Arboretum Systems Hyperprism-VST User Manual

Hyperprism-VST Manual
Table of Contents
Copyright ©1999 by Arboretum Systems, Inc. This documentation may not, in whole or in part, be copied, reproduced or translated without prior written consent of
Arboretum Systems.
Hyperprism-VST for MacOS VST Plug-in Compatible Applications
reproduced or translated without prior written consent of Arboretum Systems.
What's New in Hyperprism-VST v1.5.5:
New Harmonic Exciter, Bass Maximizer and Tube/Tape Saturation effects
Frequency Shifter, HyperVerb, Limiter and M-S Matrix now included in Hyperprism-VST
Improved Low Pass, High Pass Filters; no more distortion! Improved Compressor and Noise Gate New simplified Installation procedure Now compatible with Emagic Logic Audio 3.5.3, Opcode Vision DSP and Cakewalk Metro 4.5.1, as well as
Cubase VST
Fix to "long plug-in name" bug
New In Hyperprism-VST v1.04:
New Vocoder and Doppler effects
Contents
Software License Agreement Introduction
Welcome to Hyperprism-VST Hyperprism-VST List of Effects System Requirements & Compatibility About Hyperprism-VST
Installation
Before You Install Easy Install Custom Install Configuring the Host Program Installation Support Notes
Using Hyperprism-VST
Controlling Hyperprism Hyperprism-VST and Cubase-VST Hyperprism-VST and Logic Audio Hyperprism-VST and Metro Hyperprism-VST and Vision DSP
Using Presets Hyperprism-VST Parameter Automation
Recording Blue Window gestures in Cubase-VST Recording Blue Window gestures in Logic Audio
Effects Processes Troubleshooting About Digital Audio Files
About This Manual
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Manual Conventions
Throughout this manual, you will see several different symbols in sections describing step-by-step operations.
Text following a right pointing arrow
invites you to execute a command with the mouse or keyboard.
Text following a down pointing arrow
describes the result produced by executing a command.
A pointing hand
indicates an important note!
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License Agreement

ARBORETUM SYSTEMS SOFTWARE LICENSE AGREEMENT
Arboretum Systems ("Arboretum") is willing to license the enclosed Hyperprism, Ray Gun, HyperEngine and/or Ionizer software ("Software") only upon the condition that you accept all the terms of this Agreement. If you do not agree to these terms, then Arboretum is unwilling to license the Software to you, in which event you must return immediately, and in no case later than ten (10) days from the date of purchase, the unopened diskette package (and accompanying items including manual, other documentation and container) together with your proof of purchase, to the place from which it was acquired for a refund.
LICENSE: You may use the enclosed Software on a single computer. The Software is in use when it is installed into permanent memory (such as a hard disk or other storage device) or loaded into temporary memory (RAM) of that computer. The Software may be copy protected. In such case you may install the Software a total of 2 (two) times into permanent memory of a single computer.
RESTRICTIONS: You may not transfer, modify, rent, lease, loan, resell, distribute, network, electronically transmit or merge the Software. You may also not reverse engineer, decompile or disassemble the Software, or otherwise attempt to discover the Software source code. You are not permitted to copy the Software (except to make an archival copy for back-up purposes) or any of the accompanying documentation. Any attempt to transfer any of the rights, duties or obligations hereunder except as expressly provided for in this Agreement is void.
COPYRIGHT: The Software (including audio, music, text, images and animations incorporated into the Software) and accompanying documentation are owned by Arboretum or its suppliers and are protected by United States copyright laws and international treaties. Unauthorized reproduction or distribution of the software or documentation is subject to civil and criminal penalties.
LIMITED WARRANTY: Arboretum warrants for the period of thirty (30) days from the date of delivery of the Software to you, as evidenced by a copy of your receipt, that: (1) The Software will perform substantially in accordance with the user documentation provided by Arboretum. Your sole remedy under this warranty is that Arboretum will, at its option, either repair or replace the Software which does not meet this Limited Warranty, or refund to you the money paid for the Software. Arboretum does not warrant that the Software will meet your requirements, that operation of the Software will be uninterrupted or error-free, or that all software errors will be corrected. (2) The medium on which the Software is furnished will be free from defects in materials and workmanship under normal use. Arboretum will, at its option, either repair or replace the faulty medium at no charge to you, provided you return the faulty medium with proof of purchase to Arboretum.
