„Instructions pertaining to a risk of fire, electric shock, or injury to persons“
Warning-When using electric products, basic precautions should always followed, including the following:
1.) Read the instructions before using the product.
2.) To reduce the risk of injury, close supervision is necessary when a product is used near children.
3.) Do not use this product near water - for example, near a bathtub, washbowl, kitchen sink, in a wet
basement, or near a swimming pool, or the like.
4.) This product should be used only with a cart or stand that is recommended by the manufacturer.
5.) The product should be located so that its location or position does not interfere with its proper ventilation.
6.) The product should be located away from heat sources such as radiators, heat registers, or other products
that produce heat.
7.) The product should be connected to a power supply only of the type described in the operatinginstructions
or as marked on the product.
8.) The power supply cord of the product should be unplugged from the outlet when left unused for a long
period of time.
9.) Care should be taken so that objects do not fall and liquids are not spilled into the enclosure through
openings.
10.) The product should be serviced by qualified service personnel when:
a.) The power supply cord or the plug has been damaged; or
b.) Objects have fallen, or liquid has been spilled into the product; or
c.) The product has been exposed to rain; or
d.) The product does not appear to operate normally or exhibits a marked change in performance; or
e.) The product has been dropped, or the enclosure damaged.
Do not attempt to sevice the product beyond that described in the user-maintenance instructions. All other
servicing should be referred to qualified service personnel.
1.) IntroductionCongratulations! The unique TECHNOX synthesizer lies just in front of you! The times of abstinence have
gone. The times of envy have also gone, when somebody else just bought the ABSOLUTELY last 909 or
303 unit! And no more trouble with these ugly MIDI to CV interface boxes. The TECHNOX offers you all
those fancy Techno sounds you need to fool around in the dance-floor business! And besides, it's much
more affordable than any of the old 'museum pieces' which sometimes have their own little problems
of incompatibility to the rest of your synth gear... You'll remark rapidly that the TECHNOX offers really
EVERYTHING you ever wanted to create your own dance-trax! Dig this!
You get 512 remarkable single sounds destinated for techno, ambient and EBM music.
In the following chapter you'll learn everything about installing your TECHNOX, how to integrate it into
your musical equipment, and finally, how to annoy your neighbours! The last point depends upon several
different parameters: the thickness of your walls, the power of your amp and speakers and - last, but not
least - the nerves of your neighbours. You'll get the best results by using a slightly distorted bass-drum
sound, carefully hard-quantized to 4th notes... And then: pump up the volume! Try it - and see what
happens!
O.k. But now we'll start our delightful journey through the amazing world of TECHNOX:
2.) Installation
a.) Cabling and
Setup
You'll need the following things for unrestricted pleasure with your new machine:
1.TECHNOX
2.2 mono-jack 6,3 mm audio cables
3.2 MIDI cables
4.1 MIDI keyboard
5.1 MIDI sequencer either in hard- or software-version, where the last mentioned needs mostly a
computer for best results (...try reading a diskette with your eyes...!)
6.Any kind of listening gear, e.g. active monitor speakers, a keyboard amp or anything else - it only
has to be LOUD! The most simple way is just a headphone which you plug into your TECHNOX. Unfortunately,
in this case you have to renounce the stimulation of your belly...
The following diagram shows you how to set up all the components for your musical delightment:
5
2.) Installation
1"POWER"-switch
2Display
3"PARAMETER/ SOUNDGROUP"-dial
4"VALUE/ SOUND"-dial
5"PART/ BANK"-button
6"VOLUME"-Control
7"HEADPHONE"-jack
8"EDIT/ OK"-buttons
9"EXIT"-button
b.) Basic
operations
The TECHNOX offers two different operation modes:
1. Performance mode
The first mode is called "Performance mode". This mode is normally used when playing the TECHNOX
with your master-keyboard or synthesizer. A "Performance" combines different single-sounds and FXsettings which all may be stored into the memory of your TECHNOX. This mode gives you a first impression
of the manifold sound capabilities of your new synth.
2. Sequencer multi-mode
Within this mode the TECHNOX can be controlled on all 16 MIDI channels simultaneously. So - complete
songs may be reproduced with a sequencers. In most cases this is the mode you normally work with.
