Atari Asteroids Service manual

TM-143
3rd printing
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and Service Manual
Complete with Illustrated Parts Lists
GAME SERIAL NUMBER LOCATION
Your games serial number is located on the outside rear of the game. The same number is also stamped on the chassis of the TV monitor, Game PCB and Regulator/Audio PCB. Please mention this number whenever calling your distributor for service.
Published by:
ATAR I IN C
1265 Borregas Avenue P. O. Box 427 Sunnyvale, California 94086
Operation, Maintenance
and Service Manual
Complete with Illustrated Parts Lists
Copyright © 1979 by Atar i, Inc. All rights reserved
No part of this publication may be reproduced by any mechanical,
photographic, or electronic process, or in the form of a phonographic re cording, nor may it be stored in a retrieval system, transmitted, or other wise copied for public or private use, without permission from the publisher.
Lithogra phe d in the U.S.A.
1J
A
ATARI
A W a r n e r C om m unica t i ons Comp a ny
Ast e roid s
Table of Contents
1 Location Setup
A. New Parts................................................................................................... 1
B. Game Inspection....................................................................................... 3
C. Game Installation....................................................................................... 3
1. Voltage Selection...............................................................................
2. Interlock and Power On/Off Switches
3. Game Fuses.........................................................................................5
D. Self-Test Procedure.....................................................................................5
E. Game P lay...................................................................................................8
1. Attract Mode.........................................................................................8
2. Ready-to-Play M od e.............................................................................8
3. Play Mode.............................................................................................8
4. High Score Initial M od e.......................................................................9
..............................................
. .
3
. .
3
2 Maintenance and Repair
A. Cleaning................................................................................................... 12
B . Fuse Replacement.....................................................................................12
C. Opening the Control Panel .......................................................................12
1. Leaf Switch Replacement...................................................................12
2. LED Switch Replacement...................................................................12
D. TV Monitor Replacement...........................................................................14
E. Printed Circuit Board Replacement F. Fluorescent Tube Replacement
G. Game Operation.........................................................................................16
........................................................
.............................................................. 1 6
3 Illustrated Parts Lists
15
ii
Lis t of Illustrations
Figure 1 Overview of G am e.................................................................................. 2
Figure 2 Installation Requirements...................................................................... 3
Figure 3 Power Supply.......................................................................................... 4
Figure 4 Interlock and Power On/Off Switches.................................................... 4
Figure 5 Location of Self-Test Switch, Volume Control and Option Switches . 5
Figure 6 Self-Test Procedure................................................................................ 6
Figure 7 Option Switch Settings.......................................................................... 7
Figure 8 Opening the Control Panel ....................................................................13
Figure 9 TV Monitor Removal................................................................................14
Figure 10 Game and Regulator/Audio PCB Replacement
Figure 11 Fluorescent Tube Replacement............................................................16
Figure 12 Power Distribution..................................................................................17
Figure 1 3 Signal Distribution..................................................................................18
Illustr a t ed Parts Lists:
Figure 1 4 Final Assembly........................................................................................20
Figure 1 5 Control Panel Assem bly........................................................................22
Figure 16 Asteroids Game PCB Assem bly
Figure 17 Regulator/Audio PCB Assembly............................................................28
Figure 18 Power Supply Assembly for X-Y Gam es................................................30
Figure 19 Main Harness and Component Assembly............................................32
Figure 20 Fluorescent Light Assem bly..................................................................33
Figure 2 1 Coin Door Assem bly..............................................................................34
Figure 22 Front Bezel Assembly............................................................................36
Figure 23 New Coin Door........................................................................................38
........................................................... 24
...................................
15
Ast er o id s
iii
Ast er o id s
---------------------------------------- NOTE----------------------------------
If reading through this manual does not lead to solving a certain maintenance problem, call Tele-Help at the Atari Customer Service office in your geographical area, as shown in one of the two maps below. Order all parts from the California office.
WEST and CENTRAL U.S.A.
Parts for all Atari Customers. Sales and Service.
Atari Coin-Ορ Customer Service 1344 Bordeaux Drive, Sunnyvale, CA 94086 Telex 17-1103
(Monday - Friday, 7:30 - 4:00 pm Pacific Time)
From California, Alaska or Hawaii
** (408) 745-2900
From anywhere else in this area
** toll-free (800) 538-1 611
EA S T U.S.A.
Sales and Service Only
Atari Inc. New Jersey Customer Service Office Cottontail Lane, Somerset, NJ 08873
Telex 37-9347 (Monday - Friday, 8:30 - 5:00 pm Eastern time)
From New Jersey
** (201) 469-5993
From anywhere else in this area
* * toll-free (800) 526-3849
A. New Parts
The Asteroids game has three new parts. If you have worked on Atari games in the past, then you should be aware of these important differences. The new parts are:
Power Supply Assembly. It covers a wider
voltage range than before, has higher reliability, a smaller overall size, and all fuse numbers and fuse amperages are marked directly on the metal chassis.
Game PCB Circuitry and TV Monitor. Most video
games to date have used the raster scan method of display. This game uses vector generation with X and Y axes to allow greater contrast, a greater number of moving objects on the screen, and lines at any angle to be drawn on the screen.
Throughout this manual, wherever one of these three new parts is mentioned, you will see this sym bol in the page margin:
Ast e roid s
Figure 1 Overview of Game
2
Ast e roid s
B . Game Inspection
This new game is ready to play upon removal from the shipping carton. However, your careful inspec tion is needed to supply the final touch of quality control. Please follow these steps to help us insure that your new game was delivered to you in good condition.
NOTE
Do not plug the game in yet!
1. Examine the exterior of the game cabinet for
dents, chips, or broken parts.
2. Unlock and open the access panel of the cabinet and inspect the interior of the game as follows: a. Check that all plug-in connectors (on the
game harness) are firmly seated. Replug
any connectors found unplugged. DONT
FORCE CONNECTORS TOGETHER. The connectors are keyed so they only go on in the proper orientation. A reversed edge connector will damage a PCB.
b. Check that all plug-in integrated circuits
on the game PCB are firmly seated in their sockets.
A WARNING
To avoid possible unpleasant electrical shock, do not touch internal parts of the TV monitor with your hands or metal ob jects held in your hands!
C. Game Installation
Figure 2 Installation Requirements
Power
Temperature
Humidity Space Required Game Height
1 . Voltage Selection
Before plugging in your game, make sure that the voltage selection plug on the power supply (see Figure 3) is correct for your locations line voltage. Check the wire color on the plug and see if it is cor rect per the list below.
Line Voltage Range Voltage Selection Plug Color
90-110 VAC (100) Violet 105-135 VAC (120) Yellow 200 - 240 VAC (22 0) Blue 220 - 260 VAC (240) Brown
2. Interlock and Power On/Off
Switches
17 5 watts
Oto 38° C (32 to 10F)
Not over 95% relative
65 x 79 cm (251/2 x 31 in.)
184 cm (721/2 in.)
c. Note the location of the games serial
number it is on the metallic label on the
back of the game cabinet. Verify that the serial numbers also stamped on the Game PCB , Regulator/Audio PCB and TV Monitor are all identical. A drawing of the serial number locations is on the inside front cover of this manual. Please mention this number whenever you call your distributor for service.
d. Check all major subassemblies such as the
power supply, control panel and TV monitor for secure mounting.
To minimize the haz ar d of electrical shock while working on the inside of the game cabinet, two inter lock switches have been installed (see Figure 4) . One is located behind the access panel and one is behind the coin door. These switches remove all AC line power from the game circuitry when a door is opened.
Check for proper operation of the interlock
switches by performing the following steps:
1. Unlock and open the access panel and the coin
door.
2. Plug the AC line power cord into an AC outlet.
3. Close the access panel and coin door.
3
Figure 3 Power Supply
Figure 4 Interlock and Power On/Off Switches
Ast er o id s
4 . Set the power on/off switch to the on position.
Within 30 seconds the TV monitor should display a picture.
5 . Slowly open the rear access panel. The TV
monitor picture should disappear when the
panel is opened approximately 2.5cm ( 1 inch). Close and lock the access panel and repeat this step with the coin door.
6 . If the results of step 5 are satisfactory, the inter
lock switches are operating properly. If the TV monitor doesnt go off as described, check to see if the corresponding interlock switch is broken from its mounting or stuck in the on position.
3. Game Fuses
For continued protection of your game, as well as for the safety of the players, fuses must be replaced only with fuses with identical ratings. These ratings are shown in Figure 18. See the Schematic Drawing Package for fuse functions.
Information on the TV monitor fuses is contained in the TV monitor manual that is supplied with this game.
D. Self-Test Procedure
This game will test itself and provide data to demonstrate that the games circuitry and controls are operating properly. The data is provided on the
TV monitor and the game speaker; no additional equipment is necessary.
Part of the self-test procedure includes a display of the operator-selectable game options. Therefore, we suggest you run the self-test procedure anytime you need to change the games options.
To run the self-test, follow the instructions out
lined in Figure 6.
Figure 5 Location of Self-Test Switch, Volume Control and Option Switch
5
Ast e roid s
Figure 6 Self-Test Procedure
INSTRUCTION
1. Set self-test switch to on posi tion (see Figure 5) .
RESULTS IF TEST
PASSES
TV monitor displays
picture as shown in Figure 7.
RESULTS IF TEST FAILS
RAM F A I L U R E is indicated by a sequence of from 1 to 6 tones. A low-frequency
tone is heard for each good RAM chip. A much lower frequency is heard for a failing RAM chip. The sequence stops with the last failing RAM chip. To restart the sequence, press the Reset pushbutton on the game PCB or set the self-test switch to off, then again to the on position. Identify the bad RAM chip with table below. Example: Three tones, then a tone of much lower frequency indicates failure of RAM chip R4.
TO N E #
RO M/P RO M FA I LURE is indicated by two columns or lines of numbers in the
upper left-hand corner of the display. The number in the left column or first line indicates the failing ROM/PROM chip(s). Identify the bad ROM/PROM with table below. The number in the right column or second line indicates the failing data bit of the failing ROM/PROM. Identify the bad bit with the second table below. If more than one bit is failing, the displayed number(s) are hexadecimal combinations of the numbers shown below. Examples:
1) If bits D2 and D3 fail, C is displayed.
2) If bits D2, D3 and D7 fail, 8C is displayed.
3) If bits D4 and D5 fail, 30 is displayed.
4) If bits D1, D3, D5 and D6 fail, 6A is displayed
RAM CHIP LOCATION
D2 E2 M4 R4 N4 P4
2. Activate all control panel and coin door switches. When satisfied with test, set self-test switch to off posi tion.
1 PLAYER START and 2 PLAYER START LEDs are lighted. High- pitched click for each activated switch.
DISPLAYED NO. FAILING ROM/PROM
0 1
2 3
4 5
6 7
DISPLAYED NO. FAILING BIT
1 2 D1 4 8 D3
10 20 D5 40 D6 80 D7
RA MS EL SI GNA L FA I L UR E is indicated by a BANK ERROR or PAGE SELECT
ERROR message at lower middle of display.
