Analog Devices AD9380 Service Manual

Page 1
Analog/HDMI

FEATURES

Internal key storage for HDCP Analog/HDMI dual interface
Supports high bandwidth digital content protection RGB-to-YCbCr 2-way color conversion Automated clamping level adjustment
1.8 V/3.3 V power supply 100-lead, Pb-free LQFP RGB and YCbCr output formats
Analog interface
8-bit triple ADC 100 MSPS maximum conversion rate Macrovision® detection 2:1 input mux Full sync processing Sync detect for hot plugging Midscale clamping
Digital video interface
HDMI 1.1, DVI 1.0 150 MHz HDMI receiver Supports HDCP 1.1
Digital audio interface
HDMI 1.1-compatible audio interface S/PDIF (IEC90658-compatible) digital audio output Multichannel I

APPLICATIONS

Advanced TVs HDTV Projectors LCD monitor

GENERAL DESCRIPTION

The AD9380 offers designers the flexibility of an analog interface and high definition multimedia interface (HDMI) receiver integrated on a single chip. Also included is support for high bandwidth digital content protection (HDCP).
The AD9380 is a complete 8-bit, 150 MSPS, monolithic analog interface optimized for capturing component video (YPbPr) and RGB graphics signals. Its 150 MSPS encode rate capability and full power analog bandwidth of 330 MHz supports all HDTV formats (up to 1080p and FPD resolutions up to SXGA (1280 × 1024 @ 75 Hz).
The analog interface includes a 150 MHz triple ADC with internal 1.25 V reference, a phase-locked loop (PLL), and programmable gain, offset, and clamp control. The user provides only 1.8 V and 3.3 V power supplies, analog input, and HSYNC . Three-state CMOS outputs can be powered from 1.8 V to 3.3 V. An on-chip PLL generates a pixel clock from HSYNC.
Rev. 0
Information furnished by Analog Devices is believed to be accurate and reliable. However, no responsibility is assumed by Analog Devices for its use, nor for any infringements of patents or other rights of third parties that may result from its use. Specifications subject to change without notice. No license is granted by implication or otherwise under any patent or patent rights of Analog Devices. Trademarks and registered trademarks are the property of their respective owners.
2
S audio output (up to 8 channels)
Dual-Display Interface
AD9380

FUNCTIONAL BLOCK DIAGRAM

COAST
FILT
CKINV
CKEXT
SCL SDA
Rx0+ Rx0– Rx1+ Rx1– Rx2+
Rx2– RxC+ RxC–
RTERM
IN0 IN1
ANALOG INTERFACE
2:1
CLAMP
MUX
2:1
MUX
2:1
MUX
2:1
MUX
POWER MANAGEMENT
DIGITAL INTERFACE
SYNC
PROCESSING
AND
CLOCK
GENERATION
SERIAL REGISTER
AND
HDMI RECEIVER
HDCP
R/G/B OR YPbPr R/G/B OR YPbPr
HSYNC 0 HSYNC 1
HSYNC 0 HSYNC 1
SOGIN 0 SOGIN 1
DDCSDA
DDCSCL
Figure 1.
Pixel clock output frequencies range from 12 MHz to 150 MHz. PLL clock jitter is typically less than 700 ps p-p at 150 MHz. The AD9380 also offers full sync processing for composite sync and sync-on-green (SOG) applications.
The AD9380 contains an HDMI 1.1-compatible receiver and supports all HDTV formats (up to 1080p and 720p) and display resolutions up to SXGA (1280 × 1024 @ 75 Hz). The receiver features an intrapair skew tolerance of up to one full clock cycle. With the inclusion of HDCP, displays can now receive encrypted video content. The AD9380 allows for authentication of a video receiver, decryption of encoded data at the receiver, and renewability of the authentication during transmission, as specified by the HDCP 1.1 protocol.
Fabricated in an advanced CMOS process, the AD9380 is provided in a space-saving, 100-lead, surface-mount, Pb-free plastic LQFP and is specified over the 0°C to 70°C temperature range.
One Technology Way, P.O. Box 9106, Norwood, MA 02062-9106, U.S.A. Tel: 781.329.4700 www.analog.com Fax: 781.461.3113 © 2005 Analog Devices, Inc. All rights reserved.
A/D
REFOUT
REFIN
2
4
HDCP KEYS
R/G/B 8 × 3 OR YCbCr
2
DATACK HSOUT VSOUT SOGOUT
REF
R/G/B 8 × 3 OR YCbCr
DATACK DE HSYNC VSYNC
MUXES
AD9380
R/G/B 8 × 3 YCbCr (4:2:2
OR 4:4:4) 2
DATACK HSOUT
RGB YCbCr MATRIX
VSOUT SOGOUT
DE
S/PDIF 8-CHANNEL
2
I
S
SCLK MCLK LRCLK
05688-001
Page 2
AD9380
TABLE OF CONTENTS
Features .............................................................................................. 1
Applications....................................................................................... 1
Functional Block Diagram .............................................................. 1
General Description ......................................................................... 1
Specifications..................................................................................... 3
Analog Interface Electrical Characteristics............................... 3
Digital Interface Electrical Characteristics ............................... 4
Absolute Maximum Ratings............................................................ 6
Explanation of Test Levels........................................................... 6
ESD Caution.................................................................................. 6
Pin Configuration and Function Descriptions............................. 7
Design Guide................................................................................... 12
General Description................................................................... 12
Digital Inputs ..............................................................................12
Analog Input Signal Handling.................................................. 12
2-Wire Serial Register Map ........................................................... 23
2-Wire Serial Control Register DetailS........................................ 37
Chip Identification..................................................................... 37
PLL Divider Control.................................................................. 37
Clock Generator Control .......................................................... 37
Input Gain ................................................................................... 38
Input Offset ................................................................................. 38
Sync .............................................................................................. 39
Coast and Clamp Controls........................................................ 39
Status of Detected Signals ......................................................... 39
Polarity Status ............................................................................. 40
BT656 Generation...................................................................... 44
Macrovision................................................................................. 45
Color Space Conversion............................................................ 46
2-Wire Serial Control Port ............................................................ 53
HSYNC and VSYNC Inputs...................................................... 12
Serial Control Port ..................................................................... 12
Output Signal Handling............................................................. 12
Clamping ..................................................................................... 12
Timing.......................................................................................... 16
HDMI Receiver........................................................................... 20
DE Generator ..............................................................................20
4:4:4 to 4:2:2 Filter...................................................................... 20
Audio PLL Setup......................................................................... 21
Audio Board Level Muting........................................................ 21
Timing Diagrams........................................................................ 22
REVISION HISTORY
10/05—Revision 0: Initial Version
Data Transfer via Serial Interface............................................. 53
Serial Interface Read/Write Examples ..................................... 54
PCB Layout Recommendations.................................................... 55
Analog Interface Inputs............................................................. 55
Power Supply Bypassing ............................................................ 55
PLL ............................................................................................... 55
Outputs (Both Data and Clocks).............................................. 56
Digital Inputs .............................................................................. 56
Color Space Converter (CSC) Common Settings...................... 57
Outline Dimensions ....................................................................... 59
Ordering Guide .......................................................................... 59
Rev. 0 | Page 2 of 60
Page 3
AD9380

SPECIFICATIONS

ANALOG INTERFACE ELECTRICAL CHARACTERISTICS

VDD, VD = 3.3 V, DVDD = PVDD = 1.8 V, ADC clock = maximum.
Table 1.
AD9380KSTZ-100 AD9380KSTZ-150 Parameter Temp Test Level Min Typ Max Min Typ Max Unit
RESOLUTION 8 8 Bits DC ACCURACY
Differential Nonlinearity 25°C I −0.6 +1.6/−1.0 ±0.7 +1.8/−1.0 LSB Integral Nonlinearity 25°C I ±1.0 ±2.1 ±1.1 ±2.25 LSB No Missing Codes Full I Guaranteed Guaranteed V
ANALOG INPUT
Input Voltage Range
Minimum Full VI 0.5 0.5 V p–p
Maximum Full VI 1.0 1.0 V p–p Gain Tempco 25°C V 100 220 ppm/°C Input Bias Current 25°C V 0.2 1 μA Input Full-Scale Matching
25°C Full
VI VI
1.25
1.50
5 7
1.25
1.50
5 7
Offset Adjustment Range Full V 50 50 %FS
SWITCHING PERFORMANCE
1
Maximum Conversion Rate Full VI 100 150 MSPS Minimum Conversion Rate Full VI 10 10 MSPS Data-to-Clock Skew Full IV −0.5 +2.0 −0.5 +2.0 ns
SERIAL PORT TIMING
t
BUFF
t
STAH
t
DHO
t
DAL
t
DAH
t
DSU
t
STASU
t
STOSU
Full VI 4.7 4.7 μs Full VI 4.0 4.0 μs Full VI 0 0 μs Full VI 4.7 4.7 μs Full VI 4.0 4.0 μs Full VI 250 250 ns Full VI 4.7 4.7 μs
Full VI 4.0 4.0 μs HSYNC Input Frequency Full VI 15 110 15 110 kHz Maximum PLL Clock Rate Full VI 100 150 MHz Minimum PLL Clock Rate Full IV 12 12 MHz PLL Jitter 25°C IV 700 700 ps p-p Sampling Phase Tempco Full IV 15 15 ps/°C
DIGITAL INPUTS, 5 V TOLERANT
Input Voltage, High (VIH) Full VI 2.6 2.6 V Input Voltage, Low (VIL) Full VI 0.8 0.8 V Input Current, High (IIH) Full V −82 −82 μA Input Current, Low (IIL) Full V 82 82 μA Input Capacitance 25°C V 3 3 pF
DIGITAL OUTPUTS
Output Voltage, High (VOH) Full VI VDD − 0.1 VDD − 0.1 V Output Voltage, Low (VOL) Full VI 0.4 0.4 V Duty Cycle, DATACK Full V 45 50 55 45 50 55 % Output Coding Binary Binary
DD
%FS %FS
Rev. 0 | Page 3 of 60
Page 4
AD9380
AD9380KSTZ-100 AD9380KSTZ-150 Parameter Temp Test Level Min Typ Max Min Typ Max Unit
POWER SUPPLY
VD Supply Voltage Full IV 3.15 3.3 3.47 3.15 3.3 3.47 V DVDD Supply Voltage Full IV 1.7 1.8 1.9 1.7 1.8 1.9 V VDD Supply Voltage Full IV 1.7 3.3 3.47 1.7 3.3 3.47 V PVDD Supply Voltage Full IV 1.7 1.8 1.9 1.7 1.8 1.9 V ID Supply Current (VD) 25°C VI 260 300 330 mA I
Supply Current (DVDD) 25°C VI 45 60 85 mA
DVDD
IDD Supply Current (VDD) IP
Supply Current (P
VDD
Total Power Full VI 1.1 1.4 1.15 1.4 W Power-Down Dissipation Full VI 130 130 mW
DYNAMIC PERFORMANCE
Analog Bandwidth,
Full Power
Signal–to–Noise Ratio (SNR) 25°C I 46 46 dB
Without Harmonics
fIN = 40.7 MHz Full V 45 45 dB
Crosstalk Full V 60 60 dBc
THERMAL CHARACTERISTICS
θJA Junction-to-Ambient V 35 35 °C/W
1
Drive strength = high.
2
DATACK load = 15 pF, data load = 5 pF.
3
Specified current and power values with a worst-case pattern (on/off).
2
VDD
25°C VI 37 100
) 25°C VI 10 15 20 mA
25°C
V
330
3
130
330
3
mA
MHz

DIGITAL INTERFACE ELECTRICAL CHARACTERISTICS

VDD = VD =3.3 V, DVDD = PVDD = 1.8 V, ADC clock = maximum.
Table 2.
AD9380KSTZ-100
AD9380KSTZ-150
Te st
Parameter
Level
Conditions Min Typ Max Min Typ Max Unit
RESOLUTION 8 8 Bit DC DIGITAL I/O SPECIFICATIONS
High-Level Input Voltage (VIH) VI 2.5 2.5 V Low-Level Input Voltage (VIL) VI 0.8 0.8 V High-Level Output Voltage (VOH) VI VDD − 0.1 V Low-Level Output Voltage (VOL) VI VDD − 0.1 0.1 0.1 V
DC SPECIFICATIONS
Output High Level IV Output drive = high 36 36 mA
I
(V
OHD
= VOH) IV Output drive = low 24 24 mA
OUT
Output Low Level IV Output drive = high 12 12 mA
I
(V
OLD
= VOL) IV Output drive = low 8 8 mA
OUT
DATACK High Level IV Output drive = high 40 40 mA
V
(V
OHC
= VOH) IV Output drive = low 20 20 mA
OUT
DATACK Low Level IV Output drive = high 30 30 mA
V
(V
= VOL) IV Output drive = low 15 15 mA
OLC
OUT
Differential Input Voltage, Single-
Ended Amplitude
IV
75
700 75
700 mV
Rev. 0 | Page 4 of 60
Page 5
AD9380
AD9380KSTZ-100
AD9380KSTZ-150
Te st
Parameter
Level
Conditions Min Typ Max Min Typ Max Unit
POWER SUPPLY
VD Supply Voltage IV 3.15 3.3 3.47 3.15 3.3 3.47 V VDD Supply Voltage IV 1.7 3.3 347 1.7 3.3 347 V DVDD Supply Voltage IV 1.7 1.8 1.9 1.7 1.8 1.9 V PVDD Supply Voltage IV 1.7 1.8 1.9 1.7 1.8 1.9 V
IVD Supply Current (Typical Pattern) I
Supply Current (Typical Pattern)
VDD
I
Supply Current (Typical Pattern)
DVDD
I
Supply Current (Typical Pattern)
PVDD
1
V 80 100 80 110 mA
2
V 40 1003 55 1753
1, 4
V 88 110 110 145 mA
1
V 26 35 30 40 mA
Power-Down Supply Current (IPD) VI 130 130 mA
AC SPECIFICATIONS
Intrapair (+ to −) Differential Input Skew
(T
)
DPS
Channel to Channel Differential Input
CCS
)
Skew (T
Low-to-High Transition Time for Data and
Controls (D
LHT
)
IV
IV
IV
IV
Low-to-High Transition Time for
DATACK (D
LHT
)
IV
IV
High-to-Low Transition Time for Data and
Controls (D
HLT
)
IV
IV
High-to-Low Transition Time for
DATACK (D
HLT
)
IV
IV Clock-to-Data Skew5 (T Duty Cycle, DATACK DATACK Frequency (F
1
The typical pattern contains a gray scale area, output drive = high. Worst-case pattern is alternating black and white pixels.
2
The typical pattern contains a gray scale area, output drive = high.
3
Specified current and power values with a worst-case pattern (on/off).
4
DATACK load = 10 pF, data load = 5 pF.
5
Drive strength = high.
) IV –0.5 +2.0 −0.5 +2.0 ns
SKEW
5
) VI 20 150 MHz
CIP
IV 45 50 55 %
360 ps
6
Output drive = high;
= 10 pF
C
L
Output drive = low; C
= 5 pF
L
Output drive = high;
= 10 pF
C
L
Output drive = low;
= 5 pF
C
L
Output drive = high; C
= 10 pF
L
Output drive = low;
= 5 pF
C
L
Output drive = high; C
= 10 pF
L
Output drive = low;
= 5 pF
C
L
900 ps
1300 ps
650 ps
1200 ps
850 ps
1250 ps
800 ps
1200 ps
Clock Period
Rev. 0 | Page 5 of 60
Page 6
AD9380

ABSOLUTE MAXIMUM RATINGS

Table 3.
Parameter Rating
V
D
VDD 3.6 V DV
DD
PV
DD
Analog Inputs VD to 0.0 V Digital Inputs 5 V to 0.0 V Digital Output Current 20 mA Operating Temperature Range −25°C to +85°C Storage Temperature Range −65°C to +150°C Maximum Junction Temperature 150°C Maximum Case Temperature 150°C
3.6 V
1.98 V
1.98 V
Stresses above those listed under Absolute Maximum Ratings may cause permanent damage to the device. This is a stress rating only; functional operation of the device at these or any other conditions above those indicated in the operational section of this specification is not implied. Exposure to absolute maximum rating conditions for extended periods may affect device reliability.

EXPLANATION OF TEST LEVELS

Table 4.
Level Test
I 100% production tested. II
III Sample tested only. IV
V Parameter is a typical value only. VI
100% production tested at 25°C and sample tested at specified temperatures.
Parameter is guaranteed by design and characterization testing.
100% production tested at 25°C; guaranteed by design and characterization testing.

ESD CAUTION

ESD (electrostatic discharge) sensitive device. Electrostatic charges as high as 4000 V readily accumulate on the human body and test equipment and can discharge without detection. Although this product features proprietary ESD protection circuitry, permanent damage may occur on devices subjected to high energy electrostatic discharges. Therefore, proper ESD precautions are recommended to avoid performance degradation or loss of functionality.
Rev. 0 | Page 6 of 60
Page 7
AD9380

