Audiovox PC200 User Manual

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Audiovox PC200
■;i ROAM^ NSVC<; CALL* CHGE A-B CAR HOST LOCK
I LITEi \muTE\ \^R\ I^V\
END I I CLR I I SND
If I (53 |3oe|
Part No. AA100026-001
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Table of Contents

PAGE
Location of Controls -
Quick Reference Guide -
Baste Operation of POCKETPHONE
Controls and Keyboard _____________________________ 8-15
______
____________
- 3-4
_
____
6-7
Congratulations. You are the proud owner of a TECHNOPHONE, the smallest, lightest, most advanced cellular telephone in the world.
Take just a few moments to learn the basics of making and receiving calls and |ust a little more time to master all the simple controls so you can quickly take advantage of the many performance and convenience features built into your unit. After
5
studying this guide, place a tew calls. It's so easy because this instrument was designed with simplicity in mind. Fingertip operation keeps you in touch. Maintaining communications and
control was never easier.
Indicator Lights
Bleeper Tones —___________________________________ 17
Explanation of Signal Strength and Battery Level
Battery ChargiTig/Resettmg Phone .
Care of Phone/General Safely Information _____________________
The material contained herein is subject to change without
notice at the discretion of Technophone.
May 1987 - PC105A (TPC)
____________________________________
_______ ______
16
18
19
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Location of Controls

A "Function Key" used in conjunction
with any function highlighted in blue
END to terminate a call
‘RCL used with
A Function Key’
to recall numbers stored in memory
#ST0 used with
A "Function Key’
to store number in memory
LOCK used with
A ‘‘Function Key’* to iock phone to prevent unauthorized use
used to change
earpiece volume
Microphone
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Quick Reference Guide

Basic Operation of the Pocketphone

KEY FUNCTION A-B Switch for selecting different systems
CAR Puts the POCKETPHONE into the car mode HOST Turns on a headset or hands-free system (Optional) LOCK Locks the POCKETPHONE LITE Turns on the display illumination MUTE Turns off the microphone
Changes the bleeper volume Changes the earphone volume
A Function Key: Used m conjunction with functions
highlighted m blue
END Ends a call CLR Clears the last digit entered on the numeric display or the
whole number
SND Makes or answers a call *RCL Recalls a number from memory #STO Stores a number into memory
NOTE: If the person you are calling is unable to hear you, check
that you have not inadvertently forgotten to cancel ‘MUTE’ or 'HOST' modes. The microphone ts disabled in each of these modes.
1. SWrrCHINQ ON THE Press the 'HCL key until you hear a POCKETPHONE long key pressed tone.

2. INCORRECT ENTRY OF UNLOCK CODES

3. MAKING A CALL

The phone will momentarily display ‘TECHNOPHONE', followed by your telephone number and finally all four lamps (ROAM, NSVC, CALL, CHGE) simultaneously. If fhe phone's UNLOCK CODE (refer to paragraph 7) has been switched ON, then carry out the following procedure: Press *RCL until you hear a keypad tone. Enter your four digit UNLOCK CODE Press *RCL again. Assuming that your signal strength (S), battery level (B) and system indicators (A or B) are positive (see page 21), the POCKETPHONE is now ON and ready for use.
An error tone will be emitted If the wrong unlock code is entered. If the error tone is heard, you may immediately reenter the correct code to unlock the radio
Enter the number you wish to call using the keypad. Don't forget to input the area code first. If fhe number shown on Ihe display is 'CORRECT: Press Ihe SND key and the number will be dialed. The green light will flash. When the call is accepted by the network the green ‘CALL’ lamp will light continuously. If the light fails to come on this means that the call has not been accepted and the SND key must Oe pressed again. A tone will sound in the earpiece Indicating the failure. Successful calls can take up to 10 seconds to connect and up to 15 seconds to start ringing.
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4. RECEIVING A CALL
5. ENDING A CALL
6. TURNING OFF THE
POCKETPHONE
7. SWITCHING ON THE Press *RCL to switch on the phone UNLOCK CODE Press *RCL again
8. CHANGING THE UNLOCK CODE
When your POCKETPHONE is dialed, the bleeper will ring and the green light will flash. Press the SND key to answer the call; the green light will now remain illuminated.
NOTE: If your POCKETPHONE is in the locked position, you will not be able to receive a call.
When the conversation has finished or the called number does not answer, press the END key. This terminates the call.
Press the A key. Press the LOCK key. The POCKETPHONE is now
■locked’ and SWITCHED OFF. Calls cannot be initiated or received in this mode 'Memory’ functions are not affected when the POCKETPHONE is 'locked' unless it has remained unused for several months.
Enter your SIX digit Security Number. Press *RCL Enter the UNLOCK CODE you wish to use ¡4 digits) and this appears on the display, together with the above. Finally press the *RCL key again and the display clears, leaving the
UNLOCK CODE ON. The phone can now only be unlocked using the UNLOCK CODE.
This IS the same procedure as SWITCHING ON THE UNLOCK CODE, except that the phone does not have to be unlocked before the new UNLOCK CODE can be entered.

