Nintendo Wario Ware D.I.Y. 45496740801, Wario Ware D.I.Y. 70700A, Wario Ware D.I.Y User Manual

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BESOIN D’AIDE POUR L’INSTALLATION, L’ENTRETIEN OU LA RÉPARATION?

SERVICE À LA CLIENTÈLE DE NINTENDO

SUPPORT.NINTENDO.COM

ou composez le 1 800 255-3700

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70700A

 

Nintendo of America Inc.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

P.O. Box 957, Redmond,

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

WA 98073-0957U.S.A.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

PRINTED IN USA

www.nintendo.com

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

IMPRIMÉ AUX É.-U.

Read

this

 

you play! before

À LIRE

AVANT

 

DE

 

 

 

JOUER!

 

 

INSTRUCTION

BOOKLET

 

MANUELD’INSTRUCTIONS

PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO® HARDWARE SYSTEM, GAME CARD OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION.

IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES.

WARNING - Seizures

Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, and this may occur while they are watching TV or playing video games, even if they have never had a seizure before.

Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game.

Parents should watch their children play video games. Stop playing and consult a doctor if you or your child has any of the following symptoms:

Convulsions

Eye or muscle twitching

Loss of awareness

Altered vision

Involuntary movements

Disorientation

To reduce the likelihood of a seizure when playing video games:

1.Sit or stand as far from the screen as possible.

2.Play video games on the smallest available television screen.

3.Do not play if you are tired or need sleep.

4.Play in a well-litroom.

5.Take a 10 to 15 minute break every hour.

WARNING - Radio Frequency Interference

The Nintendo DS can emit radio waves that can affect the operation of nearby electronics, including cardiac pacemakers.

Do not operate the Nintendo DS within 9 inches of a pacemaker while using the wireless feature.

If you have a pacemaker or other implanted medical device, do not use the wireless feature of the Nintendo DS without first consulting your doctor or the manufacturer of your medical device.

Observe and follow all regulations and rules regarding use of wireless devices in locations such as hospitals, airports, and on board aircraft. Operation in those locations may interfere with or cause malfunctions of equipment, with resulting injuries to persons or damage to property.

WARNING - Repetitive Motion Injuries and Eyestrain

Playing video games can make your muscles, joints, skin or eyes hurt. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain:

Avoid excessive play. Parents should monitor their children for appropriate play.

Take a 10 to 15 minute break every hour, even if you don’t think you need it.

When using the stylus, you do not need to grip it tightly or press it hard against the screen. Doing so may cause fatigue or discomfort.

If your hands, wrists, arms or eyes become tired or sore while playing, or if you feel symptoms such as tingling, numbness, burning or stiffness, stop and rest for several hours before playing again.

If you continue to have any of the above symptoms or other discomfort during or after play, stop playing and see a doctor.

WARNING - Battery Leakage

The Nintendo DS contains a rechargeable lithium ion battery pack. Leakage of ingredients contained within the battery pack, or the combustion products of the ingredients, can cause personal injury as well as damage to your

Nintendo DS.

If battery leakage occurs, avoid contact with skin. If contact occurs, immediately wash thoroughly with soap and water. If liquid leaking from a battery pack comes into contact with your eyes, immediately flush thoroughly with water and see a doctor.

To avoid battery leakage:

Do not expose battery to excessive physical shock, vibration, or liquids.

Do not disassemble, attempt to repair or deform the battery.

Do not dispose of battery pack in a fire.

Do not touch the terminals of the battery, or cause a short between the terminals with a metal object.

Do not peel or damage the battery label.

Important Legal Information

REV–E

This Nintendo game is not designed for use with any unauthorized device. Use of any such device will invalidate your Nintendo product warranty. Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws. “Back-up”or “archival” copies are not authorized and are not necessary to protect your software. Violators will be prosecuted.

THIS GAME CARD WILL WORK

ONLY WITH THE NINTENDO DSTM

VIDEO GAME SYSTEM.

Wireless DS

Multi-Card

2 Play

THIS GAME ALLOWS WIRELESS MULTIPLAYER

GAMES WITH EACH DS SYSTEM CONTAINING

A SEPARATE GAME CARD.

NEED HELP PLAYING A GAME?

Recorded tips for many titles are available on Nintendo’s Power Line at (425) 885-7529.This may be along-distancecall, so please ask permission from whoever pays the phone bill.

If the information you need is not on the Power Line, you may want to try using your favorite Internet search engine to find tips for the game you are playing. Some helpful words to include in the search, along with the game’s title, are: “walk through,” “FAQ,” “codes,” and “tips.”

© 2009-2010NINTENDOCO-DEVELOPEDBY INTELLIGENT SYSTEMS. TM, ® AND THE NINTENDO DS LOGO ARE TRADEMARKS OF NINTENDO. © 2010 NINTENDO. THIS PRODUCT USES THE LC Font BY SHARP CORPORATION. LCFont, LC Font AND THE LC LOGO MARK ARE TRADEMARKS OF SHARP CORPORATION.

CONTENTS

 

 

 

GetTing StarTed

06

DiStribution CEnter

 

PlayIng Microgames

08

Getting Started

20

D.i.Y. Shop

 

CoMmUNICATING with WII

21

Games

10

COmMunicating WiTH DS

24

MuSic

12

Notices Regarding WirEleSs

 

 

 

28

CoMics

15

ComMunications

 

 

Sales ChArtS

16

Nintendo WFC

29

WarioWARe, Inc.

