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Kick Drum & Low Frequency Percussion Synth
© 2010 Abstract Data Ltd. http://www.abstractdata.biz/ info@abstractdata.biz Version 1.0 July 2010
Features:    • 100% Analog
      • 2 independent sine-wave oscillators
      • Wide-range synthesis controls
      • Second oscillator will self oscillate
      • Capable of very low frequencies
      • Punch switch for high-impact hits
      • Attack switch & Envelope Decay control
      • Triggers via line-level Audio & CV Pulse
      • Trigger sensitivity allows for accents
      • Trigger speed goes to audio frequencies
      • Chrome-plated case & pro hardware
      • Limited-edition run
Troubleshooting:  Problem: Kicker does not power up 
  Solution: Check the polarity of the DC adapter. The ‘TIP” must be Negative (-)
  Problem: The Audio Trigger doesn’t appear to be doing anything 
  Solution: The threshold for the Audio Trigger is approx. -6dB. Try slowly turning up 
    the volume of the signal you are using as your Audio Trigger
  Problem: The Audio Output sounds like it is overly distorted using the Audio Trigger 
  Solution: If the volume of the signal your are using as your Audio Trigger is set too 
    high it will distort the triggered sound. Try slowly turning down the volume 
    of the signal your are using as your Audio Trigger
  Problem: The Audio Output sounds like it is overly distorted using the CV Trigger 
  Solution: The CV Trigger must be short enough to trigger the internal oscillators 
    without distorting them. Most MIDI to CV converters, analog trigger outs 
    and DC (or positive going) oscillators with a good pulse-width control 
    should be able to trigger Kicker without problems
  Problem: The Envelope Decay control seems to have stopped working 
  Solution: Kicker uses a ‘non-retriggering’ Attack/Decay Envelope. It is possible, 
    when using a Decay time that is much slower (longer) than the trigger 
    speed (Tempo), that the Decay section of the Envelope Generator might 
    briefly ‘latch up’. This is intentional and using the tail of the Decay portion 
    of the Envelope to affect the Attack section can produce great results. 
    To reset the ‘latch-up’ simply turn the Decay time back down
  Problem: Oscillator 2 has gone mad 
  Solution: The OSC2 PARAM1 and OSC2 PARAM2 controls are linked. They must 
    both be set in order to achieve the desired sound. They both have an affect 
    on the Pitch and Decay of Oscillator 2 before it is routed to the VCA. 
    It is possible to push Oscillator 2 into ‘self-oscillation’ so that it will continue 
    to sound even though there is no trigger input. If this is a problem slowly and 
    gradually lower both OSC2 PARAM1 and OSC2 PARAM2 until the oscillations 
    only occur on triggering