Access Music Virus C Owner's Manual

ACCESS VIRUS C SERIES
USER MANUAL OS5
ENGLISH VERSION
©2002 Access Music GmbH, Germany.
Written by Christoph Kemper, Uwe G. Hönig, Wiland Samolak and Marc Schlaile.
Translation by Thomas Green and Howard Scarr. Graphic Design and DTP by Babylonwaves Media.
http://www.access-music.de info@access-music.de
2
1
Handling............................................................... 44
Content
IMPORTANT SAFETY REMARKS
All about the memory ...........................................47
The Modulation Matrix and Soft Knobs..................48
Random Patch Generator...................................... 50
Categories............................................................52
The Effects Section............................................... 52
Audio Inputs .........................................................53
Internal Audio Routing ..........................................54
Additional functions..............................................55
PROLOGUE
SYNTHESIS PARAMETERS
INTRODUCTION
The Virus ............................................................. 14
The Amplifier Envelope ........................................ 17
The First Filter...................................................... 18
Filter Modulation.................................................. 19
The Saturation Stage ........................................... 21
The Second Filter................................................. 21
Filter Routing ....................................................... 24
The First Oscillator............................................... 25
The Second Oscillator .......................................... 27
The Third Oscillator.............................................. 29
The Mixer Section ................................................ 29
The LFOs ............................................................. 30
The MOD Section ................................................. 33
Soft Knob 1/2....................................................... 33
Volume and Panorama Position............................ 34
Velocity................................................................ 34
Unison Mode........................................................ 35
The Effects........................................................... 36
The Arpeggiator ................................................... 38
SoundDiver Virus ................................................. 38
More to Come ...................................................... 39
OSCILLATORS ......................................................58
Oscillator-1/2/3 (Panel)......................................... 58
Oscillator (Edit-Menu)...........................................59
FILTER .................................................................63
Filters (Panel) .......................................................63
Filter Envelope...................................................... 64
Filter-Edit-Menu ...................................................65
ENVELOPES .........................................................69
MIXER .................................................................. 70
LFO AND MODMATRIX .........................................71
LFO (Panel)........................................................... 71
LFO (Edit Menu).................................................... 73
ARPEGGIATOR EDIT.............................................. 80
THE INTERNAL EFFECTS ...................................... 82
Distortion (Panel)..................................................82
Chorus (Panel)......................................................83
Chorus (Edit Menu)...............................................83
Phaser (Panel) ......................................................84
Phaser (Edit Menu) ...............................................84
Delay / Reverb......................................................85
Delay / Reverb (Panel) ..........................................86
Delay / Reverb (Menu) ..........................................87
Vocoder................................................................ 92
Analog Boost ........................................................ 92
Equalizer ..............................................................92
CONCEPT AND OPERATION
Operating Modes ................................................. 42
Master Clock and Midi-Clock ............................... 44
MAIN EDIT MENU
Common.............................................................. 96
Unison Mode........................................................ 99
Punch Intensity .................................................. 100
Envelope Sustain Time....................................... 100
Analog Inputs..................................................... 100
Follower (Envelope-Follower) ............................. 102
Ringmodulator ................................................... 102
Second Output/Surround.................................... 103
Velocity.............................................................. 104
Sound Category ................................................. 106
Soft Knob-1/2 .................................................... 106
MULTI MODE & SYSTEM SETUP
MULTI MODE PARAMETERS .............................. 110
SYSTEM ............................................................ 114
Keyboard ........................................................... 114
Input.................................................................. 116
MIDI................................................................... 117
System .............................................................. 121
THE KEYBOARD VERSIONS OF THE VIRUS
The VIRUS kc and the indigo ............................. 126
The Keyboard-Modes......................................... 128
THE VOCODER OF THE VIRUS
Vocoder ............................................................. 132
The parameters of the VIRUS Vocoder ................134
Notes about the vocoder: ................................... 137
ACCESS VIRUS OS5
Problems Related to Parameter Control ..............144
Arrangement Dump - The Sound in the Song......145
TIPS AND TRICKS
All abouts Inputs................................................. 148
About the Delay/Reverb ......................................149
The Virus as an Effect Device .............................150
Envelope Follower ..............................................150
Oscillators ..........................................................151
Filters................................................................. 153
Saturation for Added Grit and Dirt .......................153
LFOs ..................................................................154
Volume Control...................................................155
Assign and the Soft Knobs..................................156
Arpeggiator ........................................................156
How to modulate the Vocoder parameters ..........156
MIDI ...................................................................157
How to install Updates........................................158
APPENDIX
System Exclusive Data .......................................162
Parameter Descriptions ......................................166
Multi Dump Table...............................................178
Classes ..............................................................180
Mod Matrix Sources ..........................................182
Mod Matrix Destinations.....................................183
Soft Knob Destinations ......................................184
MIDI Implementation Chart .................................185
FCC Information (U.S.A) ......................................186
FCC Information (CANADA) .................................187
Other Standards (Rest of World).......................... 187
Declaration of Conformity ...................................188
Garantie Bestimmung.........................................189
Warranty ............................................................190
3
THE VIRUS AND SEQUENCERS
4
1
INDEX
INDEX ................................................................ 192

Important Safety Remarks

6
Important Safety Remarks
2
Please read all notes carefully before you power the device up. A few fundamental rules on han­dling electrical devices follow.

SET-UP

• Operate and store the device in enclosed rooms only.
• Never expose the device to a damp envi­ronment.
• Never operate or store the device in ex­tremely dusty or dirty environments.
• Assure that air can circulate freely on all sides of the device, especially when you mount it to a rack.
• Don’t set the device in the immediate vicini­ty of heat sources such as radiators.
• Don’t expose the device to direct sunlight.
• Don’t expose the device to strong vibrations and mechanical shocks.

CONNECTIONS

• Be sure to use exclusively the included mains power supply adapter.
• Plug the device only into mains sockets that are properly grounded in compliance with statutory regulations.
• Never modify the included power cord. If its plug does not fit the sockets you have availa­ble, take it to a qualified electrician.
• Always pull the power plug out of the mains socket when you won’t be using the device for prolonged periods.
• Never touch the mains plug with wet hands.
• Always pull the actual plug, never the cord, when you’re unplugging the device.

OPERATION

• Don’t set beverages or any other receptacle containing liquids on the device.
• Make sure the device is placed on a solid base. Set it on a stable tabletop or mount it to a rack.
• Make sure that no foreign objects fall into or somehow end up inside the device’s hous­ing. In the event that this should occur, switch the device off and pull the power plug. Then get in touch with an authorized dealer.
• Used on its own and in conjunction with amps, loudspeakers or headphones, this de­vice is able to generate levels that can lead to irreversible hearing damage. For this reason, always operate it at a reasonable volume lev­el.

