Nintendo Kirby Super Star Ultra 66658A66661A, Kirby Super Star Ultra 658A61A User Manual

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66658A61

 

 

 

 

 

 

 

 

 

 

Nintendo of America Inc.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

P.O. Box 957, Redmond,

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

WA 98073-0957U.S.A.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

PRINTED IN USA

www.nintendo.com

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

IMPRIMÉ AUX É.-U.

INSTRUCTION BOOKLET/ MANUEL D’INSTRUCTIONS

PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO® HARDWARE SYSTEM, GAME CARD OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION.

IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES.

WARNING - Seizures

Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while watching TV or playing video games, even if they have never had a seizure before.

Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game.

Parents should watch when their children play video games. Stop playing and consult a doctor if you or your child have any of the following symptoms:

Convulsions

Eye or muscle twitching

Loss of awareness

Altered vision

Involuntary movements

Disorientation

To reduce the likelihood of a seizure when playing video games:

1.Sit or stand as far from the screen as possible.

2.Play video games on the smallest available television screen.

3.Do not play if you are tired or need sleep.

4.Play in a well-litroom.

5.Take a 10 to 15 minute break every hour.

WARNING - Radio Frequency Interference

The Nintendo DS can emit radio waves that can affect the operation of nearby electronics, including cardiac pacemakers.

Do not operate the Nintendo DS within 9 inches of a pacemaker while using the wireless feature.

If you have a pacemaker or other implanted medical device, do not use the wireless feature of the Nintendo DS without first consulting your doctor or the manufacturer of your medical device.

Observe and follow all regulations and rules regarding use of wireless devices in locations such as hospitals, airports, and on board aircraft. Operation in those locations may interfere with or cause malfunctions of equipment, with resulting injuries to persons or damage to property.

WARNING - Repetitive Motion Injuries and Eyestrain

Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain:

Avoid excessive play. It is recommended that parents monitor their children for appropriate play.

Take a 10 to 15 minute break every hour, even if you don’t think you need it.

When using the stylus, you do not need to grip it tightly or press it hard against the screen. Doing so may cause fatigue or discomfort.

If your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several hours before playing again.

If you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor.

WARNING - Battery Leakage

The Nintendo DS contains a rechargeable lithium ion battery pack. Leakage of ingredients contained within the battery pack, or the combustion products of the ingredients, can cause personal injury as well as damage to your Nintendo DS.

If battery leakage occurs, avoid contact with skin. If contact occurs, immediately wash thoroughly with soap and water. If liquid leaking from a battery pack comes into contact with your eyes, immediately flush thoroughly with water and see a doctor.

To avoid battery leakage:

Do not expose battery to excessive physical shock, vibration, or liquids.

Do not disassemble, attempt to repair or deform the battery.

Do not dispose of battery pack in a fire.

Do not touch the terminals of the battery, or cause a short between the terminals with a metal object.

Do not peel or damage the battery label.

Important Legal Information

REV–E

This Nintendo game is not designed for use with any unauthorized device. Use of any such device will invalidate your Nintendo product warranty. Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws. “Back-up”or “archival” copies are not authorized and are not necessary to protect your software. Violators will be prosecuted.

THIS GAME CARD WILL WORK

ONLY WITH THE NINTENDO DSTM

VIDEO GAME SYSTEM.

Wireless DS

S ingle-Card

1- 4 Download Play

THIS GAME ALLOWS WIRELESS MULTIPLAYER

GAMES DOWNLOADED FROM ONE GAME CARD.

Wireless DS

Multi-Card

1- 4 Play

THIS GAME ALLOWS WIRELESS MULTIPLAYER

GAMES WITH EACH DS SYSTEM CONTAINING

A SEPARATE GAME CARD.

NEED HELP PLAYING A GAME?

Recorded tips for many titles are available on Nintendo’s Power Line at (425) 885-7529.This may be along-distancecall, so please ask permission from whoever pays the phone bill.

If the information you need is not on the Power Line, you may want to try using your favourite Internet search engine to find tips for the game you are playing. Some helpful words to include in the search, along with the game’s title, are: “walk through,” “FAQ,” “codes,” and “tips.”

©1996–2008HAL Laboratory, Inc./Nintendo. TM, ® and the Nintendo DS logo are trademarks of Nintendo. © 2008 Nintendo. All rights reserved.

contents

Starting the Game....................

6

How to Play...................................

10

Using Copy Abilities..................

14

Cooperating with Helpers.......

16

Basic Rules...................................

19

Game Modes................................

22

Sub-Games..................................

27

Group Sub-Games.....................

28

2-PlayerSpring Breeze...........