PIN CONFIGURATION AND FUNCTION DESCRIPTIONS

AIN0
AIN1
VDDRED 0
99
100
RED 1
98
97
RED 2
RED 3
96
RED 4
95
RED 5
94
RED 6
93
92
RED 7
GND
91
VDDDATACKDEHSOUT
898887
90
SOGOUT
VSOUT
86
85
O/E FIELD
SDA
84
83
SCL
PWRDN
VDR
82
81
80
79
GND
R
787776
D
V
GND GREEN 7 GREEN 6 GREEN 5 GREEN 4 GREEN 3 GREEN 2 GREEN 1 GREEN 0
V
GND
BLUE 7 BLUE 6 BLUE 5 BLUE 4 BLUE 3 BLUE 2 BLUE 1 BLUE 0
MCLKIN
MCLKOUT
SCLK
LRCLK
I2S3 I2S2
1
4 5 6
8 9
10
DD
11
12
13
14
15 16 17 18 19 20 21 22 23 24 25
PIN 1
2 3
7
AD9380
TOP VIEW
(Not to Scale)
27
26
28
S1
S0
2
2
I
I
S/PDIF
29
GND
30
DV
31
33
34
32
D
DD
DD
V
GND
DV
37
38
39
42
44
GND
45
43
V
RxC–
RxC+
35
36
GND
Rx0–
Rx0+
40
41
GND
Rx1–
Rx2–
Rx1+
Rx2+
48
46
47
D
DD
GND
DV
RTERM
Figure 2. Pin Configuration
75
GND
74
G
AIN0
73
SOGIN 0
72
V
D
71
G
AIN1
70
SOGIN 1
69
GND
68
B
AIN0
67
V
D
66
B
AIN1
65
GND
64
HSYNC 0
63
HSYNC 1
62
EXTCLK/COAST
61
VSYNC 0
60
VSYNC 1
59
PV
DD
58
GND
57
FILT
56
PV
DD
55
GND
54
PV
DD
53
ALGND
52
PU1
51
PU2
49
50
DDCSCL
DDCSDA
05688-002
Table 5. Complete Pinout List
Pin Type Pin No. Mnemonic Function Value
INPUTS 79 R 77 R 74 G 71 G 68 BB 66 BB
AIN0
AIN1
AIN0
AIN1
AIN0
AIN1
Analog Input for Converter R Channel 0 0.0 V to 1.0 V Analog Input for Converter R Channel 1 0.0 V to 1.0 V Analog Input for Converter G Channel 0 0.0 V to 1.0 V Analog Input for Converter G Channel 1 0.0 V to 1.0 V Analog Input for Converter B Channel 0 0.0 V to 1.0 V
Analog Input for Converter B Channel 1 0.0 V to 1.0 V 64 HSYNC 0 Horizontal SYNC Input for Channel 0 3.3 V CMOS 63 HSYNC 1 Horizontal SYNC Input for Channel 1 3.3 V CMOS 61 VSYNC 0 Vertical SYNC Input for Channel 0 3.3 V CMOS 60 VSYNC 1 Vertical SYNC Input for Channel 1 3.3 V CMOS 73 SOGIN 0 Input for Sync-on-Green Channel 0 0.0 V to 1.0 V 70 SOGIN 1 Input for Sync-on-Green Channel 1 0.0 V to 1.0 V 62 EXTCLK External Clock Input—Shares Pin with COAST 3.3 V CMOS 62 COAST PLL COAST Signal Input—Shares Pin with EXTCLK 3.3 V CMOS 81 PWRDN Power-Down Control 3.3 V CMOS
Rev. 0 | Page 7 of 60
Page 8
AD9380
Pin Type Pin No. Mnemonic Function Value
OUTPUTS 92 to 99 RED [7:0] Outputs of Red Converter, Bit 7 is MSB V 2 to 9 GREEN [7:0] Outputs of Green Converter, Bit 7 is MSB V 12 to 19 BLUE [7:0] Outputs of Blue Converter, Bit 7 is MSB V 89 DATACK Data Output Clock V 87 HSOUT HSYNC Output Clock (Phase-Aligned with DATACK) V 85 VSOUT VSYNC Output Clock (Phase-Aligned with DATACK) V 86 SOGOUT SOG Slicer Output V 84 O/E FIELD Odd/Even Field Output V REFERENCES 57 FILT Connection for External Filter Components For PLL POWER SUPPLY
80, 76, 72,
V
D
Analog Power Supply and DVI Terminators 3.3 V
67, 45, 33 100, 90, 10 V 59, 56, 54 PV 48, 32, 30 DV
DD
DD
DD
Output Power Supply 1.8 V to 3.3 V PLL Power Supply 1.8 V
Digital Logic Power Supply 1.8 V GND Ground 0 V CONTROL 82 SCL Serial Port Data Clock 3.3 V CMOS 83 SDA Serial Port Data I/O 3.3 V CMOS HDCP 49 DDCSCL HDCP Slave Serial Port Data Clock 3.3 V CMOS 50 DDCSDA HDCP Slave Serial Port Data I/O 3.3 V CMOS 51 PU2 Should be tied to 3.3 V through a 10 kΩ resistor 3.3 V CMOS 52 PU1 Should be tied to 3.3 V through a 10 kΩ resistor 3.3 V CMOS AUDIO DATA OUTPUTS 28 S/PDIF S/PDIF Digital Audio Output V 27 I2S0 I2S Audio (Channel 1, Channel 2) V 26 I2S1 I2S Audio (Channel 3, Channel 4) V 25 I2S2 I2S Audio (Channel 5, Channel 6) V 24 I2S3 I2S Audio (Channel 7, Channel 8) V 20 MCLKIN External Reference Audio Clock In V 21 MCLKOUT Audio Master Clock Output V 22 SCLK Audio Serial Clock Output V 23 LRCLK Data Output Clock for Left And Right Audio Channels V DIGITAL VIDEO DATA TMDS 34 Rx0− Digital Input Channel 0 Complement TMDS 35 Rx0+ Digital Input Channel 0 True 37 Rx1− Digital Input Channel 1 Complement TMDS 38 Rx1+ Digital Input Channel 1 True 40 Rx2− Digital Input Channel 2 Complement 41 Rx2+ Digital Input Channel 2 True TMDS DIGITAL VIDEO CLOCK
43 RxC+ Digital Data Clock True TMDS
INPUTS 44 RxC− Digital Data Clock Complement TMDS DATA ENABLE 88 DE Data Enable 3.3 V CMOS RTERM 46 RTERM Sets Internal Termination Resistance 500 Ω
DD
DD
DD
DD
DD
DD
DD
DD
DD
DD
DD
DD
DD
DD
DD
DD
DD
Rev. 0 | Page 8 of 60
Page 9
AD9380
Table 6. Pin Function Descriptions
Mnemonic Description
INPUTS
R
AIN0
G
AIN0
BB
AIN0
R
AIN1
G
AIN1
BB
AIN1
Rx0+ Digital Input Channel 0 True. Rx0− Digital Input Channel 0 Complement. Rx1+ Digital Input Channel 1 True. Rx1− Digital Input Channel 1 Complement. Rx2+ Digital Input Channel 2 True. Rx2− Digital input Channel 2 Complement.
RxC+ Digital Data Clock True. RxC− Digital Data Clock Complement.
HSYNC 0 Horizontal Sync Input Channel 0. HSYNC 1 Horizontal Sync Input Channel 1.
VSYNC0 Vertical Sync Input Channel 0. VSYNC1 Vertical Sync Input Channel 1.
SOGIN 0 Sync-on-Green Input Channel 0. SOGIN 1 Sync-on-Green Input Channel 1.
EXTCLK/COAST
Analog Input for the Red Channel 0. Analog Input for the Green Channel 0. Analog Input for the Blue Channel 0. Analog Input for the Red Channel 1. Analog Input for the Green Channel 1. Analog Input for Blue Channel 1. High impedance inputs that accept the red, green, and blue channel graphics signals, respectively. The three
channels are identical and can be used for any colors, but colors are assigned for convenient reference. They accommodate input signals ranging from 0.5 V to 1.0 V full scale. Signals should be ac-coupled to these pins to support clamp operation (see Figure 3 for an input reference circuit).
These six pins receive three pairs of transition minimized differential signaling (TMDS) pixel data (at 10× the pixel rate) from a digital graphics transmitter.
This clock pair receives a TMDS clock at 1× pixel data rate.
These inputs receive a logic signal that establishes the horizontal timing reference and provides the frequency reference for pixel clock generation. The logic sense of this pin is controlled by Serial Register 0x12 Bits 5:4 (HSYNC polarity). Only the leading edge of HSYNC is active; the trailing edge is ignored. When HSYNC polarity = 0, the falling edge of HSYNC is used. When HSYNC polarity = 1, the rising edge is active. The input includes a Schmitt trigger for noise immunity.
These are the inputs for vertical sync.
These inputs are provided to assist with processing signals with embedded sync, typically on the green channel. The pin is connected to a high speed comparator with an internally generated threshold. The threshold level can be programmed in 10 mV steps to any voltage between 10 mV and 330 mV above the negative peak of the input signal. The default voltage threshold is 150 mV. When connected to an ac-coupled graphics signal with embedded sync, it produces a noninverting digital output on SOGOUT. (This is usually a composite sync signal, containing both vertical and horizontal sync (HSYNC ) information that must be separated before passing the horizontal sync signal to HSYNC.) When not used, this input should be left unconnected. For more details on this function and how it should be configured, see the
HSYNC and VSYNC Inputs section.
Coast Input to Clock Generator (Optional). This input can be used to cause the pixel clock generator to stop synchronizing with HSYNC and continue producing a clock at its current frequency and phase. This is useful when processing signals from sources that fail to produce horizontal sync pulses during the vertical interval. The coast signal is generally not required for PC­generated signals. The logic sense of this pin is controlled by coast polarity (Register 0x18, Bits 6:5). When not used, this pin can be grounded and input coast polarity programmed to 1 (Register 0x18, Pin 5) or tied high (to V
through a 10 kΩ resistor) and input coast polarity programmed to 0. Input coast polarity defaults to 1 at
D
power-up. This pin is shared with the EXTCLK function, which does not affect coast functionality. For more details on coast, see the Clock Generation section.
Rev. 0 | Page 9 of 60
Page 10
AD9380
Mnemonic Description
EXTCLK/COAST External Clock.
PWRDN
FILT External Filter Connection.
OUTPUTS
HSOUT
VSOUT
SOGOUT
O/E FIELD
SERIAL PORT
SDA Serial Port Data I/O for Programming AD9380 Registers—I2C Address is 0x98.
SCL Serial Port Data Clock for Programming AD9380 Registers.
DDCSDA Serial Port Data I/O for HDCP Communications to Transmitter—I2C Address is 0x74 or 0x76.
DDCSCL Serial Port Data Clock for HDCP Communications to Transmitter.
DATA OUTPUTS
Red [7:0] Data Output, Red Channel.
Green [7:0] Data Output, Green Channel.
Blue [7:0] Data Output, Blue Channel.
DATA CLOCK OUTPUT
DATACK
This allows the insertion of an external clock source rather than the internally generated PLL-locked clock. This pin is shared with the coast function, which does not affect EXTCLK functionality.
Power-Down Control/Three-State Control. The function of this pin is programmable via Register 0x26 [2:1].
For proper operation, the pixel clock generator PLL requires an external filter. Connect the filter shown in to this pin. For optimal performance, minimize noise and parasitics on this node. For more information see the PCB Layout Recommendations section .
Horizontal Sync Output. A reconstructed and phase-aligned version of the HSYNC input. Both the polarity and duration of this output can be programmed via serial bus registers. By maintaining alignment with DATACK and data, data timing with respect to horizontal sync can always be determined.
Vertical Sync Output. The separated VSYNC from a composite signal or a direct pass through of the VSYNC signal. The polarity of this output can be controlled via the serial bus bit (Register 0x24 [6]).
Sync-on-Green Slicer Output. This pin outputs one of four possible signals (controlled by Register 0x1D [1:0]): raw SOG, raw HSYNC, regener­ated HSYNC from the filter, or the filtered HSYNC. See the Sync processing block diagram (see connections). Note that besides slicing off SOG, the output from this pin is not processed on the AD9380. VSYNC separation is performed via the sync separator.
Odd/Even Field Bit for Interlaced Video. This output identifies whether the current field (in an interlaced signal) is odd or even. The polarity of this signal is programmable via Register 0x24[4].
Should be tied to 3.3 V through a 10 kΩ resistor.
The main data outputs. Bit 7 is the MSB. The delay from pixel sampling time to output is fixed, but is different if the color space converter is used. When the sampling time is changed by adjusting the phase register, the output timing is shifted as well. The DATACK and HSOUT outputs are also moved, so the timing relationship among the signals is maintained.
Data Clock Output. This is the main clock output signal used to strobe the output data and HSOUT into external logic. Four possible output clocks can be selected with Register 0x25 [7:6]. These are related to the pixel clock (1/2× pixel clock, 1× pixel clock, 2× frequency pixel clock, and a 90° phase shifted pixel clock). They are produced either by the internal PLL clock generator or EXTCLK and are synchronous with the pixel sampling clock. The polarity of DATACK can also be inverted via Register 0x24 [0]. The sampling time of the internal pixel clock can be changed by adjusting the phase register. When this is changed, the pixel-related DATACK timing is shifted as well. The DATA, DATACK, and HSOUT outputs are all moved, so the timing relationship among the signals is maintained.
Figure 6
Figure 8 for pin
Rev. 0 | Page 10 of 60
Page 11
AD9380
Mnemonic Description
POWER SUPPLY
VD (3.3 V)
VDD (1.8 V to 3.3 V)
PVDD (1.8 V)
DVDD (1.8 V)
GND
1
The supplies should be sequenced such that VD and VDD are never less than 300 mV below DVDD. At no time should DVDD be more than 300 mV greater than VD or VDD.
1
Analog Power Supply. These pins supply power to the ADCs and terminators. They should be as quiet and filtered as possible.
Digital Output Power Supply. A large number of output pins (up to 27) switching at high speed (up to 150 MHz) generates many power supply transients (noise). These supply pins are identified separately from the VD pins, so output noise transferred into the sensitive analog circuitry can be minimized. If the AD9380 is interfacing with lower voltage logic, V
may be
DD
connected to a lower supply voltage (as low as 1.8 V) for compatibility. Clock Generator Power Supply.
The most sensitive portion of the AD9380 is the clock generation circuitry. These pins provide power to the clock PLL and help the user design for optimal performance. The designer should provide quiet, noise-free power to these pins.
Digital Input Power Supply. This supplies power to the digital logic.
Ground. The ground return for all circuitry on chip. It is recommended that the AD9380 be assembled on a single solid ground plane, with careful attention to ground current paths.
Rev. 0 | Page 11 of 60
Page 12
AD9380

DESIGN GUIDE

GENERAL DESCRIPTION

The AD9380 is a fully integrated solution for capturing analog RGB or YUV signals and digitizing them for display on flat panel monitors, projectors, or plasma display panels (PDPs). In addition, the AD9380 has a digital interface for receiving DVI/HDMI signals and is capable of decoding HDCP­encrypted signals through connections to an internal EEPROM. The circuit is ideal for providing an interface for HDTV monitors or as the front end to high performance video scan converters.
Implemented in a high performance CMOS process, the interface can capture signals with pixel rates of up to 150 MHz.
The AD9380 includes all necessary input buffering, signal dc restoration (clamping), offset and gain (brightness and contrast) adjustment, pixel clock generation, sampling phase control, and output data formatting. Included in the output formatting is a color space converter (CSC), which accommodates any input color space and can output any color space. All controls are programmable via a 2-wire serial interface. Full integration of these sensitive analog functions makes system design straight­forward and less sensitive to the physical and electrical environments.

DIGITAL INPUTS

All digital control inputs (HSYNC, VSYNC, and I2C) on the AD9380 operate to 3.3 V CMOS levels. In addition, all digital inputs, except the TMDS (HDMI/DVI) inputs, are 5 V tolerant. (Applying 5 V to them does not cause any damage.) TMDS inputs (Rx0+/Rx0−, Rx1+/Rx1−, Rx2+/Rx2−, and RxC+/RxC−) must maintain a 100 Ω differential impedance (through proper PCB layout) from the connector to the input where they are internally terminated (50 Ω to 3.3 V). If additional ESD protection is desired, use of a California Micro Devices (CMD) CM1213 series low capacitance ESD protection (among others) offers 8 kV of protection to the HDMI TMDS lines.

ANALOG INPUT SIGNAL HANDLING

The AD9380 has six high impedance analog input pins for the red, green, and blue channels. They accommodate signals ranging from 0.5 V p-p to 1.0 V p-p.
Signals are typically brought onto the interface board via a DVI-I connector, a 15-pin D connector, or RCA-type connectors. The AD9380 should be located as close as practical to the input connector. Signals should be routed via 75  matched impedance traces to the IC input pins.
At the input of the AD9380, the signal should be resistively terminated (75  to the signal ground return) and capacitively coupled to the AD9380 inputs through 47 nF capacitors. These capacitors form part of the dc restoration circuit.
Rev. 0 | Page 12 of 60
In an ideal world of perfectly matched impedances, the best performance can be obtained with the widest possible signal bandwidth. The ultrawide bandwidth inputs of the AD9380 (330 MHz) can track the input signal continuously as it moves from one pixel level to the next, and digitizes the pixel during a long, flat pixel time. In many systems, however, there are mismatches, reflections, and noise, which can result in excessive ringing and distortion of the input waveform. This makes it more difficult to establish a sampling phase that provides good image quality. It has been shown that a small inductor in series with the input is effective in rolling off the input bandwidth slightly, and providing a high quality signal over a wider range of conditions. Using a Fair-Rite #2508051217Z0 high speed signal chip bead inductor in the circuit, as shown in
Figure 3,
gives good results in most applications.
RGB
INPUT
Figure 3. Analog Input Interface Circuit
47nF
75Ω
R
AIN
G
AIN
B
AIN
05688-003

HSYNC AND VSYNC INPUTS

The interface also takes a horizontal sync signal, which is used to generate the pixel clock and clamp timing. This can be either a sync signal directly from the graphics source or a preprocessed TTL or CMOS level signal.
The HSYNC input includes a Schmitt trigger buffer for immunity to noise and signals with long rise times. In typical PC-based graphic systems, the sync signals are simply TTL­level drivers feeding unshielded wires in the monitor cable. As such, no termination is required.

SERIAL CONTROL PORT

The serial control port is designed for 3.3 V logic. However, it is tolerant of 5 V logic signals.

OUTPUT SIGNAL HANDLING

The digital outputs (VDD) operate from 1.8 V to 3.3 V.

CLAMPING

RGB Clamping
To properly digitize the incoming signal, the dc offset of the input must be adjusted to fit the range of the on-board ADC.
Most graphics systems produce RGB signals with black at ground and white at approximately 0.75 V. However, if sync signals are embedded in the graphics, the sync tip is often at ground and black is at 300 mV. Then white is at approximately
1.0 V. Some common RGB line amplifier boxes use emitter­follower buffers to split signals and increase drive capability. This introduces a 700 mV dc offset to the signal, which must be removed for proper capture by the AD9380.
Page 13
AD9380
The key to clamping is to identify a portion (time) of the signal when the graphic system is known to be producing black. An offset is then introduced which results in the ADCs producing a black output (Code 0x00) when the known black input is present. The offset then remains in place when other signal levels are processed, and the entire signal is shifted to eliminate offset errors.
In most pc graphics systems, black is transmitted between active video lines. With CRT displays, when the electron beam has completed writing a horizontal line on the screen (at the right side), the beam is deflected quickly to the left side of the screen (called horizontal retrace) and a black signal is provided to prevent the beam from disturbing the image.
In systems with embedded sync, a blacker-than-black signal (HSYNC) is produced briefly to signal the CRT that it is time to begin a retrace. For obvious reasons, it is important to avoid clamping on the tip of HSYNC. Fortunately, there is virtually always a period following HSYNC, called the back porch, where a good black reference is provided. This is the time when clamping should be done.
Clamp timing employs the AD9380 internal clamp timing generator. The clamp placement register is programmed with the number of pixel periods that should pass after the trailing edge of HSYNC before clamping starts. A second register (clamp duration) sets the duration of the clamp. These are both 8-bit values, providing considerable flexibility in clamp generation. The clamp timing is referenced to the trailing edge of HSYNC because, though HSYNC duration can vary widely, the back porch (black reference) always follows HSYNC. A good starting point for establishing clamping is to set the clamp placement to 0x08 (providing 8 pixel periods for the graphics signal to stabilize after sync) and to set the clamp duration to 0x14 (giving the clamp 20 pixel periods to re-establish the black reference). For three-level syncs embedded on the green channel, it is necessary to increase the clamp placement to beyond the positive portion of the sync. For example, a good clamp placement (Register 0x19) for a 720p input is 0x26. This delays the start of clamp by 38 pixel clock cycles after the rising edge of the three-level sync, allowing plenty of time for the signal to return to a black reference.
YUV Clamping
YUV graphic signals are slightly different from RGB signals in that the dc reference level (black level in RGB signals) can be at the midpoint of the graphics signal rather than at the bottom. For these signals, it can be necessary to clamp to the midscale range of the ADC range (128) rather than thebottom of the ADC range (0).
Clamping to midscale rather than ground can be accomplished by setting the clamp select bits in the serial bus register. Each of the three converters has its own selection bit so that they can be clamped to either midscale or ground independently. These bits are located in Register 0x1B [7:5]. The midscale reference voltage is internally generated for each converter.
Auto-Offset
The auto-offset circuit works by calculating the required offset setting to yield a given output code during clamp. When this block is enabled, the offset setting in the I clamp code rather than an actual offset. The circuit compares the output code during clamp to the desired code and adjusts the offset up or down to compensate.
The offset on the AD9380 can be adjusted automatically to a specified target code. Using this option allows the user to set the offset to any value and be assured that all channels with the same value programmed into the target code match. This eliminates any need to adjust the offset at the factory. This function is capable of running continuously any time the clamp is asserted.
There is an offset adjust register for each channel, namely the offset registers at the 0x08, 0x0A, and 0x0C addresses. The offset adjustment is a signed (twos complement) number with a ±64 LSB range. The offset adjustment is added to whatever offset the auto-offset comes up with. For example, using a ground clamp, the target code is set to 4. To get this code, the auto-offset generates an offset of 68. If the offset adjustment is set to +10, the offset sent to the converter is 78. Likewise, if the offset adjust is set to −10, the offset sent to the converter is +58. Refer to Application Note
Offset Function of the AD9880, for a detailed description of how
to use this function.
AN-775, Implementing the Auto-
2
C is seen as a desired
Clamping is accomplished by placing an appropriate charge on the external input coupling capacitor. The value of this capa­citor affects the performance of the clamp. If it is too small, there is a significant amplitude change during a horizontal line time (between clamping intervals). If the capacitor is too large, then it takes excessively long for the clamp to recover from a large change in the incoming signal offset. The recommended value (47 nF) results in recovering from a step error of 100 mV to within ½ LSB in 10 lines with a clamp duration of 20 pixel periods on a 75 Hz SXGA signal.
Rev. 0 | Page 13 of 60
Sync-on-Green (SOG)
The SOG input operates in two steps. First, it sets a baseline clamp level from the incoming video signal with a negative peak detector. Second, it sets the sync trigger level to a programmable level (typically 150 mV) above the negative peak. The SOG input must be ac-coupled to the green analog input through its own capacitor. The value of the capacitor must be 1 nF ± 20%. If SOG is not used, this connection is not required. Note that the SOG signal is always negative polarity.
Page 14
AD9380
8
For more detail on setting the SOG threshold and other SOG­related functions, see the
Figure 4. Typical Clamp Configuration for RGB/YUV Applications
Clock Generation
A PLL is employed to generate the pixel clock. In this PLL, the HSYNC input provides a reference frequency. A voltage controlled oscillator (VCO) generates a much higher pixel clock frequency. This pixel clock is divided by the PLL divide value (Register 0x01 and Register 0x02) and phase compared with the HSYNC input. Any error is used to shift the VCO frequency and maintain lock between the two signals.
The stability of this clock is a very important element in provi­ding the clearest and most stable image. During each pixel time, there is a period during which the signal slews from the old pixel amplitude and settles at its new value. This is followed by a time when the input voltage is stable before the signal must slew to a new value. The ratio of the slewing time to the stable time is a function of the bandwidth of the graphics DAC and the bandwidth of the transmission system (cable and termination). It is also a function of the overall pixel rate. Clearly, if the dynamic characteristics of the system remain fixed, then the slewing and settling time is likewise fixed. This time must be subtracted from the total pixel period, leaving the stable period. At higher pixel frequencies, the total cycle time is shorter and the stable pixel time also becomes shorter.
PIXEL CLOCK INVALID SAMPLE TIMES
Sync Processing section.
47nF
R
1nF
AIN
B
AIN
G
AIN
SOG
05688-004
47nF
47nF
The PLL characteristics are determined by the loop filter design, the PLL charge pump current, and the VCO range setting. The loop filter design is shown in
Figure 6. Recommended settings of the VCO range and charge pump current for VESA standard display modes are listed in
C
P
nF
Tabl e 9 .
C
Z
80nF
R
Z
1.5kΩ
FILT
Figure 6. PLL Loop Filter Detail
PV
D
05688-006
Four programmable registers are provided to optimize the performance of the PLL. These registers are:
The 12-bit divisor register (R0x01, R0x02). The input
HSYNC frequency range can be any frequency which, combined with the PLL_Div, does not exceed the VCO range . The PLL multiplies the frequency of the HSYNC signal, producing pixel clock frequencies in the range of 10 MHz to 100 MHz. The divisor register controls the exact multiplication factor.
The 2-bit VCO range register (R0x03[7:6]). To improve the
noise performance of the AD9380, the VCO operating frequency range is divided into four overlapping regions. The VCO range register sets this operating range. The frequency ranges for the lowest and highest regions are shown in
Tabl e 7.
Table 7.
VCORNGE Pixel Rate Range
00 12 to 30 01 30 to 60 10 60 to 120 11 120 to 150
The 5-bit phase adjust register (R0x04). The phase of the
generated sampling clock can be shifted to locate an optimum sampling point within a clock cycle. The phase adjust register provides 32 phase-shift steps of 11.25° each. The HSYNC signal with an identical phase shift is available through the HSOUT pin.
The coast pin or the internal coast is used to allow the PLL to
05688-005
Figure 5. Pixel Sampling Times
Any jitter in the clock reduces the precision with which the sampling time can be determined and must also be subtracted from the stable pixel time. Considerable care has been taken in the design of the AD9380 clock generation circuit to minimize jitter. The clock jitter of the AD9380 is less than 13% of the total pixel time in all operating modes, making the reduction in the valid sampling time due to jitter negligible.
continue to run at the same frequency, in the absence of the incoming HSYNC signal or during disturbances in HSYNC (such as equalization pulses). Coasting can be used during the vertical sync period or any other time that the HSYNC signal is unavailable. The polarity of the coast signal can be set through the coast polarity register. Also, the polarity of the HSYNC signal can be set through the HSYNC polarity register. For both HSYNC and coast, a value of 1 is active high. The internal coast function is driven off the VSYNC signal, which is typically a time when HSYNC signals can be disrupted with extra equalization pulses.
Rev. 0 | Page 14 of 60
Page 15
AD9380
Power Management
The AD9380 uses the activity detect circuits, the active interface bits in the serial bus, the active interface override bits, the power-down bit, and the power-down pin to determine the correct power state. There are four power states: full-power, seek mode, auto power-down, and power-down.
Table 8 summarizes how the AD9380 determines the power mode and the circuitry that is powered on/off in each of these modes. The power-down command has priority and then the
Table 8. Power-Down Mode Descriptions
Inputs Mode Power-Down1 Sync Detect2 Auto PD Enable3 Power-On or Comments
Full Power 1 1 X Everything Seek Mode 1 0 0 Everything Seek Mode 1 0 1
Power-Down 0 X
1
Power-down is controlled via Bit 0 in Serial Bus Register 0x26.
2
Sync detect is determined by OR’ing Bit 7 to Bit 2 in Serial Bus Register 0x15.
3
Auto power-down is controlled via Bit 7 in Serial Bus Register 0x27.
Table 9. Recommended VCO Range and Charge Pump Current Settings for Standard Display Formats
Standard
Resolution
Refresh Rate (Hz)
Horizontal Frequency (kHz)
VGA 640 × 480 60 31.5 25.175 00 101 72 37.7 31.500 01 011 75 37.5 31.500 01 100 85 43.3 36.000 01 100 SVGA 800 × 600 56 35.1 36.000 01 100 60 37.9 40.000 01 101 72 48.1 50.000 01 110 75 46.9 49.500 01 110 85 53.7 56.250 01 110 XGA 1024 × 768 60 48.4 65.000 10 011 70 56.5 75.000 10 100 75 60.0 78.750 10 100 80 64.0 85.500 10 101 85 68.3 94.500 10 110 SXGA 1280 × 1024 60 64.0 108.000 10 110 1280 × 1024 75 80.0 135.000 11 110 TV 480i 60 15.75 13.51 00 010 480p 60 31.47 27 00 101 720p 60 45 74.25 10 100 1035i 60 33.75 74.25 10 100 1080i 60 33.75 74.25 10 100 1080p 60 67.5 148.5 11 110
1
These are preliminary recommendations for the analog PLL and are subject to change without notice.
automatic circuitry. The power-down pin (Pin 81—polarity set by Register 0x26[3]) can drive the chip into four power-down options. Bit 2 and Bit 1 of Register 0x26 control these four options. Bit 0 controls whether the chip is powered down or the outputs are placed in high impedance mode (with the exception of SOG). Bit 7 to Bit 4 of Register 0x26 control whether the
2
outputs, SOG, Sony Philips digital interface (SPDIF ) or I
S (IIS or Inter-IC Sound bus) outputs are in high impedance mode or not. (See the 2-Wire Serial Control Register Detail section for more detail.)
Serial bus, sync activity detect, SOG, band gap reference
Serial bus, sync activity detect, SOG, band gap reference
Pixel Rate (MHz)
VCO Range
1
Current1
Rev. 0 | Page 15 of 60
Page 16
AD9380
K