17

Options GArage

33

D.I.Y. Studio

18

MANUEL EN FRANÇAiS

41

Check the date and time!

WarioWare: D.I.Y. uses the DS system calendar to update data. Be sure to set your DS system calendar to the correct date and time before using this software. If the system is set to a date earlier than the one shown in the calendar in your D.I.Y. Studio, be warned that data may not update correctly. If you encounter a situation like this, either wait without changing the DS system setting until the system date and D.I.Y. Studio calendar reach the same date, or change the DS system date to match that of the D.I.Y. Studio calendar, allowing data to be updated once again (though changing your DS system date may cause side effects in other software).

For details on how to change system settings, refer to the manual included with your Nintendo DS system.

05

P. 33
P. 17

Getting Started

Make sure your Nintendo DS system is turned off, then insert the WarioWare: D.I.Y. Game Card into the Game Card slot.

1When you turn the power on, you will see the screen displayed to the right. After reading the contents, tap the Touch Screen to continue.

Screenshots in this manual will be labeled with a t or aB , indicating top screen or bottom screen (Touch Screen), respectively.

2Tap WarioWare: D.I.Y. on the system menu screen.

The screen shown to the right is from the Nintendo DS Lite/DS.

When using a Nintendo DS Lite/DS and the Start Mode is set to Auto, this step is not necessary. Refer to your DS system instruction booklet for details.

3When the game cartridge is displayed on the bottom screen, tap the cartridge to display the Diamond City menu screen. Tap the building you want to go into, then tap Enter.

Whenever you tap and select a product or building, you must also tap Play or Enter, respectively, to confirm your selection.

StartingaNewGame

When starting a new game, first enter the D.I.Y. Shop P. 10 . You will quickly meet your guide, enter your name, and advance through the game, learning how to play as you go.

1 TakeLessonsatWarioWare,Inc.

After you leave the D.I.Y. Shop, head to WarioWare, Inc. . Complete all steps of the first lesson in D.I.Y. 101 to have your Super MakerMatic 21 delivered to the D.I.Y. Studio and start making games.

B2 CreateaBrandName

After completing the first lesson in D.I.Y. 101, you will be asked to create a brand name for all the products you make. Enter your brand name the same way you entered your name. You can also change your name and brand name at any time in the Options Garage .

BYou wanna save your data?!

WarioWare: D.I.Y. data is saved automatically throughout play, such as when you’ve completed a lesson or after playing microgames. Data for products that you’re creating is saved by selecting Save on the Home Screen. You can delete all data in the Options Garage, but be warned that you cannot recover data once it has been deleted.

06

07

PlayingMicrogames

GameRulesandHowtoAdvance

All the microgames featured in WarioWare: D.I.Y. can be played

 

Each microgame is played by tapping the bottom screen

simply by tapping. There are all sorts of games to try out.

 

as required by that particular game. Every time you lose a

 

 

 

 

 

 

 

 

 

microgame, your remaining chances decrease by one, and your

ScreenOverview

 

 

 

 

 

 

 

 

game is over when you run out of chances.

 

 

 

 

 

 

 

 

Controls involving sliding or holding down the stylus are not used.

To pause play at any time, tap the Pause button.

 

 

 

 

 

 

 

 

Every time you advance past a certain number of microgames, the

 

 

 

 

 

 

 

 

speed of play will increase.

The screens below are just two examples.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

MICROGAMESPLAYED&REMAINING

 

 

 

 

 

 

 

 

BossStages

CHANCESDISPLAYSCREEN

 

 

 

 

 

 

 

GAME SCREEN

 

 

 

 

 

 

 

 

MICROGAMES PLAYED

t

t

After advancing a certain number of microgames, you will reach

 

 

 

 

 

 

 

 

a boss game. Each time you win a boss game, you recover one

 

 

 

 

 

 

 

 

 

of your remaining chances.

REMAINING CHANCES

 

 

 

 

 

 

 

 

 

Remaining chances

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

represent the number

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

of times you can lose

 

 

 

 

 

 

 

 

 

a microgame and still

 

 

 

 

 

 

 

 

REMAINING TIME

continue playing. These

 

 

 

 

 

 

 

 

Boss games run longer than

might appear as all sorts

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

normal microgames, as

of things, like torches or

B

B

indicated by the time counter

music notes.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

for that particular game.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

REMAINING TIME

 

B

t

B

08

09

 

 

P. 20

D.I.Y. Shop: Games

You can play microgames P. 8 in the Games Department, selecting from Diamond Software, D.I.Y. Games, or the Game Blender.

DiamondSoftware

All of the preloaded microgames you’ve played in the Game Blender will show up on your Diamond Software shelf to play individually. Tap a shelf (one shelf for each creator), tap the microgame you want to play, and then tap the Play button.

SHELF

One new creator’s shelf will be added each day until all five are available. Tap or use Left/Right on the +Control Pad (or Y/A Buttons) to switch between shelves.

SALES CHART

Tapthisicontodisplaysales informationfortheselected microgameonthetopscreen.

PLAY

BTapthisbuttontoplaythe selectedmicrogame.

VIEW USING MAKERMATIC

ThisbuttonappearsonceyouhaveunlockedtheGameMakerMaticand letsyouviewtheselectedmicrogameintheGameMakerMatic.