29

DS Wireless Connection..........

30

Manuel en français....................

36

*In this manual, we will use red to indicate thatascreenshotisofthetopscreen,andbluetoindicatethatascreenshotisofthe bottom screen.

KIRBY

Our main character is a gourmet who uses his big mouth to inhale and swallow most anything. He goes on adventures far and wide to protect the peace of Pop Star.

5

Starting the Game

MakesurethatthepoweronyourNintendoDSisoff,theninserttheKirbySuperStar Ultra Game Card firmly into your DS.

1. When you turn your DS on, you should see the screen on the right. Please read through the information and tap the bottom screen to continue.

2.When you tap the Kirby Super Star Ultra panel on the DS Menu Screen, you will watch the opening

of the game.

* If you have changed the settings on your Nintendo DS tostartgamesautomatically,youdonotneedtodothis step.PleaseseeyourNintendoDSInstructionBookletfor more information.

3. When the title screen appears, tap the bottom screen or press or. Then choose a file on thefile-selectionscreen. From this screen, you can also choose the options of GroupSub-Gamesand2-PSpring Breeze.

Choose the number of players

Once you’ve selected a file, select the number of players. In 2-PAdventure, P1 controls Kirby while P2 controls the Helper. p.16

2-PAdventure

When choosing 2-PAdventure, you will need to establish a wireless connection between P1 (parent) and P2 (child). P1 should choose Create Room and wait for P2. P2 must choose Enter Room and select a room to enter. Once P2 has entered the room, P1 should choose. P1 must also choose a game mode next.

* Please read p. 30-31 carefully before initiating a Nintendo DS wireless connection.

Save Data

When you clear a stage or a game mode, data will automatically be saved to your file. To continue a saved game, you must choose the Continue option within a

given game mode—use

to place the cursor over the Continue panel and select

a stage to play. However, you can only save at a save point in The Great Cave

Offensive.

p. 24

 

6

7

The Corkboard

Once you’ve chosen the number of players, you will proceed to the corkboard. Please choose a game, sub-game,orsub-menu.When you highlight a game on the corkboard

that will require you to tap the bottom screen during play, you will see a

on the

top screen.

 

Game Name

When you’ve previously cleared a game, you will see a displayed here.

Results

You’ll see your high score and any treasures you’ve collected displayed here.

Difficulty

The more you see, the harder a game will be.

Game Mode Explanation

Games

p. 22-26

Sub-Games

p. 27

*At first, you’ll only be able to

Sub-Menus

select Spring Breeze, but as

youbegintoprogressthrough

 

the game, you’ll unlock more

 

games.

 

8

Sub-Menus

Tap the icons on the lower right of the corkboard to change settings, watch movies, or listen to sounds. You will be able to unlock the Sound Test room as you play through the game.

Theatre

You can view any of the movies you’ve previously seen in a game here—yourlist of movies will grow as you clear more games. Press any button during movie

playback to skip to the end.

Options

You can use Sound Settings to change between surround, stereo, mono, and you can use the Beginner’s Show to learn how to play each of the games. Use

Erase File to delete old save data and start over.

*You can also erase all files by simultaneously holding down ,,,,, andas the game starts up.

*Erased files cannot be restored, so please be careful.

Sound Test

You can listen to music and sounds from the gamehere—yourlistofsoundswillgrowasyouclear games. Tapor use to select songsandsounds.Tapthepanelinthemiddleor pressto play.

9

 

Howh

to Play

 

 

You will use the touch (bottom) screen as well as the buttons when you play this

Ground Actions

 

game. Please see

p. 11-13 for basic rules.

 

Tap twice

 

 

 

 

 

 

Y Button

 

quickly

 

 

 

 

in the direction

Top Screen

 

 

 

you want to go.

 

 

 

 

 

 

X Button

Walk

Dash

L Button

 

 

 

or

 

 

 

 

 

 

R Button

 

 

Bottom Screen

 

 

 

 

(Touch Screen)

 

A Button

 

 

 

 

 

 

:Control Pad

 

Confirm

Crouch

Slide

 

 

 

 

 

 

Select an item

 

 

 

 

 

 

 

Door and Ladder Actions

 

*Tap the bottom screen

 

 

 

 

 

B Button

Enter a door.

Use a ladder.

 

 

 

 

 

to choose items from

 

 

 

 

 

the menu. You can also

 

 

 

 

 

Cancel

 

 

tap to cancel and

 

START

 

SELECT

 

 

return to the previous

Confirm

 

 

 

 

 

 

 

screen.

 

 

p. 20

 

 

 

 

Pause

 

 

 

 

 

 

 

*When playing with a Nintendo DS, please refer to your DS Instruction Booklet.

