8287
External Path Configuration . . . . . . . . . . . . . . . . 8289
XRefs Path Configuration . . . . . . . . . . . . . . . . . 8292
Configure System Paths . . . . . . . . . . . . . . . . . . . . . 8293
System Paths . . . . . . . . . . . . . . . . . . . . . . . . 8294
3rd Party Plug-Ins Path Configuration . . . . . . . . . . . 8296
Network Plug-In Configuration . . . . . . . . . . . . . . . . . 8297
Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8298
General Preferences . . . . . . . . . . . . . . . . . . . . . . . . 8299
File Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . 8305
Viewport Preferences . . . . . . . . . . . . . . . . . . . . . . . 8308
Graphics Driver Setup Dialog . . . . . . . . . . . . . . . 8313
Gamma and LUT Preferences . . . . . . . . . . . . . . . . . . . 8330
Gamma Pipeline . . . . . . . . . . . . . . . . . . . . . . 8341
Rendering Preferences . . . . . . . . . . . . . . . . . . . . . . 8342
Animation Preferences . . . . . . . . . . . . . . . . . . . . . . 8346
MIDI Time Slider Control Setup Dialog . . . . . . . . . . 8350
Inverse Kinematics Preferences . . . . . . . . . . . . . . . . . . 8352
Gizmos Preferences . . . . . . . . . . . . . . . . . . . . . . . . 8354
MAXScript Preferences . . . . . . . . . . . . . . . . . . . . . . 8358
Radiosity Preferences . . . . . . . . . . . . . . . . . . . . . . . 8362
mental ray Preferences . . . . . . . . . . . . . . . . . . . . . . 8363
Units Setup Dialog . . . . . . . . . . . . . . . . . . . . . . . . . . . 8366
System Unit Setup Dialog . . . . . . . . . . . . . . . . . . . . 8370
File Load: Units Mismatch Dialog . . . . . . . . . . . . . . . . 8372
Viewport Configuration . . . . . . . . . . . . . . . . . . . . . . . . 8374
Rendering Method . . . . . . . . . . . . . . . . . . . . . . . . 8374
Viewport Layout . . . . . . . . . . . . . . . . . . . . . . . . . 8379
Safe Frames . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8380
Adaptive Degradation Options . . . . . . . . . . . . . . . . . . 8384
Regions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8388
Statistics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8390
Lighting and Shadows . . . . . . . . . . . . . . . . . . . . . . 8392
ViewCube . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8400
SteeringWheels . . . . . . . . . . . . . . . . . . . . . . . . . . 8402
Strokes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8405
Defining Strokes . . . . . . . . . . . . . . . . . . . . . . . . . 8407
Reviewing and Editing Strokes . . . . . . . . . . . . . . . . . . 8412
Stroke Preferences Dialog . . . . . . . . . . . . . . . . . . . . . 8414
Strokes Utility . . . . . . . . . . . . . . . . . . . . . . . . . . . 8417
Chapter 25 Keyboard Shortcuts . . . . . . . . . . . . . . . . . . . . . . . 8419
Keyboard Shortcut Override Toggle . . . . . . . . . . . . . . . . . . 8420
Chapter 26 Find the Information You Need . . . . . . . . . . . . . . . . 8421
Contents | xlvii
Page 48
Search For and Receive Information . . . . . . . . . . . . . . . . . . 8421
Overview of Searching for and Receiving Information . . . . . 8421
Search for Information . . . . . . . . . . . . . . . . . . . . . . 8425
Receive Product Updates and Announcements . . . . . . . . . 8427
Overview of Communication Center . . . . . . . . . . . 8427
Receive New Information Notifications . . . . . . . . . . 8429
Save and Access Favorite Topics . . . . . . . . . . . . . . . . . 8429
Specify InfoCenter Settings . . . . . . . . . . . . . . . . . . . . 8430
Learn the Product . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8435
Access Subscription Center . . . . . . . . . . . . . . . . . . . . . . . 8437
Overview of Subscription Center . . . . . . . . . . . . . . . . . 8437
Manage Files with Autodesk Vault . . . . . . . . . . . . . . . . 8438
Join the Customer Involvement Program . . . . . . . . . . . . . . . 8440
Chapter 27 Using the 3ds Max Help . . . . . . . . . . . . . . . . . . . . 8441
Finding Information Fast . . . . . . . . . . . . . . . . . . . . . . . . 8442
Using the HTML Help Viewer . . . . . . . . . . . . . . . . . . . . . 8444
Searching for Help Topics . . . . . . . . . . . . . . . . . . . . . . . . 8446
Browsing Help Topics . . . . . . . . . . . . . . . . . . . . . . . . . . 8451
Favorites Tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8452
HTML Help Viewer Toolbar . . . . . . . . . . . . . . . . . . . . . . . 8452
HTML Help Viewer Right-Click Menus . . . . . . . . . . . . . . . . . 8454
Keyboard Shortcuts in the Help Viewer . . . . . . . . . . . . . . . . 8454
Chapter 28 Troubleshooting 3ds Max . . . . . . . . . . . . . . . . . . . 8459
Handling File Corruptions . . . . . . . . . . . . . . . . . . . . . . . 8459
Fixing Boolean Problems . . . . . . . . . . . . . . . . . . . . . . . . 8463
Performance Issues While Running 3ds Max . . . . . . . . . . . . . 8473
Problems Caused by Unit Settings . . . . . . . . . . . . . . . . . . . 8477
User Interface Problems and Recovery . . . . . . . . . . . . . . . . . 8479
Video Driver and Display Problems . . . . . . . . . . . . . . . . . . 8486
Glossary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8493
2-Sided (Double Sided) . . . . . . . . . . . . . . . . . . . . . . . . . 8493
2D Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8494
3D DWF . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8494
3D Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8494
3DS and PRJ Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8494
Action . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8495
Active Link . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8495
Active Time Segment . . . . . . . . . . . . . . . . . . . . . . . . . . 8496
Active/Inactive Footsteps . . . . . . . . . . . . . . . . . . . . . . . . 8496
ActiveShade Initialize and Update . . . . . . . . . . . . . . . . . . . 8497
Adapt Locks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8498
xlviii | Contents
Page 49
Adaptation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8498
Adaptive Degradation . . . . . . . . . . . . . . . . . . . . . . . . . 8498
Additive Opacity . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8499
Adjust Talent Pose . . . . . . . . . . . . . . . . . . . . . . . . . . . 8501
Affine Transformation . . . . . . . . . . . . . . . . . . . . . . . . . 8501
Airborne Period . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8501
Aliasing/Antialiasing . . . . . . . . . . . . . . . . . . . . . . . . . . 8501
Alpha Channel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8502
Ambient Color . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8504
Ambient Light . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8504
Animated Texture . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8505
Animation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8505
Animation Controllers/Transform Controllers . . . . . . . . . . . . . 8506
Animation Layers . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8507
Applied IK . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8507
Area Lights (mental ray Renderer) . . . . . . . . . . . . . . . . . . . 8507
Area Shadows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8510
Aspect Ratio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8511
Attachments (IK) . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8513
Attenuation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8513
AutoGrid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8514
Avoid Behavior . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8515
Avoidance Behavior . . . . . . . . . . . . . . . . . . . . . . . . . . . 8515
Axonometric View . . . . . . . . . . . . . . . . . . . . . . . . . . . 8515
B-Spline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8516
Balance Factor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8516
Balance Track . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8517
Ballistic Gait . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8517
Ballistic Tension . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8517
Barycentric Coordinates . . . . . . . . . . . . . . . . . . . . . . . . 8517
Behaviors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8518
Bend Links . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8518
Bezier Curve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8519
BioVision Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8520
BIP Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8520
Biped . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8521
Biped Dynamics . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8521
Birth Event . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8521
Bitmap . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8523
Blend Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8524
Block Reference . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8524
Block/Style Parent . . . . . . . . . . . . . . . . . . . . . . . . . . . 8525
Blur/Blur Offset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8525
Body Space . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8527
Boolean Operation . . . . . . . . . . . . . . . . . . . . . . . . . . . 8527
Bound Vertex . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8528
Contents | xlix
Page 50
Bounding Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8528
Bulge . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8529
Bulge Angle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8529
BVH Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8530
By Layer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8530
Center of Mass (COM) . . . . . . . . . . . . . . . . . . . . . . . . . 8530
CGFX File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8530
Chamfer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8531
character studio Marker Files . . . . . . . . . . . . . . . . . . . . . 8531
CIBSE Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8532
Clip Controller . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8532
Clipping Planes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8532
Codec . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8533
Cognitive Controller . . . . . . . . . . . . . . . . . . . . . . . . . . 8534
Composite . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8534
Compound Materials . . . . . . . . . . . . . . . . . . . . . . . . . . 8535
Constrained Point . . . . . . . . . . . . . . . . . . . . . . . . . . . 8535
Contact Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8536
Container . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8536
Containers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8537
Continuity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8537
Continuity Level . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8537
