VTech V.Flash: Shrek 3TM The Search for Arthur Owner's Manual

USER’S MANUAL
Shrek the Third TM & © 2007 DreamWorks Animation L.L.C. Shrek is a registered trademark of Dreamworks Animation L.L.C.
Dear Parent,
, with the introduction of our V.FLASH, offers kids a cool, fun, and
educational alternative to the world of violent video games. We know that kids want to play popular video games, and we also understand parents’ reluctance to put potentially inappropriate content into their hands. As kids get older they want to be able to play independently, and make choices for themselves, and parents want to feel comfortable that these choices are going to be healthy and
benecial to their kids.
With V.FLASH – an educational video game system designed for kids 6-10 –
continues its tradition of providing unique and fun alternatives
to the existing video game systems. V.FLASH combines age-appropriate educational content with outstanding 3D graphics, fast-paced game play, real video and pictures, and three unique modes of play to provide a state of the art experience that kids and parents will both love. Also, V.FLASH can play all of your standard music CDs, making it both a cool video game system as well as your own personal stereo!
V.FLASH works with a full library of V.DISCs, each of them featuring some of
your kids’ favorite characters. Best of all, every V.DISC comes with three modes of play, so your child is free to explore, play and learn in any way that they choose. Game zone offers fast-paced video game fun, with all the action but none of the violence. Knowledge World features a virtual encyclopedia of pictures, videos and facts. Creative Workshop lets kids work in a cool 3D environment on creative projects such as model building and custom animations.
Best of all, the library of software will continue to grow, as
seeks to provide parents with an almost endless selection of wholesome video games that meet the individual needs and likes of their children.
At video game dilemma, as well as another innovative way for your child to learn while having fun. We thank you for trusting
we are proud to provide you with a much-needed solution to the
with the important job of
helping your child explore a new world of learning!
Sincerely,
Your friends at
To learn more about V.FLASH and other
toys, visit:
www.vtechkids.com
Please carefully read the ‘Care & Maintenance’ & ‘Warning’ sections at the end of the Instruction Manual before getting started. The V.DISC is protected by a plastic case, and it should not be removed from this case.
INTRODUCTION
Shrek the Third™ – The Search for Arthur
When Shrek® married Fiona becoming the next King and Queen of Far Far Away wasn’t part of the plan. Recruiting Donkey and Puss In Boots for a new quest, Shrek sets out to bring back the rightful heir to the throne. Back in Far Far Away, Fiona’s jilted Prince Charming storms the city with an army of fairy tale villains to seize the throne. Fiona must stop him to ensure there will be a kingdom left to rule.
GETTING STARTED
1.CHOOSE YOUR PLAY MODE
In the Main Menu, use the joystick on the
V.FLASHcontroller to select the play mode
you want. Press the GREEN button to enter your choice.
Game Zone
In this play mode, you can help Shrek® and his friends to find the true heir to the throne and get back to Far Far Away. Choose “Adventure Play” to play through the games in story order, or “Quick Play” to play each adventure game separately.
For the details of all Game Zone games, please refer to the “Activities – Game Zone” section.
Knowledge World
In this play mode, you’ll discover interesting facts based around three general “Shrek® World” areas: the Castle, Swamp, and Dock. Fun facts, pictures and videos provide an interactive learning experience.
For the details of Knowledge World, please refer to the “Activities – Knowledge World” section.
INTRODUCTION
Creative Workshop
In this play mode, you can customize a stage play for Shrek® and his friends, or build a dream vacation house for them.
For the details of all Creative Workshop Activities, please refer to the “Activities – Creative Workshop” section.
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Options
In order to turn the background music on or off, use the joystick to scroll up or down between “On” and “Off”. Press the GREEN button to enter your choice.
2. CONTINUE OR LOAD GAME
Game Zone
Continue Game
This section will not be seen if it is your first time playing the game.
After you have completed a game in Game Zone – Adventure Play, the V.FLASH system will automatically save your place and game status. The V.FLASH system will keep this record even after you turn the unit OFF, as long as you do not put another V.DISC in. When you turn the unit back ON and select Game Zone, you will see the screen at the right.
New Game
Choose this to start a new game from the beginning.
GETTING STARTED
Load Game
This section will not be seen if you don’t have a
V.FLASH Memory Card.
Choose this to load a stored game from a
V.FLASH
the joystick to scroll to the game you want to load, and press the GREEN button to enter your choice.
You can save up to 3 game records if a Memory Card is inserted into the unit.
