You have to copy the OBELISK VST Plug-In to your desired VST folder. The respective VST folder
depends on the host application you use. Alternatively, you can add the OBELISK installation
folder to the VST Plug-In paths of your host application.
(In Cubase e.g. use : „Devices->Plug-In Information->VST 2.x Plug-in Paths“)
OBELISK utilizes an own data format for its presets. The preset data can be found in a special
folder. For Windows computers after installation you have to set the path to this folder in the
OBELISK - settings (Mac computers already have the path set after installation). For this click on
set PRESET folder and choose the directory in which the preset data is stored on your system:
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artificial audio !OBELISK manual
AUTHORIZATION
After installation you have to authorize OBELISK. To authorize OBELISK, your computer has to be
connected to the internet. Please open OBELISK in your host application and select „SETTINGS“
in the top left-hand corner. The following window will appear:
After purchasing OBELISK you receive a serial number in your confirmation mail. This number has
got two times five digits separated with a hyphen: 12345-12345.
Please enter this number in the „enter serial“ field. In the second field input your name or a name
of someone you want to authorize for the Plug-In. This name will later be displayed in the Plug-In
window.
With the button „authorize“ you start the authorisation procedure. After a few moments your Plug-
In is authorised and „ready to use“. If you receive an error message, please check that your
computer is connected to the internet and that you have input the serial number correctly. Then
restart the authorisation by pressing the button „authorize“.
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artificial audio !OBELISK manual
INTRODUCTION
OBELISK is a spectral multi effect whose sound possibilities and graphic user interface raise the
area of spectral sound processing to a completely new level. OBELISK combines a SPECTRAL
DELAY, a SPECTRAL FILTER and a SPECTRAL GATE to a multi effect that not only sounds
excellent but also enables an extremely intuitive and musical operation, making use of hundreds
of effect parameters. With OBELISK you can draw your effect and with the aid of graphic lines
control a multitude of effect parameters in a very simple and descriptive manner. With its 2-
dimensional LFOs, OBELISK creates completely innovative modulation possibilities by means of
which the processed signal transforms into an endlessly changing sound layer. In spite of the
comprehensive possibilities it provides for sound processing and modulation, OBELISK requires
very little computing power, thanks to its highly optimized vector algorithms.
OBELISK has a highly efficient spectral analysis and synthesis that ensures an excellent audio
quality. The audio signal can be split into 256 or 512 individual frequency bands that can be
independently processed with effects. Each frequency band has its own DELAY with FEEDBACK,
its own volume regulator (FILTER) and its own noise gate (GATE) with threshold.
QUICK START
If you want to start using OBELISK immediately, simply activate the help function which displays
useful information regarding the respective parameter shown by the mouse pointer.
However, before you start you should familiarize yourself with the basic operational concept in
particular with the EFFECT LINES. To do so either watch the „OBELISK VIDEO TOUR“ on the
artificial audio website ( www.artificialaudio.com/pluginmenu/obelisk ), or read the next section
„Basic Operational Concept“.
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PresetFiles
PresetFoldersSavePreset
artificial audio !OBELISK manual
THE PRESET BROWSER
To be able to start with OBELISK immediately, it is best to make a short tour through the preset
library. To do so you have to activate the preset browser on the top left-hand of the screen:
The preset browser now appears in the bottom part of the window. On the left-hand side of the
browser you will see the preset folders. Click on a folder and you will see the preset files on the
right hand side of the browser that are contained in the chosen folder. A click on the preset file
loads the preset.
save" "to save a preset, activate the preset browser, and select the preset folder in which
""you want to save your preset and click save
prev""load the previous preset
next""load the next preset
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Analyser Point View
2-dimensionalLFOs
Modulation- Targets
help
EffectParameter
EffectSelector
artificial audio !OBELISK manual
BASIC OPERATIONAL CONCEPT
The OBELISK window is divided into three areas: At the top there is the ANALYSER POINT VIEW
with the real-time spectrum analyser and the EFFECT LINES. In the middle there is the EFFECT
SELECTOR and the global effect parameters. At the bottom there is the modulation-area with the
2-dimensional LFOs.