1 PLAYER START and/or 2 PLAYER START LEDs not lighted. High-pitched click sound is not heard for any particular switch.
N/ P3
F1
D/E1
C1
K4, L4
F2, L1
H2, J1
K1, J2
DO D2 D4
F2, H1
L2, L1
H2, J1
M2, M1
J2, K1
N2, N1
6
Figure 7 Option Switch Settings
To change toggle positions of the switch assembly, you need not remove the game PCB. The switch, usually col ored blue, is easily accessible when the game PCB is mounted in place.
Ast e ro i d s
When changing the options, verify proper results on the
TV monitor display during self-test. A switch toggle in the on position is indicated by a 0 for that switch on the TV
monitor display. A switch in the off position is indicated by
the number 1.
Toggle Settings of 8-Toggle Switch
7 6 5 4 3 2
On
On On
Off On 1 Coin* for 1 Play
Off Off Off
on Game PCB
On
On
Off
On
On
Off Off
Off
On Off
On
011
On On Right Coin Mech x 1
On Off Right Coin Mech x 4 Off On Right Coin Mech x 5 Off Off
Sugg ested settings ar e shown in i llust rat i on at r i g ht.
* Note: In the U.S. and Germany only, a coin is defined as 25® or 1 DM. If your game also has $1, 2 DM or 5 DM mechanisms, you must set the center and right coin mechanism factors as per your choice.
Option
English German French Spanish
4-Ship Game 3-Ship Game
Center Coin Mech x 1 Center Coin Mech x 2
(B oth settin gs are for left mech , if a 2-mech doo r )
Right Coin Mech x 6 Free Play
1 Coin* for 2 Plays 2 Coins* for 1 Play
SW ITCH CTR· C 0 IN ME CH
TO GG LE 1 M U LTIPLIER (LEFT
MEC H O F A 2-MEC H D OOR )
Photog raph above shows toggles 1, 2,
4-7 on, and to ggles 3 and β off.
RIGHT C O IN MEC H
MU LTIP LIER
Toggle Settings of 4-Toggle
Switch on Game PCB
4 3 2 1
On On Thai 1 Baht/1 Baht, German 1 DM/1 DM, U.S. 25Φ/25Φ,
Off On German 2 DM/1 DM, German 1 DM/5 DM, U.S.
On Off No coin d oor is c ur re nt ly d esign ed for t hi s confi gura
Off Off German 1 DM/2 DM/5 DM
For Games Having These Coin Doors:
Belgian or French 5 Fr/5 Fr, Swiss or French 5 Fr/5 Fr, U.S. 25Φ/25Φ/25Φ, Japanese Y100/Y100, Swedish 1 Kr/1 Kr, U.K. 10 P/10 P, Australian 20 1/20®, or Italian 100
L/100 L
25<t/25< t/$1, or U.S. 25<t/$1
tion .
Option
All 3 coin mechanisms are same denomination; all register on one coin counter.
Left and center mechanisms are same denomination; right mech is another denomination. Requires two coin counters.
Left mech is one denomina tion; center and right mech are another denomination. Requires two coin counters.
Left, center and right mechs are 3 different denomina tions. Requires three coin counters.
7
Ast e ro i d s
E. Game Play
the center of the display. Four large asteroids ap pear and drift in from the outer edges of the display.
Ataris Asteroids game has five possible modes of operation: Attract, Ready-to-Play, Play, High Score Initial, and Self-Test. Self-test is a special
mode for checking the game switches and com puter functions. You may enter this mode at any
time. When entered, all game credits are cancelled.
1 . Attract Mode
The attract mode begins when power is applied to the game, after a play or high score initial mode, or after self-test. This mode is continuous and is only
interrupted when a coin is inserted and accepted or when in self-test. In this mode, the TV monitor displays two possible pictures. Both pictures have three score values across the top of the screen and a message that states the number of coins for a game. The middle score represents the high score to date. The left score is for player 1. The right score
is for player 2.
One picture displays asteroids and an occasional
enemy spaceship floating across the screen. The
second picture displays up to 10 of the highest scores since the game was last powered up or since the last self-test. These two displays alternate every
16 seconds.
2. R e a d y- to - P la y Mode
This mode begins when sufficient coins hav e been accepted for a one- or two-player game. It ends when the 1 PLAYER START or 2 PLAYER START pushbutton is pressed. When this mode begins, the message the center score at the top of the screen. The displayed pictures are otherwise the same as those shown in the attract mode.
PUSH START flashes immediately below
3. Play Mode
If the 2 PLAYER START pushbutton is pressed, the following picture is displayed: the PLAYER 1 and PLAYER 2 scores become 00, and the number of ships for the game appears below each score.
The player 1 score also flashes as the message
PLAYER 1 appears below the high score to date. Two seconds after the 2 PLAYER START pushbut ton is pressed, the PLAYER 1 message disappears. The game ship for player 1 appears at the center of the display as four large asteroids appear and drift in from the outer edges of the display.
By pressing the LEFT ROTATE and RIGHT ROTATE pushbuttons on the control panel, the player may aim a spaceship toward any of the
asteroids. By pressing the FIRE pushbutton, the
player may shoot at the asteroids.
When shot, each large asteroid divides into two
medium-sized asteroids and the game adds twenty points to the players score. Medium-sized asteroids, when shot, divide into two small-sized asteroids, and the player receives fifty points. Small sized asteroids, when shot, will completely disap pear, and the game awards 100 points to the player.
When players have shot all asteroids, a new set of
large asteroids again appear and drift in from the outer edges of the TV monitor display. At the begin ning of the game, four large asteroids appear. At the beginning of the next cycle when large asteroids reappear, there are six, the next time eight, and
thereafter ten to increase player challenge.
At any time during game play, a flying saucer may appear from either side of the display. The game awards players 200 points for shooting a large saucer and 1000 points for a small saucer. (The latter is a smaller target for players, though not any faster moving than the large one. It also shoots more ac curately.)
The play mode begins when either start push button is pressed. The mode ends when the player's last ship of the game is lost.
If the 1 PLAYER START pushbutton is pressed, the following picture is displayed: the PLAYER 2’s score disappears; the PLAYER 1s score becomes 00 , and the number of ships (3 or 4, depending on the operators setting) for the game appears below that score. The message PLAYER 1 also appears below the high score to date. Two seconds after pressing the 1 PLAYER START button the PLAYER 1 message disappears, and the game ship appears at
8
The players objective in the game is to shoot and destroy as many asteroids as possible before all his or her spaceships are destroyed. A ship is destroyed if an asteroid or saucer smashes into it, or if a flying saucer shoots it. To prevent losing a ship, the player may press the THRUST pushbutton to move out of
the path of an asteroid or saucer. As an emergency
maneuver, players can press the HYPERSP ACE pushbutton: the ship disappears and reappears at a random location on the display however, possibly right on top of, or in the path of, an asteroid. The ship may also explode on reentry.
A st eroi ds
The game awards an extra ship each time a player’s score reaches multiples of 10,000; i.e., one ship is awarded at 10,000 points, another ship at
20,000 points, etc.
When the last ship of the game is destroyed, the message GAME OVER appears below the high score. This message remains for 3 seconds before
the high score initial mode begins.
4. High Score Initial Mode
At the beginning of the high score initial mode,
the player instructions appear at the top of the
screen, and A
the display. Players enter initials one character at a
____
appears at the lower center of
time. By pressing the LEFT ROTATE pushbutton, the displayed character steps through the alphabet from A to Z. By pressing the RIGHT RO TATE
pushbutton, the character steps backwards through
the alphabet from A to a blank, then from Z to A.
Once the game displays the desired letter, players should press the HYPERSPACE pushbutton to record the letter; then an A appears in the next space.
If players need only two letters for their initials, they should use the blank between Z and A in one of
the three locations. Pressing the HYPER S PACE
pushbutton a third time will cause the initials and game score to b e transferred to the 10 highest scores listing that appears during the attract mode.
9
Aste r oi d s
Ma inten ance a n d Re p a ir
The Atari Asteroids game requires certain maintenance to keep it in good working order. Clean, properly maintained games attract players
and earn more profits.
The most important maintenance item is running the self-test every time you collect money from the cash box. Just looking at a game will not tell you if LED switches or leaf switches are broken or if LEDs have burned out. The self-test will inform you of any of these possible problems.
Second, you should regularly clean the outside of
the game and the coin mechanisms. In addition, you will need to regularly clean the leaf switch contacts:
for details see this chapter.
Ast e ro i d s
A. Cleaning
The exterior of the game cabinet and the metal and acrylic surfaces may be cleaned with any non abrasive household cleaner. If desired, special coin machine cleaners that leave no residue can be ob tained from your distributor. Do not dry-wipe any of the acrylic panels, because any dust can scratch the surface and result in fogging the plastic.
B . Fuse Replacement
This game contains six fuses all on the power supply assembly (not including the TV monitor fuses). Replace fuses only with the same type as
listed in Figure 18 of this manual. See the
Quadrascan TV monitor manual, TM-1 46, for the
monitor fuse data.
C. Opening the Control
Panel
Prior to repairing or replacing any switch on the control panel or prior to removing the TV monitor, unplug the game. Then open the coin door.
Reach through the opening and remove both sets of wing nuts, split lock washers, and flat washers, located on the underside of the control panel (see Figure 8). The two carriage bolts will remain in the control panel.
Lift up on the control panel and tilt it towards you.
Be sure that the acrylic TV monitor shield does not
fall on you. The top edge of the control panel acts as
a retainer strip for the shield: once the control panel is opened, the shield is free and could slide out under its own power.
1. Leaf Switch Replacement
All five of these leaf switches operate on 5 volts at a very low current. Therefore, pitting of these switches would be extremely rare. Probably the only reason that pitting would occur is in very high- humidity locations.
Dont burnis h the switches. Burnishing them removes their plating, thus increasing the corrosion of the contacts. The best method of cleaning the
switch contacts is to wipe them with a non-abr a sive surface. A business card works very well.
To replace any switch, remove both of its screws
with a Phillips-head screwdriver see Figure 8 .
If the white button itself needs to be replaced, turn the stamped nut with a wrench in a counterclockwise direction, as seen from the inside of the control panel. The white ring on the outside of the control panel should not spin, due to its design.
2. LED Switch Replacement
The light-emitting diode (LE D) switches on the control panel have a very low failure rate. In case a switch should ever be suspect, first test it per the description that follows. To replace the switch, refer to Figure 8.
1. Remove the wires from the suspected switch.
2. Set multimeter to ohms scale. Set ohms scale
to R x 1, then zero the meter.