Products made by other people that don’t have Import Settings set to Allow cannot be viewed in the MakerMatic.

10

D.I.Y. Games

This is where you store (up to 90), play, or view (using the MakerMatic) microgames that you’ve either created or received through the Distribution Center. You can also use the Delete button to delete games.

RearrangingGames

MicrogamesstockedinyourD.I.Y.Gamesshelvescanbemovedaroundbyslidingthemwiththestylus.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

B

 

B

B

Slide the microgame you want

Slideitovertothefingericon…

Then drop the microgame into its

to move…

 

 

 

 

spot in the new shelf.

GameBlender

This is where you can play whole shelves of microgames. Any Diamond Software microgames played in the Game Blender will be made available to play anytime from the Diamond Software shelf. Tap the icon for the mix you want, then tap the Play button.

11

P. 20

D.I.Y. Shop: Music

You can listen to records in the Music Department, selecting from Diamond Records, D.I.Y. Music, or the Jukebox.

DiamondRecords

Records preloaded in WarioWare: D.I.Y. will show up in your Diamond Records shelf to play individually. You can also view the record contents in the Record MakerMatic.

RefertotheinstructionsforDiamondSoftwareforhowtonavigatethisscreen.

AttainingmedalsinD.I.Y.Data

P. 19 willunlocknewrecords.

 

 

Getyourrecord-

 

 

 

 

 

grooveson!

1

 

 

The screen shown at the right is displayed when

2

 

3

you select Listen in Diamond Records or D.I.Y.

 

 

 

5

6

Music. Try tapping and sliding the various controls

4

available when listening to your records.

 

 

 

 

 

 

7

8

9

 

 

 

 

 

B

1

Phrases

You can tap and select an individual phrase you want to play. The currently

playing phrase is highlighted in red.

 

 

 

 

 

 

 

 

 

 

The number of the phrase currently playing is displayed in the center. Tap the

2

Turntables

number to start playing the phrase from the beginning, or tap a location on the

outer ring of the record to play the phrase from the corresponding spot. You can

 

 

B

 

also slide the record to fast-forwardor rewind the song.

 

3

Tracks

Switch tracks on and off to play or mute them.

 

 

D.I.Y.Music

This is where you store (up to 90), listen to, or view (using the MakerMatic) records you’ve made or received through the Distribution Center.

Refer to instructions for D.I.Y. Games for how to rearrange your records.

4

Loop

Tap to play the currently selected phrase on loop.

5

Playback Speed

The farther you move

to the right, the faster the music plays.

6

Volume

The farther you move

to the right, the louder the music plays.

7 Playback ControlsTapto play the record. Tapto stop andto pause.

 

8

Filters

You can apply effects filters and adjust their intensity.

 

 

 

Tap the buttons to play their respective sound effects. You can also use the

B

9

Sound Effects

+Control Pad or A/B/X/Y Buttons. Tap

or

to change the sound-

 

 

effects category.

 

 

 

 

 

 

 

12

13

 

 

P. 20

 

Jukebox

1

 

 

 

 

 

 

 

2

 

 

 

 

This is where you can listen to entire shelves of records. The

3

 

 

 

 

screen shown at the right is displayed. Try tapping and sliding

 

 

 

 

 

 

 

 

 

the various controls available when listening to your records.

 

 

 

 

 

 

 

 

4

5

6

7

B

 

 

 

 

 

 

 

1

Play Time

You can tap and slide the bar on the left to play from a specific point in

 

 

the record.

 

 

 

 

 

 

 

 

 

 

 

 

2

Shelves

You can slide shelves around to change their order.

 

 

 

 

Records from the currently selected shelf are displayed here. Tap and select 3 Selected Shelf the record you want to play. To display records from all shelves here, select the

All icon from among the shelves.

4

Playback Controls

Play

Stop

Pause

Previous Record

Next Record.

5

Loop Status

Tap to switch

Play each record in the selected shelf once.

Loop all records in the selected shelf.

 

 

 

 

Loop only the selected record.

6

Shuffle

Tap to shuffle the record order. Tap again to return records to their

original order.

 

 

 

 

7

Volume

Slide

to adjust the volume.

Closing the DS system while using the Jukebox will not put the DS system into Sleep Mode. You can, however, plug in headphones while the DS system is closed and listen to records.

D.I.Y. Shop: Comics

You can read four-panelcomics in the Comics Department, selecting from Diamond Publishing or D.I.Y. Comics.

ReadingComics

Select Diamond Publishing to read preloaded comics, and select D.I.Y. Comics to read comics that you have created or received through the Distribution Center . Next, tap Check to display the screens below and to the left.

B

 

B

 

Tap the desired comic, then tap Read.

 

Tap the bottom screen or press the A

In D.I.Y. Comics, you can slide comics

 

Button to advance to the next panel.

around to rearrange their order.

 

When you’re done reading, select Quit or

You can store up to 90 comics in D.I.Y. Comics.

 

Read Again.

Comic art by: Kotobuki Shiriagari, Isami Nakagawa, Sekaiichi Asakura, Masakazu Amahisa, and Rei Betsuyaku.

14

15

 

 

D.I.Y. Shop: Sales Charts

WarioWare,Inc.

This is where you can view microgame sales rankings. Sales totals are updated every day.

