Autodesk Visual Effects User Manual

Autodesk®
Visual Eff ects, Finishing, and Color Grading
HP® Z800 Workstation Hardware Setup Guide
Autodesk® Visual Effects, Finishing and Grading 2010
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Disclaimer
THIS PUBLICATION AND THE INFORMATION CONTAINED HEREIN IS MADE AVAILABLE BY AUTODESK, INC. AS IS. AUTODESK, INC. DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE REGARDING THESE MATERIALS.
Published by: Autodesk, Inc. 111 Mclnnis Parkway San Rafael, CA 94903, USA
Title: Autodesk Visual Effects, Finishing, and Colour Grading HP Z800 Workstation Hardware Setup Guide Document Version: 7 Date: March 1, 2010

Contents

Chapter 1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
About This Guide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Related Documentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Notation Conventions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
Contacting Customer Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
Chapter 2 Getting Started . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
General Workflow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Typical Configuration Overview for Visual Effects and Finishing Applications . . . . . . . . . . . . . . 5
Typical Configuration Overview for Autodesk Lustre . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Lustre Workstations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Other Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Hardware Configuration Guidelines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Ensuring Proper Environmental Conditions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Power and Air Conditioning Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Rack Mount Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Avoiding Damage from Static Electricity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Grounding Audio Hardware Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Receiving Your Shipment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Chapter 3 Connecting Peripherals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Overview of Peripheral Connections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Connecting the Graphics Monitor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Connecting the Keyboard, Mouse, and Tablet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Connecting the Graphics Monitor Calibration Device . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Network Connections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Visual Effects and Finishing Workstation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Lustre Workstation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Connecting the Autodesk Control Surface to a Lustre Workstation . . . . . . . . . . . . . . . . . . . 18
Connecting the Slave Renderer to a Lustre Workstation . . . . . . . . . . . . . . . . . . . . . . . . . 19
Chapter 4 Setting Up Video Hardware . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Video Hardware Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Connecting Video Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Setting Up VTR Emulation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Chapter 5 Setting Up Audio Hardware . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Overview of Audio Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Wiring Audio Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Configuring the Lucid ADA 88192 Converter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
Understanding Remote vs. Local Control of the Lucid Converter . . . . . . . . . . . . . . . . . 27
Adjusting Lucid ADA 88192 Converter Settings . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Lucid ADA 88192 Converter Settings for Remote Control . . . . . . . . . . . . . . . . . . . . . 28
Lucid ADA 88192 Converter Settings for Local Control . . . . . . . . . . . . . . . . . . . . . . 28
Audio Keywords in the Visual Effects and Finishing Configuration File . . . . . . . . . . . . . . . . . 29
Chapter 6 Connecting Storage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
iii
Connecting Media Storage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Connecting the Fibre Channel Adapter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Connecting Storage Enclosures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Connecting XR 6500 Storage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Connecting XR 6412 Storage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Connecting XR 5402 and XR 5412 Storage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
Connecting Archiving Storage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Filesystem Devices . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
SCSI Tape Drive Devices . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Chapter 7 Configuring the Workstation BIOS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
Checking the BIOS Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
Updating your System BIOS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
Restoring BIOS to Default Factory Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
Appendix A VTR Control Cable Pinouts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
Standard VTR Control Cable Pinouts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
VTR Emulation RS-422 Control Cables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Linux Master to Linux Emulator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Third-Party Master to Linux Emulator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
iv | Contents

Introduction

Topics in this chapter:
About This Guide on page 1
Related Documentation on page 1
Notation Conventions on page 2
Contacting Customer Support on page 2

About This Guide

1
This guide describes how to set up the HP Z800 workstation hardware and wiring for an Autodesk® Visual Effects, Finishing, or Colour Grading application. This includes Autodesk® Lustre®, and the following Visual Effects and Finishing applications: Autodesk® Inferno®, and Autodesk® Flame®, Autodesk® Flint®, Autodesk Smoke®, and Autodesk® Backdraft® Conform.
If you already own an HP Z800 workstation shipped with a previous release of your Visual Effects, Finishing and Colour Grading application, you do not need to change its configuration. But, you do need to verify its BIOS settings.
NOTE In most cases, both hardware setup and application installation is done on delivery by an authorized technician. If this is the case, please keep this guide as a reference, in case you decide to move the workstation, change a peripheral, replace an adapter card, etc.