Control Lattice . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8538
Control Point . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8539
Control Vertex (CV) . . . . . . . . . . . . . . . . . . . . . . . . . . 8539
Controller . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8540
Convex Hull Property . . . . . . . . . . . . . . . . . . . . . . . . . 8540
Cool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8541
Coordinate Space . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8541
CPY Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8542
Creation Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . 8542
Cross Section . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8542
Crowd . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8542
Crowd System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8543
CSM Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8543
Curve View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8543
CV . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8543
CV Curve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8544
CV Surface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8545
Deformable Envelope . . . . . . . . . . . . . . . . . . . . . . . . . . 8546
Deformation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8547
Deformation Spline . . . . . . . . . . . . . . . . . . . . . . . . . . . 8547
Degree . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8549
Delegates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8549
Dependent . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8549
Dependent (NURBS) . . . . . . . . . . . . . . . . . . . . . . . . . . 8550
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Depot . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8550
Description Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8551
Diagonal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8551
Diffuse Color . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8552
Dithering . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8553
Dock and Float . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8555
Double Support Period . . . . . . . . . . . . . . . . . . . . . . . . . 8555
Dummy Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8555
DWG Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8556
DXF Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8556
Dynaflector . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8557
Dynamics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8557
Dynamics Blend . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8557
Ease Curve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8558
Edge . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8559
Editable Mesh . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8559
Editable Poly . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8559
Element . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8559
Emitter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8560
End Effector . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8560
Envelopes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8561
Environment Map . . . . . . . . . . . . . . . . . . . . . . . . . . . 8561
Event . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8564
Event Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8566
Event Level . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8567
Extents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8567
Face/Polygon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8568
Faceted . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8568
FFD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8569
FGM File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8569
Field of View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8569
Fields . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8570
Figure Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8572
Fillet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8572
Filter Color / Filter Opacity . . . . . . . . . . . . . . . . . . . . . . . 8573
Filtering (Antialiasing) . . . . . . . . . . . . . . . . . . . . . . . . . 8574
Filtering (Character Animation) . . . . . . . . . . . . . . . . . . . . 8575
Final Gathering (mental ray Renderer) . . . . . . . . . . . . . . . . . 8576
First Vertex . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8578
Flat Mirror . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8579
Flow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8581
Fluorescence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8581
Flyout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8582
Follow Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8583
Foot States . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8583
Footstep Animation . . . . . . . . . . . . . . . . . . . . . . . . . . . 8584
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Footsteps Method . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8584
Forward Kinematics . . . . . . . . . . . . . . . . . . . . . . . . . . . 8585
Forward Kinematics (Bipeds) . . . . . . . . . . . . . . . . . . . . . . 8585
Frame/Frame Rate . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8585
Freeform Animation . . . . . . . . . . . . . . . . . . . . . . . . . . 8586
Freeform Method . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8586
Freeze/Unfreeze . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8587
Function Curve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8588
Fusing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8588
FX File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8589
G-Buffer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8589
Gait Pattern . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8591
Gait Type . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8591
Gamma Correction . . . . . . . . . . . . . . . . . . . . . . . . . . . 8592
Geometric Primitives . . . . . . . . . . . . . . . . . . . . . . . . . . 8593
Gizmo/Center . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8593
Global Event . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8594
Global Motion Clip Controller . . . . . . . . . . . . . . . . . . . . . 8596
Glossiness and Specular Level Settings . . . . . . . . . . . . . . . . . 8596
GravAccel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8597
Gravity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8597
Grid Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8597
Head Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8598
Helper Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8599
Hide/Unhide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8599
Hierarchical Linkage . . . . . . . . . . . . . . . . . . . . . . . . . . 8599
Home Grid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8600
Horizon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8602
Hot . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8603
Hotspot/Falloff . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8604
IGES (Initial Graphics Exchange Specification) . . . . . . . . . . . . 8605
IK Blend . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8605
IK Goal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8605
IK Solution . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8606
Illuminance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8606
Image Motion Blur . . . . . . . . . . . . . . . . . . . . . . . . . . . 8606
In Place Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8608
Independent . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8609
Influence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8609
Initial Pose . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8609
Initialize . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8609
Inputs: Event . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8610
Instance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8611
Instance (Motion Mixer) . . . . . . . . . . . . . . . . . . . . . . . . 8611
Interactive Renderer . . . . . . . . . . . . . . . . . . . . . . . . . . 8612
Interpolation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8612
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Inverse Kinematics . . . . . . . . . . . . . . . . . . . . . . . . . . . 8612
Inverse Kinematics (Biped) . . . . . . . . . . . . . . . . . . . . . . . 8613
Iso Line . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8613
Isometric View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8614
Keyframe Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8615
Keyframes/Keys . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8616
Kinematic Chain . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8616
Knot . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8617
Launch Script . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8617
Layer Track . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8617
Layers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8617
Layout Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8618
Lift . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8618
Light Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8618
Linked Geometry . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8620
Links . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8620
Listener Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8620
Local Container . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8620
Local Coordinate System . . . . . . . . . . . . . . . . . . . . . . . . 8621
Local Event . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8623
Lofting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8623
Log File (mental ray Renderer) . . . . . . . . . . . . . . . . . . . . . 8624
Look At Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8624
LTLI Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8625
Luminance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8625
Luminous Flux . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8625
Luminous Intensity . . . . . . . . . . . . . . . . . . . . . . . . . . . 8625
LZF Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8625
LZG Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8626
LZH Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8626
LZO Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8626
LZV Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8626
Map Channel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8627
Mapped Material . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8628
Mapping Coordinates . . . . . . . . . . . . . . . . . . . . . . . . . . 8628
Maps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8631
Marker Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8631
Marker Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8632