MEMORY BATTERY CHANGE

The VIRUS stores its sound programs in a bat­tery-buffered RAM. This battery (general type designation: CR2032) should be replaced every three to four years. The housing has to be opened to change the battery, so take the de­vice to a qualified service technician. Do your part in protecting our environment and take it to a shop that disposes of batteries properly.
Before you have the battery changed, save the entire memory content of the RAM by loading it to a sequencer via "Total Dump". Be advised that RAM content is lost when the battery is swapped (see "Midi Dump TX" on page 117).).

CARE

• Do not open the device, it is not equipped with any user-serviceable parts. Repair and maintenance may only be carried out by qual­ified specialists.
• Use only a dry, soft cloth or brush to clean the device.
• Do not use alcohol, solvents or similar chemicals. These can damage the surface of the housing.

FITNESS FOR PURPOSE

This device is designed exclusively to generate low-frequency audio signals for sound engi­neering-related purposes. Any other use is not permitted and automatically invalidates the warranty extended by Access Music Electronics GmbH.
ACCESS VIRUS OS5
7
8
Important Safety Remarks
2

Prologue

10
CHAPTER 3
Prologue
Dear VIRUS Owner,
Congratulations on your choice, the new VI­RUS. You have purchased a cutting-edge syn­thesizer that comes fully loaded with several revolutionary features. Here are just a few of the highlights:
The VIRUS delivers the sound characteristics and tone of traditional analog synthesizers in a previously unparalleled level of quality and han­dling ease. We’re not kidding, the VIRUS actual delivers the authentic response of an analog synth via a digital signal processor chip, al­though the sound shaping and voicing options out-perform those of it historical predecessors by a considerable margin.
The VIRUS comes with up to 1024 slots for storing SINGLE sounds. These are organized in eight banks. The first two banks (A and B) are located in the RAM, so you can overwrite them with new sounds. The other six banks are ”hard-wired”, i.e. they’re programmed into the FLASH ROM. To make use of the banks E-H you need to install the second1024.mid file first (“The 1024 sounds update” on page 158).
The VIRUS offers a maximum of 32 voices. In Multi Mode, these are allocated dynamically to sixteen simultaneously available sounds.
You have no less than three audio oscillators plus one suboscillator, a noise generator, a ring modulator, two Multi Mode filters, two enve­lopes, a stereo VCA, three LFOs and a satura­tion stage (SATURATOR) for cascade filtering, tube and distortion effects.
delay unit that lets you create high-quality re­verb effects and rhythmic delay taps. Delay time can be synced up to MIDI clock.
With the benefit of two external audio inputs, the VIRUS may also serve as an FX device and signal processor that you can use creatively to come up with all kinds of effects. External sig­nals can be processed with filter, gate and lo-fi effects, routed to the VIRUS effects section and serve as a modulation source for frequency and ring modulation.
Beyond that, you can use internal or external signals as sources for the VIRUS’ on-board vocoder serve. The vocoder works with up to 32 filter bands and offers diverse manipulation and modulation options.
The three main oscillators produce 66 wave­shapes, three of which are dynamically mixable so that spectral effects are possible within the confines of a single oscillator. In conventional synthesizers, this type of effect requires several oscillators. Synchronization, frequency modula­tion and ring modulation between the audio os­cillators delivers additional complex spectral effects that you can use for all kinds of sound shaping purposes.
The filters can be switched in series or in paral­lel within the voices via several options. When you switch the filters in series, the saturation stage is embedded between the filters. Conse­quently, an overdriven filter resonance can be re-filtered within the same voice! A maximum of six filter poles (36 dB slope!) enables radical tonal manipulations.
The VIRUS offers a veritable arsenal of effects. You have seven powerful sound-sculpting func­tions, including chorus, phaser and distortion, at your disposal, with each effect available sep­arately for every sound. Thus, in 16-way MULTI mode, the VIRUS offers over 98 effects, no less!. Among them you also get a global reverb/
The LFOs feature 68 continuous variable wave­shapes each, including a triangle with variable symmetry and infinitely variable aperiodic oscil­lations for random variation of the controlled parameters. The LFOs are capable of poly­phonic as well as monophonic oscillation. In other words, if several voices are active, the
LFOs can run independently or in sync. A number of keyboard trigger options enable you start LFO waveshapes with variable phase lengths at the beginning of a note and/or to cy­cle once only, like an envelope.
Next to the numerous ”hard-wired” or fixed modulation configurations, you can assign three modulation sources to up to nine different modulation destinations via the Modulation Ma­trix. For your modulation sources, you have LFOs, velocity, the pitch bender, aftertouch, the modulation wheel, numerous MIDI controllers and other sources to chose from. For your modulation destinations, you can select any sound parameter of the VIRUS that is condu­cive to being remote controlled.
Up to 16 arpeggiators are available in MULTI mode. These give you countless options for creating arpeggios, which can also be synced up to MIDI clock.
Sounds and effects are patched out via six au­dio outputs which of course can also be used to route three stereo signals out.
In additional to its killer sounds and tone, the VIRUS was designed to deliver ultimate han­dling and control comfort. It is equipped with dedicated knobs and buttons for the crucial synthesizer functions, further parameters are accessible via data entry procedures. We distin­guished between these two levels of expertise to enable you to create complex sounds while keeping the user interface as clear and unclut­tered as possible.
In all modesty, we are especially proud of a fea­ture we developed called Adaptive Parameter Smoothing. For the first time in the history of synthesizers equipped with memories, you can manipulate a knob or control feature without an audible step or increment. In other words, the sound does not change abruptly but SEAM­LESSLY. No more zipper noises! The VIRUS re-
ACCESS VIRUS OS5
sponds just as smoothly as analog synthesizers did prior to the introduction of digital sound storage
And users of contemporary software sequenc­ers will appreciate the fact that the VIRUS sends all sound shaping commands immedi­ately in the form of MIDI Controller or Poly Pres­sure data (and of course accepts all of the corresponding Controller and SysEx messag­es). This feature lets you dynamically control the VIRUS and all its functions via computer.
Although far from complete, the features listed above give you some indication that you now own an exceptionally versatile, high-quality mu­sical instrument that will give you plenty of joy for years to come. We certainly hope you can fully exploit the enormous potential of this fine instrument.
Have fun and enjoy! Your VIRUS Development Team
By the way: a rack mounting kit is optionally available for the Virus C. Feel free to get in touch with your local authorized dealer for more info.
Many thanks to: Ben Crosland, Maik Fliege, Thomas Green, Axel Hartmann, Uwe G. Hönig, Jörg Hüttner, Timo Kaluza, Oliver Käser, Andrea Mason, Thorsten Matuschowski, Jörg Meißner, Paul Nagel, Kai Niggemann, Rob Papen, Matt Picone, Wieland Samolak, Daniela Sauerbier, Howard Scarr, Hans-Jörg Scheffler, Shehryar Lasi, Jenny Si­mon, Matt Skags, Joeri Vankeirsbilck, Jay Vaughan, Jens Wegerhoff and Daniel Wewer.
11
12
CHAPTER 3
Prologue

