ArKaos MediaMaster 5 User's Guide

The information in this document is subject to change without notice and does not represent a commitment on the part of ArKaos PRO S.A. No part of this publication may be copied, reproduced or otherwise transmitted or recorded, for any purpose, without prior written permission by ArKaos PRO S.A.
All product and company names are ™ or © trademarks of their respective owners. © ArKaos PRO S.A. 2018.
Table of Contents
ArKaos PRO Software License ............................................................ 9
GNU Lesser General Public License ................................................. 13
Introduction ......................................................................................... 16
Welcome to MediaMaster Version 5! .................................................... 16
Documentation ............................................................................................. 16
Express vs Pro ............................................................................................. 16
Installing the software - PC ................................................................... 17
Installing the software - Mac ................................................................. 17
About your license ................................ ................................ .............. 18
Activating your software........................................................................ 18
Software Activation Dialog ........................................................................... 18
About the Demo Mode ................................................................................. 18
Use Activation Code ................................................................ ..................... 19
Activate License Dongle ............................................................................... 19
Use Serial Key File ....................................................................................... 21
Introduction to the software ............................................................... 22
Control Concepts ................................................................................... 22
Theater Mode interface ................................................................................ 22
Fixture Mode interface.................................................................................. 22
Features Summary: ................................................................................ 23
Outputs ........................................................................................................ 23
Visual Presets – Theater Mode interface ...................................................... 23
Media Management (Express and Pro) ........................................................ 23
Layers – Theater Mode ................................................................................ 24
Software Interface Overview .............................................................. 25
Theater Mode interface .......................................................................... 25
Key features ................................................................................................. 25
Fixture Mode interface – MediaMaster Pro ........................................... 26
Key features ................................................................................................. 26
Full Screen Output ................................................................................. 26
Connecting an External Controller .................................................... 27
Setting up DMX Control ......................................................................... 27
Using ArtNet................................................................................................. 27
MSEX implementation (Pro edition only) ...................................................... 27
Support for grandMA MA-Net (Windows Only) ............................................. 27
Using an Enttec DMX USB Pro device ......................................................... 28
Setting up an Enttec DMX USB Pro device on a PC ...................................................28
Setting up an Enttec DMX USB Pro device on a Mac OSX .........................................29
Setting up MIDI Control.......................................................................... 29
Using the Software – Theater Mode................................................... 30
The main window ................................................................................... 30
Layer Previews ............................................................................................ 30
Layer Preview Customization ....................................................................... 31
Master Output ............................................................................................... 32
Master output controls .................................................................................................. 32
Masks (Instant mode only) ........................................................................................... 32
Keystoning (Instant mode only) .................................................................................... 33
Soft Edging (Instant mode only) ................................................................................... 33
Status indicators ........................................................................................... 33
Visual Preset and Preset Patch .................................................................... 34
Patch Selection............................................................................................................. 35
Latch Toggle ................................................................................................................. 35
Managing Patch and Visual presets (Copy, Paste, Edit,..) .......................................... 35
Show Settings......................................................................................... 36
DMX channels .............................................................................................. 36
Trigger Channels: ......................................................................................................... 36
Parameter Channels: ................................................................................................... 36
Patch Selector Channel:............................................................................................... 36
Patch Display offset Channel: ...................................................................................... 36
Brightness Channel ...................................................................................................... 36
Contrast Channel ......................................................................................................... 36
Master volume channel ................................................................................................ 36
MIDI controllers and notes ............................................................................ 37
Trigger Controllers: ....................................................................................................... 37
Trigger Notes: ............................................................................................................... 37
Parameter Controllers: ................................................................................................. 37
Patch Selector Controllers: .......................................................................................... 37
Patch Display offset Controllers: .................................................................................. 37
Brightness Controller: ................................................................................................... 37
Contrast Controller: ...................................................................................................... 37
Master volume Controller: ............................................................................................ 37
Keyboard shortcuts ....................................................................................... 38
Toggle Latch: ................................................................................................................ 38
Edit parameters for visual presets ........................................................ 38
Visual / Playback .......................................................................................... 39
Loop Mode .................................................................................................................... 39
Speed/Timecode: ......................................................................................................... 39
Loop In / Loop Out / Start Point .................................................................................... 39
Effect Configuration ...................................................................................... 39
Triggers: ....................................................................................................... 40
KEY............................................................................................................................... 40
DMX .............................................................................................................................. 40
MIDI .............................................................................................................................. 40
Position Parameters ..................................................................................... 40
Presets ......................................................................................................................... 40
Shapes ......................................................................................................................... 40
Auto Rotate ................................................................................................................... 41
Mixing Parameters ........................................................................................ 41
Max. Transparency ....................................................................................................... 41
Color Levels (Red/Green/Blue): ................................................................................... 42
Hue ............................................................................................................................... 42
Saturation ..................................................................................................................... 42
Lightness ...................................................................................................................... 42
Copy Mode ................................................................................................................... 42
Mask Mode – Chroma / Luminance Key ...................................................................... 43
Mask Centre ................................................................................................................. 43
Mask Size .....................................................................................................................43
Fade Time .....................................................................................................................43
Tiling .............................................................................................................................43
The Cue Player ....................................................................................... 44
Overview ...................................................................................................... 44
Getting started ............................................................................................. 44
The Cue Player interface .............................................................................. 45
The Toolbar ..................................................................................................................45
The Cue List .................................................................................................................45
Cue Selection ...............................................................................................................45
Adding a Cue ................................................................................................................45
Cue List Playback .........................................................................................................46
Properties Panel ...........................................................................................................46