Markers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8632
Master Motion Clip Controller . . . . . . . . . . . . . . . . . . . . . 8632
Match Frame . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8632
Material ID . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8633
Material/Map Hierarchy . . . . . . . . . . . . . . . . . . . . . . . . 8634
Materials . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8635
Matte Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8636
MAX Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8638
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MAXScript . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8638
Mesh . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8638
Metaballs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8638
MFE Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8639
MI Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8639
Mirroring . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8639
Mix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8639
MIX Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8640
Mixdown . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8640
MNM Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8640
Modal/Modeless . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8641
Modifier Stack . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8641
Modifiers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8643
Morphing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8643
Motion Blending . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8644
Motion Blur . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8644
Motion Capture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8646
Motion Clip . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8646
Motion Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8646
Motion Flow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8647
Motion Flow Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . 8647
Motion Flow Scripts . . . . . . . . . . . . . . . . . . . . . . . . . . 8647
Motion Mixer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8647
Motion Synthesis . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8648
MSP (MAXScript Package) Files . . . . . . . . . . . . . . . . . . . . . 8649
Multiplicity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8649
Multiplier . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8649
Multiplier Curve . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8651
N Links . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8651
Network Manager . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8651
Network Rendering . . . . . . . . . . . . . . . . . . . . . . . . . . . 8652
Network Rendering Server . . . . . . . . . . . . . . . . . . . . . . . 8653
Newton . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8653
Node . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8653
Normal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8654
NTSC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8654
NURBS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8655
NURBS Curve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8655
NURBS Model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8656
NURBS Surface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8656
NURMS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8656
Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8657
Object Instance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8657
Object Motion Blur . . . . . . . . . . . . . . . . . . . . . . . . . . . 8658
Object Space . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8659
Object Space (Biped) . . . . . . . . . . . . . . . . . . . . . . . . . . 8661
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Obstacle-Avoidance Behavior . . . . . . . . . . . . . . . . . . . . . . 8661
Object-Space Modifiers . . . . . . . . . . . . . . . . . . . . . . . . . 8661
Omnidirectional Light . . . . . . . . . . . . . . . . . . . . . . . . . 8661
Omniflector . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8663
Opacity Falloff . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8663
Operand . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8665
Operator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8665
Operator Icon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8665
Optical Markers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8666
Orientation Behavior . . . . . . . . . . . . . . . . . . . . . . . . . 8667
Origin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8667
Orthographic View . . . . . . . . . . . . . . . . . . . . . . . . . . . 8668
Out-of-Range Types . . . . . . . . . . . . . . . . . . . . . . . . . . . 8670
Outputs: Source / Test . . . . . . . . . . . . . . . . . . . . . . . . . 8671
Overshoot . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8672
PAL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8674
Parameter Space . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8674
Parameters Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8674
Parameter/Parametric . . . . . . . . . . . . . . . . . . . . . . . . . . 8675
Parent Particle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8676
Particle Diagram . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8677
Particle Level . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8678
Particle System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8678
Particle System (Particle Flow) . . . . . . . . . . . . . . . . . . . . . 8678
PASS File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8678
Patch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8679
Patch-Based Objects . . . . . . . . . . . . . . . . . . . . . . . . . . 8679
Path . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8679
Path Follow Behavior . . . . . . . . . . . . . . . . . . . . . . . . . 8681
Period . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8681
Perspective View . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8681
Phases of Leg Motion . . . . . . . . . . . . . . . . . . . . . . . . . . 8683
Photometry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8683
Photon Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8684
PHY Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8685
Physique . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8685
Pivot Point . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8686
Pixel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8687
Plant . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8687
Plug-Ins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8687
PMAP File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8687
Point . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8688
Point Curve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8688
Point Surface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8689
Poses . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8689
Positional Markers . . . . . . . . . . . . . . . . . . . . . . . . . . . 8689
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Posture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8690
Precedence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8690
Premultiplied Alpha . . . . . . . . . . . . . . . . . . . . . . . . . . 8690
Procedural Maps . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8691
Projector Light . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8693
ProMaterials Library for mental ray . . . . . . . . . . . . . . . . . . 8694
Prop Bone . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8694
Quadtree . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8694
Queue Monitor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8695
Radiosity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8695
Radiosity Solution . . . . . . . . . . . . . . . . . . . . . . . . . . . 8695
Ray-Trace Acceleration (mental ray Renderer) . . . . . . . . . . . . . 8696
Ray-Traced Shadows . . . . . . . . . . . . . . . . . . . . . . . . . . 8696
RAYHOSTS File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8697
Real Time . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8697
Recognize Scene-Loading Technology . . . . . . . . . . . . . . . . . 8698
Red, Green, Blue / Hue, Saturation, Value . . . . . . . . . . . . . . . 8698
Reference . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8699
Reference Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8700
Refine . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8700
Reinitialize . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8700
Repel Behavior . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8700
Reservoir . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8701
Resolution . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8701
Reveal Rendering . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8701
Review . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8701
Rotoscoping . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8702
Rubber-Band Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . 8702
RVT Link . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8703
Safe Frame . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8703
Sample Range . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8704
Sampling (mental ray Renderer) . . . . . . . . . . . . . . . . . . . . 8705
Scale Stride . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8709
Scanline Renderer . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8709
Scene Extents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8710
Scene Motion Blur . . . . . . . . . . . . . . . . . . . . . . . . . . . 8710
Schematic View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8712
Script . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8712
Script Editor Window . . . . . . . . . . . . . . . . . . . . . . . . . . 8712
Scripted Behavior . . . . . . . . . . . . . . . . . . . . . . . . . . . 8713
Scripted Utility Panel . . . . . . . . . . . . . . . . . . . . . . . . . . 8713
Scripts (Motion Flow) . . . . . . . . . . . . . . . . . . . . . . . . . . 8713
Scripting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8713
Seed Value . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8713
Seek Behavior . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8714
Segment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8714
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Self-Illumination . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8714
Shaders (mental ray Renderer) . . . . . . . . . . . . . . . . . . . . . 8716
Shaders (Standard Materials) . . . . . . . . . . . . . . . . . . . . . . 8716
Shadow Bias . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8718
Shadow Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8719