TIMING

The output data clock signal is created so that its rising edge always occurs between data transitions and can be used to latch the output data externally.
There is a pipeline in the AD9380, which must be flushed before valid data becomes available. This means 23 data sets are presented before valid data is available.
Figure 7 shows the timing of the AD9380.
t
PER
t
DCYCLE
DATAC
t
SKEW
DATA
HSOUT
Figure 7. Output Timing
HSYNC Timing
Horizontal sync (HSYNC) is processed in the AD9380 to eliminate ambiguity in the timing of the leading edge with respect to the phase-delayed pixel clock and data.
The HSYNC input is used as a reference to generate the pixel sampling clock. The sampling phase can be adjusted, with respect to HSYNC, through a full 360° in 32 steps via the phase adjust register (to optimize the pixel sampling time). Display systems use HSYNC to align memory and display write cycles, so it is important to have a stable timing relationship between the HSYNC output (HSOUT) and data clock (DATACK).
05688-007
Three things happen to HSYNC in the AD9380. First, the polarity of the HSYNC input is determined and thus has a known output polarity. The known output polarity can be programmed either active high or active low (Register 0x24, Bit 7). Second, HSOUT is aligned with DATACK and the data outputs. Third, the duration of HSOUT (in pixel clocks) is set via Register 0x23. HSOUT is the sync signal to use to drive the rest of the display system.
Coast Timing
In most computer systems, the HSYNC signal is provided continuously on a dedicated wire. In these systems, the coast input and function are unnecessary and should not be used. The pin should be permanently connected to the inactive state.
In some systems, however, HSYNC is disturbed during the vertical sync period (VSYNC). In some cases, HSYNC pulses disappear. In other systems, such as those that employ composite sync (Csync) signals or embedded SOG, HSYNC includes equalization pulses or other distortions during VSYNC. To avoid upsetting the clock generator during VSYNC, it is important to ignore these distortions. If the pixel clock PLL sees extraneous pulses, it attempts to lock to this new frequency, and changes frequency by the end of the VSYNC period. It then takes a few lines of correct HSYNC timing to recover at the beginning of a new frame, which tears the image at the top of the display.
The coast input is provided to eliminate this problem. It is an asynchronous input that disables the PLL input and allows the clock to free run at its then-current frequency. The PLL can free-run for several lines without significant frequency drift.
Coast can be generated internally by the AD9380 (see Register 0x12 [1]), can be driven directly from a VSYNC input, or can also be provided externally by the graphics controller.
Rev. 0 | Page 16 of 60
Page 17
AD9380
Sync Processing
The inputs of the AD9380 sync processing section are combinations of digital HSYNCs and VSYNCs, analog sync-on­green signal, sync-on-Y signal, and an optional external coast signal. From these signals, the AD9380 generates a precise, jitter-free (9% or less at 95 MHz) clock from its PLL; an odd/even field signal; HSYNC and VSYNC out signals; a count of HSYNCs per VSYNC; and a programmable SOG output. The main sync processing blocks are the sync slicer, sync separator, HSYNC filter, HSYNC regenerator, VSYNC filter, and coast generator.
The sync slicer extracts the sync signal from the green graphics or luminance video signal that is connected to the SOGIN input and outputs a digital composite sync. The sync separator’s task
is to extract VSYNC from the composite sync signal, which can come from either the sync slicer or the HSYNC input. The HSYNC filter is used to eliminate any extraneous pulses from the HSYNC or SOGIN inputs, outputting a clean, low jitter signal that is appropriate for mode detection and clock generation. The HSYNC regenerator is used to recreate a clean, although not low jitter, HSYNC signal that can be used for mode detection and for counting HSYNCs per VSYNC. The VSYNC filter is used to eliminate spurious VSYNCs, maintain a stable timing relationship between the VSYNC and HSYNC output signals, and generate the odd/even field output. The coast generator creates a robust coast signal that allows the PLL to maintain its frequency in the absence of HSYNC pulses.
HSYNC 0
HSYNC 1
SOGIN 0
SOGIN 1
VSYNC 0
VSYNC 1
COAST
1
AD
1
AD
SYNC
SLICER
SYNC
SLICER
1
AD
1
AD
AD9380
1
ACTIVITY DETECT
2
POLARITY DETECT
3
REGENERATED HSYNC
4
FILTERED HSYNC
5
SET POLARITY
2
PD
2
PD
1
AD
1
AD
MUX
2
PD
2
PD
FILTER COAST VSYNC
MUX
MUX
CHANNEL SELECT
VSYNC
0x12:0
[0x11:3]
PROCESSOR
VSYNC FILTER
HSYNC SELECT
SP SYNC FILTER EN
SYNC
AND
PLL SYNC FILTER EN
MUX
COAST SELECT
0x12:1
Figure 8. Sync Processing Block Diagram
MUX
0x21:7
0x21:6
COAST
[0x11:7]
MUX
HSYNC
4
FH
MUX
PLL CLOCK
GENERATOR
HSYNC FILTER
AND
REGENERATOR
RH
SOGOUT SELECT
FILTERED
HSYNC/VSYNC
COUNTER
REG 26H, 27H
3
0x24:2,1
VSYNC
VSYNC
VSYNC FILTER EN
SP
SP
SP
MUX
0x21:5
SP
5
5
5MUX
SOGOUT
VSOUT
O/E
5
FIELD
HSOUT
DATACK
05688-008
Rev. 0 | Page 17 of 60
Page 18
AD9380
S
Sync Slicer
The purpose of the sync slicer is to extract the sync signal from the green graphics or luminance video signal that is connected to the SOGIN input. The sync signal is extracted in a two-step process. First, the SOG input (typically 0.3 V below the black level) is detected and clamped to a known dc voltage. Next, the signal is routed to a comparator with a variable trigger level (set by Register 0x1D, Bits [7:3]), but nominally 0.128 V above the clamped voltage. The sync slicer output is a digital composite sync signal containing both HSYNC and VSYNC information (see Figure 9).
Sync Separator
As part of sync processing, the sync separator’s task is to extract VSYNC from the composite sync signal. It works on the idea that the VSYNC signal stays active for a much longer time than the HSYNC signal. By using a digital low-pass filter and a digital comparator, it rejects pulses with small durations (such as HSYNCs and equalization pulses) and only passes pulses with large durations, such as VSYNC (see Figure 9).
The threshold of the digital comparator is programmable for maximum flexibility. To program the threshold duration, write a value (N) to Register 0x11. The resulting pulse width is N × 200 ns. So, if N = 5 the digital comparator threshold is 1 µs. Any pulses less than 1 µs are rejected, while any pulses greater than 1 µs pass through.
The sync separator on the AD9380 is simply an 8-bit digital counter with a 6 MHz clock. It works independently of the polarity of the composite sync signal. Polarities are determined elsewhere on the chip. The basic idea is that the counter counts up when HSYNC pulses are present. But because HSYNC pulses are relatively short in width, the counter only reaches a
value of N before the pulse ends. It then starts counting down until eventually reaching 0 before the next HSYNC pulse arrives. The specific value of N varies for different video modes, but is always less than 255. For example, with a 1 s width HSYNC, the counter only reaches 5 (1 s/200 ns = 5). Now, when VSYNC is present on the composite sync, the counter also counts up. However, because the VSYNC signal is much longer, it counts to a higher number, M. For most video modes, M is at least 255. So VSYNC can be detected on the composite sync signal by detecting when the counter counts to higher than N. The specific count that triggers detection, T, can be programmed through the Serial Register 0x11.
Once VSYNC has been detected, there is a similar process to detect when it goes inactive. At detection, the counter first resets to 0, then starts counting up when VSYNC finishes. As in the previous case, it detects the absence of VSYNC when the counter reaches the threshold count, T. In this way, it rejects noise and/or serration pulses. Once VSYNC is detected to be absent, the counter resets to 0 and begins the cycle again.
There are two things to keep in mind when using the sync separator. First, the resulting clean VSYNC output is delayed from the original VSYNC by a duration equal to the digital comparator threshold (N × 200 ns). Second, there is some variability to the 200 ns multiplier value. The maximum varia­bility over all operating conditions is ±20% (160 ns to 240 ns). Because normal VSYNC and HSYNC pulse widths differ by a factor of about 500 or more, 20% variability is not an issue.
NEGATIVE PULSE WIDTH = 40 SAMPLE CLOCKS
700mV MAXIMUM
HSIN
+300mV
0mV
–300mV
Figure 9. Sync Slicer and Sync Separator Output
05688-009
SOGIN
OGOUT OUTPUT CONNECTED TO
COMPOSITE
SYNC
AT HSIN
VSOUT
FROM SYNC
SEPARATOR
Rev. 0 | Page 18 of 60
Page 19
AD9380
W
HSYNC Filter and Regenerator
The HSYNC filter is used to eliminate any extraneous pulses from the HSYNC or SOGIN inputs, outputting a clean, low jitter signal that is appropriate for mode detection and clock generation. The HSYNC regenerator is used to re-create a clean, although not low jitter, HSYNC signal that can be used for mode detection and counting HSYNCs per VSYNC. The HSYNC regenerator has a high degree of tolerance to extraneous and missing pulses on the HSYNC input, but is not appropriate for use by the PLL in creating the pixel clock because of jitter.
The HSYNC regenerator runs automatically and requires no setup to operate. The HSYNC filter requires the setting up of a filter window. The filter window sets a periodic window of time around the regenerated HSYNC leading edge, where valid HSYNCs are allowed to occur. The general idea is that extraneous pulses on the sync input occur outside of this filter window and thus are filtered out. To set the filter window
timing, program a value (x) into Register 0x20. The resulting filter window time is ±x times 25 ns either side of the regenerated HSYNC leading edge. Just as for the sync separator threshold multiplier, allow a ±20% variance in the 25 ns multiplier to account for all operating conditions (20 ns to 30 ns range).
A second output from the HSYNC filter is a status bit (Register 0x16[0]) that tells whether extraneous pulses are present on the incoming sync signal. Extraneous pulses are often included for copy protection purposes, which this status bit can detect.
The filtered HSYNC (rather than the raw HSYNC/SOGIN signal) for pixel clock generation by the PLL is controlled by Register 0x21[6]. The regenerated HSYNC (rather than the raw HSYNC/SOGIN signal) for sync processing is controlled by Register 0x21[7]. Use of the filtered HSYNC and regenerated HSYNC is recommended.
Figure 10 shows a filtered HSYNC.
HSIN
FILTER INDOW
HSOUT
VSYNC
FILTER
WINDOW
EQUALIZATION
EXPECTED EDGE
PULSES
05688-010
Figure 10. Sync Processing Filter
Rev. 0 | Page 19 of 60
Page 20
AD9380
T
T
VSYNC Filter and Odd/Even Fields
The VSYNC filter is used to eliminate spurious VSYNCs, maintain a consistent timing relationship between the VSYNC and HSYNC output signals, and generate the odd/even field output.
The filter works by examining the placement of VSYNC with respect to HSYNC and, if necessary, slightly shifting it in time at the VSOUT output. The goal is to keep the VSYNC and HSYNC leading edges from switching at the same time, eliminating confusion as to when the first line of a frame occurs. Enabling the VSYNC filter is done with Register 0x21[5]. Use of the VSYNC filter is recommended for all cases, including interlaced video, and is required when using the HSYNC per VSYNC counter. Figure 11 and Figure 12 illustrates even/odd field determination in two situations.
SYNC SEPARATOR THRESHOLD
FIELD 1 FIELD 0
QUADRAN
VSOUT
O/E FIELD
23 21431
HSIN
VSIN
EVEN FIELD
Figure 11. VSYNC Filter—Even
SYNC SEPARATOR THRESHOLD
FIELD 1 FIELD 0
QUADRAN
VSOUT
O/E FIELD
23 21431
HSIN
VSIN
ODD FIELD
Figure 12. VSYNC Filter—Odd

HDMI RECEIVER

The HDMI receiver section of the AD9380 allows the reception of a digital video stream, which is backward compatible with DVI and able to accommodate not only video of various for­mats (RGB, YCrCb 4:4:4, 4:2:2), but also up to eight channels of audio. Infoframes are transmitted carrying information about the video format, audio clocks, and many other items necessary for a monitor to use fully the information stream available.
FIELD 1 FIELD 0
4
FIELD 1 FIELD 0
4
05688-011
05688-012
The earlier digital visual interface (DVI) format was restricted to an RGB 24-bit color space only. Embedded in this data stream were HSYNCs, VSYNCs, and display enable (DE) signals, but no audio information. The HDMI specification allows transmission of all the DVI capabilities, but adds several YCrCb formats that make the inclusion of a programmable color space converter (CSC) a very desirable feature. With this, the scaler following the AD9380 can specify that it always wishes to receive a particular format—for instance, 4:2:2 YCrCb—regardless of the transmitted mode. If RGB is sent, the CSC can easily convert that to 4:2:2 YCrCb while relieving the scaler of this task.
In addition, the HDMI specification supports the transmission
2
of up to eight channels of S/PDIF or I
S audio. The audio information is packetized and transmitted during the video blanking periods along with specific information about the clock frequency. Part of this audio information (audio infoframe) tells the user how many channels of audio are present, where they should be placed, information regarding the source (make, model), and other data.

DE GENERATOR

The AD9380 has an onboard generator for DE, for start of active video (SAV), and for end of active video (EAV), all of which are necessary for describing the complete data stream for a BT656-compatible output. In addition to this particular output, it is possible to generate the DE for cases in which a scaler is not used. This signal alerts the circuitry following the AD9380 which video pixels are displayable.

4:4:4 TO 4:2:2 FILTER

The AD9380 contains a filter that allows it to convert a signal from YCrCb 4:4:4 to YCrCb 4:2:2 while maintaining the maximum accuracy and fidelity of the original signal.
Input Color Space to Output Color Space
The AD9380 can accept a wide variety of input formats and either retain that format or convert to another. Input formats supported are:
4:4:4 YCrCb 8-bit
4:2:2 YCrCb 8-, 10-, and 12-bit
RGB 8-bit
Output modes supported are:
4:4:4 YCrCb 8-bit
4:2:2 YCrCb 8-, 10-, and 12-bit
Dual 4:2:2 YCrCb 8-bits
Rev. 0 | Page 20 of 60
Page 21
AD9380
Color Space Conversion (CSC) Matrix
The CSC matrix in the AD9380 consists of three identical processing channels. In each channel, three input values are multiplied by three separate coefficients. Also included are an offset value for each row of the matrix and a scaling multiple for all values. Each value has a 13-bit, twos complement resolution to ensure the signal integrity is maintained. The CSC is designed to run at speeds up to 150 MHz, supporting resolutions up to 1080p at 60 Hz. With any-to-any color space support, formats such as RGB, YUV, YCbCr, and others are supported by the CSC.
The main inputs, R
, GIN, and BIN come from the 8- to 12-bit
IN
inputs from each channel. These inputs are based on the input format detailed in Ta b le 11 The mapping of these inputs to the CSC inputs is shown in Tab l e 1 0.
Table 10. CSC Port Mapping
Input Channel CSC Input Channel
R/CR R Gr/Y G B/CB BB
IN
IN
IN
One of the three channels is represented in Figure 13. In each processing channel, the three inputs are multiplied by three separate coefficients marked a1, a2, and a3. These coefficients are divided by 4096 to obtain nominal values ranging from –0.9998 to +0.9998. The variable labeled a4 is used as an offset control. The CSC_Mode setting is the same for all three processing channels. This multiplies all coefficients and offsets by a factor of 2
CSC_Mode
.
The functional diagram for a single channel of the CSC, as shown in Figure 13, is repeated for the remaining G and B channels. The coefficients for these channels are b1, b2, b3, b4, c1, c2, c3, and c4.
CSC_Mode[1:0]
+
a4[12:0]
+
×4
2
[11:0]
R
×2
OUT
1
0
a1[12:0]
×
×
×
4096
4096
4096
1
+
1
1
[11:0]
R
IN
B
[11:0]
IN
[11:0]
G
IN
×
a2[12:0]
×
a3[12:0]
×
Figure 13. Single CSC Channel
A programming example and register settings for several common conversions are listed in the Color Space Converter (CSC) Common Settings section.
For a detailed functional description and more programming examples, refer to Application Note AN-795, AD9880 Color
Space Converter User's Guide.
Rev. 0 | Page 21 of 60
05688-013

AUDIO PLL SETUP

Data contained in the audio infoframes, among other registers, define for the AD9380 HDMI receiver not only the type of audio, but the sample frequency. It also contains information about the N and CTS values used to re-create the clock. With this information, it is possible to regenerate the audio sampling frequency. The audio clock is regenerated by dividing the 20-bit CTS value into the TMDS clock, then multiplying by the 20-bit N value. This yields a multiple of the sampling frequency (f either 128 × f up to 1024 × f
f
128 ×
S
VIDEO
CLOCK
N
1
N AND CTS VALUES ARE TRANSMITTED USING THE AUDIO CLOCK REGENERATION PACKET. VIDEO CLOCK IS TRANSMITTED ON TMDS CLOCK CHANNEL.
or 256 × fS. It is possible for this to be specified
S
.
S
SINK DEVICESOURCE DEVICE
1
DIVIDE
BY
N
REGISTER
N
CYCLE
TIME
COUNTER
CTS
TMDS
CLOCK
1
N
DIVIDE
BY
CTS
MULTIPLY
BY
N
Figure 14. N and CTS for Audio Clock
S
128 ×
) of
f

AUDIO BOARD LEVEL MUTING

The audio can be muted through the infoframes or locally via the serial bus registers. Muting can be controlled with Register R0x57, Bits [7:4].
AVI Infoframes
The HDMI TMDS transmission contains infoframes with specific information for the monitor such as:
Audio information
o 2 to 8 channels of audio identified o Audio coding o Audio sampling frequency
Speaker placement
N and CTS values (for reconstruction of the audio)
Muting
Source information
o CD o SACD o DVD
Video information
o Video ID Code (per CEA861B) o Color space
o Aspect ratio o Horizontal and vertical bar information o MPEG frame information (I, B, or P frame)
Vendor (transmitter source) name and product model
S
05688-014
Page 22
AD9380
This information is the fundamental difference between DVI and HDMI transmissions and is located in read-only registers R0x5A to R0xEE. In addition to this information, registers are provided to indicate that new information has been received. Registers with addresses ending in 0xX7 or 0xXF, beginning at R0x87 contain the new data flag (NDF) information. These registers contain the same information and all are reset once any of them are read. Although there is no external interrupt signal, the user easily can read any of these registers to see if there is new information to be processed.
DATAIN
HSIN
DATACK
DATAOUT P0 P1 P2
HSOUT
P0 P1 P2 P5P3 P4 P9P6 P8 P10 P11P7
2 CLOCK CYCLE DELAYS
Figure 15. RGB ADC Timing

TIMING DIAGRAMS

Figure 15 and Figure 16 show the operation of the AD9380.The output data clock signal is created so that its rising edge always occurs between data transitions and can be used to latch the output data externally. There is a pipeline in the AD9380 that must be flushed before valid data becomes available. This means six data sets are presented before valid data is available.
8 CLOCK CYCLE DELAYS
P3
05688-015
DATAIN
HSIN
DATACK
YOUT
CB/CROUT
HSOUT
P0 P1 P2 P5P3 P4 P9P6 P8 P10 P11P7
2 CLOCK CYCLE DELAYS
NOTES:
1. PIXEL AFTER HSOUT CORRESPONDS TO BLUE INPUT.
2. EVEN NUMBER OF PIXEL DELAYS BETWEEN HSOUT AND DATAOUT.
Figure 16. YCrCb ADC Timing
8 CLOCK CYCLE DELAYS
Y0 Y1 Y2 Y3
B0 R0 B2 R2
05688-016
Table 11.
Port Red Green Blue Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
4:4:4 Red/Cr [7:0] Green/Y [7:0] Blue/Cb [7:0] 4:2:2 CbCr [7:0] Y [7:0] 4:4:4 DDR
DDR G [3:0] DDR
R [7:0]
1
1
DDR B [7:4] DDR B [3:0] DDR 4:2:2 CbCr [11:0]
DDR G [7:4] DDR 4:2:2 Y,Y [11:0]
DDR 4:2:2
CbCr Y, Y
4:2:2 to 12 CbCR [11:0] Y [11:0]
1
Arrows in the table indicate clock edge. Rising edge of clock = , falling edge = ↓.
Rev. 0 | Page 22 of 60
Page 23
AD9380