Introduction

14
CHAPTER 4
Introduction
THE VIRUS
This section provides deliberate, step-by-step guidelines on operating and handling the VIRUS for those of you who are new to the world of synthesizers and MIDI. The following covers ba­sics such as how to connect the VIRUS to an AC power supply, your MIDI system and your audio system. Then we will guide you through a series of experiments designed to demonstrate the different functional groups, their control fea­tures and the tasks they execute.
After you have finished reading this section, you will be able to handle virtually all of the sound generating and sound shaping functions of the VIRUS. All of these are described in context, along with their control features. Even the ma­jority of less significant functions, accessible via menus, are discussed here. You will find a de­tailed, comprehensive description of all func­tions of your new synthesizer in the section following this introduction.
Please keep in mind that within confines of this introduction, we are unable to impart all of the knowledge and skills in acoustics, sound syn­thesis and MIDI control you might desire or need to acquire. If you are keen to learn more about these subjects, you should consider be­coming a regular reader of one or several of the leading trade publications in your country. Your local musical instruments dealer or more expe­rienced musicians will be able to recommend the best magazines to you. And of course there is a wide range of books available on these subjects.
If you decide to read this section, we recom­mend you read it in its entirety from the start ­rather than begin with a subsection that is of particular interest to you. A fitting metaphor for the basics discussed in this section might be a house where each bit of information in a sub-
section is a brick that builds on a preceding brick and interlocks with those next to it. You want your knowledge base to be a sound struc­ture so you won’t run into problems when you find one of the “bricks” is missing.

CABLE CONNECTIONS

Before you connect the VIRUS to an AC outlet and the rest of your equipment, ensure that all of the devices are switched OFF. If your VIRUS does not have a build-in keyboard, then con­nect the MIDI OUT of the desired MIDI send de­vice (keyboard, computer, hardware sequencer, etc.) with the MIDI IN of the VIRUS.
Connect the audio outputs of the VIRUS with the signal inputs of your audio system. In order to receive a signal, as a minimum you must connect the output OUT 1 R/MONO. However, we recommend you also connect the output OUT 1 L so you are able to enjoy the stereo sounds of the VIRUS.
Once you have established the desired cable connections, make sure the main volume con­trols of all the connected devices (VIRUS: MAS­TER VOLUME, located at the upper left hand of the control panel) are dialed to the lowest pos­sible setting. Switch the devices on in the fol­lowing sequence: the MIDI send device (computer, master keyboard, etc.) first, then the sound generators (VIRUS and the other signal sources), followed by the mixing console and fi­nally the amplifier.
Now while you are sending notes on MIDI Channel 1 of the VIRUS, turn the master vol­umes of the connected devices up in the same order that you switched the devices on. Be sure to keep on eye on the signal level indicators of your mixing console.
SOFT KNOB 1
SINGLE
MULTI
UNDO
STORE
MULTISINGLE

MASTER VOLUME

Controls the overall volume of the VIRUS. This control determines the volume of the signal pair piped through Output 1 before it is converted into an analog signal. This means that under normal circumstances, you should turn Master Volume all they way up because you of course want the VIRUS to deliver the most dynamic signal possible.

LISTENING TO THE FACTORY SOUNDS

The program memory of the VIRUS was loaded with sound programs (SINGLE PROGRAMs) and sound combinations (MULTI PROGRAMs) before it left the factory. To hear the SINGLE PROGRAMs (and gain an initial impression of the possibilities your new instrument has to of­fer in terms of sounds), first make sure your MIDI source is sending on MIDI Channel 1.
ACCESS VIRUS OS5
The Virus
and so on, simply use the PARAMETER/BANK buttons to step from one program bank to an­other.
You’ll find that some sound programs are la­beled with the abbreviations ”INP” or ”VOC”. These use the external audio input as a signal source for the filter section (INP) or vocoder (VOC). This means that you won’t hear anything until you route an audio signal into the external audio inputs.
UNDO
STORE
MULTISINGLE
SINGLE
MULTI
-
SOFT KNOB 1
+
15
Press the SINGLE button. A number, a letter, number and name appear in the display. These indicate the the MIDI Channel, the current Pro­gram Bank (A to D or A to H) as well as the number and name of the current sound pro­gram.
Now if you play notes you should be able to
hear this sound and a
note (the round dot at the end of the note staff is solid black) should appear in the display every time you press a key and release a key. If you do not hear a sound but you see a half note (blank note head) check to see if you are sending on the wrong MIDI Channel.
Press the VALUE button to call up the 128 sin­gle programs of Bank A in sequence. (The VAL­UE pot is inactive in this operating mode.) In order to hear the sound programs in banks B, C
Tip: You can trigger a note on the Virus by
pressing both the EDIT and SYNC buttons in the OSCILLATORS section at the same time – this is the AUDITION function, which is espe­cially useful for auditioning sounds when there is no keyboard connected to the Virus.
Call up each of the 128 programs in Bank A in turn. You can do this either with the VALUE keys (which simply increment/decrement the program number), or by holding down the MUL­TI key and scrolling through programs with the VALUE knob. To try out all the other sounds in banks B to H, simply switch banks with the PA­RAMETER/BANK buttons.
16
CHAPTER 4
Introduction

