Radica Games Skannerz 72045 User Manual

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Radica Games Skannerz 72045 User Manual

E 1

www.skannerz.com

Model 72045

P/N 82369110 Rev.A

For 1 or 2 Players (Second unit required, not supplied) / Ages 8 and Up

INSTRUCTION MANUAL

* IMPORTANT, SKANNERZ COMMANDER WILL NOT WORK WITH ORIGINAL SKANNERZ.*

Still saving the universe, one monster at a time!

Hi, this is Flux! I'm the one who first found out that our world is being invaded by alien monsters from another planet. While battling each other, they destroyed their own world, so it's up to us to make sure they don't do the same to Earth! All of them are hiding in our Bar Codes just waiting for the chance to strike, so I hope you're up to the challenge. Remember, the fate of our world depends on us!

So far, we've done a great job catching these monsters and keeping them busy by having them fight each other in the special controllers I designed. Well… things have changed! I’ve discovered all new monsters deep within the codes that don’t follow old rules. These monsters only look out for themselves and don’t care about the old tribes. They want to start new tribes!

Now it's up to us to capture ALL of these monsters and keep them busy by creating our OWN tribes!

I'm going to guide you through the functions of the NEW Skannerz controller I've designed. Stick with me, and we'll make sure these creatures don't have the chance to battle anyone except each other!

What you need to know before you begin

By scanning bar codes from common household products, this special Skannerz Commander unit can collect up to 53 monsters and 25 items! The monsters and items are devided into 3 categories: Tech,Power and Magic but monsters can only use items from the same category.

Many of the monsters will join your tribe voluntarily, when you scan them. But many more will refuse to join, and you must defeat them in battle in order to add them to your tribe. Also, if you banish a monster from your tribe, it will hold a grudge against you and be harder to defeat the next time you scan it.

Buttons and Features

Head to

Scanning

Head

Port

Connection

 

 

On - “A”

Directional

Button

 

Pad

“B” Button

Reset

Pan Button

Directional Pad - This four-way button helps you scroll through things like: the Main Menu, your collection of monsters, and your inventory of items. It also lets you pan across a monster pictured in your view screen (when a monster is selected).

Secret Flux Hint: You can press the "left" direction of the Directional Pad to return to the main menu at almost any time.

On - “A” button - Use this to turn on the controller and to make selections (just like an "enter" button). When a monster is selected, this button also lets you see all information about the monster.

“B” button - Press this button to back out of any selection to the previous screen.

Pan button - When a monster is selected, press this button then use the Directional Pad to pan across the entire image of the monster.

Sound On / Off - From the Main Menu, choose "sound", then use the Directional Pad and the On - A button to turn the sound On or Off.

Contrast - From the Main Menu, choose "contrast", then use the Directional Pad to adjust the contrast on the view screen. Just remember, the lighter the contrast is, the longer your controller's batteries last.

Reset button - When a blunt point is inserted, this resets the controller to its original settings. JUST

REMEMBER, WHEN YOU PRESS THIS BUTTON, ALL YOUR MONSTERS AND PLAYER DATA IS CLEARED.

Sleep Mode - After 60 seconds of inactivity, your controller will automatically go into "sleep mode". To turn it on again, simply press the On - A Button and the controller will return to the last screen you were viewing.

Getting Started

First, you will be prompted to enter your name into your controller. Using the Directional Pad, toggle through the alphabet and select the letters using the On - A Button. The B Button takes you back one letter.

Let's Start Collecting Monsters!

From the Main Menu, select the "Scan" option. The screen will read, "Ready to Scan" and the Scanning Port at the top of the game will become active for 10 seconds.

Grab any household product that has a barcode printed on it. It can be a box of cereal, a book, or a new toy. You know, anything that has to be scanned at a shop till point.

Place the Scanning Port directly onto the surface of the product, to the left or the right of the bar code, and slide it over the code from left to right or right to left. When the code is read, the controller will beep and a line with a "heart beat" will appear. If it is a "small" heart beat, the code wasn't scanned properly, try again. If a "large" heart beat appears, you definitely picked up something! If you get a "Flat Line", there's no sign of life and you should select another product to scan.

Secret Flux Hint: Flat surfaces are the easiest to scan. It takes more practice and skill to scan round or odd-shaped surfaces. Just remember to always keep the Scanning Port flat against the surface when scanning. Skannerz works best with full sized bar codes. See example below. You may have difficulty scanning smaller bar codes.

If a large heart beat appears, you have successfully scanned one of four different things:

Direct Scan Monster (DSM) - A monster who voluntarily becomes part of your tribe.

Battle Scan Monster (BSM)- A monster who does not wish to become part of your tribe.