 

 

*Press

,

,

, and

simultaneously to return to the title screen.

 

 

*YoucancloseyourDSatanytimetoenterSleepModeandconservebatterypower.Simplyopen

 

 

the DS to resume your game.

10

or

Guard

*You may be able to pass through somefloorswitha crouch jump.

11

Midair Actions

 

 

 

Attack Actions

 

 

or

or

(Repeatedly)

 

 

 

 

 

 

 

 

 

Spit

 

 

 

 

 

 

Turn inhaled objects into

 

 

 

 

 

 

stars and shoot them out.

 

 

 

 

 

 

or

 

Hover

 

 

 

 

 

 

Move through the

Shoot air

Inhale

 

Swallow

Jump

air with multiple

Attack by exhaling air

Inhale foes and blocks.

 

Swallow things you’ve inhaled.

Jump into the air.

midair jumps.

(Kirby will fall).

 

 

 

Water Actions

 

 

 

Copy Ability Actions

 

 

 

 

 

 

 

 

or

 

 

 

 

 

 

 

 

 

 

Use a Copy Ability

 

Create/Return a Helper

Swim

 

 

Shoot water

Swallow foes to copy them

 

When you create a Helper

Swim through the water. Press

 

Attack foes with water

p. 14-15 .You can get rid of a

p. 16-17 ,it will help

the A or Y Button to float upward.

 

shot from your mouth.

Copy Ability by pressing

.

you fight.

12

 

 

 

 

 

13

Using Copy Abilities

Kirby’sspecialtalentiscopyingtheabilitiesofhisenemies.Usingcopiedenemy abilities will be very helpful as you fight foes and try to clear stages.

Copying

Kirby copies the abilities of enemies he has swallowed. Some of these copied abilities may change Kirby’s appearance. Use and various other controls to activate Kirby’s new abilities in each form. Go to the pause screen to learn more about your current Copy Ability.

p. 20

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

When Kirby swallows an

He gets a new Copy

 

 

enemy he’s inhaled…

Ability! Try using .

 

 

Dropping a Copy Ability

Mixing Copy Abilities

When Kirby inhales more than one enemy at a time, he can take on a mix of Copy Abilities. Kirby’s appearance on the bottom screen will cycle through each ability. Press to stop the cycling and use the Copy Ability Kirby stops on.

Introducing Copy Abilities

There are many more Copy Abilities than we can introduce here. Among these are some you can only use a certain number of times, including one-use-onlyabilities. After using up these abilities, they will disappear automatically.

Beam

Fighter

Learn all the

Defeat your

shapes and uses

enemies with

of this powerful

flurries of

beam attack.

punches and kicks.

When Kirby takes damage, or when you remove a Copy Ability by pressing, the Copy Ability turns into a star and flies away. You can inhale this star to take back the Copy Ability if you want.

*The Copy Ability star will eventually disappear.

Ice

Expel icy breath to freeze your enemies.

Cook (one-timeuse)

Cook all of your enemies on screen into recovery items.

14

15

Cooperating With Helpers

Whenhecopiesanability,KirbycanalsocreateaHelper.TheHelperisaloyalally who will fight by your side.

About Helpers

Face-to-Face

When Kirby or a Helper gets a food item or a Maxim Tomato p. 21 , they can restore each other’s health if they touch

soon after grabbing the item by performing Face-to-Face.

When Kirby copies an ability (other than a one-useability), you can press the X Button to create a Helper— Kirby will lose the Copy Ability. During asingle-playergame, the Helper will be controlled by the computer, and when there is a second player, P2 will control the Helper.

*The Helper will disappear when its health reaches 0. Kirby can then make a new one.

Grab (Helper Transformation)

When you press while you have a Copy Ability…

When a Helper Touches a Copy Essence Deluxe or an Ability Item p. 21 , it can change into a different Helper with that ability. Also, when a Helper has low health and touches an enemy, it can change into a different Helper with that ability. When a Helper transforms, it recovers all health.

16

You create a Helper with that same ability.

Ability Item

When P2is controlling a Helper…

When you’re playing a two-playergame and Kirby does one of the things described below, P2 can press,,, orto create a Helper they can control. Controlling a Helper is slightly different from controlling Kirby in a few ways.

When can P2 control a Helper?

When Kirby creates a Helper.

When Kirby has inhaled an enemy.

When Kirby has a Copy Ability.

Controlling the Helper

Continuous Jump

(repeatedly)

Float through the air with many small jumps.

 

 

 

Use an Ability

 

Use your Helper ability.

 

 

 

Space Jump

 

Turn into a star and warp to Kirby’s location.