This Limited Warranty is void if any failure of the Software or any damage to the medium is due to accident, disaster, abuse, misapplication, modification of the Software and/or violation of any of the terms of the License Agreement.
The above warranties are exclusive and in lieu of all other warranties, express or implied, and Arboretum expressly disclaims all other warranties, including the implied warranties of merchantability, fitness for a particular purpose and non-infringement. No oral or written information or advice given by Arboretum, its employees, dealers, resellers, distributors or agents shall increase the scope of the above warranties or create any new warranties. Some states do not allow the exclusion of implied warranties, so the above exclusion may not apply to you. In that event, any implied warranties are limited in duration to thirty (30) days from the date of delivery of the software. This warranty gives you specific legal rights. You may have other rights, which vary from state to state.
LIMITATION OF REMEDIES: Arboretum's entire liability to you and your exclusive remedy shall be the repair or replacement of the Software, the repair or replacement of the Software medium, or the refund of your purchase price, as set forth above. In no event shall Arboretum's liability to you or any third party exceed the purchase price paid for the Software.
Regardless of whether any remedy set forth herein fails of its essential purpose, in no event will Arboretum or its authorized dealers, resellers or distributors be liable to you (1) for any damages, including any lost profits, lost data, other incidental or consequential damages, arising out of the use or inability to use the Software or any data supplied therewith, even if Arboretum has been advised of the possibility of such damages, or (2) for any claim by any other party. Some states do not allow the limitation or exclusion of liability for incidental or consequential damages so the above limitation or exclusion may not apply to you.
GENERAL: This Agreement will be governed by the laws of the State of California, except for that body of law dealing with conflicts of law. If any provision of this Agreement is held to be unenforceable, that provision will be removed and the remaining provisions will remain in full force. This Agreement is the complete and exclusive statement of the agreement between us which supersedes any proposal or prior agreement, oral or written, and any other communications between us in relation to the subject matter of this Agreement. If you have any questions concerning this Agreement, you may contact Arboretum by writing to Arboretum Systems, 75 Aura Vista, Pacifica California 94044. Hyperprism, Ray Gun, HyperEngine and Ionizer are trademarks of Arboretum Systems.
You acknowledge that you have read this Agreement, understand it, and agree to be bound by its terms.
Hyperprism-VST for MacOS VST Plug-in Compatible Applications
Welcome to Hyperprism-VST
Hyperprism-VST is a set of high-quality real-time audio plug-in effects. More than thirty different sound processing modules, tailored for the needs of electronic music production, film/video post and multimedia audio production. Each can be used from within any MacOS audio editing application that supports VST format plug-ins.
Hyperprism-VST is a component of the Hyperprism Plug-in Pack. Plug-in Pack also includes editions of Hyperprism for the MacOS Premiere and AudioSuite plug-in formats, as well as the Windows DirectX format.
The VST audio plug-in format is a specification for adding real-time audio DSP processors to sound editing software. The core advantages of the VST format are twofold: VST effects run in real-time, processing audio "on the fly," and VST effects require no additional audio DSP hardware, running on the computer's CPU instead of a dedicated sound card. The VST format was developed by Steinberg, their Cubase VST was the first program to implement the spec. In the Spring of 1998 Steinberg began licensing VST to third-party developers; Steinberg's competitors have been quick to adopt this framework.
Applications currently accepting VST audio plug-ins include Opcode Vision DSP, Cakewalk Metro, Emagic Logic Audio Platinum, Emu/Ensoniq Paris and Cubase VST. Support for the VST audio plug-in format is growing within the MacOS developer community; other programs which accept VST plug-ins may already exist, and more are sure to come.
Implementations of the VST format vary between various "VST-compatible" products. Many aspects of accessing and using plug-ins appear far different in Vision compared to Cubase, for example. The depth of VST support also varies; we'll make note of core discrepancies between the implementations in the various programs throughout the course of this manual.
