ARC Audio PS8 Installation & Quick Start Manual

PS8
PS8
Installation &
Quick Start Guide
Installation &
Quick Start Guide
Pending the completion of the full PS8 Software and installation manual we have created this temporary quick start manual
covering a portion of the topics most
commonly asked by users and dealers.
(THIS IS NOT THE COMPLETE MANUAL)
WWW.ARCAUDIO.COM
ARC AUDIO
1. COVER PAGE
2. INDEX
3. INTRODUCTION TO THE PS8
4. PACKAGING CONTENTS
5. PS8 INSTALLATION AND COMPONENT DESCRIPTION
5.1 Mounting considerations
5.2 Dimensions
5.2.1 External Dimensions
5.2.2 Mounting Dimensions
5.3 PS8 Hardware Components
5.3.1 Cosmetic top cover
5.3.2 Cosmetic top cover under panel
5.3.3 PS8 Main PCB
5.3.4 PS8 Main Chassis Housing (Upper and Lower)
5.3.5 PS8 activity and status display
5.3.5.1 Illuminated ARC Audio & PS8 Logo
5.3.5.2 Digital input conrmation indicator
5.3.5.3 USB connection conrmation indicator
5.3.5.4 Bluetooth connection conrmation indicator
5.3.5.5 PS8 signal clip indicator
5.3.5.6 PS8 User prole lead use indicator
6. CONNECTION YOUR PS8
6.1 Analog signal inputs (RCA)
6.1.1 Low Level RCA Inputs
6.1.2 Dierential input RCA/Speaker level switch
6.1.3 Hi Level Speaker Input
6.1.4 PS8 Speaker autosense turn on/o jumper
6.2 User interface connections
6.2.1 PSC remote display connection
6.2.2 USB Connection
6.3 Main Power Terminal Connections
6.3.1 Signal Ground Connection
6.3.2 Illumination trigger lead
6.3.3 User prole 2 trigger
6.3.4 User prole 1 trigger
6.3.5 Remote Turn on - Output connection
6.3.6 Remote Turn on - Input connection
6.3.7 +12V Positive battery connection
6.3.8 Chassis ground connection
6.4 Digital inputs & sources
6.41 Coaxial input
6.4.2 Optical Input
6.4.3 Bluetooth Streaming Input
6.5 Other signal inputs
6.5.1 3.5mm Unbalanced Aux input
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6.6 RCA Signal Outputs
6.6.1 RCA PRE OUT - Signal Outputs
7. PS8 SOFTWARE IINSTALLATION AND REMOVAL
7.1 PS8 Software interface installation general comments and overview
7.2 System requirements
7.3 .NET driver installation
7.4 Software installation
7.4.1 Windows 7 installation guide
7.4.2 Troubleshooting section for software installation
7.5 Uninstallation and removal of the software
7.5.1 PS8 software uninstall general comments and overview
7.6 Updating the PS8 user software
8. UPDATING THE PS8'S FIRMWARE
8.1 Updating the PS8’s operating rmware
9. CONNECTING THE PS8 TO YOUR PC
9.1 PS8 USB failsafe protocol
9.2 Connecting the USB to your PC and the PS8
9.3 “...” Ellipsis check box
9.4 Send preset 1 to PS8
9.5 Send preset 2 to PS8
9.6 Send preset 3 to PS8
9.7 Send all presets
9.8 Retrieve Preset 1 from PS8
9.9 Retrieve Preset 2 from PS8
9.10 Retrieve Preset 3 from PS8
9.10 Work Oine
10. OTHER PS8 FEATURES, USER DEFINED FEATURES AND MORE
10.1 User dened channel names and assignments
10.1.1 Outputs
10.1.2 Channel naming boxes
10.1.3 Channel assignments
10.2 Remote output turn on/o delay user panel
10.2.1 Remote turn on lead (On) delay user control
10.2.1.1 Turn on delay slider
10.2.1.2 Turn on display readout
10.2.2 Remote turn on lead (O) delay user control
10.2.2.1 Turn o delay slider
10.2.2.2 Turn o display readout
10.3 User preferences
10.3.1 Show temperature in Celsius
10.3.2 Enable Tool Tips
10.3.3 Invert Illumination Trigger
10.4 PS8 password utility and setup
10.4.1 PS8 Password entry for syncing “Password Entry”
10.4.2 Setting a new password “New Password”
10.4.3 Show password
10.4.4 “Set” password
10.4.5 “Clear” reset system
10.4.6 “Cancel” button
10.4.7 “Just set PC password” Password button
10.5 Advanced user more selection
10.6 Export setting les to CSV
10.7 Set frequency range linits panel
11. USER SOFTWARE GRAPHIC FEATURE OVERVIEW
11.1 Top Header “File”
11.1.1 Open Settings
11.1.2 Save Settings As
11.1.3 Save Settings
11.1.4 Recent Files Button
11.1.5 Import Preset
11.1.6 Export Preset
11.1.7 Export Files to CVS
11.1.8 Exit
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11.2 “Sync”
11.3 “Presets”
11.31 Preset catagory 1
11.32 Preset catagory 2
11.33 Preset catagory 3
11.34 How presets work
11.35 How to save and sync all three presets
11.36 Retrieving and Syncing from the PS8
11.4 “Setup”
11.4.1 User input/output channel assignment panel
11.42 Remote turn on/o program panel
11.43 Password denations, setup and system panel
11.44 Bluetooth user interface and setup panel
11.45 User preference setup panel
11.46 Advanced user mode toggle switch
11.5 “Meters”
11.5.1 Signal Input
11.5.2 DSP Output
11.5.3 Signal Output
11.5.4 Foreground
11.6 “Help”
11.6.1 About
11.6.2 Check for new PS8 rmware
11.6.3 Check for new remote rmware
11.6.4 Download user manual
11.6.5 Open User manual
12. ACTIVE SOFTWARE PANEL HEADER AND FUNCTION OVERVIEW
12.1 Input
12.2 Router (Standard Mode)
12.2.1 Input channel assigned name display
12.2.2 Input/Output signal router assignment check box (Standard Mode)
12.2.2.1 Output channel assigned display
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12.3 Mixer Panel (Advanced Mode)
12.3.1 Input channels and invert input polarity
12.3.2 Input/Output channel intersection variable level conrols
12.3.3 Input/Output channel intersection level display box
12.3.4 Input/Output channel intersection summing button
12.3.5 Output channels 1-8 invert polarity boxes
12.3.6
12.4 Crossover Control Panel
12.4.1 Channels 1-8 crossover lter type window
12.4.2 Channels assigned name display
12.4.3 Channel crossover type check boxes
12.4.4 High Pass crossover lter type adjustment window
12.4.4.1 HP crossover slope selection window
12.4.4.2 HP crossover frequency selection controls
12.4.4.3 HP crossover damping selecton window
12.4.4.4 HP crossover “variable ”Q” adjustment control
12.4.4.5 HP crossover Bessel normalization controls
12.4.5 Low Pass crossover lter type adjustment window
12.4.5.1 LP crossover slope selection window
12.4.5.2 LP crossover frequency selection controls
12.4.5.3 LP crossover damping selection window
12.4.5.4 LP crossover variable “Q” adjustment control
12.4.5.5 LP crossover Bessel normalization controls
12.5 Signal Delay / Channel 1-8 Invert Polarity Control Panel
12.5.1 Channel 1-8 signal delay adjustment utility window
12.5.1.1 Channel assigned name display
12.5.1.2 Channel link/unlink buttons
12.5.1.3 Channel signal delay adjustment slider
12.5.1.4 Channel signal delay adjustment value
12.5.2 Channel 1-8 output invert signal polarity utility window
12.6 EQ Control Panel
12.6.1 Equalization channel selection panel
12.6.2 EQ channel selection check boxes
12.6.3 EQ channel assigned name display
12.6.4 EQ channel frequency value readout display
12.6.5 EQ channel selection, All channels check/uncheck
12.6.6 EQ plot channel selection check boxes
12.6.7 EQ plot selection all channels check/uncheck
12.6.8 Parametric EQ mode selection
12.6.9 1/3rd Octave eq mode selection
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12.6.10 Equalization adjustment and controls
12.6.10.1 Individual frequency adjustment slider and bar
12.6.10.2 Individual frequency adjustment ne adjustment buttons
12.6.10.3 Individual band frequency center readout display
12.6.10.4 1/3rd Octave EQ mode “All Flat” Button
12.6.10.5 1/3rd Octave EQ mode “All 1/3rd Octave” reset button
12.6.10.6 Parametric EQ band ne tuning controls
12.6.10.7 All 1/3rd Octave reset button
12.6.10.8 Parametric EQ band, variable frequency selection slider
12.6.10.9 Parametric EQ band variavle frequency value display
12.6.10.10 All “Q’s” reset button
12.6.10.11 Parametric EQ band variable “Q” slider
12.6.10.12 Parametric EQ band variable “Q” value display
12.6.10.13 EQ frequency plotting chart dispaly
12.7 Signal output control panel
12.7.1 Master volume control
12.7.2 Output channels 1-8 signal trim control
12.7.3 Channel trim level value readout display
12.7.4 Output channel trim adjustment slider
12.7.5 Channel trim all channels link/unlink button (Tandem)
12.7.6 Output fader controls
12.7.7 Output fader level value readout display
12.7.8 Output fader adjustment slider
12.7.9 Channel name and assigned faders panel access button
13.0) Master Volume Output Control
13.1 Master volume control
13.2 Master volumecontrol indicator
14.0) Bottom Header User Sotware Graphic Feature Overview
14.1 Output channel muting
14.2 Electronic serial number display verication
14.3 Preset selection buton and status indicator
14.3.1 Software position preset status selection and status button
14.3.2 PS8 hardware physical position preset selection and status button
14.4 Oine mode seleciton box
14.5 Phase lock
14.6 Digital Indicator
14.7 USB connection indicator
14.8 System voltage display
14.9 PS8 Internal DSP core temperature
15.0) Replacing/Upgrading The PS8’s Output Devices
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16.0) Trouble Shooting Guide
16.1 System turn on/o pop
16.2 PS8 not turning on
16.3 No output from Ps8
16.4 PS8 controls not responding smoothly or settings dont appear accurate when adjusting.
16.5 When using EQ panel there are no sliders on the adjustment screen
16.6 Cannot retrieve settings from PS8
16.7 USB conrmation light on software not ashing
16.8 Temperature reading is displaying Celcius and not Farenheit
16.9 Firmware update failed
16.10 Loss of “AUX” indicator during rmware update
16.11 USB light does not ash and controls do not respond after rmware update
16.12 PS8 turns on and then shuts o 2 seconds later and continues “looping”.
16.13 After sending a setting le from the PC to the PS8 the other presets do not properly reect what the software is displaying on the other presets.
16.14 After installing/updating the PS8 software onto the PS8 there is no PS8 Software Icon on my desktop or favorites menu.
16.15 When using analog or digital inputs in conjunction with a remote turn on input trigger, upon rst re up and start the PS8 makes a digital noise and sometimes does not start up properly.
16.16 The PS8 takes an excessive amount of time to turn on.
16.17 The PS8 takes an excessive amount of time to turn o or will not turn o.
3. Welcome to the PS8
Welcome to the ARC Audio family of performance signal processors and thank you for your purchase of the ARC Audio PS8 car audio digital sound processor. The PS8 is the most advanced car audio processor on the market placing the focus of its entire development on placing the power of tuning back into the hands of the user and the listener. The unit is a unique combination of the highest quality analog and digital components available giving all levels of user and/or enthusiast the nest product available whether you are a competitor or simply enjoy music being reproduced as it was intended.
Developed exclusively for ARC Audio by Robert Ze, Richard Greenway, Brent Waddell, Fred Lynch and Brad Ott, the ARC Audio PS8 features leading edge technology and design oering listeners in real time the most transparent and dynamic sound possible of any processor available to the 12 volt market today. Using the hands on experience and knowledge of the championship ARC Audio sound quality competi­tion team with most every audio processor designed since the early 90's, the PS8's user interface oers multiple levels of operation giving all users from the most experienced professionals to every day enthu­siast's just getting started, the most in-depth and easy to use tuning capability of any digital sound pro­cessor on the market.
The ARC Audio PS8 gold plated audiophile designed main PCB uses a specically designed audio grade 32-bit DSP main processor optimized for operation at 192 kHz and 170mHz operating speed with Dual 72-bit algorithmic volume control processors, eliminating signal compression as volume is increased, giving the PS8 the most transparent, dynamic and musical signal processing capability of any processor on the market. In addition, the main DSP in the PS8 uses 32-bit DA/AD converters capable of operating at 192 kHz and a multi channel DSD direct stream digital input, increasing the exibility of applications and input types available without any compromise to the sound quality of the end product.
Oering 6 channels of fully dierential analog inputs for RCA (Low Level) or Speaker (Hi Level ) operation with summing capability, Optical and Digital Coaxial inputs, and optional 3.5mm unbalanced accessory, input the PS8 gives users the ability to customize their own personal listening experience in most any variation of aftermarket or OEM application.
Leaving no stone unturned, the PS8's PC based user interface oers users the largest and most extensive, highest resolution selection of user dened tuning features available in any car audio processor on the market. Features include phase correct crossovers with selectable LP/HP/BP/AP on all 8 output channels, including Linkwitz-Riley, Butterworth, Variable "Q", and Bessel damping options, 1,998,000 precision selectable crossover points and 6/12/18/24/30/36/42/48 dierential capable slopes on each of the PS8's output channels. Other features include linkable .01ms resolution signal delay, input and output phase invert control, an almost unlimited variation I/O signal mixer, precision signal input and output level controls and an industry rst, user dened 8 channels of 31bands per channel 1/3rd octave or 31bands per channel of fully customizable parametric equalization with single channel and multi channel "Global" capability, with over 2,284,996,608,000,000 user dened variations at your nger tips.