Memory Card (sold separately). Use
V.FLASH
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Knowledge World
There is no saving or loading feature in this play mode.
Creative Workshop
Load Creation
This section will not be seen if you don’t have a V.FLASH Memory Card.
Choose this to retrieve your creation at any time for editing and viewing from a V.FLASH Memory Card (sold separately). Use the joystick to scroll to the creation you want to load, and press the GREEN button to enter your choice.
You can save up to 10 creative records if a
V.FLASH
Memory Card is inserted into the unit.
3. CHOOSE YOUR GAME SETTINGS
Game Zone
The Adventure Play and Quick Play modes each have their own settings on the game selection page.
Adventure Play
If you are okay with the current settings, press the GREEN button to confirm.
Player Selection
To change the number of players, use the joystick to scroll between the one­player or two-player icons.
Two-player option is only available if two joysticks are inserted into the V.FLASH unit. The second joystick is sold separately.
GETTING STARTED
Level Selection
To change the level to Easy, Medium, or Difficult, use the joystick to scroll between the numbered star icons.
Use the joystick to press the GREEN button to enter your choice.
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Quick Play
If you are okay with the current settings, press the GREEN button to confirm.
Player Selection
To change the number of players, use the joystick to scroll between the one­player or two-player icons.
Level Selection
To change the level to Easy, Medium, or Difficult, use the joystick to scroll between the numbered star icons.
Use the joystick to press the GREEN button to enter your choice.
Knowledge World
There are no settings required for this play mode.
Creative Workshop
There are no settings required for this play mode.
4. START YOUR GAME
GETTING STARTED
For the details of Game Zone, please refer to the “ACTIVITIES - Game Zone” section.
For the details of Knowledge World, please refer to the “ACTIVITIES ­Knowledge World” section.
For the details of Creative Workshop, please refer to the “ACTIVITIES ­Creative Workshop” section.
Features
1. HELP BUTTON
When you press the HELP button, you will hear the game instruction again, or a visual clue will be given for the current game.
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2. MENU BUTTON
If you want to return to the Main Menu quickly, simply press the MENU button. When you press the MENU button during a game, the game will pause. An “Exit to Main Menu?” screen will pop up to make sure you want to go to the Main Menu.
Move the joystick to “Yes” to leave the game (the unsaved game will be lost) or to “No” to cancel the exit screen and keep playing. Press the GREEN button to enter your choice.
3. EXIT BUTTON
When you press the EXIT button, the game will pause. An “Exit to Menu?” screen will pop up to make sure you want to quit in the game.
Move the joystick to “Yes” to leave the game (the unsaved game will be lost) and return to the previous Menu. Choose “No” to cancel the exit screen and continue play. Press the GREEN button to enter your choice.
ACTIVITIES
Educational Curriculum
Game Zone Curriculum
Game 1 – A Trip to Town Basic Counting/Monetary Skills
Game 2 – Surely You Joust Pattern Recognition
Game 3 – Prince Charming’s Revenge Puzzle Logic
Game 4 – Merlin’s Number Magic 3D Spatial Movements
Game 5 – Theatre Rescue Problem Solving & Logic
Knowledge World
Topic 1 – In the Swamps Animals, Plants & Geography
Topic 2 – At the Castle
Topic 3 - Docks and the Sea Ships, Oceans & Marine Life
Castles, Knights & Medieval History
FEATURES
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Creative Workshop
Activity 1 – Stage Play Creative Writing
Activity 2 – Shrek® and Fiona’s Dream Vacation House Creative Design
GAME ZONE
Game Zone Status Bar
In all five Game Zone games, the status bar on the screen shows your game status.
Score Bar
Energy Status
� TheScoreBarshowsthetotalgamescore.Youcanearnpointsbycollecting
the coins along the game path and answering questions correctly.
� TheEnergyStatusshowstheenergy levelfor thecurrentplayer.Youcan
recover your energy level by collecting the Heart icon if it gets low.
� TheGameTimershowsyouhowmuchtimeyouhaveleftinthegame.The
ACTIVITIES
game will be over if you do not finish it within the time limit.
� TheQuestionBarshowsthecurrentquestionyoumustansweralongthe
game path.