Cue Properties ............................................................................................. 46
Main Tab .......................................................................................................................46
Cue List Properties ....................................................................................... 47
Cue List Tab .................................................................................................................47
Synchronization Modes ................................................................................ 47
Priority Layers .............................................................................................. 47
Halt cues ...................................................................................................... 47
Demo cue list ............................................................................................... 48
Advanced Topics.......................................................................................... 48
Reference Cue..............................................................................................................48
Freerun Cue ..................................................................................................................48
Mixing of Multiple Cues ................................................................................................48
Cue Player DMX, MIDI and Keyboard Controls ............................................ 49
DMX Chart Extension ...................................................................................................49
MIDI Chart Extension ...................................................................................................50
Keyboard Shortcuts ......................................................................................................50
Using the software – Fixture Mode .................................................... 51
The main window ................................................................................... 51
Previews area .............................................................................................. 51
Master output area ................................ ....................................................... 51
Status Indicators .......................................................................................... 51
Layer parameter area ................................................................................... 52
Visuals ..........................................................................................................................52
Effects ...........................................................................................................................52
Playback .......................................................................................................................53
Composition Modes ......................................................................................................54
Mapping ........................................................................................................................55
Position .........................................................................................................................55
Output ...........................................................................................................................55
Color .............................................................................................................................55
Cropping .......................................................................................................................56
Sound ...........................................................................................................................56
Media Types ......................................................................................... 57
Video ....................................................................................................... 57
Alpha source support ................................................................................... 57
Images ..................................................................................................... 57
Audio ....................................................................................................... 57
Generators .............................................................................................. 58
Effects ..................................................................................................... 58
Cameras / External Sources .................................................................. 58
Libraries ............................................................................................... 59
Library Management .............................................................................. 59
Overview and Library Concept ...................................................................... 59
Root Folder................................................................................................... 59
Media Folders and Naming Conventions ...................................................... 59
Building your libraries ........................................................................... 61
Adding visuals to the library .......................................................................... 62
Removing visuals from the library ................................................................. 62
Moving visuals in the library .......................................................................... 62
Renaming folders ......................................................................................... 62
File system ................................................................................................... 62
Changing the root folder ............................................................................... 63
Text Library ............................................................................................. 64
Lyrics Player ........................................................................................... 64
Timecode offsets .................................................................................... 65
Preferences Dialog ............................................................................. 66
Application Tab ...................................................................................... 66
Mode (MediaMaster Pro only) ....................................................................... 66
Server Name ................................................................................................ 66
Activate fullscreen at startup ......................................................................... 66
Start maximized ............................................................................................ 66
Autostart cue list ........................................................................................... 66
Output Tab .............................................................................................. 66
Instant mode ................................................................................................ . 67
Full screen Display ....................................................................................... 67
Resolution .................................................................................................... 67
Multi-Display arrangement (Windows only) ................................................... 67
Soft Edge Span ............................................................................................ 68
Geometric correction & Soft-Edge per output (MediaMaster Pro) .................. 68
Geometric correction .................................................................................................... 68
Soft Edge per Output .................................................................................................... 70
Test grid and pattern .................................................................................................... 70
Video Mapper mode (MediaMaster Pro) ....................................................... 71
Hide mouse cursor in fullscreen (Mac only) .................................................. 71
Kling-Net ...................................................................................................... 71
LED Mapper ................................................................................................. 71
Engine Accuracy........................................................................................... 71
Timing Reference ......................................................................................... 72
DMX Tab .................................................................................................. 73
DMX Interface .............................................................................................. 73
Patch (Fixture mode only) ................................ ............................................. 74
Auto-Patch (Fixture mode only) .................................................................... 74
MIDI Tab (Theater mode only) ............................................................... 74
Audio Tab ................................................................................................ 75
Driver Type .................................................................................................. 75
Input Device ................................................................ ................................. 75
Output Device .............................................................................................. 75
Buffer Size ................................................................................................... 75
Hardware setup (Windows only) ................................................................... 75
Performances Tab .................................................................................. 76
Preview quality ............................................................................................. 76
Preview style ................................................................................................ 76
Flash Frame Rate Factor ............................................................................. 76
Activation Tab ........................................................................................ 77
Application Menus .............................................................................. 78
File ........................................................................................................... 78
Edit .......................................................................................................... 78
Display .................................................................................................... 78
Help ......................................................................................................... 79
Wide-screen & Multi-screen presentation ......................................... 80
Introduction ............................................................................................ 80
Definitions ............................................................................................... 80
Wide screen ................................................................ ................................. 80
Multi-screen ................................................................................................. 81
Case studies ........................................................................................... 81
Case 1: Dual head graphic card ................................................................... 81
Case 2: Dual head graphic card + single head graphic card ......................... 82
Case 3: Dual head graphic card + additional hardware ................................ 82
Other possible combinations ........................................................................ 82
Wide-screen or multi-screen projection – Setup ................................. 82
Monitors setup under Windows .................................................................... 82
Monitors setup under Mac OS X .................................................................. 84
Soft-Edge ................................ ................................ ............................. 85
Introduction ............................................................................................ 85
Soft-Edge in Instant Mode ..................................................................... 86
Calibration .............................................................................................. 87
Soft-Edge in VideoMapper Mode........................................................... 87