SOUND CATEGORIES

To help you find the type of SINGLE sound you are looking for more quickly, the Virus operating system lets you define so-called „categories“ and save this information together with each of your SINGLE sounds.
Available categories are:
Off, Lead, Bass, Pad, Decay, Pluck, Acid, Clas­sic, Arpeggiator, Effects, Drums, Percussion, In­put, Vocoder, Favourite1, Favourite2, Favourite3
Each SINGLE sound can „belong“ to two cate­gories at the same time. Of course the catego­ries of all the presets in Banks C to H are fixed, but for sounds in the RAM Banks (A and B) they can be defined and saved together with the program.
To search for sounds in a specific category (in SINGLE or MULTI-SINGLE mode):
Press and hold the SINGLE button. This causes the currently selected category to appear in the display, and it can be changed by stepping up or down with the Parameter buttons. Having found the category you want, do not release the SINGLE button and scroll through the sounds using the Value buttons. Release the SINGLE button when you have found what you are loo­king for. SINGLE sounds which do not belong to the currently selected category are simply skipped over.
lect these combination programs via the VALUE button. The VIRUS features “only” 128 MULTI PROGRAMs, so you don’t have to switch back and forth between banks they way you just did while activating single programs.
The majority of available MULTI PROGRAMs contain sound combinations that are controlled via a single MIDI channel. In these MULTI PRO­GRAMs, the sounds involved are allocated side-by-side (split) or on top of one another (layered) on the keyboard. In other MULTI PRO­GRAMs, the sounds are divided up over several MIDI channels to make it easier to work with a sequencer. If you activate a MULTI PROGRAM and hear a single sound only, then you can con­trol this MULTI PROGRAM via several channels.

