The following are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and other countries:
3DEC (design/logo), 3December, 3December.com, 3ds Max, ADI, Algor, Alias, Alias (swirl design/logo), AliasStudio, Alias|Wavefront (design/logo),
ATC, AUGI, AutoCAD, AutoCAD Learning Assistance, AutoCAD LT, AutoCAD Simulator, AutoCAD SQL Extension, AutoCAD SQL Interface,
Autodesk, Autodesk Envision, Autodesk Intent, Autodesk Inventor, Autodesk Map, Autodesk MapGuide, Autodesk Streamline, AutoLISP, AutoSnap,
AutoSketch, AutoTrack, Backburner, Backdraft, Built with ObjectARX (logo), Burn, Buzzsaw, CAiCE, Can You Imagine, Character Studio, Cinestream,
Civil 3D, Cleaner, Cleaner Central, ClearScale, Colour Warper, Combustion, Communication Specification, Constructware, Content Explorer,
Create>what's>Next> (design/logo), Dancing Baby (image), DesignCenter, Design Doctor, Designer's Toolkit, DesignKids, DesignProf, DesignServer,
DesignStudio, Design|Studio (design/logo), Design Web Format, Discreet, DWF, DWG, DWG (logo), DWG Extreme, DWG TrueConvert, DWG
TrueView, DXF, Ecotect, Exposure, Extending the Design Team, Face Robot, FBX, Fempro, Filmbox, Fire, Flame, Flint, FMDesktop, Freewheel,
Frost, GDX Driver, Gmax, Green Building Studio, Heads-up Design, Heidi, HumanIK, IDEA Server, i-drop, ImageModeler, iMOUT, Incinerator,
Inferno, Inventor, Inventor LT, Kaydara, Kaydara (design/logo), Kynapse, Kynogon, LandXplorer, Lustre, MatchMover, Maya, Mechanical Desktop,
Moldflow, Moonbox, MotionBuilder, Movimento, MPA, MPA (design/logo), Moldflow Plastics Advisers, MPI, Moldflow Plastics Insight, MPX,
MPX (design/logo), Moldflow Plastics Xpert, Mudbox, Multi-Master Editing, NavisWorks, ObjectARX, ObjectDBX, Open Reality, Opticore,
Opticore Opus, Pipeplus, PolarSnap, PortfolioWall, Powered with Autodesk Technology, Productstream, ProjectPoint, ProMaterials, RasterDWG,
Reactor, RealDWG, Real-time Roto, REALVIZ, Recognize, Render Queue, Retimer,Reveal, Revit, Showcase, ShowMotion, SketchBook, Smoke,
Softimage, Softimage|XSI (design/logo), Sparks, SteeringWheels, Stitcher, Stone, StudioTools, Topobase, Toxik, TrustedDWG, ViewCube, Visual,
Visual Construction, Visual Drainage, Visual Landscape, Visual Survey, Visual Toolbox, Visual LISP, Voice Reality, Volo, Vtour, Wire, Wiretap,
WiretapCentral, XSI, and XSI (design/logo).
Adobe, Flash and Reader are either trademarks or registered trademarks in the United States and/or countries. Automatic Duck and the duck
logo are trademarks of Automatic Duck, Inc. FFmpeg is a trademark of Fabrice Bellard, originator of the FFmpeg project. Python is a registered
trademark of Python Software Foundation. All other brand names, product names or trademarks belong to their respective holders.
Disclaimer
THIS PUBLICATION AND THE INFORMATION CONTAINED HEREIN IS MADE AVAILABLE BY AUTODESK, INC. “AS IS.” AUTODESK, INC. DISCLAIMS
ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR
FITNESS FOR A PARTICULAR PURPOSE REGARDING THESE MATERIALS.
Published by: Autodesk, Inc.
111 Mclnnis Parkway
San Rafael, CA 94903, USA
Title: Autodesk Visual Effects, Finishing, and Colour Grading HP Z800 Workstation Hardware Setup Guide
Document Version: 7
Date: March 1, 2010
This guide describes how to set up the HP Z800 workstation hardware and wiring for an Autodesk® Visual
Effects, Finishing, or Colour Grading application. This includes Autodesk® Lustre®, and the following Visual
Effects and Finishing applications: Autodesk® Inferno®, and Autodesk® Flame®, Autodesk® Flint®, Autodesk
Smoke®, and Autodesk® Backdraft® Conform.
If you already own an HP Z800 workstation shipped with a previous release of your Visual Effects, Finishing
and Colour Grading application, you do not need to change its configuration. But, you do need to verify
its BIOS settings.
NOTE In most cases, both hardware setup and application installation is done on delivery by an authorized
technician. If this is the case, please keep this guide as a reference, in case you decide to move the workstation,
change a peripheral, replace an adapter card, etc.
Related Documentation
This release has additional documentation to help you install, configure, and use the hardware and software.
®
1
At various places in this guide, references are made to other documents. Depending on your hardware and
software configuration and network topology, you may want to have additional documentation on hand
before you begin setting up the hardware:
■ Autodesk Visual Effects and Finishing Installation and Configuration Guide
■ Autodesk Lustre Installation and Configuration Guide for Linux Workstations
■ Autodesk Lustre Colour Management User Guide
■ Autodesk Lustre User Guide
■ Autodesk Incinerator Installation and User Guide
■ Autodesk Control Surface User Guide
■ Autodesk System Central User Guide
For a list of all available documentation, visit http://www.autodesk.com/me-documentation. From there you
can access the complete documentation library and download PDF files. In addition, PDF files and an HTML
help system are installed with the software. For Lustre, documentation is also included on the application
CD.
NOTE Please refer to the product's release notes for late-breaking release information.
Notation Conventions
A number of style conventions are used throughout your documentation. These conventions and examples
of their use are shown as follows.
ExampleConvention
Text that you enter in a command line or shell appears
in Courier bold. Press the Enter key after each command.
Variable names appear in Courier, enclosed in angle
brackets.
Feedback from the command line or shell appears in
Courier.
utilities appear in italics.
install rpm -qa
<filename>
limit coredumpsize
/usr/discreetDirectory names, filenames, URLs, and command line
Contacting Customer Support
For Autodesk Media and Entertainment Customer Support, visit http://www.autodesk.com/support.
Customer support is also available through your Autodesk reseller. To find a reseller near you, consult the
reseller look-up database at http://www.autodesk.com/resellers.
2 | Chapter 1 Introduction
Getting Started
Topics in this chapter:
■
General Workflow on page 3
■
Typical Configuration Overview for Visual Effects and Finishing Applications on page 5
■
Typical Configuration Overview for Autodesk Lustre on page 6
■
Hardware Configuration Guidelines on page 9
General Workflow
2
The following procedure provides the general workflow for connecting, configuring and installing an
Autodesk® Visual Effects, Finishing, or Colour Grading application on a HP Z800 workstation.
To install a Visual Effects, Finishing, and Colour Grading application on a HP Z800 workstation:
1 Review the guidelines for working with hardware components. See Hardware Configuration Guidelines
on page 9.
2 Connect all peripherals (mouse, keyboard, Wacom® tablet, graphics monitor) to the proper ports, and
connect the workstation to the Autodesk Wire® network. See Connecting Peripherals on page 13.
3 Connect the workstation to external storage. See Connecting Storage on page 31.
NOTE If repurposing existing storage, it is highly recommended you back up or archive the media and
projects before connecting it to the new workstation. For more information, see the application help.
4 Connect a VTR and a broadcast monitor to the workstation. See Setting Up Video Hardware on page
21.
5 Set up the audio hardware. See Setting Up Audio Hardware on page 25
6 Install the operating system, as instructed in the application Installation and Configuration Guide.
3
NOTE The Windows operating system is not supported by Lustre on the HP Z800 workstation.
7 Install and license the Visual Effects, Finishing, or Colour Grading application. As above, see the
application Installation and Configuration Guide.