Related Documentation

This release has additional documentation to help you install, configure, and use the hardware and software.
®
1
At various places in this guide, references are made to other documents. Depending on your hardware and software configuration and network topology, you may want to have additional documentation on hand before you begin setting up the hardware:
Autodesk Visual Effects and Finishing Installation and Configuration Guide
Autodesk Lustre Installation and Configuration Guide for Linux Workstations
Autodesk Lustre Colour Management User Guide
Autodesk Lustre User Guide
Autodesk Incinerator Installation and User Guide
Autodesk Control Surface User Guide
Autodesk System Central User Guide
For a list of all available documentation, visit http://www.autodesk.com/me-documentation. From there you can access the complete documentation library and download PDF files. In addition, PDF files and an HTML help system are installed with the software. For Lustre, documentation is also included on the application CD.
NOTE Please refer to the product's release notes for late-breaking release information.

Notation Conventions

A number of style conventions are used throughout your documentation. These conventions and examples of their use are shown as follows.
ExampleConvention
Text that you enter in a command line or shell appears in Courier bold. Press the Enter key after each com­mand.
Variable names appear in Courier, enclosed in angle brackets.
Feedback from the command line or shell appears in Courier.
utilities appear in italics.
install rpm -qa
<filename>
limit coredumpsize
/usr/discreetDirectory names, filenames, URLs, and command line

Contacting Customer Support

For Autodesk Media and Entertainment Customer Support, visit http://www.autodesk.com/support.
Customer support is also available through your Autodesk reseller. To find a reseller near you, consult the reseller look-up database at http://www.autodesk.com/resellers.
2 | Chapter 1 Introduction

Getting Started

Topics in this chapter:
General Workflow on page 3
Typical Configuration Overview for Visual Effects and Finishing Applications on page 5
Typical Configuration Overview for Autodesk Lustre on page 6
Hardware Configuration Guidelines on page 9

General Workflow

2
The following procedure provides the general workflow for connecting, configuring and installing an Autodesk® Visual Effects, Finishing, or Colour Grading application on a HP Z800 workstation.
To install a Visual Effects, Finishing, and Colour Grading application on a HP Z800 workstation:
1 Review the guidelines for working with hardware components. See Hardware Configuration Guidelines
on page 9.
2 Connect all peripherals (mouse, keyboard, Wacom® tablet, graphics monitor) to the proper ports, and
connect the workstation to the Autodesk Wire® network. See Connecting Peripherals on page 13.
3 Connect the workstation to external storage. See Connecting Storage on page 31.
NOTE If repurposing existing storage, it is highly recommended you back up or archive the media and
projects before connecting it to the new workstation. For more information, see the application help.
4 Connect a VTR and a broadcast monitor to the workstation. See Setting Up Video Hardware on page
21.
5 Set up the audio hardware. See Setting Up Audio Hardware on page 25
6 Install the operating system, as instructed in the application Installation and Configuration Guide.
3
NOTE The Windows operating system is not supported by Lustre on the HP Z800 workstation.
7 Install and license the Visual Effects, Finishing, or Colour Grading application. As above, see the
application Installation and Configuration Guide.
4 | Chapter 2 Getting Started
Typical Configuration Overview for Visual Effects and
AJA BOB (breakout box)
Background Rendering (Burn)
Workstation
Storage
Peripheral Options
Network Options
Stone Shared
SAN and Archive options
WACOM Tablet
POWER
SERIAL
INPUT
SERIAL
OUTPUT 4
SERIAL
OUTPUT 3
SERIAL
OUTPUT 2
SERIAL
OUTPUT 1
LOCK
MODELHD5DA SERIALDISTRUBUTION AMPLIFIER
HDTV
AJA HD5DA Distribution Amplifier
IN IN
OUT OUT
IN IN
OUT OUT
Video Tape Recorder
RefLoop
RS-422
SDI1/A SDI2/B
In Out
Ch.1(L) Ch.2(R)
Y/G/CVBS Pb/B/Y Pr/R/C
VideoMonitorOut
Ch.1/2 Ch.3/4
In Out
Ch.5/6
In OutInOut
Ch.1/2Out Ch.3/4Out Ch.5/6 Out Ch.7/8 OutCh.1/2In
Ch.3/4In
Ch.5/6In
Ch.7/8In
AES/EBU
Audio
Ch.7/8
AJA BOB (Front)
Video Options
Finishing Applications
The following illustration shows a typical configuration, including the Wacom tablet, and other optional components.
Typical Configuration Overview for Visual Effects and Finishing Applications | 5

Typical Configuration Overview for Autodesk Lustre

A Lustre system consists of a number of different hardware and software components. This section describes each of the hardware components in a Lustre installation, and the software associated with each component. You may or may not have all of the components listed here in your Lustre setup. The type of workgroup, as well as the feature set you purchase for each of the workstations in that workgroup, determine the components in your installation.