YOUR FIRST SOUND PROGRAM

If you have never created or changed a sound on a synthesizer, we now have the pleasure of introducing you to this fascinating process.
Select the single program “C127 - START -”. Press any key on the connected keyboard. You should hear a sound that, for lack of better de­scription, is a bit harsh or biting, but above all completely static. It should start immediately after you press a key and sustain indefinitely for as long as you hold the key down. As soon as you release the key, the sound should end abruptly. This sound is not designed to be es­pecially pleasant; it is intended to be as neutral as possible to give you a basis from which you can begin creating or shaping your own sound.
LISTENING TO THE MULTI PRO­GRAMS
The VIRUS not only has the capability of playing SINGLE PROGAMs, but also combinations consisting of more than one sound simultane­ously (MIDI Multi Mode). To call up the MULTI PROGRAMs, press the MULTI button and se-
ATTACK
DECAY
SUSTAIN
RELEASE
12
12
12
12
AMPLIFIER
THE AMPLIFIER ENVELOPE
Long-term exposure to this sound will definitely grate on your nerves, so let’s get started with changing it into a signal you might enjoy hear­ing, beginning with the volume characteristics. Locate the section labeled AMPLIFIER at the bottom right of the control feature panel of the VIRUS. Here you can see four pots labeled AT­TACK, DECAY, SUSTAIN and RELEASE, re­spectively.
These controls will help you to dial in volume characteristics called an amplifier envelope and put an end to the nerve-racking drone that may remind you of one of those cheesy organs that you hear in ‘60s B-movie sound tracks.
Rotate the ATTACK pot while you repeatedly
AMPLIFIER
6
0
ATTACK
12
0
6
DECAY
6
12
0
SUSTAIN
12
engage a key to hear the note. The further you turn the pot up, the longer it takes for the sound to achieve maximum volume after the start of the note. So you can say ATTACK controls the initial volume swell of the sound.
Presumably the ATTACK pot was set to a ran­dom position before you made any adjust­ments. Nevertheless the volume automatically increased to the maximum level before you started rotating the pot. The reason for this is that an ATTACK value of 0 is saved in the sound program - START - and this value remains valid until you determine a new value by adjusting the position of the pot, even if you turn it ever so slightly.
0
RELEASE
6
12
ACCESS VIRUS OS5
The Amplifier Envelope
Take a look at the display of the VIRUS to gain an impression of the difference between these two values. It shows two numeric values when you dial a pot: at the left you can see the value stored in the sound program and at the right, the numeric equivalent to the value determined by the current position of the pot.
Always keep in mind that for a programma­ble synthesizer the position of the control fea­ture or pot does not necessarily indicate the actual value of the given function. The reason for this is that when you first activate a sound program, it will reflect the programmed value. You have to adjust the control feature before the programmed value is superseded by the val­ue you determine manually.
Now fiddle with the DECAY pot while you re­peatedly press a key to activate a note. Hold the key down for good while. You will notice that the volume, once it reaches maximum level at the end of the ATTACK phase, drops until it reaches a minimum level. The DECAY pot de­termines the speed, or in synthesizer jargon, the rate at which the volume decreases.
However, the DECAY level does not always drop to the minimum level; you can determine a random value between the maximum and mini­mum levels at which the volume remains con­stant. This level in turn is controlled via the SUSTAIN pot.
Whenever the SUSTAIN level is set to maxi­mum, the volume cannot drop during the DE­CAY phase; in other words, in this situation the DECAY pot is ineffective.
The individual functions of a synthesizer are designed to interact; many functions are depen­dent on other functions. In a number of cases this means that some functions are subordinate
17
18
-100%
100%
1+2
FILTER BALANCE
CUTOFF
RESONANCE
ENV AMOUNT
CUTOFF 2
SELECT
MODE
FILT 1
FILT 2
EDIT
BP
BS
HP
LP
FILT 2
FILT 1
12
12
FILTERS
CHAPTER 4
Introduction
to others, i.e. the effectiveness of a control fea­ture is altered, modified or even negated com­pletely by other related functions.
The final pot, RELEASE, determines the speed or rate at which the volume decreases when you release the key: At low values the sound ends relatively abruptly, at high values, the sound fades out more gradually and softly. The length of the RELEASE phase also depends on which level the amplifier curve is at when you release the key: The lower the level, the shorter the RELEASE phase. If you dialed in a brief DE­CAY or SUSTAIN-TIME phase and it ended while you held the key down then of course there will not be an audible RELEASE phase.
The amplifier envelope can be described as a variable curve which, depending on the type and duration of attack, hold and release data, automatically influences an imaginary volume pot (turns it up or down). At the beginning of the note, ATTACK controls the rise or rate of in­crease to the maximum level. Once the maxi­mum level is achieved, DECAY determines the fall or rate of decrease to the SUSTAIN value, which is infinitely variable between the mini­mum and maximum levels. The amplifier enve­lope may remain at this value until the end of the note, fall towards the minimum level as de­termined by the variable TIME value, or even rise again towards the maximum level. After the end of the note, RELEASE controls the fall or rate of decrease to the minimum level. Conse­quently, the control pots labeled ATTACK, DE­CAY, TIME and RELEASE control a speed or rate, where as SUSTAIN actually controls a lev­el.
THE FIRST FILTER
Now we will take a look at a component of a synthesizer that is generally regarded as the most important functional unit as it enables drastic sound shaping measures: the filter - or in the case of the VIRUS, the two filters.
But first we will concentrate on just one of the two filters.
FILTERS
6
12
0
CUTOFF
0
-
6
6
CUTOFF 2
Locate the Cutoff pot (not to be confused with Cutoff 2!) in the section labeled FILTERS, direct­ly above the section labeled AMPLIFIER. Rotate the pot to the left and right and note how the sound becomes muddier and clearer in re­sponse to the direction in which you turn the pot. (To ensure this effect and the following au­ral experiments are most pronounced, adjust the amplifier envelope so that the VIRUS gener­ates a constant level while you hold a key down).
This is how a low pass filter works: it suppress­es, or in technical jargon, attenuates the higher frequencies in a signal and allows the lower fre­quencies through. Think of the Cutoff pot as a bouncer and the VIRUS as your pub. You can tell it which frequencies to let in and which fre­quencies to keep out. The frequencies above the so-called cutoff or filter frequency are sup­pressed, those below it remain unaffected.
6
0
RESONANCE
EDIT
FILT 1
12
-100%
ENV AMOUNT
LP
HP
BP
BS
MODE
0
100%
FILT 2
1+2
1
FILTER BALANCE
FILT 2
FILT 1
SELECT
2
SELECT
MODE
FILT 1
FILT 2
EDIT
BP
BS
HP
LP
FILT 2
FILT 1
Now locate the FILT 1 MODE switch, which is also located in the FILTERS section. It enables you to select a filter operating mode from the four available options:
- LP the low pass filter we have just discussed.
- HP the high pass filter which works in the op-
posite manner of the low pass filter: It sup­presses the lower frequencies in a signal and lets the higher frequencies pass.
- BP the band pass filter which suppresses
both ends of the tonal spectrum and allows only a narrowly defined bandwidth of the original sound to pass.
- BS The band stop filter, band reject filter or
notch filter which works in the opposite man­ner of the bandpass filter. It allows all of the frequencies of a signal except for a narrow frequency band around the cutoff to pass. The term “notch” is fairly descriptive; you might say this filter chops a notch out of the sound spectrum.
LP
HP
BP
BS
EDIT
FILT 1
MODE
FILT 2
Now activate the different operating modes and rotate the Cutoff pot to get a feel for the way each filtering option works.
Along with the Cutoff pot, the RESONANCE pot is the most important control feature of a filter. The filter resonance increases the volume of the frequencies located near the cutoff frequencies and suppresses the more remote frequencies. This sound shaping feature has a striking effect