 

 

 

Hyper

(repeatedly)

Make the Helper disappear.

 

 

 

17

Normal Beam

When there is a Helper present and Kirby does not have a copy ability, he can press to use the Normal Beam. If this beam hits the Helper, it will turn into an Ability Item. If Kirby then swallows this Ability Item, he will regain that ability.

* When Kirby already has a Copy Ability and there is a Helper present, Kirby can press to turn his current Copy Ability into an Ability Item.

Introducing the Helpers

There are many varieties of Helpers besides the ones shown here.

Waddle Doo

Rocky

Blade Knight

Bio-Spark

18

Basicb Rulesr

Thissectionexplainshowtoadvanceinthegame,aswellashowtoviewthegame screenandotherrulescommontoeachgamemode.Formoreinformationabout rules specific to each game mode, please see p. 22-25 .

How to Advance

Control Kirby as he advances through various stages, overcoming enemies and obstacles. Defeat the boss at the end of each stage to advance to the next. When you get hit by enemies or their attacks, you will lose health. If your health reaches 0 or if you fall into a pit, you will lose one life and you may need to start again from the beginning of a stage or your last checkpoint, so be careful.

Game Over

When Kirby’s health reaches 0 and he has no remaining lives, your game will end. You can choose to continue your game from a certain point by selecting the option “Continue,” or you can choose “Quit” to return to the corkboard.

19

The Game Screen

You can see the stage on the upper screen, while the lower screen shows your health, score, and other information.

*This game screen is

from Spring Breeze. Kirby’s Health The display may be

differentdependingon the game.

Kirby’s Status

Helper’s Health

CurrentCopyAbilities

appear here.

Helper’s Ability

 

Remaining Lives

 

Current Stage

Score

 

Pause Screen

Press START to display the pause screen. From the pause menu, you can choose to access a world map

p. 23 or return to the title screen. You can also change screens by pressing right or left onto confirm controls for Kirby and such.

20

Items and Objects

There are various items on the stages that Kirby and his Helpers can grab for differenteffects.Therearealsosomeobjectsthatrequireaspecialactiontomove or interact with. This page will introduce you to some of each.

Items

 

Food

Recovers some health.

 

Candy

Makes Kirby invincible for

 

Items

 

 

 

a short time.

 

Maxim

Recovers all health.

 

Copy

Gives Kirby a new

 

Tomato

 

Essence

Copy Ability.

 

 

 

 

Deluxe

 

 

1UP

Increases Kirby’s

 

Ability

Gives Kirby a new Copy

 

remaining lives by one.

 

Item

Ability when swallowed.

*There are various kinds of Food Items, Copy Essence Deluxes, and Ability Items.

Objects

 

StarBlock

Attack or swallow these to

 

Cannon

Try lighting the fuse nearby

 

get them out of your way.

 

and getting inside…

 

 

 

 

 

 

 

Bomb

These explode when

 

 

Get on and press up or

 

hit, causing damage to

 

Elevator

down on the :Control

 

Block

everything around them.

 

 

Pad to move.

 

 

 

 

 

 

 

Stake

You can use a certain ability

 

Switch

Touch or attack this switch

 

to pound these down.

 

to activate it.

 

 

 

 

 

 

 

Rope

You can use a certain

 

WarpStar

Get on this star to ride it

 

ability to cut these.

 

to another location.

 

 

 

 

 

 

21

GameAME ModesODES

Thisgameissomethingofa“gamesomnibus,”whereyouchoosethegameyouwant toplayfromthecorkboard.Herewewilldiscusssomeoftherulesandfeaturesof

the various games.

About the Games Omnibus

Dyna Blade

Set out on an epic journey to stop the giant, monstrous bird Dyna Blade from destroyingallofthecrops.Thisgamemodefeaturesaworldmapandtheabilityto select stages.

World Map

There are lots of games in Kirby Super Star Ultra, so you can enjoy lots of different

Move Kirby using

and press

to

select a stage. Cleared stages will display a .

stories and adventures. The goals and rules of each game vary slightly, so pay

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

close attention to this section.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Enemy Stages

 

 

 

 

Extra Stage

 

 

 

 

 

As you move around on

 

 

 

Fulfilling certain

 

Spring Breeze

 

 

the world map, you will

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

conditions opens this

 

 

 

 

 

 

 

 

 

 

 

 

 

have to fight enemies if

 

 

 

stage, where you can

 

 

 

 

 

 

 

 

 

Adventure through four stages as you try to

 

 

 

you touch them.

 

 

 

 

graboneofmanyCopy

 

 

 

 

 

 

recover all of the food stolen by King Dedede.