Game Timer
Question Bar
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V. Flash Controller Operation
1
2
3
4
5
1 L Button Camera Left rotation
2 ENTER Button Confirm choice
3 Joystick Control character movement in games
4 ABCD Buttons Show “How to Play” screen
5 HELP Button Repeat game instructions or hints
6 MENU Button Exit current game to Main Menu
7 EXIT Button Exit current game to previous Menu
8 R Button Camera Right rotation
9 YELLOW Button
10 GREEN Button Confirm choice
11 BLUE Button Control character for special movements
12 RED Button Cancel the choice
Repeat game instruction or Control Camera zoom
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7
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ACTIVITIES
The controls work slightly differently in each game. The “How to Play” screen shown at the beginning of each game explains that game’s controls.
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Character Selection Page
This page will not be seen if it is in 2-player mode. In 2-Player mode, Player 1 will use the first character and Player 2 will use the second character.
In 1-player mode, in Game Zone 3, Game Zone 4 and Game Zone 5, there is a character selection page for player to choose your favorite character to play in those games. Move the joystick to choose and press the GREEN button to confirm the player.
How to Play
At the beginning of each game in the Game Zone, Knowledge World and Creative Workshop, a “How to Play” screen shows you the game settings and game controls.
Game Zone 1: A Trip to Town
· Game Play
Help Shrek® to collect the coins in the street, and use these coins to buy the things he needs on the shopping list. He must buy everything on the list
ACTIVITIES
in order for them to set sail on their journey to find Arthur.
Curriculum Word/Picture Match
Easy Level Simple word and picture match
Medium Level Normal word and picture match
Difficult level Difficult word and picture match
Game Zone 2: Surely You Joust
· Game Play
Help Shrek® to show Arthur how to compete in this event. Look at the pattern and then guide Shrek® to get the flag that completes the pattern.
Collect the Heart icon to recover the energy level and collect the clock to add extra time.
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Curriculum Pattern Recognition
Easy Level Simple Pattern Matching
Medium Level Pattern Matching and Pattern Logic
Difficult Level Complex Pattern Logic
Game 3: Prince Charming’s Revenge
· Game Play
Help Fiona and Pinocchio move the furniture in the room to block the doors before Charming and his men break in. Press the GREEN button to push or pull the furniture.
Curriculum Puzzle Solving Skill
Easy Level Simple solution using less furniture
Medium Level More difficult solution using more furniture
Difficult Level Complex solution using more furniture
Game 4: Merlin’s Number Magic
· Game Play
Help Merlin collect items for his spell. Move the joystick to help Shrek® move around and collect the falling objects within the time limit. The more objects Shrek® collects here, the more chances for Shrek® and Arthur to hit the magic number to earn points in the Mini-Game.
Curriculum 3D Spatial Skills
Easy Level Smaller map area
Medium Level Slightly larger map area
Difficult Level Large map area
ACTIVITIES
Game 5: Theatre Rescue
· Game Play
Help Fiona and Arthur rescue Shrek® without letting the villains discover them. Collect all the keys in the rooms and then open the locked door to the room where Shrek® is being held. Collect magic bottles along the way to make the enemies sleep for a short time, and collect bonus items to add points.
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Curriculum Problem Solving & Logic
Easy Level Fewer enemies and obstacles in the rooms
Medium Level Slightly more enemies and obstacles in the rooms
Difficult Level More enemies and obstacles in the rooms
Reward Screen
After each game, you will see a reward screen.
Score: This shows the score you earned in the game just completed.
Total score: This shows the cumulative score from each Game Zone game played thus far.
Highest Score: This shows the current high score for the whole game.
Saving Game Status
You can choose to save the current game status on a V.FLASH Memory Card (sold separately).
After pressing the GREEN button on the reward screen to enter the Game Save screen, choose any empty slot to save a new game record.
You can save up to 3 game records. If all the save slots are full and you want to save a new record,
ACTIVITIES
you need to choose an old game record and save over it with a new record.
KNOWLEDGE WORLD
Knowledge World Menu
The Knowledge World Menu features 3 different topics: In the Swamps, At the Castle, Docks and the Sea. Move your joystick to choose a topic and press the GREEN button to confirm.
The topic name is shown on the top of the screen.
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V. Flash Controller Operation
1
2
3
4
5
1 HELP Button Confirm/Play voice
2 L Button Move to the previous fact
3 ENTER Button
4 Joystick Move between choices
5 ABCD Button Show “How to play” screen
6 MENU Button Exit the game to Main Menu
7 EXIT Button Exit the game to Knowledge World Menu
8 R Button Move to the next fact
9 Yellow Button Fact instruction
10 Green Button Confirm/Play voice
11 Blue Button Play video
12 Red Button Cancel/Back
Confirm/Play voice
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7
8
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10
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ACTIVITIES
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Knowledge World Sub-topic Menu
Each topic has 5 to 8 sub-topics. Choose the one you are interested in and press the GREEN button to go to the Fact Screen..