2-WIRE SERIAL REGISTER MAP

The AD9380 is initialized and controlled by a set of registers that determines the operating modes. An external controller is employed to write and read the control registers through the 2-wire serial interface port.
Table 12. Control Register Map
Hex Address
0x00 Read [7:0] 00000000 Chip Revision Chip revision ID. 0x01 Read/Write [7:0] 01101001 PLL Divider MSB PLL feedback divider value MSB. 0x02 Read/Write [7:4] 1101**** PLL Divider PLL feedback divider value. 0x03 Read/Write [7:6] 01****** VCO Range VCO range. [5:3] **001*** Charge Pump Charge pump current control for PLL. [2] *****0** External Clock Enable
0x04 Read/Write [7:3] 10000*** Phase Adjust Selects the clock phase to use for the ADC clock. 0x05 Read/Write [7:0] 10000000 Red Gain
0x06 Read/Write [7:0] 10000000 Green Gain
0x07 Read/Write [7:0] 10000000 Blue Gain
0x08 Read/Write [7:0] 00000000 Red Offset Adjust
0x09 Read/Write [7:0] 10000000 Red Offset Red offset/target code. 0 = small offset, 255 = large offset. 0x0A Read/Write [7:0] 00000000 Green Offset Adjust
0x0B Read/Write [7:0] 10000000 Green Offset Green offset/target code. 0 = small offset, 255 = large offset. 0x0C Read/Write [7:0] 00000000 Blue Offset Adjust
0x0D Read/Write [7:0] 10000000 Blue Offset Blue offset/target code. 0 = small offset, 255 = large offset. 0x0E Read/Write [7:0] 00100000
0x0F Read/Write [7:2] 010000**
0x10 Read/Write [7:2] 010000**
0x11 Read/Write [7] 0******* HSYNC Source 0 = HSYNC. 1 = SOG. [6] *0******
1 = manual HSYNC source. [5] **0***** VSYNC Source 0 = VSYNC. 1 = VSYNC from SOG. [4] ***0****
1 = manual HSYNC source. [3] ****0*** Channel Select 0 = Channel 0. 1 = Channel 1. [2] *****0**
1 = manual channel select. [1] ******0* Interface Select 0 = analog interface. 1 = digital interface. [0] *******0 Interface Override 0 = auto-interface select. 1 = manual interface select.
Read/Write or Read-Only
Bits
Default Value
Register Name Description
Selects the external clock input rather than the internal PLL clock.
Controls the gain of the red channel PGA. 0 = low gain, 255 = high gain.
Controls the gain of the green channel PGA. 0 = low gain, 255 = high gain.
Controls the gain of the blue channel PGA. 0 = low gain, 255 = high gain.
User adjustment of auto-offset. Allows user control of brightness.
User adjustment of auto-offset. Allows user control of brightness.
User adjustment of auto-offset. Allows user control of brightness.
Sync Separator Threshold
SOG Comparator Threshold Enter
SOG Comparator Threshold Exit
HSYNC Source Override
VSYNC Source Override
Channel Select Override
Selects the maximum HSYNC pulse width for composite sync separation.
The enter level for the SOG slicer. Must be less than or equal to the exit level.
The exit level for the SOG slicer. Must be greater than or equal to the enter level.
0 = auto HSYNC source.
0 = auto HSYNC source.
0 = autochannel select.
Rev. 0 | Page 23 of 60
Page 24
AD9380
Hex Address
0x12 Read/Write [7] 1******* Input HSYNC Polarity 0 = active low. 1 = active high. [6] *0******
1 = manual HSYNC polarity. [5] **1***** Input VSYNC Polarity 0 = active low. 1 = active high. [4] ***0****
1 = manual VSYNC polarity. [3] ****1*** Input Coast Polarity 0 = active low. 1 = active high. [2] *****0**
1 = manual coast polarity. [1] ******0* Coast Source 0 = internal coast. 1 = external coast. [0] *******1 Filter Coast VSYNC 0 = use raw VSYNC for coast generation. 1 = use filtered VSYNC for coast generation. 0x13 Read/Write [7:0] 00000000 Precoast Number of HSYNC periods before VSYNC to coast. 0x14 Read/Write [7:0] 00000000 Postcoast Number of HSYNC periods after VSYNC to coast. 0x15 Read [7] 0******* HSYNC 0 Detected 0 = not detected. 1 = detected. [6] *0****** HSYNC 1 Detected 0 = not detected. 1 = detected. [5] **0***** VSYNC 0 Detected 0 = not detected. 1 = detected. [4] ***0**** VSYNC 1 Detected 0 = not detected. 1 = detected. [3] ****0*** SOG 0 Detected 0 = not detected. 1 = detected. [2] *****0** SOG 1 Detected 0 = not detected. 1 = detected. [1] ******0* Coast Detected 0 = not detected. 1 = detected. 0x16 Read [7] 0******* HSYNC 0 Polarity 0 = active low. 1 = active high. [6] *0****** HSYNC 1 Polarity 0 = active low. 1 = active high. [5] **0***** VSYNC 0 Polarity 0 = active low. 1 = active high. [4] ***0**** VSYNC 1 Polarity 0 = active low. 1 = active high. [3] ****0*** Coast Polarity 0 = active low. 1 = active high. [2] *****0**
1 = detected. [1] ******0* Sync Filter Locked 0 = not locked. 1 = locked. [0] *******0 Bad Sync Detect 0 = not detected. 1 = detected.
Read/Write or Read-Only
Bits
Default Value
Register Name Description
HSYNC Polarity Override
VSYNC Polarity Override
Coast Polarity Override
Pseudo Sync Detected
0 = auto HSYNC polarity.
0 = auto VSYNC polarity.
0 = auto coast polarity.
0 = not detected.
Rev. 0 | Page 24 of 60
Page 25
AD9380
Hex Address
0x17 Read [3:0] ****0000
0x18 Read [7:0] 00000000 HSYNCs per VSYNC HSYNCs per VSYNC count. 0x19 Read/Write [7:0] 00001000 Clamp Placement
0x1A Read/Write [7:0] 00010100 Clamp Duration Number of pixel clocks to clamp. 0x1B Read/Write [7] 0******* Red Clamp Select 0 = clamp to ground. 1 = clamp to midscale. [6] *0****** Green Clamp Select 0 = clamp to ground. 1 = clamp to midscale. [5] **0***** Blue Clamp Select 0 = clamp to ground. 1 = clamp to midscale. [4] ***0****
1 = clamp during coast. [3] ****0*** Clamp Disable 0 = internal clamp enabled. 1 = internal clamp disabled. [1] ******1*
1 = full bandwidth. [0] *******0 Hold Auto-Offset 0 = normal auto-offset operation. 1 = hold current offset value. 0x1C Read/Write [7] 0******* Auto-Offset Enable 0 = manual offset. 1 = auto-offset using offset as target code. [6:5] *10***** Auto-Offset 00 = every clamp. Update Mode 01 = every 16 clamps. 10 = every 64 clamps. 11 = every VSYNC. [4:3] ***01*** Difference Shift 00 = 100% of difference used to calculate new offset. Amount 01 = 50%. 10 = 25%. 11 = 12.5%. [2] *****1** Auto Jump Enable 0 = normal operation.
[1] ******1* Post Filter Enable 0 = disable post filer. 1 = enable post filter.
[0] *******0 Toggle Filter Enable
0x1D Read/Write [7:0] 00001000 Slew Limit Limits the amount the offset can change by in a single update. 0x1E Read/Write [7:0] 32
0x1F Read/Write [7:0] 50
0x20 Read/Write [7:0] 50
0x21 Read/Write [7] 1******* SP Sync Filter Enable
Read/Write or Read-Only Bits
Default Value Register Name
HSYNCs per VSYNC MSB
Clamp During Coast Enable
Programmable Bandwidth
Sync Filter Lock Threshold
Sync Filter Unlock Threshold
Sync Filter Window Width
Description
MSB of HSYNCs per VSYNC.
Number of pixel clocks after trailing edge of HSYNC to begin clamp.
0 = don’t clamp during coast.
0 = low bandwidth.
1 = if code > 15 codes off, offset is jumped to the predicted offset necessary to fix the > 15 code mismatch.
Post filter reduces update rate by 1/6 and requires that all six updates recommend a change before changing the offset. This prevents unwanted offset changes.
The toggle filter looks for the offset to toggle back and forth and holds it if triggered. This prevents toggling in case of missing codes in the PGA.
Number of clean HSYNCs required for sync filter to lock.
Number of missing HSYNCs required to unlock the sync filter. Counter counts up if HSYNC pulse is missing and down for a good HSYNC.
Width of the window in which HSYNC pulses are allowed.
Enables coast, VSYNC duration, and VSYNC filter to use the regenerated HSYNC rather than the raw HSYNC.
Rev. 0 | Page 25 of 60
Page 26
AD9380
Hex Address
[6] *1****** PLL Sync Filter Enable
[5] **0***** VSYNC Filter Enable
[4] ***0****
[3] **** 1***
[2] **** *1**
0 = delay is 10 clock cycles. 1 = delay is 16 clock cycles. 0x22 Read/Write [7:0] 4 VSYNC Duration VSYNC duration. 0x23 Read/Write [7:0] 32 HSYNC Duration
0x24 Read/Write [7] 1*******
1 = active high out. [6] *1******
0 = active low out. 1 = active high out. [5] **1***** DE Output Polarity Output DE polarity (both DVI and analog) . 0 = active low out. 1 = active high out. [4] ***1**** Field Output Polarity Output field polarity (both DVI and analog). 0 = active low out. 1 = active high out. [3] ****1*** SOG Output Polarity Output SOG polarity (analog only). 0 = active low out. 1 = active high out. [2:1] *****11* SOG Output Select Selects signal present on SOG output. 00 = SOG0 or SOG1. 01 = Raw HSYNC0 or Raw HSYNC1. 10 = regenerated sync. 11 = HSYNC to PLL. [0] *******0 Output CLK Invert 0 = don’t invert clock out. 1 = invert clock out. 0x25 Read/Write [7:6] 01****** Output CLK Select
00 = ½× CLK. 01 = 1× CLK. 10 = 2× CLK. 11 = 90° phase 1× CLK. [5:4] **11****
[3:2] ****00** Output Mode Selects which pins the data comes out on. 00 = 4:4:4 mode (normal). 01 = 4:2:2 + DDR 4:2:2 on blue. 10 = DDR 4:4:4 + DDR 4:2:2 on blue. 11 = 12-bit 4:2:2 (HDMI can have 12-bit 4:2:2 data).
Read/Write or Read-Only Bits
Default Value Register Name
VSYNC Duration Enable
Auto-Offset Clamp Mode
Auto-Offset Clamp Length
HSYNC Output Polarity
VSYNC Output Polarity
Output Drive Strength
Description
Enables the PLL to use the filtered HSYNC rather than the raw HSYNC. This clips any bad HSYNCs, but does not regenerate missing pulses.
Enables the VSYNC filter. The VSYNC filter gives a predictable HSYNC/VSYNC timing relationship but clips one HSYNC period off the leading edge of VSYNC.
Enables the VSYNC duration block. This block can be used if necessary to restore the duration of a filtered VSYNC.
0 = auto-offset measures code during clamp. 1 = auto-offset measures code (10 or 16) clock cycles after end of clamp for 6 clock cycles.
Sets delay after end of clamp for auto-offset clamp mode = 1.
HSYNC duration. Sets the duration of the output HSYNC in pixel clocks.
Output HSYNC polarity (both DVI and analog), 0 = active low out.
Output VSYNC polarity (both DVI and analog).
Select which clock to use on output pin. 1× CLK is divided down from TMDS clock input when pixel repetition is in use.
Set the drive strength of the outputs. 00 = lowest, 11 = highest.
Rev. 0 | Page 26 of 60
Page 27
AD9380
Hex Address
[1] ******1*
[0] *******0
0x26 Read/Write [7] 0******* Output Three-State Three-state the outputs. [6] *0****** SOG Three-State Three-state the SOG output. [5] **0***** SPDIF Three-State Three-state the SPDIF output. [4] ***0**** I2S Three-State Three-state the I2S output and the MCLK out. [3] ****1***
0 = active low. 1 = active high. Selects the function of the power-down pin. [2:1] *****00*
01 = power-down and three-state SOG. 10 = three-state outputs only. 11 = three-state outputs and SOG. [0] *******0 Power-Down 0 = normal. 1 = power-down. 0x27 Read/Write [7] 1*******
1 = enable auto-low power state. [6] *0****** HDCP A0
0 = use internally generated MCLK. 1 = use external MCLK input. [5] **0*****
[4] ***0**** BT656 EN
[3] ****0*** Force DE Generation Allows use of the internal DE generator in DVI mode. [2:0] *****000 Interlace Offset
0x28 Read/Write [7:2] 011000** VS Delay
[1:0] ******01 HS Delay MSB MSB, Register 0x29. 0x29 Read/Write [7:0] 00000100 HS Delay
0x2A Read/Write [3:0] ****0101 Line Width MSB MSB, Register 0x2B. 0x2B Read/Write [7:0] 00000000 Line Width Sets the width of the active video line in pixels. 0x2C Read/Write [3:0] ****0010 Screen Height MSB MSB, Register 0x2D. 0x2D Read/Write [7:0] 11010000 Screen Height Sets the height of the active screen in lines. 0x2E Read/Write [7] 0******* Ctrl EN Allows Ctrl [3:0] to be output on the I2S data pins. 00 = I2S mode. [6:5] *00***** I2S Out Mode 01 = right-justified. 10 = left-justified. 11 = raw IEC60958 mode. [4:0] ***11000 I2S Bit Width Sets the desired bit width for right-justified mode.
Read/Write or Read-Only Bits
Default Value Register Name
Primary Output Enable
Secondary Output Enable
Power-Down Pin Polarity
Power-Down Pin Func tion
Auto Power-Down Enable
MCLK External Enable
Description
Enables primary output.
Enables secondary output (DDR 4:2:2 in Output Modes 1 and 2).
Sets polarity of power-down pin.
00 = power-down.
0 = disable auto-low power state.
2
Sets the LSB of the address of the HDCP I
C. Set to 1 only for a
second receiver in a dual-link configuration.
If an external MCLK is used, then it must be locked to the video clock according to the CTS and N available in the I
2
C. Any mis­match between the internal MCLK and the input MCLK results in dropped or repeated audio samples.
Enables EAV/SAV codes to be inserted into the video output data.
Sets the difference (in HSYNCs) in field length between Field 0 and Field 1.
Sets the delay (in lines) from the VSYNC leading edge to the start of active video.
Sets the delay (in pixels) from the HSYNC leading edge to the start of active video.
Rev. 0 | Page 27 of 60
Page 28
AD9380
Hex Address
0x2F Read [6] *0****** TMDS Sync Detect Detects a TMDS DE. [5] **0***** TMDS Active Detects a TMDS clock. [4] ***0**** AV Mute Gives the status of AV mute based on general control packets. [3] ****0*** HDCP Keys Read Returns 1 when read of EEPROM keys is successful. [2:0] *****000 HDMI Quality Returns quality number based on DE edges. 0x30 Read [6] *0******
[5] **0***** DVI HSYNC Polarity Returns DVI HSYNC polarity. [4] ***0**** DVI VSYNC Polarity Returns DVI VSYNC polarity. [3:0] ****0000
0x31 Read/Write [7:4] 1001**** MV Pulse Max
[3:0] ****0110 MV Pulse Min
0x32 Read/Write [7] 0******* MV Oversample En
[6] *0****** MV Pal En Tells the Macrovision detection engine to enter PAL mode. [5:0] **001101 MV Line Count Start Sets the start line for Macrovision detection. 0x33 Read/Write [7] 1******* MV Detect Mode 0 = standard definition. 1 = progressive scan mode. [6] *0****** MV Settings Override 0 = use hard-coded settings for line counts and pulse widths. 1 = use I2C values for these settings. [5:0] **010101 MV Line Count End Sets the end line for Macrovision detection. 0x34 Read/Write [7:6] 10****** MV Pulse Limit Set
[5] **0***** Low Freq Mode
[4] ***0**** Low Freq Override
[3] ****0*** Up Conversion Mode 0 = repeat Cr and Cb values. 1 = interpolate Cr and Cb values. [2] *****0** CrCb Filter Enable Enables the FIR filter for 4:2:2 CrCb output. [1] ******0* CSC_Enable
0x35 Read/Write [6:5] *01* **** CSC_Mode
00 = ±1.0, −4096 to +4095. 01 = ±2.0, −8192 to +8190. 1× = ±4.0, −16384 to +16380. [4:0] ***01100 CSC_Coeff_A1 MSB MSB, Register 0x36. 0x36 Read/Write [7:0] 01010010 CSC_Coeff_A1 LSB Color space converter (CSC) coefficient for equation:
G BB 0x37 Read/Write [4:0] ***01000 CSC_Coeff_A2 MSB MSB, Register 0x38. 0x38 Read/Write [7:0] 00000000 CSC_Coeff_A2 LSB CSC coefficient for equation:
G BB
Read/Write or Read-Only Bits
Default Value Register Name
HDMI Content Encrypted
HDMI Pixel Repetition
Description
This bit is high when HDCP decryption is in use (content is protected). The signal goes low when HDCP is not being used. Customers can use this bit to determine whether or not to allow copying of the content. The bit should be sampled at regular intervals because it can change on a frame by frame basis.
Returns current HDMI pixel repetition amount. 0 = 1×, 1 = 2×, ... The clock and data outputs automatically decimate by this value to present the data in the original form.
Sets the maximum pseudo sync pulse width for Macrovision detection.
Sets the minimum pseudo sync pulse width for Macrovision detection.
Tells the Macrovision detection engine whether we are oversampling or not.
Sets the number of pulses required in the last 3 lines (SD mode only).
Sets audio PLL to low frequency mode. Low frequency mode should only be set for pixel clocks <80 MHz.
Allows the previous bit to be used to set low frequency mode rather than the internal auto-detect.
Enables the CSC. The default settings for the CSC provide HDTV­to-RGB conversion.
Sets the fixed point position of the CSC coefficients, including the A4, B4, and C4 offsets.
R
= (A1 × RIN) + (A2 × GIN) + (A3 × BIN) + A4
OUT
= (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
OUT
= (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
OUT
= (A1 × RIN + (A2 × GIN) + (A3 × BIN) + A4
R
OUT
= (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
OUT
= (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
OUT
Rev. 0 | Page 28 of 60
Page 29
AD9380
Hex Address
0x39 Read/Write [4:0] ***00000 CSC_Coeff_A3 MSB MSB, Register 0x3A. 0x3A Read/Write [7:0] 00000000 CSC_Coeff_A3 LSB CSC coefficient for equation:
G BB 0x3B Read/Write [4:0] ***11001 CSC_Coeff_A4 MSB MSB, Register 0x3C. 0x3C Read/Write [7:0] 11010111 CSC_Coeff_A4 LSB CSC coefficient for equation:
G BB 0x3D Read/Write [4:0] ***11100 CSC_Coeff_B1 MSB MSB, Register 0x3E. 0x3E Read/Write [7:0] 01010100 CSC_Coeff_B1 LSB CSC coefficient for equation: R
BB 0x3F Read/Write [4:0] ***01000 CSC_Coeff_B2 MSB MSB, Register 0x40. 0x40 Read/Write [7:0] 00000000 CSC_Coeff_B2 LSB CSC coefficient for equation: R
BB 0x41 Read/Write [4:0] ***11110 CSC_Coeff_B3 MSB MSB, Register 0x42. 0x42 Read/Write [7:0] 10001001 CSC_Coeff_B3 LSB CSC coefficient for equation: R
BB 0x43 Read/Write [4:0] ***00010 CSC_Coeff_B4 MSB MSB, Register 0x44. 0x44 Read/Write [7:0] 10010010 CSC_Coeff_B4 LSB CSC coefficient for equation: R
BB 0x45 Read/Write [4:0] ***00000 CSC_Coeff_C1 MSB MSB, Register 0x46. 0x46 Read/Write [7:0] 00000000 CSC_Coeff_C1 LSB CSC coefficient for equation: R G
0x47 Read/Write [4:0] ***01000 CSC_Coeff_C2 MSB MSB, Register 0x48. 0x48 Read/Write [7:0] 00000000 CSC_Coeff_C2 LSB CSC coefficient for equation: R G
0x49 Read/Write [4:0] ***01110 CSC_Coeff_C3 MSB MSB, Register 0x4A. 0x4A Read/Write [7:0] 10000111 CSC_Coeff_C3 LSB CSC coefficient for equation: R G
0x4B Read/Write [4:0] ***11000 CSC_Coeff_C4 MSB MSB, Register 0x4C. 0x4C Read/Write [7:0] 10111101 CSC_Coeff_C4 LSB CSC coefficient for equation: R G
0x50 Read/Write [7:0] 00100000 Test Must be written to 0x20 for proper operation.
Read/Write or Read-Only Bits
Default Value Register Name
Description
R
= (A1 × RIN) + (A2 × GIN) + (A3 × BIN) + A4
OUT
= (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
OUT
= (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
OUT
R
= (A1 × RIN) + (A2 × GIN) + (A3 × BIN) + A4
OUT
= (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
OUT
= (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
OUT
= (A1 × RIN) + (A2 × GIN) + (A3 × BIN) + A4
OUT
G
= (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
OUT
= (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
OUT
= (A1 × RIN) + (A2 × GIN) + (A3 × BIN) + A4
OUT
G
= (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
OUT
= (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
OUT
= (A1 × RIN + (A2 × GIN) + (A3 × BIN) + A4
OUT
G
= (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
OUT
= (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
OUT
= (A1 × RIN) + (A2 × RIN) + (A3 × BIN) + A4
OUT
G
= (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
OUT
= (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
OUT
= (A1 × RIN) + (A2 × GIN) + (A3 × BIN) + A4
OUT
= (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
OUT
BB
= (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
OUT
= (A1 × RIN) + (A2 × GIN) + (A3 × BIN) + A4
OUT
= (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
OUT
B
B
= (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
OUT
= (A1 × RIN) + (A2 × GIN) + (A3 × BIN) + A4
OUT
= (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
OUT
B
B
= (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
OUT
= (A1 × RIN) + (A2 × GIN) + (A3 × BIN) + A4
OUT
= (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
OUT
BB
= (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
OUT
Rev. 0 | Page 29 of 60
Page 30
AD9380
Hex Address
0x56 Read/Write [7:0] 00001111 Test Must be written to 0x0F for proper operation. 0x57 Read/Write [7] 0******* A/V Mute Override A1 overrides the AV mute value with Bit 6. [6] *0****** AV Mute Value Sets AV mute value if override is enabled. [3] ****0*** Disable Video Mute Disables mute of video during AV mute. [2] *****0** Disable Audio Mute Disables mute of audio during AV mute. 0x58 Read/Write [7] MCLK PLL Enable MCLK PLL enable—uses analog PLL. [6:4] MCLK PLL_N
[3] N_CTS_Disable
[2:0] MCLK FS_N
0x59 Read/Write [6] MDA/MCL PU This disables the MDA/MCL pull-ups. [5] CLK Term O/R Clock termination power-down override: 0 = auto, 1 = manual. [4] Manual CLK Term Clock termination: 0 = normal, 1 = disconnected. [2] FIFO Reset UF This bit resets the audio FIFO if underflow is detected. [1] FIFO Reset OF This bit resets the audio FIFO if overflow is detected. [0]
0x5A Read [6:0] Packet Detected
0 AVI infoframe. 1 Audio infoframe. 2 SPD infoframe. 3 MPEG source infoframe. 4 ACP packets. 5 ISRC1 packets. 6 ISRC2 packets. 0x5B Read [3] HDMI Mode 0 = DVI, 1 = HDMI. 0x5E Read [7:6] Channel Status Mode = 00. All others are reserved. [5:3]
2
1
0 0 = consumer use of channel status block.
0x5F Read [7:0]
0x60 Read [7:4] Channel Number See CEA 861B for description [3:0] Source Number 0x61 Read [5:4] Clock Accuracy Clock accuracy. 00 = Level II. 01 = Level III. 10 = Level I. 11 = reserved. [3:0] Sampling 0011 = 2 kHz. Frequency 0000 = 44.1 kHz. 1000 = 88.2 kHz.
Read/Write or Read-Only Bits
Default Value Register Name
MDA/MCL Three­State
Audio Channel Status
Channel Status Category Code
Rev. 0 | Page 30 of 60
Description
MCLK PLL N [2:0]—this controls the division of the MCLK out of the PLL: 0 = /1, 1 = /2, 2 = /3, 3 = /4, etc.
Prevents the N/CTS packet on the link from writing to the N and CTS registers.
Controls the multiple of 128 f 1 = 256 f
, 2 = 384, 7 = 1024 fS.
S
used for MCLK out. 0 = 128 fS,
S
This bit three-states the MDA/MCL lines.
These 7 bits are updated if any specific packet has been received since last reset or loss of clock detect. Normal is 0x00.
Bit Data Packet Detected
When Bit 1 = 0 (Linear PCM). 000 = 2 audio channels without pre-emphasis. 001 = 2 audio channels with 50/15 μs pre-emphasis. 010 = reserved. 011 = reserved.
0 = software for which copyright is asserted. 1 = software for which no copyright is asserted.
0 = audio sample word represents linear PCM samples. 1 = audio sample word used for other purposes.
See CEA 861B for description
Page 31
AD9380
Hex Address
1100 = 176.4 kHz. 0010 = 48k Hz. 1010 = 96 kHz. 1110 = 192 kHz. 0x62 Read [3:0] Word Length Word length. 0000 = not specified. 0100 = 16 bits. 0011 = 17 bits. 0010 = 18 bits. 0001 = 19 bits. 0101 = 20 bits. 1000 = not specified. 1100 = 20 bits. 1011 = 21 bits. 1010 = 22 bits. 1001 = 23 bits. 1101 = 24 bits. 0x7B Read [7:0] CTS [19:12]
0x7C Read [7:0] CTS [11:4] See R0x7B. 0x7D Read [7:4] CTS [3:0] See R0x7B. Read [3:0] N [19:16]
0x7E Read [7:0] N [15:8] 0x7F Read [7:0] N [7:0]
0x80 Read [7:0] AVI Infoframe Version 0x81 Read [6:5] Y [1:0] indicates RGB, 4:2:2 or 4:4:4. 00 = RGB. 01 = YCbCr 4:2:2. 10 = YCbCr 4:4:4. 4 Active Format Active format information present. Information Status 0 = no data. 1 = active format information valid. [3:2] Bar Information B [1:0]. 00 = no bar information. 01 = horizontal bar information valid. 10 = vertical bar information valid. 11 = horizontal and vertical bar information valid. [1:0] Scan Information S [1:0]. 00 = no information. 01 = overscanned (television). 10 = underscanned (computer). 0x82 Read [7:6] Colorimetry C [1:0]. 00 = no data. 01 = SMPTE 170M, ITU601. 10 = ITU709. [5:4] Picture Aspect Ratio M [1:0]. 00 = no data. 01 = 4:3. 10 = 16:9.
Read/Write or Read-Only
Bits
Default Value
Register Name Description
Cycle time stamp—this 20-bit value is used with the N value to regenerate an audio clock. For remaining bits, see Register 0x7C and Register 0x7D.
20-bit N used with CTS to regenerate the audio clock. For remaining bits, see Register 0x7E and Register 0x7F.
AVI Infoframe
Rev. 0 | Page 31 of 60
Page 32
AD9380
Hex Address
[3:0]
1000 = same as picture aspect ratio. 1001 = 4:3 (center). 1010 = 16:9 (center). 1011 = 14:9 (center). 0x83 Read [1:0]
00 = no known nonuniform scaling. 01 = picture has been scaled horizontally. 10 = picture has been scaled vertically. 11 = picture has been scaled horizontally and vertically. 0x84 Read [6:0]
0x85 Read [3:0] Pixel Repeat
0000 = no repetition (pixel sent once). 0001 = pixel sent twice (repeated once). 0010 = pixel sent 3 times. 1001 = pixel sent 10 times. Values 0xA to 0xF reserved. 0x86 Read [7:0] Active Line Start LSB
0x87 Read [6:0] New Data Flags
0 AVI infoframe. 1 audio infoframe. 2 SPD infoframe. 3 MPEG source infoframe. 4 ACP packets. 5 ISRC1 packets. 6 ISRC2 packets. 0x88 Read [7:0] Active Line Start MSB Active line start MSB (see Register 0x86). 0x89 Read [7:0] Active Line End LSB
0x8A Read [7:0] Active Line End MSB Active line end MSB. See Register 0x89. 0x8B Read [7:0] Active Pixel Start LSB
0x8C Read [7:0] Active Pixel Start MSB Active pixel start MSB. See Register 0x8B. 0x8D Read [7:0] Active Pixel End LSB
0x8E Read [7:0] Active Pixel End MSB Active pixel end MSB. See Register 0x8D. 0x8F Read [6:0] New Data Flags New data flags (see Register 0x87). 0x90 Read [7:0]
0x91 Read [7:4] Audio Coding Type CT [3:0]. Audio coding type.
Read/Write or Read-Only
Bits
Default Value
Register Name Description
Active Format Aspect Ratio
Nonuniform Picture Scaling
Video Identification Code
Audio Infoframe Version
Rev. 0 | Page 32 of 60
R [3:0].
SC [1:0].
VIC [6:0] video identification code—refer to CEA EDID short video descriptors.
PR [3:0]—This specifies how many times a pixel has been repeated.
This represents the line number of the end of the top horizontal bar. If 0, there is no horizontal bar. Combines with Register 0x88 for a 16-bit value.
New data flags. These 7 bits are updated if any specific data changes. Normal (no NDFs) is 0x00. When any NDF register is read, all bits reset to 0x00. All NDF registers contain the same data.
Bit Data Packet Changed
This represents the line number of the beginning of a lower horizontal bar. If greater than the number of active video lines, there is no lower horizontal bar. Combines with Register 0x8A for a 16-bit value.
This represents the last pixel in a vertical pillar-bar at the left side of the picture. If 0, there is no left bar. Combines with Register 0x8C for a 16-bit value.
This represents the first horizontal pixel in a vertical pillar bar at the right side of the picture. If greater than the maximum number of horizontal pixels, there is no vertical bar. Combines with Register 0x8E for a16-bit value.
Page 33
AD9380
Hex Address
0x0 = Refer to stream header. 0x1 = IEC60958 PCM. 0x2 = AC3. 0x3 = MPEG1 (Layer 1 and Layer 2). 0x4 = MP3 (MPEG1 Layer 3). 0x5 = MPEG2 (multichannel). 0x6 = AAC. 0x7 = DTS. 0x8 = ATRAC. [2:0] Audio Coding Count CC [2:0]. Audio channel count. 000 = refer to stream header. 001 = 2 channels. 010 = 3 channels. 111 = 8 channels. 0x92 Read [4:2] Sampling Frequency SF [2:0]. Sampling frequency. 000 = refer to stream header. 001 = 32 kHz. 010 = 44.1 kHz (CD). 011 = 48 kHz. 100 = 88.2 kHz. 101 = 96 kHz. 110 = 176.4 kHz. 111 = 192 kHz. [1:0] Sample Size SS [1:0]. Sample size. 00 = refer to stream header. 01 = 16-bit. 10 = 20-bit. 11 = 24-bit. 0x93 Read [7:0] Max Bit Rate
0x94 Read [7:0] Speaker Mapping
0x95 7 Down-Mix DM_INH—down-mix inhibit. 0 = permitted or no information. 1 = prohibited. Read [6:3] Level Shift LSV [3:0]—level shift values with attenuation information. 0000 = 0 dB attenuation. 0001 = 1 dB attenuation.
1111 = 5 dB attenuation. 0x96 Read [7:0] Reserved. 0x97 Read [6:0] New Data Flags New data flags (see Register 0x87).
0x98 Read [7:0]
0x99 Read [7:0]
0x9A Read [7:0] VN2 VN2. 0x9B Read [7:0] VN3 VN3. 0x9C Read [7:0] VN4 VN4. 0x9D Read [7:0] VN5 VN5.
Read/Write or Read-Only
Bits
Default Value
Source Product Description (SPD) Infoframe
Register Name Description
Max bit rate (compressed audio only). The value of this field multiplied by 8 kHz represents the maximum bit rate.
CA [7:0]. Speaker mapping or placement for up to 8 channels. See Tab le 39.
…..
Source Product Description (SPD) Infoframe Version
Vender Name Character 1
Rev. 0 | Page 33 of 60
See CEA 861B for description.
Vender name character 1 (VN1) in 7-bit ASCII code. This is the first character in 8 of the company name that appears on the product.
Page 34
AD9380
Hex Address
0x9E Read [7:0] VN6 VN6. 0x9F Read [6:0] New Data Flags New data flags (see 0x87). 0xA0 Read [7:0] VN7 VN7. 0xA1 Read [7:0] VN8 VN8. 0xA2 Read [7:0]
0xA3 Read [7:0] PD2 PD2. 0xA4 Read [7:0] PD3 PD3. 0xA5 Read [7:0] PD4 PD4. 0xA6 Read [7:0] PD5 PD5. 0xA7 Read [7:0] New Data Flags New data flags (see Register 0x87). 0xA8 Read [6:0] PD6 PD6. 0xA9 Read [7:0] PD7 PD7. 0xAA Read [7:0] PD8 PD8. 0xAB Read [7:0] PD9 PD9. 0xAC Read [7:0] PD10 PD10. 0xAD Read [7:0] PD11 PD11. 0xAE Read [7:0] PD12 PD12. 0xAF Read [6:0] New Data Flags New data flags (see Register 0x87). 0xB0 Read [7:0] PD13 PD13. 0xB1 Read [7:0] PD14 PD14. 0xB2 Read [7:0] PD15 PD15. 0xB3 Read [7:0] PD16 PD16. 0xB4 Read [7:0] Source Device This is a code that classifies the source device. Information Code 0x00 = unknown. 0x01 = digital STB. 0x02 = DVD. 0x03 = D-VHS. 0x04 = HDD video. 0x05 = DVC. 0x06 = DSC. 0x07 = video CD. 0x08 = game. 0x09 = PC general. 0xB7 Read [6:0] New Data Flags New data flags (see Register 0x87).
0xB8 Read [7:0]
0xB9 Read [7:0] MB(0)
0xBA Read [7:0] MB[1] MB [1]. 0xBB Read [7:0] MB[2] MB [2]. 0xBC Read [7:0] MB [3] (upper byte). 4 Field Repeat FR—New field or repeated field. 0 = New field or picture. 1 = Repeated field. 0xBD Read [1:0] MPEG Frame MF [1:0]. This identifies whether frame is an I, B, or P picture. 00 = unknown. 01 = I picture. 10 = B picture. 11 = P picture.
Read/Write or Read-Only
Bits
Default Value
Register Name Description
Product Description Character 1
MPEG Source Infoframe
MPEG Source Infoframe Version
Rev. 0 | Page 34 of 60
Product Description Character 1 (PD1) in 7-bit ASCII code. This is the first character of 16 that contains the model number and a short description.
See CEA 861B for description.
MB [0] Lower byte of MPEG bit rate: Hz. This is the lower 8 bits of 32 bits (4 bytes) that specify the MPEG bit rate in Hz.
Page 35
AD9380
Hex Address
0xBE Read [7:0] Reserved. 0xBF Read [6:0] New Data Flags New data flags (see 0x87). 0xC0 Read [7:0] Audio content protection packet (ACP) type. 0x00 = Generic audio. 0x01 = IEC 60958-identified audio. 0x02 = DVD-audio. 0x03 = reserved for super audio CD (SACD).
0xC1 Read [7:0] ACP Packet Byte 0 ACP Packet Byte 0 (ACP_PB0). 0xC2 Read [7:0] ACP_PB1 ACP_PB1. 0xC3 Read [7:0] ACP_PB2 ACP_PB2. 0xC4 Read [7:0] ACP_PB3 ACP_PB3. 0xC5 Rea [7:0] ACP_PB4 ACP_PB4. 0xC6 Read [7:0] ACP_PB5 ACP_PB5. 0xC7 Read [6:0] NDF New data flags (see 0x87). 0xC8 7 ISRC1 Continued
Read 6 ISRC1 Valid 0 = ISRC1 status bits and packet bytes (PBs) not valid. 1 = ISRC1 status bits and PBs valid. [2:0] ISRC1 Status 001 = starting position. 010 = intermediate position. 100 = final position. 0xC9 Read [7:0] ISRC1 Packet Byte 0 ISRC1 Packet Byte 0 (ISRC1_PB0). 0xCA Read [7:0] ISRC1_PB1 ISRC1_PB1. 0xCB Read [7:0] ISRC1_PB2 ISRC1_PB2. 0xCC Read [7:0] ISRC1_PB3 ISRC1_PB3. 0xCD Read [7:0] ISRC1_PB4 ISRC1_PB4. 0xCE Read [7:0] ISRC1_PB5 ISRC1_PB5. 0xCF Read [6:0] NDF New data flags (see Register 0x87). 0xD0 Read [7:0] ISRC1_PB6 ISRC1_PB6. 0xD1 Read [7:0] ISRC1_PB7 ISRC1_PB7. 0xD2 Read [7:0] ISRC1_PB8 ISRC1_PB8. 0xD3 Read [7:0] ISRC1_PB9 ISRC1_PB9. 0xD4 Read [7:0] ISRC1_PB10 ISRC1_PB10. 0xD5 Read [7:0] ISRC1_PB11 ISRC1_PB11. 0xD6 Read [7:0] ISRC1_PB12 ISRC1_PB12. 0xD7 Read [6:0] NDF New data flags (see 0x87). 0xD8 Read [7:0] ISRC1_PB13 ISRC1_PB13. 0xD9 Read [7:0] ISRC1_PB14 ISRC1_PB14. 0xDA Read [7:0] ISRC1_PB15 ISRC1_PB15. 0xDB Read [7:0] ISRC1_PB16 ISRC1_PB16. 0xDC Read [7:0] ISRC2 Packet Byte 0
0xDD Read [7:0] ISRC2_PB1 ISRC2_PB1. 0xDE Read [7:0] ISRC2_PB2 ISRC2_PB2. 0xDF Read [6:0] New Data Flags New data flags (see Register 0x87). 0xE0 Read [7:0] ISRC2_PB3 ISRC2_PB3. 0xE1 Read [7:0] ISRC2_PB4 ISRC2_PB4. 0xE2 Read [7:0] ISRC2_PB5 ISRC2_PB5. 0xE3 Read [7:0] ISRC2_PB6 ISRC2_PB6. 0xE4 Read [7:0] ISRC2_PB7 ISRC2_PB7.
Read/Write or Read-Only
Bits
Default Value
Register Name Description
Audio Content Protection Packet (ACP) Type
0x04 to 0xFF reserved.
International standard recording code (ISRC1) continued—This indicates an ISRC2 packet is being transmitted.
ISRC2 Packet Byte 0 (ISRC2_PB0)—This is transmitted only when the ISRC continue bit (Register 0xC8, Bit 7) is set to 1.
Rev. 0 | Page 35 of 60
Page 36
AD9380
Hex Address
0xE5 Read [7:0] ISRC2_PB8 ISRC2_PB8. 0xE6 Read [7:0] ISRC2_PB9 ISRC2_PB9. 0xE7 Read [6:0] New Data Flags New data flags (see Register 0x87). 0xE8 Read [7:0] ISRC2_PB10 ISRC2_PB10. 0xE9 Read [7:0] ISRC2_PB11 ISRC2_PB11. 0xEA Read [7:0] ISRC2_PB12 ISRC2_PB12. 0xEB Read [7:0] ISRC2_PB13 ISRC2_PB13. 0xEC Read [7:0] ISRC2_PB14 ISRC2_PB14. 0xED Read [7:0] ISRC2_PB15 ISRC2_PB15. 0xEE Read [7:0] ISRC2_PB16 ISRC2_PB16.
Read/Write or Read-Only
Bits
Default Value
Register Name Description
Rev. 0 | Page 36 of 60
Page 37
AD9380