3. Connect multimeter leads to appropriate LED
switch contacts (see Figure 8 for designation of switch contacts and meter lead placement).
4. Check contacts (push and release the switch
button) for closed and open continuity.
5. If the contacts do not operate sharply or always
remain closed or open, then replace the LED switch as outlined in the figure.
12
Ast e r o i d s
LIGHT-EMITTING
DIODE (L.E.D.)
CONTACTS
NORMALLY OPEN (N.O.) CONTACT
NORMALLY
CLOSED
(N.C.) CONTACT
L.E.D SWITCH: TO REMOVE TURN
COUNTERCLOCKWISE
To remove LED switch:
Remove all wires from the faulty switch. Turn the switch counterclockwise while holding the
black cone-shaped nut on the outside of the control panel.
Install a new switch using the reverse procedure. Reconnect the harness wires.
NOTE
------------------
Adjust leaf switches for a narrow gap. When a switch button is depressed, the resulting wip ing action of the contacts provides a self cleaning feature.
LEAF SWITCH
TURN NUT TO REMOVE WHITE BUTTON
Figure 8 Opening the Control Pa ne l
13
Aste r o id s
D. TV Monitor
Replacement
---
High voltages may exist in any television unit, even with power disconnected. Use extreme caution and do not touch electrical parts or the TV yoke area with your hands or with metal ob jects in your hands!
If you drop the TV monitor and it breaks, it will
implode! Shattered glass and the yoke can fly 6 feet or more from the implosion. Use care when replacing any TV monitor.
If you should need to remove the Quadrascan X-Y TV monitor, follow steps 1 thru 6 on this page. Refer
also to Figure 9 below.
A WARNING
------------
1. Open the control panel as described in Section C , Opening the Control Panel. Be sure the gam e
is unplugged from its wall outlet!
2. Remove the acrylic TV monitor shield by sliding its lower edge out.
3. Working up from the bottom side corners, carefully pry loose the two side flaps of the colorful 2-piece cardboard bezel. (A 4-inch strip of double-sided adhesive tape is centered behind both side flaps, flush with each edge.) Remove the bezel as a complete unit do not remove the smaller part first.
4. Open the rear access panel and unplug the TV monitor harness connectors both are on the
TVs printed circuit boards.
5. Remove the four sets of carriage bolts, flat and
split lock washers, and hex nuts that hold down the metal TV chassis.
6. Carefully slide the TV monitor chassis out the
front of the game.
Disassemble
in the order
indicated
Figure 9 TV Monitor Rem o v a l
14
E. Printed Circuit Board
Replacement
You may wish to remove the game printed circuit
board (PCB) or the Regulator/Audio PCB for service or inspection. To do this, refer to Figure 10 and pro ceed as follows:
1. Open the rear access panel.
2. Locate the securing screws and fiber washers
that hold down the PCB in its slots, and remove them. (The game PCB has two, the Regulator/
Audio PCB has one set of this fastening hard
ware.)
3. If you are removing the game board, first remove the two machine screws or tie wraps that fasten the edge connector to the game PC B. Then unplug the edge connector on the game PCB. If you are removing the Regulator/Audio PCB, simply disconnect the three small harness con nectors on this board.
Ast e ro i d s
4. Carefully slide either PCB straight out of its slots. Be careful not to twist the board, as this may loosen connections or components. Re place or repair as required.
5. Reinstall the PCB , making sure that the connec tors are properly plugged in. Note that they are keyed to fit on only one way, so if they don’t slip on easily, dont force them! A reve r s ed connec tor will probably damage your game and will void the warranty.
6. Replace the securing screws and fiber washers in the PCB. Reinstall the fasteners used to secure the edge connectors to the PCB. Close and lock the rear access panel.
7. Check that the operation of the game is correct and perform the self-test. This is especially im portant with any game when you replace a PCB. Normally the only adjustments on the Asteroids game are option switch changes (made on the
4-toggle and 8-toggle DIP switches). Unless you are qualified technician,
knobs near the game PCB’s edge connector. Also do not turn the smal l knobs on the Regulator/Audio PCB.
do not turn any of the
Figure 10 Game and Regulator/Audio PCB Replacement
15
Ast er o id s
F . Fluorescent Tube
Replacement
---
If you drop a fluorescent tube and it breaks, it will implode! Shattered glass
can fly 6 feet or more from the implosion.
Use care when replacing any fluorescent
tube.
To replace the white fluorescent tube behind the graphics attraction panel, follow this procedure (see Figure 11) .
1. Remove the three Allen-head screws at the top of the game. They secure the metal retainer for the silk-screened panel. Remove the retainer completely.
2. Tilt the top of the attraction panel towards you, then lift it up and out of the bottom retainer.
3. Remove the two grey clips from the fluorescent tube. Now turn the tube one quarter turn in either direction. Remove the tube and both orange clips.
4. Replace with a new tube. If you move games a lot from one location to another, you should re use the orange and grey clips. They provide ex tra protection against vibration loosening the tube out of its fixture.
5. Close up the game by following these instruc tions in reverse order.
A WARNING -
G. Game Operation
grams. These diagrams include information that ex plains the functions of the circuits and defines in puts and outputs.
Ataris Asteroids is a microprocessor-controlled
game. The microprocessor is contained on the
game PCB. The game PCB receives switch inputs
from the control panel and coin door. These inputs are processed by the game PCB and output to the TV monitor, Regulator/Audio PCB and control panel.
The TV monitor is an X-Y monitor. Therefore, the
monitor receives signals for the X, Y and Z axes. Since the location of the beam in the monitor is totally controlled by the X- and Y-axis outputs of the game PCB, the game PCB does not contain a stan dard sync circuit. The X - and Y-axis inputs to the monitor step in increments of 1024 steps for the X (horizontal) axis and 768 steps for the Y (vertical) ax
is. The Z axis merely controls the intensity of the beam.
The Regulator/Audio PCB performs two funtions:
1) regulates the +10.3 VDC from the power supply to + 5 VDC, and 2) amplifies the audio output from the game PCB . The +5 VDC from the Regulator/
Audio PCB provides most logic power to the game
PC B. The audio output from the Regulator/Audio PCB directly drives the game speaker and is con
trolled by the volume control mounted inside the coin door.
The Power Supply is the source of all voltages in the game. These voltages are protected by five fuses in the fuse block on the Power Supply chassis. The primary winding of the Power Supply transformer is protected by the cartridge-type fuse
in the power supply chassis.
With this manual you received two large sheets that contain the wiring and schematic diagrams for the Asteroids game. Sheet 1 , Side A, includes infor mation that shows the arrangement of these dia
Figure 1 1 Fluorescent Tube Replacement
16
Figure 12 illustrates the distribution of power in this game. Figure 13 illustrates the distribution of signals.
Ast e ro i d s
Figure 12 Power Distribution
17
Ast er o id s
18
Figure 13 Signal Distribution
Il lus tr ate d P a rt s Li s ts
Ast e ro i d s
The purpose of this chapter is to provide you with
the necessary information for ordering replacement
parts for your Atari Asteroids game. Please note that, for simplicity, common ha rd w a re has been deleted from most of these parts lists. This includes screws, nuts, washers, bolts, etc.
When ordering parts from your distributor, give
the part number, part name, applicable figure
number of this manual, and serial number of your game. This will help to avoid confusion and
Ast er o i d s
7 Places,
Green Ground
Wire
2.6) d-PLCb
NO T I C E TO A L L P E R S O N S RE C E IV IN G T H IS DR A W I N G CO N F ID E N T I A L : R e p ro d u c ti o n for b i d d e n wi t h o u t the sp e c i f i c w r i t te n per m is s io n o f Ata r i , In c., Su n n y v a l e, Ca l if o r n i a . Th is dr a w i n g is o n l y c o n d i t i o n a ll y i s s u ed , and ne it h e r r e c e ip t no r p o s s e s s i o n t h e re o f c o n f e r s o r tr a n sf e rs any r ig h t in, o r lic e n s e to us e , th e su b j e c t m a t t e r o f th e dr a w in g or any de s i g n or tec h n i c a l i n f o rm a ti o n sh o w n the r e o n , n o r a n y r i g h t t o r e p ro d u c e t h is d r a w i n g o r an y p ar t the re o f, e x c e p t f o r m a n u f a c t u r e b y v e n d o r s o f A t a r i, I n c o r po r a t e d a n d f o r m a n u f a c t u re u n d e r th e c o r p o r a t i o n ' s w r i t ten lic e n s e , no rig h t t o r ep ro d u c e t h is d ra w i n g is g ra n te d or t h e s u b je c t m a t t e r t h e r e o f u n le s s by w ri t t e n a g re e m e n t wi t h o r w r i tt e n p e r m i s s i o n fro m the c o r p o r a ti o n .
20
Figure 14 Fina l Assembly
A035050-XX F
Figure 14 Fin al Assembly
Part No. Des c r i p t io n
Aste r o id s
Parts List
15 16 17 18 19
20
23
24
27
28 29 31 32 33 34 36 56 57
10
11
13
1 4
2
3 4
5
6
7
8
9
A035053-0 1 A035056-01 A034986-01
OR A034986-02 A034 485-0 1 A034 561-01 A035158-01
OR A035158-02 A034628-01 A034841-01
OR A034863-0 1 A034752-0 1 A030268-01
OR A021700-01 A021084 -01 A021084-02 A021084-04
A021084-05 A009083-xx
OR
71-102201 71-1 02204 71-1 02206 71-1 02207 71-1 02208 71-1 02209 71-102210 71-102211 71-102212 71-103202 71-103203
71-103205 A0357 24-01 034457-0 1 035051-01 035049-01 034515-0 1 034516-01 TM-143 001638-01 006870-01 007882-02 00 7103-01 78-24012 034536-02 A035319-01 48-001 035437-01 92-042 75-07017
Control Panel Assem bly see Figure 15
Access Panel Assem bly
Asteroids Game PCB Assembly (PROM version)-
Asteroids Game PCB Assembly (ROM version) see Figure 16
Regulator/Audio PCB Assembly see Figure 17 Power Supply Assembly for X-Y Games see Figure 18 Main Harness and Component Assem bly see Figure 19
Main Harness and Component Assembly Light and Speaker Harness Assembly
Strain Relief Power Cord (domestic) Strain Relief Power Cord (German)
Fluorescent Light Assem bly see Figure 20 Coin Box Assembly (2 holes)
Coin Box Assem bly (3 holes) Voltage Selection Plug, 100V Voltage Selection Plug, 120V Voltage Selection Plug, 220V Voltage Selection Plug, 240V Coin Door Assem bly see Figure 21
New Coin Door (U.S. 25Φ/25Φ) see Figure 23 New Coin Door (German 2DM/1DM) New Coin Door (German 1DM/5DM) New Coin Door (Belgian 5Fr/5Fr) New Coin Door (Swiss 1 Fr/1 Fr) New Coin Door (Japanese 100Y/100Y) New Coin Door (U.K. 10P/1 0P) New Coin Door (Australian 20Φ/20Φ) New Coin Door (Italian 100L/100L) New Coin Door (U.S. 25Φ/2 5Φ/25Φ)
New Coin Door (U.S. 25Φ/25Φ/$1) New Coin Door (German 1DM/2DM/5DM) Cardboard Bezel Assem bly with Graphics Speaker Grille
Acrylic Attraction Panel with Graphics TV Monitor Shield with Graphics Upper Retainer Strip
Lower Retainer Strip
Asteroids Technical Manual Control-Panel Mounting Bracket Coin Box Bracket Interlock Switch Cover On/Off Switch Cover 5" Beaded Nylon Tie Wrap Foam Vibration Damper for Game PCB Coin Door Adapter Harness (only for A009083-xx coin door) 8" High-Fidelity Speaker ^ Connector Mount for TV Monitor 19 X-Y Black-and-White TV Monitor Fiber Washer
-see Figure 16
2 1
Asteroids
Figure 14 Final Assembly, continued
Item Part No. De s c r i p t ion
Parts List
60 61 65 66 67
99-11 006
70-303
TM-146
DP-14 3-01 DP-143-02
Lamp Socket Clip (each clip includes 2 pieces) 18" 15-Watt Cool White Fluorescent Lamp Manual for Quadrascan X-Y Monitor Asteroids Schematic Drawings (Sheet 1) Asteroids Schematic Drawings (Sheet 2)
Ite m
1 2 3 4 5
6
7 11 17 18
Figure 15 Contr ol Pane l Assembly
A0 3 5053- 0 1 C
Pa r t N o.