Topic 1: In the Swamps Topic 2:
Docks and the Sea Topic 3:
At the Castle
Knowledge World Fact Screen
In the Fact Screen, you can read fascinating facts about each of the entries. Move the joystick or press the L or R button to the next or the previous fact. If you press the YELLOW button, the fact will be read aloud. If there is a video for the fact, press the BLUE button to see it. If you want to choose a new entry, press the RED button to go back to the Sub-topic Screen.
ACTIVITIES
CREATIVE WORKSHOP
Creative Workshop Menu
The Creative Workshop menu features two creative activities. Use the joystick to scroll between Stage Play and Shrek® and Fiona’s Dream Vacation House. Press the GREEN button to enter your choice.
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ACTIVITY 1 – STAGE PLAY
In this activity you can be the director of short plays starring Shrek®, Fiona, Donkey, Arthur and Merlin.
Game Play
Step 1: Choose a Story
Use the joystick to scroll between the 2 stories, “Home Sweet Swamp” and “Merlin’s House.” Press the GREEN button to enter your choice.
Step 2: Enter your choice
After you have selected a story, use the joystick to choose the emotion, objects or lines for the character. You can see the different animations and voices by scrolling through the selections. Press the GREEN button to enter your choice.
Step 3: Review the Entire Story Content
You can review the whole story you’ve selected by pressing the BLUE button to go to the Book Mode.
In Book Mode, the red words are the selections you have confirmed. The blue words are the selections you haven’t yet confirmed.
ACTIVITIES
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Step 4: Watch the Play
You can run though the whole play by pressing the BLUE button from the Book Mode and entering Action! Mode. Press the GREEN button to start the play and press the RED button to stop it.
Step 5: Save Your Play
If you have a memory card inserted, you can save the play you made and make changes to it later.
ACTIVITY 2: SHREK® AND FIONA’S DREAM VACATION HOUSE
In this activity, you can design and build your own Dream Vacation House and garden for
ACTIVITIES
Shrek® and Fiona. You can also choose your favorite objects to decorate the vacation site.
Step 1: Help Shrek® Get Started
Choose Shrek® and select the House icon . Scroll through the menu of building options to select an object to start with. Press the GREEN button to confirm your choice.
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Select the House icon first.
Choose an object from the list.
You will see a highlighted area on the land. Move the highlight anywhere you like within this area and press the GREEN button to start building the object there.
Select a place for your object.
Shrek® has completed the building.
Next, you are invited to decorate the house. Select the Decoration icon .
Select the Decoration icon.
Select a location and press confirm to place the object.
There are several objects in the list.
All done!!
Step 2: Help Fiona Choose the Plants & Flowers
Choose Fiona and select the Flower icon . Choose different plants and flowers from the list.
ACTIVITIES
Select the Flower button and start.
Here are several plants for selection.
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Move the cursor with the joystick and press the GREEN button to confirm. Similar to the house building, you will see a highlighted area on the land. Move the highlight anywhere you like within this area and press the GREEN button to start.
You can design your own garden.
Here is another Garden Decoration icon for Fiona. Select this to add even more items to the garden area of the house.
Choose the Garden Decoration icon.
ACTIVITIES
Move the cursor to your chosen place.
Nice job, Fiona!!
Select an object.
It looks good!!
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Step 3: Remove Objects
Choose Shrek® or Fiona and select the Remove icon . Move the highlight to the unwanted object and press the GREEN button to remove.
To remove an object, press the R em o v e button.
Step 4: Save Your Dream Vacation House
If you have a memory card inserted, you can save the Dream Vacation House and the garden and make changes to it later.
Save Creation
During the creation in each Creative Workshop activity, you can go to the save screen by pressing the YELLOW button. The save screen of the activity will pop up.
Use your joystick to scroll to any of the slots. Press the GREEN button to enter your choice.
You can save up to 10 customized designs for each Creative Workshop activity. If all the save slots are full and you want to save a new creation, you will need to choose an old creation and save over it with your new creation.
Load Creation
If you want to edit a saved creation, you can choose “Load Game” in each creative workshop activity menu. The load screen of the activity will pop up. Use your joystick to move the cursor to any of the creations and press the GREEN button.
Object will be removed after player confirms.