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ANALYSER POINT VIEW
The ANALYSER POINT VIEW shows a real-time spectrum of the audio signal. The spectrum
consists of individual frequency bands and the low pitch frequencies are clearly indicated as
squares:
One or several effects can individually be assigned to each of these frequency bands: DELAY &
FEEDBACK, FILTER and GATE. The effect parameters can be drawn in the form of lines, the so-
called EFFECT LINES, via the analyser spectrum. Each EFFECT has got its own EFFECT LINE,
which is coloured: DELAY (blue), FEEDBACK (red), FILTER (magenta) and GATE (yellow).
The EFFECT LINES are made up of points, the so-called LINE POINTS. A LINE POINT determines
two values: its position on the horizontal (x-axis) determines the frequency or the frequency band
and its position on the vertical (y-axis) determines the parameter value whereby the higher the
LINE POINT, the greater the parameter value. The course of the EFFECT LINE and the area
underneath, the so-called EFFECT PLANE determines the parameter values for the individual
frequency bands.
Each EFFECT LINE has got a certain LINE STYLE that determines how the points are linked
together to form a line. The polygon LINE STYLE connects two neighbouring points with a straight
line. The square LINE STYLE connects two neighbouring points with a rectangle cut-out.
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artificial audio !OBELISK manual
!
square"""""polygon
EFFECT SELECTOR
The EFFECT SELECTOR is the central control when working with EFFECT LINES. Here you chose
the desired EFFECT LINE before inserting new points into the ANALYSER POINT VIEW. You can
activate or deactivate the EFFECT and view of the EFFECT LINE independent from each other.
For each EFFECT LINE you can determine the respective LINE STYLE.
A click on delay, feedback, filter or gate activates the respective type of line and the related unit
will be displayed on the left hand side next to the ANALYSER POINT VIEW (e.g. seconds for
Delay):
EFFECT SELECTOR (with selected delay effect)
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artificial audio !OBELISK manual
WORKING WITH EFFECT LINES
In OBELISK the effect parameters (e.g. the delay times of the delay) are not adjusted with a
control dial or by inputs but rather are the result of the course of the EFFECT LINE. The parameter
value for a single frequency band results from the height of the EFFECT LINE above the
respective frequency band.
The following example illustrates this concept:
We want to determine a delay time of 500 ms for all the frequency bands. To do so we chose the
point type delay with the EFFECT SELECTOR. With command-click we now insert a new DELAY
POINT in the ANALYSER POINT VIEW. A new DELAY POINT and the DELAY LINE with the
underlying DELAY PLANE appear. We can move the point with the mouse which displays the
INFO BOX.
We position the point in the vertical (y-axis) to the position 500.0 ms.
A delay time of 500.0 ms is now set for all the frequency bands.
But we would now like to allocate another delay time to a certain frequency band. All frequency
below 640 Hz should be delayed by 1035 ms. We therefore insert a new delay point at the
position (640.0 Hz / 1035 ms).
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artificial audio !OBELISK manual
A delay time of 1035 ms is now set for all frequency bands up to 640 Hz. All frequency bands
above this value are delayed like before by 500 ms.
In this manner up to 10 DELAY POINTS can be inserted. As a result, up to 10 frequency bands
with various delay times can be determined.
With the EFFECT SELECTOR, you can set the LINE STYLE for every EFFECT LINE: square or
polygon. For the LINE STYLE square the connecting lines between two points are rectangular cut-
outs. For the LINE STYLE polygon the connecting lines are straight lines.
!
square"""""polygon
This basic operational concept is valid for all lines i.e. DELAY, FEEDBACK, FILTER und GATE.
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artificial audio !OBELISK manual
OPERATION WITH MOUSE AND KEYBOARD
Inserting a point """""Command - Click
Deleting a point"""""Command & Shift - Click
Selecting individual points" """Click
Selecting additional points" """Shift - Click
Selecting several points simultaneously" "make a frame around them
Set the default value of a controller" ""Alt - Click on the respective controller
Fine adjustment of the controllers or points""Shift - Click
Inserting a point """""Ctrl - Click
Deleting a point"""""Ctrl & Shift - Click
Selecting individual points" """Click
Selecting additional points" """Shift - Click
Selecting several points simultaneously" "make a frame around them
Set the default value of a controller" ""Alt - Click on the respective controller
Fine adjustment of the controllers or points""Shift - Click
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artificial audio !OBELISK manual
THE ANALYSER POINT VIEW
The ANALYSER POINT VIEW shows the real-time spectrum of the audio signal together with the
EFFECT LINES.
DELETE""deletes all selected points (selected points are filled in white).
UNDO / REDO"cancels the following actions (up to 50 steps):