035047-01 035046-01 Control Panel Support 62-039 001856-01 A035798-01 99-080023 021105-01 A035159-01 75-07054 60-06015
Desc ripti on
Control Panel with Graphics
Light-Emitting Diode Switch
Aluminum Switch Bushing
Pushbutton Assembly Leaf Switch Metal Header Plate for Leaf Switch
Control Harness Assem bly
Flat Nylon Washer Phenolic Switch Spacer, 3/8" Hole Spacing x .094" Thick
NO T IC E T O A L L P E RS O N S R E C E I V I N G T H IS D R A W IN G CO N F I D E N T I A L : Re p ro d u c t io n forb id d e n wit h o u t the sp e c i fi c w r i t t e n p e r m is s io n o f At a r i, In c., Su nn yv a le , Ca l i fo rn ia . Th is d r a w i n g is on l y co n d i t i o n a l l y is s u e d , a n d ne i th e r r e c e ip t no r p o s s e s s i o n th e r e o f c o n f e r s o r tr a n s fe r s an y ri g h t in , or l ic e n s e to use , th e su b je c t , m a t t e r o f the dr a w i n g or any d e s ig n or te c h n ic a l in fo r m a t i o n sh o w n the re o n , n o r a n y r i g h t t o re p r o d u c e th i s d ra w i n g o r a n y pa rt th e r e o f , e x c e p t f o r m a n u fa c t u re by v e n d o rs o f A t a r i , I n c o r po r a te d an d f o r m a n u f a c t u re u n d e r th e c o r p o r a t i o n 's w ri t ten lice ns e , no rig h t to r e p r o d u c e t h is d r a w in g is g ra n te d or th e s u b je c t m a tt e r th e r e o f un le s s by w ri t t e n a g r e e m e n t w it h or w r i t t e n p e rm i s s i o n fr o m t h e c o r p o r a t io n .
22
,V o S T / V L · ^
74. uS Έ . Ζ
ii . V \ 8 » 0 4 fe AvT =>2
- cm v ee s . - o k r-
NO T IC E TO AL L PE R S O N S RE C E I V I N G T H IS DR A W I N G
CO N F I D E N T IA L : Re p r o d u c ti o n forb id d e n wit h o u t the
sp e c if i c w r i t t e n p e rm i s s io n of A ta r i, Inc . Sun n y v a l e . Ca l if o r n ia . T h i s d r a w in g is on l y co n d it i o n a ll y i s s u e d , and ne i th e r r e c ei p t n o r p o s s e s s io n t h e r e o f c o n f e rs o r t ra ns fe r s any righ t in, o r li c e n s e to u se . t h e s u b je c t m a t t e r of th e dr a w in g or any d e s i g n or te c h n ic al i n f o rm at i o n sh o w n the r e o n , no r a n y ri g h t t o r e p ro d u c e t h i s d ra w i n g o r an y p ar t the r e o f, ex c e p t fo r m a n u fa c t u r e b y v e n d o r s o f A ta r i , Inc o r po r a te d an d f o r m a n u f a c tu r e u n d e r th e c o r p o r a t i o n s w ri t ten lic e n s e , no right to r e p r o d u c e fhrs draw ing is g ra n t e d or t h e s u b je c t m a tt e r t h e re o f un le ss by w ri t t e n a g r e e m e n t wi th or w r it t e n pe r m is s io n fro m th e c o r p o r a t i o n
A03498 6-01 and -02 F
Fi gur e 16 Asteroid s Game PCB Assembly
_ _ IP iv J S T ^ \ _ U K l G » 7 4 L S 2 4 - 5
r J5 jojpp o
| [T99 9 9 Ο o op_op "j
[ ^ W p ο o q p jf o o 'u 1
iPQQl^cTooooo ,
P O = m O M £>> lP ivjS T A . U L I M 6 i Α Κ Λ β ^ Ο * *
Asteroids
-U 'a f c . I . e . V*0 => \ T \ 0 »vJ
L . ' U*> e. I. e . P O ^ l T t O W
1 e . E . s » . u e . T v j o e . t c s ,
'T e t A "i A - , OVJL.Y I F
74 - U S n O ‘s iw P 4 .,H4 - ,J 4
Board is permanently marked -01 or -02 after A034986 , located between rows 10 & 1 1 (-01 for PROM, -02 for ROM version).
CM
Figure 16 Asteroids Game PC B Assembly
Parts List
Part No. Des c r i p t io n (Re ference De s ignati o n s a n d L o c atio ns in Bold)
Ast e ro i d s
10
12
13 14 15 16 17 18
20
21
22
23 24
25 26 27 28 29 30 33
11
2
3 4 5
6
7
8
9
100000-270 100 000-680
100000-121
100000-15 1 100000-33 1 100000-47 1 100000-68 1
100000-102
100000-271
100000-122 100000-222
100000-272 100000-332
100000-392 100000-472 100 000-562 100 000-682 100 000-103
100000-123 100 000-153 100 000-183 100 000-223 100 000-333 100 000-473 100000-563 100000-104 100000-224 100 000-274 100 000-393
27 Ohm, ± 5 % , 1AW Resistor 68 Ohm, ± 5% , 1AW Resistor 120 Ohm, ±5 % , WW Resistor 150 Ohm, ± 5% , 1AW Resistor 330 Ohm, ± 5 % , 1AW Resistor 470 Ohm, ± 5% , 1AW Resistor 680 Ohm, ± 5 % , V4 W Resistor 1K Ohm, ± 5 % , 1AW Resistor 270 Ohm, ± 5 % , 1AW Resistor
1.2K Ohm, ±5% , 1AW Resistor
2.2K Ohm, ±5 % , 1AW Resistor
2.7K Ohm, ±5 % , 1AW Resistor
3.3K Ohm, ±5 % , 1AW Resistor
3.9K Ohm, ± 5 % , 1A W Resistor
4.7K Ohm, ± 5 % , 1A W Resistor
5.6K Ohm, ±5 % , 1AW Resistor
6.8K Ohm, ± 5% , 1AW Resistor 10K Ohm, ±5 % , 1AW Resistor
103,110-1,116,122,130-1,135-6,138-9)
12KOhm, ± 5 % , 1AW Resistor (R43) 15K Ohm, ± 5 % , 'AW Resistor 18K Ohm, ± 5 % , 1AW Resistor 22K Ohm, ±5 % , 1/4 W Resistor 33K Ohm, ±5 % , 1AW Resistor 47K Ohm, ±5 %, 1AW Resistor 56K Ohm, ±5 % , Va \ N Resistor 100K Ohm, ±5 % , 1AW Resistor 220K Ohm, ± 5% , 1AW Resistor 270K Ohm, ± 5% , 39K Ohm, ± 5 % , 1AW Resistor
1 /4 W Resistor
(R72) (R71)
(R105,109) (R55) (R30, 31,115) (R32, 87-99) (R57, 61)
(R27, 29, 53, 73, 85, 86, 132, 134)
(R112-113)
(R35, 100) (R36, 75, 117,123, 133, 141) (R66) (R56, 65, 74, 142) (R39, 64,106-108) (R37, 82,102, 137, 140, 144) (R40, 62, 67) (R 49,104, 128, 129)
(R9-26, 28, 33, 38, 54, 58-60, 63, 69, 70, 79,
(R68) (R51, 146) (R1-8, 34, 41, 45, 50) (R52) (R42, 44, 48, 76, 78, 83,114) (R145)
(R46, 81, 84, 143) (R47) (R101)
(R77)
34 35
39 40 41
44 45
46 47 49 50 51
53 54 55 56
57 58 61 63
66
67
19-007 19-3 15103
21-1 01104 21-1 01224 21-1 01473
24-250105 24-250107
24-2 50477 24-250226 27-2 50102 27-2 50103
27-250104
28-1 01100 28-101 680 28-101101 28-101221 28-101271 28-101391 29-006 29-046 31-1N914 31-1N4001
10K Ohm, 8-Pin Resistor Network. Use with the LS170 only, item 120. (RP1, 2) 10K Ohm Vertical PCB-Mounting Cermet Trimpot, Bournes Series 3352V-1-10K (R120, 126) .1 uf, ± 10%, Radial-Lead Epoxy-Dipped 100V Mylar Capacitor (C64, 67-69) .22 uf, ±10% , Radial-Lead Epoxy-Dipped 100V Mylar Capacitor (C33) .047 uf, ± 10%, Radial-Lead Epoxy-Dipped 100V Mylar Capacitor (C46)
1.0 uf Aluminum Electrolytic Fixed Axial-Lead 25V Capacitor (C25, 70, 90, 92,
93)
100 uf Aluminum Electrolytic Fixed Axial-Lead 25V Capacitor (C19)
470 uf Aluminum Electrolytic Fixed Axial-Lead 25V Capacitor (C86, 87)
22 uf Aluminum Electrolytic Fixed Axial-Lead 25V Capacitor (C117) .001 uf Ceramic-Disc 25V Radial-Lead Capacitor (C56) .01 uf Ceramic-Disc 25V Radial-Lead Capacitor (C27, 32, 36, 40, 55, 58) .1 uf Ceramic-Disc 25V Radial-Lead Capacitor (C1-18, 20-23, 26, 28-31, 34, 37,
41-44, 49, 51-54, 57, 60, 61, 63, 65, 66, 71-85, 91, 94-96, 99-100, 103-104, 107-108, 111-112, 114-116, 120-123)
10 pf Radial-Lead Epoxy-Dipped 100V Mica Capacitor 68 pf Radial-Lead Epoxy-Dipped 100V Mica Capacitor 100 pf Radial-Lead Epoxy-Dipped 100V Mica Capacitor 220 pf Radial-Lead Epoxy-Dipped 100V Mica Capacitor 270 pf Radial-Lead Epoxy-Dipped 100V Mica Capacitor 390 pf Radial-Lead Epoxy-Dipped 100V Mica Capacitor
1.0 uf, ± 10%, 35V Tantalum Capacitor (C24, 35, 47, 50, 62,113) 10 uf, ± 10%, 20V Tantalum Capacitor (C38, 39, 45, 48) 75V 1N914 Switching Diode (CR1-4, 6-8,15)
50V 1N4001 Silicon Rectifier Diode (CR9-12)
(C 97,105) (C102,110)
(C89) (C 98,106,118-119) (C59) (C88)
25
Ast e r o ids
Figure 16 Asteroids Game PCB Assembly, continued
Parts List
Ite m
68 71 72 73 74 75
78
79 80 81 82 83 84 85 86 87 88 89 91 92 93 94 95 97
98 99
101 102 103 104 105 106 107
108 110 111 112 113 114 116 117
118 119
120 121 122
124 125 127 128 129 130
Pa r t No.