When switching on the TECHNOX for the first time, it's in "Performance mode". After turning on the
machine, you'll get the following message on the display:
T_e_c_h_n_o__x
Rom-01: ArpgBass
Now, when you press a key on your MIDI keyboard, you'll hear the TECHNOX playing the selected
Performance sound. You can change the Performances by using the two "Alpha dials" (these big black
knobs in the center of the TECHNOX!). With the "PART/BANK" keys you can switch between ROM and
RAM performances. Each bank consists of 50 different performance sounds which are listed in the
appendix of this manual.
Don't care about the MIDI channel of your MIDI keyboard for the moment. Your "virginal" TECHNOX is
set by default to MIDI Omni-mode where it receives MIDI data on all 16 channels. But, don't confuse it
with the Sequencer-mode: it actually receives the SAME information on all 16 channels! If you want to
use the performance sounds in your sequencing environment, you just have to switch off the MIDI Omnimode. The informations of how to switch-off the Omni-mode and how to change the MIDI-channels are
described in chapter 14, pg. 27 ff. For the better understanding of the following chapters, and to get a
short overview over the different functions of the TECHNOX, you should read this - and the following page of the manual. The illustration shows you the front panel of the TECHNOX:
The TECHNOX
frontpanel
6
2.b.) BASIC OPERATIONS
|1>
Page
22 ff
\Edit/Function
|1>\Edit Common
Here you find the parameters concerning the modulation matrix. Also the
performance-mode and the performance-overall-volume can be controlled within
this menu.
<2>
Page
09 ff
\Edit/Function
<2>\Edit\Part
The part-parameters can be edited in this menu-level. Part parameters alter the
sound characteristics of the selected single sound for this part. The changes can be
memorized in performance memories or sequencer-multi-setups.
<3>
Page
19 ff
\Edit/Function
<3>\Edit\Drums
Here in this menu one of the 8 possible drum-sets can be edited. Each of the drum
and percussion sounds can be edited individually by changing its volume,
pan-position and the FX1 and FX2 sends.
<4>
Page
12 ff
\Edit/Function
<4>\Edit\FX1
In this menu you'll find the different parameters for effect processor FX1. To hear
the parameter changes it is necessary that the FX1 send of the actual part is turned
on.
<5>
Page
15 ff
\Edit/Function
<5>\Edit\FX2
Same as "Edit FX1" menu - but for FX2. Make sure that FX2 send is turned on for
the selected part to hear the parameter changes.
<6>
Page
25 ff
\Edit/Function
<6>\Edit\Arpegg.
Here you'll find all the different parameters for the arpeggiator.
<7>
Page
27 ff
\Edit/Function
<7>\Edit\System
In this menu you get the global parameters for your TECHNOX, i.e. all parameter
changes have effect on all parts and performances simultaneously. Global
parameters are e.g. the global tuning, transpose and MIDI functions.
<8>
Page
26 ff
\Edit/Function
<8>\Write/Dump
Under this menu level you can store your edits, copy them or send SysEx bulks via
MIDI in order to archive your individual setups in your computer or MIDI data
recorder.
<9|
Page
29
\Edit/Function
<9|\Play\Demo...
Here you´ll find the TECHNOX demonstration song.
The "POWER" switch [1] is used to (guess!) turn your TECHNOX on. So, usually, you'll use it onceright in the beginning of your musical work. When using it for the second time, you'll obviously will hear
- nothing, because your TECHNOX is switched off.
The "PARAMETER/SOUNDGROUP" Alpha-dial [3] has two functions. When in sequencer mode (main
page), the soundgroups for the different parts may be selected with this dial; in the edit-mode you'll
change the different sound-parameters and menus.
The "VALUE/SOUND" Alpha-dial [4] is used for changing the single-sounds in the sequencer-mode, and
during sound-editing it is used for altering the values of the selected sound parameters.
You'll use the "EDIT/OK" key [8] to select the edit-mode, to change the edit level, and for the confirmation
of some questions you will be asked by the TECHNOX from time to time.
The "EXIT" [9] key is used to exit a selected menu in the edit-mode.
The "PART/BANK" keys [5] are used to select the different parts within the "Multi-Sequencer-Mode"
and for the selection of different performance banks in Performance-mode.
Now you'll get an overview over the different edit-levels of your TECHNOX. After pressing the "EDIT/OK"
key once, the different edit menus can be selected with the "PARAMETER/SOUNDGROUP" Alpha-dial.