4 | Chapter 2 Getting Started
Typical Configuration Overview for Visual Effects and
AJA BOB (breakout box)
Background Rendering (Burn)
Workstation
Storage
Peripheral Options
Network Options
Stone Shared
SAN and Archive options
WACOM Tablet
POWER
SERIAL
INPUT
SERIAL
OUTPUT 4
SERIAL
OUTPUT 3
SERIAL
OUTPUT 2
SERIAL
OUTPUT 1
LOCK
MODELHD5DA
SERIALDISTRUBUTION
AMPLIFIER
HDTV
AJA HD5DA Distribution Amplifier
IN IN
OUT OUT
IN IN
OUT OUT
Video Tape Recorder
RefLoop
RS-422
SDI1/A SDI2/B
In
Out
Ch.1(L) Ch.2(R)
Y/G/CVBS Pb/B/Y Pr/R/C
VideoMonitorOut
Ch.1/2 Ch.3/4
In
Out
Ch.5/6
In
OutInOut
Ch.1/2Out Ch.3/4Out Ch.5/6 Out Ch.7/8 OutCh.1/2In
Ch.3/4In
Ch.5/6In
Ch.7/8In
AES/EBU
Audio
Ch.7/8
AJA BOB (Front)
Video Options
Finishing Applications
The following illustration shows a typical configuration, including the Wacom tablet, and other optional
components.
Typical Configuration Overview for Visual Effects and Finishing Applications | 5
Typical Configuration Overview for Autodesk Lustre
A Lustre system consists of a number of different hardware and software components. This section describes
each of the hardware components in a Lustre installation, and the software associated with each component.
You may or may not have all of the components listed here in your Lustre setup. The type of workgroup,
as well as the feature set you purchase for each of the workstations in that workgroup, determine the
components in your installation.
Lustre Workstations
There are three kinds of Lustre workstations: the Master Station, the HD Station, and the Lustre Station.
Every Lustre installation is built around either a Master Station or an HD Station. The optional Lustre Station
offers a way to improve the efficiency and cost-effectiveness of a pipeline by offloading tasks that do not
require the full feature set of the Master Station or HD Station.
Master Station
The Master Station is designed for GPU-accelerated sessions where the colorist works together with the
cinematographer. It includes an extensive creative toolset for elaborate visual design and grading, using up
to 4K resolution and 16-bit files and for completing tasks like dust busting, conforming, rotoscoping, and
capture/playout. It also includes SD and HD I/O, dual link and HSDL video formats, and the film workflow
features, which consist of infrared channel dust removal and support for all standard input and output
resolutions and bit-depths.
The Master Station can support up to three panels of the Autodesk Control Surface and, with an additional
license, a Slave Renderer.
HD Station
The HD Station is a cost-effective GPU workstation for conforming, preparing, grading, and mastering
short-form and long-form HDTV projects, as well as HD film projects, and mastering to different formats.
It does not include the film workflow features. File input is limited to 10-bit 2K resolution, and file output
is limited to SD and 10-bit HD resolution.
The HD Station can support up to three panels of the Autodesk Control Surface and, with an additional
license, a Slave Renderer. Dual link and HSDL video formats are available with the purchase of a separate
video I/O license.
Lustre Station
Tasks that do not require the direct intervention or supervision of the colorist can be efficiently handled by
a Lustre Station. Multiple Lustre Stations can work in parallel to increase throughput and can be used for
tasks such as dust-busting, preparatory work, fine-tuning creative sessions, conforming data from EDLs,
updating editorial changes, and mastering to different formats using the real-time deliverables function.
The Lustre Station includes the film workflow features, and the ability to create geometries and masks.
Primary colour grading on the Lustre Station requires a separate license. The following features also require
an additional license: SD and HD I/O, dual link and HSDL video formats.
The Lustre Station does not support the Slave Renderer.
Other Components
You can expand the features of your Lustre system and improve the efficiency of your workflow by adding
any of the following components.
6 | Chapter 2 Getting Started
Control Surface The Autodesk Control Surface provides improved interactivity when colour grading film
and video footage. You can perform many of the same tasks you do in the Lustre user interface using the
Control Surface.
You connect the Autodesk Control Surface to a Master Station or HD Station, and configure the Control
Surface on the workstation to which it is connected.
Video I/O Card and Breakout Box On the HP Z800 workstation, video I/O is provided by the AJA card.
The video I/O card consists of an HD/SD card and a breakout box. This configuration provides real-time SDI
input and output of uncompressed 8- or 10-bit HD or SD video in both YUV (4:2:2) and RGB formats (4:4:4
or 4:2:2). For a list of supported video formats, see the Autodesk Lustre User Guide.
The drivers for the video card and breakout box are installed by the Discreet® Kernel Utility (DKU).
Slave Renderer The Slave Renderer is a rack-mounted server that frees system resources by automatically
off-loading render tasks, thus ensuring real-time interaction on the Lustre system.
Connect the Slave Renderer to a switch on your house network. Note that only one Lustre Master station
or HD station can use it.
You install the Slave Renderer software package on the Slave Renderer.
Background Renderer Background rendering frees up Lustre workstations for colour grading. You can use
up to eight background rendering machines to process your final frames.
You install background rendering software on each background render node.
Other Components | 7
Lustre Station
Control Surface
Slave Renderer
Video I/O
Background Rendering (Burn)
Lustre Master Workstation
Lustre Storage
Peripheral Options
Network Options
High
Hue Brightness Saturation
G+ B+R+
R G B
ShMid
BrightBright
+
G- B-R - -
M
ulti
M
atte
O/P
S
til
l
ALT
W
i
p
e
S
pli
t
P
r
oxy
.
Cu
rv
e K
ey
P&S
Inside
Misc
Outside
#0001.000019
InPr
OutPr
Geom
Gr
ad
e
GRAD
E C
URVES
KE
Y G
EO
M P
&S
MISC
MOR
E
MOR
E
OUT
IN
1
+/
-
4
7
5
6
9
8
2
0
3
AL
T
ENTER
C
U
R
S
O
R
REVERT
CO
MP
UNDO
R
ED
O
DO
RECALL
O
FFSET
GRADE
CLIP
A/B
CUE
F
1
F
2
F
3
F
4
F
5
F
6
F
7
F
8
F
9
S
hado
w
C
on
tr
ast
Br
igh
tness
SAN options
RefLoop
RS-422
SDI1/A SDI2/B
In
Out
Ch.1(L) Ch.2(R)
Y/G/CVBS Pb/B/Y Pr/R/C
VideoMonitorOut
Ch.1/2 Ch. 3/4
In
Out
Ch.5/6
In
OutInOut
Ch.1/2Out Ch. 3/4Out Ch.5/6Out Ch.7/8 OutCh.1/2In
Ch.3/4In
Ch.5/6In
Ch.7/8In
AES/EBU
Audio
Ch.7/8
AJA BOB (Front)
AJA BOB (breakout box)
RefLoop
RS-422
SDI1/A SDI 2/B
In
Out
Ch.1(L) Ch.2(R)
Y/G/CVBS Pb/B/Y Pr/R/C
VideoMonitorOut
Ch.1/2 Ch. 3/4
In
Out
Ch.5/6
In
OutInOut
Ch.1/2Out Ch.3/4 Out Ch.5/6Out Ch.7/8OutCh.1/2In
Ch.3/4In
Ch.5/6In
Ch.7/8In
AES/EBU
Audio
Ch.7/8
The following illustration shows a typical Lustre workgroup configuration built around a Master Station. It
includes a Lustre Station, and other optional components.
8 | Chapter 2 Getting Started
Hardware Configuration Guidelines
In most cases, hardware integration and application installation are done on delivery by an authorized
technician, and some of the procedures in this guide may not be necessary. Still, it is a good idea to read
through all chapters to familiarize yourself with the configuration procedures for the following reasons:
■ Many suspected problems with your system may be due to loosened connections or improperly configured
devices. This guide helps you troubleshoot problems by providing information about properly configured
systems.