Lustre Workstations

There are three kinds of Lustre workstations: the Master Station, the HD Station, and the Lustre Station. Every Lustre installation is built around either a Master Station or an HD Station. The optional Lustre Station offers a way to improve the efficiency and cost-effectiveness of a pipeline by offloading tasks that do not require the full feature set of the Master Station or HD Station.
Master Station
The Master Station is designed for GPU-accelerated sessions where the colorist works together with the cinematographer. It includes an extensive creative toolset for elaborate visual design and grading, using up to 4K resolution and 16-bit files and for completing tasks like dust busting, conforming, rotoscoping, and capture/playout. It also includes SD and HD I/O, dual link and HSDL video formats, and the film workflow features, which consist of infrared channel dust removal and support for all standard input and output resolutions and bit-depths.
The Master Station can support up to three panels of the Autodesk Control Surface and, with an additional license, a Slave Renderer.
HD Station
The HD Station is a cost-effective GPU workstation for conforming, preparing, grading, and mastering short-form and long-form HDTV projects, as well as HD film projects, and mastering to different formats. It does not include the film workflow features. File input is limited to 10-bit 2K resolution, and file output is limited to SD and 10-bit HD resolution.
The HD Station can support up to three panels of the Autodesk Control Surface and, with an additional license, a Slave Renderer. Dual link and HSDL video formats are available with the purchase of a separate video I/O license.
Lustre Station
Tasks that do not require the direct intervention or supervision of the colorist can be efficiently handled by a Lustre Station. Multiple Lustre Stations can work in parallel to increase throughput and can be used for tasks such as dust-busting, preparatory work, fine-tuning creative sessions, conforming data from EDLs, updating editorial changes, and mastering to different formats using the real-time deliverables function. The Lustre Station includes the film workflow features, and the ability to create geometries and masks.
Primary colour grading on the Lustre Station requires a separate license. The following features also require an additional license: SD and HD I/O, dual link and HSDL video formats.
The Lustre Station does not support the Slave Renderer.

Other Components

You can expand the features of your Lustre system and improve the efficiency of your workflow by adding any of the following components.
6 | Chapter 2 Getting Started
Control Surface The Autodesk Control Surface provides improved interactivity when colour grading film and video footage. You can perform many of the same tasks you do in the Lustre user interface using the Control Surface.
You connect the Autodesk Control Surface to a Master Station or HD Station, and configure the Control Surface on the workstation to which it is connected.
Video I/O Card and Breakout Box On the HP Z800 workstation, video I/O is provided by the AJA card. The video I/O card consists of an HD/SD card and a breakout box. This configuration provides real-time SDI input and output of uncompressed 8- or 10-bit HD or SD video in both YUV (4:2:2) and RGB formats (4:4:4 or 4:2:2). For a list of supported video formats, see the Autodesk Lustre User Guide.
The drivers for the video card and breakout box are installed by the Discreet® Kernel Utility (DKU).
Slave Renderer The Slave Renderer is a rack-mounted server that frees system resources by automatically off-loading render tasks, thus ensuring real-time interaction on the Lustre system.
Connect the Slave Renderer to a switch on your house network. Note that only one Lustre Master station or HD station can use it.
You install the Slave Renderer software package on the Slave Renderer.
Background Renderer Background rendering frees up Lustre workstations for colour grading. You can use up to eight background rendering machines to process your final frames.
You install background rendering software on each background render node.
Other Components | 7
Lustre Station
Control Surface
Slave Renderer
Video I/O
Background Rendering (Burn)
Lustre Master Workstation
Lustre Storage
Peripheral Options
Network Options
High
Hue Brightness Saturation
G+ B+R+
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Ch.1/2 Ch. 3/4
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Ch.1/2Out Ch. 3/4Out Ch.5/6Out Ch.7/8 OutCh.1/2In
Ch.3/4In
Ch.5/6In
Ch.7/8In
AES/EBU
Audio
Ch.7/8
AJA BOB (Front)
AJA BOB (breakout box)
RefLoop
RS-422
SDI1/A SDI 2/B
In Out
Ch.1(L) Ch.2(R)
Y/G/CVBS Pb/B/Y Pr/R/C
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Ch.3/4In
Ch.5/6In
Ch.7/8In
AES/EBU Audio
Ch.7/8
The following illustration shows a typical Lustre workgroup configuration built around a Master Station. It includes a Lustre Station, and other optional components.
8 | Chapter 2 Getting Started

Hardware Configuration Guidelines

In most cases, hardware integration and application installation are done on delivery by an authorized technician, and some of the procedures in this guide may not be necessary. Still, it is a good idea to read through all chapters to familiarize yourself with the configuration procedures for the following reasons:
Many suspected problems with your system may be due to loosened connections or improperly configured
devices. This guide helps you troubleshoot problems by providing information about properly configured systems.
If you need to call Customer Support, some familiarity with this guide will help you assist Customer
Support in diagnosing problems.
If you want to move your system at any time, or upgrade certain hardware components, this guide
contains crucial information.
NOTE It is recommended that all hardware configuration is performed by an experienced hardware integrator.