Shapes and Splines . . . . . . . . . . . . . . . . . . . . . . . . . . . 8720
SHP Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8723
Skylight . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8723
Sliding Footstep . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8724
Smoothing Groups . . . . . . . . . . . . . . . . . . . . . . . . . . . 8724
SMPTE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8725
Source Container . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8725
Space Warp Behavior . . . . . . . . . . . . . . . . . . . . . . . . . . 8726
Space Warps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8727
Spawn Particles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8727
Specular Color . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8728
Speed Vary Behavior . . . . . . . . . . . . . . . . . . . . . . . . . . 8728
Splice . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8729
Spline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8729
Spline Dynamics . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8730
Startup Script . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8730
SteeringWheels Navigation . . . . . . . . . . . . . . . . . . . . . . . 8731
Sub-Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8732
Sub-Object Level . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8733
Subtractive Opacity . . . . . . . . . . . . . . . . . . . . . . . . . . . 8733
Sunlight . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8734
Super Black . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8735
Supersampling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8735
Support Period . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8736
Surface Arrive Behavior . . . . . . . . . . . . . . . . . . . . . . . . . 8736
Surface Follow Behavior . . . . . . . . . . . . . . . . . . . . . . . . 8736
Synthesis, Synthesize . . . . . . . . . . . . . . . . . . . . . . . . . . 8736
Talent Figure Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . 8736
Tangents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8737
TCB (Biped) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8737
TCB (Tension, Continuity, Bias) . . . . . . . . . . . . . . . . . . . . 8738
Tendons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8738
Tension, Continuity, Bias (Biped) . . . . . . . . . . . . . . . . . . . 8739
Terrain . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8739
Test . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8741
Texel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8741
Texture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8741
Ticks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8741
Tile/Mirror . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8742
Topology . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8743
Topology-Dependent Modifier . . . . . . . . . . . . . . . . . . . . . 8744
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Touch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8744
Track . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8744
Track View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8745
Trackgroup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8745
Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8745
Trajectory . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8746
Trajectory (Biped) . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8748
Transform Gizmo . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8748
Transforms . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8750
Transition . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8750
Transition Track . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8751
Translucency . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8751
Truecolor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8752
Twist Links . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8752
Unique Container . . . . . . . . . . . . . . . . . . . . . . . . . . . 8752
Universal Naming Convention (UNC) . . . . . . . . . . . . . . . . . 8753
UVW Coordinates . . . . . . . . . . . . . . . . . . . . . . . . . . . 8754
Vector Field . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8755
Vector Field Space Warp . . . . . . . . . . . . . . . . . . . . . . . . 8755
Vectors and Vector Handles . . . . . . . . . . . . . . . . . . . . . . 8755
Velocity Interpolation . . . . . . . . . . . . . . . . . . . . . . . . . 8757
Vertex . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8757
ViewCube Navigation System . . . . . . . . . . . . . . . . . . . . . 8757
Viewport (Interactive) Renderer . . . . . . . . . . . . . . . . . . . . 8757
VIZBlock . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8758
VPX Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8758
VUE File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8758
Walking Gait . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8761
Walkthrough Assistant . . . . . . . . . . . . . . . . . . . . . . . . . 8761
Wall Repel Behavior . . . . . . . . . . . . . . . . . . . . . . . . . . 8762
Wall Seek Behavior . . . . . . . . . . . . . . . . . . . . . . . . . . . 8762
Wander Behavior . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8762
Weight Curve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8762
Wire . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8763
Wireframe Color . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8765
Wireframe Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8766
Workbench . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8767
Workflow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8768
World Coordinate System . . . . . . . . . . . . . . . . . . . . . . . 8768
World Space . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8769
World Space (Biped) . . . . . . . . . . . . . . . . . . . . . . . . . . 8770
World-Space Modifiers (WSM) . . . . . . . . . . . . . . . . . . . . . 8770
xref (AutoCAD External Reference) . . . . . . . . . . . . . . . . . . 8770
XRef (3ds Max Externally Referenced File) . . . . . . . . . . . . . . . 8771
XSML File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8771
ZT File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8771
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Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8773
Contents | lix
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lx
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Introduction
1
Autodesk 3ds Max 2010 is a 3D modeling, animation, and rendering solution for design visualization, games, film, and television.
Home Remodeling Series: Plumbing
Tim Wilbers, University of Dayton
Copyright © 2008
1
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Big Diamonds
Jeff Patton
Copyright © 2008
www.jeffpatton.net
2 | Chapter 1 Introduction
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Airport Lounge
Stephen Jager, JCJ Architecture
Copyright © 2008
www.jcj.com
What's New in Autodesk 3ds Max 2010
Autodesk 3ds Max 2010 is more powerful and easier to use, thanks to a wealth of new tools and a redesign to place often-used commands at your fingertips. File functions such as Open and Save are available at the click of a button on the new Caption bar, and the remaining controls are more clearly organized on the Application menu. The Graphite Modeling Tools set combines familiar features with a host of new ones in a dynamic, innovative ribbon interface. The third generation of Review technology offers viewport support for ambient occlusion, High Dynamic Range Image (HDRI)-based lighting, soft shadows, and more. For descriptions of these and other new features, consult the remainder of this topic.
What's New in Autodesk 3ds Max 2010 | 3
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NOTE This topic lists all significant new features, but does not include every change in 3ds Max. As you proceed through the documentation, keep an eye out for the
icon, which indicates a new feature.
You can also use the index in this help to find topics that contain information about new features. For topics that describe new program features, check the index entry "new feature." For changes in existing features, check the index entry "changed feature."
Following is a list of major new features with brief descriptions and links to the relevant reference topic:
General Improvements
Viewport Improvements With hardware support, you can now preview
soft-edged shadows, ambient occlusion, and exposure control in viewports, saving rendering time. For details, see Previewing Shadows and Other
Lighting in Viewports on page 5335 and Lighting and Shadows on page 8392.
Hardware-shaded viewport with shadows and Ambient Occlusion
The viewport label menus on page 8117 have been reorganized to improve
ease of use, and offer quicker access to more display options.
Appearance The 3ds Max window has been updated for ease of use. See
Caption Bar on page 7988 for a description of the most visible menu and
toolbar changes.
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Application button and Quick Access toolbar
Also, many graphic buttons have been redesigned for greater clarity. These changes are reflected throughout the help.
Modeling
Graphite Modeling Tools on page 2025 combines a wealth of new
polygon-modeling features on page 2026, including freeform sculpting and
powerful loop-modeling tools, with the tried and true toolset in a dynamic, configurable new ribbon interface.
Graphite Modeling Tools ribbon
The new ProOptimizer modifier on page 1614 provides a convenient way to
improve your models polygon count. With the Batch ProOptimizer utility on page 2768, you can use the same controls to optimize multiple scenes all at once. Support for optimization of explicit normals has been enhanced in this release.
ProBoolean on page 801 offers two new operations: Attach, which simply
combines objects without affecting their geometry, and Insert, which subtracts one shape from another while leaving both operands in place. Also, the new Quadify Mesh modifier on page 1641 lets you apply the quadrilateral tessellation feature from ProBoolean to any object, making it easier to obtain nicely rounded edges with MeshSmooth.
What's New in Autodesk 3ds Max 2010 | 5
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Left: Original object
Right: After applying Quadify Mesh and MeshSmooth modifiers
Transform Toolbox on page 936 contains functions for easy object rotation,
scaling, and positioning as well as for moving object pivots.
Transform Toolbox
xView on page 2873 analyzes mesh models, flags various potential problems
and errors, and displays the results in the viewports both graphically and as text. Tests include isolated and overlapping vertices, open edges, various UVW statistics, and more.