- especially when used in conjunction with the low pass filter: it produces a nasal or honking type of tone which increases as you turn the
FILT 1
SELECT
FILT 2
ACCESS VIRUS OS5
Filter Modulation
resonance up. Experiment by varying the RES­ONANCE setting in the different operating modes in conjunction with different Cutoff set­tings. You will find the effect that the RESO­NANCE pot achieves is markedly different for the band stop filter in comparison to the effect it has on the other filter types: as the resonance increases, the bandwidth of the notch decreas­es; in other words more frequencies on both sides of the filter frequency are allowed to pass.
FILTER MODULATION
Of course we don’t want to require you to exe­cute every sound modification manually by twiddling pots. All kinds of sound modifications in the VIRUS can be executed automatically much in the way of your previous experiments with the volume controls: The amplifier enve­lope can be described as a variable curve which, depending on the type and duration of attack, hold and release data, automatically in­fluences (turns it up or down) an imaginary vol­ume pot.
Similar procedures are applicable to the filter frequencies. The FILTERS section features its own envelope, the structure of which is identi­cal to the amplifier envelope, located directly above the amplifier envelope on the control fea­ture panel. Much like the amplifier envelope, the filter envelope automatically “rotates” the Cutoff pot.
However there is one significant difference be­tween the two envelopes. With the amplifier en­velope, you are always dealing with an initial volume level of 0 because of course you want absolute silence prior to the beginning of a note. After the RELEASE phase, it is again
19
20
-100%
100%
CUTOFF
RESONANCE
ENV AMOUNT
12
12
CHAPTER 4
Introduction
highly desirable that your box is silent. With the filter envelope, the situation is somewhat differ­ent: It always starts at the Cutoff value that you determined manually. And it is definitely not al­ways desirable that the filter frequency is brought to the maximum level.
0
CUTOFF
6
12
6
0
RESONANCE
12
0
-100%
ENV AMOUNT
100%
Consequently, you need a tool that limits the ef­fective range of the filter. This is why we equipped the VIRUS with a control labeled ENV AMOUNT (short for Envelope Amount). When the pot is turned counter-clockwise to the far left, the filter has no effect on the cutoff fre­quency; the further you turn the pot to the right, the greater the effect the filter envelope has on the filter frequency. The maximum level of the envelope may lie outside the audible range when the filter has already been partially opened via the Cutoff pot or was manipulated via other control options. In extreme cases where the filter is already completely open, the filter frequency cannot be increased regardless of how high you set the ENV AMOUNT.
Go ahead and spend some experimenting with different ENV AMOUNT, Cutoff and RESO­NANCE settings for the diverse filter operating modes. Also try varying the settings for the am­plifier envelope. You will find that with just these few parameters you are able to come up with a vast amount of sound settings. If you are among the many musicians who are associative listeners, you might say many of the settings produce sounds reminiscent of stringed-instru­ments; some sound picked, plucked or snapped, others sound bowed.
For your next experiment set the amplifier enve­lope so that you hear a constant level when you press and hold a note. Now deactivate the filter envelope by setting the ENV AMOUNT to 0. Set Filter-1Filter-1 to low pass mode and decrease the filter frequency until you just barely hear a muddy signal when you play notes in the mid­range.
Now play a few higher and lower notes. You will find that the lower notes have a greater over­tone content, whereas the higher notes sound muddier and their volume decreases until the notes are completely inaudible. You might al­ready suspect what this is all about: As the notes are transposed ever lower, more portions of the signal fall below the cutoff frequency, whereas with the notes that are transposed ev­er higher, more portions of the signal rise above the cutoff frequency and subsequently are sup­pressed until the root note and the last audible portion of the signal is silenced.
To avoid this effect - or if desirable, to amplify it
- you have the option of influencing the cutoff frequency via the pitch of the note, i.e. the note number. The degree of influence is determined by the KEY FOLLOW. You find this parameter within the Filter Edit menu.
Please note that KEY FOLLOW is a so-called bipolar parameter: Its control range is not limit­ed to the positive end of the spectrum (0 to a maximum of 127). Bipolar controls effect nega­tive values as well, in this case from the nega­tive maximum of -64 through 0 an on to the positive maximum of +63. Consequently, if this pot is set to the center position (12 o’clock or 0) the pitch of the notes corresponding to the keys on your keyboard has no effect on the cutoff frequency. If on the other hand you turn the KEY FOLLOW pot clockwise towards the positive control range, you will find that the filter opens up increasingly as the pitch increases with high­er notes. At lower notes, the filter closes down again. If you turn the pot counter-clockwise to-
OSC VOL
wards the negative control range, the KEY FOLLOW effect is reversed. With the VIRUS, you will encounter this feature - intensity control via a bipolar parameter - again in conjunction with other modulation sources and targets.
Now experiment as much as you like with differ­ent KEY FOLLOW settings and tune the set­tings via the Cutoff pot. And remember to bring all of the other parameters you have encoun­tered thus far into play.
THE SATURATION STAGE
In the signal chain of the VIRUS, Filter-1 is fol­lowed by a saturation stage. It enables you to add overtones to the filtered signal via distor­tion. Locate and press the button labeled EDIT in the FILTERS section.
ACCESS VIRUS OS5 The Saturation Stage
position (12 o’clock) determines the volume of the filter section’s input signal. The portion of the control range located to the right of the center position (12 o’clock) does not achieve any increase in volume; it simply intensifies the degree of saturation or distortion. This effect is only achieved when you have activated a satu­ration curve. The intensity of the remaining available DSP effects is also controlled via the OSC VOL knob.
0
-
6
Feel free to experiment with the diverse satura­tion curves and be sure to vary the OSC VOL settings. Note how the different Cutoff and RESONANCE settings influence the saturation curve.
6
OSC VOL
21
01111111111111111112
1 SATURATION Curve Off≤
61111111111111111154
The display will read ”SATURATION CURVE OFF”, which means exactly what it says. With the VALUE buttons or the VALUE pot, you can now select from a number of saturation/distor­tion curves. Next to the distortion curves, the SATURATION stage offers further DSP effects such as the shaper, rectifier and filter. These are explained in detail in the section on the SATU­RATION stage.
At this point we would like to mention the OSC VOL pot in the MIXER section. The portion of the control range from the far left to the center
THE SECOND FILTER
You probably noticed that by a adding a bit of saturation to the signal you can come up with a pretty heavy, aggressive sound - especially with a low filter frequency level and high resonance. Yo u’re probably thinking these types of sounds could do with some more filtering. We had the same idea, which is one of the reasons why we equipped the VIRUS with another filter per voice.
22
FILTER BALANCE
CUTOFF
RESONANCE
ENV AMOUNT
CUTOFF 2
SELECT
MODE
FILT 1
FILT 2
EDIT
BP
BS
HP
LP
FILT 2
FILT 1
CHAPTER 4
Introduction
The technical design of this second filter is identical to the first, so we won’t discuss it in as much detail as we did the first filter. Howev­er, there are few differences in how you handle the second filter:
• Only two control features of the VIRUS are al­located exclusively to Filter-2: Cutoff-2 and FILT 2 MODE.
• The RESONANCE, ENV AMOUNT and KEY FOLLOW pots can be allocated to either of the two filters or both simultaneously. Use the two SELECT-buttons located at the far right of the FILTERS section to select the desired operating mode. For instance, if you press the FILT 2 SE­LECT button, then the values you set via the RESONANCE, ENV AMOUNT and KEY FOL­LOW pots apply exclusively to Filter-2. The corresponding parameters of Filter-1 remain un­affected. On the other hand, if you press both SELECT buttons at the same time, the values that you dial in apply by the same measure to Filters 1 and 2.