31-1N756A 33-2 N3906 34-2 N3643 34-2 N 3904 34-2N6044 34-MPSA06S
37-74LS00
37-74LS02 Type 74LS02 Integrated Circuit (D6) 37-7 404 37-74LS04 Type 74LS04 Integrated Circuit (B5, L5) 37-7406 37-74LS08 37-74LS10 Type 74LS10 Integrated Circuit (A8) 37-74LS14 Type 74LS14 Integrated Circuit (B6) 37-74LS20 Type 74LS20 Integrated Circuit (E5) 37-74LS32 Type 74LS32 Integrated Circuit (M5, N6, B9) 37-74LS42 37-74LS74 Type 74LS74 Integrated Circuit (D4, A7, R8) 37-74LS83 37-74LS86 37-7 497 37-74LS109 37-74LS139 Type 74LS139 Integrated Circuit (L3, E4) 37-74LS157 Type 74LS157 Integrated Circuit (F3, H3, J3, K3, F6, A10, B/C10, F/H10, C10,
37-74LS161 37-74LS164 37-74LS174 Type 74LS174 Integrated Circuit (N7, P7, D8, N11, F10) 37-74LS175 37-74191 37-74LS191 37-74LS193 37-74LS244 Type 74LS244 Integrated Circuit (B2, C2) 37-74LS245 OR 37-8304B 37-74LS251 37-74LS253 37-74LS259 37-74LS273 37-74LS367 Type 74LS367 Integrated Circuit (H6, J6) 37-74LS393 37-74LS374 OR 37-74LS273
37-74LS670 OR 37-74LS170 37-9316 Type 9316 Integrated Circuit (C4)
37-LM324 Type LM324 Integrated Circuit (L8, P11) 37-555
37-566 37-4016B Type 4016B Integrated Circuit (M9, N10, R11, B12, D12) 37-TL082CP 37-AD561J 137108-001
D es cr i pt i on (Refere n ce D esign ati ons and Loc atio ns in Bo ld)
8.2V, ± 5%, 1N756A Zener Diode (CR 13,14) Type 2N3906 PNP Switching and Amplifying Transistor (Q1-5, 7,10,16-17) Type 2N3643 NPN Silicon Transistor (Q6) Type 2N3904 NPN 60V 1-Watt Transistor (Q8, 9) Type 2N6044 Darlington NPN Transistor (Q11-13) Type MPSA06S NPN 80V 500ma Transistor (Q14,15)
Type 74LS00 Integrated Circuit (N5, C6) Type 7404 Integrated Circuit (H10) Type 7406 Integrated Circuit (N9)
Type 74LS08 Integrated Circuit (E6, K6, R7, B8)
Type 74LS42 Integrated Circuit (L6, E7, E8) Type 74LS83 Integrated Circuit (M6)
Type 74LS86 Integrated Circuit (P5) Type 7497 Integrated Circuit (F8, H8, J8, K8) Type 74LS109 Integrated Circuit (A9)
D/E10, E10) Type 74LS161 Integrated Circuit (C5, P8, B7, C7, D7) Type 74LS164 Integrated Circuit (K9, P9, R9)
Type 74LS175 Integrated Circuit (M7) Type 741 91 Integrated Circuit (C4) Type 74LS191 Integrated Circuit (K5, C9, D9, E9, F9, H9, J9) Type 74LS193 Integrated Circuit (F5, H5, J5)
Type 74LS245 Integrated Circuit (R2, E3) Type 8304B Integrated Circuit substitute for item 107 (P2, E3)
Type 74LS251 Integrated Circuit (J10, L10) Type 74LS253 Integrated Circuit (P6) Type 74LS259 Integrated Circuit (M10) Type 74LS273 Integrated Circuit (F7, H7, J7, K7)
Type 74LS393 Integrated Circuit (B4, D5) Type 74LS374 Integrated Circuit (B10, D10)
Type 74LS273 Integrated Circuit substitute for item 11 7 Type 74LS670 Integrated Circuit (F4, H4, J4)
Type 74LS170 Integrated Circuit substitute for item 119
Type 555 Timer Integrated Circuit (M8, N8, L9, R10) Type 566 Function Generator Integrated Circuit (P10)
Type TL082CP Integrated Circuit (A12, C12) Type AD561J Integrated Circuit (B11, D11) Operational Amplifier Integrated Circuit (B/C12, E12)
26
Figure 16 Asteroids Game PC B Assembly, continued
Parts List
Part No. D esc r ip t i o n (Re ference De s igna ti o n s and Lo c atio n s in Bold)
Ast er o id s
132 133 134 135 137 139
141 142 143 144 146
148
150 151 152 155 157
159 159
37-7805 37-7812 37-7815 37-7915 38-MV5053 41-3 003
62-001 66-118P1T 66-114P1T 4-Station Single-Throw, Dual-lnline-Package Bit Switch (M12) 79-42C40 40-Contact Medium-lnsertion-Force Integrated Circuit Socket (C3) 81-4302 02 0670-01 Test Point
90-102 90-601 3 90-703 3 034602-01 035127-01
035129-01 035130-01 Programmable Read-Only Memory, LSB substitute for half of item 157
F or remaining memory compon ent s and thei r part num ber s ,
+ 5V Voltage Regulator + 12V Voltage Regulator + 15V Voltage Regulator
- 15V Voltage Regulator
Type MV5053 Light-Emitting Diode (CR5)
100 uH, ±5 % , Hot-Molded Plastic Fixed R.F. Choke (L1-13)
SPST Pushbutton Switch (A6) 8-Station Single-Throw, Dual-lnline-Package Bit Switch (R6)
Nylon Snap-In Fastener
12.0 96 MHz, ±.005%, Crystal (Y1) Microprocessor (C3) Random-Access Memory (D2, E2, M4, N4, P4, R4)
Programmable Read-Only Memory (C8) Read-Only Memory (N/P3) OR TH E FOLLOW ING TW O ITEMS: Programmable Read-Only Memory, MSB substitute for half of item 1 57
see listing belo w.
Me mo ry C o m p on e n ts and Their Equivalents
(Location s Sho wn in Bold)
(K4)
(L4)
-01 P.C. Boards Alternate -01 P.C. Boards -02 P.C. Boards (PROMs)
035131-01 J2 035132-01 N2 035137-01 K1 035138-01 N1 035133-01 H2
035134-01 M2
035139-01 J1
035140-01 M1
035135-01 F2 035136-01 L2
035141-01 H1
035142-01 L1
(PROMs)
035150-01 J2
035153-01 K1
035151-01 H2
035154-01 J1
035152-01 F2
035155-01 H1
(ROM s)
035143-01 C1
035144-01 D/E1
035145-01 F1
27
NO T I C E TO A L L PE R S O N S R E C E I V IN G TH IS D R A W I N G
CO N F I D E N T I A L Re p r o d u c t i o n forb idd en w i t h o u t the sp e c i f i c w r i t te n per m i s s i o n o* At a r i . Inc Su n n y v a l e . Ca li f o r n i a Thi s d r a w i n g is o n ly c o n d i t i o n a l l y i s s u e d , an d
ne i th e r r e c e i p t n o r p o s s e s s io n t h e re o f c o n f e rs or t r a n s fe rs an y r i g h t m. or lice n s e to u s e th e s u b t e c t m a t t e r o f th e dr a w i n g or an y d e s ig n o ' te c h n i c a l in f o r m a t i o n sh o w n the re o n , n o r a n y ri g h t t o r e p r o d u c e th is d r a w in g o r a ny p a r t the re o f, e x c e p t f o r m a n u fa c t u r e by ve n d o r s o f A t a r i. I n c o r po r a te d a n d for m an u fa c tu r e u n d e r t h e c o r p o r a t i o n s wr i t ten li c e n s e , n o ng h t to re p r o d u c e th i s d r a w in g is gr a n t e d or th e s u b je c t m at ter th e r e o f u n le s s b y w r i t t e n ag ree me nt wi t h or w r i t t e n pe r m i s s i o n Ir o m th e co r p o r a t i o n
A03 4485-01 D
Figur e 17 Re gulator / Audio PCB Assembly
Figure 17 Regulator/Audio PCB Assembly
Parts List
Part No. Qty. De sc ripti on (Ref. Design ati on s in B old )
Ast e ro i d s
10 11
13 15 16 1 7
20 22
23 25
26 27 29 31 32 34 35 36 38 39 44 45 46 47 48 49
50 51 52 53 57 58 60
61
2
3 4 5
6
7
8
9
110000-010 110000-100 110 000-330 110000-10 1 110000 -27 1 110000-102 110000-272 1 110000-752 110000-103 110000-392 1 110001-22 1 12-52P7 19-100P1015 19-315102
24-2 50106 24-2 50477
24-250108 27-2 50103
27-2 50104 27-2 50224 27-250102 31-A14F 31-1N4001 33-TIP32 34-2 N3055 34-2 N3904 37-LM305 37-TDA2002A 2 Type TDA2002A 8W Linear Audio Amplifier Integrated Circuit (Q5, 7) 79-58008 79-58092 79-58059 79-20230 034531-01 72-1608C
75-99516
75-056 02 0670-01 75-F60805 78-16008 78-16014 52-003
52-004
2 2
1 33 Ohm, ± 5%, VaW Resistor (R3)
5 100 Ohm, ± 5%, V4W Resistor (R 4 ,12,17,18, 22)
1 270 Ohm, ± 5% , 1/4 W Resistor (R1) 1
1 7.5K Ohm, ± 5%, 1 /4 W Resistor (R7)
2 10K Ohm, ± 5% , 1 /4 W Resistor (R13,14) 2 220 Ohm, ± 5%, 1 /2W Resistor (R9, 21)
1 2.7 Ohm, ± 5%, 1W Resistor (R5) 1 1 1K Ohm Vertical PCB-Mounting Cermet Trimpot, Bournes Series 3352V-
2 10 uf Aluminum Electrolytic Fixed Axial-Lead 25V Capacitor (C6 ,15) 3 470 uf Aluminum Electrolytic Fixed Axial-Lead 25V Capacitor (C l, 4,
3 2
2 .1 uf Ceram ic-Disc 25V Radial-Lead Capacitor (C3, C11) 2 .22 uf Ceramic-Disc 25V Radial-Lead Capacitor (C 8 ,17)
3 .001 uf Ceramic-Disc 25V Radial-Lead Capacitor (C2, 7,16)
2 50V 2.5A Miniature Axial-Lead High-Current Rectifier (CR1, CR4) 2 50V Silicon Rectifier 1N400 1 Diode (CR2-3)
1 PNP Power Transistor, Type TIP32 (Q2) 1 NPN Silicon Transistor, Type 2N3055 Q3) 2 NPN Silicon Transistor, Type 2N3904 (Q4, 6) 1
1 9-Position Connector Receptacle (J7) 1 6-Position Connector Receptacle (J6) 1 4-Position Connector Receptacle (J8)
19
1 Heat Sink 4
7 #6-32 Nut/Washer Assembly 7
6 Test Point 3
1
3 2 Teflon-Insulated Solder-Plated Solid Copper PCB-Mounting Jumper Wire
2 Teflon-Insulated Solder-Plated Solid Copper PCB-Mounting Jumper Wire
1 Ohm, ± 5% , 1AW Resistor (R10,19) 10 Ohm, ± 5% , 1 /4 W Resistor (R11, 20)
1K Ohm, ± 5%, 1 /4 W Resistor (R2)
2.7K Ohm, ± 5%, 1/4 W Resistor (R23)
3.9K Ohm, ± 5%, 1 /4 W Resistor (R6)
.1 Ohm, ± 3%, 7W Wirewound Resistor (R24)
1-1K (R8)
12)
100 uf Aluminum Electrolytic Fixed Axial-Lead 25V Capacitor (C9 ,10,
13)
.01 uf Ceramic-Disc 25V Radial-Lead Capacitor (C5, C14)
5V Linear Voltage Regulator (Q1)
Female PCB-Mounting Terminal #6-32 x 1/2 Cross-Recessed Pan-Head Corrosion-Resistant Steel
Machine Screw
#6 Internal-Tooth Steel Lock Washer
#6-32 x 1 /2 Binder-Head Nylon Screw Thermally Conductive Compound for the 2N3055 Thermally Conductive Compound for TDA2002A and TIP32
with .6 Centers with .3 Centers
29
Ast e r o ids
TOP VIEW
NOTE:
The four available voltage selection plugs are listed in
Figure 14, Final Assembly.
