ATI Technologies RADEON 8500 MAC EDITION User Manual

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RADEON™ 8500 MAC EDITION User’s Guide
Version 1.0 - Februar y 20 02 P/N: 137-40315-10
Copyright © 2002, ATI Technologies Inc. All rights reserved.
ATI and all ATI product and product feature names are trademarks and/or registered trademarks of ATI Technologies Inc. All other company and/or product names are trademarks and/or registered trademarks of their respective owners. Features, performance and specifications are subject to change without notice. Product may not be exactly as shown in the diagrams.
Reproduction of this manual, or parts thereof, in any form, without the express written permission of ATI Technologies Inc. is strictly prohibited.
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Disclaimer
While every precaution has been taken in the preparation of this document, ATI Technologies Inc. assumes no liability with respect to the operation or use of ATI hardware, software or other products and documentation described herein, for any act or omission of ATI concerning such products or this documentation, for any interruption of service, loss or interruption of business, loss of anticipatory profits, or for punitive, incidental or consequential damages in connection with the furnishing, performance, or use of the ATI hardware, software, or other products and documentation provided herein. ATI Technologi es Inc. reserves the right to make changes without further notice to a product or system described herein to improve reliability, fu nction or design. With respect to ATI products which this document relates, ATI disclaims all express or implied warranties regarding such products, including but not limited to, the implied warranties of merchantability, fitness for a particular purpose, and non-infringement.
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1
Introduction
The RADEON 8500 MAC EDITION represents the next generation in 3D and video acceleration for your Power Macintosh computer. It includes 64MB of DDR memory for fast 32-bit true color 3D graphics. Flexible dual-display support for multiple combinations of CRT monitors, TVs and video devices is included. Your new graphics accelerator provides:
Flexible dual-display support enabling many combinations utilizing the VGA, DVI-I, and TV connectors
OpenGL superior 3D rendering performance and advanced imaging and filtering techniques
QuickTime playback accelerator for full screen, full motion, TV quality video
DVI-I support for digital flat panels
TV-Out support via S-Video connector
The ATI Config Menu (available on ly for Mac OS 9.2.1), is located on the Apple menu bar. This provides instant access to Help, the ATI Displays control panel, and all of RADEON 8500 MAC EDITION features.
®
and QuickDraw 3D accelerator providing
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What You'll Need
The RADEON 8500 MAC EDITION runs with the following minimum system requirements:
Any Power Macintosh computer with an AGP expansion slot
Mac OS 9.2.1 or Mac OS X version 10.1 or higher
OpenGL 1.2.2 (required for 3D graphics)
Apple multi-frequency monitor, VGA-style monitor (see
note below)
QuickTime 5.0 (earlier versions are NOT supported) or higher
Minimum 64MB of system memory required for Mac OS
9.2.1
Minimum 128MB of system memory required for Mac OS X version 10.1
, DVI-I style digital flat panel, or TV
NOTE
NOTE
NOTE
OpenGL 1.2.2 or higher is required to obtain full 3D graphics functionality in Mac OS 9.2.1 applications. Op enGL 1.2.2 is only available from Apple as part of Mac OS 9.2.1. or 9.2.2.
Apple branded digital flat panels with an ADC connector must use a third party adapter.
Apple analog monitors without a VGA connector must use a the supplied adapter to connect to the RADEON 8500 MAC EDITION graphics accelerator.
Future references to Mac OS 9 and Mac OS X in this manual are intended to be generic and inclusive of their respective versions of the Macintosh operating systems
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Related Documentation
The README file summarizes the latest product revisions. Click the README icon on the installation disk to open this file.
The RADEON
8500 MAC EDITION comes with ATI Guide for Mac OS 9, which provides on-line help for making the best use of your card’s features. There are two methods of accessing the ATI Guide. From the Mac OS menu bar under the ATI icon choose ATI Guide. From the ATI Displays control panel, you can access the ATI Guide by clicking on the Apple Guide
icon. RADEON Help can be found in the Apple Help menu.
Help is available in Mac OS X by simply clicking on the button in the ATI Displays control panel or through the Apple Help Center. You can browse through the Help or search for a specific topic.