4. PS8 PACKAGE CONTENTS
(1) ARC Audio PS8 digital sound processor
(6) RCA to speaker lead pigtail adapters
x6
(1) 6.0" USB Interface A to B Cable
(1) Printed PS8 user advisory notice
(1) Printed ARC Audio PS8 warranty policy
(1) Printed PS8 Software quick start notice
x1
x1
5) PS8 INSTALLATION AND COMPONENT DESCRIPTION
5.1 Mounting Considerations
The ARC Audio PS8 digital sound processor is designed for easy and exible installation into your vehicle. To ensure proper operation and long term reliability of your new purchase, please follow the suggestions below.
1. The PS8 digital sound processor needs to be installed in the signal path between your signal source and your external amplier(s).
2. The PS8 digital sound processor must be mounted to a solid surface. Please select a dry clean location in the trunk or passenger compartment only. Do not mount the PS8 to any area that may experience excess vibration. Position the PS8 processor in a location that will allow for sucient air ow with considerations made for future access and ease of service.
Warning,
Please check the suitability of the installation location before you begin. Do not cut any of the car's structure. Pay close attention to what is behind the panels or carpet you are mounting to. Often manufactures will hide wires, com­puters or other electronic devices in the exact areas you will wish to do your install.
When mounting the PS8 to the oor of the vehicle, be sure to inspect underneath the vehicle to prevent damage to the vehicles fuel delivery system or factory wiring, so as to prevent serious damage or hazardous conditions on your vehicle
If you do not have experience with automotive electrical and mechanical systems, contact a professional installer. Paying a qualied installer is almost always cheaper than paying a dealership to repair your car.
5.2- PS8 Dimensions
ARC Audio PS8: External Dimensions
250mm
30mm
ARC Audio PS8: Mounting Dimensions
GND
+12V
PROFILE 1
PROFILE 2
REMOTE - OUTPUT
REMOTE - INPUT
USB DISPLAY CH6 CH5 CH4 CH3 CH2 CH1
ILLUMINATION
SIGNAL GROUND
DC IN
+9 - +15v
245mm 222mm
130mm
ANALOG INPUT
ADVANCED DIGITAL SOUND PROCESSOR
RCA SPEAKER INPUT LEVEL
106mm
70mm
CH1 CH2 CH3 CH4 CH5 CH6 CH7 CH8
OUTPUT
DIGITAL
INPUT CH 1/2
AUX IN CH 5/6
5.3 PS8 Hardware Components
5.3.1 - PS8 Cosmetic top cover
The cosmetic top cover of the PS8 is a 2 piece decorative assembly that covers the main housing connections and installation mounting points. To install the cover, care fully place the extrusion over the top of the main housing until it is resting at on the top surface. (This cover is held in place in conjunction with the PS8 activity and status display and its associated hardware). (The inner decorative panel is removable for painting or alternative nishing by turning over the top cover and removing the Four (4) 2.5mm Phillips head screws from the plate. When reinstalling the under plate, make sure to thread the screws manually to prevent the screws from stripping.)
5.3.2 - Cosmetic top cover under panel
The cospetic top cover under panel is screwed to the under side of the PS8 main cover. This panel is remov­ able as it may be painted, powder coated etc to match the installation or vehicle theme.
5.3.3 - PS8 main PCB
The PS8 main PCB is home for all of the electronics of the PS8. The main PCB if for some reason needs to be removed please be sure to practice safe handling instructions.
Be sure to discharge yourself by grabbing ahold of the PC8’s RCA barrel connectors rst. Then remove the four screws and then carefully place the PCB into an antistatic bag.
5.3.4 - PS8 Main Housing (Upper and Lower)
The main housing of the PS8 is comprised of a 2 piece stamped steel chassis that holds the main circuit board of the PS8. The main chassis is labeled with all wire connection labeling and also includes the incorpo rated mounting tabs for installation of the PS8 into your individual application.
5.3.5 - PS8 Activity and status display
The PS8 activity display gives users visual tools on the face of the main display unit allowing them, in real time, to see the current status of the PS8 and its dierent user interface based components. The display oers users a general overview of the interface features and their current mode of operation.
• Illuminated ARC Audio & PS8 logo - The logos are a dual operation illuminated display showing users when the PS8 is powered on or o.
• Digital Input Indicator- This single (Blue) LED, when lit, indicates when the PS8 is actively receiving digital signal from a digital source such as optical, digital coaxial, or Bluetooth (When the Bluetooth accessory module is in use)
• USB Connection indicator- This single (Blue) LED, when lit, lets users know when the PS8 is actively connected to a PC and the user interface is communi cating with the processor.
• Bluetooth Connection Indicator- This single (Blue) LED, when lit, lets users know when the PS8 is actively receiving signal from a linked Bluetooth compatible device.
• Signal Clip Indicator- This single (Red) LED, when lit or ashing, lets users know when the processor is sensing any clipped signal at any part of the signal chain within the PS8
• PS8 User Prole Lead Indicator- This single (Blue) LED, when lit, indicates that the PS8 is currently being triggered into one of its three onboard user dened presets thru one of the 2 onboard ground triggered prole leads.
5.3.5.1- Connecting the status display
When installing the PS8 status display carefully connect the plug dongle into the 8 pin recep­ tacle on the main circuit boards of the PS8. The receptacle is visible thru the top opening of the PS8 with the status display removed
(See diagram 5.1). Be careful to note the guide
orientation that indicates the proper direction to install the plug. DO NOT FORCE THE PLUG INTO
THE SOCKET!
DIGITAL
Ps8
USB
CLIP
USER
Diagram 5.1
REM - OUT
RCA SPEAKER INPUT LEVEL
CH1
ILLUM
REM - IN
+12V
P - 2
P - 1
GND
RCA SPEAKER INPUT LEVEL
CH1 CH2 CH3 CH4 CH5 CH6
SIG GND -
DISPLAY USB
Diagram 6.1
Dierential Low/High (Speaker Level) Inputs
6) CONNECTIONS TO YOUR PS8
6.1 - Analog Signal Inputs (RCA)
6.1.1- PRE IN Low level primary analog Inputs (RCA)
Channels 1,2,3,4,5,6 Inputs - Connect here your RCA signal input leads coming from your analog source. Each connection is capable of receiving signal levels up to 8 Volts RMS.
(See diagram 6.1)
6.1.2- Dierential input RCA/Speaker level switch
This switch allows users to change the operation of the RCA inputs of the PS8 between Low- Level RCA and Speaker Hi-Level operation.
(See diagram 6.2)
6.1.3- Hi Level Speaker inputs
Diagram 6.2
Channels 1,2,3,4,5,6 Inputs - Connect your vehicles factory speaker leads to the RCA inputs of the PS8 using the provided RCA to speaker lead pigtail adapters. Each input connection, when in Hi level mode, is capable of receiving HI-Level signals from 1.5V - 20.0V input from any OEM factory stereo system
(See diagram 6.1)
Warning- If using the PS8 as a signal summing device, make sure to verify the signal from your OEM system with an Oscilloscope and multi meter prior to making your nal connections .
DISPLAY USB
+12V
GND
REM - IN
REM - OUT
P - 1
P - 2
ILLUM
SIG GND -
6.1.4 - PS8 Speaker Autosense turn on/o jumper
The ARC Audio PS8 has a patented bridged mode detection circuit incorporated into the design, improving the exibility of the PS8 for OEM integration applications. This mode can detect the BTL (CHIP) used in most head units and stock ampliers. When turned on, Bridged mode detection will sense this chip and turn on the PS8. BTL Auto detect is activated by removing the PS8's status display and changing the jumper location as indicated.
(See diagram 6.3)
Please note that BTL Auto detection will not work on all
vehicles and some vehicle may require the remote turn-on lead input to be connected to the vehicles accessory circuit.
Diagram 6.3
Disabled Enabled
Auto Sense
6.2 - User Interface Connections-
6.2.1 - PSC display cable connection
This connection is for the PS8's optional accessory controller (ARC Audio PSC). This connection is only compatible with the PSC's proprietary interconnect cable, and is only compatible with the ARC Audio PSC Controller (Sold Separately).
(See diagram 6.4)
6.2.2 - USB Connection
This port is used to connect your computer to the PS8 via the provided USB A TO B cable. This connection is required for the PS8's user utility software to communicate with the PS8 and adjust its onboard DSP functions. The PS8's USB interface is USB 1.1/2.0 compatible.
(See diagram 6.4)
PSC Display Connection
USB/PC Connection
Diagram 6.4
6.3 - Main Power Terminal Plug Connections
SIG GND -
REM - OUT
ILLUM
REM - IN
+12V
P - 2
P - 1
GND
6.3.1 - Signal Ground
USB
This lead allows users to use the PS8 in an OEM application for increased compatibility to factory radios using a variety of balanced and common ground applications.
6.3.2 - Illumination
If using the ARC Audio PSC controller (Sold Separately), this lead allows users to interface with the vehicles parking light circuit to trigger the onboard controller illumination circuit . This function is user denable for the type of convenient trigger that is available in reference to the location of the PS8's installation.
6.3.3 - Prole 2
Using a 3 position latching toggle switch, connect this lead to ground to switch the PS8 to its P3 user dened preset without the need of a laptop or controller
(See diagram 6.5)
6.3.4 -Prole 1
Using a 3 position latching toggle switch, connect this lead to ground to switch the PS8 to its P2 user dened preset without the need of a laptop or controller
(See diagram 6.5)
Diagram 6.5
6.3.5- Remote Output
This lead output is used to activate and control the remote turn on of additional devices including ampliers, relays etc.
(See diagram 6.5)
TAKE SPECIAL NOTE- The PS8's remote output current capacity is rated at 250mA. This voltage out is capable of driving several ARC Audio ampliers without the need of a relay. If you are using ampliers other than ARC Audio, and they do not use an ultra low current microprocessor-triggered turn on circuit, we recommend using a quality low current relay for this operation. Please be sure that the relay trigger requirement does not exceed the 250mA rating.
WARNING- When using the PS8 in your vehicle’s system, you must trigger all of your system’s ampliers o of the PS8's Remote Turn- on output circuit. The remote output lead timing is controlled and customizable thru the setup function of the user utility, allowing the user to control the exact timing on and o requirements for their particular application, reducing, if not eliminating, the possibility of turn on/o pops and other unwanted related noises, preventing possible damage to your system’s components.
6.3.6- Remote Input
+12V
GND
REM - IN
REM - OUT
P - 1
P - 2
ILLUM
SIG GND -
Connect any triggered +12V signal remote turn on lead for aftermarket systems, +12V switched vehicle acces- sory lead (on not autosense compat­ ible applications,) to turn on and activate the PS8 and all of its functions
(See diagram 6.6)
6.3.7- +12V Input
+12V Positive fused connection to the vehicle’s battery or constant power source. (Fuse rating should be no higher than 5 amps)
(See diagram 6.6)
6.3.8- Ground
Connect this lead to the vehicle’s chassis or any clean grounding point. The grounding point should be clean, free of paint, grease, debris, etc., and on bare metal. It is not recommended to connect any ground wire of any audio component to seat or seatbelt bolts or hardware.
TURN
TURN
3 X 30 AMP MAX
+12V GND
ON
ARC Audio Inc., USA
3 X 30 AMP MAX
+12V GND
ON
ARC Audio Inc., USA
6.3.9 - DC Input Jack
Diagram 6.6
By using an AC/DC wall plug adapter (not Included), the PS8 can be used in home or studio applications. If you wish to use this feature of the PS8, please make sure to purchase a wall adapter from a local electronics parts store with the following parameters. To operate this feature you will be required to jumper a wire lead between the main power plug’s 12V and Remote turn on input lead connection
(See section 6.3). If you power supply is not switched output operation you may
wish to connect a switch inline so you may turn the PS8 on and o.
Voltage rating +9V - +15V (Tip Positive) Current Capacity - Minimum 2 Amps Plug dimensions - 2.1mm I.D. x 5.5mm O.D.
DC Input Jack
Diagram 6.7
6.4 - PS8 Digital Inputs & Sources
The PS8's digital platform is capable of receiving a variety of digital signals. Please note that if you choose to run any of the PS8's digital signal inputs, you will be required to use the PSC controller (sold separately) in order to have control of the system’s volume.
6.4.1 - Digital Input (Coaxial)
CH8
DIGITAL IN
AUX IN
Connect any 75 ohm shielded cable to this location with any compatible digital signal of 48kHz/24-32bit max, stereo signal, for optimum performance and signal benet of this input.
(See diagram 6.8)
6.4.2 - Digital Input (Optical)
Connect any TOSLINK terminated optical ber cable to this location with any compatible digital signal of 48kHz/24-32bit max, stereo signal, for optimum perfor
Optical input Coaxial input
mance and signal benet of this input.
(See diagram 6.8)
Diagram 6.8
6.4.3 - Bluetooth streaming input
The PS8's streaming audio Bluetooth capability requires the use of the ARC Audio PS8-BTM accessory Bluetooth module (sold separately). The BTM supports the latest Bluetooth 2.1 + EDR standard formats found on most of today's streaming Bluetooth capable devices.
6.5 - Other signal inputs
6.5.1 - 3.5mm Unbalanced Aux input
Connect to this location any unbalanced signal source device such as a hardwired MP3, iPod, navigation system, Etc. This input is selectable thru the user utility and upon activation, removes the PS8's Channel 5&6 RCA input from the available input sources while in this user operation.
6.6 - PS8 RCA signal outputs
6.6.1 - Channels 1,2,3,4,5,6,7,8 outputs.
Connect your system’s RCA interconnect cables from these locations to your systems ampliers. The RCA outputs are unbalanced and not a balanced onput.
(See diagram 6.9)
Diagram 6.9
7) PS8 SOFTWARE AND INSTALLATION AND REMOVAL
7.1- PS8 Software Installation and Removal General Comments
The PS8 software and user utility is designed to give you full access to the complete power and feature set of the ARC Audio PS8. Installation can be completed in a matter of minutes for most users and is compatible with an extremely wide and diverse selection of laptop computers and operating systems.