ACTIVITIES
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CARE & MAINTENANCE
1. Keep your V.DISC case clean by wiping it with a slightly damp cloth. Never use solvents or abrasives.
2. Keep it out of direct sunlight and away from direct sources of heat and humidity.
3. Unplug the AC adaptor when not using it.
4. Avoid dropping it. Never try to dismantle it.
5. Always keep the V.DISC away from water.
6. This disc is
V.FLASH Home Edutainment System only. If the disc is used
with other devices, damage to the disc or to the device may result.
7. A portions of the game. The memory card is sold separately. Refer to the software manual for full details.
8. If paused, images may be displayed on the TV screen for an extended period of time, and a faint image may be left permanently on the screen.
9. Do not open the plastic V.DISC case, as this may result in warping or other damage to the disc.
10. Do not use cracked or deformed audio discs or discs that have been repaired with adhesives as these may cause system damage or malfunction.
CD Cleaning Procedure
In case the data side (bottom side) of the V.DISC needs to be cleaned, please follow the following procedure:
CARE & MAINTENANCE
1. Lay the V.DISC on a flat surface with the bottom
side facing up.
2. While pushing the little latch, pull down the disc
door as illustrated.
3. Clean the CD with only recommended methods for
cleaning other standard CDs.
4. After cleaning, release the disc door, and make sure
it returns to the original position.
formatted software and is intended for use with the
V.FLASH Memory Card may be required for saving certain
1
2
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WARNING
A very small percentage of the public, due to an existing condition, may experience epileptic seizures or momentary loss of consciousness when viewing certain types of flashing colors or patterns, especially on television. When using the headphones, do not turn the volume up before putting the headphones on. Also, do not listen at loud volume levels for extended periods of time. Stop using the system immediately if you experience any of the following symptoms. If the condition persists, consult a doctor.
This product requires an undisturbed environment to operate properly. Make sure it is placed on a hard flat surface (carpet is not recommended) with sufficient space between the product and other items.
Do not tap or hit the product while it is operating.
Do not lift or move the product during operation.
Do not press or sit on the V.DISC.
TROUBLESHOOTING
If you have a problem that cannot be solved by using this manual, we encourage you to visit us online or contact our Consumer Services Department with any problems and/or suggestions that you might have. A support representative will be happy to assist you.
Before requesting support, please be ready to provide or include the information below:
• The name of your product or model number (The model number is typically located on the back or bottom of your product.)
• The actual problem you are experiencing.
• The actions you took right before the problem occurred.
Internet: www.vtechkids.com
Phone:1-800-521-2010 in the U.S. or 1-877--352-8697 in Canada
Remark: While a game is saving, if insufficient memory is found in the
V.FLASH system, you may need to delete some files or else play the game
without saving it. (Please refer to the V.FLASH main console Instruction Manual for more detail.)
TROUBLESHOOTING
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OTHER INFO
DISCLAIMER AND LIMITATION OF LIABILITY
responsibility for any damage or loss resulting from the use of this handbook.
responsibility for any loss or claims by third parties that may arise through the use of this software. suppliers assume no responsibility for any damage or loss caused by deletion of data as a result of malfunction, dead battery, or repairs. Be sure to make backup copies of important data on other media to protect against data loss.
Company:
Address: 1155 West Dundee Rd., Suite 130, Arlington Heights, IL 60004
Phone: 1-800-521-2010 in the U.S. or 1-877-352-8697 in Canada
NOTE:
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications.
OTHER INFO
However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different from that to
• Consult the dealer or an experienced radio/TV technician for help.
Caution: Changes or modifications not expressly approved by the party
Electronics North America, L.L.C. and its suppliers assume no
Electronics North America, L.L.C. and its supplies assume no
Electronics North America, L.L.C. and its
Electronics North America, L.L.C.
USA
which the receiver is connected.
responsible for compliance could void the user’s authority to operate the equipment.
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DATA FROM KNOWLEDGE WORLD
All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any way or by any means, electronic, mechanical, photocopying, recording or otherwise, without the prior written permission of the copyright holder.
IMPORTANT LEGAL INFORMATION
Copying of any video game for any V.FLASH system is illegal and is strictly prohibited by domestic and international intellectual property law. “Back­up” or “archival” copies are not authorized and are not necessary to protect your software. Violators will be prosecuted.
This video game is not designed for use with any authorized copying device or any unlicensed accessory. Use of any such device will invalidate your
V.FLASH product warranty.
loss caused by the use of any such device.
This instruction manual and other printed materials accompanying this game are protected by domestic and international intellectual property laws.
is not responsible for any damage or
OTHER INFO
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© Disney / Pixar
© 2007 VTech
Made in China
91-02211-008-000
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