In the sound program we are using for our ex­periments, the LEDs of both buttons are illumi­nated, so that all adjustments to the given parameters affect both filters. However, you have yet to actually hear the effect of Filter-2 on the signal because it is mixed out of the audible signal path of the VIRUS.
CUTOFF
-
6
CUTOFF 2
0
RESONANCE
6
EDIT
FILT 1
ENV AMOUNT
LP
HP
BP
BS
MODE
FILT 2
FILTER BALANCE
FILT 1
SELECT
Before we get started with our next experiment, deactivate SATURATION, set the ENV AMOUNT of the filter envelope to zero and set Cutoff 2 to the center position (12 o’clock) so that Filter-2 always has the same cutoff frequency as Filter-
FILT 2
1 (we’ll explain Cutoff 2 a bit later). Set Cutoff to a medium or middle value and turn the RESO­NANCE pot counter-clockwise to the far left to achieve a relatively muddy sound. Now locate the FILTER BALANCE pot at the upper right hand of the control panel and rotate it from the left to the right. You will note the sound be­comes muddier as you turn the pot towards the center position (12 o’clock) and that the sound is somewhat brighter at the far right of the con­trol range then at the far left.
The reason for this effect is that when you turn the FILTER BALANCE pot to the far left, only Fil­ter-1 is audible. When you rotate the pot to the right, Filter-2 is blended in so that it follows Fil­ter-1 in the signal chain. When you turn the FIL­TER BALANCE pot clockwise, Filter-1 is blended out of the signal chain until at the far right position only Filter-2 is active and audible.
Each filter in the VIRUS normally features 2 poles. However in the FILTER ROUTING oper­ating mode SER 6, Filter-1 operates with 4 poles, so the signal patched through Filter-1 (FILTER BALANCE to the far left) is trimmed more drastically than when it is routed through Filter-2 (FILTER BALANCE to the far right). When you set the FILTER BALANCE pot to the center position (12 o’clock) - as we mentioned before - the two filters are routed in series, which means they respond as if they were a sin­gle filter with 6 poles and consequently a great deal of slope. This is why the input signal is trimmed substantially when you set the pot to this position.
Experiment with the diverse FILTER BALANCE positions to get a feel for the different degrees of slope. Rotate the Cutoff pot or activate the filter envelope (for both filters!) to hear the filters in action.
The Cutoff 2 pot is a special feature: It controls the cutoff frequency of the second filter, but is subordinate to the Cutoff pot located above it.
In other words, at the center position (12 o’clock) the manually selected frequency of Fil­ter-2 is identical to that of Filter-1. When you ro­tate the pot to the left the cutoff frequency level of Filter-2 is increased relatively to Filter-1, when you turn to pot to the right the cutoff fre­quency level is decreased relatively. Now when you adjust the Cutoff pot, you adjust the cutoff frequency of both filters by the same measure! This feature lets you determine a difference in values in the filter frequencies (called an offset) via the Cutoff2 pot which remains constant whenever you adjust the Cutoff pot.
Yet another experiment in which you can come up new filtering characteristics that are typical of the VIRUS:
Set the FILTER BALANCE pot to the center po­sition (12 o’clock) and Cutoff 2 to the maximum level. The FILTER ROUTING operating mode must remain SER 6. Set Cutoff and RESO­NANCE to a middle value and select a clearly audible SATURATION curve.
ACCESS VIRUS OS5
The Second Filter
Now experiment with the diverse filter modes and listen closely to the effect of the parame­ters RESONANCE, ENV AMOUNT and KEY FOLLOW in conjunction with the SELECT but­ton. Please also keep in mind that the chances of choking a sound off are substantially greater when you are using both filters: For instance, if the first filter is used as a low pass with a low cutoff frequency and the second as a high pass with a high cutoff frequency, the VIRUS will not generate an audible signal when you set the FILTER BALANCE pot to the center position (12 o’clock).
23
Now you can filter this complex signal pro­duced by a combination of the saturation stage and the Filter-1 yet again. Rotate the Cutoff 2 pot slowly towards the center position (12 o’clock). You can hear how Filter-2 gradually modifies the distorted signal. You can set a RESONANCE value for Filter-2 if you press the FILT 2 SELECT button and rotate the RESO­NANCE pot to the desired position. Set the Cut­off 2 pot to a position to the right of the center position. This configuration can be described as a complex non-linear filter set up where the cutoff frequency is controlled via the Cutoff pot. You can dial in a wide range of sound-shaping option via Cutoff 2. Also try modifying the reso­nances of both filters as well as the SATURA­TION curve to come up with different filtering characteristics.
24
CHAPTER 4
Introduction
FILTER ROUTING
The final parameter we’ll discuss for the time being is FILTER ROUTING. This feature offers several filter routing options which allow you to operate the filters in series, i.e. patch one after the other in the signal chain, or in parallel, which means side by side in the signal chain:
- SER-4 The filters are switched in series; with
two poles each (12dB/Okt.), both filters have the same slope for a total of four filter poles (24dB/Okt.).
- SER-6 The filters are switched in series; Fil-
ter-1 has four poles (24dB/Okt.), Filter-2 has two poles (12dB/Okt.) so the overall slope is equivalent to six poles (36dB/Okt.).
- PAR-4 The filters are switched in parallel and
feature two poles each (12dB/Okt.).
- SPLIT The filters are switched in parallel and
feature two poles each (12dB/Okt.). Addition­ally, they receive independent input signals (more on this later). Each of the two oscilla­tors routes its signal into one of the two filters whose signals can be spread in the panorama via a parameter called UNISON Pan Spread.
Regardless of which FILTER ROUTING op-
tion you chose, the SATURATION stage is al­ways post-Filter-1, i.e. after Filter in the signal chain.
ACCESS VIRUS OS5 25
The First Oscillator
THE FIRST OSCILLATOR
To this point, we have turned our attention ex­clusively to sound-shaping functions and have always started with the same basic material: a so-called sawtooth wave. This waveshape is especially well-suited as a neutral starting point as it contains all of the so-called natural scale of overtones, which give the filter plenty of quality material to work with.
The filters, with the exception of a notch filter or band stop (BS), trim the far reaches of the tonal spectrum, so for instance a signal sounds mud­dier after it has been routed through a low pass filter. You can well imagine that this type of sound modification is substantial but insuffi­cient for shaping more subtle differences in tone. For instance the tone of a trumpet differs significantly from that of a saxophone even though no one would seriously claim that either of the instruments has a muddier tone than the other.
26 CHAPTER 4
48
48
DETUNE 2 / 3
SHAPE
/ PW
WAVE SEL
SEMITONE
FM AMOUNT
EDIT
SYNC
SELECT
OSC 3
OSC 2
OSC 1
12
12
12
OSC 3
ON
WAVE
OSCILLATORS
AUDITION
Introduction
What you need is a sound-shaping option for the portion of a signal that a filter allows to pass. And of course you also need a tool for de­termining the pitch of a signal. In synthesizers, both of these tasks are executed by oscillators. They oscillate at a variable pitch that can be modulated and they also generate different waveshapes which give the filters a wider varie­ty of material to work with.
The VIRUS is has two main oscillators and a so­called suboscillator. Let‘s take a look at Oscilla­tor 1, the one you have already heard in action during your experiments so far:
Start with the same basic sound you used at the very beginning. Now modify the amplifier envelope to make the sound less grating, but hold back on any other filter or saturation modi­fications for the moment so you can hear the pure, unadulterated oscillator.
Oscillator 1, the one you have already heard in action during your experiments so far:
Start with the same basic sound you used at the very beginning. Now modify the amplifier envelope to make the sound less grating, but hold back on any other filter or saturation modi­fications for the moment so you can hear the pure, unadulterated oscillator.