 

 

 

 

 

 

 

 

Abilities.

 

 

 

 

 

This is a basic game mode with simple rules

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

for new gamers. This is the only game mode

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

you can play at first.

 

 

 

Goal Game

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

There is a goal game at the end of every stage in

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Dyna Blade. Press

, ,

, or

 

when the gauge

 

 

 

 

 

 

 

 

 

 

is full to send Kirby shooting out of the cannon. You

 

 

 

 

 

 

 

 

 

 

will receive a reward based on how far he flies.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

22

 

 

 

 

 

 

 

 

 

 

 

 

23

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

The Great Cave Offensive

Explore an ancient cave and recover the 60 treasures hidden there, then make it back to the surface safely. Think of the value of each treasure in gold as your score.

*Enter the pause screen p. 20 to display the treasures you’ve found and tap each one to confirm their names and values.

Kirby’s Current Position

Treasures Collected

About Treasure Chests

Treasures come in chests like the one seen here. Stand near them and press up onto open them.

Savingin The Great Cave Offensive

You can only save this game at predetermined save points. You will be asked whether you want to save at each save

point, so just choose “Yes” to save your game.

24

Gourmet Race

There are two ways to play this game.

 

 

 

 

 

 

In Grand Prix, you will race against King

 

 

 

 

 

 

Dedede. Run through the course and

Goal Lines

collect food as quickly as you can. Your

Reached

First

 

score is determined by the amount of

 

 

 

 

 

 

 

food you gather and how many more

 

 

 

 

 

 

#ofFoodItems

times you reach goal lines before your

opponent. In Time Attack, you will choose

Grabbed

 

 

 

 

 

 

a course and race through it alone to try

Racer’s

 

 

 

and get the best time possible.

 

 

Positions

 

*In this game, P2 will play as a second, yellow Kirby.

 

High Score

Previous Wins

 

and Losses

Revenge of Meta Knight

Infiltrate the flying battleship Halberd to

foil the ambitions of the masked warrior Meta Knight. This mode has a time limit, and if the time runs out, you will lose

a life.

TimeRemaining

Kirby’s Current

Position

Halberd Endurance

This will change over the course of your adventure.

25

Milky Way Wishes

Inordertostoptheseriousfightingbetweenthesunandthemoon,youwillneed tovisitmanyplanetsandsummonacomet.Thisgamehasslightlydifferentrules concerning Copy Abilities, so pay close attention.

World Map

Move Kirby with , and presswhen hovering over a planet to enter that stage. You can start on any stage in this game.

About Copy Abilities

In Milky Way Wishes, you generally can’t get abilities from enemies by swallowing them. In order to get a Copy Ability, you will have to find and touch a Copy Essence Deluxe.

Once you have found a Copy Essence Deluxe, you can choose it at any time by tapping it on the lower screen.

Copy Essence

Deluxe

*You can confirm your list of obtained Copy Essences

Deluxe on the pause screen

p. 20

26

Usable Copy Abilities

ScrollthroughtheCopy Abilitiesbytapping

. Tap one of the icons in the center to choose a Copy Ability.

sub-games

Youcanchooseseveralsub-gamesfromthecorkboard,eachonefeaturingsimple,fun rules that use the touch screen.

How to PlaySub-Games

Once you have chosen a sub-gameto play from the corkboard, decide on a level (difficulty) to start playing. When the game ends, please choose Continue or Quit.

 

Kirby Card Swipe

Kirby on the Draw

Snack Tracks

 

Be the first to tap

Tap the targets to

Eat as much

 

the card on the

shoot them, (you

of the food

 

bottom screen that

lose points for

coming down

 

 

matches the card

shooting bombs).

the conveyor

 

appearing on the

Tap the bar at the

belt as you can.

 

top screen. The

bottom of the

Tap bombs,

 

first to three wins.

screen to reload

caterpillars, and

 

 

when you’re out

rocks to get them

 

 

of ammo.

out of the way.

 

 

 

27

 

 

 

 

Groupg sub-games

Uptofourpeoplecanplaysub-gamesp. 27 viaawirelessconnection.Child units can participate even if they do not have a Game Card.

*Please read p. 30-31 carefully before establishing a wireless connection.

Starting a GroupSub-Game

P1 (parent) Directions

Choose Group Sub-Gamesfrom thefile-selectionscreen, then choose Create Room and wait. When you select

, download will begin. When the download ends, you can choose the type ofsub-gameand the level.

P2 (child) Directions

If you have a Game Card inserted, choose Enter Room and enter P1’s room. If you do not have a Game Card, you will need to download the game from the DS Menu Screen p. 31 . Then you just have to wait for P1 to start a game.