Cubase-VST, by virtue of being the first program to offer the VST plug-in spec, serves as the general "model" for the purposes of this manual. We'll outline the basics of getting VST plug-ins going in each of the four products we were able to test during this development cycle: Cubase VST/24 version 4.0, Metro version 4.5.1, Logic Audio Platinum version
3.5.3 and Vision DSP version 4.1.1b3. As of press time (11/15/98) we were still resolving technical issues surrounding Paris support; our engineering team is in
direct contact with the Paris group and Hyperprism-VST compatibility with the Paris system may well be shipping by the time you read this. Paris-specific documentation will follow in a future version of this manual.
Metro 4.5.1 operations are documented in this guide, but at press time we were still working with the Cakewalk Metro team to solve some lingering problems. We anticipate that the Metro support and features discussed herein will be fully functioning by the time you read this material.
VST plug-in support is a new thing in these programs (besides Cubase.) As you'll see in the following pages, there are still some issues to be resolved. We've attempted to note in the pages of this manual all of the known compatibility problems and bugs as of the time of this writing. We're in regular communication with all our development partners regarding these type of issues, we're a diligent bunch of small companies, and chances are good that many of the anomalies we've noted here are already fixed.
Refer to your sound editing programs's manual for instructions on installing and opening audio processing plug-ins such as
Hyperprism-VST. Also be sure to read on to the next chapter in this document, Installation, for step-by-step setup instructions, and tips on getting running.
Hyperprism-VST List of Effects
Hyperprism-VST includes 34 different effect algorithms:
Auto Pan Band Pass Filter Band Reject Filter
New! Bass Maximizer
Chorus Compressor Doppler Echo EchoTranz Flanger
New! Frequency Shifter
Hall Reverb
NEW! Harmonic Exciter
High Pass Filter
NEW! HyperVerb (TM) New! Limiter
Low Pass Filter M-S Matrix More Stereo Multi Delay Noise Gate Pan Phaser Pitch Changer Quasi Stereo Ring Modulator Room Reverb Single Delay Sonic Decimator Stereo Dynamics Tremolo
NEW! Tube/Tape Saturation
Vibrato Vocoder
System Requirements & Compatibility
Hyperprism-VST requires a Power Macintosh computer, 80 MHz or faster with MacOS 7.6 or later and one or more audio editing programs which support the MacOS VST plug-in format. Applications which have been proven compatible with Hyperprism-VST include Cubase VST/24 version 4.0, Logic Audio Platinum version 3.5.3 and Vision DSP version
4.1.1b3. Metro version 4.5.1 and Paris compatibility is pending as of 11/15/98; compatibility with any other MacOS "VST-compliant" applications has not yet been demonstrated.
About Hyperprism-VST
Hyperprism can be thought of as a "rack" of studio-quality effects processors. Each effect in the package can be selected from a menu or insert point in the host application, previewed and adjusted in real-time and applied individually to any track, region or file.
One advantage of the VST plug-in format is Hyperprism and other plug-ins can work in real-time, processing "live" on an audio track. Compare this to other plug-in formats such as Premiere or AudioSuite which force you to render each process directly to file; the VST format means you can keep making changes to your effects as you build an arrangement, without "committing" to any process or sound until the final mix.
The key drawback of the VST plug-in format is that each active effect taxes the computer's CPU, and there's little to prevent you from adding more effects to a session than your CPU can process in real-time. Some effects are more processor-intensive than others; the HyperVerb and Vocoder are particularly hungry for clock cycles. If you're running out of processor headroom you'll likely have degraded previewing, sluggish controls, error messages or even freezes and crashes. All real-time audio applications, including Hyperprism-VST, will simply run better on faster Macintoshes.
Each plug-in instantiation takes up additional RAM, about 500k for each Hyperprism effect. Running short of RAM, especially during preview or playback can have severe performance implications.
Naturally, Hyperprism-VST effects can process directly to file, outside of real-time, which frees up CPU bandwidth otherwise dedicated to keeping the effect active in-line. It takes a moment or two for the process to be calculated once you've decided to render it to file. This also means that you will be consuming additional hard disk space.
Any effect parameter can be made to follow the movement of the mouse in the Blue Window. Once you have assigned effect parameters to mouse movements, simply click and drag the mouse within the Blue Window. As you do so, you'll
hear and see the results; as your sound is being previewed, your gestures will change the effect settings. When you find the "spot" you like, you may process your sound with those particular effect settings. Note that most effect plug-ins only allow you to adjust one knob or slider at a time; Hyperprism gives you access to the entire set of controls, with a single mouse move.