The selection of the edit level has to be confirmed by pressing the "EDITOK" key once. The following
table gives you in the first row a reference to the page of this manual where the corresponding edit level
will be explained in detail. The TECHNOX offers you the following edit-menus:
7
3.) PLAYING THE PERFORMANCES/4.) MODE CHANGEMENT
Performance-Sounds will be selected in the following way.
Both Alpha-Dials:
Select one performance between 0 - 50
"PART/BANK"-buttons:
Switch between Rom- and Ram-Bank.
3.) Playing the
Performances
We'll stop all this theoretical rubbish now. You shurely didn't buy your TECHNOX because you like
reading manuals so much, did you? You'd rather get some noise out of you new synth "boom box" like
all the other guys with those baseball caps. We'll first listen to some of the performance-sounds. With
the "VALUE/SOUND" dial you can select the different performances when you're in the main page. If you
are not sure about this point, try pressing the "EXIT" key several times. The TECHNOX will return
automatically to the main page. But you certainly won't hit this key during several hours (unlike you're
an "EXIT" key fetichist...); so - you've reached the main page when you get the following message on
the display:
T_e_c_h_n_o__x
ROM-02: BanaBass
* where the second line depends upon the selected performance sound.
Some of the performance sounds make use of the arpeggiator. If - by the way - your TECHNOX doesn't
play the stuff you play on your keyboard, there may be the slight possibility that the arpeggiator is turned
on. If you're hearing some strange sequencer-like things in the background you can be sure:
AH! That's the arpeggiator! And if these arpeggios give you a kind of 'lustful feeling', have a closer
look at page 25; there you'll find everything you need to know of how to increase these feelings... (Don't
bother - this manual is neither censored nor X-rated!)
Also, some performances use the pitch-bend and/or modulation wheel for the control of sound-parameters.
Therefore you should make heavy use of these wheels in order to hear those real-time sound-changes.
4.) Mode
4.) MODE
Changemant
CHANGEMENT
In the next chapters we want to learn everything about single- and drum-sounds. That's why we change
now from performance-mode to sequencer-multi-mode. Starting at the main page, we do the following:
1. Press the "EDIT/OK" key. Now you're in edit-level mode.
2. By using one of the two Alpha-dials you select the following display message:
Edit/Function
<7> Edit System
3. Confirm your selection with the "EDIT/OK" key.
4. If not already selected, use the "PARAMETER/SOUNDGROUP" dial to get to the first parameter
page. Here you'll get the following display message:
Edit System
|1> Mode:Perform
5. Use the "VALUE" dial to change to sequencer-multi-mode. MIDI-Omni-mode will be switched off
automatically.
6. Press the "EXIT" key to leave the edit menu. Your TECHNOX memorizes all your changements, even
after switching it off! Therefore, if you want to play the performance-sounds, you have to change to
performance-mode.
8
5.) Playing the single-sounds/ 6.) playing the drums
Single-sounds will be selected in the following way:
"PARAMETER/SOUNDGROUP"Alpha-Dial:
The Single-sounds of the TECHNOX are divided into sound groups.
This makes it easier to find a specific sound.
"VALUE/SOUND"-Alpha-Dial:
With the second dial you can select a single-sound.
"PART/ BANK"-keys:
By pressing this key you select the part for which you want to change the
single-sound.
5.) Playing the
single-sounds
The mode-changement also caused a slight changement of the display message in the main page:
T_e_c_h_n_o__x
1:A001 _303Lead
As soon as the TECHNOX receives MIDI data, this will be displayed in the upper line of the LCD. The 16
MIDI channels on which the TECHNOX receives notes are represented by the 16 bars of the first display
line. When the TECHNOX receives note-data, the display changes from "TECHNOX" to a level-meterlike bargraph display, where the deflection of the different bars depends upon the velocity of the MIDIevents.
In this mode, TECHNOX receives MIDI data on all 16 MIDI channels. Please make sure that your MIDI
keyboard is sending out MIDI data on the appropriate MIDI channel. If you're working with a MIDI
sequencer, the MIDI channel has to be selected within the sequencer (either hard- or software sequencer).
To select your single sounds you have to know the MIDI channel for the corresponding part, where part
1 corresponds to MIDI channel 1, part 2 to MIDI channel 2, and so on.
You will see the actual part number on the lower line of the LCD display left beneath the sound number
of this part. If your keyboard or your sequencer is sending out data on MIDI channel 6, you should also
select part number 6 on the TECHNOX. You can select the part number with the "PART/BANK" keys.