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xView menu
Scene and Project Management
The addition of the Containers on page 7395 toolset facilitates collaboration
and flexible workflows by giving you the ability to collect multiple objects into a single organizing device when dealing with complex scenes. You can place related objects, such as sections of a city, in a container and treat them as a single element. Opening the container exposes the content, while closing the container externalizes the data. Containers can be temporarily unloaded from the scene, toggling data in and out as needed to manage complexity. Such workflows can save memory, increase viewport performance and decrease load and save times. You can also grant or withhold editing privileges for containers, so that a scene aggregator wont necessarily be able to alter the contents.
Expanded support for the OBJ file format on page 7789 facilitates importing
and exporting 3D model data between Autodesk Mudbox and Autodesk 3ds Max 2010 as well as other 3D applications. You can now see whether an OBJ file contains texture coordinates and smoothing groups. Also new are options for triangulating polygons on import, choosing how normals
What's New in Autodesk 3ds Max 2010 | 7
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are imported, and for saving presets for normal and polygon import for future use.
The AutoCAD 2010 on page 7692 option for exporting DWG files includes
support for the new MESH object type as implemented in Autocad 2010 for Subdivision Surfaces workflows. This object type removes size limitations and provides tools within AutoCAD to convert as true ACIS Solid entities.
The Scene Explorer on page 7888 interface has been rearranged and updated
for ease of use, and new features have been added. For instance, you can now switch Explorer columns and change Advanced Search terms on the
fly. To see all the changes, browse the Scene Explorer topics for the icon.
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Scene Explorer interface
What's New in Autodesk 3ds Max 2010 | 9
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Enhanced Autodesk FBX
®
software data-translation fidelity improves interoperability between 3ds Max and other Autodesk products such as Autodesk MotionBuilder®, Autodesk Toxik® and Autodesk Maya® software.
Materials and Mapping
A new Material Explorer interface on page 5734 makes it easier for you to
browse and manage the materials in your scene.
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Material Explorer interface
Viewport Canvas on page 6455 provides tools for painting onto an object’s
texture directly in the viewport. It turns the active viewport into a
What's New in Autodesk 3ds Max 2010 | 11
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two-dimensional canvas that you can use to paint on and then apply the result to the objects texture.
Viewport Canvas interface
Render Surface Map on page 6466 provides tools for creating bitmaps
automatically based on an objects UVW mapping. The generated bitmaps display surface properties of the object, including concavity/convexity (dirt map), mesh density, facing direction (dust map), and object thickness. Theres also a Bitmap Select function for selecting sub-objects based on mapping attributes.
Autodesk 3ds Max 2010 is the first 3D package to integrate the powerful
mental mill technology from mental images. With mental mill (installed separately), you can design, test, and maintain hardware-agnostic shaders
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and complex shader graphs for hardware and software rendering with real-time visual feedback.
New tools on the Edit UVWs dialog on page 1856 of the Unwrap UVW
modifier significantly ease the tasks of selecting loops and rings of texture sub-objects as well as aligning them, stitching clusters, and more.
New mental ray shaders are Multi/Sub-Map on page 6414, with which you
can vary the surface appearance of multiple objects assigned the same material, and Object Color on page 6418, which lets you incorporate an objects wireframe color into its material.
Multi/Sub-Map randomly varies the stains on the seats in a stadium model.
The DirectX Shader material on page 6175 now supports shaders in MetaSL
format, the shader language that is used when you create new shaders using the mental mill® product from mental images®. Also, now mapped components of a DirectX Shader material can use
Radiance Image (HDR) files on page 7866 and Photoshop (PSD) files on page
7863 as maps.
Rendering
The Rendered Frame Window on page 6513 (Reveal) interface has been
redesigned for Autodesk 3ds Max 2010. When rendering with mental ray, the Render button and Production/Iterative switch now appear on the lower panel with the rest of the mental ray-specific controls; otherwise,
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they remain in their former location on the upper panel. Also, the lower panel has been streamlined for greater ease of use. Most important, new global-tuning sliders let you temporarily override the precision of reflections, refractions, and soft shadows for faster or higher-quality rendering. The latter controls are also available on the Render Setup dialog > new Global Tuning Parameters rollout on page 6731.
The Photon Map and Final Gather Map controls have been enhanced and
are now available on their own Reuse rollout on page 6778. New on this rollout are controls for reducing flickering in animations that use final gathering.
Another new setting for reducing flickering in animations that use final
gathering, specific to those with a moving viewpoint, is Project Points
from Positions Along Camera Path on page 6764.
When rendering with mental ray, final gathering on page 6760 now provides
a fast progressive-feedback display so you can get an idea of the overall scene lighting more quickly. This feature is automatic whenever Final Gather is enabled.
Improved bitmap paging allows you to render larger images than previous
versions would support. In Autodesk 3ds Max 2010, bitmap paging is always active, and is managed automatically. A new Page File system path allows you to assign the area used for bitmap paging. If you are creating large renderings and have a dedicated, high-performance disk you can use for caching, this option can greatly improve render time. See System Paths on page 8294.
Changes to how 3ds Max handles gamma correction on page 8330 improve
its ease of use. The new topic Gamma Pipeline on page 8341 gives additional information on using this feature, especially with the mental ray renderer.
Animation
PFlowAdvanced, a collection of new Particle Flow tools, makes it easier to
organize particles, place them precisely in the scene, customize the system, and more. For details, see What's New in Particle Flow on page 2998.
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New features in Particle Flow
PFlowAdvanced also includes the new PFlowElements library with at least 100 samples created by an industry-leading effects artist. Youll find them on the Sample Files DVD included with Autodesk 3ds Max 2010.
You can now lock animation tracks on page 3826 and animation layers on
page 3467 to prevent inadvertent changes.
The Link constraint on page 3580 has been enhanced so that assigning a link
target creates a key that you can manipulate on the track bar and in Track View.
ProSound on page 3835 is a real-time, multitrack audio solution for 3ds Max
that includes full support for and integration with Track View. Features include up to 100 independent audio tracks and PCM audio in both AVI and WAV files with up to six output channels.
Hair Improvements
A new spline deformation option on page 1090 lets you control hair shape by matching the hair to a spline object.
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A spline (at the left) used to deform Hair
Cloth Improvements
Enhancements to the Cloth and Garment Maker modifiers enable a range of new effects:
A new Inherit Velocity toggle makes it easier to create Cloth animations
one portion at a time. When this toggle is on, a simulation can begin where the previous one ended. See Cloth Properties on page 1225.
A closed volume of cloth can now behave as if it were filled with gas. You
can control the pressure within the volume. See Pressure group on page
1233.
You can now tear cloth. The interface provides a few different ways to set
up cloth tearing. See Tearing Cloth on page 1207.
New group-level on page 1249 functions let you shrink and grow vertex
selections, select rings and loops of vertices, and select all vertices in an element.
Character-Animation Improvements
The new Knuckles on page 4768 feature allows you to create detailed, more subtle hand animation.
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A standard biped hand. This setup doesnt allow for finely detailed hand animation.
A biped hand with Knuckles turned on. The hand has a small base and individual bones for all its digits, allowing for detailed animation.
3ds Max Documentation Set
The documentation set for 3ds Max® comprises online material only. Most documents are available from the Start menu > Programs > Autodesk >
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[program folder] > Help folder, as well as from the Help menu within 3ds Max or the Additional Help dialog.