2-WIRE SERIAL CONTROL REGISTER DETAILS

CHIP IDENTIFICATION

0x00—Bits[7:0] Chip Revision
An 8-bit value that reflects the current chip revision.

PLL DIVIDER CONTROL

0x01—Bits[7:0] PLL Divide Ratio MSBs
The eight most significant bits of the 12-bit PLL divide ratio PLLDIV.
The PLL derives a pixel clock from the incoming HSYNC signal. The pixel clock frequency is then divided by an integer value, such that the output is phase-locked to HSYNC. This PLLDIV value determines the number of pixel times (pixels plus horizontal blanking overhead) per line. This is typically 20% to 30% more than the number of active pixels in the display.
The 12-bit value of the PLL divider supports divide ratios from 221 to 4095. The higher the value loaded in this register, the higher the resulting clock frequency with respect to a fixed HSYNC frequency.
VESA has established some standard timing specifications, which assist in determining the value for PLLDIV as a function of horizontal and vertical display resolution and frame rate (see Tabl e 9).
However, many computer systems do not conform precisely to the recommendations, and these numbers should be used only as a guide. The display system manufacturer should provide automatic or manual means for optimizing PLLDIV. An incorrectly set PLLDIV usually produces one or more vertical noise bars on the display. The greater the error, the greater the number of bars produced.
The power-up default value of PLLDIV is 1693 (PLLDIVM = 0x69, PLLDIVL = 0xDx)
The AD9380 updates the full divide ratio only when the LSBs are changed. Writing to this register by itself does not trigger an update.
0x02—Bits[7:4] PLL Divide Ratio LSBs
The four least significant bits of the 12-bit PLL divide ratio PLLDIV.
The power-up default value of PLLDIV is 1693 (PLLDIVM = 0x69, PLLDIVL = 0xDx).

CLOCK GENERATOR CONTROL

0x03—Bits[7:6] VCO Range Select
Two bits that establish the operating range of the clock generator. VCORNGE must be set to correspond with the desired operating frequency (incoming pixel rate). The PLL gives the best jitter performance at high frequencies. For this reason, to output low pixel rates and still get good jitter performance, the PLL actually operates at a higher frequency but then divides down the clock rate. Tab l e 1 3 shows the pixel rates for each VCO range setting. The PLL output divisor is automatically selected with the VCO range setting.
Table 13. VCO Ranges
VCO Range Pixel Rate Range
00 12 to 30 01 30 to 60 10 60 to 120 11 120 to 150
The power-up default value is 01.
Bits[5:3] Charge Pump Current
Three bits that establish the current driving the loop filter in the clock generator.
Table 14. Charge Pump Currents
Ip2 Ip1 Ip0 Current (μA)
0 0 0 50 0 0 1 100 0 1 0 150 0 1 1 250 1 0 0 350 1 0 1 500 1 1 0 750 1 1 1 1500
The power-up default value is current = 001.
Bit[2] External Clock Enable
This bit determines the source of the pixel clock.
Table 15. External Clock Select Settings
EXTCLK Function
0 Internally generated clock 1 Externally provided clock signal
A Logic 0 enables the internal PLL that generates the pixel clock from an externally provided HSYNC.
A Logic 1 enables the external CKEXT input pin. In this mode, the PLL divide ratio (PLLDIV) is ignored. The clock phase adjusts (phase is still functional). The power-up default value is EXTCLK = 0.
Rev. 0 | Page 37 of 60
Page 38
AD9380
0x04—Bits[7:3] Phase Adjust
These bits provide a phase adjustment for the DLL to generate the ADC clock. A 5-bit value that adjusts the sampling phase in 32 steps across one pixel time. Each step represents an 11.25° shift in sampling phase. The power-up default is 16.

INPUT GAIN

0x05—Bits[7:0] Red Channel Gain
These bits control the programmable gain amplifier (PGA) of the red channel. The AD9380 can accommodate input signals with a full-scale range of between 0.5 V and 1.0 V p-p. Setting the red gain to 255 corresponds to an input range of 1.0 V. A red gain of 0 establishes an input range of 0.5 V. Note that increasing red gain results in the picture having less contrast (the input signal uses fewer of the available converter codes). The power-up default is 0x80.
0x06—Bits[7:0] Green Channel Gain
These bits control the PGA of the green channel. The AD9380 can accommodate input signals with a full-scale range of between 0.5 V p-p and 1.0 V p-p. Setting the green gain to 255 corresponds to an input range of 1.0 V. A green gain of 0 establishes an input range of 0.5 V. Note that increasing green gain results in the picture having less contrast (the input signal uses fewer of the available converter codes). The power-up default is 0x80.
0x07—Bits[7:0] Blue Channel Gain
These bits control the PGA of the blue channel. The AD9380 can accommodate input signals with a full-scale range of between 0.5 V and 1.0 V p-p. Setting the blue gain to 255 corresponds to an input range of 1.0 V. A blue gain of 0 establishes an input range of 0.5 V. Note that increasing blue gain results in the picture having less contrast (the input signal uses fewer of the available converter codes). The power-up default is 0x80.

INPUT OFFSET

0x08—Bits[7:0] Red Channel Offset Adjust
If clamp feedback is enabled, the 8-bit offset adjust determines the clamp code. The 8-bit offset adjust is a twos complement number consisting of 1 sign bit plus 7 bits (0x7F = +127, 0x00 = 0, 0xFF = −1, and 0x80 = −128). For example, if the register is programmed to 130d, then the output code is equal to 130d at the end of the clamp period. Note that incrementing the offset register setting by 1 LSB adds 1 LSB of offset, regardless of the clamp feedback setting. The power-up default is 0.
0x09—Bits[7:0] Red Channel Offset
These eight bits are the red channel offset control. The offset control shifts the analog input, resulting in a change in bright­ness. Note that the function of the offset register depends on whether clamp feedback is enabled (Register 0x1C, Bit 7 = 1).
If clamp feedback is disabled, the offset register bits control the absolute offset added to the channel. The offset control provides a +127/−128 LSBs of adjustment range, with one LSB of offset corresponding to 1 LSB of output code. If clamp feedback is enabled these bits provide the relative offset (brightness) from the offset adjust in the previous register. The power-up default is 0x80.
0x0A—Bits[7:0] Green Channel Offset Adjust
If clamp feedback is enabled, the 8-bit offset adjust determines the clamp code. The 8-bit offset adjust is a twos complement number consisting of 1 sign bit plus 7 bits (0x7F = +127, 0x00 = 0, 0xFF = −1, and 0x80 = −128). For example, if the register is programmed to 130d, then the output code is equal to 130d at the end of the clamp period. Note that incrementing the offset register setting by 1 LSB adds 1 LSB of offset, regardless of the clamp feedback setting. The power-up default is 0.
0x0B—Bits[7-0] Green Channel Offset
These eight bits are the green channel offset control. The offset control shifts the analog input, resulting in a change in bright­ness. Note that the function of the offset register depends on whether clamp feedback is enabled (Register 0x1C, Bit 7 = 1).
If clamp feedback is disabled, the offset register bits control the absolute offset added to the channel. The offset control provides an adjustment range of +127/−128 LSBs, with one LSB of offset corresponding to 1 LSB of output code. If clamp feedback is enabled, these bits provide the relative offset (brightness) from the offset adjust in the previous register. The power-up default is 0x80.
0x0C—Bits[7:0] Blue Channel Offset Adjust
If clamp feedback is enabled, the 8-bit offset adjust determines the clamp code. The 8-bit offset adjust is a twos complement number consisting of 1 sign bit plus 7 bits (0x7F = +127, 0x00 = 0, 0xFF = −1, and 0x80 = −128). For example, if the register is programmed to 130d, then the output code is equal to 130d at the end of the clamp period. Note that incrementing the offset register setting by 1 LSB adds 1 LSB of offset, regardless of the clamp feedback setting. The power-up default is 0.
0x0D—Bits[7:0] Blue Channel Offset
These eight bits are the blue channel offset control. The offset control shifts the analog input, resulting in a change in bright­ness. Note that the function of the offset register depends on whether clamp feedback is enabled (Register 0x1C, Bit 7 = 1).
If clamp feedback is disabled, the offset register bits control the absolute offset added to the channel. The offset control provides an adjustment range of +127/−128 LSBs, with 1 LSB of offset corresponding to 1 LSB of output code. If clamp feedback is enabled, these bits provide the relative offset (brightness) from the offset adjust in the previous register. The power-up default is 0x80.
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SYNC

0x0E—Bits[7:0] Sync Separator
Selects the maximum HSYNC pulse width for composite sync separation. Power-down default is 0x20.
0x0F—Bits[7:2] SOG Comparator Threshold Enter
The enter level for the SOG slicer. Must be < exit level (Register 0x10). The power-up default is 0x10.
0x10—Bits[7:2] SOG Comparator Threshold Exit
The exit level for the SOG slicer. Must be > enter level (Register 0x0F). The power-up default is 0x10.
0x11—Bit[7] HSYNC Source
0 = HSYNC, 1 = SOG. The power-up default is 0. These selections are ignored if Register 0x11, Bit 6 = 0.
0x11—Bit[6] HSYNC Source Override
0 = auto HSYNC source, 1 = manual HSYNC source. Manual HSYNC source is defined in Register 0x11, Bit 7. The power-up default is 0.
0x12—Bits[6] HSYNC Polarity Override
0 = auto HSYNC polarity, 1 = manual HSYNC polarity. Manual HSYNC polarity is defined in Register 0x11, Bit 7. The power­up default is 0.
0x12—Bit[5] Input VSYNC Polarity
0 = active low, 1 = active high. The power-up default is 1. These selections are ignored if Register 0x11, Bit 4 = 0.
0x12—Bit[4] VSYNC Polarity Override
0 = auto VSYNC polarity, 1 = manual VSYNC polarity. Manual VSYNC polarity is defined in Register 0x11, Bit 5. The power­up default is 0.