Controls and Keyboard Operations

1. LITE
2. MUTE
3. RING
4. VOLUME
5. UP ARROW This function key, A, is used to initiate
This illuminates the display. Press the LITE key The display will illuminate and will remain illuminated for five seconds after the LITE key has been pressed. In the car mode the display remains illuminated continuously.
The MUTE key turns off the microphone so you may make comments without being overheard by the person on the phone Pressing the
MUTE
key again reconnects the microphone. Each time the microphone is turned off, the display shows MUTE'. The microphone is reconnected automatically when the END key is pressed or the phone is locked.
This key IS used to vary Ihe volume level of the ringer. You can vary between three levels; OFF, NORMAL, and LOUD. To change the ringer level setting, press key for the desired level, locking the phone does nol change this level. ‘NOTE; Even it the ringer is turned olí, the green light will flash indicating an incoming call but no Ring will be heard.
This key IS used to vary the volume level of the earpiece. You can vary the volume to three levels, V —, V and V ■. with level V ■ as the loudest. To change the volume setting, press the
key for the level you desire. The volume will remain at this selling until changed
various operations described in this booklet. UP ARROW must first be pressed to initiate A/B SYSTEM SELECT, CAR, hTEADSET, LOCK, RECALL and STORAGE functions.
These keys and the A “Function" key are highlighted in blue.
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6. A-B SYSTEM The A-B key is used to select the SELECTION serving system and telephone
7. CAR MODE
8. HEADSET/ HANDSFREE
number on which the phone is to operate. This key also allows the user to change the telephone number of the phone depending in which system and/or City the phone is being used. To change from, for example system A in New York to system A in Dallas or system A in San Francisco to system
B in San Francisco, press A and the A-B key. If the system selected is not the correct one, then press the A-B to scroll on to the next telephone
number programmed and keep scrolling thru until the correct telephone number and/or system is
displayed.
Each telephone number and system
programmed into the phone will,
when first selected display the
telephone number, the system type
le. SYSTEM A or SYSTEM B, and the
City or Stale in which the telephone
number is logged on.
For example.
516 521 3780 NY-B
Where NY refers to New York and -B
refers to System B.
If the A-B key is pressed, this wilt
change to, for example:
415 789 3468 LA -A
Where LA refers to Los Angeles and
-A refers to System A.
When your POCKETPHONE is
plugged into your vehicle (using the
optional Quick-Connect Vehicular Kit
or the Permanent Installation Kit) press
the A and the
the phone in the car mode. The NSVC
and ROAM lights are operative in this
mode, and the display will be
constantly illuminated. We recommend
that you do not leave your POCKETPHONE in your vehicle for extended periods of time.
The HOST key is an ON/OFF switch
for turning on the headset used for
hands-free operation (optional
accessory). After the headset has
been plugged inlo the receptacle at ihe base of the phone, press the * and the HOST keys and the display reads ‘HDSTV'HFREE’ for a period of 5 seconds. Depressing the HOST key
CAR keys This places
9. LOCK
10. SEND
within S'seconds will change the ON/OFF status of the unit. When the headset is on the microphone in the phone IS turned off. When the Hands free unit is switched on ^d connected lo the phone, Ihe phone recognises this and switches the phone inlo Hands free mode automatically. The phone then displays ‘HDSTV'HFREE’ to inform Ihe
user lhal the phone is now in handsfree mode and the microphone in the phone is now turned off. Switching off the Hands Iree unit automatically switches the phone out of handsfree mode.
A Security number ts entered into your unit when you take delivery to provide security against unauthorized use of your phone. If you wish to change your unlock code for any reason, see instructions on Page 7 ot this manual.
The SND key is used to initiate the dialing of a call and to answer calls. When you have keyed in a number or recalled it from the memory, press the SND key. This dials the number. The call timer appears on the display as 'ooMoo' and the call light will flash indicating a call attempt is in progress. When a call has been accepted by the cellular system, the call light will be
continuously Illuminated, and Ihe call timer will start displaying the time in minules and seconds (00M01 for example).