Autodesk 3ds Max 2010 and Autodesk 3ds Max Design 2010 Installation
Guide: Contains complete installation, configuration, and troubleshooting instructions, including system requirements. Also includes information on uninstalling and maintaining 3ds Max, as well as descriptions of the full install documentation set. View the Installation Guide in the Installation Wizard.
NOTE The complete installation documentation set is found on your install DVD in the \Docs folder at the root of the DVD. If you are deploying 3ds Max over a network, refer to the Autodesk 3ds Max 2010 and Autodesk 3ds Max Design 2010 Network Administrators Guide instead of the Installation Guide.
Autodesk 3ds Max 2010 Readme (3ds_Max_Readme.rtf): Contains the
latest information about 3ds Max. You can access this file by clicking View Readme in the Autodesk 3ds Max 2010 Installation Wizard.
Autodesk 3ds Max 2010 Help: This document covers fundamental concepts
and strategies for using the product, as well as details about the features of 3ds Max. Access the reference by choosing Help > Autodesk 3ds Max Help.
Autodesk 3ds Max 2010 Tutorials: Contains tutorial information and
detailed procedures to walk you through increasingly complex operations. This is the best source for learning 3ds Max. Access the tutorials by choosing Help > Tutorials.
NOTE All the scene files required to do the tutorials are installed by default.
MAXScript Help: Describes the MAXScript scripting language on page 21.
Check out the Learning MAXScript chapter there if you're new to MAXScript. Access the MAXScript Help by choosing Help > MAXScript Help.
Additional mental ray
is available from Help menu > Additional Help. There, you'll find the mental ray Reference, comprising the mental ray Manual, mental ray Shader Reference,
and LumeTools Collection. Youll also find PDF files documentating various mental ray shader libraries.
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®
Help Files: Documentation from mental images
®
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NOTE The Autodesk 3ds Max 2010 Help documents most mental ray components available in the 3ds Max user interface. This includes documentation for lights for mental ray and specific shadow types, controls for adding mental ray shaders to lights and cameras, mental ray materials, custom shaders for 3ds Max, and the mental ray renderer controls.
Additional Backburner Files: Procedures for using Backburner from inside
3ds Max are documented in this Autodesk 3ds Max Help File. For further information on using and configuring Backburner, refer to the additional Backburner documentation available from Additional Help as well as from the Start menu location described in the introduction of this topic. The two documents related to Autodesk Backburner are called:
Backburner Installation Guide
Backburner Users Guide
NOTE For information on installing Autodesk Backburner, see the Autodesk 3ds Max 2010 and Autodesk 3ds Max Design 2010 Installation Guide.
FBX Plug-in Help: Access the FBX Plug-in Help from the Additional Help
menu. You can also click the ? (Help) button on the FBX Importer/Exporter dialog. The FBX plug-in changes often, with the result that Autodesk updates it more frequently than it does this program. Be sure to check regularly for updated versions by clicking the Web Updates button on the dialog.
How to Print from the Online Help
If your computer is connected to a printer, you can print single help topics or entire chapters.
To print a topic or chapter, highlight the topic or chapter title and click the Print button at the top of the help display. A dialog opens.
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Choose to print only the selected topic, or to print all topics in that chapter. After you make your selection, another dialog appears where you can choose your printer and other options.
The tabs available at the top of the dialog depend on the selected printer. Choose options for the print job, and click OK to begin printing.
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How to Contact Us
We are also interested in hearing your views about 3ds Max. Wed like to hear ways you think we can improve our program, features youre interested in, as well as your views on the documentation set.
Please send us email about the documentation set at:
me.documentation@autodesk.com
About MAXScript
MAXScript is the built-in scripting language for 3ds Max.
With MAXScript, you have the ability to:
Script all aspects of 3ds Max use, such as modeling, animation, materials,
rendering, and so on.
Control 3ds Max interactively through a command-line shell window.
Package scripts within custom utility panel rollouts or modeless windows,
giving them a standard 3ds Max user interface.
Build custom import/export tools using the built-in file I/O.
Write procedural controllers that can access the entire state of the scene.
Build batch-processing tools, such as batch-rendering scripts.
Set up live interfaces to external system using OLE Automation.
The MAXScript language is specifically designed to complement 3ds Max. It is object-oriented, and has several special features and constructs that mirror high-level concepts in the 3ds Max user interface. These include coordinate-system contexts, an animation mode with automatic keyframing, and access to scene objects using hierarchical path names that match the 3ds Max object hierarchy.
The syntax is simple enough for non-programmers to use, with minimal punctuation and formatting rules.
Visual MAXScript
Visual MAXScript is a powerful addition to MAXScript, making the MAXScript feature easier to learn and use. With Visual MAXScript, you can quickly create UI elements and layouts for scripting.
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For detailed information about Visual MAXScript, open the MAXScript Help, available from Help menu > MAXScript Help.
See also:
MAXScript Menu on page 8031
Procedures
To access MAXScript, do one of the following:
1 On the menu bar, choose MAXScript. The MAXScript menu appears.
2 Choose Utilities panel > MAXScript.
From here, you can either write new scripts, edit or run existing scripts, open the MAXScript Listener, or use the Macro Recorder.
To access the MAXScript Listener, you can also right-click in the Mini Listener and choose Open Listener Window from the right-click menu.
For detailed information about the MAXScript utility, open the MAXScript Help, available from Help menu > MAXScript Help.
Copyrights and Trademarks
Autodesk® 3ds® Max 2010 Software
©
2009 Autodesk, Inc. All rights reserved. Except as otherwise permitted by Autodesk, Inc., this publication, or parts thereof, may not be reproduced in any form, by any method, for any purpose.
Certain materials included in this publication are reprinted with the permission of the copyright holder.