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2
Multimedia Features
Your RADEON 8500 MAC EDITION turns your Mac computer into a 3D and 2D graphics powerhouse. You can use your new graphics accelerator card to do the following:
Enjoy true-color 32-bit 2D or 3D graphics up to 2048x1536
Watch full screen, full motion, TV-quality video using
QuickTime playback acceleration
Output your Mac’s display to a digital flat panel
Output your Mac’s display to your TV The following information describes these new features in more
detail and suggests ways you can optimize your machine to get the most out of your new card.
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Viewing 3D Graphics
RADEON 8500 MAC EDITION’s 3D Acceleration features supports the following advanced 3D graphics capabilities:
OpenGL Support
QuickDraw 3D RAVE Support
Twin Cache Architecture
Single Pass Multi-texturing
Triangle Setup Engine
Bilinear/Trilinear Filtering
Line Anti-aliasing
Specular Highlights
Perspectively Correct Texture Mapping
•Mip-Mapping
Z-buffering and Double-buffering
Spherical, Dual-Paraboloid, 3D Texturing and Cubic
environment mapping
In addition, the RADEON 8500 MAC EDITION brings new and exciting graphics technologies to the Macintosh platform:
TRUFORM
is a rendering technology that pre-processes 3D
artwork being fed into the graphics accelerator by converting it from flat triangle data into curved surface data, allowing much more highly detailed and realistically lit images with virtually no performance loss.
SMOOTHVISION
for image quality using programmable multi-sampling methods to post-process graphics before they are displayed.
SMARTSHADER
technology which revolutionizes the graphics pipeline by making both the geometry processing and pixel processing stages more programmable than ever before. Developers can easily create amazing new graphics ef fects wh ile maintaining a high level of performance.
is an anti-aliasing solution that raises the bar
(supported in Mac OS X only) is a new
HYPER Z
decreasing the amount of information sent to the frame buf fer.
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II makes Z-buffer bandwidth usage more efficient by
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CHARISMA ENGINE
which controls changing shapes and lighting while maintaining fast 3D game performance
II is a transform and lighting technology
PIXEL TAPESTRY
rendering pipeline giving highly realistic and detailed 3D graphics.
VIDEO IMMERSION
adaptive de-interlacing, and frame rate conversion.
II uses six independent texture units per
II incorporates MPEG-2 decoding,
These features make it possible to quickly render 3D graphics, produce atmospheric effects, calculate light and color shading, and determine which objects are in the foreground and which are in the background.
RADEON
8500 MAC EDITION only displays 3D graphics in thousands and millions of colors. When you use 256 colors, there are too few colors to display comple x 3D textures, so 3D acceleration is not supported.
You can use the 3D Memory Monitor in the ATI Displays control panel to see how memory on your
EDITION
is allocated when displaying 3D graphics. This allows
RADEON 8500 MAC
you to optimize 3D performance.
NOTE
The 3D Memory Monitor is only supported in Mac OS 9.
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ATI Displays Control Panel For Mac OS 9
The ATI Displays control panel provides access to the advanced features that RADEON 8500 MAC EDITION has to offer. To open the ATI Displays control panel, choose Control Panels from the Apple menu, then choose ATI Displays, or choose A TI Displays from the ATI Config Menu from the menu bar.
For detailed instructions on how to set up and use these features, please refer to the ATI Guide/ATI Help, which can be accessed through the ATI Displays control panel.
Status Area
Look in the Status Area to determine your current monitor, screen resolution, and color depth. To change display settings use the Monitors feature to open the Monitors control panel. You can also change the monitor depth and resolutions at any time using the Apple control strip, if installed.
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Identify Displays
If you have more than one display connected to your computer, you can identify and configure each display. The ATI Displays control panel identifies all the displays connected to your computer, but only configures displays that are connected to ATI cards.
If you are using multiple monitors and using one display with the built-in video, or a non-ATI video card, a generic video card icon is displayed in the ATI Displays control panel. You cannot
make any changes to the generic video card using ATI Displays.
Display Details
The Details window gives you information about specific software components needed to enable each of
MAC EDITION
’s features. Check the Details window to
RADEON 8500
determine the files and version numbers of the software components installed in your System Folder during the installation process. Using the pull-down menu, the Details window also lists the Mac OS multimedia software required for
RADEON 8500 MAC EDITION, such as QuickDraw 3D and
OpenGL.
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NOTE
Monitors
The Monitors feature provides access to the standard Mac OS Monitors control panel. You can use the Monitors control panel to select color depths and resolutions, and set up multiple monitors. For more information on the Monitors control panel refer to the Mac OS Guide that comes with your com puter.