You may also use your host application's automation Write and Read capabilities to record dynamic effect changes
in any Hyperprism-VST effect. These will be played back in time with your music, allowing a much more spontaneous and creative use of effects than the tradition "set-it-and-forget-it" behavior of typical signal processors. Hyperprism-VST can be played much like a musical instrument, changing your effects right along with the music...and it remembers and recreates your every move! VST implementations vary between the "compatible" sound editing programs; although Cubase-VST and Logic Audio Platinum have support for parameter automation, Vision DSP 4.1.1 and Metro 4.5.1 omit this feature; other applications may have varying degrees of automation control. Consult your sound editing program for complete information on parameter automation recording, editing and playback.
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Hyperprism-VST for MacOS VST Plug-in Compatible Applications
Installing Hyperprism-VST
Before You Install Easy Install Custom Install Configuring the Host Program Installation Support Notes
Please read this section once through entirely and then follow these steps exactly!
Before you Install
If you haven't already, install your sound editing program (specifically Cubase VST/24 version 4.0, Metro version
4.5.1, Logic Audio Platinum version 3.5.3 or Vision DSP version 4.1.1b3 or later) as per the instructions in the manufacturer's user's guide.
You will need 12 MB of free hard disk space for each Hyperprism-VST installation you do. Installing in multiple
applications takes additional increments of 12 MB of disk space per program.
Place the Arboretum CD in your CD-ROM drive and double-click on the Hyperprism Plug-in Pack Installer.
Follow all on-screen directions. You'll be asked to Accept the License Agreement, then you'll see the Read Me. Be
sure to peruse the Read Me for important last-minute instructions which may not have made it into this manual.
After the Read Me, the following installer dialog appears:
This is the Easy Install dialog. Note the pop-up menu at the upper left hand corner of this display; mouse-click on this menu if you wish to switch to Custom Install.
Performing an Easy Install:
Check the Install Location display in the lower part of this Install dialog. Install Hyperprism onto the same hard drive where your audio editing applications reside. Click on Switch Disk if you need to specify another drive for installation.
Click on the Install button.
Next you'll be asked for your name (mandatory), company (optional) and Hyperprism Plug-in Pack or
Hyperprism-VST serial number. We've gone ahead and entered the first few numerals for you.
Make sure you enter your serial number accurately. Double check your entry. When all fields are complete the OK button will highlight. Click on OK to proceed.
If you have more than one copy of a particular audio program installed, or different versions of a certain program,
you'll see the following dialog:
Select the program/version you wish to install Hyperprism into by clicking on the program name in the top part of the dialog, then click on the OK button to proceed.
After the Installer has found each of the audio programs on your hard drive, and copied Hyperprism to those
programs' plug-ins folders, you'll receive a prompt much like the following, which gives you a report of the Installer's
activity:
If the installer is unable to locate any Premiere or VST compatible audio programs, you'll get the following prompt:
If you're getting this message, with no program names listed after the Premiere and VST compatible entries, it means that no Premiere or VST compatible host applications could be found. Check that you're installing Hyperprism onto the same hard drive where your audio programs reside. Another reason for install failure could be that you've either changed the name of an audio program, or changed the name of the default folder where that program resides.
Click on the Continue button to proceed with the installation.
Assuming all the previous steps were completed successfully, you should next see the following prompt:
Since you're doing an Easy Install, there's probably little need to perform additional installation. Click on the Quit button to proceed to the final stage of the installation.
Now the Arboretum Hyperprism Serializers spring into action. The Serializers automatically apply your earlier serial number input to each of the Hyperprism plug-ins, so as to unlock all the plug-ins prior to first usage. After each batch of plug-ins has been serialized, you'll see the following prompt:
Click on the OK button to proceed or conclude. If you're installing Hyperprism into multiple audio programs, this
prompt will appear several times; click on OK to get through all of them.
Your Hyperprism-VST installation is now finished! Your Hyperprism-VST plug-ins are installed into the VST plug-ins folder for your host application(s). This plug-ins folder
generally resides at the same directory level as your audio program.