The following are registered trademarks or trademarks of Autodesk, Inc., in the USA and other countries: 3DEC (design/logo), 3December, 3December.com, 3ds Max, ADI, Alias, Alias (swirl design/logo), AliasStudio, Alias|Wavefront (design/logo), ATC, AUGI, AutoCAD, AutoCAD Learning Assistance, AutoCAD LT, AutoCAD Simulator, AutoCAD SQL Extension, AutoCAD SQL Interface, Autodesk, Autodesk Envision, Autodesk Insight, Autodesk Intent, Autodesk Inventor, Autodesk Map, Autodesk MapGuide, Autodesk Streamline, AutoLISP, AutoSnap, AutoSketch, AutoTrack, Backdraft, Built with ObjectARX (logo), Burn, Buzzsaw, CAiCE, Can You Imagine, Character Studio, Cinestream, Civil 3D, Cleaner, Cleaner Central, ClearScale, Colour Warper, Combustion,
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Communication Specification, Constructware, Content Explorer, Create>what's>Next> (design/logo), Dancing Baby (image), DesignCenter, Design Doctor, Designer's Toolkit, DesignKids, DesignProf, DesignServer, DesignStudio, Design|Studio (design/logo), Design Web Format, Discreet, DWF, DWG, DWG (logo), DWG Extreme, DWG TrueConvert, DWG TrueView, DXF, Ecotect, Exposure, Extending the Design Team, Face Robot, FBX, Filmbox, Fire, Flame, Flint, FMDesktop, Freewheel, Frost, GDX Driver, Gmax, Green Building Studio, Heads-up Design, Heidi, HumanIK, IDEA Server, i-drop, ImageModeler, iMOUT, Incinerator, Inferno, Inventor, Inventor LT, Kaydara, Kaydara (design/logo), Kynapse, Kynogon, LandXplorer, LocationLogic, Lustre, Matchmover, Maya, Mechanical Desktop, Moonbox, MotionBuilder, Movimento, Mudbox, NavisWorks, ObjectARX, ObjectDBX, Open Reality, Opticore, Opticore Opus, PolarSnap, PortfolioWall, Powered with Autodesk Technology, Productstream, ProjectPoint, ProMaterials, RasterDWG, Reactor, RealDWG, Real-time Roto, REALVIZ, Recognize, Render Queue, Retimer,Reveal, Revit, Showcase, ShowMotion, SketchBook, Smoke, Softimage, Softimage|XSI (design/logo), SteeringWheels, Stitcher, Stone, StudioTools, Topobase, Toxik, TrustedDWG, ViewCube, Visual, Visual Construction, Visual Drainage, Visual Landscape, Visual Survey, Visual Toolbox, Visual LISP, Voice Reality, Volo, Vtour, Wire, Wiretap, WiretapCentral, XSI, and XSI (design/logo).
Trademarks
The following are registered trademarks or trademarks of Autodesk Canada Co. in the USA and/or Canada and other countries: Backburner, Multi-Master Editing, River, and Sparks.
The following are registered trademarks or trademarks of Moldflow Corp. in the USA and/or other countries: Moldflow MPA, MPA (design/logo), Moldflow Plastics Advisers, MPI, MPI (design/logo), Moldflow Plastics Insight, MPX, MPX (design/logo), Moldflow Plastics Xpert.
clothfx™ is a trademark of Size8 Software, Inc. Havok.com™ is a trademark or registered trademark of Havok.com Inc. or its licensors. Intel is a registered trademark of Intel Corporation. mental ray is a registered trademark of mental images GmbH licensed for use by Autodesk, Inc. All other brand names, product names or trademarks belong to their respective holders.
Disclaimer
THIS PUBLICATION AND THE INFORMATION CONTAINED HEREIN IS MADE AVAILABLE BY AUTODESK, INC. "AS IS." AUTODESK, INC. DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
Copyrights and Trademarks | 23
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TO ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE REGARDING THESE MATERIALS.
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Getting Started with 3ds Max
You use 3ds Max to quickly create professional-quality 3D models, photorealistic still images, and film-quality animation on your PC.
2
Image by Michael McCarthy
Before using this reference material, we highly recommend you get to know 3ds Max firsthand by following the included tutorials. You can access the tutorials using the Help menu > Tutorials command.
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See also:
Working with AutoCAD, AutoCAD Architecture, and Revit Files on page 7501
Quad Menu on page 8052
Customize Display Right-Click Menu on page 8239
Project Workflow
Once you've installed 3ds Max (see the Installation Guide included with your software package), you open it from the Start menu, or use any other Windows method. The figure below shows the application window with a scene file loaded.
Main program window
NOTE If you open 3ds Max from a Command Prompt window or batch file, you
can add command-line switches. See Starting 3ds Max from the Command Line on page 7985.
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NOTE 3ds Max is a single-document application, meaning you can work on only one scene at a time. You can run 3ds Max several times and open a different scene in each instance, but doing so requires a lot of RAM. For best performance, open only one instance and work on one scene at a time.
Modeling Objects
You model and animate objects in the viewports, whose layout is configurable. You can start with a variety of 3D geometric primitives. You can also use 2D shapes as the basis for lofted or extruded objects. You can convert objects to a variety of editable surface types, which you can then model further by pulling vertices and using other tools.
Another modeling tool is to apply modifiers to objects. Modifiers can change object geometry. Bend and Twist are examples of modifiers.
Modeling, editing, and animation tools are available in the command panels and toolbar. See Modeling Objects on page 33. Also, you can learn a good deal about modeling from the tutorials available from Help menu > Tutorials.
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Material Design
You design materials using the Material Editor, which appears in its own window. You use the Material Editor to create realistic materials by defining hierarchies of surface characteristics. The surface characteristics can represent static materials, or be animated. See Material Editor on page 5641. Tutorials especially helpful for learning about materials include "Overview of Creating a Scene: Still Life" and "Using Materials."
Lights and Cameras
You create lights with various properties to illuminate your scene. The lights can cast shadows, project images, and create volumetric effects for atmospheric lighting. Physically-based lights let you use real-world lighting data in your scenes and Radiosity on page 6615 provides incredibly accurate light simulation in renderings. See Lights on page 5314. You can learn more about lighting by following the Introduction to Lighting tutorial.
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The cameras you create have real-world controls for lens length, field of view, and motion control such as truck, dolly, and pan. See Cameras on page 5545.
Animation
You can begin animating your scene at any time by turning on the Auto Key button. Turn the button off to return to modeling. You can also perform animated modeling effects by animating the parameters of objects in your scene. You can learn more about animating in the Animating Your Scene topic on page 40 and from most of the tutorials.
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When the Auto Key button is on, 3ds Max automatically records the movement, rotation, and scale changes you make, not as changes to a static scene, but as keys on certain frames that represent time. You can also animate many parameters to make lights and cameras change over time, and preview your animation directly in the 3ds Max viewports.
You use Track View on page 3790 to control animation. Track View is a floating window where you edit animation keys, set up animation controllers, or edit motion curves for your animated effects.
Rendering
Rendering adds color and shading to your scene. The renderers available with 3ds Max include features such as selective ray tracing, analytical antialiasing, motion blur, volumetric lighting, and environmental effects. See Rendering
Your Scene on page 41. The tutorials can help you learn about rendering.
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When you use the default scanline renderer, a radiosity solution on page 6615 can provide accurate light simulation in renderings, including the ambient lighting that results from reflected light. When you use the mental ray renderer, a comparable effect is provided by global illumination on page 6706.
If your workstation is part of a network, network rendering can distribute rendering jobs over multiple workstations. See Network Rendering on page
6905.
With Video Post on page 7247, you can also composite the scene with animations stored on disk.
A Typical Project Workflow
These topics explain the basic procedures for creating scenes:
Setting Up Your Scene on page 32
Modeling Objects on page 33
Using Materials on page 34
Placing Lights and Cameras on page 36
Animating Your Scene on page 40
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Rendering Your Scene on page 41
Setting Up Your Scene
You start with a new unnamed scene when you open 3ds Max. You can also start a new scene at any time by choosing New or Reset from the Application
menu on page 7989.
Choosing a Unit Display
You choose a system of unit display on the Units Setup dialog on page 8366. Choose from Metric, Standard US, and Generic methods, or design a custom measuring system. You can switch between different systems of unit display at any time.
NOTE For best results, use consistent units when you are going to:
Merge scenes and objects on page 7572.
Use XRef objects on page 7450 or XRef scenes on page 7477.