7.2- System Requirements
• The PS8 user interface and adjustment software requires a PC with a genuine version of Windows XP, Windows Vista, Windows 7 and Windows 8 operating system already installed. (NOTE: The PS8 software is
not compatible with Windows 8 RT Tablet operating system as the USB protocol is not compatible with the Microsoft .Net Framework protocol that the PS8 software operates on.)
• PC hardware restrictions also require that your PC be equipped with a processor with a minimum 1 GHz minimum processor speed (Minimum recommended) and minimum 512 MB Ram in order to install and operate the software without possible issues.
• Unlike other processor software the PS8 software utility will automatically update your computer with the required USB compatibility drivers allowing for a smooth installation process without the need of additional and time tasking procedures to complete this process.
NOTE- It is recommended that your PC be up to date with all software and hardware driver updates prior to installa­tion of this software to ensure correct installation and operation of this software. These updates should include all Windows, USB driver and hardware driver updates. Failure to do this could result in complications with the installa­tion of the software. For instructions on updating and installing specic updates for your system please contact the manufacture of your computer for specic instructions or you may also use your integrated Microsoft Windows update system already installed on your authentic Windows operating system.
7.3- Microsoft .NET Framework
The PS8 user software operates on the Microsoft .NET Framework for operation of the software on your PC. When installing the PS8 Software for the rst time if you do not have .NET Framework installed on your PC you will be prompted to install before the installation can proceed. .NET Framework is of no charge and can either be downloaded automatically during the software PS8 installation process or directly at http://www.microsoft.com/net
7.4- PS8 Software Installation Guide
7.4.1 - Software Installation
Step 1- Download the latest version of software from the ARC Audio website on the PS8 product page on the PC you plan to use with your PS8
Step 2- Download and save the associated le to your computers desktop and extract the enclosed zip folder to your PC
Step 3- Open the Zip le and drag the setup le le in this folder onto your desktop.
(See diagram 7.2)
Diagram 7.1
Step 4- Identify the desktop location that you placed the PS8 Software installation les.
Step 5- Next double click on the "setup" icon.
Note: Depending on your PC's security settings you may be prompted with a security warning upon launching this le. If you receive this mes­sage when attempting to install the PS8 software, no worries as long as you are loading this le from the original disc the software is safe for installation on your computer. If prompted, press the "Yes" button.
Step 6- InstallShield Wizard Accept
At this point the InstallShield Wizard will help you thru the installation process. To begin the installation process press the next button
(See diagram 7.3)
Diagram 7.2
Diagram 7.3
Step 7- Read the PS8's "End User License Agreement" (EULA) and then check the check box next to the "I Agree to the above terms and conditions" then select "NEXT" to proceed with the installationor "Cancel" to stop the installation.
Note: Be sure to read the terms and conditions of the EULA. There is a lot of important information in the EULA especially for users who plan on using the PS8 in advanced user mode. By accepting the terms and condi­ tions of the EULA you are accepting all portions of the EULA in it’s entirety
Step 8- The installation will automatically select a recom­ mended (Default) location for the PS8 software to be installed onto your PC.
(See diagram 7.5)
Click on the “Install” button to proceed with the installa­ tion or “Cancel” to stop the installation process. You may also select “Back” to return to the previous step in the installation process.
Diagram 7.4
Step 9- After conrming to proceed with the installation process you will be given a visual installation process screen. At this time depending on your computers security settings you may be prompted with a pop up window asking you to give permission for the installer to access and make changes to your computer to complete the installation. Click "OK" and the installation will com­ plete within a few moments.
(See diagram 7.6)
Diagram 7.5
Diagram 7.6
Step 9- The installation process is now complete and you can now use your PS8 user software. Click on "Close" to close the software installer. For instructions and helpful notes in regards to launching your software for the rst time please
(See diagram 7.7)
Diagram 7.7
7.4.2- PS8 Software Installation Trouble Shooting Guide
- Be sure to turn o all programs and complete any other installations in progress before proceeding with the installation of the PS8 Software
- If you receive any error messages during the beginning of the installation process make sure that you are using an account that has administrative privileges.
- If the installation process is interrupted and you are prompted with a pop up box labeled "PS8 Installation Error" close the install utility and restart your computer and the proceed with the installation process
- If during the installation process the install utility prompts you with a pop up that .NET framework is required, follow the prompts and download .NET Framework from the Microsoft website free of charge as directed and then after completing the download and installation of .NET Framework be sure to restart your PC and then proceed with the installation of the PS8 user software utility.
7.5- PS8 Software UnInstallation Guide
To remove the PS8 software from your personal computer you will need to take the following easy to do steps. This process will be practically the same for all compatible versions of the Windows operating systems.
Step 1- Click on your computers start button bringing up the Start Menu. Locate and double click on the button labeled as "Control Panel" in the right hand column to access your PC's Control Panel selection page.
(See diagram 7.8)
Diagram 7.8
Step 2- Depending on your page format search and locate the control panel option labeled as "Pro grams" or " "Programs and Features" and double click on that feature button
(See diagram 7.9)
Step 3- Scroll down and locate the le name "PS8" and click once on it to select and highlight this program.
(See diagram 7.10)
Step 4- Next with the "PS8" software selected locate the button on the top of the page labeled as "Unin­ stall" and your PC will take over from there.
Diagram 7.9
Note: During the installation process your PC, depend­ ing on your security settings may prompt you with a pop up message asking for conrmation and permission to remove this program and/or make changes to your computer. Click OK and your Windows installer utility will complete the software removal process.
Note: If you are removing the software for the purpose of updating it to a newer and up to date version It is recommended that after any removal of your existing system you restart your computer before reinstalling any new versions of the PS8 user software.
Diagram 7.10
7.6 - PS8 Software Update
To update the PS8 software to the newest version you will be required to do a full uninstall of the current version you have installed on your PC. After uninstalling your current version you can update to the latest version of soft­ware by installing it the same way you did the rst time.
For step by step instructions to uninstall the PS8 software please see
(See Section 7.5)
For step by step instructions for installation of the new software please (See Section 7.4)
8) UPDATING THE PS8 FIRMWARE
Please follow the instructions below exactly for a successful PS8 rmware update. These quick steps will allow you for a smooth, easy and trouble free update of the PS8's opera­ tion rmware. (Please note your PC must be able to connect to the internet to complete this process!)
Step 1- Connect your PC to the PS8 by inserting the USB end of the A to B cable into your PC and the type B end into the USB connection port on your PS8.
Step 2 - Power up the PS8 as if using in normal operation.
Step 3 - Launch the PS8 Software already installed on your PC.
Step 4 - After launching, you will be prompted to sync your PS8 to the PC.
(See diagram 8.1)
Diagram 8.1
Step 5- Locate and click on the button labeled as "Cancel"
(See diagram 8.2)
Step 5 - Next verify that your PC is communicating with the PS8 by looking at the ashing USB indicator located on the bottom of the PS8 software user utility
(See diagram 8.3)
Diagram 8.3
Step 6 - Using a toothpick, pick tool, or small pointed straight object insert and press the PS8's rmware update button. This button is located on the PS8's main chassis inside the small hole to the right ofthe main power terminal
(See diagram 8.4).
Diagram 8.2
Diagram 8.4
Step 7 - Press and hold this button for a period of about 5 seconds. When this task has been completed correctly the lights on the top of the PS8 will ash and go solid and all of your ampliers hooked up to the Remote turn on output will shut o thru the remainder of the update process.
Now that you have entered Firm­ ware update mode you will see that the ashing USB indicator on your user software is no longer ashing. No worries this is normal.
Step 7 - Return to your PC and on the PS8 software user utility nd and locate the "Help" tab and click on it
(See diagram 8.5).
Diagram 8.5
Step 8 - Find and locate on the new drop down window the header "Check for new PS8 Firmware"
(See diagram 8.6).
Step 9 - After completing the previous step a new pop up window will appear advising you of one of three things
A) "Cannot read hardware version, continue?"
This is ok and will not delay your update press ok and proceed with the installation. After clicking on you will be prompted by option 2.
B) "This will erase and reprogram the PS8. Please do not interrupt the process. Continue?"
(See diagram 8.7)
Diagram 8.6
Diagram 8.7
This is the normal indicator step for the rmware update. Press ok and do not turn
o or interrupt the update process. If you have received this message please proceed to step 11 and nish the update process
C) "The current version and the updated version is the same. Continue?"
This message means you are already updated with the current version of the PS8 rmware. Please proceed to Step and enjoy the wonderful sound of the PS8.
Step 10 - After clicking "Ok" the rmware update process will begin. You will begin to see a lot of scrolling information in the Firmware update window.
(See diagram 8.8).
Diagram 8.8
This information is the update code and will continue till it is completed. You will know when it is completed once it stops (Typically between "Line 1100 and Line 1500" depending on the update.) Once this process is complete proceed to Step 12.
(If after pressing "OK" the process begins and then stops
and the status window stops with "Erase failed" this means you did not follow the exact steps above and you will be required to shut down your PS8 software, restart the software and then redo all of the steps once again involving the PS8 user utility.)
Step 11 - Once the successful update is complete, nd and locate the button labeled as "Re-Start PS8", Press this button once and then wait several seconds while the PS8 reboot's
(See diagram 8.9).
Diagram 8.9
Step 12 - After clicking on the "Re-Start PS8" button please wait about 5-10 seconds for the processor to reiniti­ ate and you will begin to hear audio again, given that your previous settings prior to the update were set up correctly.
Step 13- After the PS8 has restarted click on the Red X
(See Diagram 8.10) in the top right corner of the
rmware update window.
Step 14 - Once you have selected to close this window you will see a pop up window
(See Diagram 8.11) that
notify you that you must power cycle the PS8 and its software to fully initiate the new rmware and to reconnect the software to the PS8.
Step 15 - Shut down the PS8 user utility and disconnect the USB from your PC
Step 16 - Reconnect the USB and then Re-Start the PS8 software utility.
Diagram 8.10
Congratulations, you are now completed with
the PS8 update process!
Diagram 8.11
9) CONNECTING THE PS8 TO YOUR PC
DISPLAY USB
+12V
GND
REM - IN
REM - OUT
P - 1
P - 2
ILLUM
SIG GND -
9.1 PS8 USB Failsafe Protocol
The ARC Audio PS8 is equipped with an exclusive proprietary USB failsafe protocol A.R.U. and has been designed to protect your product, your time, and the investment you make into tuning your vehicle.
With A.R.U. technology and real time updating, the ARC Audio PS8 gives users peace of mind from the little mishaps that occur during those sometimes lengthy tuning processes, potentially causing damage to your processor, DSP lockups and much more resulting from things such as PC power loss, vehicle power loss, accidental cable disconnection, cable damage from shutting doors, animals, kids etc. With A.R.U., if any of these unfortunate conditions happen, simply re-establish power to your PC and the PS8 with an undamaged connection, then re-launch the software and "Retrieve Settings From PS8” and you are exactly where you left o at the time of the incident. No more sending locked up processors back to the factory to get unlocked etc.
9.2 Connecting the USB to your PC and the PS8
Connect your PC to the PS8 by inserting the USB end of the A to B cable into your PC and the type B end into the USB connection port on your PS8 sure to power up your PS8 rst, followed by launching the PS8 software. After launching, you will be prompted to choose between oine or online mode, or to choose to go online by send­ ing or receiving setting les from the PC to the PS8, or retrieving the settings les from the PS8 and loading it on the PC. (See below).
(See Section 6.22 ) or (See diagram 9.1). Then be
USB/PC Connection
Diagram 9.1
9.3 “...” Ellipsis Check Box
The Ellipsis
(See diagram 9.2) check is used to nd, locate and assign the preset settings le that is
stored on your PC's hard drive. If you are wanting to send an existing setting le from your PC to the PS8 you must rst click on the "..." ellipsis and then select (Double Click) the desired setting le before syncing to the PS8.
Diagram 9.2
Diagram 9.3
9.4 Send Preset 1 to the PS8 (See Diagram 9.4)
After selecting the desired settings le on your PC for the PS8
(See Section 9.1) click and select on this button to
send Preset 1 related settings from this le to the PS8. The PS8 will automatically sync all of these settings for preset 1 after selecting this function.
Please note as each setting le stored on your PC contains information for Presets 1, 2 and 3. If you want to Sync preset 2 and 3 from this setting le you will need to click on the "Sync" button on the top header of the software and select "To PS8" and the desired preset ("Preset 1", "Preset 2", "Preset 3") you want the selected setting preset les to be loaded to on the PS8.
Diagram 9.4
9.5 Send Preset 2 to the PS8
(See Diagram 9.5)
After selecting the desired settings le on your PC for the PS8
(See Section 9.1) click and select on this button to
send Preset 1 related settings from this le to the PS8. The PS8 will automatically sync all of these settings for preset 1 after selecting this function.
Please note as each setting le stored on your PC contains information for Presets 1, 2 and 3. If you want to Sync preset 1 and 3 from this setting le you will need to click on the "Sync" button on the top header of the software and select "To PS8" and the desired preset ("Preset 1", "Preset 2", "Preset 3") you want the selected setting preset les to be loaded to on the PS8. For more information on how the PS8 presets operate please
9.6 Send Preset 3 to the PS8
(See Diagram 9.6)
After selecting the desired settings le on your PC for the PS8
(See Section 9.1) click and select on this button to
send Preset 1 related settings from this le to the PS8. The PS8 will automatically sync all of these settings for preset 1 after selecting this function.
Diagram 9.5
Please note as each setting le stored on your PC contains information for Presets 1, 2 and 3. If you want to Sync preset 1 and 2 from this setting le you will need to click on the "Sync" button on the top header of the software and select "To PS8" and the desired preset ("Preset 1", "Preset 2", "Preset 3") you want the selected setting preset les to be loaded to on the PS8. For more information on how the PS8 presets operate please
Diagram 9.6
9.7 Send All Presets (See Diagram 9.7)
When selected the "Send All"
(See Diagram 9.7) option
allows users to send and sync all three presets from the setting le identied in the above le box.
If you are selecting this option on initial pc connection the PS8 will load all three les prior to the software fully launching. If you select this feature by accessing les thru the "File" header button after you have already established communication with the PS8 the PS8 will load all three les individually. (During this
process you will hear your system load and sync each preset individually.