Here you can learn how to create products with the Super MakerMatic 21. You can also take on simple freelance jobs, creating graphics for microgames.

RankingScreen

WhatYouCanDoinWarioWare,Inc.

From the Sales Charts room, tap Rankings, and then tap Check to display the screens below. You

WarioWare, Inc. features the following rooms.

 

can switch between ranking categories and time periods using the buttons on the bottom screen.

D.I.Y. 101

JOB CENTER

ASSEMBLY DOJO

 

t

t

t

t

 

SALES DISPLAY

 

Taptodisplaythesaleschart

 

oftheselectedgameonthe

 

topscreen.

RANKING CATEGORIES

 

 

PLAY

RANKING PERIODS

Tap to play the selected game.

 

 

B

Takelessonsandlearnhowto

Creategraphicsbyrequestto

LearnAssemblytechniques.

makeproducts.

completespecificgames.

 

TheAssemblyDojoisunlockedaftercompletingallMakingGameslessonsinD.I.Y.101.

ToexitD.I.Y.101inthemiddleofalesson,presstheLButton+RButton+START+SELECTtoperform asoftwarereset.(Lessonprogresswillnotbesaved.)

16

17

D.I.Y. Studio

This is your work space. Here you can create products with your Super MakerMatic 21, check your play history, and check the D.I.Y. Forum for tips.

InsidetheStudio

When you enter D.I.Y. Studio, the screen to the right is displayed. Tap the item you want to use or check, then tap OK.

B

Super MakerMatic 21

As you progress through the D.I.Y. 101 lessons in WarioWare, Inc., the Super MakerMatic 21 will be delivered to the D.I.Y. Studio and you will unlock the ability to make microgames, records, and comics.

D.I.Y. Data+ D.I.Y. Forum

These two resources provide play-historydata and tips on getting the most out of your

MakerMatic. These resources are unlocked by satisfying certain conditions throughout play.

D.I.Y. DATA

D.I.Y. FORUM

t

t

B

B

Youcancheckplaystatistics,suchas

ThisisanInternetmessageboard

howmanyproductsyou’veshipped.

withtipsanddiscussionpostedbythe

 

residentsofDiamondCity.

18

19

 

 

DistributionCenter:

GettingStarted

This is where you can use wireless communications to exchange products with Wii™ consoles and other DS systems, download new microgames, or enter microgames in Design Challenges.*

*ProductscanbeexchangedbetweentheNorthAmericanandEuropeanversionsofthegame,butnottheJapaneseversion.

Please read the notices on P. 28 before beginning communications.

SelectingaCommunicationType

When you enter the Distribution Center, select one of the communication types below.

When entering the Distribution Center for the first time, tap Wireless Communication Notice and read the contents carefully.

Wii

P. 21

Exchange products with a Wii console that has the WiiWare™ title

 

 

WarioWare™: D.I.Y. Showcase downloaded to it.

DS

P. 24

Exchange products with another DS system playing WarioWare: D.I.Y.

WFC

P. 29

Use Nintendo Wi-FiConnection functionality.

Checkout P. 34 foranoutlineofthedifferentcommunicationtypesandtheirvariousfeatures!

DistributionCenter:

CommunicatingwithW!!

The following procedure explains how to exchange products with

Wii consoles that have downloaded the WiiWare title WarioWare:

D.I.Y. Showcase.

WarioWare: D.I.Y. Showcase can be downloaded from the Wii Shop Channel (Wii Points are required for download). For more information, refer to the Wii Operations Manual.

ConnectingtoaW!!Console

In the following procedure, operations performed on the Nintendo DS are displayed in white text, and operations performed on the Wii are displayed in purple text.

Be sure to read in advance the Notice Concerning Nintendo DS/Wii Communications

P. 23 .

1Select WarioWare: D.I.Y. Showcase from the Wii Menu, and then select Start. When the title screen is displayed, point at the screen and press the A Button to continue to the main menu.

2Select Distribution Center, and then select DS.

3Enter the Distribution Center, select Wii, then tap OK. Once connected, the screen for

exchanging products

P. 22 will be displayed.

20

21

 

 

ExchangingProducts

Once you begin communications between the Nintendo DS and Wii, the screen to the right will be displayed. Select Receive to receive products saved on the Wii console, and select Ship to send products.

Receiving

Once the product to be sent from the Wii console is selected, it will automatically be delivered. When you’ve received the product, slide it into the position on the shelf where you want to keep it and tap OK.

Keep in mind that you can also receive any of the products that come preloaded in WarioWare: D.I.Y. Showcase.

Shipping

Your own shelves will be displayed. Tap the product you want to ship, and then tap Send to ship it.

Youcantapon

,

,or

toswitchtheproducttype.

You cannot send any of the products that come preloaded in WarioWare: D.I.Y.

Products shipped will not be deleted from your DS system.

Products that the other party already has are displayed with a check mark. These cannot be shipped.

Check out

P. 34 to see the types of products you can exchange with Wii!

NoticeConcerning

NintendoDS/W!!Communications

What to prepare:

B

• Nintendo DS/Nintendo DS Lite/Nintendo DSi

1

 

• WarioWare: D.I.Y. Game Card

1

 

• Wii Console

1

 

• WiiWare title WarioWare: D.I.Y. Showcase

1

To ensure smooth communications, be sure to follow these guidelines:

B• Keep the Nintendo DS system within 30 feet of the Wii console, or maintain a distance at which there are two or more antennas showing on the Reception Strength Icon.