COAST AND CLAMP CONTROLS

0x12—Bit[3] Input Coast Polarity
0 = active low, 1 = active high. The power-up default is 1.
0x12—Bit[2] Coast Polarity Override
0 = auto-coast polarity, 1 = manual coast polarity. The power­up default is 0.
0x11—Bit[5] VSYNC Source
0 = VSYNC, 1 = VSYNC from SOG. The power-up default is 0. These selections are ignored if Register 0x11, Bit 4 = 0.
0x11—Bit[4] VSYNC Source Override
0 = auto VSYNC source, 1 = manual VSYNC source. Manual VSYNC source is defined in Register 0x11, Bit 5. The power-up default is 0.
0x11—Bits[3] Channel Select
0 = Channel 0, 1 = Channel 1. The power-up default is 0. These selections are ignored if Register 0x11, Bit 2 = 0.
0x11—Bit[2] Channel Select Override
0 = auto channel select, 1 = manual channel select. Manual channel select is defined in Register 0x11, Bit 3. The power-up default is 0.
0x11—Bits[1] Interface Select
0 = analog interface, 1 = digital interface. The power-up default is 0. These selections are ignored if Register 0x11, Bit 0 = 0.
0x11—Bit[0] Interface Select Override
0 = auto interface select, 1 = manual interface select. Manual interface select is defined in Register 0x11, Bit 1. The power-up default is 0.
0x12—Bit[7] Input HSYNC Polarity
0 = active low, 1 = active high. The power-up default is 1. These selections are ignored if Register 10x2, Bit 6 = 0.
0x12—Bit[1] Coast Source
0 = internal coast, 1 = external coast. The power-up default is 0.
0x12—Bit[0] Filter Coast VSYNC
0 = use raw VSYNC for coast generation, 1 = use filtered VSYNC for coast generation The power-up default is 1.
0x13—Bits[7:0] Precoast
This register allows the internally generated coast signal to be applied prior to the VSYNC signal. This is necessary in cases where pre-equalization pulses are present. The step size for this control is one HSYNC period. For precoast to work correctly, it is necessary for both the VSYNC filter (0x21, Bit 5) and sync processing filter (0x21 Bit 7) to be either enabled or disabled. The power-up default is 0.
0x14—Bits[7:0] Postcoast
This register allows the internally generated coast signal to be applied following the VSYNC signal. This is necessary in cases where post-equalization pulses are present. The step size for this control is one HSYNC period. For postcoast to work correctly, it is necessary for both the VSYNC filter (0x21, Bit 5) and sync processing filter (0x21, Bit 7) to be either enabled or disabled. The power-up default is 0.

STATUS OF DETECTED SIGNALS

0x15—Bit[7] HSYNC 0 Detection Bit
This bit is used to indicate when activity is detected on the HSYNC 0 input pin. If HSYNC is held high or low, activity is not detected. The sync processing block diagram shows where this function is implemented. 0 = HSYNC 0 not active. 1 = HSYNC 0 is active.
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0x15—Bit[6] HSYNC 1 Detection Bit
This bit is used to indicate when activity is detected on the HSYNC 1 input pin. If HSYNC is held high or low, activity is not detected. The sync processing block diagram shows where this function is implemented. 0 = HSYNC 1 not active. 1 = HSYNC 1 is active.
0x15—Bit[5] VSYNC 0 Detection Bit
This bit is used to indicate when activity is detected on the VSYNC0 input pin. If VSYNC is held high or low, activity is not detected. Figure 8 shows where this function is implemented. 0 = VSYNC 0 not active. 1 = VSYNC 0 is active.
0x16—Bit[3] Coast Polarity
Indicates the polarity of the external coast signal. 0 = coast polarity negative. 1 = coast polarity positive.
0x16—Bit[2] Pseudo Sync Detected
This bit indicates that a pulse other than an expected HSYNC has occurred.
0x16—Bits[1] Sync Filter Locked
Indicates whether sync filter is locked to periodic sync signals. 0 = sync filter locked to periodic sync signal. 1 = sync filter not locked.
0x15—Bit[4] VSYNC 1 Detection Bit
This bit is used to indicate when activity is detected on the VSYNC1 input pin. If VSYNC is held high or low, activity is not detected. Figure 8 shows where this function is implemented. 0 = VSYNC1 not active. 1 = VSYNC1 is active.
0x15—Bit[3] SOG 0 Detection Bit
This bit is used to indicate when activity is detected on the SOG 0 input pin. If SOG is held high or low, activity is not detected. Figure 8 shows where this function is implemented. 0 = SOG 0 not active. 1 = SOG0 is active.
0x15—Bit[2] SOG 1 Detection Bit
Indicates if SOG 1 is active. This bit is used to indicate when activity is detected on the SOG 1 input pin. If SOG is held high or low, activity is not detected. Figure 8 shows where this function is implemented. 0 = SOG 1 not active. 1 = SOG 1 is active.
0x15—Bit[1] Coast Detection Bit
This bit detects activity on the EXTCLK/COAST pin. It indicates that one of the two signals is active, but it doesn’t indicate if it is EXTCLK or COAST. A dc signal is not detected. 0 = no activity detected. 1 = activity detected.

POLARITY STATUS

0x16—Bit[7] HSYNC 0 Polarity
Indicates the polarity of the HSYNC0 input. 0 = HSYNC polarity negative. 1 = HSYNC polarity positive.
0x16—Bit[6] HSYNC 1 Polarity
Indicates the polarity of the HSYNC1 input. 0 = HSYNC polarity negative. 1 = HSYNC polarity positive.
0x16—Bit[5] VSYNC 0 Polarity
Indicates the polarity of the VSYNC0 input. 0 = VSYNC polarity negative. 1 = VSYNC polarity positive.
0x16—Bit[4] VSYNC 1 Polarity
Indicates the polarity of the VSYNC1 input. 0 = VSYNC polarity negative. 1 = VSYNC polarity positive.
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0x16—Bit[0] Bad Sync Detect
This bit indicates when an HSYNC has occurred outside the filter window.
0x17—Bits[3:0] HSYNCs per VSYNC MSBs
The 4 MSBs of the 12-bit counter that reports the number of HSYNCs/VSYNC on the active input. This is useful in deter­mining the mode and an aid in setting the PLL divide ratio.
0x18—Bits[7:0] HSYNCs per VSYNC LSBs
The 8 LSBs of the 12-bit counter that reports the number of HSYNCs/VSYNC on the active input.
0x19—Bits[7:0] Clamp Placement
Number of pixel clocks after trailing edge of HSYNC to begin clamp. The power-up default is 8.
0x1A—Bits[7:0] Clamp Duration
Number of pixel clocks to clamp. The power-up default is 0x14.
0x1B—Bit[7] Red Clamp Select
This bit selects whether the red channel is clamped to ground or midscale. Ground clamping is used for red in RGB applications and midscale clamping is used in YPrPb (YUV) applications. 0 = channel clamped to ground during clamping period. 1 = channel clamped to midscale during clamping period. The power-up default is 0.
0x1B—Bit[6] Green Clamp Select
This bit selects whether the green channel is clamped to ground or midscale. Ground clamping is normally used for green in RGB applications and YPrPb (YUV) applications. 0 = channel clamped to ground during clamping period. 1 = channel clamped to midscale during clamping period. The power-up default is 0.
0x1B—Bit[5] Blue Clamp Select
This bit selects whether the blue channel is clamped to ground or midscale. Ground clamping is used for blue in RGB applications and midscale clamping is used in YPrPb (YUV) applications. 0 = channel clamped to ground during clamping period. 1 = channel clamped to midscale during clamping period. The power-up default is 0.
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0x1B—Bit[4] Clamp During Coast
This bit permits clamping to be disabled during coast because video signals are generally not at a known back porch or midscale position during coast. 0 = clamping during coast is disabled. 1 = clamping during coast is enabled.
The power-up default is 0.
0x1B—Bit[3] Clamp Disable
0 = internal clamp enabled. 1 = internal clamp disabled. The power-up default is 0.
0x1B—Bit[2:1] Programmable Bandwidth
x0 = low bandwidth. x1 = high bandwidth. The power-up default is 1.
0x1B—Bit[0] Hold Auto-Offset
0 = normal auto-offset operation. 1 = hold current offset value. The power-up default is 0.
0x1C—Bit[7] Auto-Offset Enable
0 = manual offset. 1 = auto-offset using offset as target code. The power-up default is 0.
0x1C—Bits[6:5] Auto-Offset Update Mode
00 = every clamp. 01 = every 16 clamps. 10 = every 64 clamps. 11 = every VSYNC. The power-up default setting is 10.
0x1C—Bits[4:3] Difference Shift Amount
00 = 100% of difference used to calculate new offset. 01 = 50%. 10 = 25%. 11 = 12.5%. The power-up default is 01.
0x1C—Bit[2] Auto-Jump Enable
0 = normal operation. 1 = if the code >15 codes off, the offset is jumped to the predicted offset necessary to fix the >15 code mismatch. The power-up default is 1.
0x1C—Bits[1] Post Filter Enable
The post filter reduces the update rate by 1/6 and requires that all six updates recommend a change before changing the offset. This prevents unwanted offset changes. 0 = disable post filter. 1 = enable post filter. The power-up default is 1.
0x1C—Bit[0] Toggle Filter Enable
The toggle filter looks for the offset to toggle back and forth and holds it if triggered. This is to prevent toggling in case of missing codes in the PGA. 1 = toggle filter on, and 0 = toggle filter off. The power-up default is 0.
0x1D—Bits[7:0] Slew Limit
Limits the amount the offset can change by in a single update. The power-up default is 0x08.
0x1E—Bits[7:0] Sync Filter Lock Threshold
This 8-bit register is programmed to set the number of valid HSYNCs needed to lock the sync filter. This ensures that a consistent, stable HSYNC is present before attempting to filter. The power-up default setting is 32d.
0x1F—Bits[7:0] Sync Filter Unlock Threshold
This 8-bit register is programmed to set the number of missing or invalid HSYNCs needed to unlock the sync filter. This disables the filter operation when there is no longer a stable HSYNC signal. The power-up default setting is 50d.
0x20—Bits[7:0] Sync Filter Window Width
This 8-bit register sets the distance in 40 MHz clock periods (25 ns), which is the allowed distance for HSYNC pulses before and after the expected HSYNC edge. This is the heart of the filter in that it only looks for HSYNC pulses at a given time (plus or minus this window) and then ignores extraneous equalization pulses that disrupt accurate PLL operation. The power-up default setting is 10d, or 200 ns on either side of the expected HSYNC.
0x21—Bit[7] Sync Processing Filter Enable
This bit selects which HSYNC is used for the sync processing functions of internal coast, H/V count, field detection, and VSYNC duration counts. A clean HSYNC is fundamental to accurate processing of the sync. 0 = sync processing uses raw HSYNC or SOG. 1 = sync processing uses regenerated HSYNC from sync filter. The power-up default setting is 1.
0x21—Bit[6] PLL Sync Filter Enable
This bit selects which signal the PLL uses. It can select between raw HSYNC or SOG, or filtered versions. The filtering of the HSYNC and SOG can eliminate nearly all extraneous trans­itions which have traditionally caused PLL disruption. 0 = PLL uses raw HSYNC or SOG inputs. 1 = PLL uses filtered HSYNC or SOG inputs. The power-up default setting is 0.
0x21—Bit[5] VSYNC Filter Enable
The purpose of the VSYNC filter is to guarantee the position of the VSYNC edge with respect to the HSYNC edge and to generate a field signal. The filter works by examining the placement of VSYNC and regenerating a correctly placed VSYNC one line later. The VSYNC is first checked to see whether it occurs in the Field 0 position or the Field 1 position. This is done by checking the leading edge position against the sync separator threshold and the HSYNC position. The HSYNC width is divided into four quadrants with Quadrant 1 starting at the HSYNC leading edge plus a sync separator threshold. If the VSYNC leading edge occurs in Quadrant 1 or Quadrant 4, the field is set to 0 and the output VSYNC is placed coincident with
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the HSYNC leading edge. If the VSYNC leading edge occurs in Quadrant 2 or Quadrant 3, the field is set to 1 and the output VSYNC leading edge is placed in the center of the line. In this way, the VSYNC filter creates a predictable relative position between HSYNC and VSYNC edges at the output.
If the VSYNC occurs near the HSYNC edge, this guarantees that the VSYNC edge follows the HSYNC edge. This performs filtering also in that it requires a minimum of 64 lines between VSYNCs. The VSYNC filter cleans up extraneous pulses that might occur on the VSYNC. This should be enabled whenever the HSYNC/VSYNC count is used. Setting this bit to 0 disables the VSYNC filter. Setting this bit to 1 enables the VSYNC filter. Power-up default is 0.
0x21—Bit[4] VSYNC Duration Enable
This enables the VSYNC duration block which is designed to be used with the VSYNC filter. 0 = leave the VSYNC output duration unchanged. 1 = set the VSYNC output duration based on Register 0x22. The power-up default is 0.
0x21—Bit[3] Auto-Offset Clamp Mode
This bit specifies if the auto-offset measurement takes place during clamp or either 10 or 16 clocks afterward. The measure­ment takes 6 clock cycles. 0 = auto offset measurement takes place during clamp period. 1 = auto offset measurement is set by 0x21, Bit 2. Default = 1.
0x21—Bit[2] Auto-Offset Clamp Length
This bit sets the delay following the end of the clamp period for AO measurement. This bit is valid only if Register 0x21, Bit 3 = 1. 0 = delay is 10 clock cycles. 1 = delay is 16 clock cycles. Default = 1.
0x22—Bits[7:0] VSYNC Duration
This is used to set the output duration of the VSYNC, and is designed to be used with the VSYNC filter. This is valid only if Register 0x21, Bit 4 is set to 1. Power-up default is 4.
0x23—Bits[7:0] HSYNC Duration
An 8-bit register that sets the duration of the HSYNC output pulse. The leading edge of the HSYNC output is triggered by the internally generated, phase-adjusted PLL feedback clock. The AD9380 then counts a number of pixel clocks equal to the value in this register. This triggers the trailing edge of the HSYNC output, which is also phase-adjusted. The power-up default is 32.
0x24—Bit[7] HSYNC Output Polarity
This bit sets the polarity of the HSYNC output. Setting this bit to 0 sets the HSYNC output to active low. Setting this bit to 1 sets the HSYNC output to active high. Power-up default setting is 1.
0x24—Bit[6] VSYNC Output Polarity
This bit sets the polarity of the VSYNC output (both DVI and analog). Setting this bit to 0 sets the VSYNC output to active low. Setting this bit to 1 sets the VSYNC output to active high. Power-up default is 1.
0x24—Bit[5] Display Enable Output Polarity
This bit sets the polarity of the display enable (DE) for both DVI and analog. 0 = DE output polarity is negative. 1 = DE output polarity is positive. The power-up default is 1.
0x24—Bit[4] Field Output Polarity (DVI and Analog)
This bit sets the polarity of the field output signal on Pin 21. 0 = active low = even field; active high = odd field. 1 = active low = odd field; active high = even field. The power-up default setting is 1.
0x24—Bit[3] SOG Output Polarity
This bit sets the polarity of the SOGOUT signal (analog only). 0 = active low. 1 = active high. The power-up default setting is 1.
0x24—Bits[2:1] SOG Output Select
These register bits control the output on the SOGOUT pin. Options are the raw SOG from the slicer (this is the unpro­cessed SOG signal produced from the sync slicer), the raw HSYNC, the regenerated sync from the sync filter, which can generate missing syncs because of coasting or dropout, or the filtered sync that excludes extraneous syncs not occurring with­in the sync filter window. The power-up default setting is 11.
Table 16. SOGOUT Polarity Settings
SOGOUT Select Function
00 Raw SOG from sync slicer (SOG0 or SOG1) 01 Raw HSYNC (HSYNC0 or HSYNC1) 10 Regenerated sync from sync filter 11 HSYNC to PLL
0x24—Bit[0] Output Clock Invert
This bit allows inversion of the output clock as specified by Register 0x25, Bit 7 to Bit 6. 0 = noninverted clock. 1 = inverted clock. The power-up default setting is 0.
0x25—Bits[7:6] Output Clock Select
These bits select the clock output on the DATACK pin. They include a 1/2× clock, a 2× clock, a 90° phase shifted clock, or the normal pixel clock. The power-up default setting is 01.
Table 17. Output Clock Select
Select Result
00 ½× pixel clock 01 1× pixel clock 10 2× pixel clock 11 90° phase 1× pixel clock
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0x25—Bits[5:4] Output Drive Strength
These two bits select the drive strength for all the high speed digital outputs (except VSOUT, A0, and O/E field). Higher drive strength results in faster rise/fall times and in general makes it easier to capture data. Lower drive strength results in slower rise times/fall times and helps to reduce EMI and digitally generated power supply noise. The power-up default setting is 11.
Table 18. Output Drive Strength
Output Drive Result
00 Low output drive strength 01 Medium low output drive strength 10 Medium high output drive strength 11 High output drive strength
0x25—Bits[3:2] Output Mode
These bits choose between four options for the output mode, one of which is exclusive to an HDMI input. 4:4:4 mode is standard RGB; 4:2:2 mode is YCrCb, which reduces the number of active output pins from 24 to 16; 4:4:4 is double data rate (DDR) output mode; and the data is RGB mode, but changes on every clock edge. The power-up default setting is 00.
Table 19. Output Mode
Output Mode Result
00 4:4:4 RGB mode 01
10
11 12-bit 4:2:2 (HDMI option only)
4:2:2 YCrCb mode + DDR 4:2:2 on blue (secondary)
DDR 4:4:4: DDR mode + DDR 4:2:2 on blue (secondary)
0x25—Bit[1] Primary Output Enable
This bit places the primary output in active or high impedance mode.
The primary output is designated when using either 4:2:2 or DDR 4:4:4. In these modes, the data on the red and green output channels is the primary output, while the output data on the blue channel (DDR YCrCb) is the secondary output. 0 = primary output is in high impedance mode. 1 = primary output is enabled. The power-up default setting is 1.
0x25—Bit[0] Secondary Output Enable
This bit places the secondary output in active or high impedance mode.
The secondary output is designated when using either 4:2:2 or DDR 4:4:4. In these modes, the data on the blue output channel is the secondary output, while the output data on the red and green channels is the primary output. Secondary output is always a DDR YCrCb data mode. 0 = secondary output is in high impedance mode. 1 = secondary output is enabled. The power-up default setting is 0.
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0x26—Bit[7] Output Three-State
When enabled, this bit puts all outputs (except SOGOUT) in a high impedance state. 0 = normal outputs. 1 = all outputs (except SOGOUT) in high impedance mode. The power-up default setting is 0.
0x26—Bits[6] SOG Three-State
When enabled, this bit allows the SOGOUT pin to be placed in a high impedance state. 0 = normal SOG output. 1 = SOGOUT pin is in high impedance mode. The power-up default setting is 0.
0x26—Bits[5] S/PDIF Three-State
When enabled, this bit places the S/PDIF audio output pins in a high impedance state. 0 = normal S/PDIF output. 1 = S/PDIF pins in high impedance mode. The power-up default setting is 0.
0x26—Bits[4] I2S Three-State
When enabled, this bit places the I2S output pins in a high
2
impedance state. 0 = normal I
S output. 1 = I2S pins in high
impedance mode. The power-up default setting is 0.
0x26—Bits[3] Power-Down Polarity
This bit defines the polarity of the input power-down pin. 0 = power-down pin is active low. 1 = power-down pin is active high. The power-up default setting is 1.
0x26—Bits[2:1] Power-Down Pin Function
These bits define the different operational modes of the power­down pin. These bits are functional only when the power-down pin is active; when it is not active, the part is powered up and functioning. The power-up default setting is 00.
Table 20. Power-Down Pin Function
Function Result
00
01
10
11
The chip is powered down and all outputs except SOGOUT are in high impedance mode.
The chip is powered down and all outputs are in high impedance mode.
The chip remains powered up, but all outputs except SOGOUT are in high impedance mode.
The chip remains powered up, but all outputs are in high impedance mode.
0x26—Bit[0] Power-Down
This bit is used to put the chip in power-down mode. In this mode, the chip’s power dissipation is reduced to a fraction of the typical power (see Tabl e 1 for exact power dissipation). When in power-down, the HSOUT, VSOUT, DATACK, and all 30 of the data outputs are put into a high impedance state. Note that the SOGOUT output is not put into high impedance. Circuit blocks that continue to be active during power-down include the voltage references, sync processing, sync detection, and the serial register. These blocks facilitate a fast start-up from power-down. 0 = normal operation. 1 = power-down mode. The power-up default setting is 0.
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0x27—Bit[7] Auto Power-Down Enable
This bit enables the chip to go into low power mode, or seek mode if no sync inputs are detected. 0 = auto power-down disabled. 1 = chip powers down if no sync inputs present. The power-up default setting is 1.
0x27—Bit[6] HDCP A0 Address
This bit sets the LSB of the address of the HDCP I2C. This should be set to 1 only for a second receiver in a dual-link configuration. The power-up default is 0.
0x2B—Bits[7:0] Line Width LSBs
See the line width MSBs section.
0x2C—Bits[3:0] Screen Height MSBs
Along with the 8 bits following these 12 bits, set the height of the active screen (in lines). The power-up default setting is 0x2D0.
0x2D—Bits[7:0] Screen Height LSBs
See the Screen Height MSBs section.
0x27—Bits[5] MCLK External Enable
This bit enables the MCLK to be supplied externally. If an external MCLK is used, then it must be locked to the video clock according to the CTS and N available in the I
2
C. Any mismatch between the internal MCLK and the input MCLK results in dropped or repeated audio samples. 0 = use internally generated MCLK. 1 = use external MCLK input. The power-up default setting is 0.