Keyboard Shortcuts
This feature allows you to use a pop-up menu to change your desktop settings without exiting your current application. You can configure, enable or disable shortcut features when you click the Shortcut icon in the control panel.
The ATI Popup Menu only displays the recommended modes available for the attached monitor(s). Additional modes may be accessed through the Monitors control panel or the Control Strip.
Different ATI video cards offer distinct keyboard shortcut options, so not all shortcuts appear for every ATI product.
Popup Menu and Hot Keys remain inactive when dialogs appear on the screen. For example, while using the Monitors control panel, the Popup Menu and Hot Keys are disabled.
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NOTE
VGA Monitors
If you have a non -DDC-compli ant VGA monitor connected to your
RADEON 8500 MAC EDITION, the V G A ico n may be
active. Some VGA monitors use a Display Data Channel (DDC). You do not have to d o an yth ing e xt ra to select t he support ed resolutions.
Your
RADEON 8500 MAC EDITION uses the DDC information to
automatically provide the supported reso lutio ns in the Moni tors control panel and the Control Strip. If your VG A monitor doesn’ t use DDC, the VGA Monitors icon is activ e , and y ou can use i t t o select your monitor from a list of standard monitor s.
If the VGA icon is dimmed, your computer has detected a DDC compliant VGA monitor connected to your
EDITION
. You do not have to make a selection.
RADEON 8500 MAC
To Select a VGA Monitor
Select VGA Monitors from the ATI Displays control panel
1
NOTE
Select your VGA model from the list of monitors in the left
2
panel of the VGA Monitors dialog box A list of resolutions supported by you r VGA monitor
appears in the right panel of the VGA Monito rs dialog b ox.
You cannot select the monitor resolution using the VGA Mon itors dialog box. You must use the standard Mac OS Monitors control panel.
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3D Memory Monitor
The 3D Memory Monitor shows how available memory in the accelerator card is allocated when displaying 3D graphics.
Using the 3D Memory Monitor
When you open 3D graphics on your Mac OS computer, run the 3D Memory Monitor to see ho w your RADEON EDITION
has allocated 3D memory.
8500 MAC
To open the 3D Memory Monitor
Choose Control Panels from the Apple Menu, or choose ATI
1
Displays from the ATI Config Menu and skip to step 3 Select ATI Displays
2
Click on the 3D Memory icon
3
The 3D Memory Monitor shows you how the video memory on your RADEON 8500 MAC EDITION is allocated between display, textures, and buffers.
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Display
The Screen bar indicates the amount of graphics memory is allocated to the display’s resolution and color depth. The Desktop Pattern bar indicates the amount of memory used by your desktop pattern.
To reduce the memory allocated to Di splay memory:
change the color depth from millions to thousands
decrease your screen resolution
Textures
The Texture bar indicates the number and size of texture maps loaded by 3D applications to add realism to 3D models and environments. The Bitmap bar indicates the memory allocated to non-3D elements like 2D graphics. To reduce the memory allocated to Texture memory, reduce the amount of textures in your 3D graphics.
Buffers
The Back Buffer bar and the Z-buffer bar are directly related to the size of the 3D window.
To reduce the memory allocated to Buffer memory:
reduce the size of the display window containing
3D graphics
reduce the number of the display windows containing 3D
graphics
Adaptive De-Interlacing
Adaptive de-interlacing smooths moving images captured from an interlaced source and may improve the quality of DVD movies.
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ATI HELP
ATI HELP is an additional source of information when you are using the ATI Displays control panel.
Access the ATI HELP by clicking on the Apple HELP icon on the ATI Displays control panel, or the ATI Config Menu. From the ATI DISPLAYS GUIDE select RADEON then OPEN RADEON HELP. Finally, select ATI HELP from the HELP CENTER.
Select a topic from the main ATI HELP window to get detailed instructions for a specific task. To return to the main ATI HELP window, click the HOME icon in the upper-left corner of the HELP window.
Customer Service
You can obtain Customer Service information by clicking the ATI icon in the ATI Displays control panel. You can also generate a problem report.
Please refer to the ATI DISPLAYS GU IDE for additional instructions on generating a problem report.