On initial startup the PS8 Software and main unit are potentially not synchronized which could result in changed you make not being accurate and representing what you see on your user utility. If you do not want to send a setting le to the PS8 and want to retrieve a setting from the PS8 that is currently active on the PS8 you must choose one of the three retrieve setting options below.
Diagram 9.7
9.8 Retrieve Preset 1 from PS8
(See Diagram 9.8)
This feature allows users to retrieve the settings that are actively stored on the PS8 in the Preset 1 location. After selecting this option your Software will change
to P1 if it is on another preset and the software will properly represent the active settings on P1 on the PS8.
Please note that as each master setting le for the PS8 includes all three preset setting les. If you want your software to properly reect all three settings after retrieving Preset 1 you will need to click on "Sync" in the top header of the software, then click on "Sync From PS8" and select the preset "Preset 2" or "Preset 3" buttons. Upon selecting either of these buttons the PS8 will software will change to that preset and auto­ matically update the settings to properly reect the active settings on the PS8.
Diagram 9.8
9.9 Retrieve Preset 2 from PS8 (See Diagram 9.9)
This feature allows users to retrieve the settings that
are actively stored on the PS8 in the Preset 1 location.
After selecting this option your Software will change to
P2 if it is on another preset and the software will
properly represent the active settings on P2 on the
PS8.
Please note that as each master setting le for the PS8
includes all three preset setting les. If you want your
software to properly reect all three settings after
retrieving Preset 2 you will need to click on "Sync" in
the top header of the software, then click on "Sync
From PS8" and select the preset "Preset 1" or "Preset 3"
buttons. Upon selecting either of these buttons the
PS8 will software will change to that preset and auto-
matically update the settings to properly reect the
active settings on the PS8.
Diagram 9.9
9.10 Retrieve Preset 3 from PS8
(See Diagram 9.10)
This feature allows users to retrieve the settings that are
actively stored on the PS8 in the Preset 3 location. After
selecting this option your Software will change to P3 if
it is on another preset and the software will properly
represent the active settings on P3 on the PS8.
Please note that as each master setting le for the PS8
includes all three preset setting les. If you want your
software to properly reect all three settings after
retrieving Preset 3 you will need to click on "Sync" in the
top header of the software, then click on "Sync From
PS8" and select the preset "Preset 1" or "Preset 1"
buttons. Upon selecting either of these buttons the PS8
will software will change to that preset and automati-
cally update the settings to properly reect the active
settings on the PS8.
9.11 Work Oine
(See Diagram 9.11)
Diagram 9.10
If your PC is not connected to the PS8, you have the
option to operate your PS8 user software in
a stand alone, virtual mode. Oine mode will allow you
to set up all of the system settings prior to ever
connecting to the PS8. If you are connected to the PS8
and wish to change your settings without making an
adjustment, you can either click on the "OFFLINE"
button or simply disconnect the USB from the PC or the
PS8 (Note: in oine mode there are certain functions
that will not be reected on the PC display as they
require communication with the PS8 DSP chip like
channel naming, serialization, display status etc.)
Diagram 9.11
10) OTHER PS8 FEATURES, USER DEFINED FEATURES, AND MORE
10.1 - User dened channel names and denitions
The PS8’s output assignments and labels panel allows users the ability to dene the names of all input and output channels for a improved reference and ease of use when using the tuning features of the PS8. This panel also allows users to dene the gener­ alized function and assignened fader placement and orientation of each channel for future control with the PSC (Optional) controller.
10.1.1- Outputs
The PS8's eight output channels are indi­ vidually changeable with the individual names and functions. This category will always allow users to refer to the individual channels by the original channel designa­ tion and their place in the output line up.
(See diagram 10.2)
10.1.2- Channel Naming Boxes
Channel naming boxes allow users to customize the name of each of the PS8's individual 8 channels of output. To make a change to all or one of the channel names, simply click on the desired channel name box, enter the new name, and then hit enter. When you are completed with all of the desired changes, be sure to click on the “OK” button.
(See diagram 10.3)
Diagram 10.1
Diagram 10.2
Diagram 10.3
10.1.3- Channel Function Assignments
Channel assignments allow users to desig-
nate the function of each of the PS8's
output channels
(See diagram 10.4).
Users may select operational designation
from Front Left, Front Right, Rear Left, Rear
Right, Center, and Bass.
These operations allow users to interface
the channels with the fader controls of the
PS8 that are located on the PSC controller
and also in the output trim. This panel is acces-
sible thru the “Setup” tab drop down menu.
10.2 - Remote output turn on/o delay user panel
The information within this chapter gives etailed
instructions on how to use the user dened remote
turn on output lead
(See Section 6.3.5) delays on the
PS8. This panel is accessible thru the “Setup” tab
drop down menu
Diagram 10.4
10.2.1- Remote turn on lead (On) delay user control
The remote turn on lead (On) delay control
interface allows users to customize the time
frame in which the remote turn on lead
activates during the turn on process of the
system. This denable period eliminates the
possibilities for turn on related turn on pop
when you power up your audio system.
This is extremely useful for OEM system
integration where the accessory circuit must
be used to trigger the system, or in some full
aftermarket system applications.
(See diagram 10.4). Users may dene a
turn on delay from .01 Seconds to 10.0 Seconds
10.2.1.1- Turn on delay slider
(See diagram 10.6)
To change the value of the turn
remote turn on delay timing, simply
click on the slider and drag the adjust-
ment to the desired amount of delay
up to 10.0 seconds. The exact value
will be displayed in the turn on display
readout.
Diagram 10.4
Diagram 10.5
Diagram 10.6
10.2.1.2- Turn on display readout
When a change is made for the timing delay of the remote turn on lead, the exact user dened value will be displayed here.
(See diagram 10.7)
10.2.2- Remote turn on lead (O) delay user control
The remote turn on lead (O) delay control interface allows users to delay the turn o period of their ampliers to eliminate turn o pops in their system. This is extremely useful for OEM system integration where the accessory circuit must be used to trigger the system, or in many full aftermarket system applications.
(See diagram 10.8). Users may dene a turn o
delay from .01 Seconds to 10.0 Seconds
10.2.2.1- Turn o delay slider
(See diagram 10.9)
To change the value of the remote turn o delay timing, simply click on the slider and drag the adjustment to the desired amount of delay up to 10.0 seconds. The exact value will be displayed in the turn on display readout.
(See Section 10.2.2.2).
Diagram 10.7
Diagram 10.8
10.2.2.2- Turn O Delay Readout
When a change is made on the timing delay of the remote turn on lead, the exact user dened value will be displayed here.
(See diagram 10.10)
Diagram 10.9
Diagram 10.10
10.3 - User Preferences
The user preference selection panel allows users to access a few personalized features that can be changed to the users territory measurement preferences as well pop up indicators and illumination controls. This panel is accessible thru the PS8's "Setup" tab drop down menu.
10.3.1- Show Temperature In Celsius
When this check box is checked, it will display the PS8's onboard processor temperature readout
(See diagram 10.11) in Celsius. To
display the temperature in Fahrenheit simply uncheck the check box
(See diagram 10.12) and
click “OK”.
10.3.2- Enable Tool Tips
Enable Tool Tips allows users to have an active interface when using the PS8's software. When using the dierent features of the PS8 the user
Diagram 10.11
interface will highlight and allow pop ups giving tips and basic hints for operation of certain keystroke buttons etc on the user interface.
The hints will appear in the lower left hand corner of your passive area of the Passive user area . To enable these tool tips simply check the check box
(See diagram 10.13) in the
“Setup” drop down preferences menu.
10.3.3- Invert Illumination Trigger
When using the PSC controller (Optional), users may connect the illumination trigger lead to the PS8's main power block connector
This function allows users to select the trigger
function of the illumination wire trigger between positive and negative.
This input comes stock defaulted to use a negative trigger however if you so desire you can simply select the check box
(See diagram 10.14) and change the input to a
positive trigger if it is better suited to this operation for your specic vehicle. This option is accessable in the “Setup” drop down prefer­ ences menu.
Diagram 10.12
Diagram 10.13
Diagram 10.14
10.4 - PS8 Password Utility and Setup (See diagram 10.19)
The PS8 oers a user/installer dened password utility that it discretely incorporated into the PS8's operation rmware. This password prevents unau­ thorized users from connecting their computers to a PS8 and retrieving the current settings from that individual unit.
To access the PS8's password utility you can nd password access panel in your PS8 software utilities setup drop down menu.
(See diagram 10.20)
(Please note that if you are not online and connected to a PS8 you will not be able to access this function panel.)
Diagram 10.19
****DEFAULT PASSWORD STORED ON PS8 IS ALL SPACEBAR ENTRIES**** (No characters or numbers entered in the password eld)
Diagram 10.20
10.4.1 - PS8 Password entry for Syncing (Password entry)
g
g
When syncing from the PS8 your PC must have a properly entered password that matches the password that is currently programmed into the PS8. The password must be entered in the PS8 password display
(See diagram 10.21)
If the password entered in this display matches the one already in place on the PS8 the display opening will be green
(See diagram 10.21). If the display opening is red (See Diagram 10.22) it
means that the passwords do not match and will require you to re-enter a new password that matches to the PS8.
10.4.2 - Setting a new password - "New Password"
This display category allows users to enter a new user dened pass word onto the PS8. To enter a new password you must rst have entered a password in the above "PS8 Password Display"
(See section 10.21) and the software should be indicating this proper
entry with a green highlighted display box
(See diagram 10.21).
After verifying that you have entered the correct existing password for the PS8 you may enter the new password into the "New pass word" display box then click the "Set" button
(See diagram 10.23) to
nalize and program this new password to the PS8.
10.4.3 - Show Password
Diagram 10.21
Diagram 10.22
Diagram 10.23
This checkbox allows users to dene if they want the password being entered in the "New Password" display box to be visible upon entry
(See diagram 10.24) or masked when typing (See diagram 10.25).
****DEFAULT PASSWORD STORED ON PS8 IS ALL SPACEBAR ENTRIES**** (No characters or numbers entered in the password eld)
Diagram 10.24
Diagram 10.25
10.4.4 - "Set" Password button
"Set" password is used for programming new passwords into the PS8 and onto your PC. By pressing the "Set" button
(See diagram 10.26) after entering a password that
matches the existing password stored in the rmware of the PS8 as well as your new desired password this feature will program the new password on your PS8 and ontothe PC currently in use as the active password of operation for that individual PS8.
(Please note that after programming a password to your PC, if you attempt to connect to another PS8 you will be required to enter a password that is correct for the PS8 that you are connect­ ing to. If you store another password for a dierent PS8 and return to the original PS8 you will have to re-enter the password as only one password is stored on your PC at a time.)
10.4.5 - "Clear" reset system button
If you do not have or have forgotten the existing pass word stored in the PS8 you will be forced to send a new settings le to the PS8 to allow the PC and the PS8 to have corresponding operation. You may also press the "Clear" button
(See diagram 10.27) to reset all of the
settings on your PC to a default state in which you may then sync to the PS8 and start from scratch with new user dened settings.
10.4.6 - "Cancel" button
Pressing the cancel button
(See diagram 10.28) will termi-
nate all in progress password modications that you are making and return you to the main screen software utility screen
10.4.7 - "Just set PC password" button
Diagram 10.26
Diagram 10.27
Diagram 10.28
This feature allows you to enter a new password into the "New password" display area
(See Section 10.5.2) and to
program this password onto your PC without program­ ming it into the rmware of the PS8 by pressing the "Just set PC password" button
(See diagram 10.29).
****DEFAULT PASSWORD STORED ON PS8 IS ALL SPACEBAR ENTRIES**** (No characters or numbers entered in the password eld)
Diagram 10.29
10.5 - Advanced User Mode
The PS8 oers rst of its kind, multi-level user interface modes. These dual user interface levels allow a combination of user modes that can meet the experience levels of most any user. By selecting the Advanced Mode operation you will unlock a plethora of advanced tuning features and controls.
Advanced mode features include a fully customizable Parametric EQ with 248 bands of variable Q and frequency adjustability with up to +/- 24dB of gain per band, true Bessel and Variable "Q" crossovers, and an industry rst, 100% fully variable mixer control for the detailed routing of input and output signals.
These features are for advanced and well trained users only. If you choose to enter advanced user mode, please be advised that you will be on your own as ARC Audio Inc does not oer technical support to users in this mode. If you nd yourself having issues and do not understand the features in this mode, we recommend that you return to standard user mode or take it to a trained authorized retailer near you.
Diagram 10.30
To access Advanced User Mode proceed to the PS8 user software's "Setup" drop down user menu
and click on the "Advanced Mode" selection (See diagram 10.30). Once checked the
screen will default to the PS8's Advanced Mode variable mixer panel. You may now proceed with caution into the abyss of variables that are to be found in the PS8.
To return to Standard User mode from Advanced User mode simply click on the “Advanced Mode” button to uncheck your previous selection.
(SPECIAL NOTE- Be advised that if you complete a tune and decide to return to standard mode your current settings
will not be compatible and you will have to start over from scratch as many of the adjustments made in "Advanced
Mode" are not found in "Standard Mode".)
10.6 - Export Settings to CSV / Printable Settings File
Diagram 10.31
Export to CSV allows users to export their entire settings les to a CSV Excel le that can be stored on the PC or printed for a manual record. When using this operation, it will only export the active settings le that is currently on the screen at this time. To identify the preset you are actively on, check the preset indicator.
To access this feature locate and click on the "File" button located in the top header passive area. Once you do this you will see a new drop down menu in which you will nd a menu option labeled as "Export to CSV"
(See diagram 10.31).
Once selected you will be promoted to assign a location on your PC to save the le and to create a customized name for this settings le. To view this le or to print it go to the location on your PC that you saved it to and open it with Microsoft Excel (Not included in this software package).