BT656 GENERATION

0x27—Bit[4] BT656 Enable
This bit enables the output to be BT656 compatible with the defined start of active video (SAV) and the end of active video (EAV) controls to be inserted. These require specification of the number of active lines, active pixels per line, and delays to place these markers. 0 = disable BT656 video mode. 1 = enable BT656 video mode. The power-up default setting is 0.
0x27—Bit[3] Force DE Generation
This bit allows the use of the internal DE generator in DVI mode. 0 = internal DE generation disabled. 1 = force DE generation via programmed registers. The power-up default setting is 0.
0x27—Bits[2:0] Interlace Offset
These bits define the offset in HSYNCs from Field 0 to Field 1. The power-up default setting is 000.
0x28—Bits[7:2] VSYNC Delay
These bits set the delay (in lines) from the leading edge of VSYNC to active video. The power-up default setting is 24.
0x28—Bits[1:0] HSYNC Delay MSBs
These 8 bits and the following 10 bits set the delay (in pixels) from the HSYNC leading edge to the start of active video. The power-up default setting is 0x104.
0x29—Bits[7:0] HSYNC Delay LSBs
See the HSYNC Delay MSBs section.
0x2A—Bits[3:0] Line Width MSBs
These 8 bits and the following 12 bits set the width of the active video line (in pixels). The power-up default setting is 0x500.
0x2E—Bit[7] Ctrl Enable
When set, this bit allows Ctrl [3:0] signals decoded from the
2
DVI to be output on the I lines. 1 = Ctrl [3:0] output on I
S data pins. 0 = I2S signals on I2S
2
S lines. The power-up default
setting is 0.
0x2E—Bits[6:5] I2S Output Mode
These bits select between four options for the I2S output: I2S, right-justified, left-justified, or raw IEC60958 mode. The power-up default setting is 00.
2
Table 21. I
I2S Output Mode Result
00 I2S mode 01 Right-justified 10 Left-justified 11 Raw IEC60958 mode
S Output Select
0x2E—Bits[4:0] I2S Bit Width
These bits set the I2S bit width for right-justified mode. The power-up default setting is 24 bits.
0x2F—Bit[6] TMDS Sync Detect
This read-only bit indicates the presence of a TMDS DE. 0 = no TMDS DE present. 1 = TMDS DE detected.
0x2F—Bit[5] TMDS Active
This read-only bit indicates the presence of a TMDS clock. 0 = no TMDS clock present. 1 = TMDS clock detected.
0x2F—Bit[4] AV Mute
This read-only bit indicates the presence of AV mute based on general control packets. 0 = AV not muted. 1 = AV muted.
0x2F—Bit[3] HDCP Keys Read
This read-only bit reports if the HDCP keys were read successfully. 0 = failure to read HDCP keys. 1 = HDCP keys read.
0x2F—Bit[2:0] HDMI Quality
These read-only bits indicate a level of HDMI quality based on the display enable (DE) edges. The 3 bits correspond to the R, G, and B channels of the TMDS signals. If an extraneous signal is present on any channel, that bit is set. A value of 000 represents the highest quality.
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0x30—Bits[6] HDMI Content Encrypted
This read-only bit is high when HDCP decryption is in use (content is protected). The signal goes low when HDCP is not being used. Customers can use this bit to determine whether to allow copying of the content. The bit should be sampled at regular intervals because it can change on a frame by frame basis. 0 = HDCP not in use. 1 = HDCP decryption in use.
0x30—Bit[5] DVI HSYNC Polarity
This read-only bit indicates the polarity of the DVI HSYNC. 0 = DVI HSYNC polarity is low active. 1 = DVI HSYNC polarity is high active.
0x32—Bits[6] Macrovision PAL Enable
Tells the Macrovision detection engine to enter PAL mode when set to 1. Default is 0 for NTSC mode.
0x32—Bits[5:0] Macrovision Line Count Start
Set the start line for Macrovision detection. Along with Register 0x33, Bits [5:0] they define the region where MV pulses are expected to occur. The power-up default is Line 13.
0x33—Bit[7] Macrovision Detect Mode
0 = standard definition. 1 = progressive scan mode.
0x30—Bit[4] DVI VSYNC Polarity
This read-only bit indicates the polarity of the DVI VSYNC. 0 = DVI VSYNC polarity is low active. 1 = DVI VSYNC polarity is high active.
0x30—Bits[3:0] HDMI Pixel Repetition
These read-only bits indicate the pixel repetition on DVI. 0 = 1×, 1 = 2×, 2 = 3×, up to a maximum repetition of 10× (0x9).
Table 22.
Select Repetition Multiplier
0000 1× 0001 2× 0010 3× 0011 4× 0100 5× 0101 6× 0110 7× 0111 8× 1000 9× 1001 10×

MACROVISION

0x31—Bits[7:4] Macrovision Pulse Max
These bits set the pseudo sync pulse width maximum for Macrovision detection in pixel clocks. This is functional for
13.5 MHz SDTV or 27 MHz progressive scan. Power-up default is 9.
0x31—Bits[3:0] Macrovision Pulse Min
These bits set the pseudo sync pulse width maximum for Macrovision detection in pixel clocks. This is functional for
13.5 MHz SDTV or 27 MHz progressive scan. Power-up default is 6.
0x32—Bit[7] Macrovision Oversample Enable
Tells the Macrovision detection engine whether oversampling is being used. This accommodates 27 MHz sampling for SDTV and 54 MHz sampling for progressive scan and is used as a correction factor for clock counts. Power-up default is 0.
0x33—Bit[6] Macrovision Settings Override
This defines whether preset values are used for the MV line
2
counts and pulse widths or the values stored in I
C registers are used. 0 = use hard coded settings for line counts and pulse widths. 1 = use I
2
C values for these settings. Default = 0.
0x33—Bits[5:0] Macrovision Line Count End
Set the end line for Macrovision detection. Along with Register 0x32, Bits [5:0] they define the region where MV pulses are expected to occur. The power-up default is Line 21.
0x34—Bits[7:6] Macrovision Pulse Limit Select
Set the number of pulses required in the last three lines (SD mode only). If there is not at least this number of MV pulses, the engine stops. These two bits define the following pulse counts:
00 = 6 01 = 4 10 = 5 (default) 11 = 7
0x34—Bit[5] Low Frequency Mode
Sets whether the audio PLL is in low frequency mode. Low frequency mode should only be set for pixel clocks < 80 MHz.
0x34—Bit[4] Low Frequency Override
Allows the previous bit to be used to set low frequency mode rather than the internal autodetect.
0x34—Bit[3] Up Conversion Mode
0 = repeat Cb/Cr values. 1 = interpolate Cb/Cr values.
0x34—Bit[2] CbCr Filter Enable
Enables the FIR filter for 4:2:2 CbCr output.
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AD9380

COLOR SPACE CONVERSION

The default power up values for the color space converter coefficients (R0x35 through R0x4C) are set for ATSC RGB to YCbCr conversion. They are completely programmable for other conversions.
0x34—Bit[1] Color Space Converter Enable
This bit enables the color space converter. 0 = disable color space converter. 1 = enable color space converter. The power-up default setting is 0.
0x39—Bits[4:0] CSC A3 MSBs
The default value for the 13-bit A3 is 0x0000.
0x3A—Bits[7:0] CSC A3 LSBs 0x3B—Bits[4:0] CSC A4 MSBs
The default value for the 13-bit A4 is 0x19D7.
0x3C—Bits[7:0] CSC A4 LSBs 0x3D—Bits[4:0] CSC B1 MSBs
The default value for the 13-bit B1 is 0x1C54.
0x35—Bits[6:5] Color Space Converter Mode
These two bits set the fixed-point position of the CSC coefficients, including the A4, B4, and C4 offsets.
Table 23. CSC Fixed Point Converter Mode
Select Result
00 ±1.0, −4096 to +4095 01 ±2.0, −8192 to +8190 1× ±4.0, −16384 to +16380
0x35—Bits[4:0] Color Space Conversion Coefficient A1 MSBs
These 5 bits form the 5 MSBs of the Color Space Conversion Coefficient A1. This combined with the 8 LSBs of the following register form a 13-bit, twos complement coefficient which is user programmable. The equation takes the form of:
= (A1 × RIN) + (A2 × GIN) + (A3 × BIN) + A4
R
OUT
= (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
G
OUT
B
= (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
OUT
The default value for the 13-bit A1 coefficient is 0x0C52.
0x36—Bits[7:0] Color Space Conversion Coefficient A1 LSBs
See the Register 0x35 section.
0x37—Bits[4:0] CSC A2 MSBs
These five bits form the 5 MSBs of the Color Space Conversion Coefficient A2. Combined with the 8 LSBs of the following register, they form a 13-bit, twos complement coefficient that is user programmable. The equation takes the form of:
= (A1 × RIN) + (A2 × GIN) + (A3 × BIN) + A4
R
OUT
= (B1 × RIN) + (B2 × GIN) + (B3 × BIN) + B4
G
OUT
B
= (C1 × RIN) + (C2 × GIN) + (C3 × BIN) + C4
OUT
The default value for the 13-bit A2 coefficient is 0x0800.
0x38—Bits[7:0] CSC A2 LSBs
See the Register 0x37 section.
0x3E—Bits[7:0] CSC B1 LSBs 0x3F—Bits[4:0] CSC B2 MSB
The default value for the 13-bit B2 is 0x0800.
0x40—Bits[7:0] CSC B2 LSBs 0x41—Bits[4:0] CSC B3 MSBs
The default value for the 13-bit B3 is 0x1E89.
0x42—Bits[7:0] CSC B3 LSBs 0x43—Bits[4:0] CSC B4 MSBs
The default value for the 13-bit B4 is 0x0291.
0x44—Bits[7:0] CSC B4 LSBs 0x45—Bits[4:0] CSC C1 MSBs
The default value for the 13-bit C1 is 0x0000.
0x46—Bits[7:0] CSC C1 LSBs 0x47—Bits[4:0] CSC C2 MSBs
The default value for the 13 bit C2 is 0x0800.
0x48—Bits[7:0] CSC C2 LSBs 0x49—Bits[4:0] CSC C3 MSBs
The default value for the 13-bit C3 is 0x0E87.
0x4A—Bits[7:0] CSC C3 LSBs 0x4B—Bits[4-0] CSC C4 MSBs
The default value for the 13-bit C4 is 0x18BD.
0x4C—Bits[7:0] CSC C4 LSBs 0x57—Bit[7] A/V Mute Override 0x57—Bit[6] A/V Mute Value 0x57—Bit[3] Disable AV Mute 0x57—Bit[2] Disable Audio Mute 0x58—Bit[7] MCLK PLL Enable
This bit enables the use of the analog PLL.
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0x58—Bits[6:4] MCLK PLL_N
These bits control the division of the MCLK out of the PLL.
Table 24.
PLL_N [2:0] MCLK Divide Value
0 /1 1 /2 2 /3 3 /4 4 /5 5 /6 6 /7 7 /8
0x58—Bit[3] N_CTS_Disable
This bit makes it possible to prevent the N/CTS packet on the link from writing to the N and CTS registers.
0x58—Bit[2:0] MCLK fs_N
These bits control the multiple of 128 fS used for MCLK out.
Table 25.
MCLK fs_N [2:0] fS Multiple
0 128 1 256 2 384 3 512 4 640 5 768 6 896 7 1024
0x59—Bit[6] MDA/MCL PU Disable
This bit disables the inter MDA/MCL pull-ups.
0x59—Bit[5] CLK Term O/R
This bit allows for overriding during power down. 0 = auto, 1 = manual.
0x59—Bit[4] Manual CLK Term
This bit allows normal clock termination or disconnects it. 0 = normal, 1 = disconnected.
0x59—Bit[2] FIFO Reset UF
This bit resets the audio FIFO if underflow is detected.
0x59—Bit[1] FIFO Reset OF
This bit resets the audio FIFO if overflow is detected.
0x59—Bit[0] MDA/MCL Three-State
This bit three-states the MDA/MCL lines to allow in-circuit programming of the EEPROM.
0x5A—Bit[6:0] Packet Detect
This register indicates if a data packet in specific sections has been detected. These seven bits are updated if any specific packet has been received since last reset or loss of clock detect. Normal is 0x00.
Table 26.
Packet Detect Bit Packet Detected
0 AVI infoframe 1 Audio infoframe 2 SPD infoframe 3 MPEG source infoframe 4 ACP packets 5 ISRC1 packets 6 ISRC2 packets
0x5B—Bit[3] HDMI Mode
0 = DVI, 1 = HDMI.
0x5E—Bits[7:6] Channel Status Mode 0x5E—Bits[5:3] PCM Audio Data 0x5E—Bit[2] Copyright Information 0x5E—Bit[1] Linear PCM Identification 0x5E—Bit[0] Use of Channel Status Block 0x5F—Bits[7:0] Channel Status Category Code 0x60—Bits[7:4] Channel Number 0x60—Bits[3:0] Source Number 0x61—Bits[5:4] Clock Accuracy 0x61—Bits[3:0] Sampling Frequency
Table 27.
Code Frequency (kHz)
0x0 44.1 0x2 48 0x3 32 0x8 88.2 0xA 96 0xC 176.4 0xE 192
0x62—Bits[3:0] Word Length 0x7B—Bits[7:0] CTS (Cycle Time Stamp) (19:12)
These are the most significant 8 bits of a 20-bit word used in the 20-bit N term in the regeneration of the audio clock.
0x7C—Bits[7:0] CTS (11:4) 0x7D—Bits[7:4] CTS (3:0) 0x7D—Bits[3:0] N (19:16)
These are the most significant 4 bits of a 20-bit word used along with the 20-bit CTS term to regenerate the audio clock.
0x80—Bits[AVI] Infoframe Version
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AD9380
0x81—Bits[6:5] Y [1:0]
This register indicates whether data is RGB, 4:4:4, or 4:2:2.
Table 28.
Y Video Data
00 RGB 01 YCbCr 4:2:2 10 YCbCr 4:4:4
0x81—Bits[4] Active Format Information Present
0 = no data. 1 = active format information valid.
0x81—Bits[3:2] Bar Information
Table 29.
B Bar Type
00 No bar information 01 Horizontal bar information valid 10 Vertical bar information valid 11 Horizontal and vertical bar information valid
0x81—Bits[1:0] Scan Information
Table 30.
S [1:0] Scan Type
00 No information 01 Overscanned (television) 10 Underscanned (computer)
0x82—Bits[7:6] Colorimetry
Table 31.
C [1:0] Colorimetry
00 No data 01 SMPTE 170M, ITU601 10 ITU 709
0x82—Bits[5:4] Picture Aspect Ratio
Table 32.
M[1:0] Aspect Ratio
00 No data 01 4:3 10 16:9
0x82—Bits[3:0] Active Format Aspect Ratio
Table 33.
R [3:0] Active Format A/R
0x8 Same as picture aspect ratio (M [1:0]) 0x9 4:3 (center) 0xA 16:9 (center) 0xB 14:9 (center)
0x83—Bits[1:0] Nonuniform Picture Scaling
Table 34.
SC [1:0] Picture Scaling
00 No known nonuniform scaling 01 Has been scaled horizontally 10 Has been scaled vertically 11 Has been scaled both horizontally and vertically
0x84—Bits[6:0] Video ID Code
See CEA EDID short video descriptors.
0x85—Bits[3:0] Pixel Repeat
This value indicates how many times the pixel was repeated. 0x0 = no repeats, sent once, 0x8 = 8 repeats, sent 9 times, and so on.
0x86—Bits[7:0] Active Line Start LSB
Combined with the MSB in Register 0x88, these bits indicate the beginning line of active video. All lines before this comprise a top horizontal bar. This is used in letter box modes. If the 2­byte value is 0x00, there is no horizontal bar.
0x87—Bits[6:0] New Data Flags (NDF)
This register indicates whether data in specific sections has changed. In the address space from 0x80 to 0xFF, each register address ending in 0b111 (for example, 0x87, 0x8F, 0x97, 0xAF) is an NDF register. They all have the same data and all are reset upon reading any one of them.
Table 35.
NDF Bit Number Changes Occurred
0 AVI infoframe 1 Audio infoframe 2 SPD infoframe 3 MPEG source infoframe 4 ACP packets 5 ISRC1 packets 6 ISRC2 packets
0x88—Bits[7:0] Active Line Start MSB
See Register 0x86.
0x89—Bits[7:0] Active Line End LSB
Combined with the MSB in Register 0x8A, these bits indicate the last line of active video. All lines past this comprise a lower horizontal bar. This is used in letter-box modes. If the 2-byte value is greater than the number of lines in the display, there is no lower horizontal bar.
0x8A—Bits[7:0] Active Line End MSB
See Register 0x89.
0x8B—Bits[7:0] Active Pixel Start LSB
Combined with the MSB in Register 0x8C, these bits indicate the first pixel in the display which is active video. All pixels before this comprise a left vertical bar. If the 2-byte value is 0x00, there is no left bar.
0x8C—Bits[7:0] Active Pixel Start MSB
See Register 0x8B.
0x8D—Bits[7:0] Active Pixel End LSB
Combined with the MSB in Register 0x8E, these bits indicate the last active video pixel in the display. All pixels past this comprise a right vertical bar. If the 2-byte value is greater than the number of pixels in the display, there is no vertical bar.
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0x8E—Bits[7:0] Active Pixel End MSB
See Register 0x8D.
0x8F—Bits[6:0] NDF
See Register 0x87.
0x90—Bits[7:0] Audio Infoframe Version 0x91—Bits[7:4] Audio Coding Type
These bits identify the audio coding so that the receiver may process audio properly.
Table 36.
CT [3:0] Audio Coding
0x0 Refer to stream header 0x1 IEC60958 PCM 0x2 AC-3 0x3 MPEG1 (Layer 1 and Layer 2) 0x4 MP3 (MPEG1 Layer 3) 0x5 MPEG2 (multichannel) 0x6 AAC 0x7 DTS 0x8 ATRAC
0x91—Bits[2:0] Audio Channel Count
These bits specify how many audio channels are being sent: 2 channels to 8 channels.
Table 37.
CC [2:0] Channel Count
000 Refer to stream header 001 2 010 3 011 4 100 5 101 6 110 7 111 8
0x92—Bits[4:2] Sampling Frequency 0x92—Bits[1:0] Ample Size 0x93—Bits[7:0] Max Bit Rate
For compressed audio only, when this value is multiplied by 8 kHz represents the maximum bit rate. A value of 0x08 in this field yields a maximum bit rate of (8 kHz × 8 kHz = 64 kHz).
0x94—Bits[7:0] Speaker Mapping
These bits define the mapping (suggested placement) of speakers.
Table 38.
Abbreviation Speaker Placement
FL Front left FC Front center FR Front right FCL Front center left FCR Front center right RL Rear left RC Rear center RR Rear right RCL Rear center left RCR Rear center right LFE Low frequency effect
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AD9380
Table 39.
CA Channel Number Bit 4 Bit 3 Bit 2 Bit 1 Bit 0 Bit 8 Bit 7 Bit 6 Bit 5 Bit 4 Bit 3 Bit 2 Bit 1
0 0 0 0 0 0 0 0 0 1 0 0 0 1 0 0 0 0 1 1 0 0 1 0 0 0 0 1 0 1 0 0 1 1 0 0 0 1 1 1 0 1 0 0 0 0 1 0 0 1 0 1 0 1 0 0 1 0 1 1 – RR RL FC LFE FR FL 0 1 1 0 0 – RC RR RL – FR FL 0 1 1 0 1 – RC RR RL – LFE FR FL 0 1 1 1 0 – RC RR RL FC – FR FL 0 1 1 1 1 – RC RR RL FC LFE FR FL 1 0 0 0 0 RRC RLC RR RL – FR FL 1 0 0 0 1 RRC RLC RR RL – LFE FR FL 1 0 0 1 0 RRC RLC RR RL FC – FR FL 1 0 0 1 1 RRC RLC RR RL FC LFE FR FL 1 0 1 0 0 FRC FLC v FR FL 1 0 1 0 1 FRC FLC v LFE FR FL 1 0 1 1 0 FRC FLC FC – FR FL 1 0 1 1 1 FRC FLC FC LFE FR FL 1 1 0 0 0 FRC FLC RC – FR FL 1 1 0 0 1 FRC FLC RC – LFE FR FL 1 1 0 1 0 FRC FLC RC FC – FR FL 1 1 0 1 1 FRC FLC RC FC LFE FR FL 1 1 1 0 0 FRC FLC RR RL – v FR FL 1 1 1 0 1 FRC FLC RR RL – LFE FR FL 1 1 1 1 0 FRC FLC RR RL FC – FR FL 1 1 1 1 1 FRC FLC RR RL FC LFE FR FL
RR RL – – FR FL RR RL – LFE FR FL RR RL FC – FR FL
RC – – FR FL RC – LFE FR FL RC FC – FR FL RC FC LFE FR FL
– – FR FL – LFE FR FL FC – FR FL FC LFE FR FL
0x95—Bit[7] Down-Mix Inhibit 0x95—Bits[6:3] Level Shift Values
These bits define the amount of attenuation. The value directly corresponds to the amount of attenuation: for example, 0000 = 0 dB, 0001 = 1 dB to 1111 = 15 dB attenuation.
0x96—Bits[7:0] Reserved 0x97—Bits[6:0] New Data Flags
See Register 0x87 for a description.
0x98—Bits[7:0] Source Product Description (SPD) Infoframe Version
0x99—Bits[7:0] Vender Name Character 1 (VN1)
This is the first character in eight character name of the company that appears on the product. The data characters are 7-bit ASCII code.
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0x9A—Bits[7:0] VN2 0x9B—Bits[7:0] VN3 0x9C—Bits[7:0] VN4 0x9D—Bits[7:0] VN5 0x9E—Bits[7:0] VN6 0x9F—Bits[6:0] New Data Flags
See Register 0x87 for a description.
0xA0—Bits[7:0] VN7 0xA1—Bits[7:0 VN8 0xA2—Bits[7:0] Product Description Character 1 (PD1)
This is the first character of 16 that contains the model number and a short description of the product. The data characters are 7-bit ASCII code.
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0xA3—Bits[7:0] PD2 0xA4—Bits[7:0] PD3 0xA5—Bits[7:0] PD4 0xA6—Bits[7:0] PD5 0xA7—Bits[6:0] New Data Flags
See Register 0x87 for a description.
0xA8—Bits[7:0] PD6 0xA9—Bits[7:0] PD7 0xAA—Bits[7:0] PD8 0xAB—Bits[7:0] PD9 0xAC—Bits[7:0] PD10 0xAD—Bits[7:0] PD11 0xAE—Bits[7:0] PD12 0xAF—Bits[6:0] New Data Flags
See Register 0x87 for a description.
0xB0—Bits[7:0] PD13 0xB1—Bits[7:0] PD14 0xB2—Bits[7:0 PD15 0xB3—Bits[7:0] PD16 0xB4—Bits[7:0] Source Device Information Code
These bytes classify the source device.
Table 40.
SDI Code Source
0x00 Unknown 0x01 Digital STB 0x02 DVD 0x03 D-VHS 0x04 HDD video 0x05 DVC 0x06 DSC 0x07 Video CD 0x08 Game 0x09 PC general
0xB7—Bits[6:0] New Data Flags
See Register 0x87 for a description.
0xB8—Bits[7:0] MPEG Source Infoframe Version 0xB9—Bits[7:0] MPEG Bit Rate Byte 0 (MB0)
This is the lower 8 bits of 32 bits that specify the MPEG bit rate in Hz.
0xBA—Bits[7:0] MB1 0xBB—Bits[7:0] MB2 0xBC—Bits[7:0] MB3—Upper Byte
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0xBD—Bit[4] Field Repeat
This bit defines whether the field is new or repeated. 0 = new field or picture. 1 = repeated field.
0xBD—Bits[1:0] MPEG Frame
These bits identify the frame as I, B, or P.
Table 41.
MF [1:0] Frame Type
00 Unknown 01 I—picture 10 B—picture 11 P—picture
0xBE—Bits[7:0] Reserved 0xBF—Bits[6:0] New Data Flags
See Register 0x87 for a description.
0xC0—Bits[7:0] Audio Content Protection Packet (ACP Type)
These bits define which audio content protection is used.
Table 42.
Code ACP Type
0x00 Generic audio 0x01 IEC 60958-identified audio 0x02 DVD-audio 0x03 Reserved for super audio CD (SACD) 0x04—0xFF Reserved
0xC1—ACP Packet Byte 0 (ACP_PB0) 0xC2—Bits[7:0] ACP_PB1 0xC3—Bits[7:0] ACP_PB2 0xC4—Bits[7:0] ACP_PB3 0xC5—Bits[7:0] ACP_PB4 0xC7—Bits[6:0] New Data Flags
See Register 0x87 for a description.
0xC8—Bit[7] International Standard Recording Code (ISRC1) Continued
This bit indicates that a continuation of the 16 ISRC1 packet bytes (an ISRC2 packet) is being transmitted.
0xC8—Bit[6] ISRC1 Valid
This bit indicates whether ISRC1 packet bytes are valid. 0 = ISRC1 status bits and PBs not valid. 1 = ISRC1 status bits and PBs valid.
0xC8—Bits[2:0] ISRC Status
These bits define where the samples are in the ISRC track. At least two transmissions of 001 occur at the beginning of the track, while in the middle of the track, continuous transmission of 010 occurs. This is followed by at least two transmissions of 100 near the end of the track.
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0xC9—Bits[7:0] ISRC1 Packet Byte 0 (ISRC1_PB0) 0xCA—Bits[7:0] ISRC1_PB1 0xCB—Bits[7:0] ISRC1_PB2 0xCC—Bits[7:0] ISRC1_PB3 0xCD—Bits[7:0] ISRC1_PB4 0xCE—Bits[7:0] ISRC1_PB5 0xCF—Bits[6:0] New Data Flags
See Register 0x87 for a description.
0xD0—Bits[7:0] ISRC1_PB6 0xD1—Bits[7:0] ISRC1_PB7 0xD2—Bits[7:0] ISRC1_PB8 0xD3—Bits[7:0] ISRC1_PB9 0xD4—Bits[7:0] ISRC1_PB10 0xD5—Bits[7:0] ISRC1_PB11 0xD6—Bits[7:0] ISRC1_PB12 0xD7—Bits[6:0] New Data Flags
See Register 0x87 for a description.
0xD8—Bits[7:0] ISRC1_PB13 0xD9—Bits[7:0] ISRC1_PB14 0xDA—Bits[7:0] ISRC1_PB15 0xDB—Bits[7:0] SRC1_PB16 0xDC—Bits[7:0] ISRC2 Packet Byte 0 (ISRC2_PB0)
This byte is transmitted only when the ISRC continue bit (Register 0xC8 Bit 7) is set to 1.
0xDD—Bits[7-0] ISRC2_PB1 0xDE—Bits[7-0] ISRC2_PB2 0xDF—Bits[6-0] New Data Flags
See Register 0x87 for a description.
0xE0—Bits[7:0] ISRC2_PB3 0xE1—Bits[7:0] ISRC2_PB4 0xE2—Bits[7:0] ISRC2_PB5 0xE3—Bits[7:0] ISRC2_PB6 0xE4—Bits[7:0] ISRC2_PB7 0xE5—Bits[7:0] ISRC2_PB8 0xE6—Bits[7:0] ISRC2_PB9 0xE7—Bits[6:0] New Data Flags
See Register 0x87 for a description.
0xE8—Bits[7:0] ISRC2_PB10 0xE9—Bits[7:0] ISRC2_PB11 0xEA—Bits[7:0] ISRC2_PB12 0xEB—Bits[7:0] ISRC2_PB13 0xEC—Bits[7:0] ISRC2_PB14 0xED—Bits[7:0] ISRC2_PB15 0xEE—Bits[7:0] ISRC2_PB16
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AD9380
SDA