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NOTE
Using QuickTime Playback
The RADEON 8500 MAC EDITION’s QuickTime playback acceleration allows you to stretch even the smallest movies to full screen size without compromising frame rate or image quality. RADEON 8500 MAC EDITION’s hardware scaler maintains the original quality of your QuickTime movie when scaling to a larger size – even full screen.
When the monitor is set to display in grayscale (Mac OS 9 only), QuickTime movies are not accelerated, nor are they converted to color. When playing movies in thousands or millions of colors, the ATI card utilizes the 3D engine’s capabilities to scale and accelerate playback. When scaling video, the RADEON 8500 MAC EDITION uses special hardware techniques (bilinear filtering) to enhance the video quality instead of just repeating pixels.
To use RADEON 8500 MAC EDITION’s playbac k acceleration, you must have QuickTi m e version 5.0 or higher instal led on your computer.
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Using Mac2TV™ Video Out In Mac OS 9
The RADEON 8500 MAC EDITION’s Mac2TV Video Out feature allows you to output your computer’s display to your TV or VCR. Anything you can display on your monitor can be output to TV.
View computer output directly on your television with
advanced flicker reduction and artifact suppression
Connect using Composite or S-Video output capabilities
RADEON 8500 MAC EDITION provides a big-screen
experience for playing games, giving presentations, and browsing the Internet
Using RADEON
8500 MAC EDITION’s TV/Video Out
Connector
To output your computer’s display to a TV
Turn off your computer and TV
1
Ensure your RADEON 8500 MAC EDITION is installed
2
correctly Looking at the back of your Mac, locate your RADEON
3
8500 MAC EDITION Determine if your TV has an S-Video or Composite video
4
input connection
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Video Out Connector
Connector
V i deo Out Adapter
Composite
If your are using S-Vi deo conn ection to the TV, attach one
5
end of an S-Video cable to the S-Video Out connection of the RADEON 8500 MAC EDITION and the other end to the S-Video In connector of your TV. If you are using Composite, connect the supplied Video Out Adapter to the S-V ideo connector of the RADEON 8500 MA C EDITION. Then attach one end of your Composite cable to the Composite connector and the other end to the Composite In of your TV (see diagram above)
Turn on your TV then your Power Macintosh
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NOTE
Now that you have connected your RADEON 8500 MAC EDITION to a TV, you need to enable Mac2TV. For more information, see “Enabling Mac2TV” on page 21.
To connect your computer’s display to a VCR to record to video tape
Turn off your computer and VCR.
1
Ensure your RADEON 8500 MAC EDITION is installed
2
correctly Looking at the back of your Mac, locate your RADEON
3
8500 MAC EDITION Determine if your VCR has an S-Video or Composite video
4
input connection
Video Out Connector
Connector
Video Out Adapter
Composite
If you are using S-Video attach, one end of an S-Video
5
cable to the S-Video Out conn ector of the RAD EO N 8500 MAC EDITION and the other end to the S-Video In connector of your VCR. If you are using Composite connect the supplied Video Out Adapter to the S-Video connector of the RADEON 8500 MAC EDITION. Then attach one end of your Composite cable to the Composite connector and the other end to the Composite In of your VCR (See diagram above)
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Turn on your VCR, then your Power Macintosh and TV
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NOTE
If you are connecting your RADEON 8500 MAC EDITION to a VCR, make sure that your VCR is connected to a television that you can use as your computer’s display. For inform ation about connecting a television to your VCR, see the documentation supplied with your VCR.
Now that you have connected your RADEON 8500 MAC EDITION to a VCR, you need to enable Mac2TV.
Enabling Mac2TV
Open the ATI Displays control panel
1
Click on the Mac2TV icon
2
The Video Output will already be set to On (NTSC is the
3
default setting)
4
A TV cannot be left connected to the graphics card if two analog monitors are connected to the RADEON 8500 MAC
NOTE
EDITION, even if the TV is off and not enabled in the software.
Click OK
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Changing Display Configurations
Using a TV as your only display
If you are using television display only, disconnect your monitor from your RADEON 8500 MAC EDITION. The RADEON
8500 MAC EDITION detects that you have a TV attached and automatically starts with Mac2TV display enabled.
Optimizing Mac2TV
You can optimize your TV display using the video out preferences. Viewing images on your TV can be improved by changing the contrast, brightness, or size of your display.
To set the video out preferences, click the Mac2TV icon on the ATI Displays Control Panel.