Try to keep people, objects, or other items from coming between the Wii console and the Nintendo DS system, as they may interfere with communications.

If network play is being interrupted by devices that can cause electrical interference (such as microwave ovens or cordless devices), either move the Wii console away from these devices or stop

using the devices causing interference.

B

When the DS Wireless Communications feature is enabled on the Nintendo DS, the power indicator LED or wireless indicator LED will blink.

22

23

 

 

DistributionCenter:

CommunicatingwithDS

The following procedure explains how to exchange products with another DS system that has a WarioWare: D.I.Y. Game Card inserted.

FindingaPartner

Be sure to read P. 26-27 in advance before initiating communications using the procedure below.

1Enter the Distribution Center and tap DS, then OK to display the screen on the right. On either of the DS systems, tap Be the Host, then tap OK.

B

2On the other Nintendo DS, the name of the host will be displayed. Tap the name, then tap OK.

3You will be prompted to exchange catalogs. Tap Yes.

24

ExchangingProducts

When you start communications, the screen to the right will be displayed. Select products to send them to your partner, or select your partner’s catalog to request products from your partner. After that, tap OK.

YoucannotsendanyoftheproductsthatcomepreloadedinWarioWare:D.I.Y.

 

When you’ve received the product, slide it onto a shelf.

B

YourProducts(SendingProducts)

When your shelf has been displayed, tap the desired product, then tap Send. On the screen to the right, tap Yes to send the product.

ProductsshippedwillnotbedeletedfromyourDSsystem.

B

Partner’sCatalog(SelectingProductsYouWant)

With your partner’s catalog displayed, tap the product you want, then tap Request. Once your partner has approved the request, the product will be delivered to you.

25

DSWirelessCommunications(LocalWireless)

The following explains how to perform DS Wireless Play.

What to prepare:

• Nintendo DS/Nintendo DS Lite/Nintendo DSi

2

• WarioWare: D.I.Y. Game Card

2

Procedure

1Make sure power is turned off on both DS systems, then insert the DS Game Cards.

2Turn on the power on both DS systems.

3From the system menu screen, tap WarioWare: D.I.Y.

4 For subsequent steps, refer toP. 24 ,

P. 32 .

26

Nintendo Wi-FiConnection allows multiple owners to play together over the Internet – even when separated by long distances.

To play Nintendo DS games over the internet, you must first set up the Nintendo Wi-FiConnection (Nintendo WFC) on your Nintendo DS system. Please see the NintendoWi-FiConnection Instruction Manual, available at www.nintendo.com/consumer/manuals, if you need directions on setting up your NintendoWi-FiConnection.

To complete the Nintendo WFC setup, you will also need access to a PC that has a wireless network device installed (such as a wireless router) and an active broadband or DSL internet account.

Nintendo Wi-FiConnection game play uses more battery power than other game play. You may prefer to use the AC Adapter to prevent running out of power when using the NintendoWi-FiConnection.

You can also play Nintendo WFC compatible games at selected Internet hotspots without additional setup.

See the Terms of Use Agreement (page 37) which governs Nintendo Wi-FiConnection game play and is also available online at www.nintendo.com/games/wifi/ds.

For additional information on the Nintendo WFC, setting up your Nintendo DS, or a list of available Internet hotspots, visit www.nintendo.com/games/wifi (USA, Canada and Latin America) or call 1-800-895-1672(USA/Canada only).

The nickname you use will be seen by others when playing multiplayer games using Nintendo WFC.

To protect your privacy, do not give out personal information such as last name, phone number, birth date, age, school, e-mailaddress, or home address when communicating with others.

27

NoticesRegardingWirelessCommunications

Children should have a parent or guardian help them read and understand the content below.

WirelessCommunicationsNotice

Games, records, and comics (“content” below) transmitted through the Distribution Center may be passed on to third parties. Please note that once you transmit content through the Distribution Center, third parties can use that content, edit it, and share it with others.

If your Import setting is set to Allow, your content, as well as your content name, creator name, etc., may be modified by recipients or third parties. To prohibit the editing of your content, set the import setting to Prohibit.

Once it’s been passed on to a third party, you can no longer retrieve or delete your content.

ChallengeEntryNotice

As a general rule, challenge submissions are limited to original creations and one per theme.

Selected submissions will be made publicly available in the NinSoft Store, where they can be downloaded, edited, and played by any user, as well as transferred to third parties. The brand name of selected submissions will be changed.

Games made available in the NinSoft Store may be removed at Nintendo’s discretion, without warning.

By submitting content to the NinSoft Store, you agree that your submissions may be used by Nintendo or its third parties for any purposes whatsoever, commercial or otherwise.

By sending this content, you confirm that you have obtained all necessary rights to transmit the images, music, or other material that may be contained in this content. You also understand and agree that content that has not been set to prohibit importing may be edited, re-sent,or shared with other users by the receiver or by a third party.

Once content has been sent, the creator cannot retract the sent content or limit its use.

DistributionCenter:

NintendoWFC

Using Nintendo Wi-FiConnection, you can exchange products with friends and receive new microgames from Nintendo.

NintendoWi-FiConnectionMenu

Enter the Distribution Center and tap WFC followed by OK to display the screen on the right. Select from one of the options below.

