ATI Technologies 9550 - X Radeon 256MB Agp, RADEON 9000 PRO User Manual

RADEON™ 9000 PRO MAC EDITION User’s Guide
P/N: 137-40360-00
Copyright © 2002, ATI Technologies Inc. All rights reserved.
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Disclaimer
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Table of Contents
Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
What You'll Need......................................................................................... 2
Related Documentation............................................................................... 3
Multimedia Features. . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Viewing 3D Graphics................................................................................... 5
ATI Displays Control Panel........................................................................ 7
3D Memory Monitor ................................................................................... 9
Using the 3D Memory Monitor.............................................................. 9
Display.................................................................................................. 10
Textures ................................................................................................ 10
Buffers .................................................................................................. 10
DVD............................................................................................................. 10
ATI Displays Preferences.......................................................................... 11
ATI HELP .................................................................................................. 11
Using QuickTime Playback ...................................................................... 12
Using Digital Flat Panel (DVI-I)............................................................... 13
Video Mode Table...................................................................................... 15
Supported 2D Modes............................................................................ 15
Digital Flat Panel.................................................................................. 16
Specifications.............................................................................................. 17
System Requirements ........................................................................... 17
Operating System ................................................................................. 17
Glossary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
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Introduction
The RADEON 9000 PRO MAC EDITION represents the next generation in 3D and video acceleration for your Power Macintosh computer. It includes 64MB of DDR memory for fast 32-bit true color 3D graphics. Flexible dual-display support for multiple combinations of CRT and Digital Flat Panel monitors. Your new graphics accelerator provides:
Flexible dual-display support enabling many combinations utilizing the ADC (Apple Display Connector), VGA (using a third party adapter), and DVI-I connectors.
OpenGL superior 3D rendering performance and advanced imaging and filtering techniques.
QuickTime playback accelerator for full screen, full motion, TV quality video.
®
and QuickDraw 3D accelerator providing
1
What You'll Need
The RADEON 9000 PRO MAC EDITION runs with the following minimum system requirements:
Any Power Macintosh computer with an AGP expansion slot.
Mac OS 9.2.1 or higher or Mac OS X version 10.1.3 or higher.
OpenGL 1.2.2 (required for some 3D graphics).
Apple multi-frequency monitor, VGA-style monitor (see
note below)
style digital flat panel.
QuickTime 5.0 (earlier versions are NOT supported) or higher.
Minimum 64MB of system memory required for Mac OS
9.2.1.
Minimum 128MB of system memory required for Mac OS X version 10.x.
, DVI-I style digital flat panel or Apple ADC
NOTE
NOTE
NOTE
OpenGL 1.2.2 or higher is required to obtain full 3D graphics functionality in Mac OS 9.2.1 applications. OpenGL 1.2.2 is only available from Apple as part of Mac OS 9.2.1. or 9.2.2.
VGA monitors require a DVI-I-to-VGA adapter (included) to connect to the RADEON 9000 PRO MAC EDITION graphics accelerator.
Future references to Mac OS 9 and Mac OS X in this manual are intended to be generic and inclusive of their respective versions of the Macintosh operating systems.
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Related Documentation
The README file summarizes the latest product revisions. Click the README icon on the installation disk to open this file.
Help is available in both Mac OS X and OS 9 by simply clicking on the button in the ATI Displays control panel or through the Apple Help Center. You can browse through the Help or search for a specific topic.
3
Multimedia Features
Your RADEON 9000 PRO MAC EDITION turns your Mac computer into a 3D and 2D graphics powerhouse. You can use your new graphics accelerator card to do the following:
Enjoy true-color 32-bit 2D or 3D graphics up to 2048x1536.
Watch full screen, full motion, TV-quality video using QuickTime playback acceleration.
Output your Mac’s display to digital flat panels.
The following information describes these new features in more detail and suggests ways you can optimize your machine to get the most out of your new card.
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Viewing 3D Graphics
RADEON 9000 PRO MAC EDITION’s 3D Acceleration features supports the following advanced 3D graphics capabilities:
OpenGL Support.
QuickDraw 3D RAVE Support.
Twin Cache Architecture.
Single Pass Multi-texturing.
Triangle Setup Engine.
Bilinear/Trilinear Filtering.
Line Anti-aliasing.
Specular Highlights.
Perspectively Correct Texture Mapping.
Mip-Mapping.
Z-buffering and Double-buffering.
Spherical, Dual-Paraboloid, 3D Texturing and Cubic environment mapping.
In addition, the RADEON 9000 PRO MAC EDITION brings new and exciting graphics technologies to the Macintosh platform:
SMOOTHVISION
is an anti-aliasing solution that raises the
bar for image quality using programmable multi-sampling methods to post-process graphics before they are displayed.
SMARTSHADER
(supported in Mac OS X only) is a new
technology which revolutionizes the graphics pipeline by making both the geometry processing and pixel processing stages more programmable than ever before. Developers can easily create amazing new graphics effects while maintaining a high level of performance.
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