■ If you need to call Customer Support, some familiarity with this guide will help you assist Customer
Support in diagnosing problems.
■ If you want to move your system at any time, or upgrade certain hardware components, this guide
contains crucial information.
NOTE It is recommended that all hardware configuration is performed by an experienced hardware integrator.
Ensuring Proper Environmental Conditions
You should consider the following environmental guidelines for all hardware configuration:
■ Place all components in an air-conditioned environment. All hardware components generate heat and
must be kept cool.
■ Make sure the rack on which hardware components are mounted is open or well ventilated. Follow the
ventilation specifications that apply to your system.
■ Keep all hardware components in a clean, dust-free location.
■ Minimize vibration and humidity.
■ Do not block the vents on the component housing.
■ Do not drape anything, such as a jacket or a blanket, over hardware components.
■ Minimize electromagnetic noise by separating digital data and power cables from analog audio cables
and running them in different cable ducts.
Power and Air Conditioning Requirements
The values for power consumption and heat output were recorded on an Autodesk certified system with all
of the required peripherals and certified components.
NOTE These values can fluctuate if uncertified hardware components or third party applications are added to
your system. The use of uncertified hardware components or third party applications is not supported. Please
consult the manufacturer's documentation for standardized minimum and maximum values.
Hardware Configuration Guidelines | 9
The following table summarizes the peak (at startup) power consumed by the system and the heat it generates
under the maximum processing load produced by a Visual Effects, Finishing, or Colour Grading application.
For more detailed specifications, including noise output, see the documentation provided by the manufacturer.
9422762.3 / 1.153.75 / 1.881Stone Direct XE expansion
21306245.2 / 2.66.41 / 3.21Stone Direct XR + Stone
4101201 / 0.51 / 0.51
Stone® Direct XR storage
chassis
chassis
Direct XE
Autodesk® Control Surface
(Lustre only)
QuantityComponent
Startup Amps
(120V / 240V)
/ 240V)
You must be able to meet the startup power requirement and have a climate control system with the capacity
to maintain the temperature of these components under the maximum processing load. The following table
shows standard conversion benchmarks and an example of how they can be used to determine climate
control requirements.
ExampleUnit Conversion
456 Watts = 1556.33 BTU1 Watt = 3.413 BTU
1556.33 BTU = 0.13 Tons of air conditioning12000 BTU = 1 Ton of air conditioning
Rack Mount Requirements
If you plan to rack-mount your system, allow sufficient space for each component, as indicated in the
following table.
Required Rack SpaceForm FactorQuantityComponent
5U5U1Workstation
1U1U1AJA OEM-2K breakout box
2U2U1Stone Direct XR storage chassis
2U2U1Stone Direct XE expansion chassis (optional)
Avoiding Damage from Static Electricity
Take precautions to prevent damage to sensitive components from static discharge:
■ Make sure power is turned off on the component you are working on. It is a good idea to unplug
components until all other connections are configured.
10 | Chapter 2 Getting Started
■ Wear a grounded static wrist strap. Attach the strap's alligator clip to any grounded metal surface on the
component's chassis that you are working on. Place the wristband around your wrist.
■ Do not handle any components unnecessarily, particularly boards and cards that slide in and out of PCI
slots on their parent hardware components.
Grounding Audio Hardware Components
It is important to properly ground the audio components. Otherwise, ground loops can occur, causing
humming in the system. To ensure proper grounding, use the XLR-3 cables shipped with your system. Other
cables may cause humming.
Receiving Your Shipment
Check all boxes for dents or other markings that might indicate damage during transport. If you suspect a
component is damaged, carefully inspect it before setting up the system. If you receive a damaged component,
call Customer Support. See Contacting Customer Support on page 2.
Use the packing checklist enclosed with the shipment to ensure you received all parts.
Grounding Audio Hardware Components | 11
12
Connecting Peripherals
Topics in this chapter:
■
Overview of Peripheral Connections on page 13
■
Connecting the Graphics Monitor on page 14
■
Connecting the Keyboard, Mouse, and Tablet on page 15
■
Connecting the Graphics Monitor Calibration Device on page 15
■
Network Connections on page 16
■
Connecting the Autodesk Control Surface to a Lustre Workstation on page 18
■
Connecting the Slave Renderer to a Lustre Workstation on page 19
3
Overview of Peripheral Connections
The following diagram provides an overview of the adapter card positions, and illustrates how to connect
peripherals, such as the graphics monitor, keyboard, mouse, Wacom Intuos pen tablet, and house network,
to the HP Z800 workstation.
It is recommended you connect all hardware peripherals, as instructed in this chapter, before booting the
workstation for the first time.
13
HP Z800 Workstation
To keyboard, mouse,
tablet, monitor calibrator
To house network
GigE Adapter
to SAN and/or private
network, Incinerator node
InfiniBand / 10-GigE Adapter
to Wire network (optional)
To graphics monitor
To Lustre control surface
NOTE This diagram depicts the HP Z800 workstation with a 2-port GigE adapter in slot 1 (top to bottom), and
a Mellanox QDR InfiniBand / 10-GigE adapter in slot 7. Optionally, your workstation can be set up with a second
ATTO Fibre Channel adapter in slot 1. Note also that a number of HP Z800 workstations shipped with a 4-port
GigE adapter, a QLogic DDR InfiniBand adapter, or a separate Myricom 10-GigE adapter.
14 | Chapter 3 Connecting Peripherals
Connecting the Graphics Monitor
The graphics monitor connects to the Nvidia® Quadro® FX graphics card. This is also an opportunity to
connect the graphics adapter to its add-on card, the Nvidia Quadro SDI Output adapter.
To connect the monitor:
1 Use the short DVI cable to connect port 1 of the Nvidia Quadro FX graphics adapter card to the DVI
port of the Nvidia Quadro SDI Output adapter (the add-on card).
2 Use the longer DVI cable (F0-DVI-25-MN) to connect port 2 of the Nvidia Quadro FX graphics adapter
card to the DVI-D IN port of the monitor.
NOTE Although each end of the DVI cable appears to be identical, this is not the case. Ensure the connector
labeled Computer is connected to the workstation. Connect the one labeled Monitor to the monitor.
3 Optionally, extend the monitor cable to a machine room using the DVI extender cable
(DL.CAB-HDTV-FO82MM).
Connecting the Keyboard, Mouse, and Tablet
The keyboard, mouse and tablet connect to the workstation by way of the USB extender kit (TP.USB-EXT-410I).
The USB extender kit consists of a remote unit and a local unit, joined by an Ethernet cable
(DL.CAB-RJ45/RJ45).
To connect the keyboard, mouse, and tablet:
1 Connect the keyboard, mouse, and tablet to the remote unit of the USB extender kit.
NOTE For Lustre workstations, a “standalone” tablet can nevertheless be installed and used, even if you are
using an Autodesk Control Surface featuring a built-in tablet.
2 Connect the local unit of the USB extender kit to the workstation port indicated in the workstation
connections overview illustration.
3 Use the supplied Ethernet cable to connect the remote and local units. If using an alternate cable, ensure
it is of type Cat5.
To calibrate the tablet:
■ Visual Effects and Finishing: Calibrate all aspects of the tablet, including margins, in the Pointer area of
the creative application’s Preferences menu.
■ Lustre: In Lustre the tablet acts a mouse, and requires no particular calibration.
Connecting the Graphics Monitor Calibration Device
To ensure the graphics monitor accurately represents colors and other visual information, a monitor calibration
device (TP.MON-CAL-LCDCRT) has been supplied. This section explains how to connect the device to the
workstation. It also presents information for later use, once you begin installing the operating system and
application software.
NOTE This section applies only to workstations on which Autodesk Lustre will be installed. For non-Lustre
workstations, refer to the Lustre Color Management User Guide for all steps, including attaching the monitor
calibration device.