Hue, saturation, and brightness are the three qualities which constitute what we normally refer to as “color”.
Hue, often used as a synonym for “color”, is the quality
Saturation is the amount of color present that distinguishes
Brightness is related to the amount of light emitted by your
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that distinguishes among red, green, yellow, and so on
pale or washed-out colors from vivid ones
display or reflected from an object
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Hue is generally not adjusted. Depending on the TV, however, it may be necessary or desirable to adjust the hue to approximate the monitor’s display.
Anti-Flicker reduces the amount of display flick e r. Display flicker is both a distraction and tiring to your eyes, and is most pronounced when text is being displayed.
Dot Crawl is an undesirable characteristic of many Composite televisions that is seen as thin, jagged edges moving around objects on the screen. It is especially useful for viewing pictures or stills. S-Video equipment does not exhibit this effect.
Contrast is a ratio of how far the whitest whites are from the blackest blacks. If the contrast is too high, the image may look stark, like pure white squares on a jet-black background. If the contrast is too low, the image may look gray or washed out.
Reducing Edge Distortion
When using a television for your display, you may see some edge distortion on the left and right side of your television screen. This effect depends on your television and the application you are running.
To reduce edge distortion, you can:
increase the horizontal size by clicking the right Size arrow,
or
reduce the brightness by adjusting the brightness slider.
Viewing Text on Television
Due to the different technology used in the manufacturing of televisions and monitors, standard text may look too small on your television. You can compensate for this by using larger fonts.
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To change your font size in Mac OS 9
Click the Apple menu
1
Select Control Panels
2
Select Views
3
Choose a larger font size
4
To change your font size in Mac OS X
Click the Apple menu
1
Select System Preferences
2
Select General
3
Choose a larger font size
4
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ATI Displays Control Panel for Mac OS X
The ATI Displays control panel provides access to the advanced features that RADEON 8500 MAC EDITION has to offer. To open the ATI Displays control panel:
1 Click on the Hard Disk icon
2 Click on Applications folder 3 Click on Utilities folder 4 Click on ATI Utilities fold er 5 Double-click on ATI Displays
For detailed instructions on how to set up and use these features, please refer to ATI Help, which can be accessed through the ATI Displays control panel.
The Display Info dialog presents the current settings of your monitor. The Profile dialog presents information on the specific RADEON graphics card and video driver installed in your computer. Even if the ATI Displays cannot identify your ATI product it will still provide display configuration, driver version and other related information. A warning dialog will display if no ATI product is installed in your computer.
The Support dialog provides an internet link to the ATI Technologies’ website.
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Adaptive de-interlacing
Adaptive de-interlacing smooths moving images captured from an interlaced source and may improve the quality of DVD movies.
ATI Displays Preferences
From the ATI Displays drop down menu you can set the Preferences for the ATI Displays control panel. Here you can configure how the ATI Displays control panel starts and exits.
ATI HELP
ATI HELP is an additional source of information when you are using the ATI Displays control panel. To access the ATI HELP, click on the icon on the ATI Displays control panel.
Select a topic from the main ATI HELP window to get detailed instructions for a specific task.
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Using Mac2TV™ Video Out In Mac OS X
To connect your TV to the RADEON 8500 see “To output your
computer’s display to a TV” on page 18.
Enabling Mac2TV
Open the ATI Displays control panel. The T ele vision dialog
1
will open automatically on the TV. This default can be changed in the ATI Displays Preferences. For more information see “ATI Displays Preferences” on page 26
Click on the TV button (NTSC is the default setting)
2
A TV cannot be left connected to the graphics card if two
NOTE
analog monitors are connected to the RADEON 8500 MAC EDITION, even if the TV is off and not enabled in the software.
To optimize your TV display see “Optimizing Mac2TV” on
page 22.
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Using Digital Flat Panel (DVI-I)
RADEON 8500 MAC EDITION’s DVI-I support feature allows you to output your computer’s display to your DVI-I digital flat panel, providing you with:
Crisper, clearer images
A true flat screen
Virtually no eye strain from prolonged viewing
Using RADEON 8500 MAC EDITION DVI-I Connector
Your RADEON 8500 MAC EDITION includes support for DVI-I. You can use this feature to connect your RADEON 8500 MAC EDITION to a digital flat panel display.