10.7 - Set Frequency Range Limits
Diagram 10.35
"Set Frequency Range Limits" is a user dened operation that allows users to set virtual frequency barriers on each of the individual bands on all eight channels of crossovers. These limits once set can prevent users from setting a crossover point outside of the safe operating area of the speakers that are in line with the individual PS8 output channels. To access the "Frequency Range Limits" feature you must be connected to the PS8 and on the Crossover user interface panel. When on this panel you will nd the access button located below the "Low Pass" crossover adjustment window
(See diagram 10.35).
Once this feature panel is accessed you can set your frequency limits by locating the desired channel you wish to adjust and then setting upper and lower limits for the channels Low Pass and High Pass lters
(See diagram 10.36).
The benet to this feature is the increased ability in allowing users to tune by "Using their ears instead of their eyes". This simple but eective benet gives users the ability to not have to focus on the tuning software and letting your ears hear the actual change in real time without the distraction of what the software says of where your cursor is and without the risk of going to far and potentially causing damage to the speakers.
Diagram 10.36
11. TOP HEADER USER SOFTWARE GRAPHIC FEATURE OVERVIEW
11.1 - "File" (See Diagram 11.1)
11.1.1 - Open settings button
Diagram 11.1
"Open Settings" allows users to access one of potentially many previously saved custom user settings les. Once the le is located and selected, double click on the le and you will be prompted to choose between working O Line, On Line, or to send the le to the current active present on the PS8.
11.1.2 - Save settings as button
"Save Settings As" allows users to save the current active le that they are working on, but with the ability to create a custom or unique le name for it.
11.1.3 - Save settings
"Save Settings" allows users to save the current active le they are working on using the same current le name that is currently being used.
11.1.4 - Recent les button
"Recent Files" allows users to retrieve and select the most recent saved settings les that have been accessed in previous user sessions that have been accessed or saved to the computer’s settings folder.
11.1.5 - Import preset
"Import preset" allows users to import a third parties individual preset setting le onto their PS8. This individual le sharing function allows users to share individual presets without having to upload full setting les which would occupy all three preset positions.
11.1.6 - Export preset
"Export Preset" allows users to Export an individual "Preset" le o of their PC rather than sending a full settings le which includes all three presets. This feature allows users to share individual preset settings les without having to release all three of their active presets when le sharing.
11.1.7 - Export les to CSV
Export to CSV allows users to export their entire settings les to a CSV Excel le that can be stored on the PC or printed for a manual record. When using this operation it will only export the active settings le that is currently on the screen at this time. To identify the preset you are actively on check the preset indicator.
(See Section 9.4.3.4)
11.1.8 - Exit button
"Exit" Closes the PS8 user software utility. When closing the software you will be prompted with a pop up window asking you to save your active settings le to prevent any unwanted loss of work.
Diagram 11.2
11.2 - “Sync”
(See Diagram 11.2)
"Sync" allows users to access the Sync settings le access panel. This panel allows users to send and retrieve settings to and from the PS8. Uses may load complete setting le packages from their PC and send multiple or individual presets to the PS8 from within this panel.
(See Diagram 11.3)
Diagram 11.3
11.3 - "Presets"
11.31 - Preset 1 category button
Menu access for preset load and copy commands for Preset 1
• Load Preset 1 - Allows users to load saved settings on Prole 1 (Preset 1) of the PS8 to become active and also reect correctly on the user interface.
(See diagram 11.4)
• Copy to Preset 2- Copies current settings stored on the PS8 Prole 1 (Preset 1) to PS8 onboard Prole 2 (Preset 2).
(See diagram 11.5)
• Copy to Preset 3- Copies current settings stored on the PS8 Prole 1 (Preset 1) to PS8 onboard Prole 3 (Preset 3).
(See diagram 11.6)
11.32 - Preset 2
Menu access for preset load and copy commands for Preset 2
• Load Preset 2 - Allows users to load saved settings on Prole 2 (Preset 2) of the PS8 to become active and also reect correctly on the user interface.
(See diagram 11.7)
• Copy to Preset 1- Copies current settings stored on the PS8 Prole 2 (Preset 2) to PS8 onboard Prole 1 (Preset 1)
(See diagram 11.8
• Copy to Preset 3- Copies current settings stored on the PS8 Prole 2 (Preset 2) to PS8 onboard Prole 3 (Preset 3)
(See diagram 11.9)
Diagram 11.4
Diagram 11.5
Diagram 11.6
Diagram 11.7
Diagram 11.8
Diagram 11.9
11.33 - Preset 3
Menu access for preset load and copy commands for Preset 3
• Load Preset 3 - Allows users to load saved settings on Prole 3(Preset 3) of the PS8 to become active and also reect correctly on the user interface.
(See diagram 11.10)
• Copy to Preset 1- Copies current settings stored on the PS8 Prole 3(Preset 3) to PS8 onboard Prole 1 (Preset 1)
(See diagram 11.11)
• Copy to Preset 2- Copies current settings stored on the PS8 Prole 3 (Preset 3) to PS8 onboard Prole 2 (Preset 2)
(See diagram 11.12)
Diagram 11.10
Diagram 11.11
Diagram 11.12
...Presets continued
11.34 - How presets work
The "Settings File" and "Presets" on the PS8 dier slightly from typical presets found on other processors. On the PS8 Settings le such as the ones you store on your PC when using the PS8 have Preset 1-3 stored within an individual le name. Then each of the individual presets hold variations that you can create ranging from dierent inputs, mixer/router congurations, channels turned on/o, varying EQ settings and more.
When storing settings le on our PC they are indicated as "Settings" package les by the type of le they are saved as denoted as ".XML" les. Individual settings les can also be stored on your PC and can be saved on your PC as ".PRE" le.
11.35 - How to save and Sync all three presets from your PC to the PS8
After you have connected your PC to the PS8 you will be prompted with a pop up panel that will ask you to send or retrieve presets from the PS8 or work oine (See Section 9.0). For the purpose of this manual we will discuss sending three new presets or one individual setting le to a PS8.
Step 1 - Click on the ellipsis and select your desired master settings le from your PC and click ok
(See diagram 11.13)
Step 2 - Click the check box for "Send Preset 1" (See diagram 11.14)
Step 3 - Click on "OK" and the user interface will automatically update your screen, place you on "Preset 1" or "P1" and send all of the setting for this preset to the PS8.
Step 4 - Select "Sync" from the top header button panel
(See diagram 11.15) and you will be prompted once again by
the Sync selection panel
Diagram 11.13
Diagram 11.14
Diagram 11.15
Step 5 - Select "Send Preset 2"
(See Diagram 11.16) and press on the
"OK" button. After this the software will be change over to "Preset 2" or "P-2" and it will automatically sync the informa­ tion to preset 2 to the PS8
Step 6 - Select "Sync" from the top header button panel
(See diagram 11.17) and you will be prompted once again by
the Sync selection panel
Diagram 11.16
Diagram 11.17
Step 7 - Select "Send Preset 3"
(See diagram 11.18) and press the OK
button. After this the software will be change over to "Preset 3" or "P-3" and it will automatically sync the informat­ ion to preset 3 to the PS8
Diagram 11.18
11.36 - Retieving Presets and Syncing from the PS8 to the PC-If you are retrieving presets from the PS8 you will repeat this same process however instead you will be indicating the user utility to "Retrieve Preset 1"
(See diagram 11.19) etc with the same process as above.
Diagram 11.19
11.4 - "Setup"
11.4.1 - User input/output channel assignment panel
(See diagram 11.20)
User dened channel assignment gives users the ability to customize all input and output channel names. Included in this panel is unique designation controls allowing users to dene the operation of each channel for combined use of exterior control sources etc.
(See Section 10.1 for detailed instructions)
11.4.2 - Remote turn on output program panel
(See diagram 11.21)
Remote output setup allows users to customize and self dene the timing of the remote turn on output needed for the individual vehicle installation. Adjustments include remote out turn on from .01 - 10.0 seconds and remote out turn o from .01 - 10.0 seconds.
(See Section 10.2 for detailed instructions)
Diagram 11.20
11.4.3 - Password denitions, setup and system panel
(See diagram 11.22)
The PS8 and its user dened settings les are protected
by a digitally embedded user dened password protocol. Every PS8 comes with a default password of " ". (All Spaces) Changing the password prevents unauthorized access and/or retrieval of the setting les that are currently on the PS8's DSP preventing them from being modied, changed or altered.
(See Section 10.4 for detailed instructions)
(Note: The factory default password is all empty spaces (No characters entered). If you do not have the assigned password you will not be able to retrieve and sync your PC to the current settings on the PS8 and should take it back to the dealer who established the password on your system. You may also restore the system back to its default settings and start a new customized tune yourself.)
Diagram 11.21
Diagram 11.22
11.4.4 - Bluetooth user interface & setup panel
(See diagram 11.23)
The Bluetooth user password setup panel allows users to sync and recognize compatible source devices when using the optional accessory PS8 BTM interface. This user interface gives users the ability to password protect and encrypt their communications portal between the PS8 and the sync'd Bluetooth device.
11.4.5 - User preferences setup panel
(See diagram 11.24)
Once accessed, users can dene the operational parameters of the PS8's temperature diagnostics system in Celsius or Fahrenheit, Whether or not to enable the PS8's user utility tool tips and the polarity of the illumination trigger when using the optional PSC
(See Section 10.3 for detailed instructions)
11.4.6 - Advanced user mode toggle switch (See diagram 11.25)
Selecting this feature gives users the ability to access the PS8's advanced tuning features mode unlocking the extended power of the PS8. Advanced features include a fully variable I/O signal mixer, Bessel and Variable "Q" crossover and a fully user denable, up to 31 bands per channel of parametric EQ with variable Q and frequency center (From 20Hz to 20kHz) on every band of every channel.
(See Section 10.5 for detailed instructions)
(IMPORTANT NOTE: The PS8's advanced user mode features should only be used if you are a well versed and experienced system tuner with extended knowledge in the more advanced operations and functions of the available features. By accessing the advanced features mode you acknowledge that you are saying that you fully know and understand what you are doing and understand the power of these features. Per your acknowledgement and accep­tance of the terms and conditions of the user agreement when installing this software you acknowledge that ARC Audio, its deal­ers and other entities do not oer technical support for any of these features and you are on your own. ARC Audio, its authorized deal­ers and other entities in no event will be held accountable for damage to your vehicle, the products installed within and/or to individual persons as a result of user error (intentional or not), improper use (direct or indirect), or as a result of the PS8 being used outside of its dened parameters.)
Diagram 11.23
Diagram 11.24
Diagram 11.25
11.5 - "Meters"
11.5.1 - Signal Input
Access to the Signal Input VU meter on the PS8's user interface.
(See diagram 11.26)
The onboard Signal Input VU meter gives users the ability to visually see the indi vidual signal level of all 6 channels of input of the PS8. Display features include phys­ ical signal level, peak signal level and RMS signal level. This meter is also used in co­ junction with the input panel for signal summing of some vehicles OEM factory radio signals.
11.5.2 - DSP Output
Access to the DSP Output VU meter on the PS8's user interface.
(See diagram 11.27).
The onboard DSP Signal Output VU meter gives users the ability to visually see the individual signal level of all 8 channels of output post mixer/router controls on the PS8. This Meter is a great tool to use to verify signal level and correct conguration of the router/mixer into the DSP's cros­ sover section to prevent overdriving or misrouted signals into the tuning portion of the DSP. Display features include physi­ cal signal level, peak signal level and RMS signal level.
Diagram 11.26
Diagram 11.27
11.5.3 - Signal Output
Access to the Signal Output VU meter on the PS8's user interface.
(See diagram 11.28).
The onboard Signal Output VU meter gives users the ability to visually see the indi­ vidual signal level of all 8 channels of signal as it exits the PS8. Display features include physical signal level, peak signal level and RMS signal level.
Diagram 11.28
11.6 - "Help"
11.6.1 - About
Access button to the information hub panel for the PS8. When in the "About" panel you have access to a variety of information including current software version, rmware version, your PS8 electronic serial number and ARC Audio copyright information.
(See diagram 11.29).
11.6.2 - Check For New PS8 Firmware Button
Diagram 11.29
Allows access to the PS8's Main unit Firmware update utility panel
(See diagram 11.30). The PS8 rmware
utility panel gives you the tools needed to update your PS8 to the latest and greatest rmware in just a few easy steps.
(See Section 8.0)
11.6.3 - Check For New Remote Firmware Button
Allows access to the PSC controller rmware update utility panel
(See diagram 11.31). The PS8 Utility panel
gives you the tools needed to update your PS8 to the latest and greatest rmware in just a few easy steps .
11.6.4 - Download User Manual
"Download User Manual" allows users to download a
version specic manual that is suited and focuses on the features of the exact version of the software that is currently in use.
Diagram 11.30
(COMING SOON)
Diagram 11.31
11.6.5 - Open User Manual
"Open User Manual" allows users to open the current version of the manual that has been downloaded to their PC. The Manual will be specic to the version of software being used.
12. ACTIVE SOFTWARE PANEL HEADER OVERVIEW
12.1 - "Input"
This tab gives access for users to the input control section of the PS8 This adjustment panel allows users to adjust the input gain of each of the PS8's input channels.
(See diagram 12.2)
Most adjustments will be global in a lot of systems however the PS8 oers user dened individual adjustments on every channel for such applications as multi channel input signal summing (In combination with the PS8’s onboard signal meters) or varying inputs for multiple sources.
(See diagram 12.1).
Diagram 12.1
Users will also nd all the tools needed to
control the PS8's digital and Aux inputs along with a rst of its kind user dened digital auto select and delay circuits
(See diagram 12.3).
When used in conjunction with the PS8's fully user dened presets you can toggle between analog, digital, Bluetooth and Aux input to your hears content.
(See section 11.3)
A wired Input/Output status display also oers users the ability to see all hard wired triggered lead connections to the main PS8 connection plug
(See diagram 12.4)
Diagram 12.2
Diagram 12.3
Diagram 12.4
12.2 - Router Control Panel (Standard Mode)
12.2.1- Input Channel Assigned Name Display
When in standard user mode, this area
(See diagram 12.5) indicates
the individual input channel and the user dened name for this input.
(See Section 10.1).
