Hyperprism-TDM and Studio Vision Pro, Digital Performer, Logic or Cubase: Hyperprism-TDM is not yet fully
functional in these 3rd party TDM "host" applications, due to inconsistencies in plug-in implementations and the demands
of cross-platform support. As of this writing (11/9/98) Hyperprism-TDM requires and claims only to support Digidesign
Pro Tools software version 4.1 or later.
Logic Audio Users: Ionizer AudioSuite edition keyboard shortcuts are disabled in Logic Audio. However, the Ionizer
Premiere version key commands work in Logic as documented. And on the VST plug-in side of Logic Audio, please note
that mono effects show up at Mono-to-Stereo stereo inserts, stereo effects show up on the Stereo-to-Stereo inserts.
Cakewalk Metro 4 Users: The VST version of Ray Gun, and certain new Hyperprism-VST effects require Metro 4.5.1 or
later. The Premiere format edition of Ray Gun and Hyperprism-MMP for Premiere are both compatible with Metro 4 and
4.5.
Peak Users: If you are using Hyperprism-MMP, Ray Gun or Ionizer in Bias Peak, make sure you upgrade to Peak 1.6.1 or
later.
Pro Tools Can't Open Stereo Sound File: Pro Tools may not be able to open some stereo files generated by
HyperEngine if their titles becomes too long when Pro Tools adds the suffix left or right to them (not a problem, therefore,
with mono files). This is typical when you generate a file with a default title such as Jazz Guitar-FX-Untitled Balance for
which only one more character is enough to go beyond the maximum number of characters (31) allowed by your
Macintosh System. To remedy this situation, just shorten the names of the files you generate with Hyperprism. This may
be fixed in a future version of Pro Tools.
Pro Tools users (who have Hyperprism-TDM and/or Hyperprism-DAS) need to be current and upgrade to PT version 4.1
(in addition to WaveShell 2.3.1 - see below).
Pro Tools users who are running Hyperprism-DAS, Ray Gun or Ionizer for AudioSuite will encounter DAE error -7450
when attempting to use a mono-to-stereo process (such as Quasi Stereo) on a mono track/sound file. The AudioSuite
format does not allow plug-ins to do mono-to-stereo processing. To simulate mono to stereo processing simply make a
new audio track and insert a second copy of the mono file there, then process them as a stereo pair. You will also need to
configure your plug-in for Multi-Input Mode any time you do stereo processing. Ionizer/Ray Gun users, just select either
the mono or stereo versions of these effects from the AudioSuite menu before you start processing.
Waves users: WaveShell 2.3.1 fixes earlier conflicts between Waves and Arboretum plug-ins for TDM and AudioSuite.
Download WaveShell 2.3.1 from Waves' web site.
Hyperprism-DX and Cubase VST (Windows): Make sure you're running Cubase v3.502 or higher. It fixes a number of
problems and can be downloaded from: http://www.steinberg.de
DECK II Users: Because OSC/Macromedia DECK II doesn't support interleaved stereo files (offering only mono and
split-stereo support as of version 2.6) you will not be able to use any Hyperprism effects which require two-channel input.
Therefore you will not get the Auto Pan, M-S Matrix, More Stereo, Pan, Quasi Stereo, Stereo Dynamics or Vocoder
effects when you do the Hyperprism-MMP installation for Deck. These effects won't work in Deck, so we don't bother
installing them.
This all stems from an inherent limitation of Deck's mono track architecture, and for a while there it looked like no
changes would ever be forthcoming. However, in light of the recent acquisition of Deck by the good folks at Bias, it now
appears that Deck indeed has a future and that some enhancements to plug-in implementations may be made at some later
point.
Adobe Premiere Users: Audio plug-ins including Ionizer, Ray Gun or Hyperprism-MMP should be installed in a folder
called "Adobe Premiere Plug-ins" in Premiere version 4.x. Adobe changed the name of this folder in conjunction with the
Premiere 5 upgrade, in Adobe Premiere 5.x install audio plug-ins into a folder called simply "Plug-ins".
Hyperprism-MMP (Premiere): Due to the limitations of the Premiere plug-in format, the H-MMP Quasi Stereo and
Stereo Dynamics effects won't accept a mono (one-channel) input for conversion to stereo. The work-around is to mix
your target mono file into a stereo file, then process. Because this problem stems from Adobe's Premiere plug-in
architecture, we're unsure whether any remedy will be provided.