To output your computer’s display to a D V I-I digital flat panel:
Turn off your computer and DVI-I flat panel
1
Ensure your RADEON 8500 MAC EDITION is installed
2
correctly Looking at the back of your Mac, locate your RADEON
3
8500 MAC EDITION Locate the DVI-I connector on your DVI-I flat panel
4
Attach one end of your DVI-I cable to the DVI-I connector
5
on your RADEON 8500 MAC EDITION and the other end to the DVI-I connector on your DVI-I fl at panel
DVI-I Connector
DVI-I Cable
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NOTE
Turn on your DVI-I flat panel and your Mac
6
A third party adapter is req uired to support Apple branded digital flat panels with an ADC connector.
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A
Specifications
Video Mode Table
The video mode table below lists the color depth capabilities for the supported resolutions on your RADEON 8500 MAC EDITION.
Please consult your monitor’ s specif ications to determine which resolutions are available with your display.
Supported VESA/VGA 2D Modes
Display
Resolution
640 x 480
800 x 600
832 x 624 75 77.16
V ertical Refresh HzHorizontal
Refresh kHz
60 31.48 67 35 72 37.50 75 37.50 85 43.27
90 45.54 100 50.89 120 61.79
56 35.16
60 37.85
72 48.08
75 46.88
85 53.67
90 56.88 100 63.60 120 77.16
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Display
Resolution
V ertical Refresh HzHorizontal
Refresh kHz
60 48.36
70 56.48
75 60.24
1024 x 768
85 68.68
90 72.81 100 81.40 120 98.76
1152 x 870 75 68.68 1280 x 960 75 75.00
60 63.98
1280 x 1024
75 79.98
85 91.38
1600 x 1024 76 81.32
60 75.00
65 81.25
1600 x 1200
70 87.50
75 93.75
85 106.25
60 83.64
1792 x 1344
75 106.27
60 86.33
1856 x1392
75 112.50
60 67.50
1920 x 1080
72 84.38
1920 x 1200 76 95.00 1920 x 1440 60 90.00
60 95.34
2048 x 1536
75 74
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TV Resolutions
Hz
TV Resolution NTSC PAL
640 x 480 60 50 720 x 480 60 720 x 576 50 768 x 576 50 800 x 600 60 50
Digital Flat Panel
Possible resolution and refresh rate
NOTE
TMDS
Frequency
165MHz 1600 x 1200 60 140MHz 1200 x 1024 75
125Mhz 1200 x 1024 60
Resolution Freq Hz
Maximum digital transmission frequency of the RADEON 8500 MAC EDITION is a function of the receiver type in the attached flat panel display. With some TMDS receivers the frequency can be lower than the maximum 165MHz capability. For more information please refer to the specifications of your Digital Flat Panel display.
The RADEON 8500 MAC EDITION has been used successfully, without modification, set as high as 3840 x 2400 resolution at 15Hz on Digital Flat Panels that support this resolution.
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Specifications
System Requirements
Power Macintosh computer with an AGP expansion slot
Operating System
Mac OS 9.2.1 or Mac OS X version 10.1 or higher
QuickTime version 5.0 or higher
Apple OpenGL 1.2.2 or higher
Graphics Controller
ATI RADEON 8500 — graphics and multimedia accelerator chip
Video Display Buffer
64MB memory
256-bit memory interface
Bus
AGP 2X and 4X
Sync Signals
Separate horizontal and vertical sync at TTL levels
Composite sync at TTL levels
Video Memory Address
Supports 64MB relocatable memory aperture
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Display Connector
DVI-I connector VGA Connector - Standard VGA
Multi-frequency Apple Monitors with Apple connectors are supported using the Apple-to-VGA video adapter.
S-Video Out (Composite Out adapter included)
Video Interrupt
PCI interrupt request enabled; interrupt is auto-configured by system
Power
+5V %, @ 1.3A typical
5±
Environment
Ambient Temperature: 50° to 122° F (10° to 50° C) operation. 32° to 162° F (0° to 70° C) storage
Relative Humidity: 5% to 90% non-condensing operation, 0% to 95% storage
MTBF
120,000 hours
EMC Certification
•FCC Class B
Safety
PCB made from UL-listed flame retardant material
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-
B
Compliance Information
FCC Compliance Information
This device is in conformity with part 15 of the FCC Rules. Operation of this product is subject to the following two conditions: (1) this device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation.
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation.