Calibration .............................................................................................. 88
VideoMapper ........................................................................................ 89
Concept ................................................................................................... 89
Hardware setup ...................................................................................... 89
Mapping workflow overview .................................................................. 89
VideoMapper application ................................................................ ....... 90
Interface overview ................................................................ ........................ 90
Toolbar ..........................................................................................................................90
Mapping Setup..............................................................................................................90
Sources .........................................................................................................................90
Surface Editor ...............................................................................................................90
Inspectors .....................................................................................................................90
Toolbar options ................................................................ ............................ 91
Setting up displays ....................................................................................... 91
Display corrections ....................................................................................... 93
Setting up surfaces ....................................................................................... 94
Masks ........................................................................................................................... 96
Cropping ....................................................................................................................... 96
Visual Sources.............................................................................................................. 97
Export and Import of Mapping Files ............................................................................. 97
Key Bindings................................................................................................................. 98
Output management in MediaMaster Pro ............................................. 99
Groups .......................................................................................................................... 99
DMX (Fixture mode only) ............................................................................................. 99
MediaHub ........................................................................................... 100
Concept ................................................................................................. 100
Getting Started ..................................................................................... 100
User Interface ....................................................................................... 100
Toolbar ....................................................................................................... 101
Left and Right Server Panels ...................................................................... 101
Synchronization Buttons ................................ ................................ ............. 101
Preferences ................................................................................................ 101
Transfers .................................................................................................... 102
Installer ....................................................................................................... 102
Troubleshooting .......................................................................................... 102
Firewall ....................................................................................................................... 102
Software Compatibility Issues .................................................................................... 102
Pixel Mapping over Kling-Net .......................................................... 103
Concepts ............................................................................................... 103
Hardware setup .................................................................................... 104
Mapping workflow overview ................................................................ 104
Kling-Net Mapper application .............................................................. 106
Overview .................................................................................................... 106
Connected Nodes ....................................................................................... 106
Connected Devices .................................................................................... 107
Mapped Objects ......................................................................................... 107
The canvas ................................................................................................. 107
Dividing and Splitting .................................................................................. 108
Dividing ....................................................................................................................... 108
Splitting ....................................................................................................................... 108
Output Selection ......................................................................................... 109
Test Pattern ................................................................................................................ 109
Screen Grabber .......................................................................................................... 109
MediaMaster ............................................................................................................... 109
Templates .................................................................................................. 110
Draft Devices .............................................................................................. 111
Preferences ................................................................................................ 111
Pixel Perfect Mappings ............................................................................... 111
How to Display LED mappings from MediaMaster ...................................... 111
While the Kling-Net Mapper is running. ..................................................................... 111
While Kling-Net Mapper is not running. ..................................................................... 112
Pixel Mapping over DMX .................................................................. 113
LED Mapper 3 introduction .................................................................. 113
Overview of the new features ..................................................................... 113
Concepts .................................................................................................... 114
The integration of the LED Mapper with MediaMaster ................................ 114
Hardware setup and the Fixture Nodes list ................................................. 114
LED Mapper 3 interface........................................................................ 115
The main LED Mapper interface ................................................................. 115
The Fixture Library ..................................................................................... 116
Creating or modifying a LED Fixture ........................................................... 117
The DMX Merger........................................................................................ 119
The Mapped Fixtures List ........................................................................... 121
Creating the LED mapping ......................................................................... 121
Selecting the network interface and the sender application ........................ 121
Editing the Device and DMX properties ...................................................... 123
Unicast versus Broadcast ........................................................................... 123
Editing the Mapping Properties .................................................................. 124
Deleting a device from the mapping ........................................................... 125
Mapped Devices Contextual Menu ............................................................. 125
Mapping resolution and pixel perfect sampling ........................................... 126
Project files ................................................................................................ 127
Performance tips ............................................................................... 128
Monitor Rate Versus Movie Rate ................................................................ 128
Hardware dependencies ............................................................................ 128
OS dependencies....................................................................................... 128
Windows OS ...............................................................................................................128
Mac OSX ....................................................................................................................128
Movie Compression ................................................................................... 129
Fixtures DMX Chart – Pro Version ................................ ................... 130
Layer Mini 1.0 (5 Channels) .................................................................. 130
Layer Tiny 1.0 (20 Channels) ................................................................ 131
Layer Full 1.1 (43 Channels) ................................................................. 131
Layer Full 1.0 (43 Channels) ................................................................. 134
Layer Extended (71 Channels) ............................................................. 134
Master Small 1.0 (3 Channels) .............................................................. 138
Master Full 1.0 (13 Channels) ............................................................... 138
Master Full 1.1 (16 Channels) ............................................................... 138
Master Full 1.2 (18 Channels) ............................................................... 139
Terminology / Glossary of Terms .................................................... 140
Support, Information and Contact ................................................... 142
Solutions ............................................................................................... 142
ArKaos PRO Users Forum ......................................................................... 142
Knowledgebase articles ............................................................................. 142
Trouble Ticket System................................................................................ 142
Distributors and resellers ................................ ................................ .... 142
ArKaos PRO Software License
WARNING: DO NOT INSTALL THIS SOFTWARE UNTIL YOU HAVE READ AND ACCEPTED ALL THE
TERMS OF THIS LICENSE. YOUR INSTALLATION OF THIS SOFTWARE WILL BE DEEMED TO BE YOUR ACCEPTANCE OF THE FOLLOWING TERMS AND YOUR WISH TO BECOME THE LICENSEE OF THIS ARKAOS PRO SOFTWARE, WHICH ACCEPTANCE SHALL BIND YOU AND ALL OF YOUR EMPLOYEES, AGENTS OR OTHER PARTIES WHO WILL USE THIS SOFTWARE TO THE TERMS OF THE SAID LICENSE.
The ArKaos PRO Corporation (S.A. ARKAOS PRO, Chaussée de Waterloo, 198 B-1640 Rhode-Saint-Genèse - Belgium) is authorized to license the software of this installation (the ArKaos PRO MediaMaster Software) and by installing the licensee accepts a non-exclusive, non-transferable License to "Use" (as hereinafter defined) the ArKaos PRO MediaMaster
Software (“Software”) on a single computer system ("The System"), subject to the terms and
conditions contained herein. This License entitles the Licensee to: (a) make one working installation of the Software contained in this package on the System;
(b) use the Software strictly in accordance with the provisions of Clause 2 of this License; (c) receive the benefit of the warranty specified herein;
1. Acceptance of this License. The terms and conditions of this License are deemed to be accepted by the parties as follows: (a) by the Licensor upon dispatch/delivery by the Licensor of this package to the Licensee, and
(b) by the Licensee by installing the software.