Diagram 12.5
Diagram 12.6
12.2.2 - Input/Output Signal Router Assignment Check Box Grid
The Input/Output router assignment grid allows you to select the specic path and route of any of the 6 channels of analog in any conguration to any of the eight channels of output on the PS8. To select a path intersection, simply click on the desired checkbox.
(See diagram 12.7).
Channel 5&6 Input
Summed to Channel
8 output
Diagram 12.7
If you need to sum multiple input channels together to an individual output channel (For example, Signal summing for OEM integration, or mono assignment of two channels for subwoofer applications), the system will automatically adjust the input path signal level between the channels to prevent unwanted clipping and to balance the signal level equally between the selected channels by balancing the total signal level of all of the inputs into the single channel to not exceed 100% total signal level.
(See diagram 12.7).
12.2.2.1- Output Channel Assigned Display
When in standard user mode, this area the user dened names for these outputs
(See diagram 12.8) indicates the individual output channels and
(See Section 10.1)
Diagram 12.8
12.3 - Mixer Control Panel (Advanced mode)
12.3.1 - Input Channels & Invert Polarity Check Boxes
Diagram 12.9
When in Advanced mode, the numerical values down the left side of the active panel window identify the PS8's six RCA input channels. Below each number is a check box that gives users the ability to invert the polarity of the signal coming into the mixer on its individual channels.
(See diagram 12.9).
This feature gives greater exibility to combine input polarity and custom signal mixing for things like phantom center channels and true rear environmental rear ll applications.
12.3.2 - Input/Output Channel Intersection Variable Level Controls
In Advanced mode, rather than clicking on a check box and having a xed signal level from your input channels routed to the output channels, you have the ability to do any level of mixed signal level on independent or multiple channels to a single output.
(See diagram 12.10).
The dials are controllable by placing your mouse pointer on the dial and dragging the dial to the desired location, clicking on it and using the arrow keys to change the value, or by double clicking on the Channel Intersection display
(See diagram 12.11).
Diagram 12.10
Diagram 12.11
Note: When in Advanced user mode and combining channels in the mixer for the purpose of signal summing, creat­ing a mono subwoofer or center channel out etc., you must not exceed a total output value of 1.0 (Or 100%) signal into the crossover section of the DSP. Doing so will cause the system to prematurely clip and/or distort at moderate to high volume levels and potentially cause serious damage to the system and its components. It is recommended that when combining any number of input channels to a single or combined output, to use the PS8's on board real time signal status meters
(See Section 11.5).
12.3.3- Input/Output Channel Intersection Level Display Boxes
The intersection level display boxes display the individual level of each signal path intersection between the inputs and the outputs. The display boxes also act as clickable level buttons for the corresponding dials.
(See diagram 12.12)
By simply double clicking on these boxes you can toggle the corresponding mixer dial from 0.0 to 1.0, or you can click on the box and manually enter a value from 0.00 - 1.0 with your number keys.
Diagram 12.12
12.3.4 - Input/Output Channel Intersection Summing Button
Mixer intersection summing buttons allow you to simply click on them and reduce the level of the channels indicated above and below the button to a level of 50% each into the given channel.
(See diagram 12.13)
This operation is optimized for summing two channels together for summed mono operation (For Example summed mono subwoofer applications.)
Diagram12.13
12.3.5 - Output Channels 1-8 Invert Polarity Check Boxes
When in Advanced mode, the numbered check boxes across the bottom of the mixer active panel area
(See diagram 12.14) allow you to invert the PS8's output channel polarity 180 degrees for each of the 8 output
channels individually. These settings mirror the check boxes found in the Signal Delay active panel in the user interface.
Diagram 12.14
12.4 - Crossover Control Panel
12.4.1 - Channels 1-8 Crossover Type Selection Window
The crossover type selection window gives users the ability to identify the individual output channels and the types of crossovers that are available on each of the PS8's output channels.
(See diagram 12.16)
12.4.2 - Channel Assigned Name Display
After users have established user dened channel names nel assignment panel,
(See section 10.1) in the input/output chan-
(See diagram 12.16) dened
channel names are displayed in this area for easy use and recognition while setting up the system crossovers.
12.4.3 - Channel Crossover Type Check Boxes
To select the type of crossover needed for each channel simply click on the desired check box (dot) in correspondence with the channel and crossover type you are wanting.
(See diagram 12.16)
Diagram 12.15
Diagram 12.16
Channel Name Crossover Types
12.4.4 - High Pass Crossover Filter Type Adjustment Window
The HP crossover lter adjustment gives users all of the tools needed to customize the High Pass portion of
each channel individual crossovers.
(See diagram 12.17)
Diagram 12.17
(Note: When in the crossover user interface panel, if at any time you see any section that is muted in color and
does not respond to your attempted operation, it is because you do not have your features set up correctly or
you may not be in the correct operation mode allowing you access to these features. If at any time you are
uncertain of how to use any of these features, please stop, put down the computer and take your vehicle to an
authorized ARC Audio retailer for help.)
12.4..4.1- HP Crossover Slope Selection Window
The PS8 oers users the ability to select between
6/12/18/24/30/36/42/48 dB slopes on all of its crossovers. To
select the desired crossover slope, simply click on the check
box next to the value you want. If on a band pass crossover,
the slopes do not have to match and can dier between the
LP and HP operations.
(See diagram 12.18)
Diagram 12.18
12.4.4.2 - HP Crossover Frequency Selection Controls
The PS8 oers the most extensive selection of crossover frequencies available to the car audio market.
Available from 20.0hz to 20.0kHz, the PS8 gives users 199,800 dierent frequencies per band, per lter
type, to choose from. To select the desired High Pass frequency, you can simply type frequency in the
display readout, click on and drag the slider with your PC's pointer, or click on the slider and then
adjust incrementally with the arrow keys on your keyboard.
(See diagram 12.19)
Diagram 12.19
12.4.4.3 - HP Crossover Damping Selection Window
Oering users traditional Butterworth and Linkwitz-Riley crossovers, the PS8 allows you to critique the special needs of your individual system and its tuning parameters. Simply by clicking the designator next to the desired damping type, you can assign either of the available damping lters to the particu­ lar lter type of each channel of the PS8. When using band pass mode on the PS8, you may have dierent types of damping on each portion of the channel you are on (For example Butterworth on HP and Linkwitz-Riley on LP).
(See diagram 12.20)
Diagram 12.20
When in advanced user mode, users will also have access to Bessel and Variable "Q" damping types. These damping types are also mixable in BP mode and are only recommended for the most experienced users. No tech support is oered on these damping features.
12.4.4.4 - HP Crossover Variable "Q" Adjustment Control
Variable "Q" is available only in advanced user mode and is only recommended for users with plenty of experience, and previous experience with this type of feature. ARC Audio does not oer technical support, tuning suggestions, or help with this feature. If you "MUST" use this feature and are unfamiliar with its operation, take your vehicle to an advanced tuning and installation technician to tune it for you.
Diagram 12.21
To select Variable "Q" damping type, you must select the corresponding check box to this feature (You can only achieve this when in advanced user mode). Once in Variable "Q" operation, you will be limited to its natural parameters based on a 12dB slope
(See diagram 12.21 and then this can be adjusted thru
the "Q" control (Slider) on the right hand side of the corresponding adjustment window by dragging the slider, clicking on the slider and using the arrow keys on your keyboard or manually typing in the desired value.
(See diagram 9.63)
Diagram 12.22
12.4.4.5 - HP Crossover Bessel Normalization Controls
Bessel damping type is available only in advanced user mode
and is only recom-
mended for users with plenty of experience, and previous experience with this type of feature. ARC Audio does not oer technical support, tuning suggestions, or help with this feature. If you "MUST" use this feature and are unfamiliar with its operation, take your vehicle to an advanced tuning and installation technician to tune it for you.
Diagram 12.23
To select Bessel damping type, you must select the corresponding check box to this feature (You can only achieve this when in advanced user mode). Once in Bessel operation, you may adjust the Bessel
damping thru the normal slope type controls and the Bessel normalization controls on the right hand side of the corresponding adjustment window by dragging the slider, clicking on the slider and using the arrow keys on your keyboard or manually typing in the desired value.
(See diagram 12.23)
12.4.5 - Low Pass Crossover Filter Type Adjustment Window
The LP crossover lter adjustment gives users all of the tools needed to customize the Low Pass portion of each channel’s individual crossovers.
(See diagram 12.24)
Diagram 12.24
(Note: When in the crossover user interface panel, if at any time you see any section that is muted in color and does not respond to your attempted operation, it is because you do not have your features set up correctly or you may not be in the correct operation mode allowing you access to these features. If, at any time, you are uncertain of how to use any of these features, please stop, put down the computer, have a beverage, visit www.arcaudio.com, or use Google to nd an authorized ARC Audio retailer for help.)
12.4.5.1 - LP Crossover Slop Selection Window
The PS8 oers users the ability to select between 6/12/18/24/30/36/42/48 dB slopes on all of its crossovers. To select the desired crossover slope, simply click on the checkbox next to the value you want. If on a band pass crossover, the slopes do not have to match and can dier between the LP and HP operations.
(See diagram 12.25)
Diagram 12.25
12.4.5.2- LP Crossover Frequency Selection Controls
The PS8 oers the most extensive selection of crossover frequencies available to the car audio market.
Available from 20.0hz to 20.0kHz, the PS8 gives users 199,800 dierent frequencies per band, per lter type, to choose from. To select the desired Low Pass frequency you can simply type frequency in the display readout, click on and drag the slider with your PC's pointer, or click on the slider and then adjust incrementally with the arrow keys on your keyboard.
(See diagram 12.26)
Diagram 12.26
12.4.5.3 - LP Crossover Damping Selection Window
Oering users traditional Butterworth and Linkwitz-Riley crossovers, the PS8 allows you to critique the special needs of your individual system and its tuning parameters. Simply by clicking the designator next to the desired damping type, you can assign either of the available damping lters to the particular lter type of each channel of the PS8. When using band pass mode on the PS8 you may have dierent types of damping on each portion of the channel you are on (For example Butterworth on HP and Linkwitz-Riley on LP).
(See diagram 12.27)
When in advanced user mode
( users will also have access to Bessel and Variable "Q"
Diagram 12.27
damping types. These Damping types are also mixable in BP mode and are only recommended for the most experienced users. No tech support is oered on these damping features.
12.4.5.4 - LP Crossover Variable "Q" Adjustment Control
Variable "Q" is available only in advanced user mode and is only recommended for users with plenty of experience, and previous experience, with this feature. ARC Audio does not oer technical support, tuning suggestions, or help with this feature. If you "MUST" use this feature and are unfamiliar with its operation, take your vehicle to an advanced tuning and installation technician to tune it for you.
To select Variable "Q" damping type, you must select the correspond­ ing check box to this feature (You can only achieve this when in advanced user mode). Once in Variable "Q" operation, you will be limited to its natural parameters based on a 12dB slope.
This can be adjusted thru the "Q" control
(Slider) on the right hand side of the corresponding adjustment window by dragging the slider, clicking on the slider and using the arrow keys on your keyboard, or manually typing in the desired value.
(See diagram 12.28)
Diagram 12.28
12.4.5.5 - LP Crossover Bessel Normalization Controls
Bessel damping type is available only in advanced user mode and is only recom mended
for users with plenty of experience, and previous experience, with this type of feature. ARC Audio does not oer technical support, tuning suggestions, or help with this feature. If you "MUST" use this feature and are unfamiliar with its operation, take your vehicle to an advanced tuning and installa­ tion technician to tune it for you.
To select Bessel damping type you must select the corresponding check box to this feature (You can only achieve this when in advanced user mode). Once in Bessel operation, you may adjust the Bessel damping thru the normal slope type controls and the Bessel normalization controls on the right hand side of the corresponding adjustment window by dragging the slider, clicking on the slider and using the arrow keys on your keyboard or manually typing in the desired value.
(See diagram 12.29)
Diagram 12.29
12.5 - Signal Delay / Channel 1-8 Output Invert Polarity Control Panel
Diagram 12.30
12.5.1 - Channels 1-8 Signal Delay Adjustment Utility Window
The PS8's Signal delay panel oers users the ability to manually adjust each of the output channels with
up to 12ms of variable signal delay. The signal is adjustable in true .021ms increments found in 48mHz
processors, which is also the maximum sampling rate found in 99.9% of today's traditional high end car
audio applications. (Don't let the competition fool you.)
12.5.1.1- Channel Assigned Name Display
Channel
After users have established user dened channel
names
assignment panel
(See section 10.1) in the input/output channel
(See diagram 12.31), dened chan-
Link/Unlink
nel names are displayed in this area for easy use
and recognition while setting up the individual
channel delay settings.
12.5.1.2 - Channel Link/Unlink Button
(See diagram 12.31)
Checking or un-checking on these individual
channel check boxes allows users to group and
ungroup any combination or number of channels
together so they can individually adjust each
channel’s signal delay by itself, or in the selected
groups, to improve the accuracy and ease multiple
channel group delay.
Channel Name
Displays
Diagram 12.31
12.5.1.3 - Channel Signal Delay Adjustment Slider (See diagram 12.32)
Diagram 12.32
The delay slider allows users to make the physical value change to the individual channel’s signal delay level. To adjust the slider’s position, you may click and drag the slider with your PC's pointer or mouse and/or you may click on it and then, using the arrow keys, you may increase or decrease the amount of delay with the left and right arrow keys or toggle between the sliders with the up and down arrow keys. If you have any of the channel linking check boxes checked you will be able to adjust multiple sliders at one time
12.5.1.4- Channel Signal Delay Adjustment Value
(See diagram 12.33)
When making changes to the PS8's signal delay value sliders, these display boxes will indicate your individual channel’s current level of signal delay in an accurate readout to the nearest .021ms incre­ ment. In addition to the value sliders, you may also physically type a known value directly into the window and press enter or tab to have the PS8 immediately represent that setting.