The MIDI monitor will show you a star symbol (*) for the selected part in one of the 16 possible positions.
When the star symbol and the bargraph appear both on the same position on the display, thecorrect part
has been selected.
An exception is part #10 ( MIDI channel 10 respectivly). This channel is the "home part" of the drum-sets
of your TECHNOX. So you can't select single-sounds for this part. In the next section you'll learn how
to select and play your drum-sets from your MIDI machinery.
6.) Playing the
drum-sounds
Switch your MIDI keyboard (or sequencer) to MIDI send channel 10; then you'll be able to play the drumsets of the TECHNOX. Now change to part #10 by using the "PART/BANK" keys. The LCD will display the
name of the current drum-set instead of a single-sound. You can change the drum-set with the "VALUE/
SOUND" Alpha-dial. Even if it's possible to select a drum-set for any of the 16 parts, only on part 10 it is
assured that the drums are correctly tuned and that you have FX sends, pan and volume settings for each
of the drum instruments. User-defined drum-sets can be selectedonly on part #10.
Each MIDI note on your keyboard corresponds to a different drum-sound. You’ll find the appropriate
settings of the different drum-sets in chapter 22, pg. 44-48.
So - now you already know a lot about the manifold sound-capabilities of the TECHNOX. Of course they
may be edited in order to satisfy your musical needs. In the next sections you’ll get all the necessary
informations about sound-editing.
7.) Editing the
single-sounds
As already mentioned before, the TECHNOX offers you a total of 16 different parts, where part #10 is the
dedicated drum-set channel. But you can assign different instruments to all the other parts, and each
„part-sound“ may be edited to your taste. TECHNOX has no memories for edited single-sounds, but
combinations of part-edits may be stored in performance-memories or sequencer-multi-setups. This
allows you to use the same single-sound in different performances with different sound settings. The
editing of one single-sound in one performance has no effect on other performances; each performance
is unique, even if it may use the same single-sounds.
9
7.) Editing of the single-sounds
<1>
Part\13\SndGroup
|1>\SynthLead
To accelerate the search for a specific sound, all sounds are divided into groups.
With the “VALUE”-dial the groups can be selected.
<2>
Part\13\Sound
<2>\_303Lead
On the second parameter-page you can select the single-sounds directly. Reaching
the last sound of a group and going on automatically swaps to the next group.
<3>
Part\13\_303Lead
<3>\Mode:\\\\\On
With this parameter you decide how a sound is played. The both monophonic
modes allow the use of portamento. They simulate the single-trigger playing like
the old analog synth of former days. The envelopes are triggered only if the
previous key is released. The following modes are available:
Mode: OFF- the part is disabled
Mode ON- the selected part can be played polyphonic.
Mode: MONO- the part can be played only monophonic. The highest note has
priority when pressing more than one key.
Mode: LEAD- the part can be played only monophonic. The last note has priority
when pressing more than one key.
<4>
Part\13\_303Lead
<4>\Level:\\\127
With this parameter you can regulate the volume of the chosen part.
<5>
Part\13\_303Lead
<5>\Panorama:___
With this parameter the part can be placed in panorama. The different types and
effects of the panorama are shown later on this page.
<6>
Part\13\_303Lead
<6>\FX1-Send:\\0
The send-level of the part-signal that is sent to the effect processor 1 (FX1) can be
selected in this menu.
<7>
Part\13\_303Lead
<7>\FX2-Send:\63
The send-level of the part-signal that is sent to the effect processor 2 (FX2) can be
selected in this menu.
<8>
Part\13\_303Lead
<8>\CoarseT:\-12
Each part can be tuned individually. Here you can change the coarse-tune in
semi-tones.
<9>
Part\13\_303Lead
<9>\FineTune:\+0
Each part can be tuned individually. Here you can change the fine-tune e.g. for
detune-effects between two simultaneously playing parts to make a sound more
fat. Warm and full sounds are the result.
Here you see the different panorama-positions and effects, which Technox offers in the part-edit menu.
Panorama:---
At this value, the signal can only pass the output through the FX-processors.
Panorama:L<7-R>7
Different absolute positions are selectable between left and right.
Panorama:RND
Random-Panorama - every new note has another pan-position
Panorama:key\or\yek
The pan-position is controlled by the keynumber of the played note.