This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with manufacturer's instructions, may cause harmful interference to radio communications. However, there is no guarante e tha t inte rfe rence will not occur in a particular installation.
If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
Re-orient or relocate the receiving antenna
Increase the separation between the equipment and receiver
Connect the equipment to an outlet on a circuit different from that to which the receiver is connected
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Consult the dealer or an experienced technician for help
The use of shielded cables for connection of the monitor to the graphics card is required to ensure compliance with FCC regulations
Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user's authority to operate this equipment
Industry Canada Compliance Statement
ICES-003 This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations.
Cet appareil numérique de la Classe B Respecte toutes les exigences du Règlement sur le matérial brouiller du Canada.
CE Compliance Information
EMC Directive 89/336/EEC, Amendments 92/31/EEC and 93/68/EEC, for Class B Digital Device.
EN 55022/CISPR 22, Information Technology Equipment - Radio Disturbance Characteristics - Limits and Methods of Measurement.
Warning: This is a Class B product. In a domestic environment this product may cause radio interference in which case the user may be required to take adequate measures.
EN 55024/CISPR 24, Information Technology Equipment - Immunity Characteristics -Limits and Methods of Measurements (EN 61000-4-2, EN 61000 -4-3, ENV 50204, EN 61000-4-6).
Directive EMC 89/336/CEE et amendement 92/31/EEC et 93/68/EEC, pour le dispositif de la Classe B Digital.
EN 55022/CISPR 22, matériel de technologie de l'information - caractéristiques par radio de perturbation - limites et méthodes d’avertissement de mesure.
Mise en garde: ceci est un produit de Classe B. Il risque produire des interférences radiophoniques dans un environnement domestique auquel cas l'utilisateur peut se voir demandé de prendre des mesures adéquates.
EN 50024/CISPR 24, matériel de technologie de l'information ­caractéristiques d’immunité - limites et méthodes de directive de basse tension de la mesure (EN 61000-4-2, EN 61000 -4-3, ENV 50204, EN
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61000-4-6). EMC Richtlinie 89/336/EEC und Änderung 92/31/EEC und 93/68/
EEC, für Einheit der Kategorie B Digitales. EN 55022/CISPR 22, Informationstechnologieausrüstung -
Radiostörung Eigenschafen - Begrenzungen und Methoden von Messen.
Warnung: Dies ist ein Erzeugnis der Klasse B. Dieses Erzeugnis kann Funkstörungen im Wohnbereich verursachen; in diesem Fall können entsprechende Maßnahmen seitens des Benutzers erfor d erlich sein.
EN 55024/CISPR 24, Informationstechnologieausrüstung ­Immunitäteigenschaften - Begrunzungen und Methoden der Richtlinie Neiderspannung des Messens (EN 61000-4-2, EN 61000 -4-3, ENV 50204, EN 61000-4-6).
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C
Alpha blending When an image has an alpha value for each pixel, this
Anti-aliasing Method used to remove the jagginess of an image.
Back buffer A type of offscreen memory used to provide smooth
Glossary
tells how much to blend the colors from the image with the background colors. The lower the alpha values the more transparent the image looks.
When anti-aliasing is used, the edges of an image appear smooth and usually somewhat blurry.
video and 2D graphics acceleration. This technique uses two frame buffers, often referred to as “double­buffering”. While one buffer is being displayed, a second buffer of the same size, the “back” buffer, holds the frame being worked on.
Once a new frame is ready in the back buf fer it is copied to the front buffer - the display screen. In this way, you will only see complete, smooth frames, and not the operations performed on them.
In order to increase performance, all memory used for back buffers are on your ATI graphics accelerator card.
Bilinear Filtering When texture mapping is performed an image can
become very “blocky” or “pixelated” when the te xture is viewed close up. Bilinear filtering samples four texture pixels, takes the weighted average of these pixels and applies the average of these “tex els”. This blended color is used to provide a smoother looking texture.
Bitmap A bitmap is a graphics or character representation
composed of individual pixels, arranged horizontally in rows. A monochrome bitmap uses one bit per pixel (bpp). Color bitmaps may use up to 32-bpp, depending on the number of colors desired.
Buffers Your ATI accelerator card includes on-board memory
which is used in a number of ways. Buffers are portions of this memory used as temporary storage on your card. One large buf fer is always used to display the screen you see; this is the “display buffer”. The rest of offscreen memory is used by applications as back b u ffers, z-buffers, and texture buffers.