2. Use of the Software. For the purposes of this License "Use" shall mean and include: a. Utilizing the whole or any part of the Software on one machine at a time. Utilizing means
loading, transferring, copying or transmitting the Software into or within the single computer system for the processing of the system instructions or statements contained in the Software. b. Merging the whole or any part of the Software in machine-readable form into another software program. c. Copying the whole of the Software, which is in machine-readable form, into a machine readable copy for Use by the Licensee solely on the System and for the purpose only of understanding the contents of such readable material and for back up, PROVIDED THAT no more than one (1) copy will be in existence under any License at any one time without prior written consent from the Licensor. d. Storing the whole or any part of the Software on the System or other storage unit or disk. e. Utilizing (but not copying) the instructional and/or operational manuals relating to the Software. f. ACTIVATION CODE: With your purchase of the Software you will receive a unique Activation Code. This Activation Code will allow to unlock the protection in the Software so that it can run on a unique machine. Deactivating the software from one machine will allow to activate again the software on another machine. Once an Activation Code is used on one machine, this license doesn't give you right to activate and use the software on another machine. Activating and using multiple machines requires multiple Activation Codes. g. BACKUP LICENSE: A Backup License can be purchased by the Licensee for each owned license and will grant an extra Activation Code to activate and run the software on a second computer system. The Backup License only entitles the same Licensee to use the Software on the second computer system.
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3. Licensee's Undertakings: The Licensee undertakes: a. Not to copy (other than for normal System operation and as specified in Clause 2 above),
reproduce, translate (including electronic transfer), adapt, vary or modify the Software nor to communicate the same to any third party without the Licensor's prior written consent. b. To supervise and control Use of the Software in accordance with the terms of this License. c. To ensure that its employees, agents and other parties who will use the Software are notified of this License and the terms contained therein, and this prior to the said employee, agent or party using the said Software. d. To reproduce and include the copyright notice of the Licensor on all and any copies, whether in whole or in part, in any form, including partial copies of modifications of the Software made herein. e. Not to provide or otherwise make available the Software in whole or in part (including where applicable, but not limited to, program listings, object code and source program listings, object code and source code), in any form to any person other than the Licensee's employees or as specified in (c) above without prior written consent from the Licensor. f. To refrain from amending the method of working of the Software by way of reverse engineering, (necessary information to achieve the interoperability of the Software being available for the Licensee from the Licensor).
4. Warranty. a. The Licensee acknowledges that software in general is not error-free and agrees that the
existence of such errors shall not constitute a breach of this License. b. In the event that the Licensee discovers a material error which substantially affects the Licensee's use of the same and notifies the Licensor of the error within 90 days from the date of dispatch of this License and the accompanying Software to the Licensee (the "warranty period"), the Licensor shall at its sole discretion either refund the license fee or use all reasonable endeavors to correct by patch or new release, also at its sole discretion, that part of the Software which does not so comply, PROVIDED THAT such non-compliance has not been caused by any modification, variation or addition to the original Software not performed by the Licensor or caused by its incorrect use, abuse or corruption or by use of the Software with other software or on equipment with which it is incompatible.
5. Source - Escrow. The Licensor has established certain source code deposit arrangements ("accord de
séquestre") covering the source code and documentation for the "ArKaos PRO software" with the AGENCY FOR THE PROTECTION OF PROGRAMS (The A.P.P), W.T.C 10, route de l'Aéroport CH 125 Geneva. While this Agreement continues to exist, the Licensee will be entitled to receive the protection of such escrow arrangements in accordance with the rules and provisions of the "Procedure for the Applications of the Article 6 of the APP - IDDN ­General Regulation ".
6. The Licensor's Liability. a. The Licensor shall not be liable to the Licensee for any loss or damage whatsoever or
howsoever caused arising directly or indirectly in connection with this License, the Software, its use (whether or not as defined in this License) or otherwise, except to the extent that such liability may not be lawfully excluded. b. Notwithstanding the generality of (a) above, the Licensor expressly excludes liability for indirect, special, incidental or consequential loss or damage which may arise in respect of the Software, its Use, (whether or not as defined in this License), the System or in respect of other equipment or property, or for loss of profit, business, revenue, goodwill or anticipated savings.
7. Patents, Trademarks, Copyright and Intellectual Property Rights. a. The Licensee acknowledges that any and all of the trademarks, trade names, copyrights,
patents and other intellectual property rights used or embodied in or in connection with the Software shall be and remain the sole property of the Licensor or such other party as may be identified therein or thereon. b. The Licensee shall not during or at any time after the expiry or termination of this License in any way question or dispute the ownership by the Licensor or rightful owners of any such rights. c. The Software, all copies of the software and derivative works based upon the Software or any part thereof remain the property of the Licensor. d. The Licensee shall indemnify the Licensor fully against all liabilities, costs and expenses which the Licensor may incur as a result of work done in accordance with the Licensee's specifications involving infringement of any copyright patent or other proprietary right.
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object code which the Licensor may have imparted and may from time to time impart to the Licensee, relating to the Software, is proprietary and confidential. The Licensee hereby agrees that it shall use the same solely in accordance with the provisions of this License and that it shall not at any time during or after expiry or termination of this License, disclose the same, whether directly or indirectly, to any third party without the Licensor's prior written consent.
The Licensee further agrees that it shall not itself or through any subsidiary, agent or third party modify, vary, enhance, copy, sell, lease, license, sub-license or otherwise deal in the Software or any part or parts, variations, modifications, copies, releases, versions or enhancements thereof or have any software or other program written or developed for itself based on any confidential information supplied by the Licensor.
9. Force Majeure. The Licensor shall be under no liability to the Licensee in respect of anything which, apart from
this provision, may constitute breach of this License arising by reason of force majeure, namely, circumstances beyond the control of the Licensor.
10. Assignment. The Licensee shall not assign or otherwise transfer all or any part of the Software or this
License without the prior written consent of the Licensor.