Panorama:dyn\or\nyd
The pan-position is controlled by the dynamics (Key-velocity)
Coming from the main-page you have to press the “EDIT/OK” key to enter the edit menu. By Using the
two alpha-dials you can reach the sub-menu to edit a part:
Edit/Function
<2> Edit Part
Press "Edit/OK" once more and the display changes to:
Part 1 SndGroup
|1> SynthLead
With the “Parameter/Soundgroup”-dial you may step through the following menu-pages. If you like to
listen to the changes immediately you first have to select the part corresponding to the send-channel of
your connected keyboard.
10
7.) Editing of the single-sounds
<10>
Part\13\_303Lead
<10>\CutFreq:\+0
This parameter controls the cutoff-frequency of the lowpass filter. Above this
point higher harmonics are cut off and below this frequency the harmonics can
pass. Real-time changes of this parameter should be done with a MIDI-controller
like the MOD-wheel of your keyboard because it is easier to handle than an alpha
dial. At TECHNOX the MOD-wheel is routed through the modulation matrix to
the tone-parameter by default. This controls the cut-off frequency directly.
<11>
Part\13\_303Lead
<11>\Resonan:\+0
This parameter controls the resonance of the filter, which means that the output of
the filter is fed back to the input of the filter. At high values the filter can reach
self-oscillation.
The following three parameters change the sound in time and are called envelope parameters. Percussive sounds have
short time periods, strings and pads have longer time periods. To change a time period like the attack-time to shorter
values you have to decrease the time to negative values based on the default value.
<12>
Part\13\_303Lead
<12>\EG\Att:\\+0
The rising-time of the envelope can be changed by this parameter.
<13>
Part\13\_303Lead
<13>\EG\Dec:\\+0
This parameter is responsible for the speed how fast the level goes down from
maximum amplitude to sustain-level.
<14>
Part\13\_303Lead
<14>\EG\Rel:\\+0
This parameter controls the release time of the sound after lifting the fingers from
the keys.
<15>
Part\13\_303Lead
<15>\VibDpth:\+0
The intensity of the vibrato (frequency modulation)
<16>
Part\13\_303Lead
<16>\VibRate:\+0
The speed of the Vibrato (frequency)
<17>
Part\13\_303Lead
<17>\VibDely:\+0
Here the delay time between pressing a key and beginning of the vibrato can be
selected.
Because in the modulation matrix itself only the destination-parameter can be selected and not the part, you can choose in
the following menus the modulation intensity for each part. For further information have a look at chapter 11,
"Common-menu", where the modulation-matrix is described.
<18>
Part\13\_303Lead
<18>\LfoMod:\\76
This parameter controls how strong the LFO of the selected part will be modulated
through the modulation matrix.
<19>
Part\13\_303Lead
<19>\VolMod:\+63
The amount of volume-changes for this part through the modulation-matrix can
be regulated with this parameter. The values can be negative or positive, so that
sound blending through MIDI-controllers etc. between various parts are possible.
<20>
Part\13\_303Lead
<20>\PtchSns:\+2
The amount of pitch-changes for this part by the modulation-matrix.
<21>
Part\13\_303Lead
<21>\ToneMod:+63
Also the amount of filter-modulation can be controlled for each part individually.
Most of the factory sounds are programmed with an almost open filter. So it makes
sense to choose a negative value for closing the filter with any modulation source.
<22>
Part\13\_303Lead
<22>\PorTime:\\0
Gliding in tune between two notes that are played after each other is called
portamento. The tuning of the first note changes to the tuning of the next pressed
note. The speed of this effect is controlled by this parameter.
<23>
Part\13\_303Lead
<23>\HoldPed:OFF
Here you can enable the MIDI hold-pedal function. When disabled, a pressed
hold-pedal of your connected keyboard causes no hold function on this part.
<24|
Part\13\_303Lead
<24|\VelCv:\Fix
With this parameter you may select a special velocity-curve for each part separate.
In the layer-performances with different curves on each used part it´s possible to
create cross-fades between sounds by using negative and positive curves for the
velocity.