When your phone is ringing, the call light will flash and you press SND to answer the call. The call light will illuminate and the timer wilt start
The SND key is also used lo initiate your “Last Number Redial" feature. When you call a number and Ihe call is not completed, you can redial it simply by pressing the SND key. The last number dialed-is automatically stored in memory position '00'. To check the last number dialed, press and "OO” and the number will be displayed
CLR key is used to clear the display or cancel a command. The first time the CLR key IS pressed, the last digit entered is cleared from the display
A, *RCL,
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(used to correct an error while dialing). The second lime CLR is pressed, within half a second, the complete numeric display is cleared
This key IS used to terminate calls When you have finished your conversation, simply press the END key. The display wiH continue to show any number dialed to the scratchpad memory during the call, or recalled from the stored memory during the call.
#STO is used to store phone numbers and names,in the alphanumeric memory The unit has room lo store 99 different phone numbers and name labels (memory positions 01 to 99) The alphanumeric memory o^ your POCKETPHONE allows you to store names of up to eignt letters with their telephone numbers The unit's key pad IS the same as those on standard telephones which omit the letters "Q" and "Z" The number '1' key is used lo enter a blank space,” “O ' or “Z". for example, we will store the number 5-123456 for Q SMITH in position 35. We start with the number first and use the following sequence: Enter 5-123456, A. #STO, 35, (The Display will indicate ‘MEMORY EMPTY’), #STO. If the memory position is not empty, the number stored there will be shown on the display and a warning tone will be emitted If you wish to overwrite this memory, press the #STO key once and the new number will replace the old one m this position. You are now able to enter the alphanumeric designation for the
new number, if you do not wish to
overwrite this stored number, then
press the CLR key and repeat the process using another storage position. The name is stored on the second line of the display. To enter each letter on the display, press the appropriate key one to tour times, depending on the letter's position on the key, To bring up the letter "Q” from the the key three limes. You will see displayed in sequence '1' '(Space)'
1 key, press
‘Q’, ‘Z’. If you make a mistake, they
will recycle. The letter is not stored in
memory until you press the #STO
key. The #STO key must be pressed
aftBjieach letter is confirmed on the
display.
Press 1 key 2 times for space then
#STO
Press 7 key 4 times for S then #STO Press 6 key 2 times lor M then #STO Press 4 key 4 times (or I then #STO Prcss'8 key 2 times (or T then #STO
Press 4 key 3 limes for H then #STO Twice The first time #STO is pressed, the unit stores the H. The second time stores the entire sequence. To store a number without a name label (tor example, 5-654321, m memory position 34, use the following procedure Enter 5-654321, A, #STO, 34. If the memory location is empty, the message MEMORY EMPTY' appears on the display. To store the number, press the #STO key twice
If the memory position is not empty, either overwrite the memory by
pressing #STO twice or clear display and select new memory position.
It is recommended that you enter
numbers stored in memory in the
handy Telephone Index section al the
back of this manual. To recall a number stored in memory,
press the A key and the RCL key plus the two digit memory location number. The number will be displayed with any corresponding names. To dial a
recalled number, simply press the SND key.
Names and numbers may be located
by scrolling the memory. Grouping
numbers is also a good way to help you locate memory positions quickly.
Personal numbers could be grouped in
positions 1 to 20, business numbers in
21 lo 40, etc. To review or search for numbers
Stored in memory, you can scroll the
list by using the following sequence:
A. *RCL, (any two digit memory
number).
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15. SERVING SYSTEM
INDICATION
16. SCRATCHPAD
MEMORY
17. AUTOMATIC
REDIAL
IS. ACCUMULATIVE
CALL TIMER
19. ROAMING
Each time you press the A key, within
five seconds it scrolls to the next
memory.
This feature indicates the cellular system to wh'ich the POCKETPHONE is registered. A no-service condition is
shown when the system indicator is
blocked out by a solid black square. The pocketphone can be used on both 'A’ and ‘B’ systems, the relevant fetter ie ‘A’ or 'B' will show service.