B

Warehouse

P. 30

You can ship products to the Warehouse or receive products that

your friends have stored there.

 

 

NinSoft Store

P. 31

This is where you go to get new microgames or enter your

microgames in Design Challenges.

 

 

Friend Settings

P. 32 For friend registration, deletion, etc.

WFC Settings

 

Come here to configure your Nintendo Wi-FiConnection settings.

Please refer to the Nintendo Wi-FiConnection Instruction Manual, available at www.nintendo.com/consumer/ manuals, for information on how to connect, or contact customer service.

When you send content, your creator ID is also sent, as is the user name registered on your Nintendo DS system. To protect your privacy, do not use any personal information such as your last name, phone

28 number, home ore-mailaddress, or school name as part of your user name.

29

 

 

Warehouse

 

NinSoftStore

Use the crates inside the Warehouse to exchange products

 

On entering the NinSoft Store, two menu options are shown,

with friends

P. 32 . Select Your Crates to store your

 

but Design Challenge

P. 32 will only be made available

products, and select Friend Crates to receive products your

 

once the first challenge entry period begins.

friends have stored.

 

 

B

 

 

 

 

To view the contents of a friend’s crate, you must each be registered

 

 

 

to the other’s system as a friend, and your friend must also connect

B

Games

 

to Nintendo Wi-FiConnection.

 

 

Products are not deleted from crates after being received.

 

This is where you can freely select and receive additional microgames offered by the NinSoft Store.

 

 

 

Tap on the game category and select the microgame you want to receive.

Your DS system and Game Card go together!

Your Online User Information will be saved the first time you connect to Nintendo Wi-FiConnection. Online User Information contains various data such as products shipped to the Warehouse and friend codes, but that data also includes the DS system you used to connect. Be warned that you will be required to reset your Online User Information if you connect to NintendoWi-FiConnection using a different DS system.

SORT ORDER

 

 

 

SALES DISPLAY

 

 

 

 

 

 

 

 

 

Changetheorderinwhichavailable

 

microgamesaredisplayed.

 

 

 

 

 

Thelistofmicrogamesthatappears

 

 

 

B

in-gamewilldifferfromthe

 

 

 

 

screenshotshownhere.

Game Categories

Weekly Games

New games will be released every week.

Big Name Games

Games created by Big Names, people you may…or may not know of.

Theme Games

Games selected from Design Challenges. Selected games will be

available for distribution for a set time period following a challenge.

 

30

31

 

 

DesignChallenge

Here you can enter your custom-mademicrogames in challenges based on themes suggested by

Nintendo. Selected entries will be made available for download from the NinSoft Store for anyone.

Before entering a Design Challenge, be sure to read the notices provided on

P. 28 .

FriendSettings

This is where you register/delete friends and confirm your own friend code. To register a friend, tap a list entry labeled NEW, then select from one of the menu options below.

B

Register a friend using DS Wireless Communications. One player

Register Wirelessly taps Be the Host, and the other player taps the host player’s name.Be sure to read P. 26-27 in advance.

RegisterwithFriendCode Register a friend by inputting his/her friend code.

Your friend code is a 12-digitnumber assigned automatically when you first connect to NintendoWi-Fi

Connection. You can check your own friend code on the top screen of Friend Settings.

Friend codes are a system to make it easy to play together with people you know in a reliable and fun manner. By exchanging friend codes with people you don’t know well, you run the risk of receiving modified data or objectionable content. Please avoid sharing your friend code with strangers.

32

Options Garage

This is where you can adjust a number of settings in WarioWare: D.I.Y.

Some options here become available as you progress through the game.

OptionsGarageScreen

When you enter the Options Garage, the screen below is displayed. To access the applicable setting, tap any icon, then tap OK.

PLAYER NAME

SOUND SETTING

Selectwhethertouse headphonesorspeakers.

BRAND NAME

B

MICROPHONE TEST

DATA RESET

Datathathasbeenresetcannot berecovered.

STAFF CREDITS

Viewthestaffcredits.Thisis unlockedafteracertainamount ofprogressismadeinthegame.

Talkintothemicrophonetoconfirmthatit isoperatingcorrectly.

33

P. 31
Products
P. 30

Typesof connectivity inWarioWare D.I.Y.andthe productsyou canexchange

Through the Distribution Center, you can exchange any type of product (including those you created, those you downloaded, those you received via local wireless, and those received from the Warehouse or NinSoft Store).

Between DS and Wii

DS Wireless Communications

You can exchange games, records, and comics with the WiiWare title WarioWare: D.I.Y. Showcase.

You can receive products that have been preloaded on WarioWare: D.I.Y. Showcase, as well as any other products received and saved on the Wii console.

34

You cannot exchange the preloaded products that came with WarioWare: D.I.Y.

 

Between DS Systems

Between Friends

Using the Warehouse

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

DS Wireless Communications

You can freely exchange games, records, and comics. Games preloaded on WarioWare: D.I.Y. Showcase

or games from the NinSoft Store received in advance can also be sent to other DS systems.

Registered Friends

NintendoWi-FiConnection

that you ship to the Warehouse are made available to players

registered as friends.

You can also treat the Warehouse as storage, with the ability to store products as you wish.

You can store up to two each of games, records, and comics.