Press the OSC 1 button in the OSCILLATORS section to enter the edit pages for oscillator 1. Directly above this button are the SHAPE and WAVE SEL/PW controls which determine the waveform and therefore the basic sound of os­cillator 1. The SHAPE parameter is currently set to the exact center (value 64), and if you look at the panel directly above the SHAPE conrol, you will see a symbol representing a sawtooth wave.
OSCILLATORS
WAVE
EDIT
SHAPE
AUDITION
SYNC
0
WAVE SEL
0
FM AMOUNT
-
48
SEMITONE
OSC 1
0
48
OSC 2
SELECT
6
12
/ PW
6
12
0
DETUNE 2 / 3
OSC 3
6
OSC 3
ON
12
You can definitely see why this waveshape bears the name “sawtooth.” Press and hold a key and slowly turn the pot clockwise. You should be able to hear how the tone becomes increasingly more hollow-sounding. You might say this effect thins the sound out, but in any case, the entire tonal spectrum is affected by an equal measure, which is an audio result filters are unable to achieve.
The waveshape that is audible when you turn the SHAPE pot to the far right is a so-called pulse wave. The graphical representation of this waveshape on the control panel gives you a good idea of its appearance. It is unique be­cause the duration of the negative pulse is equal to the duration of the positive pulse: It has a so-called pulse width of 50%. The tone of a pulse wave is different to that of a sawtooth wave because it does not contain all overtones in the natural overtone scale, only the odd­numbered tones, i.e. the first (the root note that determines the pitch), third, fifth, and so forth. By turning the SHAPE pot from the sawtooth control range towards the pulse control range, you are actually dialing every other overtone out of the mix, which explains why the sound be­comes thinner.
You can continue modifying the sound by re­ducing the symmetrical width of the pulse wave. In the VIRUS, you can execute this sound-shaping measure via the WAVE SEL/PW
ACCESS VIRUS OS5 27
The Second Oscillator
(PW = pulse width) pot, PROVIDED THE SHAPE POT IS SET TO A POSITION IN THE RIGHT HALF OF ITS CONTROL RANGE (LATER THAN 12 O’CLOCK). Rotate the WAVE SEL/PW pot slowly from the left to the right and leave the SHAPE pot at the far right position. You can hear how the treble content of the sound in­creases while the sound becomes ever thinner. At the far right position, the signal is no longer audible because the pulse width is equivalent to 0% and consequently the wave no longer oscil­lates.
Starting at the center position (12 o’clock) indi­cated by the sawtooth, turn the SHAPE pot counter-clockwise towards the left. You can hear how the overtones are increasingly mixed out of the signal until you can only hear the root note. This sound is produced by a so-called sine wave, one of 64 other waveshapes that you have at your disposal for sound generation purposes. These waveshapes can also be acti­vated via WAVE SEL/PW (WAVE SEL: Wave Se­lect), PROVIDED THE SHAPE POT IS SET TO A POSITION IN THE LEFT HALF OF ITS CON­TROL RANGE (EARLIER THAN 12 O’CLOCK). Regardless of the current SHAPE setting, you can also select a wave in the EDIT menu under OSCILLATOR 1 WAVE.
Go ahead and check out the different wave­shapes. The second of the 64 waves is a trian­gle wave, the remainder of the waveshapes are each a unique tonal blend. After you have famil­iarized yourself with this raw material, experi­ment with the parameters of the FILTERS and AMPLIFIER sections you have dealt with thus far (don’t forget about SATURATION and the corresponding function of the OSC VOL pot), to get a feel for how the diverse waveshapes re­spond to filtering, saturation and amplifier mod­ifications.
THE SECOND OSCILLATOR
As already mentioned above, the Virus has a second oscillator (as well as several other basic sound sources which will be described later in this manual). Press the OSC 2 button in the OS­CILLATORS section to enter the edit pages for the oscillator 2. The controls in this section now apply to oscillator 2 only – oscillator 1 parame­ters cannot be changed now (although the os­cillator can still be heard).
Dial in the basic sound program that you had at the very beginning; change the amplifier enve­lope to suit your taste. In the sound program, the OSC BAL (Oscillator Balance) pot in the MIXER section is preset to the far left. In order to hear Oscillator 2 in action, rotate the OSC BAL (Oscillator Balance) pot in the MIXER sec­tion to the right. Towards the center position (12 o’clock) you will hear how the tone is modified and as you rotate the pot further to the right, how the intensity of this modification is re­duced. This effect is known as the comb filter­ing effect. It occurs when two signals with the same frequency but different phase lengths are mixed. Press the same key on your keyboard several times with the OSC BAL set to the cent­er position (12 o’clock). You should notice that each note has a slightly different tone. The os­cillators are the source of this effect. The oscil­lators of the VIRUS oscillate freely, consequently every time you play a note, the phase constellation between the two oscillators is different. For now, leave the OSC BAL POT at the center position (12 o’clock).
You are already familiar with Oscillator 1’s SHAPE and WAVE SEL/PW pots. These func­tions are identical for Oscillator 2, so we won’t go into detail on them again.
28 CHAPTER 4
48
48
DETUNE 2 / 3
SHAPE
/ PW
WAVE SEL
SEMITONE
FM AMOUNT
EDIT
SYNC
SELECT
OSC 3
OSC 2
OSC 1
12
12
12
OSC 3
ON
WAVE
OSCILLATORS
AUDITION
Introduction
OSCILLATORS
6
0
DETUNE 2 / 3
OSC 3
OSC 3
WAVE
EDIT
SHAPE
AUDITION
SYNC
0
WAVE SEL
0
FM AMOUNT
-
48
SEMITONE
OSC 1
0
48
OSC 2
SELECT
6
12
/ PW
6
12
Locate the pot labeled DETUNE and slowly ro­tate it to the right from the far left position (which is preset in the sound program). You can hear the tone start to waver and as you turn the pot further to the right, how this vibrato effect increases until Oscillator 2 sounds distinctly out of tune with Oscillator 1. This wavering or vibra­to-type effect has a popular traditional in syn­thesizers. It is used to achieve chorus effects, create sounds reminiscent of stringed instru­ments/ string sections or simply beef up the sound.
The SEMITONE pot enables you to transpose Oscillator 2 by plus/minus four octaves in semi­tone steps while Oscillator 1 maintains the pitch. This feature is especially interesting when used in conjunction with two other oscillator functions: synchronization and frequency mod­ulation.
Locate and activate the SYNC button in the OSCILLATORS section (the LED must illumi­nate). The synchronization function forces Os­cillator 2 to restart its wave cycle at the same time as Oscillator 1 waveshape starts its cycle. The initial effect of this measure is that the wa­vering tone that resulted from detuning and mixing the oscillator signals disappears.
The SYNC effect really becomes interesting when you transpose Oscillator 2 upwards in comparison to Oscillator 1 via the SEMITONE
pot. What happens is that the wave cycle of Os­cillator 2 is interrupted as soon as Oscillator 1 starts its cycle. The pitch of the second oscilla­tor no longer has the expected effect, instead it
12
generates special tones, in some cases for lack of a better description “screaming” type effects.
The other effect that benefits from manipulating the interval between the oscillators is frequency modulation (FM). It generates new tonal spectra
ON
in which the signal of the first oscillator controls the frequency of the second oscillator similar to the manner in which filters can be controlled via envelopes. And here too you have a pot which allows you to control the intensity of: FM AMOUNT. Basically, this effect is similar to a vi­brato, although here you’re dealing with an ex­tremely fast vibrato featuring a frequency within the range of human hearing. This signal is not actually audible as a vibrato effect. Instead, you’ll hear a sound modulation, in some cases, a very drastic one at that. Choose the pure sine waveshape for Oscillator 2. In conjunction with the sine wave, the frequency modulation gener­ates very clear, in some cases bell-like, spectra.
In the VIRUS you have the option of combining the two functions called oscillator synchroniza­tion (SYNC) and frequency modulation (FM AMOUNT, to generate new harmonic spectra. Switch SYNC on and experiment with the FM AMOUNT. Also try out different SEMITONE set­tings and the diverse waveshapes of Oscilla­tor.The VIRUS is equipped with a third master oscillator that lets you create further oscillations and spectra. You can access the parameters of this oscillator, which are described in a later chapter, via the OSCILLATOR EDIT menu.
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