NO T IC E T O AL L PE R S O N S R E C E IV IN G T H I S DR A W I N G CO N F I D E N T I A L : Re p r o d u c t io n for b id d e n wi t h o u t the sp e c i f i c w ri t t e n p e r m i s s io n o f At a r i, In c.. S u n n y v a l e . Ca l i fo rn ia . T h i s dr a w i n g is on ly c o n d i t i o n a l l y is s u ed , and ne it h e r r e c e ip t n o r p o s s e s s i o n t h e r e o f c o n f e rs o r t r a n sf e rs any r i g h t m. o r l ic e n s e to us e . th e s u b je c t m a t t e r o f the dr a w i n g or an y de s i g n or te c h n i c a l in fo r m a t i o n sh o w n the re o n , n o r a n y r ig h t t o r e p r o d u c e t h is d ra w i n g o r a n y pa rt th e r e o f , e x c e p t fo r m a n u f a c t u r e by v e n d o r s o f A ta r i. I n c o r po r a t e d a n d fo r m an u f a c t u r e un d e r t h e c o r p o r a t i o n s w ri t ten li c e n s e , no rig h t to r e p r o d u c e t h i s d ra w in g is g ra n te d or th e s u b je c t m at t e r th e r e o f un l e s s b y w ri t t e n a g r e e m e n t wi t h o r w ri t t e n pe r m is s i o n fro m t h e co r p o r a t i o n
BOTTOM VIEW
30
Figure 18 Power Supply Assembly for X-Y Games
A0 3 4 5 6 1 - 0 1 D
Figure 18 Power Supply Assembly for X-Y Games
Parts List
Aste r oi d s
Item
A
1 2 3 4 5 6 7 78-70501 SC 8 9
10 11
12 13 14 72-HA4606S 15
16 17 75-99518
B
C
D E
F G H
Pa r t No.
A034 955-01 034482-01 79-4411006 79-3206 46-2017002 46-2013002 29-053
79-15021001 78-2708
A006555-01 72-HA4804S
72-HA4812S
72-1008F
75-01 OS 75-01 8S
A034 630-01 A034 629-01 2 A034623-02 034544-01 75-01 8S 75-99518 72-HA4812S
Qty.
1 1 1 1 3 7-Amp. 250V 3AG Slow-Blow Glass Cartridge-Type Fuse 3 3-Amp. 250V 3AG Slow-Blow Glass Cartridge-Type Fuse 1 1 2" Diameter Capacitor Mounting Bracket 1 2-Circuit Single-Row Terminal Block 1
1 3
1 2 #10-32 x V i" Cross-Recessed Pan-Head Zinc-Plated Steel Thread-Rolling 4 2 #10 Flat Plain SAE-Standard Zinc-Plated Steel Washer
4 1 #8-32 Nut/Washer Assembly 1
1 1 Fuse Block Cover 4 #8 Flat Plain SAE-Standard Zinc-Plated Steel Washer 6 2 #8-32 x 314" Cross-Recessed Pan-Head Zinc-Plated Steel Thread-Rolling
D es cr i pt ion
Power Supply Sub-Assembly, Rev. A, consisting of the following 17 items: Base for Power Supply Chassis Panel-Mounting Non-Indicating 3AG Cartridge-Type Fuse Post
5-Position 3AG Fuse Block with 1A " Quick-Disconnect Terminals
26,000 uf 15V Electrolytic Capacitor
Nylon Type 6/6 Hole Bushing with 5/8 Inside Diameter x 55/64 Outside
Diameter x 1A " Thick
Rectifier Printed Circuit Board Assembly
#8-32 x 1A" Cross-Recessed Pan-Head Zinc-Plated Steel Thread-Rolling
Tri-Fluted Taptite Screw
#8-32 x V*" Cross-Recessed Pan-Head Zinc-Plated Steel Thread-Rolling
Tri-Fluted Taptite Screw Tri-Fluted Taptite Screw
#6-32 x 3/ 8" Cross-Recessed Pan-Head Zinc-Plated Steel Thread-Rolling
Tri-Fluted Taptite Screw #8 Flat Plain SAE-Standard Zinc-Plated Steel Washer RFI Filter Assembly
A.C. Harness Assem bly Power Supply Harness Assembly (for X-Y Games)
#8-32 Nut/Washer Assembly
Tri-Fluted Taptite Screw
31
Ast er o id s
NO T I C E TO A L L P E R S O N S RE C E IV IN G T H I S DR A W I N G CO N F I D E N T IA L R e p r o d u c ti o n forb id d e n wi t h o u t the sp e c i fi c w r i t te n per m i s s io n of At a r i. In c . S u nn y v a le , Ca l if o r n i a . Th i s dr a w i n g is on l y co n d i t i o n a l l y iss u e d , and ne i th e r re c e ip t no r p o s s e s s io n th e r e o f c o n fe rs or t r a n s f e r s any r ig h t in. o r li c e n s e to us e. the s u b je c t m at t e r o f th e dr a w i n g or any d e s i g n or te c h n ic al i n f o rm a ti o n sh o w n the r e o n , no r a n y ri g h t to r e p r o d u c e th i s d ra w i n g or a n y part the r e o f, e x c e p t f o r m a n u fa c t u re b y v e n d o r s o f A t a ri . In c o r po r a te d a n d f o r m a n u fa c t u re u n d e r t h e c o r p o r a t i o n 's w r i t ten li c e n s e , no r i g h t to re p ro d u c e th is dr a w in g is gr a n t e d or th e s u b je c t m a t t e r th e r e o f u n le s s by wr i t t e n a g r e e m e n t w it h or w r i t t e n pe r m is s io n fro m th e co rp o r a ti o n
Item
1 2 3 4 5
E>N & BN
Figure 19 Main Harness and Component Assembly
A035158-02 A
Part No.
A035157-01 A034631-01 68-002 000268-02 A030169-01
Descr i pti on
Main Harness Assembly On/Off Switch Assembly Interlock Sw itch (2 per game) Interlock Sw itch Mounting Bracket Volume Control/Test Switch/Bracket Assem bly
- 0 2 O N LY
32
Ast er o id s
NO T I C E T O A L L P E R S O N S RE C E I V I N G TH IS DR A W I N G CO N F ID E N T I A L : Re p ro d u c t io n for b i d d e n w i t h o u t the sp e c i fi c w ri t te n p e r m i s s io n of At a ri . Inc., S u n n yv a l e , Ca li fo r n i a T h i s d r a w in g is o n l y co n d i ti o n a l ly is s u e d , and ne it h e r r e c e ip t no r p o s s e s s i o n th e re o f c o n fe rs or t ra ns fe r s any r ig h t in. o r lice n s e to us e . th e s u b je c t m a t t e r of th e dr a w in g or any de s ig n or tec h n i c a l in fo r m a t io n s h o w n the r e o n , n o r a n y r i g h t t o r ep ro d u c e t h i s d ra w i n g o r a n y part the re o f, e x c e p t fo r m a n u f a c tu r e by v e n do rs o f A ta ri, Incor ·
Figure 20 Fluorescent Light Assembly
A034752-01 A
Item
Par t No .