35

Downloadable Games

Entering Games into

from the NinSoft Store

Design Challenges

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

NintendoWi-FiConnection

You can freely download games from the NinSoft Store. There are three types of games: regularly scheduled weekly game additions, games made by well-knownpeople, and games selected from Design Challenges.

NintendoWi-FiConnection

You can enter games you’ve made into Design Challenges held by the NinSoft Store.

Try making games to match the current Design Challenge theme.

Select games will be made available for download from the NinSoft Store.

TERMS OF USE AGREEMENT

The Nintendo DS System (“DS”) comes equipped with the ability for wireless game play through the use of the Nintendo Wi-FiConnection service and access to the Internet through the use of the Nintendo DS Browser, which must be purchased separately, (collectively the “Service”). Such Service is provided by Nintendo of America Inc., together with its subsidiaries, affiliates, agents, licensors and licensees (collectively, “Nintendo,” and sometimes referenced herein by “we” or “our”). Nintendo provides the Service to you subject to the terms of use set forth in this agreement (“Agreement”).

PLEASE READ THIS AGREEMENT CAREFULLY BEFORE USING THE SERVICE AND/OR DS. BY USING THE SERVICE AND/OR DS, YOU ARE AGREEING TO BE BOUND BY THIS AGREEMENT.

The terms of use contained in this Agreement shall apply to you until you no longer use or access the Service, or until your use of the Service is terminated. If at any time you no longer agree to abide by these or any future terms of use, your only recourse is to immediately cease use of the Service. We reserve the right, at our sole discretion, to change, modify, add, or delete portions of this Agreement and to discontinue or modify the Service at any time without further notice. Your continued use of the Service after any such changes, constitutes your acceptance of the new terms of use. It is your responsibility to regularly review this Agreement. You can review the most current version of this Agreement at any time by visiting www. NintendoWiFi.com/terms.

USER CONDUCT

It is important that you do your part to keep the Service a friendly and clean environment. In particular, you may not use the Service to:

Upload, transmit, or otherwise make available any content that is unlawful, harmful, harassing, or otherwise objectionable;

harm minors in any way;

misrepresent your identity or impersonate any person, including the use or attempt to use another’s user ID, service or system;

manipulate identifiers in order to disguise the origin of any content transmitted through the Service;

upload, post, email, transmit or otherwise make available: (a) any content that you do not have a legal right to make available; (b) any content that infringes any patent, trademark, trade secret, copyright or other proprietary rights of any party; (c) any unsolicited or unauthorized advertising or promotional materials (e.g. “spam”); or (d) any material that contains software viruses or similar code or programs designed to interrupt, destroy or limit the functionality of any computer software or hardware or telecommunications equipment.

use any portion of the Service for any unlawful purpose;

engage in any activity that disrupts, diminishes the quality of, interferes with the performance of, or impairs the functionality of, the Services or networks connected to the Service; or

undertake any other act that we determine to be harmful or disruptive to Nintendo, the Service, any user, or any other third party, as set forth in a revised version of this Agreement.

Further, you agree not to post, reveal or otherwise make available any personal information, such as your real name, birth date, age, location, e-mailaddress or any other personally identifiable information (“Personal Information”), on or through the Service, as any Personal Information provided by you may be visible to others.

36

TERMS OF USE AGREEMENT (cont.)

SUBMISSIONS

All User Content posted on, transmitted through, or linked from the Service, whether or not solicited by Nintendo (collectively, “Submissions”), is the sole responsibility of the person from whom such Submissions originated. Nintendo is not obligated: (a) to maintain any Submissions in confidence;

(b) to store or maintain the Submissions, electronically or otherwise, (c) to pay any compensation for any Submissions or any use thereof; or (d) to respond to any user in connection with or to use any Submissions. Nintendo shall not be liable for any use or disclosure of any Submissions.

DISCLAIMER OF WARANTY; LIMITATION OF LIABILITY; INDEMNIFICATION

THE SERVICE AND THE NINTENDO CONTENT, USER CONTENT, DATA OR SOFTWARE AVAILABLE THROUGH IT (COLLECTIVELY, THE “CONTENT”) ARE PROVIDED ON AN “AS IS” AND “AS AVAILABLE” BASIS. USE OF THE SERVICE, INCLUDING ALL CONTENT, DISTRIBUTED BY, DOWNLOADED OR ACCESSED FROM OR THROUGH IT, IS AT YOUR SOLE RISK AND NINTENDO ASSUMES NO RESPONSIBILITY FOR THE CONTENT OR YOUR USE OR INABILITY TO

USE ANY OF THE FOREGOING. WE DO NOT GUARANTEE THE CONTENT ACCESSIBLE OR TRANSMITTED THROUGH, OR AVAILABLE FOR DOWNLOAD FROM THE SERVICE WILL REMAIN CONFIDENTIAL OR IS OR WILL REMAIN FREE OF INFECTION BY VIRUSES, WORMS, TROJAN HORSES OR OTHER CODE THAT MANIFESTS CONTAMINATING OR DESTRUCTIVE PROPERTIES. TO THE FULLEST EXTENT PERMISSIBLE PURSUANT TO APPLICABLE LAW, NINTENDO DISCLAIMS ALL WARRANTIES OF ANY KIND, WHETHER EXPRESS OR IMPLIED, WITH RESPECT TO THE SERVICE AND ALL CONTENT AVAILABLE THROUGH

THE SERVICE, INCLUDING WITHOUT LIMITATION ANY WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT.