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CHARISMA ENGINE
II
Supports transforms, clipping and lighting at 62.5 million triangles per second at peak processing capability.
Color Depth Color depth is the number of color shades available on
your display. The color depth of your monitor usually includes; 256 colors (8-bpp), Thousands of colors (16-bpp), and Millions of colors (32-bpp), and is also measured in bits per pixel (bpp). You can switch your color depth using the A TI Popup Menu, Apple’s Control Strip, or the Monitors control panel. Higher bit-depths require more display buffer memory.
Note: The ATI 3D Accelerator only functions in Thousands and Millions of colors modes.
Fog The blending of an object with a fixed color as objects
or pixels increase distance away from the viewer.
Frame Buffer Memory buffer used to store the image being displayed. Gouraud Shading One of the more sophisticated shading methods used to
produce a smooth lighting effect across a 3D object. A specific color is used at each vertice of a triangle or polygon, and interpolated across the entire face.
HYPER Z
II A memory bandwidth saving technology that boosts
rendering performance.
MIP Map Multum In Parvum (Latin) means “many in one.” It is a
method of increasing quality of a texture map by storing multiple resolutions of the same image and dynamically switching between them depending on the size and depth of the object being textured.
Offscreen Memory An area of memory used to preload and place images so
that they can be quickly drawn on the screen. Offscreen memory refers to all the memory on your ATI accelerator card that is not taken up by the front buffer, which holds the display screen that you see.
Pixel, Pel Picture element. Smallest addressable area of the
computer screen. Pixels on computer displays are square; pixels on NTSC televisions have a 4:3 aspect ratio.
PIXEL TAPESTRY
II
A 3D rendering engine which uses four rendering pipelines to process 2 gigatexels per second for high fill rates in 32-bit color at high resolutions.
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Refresh Rate Also referred to as “vertical refresh rate”. The rate at
which a monitor or television can redraw the screen from top to bottom. NTSC television systems have a refresh rate of approximately 60 Hz (but only draw one­half of the video frame in one pass); computer displays typically have refresh rates of 75 Hz or more. At a refresh rate of 70 Hz and lower, screen flicker is often noticeable.
SMARTSHADER II
An advanced programmable pixel and vertex shader technology which delivers complex and realistic textures and lighting without slowing performance.
SMOOTHVISION II
Full Screen Anti-Aliasing technology designed to minimize jagged edges resulting in smooth images.
Specular Highlight The bright, usually small, intense light reflected from a
3-D surface with a high refraction value.
Texture Mapping Mapping, or placing, an image onto an object. Images of
realistic surfaces are placed on 3D models to create a richer and more complex visual effect.
Trilinear Filterin g Sampling method used to produce the most realistic
looking 3D objects. Trilinear filtering averages one of the bilinear filter MIP Map levels along with the standard MIP Map samples.
TRUFORM
II A technology that pre-processes 3D artwork with no
loss in performance.
VIDEO IMMERSION
II
Enables integration of DVD, video playback, and advanced de-interlacing algorithms.
z-buffer A z-buffer is an area of off-screen memory used to hold
“depth” information. For each dot, or pixel, in the display buffer, there is a corresponding dot in the z-buffer which holds the depth (z) value for the display pixel. The depth data helps the ATI accelerator card decide what 3D objects are in front of other 3D objects.
The larger the 3D window, the larger the z-buffer is in memory.
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Index
Numerics
3D Graphics
memory usage 14 supported features 8
3D Memory Monitor
description 14
A
Apple Displays
using DVI adapter 35 using VGA adapter 4, 35
ATI Displays control panel
description 10
ATI Guide
accessing 5, 10, 16, 25, 26 description 16, 26
D
requirements 4, 34
S
Software
3D Memory Monitor 14 ATI Displays 10 ATI Guide 16, 26 requirements 4, 34
T
Troubleshooting
contacting customer support 16 incorrect resolution 13
V
Video Card
features 7 requirements 4, 34 specifications 34
DVI-to-VGA adapter 35
G
Graphic Card
features 7 requirements 4, 34 specifications 34
M
Monitor Resolution
2D video mode table 31 changing, Apple displays 12 changing, VGA displays 12, 13
Q
QuickDraw 3D
supported features 8
QuickTime
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