28

2-PSpring Breeze

2-PlayerSpringBreezeusesDSwirelessconnectionstoallowanotherplayer(even without a Game Card) to play along in game of Spring Breeze.p. 22

Starting2-PSpring Breeze

P1 (parent) Directions

Choose 2-PSpring Breeze from thefile-selectionscreen, create a room, and wait for P2. Selectto begin the download.

P2 (child) Directions

Begin the downloadfrom the DS Menu Screen, and wait for P1 to start a game.

In 2-PSpring Breeze, the game screen will not appear on P2’s DS. P2 must look at P1’s DS to control the Helper.

*You will lose progress in 2-PSpring Breeze when you turn off the power.

29

Establishing DS Wireless Link (DS Wireless Play)

This section explains how to establish the link for local wireless play.

What You Will Need

Nintendo DS Systems..............................

One for each player

Kirby Super Star Ultra Game Cards........

One for each player

Steps

1.Make sure that all DS systems are turned off, then insert a Kirby Super Star Ultra Game Card into each system.

2. Turn on the power of all the systems. The DS Menu Screen will appear. 3. Touch the “Kirby Super Star Ultra” panel.

4. Now follow the instructions on p. 28 .

Communication Error

If the connection fails, follow the directions on screen to return to the title screen. If you do not have a Game Card inserted, you will have to shut off the power.

30

Establishing DS Wireless Link (DS download Play)

This section explains how to establish the link for DS Download Play.

What You Will Need

Nintendo DS Systems..............................

One for each player

Kirby Super Star Ultra Game Cards........

One

Steps for the Host

1. Make sure all DS systems are turned off, then insert the Kirby Super Star Ultra Game Card into the system.

2.Turn on the power of all game systems. The DS Menu Screen will appear.

3.Tap the Kirby Super Star Ultra panel.

4.Follow the instructions on p. 29 .

Steps for the Guest

1. Turn on the power of all game systems. The DS Menu Screen willappear.

2.Tap the DS Download Play panel. The game-selectionscreen will appear.

3. Tap the Kirby Super Star Ultra panel. Thegame-confirmationscreen will appear.

4.

When the correct software appears, select “Yes.” Player 1

 

will start the download process.

 

5.

Follow the instructions on

p.

29 .

Game-Selection

Screen

Game-Confirmation

Screen

31

Creditsc

32

WARRANTY & S ERVICE INFORMATION

REV–Q

 

You may need only simple instructions to correct a problem with your product. Try our website at support.nintendo.com or call our Consumer Assistance Hotline at 1-800-255-3700,rather than going to your retailer.Hours of operation are 6 a.m. to 7 p.m., Pacific Time, Monday - Sunday (times subject to change). If the problem cannot be solved with the troubleshooting information available online or over the telephone, you will be offered express factory service through Nintendo. Please do not send any products to Nintendo without contacting us first.

HARDWARE WARRANTY

Nintendo of America Inc. (“Nintendo”) warrants to the original purchaser that the hardware product shall be free from defects in material and workmanship for twelve (12) months from the date of purchase. If a defect covered by this warranty occurs during this warranty period, Nintendo will repair or replace the defective hardware product or component, free of charge.* The original purchaser is entitled to this warranty only if the date of purchase is registered at point of sale or the consumer can demonstrate, to Nintendo’s satisfaction, that the product was purchased within the last 12 months.

GAME & ACCESSS ORY WARRANTY

Nintendo warrants to the original purchaser that the product (games and accessories) shall be free from defects in material and workmanship for a period of three (3) months from the date of purchase. If a defect covered by this warranty occurs during this three (3) month warranty period, Nintendo will repair or replace the defective product, free of charge.*

S ERVICE AFTER EXPIRATION OF WARRANTY

Please try our website at support.nintendo.com or call the Consumer Assistance Hotline at 1-800-255-3700for troubleshooting information and repair or replacement options and pricing.*

*In some instances, it may be necessary for you to ship the complete product, FREIGHT PREPAID AND INSURED FOR LOSS OR DAMAGE, to Nintendo. Please do not send any products to Nintendo without contacting us first.

WARRANTY LIMITATIONS

THIS WARRANTY SHALL NOT APPLY IF THIS PRODUCT: (a) IS USED WITH PRODUCTS NOT SOLD OR LICENSED BY NINTENDO (INCLUDING, BUT NOT LIMITED TO, NON-LICENSEDGAME ENHANCEMENT AND COPIER DEVICES, ADAPTERS, AND POWER SUPPLIES); (b) IS USED FOR COMMERCIAL PURPOSES (INCLUDING RENTAL); (c) IS MODIFIED OR TAMPERED WITH; (d) IS DAMAGED BY NEGLIGENCE, ACCIDENT, UNREASONABLE USE, OR BY OTHER CAUSES UNRELATED TO DEFECTIVE MATERIALS OR WORKMANSHIP; OR (e) HAS HAD THE SERIAL NUMBER ALTERED, DEFACED OR REMOVED.

ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED IN DURATION TO THE WARRANTY PERIODS DESCRIBED ABOVE (12 MONTHS OR 3 MONTHS, AS APPLICABLE). IN NO EVENT SHALL NINTENDO BE LIABLE FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY IMPLIED OR EXPRESS WARRANTIES. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU.

This warranty gives you specific legal rights. You may also have other rights which vary from state to state or province to province.

Nintendo’s address is: Nintendo of America Inc., P.O. Box 957, Redmond, WA 98073-0957U.S.A.

This warranty is only valid in the United States and Canada.

notes

notes

34

35

AVERTISSEMENT : VEUILLEZ LIRE ATTENTIVEMENT LE MANUEL SPÉCIFIQUE DE PRÉCAUTIONS COMPRIS AVEC CE PRODUIT, AVANT D’UTILISER VOTRE APPAREIL NINTENDO®, UNE CARTE DE JEU OU UN ACCESSOIRE. IL CONTIENT DES RENSEIGNEMENTS IMPORTANTS CONCERNANT LA SANTÉ ET LA SÉCURITÉ.

RENSEIGNEMENTS IMPORTANTS SUR LA SÉCURITÉ — VEUILLEZ LIRE ATTENTIVEMENT LES AVERTISSEMENTS SUIVANTS AVANT QUE VOUS OU VOTRE ENFANT NE JOUIEZ À DES JEUX VIDÉO.

AVERTISSEMENT - Danger d’attaque

Même si elles n’ont jamais connu de tels problèmes auparavant, certaines personnes (environs 1 sur 4000) peuvent, pendant qu’elles regardent la télévision ou s’amusent avec des jeux vidéo, être victimes d’une attaque ou d’un évanouissement déclenché par des lumières ou motifs clignotants.

Si vous avez été victime d’une telle attaque, d’une perte de conscience ou de symptômes relies à l’épilepsie, consultez votre médecin avant de jouer avec des jeux vidéo.

Les parents doivent surveiller leurs enfants pendant que ces derniers jouent avec des jeux vidéo. Arrêtez de jouer et consultez un médecin, si vous ou votre enfant présentez les symptômes suivants :

convulsions

tics oculaires ou musculaires

perte de conscience

troubles de la vue

mouvements involontaires

désorientation

Pour diminuer les possibilités d’une attaque pendant le jeu :

1.Tenez-vousaussi loin que possible de l’écran.

2.Jouez sur l’écran de télévision le plus petit disponible.

3.Ne jouez pas si vous êtes fatigué ou avez besoin de sommeil.

4.Jouez dans une pièce bien éclairée.

5.Interrompez chaque heure de jeu par une pause de 10 à 15 minutes.

AVERTISSEMENT - Interférence avec les fréquences radio

Le Nintendo DS peut émettre des ondes radio pouvant affecter le fonctionnement d’appareils électroniques rapprochés, incluant les stimulateurs cardiaques.

Ne pas jouer avec le Nintendo DS à moins de 9 pouces (22,9 cm) d’un stimulateur cardiaque, quand vous utilisez sa caractéristique de jeu sans fil.

Si vous portez un stimulateur cardiaque ou tout autre mécanisme médical implanté, ne pas utiliser la caractéristique de jeu sans fil du Nintendo DS, avant d’avoir d’abord consulté votre médecin ou le manufacturier du mécanisme implanté.

Observez tous les règlements concernant l’utilisation des mécanismes sans fil dans des endroits tels que les hôpitaux, les aéroports et à bord des avions. Leur fonctionnement dans ces endroits peut interférer avec l’équipement ou en causer le mauvais fonctionnement, ayant pour résultat des blessures corporelles ou des dommages matériels.

AVERTISSEMENT - Blessures dues aux mouvements répétitifs et tension oculaire

Après quelques heures, les jeux vidéo peuvent irriter les muscles, les poignets, la peau ou les yeux. Veuillez suivre les instructions suivantes afin d’éviter des problèmes tels que la tendinite, le syndrome du tunnel carpien, l’irritation de la peau ou la tension oculaire :

Évitez les périodes trop longues de jeu. Il est recommandé aux parents de s’assurer que leurs enfants jouent pendant des périodes adéquates.