Connect the monitor calibration device to port 4 on the remote unit of the USB extender (TP.USB-EXT-410I).
Once the application software installation is complete, start the eyeone27 daemon on the workstation by
typing the following at the shell prompt: /etc/init.d/eyeone27 start
Connecting the Keyboard, Mouse, and Tablet | 15
Network Connections
Network connections enable the workstation to gain access to a wide variety of possible networks. The
Gigabit Ethernet (GigE) ports built-in to the workstation, and those provided by the add-on GigE adapter,
can provide access to the following:
■ House network (e-mail, Internet, etc.)
■ Private network
■ Dedicated Autodesk Wire network
■ NAS/SAN storage network
■ Shared network mountpoints
■ Remote Visual Effects and Finishing workstation direct attached storage (via Wire network)
■ Background and/or network rendering
■ Lustre Control Surface
■ Link aggregation (port bonding) switch
The optional InfiniBand adapter in slot 7 enables the workstation to gain access to a high-performance
InfiniBand network:
■ Visual Effects and Finishing: InfiniBand is used to enhance the Autodesk Wire network.
■ Lustre: InfiniBand is the high-performance option for connecting to an Incinerator node cluster. Note
that InfiniBand configurations are only supported for Lustre workstations equipped with the older QLogic
DDR InfiniBand adapter. The new Mellanox QDR InfiniBand / 10-GigE adapter is not supported.
NOTE Even though InfiniBand is a point-to-point architecture, an InfiniBand switch is nevertheless needed for any
InfiniBand network. It is not possible to simply connect two workstations together via their InfiniBand adapters.
This section presents information on making the hardware connections to the available networks. The
connections presented here are offered as guidelines. The actual connections you make will depend upon
your particular network topology, including such factors as whether or not you have separate house and
Wire networks (highly recommended), how many network switches you have for each network, etc.
TIP It is recommended that you use Category 6 (Cat-6) cable for the GigE connections.
Visual Effects and Finishing Workstation
As you make the GigE network connections, note the ports you use. You will need these later, when
configuring the network.
Connect the built-in GigE port as follows:
■ House network
Connect the add-on GigE adapter as follows:
■ SAN
■ Private and/or dedicated Wire network
16 | Chapter 3 Connecting Peripherals
■ Link aggregation ( port bonding) switch, etc.
NOTE Do not use any of the ports on the add-on network card for your house network. If the house network is
not connected to the on-board network port, consult your system administrator to reconfigure it.
Connect the optional InfiniBand / 10 GigE adapter as follows:
■ Port one to the InfiniBand network switch
■ Port two to a 10 GigE switch, if applicable
For information on network configuration see the Autodesk Visual Effects and Finishing Installation and
Configuration Guide.
Lustre Workstation
As you make the GigE network connections, note of the port numbers used. You will need these later, when
configuring the network.
Connect the built-in GigE ports as follows:
■ House network in port 0.
■ Autodesk Control Surface (via network switch) in port 1
Connect the GigE adapter as follows:
■ SAN
■ Private and/or dedicated Wire network
■ Incinerator private network. For more information, see the Autodesk Incinerator Installation and User Guide.
Connect the optional InfiniBand adapter as follows:
■ Port one (right-most port) to InfiniBand network switch. This port is also used by Incinerator, to transfer
frames.
NOTE Lustre and Incinerator only support the older QLogic DDR InfiniBand adapter. The newer Mellanox QDR
InfiniBand / 10-GigE adapter is not supported.
For information on network configuration, see the Autodesk Lustre Installation Guide for Linux Workstations
and/or Autodesk Lustre User Guide.
Lustre Workstation | 17
Connecting the Autodesk Control Surface to a Lustre
1345678
PWR
NETGEAR
2
Autodesk Control Surface
5V DC 4AEthernet
Autodesk
Tablet
S
ystem
Power
Link
Activit y
-
+
Network Switch
To USB extender
Ports 3 and 4 to
additional panels
To port 1 on USB Extender
HP Z800 Workstation
Workstation
The Autodesk Control Surface consists of three panels connected to the workstation’s on-board GigE port 1
by way of the supplied network switch. The central panel requires an additional connection to the remote
unit of the USB extender kit.
This section provides information on making the physical connections needed to operate the Autodesk
Control Surface. For information on using the Control Surface, see the Autodesk Control Surface User Guide.
NOTE The illustration shows the central panel only (the Colour Grading panel). This panel is easily identified,
since it has both an Ethernet network port and a USB connector. It is also the panel with the built-in tablet.
To connect the Autodesk Control Surface:
1 Connect each panel to a power supply using the AC power adapter cables.
18 | Chapter 3 Connecting Peripherals
2 Use network cables to connect each panel to the available ports in the network switch.
3 Additionally, connect the Colour Grading panel to the remote unit of the USB extender kit.
4 Use a network cable to connect an available port on the Netgear network switch to the workstation, as
illustrated.
5 Refer to the application installation and configuration guide for instructions on assigning an IP address
to the Autodesk Control Surface.
Connecting the Slave Renderer to a Lustre Workstation
The Lustre Slave Renderer is a single render node that provides automatic background rendering on a
shot-by-shot basis. It is available for the Lustre Master Station, the Station, and the HD Station.
NOTE In comparison, Autodesk Incinerator provides “in-line” processing by several nodes at once. For more
information, see the Autodesk Incinerator Installation and User Guide.
Connect the Slave Renderer to a switch on your GigE house network. Note that the Slave Renderer can only
be used by one Lustre workstation.
Although the Lustre Slave Renderer uses a standard GigE network connection, it requires the higher-bandwidth
Cat-6 cable, to accommodate the increased data that is transmitted.
To connect the Slave Renderer:
1 Connect one end of the Cat-6 cable to an available GigE port on your house network switch.
2 Connect the other end of the cable to one of the on-board GigE ports of the Slave Renderer machine.
Connecting the Slave Renderer to a Lustre Workstation | 19
20
Setting Up Video Hardware
Topics in this chapter:
■
Video Hardware Components on page 21
■
Connecting Video Components on page 22
■
Setting Up VTR Emulation on page 23
Video Hardware Components
This chapter explains how to set up video I/O for your workstation.
4
The following components are included in your shipment:
Nvidia Quadro FX 5800 graphics adapter The Nvidia Quadro FX 5800 graphics adapter drives the LCD
monitor directly, and a broadcast monitor via the Nvidia Quadro SDI Output adapter.
Nvidia Quadro SDI Output adapter The Nvidia Quadro SDI Output adapter supplies 2K, HD, or SD video
output to a broadcast monitor, VTR, or SDI projector. The card features a BNC genlock connector that
connects to your facility’s sync generator.
AJA OEM-2K adapter and breakout box The AJA OEM-2K adapter provides video and audio I/O, and VTR
control. The adapter connects to the breakout box, and handles SD (NTSC, PAL), and HD at a depth of 8
and 10 bits.
LCD graphics monitor The graphics monitor features a wide screen with a 16:9 aspect ratio, and a maximum
resolution of 1920x1200.
AJA HD5DA video distribution amplifier The AJA distribution amplifier receives its signal from the Nvidia
SDI Output adapter and drives a VTR and broadcast monitor. The distribution amplifier is also necessary in
order to use the Real-Time Deliverables feature.
21
Connecting Video Components
The following diagram illustrates how to connect the video hardware components included in your shipment.
The only video hardware you must provide are a sync generator, VTR, HD/SDI-ready broadcast monitor and
patch panel (if desired).
Note the following important points regarding connections to the Nvidia Quadro SDI Output adapter (slot
5):
■ Input port A of the VTR connects to the AJA HD5DA distribution amplifier (for 4:2:2 signal), and input
port B connects to the middle connector on the Nvidia SDI Output adapter (for dual link 4:4:4 signal).