11
8.) Editing the effects
Room-simulation FX-1Special-effects FX-2
1.) Room1.) Chorus 1
2.) Small Room2.) Chorus 2
3.) Warm Room3.) Chorus 3
4.) Chamber 14.) Flanger 1
5.) Chamber 25.) Flanger 2
6.) Plate 16.) Phaser 1
7.) Plate 27.) Phaser 2
8.) Hall8.) Panning
9.) Large Hall9.) Short-Delay
10.) Cathedral10.) Long-Delay
11.) Gated Reverb 111) HQ-Delay
12.) Gated Reverb 212.) Ping-Pong
13.) Gated Reverb 313.) Gated-Delay
14.) Early Reflection 114.) Special FX
15.) Early Reflection 215.) Equalizer 1
16.) Early Reflection 316.) Equalizer 2
17.) Early Reflection 417.) Wah Wah + Overdrive
18.) Raindrops18.) Auto Wah Wah
19.) HQ-Delay19) Warm Overdrive
20.) LongDelay20) Distortion
21.) no Effect21) no Effect
8.) Editing the
effects
TECHNOX offers two independent effect-processors with various algorithms. For each part the amount
of FX1 and FX2 can be changed by the effect sends. For editing the effects there are two main-menus: One
for all parameters of FX1 and the other for FX2. You can reach them by pressing the “EDIT/OK”-button
and using the “PARAMETER/SOUNDGROUP”-dial. The first parameter in both of the main-menus is
the type of effect. Each effect has different menu-pages depending on the algorithm you have chosen. The
following table gives you an overview about all algorithms:
12
To understand how the two effect processors can influence each other, take a look at the following schematic:
The first 10 algorithms are for reverb-effects. They vary in attenuation, level and repetitions of harmonics and time delay
times to simulate different room sizes. The parameter SFeed of this 10 reverbs are the same:
|1>
Edit\FX1\Typ
|1>\01:Room
here you can choose the type of reverb
<2>
Edit\FX1\Paramtr
<2>\InputLev:\+60
This parameter defines the input level. Take care that at least one part has the
effect send open. Otherwise you will hear no effect-signal.
<3>
Edit\FX1\Paramtr
<3>\SerFeed:\\38
This parameter controls the percentage of FX2 feed back to the input of FX1 (see
graphic on page 12.). This makes it possible to chain the two effect processors.
<4|
Edit\FX1\Paramtr
<4|\Decay:\\\\50
Here the decay-time of the reverb can be controlled
The gated reverb is a reverb that is cut off after an adjustable time.The time when this cut-off shall happen and the
threshold-level at which this gate closes, can be adjusted. This effect is superb for drum- and percussion sounds to simulate
grooving reverbs.
|1>
Edit\FX1\Typ
|1>\11:GatedRev1
Algorithm 11 - 13 offer the gated-reverb effects.
<2>
Edit\FX1\Paramtr
<2>\InputLev:\60
This parameter defines the input level. Take care that at least one part has the
effect send open. Otherwise you will hear no effect-signal.
<3>
Edit\FX1\Paramtr
<3>\SerFeed:\\\0
This parameter controls the percentage of FX2 feed back to the input of FX1 (see
graphic on page 12). This makes it possible to chain the two effect processors.
<4>
Edit\FX1\Paramtr
<4>\TrsHold:\\16
This parameter indicates at which incoming level the reverb will start. If the signal
falls below this level the selected hold-time starts and will cut off the reverb-signal
after the hold period has passed.
<5>
Edit\FX1\Paramtr
<5>\HoldTime:\\2
This parameter is responsible for the duration of reverb after falling below the
threshold-level.
<6>
Edit\FX1\Paramtr
<6>\Attack:\\\16
With the attack-rate the rise-time between closed and opened gate can be selected.
<7>
Edit\FX1\Paramtr
<7>\Release:\\30
Here you can select the closing time of the gate: from immediate to very slow fade
out.
8.) Editing the effects
You can see that the output of FX2 may be fed back to the input for FX1. This Serial-Feed connection is
located behind the input level adjustment of FX1. So the level of the FX1-input and the level of the serialfeed can be controlled independently from each other.
Now we start with explanation of FX1: Turn the “PARAMETER/SOUNDGROUP”-dial until you reach
the following sub menu of the edit-menu.:
Confirm with the “EDIT/OK”-key and you are at the start menu of effect-editing. In the tables coming up
you find in the first line an explanation of the algorithm and below the parameters that can be edited.
Reverb-Effekte
Edit/Function
<4> Edit FX1
Gated-ReverbEffekt
13
These are reverb effects with an accent on early reflections.
|1>
Edit\FX1\Typ
|1>\14:EarlyRfl1
The effect-types 14-17 offer 4 different early reflection-programs.