Même si vous ne croyez pas en avoir besoin, faites une pause de 10 à 15 minutes à chaque heure de jeu.

Quand vous utilisez le stylus, ne le serrez pas trop fort et n’appuyez pas excessivement sur l’écran, ce qui peut causer fatigue et inconfort.

Si vous éprouvez fatigue ou douleur au niveau des mains, des poignets, des bras ou des yeux, cessez de jouer et reposez-vouspendant quelques heures avant de jouer de nouveau.

Si la douleur persiste lorsque vous reprenez le jeu, arrêtez de jouer et consultez votre médecin.

AVERTISSEMENT - Écoulement de l’acide de la batterie

Le Nintendo DS contient une batterie au lithium-ion.L’écoulement d’ingrédients contenus dans la batterie ou les éléments combustibles des ingrédients peuvent causer des blessures personnelles et endommager votre Nintendo DS. Dans le cas d’un écoulement de la batterie, éviter tout contact avec la peau. Dans un cas de contact, lavez l’aire contaminée avec de l’eau savonneuse. Dans le cas de contact avec les yeux, rincez abondamment à l’eau claire et voyez un médecin. Pour éviter l’écoulement de la batterie :

N’exposez pas la batterie à des vibrations ou à des chocs excessifs; tenez-laau sec.

Ne tentez pas de démonter, de réparer, ni de déformer la batterie.

Ne disposez jamais d’une batterie dans les flammes.

Ne touchez pas aux points de contact de la batterie, ne causez pas de court circuit en y touchant avec un objet métallique.

Ne retirez pas, ni n’endommagez, l’étiquette de la batterie.

Renseignements légaux importants

REV–E

Ce jeu de Nintendo n’est pas conçu pour une utilisation avec des appareils non autorisés. L’utilisation de tels appareils annulera votre garantie de produit Nintendo. La copie de jeux vidéo pour tous les appareils­ de Nintendo est un acte illégal et strictement interdit par les lois nationales et internationales sur la propriété intellectuelle. Les copies de secours ou d’archives ne sont pas autorisées et ne sont pas nécessaires à la protection de votre jeu. Les contrevenants seront poursuivis en justice.

Ce sceau officiel est votre garantie que le présent produit est agréé

ou manufacturé par Nintendo. Cherchez-letoujours sur les boîtes des consoles de jeux vidéo, des accessoires, des jeux

et d’autres produits apparentés.

Nintendo n’agrée pas la vente ou l’utilisation de produits ne portant pas le sceau officiel de Nintendo.

CETTE CARTE DE JEU N’EST COMPATIBLE QU’AVEC LA CONSOLE DE JEU VIDÉO NINTENDO DSTM.

Jeu téléchargement1- 4 une carte sans fil DS

CE JEU PERMET DE JOUER DES JEUX EN MODE MULTI TÉLÉCHARGÉS À PARTIR D’UNE SEULE CARTE.

1- 4

Jeu multi-cartes

sans fil DS

CE JEU PERMET DE JOUER À PLUSIEURS, SANS FIL, CHAQUE DS UTILISANT SA PROPRE CARTE.

BESOIN D’AIDE POUR JOUER?

Des conseils enregistrés sont disponibles sur la Power Line de Nintendo au 425 885-7529.Ce pourrait être un appel interurbain, alors veuillez demander la permission à la personne responsable du compte de téléphone.

Si l’information que vous recherchez n’est pas offerte sur la Power Line, vous pouvez utiliser votre moteur de recherche préféré sur Internet pour trouver des conseils du jeu auquel vous jouez. Quelques mots utiles à inclure dans votre recherche, ainsi que le nom du jeu, sont : « FAQ »,

« Foire aux questions », « codes » et « conseils ».

©1996–2008HAL Laboratory, Inc./Nintendo. TM, ® and the Nintendo DS logo are trademarks of Nintendo. ©2008 Nintendo. All rights reserved.

TABLE DES MATIÈRES

Commencer..................................

40

Comment jouer............................

44

Utiliser les pouvoirs

 

de copie......................................

48

Coopération avec

 

les Helpers.................................

50

Règles de base...........................

53

Modes de jeu................................

56

Mini-jeux........................................

61

Mini-jeuxmultijoueurs..............

62

Mode 2-PSpring Breeze..........

63

Connexion DS sans fil...............

64

*Danscemanuel,nousutiliseronsla couleurrougepourindiquerl’écran du haut et la couleurbleu pour l’écran tactile du bas.

KIRBY

Notre gourmand personnage principal aspire et avale pratiquement tout. Il part à l’aventure dans de grandes contrées éloignées

pour assurer la paix à Pop Star.

39