The VTR output ports A and B connect to the SDI In A and B ports of the AJA breakout box.
■ The output of the AJA OEM-2K adapter, when ported through the AJA breakout box, can be used when
connected to a VTR that is not being used for Real-Time Deliverables. You can switch the output between
the AJA card and the SDI card though the application user interface.
■ VTR control is achieved through the RS-422 port on the AJA breakout box.
■ Your facility’s sync source connects to the indicated connector on the Nvidia Quadro SDI Out adapter
card.
WARNING It is critical to connect the adapter card exactly as shown in the diagram to ensure the sync works
correctly.
■ Do not use an SD (NTSC or PAL) sync generator for HD projects. Always use a tri-level sync generator
for HD projects. Using the wrong sync generator for a project may impact the stability of your workstation.
22 | Chapter 4 Setting Up Video Hardware
RefLoop
RS-422
SDI1/A SDI2/B
In
Out
Ch.1(L) Ch.2(R)
Y/G/CVBS Pb/B/Y Pr/R/C
VideoMonitorOut
Ch.1/2 Ch. 3/4
In
Out
Ch.5/6
In
OutInOut
Ch.1/2 Out Ch.3/4Out Ch.5/6 Out Ch.7/8OutCh.1/2 In
Ch.3/4In
Ch.5/6In
Ch.7/8In
AES/EBU
Audio
Ch.7/8
AJA
www.aja.com 102053
K3-Box
J1In1/A In2/B Out1/A
Connectto Host
Out2/B
AJA BOB (Front)
AJA BOB (Back)
HD-SDI Out 1/A to 4:2:2 VTR (or 4:4:4 dual link)
HD-SDI In 2/B to 4:4:4 VTR (dual link 0:2:2)
HD-SDI In 1/A to 4:2:2 VTR (or 4:4:4 dual link)
HD-SDI Out 2/B to 4:4:4 VTR (dual link 0:2:2)
VGA
DVIVGA
(not included)
SD/HD SDI IN 2
Graphics Monitor
SD/HD/SDI Monitor
SD/HD SDI IN 1
AJA HD5DA
OUT 1INPUT
OUT 2
For Real-Time Deliverables
To SD/HD SDI
Link A onVTR
"Key" to SD/HD SDI Link B,
on VTR (for dual link)
cnyS neG
cnyS neG
from house sync generation
(Trilevel/NTSC/PAL not included)
SD/HD SDI
In / Out
SD/HD SDI In / Out
to RS-422 VTR
machine control
HP Z800 Video I/O
Sync loop out to
NVIDIA Input
Control cable and power
"Fill" to Input
Setting Up VTR Emulation
You can configure your Autodesk Visual Effects, Finishing, and Colour Grading application to emulate a
VTR for both input and output in real time. You control the emulator from the application or device that
sees the Autodesk Visual Effects, Finishing, and Colour Grading application as a VTR.
The following procedure describes how to configure the hardware for VTR emulation. Consult the “VTR
Emulation” chapter in your application User Guide for more information.
Setting Up VTR Emulation | 23
To configure hardware for VTR emulation:
1 Connect the video I/O cables between the devices involved in the VTR emulation process
(out-to-in/in-to-out). Make sure the connections support the video standard you want to work with.
If you intend to use the emulator as a Player, it is recommended that you connect one black or colour
bar SDI signal to the input of the system serving as the VTR emulator. This ensures the Player is stable
and correctly synced.
NOTE This applies to an Autodesk Visual Effects and Finishing application only: VTR emulation requires a
workstation with a video adapter card. The Video keyword for the corresponding device must be uncommented
in the software initialization configuration file, init.cfg. See the description of the Video keyword in the AutodeskVisual Effects and Finishing Installation and Configuration Guide.
2 Connect the audio I/O cables between the devices involved in the VTR emulation process
(out-to-in/in-to-out).
If you intend to use the emulator as a Player, it is recommended that you connect an external AES signal
such as a tone to the input of the system serving as the VTR emulator. This ensures the Player is stable
and correctly synced.
NOTE Connect an RS-422 control cable to the serial ports between the devices used in the VTR emulation
process. This applies to an Autodesk Visual Effects and Finishing application only: Make sure that the serial
ports correspond to those defined by the Emulator keywords in the software initialization configuration file.
See the description of the Emulator keyword in the Autodesk Visual Effects and Finishing Installation andConfiguration Guide.
NOTE The RS-422 cables for VTR emulation require custom pinouts. See VTR Emulation RS-422 Control
Cables on page 48.
3 Make sure the appropriate video and audio sync setup is in place.
24 | Chapter 4 Setting Up Video Hardware
Setting Up Audio Hardware
Topics in this chapter:
■
Overview of Audio Components on page 25
■
Wiring Audio Components on page 26
■
Configuring the Lucid ADA 88192 Converter on page 26
■
Audio Keywords in the Visual Effects and Finishing Configuration File on page 29
Overview of Audio Components
5
Your application uses the Discreet Native Audio subsystem. Discreet Native Audio uses the following hardware
components, shipped with your system.
Lucid ADA 88192 Audio Converter Converts signals between the workstation and all digital or analog
audio I/O devices.
AJA Balanced Audio breakout box and AJA OEM-2K adapter card The Balanced Audio breakout box is the
audio component of the AJA breakout box. It provides connections for audio I/O. This breakout box connects
to the AJA OEM-2K adapter on your workstation. The OEM-2K adapter provides real-time input and output
of uncompressed SD and HD video signals as well as audio data at 24-bit resolution. The OEM-2K adapter
handles balanced AES/EBU audio signals from the Balanced Audio breakout box.
To wire the audio subsystem:
1 Ensure all peripherals and video components are properly connected.
2 Determine whether you want to control the Lucid converter remotely or locally. This affects the way
you wire the audio hardware. See Understanding Remote vs. Local Control of the Lucid Converter on
page 27.
3 Connect your audio hardware devices. See Wiring Audio Components on page 26.
4 Configure the Lucid converter for remote or local control. See Configuring the Lucid ADA 88192
Converter on page 26.
25
5 Set the appropriate keywords in the software initialisation file. See Audio Keywords in the Visual Effects
Analog Inputs
AES/EBU Digital Outputs
Analog Outputs
3-4
1-2
1-25-67-8
3-45-67-8
12345678
12345678
AES/EBU Digital Inputs
RS-232
ADATIN 1-8
ADATOUT 1-8
WORD CLOCK
INPUT
OUTPUT
88192 A/D D/A CONVERTER
ININ
OUT OUT
ININ
OUT O UT
VTR
AUDIO
GPI
IN OUT
IN
DIGITALAUDIO
OUT
1/23/47/85/61/23/45/67/8
WClkCVBS
RS.422D
LTC
RS422C
RS.422B
RS422A
RefLoop
RS-422
SDI1/A SDI2/B
In
Out
Ch.1(L) Ch.2(R)
Y/G/CVBS Pb/B/Y Pr/R/C
VideoMonitorOut
Ch.1/2 Ch.3/4
In
Out
Ch.5/6
In
OutInOut
Ch.1/2 Out Ch. 3/4Out Ch. 5/6Out Ch. 7/8OutCh.1/2 In
Ch.3/4 In
Ch.5/6 In
Ch.7/8 In
AES/EBU
Audio
Ch.7/8
AJA
AJA BOB (Front)
Lucid ADA 88192
Converter
to serial port 1 on
Linux workstation
Required for remote
control of converter
Digital
outputs
Input from
analog source
Output to
analog destination
Digital
outputs
Alternative setup
converted from
analog source
and Finishing Configuration File on page 29
Wiring Audio Components
The following diagram illustrates how to connect the Discreet Native Audio hardware components to the
AJA breakout box.
Configuring the Lucid ADA 88192 Converter
You must manually configure the Lucid converter for either remote or local control. This section describes
how to use the controls on the front of the converter to adjust settings, and lists the proper settings for
remote control and for local control.