In addition, you will have a new folder of Hyperprism-VST Presets. Presets are usually stored directly alongside or inside the Plug-ins folder.
Problems? If any difficulty arises during the course of installation, check out the installation tips at the end of this
chapter, or the complete Troubleshooting section of this manual.
Performing a Custom Install:
This is the Custom Install dialog. Note the pop-up menu at the upper left hand corner of this display; mouse-click on this menu if you wish to switch to Easy Install.
In this window the various components of Hyperprism Plug-in Pack are segregated by plug-in format. Hyperprism-VST is the second group of selections in the dialog's window.
Click on the arrow next to the Hyperprism-VST for the VST Plug-in Format entry to reveal the detailed list of
recognized host programs.
Note the list of each "known" VST-compatible audio editing program (Cubase, Logic Audio, Vision DSP, Metro.)
Click on the boxes next to the programs in which you wish to use Hyperprism. For example, if you own Cubase and Logic, just select those two applications. Alternately, you can "select all" by clicking on the top item ("Hyperprism-VST") and the installer will search out each of the programs in the list, installing Hyperprism into those it can find.
If the audio program you own is not on the list, or if you're encountering some other difficulty with installation, you can select the option "Other Plug-in Hosts" which will create a new folder on your hard drive called "Arboretum f" and will then install and serialize a set of Hyperprism-VST (etc.) plug-ins in that folder. If you're selecting this option you'll eventually have to drag your Hyperprism plug-ins into your audio program's plug-ins folder by hand once you've completed the installation.
We suggest that you only use the "Other Plug-in Hosts" options if: 1) You have a Premiere or VST compatible audio program which is not included in the Custom Installer's list; 2) You've changed the name of your audio editing program or its default folder and the Hyperprism Installer can not locate them; or 3) You're instructed to do so by Arboretum technical support. Installing to Arboretum f unnecessarily wastes hard disk space.
Check the Install Location display in the lower part of this Install dialog. Install Hyperprism onto the same hard drive where your audio editing applications reside. Click on Switch Disk if you need to specify another drive for installation.
Click on the Install button.
Next you'll be asked for your name (mandatory), company (optional) and Hyperprism Plug-in Pack or
Hyperprism-VST serial number. We've gone ahead and entered the first few numerals for you.
Make sure you enter your serial number accurately. Double check your entry. When all fields are complete the OK button will highlight. Click on OK to proceed.
If you have more than one copy of a particular audio program installed, or different versions of a certain program,
you'll see the following dialog:
Select the program/version you wish to install Hyperprism into by clicking on the program name in the top part of the dialog, then click on the OK button to proceed.
Your installation is now in process. The installer will locate your selected audio editing programs and copy the
Hyperprism-VST plug-ins into their respective Plug-Ins folders.
Assuming all the previous steps were completed successfully, you should next see the following prompt:
Click on the Quit button to proceed to the final stage of the installation.
Now the Arboretum Hyperprism Serializers spring into action. The Serializers automatically apply your earlier serial number input to each of the Hyperprism plug-ins, so as to unlock all the plug-ins prior to first usage. After each batch of plug-ins has been serialized, you'll see the following prompt:
Click on the OK button to proceed and conclude. If you're installing Hyperprism into multiple audio programs, this
prompt will appear several times; click on OK to get through all of them.
Your Hyperprism-VST installation is now finished! Your Hyperprism-VST plug-ins are installed into the VST plug-ins folder for your host application(s). This plug-ins folder
generally resides at the same directory level as your audio program.
In addition, you will have a new folder of Hyperprism-VST Presets. Presets are usually stored directly inside the Plug-ins folder.
Configuring the Host Program
Each Hyperprism effect that you load requires RAM in which to operate. Allocate additional RAM to your sound editing program as necessary, we suggest increasing the Preferred setting by as much as 500 k for each Hyperprism-VST plug-in you wish to load concurrently.
Go to the Mac Desktop and locate the host audio application on your hard disk.
Click once on the program's icon so as to select it (being careful not to double-click and launch the application).
Do a Finder "get-info" (press the keyboard shortcut Command-I).