11. Waiver. Failure or neglect by either party to enforce at any time the provisions hereof shall not be
construed nor shall be deemed to be a waiver of that party's rights hereunder nor any way affect the validity of the whole or any part of this License nor prejudice that party's rights to take subsequent action.
12. Severability.
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In the event that any of these terms, conditions or provisions should turn out to be invalid, unlawful or unenforceable to any extent, such term, condition or provision shall be withdrawn from the remaining terms, conditions and provisions, which shall continue to be valid to the fullest extent permitted by law.
13. Law. The parties hereby agree that this License concluded between them and constituted on these
terms and conditions shall be interpreted in accordance with Belgian Law.
14. Notices with respect to licenses administrated by MPEGLA. MPEG-4 Video Decoders and/or Encoders Notice THIS PRODUCT IS LICENSED UNDER THE MPEG-4 VISUAL PATENT PORTFOLIO
LICENSE FOR THE PERSONAL AND NON-COMMERCIAL USE OF A CONSUMER FOR (i) ENCODING VIDEO IN COMPLIANCE WITH THE MPEG-4 VISUAL STANDARD (ÒMPEG-4 VIDEOÓ) AND/OR (ii) DECODING MPEG-4 VIDEO THAT WAS ENCODED BY A CONSUMER ENGAGED IN A PERSONAL AND NON-COMMERCIAL ACTIVITY AND/OR WAS OBTAINED FROM A VIDEO PROVIDER LICENSED BY MPEG LA TO PROVIDE MPEG-4 VIDEO. NO LICENSE IS GRANTED OR SHALL BE IMPLIED FOR ANY OTHER USE. AD.DITIONAL INFORMATION INCLUDING THAT RELATING TO PROMOTIONAL, INTERNAL AND COMMERCIAL USES AND LICENSING MAY BE OBTAINED FROM MPEG LA, LLC. SEE HTTP://WWW.MPEGLA.COM.
AVC Royalty Product Notice THIS PRODUCT IS LICENSED UNDER THE AVC PATENT PORTFOLIO LICENSE FOR THE
PERSONAL AND NON-COMMERCIAL USE OF A CONSUMER TO (i) ENCODE VIDEO IN COMPLIANCE WITH THE AVC STANDARD (ÒAVC VIDEOÓ) AND/OR (ii) DECODE AVC VIDEO THAT WAS ENCODED BY A CONSUMER ENGAGED IN A PERSONAL AND NON­COMMERCIAL ACTIVITY AND/OR WAS OBTAINED FROM A VIDEO PROVIDER LICENSED BY MPEG LA TO PROVIDE AVC VIDEO. NO LICENSE IS GRANTED OR SHALL BE IMPLIED FOR ANY OTHER USE. ADDITIONAL INFORMATION MAY BE OBTAINED FROM MPEG LA, LLC. SEE
HTTP://WWW.MPEGLA.COM.
AVC Sales to Codec Licensee Notice THIS PRODUCT IS LICENSED UNDER THE AVC PATENT PORTFOLIO LICENSE. SUCH
LICENSE EXTENDS TO THIS PRODUCT ONLY AND ONLY TO THE EXTENT OF OTHER NOTICES WHICH MAY BE INCLUDED HEREIN. THE LICENSE DOES EXTEND TO ANY OTHER PRODUCT REGARDLESS OF WHETHER SUCH PRODUCT IS INCLUDED WITH THIS LICENSED PRODUCT IN A SINGLE ARTICLE. ADDITIONAL INFORMATION MAY BE OBTAINED FROM MPEG LA, LLC. SEE HTTP://WWW.MPEGLA.COM.
15. Notice with respect to the avcodec-54, avformat-54, swresample-0, swscale-2 and avutil­52 libraries originating from the FFMPEG project.
The avcodec-54, avformat-54, swresample-0, swscale-2 and avutil-52 libraries are from the FFMPEG project. FFMPEG is a large project that allows recording, conversion and streaming of audio and video data. This product uses them to decompress MPEG based files. The author and primary copyright holder is Fabrice Bellard <fabrice.bellard at free.fr>. More information can be found at http://ffmpeg.sourceforge.net. The FFMPEG project is distributed under the GNU Lesser General Public License mentioned below.
GNU Lesser General Public License
Version 3, 29 June 2007 Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.
This version of the GNU Lesser General Public License incorporates the terms and conditions of version 3 of the GNU General Public License, supplemented by the additional permissions listed below.
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13
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Introduction
Welcome to MediaMaster Version 5!
The ArKaos PRO MediaMaster software has been created to offer an intuitive solution for the control of video media, animations and live picture inputs.
It is a media server software that offers playback and real-time manipulation of clips, images and live feeds as well as flash text animations and real-time visual effect generators.
The MediaMaster environment runs on both Windows and Mac OS platforms and integrates with your system hardware to offer a professional performance solution customised to your needs.
Documentation
The present User Guide covers all the aspects of MediaMaster Express and Pro version 5.0, including their extensions (LED Mapper, Kling-Net Mapper, Video Mapper, MediaHub…). Any changes, or any addition in the next intermediate releases (5.1, 5.2 etc..) will be detailed in the Release Notes PDF document, which can be found in the software installation folder on your computer.
The Release Notes document completes this User Guide.
Express vs Pro
MediaMaster has two distinct user interfaces both with the power of the ArKaos PRO engine: the Theater mode and the Fixture mode interface.
The Theater mode allows easy hands-on control via DMX, MIDI or even a computer keyboard. The Fixture mode offers a comprehensive fixture style interface for direct control over DMX off
all parameters and attributes. MediaMaster is available in two different editions: Express and Pro. The Express edition is
limited to the Theater mode interface and 12 layers of video, while the Pro edition enables both Theater mode and Fixture mode interface, 36 layers of video and the Video Mapper extension.