2-WIRE SERIAL CONTROL PORT

A 2-wire serial interface control interface is provided in the AD9380. Up to two AD9380 devices can be connected to the 2-wire serial interface, with a unique address for each device.
The 2-wire serial interface comprises a clock (SCL) and a bidirectional data (SDA) pin. The analog flat panel interface acts as a slave for receiving and transmitting data over the serial interface. When the serial interface is not active, the logic levels on SCL and SDA are pulled high by external pull-up resistors.
Data received or transmitted on the SDA line must be stable for the duration of the positive-going SCL pulse. Data on SDA must change only when SCL is low. If SDA changes state while SCL is high, the serial interface interprets that action as a start or stop sequence.
There are six components to serial bus operation:
Start signal
Slave address byte
Base register address byte
Data byte to read or write
Stop signal
Acknowledge (ack)
When the serial interface is inactive (SCL and SDA are high) communications are initiated by sending a start signal. The start signal is a high-to-low transition on SDA while SCL is high. This signal alerts all slave devices that a data transfer sequence is coming.
The first 8 bits of data transferred after a start signal comprise a
W
7-bit slave address (the first 7 bits) and a single R/ 8th bit). The R/
W
bit indicates the direction of data transfer,
bit (the
read from (1) or write to (0) the slave device. If the transmitted slave address matches the address of the device (set by the state of the SA0 input pin as shown in Ta bl e 4 3), the AD9380 acknowledges by bringing SDA low on the 9th SCL pulse. If the addresses do not match, the AD9380 does not acknowledge.
Table 43. Serial Port Addresses
Bit 7 Bit 6 Bit 5 Bit 4 Bit 3 Bit 2 Bit 1
A6 (MSB) A
A
5
A
4
A
3
A
2
A
1
0
1 0 0 1 1 0 0

DATA TRANSFER VIA SERIAL INTERFACE

For each byte of data read or written, the MSB is the first bit of the sequence.
If the AD9380 does not acknowledge the master device during a write sequence, the SDA remains high so the master can gener­ate a stop signal. If the master device does not acknowledge the AD9380 during a read sequence, the AD9380 interprets this as the end of data. The SDA remains high, so the master can generate a stop signal.
To write data to specific control registers of the AD9380, the 8-bit address of the control register of interest must be written after the slave address has been established. This control register address is the base address for subsequent write operations. The base address auto-increments by 1 for each byte of data written after the data byte intended for the base address. If more bytes are transferred than there are available addresses, the address does not increment and remains at its maximum value. Any base address higher than the maximum value does not produce an acknowledge signal.
Data are read from the control registers of the AD9380 in a similar manner. Reading requires two data transfer operations:
W
The base address must be written with the R/
slave address byte low to set up a sequential read operation.
Reading (the R/
bit of the slave address byte high) begins at
W
the previously established base address. The address of the read register auto-increments after each byte is transferred.
To terminate a read/write sequence to the AD9380, a stop signal must be sent. A stop signal comprises a low-to-high transition of SDA while SCL is high.
A repeated start signal occurs when the master device driving the serial interface generates a start signal without first genera­ting a stop signal to terminate the current communication. This is used to change the mode of communication (read, write) between the slave and master without releasing the serial interface lines.
bit of the
SCL
t
t
STAH
BUFF
t
DHO
t
DSU
t
DAL
t
DAH
Figure 17. Serial Port Read/Write Timing
Rev. 0 | Page 53 of 60
t
STASU
t
STOSU
05688-017
Page 54
AD9380
SDA

SERIAL INTERFACE READ/WRITE EXAMPLES

Write to one control register:
Start signal
Slave address byte (R/
Base address byte
Data byte to base address
Stop signal
Write to four consecutive control registers:
Start signal
Slave address byte (R/
Base address byte
Data byte to base address
Data byte to (base address + 1)
Data byte to (base address + 2)
Data byte to (base address + 3)
Stop signal
W
bit = low)
W
bit = low)
Read from one control register:
Start signal
W
Slave address byte (R/
\ bit = low)
Base address byte
Start signal
Slave address byte (R/W\ bit = high)
Data byte from base address
Stop signal
Read from four consecutive control registers:
Start signal
W
Slave address byte (R/
bit = low)
Base address byte
Start signal
W
Slave address byte (R/
bit = high)
Data byte from base address
Data byte from (base address + 1)
Data byte from (base address + 2)
Data byte from (base address + 3)
Stop signal
BIT 7
SCL
Figure 18. Serial Interface—Typical Byte Transfer
ACKBIT 6 BIT 5 BIT 4 BIT 3 BIT 2 BIT 1 BIT 0
05688-018
Rev. 0 | Page 54 of 60
Page 55
AD9380

PCB LAYOUT RECOMMENDATIONS

The AD9380 is a high precision, high speed analog device. To achieve the maximum performance from the part, it is important to have a well laid-out board. The following is a guide for designing a board using the AD9380.

ANALOG INTERFACE INPUTS

Using the following layout techniques on the graphics inputs is extremely important:
Minimize the trace length running into the graphics
inputs. To accomplished this, place the AD9380 as close as possible to the graphics VGA connector. Long input trace lengths are undesirable, because they pick up more noise from the board and other external sources.
Place the 75 Ω termination resistors (see Figure 3) as close
to the AD9380 chip as possible. Any additional trace length between the termination resistors and the input of the AD9380 increases the magnitude of reflections, which corrupts the graphics signal.
Use 75 Ω matched impedance traces. Trace impedances
other than 75 Ω also increase the chance of reflections.
The AD9380 has very high input bandwidth (300 MHz). While this is desirable for acquiring a high resolution PC graphics signal with fast edges, it means that it also captures any high frequency noise present. Therefore, it is important to reduce the amount of noise that gets coupled to the inputs. Avoid running any digital traces near the analog inputs.
Due to the high bandwidth of the AD9380, sometimes low-pass filtering the analog inputs can help to reduce noise. For many applications, filtering is unnecessary. Experiments have shown that placing a series ferrite bead prior to the 75 Ω termination resistor is helpful in filtering out excess noise. Specifically, the part used was the Fair-Rite 2508051217Z0, but each application may work best with a different bead value. Alternatively, placing a 100 Ω to 120 Ω resistor between the 75 Ω termination resistor and the input coupling capacitor can also be beneficial.

POWER SUPPLY BYPASSING

It is recommended to bypass each power supply pin with a
0.1 µF capacitor. The exception is in the case where two or more supply pins are adjacent to each other. For these groupings of powers/grounds, it is only necessary to have one bypass capacitor. The fundamental idea is to have a bypass capacitor within about 0.5 cm of each power pin. Also, avoid placing the capacitor on the opposite side of the PC board from the AD9380, because that interposes resistive vias in the path.
The bypass capacitors should be physically located between the power plane and the power pin. Current should flow from the power plane to the capacitor to the power pin. Do not make the power connection between the capacitor and the power pin. Placing a via underneath the capacitor pads down to the power plane is generally the best approach.
It is particularly important to maintain low noise and good stability of PV in PV phase and frequency. This can be avoided by careful attention to regulation, filtering, and bypassing. It is highly desirable to provide separate regulated supplies for each of the analog circuitry groups (V
Some graphic controllers use substantially different levels of power when active (during active picture time) and when idle (during HSYNC and VSYNC periods). This can result in a measurable change in the voltage supplied to the analog supply regulator, which can in turn produce changes in the regulated analog supply voltage. This can be mitigated by regulating the analog supply, or at least PV source (for example, from a 12 V supply).
It is recommended to use a single ground plane for the entire board. Experience has shown repeatedly that the noise performance is the same or better with a single ground plane. Using multiple ground planes can be detrimental because each separate ground plane is smaller and long ground loops can result.
In some cases, using separate ground planes is unavoidable, so placing a single ground plane under the AD9380 is recommended. The location of the split should be at the receiver of the digital outputs. In this case, it is even more important to place components wisely because the current loops are much longer (current takes the path of least resistance). An example of a current loop is a power plane to AD9380 to digital output trace to digital data receiver to digital ground plane to analog ground plane.
can result in similarly abrupt changes in sampling clock
DD
(the clock generator supply). Abrupt changes
DD
and PVDD).
D
, from a different, cleaner power
DD
PLL
Place the PLL loop filter components as close as possible to the FILT pin.
Do not place any digital or other high frequency traces near these components.
Use the values suggested in Figure 6 with 10% tolerances or less.
Rev. 0 | Page 55 of 60
Page 56
AD9380

OUTPUTS (BOTH DATA AND CLOCKS)

Try to minimize the trace length that the digital outputs have to drive. Longer traces have higher capacitance, which require more current that causes more internal digital noise.

DIGITAL INPUTS

The digital inputs on the AD9380 were designed to work with
3.3 V signals, but are tolerant of 5.0 V signals. Therefore, no extra components need to be added if using 5.0 V logic.
Shorter traces reduce the possibility of reflections.
Adding a series resistor of value 50 Ω to 200 Ω can suppress reflections, reduce EMI, and reduce the current spikes inside the AD9380. If series resistors are used, place them as close as possible to the AD9380 pins (although try not to add vias or extra length to the output trace to move the resistors closer).
If possible, limit the capacitance that each of the digital outputs drives to less than 10 pF. This can be accomplished easily by keeping traces short and by connecting the outputs to only one device. Loading the outputs with excessive capacitance increases the current transients inside of the AD9380 and creates more digital noise on its power supplies.
Any noise that enters the HSYNC input trace can add jitter to the system. Therefore, minimize the trace length and do not run any digital or other high frequency traces near it.
Rev. 0 | Page 56 of 60
Page 57
AD9380

COLOR SPACE CONVERTER (CSC) COMMON SETTINGS

Table 44. HDTV YCrCb (0 to 255) to RGB (0 to 255) (Default Setting for AD9380)
Register Red/Cr Coeff 1 Red/Cr Coeff 2 Red/Cr Coeff 3 Red/Cr Offset Address 0x35 0x36 0x37 0x38 0x39 0x3A 0x3B 0x3C Value Register Green/Y Coeff 1 Green/Y Coeff 2 Green/Y Coeff 3 Green/Y Offset Address 0x3D 0x3E 0x3F 0x40 0x41 0x42 0x43 0x44 Value Register Blue/Cb Coeff 1 Blue/Cb Coeff 2 Blue/Cb Coeff 3 Blue/Cb Offset Address 0x45 0x46 0x47 0x48 0x49 0x4A 0x4B 0x4C Value
Table 45. HDTV YCrCb (16 to 235) to RGB (0 to 255)
Register Red/Cr Coeff 1 Red/Cr Coeff 2 Red/Cr Coeff 3 Red/Cr Offset
Address 0x35 0x36 0x37 0x38 0x39 0x3A 0x3B 0x3C Value 0x47 0x2C 0x04 0xA8 0x00 0x00 0x1C 0x1F
Register Green/Y Coeff 1 Green/Y Coeff 2 Green/Y Coeff 3 Green/Y Offset
Address 0x3D 0x3E 0x3F 0x40 0x41 0x42 0x43 0x44 Value 0x1D 0xDD 0x04 0xA8 0x1F 0x26 0x01 0x34
Register Blue/Cb Coeff 1 Blue/Cb Coeff 2 Blue/Cb Coeff 3 Blue/Cb Offset
Address 0x45 0x46 0x47 0x48 0x49 0x4A 0x4B 0x4C Value 0x00 0x00 0x04 0xA8 0x08 0x 75 0x1B 0x7B
Table 46. SDTV YCrCb (0 to 255) to RGB (0 to 255)
Register Red/Cr Coeff 1 Red/Cr Coeff 2 Red/Cr Coeff 3 Red/Cr Offset
Address 0x35 0x36 0x37 0x38 0x39 0x3A 0x3B 0x3C Value 0x2A 0xF8 0x08 0x00 0x00 0x00 0x1A 0x84
Register Green/Y Coeff 1 Green/Y Coeff 2 Green/Y Coeff 3 Green/Y Offset
Address 0x3D 0x3E 0x3F 0x40 0x41 0x42 0x43 0x44 Value 0x1A 0x6A 0x08 0x00 0x1D 0x50 0x04 0x23
Register Blue/Cb Coeff 1 Blue/Cb Coeff 2 Blue/Cb Coeff 3 Blue/Cb Offset
Address 0x45 0x46 0x47 0x48 0x49 0x4A 0x4B 0x4C Value 0x00 0x00 0x08 0x00 0x0D 0xDB 0x19 0x12
Table 47. SDTV YCrCb (16 to 235) to RGB (0 to 255)
Register Red/Cr Coeff 1 Red/Cr Coeff 2 Red/Cr Coeff 3 Red/Cr Offset
Address 0x35 0x36 0x37 0x38 0x39 0x3A 0x3B 0x3C Value 0x46 0x63 0x04 0xA8 0x00 0x00 0x1C 0x84
Register Green/Y Coeff 1 Green/Y Coeff 2 Green/Y Coeff 3 Green/Y Offset
Address 0x3D 0x3E 0x3F 0x40 0x41 0x42 0x43 0x44 Value 0x1C 0xC0 0x04 0xA8 0x1E 0x6F 0x02 0x1E
Register Blue/Cb Coeff 1 Blue/Cb Coeff 2 Blue/Cb Coeff 3 Blue/Cb Offset
Address 0x45 0x46 0x47 0x48 0x49 0x4A 0x4B 0x4C Value 0x00 0x00 0x04 0xA8 0x08 0x11 0x1B 0xAD
0x0C 0x52 0x08 0x00 0x00 0x00 0x19 0xD7
0x1C 0x54 0x08 0x00 0x3E 0x89 0x02 0x91
0x00 0x00 0x08 0x00 0x0E 0x87 0x18 0xBD
Rev. 0 | Page 57 of 60
Page 58
AD9380
Table 48. RGB (0 to 255) to HDTV YCrCb (0 to 255)
Register Red/Cr Coeff 1 Red/Cr Coeff 2 Red/Cr Coeff Red/Cr Offset
Address 0x35 0x36 0x37 0x38 0x39 0x3A 0x3B 0x3C Value 0x08 0x2D 0x18 0x93 0x1F 0x3F 0x08 0x00
Register Green/Y Coeff 1 Green/Y Coeff 2 Green/Y Coeff 3 Green/Y Offset
Address 0x3D 0x3E 0x3F 0x40 0x41 0x42 0x43 0x44 Value 0x03 0x68 0x0B 0x71 0x01 0x27 0x00 0x00
Register Blue/Cb Coeff 1 Blue/Cb Coeff 2 Blue/Cb Coeff 3 Blue/Cb Offset
Address 0x45 0x46 0x47 0x48 0x49 0x4A 0x4B 0x4C Value 0x1E 0x21 0x19 0xB2 0x08 0x2D 0x08 0x00
Table 49. RGB (0 to 255) to HDTV YCrCb (16 to 235)
Register Red/Cr Coeff 1 Red/Cr Coeff 2 Red/Cr Coeff 3 Red/Cr Offset
Address 0x35 0x36 0x37 0x38 0x39 0x3A 0x3B 0x3C Value 0x07 0x06 0x19 0xA0 0x1F 0x5B 0x08 0x00
Register Green/Y Coeff 1 Green/Y Coeff 2 Green/Y Coeff 3 Green/Y Offset
Address 0x3D 0x3E 0x3F 0x40 0x41 0x42 0x43 0x44 Value 0x02 0xED 0x09 0xD3 0x00 0xFD 0x01 0x00
Register Blue/Cb Coeff 1 Blue/Cb Coeff 2 Blue/Cb Coeff 3 Blue/Cb Offset
Address 0x45 0x46 0x47 0x48 0x49 0x4A 0x4B 0x4C Value 0x1E 0x64 0x1A 0x96 0x07 0x06 0x08 0x00
Table 50. RGB (0 to 255) to SDTV YCrCb (0 to 255)
Register Red/Cr Coeff 1 Red/Cr Coeff 2 Red/Cr Coeff 3 Red/Cr Offset
Address 0x35 0x36 0x37 0x38 0x39 0x3A 0x3B 0x3C Value 0x08 0x2D 0x19 0x27 0x1E 0xAC 0x08 0x00
Register Green/Y Coeff 1 Green/Y Coeff 2 Green/Y Coeff 3 Green/Y Offset
Address 0x3D 0x3E 0x3F 0x40 0x41 0x42 0x43 0x44 Value 0x04 0xC9 0x09 0x64 0x01 0xD3 0x00 0x00
Register Blue/Cb Coeff 1 Blue/Cb Coeff 2 Blue/Cb Coeff 3 Blue/Cb Offset
Address 0x45 0x46 0x47 0x48 0x49 0x4A 0x4B 0x4C Value 0x1D 0x3F 0x1A 0x93 0x08 0x2D 0x08 0x00
Table 51. RGB (0 to 255) to SDTV YCrCb (16 to 235)
Register Red/Cr Coeff 1 Red/Cr Coeff 2 Red/Cr Coeff 3 Red/Cr Offset
Address 0x35 0x36 0x37 0x38 0x39 0x3A 0x3B 0x3C Value 0x07 0x06 0x1A 0x1E 0x1E 0xDC 0x08 0x00
Register Green/Y Coeff 1 Green/Y Coeff 2 Green/Y Coeff 3 Green/Y Offset
Address 0x3D 0x3E 0x3F 0x40 0x41 0x42 0x43 0x44 Value 0x04 0x1C 0x08 0x11 0x01 0x91 0x01 0x00
Register Blue/Cb Coeff 1 Blue/Cb Coeff 2 Blue/Cb Coeff 3 Blue/Cb Offset
Address 0x45 0x46 0x47 0x48 0x49 0x4A 0x4B 0x4C Value 0x1D 0xA3 0x1B 0x57 0x07 0x06 0x08 0x00
Rev. 0 | Page 58 of 60
Page 59
AD9380

OUTLINE DIMENSIONS

1.60 MAX
1.45
1.40
1.35
0.15
SEATING
0.05
PLANE
VIEW A
ROTATED 90° CCW
0.75
0.60
0.45
0.20
0.09 7°
3.5° 0°
0.08 MAX COPLANARITY
COMPLIANT TO JEDEC STANDARDS MS-026-BED
25
VIEW A
1
26
Figure 19. 100-Lead Low Profile Quad Flat Package [LQFP]
(ST-100)
Dimensions shown in millimeters
16.00
BSC SQ
PIN 1
TOP VIEW
(PINS DOWN)
0.50
BSC
LEAD PITCH
0.27
0.22
0.17
76100
75
14.00
BSC SQ
51
50

ORDERING GUIDE

Max Speed (MHz) Temperature
Model Analog Digital Range Package Description Option
AD9380KSTZ-1001100 100 0°C to 70°C 100-Lead Low Profile Quad Flat Package (LQFP) ST-100 AD9380KSTZ-1501150 150 0°C to 70°C 100-Lead Low Profile Quad Flat Package (LQFP) ST-100 AD9380/PCB Evaluation Board
1
Z = Pb-free part.
Package
Rev. 0 | Page 59 of 60
Page 60
NOTES
© 2005 Analog Devices, Inc. All rights reserved. Trademarks and registered trademarks are the property of their respective owners. D05688–0–10/05(0)
Rev. 0 | Page 60 of 60
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