Setting the System Unit
The System Unit setting, in the Units Setup dialog on page 8366, determines how 3ds Max relates to distance information you input to your scene. The setting also determines the range for round-off error. Consider changing the system unit value only when you model very large or very small scenes.
Setting Grid Spacing
Set spacing for the visible grid in the Grid And Snap Settings dialog > Home
Grid panel on page 2833. You can change grid spacing at any time.
See Precision and Drawing Aids on page 2781 for information about the system unit, unit display, and grid spacing.
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Setting the Viewport Display
Viewport layout options
The default four viewports in 3ds Max represent an efficient and popular screen layout. Set options in the Viewport Configuration dialog on page 8374 to change viewport layout and display properties.
See Viewing and Navigating 3D Space on page 65 for more information.
Saving Scenes
Save your scene frequently to protect yourself from mistakes and loss of work. See Backing Up and Archiving Scenes on page 61.
Modeling Objects
You model objects in your scene by creating standard objects, such as 3D geometry and 2D shapes, and then applying modifiers to those objects. 3ds Max includes a wide range of standard objects and modifiers.
1. Modify panel
2. Create panel
3. Object categories
Creating Objects
You create objects by clicking an object category and type on the Create panel and then clicking or dragging in a viewport to define the object's creation
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parameters. 3ds Max organizes the Create panel into these basic categories: Geometry, Shapes, Lights, Cameras, Helpers, Space Warps, and Systems. Each category contains multiple subcategories from which you can choose.
You can also create objects from the Create menu by choosing an object category and type and then clicking or dragging in a viewport to define the object's creation parameters. 3ds Max organizes the Create menu into these basic categories: Standard Primitives, Extended Primitives, AEC Objects, Compound, Particles, Patch Grids, NURBS, Dynamics, Shapes, Lights, Cameras, Helpers, Space Warps, and Systems.
See Basics of Creating and Modifying Objects on page 358.
Selecting and Positioning Objects
You select objects by clicking or dragging a region around them. You can also select objects by name or other properties such as color or object category.
After selecting objects, you position them in your scene using the transform tools Move, Rotate, and Scale. Use alignment tools to precisely position objects.
See Selecting Objects on page 171, Moving, Rotating, and Scaling Objects on page 885, and Precision and Drawing Aids on page 2781.
Modifying Objects
You sculpt and edit objects into their final form by applying modifiers from the Modify panel. The modifiers you apply to an object are stored in a stack. You can go back at any time and change the effect of the modifier, or remove it from the object.
See Basics of Creating and Modifying Objects on page 358.
Using Materials
You use the Material Editor to design materials and maps to control the appearance of object surfaces. Maps can also be used to control the appearance of environmental effects such as lighting, fog, and the background.
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A variety of materials in the Material Editor's sample slots
Room on left uses the a neutral, gray material.
Room on right uses a realistic materials, including transparent glass and a snowfall..
Basic Material Properties
You set basic material properties to control such surface characteristics as default color, shininess, and level of opacity. You can create realistic, single-color materials using just the basic properties.
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Using Maps
You extend the realism of materials by applying maps to control surface properties such as texture, bumpiness, opacity, and reflection. Most of the basic properties can be enhanced with a map. Any image file, such as one you might create in a paint program, can be used as a map, or you can choose procedural maps that create patterns based on parameters you set.
3ds Max also includes a raytrace material and map for creating accurate reflections and refraction.
Viewing Materials in the Scene
You can view the effect of materials on objects in a shaded viewport, but the display is just an approximation of the final effect. Render your scene to view materials accurately.
See Designing Materials on page 5620.
Placing Lights and Cameras
You place lights and cameras to complete your scene in much the same way lights and cameras are placed on a movie set prior to filming.
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Lights and cameras placed to compose a scene
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The resulting scene
Default Lighting
Default lighting evenly illuminates the entire scene. Such lighting is useful while modeling, but it is not especially artistic or realistic.
Placing Lights
You create and place lights from the Lights category of the Create panel or menu when you are ready to get more specific about the lighting in your scene.
3ds Max includes the following standard light types: omni, spot, and directional lights. You can set a light to any color and even animate the color to simulate dimming or color-shifting lights. All of these lights can cast shadows, project maps, and use volumetric effects.
See Guidelines for Lighting on page 5330.
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Photometric Lights
Photometric lights on page 5348 provide you with the ability to work more
accurately and intuitively using real-world lighting units (lumens and candelas). Photometric lights also support industry-standard photometric file formats (IES on page 5376, CIBSE on page 8532, LTLI on page 8625) so that you can model the characteristics of real-world manufactured luminaires, or even drag ready-to-use luminaires from the Web. Used in conjunction with the 3ds Max
radiosity solution on page 6615, photometric lights let you evaluate more
accurately (both physically and quantitatively) the lighting performance of your scene.
Photometric lights are available from the Create panel > Lights drop-down list.
Daylight System
The Daylight system on page 5491 combines sunlight on page 8734 and skylight on page 8723 to create a unified system that follows the geographically correct angle and movement of the sun over the earth at a given location. You can choose location, date, time, and compass orientation. You can also animate the date and time. This system is suitable for shadow studies of proposed and existing structures.
Viewing Lighting Effects in the Scene
When you place lights in a scene, the default lighting turns off and the scene is illuminated only by the lights you create. The illumination you see in a viewport is just an approximation of the true lighting. Render your scene to view lighting accurately.
TIP If the Daylight system appears to wash out the scene, try using the Logarithmic
exposure control on page 7215.
Placing Cameras
You create and place cameras from the Cameras category of the Create panel. Cameras define viewpoints for rendering, and you can animate cameras to produce cinematic effects such as dollies and truck shots.
You can also create a camera automatically from a Perspective viewport by using the Create Camera from View command on page 150 found on the Views menu. Just adjust your Perspective viewport until you like it, and then choose
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Views > Create Camera From View. 3ds Max creates a camera and replaces the Perspective viewport with a Camera viewport showing the same perspective.
See Common Camera Parameters on page 5570.
Animating Your Scene
You can animate almost anything in your scene. Click the Auto Key button to enable automatic animation creation, drag the time slider, and make changes in your scene to create animated effects.
Controlling Time
3ds Max starts each new scene with 100 frames for animation. Frames are a way of measuring time, and you move through time by dragging the time
slider on page 8068. You can also open the Time Configuration dialog on page
8106 to set the number of frames used by your scene and the speed at which the frames are displayed.
Animating Transforms and Parameters
While the Auto Key button is on, 3ds Max creates an animation key on page 8616 whenever you transform an object or change a parameter. To animate a parameter over a range of frames, specify the values at the first and last frames of the range. 3ds Max calculates the values for all of the frames in between.
See Animation Concepts and Methods on page 3368.
Editing Animation
You edit your animation by opening the Track View window or by changing options on the Motion panel. Track View is like a spreadsheet that displays animation keys along a time line. You edit the animation by changing the keys.
Track View has two modes. You can display the animation as a series of function curves that graphically show how a value changes over time in the Curve Editor mode. Alternatively, you can display your animation as a sequence of keys or ranges on a grid in the Dope Sheet mode.
See Track View on page 3790.
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