Diagram 12.33
12.5.2 - Channel 1-8 Output Invert Signal Polarity Utility Window
(See diagram 12.34)
To invert any of the 8 output channels’ polarity 180 degrees,
simply click on the corresponding check boxes in the polarity utility window. When checked, your selection will be repre­ sented in the mirroring polarity check boxes located in the PS8's Router/Mixer user panel
(See section 12.2) depending
on which user mode you are in.
Diagram 12.34
12.6 - Equalization Control Panel
The PS8 oers users one of the most advanced equalizer options available to the car audio market. Depending on the user mode being accessed during operation, users have access to eight channels of 31-Band, 1/3rd Octave equalization in .25dB steps, and a rst of its kind, global and linking mode, unheard of in existing mobile electronics designs. Advanced mode users, have the option of the 31-band, 1/3rd octave EQ, or 8 channels of 31-band parametric EQ with fully variable frequency centers and band "Q".
12.6.1 - Equalization Channel Selection Panel
To make adjustments to the EQ on the any of the eight channels on the PS8 (whether 1/3rd Octave or Parametric), users must select the desired channels to be aected. This section is the location that users will have to interface with to make these channel selections during the tuning process.
(See diagram 12.35)
Diagram 12.35
12.6.2 - Channel Selection Check Boxes
To select the desired channel to be eected by adjusting the sliders while in EQ mode, use your pointer/computer mouse and click on the corresponding check boxes to select the channel(s) of operation you wish to work with. If no channels are selected, there will be no audible adjust­ ments made until you reselect a channel. When in Third Octave mode, you may select more than one channel at a time, allowing you to tune multiple channels simultan­ eously without the loss of the independent channels tune.
(See Diagram 12.36)
Diagram 12.36
(Note: The PS8 is the rst of its kind processor to allow unlimited linking/Unlinking of channels for independent and grouped adjustment without the loss of a combined channel’s existing settings. When channels are grouped in groups of 2 channels or more, the EQ display will display the current settings of the lowest numbered channel in the grouping. Although it only shows the one channel, rest assured that your other channel’s previous settings are still as they were before you linked them.)
(Special Note: EQ Channel linking is only available when using the Third Octave EQ and is not available in Paramet­ric mode.)
12.6.3 - Channel Assigned Name Displays
After users have established user dened channel names
(See section 10.1) in the input/output channel assignment panel (See diagram 12.37) , dened channel names are displayed in this
area for easy use and recognition while setting and tuning the individual channel EQ settings.
12.6.4 - Channel Frequency Value Readout Display
Each of the PS8's output channels have a corresponding adjus­ tment display readout showing you the actual individual adjustment level of all 8 channels simultaneously, with reference to the EQ frequency band you currently have selected.
(See diagram 12.38)
12.6.5 - EQ Channel Selection, All Channels Check/Uncheck
The Check/Uncheck All feature allows you to check, conrm, or uncheck all of the PS8's output channels with a single click. The exact function of check or uncheck is based on the existing check box conguration. If 2 boxes are checked and you click Check All, all of the eight channels will now be selected. If the "Check All" checkbox is marked when you click on this feature, it will then erase the check boxes from all eight channels.
(See diagram 12.39)
Diagram 12.37
Diagram 12.38
Diagram 12.39
12.6.6 - EQ Plot Channel Selection Check Boxes
By selecting one or more of the EQ plot check boxes
(See diagram 12.40), users may see the exact EQ curve they
have created in color coordinated line graphs displayed in the EQ plot display.
(See diagram 12.40)
12.6.7 - EQ Plot Selection All Channels Check/Uncheck
Selecting this button allows you to select displayable plotting graphs on all eight output channels. The exact function of check or uncheck is based on the existing check box conguration. If 2 boxes are checked and you click Check All, all of the eight channels will now be selected. If the "Check All" checkbox is marked when you click on this feature, it will then erase the check boxes from all eight channels.
(See diagram 12.40)
Diagram 12.40
EQ Plot Display (Only displays channels that are checked)
12.6.8 - Parametric EQ Mode Selection
This feature activation checkbox allows you to activate the PS8's Parametric EQ mode. This mode is only accessible when in Advanced User Mode.
12.6.9 - 1/3rd Octave EQ Mode Selection
When in Advanced user mode, you may select this check box to change from Parametric EQ mode back to Third Octave EQ mode.
(See diagram 12.41)
Diagram 12.41
12.6.10 - Equalization Adjustment And Controls Panel
Diagram 12.42
When using the EQ adjustment panel, this area will provide you with all controls needed for adjustment of the dierent bands of EQ, +/- 24dB, for each of the selected output channels of the PS8.
(See diagram 12.42)
12.6.10.1 - Individual Frequency Adjustment Slider And Bar
Diagram 12.43
Each output channel of the PS8 has 31 individual slider controls to adjust and rene the frequency equalization of the selected channel(s). These sliders are dedicated to an individual frequency which is displayed below each slider bar slider tab
(See diagram 12.43) and use the arrow keys for rened adjustment of that band, or click and grab the
(See diagram 12.43) for larger drag type adjustments.
. To adjust the sliders position, simply click on the slider
When using the arrow keys on the keyboard for ne tuning adjustment, the up and down arrow keys will change the sliders position and adjustment value in .25dB increments while the left and right arrow keys will allow you to toggle between the actively displayed bands on the EQ without having to use the PC's mouse or pointer to make the changes.
12.6.10.2 - Individual Frequency Adjustment Fine Adjustment Buttons
If ne point adjustment of the EQ is desired thru the use of the mouse or pointer’s point and click feature, you may do so by hovering over the desired individual sliders ne adjustment buttons
(See diagram 12.44) and
adjust the EQ in .25dB increments similar to the arrow key operation.
12.6.10.3 - Individual Band Frequency Center Display
These displays
(See diagram 12.44) give users the exact tuning frequency of
the corresponding the EQ slider above this position will have eect on. These frequencies, unless customized while using the Parametric EQ in advanced mode operation, will represent traditional Third Octave frequencies. If you wish to change these tuning frequencies, you may only do so while using the Parametric EQ when in Advanced mode.
Diagram 12.44
12.6.10.4 - 1/3rd Octave EQ mode “All Flat” Button
Frequency
Display
This feature allows users to reset all bands of EQ back to “0dB”. To complete this process select the desired channels of EQ in the “EQ Channel selection check boxs” (See Section 12.6.2) that you wish to reset and then press the “All Flat” button
(See Diagram 12.45)
12.6.10.5 - 1/3rd Octave EQ mode “All 1/3rd Octave” Button
This button is part of the PS8’s proprietary failsafe protocol. In the event of a USB communication error when sending or syncing les to or from the PS8 on long runs of cable or thru multiple exten­ sion cables etc and one of the 1/3rd Octave EQ frequency bands incorrectly reads 20.0K users may manually correct this error if the automated system fails to correct it due to out of parameter condi­ tions. To use this feature select the channel(s) aected by this error and then click on the "All 1/3rd oct" button.
(See Diagram 12.45)
Diagram 12.45
12.6.10.6 - Parametric EQ Fine Tuning Controls
These detailed tuning features are only available while operating the PS8 in Advanced user mode. If these features are not visible, it is because the software is currently in Standard user operation mode.
(See diagram 12.46)
Diagram 12.46
12.6.10.7 - All 1/3 Octave Reset Button
This feature, when clicked, will reset all bands of equalization while in Parametric EQ mode back to original 1/3 octave frequencies on each of the 31 bands of EQ on all 8 channels.
(See diagram 12.47)
Diagram 12.47
12.6.10.8 - Parametric EQ Band Variable Frequency Selection Slider
When in Parametric EQ mode, the selection slider
(See diagram 12.48) allows users to select the user
denable frequency of the band slider that is highlighted above in the individual band frequency display.
Users may dene the individual frequency by clicking on the slider and using the arrow keys to select the desired frequency, or by clicking on the slider and dragging it to the desired frequency position. Users may pick any frequency between 20.0Hz and 20.0kHz including 3287.4Hz, if desired, on each of the Parametric EQ's 31 bands per channel
Diagram 12.48
12.6.10.9 - Parametric EQ Band Variable Frequency Value Display
This display window
(See diagram 12.49) will show users the active frequency center for the individual
highlighted band they are currently making an adjustment on. To make a change of this frequency, users may do so with the Parametric EQ band variable frequency selection slider
Diagram 12.49
12.6.10.10 - All "Q's" Reset Button
When in rametric EQ user mode, by simply clicking on this button
(See diagram 12.50) you can glob
ally set the "Q" of bands of frequency on the channel(s) you are currently checked on to the value you have specied in your variable "Q" slider.
Diagram 12.50
12.6.10.11 - Parametric EQ Band Variable "Q" Slider
When in Parametric EQ mode, the "Q" Slider
(See diagram 12.51) allows users to select the user denable
"Q" or bandwidth of the individual band’s frequency center that is highlighted above in the individual band frequency display
Users may dene the individual band’s "Q" by clicking on the slider and using the arrow keys to select the desired level, or by clicking on the slider and dragging it to the desired "Q" level. Users may pick any level of "Q" from .1 - 24.0, with .1 being the widest "Q" and 24.0 being super narrow allowing for frequency based notch lters. The level of "Q" is displayed in the "Q" value display window
Diagram 12.51
12.6.10.12 - Parametric EQ Band Variable "Q" Value Display
The "Q" value display
(See diagram 12.52) will show the current level for the highlighted band that is
selected in the individual band frequency display
Diagram 12.52
12.6.10.13 - EQ Frequency Plotting Chart Display
The PS8 gives users the ability to visually see the individual and grouped response curves of their EQ settings by clicking on any one of the EQ Plot channel selection boxes
. By checking on the desired
channels check boxes, the EQ plot graph will be displayed in corresponding colors to the individual channels.
(See diagram 12.53)
Note: that this is not an RTA device and will only show the graph of the individual specied EQ settings made by the
user. This function is a wonderful tool when using the EQ in parametric mode to help prevent any unwanted peaks and
abnormal gains as a result of overlapping "Q"s in the EQ section of the processor.
Diagram 12.53
12.7 - Signal Output Control Panel
The PS8's signal output trim level control panel
(See diagram 12.54) allows users to manually attenuate each of the
8 output channels, reducing the physical output of each channel individually or as paired channels. This feature allows for great exibility of the PS8 with other brands of ampliers that cannot handle 8 volts of input signal, as well as allowing users to use the output trim circuit as a way to assist in tuning a system when using an RTA for an optimized balance without the need of excessive equalization.
Diagram 12.54
12.7.1 - Master Volume Control
(See diagram 12.55)
The Master Volume slider control adjusts the main output volume of the PS8. The adjustment is made post EQ, Crossover, Delay etc., so that the dynamic range and accuracy of the signal is not changed or altered in any way.
This master volume is controllable thru the PS8 user utility main panel as well as thru the PSC controller (Optional) for level setting, as well as control of the system’s volume level when using any of the digital inputs.
The master volume control in this panel mirrors and reects the adjustments made on the "Master Volume" controls on the main users interface panel.
Diagram 12.55
12.7.2 - Output Channels 1-8 Output Signal Trim Controls (See diagram 12.56)
Diagram 12.56
12.7.3 - Channel Trim Level Value Readout Display
This numerical display gives users the actual level of attenuation for each individual channel listed from "0dB", which is full output level of each channel. Adjustment of this value does not aect signal to noise, distortion, or compression levels in the signal path.
(See diagram 12.57)
Diagram 12.57
12.7.4 - Channel Trim Level Adjustment Slider
Each of the PS8's individual channel’s output trim levels are controlled by individual sliders
(See diagram 12.58). These sliders can be adjusted by either using the PC's pointer/Mouse and dragging
to the desired value, or clicking on the slider control button and then adjusting incrementally with the PC's arrow keys.
Diagram 12.58
12.7.5 - Channel Trim All Channels Link/Unlink Button (Tandem)
The channel link/unlink button (Tandem)
(See diagram 12.59) allows users to adjust all of the individual
channels in tandem from their current adjusted position without the loss of the previous individual adjustment.
Diagram 12.59
12.7.6 - Output Fader Controls
The PS8 has a fully user dened fader and name interface function for all of its individual input and output channels
(See Section 10.1). This panel allows
for the adjustment of the user dened fader assign­ ments.
(See diagram 12.60)
12.7.7 - Output Fader Level Value Readout Display
This display gives users a numerical readout of the set level of each of the PS8's individual fader controls. Levels by default are at "0" and will progress into negative values as the position of the sliders are changed.
(See diagram 12.61)
Diagram 12.60
Diagram 12.61
12.7.8 - Output Fader Adjustment Slider
The PS8's individual fader sliders
(See diagram 12.62) give
users independent adjustment controls of the dedicated features within this user panel including L&R Balance, F&R Fader, Center and Bass, which are all user dened in the Assign Faders panel.
(See Section 10.1)
12.7.9 - Channel Name and Assign Faders Panel Access Button
The Assign Faders panel button allows secondary access to the user dened channel names and denitions panel, giving users the opportunity to custom name every input and output channel, assign faders, and more.
(See Section 10.1)
Diagram 12.62
13.0 - Master Volume Output Control
13.1 - Master volume control - (See diagram 13.1)
The Master Volume slider control adjusts the main output volume of the PS8. The adjustment is made post EQ, Crossover, Delay etc. so that the dynamic range and accuracy of the signal is not changed or altered in any way.
This master volume is controllable thru the PS8 user utility main panel as well as thru the PSC controller (Optional) for level setting as well as control of the system’s volume level when using any of the digital inputs. (See Section 6.4)
13.2 - Master volume control indicator -
(See diagram 13.1)
The Master Volume control indicator display gives users the current volume setting on this control in dB from
-100dB - +24dB. The display indicator is duplicated in the user utility in both this location as well as in the output trim panel.
(NOTE: The master volume is not a “Gain" control and as long as your overall settings are set properly you should not experience added distortion, oor noise etc in your system as the level is increased. This feature is sync'd with the volume control on the PSC controller.)
Diagram 13.1
14.0 - BOTTOM HEADER USER SOFTWARE GRAPHIC FEATURE OVERVIEW
The bottom users software user header gives users a plethora of real time status indicators for a wide variety of opera­tions as well as your main preset selection panel. These functions are active full time so no matter what tuning screen you are in you will always have access to this information and features whenever you need it without having to change screens.