26 | Chapter 5 Setting Up Audio Hardware
Understanding Remote vs. Local Control of the Lucid Converter
You can control the converter either remotely or locally. Remote control of the converter means that you
adjust converter settings through the audio preferences of the application. If you want to control the converter
remotely, you must connect the converter to the serial port of the workstation. Local control means you
adjust converter settings manually, using the controls on the front of the converter. Controlling the converter
remotely is the recommended method as it does not require physical access to the converter to change
settings.
Whether you control the converter remotely or locally, you should take any necessary precautions to prevent
inadvertent adjustments to settings via the controls on the front of the converter. For example, if the
converter is one of several in a machine room, you might label each with the name of the computer to
which it is connected, along with whether control is local or remote.
Adjusting Lucid ADA 88192 Converter Settings
You configure the converter through a series of setup menus that appear in the display on the front of the
converter. Use the encoder dial and button immediately to the right of the display to navigate these menus
and adjust settings.
The top level setup menu contains the following menu items: ADAT, AES, Analog, Meter, Route, Sync, and
System. Each of these menu items takes you into a submenu, from which you can select and adjust settings.
The procedures below provide basic information on navigating and adjusting settings. If you require additional
information, refer to the Lucid ADA 88192 manual included with your shipment.
To navigate menus and adjust settings:
➤Use the encoder dial and the button as follows.
Do this:To:
Select a menu option
menu tree
setup menu
To reset all settings to their factory defaults:
1 In the top level setup menu, select System, then select Miscellany.
2 In the Miscellany menu, select Defaults: RESET.
All settings are reset to their factory defaults.
NOTE The factory default for the items in the AES setup menu is SRC ON. Both local and remote control
require these items to be set to SRC OFF. If you reset to defaults, be sure to manually set these items back to
OFF (you cannot adjust these settings remotely).
Rotate the dial to highlight the option, then press the dial to select that option. If the option
you select has choices (as, for example, in the Route menu), rotate the dial again to move
through the choices, and press the dial to select an option.
Press the button.Back up one level in the
Press the button. Repeat until you are in the top level setup menu.Navigate to the top level
Understanding Remote vs. Local Control of the Lucid Converter | 27
Lucid ADA 88192 Converter Settings for Remote Control
You must configure the following settings to control the converter remotely. Any setting not listed here
either has no effect with the application or can be set through the audio preferences of the application.
CommentMenu ItemMenu
ADAT
AES
Analog
Analog INs: SoftClip
Miscellany
ADAT INs: SRC ON
ADAT INs: SMUX OFF
AES IN1+2: SRC OFF
AES IN3+4: SRC OFF
AES IN5+6: SRC OFF
AES IN7+8: SRC OFF
IN1+2: SoftClip OFF
IN3+4: SoftClip OFF
IN5+6: SoftClip OFF
IN7+8: SoftClip OFF
3 is the recommended settingClip Detect: 3Meter
8 is the recommended settingRoute Unit: 8System
Lucid ADA 88192 Converter Settings for Local Control
You must configure the following settings to control the converter locally. Any setting not listed here either
has no effect with the application or can be set to any of the values available for it.
CommentMenu ItemMenu
ADAT
ADAT INs: SRC ON
ADAT INs: SMUX OFF
AES
Analog
Analog INs: SoftClip
Analog
Analog INs: Gain
Analog
Analog OUTs: Level
Route
AES IN1+2: SRC OFF
AES IN3+4: SRC OFF
AES IN5+6: SRC OFF
AES IN7+8: SRC OFF
IN1+2: SoftClip ON
IN3+4: SoftClip ON
IN5+6: SoftClip ON
IN7+8: SoftClip ON
set each input channel to a value in
the range -95.5 to +31.5 dB
set either -10 or +4 for each output
channel
For analog audio:
AES INs --> ADAT OUTs
Analog INs --> AES OUTs
AES INs --> Analog OUTs
3 is the recommended settingClip Detect: 3Meter
If these options do not appear, verify that Route Unit
(in the System, Miscellany menu) is set to 8.
28 | Chapter 5 Setting Up Audio Hardware
CommentMenu ItemMenu
For digital audio:
AES INs --> ADAT OUTs
AES INs --> AES OUTs
AES INs --> ANALOG OUT
External AES 1+2 is the recommended setting.Internal OFFExternal AES 1+2Sync
Route Unit: 8System
Miscellany
Audio Keywords in the Visual Effects and Finishing
Configuration File
There are two keywords in the software initialisation file (by default, init.cfg) that must be uncommented
and set to the correct values to ensure Discreet Native Audio works properly. The first, Audiodevice, enables
Discreet Native Audio. The second, MidiDevice, determines whether control of the Lucid converter is remote
or local.
NOTE This does not apply to Lustre.
Setting:Keyword:
AJAAudiodevice
MidiDevice
For additional information on these keywords and help setting them, see the Autodesk Visual Effects and
Finishing Installation and Configuration Guide.
If you are using local control of the converter, comment out this keyword.
If you are using remote control of the converter, uncomment the keyword, set the
serial port parameter to /dev/ttyS1 and leave all other parameters set to their default
value.
Audio Keywords in the Visual Effects and Finishing Configuration File | 29
30
Connecting Storage
Topics in this chapter:
■
Connecting Media Storage on page 31
■
Connecting the Fibre Channel Adapter on page 31
■
Connecting Storage Enclosures on page 32
■
Connecting Archiving Storage on page 39
Connecting Media Storage
6
The workstation can be connected to two types of media storage.
■ Stone Direct XR-series disk arrays Autodesk's high-performance direct-attached storage (DAS) solution
designed to address the different real-time playback requirements of various workflows. Direct attached
storage devices provide storage to individual workstations, and can be made available to other Autodesk
Visual Effects and Finishing workstations via the Autodesk Wire network.
NOTE A Lustre workstation equipped with Incinerator does not use DAS storage. Incinerator storage is attached
to the Lustre Media Server, accessed by way of the InfiniBand network.
■ A SAN A storage infrastructure that allows multiple workstations to share simultaneous access to a
central storage enclosure.
Connecting the Fibre Channel Adapter
On HP Z800 workstations or Lustre Media Servers, connections to media storage are made using the ATTO
Celerity FC84-EN fibre channel adapter, located in slot five (top to bottom).
NOTE If you need more storage connections, you can also have your HP Z800 workstation configured with a
second ATTO fibre channel adapter in slot 1, instead of the GigE adapter.
31
The fibre channel adapter is equipped with four ports, called loops. You can connect your storage enclosure
FC loop 2
FC loop 3
To storage assembly
FC loop 4
FC loop 1
To archiving device or SAN
FC Adapter
to the fibre channel cards using either 2 loops or 4 loops. A 2-loop device can be connected to either the
inner pair of ports or the outer pair of ports. A 4-loop device requires both the inner pair and the outer pair.
NOTE If you are not using all the ports of a fibre channel adapter, terminate the two unused ports with the FC
loopback couplers that shipped with your system. Terminating these ports significantly decreases the time required
to boot the system.
Connecting Storage Enclosures
Autodesk Stone Direct XR-series disk arrays provide two types of enclosures: a RAID enclosure (also called
an XR enclosure), and an EBOD enclosure (also called an XE enclosure). XR RAID enclosures contain two
RAID controllers.
Autodesk Stone Direct uses hardware RAID to provide high performance, reliability, and protection against
data loss.
The following table outlines the drive sizes, maximum number of enclosures, and filesystem type supported
by each model of Autodesk Stone Direct XR-series storage arrays.
Supported Filesystem typeDisk sizeMax XE enc. per XRStorage model
146GB4XR146
(XR 5402 or XR 5412)
300 GB4XR300
(XR 5412)
300 GB or 450 GB7XR 6412
■ Stone FS, or
■ Standard FS
■ Stone FS, or
■ Standard FS
■ Stone FS, or
■ Standard FS
Standard FS only450 GB7XR 6500
NOTE The Stone® filesystem is not supported on HP Z800 workstations.