Grudge Match Monster (GMM) - A monster you have previously banished.

Item - An item that your monsters will use during battle.

After the barcode is scanned properly, the controller will compile the monster's molecules to reform the monster (or item) inside your controller. If it is a (DSM), and you do not already have it in your tribe, the unit will ask if you wish to "Recruit" or "Banish" this particular creature. If you choose to recruit the monster, it becomes part of your tribe. If your unit is full from 53 monsters then you will have to banish one of your other monsters before you can recruit a new one.

Secret Flux Hint: Every time you banish a particular monster, it's honour is disgraced and it becomes very angry. Therefore it becomes harder to beat every time you banish it.

If you scan a monster that is already in your tribe, but the new monster is stronger or your current monster is Knocked Out (KO), the new monster will replace the old monster.

Be Careful!

If a (BSM) or (GMM) is scanned you have to be ready to fight! But if you don't have at least three compatible monsters active or inside your controller, the controller will reject the molecules and send them back to the barcode. Remember, when your monsters battle, they fight in teams of three. So you must have at least three active monsters to battle opposing monsters.

Viewing Your Collected Monsters and Items

Once you have collected a compatible monster or an item, you can view it by selecting "MONSTER" or "ITEM" from the main screen using the On - A Button.

Monsters

If you select "MONSTER" from the main menu, an image of the first monster in inventory will appear. If you press the Pan Button, you can use the Directional Pad to see the entire picture of the monster. Press the On - A Button to view the monster's name and number. Press the On - A Button again to view the monster's "Hit Points" followed by it's "Defense Rating" and it's "Speed". (For an explanation of these features see below).

Press the On - A Button again to view the monster's current "level" and current number of "experience points". Each monster gains one experience point for every battle won. After earning thirty (30) experience points, the monster moves up a level, making it more powerful, giving it more attack options, and making it harder to defeat.

Press the On - A Button again to view the monster's attack options and code. Select "Attack" to see what kind of attack moves this monster has available to it. Press the "Left" direction of the Directional Pad to return to the Main Menu.

HP’S (Hit Points)

6/7 - This number represents how much damage a monster can take. This example shows six hit points left out of possible seven. When this monster loses all seven points, it is knocked out (KO).

DEF (Defense Rating)

6 - This monster has a defense rating of six. This rating determines how difficult it is to hit this monster.

SPEED

3 - This monster has a speed rating of three. A monster’s speed determines how good it is at dodging attacks.

Monster Classes:

Tech Class Monster

Magic Class Monster

Power Class Monster

Items

Select "item" from the Main Menu, and an image of your first item in inventory will appear followed by its name. At the bottom of the screen, either the "Tech", "Power", or "Magic" symbol will appear. This shows what type of monster will be compatible with the item selected. Use the Directional Pad to scroll up or down through the items in your inventory

Secret Flux Hint: It's helpful to have a variety of items stockpiled before going to battle!

Assemble Your Team!

Once you have at least three active monsters, you can either battle other monsters you scan or battle monsters collected in a friend's controller. Go to TEAM in main menu and press On- A Button.

You will be prompted to select the 1st, 2nd, and 3rd members of your monster team. You can do this by using the Directional Pad to scroll through your monsters and pressing on the ON-A button to select one. NOTE: if a Monster is not active (has been knocked out in a previous battle) it cannot be part of your team. You will need to heal him to put him on your team.

Secret Flux Hint: If you haven’t assembled a team before a battle you will be asked to make one. Get a team assembled so you’re ready to battle anytime.

Trading and Banishing Monsters Trading monsters with a friend is a great way to get (BSM) and (GMM) without having to fight them! All you have to do is link your Skannerz unit with a friends by placing your controllers against each other, connecting the tabs and slots in the Head to Head connection at the top. Make sure they snap together.

Now, from the Main Menu, both you and your friend select the Trade option by selecting it and pressing the On - A Button. Next use the Directional Pad to scroll through your monsters until you find which one you want to trade. Once both players have chosen a monster it will transfer to the other persons screen. You can then decide whether to accept that monster or not. Once both people accept the trade, the monster's molecules will be traded between the two units.

To banish a monster, choose Banish from the Main Menu. Then scroll through your inventory of monsters using the Directional Pad. Select a monster by pressing the On - A Button. You will then be taken to the Confirm screen where you can choose "Select Again" to choose another monster, or "Banish" to send the monster's molecules back to the Bar Code where he came from! Just remember, he won't be very happy about being banished. And if you come across him again, he's going to want a Grudge Match! Remember, the Commander holds up to 53 monsters. Once you have 53 monsters you must banish one monster to get another.

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