Soft-Edge and Pixel-mapping control over DMX & Art-Net are available in both version but MediaMaster Pro adds a Geometric Correction module including advanced Soft-Edge settings per output and the Video Mapper extension for easy mapping of video onto irregularly shaped surfaces and through multiple outputs. The Video Mapper also offers advanced Soft-Edge, Geometric Correction and Per-display Color Correction.
We hope you will enjoy using the software as much as we have enjoyed creating it for you! Sincerely, The ArKaos PRO team
Installing the software - PC
To install the MediaMaster software, insert the MediaMaster installation CD into your computer’s CD-ROM drive. Double-click on the MediaMaster installation file, located in the root directory of the CD. This will launch the Nullsoft installer.
Follow the on-screen instructions.
Note:
The installation program will scan the available video player components on your computer prior to installing the software. If there are any components that are not up to date, please install them by clicking on their corresponding button before proceeding with the installation.
Once the installation is complete, click “Finish”. The MediaMaster software is now ready to be
used. Start MediaMaster by going to Start -> ArKaos PRO MediaMaster -> MediaMaster. To activate your copy, follow the registration process described on page 18 in this document.
Installing the software - Mac
To install the MediaMaster software, insert the MediaMaster installation CD into your computer’s CD-ROM drive. Click on the MediaMaster installer package located in the root directory of the CD. This will launch the Installer Wizard.
Follow the on-screen instructions. The installer will add a shortcut to MediaMaster App on your desktop. The application will be
installed in your Applications/ArKaos PRO MediaMaster folder. Start MediaMaster by double clicking the shortcut. To activate your copy, follow the registration process described on page 18 in this document.
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About your license
Your software box comes with an Activation Code inside. It is very important that you keep this code in a safe place since it is the proof that you own a license and it might be needed in the future to re-install the software or to obtain upgrades.
The Activation Code, however, is not the final serial number that will activate the software on your computer. To be able to run the software without limitations, you will need to create a serial number by following the instructions here after.
Note:
MediaMaster comes in two distinct editions: Express and Pro, please refer to Express vs Pro on page 16 for more info.
Activating your software
Software Activation Dialog
When you launch the application for the first time, it will display a “Software Activation” dialog.
About the Demo Mode
Note that, from the “Software Activation” dialog you can also choose to run the software in demo mode. If you do so, the software will still be fully functional but a ‘demo’ banner will be displayed randomly above the output. There are three possible demo modes related to the different MediaMaster editions: Express and Pro, please refer to Express vs Pro on page 16 for more info.
Note:
If you are not sure of your hardware setup and / or computer performance and you wish to make tests to decide whether you will use MediaMaster on a computer or not, we recommend to do so in demo mode since the software is fully functional in this mode. The demo mode also allows you to understand the differences between the Pro and the Express edition by letting you test the Theater mode interface or the Fixture interface.
Use Activation Code
To use this activation option you need a working Internet connection, a valid mail address and the activation code.
Fill in the activation code and your mail address and click “Next”. You will get a confirmation screen when the system is activated. You will also receive a confirmation mail and if you are using the activation code for the first time, you will also receive a password for your online customer account.
Activate License Dongle
To use this activation option you need a working Internet connection, a valid mail address, the activation code and a License Dongle.
If no License Dongle is detected or multiple License Dongles are detected you will not be able to click “Next”.
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If your License Dongle is not yet activated you will have to enter your activation code and mail address. You will get a confirmation screen when the system is activated. You will also receive a confirmation mail and if you are using the activation code for the first time, you will also receive a password for your online customer account.
If your License Dongle is already activated you will get the following confirmation screen.
Use Serial Key File
To use this activation option you need a serial key file (.aks) from www.arkaospro.com for this computer.
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Introduction to the software
MediaMaster is a unique media server and visual effects software solution, which allows you to quickly create dynamic visual presentations.
ArKaos PRO has long been established as a leading software developer for media control and the MediaMaster software has been designed to be as comprehensive in its functionality as possible and as such offers the perfect solution for the seamless real time integration of video into live performance, theatre, concerts and presentations.
Control Concepts
Theater Mode interface
The Theater mode interface of MediaMaster marks a new phase in software development allowing you to make use of the latest dynamic visual effects combined with an efficient and intuitive library management system and with Theater front end control via DMX, MIDI or even a computer keyboard.
There are numerous attributes that must be defined to allow control of visuals in media servers – including content selection, playback speed, effects, size and position, keystoning etc. When these are directly controlled by a lighting console, such as with MediaMaster Pro’s Fixture interface, they can require a substantial number of control channels.
MediaMaster’ Theater Mode interface allows you to make these decisions in the software itself and then simply take control of these visual presets using a few channels on your lighting desk or notes on a MIDI controller.
Controlling the playback in the Theater Mode interface is much the same as using a dimmer to control a conventional fixture: think of rigging a profile light for a show – you decide first where
to hang it, what color it should be, if you need a gobo or other effect’s device such as a scroller
or animation disc. Once the fixture is rigged, prepared and focused you then only need to change the level of its dimmer as and when you require it in the show.
Using the Theater Mode is the same – on the software you create the visual combination you want – define the content, any effects, playback speed etc. and then with your external controller simply fade it in an out as required during your show.
Just like with a lighting system you can have multiple instruments – or in this case layers - to build your final show from.
As such the Theater Mode gives you the same flexibility and control over your media as with a fixture based control solution but with an unprecedented ease of use.
Fixture Mode interface
MediaMaster Pro adds a fixture-based operation mode and as such acts as a traditional Media Server for professional lighting consoles such as ChamSys, Avolites, LSC, ETC, GrandMA, Martin, Compulite, etc.
The fixture profiles allow total control of every MediaMaster parameter straight from the DMX console.
To be able to send DMX commands to the server, you will need to set it up so it can communicate with your console. MediaMaster supports two different type of DMX connectivity: either using ArtNet or using a DMX USB widget.