You must increase the default Preferred Size setting of the VST host program to allow memory space for each Hyperprism plug-in which will be loaded simultaneously. Allocate as much as 500k of RAM for each plug-in and more for delay plug-ins. If you have the memory to spare, allocate up to 2 MB for each concurrent plug-in instantiation.
Cubase Get Info dialog (note Preferred size field is highlighted)
Close the Get Info Dialog and launch your audio editing program.
Installation Support Notes
The Arboretum installer supports all third-party VST and Premiere-compatible audio editing software packages that are known to us to be compatible as of November 1998. If the sound editing program you own is not on our list (such is the case with the forthcoming Bias Peak 2.0) or if you're encountering some other difficulty with installation, you can select the option "Other Plug-in Hosts" which will create a new folder on your hard drive called "Arboretum f" and will then install and serialize a set of Hyperprism plug-ins in that folder. If you're selecting this option you'll eventually have to drag your Hyperprism plug-ins into your audio program's plug-ins folder by hand once you've completed the installation.
Problems? If any unexpected error messages come up during the course of installation, or if the Installer fails to place the Hyperprism plug-ins into your target program's Plug-ins folder, immediately quit the Installer and Restart your computer while holding the shift key down, so as to temporarily disable all Extensions and eliminate any possible system conflicts. (If your CD ROM drive is not an Apple built-in model, you may have to eschew turning off Extensions.)
Once restarted, go into the System folder, open the Preferences folder and drag the Hyperprism Preferences file into the Trash. Deleting the Preferences files will clear out the results of a faulty serialization procedure. Then run the Installer again and follow the preceding installation steps as directed. Also make sure you're using the correct Arboretum product serial number. Hyperprism 2 (for HyperEngine), Ionizer, Ray Gun, Hyperprism-TDM and Hyperprism-Plug-in Pack are each sold separately, and each require their own unique serial numbers.
When installing Hyperprism an Arboretum Serializer utility will also be installed in the Plug-ins folder. This utility will batch-serialize any Hyperprism plug-ins that are within the folder. When installing future updates to Hyperprism you'll be able to simply double-click the Serializer to authenticate any new plug-ins.
If Trouble Persists: Link over to the Troubleshooting chapter of this manual. Also take a look at the Support frame up on the Arboretum web site <http://www.arboretum.com> for the latest technical notes and troubleshooting tips. If all
else fails either email support@arboretum.com or phone our service line during our regular weekday business hours, 10 am to 6 pm Pacific: (650) 738-4750
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Hyperprism-VST for MacOS VST Plug-in Compatible Applications

Using Hyperprism-VST

Controlling Hyperprism Hyperprism-VST and Cubase-VST Hyperprism-VST and Logic Audio Hyperprism-VST and Metro Hyperprism-VST and Vision DSP
Controlling Hyperprism
When you launch a Hyperprism-VST effect you'll see the Hyperprism display, which looks much like the Room Reverb effect below. Note the effect parameter sliders in the top section of the screen, and the Blue Window control area. Logic and Vision DSP add special plug-in buttons to the effect window; their functions are documented later in this chapter. Refer to the effects reference section of the Hyperprism documentation for specifics on using each different effect.
The Blue Window
The main part of Hyperprism-VST's edit screen is the Blue Window. By clicking and dragging your mouse in the Blue Window's "Play Zone," you may adjust two or more effect parameters simultaneously. Some parameters may be manipulated by horizontal mouse motions, others by vertical ones. Change these assignments to suit your working style and the effects you are trying to achieve. The sliders at the top of the screen determine the effect parameters that are controlled by the Blue Window.
The Sliders
The Sliders are used to set effect parameters. They can be individually adjusted directly with the mouse, or they can be set to respond to horizontal or vertical mouse movements in the Blue Window. But how?
Hyperprism Slider. From left: Axis button, minimum value field, slider throw area and handle, maximum value field and
current value field.
Note the small blue button to the left of each parameter slider. Clicking this Axis button will cycle through three
possible states, shown by a small green bar. The three choices are vertical control, horizontal control or off.
When the green bar appears horizontally across the top of the Axis button, that slider will be controlled by horizontal
mouse movements in the Blue Window.
Clicking the Axis button a second time will cause the green bar to appear vertically at the left side of the blue button
and the corresponding slider will be controlled by vertical mouse movements in the Blue Window.