1 A005493-01 Fluorescent Light Harness 13 93-113 18” Fluorescent Lamp Fixture with Starter 14 79-561816 Spring Connector Wire Nut for 16- to 18-Guage Wires 15
78-2652
Descr i pti on
Rubber Grommet with 5/8 Inside Diameter x 1 1/8 Outside Diameter x 5/16
Thick for 7/8 Diameter Sheet-Metal Holes
r*-A
I
A
33
Ast e ro i d s
21) 2 PLCS 15} 2 PLCS
9 ) 2 PLCS
NO T IC E TO A L L PE R S O N S R E C E IV IN G T H I S D R A W I N G CO N F ID E N T I A L ; R e p ro d u c t i o n for b id d e n w i t h o u t the sp e c i f i c w r i tt e n per m i s s i o n of At a r i, I n c., S u n n y v a l e, Ca l if o r n i a . T h is d r a w i n g is on ly c o n d i t i o n a l l y is s u e d , an d ne i t h e r r e c e i p t n o r p o s s e s s i o n t h e r e o f c o n f e rs o r t r a n s f e rs any r ig h t in, or li c e n s e to us e, the s u b j e c t m a tt e r o f th e dr a w i n g or an y de s i g n or tec h n ic a l in f o r m a t i o n s h o w n the r e o n , n o r a n y r ig h t t o r e p ro d u c e t h i s d r a w i n g o r a n y p ar t the re o f, e x c e p t f o r m an u f a c t u r e by v e n d o r s o f A t a r i, I n c o r po r a t e d a n d fo r m a n u fa c t u re u n d e r th e c o r p o r a t i o n ' s w r i t ten li c e n s e , n o r i g h t to re p ro d u c e t h is d r a w i n g is g r a n t e d or t h e s u b je c t m a t t e r t h e r e o f u n le s s b y w ri t t e n a g re e m e n t wi t h or w ri t t e n pe r m i s s io n fro m the c o r p o r a t o r
34
Figure 21 Coin Door Assembly
A006794-1 6 thru -28 K
Figure 21 Coin Door Assembly
Parts List
Ast e ro i d s
10
11 12
13 15 16 17 18
20
21
22
23 24
25 26 27 28
30 32 33 34
Part No.
1
2
3 4 5
6
8
9
A007637-16
A007637-17 A007637-18 A007637-19 A007637-20 A007637-21 A007637-22
A007637-23 A007637-24 A007637-25 A007637-26 A007637-27 A007637-28
72-HA4608C
A030362-01 A030250-01 A002465-01 004320-01 004344-01 004340-01 004337-01 004338-01 004336-01 004326-01 006904-01 030257-01 70-11-47 73-3008
72-HA4604C
75-99516 008629-01
71-2118
71-1225CU 71-1205FF 71-1201 MG 71-1201KS 71-12100YJ 71-1210PE 71-1220CA 71-1202MG 71-1201FF
71-1201BT
71-1205MG 71-12100LI 71-1201ADU 007753- 01 A007638-01 75-036S 73-3025
75-056 033368-01 033369-01 033371-01
Qty.
» Front Bezel Assy. Used only on -16 Coin Door Assy. (25<t)
t Front Bezel A ssy. Used only on -17 Coin Door Assy. (5 Fr)
O
CD
O ~
2.3
3 CD
O c
- i CO CD
Q .
F or br eakdown of Front Be z el As sy . , see Fi gure 22
3 #6-32 x V2 Cross-R ecessed Pan-Head Cadmium-Plated Steel Tri-
1
2
1 1 1 2
2
1
1
2 2
1
1 2 2
13*
2
1
to
o
t°
Ό 0)
0) <D D
(/) ~* 'C
^ Ο Λ
CD o 2»
-3 5" CD
Φ Ο ω
ο . Ο CD
c
0)
CD Q .
I
1 1
4
6
Des cr i pti on
Front Bezel Assy . Used only on -18 Coin Door Assy. ( 1 DM) Front Bezel A ssy. Used only on -19 Coin Door Assy. (1 Kr) Front Bezel Assy. Used only on -20 Coin Door Assy. (100 Y) Front Bezel A ssy . Used only on -21 Coin Door A ssy. (10 pence)
Front Bezel Assy. Used only on -22 Coin Door Assy. (20<t
Australian) Front Bezel A ssy. Used only on -23 Coin Door Assy. (2 DM/1 DM) Front Bezel Assy . Used only on -24 Coin Door A ssy. (1 Fr) Front Bezel A ssy . Used only on -25 Coin Door Assy. (1 Baht)
Front Bezel Assy. Used only on -26 Coin Door Assy. (1 DM/5 DM) Front Bezel Assy . Used only on -27 Coin Door Assy. (100 Lire) Front Bezel Assy. Used only on -28 Coin Door Assy. (2 5 «yU.S. $1
coin)
Fluted Thread-Rolling Screw Coin Lockout Assem bly Coin Sw itch Assem bly Coin Counter Assem bly Coin Door Weldment Key Loop Spring Return (used only on German DM coin doors) Bracket for Lock-Out Wires Right-Hand Lock-Out Wire Left-Hand Lock-Out Wire Scavenger Button Spacer (used only on German DM coin doors) Lamp Socket NEMA #47 Incandescent Miniature Bayonet-Base Lamp Carbon Spring Steel External Retaining Ring, for V a " Diameter Shaft #6-32 x 1A Cross-Recessed Pan-Head Cadmium-Plated Steel Tri-
Fluted Thread-Rolling Screw
#6-32 Steel Nut and Spring Washer Assem bly
'Q uantity of 15 is used on the German DM coin doors Spring Cam Lock, Hudson #CR73A045S Coin Mechanism for American Quarter Coin Mechanism for French 5-Francs Coin Coin Mechanism for German 1-Mark Coin
Coin Mechanism for Swedish 1-Krona Coin
Coin Mechanism for Japanese 100-Yen Coin Coin Mechanism for English 10-Pence Coin Coin Mechanism for Australian 20-Cent Coin Coin Mechanism for German 2-Mark Coin
Coin Mechanism for French 1-Franc Coin
Coin Mechanism for Thai 1-Baht Coin Coin Mechanism for German 5-Mark Coin Coin Mechanism for Italian 100-Lire Coin Coin Mechanism for U.S. $1.00 Coin
Anti-Probe Plate
Slam Switch Assem bly
#6 Flat Plain SAE-Standard Zinc-Plated Steel Washer
Carbon Spring Steel External Retaining Ring, for 0.184" Diameter
Shaft
#6 Internal-Tooth Zinc-Plated Steel Lock W asher
Lock Bracket Lock Arm
Slam Switch Insulator
35
Ast e ro i d s
Item
1 2
3 4 5 6 7
7
8 9
10 11
13
x ' S ' v
ΙΘ θ)
O L
Par t No.
004328-02 004330-02 004330-02 009153-02 004330-02 009153-02 007752-02 007752-02 030677-02 009153-02 030677-02 007752-02 030677-02 004331-02 004332-02 004327- 01 004329- 01 004343- 01 004343-06 004343-04 004343-03 004343-05 004343-02 004343-07 004343-08 004343-09 004343-10 004343-11 004343-12 004343-13 73-3009 72-1604S
75-046 72-CL606 6
75-056
6 PLCS
/
A
NOTIC E TO A L L P ERS O NS R EC EIV ING TH IS D RA W ING CO N FID E N TIA L Rep ro d uc tio n forbid de n witho ut the spec if ic w ritt en per m iss io n of Atari. Inc , Su nny vale, Cali forn ia T his d ra win g is o nly c on di tio na ll y issued, and neith er r ece ipt nor po ss es si on ther eo f co nf er s or tra nsfe rs any right in. or li cen se to use. th e sub jec t ma tte r o f the draw in g or an y d es ig n or tec hn ica l in fo rm ati on show n thereo n, nor any right to r ep ro du ce t his d ra wi ng or any part there of, ex ce pt for m a nu fac tu re by v end or s of Atari, inc o r pora ted and for m a nu fa ctu re un der the co rpo ra tio n's w rit ten lice nse, no rig ht to re pr od uc e th is dr aw in g is gra nted or the sub je ct matt er th ere of u nl ess by w rit ten a gre eme nt with or w ritt en pe rm iss ion from th e c orp ora tio n
3 ; 2 PLCS
i® ©1
h 4
J © U
&
Fi g u r e 22 Fro nt B ezel Asse m bly
A007637- 16 thr u -28 J
Parts List
Qty.
1 Bezel
i
$
*S 0 Ring for Swedish 1-Krona Coin
-» 0
0
2 .3 3 CD
λ w
CD a
1
2 2 2
2 Price Plate Clamp
*
t
0
"O CD
CD A
O
2 .3 3 CD
( j )
θ" CD
0 C
^ c/>
CD
f
2 Carbon Spring Steel External Retaining Ring, for 3/8 Shaft Diameter 3
2
1
Descr i pti on
Ring for American Quarter Ring for French 5-Franc Coin Ring for German 1-Deutschmark Coin
Ring for Japanese 100-Yen Coin Ring for English 10-Pence Coin Ring for Australian 20 Coin Ring for German 2-Deutschmark and U.S. $1.00 Coins Ring for French 1-Franc Coin Ring for Thai 1-Baht Coin Ring for German 5-Deutschmark Coin Ring for Italian 100-Lire Coin Coin Shield Primary Coin Chute Scavenger Button Bearing
Price Plate 25Φ Price Plate 5 F R Price Plate 7 DM Price Plate 7 K R Price Plate V 100 Price Plate 10 P Price Plate 20Φ Austral i an Price Plate Einwurf 2 DM11 DM Price Plate 7 F R Price Plate 7 Baht Price Plate Einwurf 1 DM/5 DM Price Plate 700 Lir e Price Plate 25$/$1
#6-32 x 1A Cross-Recessed Pan-Head Cadm ium-Plated Steel
Machine Screw #6 Corrosion-Resistant Steel Split Lock Washer #6-32 x 3/8 Phillips Pan-Head Steel Rolok Self-Threading,
Thread-Rolling Machine Screw
#6 Internal-Tooth Zinc-Plated Steel Lock Washer
2 PLCS
36
Asteroids
NO T I C E T O A L L P E R S O N S R E C E IV IN G T H IS D R A W I N G CO N F I D E N T I A L : Re p ro d u c t i o n for b id d e n wit h o u t the sp e c i f i c w r i t te n per m i s s io n o f Ata r i , In c ., Su n n y v a l e , Ca li fo rn ia . Th is dr a w i n g is o n l y co n d it i o n a l l y is s u e d , and
ne i t h e r r e c e i p t n o r p o s s e s s io n t h e r e o f c o n f e r s o r tr a n s f e rs any ri g h t in , o r lic e n s e t o use , th e s u b j e c t m a tt e r of th e dr a w i n g or a n y de s i g n or te c h n i c a l in f o r m a t i o n sh o w n the r e o n , n o r an y ri g h t t o r e p r o d u c e t h is d r a w i n g o r a n y p a rt the re o f , e x c e p t f o r m a n u f a c t u re b y v e n d o r s o f A t a r i, In c o r po r a t e d a n d f o r m a n u f a c t u re u n d e r th e c o r p o r a ti o n 's w ri t ten li c e n s e , no r i g h t t o r e p r o d u c e t h i s d r a w in g is g r a n te d or t h e s u b je c t m a t t e r t h e r e o f u n le s s b y w r i t t e n a g re e m e n t w it h o r w r i t t e n p e r m i s s io n fr o m th e c o r p o r a t i o n
75-1408S
COIN INLET
CHUTE
99-10071
99-10096
99-10103
75-948S
99-10095
PART OF 99-10095
COIN MECHANISM SEE PARTS LIST (71-12xxxx)
COIN RETURN
CHUTE
38
COIN SWITCH ASSY. SEE PARTS LIST (99-10042 thru 99-10045)
31-1N4002 PART OF 99-10047
99-10082
75-1412S
Figure 23 New Coin Do o r
71-1 0 xx x x
COIN RETURN BUTTON ASSY .