The scratchpad memory feature allows you to put a telephone number onto the display while a call is in progress. Press the CLR key twice before keying in a scratchpad number. This defeats the audible tone transmission. The scratchpad number can then be dialed when the present call is ended by simply pressing SND, or it can be stored in memory (See Page 10-
STORE)
When this feature is activated, your phone will automatically dial the number entered on the display after a delay of two minutes. If no number is present on the display, it will dial the last number sent, To initiate automatic ledialing of a number, press A key, "RCL, and #STO. The message '2 MINUTE REDIALING' will appear on the display followed by the number being called To cancel the redial, press END 'REDIAL CANCELLED' will appear on the display.
The accumulative call timer records the total time the phone is used. This can help you keep a monthly record of usage. To exarmne the total time used, press the A key, and SND key. This display will be in the XXXX format, representing from 0 to 9999 minutes of operation. The accumulated time can only be reset by entering a new unlock code (see page 7). Vyhen it reaches the maximum time of 9999, it Will recycle to 0.
When your phone number was entered at time of purchase, the phone was registered on either the A or В system. This registration becomes
youi ‘Home System'. When the POCKETPHONE IS turned on, the letter ''A' or B’, whichever system the phone was originally registered on, will
^ aop'ei^r at the ngnt side of the display.
Wheh in your home system this letter
remains constant. When service is available m an area other than the Home System, the 'A' or 'B' indicator flashes to indicate roaming. Roaming facilities may be automatic between different carriers, or may need to be arranged with the local carrier. Where roaming is not automatic, an attempt to place a call usually returns a recorded message giving instructions on how to set up a roaming facility The
Multl-NAM facility in the pocketphone
also makes it possible to have a local
number m the roaming area. Where this has been pre-arranged, the number is selected by use of the k, A-B keys (See p.9, paragraph 6).
20. OCC LONG OCC stands for ‘Other Common Carrier’, DISTANCE alternate long distance services such as DIALING Sprint or MCI Your POCKETPHONE
includes storage capability for two OCC
services and their respective ID and access numbers. Before storing your access and ID numbers in the unit, check with your OCC service to find oul
which dialing system they use. For
instructional purposes, we will call ihem OCC Service # 1 and OCC Service #2. OCC Service # 1; If your service requires dialing your ID number first then the long distance number shown on the display, use storage locations 96 and 97. OCC Service #2: It your service requires dialing the long distance number shown on the display first then the ID number,
use storage positions 98 and 99.
Local Access Storage: To store your local
OCC access telephone number, enter the number, press the A Key, press
#STO,96 #STO, #STO. (Use 98 tor OCC Service #2.) ID Storage: To store your ID number, enter the number, press A key, press
#STO,97, iftSTO, #STO. (Use99for OCC Service Once your ID number IS placed in memory, it cannot be recalled; for security purposes, it will not be displayed.
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21. RESTRICTED
CALLING
OCC Dialing; OCC dialing is pertormed in
one o( two ways. This depends on which of the two dialing systems described above your OCC service uses
OCC Service #1: a. Enter the long distance number you
are calling.
b. Press A, *RCL, *RCL, SND. This
automatically dials the local access number in memory position 96
c. Wait for the ringing Indication followed
by a beep or tone from the OCC.
d. Press *RCL. The ID number and the
destination number are automatically dialed and the call is placed.
OCC Service #2: a. Enter the number you are calling b. Press A. *RCL, *RCL, *RCL, and SND
This will automatically dial the local office in location 98.
c. Wait tor the ringing indication followed
by a beep or tone from the OCC.
d. Press *RCL. The ID number and the
destination number are aulomafically dialed and the call is placed.
Outgoing calls from the phone may be restricted to the following categories; —
1. Incoming calls only 2- No international calls
3. Local calls only (7 digits maximum)
These restrictions are applied by unlocking the phone, and entering the following key sequence:
•RCL, (6 digit security number),
*RCL,N,*RCL
The number inserted at ‘N’ above is that corresponding to the restriction required (eg. 2for No international calls). To
return the phone to unrestricled use, a
zero is used.