14.1- Output channel muting -
Channel muting channels 1 thru 8 -
(See diagram 14.1).
Each of the PS8's 8 output channels can be muted individually or all together at once thru this channel muting interface. This invaluable tuning tool is available at all times thru the PS8 user software interface without the need to change screens or user modes.
Diagram 14.1
14.2 - Electronic Serial Number display verication
(See diagram 14.2).
The registered serial number for each individual
PS8 processor is stored internally on the onboard processor. After accessing the "Help" button in the top header menu and looking at the "About" panel the PS8's individual serial number will be placed here for tracking, update purposes and technical support.
14.3 - Preset Selection Button And Status Indicators
Diagram 14.2
The preset activity buttons are designed to oer users a dual layer real time status and switching location for the PS8's three presets. Each button/status light oers a dierent perspective to the current state of the PS8 and the preset operation it is currently on.
14.3.1 - Software Position Preset Status Selection And Status Button
Diagram 14.3
The PS8's preset software position and selection buttons show users the current "Preset" position of the software that is active on their PC. (See diagram 14.3)
(NOTE: If you have the software active and are using a hard wired preset trigger switch the PS8 itself and the software may be on a dierent preset. Not to worry if you click on the preset you desire the software and the preset will override the switch and update both the software and the PS8. To nd out if the PS8 is on a dierent preset check the PS8 status indicator lights located directly below.)
(See diagram 14.4)
Diagram 14.4
14.3.2 - PS8 Hardware Physical Position Preset Selection and Status Button
The PS8's preset hardware position indicator and selection buttons show users the current "Preset" position of the PS8 main unit. This light will always no matter what preset selection operation you used show you the current active position of the PS8 main unit
(See diagram 14.5). If you are using the
hardwired preset selection switch this indicator will show the position of the swirtch after it is used, however the rest of the software will not update. To update hte software you will need to click oon the “GUi” preset indicator. (NOTE: If you are using the software to select between presets it is recom-
mended to use the "GUI" preset button indicators to prevent any confusion in the selection process)
Diagram 14.5
14.4 - Oine Mode Selection Box (See diagram 14.6)
The oine mode selection box allows users to disconnect from their PS8 while still physically connected thru the USB cable. Oine mode allows users to make adjustments and tuning changes in a virtual environment without having to actively make changes on the processor itself.
Diagram 14.6
14.5 - Phase Lock
(See diagram 14.7)
The “Phase Lock” indicator noties users when the PS8 is seeing an active digital signal thru any of the PS8’s digital inputs (Optical, Digital Coaxial & Bluetooth). If the indicator is red there is no active digital signal present. If Green the PS8 is actively receiving a digital signal.
Diagram 14.7
14.6 - Digital Indicator
(See diagram 14.8)
The "Digital" indicator shows users when they have "Digital" actively selected as the desired input type.
Diagram 14.8
14.7 - USB Connection Indicator
(See diagram 14.9)
The USB Connection Indicator gives you conrmation of a proper connection and communication between the PS8's internal DSP and the User interface on your PC. When connected via a USB cable and in online mode, this indicator will ash a red pulse indicating that proper and stable connection has been established.
Diagram 14.9
14.8 - System Voltage Display (See diagram 14.10)
The system voltage display allows you to see your vehicle’s system voltage in real time at the PS8's main input connector.
Diagram 14.10
14.9 - PS8 Internal Temperature Readout
(See diagram 14.11)
The PS8's internal temperature readout displays the real time active temperature of the onboard DSP. This readout is capable of displaying the temperature in both Fahrenheit and also Celsius which can be selected in the PS8's system preference settings panel
(See Section 9.4.1.5.6).
Diagram 14.11
15.0 Replacing/Upgrading the PS8's Output Devices
The PS8 oers a rst of its kind user customizable platform allowing the most discriminating of audiophiles to change out the PS8's four output devices. The Opamps can be changed without the need of a soldering iron or specialty tools potentially resulting in damage to the PS8. We have included instructions for this change out process as well as a list of approved output devices that have been tested compatible and will not result in voiding the warranty if they are changed out.
Step 1 - Unplug all connections from the PS8
Step 2 - Remove the PS8 from the vehicle and its place of installation
Step 3 - Open up the PS8 by unscrewing all case screws exposing the PS8's main circuit board
Step 4 - Touch your hands momentarily on the outer casing of the RCA connections to discharge any potentially damaging static electricity (If your climate is
extremely dry and hot we recommend you use anti static straps of nd a way to ground yourself to earth before attempting any portion of this process. PS8's damaged due to static electricity discharge during this process are not covered under warranty.)
Step 5 - Carefully lift the stock output devices out of their sockets using your ngers. The tment of the stock output device is rm and will require a little eort to remove them.(It is not recommended to use any kind of pry took, screwdriver etc as this can cause damage to the socket.) Remove the devices one at a time so you may use the other devices as a reference of proper orientation for the reinstallation of the new device.
Step 6 - Paying close attention to the other devices still installed pay special attention to the orientation of the device. (Note: Installing the device backwards can case unrepairable damage to the PS8 and IS NOT COVERED under any part of the ARC Audio product warranty) Carefully set the device on top of the socket making sure that the pins are lined up exactly with the socket holes and then press rmly. (Repeat this for all 4 devices)
Step 7 - Put the case back together and reinstall the PS8 into your vehicle.
(SPECIAL NOTE: Not all output devices will work on the PS8. Only use devices from the
approved list above! Not all 8 pin output devices have the same pin out function and
can cause irreparable damage to the PS8.)
ARC AUDIO APPROVED OUTPUT DEVICES
- Texas Instruments 5532 - National Semiconductor LME49720
- Burr Brown OPA2134 - National Semiconductor LM4562
- Burr Brown OPA2604
16.0 Trouble Shooting Guide
16.1 System turn on/o pop
1. Make that your ampliers remote turn on leads are connected to the PS8's remote turn on output lead
(See Section 6.3.5)
2. Make sure that your source unit is not turning o before the PS8 or the ampliers.
3. Check the settings on your remote turn on/o settings
(See section 11.4.2)
4. Recheck and/or set your remote turn on/o output settings after rmware update (See Section 11.4.2)
16.2 PS8 not turning on
1. Check your fused +12V power and ground connections
2. Make sure your PS8 is receiving a +12v trigger on the remote turn on input connection
(See Section 6.36)
3. Turn on the PS8
16.3 No output from PS8
1. PS8 not turned on. Turn it on
2. Check your meters on the user software to make sure you have signal passing thru in all points of the PS8
(See Section 11.5)
A. No Input signal seen on meters
Make sure your source unit is turned on.
• Check your signal
Check for proper connection of the signal cables from the source unit B. No signal showing on the DSP output meter. (Shows signal on the input meter)
Recheck all check boxes on the router to ensure you have the right input to output channel assignments.
If using digital input make sure that you have channels 1 & 2 input selected on the router input channel selection and "Digital" selected on the input signal selection panel
(See Section 12.1)
If using the "Aux" input make sure that you have selected the channels 5&6 inputs to be active on the signal router panel and checked correctly to the desired output channels and that you have "Aux" selected on the Input signal selection panel
(See Section 12.1)
If using RCA inputs make sure that the "Aux" and "Digital" inputs are not checked and that your router check boxes are properly selected C. No Signal showing on the RCA output meter (Shows signal on the DSP output meter)
Uncheck the "Mute" buttons on the bottom of the PS8 user software and if checked, uncheck them.
(See Section 12.1)
16.4 PS8 controls not responding smoothly or settings not appearing accurate
1. Update the PS8 software
(See Section 7.6).
2. Update the PS8's operating rmware (See Section 8.0).
16.5 When using the EQ panel there are no sliders on the adjustment screen
1. To make an adjustment on the EQ panel you MUST have at least one channel check box selected
(See Section 12.6.2) to see the sliders and make any changes
16.6 Cannot retrieve settings from PS8
1. Check to make sure that you have connected your PC to the PS8.
2. Make sure the PS8 is turned on.
3. Password does not match between the PS8 and the PC. Go to the password utility panel
(See Section 10.4) and enter the proper password to retrieve the existing settings les from the PS8
or take it back to the dealer that did the tune for you to make changes.
16.7 USB conrmation light on software not ashing
1. Make sure that you have connected the PS8 to your PC via the USB cable
2. Do not use more than one USB cable 6' in length
3. make sure you have not accidently launched the PS8 software utility twice on your PC
4. Update your PS8 software utility
(See Section 7.6)
16.8 Temperature reading is displaying Celsius and not Fahrenheit
1. Check your desired setting in the preferences panel
(See Section 10.3.1)
16.9 Firmware update Failed (Display reads "Erase Failed..." during update process)
1. Check to make sure the PC is connected to the PS8 and that both are powered on.
2. Turn o your Software and the PS8 and follow the steps shown in
(See Section 8.0) exactly as
written..
Press and engage the rmware update button on the PS8 main unit FIRST before entering the rmware update utility in the software.
3. Do not use any USB more than 6' in length during a rmware update process. This is VERY important as lengths greater than 6' can cause critical communication issues during this sensitive update operation
16.10 Loss of "Aux" indicator during rmware update
1. Do not use more than one USB cable more than 6 feet in length during the rmware update process
16.11 USB light does not ash and controls do not respond after rmware update
1. After any rmware update you must shut down the software, shut down the ps8, unplug and plug in the USB connection and start everything back up for proper connection to take eect
16.12 PS8 turns on then shuts o 2 seconds later and continues “looping”.
This is caused by a variety of conditions that can result in a corrupt settings le. To get the ps8 out of this "looping" cycle you must follow the steps below exactly. (NOTE THIS IS NOT THE SAME PROCESS AS A
STANDARD FIRMWARE UPDATE)
1. With the system and source unit turned on unplug the PS8's main power block connector.
2. Next with a pick tool, toothpick or small head ball point pen nd and locate the rmware update button hole to the right of the PS8's main power block connector location
3. Using your pointed tool, insert the end into the hole and press and hold the rmware update button. (This is being done while the main power block is still disconnected)
4. While continuing to hold the rmware update button (DO NOT RELEASE) insert the PS8's power plug back into the PS8 main chassis. (NOTE: The source unit should still be on and there should still be +12v active and live on the main power lead and also on the "Remote Input" lead
5. After plugging the main power connection back into the PS8 all of the lights on the top status display should illuminate. This will indicate that the PS8 is into "forced" rmware update mode. at this time you can release the rmware update button.
6. Next connect the USB from the PS8 to your PC and launch the software.
7. When prompted click "Cancel" on the Sync Options menu (This will not exchange any settings info but allow you to remain "online" with the PS8.)
8. Next locate and click on the "Help" button on the top header of the PS8 Software.
9. On the drop down menu nd, locate and click on the button labeled as "Check for new PS8 Firmware".
10. Next locate and click on the button labeled as "Check for new rmware"
11. You will then be prompted with a pop up window that says "Cannot read version number". This is ok. Please continue to click OK and let the processor begin the update process even if the current version is the same as the one you had already installed.
12. Once the update is complete locate and press the button labeled as "Re-Start PS8"
13. At this point shut o the PS8 Software but DO NOT TURN THE PS8 MAIN UNIT OR SYSTEM OFF OR DISCONNECT THE USB!!!
14. After the software is shut o restart the software
15. When prompted to choose an option from the "Sync Options" menu nd and select the "Send all" check box and also select you current settings le from the browser button. Then click ok.
16. After all three presets have sync'd to the PS8 from your selected settings le turn o the entire system and software and also unplug and reconnect the USB. Then restart the system and the software and Pageyou will be able to resume normal operation.
16.13 After sending a setting le from the PC to the PS8 the other presets do not properly reect what the software is displaying on the other presets.
1. Each setting le stored on your PC contains all of the information for all three presets. When starting the PS8 software you are prompted to choose to either send or receive the full or part of a individual setting le stored on your PS8 or the PC.
2. If you choose to only send on preset you will have to send each preset individually to the preset or choose the option "Send All" to send all three presets to the PS8 from the PC on an individually stored setting le.
16.14 After installing/updating the PS8 software onto the PS8 there is no PS8 Software Icon on my desktop or favorites menu.
1. After installing the software you will nd it located by pressing your "Start" button > “All Program” > “ARC Audio” > “PS8” > "ARC Audio PS8" . If you wish to have this software have a desktop shortcut, right click on the wording "ARC Audio PS8" in this menu and then left click on "Send" > "Desktop (Create Shortcut)"
16.15 When using analog or digital inputs in conjunction with a remote turn on input trigger, upon rst re up and start the PS8 makes a digital noise and sometimes does not start up properly.
1. Unscrew the top case logo display and make sure that the auto-sense disable jumper is installed correctly. Having the Auto-sense disable jumper removed in addition to using a remote turn on input lead can cause unwanted results in overall operation and startup performance.
16.16 The PS8 takes an excessive amount of time to turn on.
1. The remote turn on delay timing has not initialized
To solve this problem you will need to reset the processors turn on/of delays. Find the button named as "Setup" on the top header of the PS8's software utility window Then nd and click on "on/o" delays. Once the "on/o delay's panel" is open please adjust each of the sliders to a dierent setting, even if only .01 seconds dierent and then click "OK" and then turn the PS8 o and then back on to initialize the settings.
16.17 The PS8 takes an excessive amount of time to turn o or will not turn o.
1. The remote turn on delay timing has not initialized
To solve this problem you will need to reset the processors turn on/of delays. Find the button named as "Setup" on the top header of the PS8's software utility window Then nd and click on "on/o" delays. Once the "on/o delay's panel" is open please adjust each of the sliders to a dierent setting, even if only .01 seconds dierent and then click "OK" and then turn the PS8 o and then back on to initialize the settings.
If the unit will not turn o at all, after completing the process above unplug the PS8's main power connection plug and then with the input remote turn on lead still active plug the termi­ nal block back in and you will complete the initializing process of the new settings.
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