SEE PARTS LIST
(99-10012 thru 99-10022)
COIN DOOR ONLY
SEE PARTS LIST (99-10009 thru 99-10010)
99-10094
PART OF
REJECT BUTTON COVER SEE PARTS LIST (99-10055 thru 99-10059)
PRICE PLATE SEE PARTS LIST
(99-10070, 99-10083 thru 99-10092)
99-10062
Asteroids
72-JA1405B
99-10054
72-HA1404C
99-10049
NO T I C E T O A L L P E R S O N S R E C E IV I N G T H IS D R A W I N G CO N F ID E N T I A L : Re p ro d u c t i o n forb id d e n wit h o u t the sp e c i f i c w r i tt e n p e r m is s io n o f Ata r i , Ip c ., Su nn yv a l e , Ca l if o r n i a . T h is d r a w in g is o n l y c o n d it i o n a l ly iss u e d , an d ne it h e r r e c e i p t n o r p o s s e s s i o n t h e r e o f c o n f e r s or tr a n s fe rs an y ri g h t in, o r lic e n s e to us e , th e s u b je c t m a t t e r of t h e dr a w i n g or any de s ig n or te c h n ic a l i n fo r m a t i o n sh o w n the r e o n , n o r an y r i g h t t o r ep ro d u c e t h is d r a w in g o r a n y p a rt the r e o f , e x c e p t f o r m a n u fa c t u re b y v e n d o r s o f A t a ri , I n c o r por a te d a n d fo r m an u f a c t u r e u n d e r th e c o r p o r a ti o n ' s w r i t ten lic e n s e , no r i g h t t o re p r o d u c e th i s d r a w i n g is g r a nt e d or t h e s u b je c t m a tt e r t h e r e o f u n l e s s b y w r i t t e n a g r e e m e n t w i t h o r w r it t e n p e r m i s s i o n f r o m th e c o r p o r a t i o n .
99-10061
99-10066
75-915S
72-JA1405B
99-10051
Figure 23 New Coin Do o r
71-1 0 xx x x
39
Asteroids
Figure 23 New Coin Do or , continued
Par ts List
Pa r t No.
31-1N4002 65-441C General-usage low-force miniature switch 70-11-47 Miniature bayonet-base incandescent lamp, type #47 71-1201ADU 71-1201FCH Swiss 1 Fr coin mechanism
71-1201 MG 71-1202MG 71-1205FB Belgian 5 Fr coin mechanism 71-1205MG 71-1210PE
71-1220CA 71-1225CU U.S. 25Φ coin mechanism
71-12100LI Italian 100 Lire coin mechanism 71-12100YJ Japanese Y100 coin mechanism 72-HA1404C
72-JA1405B 72-9406S 72-9603S #6-32x3/16” Slotted truss-head steel machine screw 75-915S #1 /4-20 Standard pattern cadmium-plated steel hex nut 75-918S
75-944S 75-948S 75-1408S 75-1412S #4-40x% Slotted pan-head steel machine screw 75-5520B #1/4-20x11/4 Round-head square-neck steel bolt with black finish
D es cr i pti on
100V Silicon Rectifier 1N4002 Diode
U.S. $1.00 coin mechanism
German 1 DM coin mechanism German 2 DM coin mechanism
German 5 DM coin mechanism U.K. 10 P coin mechanism
Australian 20<t coin mechanism
# 4 x 1/4 Slotted pan-head thread-roiling tri-fluted Taptite cadmium-plated screw
#4x5/16 Slotted pan-head thread-rolling tri-fluted Plastite black screw #4-40x3/8 Slotted truss-head steel machine screw
#8-32 Standard pattern cadmium-plated steel hex nut #4-40 Polymer self-locking steel hex nut
#8-32 Polymer self-locking steel hex nut #4-40x 1/2 Slotted pan-head steel machine screw
99-10008 99-10009 99-10010
99 -10011 99-10012 U.S. 2 5<t coin return button assembly
99-10013 U.S. $1.00 coin return button assembly 99-10014 99-10015 99-10016 99-10017
99-10018 99-10019 Japanese Y100 coin return button assembly 99-10020 99-10021 99-10022 Italian 100 Lire coin return button assembly
Switch wire retainer 2-Mech coin door only 3-Mech coin door only Inner panel
German 1 DM coin return button assembly German 2 DM coin return button assembly German 5 DM coin return button assembly Belgian 5 Fr coin return button assembly
Swiss 1 Fr coin return button assembly U.K. 10 P coin return button assembly
Australian 20$ coin return button assembly
40
Figure 23 New Coin Do or , continued
Parts List
Asteroids
Pa r t No.
99-10 040 99-10041 99-10042
99-10 043 99-10044
99-10045 99-10047 99-10048 99-10049 99-10051
99-10054 99-10055 99-10056 99-1 0057 99-10058
99-10059 99-10061 99-10062 99-10063
99-10064 99-10065 99-10066 99-10070
99-10 071
D es cr i pti on
Coin inlet chute assembly Coin counter assembly Coin switch assembly for U.S. 2 5<t and Belgian 5 Fr coins (silver wire) Coin switch assembly for German 1 DM, Swiss 1 Fr, and Japanese Y100 coins (black wire) Coin switch assembly for U.S. $1.00, German 2 DM, and Italian 100 Lire coins (gold wire)
Coin switch assembly for German 5 DM, U.K. 10 P, and Australian 20$ coins (green Lockout coil assembly Coin door harness assembly Locking arm assembly Coin door frame
Coin button housing Coin return button cover for Japanese Y100 coin Coin return button cover for German 1 DM and Swiss 1 Fr coins Coin return button cover for U.S. 25Φ and Belgian 5 Fr coins Coin return button cover for U.S. $1.00, German 2 DM, and Italian 100 Lire coins
Coin return button cover for German 5 DM, U.K. 10 P, and Australian 20Φ coins Coin return bezel Coin return button
Right half of coin inlet chute
Left half of coin inlet chute Coin return box Coin return cover U.S. 25<t price plate Slam switch assembly
wire)
99-10073 99-10074 99-10075 99-10076 99-10077
99-10078 99-10080 99-10081 99-1 0082 99-1 0083
99-10084 99-10085 99-10086 99-10087 99-10088
Test switch decal Lock assembly Black switch wire for German 1DM, Sw iss 1Fr and Japanese Y100 coins Silver switch wire for U.S. 25Φ and Belgian 5Fr coins Gold switch wire for U.S. $1.00, German 2DM and Italian 100 Lire coins
Green switch wire for German 5DM, U.K. 10P and Australian 20<t coins
Miniature bayonet-base lamp socket Wire key holder Switch cover U.S. $1.00 price plate
German 1 DM price plate
German 2 DM price plate German 5 DM price plate Belgian 5 Fr price plate
Swiss 1 Fr price plate
4 1
Asteroids
Figure 23 New Coin Doo r , continued
Part No. D e s c r i p ti o n
Parts List
99-1 0089 99-1 0090
99-10091
99-1 0092 99-1 0094
99-1 0095 99-1 0096
99-1 0097 99-10101 99-101 02 99-101 03
Japanese Y100 price plate
U.K. 10 P price plate
Australian 20$ price plate
Italian 100 Lire price plate Fish paper insulation
Toggle switch
U -type fastener
Fish paper insulation Coin inlet chute sub-assembly Switch and lockout coil bracket sub-assembly Inner panel with levers sub-assembly
42
WARRANTY
Seller warrants that its printed circuit boards and parts thereon are free from defects in material and workmanship under normal use and service for a period of ninety (90) days from date of
shipment. Seller warrants that its television monitors (in games supplied with monitors) are free
from defects in material and workmanship under normal use and service for a period of thirty
(30) days from date of shipment. None of the Seller’s other products or parts thereof are war
ranted.
If the products described in this manual fail to conform to this warranty, Sellers sole liability shall be, at its option, to repair, replace, or credit Buyer’s account for such products which are return ed to Seller during said warranty period, provided:
(a) Seller is promptly notified in writing upon discovery by Buyer that said products are
defective;
(b) Such products are returned prepaid to Sellers plant; and
(c) Seller’s examination of said products discloses to Seller’s satisfaction that such
alleged defects existed and were not caused by accident, misuse, neglect, alteration, improper
repair, installation or improper testing.
In no event shall Seller be liable for loss of profits, loss of use, incidental or consequential damages.
Except for any express warranty set forth in a written contract between Seller and Buyer
which contract supersedes the terms of this order, this warranty is expressed in lieu of all
other warranties expressed or implied, including the implied warranties of merchantability
and fitness for a particular purpose, and of all other obligations or liabilities on the Sellers part, and it neither assumes nor authorizes any other person to assume for the Seller any other liabilities in connection with the sale of products under this order.
The use of any non-Atari parts may void your warranty, according to the terms of the warranty.
The use of any non-Atari parts may also adversely affect the safety of your game and cause in jury to yourself and others. Be very cautious in using non-Atari-supplied components with our games, in order to insure your safety.
Atari distributors are independent, being privately owned and operated. In their judgment they
may sell parts or accessories other than Atari parts or accessories. Atari cannot be responsible for the quality, suitability or safety of any non-Atari part or any modification including labor which is perfomed by such distributor.
This d ocumen t is and c ontain s c onf i dential trad e secret i nfor mati on of Atari , Inc.
This doc ument is loan ed under co nfidenti al custody for the sole purpose of op e r ati o n, mainte nance or rep air of A t ari eq ui pment a nd mail not be us e d by or disc lo se d to any pe r s on for
any ot her pur po se whatever, an d r emains t h e pr ope rty of At ar i , Inc.
N eit her it nor th e info r mat ion it c o ntai ns may be repr oduced, used, or d is c lo s e d to p e r son s not
ha ving a n ee d to know c o n s is t e n t w it h t he purpo se o f the lo an, w i t hou t writ ten consen t o f Ata r i ,
Inc.
^ ATARI INC
' 1265 BO R R EGAS AVEN U E
I
'
| V ^ P.O. BOX 427
^ ^ eS U N NY VALE, CA LIFOR N IA 94086
Λ Τ Α κ Ι 408/745-2000 · TE L E X 35-7488
A Wa r ne r C om mun i c a t i o n s C o m p any
>)
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