Features Summary:
Outputs
MediaMaster is designed to work best with a minimum of a dual output computer system where the main screen shows the user interface and an output preview and the second screen (or screens) show the full resolution output image – this would normally be connected to a projector, screen, video mixer or LED display device.
In MediaMaster, there are three types of output: Display outputs: “Displays” are the devices that are connected to the computer graphical
card(s) using DVI, HDMI, DisplayPort or VGA connectors.
In Instant mode, there’s a single output called “Full screen Display” that correspond to the
full screen display (or multiple displays) that’s selected directly in the preferences.
In Video Mapper mode, there are as many outputs as surfaces that are defined using the
“Video Mapper“ application.
LED Mapper output: a set of LED devices controlled by the DMX protocol. The output
mapping is defined using the “LED Mapper” application.
Kling-Net output: a set of LED devices controlled by ArKaos PRO Kling-Net protocol. The
output mapping is defined using the “Kling-Net Mapper” application.
You can switch between Instant and Video Mapper Display modes, and activate LED Mapper and Kling-Net outputs in the Output tab of the Preferences window.
MediaMaster can assign visuals to layers, and each layer can be assigned to a single output or a group of outputs that are defined within the application.
You can create groups using the dedicated “Output” dialog that’s accessible in the “Outputs Management” menu item (CTRL + O / Cmd + O).
There are numerous ways to configure your outputs, which are discussed later in this manual.
Visual Presets – Theater Mode interface
In the Theater Mode interface the choice of playback visuals is organized into patches and you can create up to 124 patches with up to 128 visual presets in each patch – that’s 15872 possible visual presets for each media library.
Media Management (Express and Pro)
As its name suggests MediaMaster can handle numerous different types of media sources – including video, flash, quartz compositions, images, external cameras and sources and even audio when attached to a video file.
These media files are organized into library folders in exactly the same way that you would create and manage files on the computer. There are 256 library folders and each folder can have up to 255 individual pieces of media (one media file is always kept as a blank slot by the software).
Some of the library folders in ArKaos PRO are pre-defined for specific duties – such as camera feeds or text effects - and these will be covered in a later section of this manual. It is also possible to have more than one library and this is also covered later.
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Note:
Think of the media management as a set of filing cabinets – you have a total of 256 drawers and each draw can store 256 files in it. By creating a good filing practice you can quickly and easily find the content you need.
For example you can group clips by type or project into a specific folder so folder 001 has cloud animations, folder 002 has computer game visuals, folder 003 has slides for a specific event and so on and so forth.
With a possible media library of over 60,000 clips it can be really helpful to organise clips in this manner and make the recall of clips even more efficient.
In the Theater Mode your set-up configuration and show information is automatically saved into the library folder as it is created so the next time you boot the software you will have the exact set-up you last created. No need to keep saving – ArKaos PRO stores it all for you alongside your media library.
In the Fixture Mode your set-up configuration and preferences are saved with the software but as the show will be controlled driven via DMX your show settings would be stored on the lighting console or controller you use with the software.
Layers – Theater Mode
MediaMaster Express is capable of running 12 layers of media playback simultaneously and uses a LTP (last takes precedence) rule when more than 12 visual presets are selected.
The LTP rule means that the software automatically moves visual presets when layers become empty so that any new cues always jump to the highest (top) layer available.
For example if you activate visual presets 1 through 12 in sequence so that each one is running on a different layer simultaneously and then activate visual preset 13 the first visual preset you selected (which was allocated to layer 1) will be removed and all of the visual presets move up a layer – so the visual preset on layer 2 moves to layer 1 and so on.
If you fade out one layer – for example the visual preset on layer 4 – then the layers automatically move up – so the visual preset on layer 5 moves to layer 4 and so on.
It will work the same way when running MediaMaster Pro in Theater Mode except that you will have access to 36 layers.
The resolution of the video content is limited only by what your computer hardware can handle so with the right hardware 36 layers of High Definition (or greater) video is more than possible.
Software Interface Overview
Theater Mode interface
The software comprises one main patch and preview window, which displays the main information needed during configuration and performance. The output of each of the running layers is shown along with a master preview (a reflection of what is sent to the full screen output). The window also displays the visual patches from the selected patch and a master control panel to define characteristics of the master output.
Key features
36 layers (Pro edition) or 12 layers (Express edition) of simultaneous video playback. 64 Visual presets patches, each containing 128 visual presets. Direct access to visual presets and global controls via DMX, MIDI or Keyboard. Master section allowing to control the following parameters:
Brightness and contrast  Keystoning  Soft edge parameters  Audio output volume
Each visual preset can be fully configured with the following parameters:
Visual selected  Playback mode  Movie Speed  Loop start and end frame  Effect and effect control parameters  Trigger for control (Keyboard, DMX, Midi)  Controller configuration for live effect control  Position and size of the layer output  Mixing style with other layers including:  Maximum transparency  Red / Green / Blue / Hue / Saturation / Lightness Levels  Copy Mode  Mask Mode  Default Fade Time  Tiling
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Fixture Mode interface – MediaMaster Pro
The Fixture Mode interface available in MediaMaster Pro is organized along one main window that displays most of the information needed during a performance. It shows the 36 individual layer outputs as well as the master preview (the reflection of what is sent to the full screen output) and a parameter panel allowing accessing and modifying the settings for each layer.
Parameters can be either modified through the user interface or from the DMX console. If you modify a parameter on the user interface, it will keep its value unless a change happens in DMX values. It then re-syncs to the value sent by the console.
In order to drive MediaMaster from a DMX console, you will need to select in your console a fixture that is compatible with the software. Within MediaMaster there are couple of different fixture types in order to allow control of the software from small to high-end consoles with a different set of parameter controls available with each fixture type. An extensive description of the fixture types is available later in this document in the “Fixtures DMX Chart – Pro Version section 130.