XR 6500 and XR 6412 arrays require a single XR RAID enclosure for 2-loop or 4-loop hardware RAID storage
configurations.
XR 5412 and XR 5402 arrays require a single XR RAID enclosure for 2-loop configurations, or two RAID
enclosures for 4-loop configurations.
These configurations may include additional XE expansion enclosures, up to the maximum number supported.
You can increase storage capacity by adding disk arrays.
32 | Chapter 6 Connecting Storage
A number of Stone Direct configurations will ensure optimal playback of the most demanding formats.
Expected PeformanceLoopsStorage Configuration
Stone Direct XR plus Stone Direct
XE
2 x Stone Direct XR
One 2-loop connectionStone Direct XR
Two 2-loop connections (if permitted by
chassis)
– or –
One 2-loop connection
Two 2-loop connections (one per enclosure)
■ One stream SD/HD 10-bit (32 channel/8-bits per channel audio), or
■ One stream 2K 12-bit unpacked (8
channel/8-bits per channel audio)
■ Two streams SD/HD 10-bit (32 channel/8-bits per channel audio), or
■ One stream 2K 12-bit unpacked (8
channel/8-bits per channel audio)
■ Two streams SD/HD 10-bit (32 channel/8-bits per channel audio), or
■ One stream 2K 12-bit unpacked (8
channel/8-bits per channel audio)
Connecting Storage Enclosures | 33
Connecting XR 6500 Storage
I
0
I
0
0
0
0
0
0
0
I
0
I
0
HOST1
8
4
1/2
HOST0
8
4
1/2
C
A
S
HOST1
8
4
1/2
HOST0
8
4
1/2
C
A
S
I
0
I
0
0
0
0
0
0
0
I
0
I
0
0
0
0
0
0
0
I
0
I
0
0
0
0
0
0
0
XR RAID Enclosure
XE (EBOD)_Expansion Enclosure
XE (EBOD) Expansion Enclosure
XE (EBOD) Expansion Enclosure
XE (EBOD) Expansion Enclosure
Single XR 6500 RAID enclosure, 2 loops
To FC adapter on workstation / LMS (port 1)
To FC adapter (port 2)
Cabling for additional enclosures
The following diagrams illustrate 2-loop and 4-loops connections for XR 6500 series storage assemblies.
Cable your storage exactly as illustrated to ensure proper functionality.
A XR 6500 RAID enclosure supports a maximum of seven XE expansion enclosures. Configurations with
two XR RAID enclosures are not supported.
WARNING Do not power on your storage before installing Linux, otherwise the Red Hat installer might attempt
to format the storage array and use it as the system disk.
34 | Chapter 6 Connecting Storage
I
0
I
0
0
0
0
0
0
0
I
0
I
0
HOST1
8
4
1/2
HOST0
8
4
1/2
C
A
S
HOST1
8
4
1/2
HOST0
8
4
1/2
C
A
S
I
0
I
0
0
0
0
0
0
0
I
0
I
0
0
0
0
0
0
0
XR RAID Enclosure
XE (EBOD) Expansion Enclosure
XE (EBOD) Expansion Enclosure
XE (EBOD) Expansion Enclosure
Single XR 6500 RAID enclosure, 4 loops
To FC adapter (port 2)
To FC adapter (port 3)
Cabling for additional enclosures
To FC adapter on workstation / LMS (port 0)
To FC adapter (port 1)
NOTES:
■ In a 4-loop configuration, you need a minimum of one XE expansion enclosure attached to the XR 6500
RAID enclosure.
■ The total number of enlcosures must be an even number.
Connecting XR 6500 Storage | 35
Connecting XR 6412 Storage
Cabling for additional enclosures
XE (EBOD) Expansion Enclosure
0
1
0
ID
0
1
0
ID
XR RAID Enclosure
0
!
0
!
FACTORY
USEONLY
FACTORY
USEONLY
XE (EBOD) Expansion Enclosure
0
1
0
ID
0
1
0
ID
XE (EBOD) Expansion Enclosure
0
1
0
ID
0
1
0
ID
XE (EBOD) Expansion Enclosure
0
1
0
ID
0
1
0
ID
To FC adapter on workstation / LMS (port 1)
To FC adapter (port 2)
Single XR 6412 RAID enclosure, 2 loops
The following diagrams illustrate 2-loop and 4-loops connections for XR 6412 series storage assemblies.
A XR 6412 RAID enclosure supports a maximum of seven XE expansion enclosures. Configurations with
two XR RAID enclosures are not supported.
WARNING Do not power on your storage before installing Linux, otherwise the Red Hat installer might attempt
to format the storage array and use it as the system disk.
36 | Chapter 6 Connecting Storage
Cabling for additional enclosures
XE (EBOD) Expansion Enclosure
0
1
0
ID
0
1
0
ID
XR RAID Enclosure
0
!
0
!
FACTORY
USEONLY
FACTORY
USEONLY
XE (EBOD) Expansion Enclosure
0
1
0
ID
0
1
0
ID
XE (EBOD) Expansion Enclosure
0
1
0
ID
0
1
0
ID
XE (EBOD) Expansion Enclosure
0
1
0
ID
0
1
0
ID
To FC adapter on workstation / LMS (port 0)
To FC adapter (port 3)
To FC adapter (port 1)
To FC adapter (port 2)
Single XR 6412 RAID enclosure, 4 loops
NOTE In a 4-loop configuration with a XR 6412 RAID enclosure, you need a minimum of one XE expansion
enclosure attached to the XR RAID enclosure.
Connecting XR 6412 Storage | 37
Connecting XR 5402 and XR 5412 Storage
To FC adapter on workstation / LMS (port 1)
To FC adapter (port 2)
XR RAID Enclosure
XE (EBOD) Expansion Enclosure
XE (EBOD) Expansion Enclosure
XE (EBOD) Expansion Enclosure
XE (EBOD) Expansion Enclosure
Cabling for additional enclosures
Single XR 5402 / 5412 RAID enclosure, 2 loops
The following digrams illustrate 2-loop and 4-loop connections for XR 5402 and XR 5412 series storage
assemblies.
XR 5402 and XR 5412 series storage assemblies support 2-loop configurations with one XR RAID enclosure,
and 4-loop configurations with two XR RAID enclosures.
WARNING Do not power on your storage before installing Linux, otherwise the Red Hat installer might attempt
to format the storage array and use it as the system disk.
38 | Chapter 6 Connecting Storage
NOTE The XR 5402 and XR 5412 RAID enclosures support a maximum of four XE expansion enclosures.
NOTE In a configuration with two XR RAID enclosures, the number of XE extension enclosures per XR RAID
enclosure must be the same. The total number of enclosures in the storage assembly must be an even number.
Connecting Archiving Storage
NOTE This section does not apply to Autodesk Lustre.
Visual Effects and Finishing applications support archiving to USB 2.0, FireWire® (IEEE 1394) and fibre
channel devices. This includes filesystems, VTRs and tape drives. This section discusses the requirements for
filesystem and tape drive devices. For information on connecting a VTR, see Connecting Video Components
on page 22.
Filesystem Devices
USB 2.0 and FireWire (IEEE 1394) attached devices must be formatted with one of the following filesystems:
XFS, ext2, ext3, or HFS (Mac®). NTFS is not supported.
NOTE Care must be taken to ensure that the filesystems used to store archives are reliable, stable and properly
backed up so as to protect the archive integrity. This functionality is not provided by the application.
SCSI Tape Drive Devices
SCSI tape drives can be connected to a fibre channel port of the workstation by way of a fibre-channel-to-SCSI
bridge, such as the Atto FibreBridge 2390D. The tape drive device must meet two criteria. First, the device’s
driver must accept standard UNIX tape device calls. Second, the device must be certified for use with the
currently supported version of the workstation operating system and kernel.