<2>
Edit\FX1\Paramtr
<2>\InputLev:127
This parameter defines the input level. Take care that at least one part has the
effect send open. Otherwise you will hear no effect-signal.
<3>
Edit\FX1\Paramtr
<3>\SerFeed:\\\0
This parameter controls the percentage of FX2 feed-back to the input of FX1 (see
graphic on page 12). This makes it possible to chain the two effect processors.
<4|
Edit\FX1\Paramtr
<4|\Decay:\\\\50
Here the decay-time of the reverb can be controlled.
Creates an effect somewhere between Reverb and Echo
|1>
Edit\FX1\Typ
|1>\18:Raindrops
The algorithm 18 offers the raindrop-effect.
<2>
Edit\FX1\Paramtr
<2>\InputLev:\90
This parameter defines the input level. Take care that at least one part has the
effect-send open. Otherwise you will hear no effect-signal.
<3>
Edit\FX1\Paramtr
<3>\SerFeed:\\\0
This parameter controls the percentage of FX2 feed back to the input of FX1 (see
graphic on page 12). This makes it possible to chain the two effect processors.
<4|
Edit\FX1\Paramtr
<4|\Decay:\\\\50
This parameter controls how fast or slow the raindrop effect finishes.
The following effects represent Echo-effects. The HQ-Delay has a higher frequency bandwidth than the Long-delay, but
the Long-delay can produce longer delay times.
|1>
Edit\FX1\Typ
|1>\19:HQ-Delay
The algorithms 19 and 20 offer the echo-effects of FX1.
<2>
Edit\FX1\Paramtr
<2>\InputLev:\90
Here you can control the input volume.
<3>
Edit\FX1\Paramtr
<3>\SerFeed:\\\0
This parameter controls the percentage of FX2 feed-back to the input of FX1 (see
graphic on page 12). This makes it possible to chain the two effect processors.
<4>
Edit\FX1\Paramtr
<4>\Delay:\361ms
This parameter controls the delay time. The delay time is the time between single
echoes.
<5|
Edit\FX1\Paramtr
<5|\Feedback:\64
This parameter indicates how often an echo will be repeated.
The algorithm 21 is especially made for having no effect FX1 on the parts, without turning the effect sends to zero.
|1>
Edit\FX1\Typ
|1>\21:noEffect
Effect 21 offers the "no effect"-algorithm
8.) Effekt-Editierung
Early-ReflectionEffekt
Raindrops
Delay-Effekte
No Effect
14
8.) Editing the effects
Chorus produces a short modulated delay. The sound becomes warmer and therefore it is superb for pad-sounds and
brilliant percussive sounds. For better results, mute the original signal from the main output by setting the pan-position of
the part to "pan:---".
|1>
Edit\FX2\Typ
|1>\01:Chorus1
The algorithms 1-3 offer the chorus-effects of FX2.
<2>
Edit\FX2\Paramtr
<2>\InputLev:\80
This parameter defines the input level. Take care that at least one part has the
effect-send open. Otherwise you will hear no effect-signal.
<3>
Edit\FX2\Paramtr
<3>\Depth:\\\100
This parameter controls the intensity of the chorus effect
<4>
Edit\FX2\Paramtr
<4>\Rate:\\\\\\8
This parameter controls the speed of the chorus effect.
<5>
Edit\FX2\Paramtr
<5>\Center:\\\16
Sets the average delay time.
<7|
Edit\FX2\Paramtr
<7|\OutputLv:\64
This parameter controls the output-level of the chorus effect.
Flanger-effects produce a similar modulation. In addition, a feedback gives more possibilities and extreme sounds. Like
the chorus effect it is mostly useful to avoid the original signal in the sum. (Pan:---)
|1>
Edit\FX2\Typ
|1>\04:Flanger1
The algorithms 4-5 offer the flanger-effects of FX2.
<2>
Edit\FX2\Paramtr
<2>\InputLev:\80
This parameter defines the input level. Take care that at least one part has the
effect-send open. Otherwise you will hear no effect-signal.
<3>
Edit\FX2\Paramtr
<3>\Depth:\\\100
This parameter controls the intensity of the flanger effect.
<4>
Edit\FX2\Paramtr
<4>\Rate:\\\\\\8
This parameter controls the speed of the flanger effect.