Ensuring Proper Environmental Conditions

You should consider the following environmental guidelines for all hardware configuration:
Place all components in an air-conditioned environment. All hardware components generate heat and
must be kept cool.
Make sure the rack on which hardware components are mounted is open or well ventilated. Follow the
ventilation specifications that apply to your system.
Keep all hardware components in a clean, dust-free location.
Minimize vibration and humidity.
Do not block the vents on the component housing.
Do not drape anything, such as a jacket or a blanket, over hardware components.
Minimize electromagnetic noise by separating digital data and power cables from analog audio cables
and running them in different cable ducts.

Power and Air Conditioning Requirements

The values for power consumption and heat output were recorded on an Autodesk certified system with all of the required peripherals and certified components.
NOTE These values can fluctuate if uncertified hardware components or third party applications are added to your system. The use of uncertified hardware components or third party applications is not supported. Please consult the manufacturer's documentation for standardized minimum and maximum values.
Hardware Configuration Guidelines | 9
The following table summarizes the peak (at startup) power consumed by the system and the heat it generates under the maximum processing load produced by a Visual Effects, Finishing, or Colour Grading application. For more detailed specifications, including noise output, see the documentation provided by the manufacturer.
Heat (BTUs)WattsCont. Amps (120V
15564563.8 / 1.94.0 / 2.01Workstation (with cards)
205600.5 / 0.250.5 / 0.251Lucid ADA 88192
11403342.78 / 1.393.8 / 1.91
9422762.3 / 1.153.75 / 1.881Stone Direct XE expansion
21306245.2 / 2.66.41 / 3.21Stone Direct XR + Stone
4101201 / 0.51 / 0.51
Stone® Direct XR storage
chassis
chassis
Direct XE
Autodesk® Control Surface
(Lustre only)
QuantityComponent
Startup Amps (120V / 240V)
/ 240V)
You must be able to meet the startup power requirement and have a climate control system with the capacity to maintain the temperature of these components under the maximum processing load. The following table shows standard conversion benchmarks and an example of how they can be used to determine climate control requirements.
ExampleUnit Conversion
456 Watts = 1556.33 BTU1 Watt = 3.413 BTU
1556.33 BTU = 0.13 Tons of air conditioning12000 BTU = 1 Ton of air conditioning

Rack Mount Requirements

If you plan to rack-mount your system, allow sufficient space for each component, as indicated in the following table.
Required Rack SpaceForm FactorQuantityComponent
5U5U1Workstation
1U1U1AJA OEM-2K breakout box
2U2U1Stone Direct XR storage chassis
2U2U1Stone Direct XE expansion chassis (optional)

Avoiding Damage from Static Electricity

Take precautions to prevent damage to sensitive components from static discharge:
Make sure power is turned off on the component you are working on. It is a good idea to unplug
components until all other connections are configured.
10 | Chapter 2 Getting Started
Wear a grounded static wrist strap. Attach the strap's alligator clip to any grounded metal surface on the
component's chassis that you are working on. Place the wristband around your wrist.
Do not handle any components unnecessarily, particularly boards and cards that slide in and out of PCI
slots on their parent hardware components.

Grounding Audio Hardware Components

It is important to properly ground the audio components. Otherwise, ground loops can occur, causing humming in the system. To ensure proper grounding, use the XLR-3 cables shipped with your system. Other cables may cause humming.

Receiving Your Shipment

Check all boxes for dents or other markings that might indicate damage during transport. If you suspect a component is damaged, carefully inspect it before setting up the system. If you receive a damaged component, call Customer Support. See Contacting Customer Support on page 2.
Use the packing checklist enclosed with the shipment to ensure you received all parts.
Grounding Audio Hardware Components | 11
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Connecting Peripherals

Topics in this chapter:
Overview of Peripheral Connections on page 13
Connecting the Graphics Monitor on page 14
Connecting the Keyboard, Mouse, and Tablet on page 15
Connecting the Graphics Monitor Calibration Device on page 15
Network Connections on page 16
Connecting the Autodesk Control Surface to a Lustre Workstation on page 18
Connecting the Slave Renderer to a Lustre Workstation on page 19
3

Overview of Peripheral Connections

The following diagram provides an overview of the adapter card positions, and illustrates how to connect peripherals, such as the graphics monitor, keyboard, mouse, Wacom Intuos pen tablet, and house network, to the HP Z800 workstation.
It is recommended you connect all hardware peripherals, as instructed in this chapter, before booting the workstation for the first time.
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