Finally, clicking the Axis button once more will cause the little green bar to disappear. In this case, this slider will be
unaffected by movements in the Blue Window. How might this feature be used? For example, you may wish to control a Reverb by assigning Diffusion and Brightness to
horizontal mouse movements while Feedback is assigned to vertical mouse movements. Use this gestural control over multiple parameters, combined with Hyperprism's parameter automation capability, to create effects that change and move
in real-time. Design filters which "dance" with the music or effects that morph and change in unusual ways.
Changing Slider Ranges
Sometimes, the default range of values (from one end of a sliders travel to the other) may be larger or smaller than you'd like. If so, you may alter the parameter range by changing the minimum and maximum value numeric fields at either end of each slider. You can change the parameter's current setting by altering the current value numeric field to the far right of the slider.
Hyperprism Slider. From left: Axis button, minimum value field, slider throw area and handle, maximum value field and
current value field.
Changing the minimum, maximum and current values is easy: click in the numeric field and drag the mouse up to increase the value or down to decrease it. The further away you drag the mouse, the faster the value will change. Hold down the Option (alt) key while mouse dragging to scroll by units of 100.
Stereo File Support
Hyperprism-VST includes a number of effects which require a stereo file for input. Make sure you have your stereo tracks panned 100% left and right, otherwise you will get little or no effect with the Doppler, M-S Matrix, Vocoder and other stereo processes.
Hyperprism-VST and Cubase-VST
Steinberg's Cubase VST was the first program to implement the VST audio plug-in format. In the Spring of 1998 Steinberg opened up the VST spec to third-party developers; Steinberg's competitors have been quick to adopt this framework. The next section describes the basics of getting Hyperprism-VST effects going in Cubase VST 3.5 and Cubase VST/24 4.0.
Effects in Cubase are applied to individual channels, or to the overall stereo mix. Access them from the Effects and Master Effects racks, which can be opened from the Audio menu.
To Add effects to Individual Channels:
Open the Cubase Monitor window and click the "FX" button in the top portion of any channel.
The Channel window will open.
Make sure the effect ON button is illuminated and that the effect send is turned up.
Have your stereo tracks panned 100% left and right or you will get little or no effect with certain stereo processes.
Choose the Effects rack from the Audio menu. Select any effect from the effects list pop-up menu, on the right-hand
side of the display.
Click the POWER button on and turn the Effects Master knob up part way, as shown here:
To change the effect settings (and view the Hyperprism window), click the EDIT button on the effects window.
You should now see the Hyperprism Blue Window (not shown here.)
Adjust your effect settings as desired while listening to the preview playback.
Even when you close the Hyperprism effect window, each active effect in the rack will remain processing in-line in
the background, until the channel is muted or effect is powered off.
Hyperprism-VST and Logic Audio
Logic Audio allows VST effects to be placed on any track insert or the insert of a bus object. Track inserts allow 100% of the signal to go through the effect. Bus inserts allow varying amount of signal to be routed to the effect. Emagic suggests that computation-intensive effects like reverb be used on a bus rather than a track, as well as effects which are to be used on more than one track.
Logic Audio plug-in operations (and everything else involving Logic) have been documented in painstaking detail in the Emagic Logic Audio user's guide. Here's a quick look at how to get Hyperprism-VST started in Logic Audio 3.5:
Open the Logic Audio Track Mixer window.
Click on the Inserts button of any audio track or bus (below, left.)
Select the desired Hyperprism effect (below, center.)
You may notice that Hyperprism-VST mono effects are showing up in the m/s (mono-to-stereo) group. This is OK, it's simply a characteristic of Logic's VST implementation. The mono Hyperprism effects will process as expected.
Release the mouse button to select the effect for insert; the effect name will now show in the Inserts button (below,
right.)
From left to right: In the Logic Track Mixer, click-and-hold on any insert point (left) to select from the VST plug-ins list (center.) Selected effect name is then visible on the Insert Button (right.)
Double-click on the Inserts button to edit the current effect.
You should now see the Hyperprism Blue Window (below):
Hyperprism-VST effect window, as it appears in Logic Audio.
Adjust your effect settings as desired while listening to the preview playback.
Even when you close the Hyperprism effect window, each Inserted effect will remain active, processing in-line in
the background, until the channel is muted or effect is de-selected.