<5>
Edit\FX2\Paramtr
<5>\Center:\\\16
Sets the average delay time.
<6>
Edit\FX2\Paramtr
<6>\Feedback:\90
The amount of signal, which is fed back from FX2 output to the FX2 input. At
high amounts the typical Jet-flanger sounds occur.
<7|
Edit\FX2\Paramtr
<7|\OutputLv:\64
This parameter controls the output-level of the flanger effect.
Phaser effects produce level changes for different frequencies at once by phase shifting. The amount of phase shift can be
modulated, so a moving multi notch filter is generated. When setting the rate to zero, the phase shift can be adjusted
manually with “Centr.”-parameter.
|1>
Edit\FX2\Typ
|1>\06:Phaser1
The algorithms 6-7 offer the phaser-effects of FX2.
<2>
Edit\FX2\Paramtr
<2>\InputLev:\\90
This parameter defines the input level. Take care that at least one part has the
effect-send open. Otherwise you will hear no effect-signal.
<3>
Edit\FX2\Paramtr
<3>\Depth:\\\\127
This parameter controls the intensity of the phaser effect.
<4>
Edit\FX2\Paramtr
<4>\Rate:\\\\\\4
This parameter controls the speed of the phaser effect.
<5>
Edit\FX2\Paramtr
<5>\Center:\\\\34
When setting the rate to zero, the phase-shift can be adjusted manually with
"center".
<6>
Edit\FX2\Paramtr
<6|\OutputLev:\64
Adjust here the output-level.
Next are the effects of processor FX2. You will find them in the “EDIT FX2”-menu.
Chorus-Effekte
Flanger-Effekte
Phaser-Effekte
15
The following effect lets the signal position move in the stereo panorama. This Effect is useful for background sequences.
For this effect, it is most important that the instrument is not fed directly into the stereo-sum (Pan:—)
|1>
Edit\FX2\Typ
|1>\08:Panning
Effect algorithm 8 offers the panning effect.
<2>
Edit\FX2\Paramtr
<2>\InputLev:\80
This parameter controls the input volume of the panning effect.
<3>
Edit\FX2\Paramtr
<3>\Depth:\\\127
With this parameter you set the amount of movement in the stereo panorama.
<4>
Edit\FX2\Paramtr
<4>\Rate:\\\\\40
This parameter controls the speed of movement in panorama.
<5>
Edit\FX2\Paramtr
<5>\Phase:\\\\80
Changes the phase offset between left and right. With value 127, right is loud
when left is soft and vice versa. Phase 0 means synchronously volume changing
(=Tremolo).
<6>
Edit\FX2\Paramtr
<6>\ManPan:\\\64
Here you can change the panorama position manually.
<7|
Edit\FX2\Paramtr
<7|\OutputLv:\64
This is the output volume of the effect.
The following 3 effect types offer echo effects. The HQ-delay has a better bandwidth than the Long-delay. On the other
hand, you can use Long-delay for longer echo times.
|1>
Edit\FX2\Typ
|1>\09:ShortDely
Effects 9 to 11 are the echo effects of FX-2 processor.
<2>
Edit\FX2\Paramtr
<2>\InputLev:\90
Here you can control the input volume.
<3>
Edit\FX2\Paramtr
<3>\Delay:\229ms
This parameter controls the delay time. The delay time is the time between single
echoes.
<4>
Edit\FX2\Paramtr
<4>\Feedback:\64
The intensity of echo repetitions.
<5|
Edit\FX2\Paramtr
<5|\OutputLv:\64
Output level of the effect.
The following effect type produces a so-called ping-pong echo. This means that the echo jumps from the right output to
the left and so on.
|1>
Edit\FX2\Typ
|1>\12:Ping-Pong
Ping-Pong echo is algorithm number 12.
<2>
Edit\FX2\Paramtr
<2>\InputLev:\90
Here you set the input volume.
<3>
Edit\FX2\Paramtr
<3>\Delay:\229ms
This parameter controls the delay time. The delay time is the time between single
echoes.
<4>
Edit\FX2\Paramtr
<4>\Feedback:\64
The intensity of echo repetitions.
<5|
Edit\FX2\Paramtr
<5|\OutputLv:\64
Output level of the effect.
8.) Editing the effects
Auto-PanningEffect
Delay-Effects
Ping-Pong-Echo
16
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