Indicator Lights

This light only illuminates when the system is in the car mode, (see Page
9 )- This feature supplements the
Roaming Indication described above. The term "Roaming” refers to cellular telephone users who are operating the unit in an area other than their home system, or have moved into an area not served by their preferred system. The ROAM light iJluminates when either of the above conditions are true and your phone detects service on a different system. Knowing you are not in your home service area informs you that you might not receive calls or that you could be paying a higher rate charged to roamers.

2. NSVC

3. CALL

4. CHARGE

This light only illuminates when the system IS m the car mode (see page
9 ). NSVC stands for ' No Service”. This indicator will illuminate until service is achieved No service is caused by calling from outside the operational area of your system or by signal strength being too low.
The CALL indicator flashes to alert you of an incoming call, or when a call is being processed. It will flash even if the RING volume is set to the BLEEPER Off position. To answer the call, press the SND key. The CALL indicator rermains on during a call.
This indicator is continuously lit when the battery is being charged When the battery IS fully charged, the charge light will flash. The charge indicator will turn off when the charger is disconnected.
Note This indicator may take up to 20
seconds to illuminate when a charging accessory is connected.
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Bleeper Tones

1. RINGING TONE

2. ERROR TONE

3. KEY PRESSED

4. NO SERVICE This is a high pitched, rapid "warble"
5. MEMORY
6. LOW BATTERY
TONE
The warbiing tone signals incoming calls and is repeated at a rate of one second on and one second off.
The ERROR tone indicates that an incorrect key sequence has been used.
Each lime you press a key, a tone is generated to ensure accurate dialing.
sound in the earpiece that starts it a call is attempted when no service is available.
This "beep” tone is heard when
attempting to put a number in storage
m a memory position that is being
used.
The volume of each of these tones is
controlled by the RING function.
This lone is on for half a seconcfand
off for half a second. It will only be
heard when a call is in progress. The
volume IS always set to a low level.
When this lone is heard, you should
end your call as soon as possible and
recharge the phone.
Explanation of the Signal
Strengths (‘S’) and Battery
Level (‘B’) Display Indications and Their Use

‘S' Indication

'B' Indication

This IS a relative signal strength indication, where S ■ is a strong signal and S ■■ is a weak signal. The signal strength will vary depending on your position relative to the cell. Ideally, to make or receive calls, the graphic display should be reading S« or above. By moving the phone slightly you may improve that indicated signal strength.
This is an indication of the status of the POCKETPHONE'S batteries, where B
■ indicates a fully charged battery condition and B » indicates a very low level of charge in the battery. When the batteries have only a small amount of charge left, the probability of making and receiving and/or maintaining calls, is greatly reduced. Also the POCKETPHONE may not unlock in this condition. Regular charging will ensure optimum performance. (Refer to Page 17 Battery Charging). “Note; After charging for even a few
minutes the battery indicator may
indicate ■. This is due to characteristics of the battery which make accurate assessment of its state of change
impossible. Ten minutes after a short charging period as described above, the
indicator will settle down and give a good
indication of the state of change.
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Battery Charging

The POCKETPHONE’S batlenes can be recharged by any ot the following pieces ot eauipmeni: A/C Charger. Battery to Battery Adapter, the temporary or permanent Car Charger Cables. When the radio is connected to one ot the Chargers, the Battery
Indicator will read 'BC meaning "Battery Charging" To recharge the batteries you simply plug m or connect the appropriate charger; the POCKETPHONE does the rest. When the batteries have been fully charged, the Charge light will (lash. When using the Battery to Battery Charger make sure the 9 Volt alkaline batteries are properly m place or the unit will not function etfectivefy. The terminals are clearly marked + and — to assist you when fitting new batteries into the unit. The POCKETPHONE remains fully serviceable when the Battery to Battery Charger is connected. It it is unusually hot or cold, the batteries cannot be fully charged. When this occurs, your POCKETPHONE will display either ‘CHARGED HOT or “RADIO TOO COLD". In this situation the battery charger is automatically turned oft. To charge the batteries fully, you must move your POCKETPHONE into a normal temperature and wail for at least one hour before recharging. The battery charge meter is designed to indicate the approximate charge by measuring voltage. When the batteries are almost depleted during a call the low battery tone is heard When you
hear this lone you should end your call as soon as possible, or disconnection may result For satisfactory use o' your POCKETPHONE you should keep it on charge as trequently as is practical, although it is wise every tew days to allow the batteries to run down and be given a full charge

Resetting the Phone

Care of Your Pocketphone and Generai Safety Information V____________
Your POCKETPHONE is manufactured to the highest possible standards, to give you Reliable, trouble-free service. It is designed to withstand the demands of daily use. As with any sophisticated piece ot"equipment, a certain amount ot care must be taken. Please make sure that you follow these care instructions exactly, as failure to do so may invalidate your warranty.
1. Keep your POCKETPHONE away from ail liquids and humidity.
2. Remember that there are no "user-serviceable ' parts in your POCKETPHONE, Any problems should be referred to an authorized TECHNOPHONE DEALER.
3. When cleaning your POCKETPHONE use only a slightly damp cloth, e.g., a mild solution of liquid soap and water.
4. The POCKETPHONE is a sealed unit and must not be opened for any reason. Opening or removing the case will invalidate your warranty. 5- II you are using the telephone while driving, pull over before answering or making a call.
6. To prevent radio interference, always lock the telephone when travelling in an airplane. DO NOT UNDER ANY CIRCUMSTANCE, USE HOUSEHOLD CLEANERS OR PETFlOLEUM-BASED SOLVENT CLEANERS
The reset feature allows you to return all the functions ot the phone to their normal state. This is used only when the phone is initially powered up or when the battery becomes too low. To reset the phone, or to clear a problem that locking and unlocking the phone will not cure, press and hold the ‘ T , "2". and ''3" keys simultaneously for ten seconds.
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Storage
Location

Telephone Index

Telephone
Numbers
in Memory
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