NINTENDO ASSUMES NO RESPONSIBILITY FOR ANY DAMAGES SUFFERED BY A USER, INCLUDING, BUT NOT LIMITED TO, LOSS OF DATA FROM DELAYS, NONDELIVERIES OF CONTENT, ERRORS, SYSTEM DOWN TIME, MISDELIVERIES OF CONTENT, NETWORK OR SYSTEM OUTAGES, FILE CORRUPTION, OR

SERVICE INTERRUPTIONS CAUSED BY THE NEGLIGENCE OF NINTENDO OR A USER’S OWN ERRORS AND/OR OMISSIONS EXCEPT AS SPECIFICALLY

PROVIDED HEREIN. YOU UNDERSTAND AND AGREE THAT YOU WILL BE SOLELY RESPONSIBLE FOR ANY DAMAGE TO YOUR DS OR LOSS OF DATA THAT RESULTS FROM THE DOWNLOAD OF ANY CONTENT.

UNDER NO CIRCUMSTANCES, INCLUDING, WITHOUT LIMITATION, NEGLIGENCE, SHALL NINTENDO OR ITS OFFICERS, DIRECTORS, OR EMPLOYEES BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL OR CONSEQUENTIAL DAMAGES ARISING FROM OR IN CONNECTION WITH THE USE OF OR THE INABILITY TO USE THE SERVICE OR ANY CONTENT CONTAINED THEREON, OR RESULTING FROM UNAUTHORIZED ACCESS TO OR ALTERATION OF YOUR TRANSMISSIONS OR CONTENT THAT IS SENT OR RECEIVED OR NOT SENT OR RECEIVED, INCLUDING BUT NOT LIMITED TO, DAMAGES FOR USE OR OTHER INTANGIBLES, EVEN IF NINTENDO HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.

You agree to indemnify, defend and hold harmless Nintendo and its service providers from and against all liabilities, losses, expenses, damages and costs, including reasonable attorneys’ fees, arising from: (1) any violation of this Agreement by you; (2) your violation of any rights of a third party;

(3) your violation of any applicable law or regulation; (4) information or content that you submit, post, transmit or make available through the Service, or (5) your use of the Service or the DS.

TERMS OF USE AGREEMENT (cont.)

ACCESS TO THIRD PARTY CONTENT

Through your access to the Service, you may obtain, or third parties may provide, access to other World Wide Web resources where you may be able to upload or download content, data or software. Because Nintendo has no control over such sites and resources, we explicitly disclaim any responsibility for the accuracy, content, or availability of information found on such sites or through such resources. We do not make any representations or warranties as to the security of any information (including, without limitation, credit card and other Personal Information) you may provide to any third party, and you hereby irrevocably waive any claim against us with respect to such sites and third-partycontent.

FRIEND ROSTER

As part of the Service, Nintendo may provide you with access to and use of a friend roster where you may store user IDs provided to you by others

(“Friend Roster”). We cannot and do not represent the security of the contents of such Friend Roster from unauthorized third parties. Transfer or disposal of your DS, or failure to safeguard your DS from loss or misuse, may lead to unauthorized access to and use of your Friend Roster. In addition, unauthorized persons may gain access to one or more Friend Rosters that contain your informationwithout your knowledge. Nintendo will not monitor use of or access to individual Friend Rosters and it is your responsibility to monitor your interactions with other users of the Service.

PRIVACY

Nintendo cares about the privacy of its users. By using the Service you agree to our Privacy Policy which is available at www.nintendo.com/privacy.

DISCLAIMER OF RESPONSIBILITY FOR USER CONTENT AND SUBMISSIONS

We have the right, but are not obligated, to strictly enforce this Agreement through self-help,active investigation, litigation and prosecution. Nintendo does not warrant, verify or guarantee, and is not liable for, the quality, accuracy or integrity of any User Content or Submissions that you may access. However, we reserve the right to, at our sole discretion, remove, take down, destroy or delete any User Content or Submissions at any time and for any reason. We may access, use and disclose any Submissions or User Content transmitted by you via or in connection with the Service, to the extent permitted by law, in order to comply with the law (e.g., a lawful subpoena); to protect our rights or property, or to protect users of the Service from fraudulent, abusive, or unlawful use of the Service. Any use of the Service in violation of the foregoing is in violation of these terms and may result in, among other things, the termination or suspension of your rights to use the Service.

GENERAL

This Agreement constitutes the entire agreement between you and Nintendo and governs your use of the Service, superseding any prior agreements between you and Nintendo with respect to use of the Service. You also may be subject to additional terms and conditions that may apply when you use affiliate services, third-partycontent orthird-partysoftware. Nintendo’s failure to exercise or enforce any right or provision of this Agreement shall not constitute a waiver of such right or provision. By using the Service, you agree that the laws of the State of Washington, without regard to principles of conflict of laws, will govern this Agreement and any dispute of any sort that might arise between you and Nintendo. If any of the terms of this Agreement shall be deemed invalid, void or for any reason unenforceable, that term shall be deemed severable and shall not affect the validity and enforceability of any remaining terms. Nintendo may terminate this Agreement, or terminate or suspend your access to the Service at any time, with or without cause, with or without notice.

CONTACT US:

Nintendo of America Online Privacy Administrator, 4820 150th Ave NE, Redmond, WA 98052 or visit www.nintendowifi.com.