Connecting Archiving Storage | 39
While Autodesk Media and Entertainment makes no certification statement about any tape drive device,
you can use the “Tape Drive Test” plug-in in Autodesk SystemCentral to test SCSI tape drives for compatibility.
For more information, see the Autodesk System Central User Guide.
40 | Chapter 6 Connecting Storage
SCSI Tape Drive Devices | 41
42
Configuring the
Workstation BIOS
Topics in this chapter:
■
Checking the BIOS Settings on page 43
■
Updating your System BIOS on page 44
■
Restoring BIOS to Default Factory Settings on page 45
Checking the BIOS Settings
After wiring the workstation and before installing Linux, turn the workstation on and check the BIOS version
and BIOS settings.
7
WARNING If BIOS settings are not set up correctly before installing Linux, you will need to reinstall the OS.
The certified BIOS version for your workstation is 1.17.
Make sure the BIOS version number that appears on screen while booting the workstation matches the
certified version. If the versions do not match, update the BIOS to the certified version, after configuring
BIOS settings. BIOS update instructions are at the end of this chapter.
To adjust system BIOS settings, press F10 while booting the workstation.
The following table lists the Autodesk certified BIOS settings. Items not listed are set to their default factory
settings. See Restoring BIOS to Default Factory Settings on page 45 for instructions on restoring your BIOS
settings to factory defaults.
ValueItemSubmenuBIOS Menu
RAID+AHCISATA EmulationStorage OptionsStorage
Optical DriveBoot Order
43
USB Device
ValueItemSubmenuBIOS Menu
<hard drive model>Hard Drive
Integrated SATA
DisableRuntime Power ManagementOS Power ManagementPower
NormalIdle Power Saving
DisableMWAIT Aware OS
DisableACPI S3 Hard Disk Reset
DisableSATA Power ManagementHardware Power Management
DisableIntel Turbo Boost Technology
EnableHyper-ThreadingProcessorsAdvanced
EnableMemory Node InterleaveChipset/Memory
DisableNUMA Split Mode
DisableS5 Wake on LANDevice Options
DisableInternal Speaker
DisableNIC PXE Option ROM Download
DisableOption ROM DownloadSlot 1 PCIe2 x8(4)
DisableOption ROM DownloadSlot 3 PCIe2 x8(4)
DisableOption ROM DownloadSlot 4 PCIe2 x16(8)
DisableOption ROM DownloadSlot 6 PCI32
Updating your System BIOS
The BIOS version installed on your system appears on the screen while booting the workstation. The following
procedure describes how to update a workstation to the certified BIOS version required by your application.
NOTE Before attempting to update the system BIOS, make sure the SATA Emulation option is properly set,
otherwise your optical drive is not detected.
To update the BIOS on your workstation:
1 Download the latest version of the DKU from Autodesk and extract the tar file into a temporary directory.
2 Go to the /Utils/BIOS subdirectory of the DKU directory.
In the BIOS directory there is a subdirectory for each platform supported by the current version of your
Visual Effects, Finishing, and Colour Grading application.
3 Go to the directory that corresponds to your hardware platform.
44 | Chapter 7 Configuring the Workstation BIOS
The directory contains an .iso disc image file for each supported BIOS version, as well as a README text
file that describes each file, and provides information on updating the BIOS.
4 Burn the correct .iso file to a CD and place it in the DVD-ROM drive on the workstation.
5 Reboot your workstation and press F10 to enter the system BIOS.
6 Optional: Press F8 to select a language.
7 In the Storage menu, select Storage Options, and set SATA Emulation to IDE. This option allows the
BIOS to be updated from a CD.
8 Press F10 to confirm the change.
9 In the File menu, select Save Changes and Exit.
The workstation reboots.
10 Press F10 to enter the BIOS again.
11 In the File menu, select Flash System ROM.
A dialog box prompts you to select between USB and CD-ROM.
NOTE If the CD-ROM option does not appear, SATA emulation was not set correctly. Reboot your machine
and redo this procedure from step 4.
12 Select CD-ROM and press F10 to confirm.
13 Select the .bin file.
A confirmation dialog box appears.
14 Press F10 to confirm.
15 Press any key.
A message stating that the system ROM flash was successful appears.
16 In the Storage menu, select Storage Options and set SATA Emulation back to the value documented in
the previous table. This setting is required for Linux to work properly.
17 Press F10 to confirm the change.
18 Verify all the BIOS settings again to make sure they correspond to the recommended settings.
19 In the File menu, select Save Changes and Exit.
The workstation reboots.
Restoring BIOS to Default Factory Settings
If necessary, perform the following procedure to restore the BIOS settings to factory defaults.
To restore default factory BIOS settings:
1 Press F10 while booting the workstation to enter the system BIOS.
2 In the File menu, select Default setup, then Restore Factory Settings as Default.
3 Press F10 to accept the changes.
4 In the File menu, select Apply Defaults and Exit, then press F10 to confirm.
The factory system defaults are restored.
Restoring BIOS to Default Factory Settings | 45
5 When the workstation reboots, press F10 again to re-enter the BIOS, and configure the recommended
Autodesk settings.
46 | Chapter 7 Configuring the Workstation BIOS
VTR Control Cable Pinouts
1
6
2
7
3
8
4
9
5
1
6
2
7
3
8
4
9
5
WHT
BLK
BLK
RED
GND
OEM-2K: MALE DB9
OEM-LH: FEMALE DB9
MALE DB9
2 - RX -
7 - RX +
3 - TX -
8 - TX +
2 - TX -
7 - TX +
3 - RX -
8 - RX +
4 - GND (SHIELD)4 - GND (SHIELD)
PAIR 1
PAIR 2
Linux(AJA)
VTR
RS-422
Topics in this chapter:
■
Standard VTR Control Cable Pinouts on page 47
■
VTR Emulation RS-422 Control Cables on page 48
Standard VTR Control Cable Pinouts
The following diagram depicts the RS-422 control cable pinouts for the standard VTR control cable.
A
47
VTR Emulation RS-422 Control Cables
1
6
2
7
3
8
4
9
5
1
6
2
7
3
8
4
9
5
WHT
BLK
BLK
RED
GND
2 -RX -
7 -RX +
8 -TX-
3 -TX+
8 -TX-
3 -TX+
2 -RX -
7 -RX+
4 - GND (SHIELD)
4 - GND (SHIELD)
PAIR1
PAIR2
Linux(AJA) MasterLinux(AJA) Emulator
OEM-2K: MALE DB9
OEM-LH: FEMALE DB9
OEM-2K: MALE DB9
OEM-LH: FEMALE DB9
RS-422
WHT
BLK
BLK
RED
GND
MALE DB9
2 - RX -
7 - RX +
8 - TX-
3 - TX+
8 - TX-
3 - TX+
2 - RX -
7 - RX+
4 - GND (SHIELD)
4 - GND (SHIELD)
PAIR 1
PAIR 2
OEM-2K: MALE DB9
OEM-LH: FEMALE DB9
1
6
2
7
3
8
4
9
5
1
6
2
7
3
8
4
9
5
RS-422
Custom cables are required to control the VTR emulator. The pinouts required by the cable depend on the
workstation and device involved in the VTR emulation process. The following diagrams depict the control
cable pinouts required for the most common VTR emulation setups.
Linux Master to Linux Emulator
Third-Party Master to Linux Emulator
48 | Appendix A VTR Control Cable Pinouts
Index
A
adapters
graphics21
SDI21
air conditioning requirements9
AJA HD5DA. See video distribution amplifier
AJA K3-Box. See video breakout box
AJA OEM-2K board. See video I/O adapter
audio
configuration keywords29
Discreet Native Audio25
hardware components25
keywords in software initialisation file29
wiring workflow25
audio converter25
Audiodevice keyword29
Autodesk Control Surface