Key features
The software provides for up to 36 layers of video. Each layer can run one visual and one effect, and gives DMX control over the following parameters:
Visual selected (a visual is either a video, an image, a text, or an input from a camera or an
acquisition board…)
Text (selectable text displayed in text animations) Layer transparency (dimmer) Effect and parameters Full cropping features (to transform your media server into a full-on, live video mixer) Position and size of the layer output Copy mode to blend with underlying layer Playback mode and Movie Speed Chrominance and Luminance Keying Movie start and end frame Tiling Mapping on 3D objects (plane, sphere, cylinder) 3D Object rotation Color control Output selection and edition
Additionally, after all layers have been composed, there is a master section allowing to control the overall brightness and contrast, keystoning, soft-edge and volume parameters.
Full Screen Output
By default, when you start the software, the full screen output is not enabled. If you want to activate the full screen either by selecting the menu Display > Toggle Full screen or by pressing CTRL+F on Windows / Cmd+F on Mac.
The full screen output can be launched automatically when the application is started by setting this as default in the preferences (see page 67 for further details)
If you don’t have a dual output setup configured then the full screen will be activated on the
main screen and the main interface will disappear. To exit the full screen mode, press CTRL+F / Cmd+F again.
For more information on setting up a dual output system, see the “Preferences Dialog” on page 66 and the “Wide-screen & Multi-screen presentation on page 80 in this document.
Connecting an External Controller
Setting up DMX Control
To be able to control MediaMaster via DMX, you’ll need to set it up so it can receive information
from your console. MediaMaster supports two different types of DMX connectivity: either using ArtNet or using a DMX USB widget.
Using ArtNet
If your console supports ArtNet, you simply have to connect an Ethernet cable from the console to the computer running the MediaMaster software.
On Mac computers the hardware is usually auto sensing so a standard network cable may be used. On Windows computers you may need a crossover cable if linking directly between the console and the computer running Media Master.
MediaMaster presents itself as an ArtNet Node that receives all incoming DMX data on a selected range of DMX universes. For your computer to appear on the ArtNet network, you need to set its IP address within the range of the network – this is usually something like
2.X.X.X with an IP mask of 255.0.0.0 (this can be done in the control panel on Windows or System Preferences on MAC OS)
If you decide to use MediaMaster using the ArtNet protocol, go in the Preferences Dialog and,
in the DMX tab, select ‘ArtNet’ as DMX Interface and set the subnet and universes you want
to be listening to.
Note:
Like any lighting fixture or dimmer MediaMaster will “listen” to all channels on the selected universe but only respond to the channels it is addressed to. It is quite feasible therefore to have other fixtures using different addresses on the same universe in much the same way as you could use a variety of moving lights, dimmers and LED’s all on the same universe.
For more information about ArtNet network configuration, check out the Artistic License web site at http://www.artisticlicence.com/.
MSEX implementation (Pro edition only)
MSEX stands for Media Server Extension and is a protocol that runs on top of DMX over Ethernet allowing for bi-directional communication between the media server and console. This allows for information on specific items to be passed from MediaMaster to the console. This includes media (images and video); effects; cues; crossfades; masks; blend presets; effects presets; and image presets.
MediaMaster’s MSEX implementation is compatible with most of the lighting consoles, like ChamSys and Compulite. MediaMaster complies with the MSEX version 1.1 specifications, including thumbnails and live preview for visuals.
Support for grandMA MA-Net (Windows Only)
MediaMaster can be directly driven from grandMA consoles supporting the MA-eDMX protocol. To activate MA-Net, go to the DMX tab in the Preferences Dialog and select “MA-Net” from the DMX Interface drop down box:
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You will need to specify the session number and universe you want to work with as well as the IP address of the interface you will receive MA-Net from.
Using an Enttec DMX USB Pro device
The DMX USB device is a small DMX input adaptor that can be connected to the computer through a USB port. To be able to use the device, you will need to follow a Theater installation procedure.
Setting up an Enttec DMX USB Pro device on a PC
The Enttec DMX USB Pro will ONLY work with the D2XX drivers and not the VCOM drivers. This is a change from version 1.0 where MediaMaster was using the VCOM drivers. If you
already installed the VCOM drivers this is not a problem because both can coexist on the same machine.
If you’re setting up MediaMaster on a new Windows system you will not have to install the
VCOM drivers separately, just install MediaMaster and it will work. To use the device, start MediaMaster and select the Enttec DMX USB Pro in the DMX tab of
the preference window. If the Enttec DMX USB Pro device installation was not successful or if the device is not correctly
connected to the computer, the interface won’t be listed in the selection of DMX Interfaces.
Setting up an Enttec DMX USB Pro device on a Mac OSX
The Enttec DMX USB Pro will ONLY work with the D2XX drivers and not the VCOM drivers. Under Mac OS X if the VCOM driver is installed it will prevent MediaMaster to work with the
D2XX interface. To avoid this you can delete the VCOM driver by opening a terminal window and typing: sudo rm -rf /System/Library/Extensions/FTDIUSBSerialDriver.kext You can also open the /System/Library/Extensions folder and delete the file
FTDIUSBSerialDriver.kext if present You will need to have Administrator privileges on the system to do this. You will also need to
reboot the computer after you have deleted the file. If you’re setting up MediaMaster on a new Mac OS X system you will not have to install the
VCOM drivers separately, just install MediaMaster and it will work. If the Enttec DMX USB Pro device installation was not successful or if the device is not properly
connected to the computer, the interface won’t be listed in the selection of DMX Interfaces available in the Preferences dialog.
Setting up MIDI Control
To be able to control MediaMaster via MIDI, you will just need to have a MIDI device connected and properly installed on your system before starting the application.
Then, from the MIDI input type tab from the Show Settings dialog (see page 36) you can check the device availability and define how the software will respond to the MIDI signals from your controller.
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