Logic Plug-in Controls
Every Logic Plug-in window includes a set of switches which function the same in all plug-ins. These buttons are described in greater detail in the Logic manual; here's a quick summary of their functions (from left to right:)
Link: Switch off to open several plug-in windows simultaneously. Switch on to display all double-clicked plug-ins. Bypass: Temporarily removes the effect's process from the signal chain. Arrow: Used to access plug-in presets. Audio Object: Use this switch to swap between tracks so as to compare or copy settings Insert Slot Selection: Pull up other effects applied to the same audio object.
No Presets: Logic Audio 3.5.3 is unable to recognize Hyperprism-VST effect presets. It also will not create or save
presets. This appears to be a shortcoming of Emagic's implementation of the VST plug-in format. We're communicating with the Logic team about this issue, and are hopeful that a fix may be available shortly.
Hyperprism-VST and Metro
VST plug-ins, as implemented in Cakewalk Metro 4, are fairly straightforward to access and use. Note that Hyperprism-VST and Ray Gun are only compatible with Metro version 4.5.1 or later.
Before accessing VST plug-ins you must make sure you have at least one audio file loaded in your current Metro
session; the Effects window will be disabled if no audio is present.
Open the Plug-ins Window by selecting it from the Windows Menu (keyboard shortcut is Command-9)
You'll see the list of available real-time effects. Scroll down the window to view the entire list.
Select the desired process by double-clicking on the effect name.
The Metro Effects window appears on screen:
Metro Effects Window Controls
The Metro Effects window includes a number of controls which function the same in all plug-ins. These features are described in greater detail in the Metro manual; here's a quick summary of their functions:
Track Assignment: Displays/selects the track to be processed by the current effect chain. Power: Turns on/off the effect. Power off effects when not auditioning them to conserve CPU headroom. Dry: Adjusts the amount of dry (un-processed signal) to be sent to the audio track's pan and volume controls (and
corresponding output bus.)
Send: Determines the amount of dry signal to be sent to the first plug-in. Think of this setting as "effect input volume." Return: Controls the amount of wet (processed) signal to be sent to the audio track's pan and volume controls (and
corresponding output bus.)
Bypass: Temporarily removes the current effect from the signal chain. Effect Name: Displays the name of the selected plug-in. Click and drag the name field to change the order of effects in the
signal chain; select and clear to remove an effect from the path. Preset Menu: Save and Recall Hyperprism-VST effect settings. Be sure to see the note on Preset File incompatibility,
below.
Edit: Click on the Edit button to display and adjust the Hyperprism-VST Blue Window and sliders.
When you click on the Edit button, Hyperprism-VST's effect display will open, as shown below:
Adjust the Hyperprism settings while listening to the preview playback until you've created an effect which is to
your liking.
Close the Hyperprism effect display; effect processing is still active in the background as long as the effect is
enabled in the Metro Effects window. One of the core shortcomings of the VST plug-in format is the fact that each active effect taxes the CPU. If you're
comfortable with your effect settings and sound design decisions on a particular sound file or track, you can process the effect to file. This will create a new audio file which incorporates the Hyperprism processing. Note that if you change your mind later, you can always go back and restore the original sound file. To process an effect to file:
Select the audio file or region to be processed in the Metro waveform display.
Select the effect name from the Edit menu's Audio submenu.
A Metro Effects window will be displayed. This window is very similar to the one used for real-time processing, with the addition of controls for previewing, processing and PPQN setting (not used here).
Click on Preview to audition the sound.
Click on the Edit button to display and adjust the Hyperprism effect display.
When you're happy with the sound click on OK to process.
The Cancel button allows you to exit the Effects dialog without calculating the effect and processing to file.
Incompatible Presets: Metro 4.5.1 is unable to recognize the original Hyperprism-VST effect presets which were
created for Cubase VST. Metro has its own unique preset file format, which is incompatible with Cubase. We've gone ahead and re-created the "factory" presets for your use in Metro. The only consideration here is that you will not be able to use Hyperprism-VST presets which were created in Cubase (or Vision DSP) when running Metro (and vice-versa); you'll have to re-make by hand any custom settings you may have developed on one platform for the alternate system.
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