Joystick Commands
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Bank (ailerons)............... |
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Move stick left or right |
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Pitch (elevator)........ |
Move stick forward or backward |
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Twist stick (if feature available) |
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View direction......................... |
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Move hat switch |
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Pan/Snap To view (toggle).................. |
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SCROLL LOCK |
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Fire guns and cannon................ |
(Trigger) Button 1 |
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Fire cannon................................... |
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Button 2 |
Release ordnance.............................. |
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Button 3 |
Cycle ordnance................................ |
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Button 4 |
Flaps down.................................... |
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Button 5 |
Flaps up...................................... |
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Button 6 |
Next target................................... |
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Button 7 |
Padlock on/off................................ |
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Button 8 |
HAT SWITCH |
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8
THROTTLE
Microsoft
CombatFlightSimulator3
BattleForEurope
TACTICAL AIR POWER
IN THE
ETO
UNCLASSIFIED
Prepared by
ASSISTANT CHIEF OF THE AIR STAFF
INTELLIGENCE
HISTORICAL DIVISION
1002 Part No. X09-25720 |
Getthestrategyguide |
|
fromSybex! |
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Table of Contents |
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The Tactical Air War........................ |
3 |
What’s New to This Theater?................. |
7 |
Preparing for Combat........................ |
9 |
Installing Combat Flight Simulator 3 ... |
10 |
Starting Combat Flight Simulator 3 ..... |
12 |
Calibrating your joystick .............. |
13 |
Setting game options ................... |
14 |
Learning to fly and fight .............. |
15 |
The Main Screen: Four Game Modes........... |
17 |
Quick Combat ........................... |
17 |
Missions ............................... |
24 |
Campaign ............................... |
25 |
Multiplayer ............................ |
27 |
On the Fly................................. |
29 |
Tips and Tricks ........................ |
30 |
Additional Resources....................... |
33 |
Handbooks .............................. |
33 |
Online Help ............................ |
35 |
Combat Flight Simulator Web site ....... |
36 |
Technical Support Options .............. |
37 |
Contents
of
Table
- 1 -
Air Force Historical Research Agency Photo
LET’S GET TO IT!
The Tactical Air War
So you thought you were going to be a “knight of the air,” jousting high in the clean blue sky, far above the mud and squalor of the war on the ground.
Instead you find yourself in a fighter-bomber, scraping over hostile territory at 200 feet with the terrain rising to meet you. You’re flying down the muzzles of antiaircraft guns to attack the enemy. If cannon fire doesn’t get you, the blast and debris from your own low-level bombing and strafing can bring you down. In this kind of war, there’s more danger and less glory.
WELCOME TO THE TACTICAL AIR WAR, PAL!
You’re going to use planes like the P-47 “Thunderbolt,” the Fw 190, and the Hawker Tempest V to stop the enemy’s advance by destroying his entire arsenal. If you destroy enough targets, you can change the shape of the front line and even find yourself in the cockpit of a super-secret plane that has not yet entered service.
The enemy means to dominate the European Theater of Operations (ETO), and we can’t let that happen. There’s a lot to do in this war-- let’s get to it!
War
Air
Tactical
The
- 2 - |
- 3 - |
THE MISSION OF THE TACTICAL AIR FORCE |
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MISSIONS.......... |
THE MISSION OF THE TACTICAL AIR |
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FORCE CONSISTS OF THREE PHASES OF |
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OPERATIONS IN THE FOLLOWING ORDER |
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OF PRIORITY: |
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....TO GAIN |
THE NECESSARY DEGREE OF |
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FIRST PRIORITY |
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. THIS WILL BE |
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AIR SUPERIORITY |
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ACCOMPLISHED BY ATTACKS AGAINST |
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AIRCRAFT IN THE AIR AND ON THE |
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GROUND, AND AGAINST THOSE ENEMY |
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INSTALLATIONS THAT HE REQUIRES |
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FOR THE APPLICATION OF AIR POWER. |
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...TO PREVENT |
THE MOVEMENT OF HOS- |
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SECOND PRIORITY |
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TILE TROOPS AND SUPPLIES INTO THE |
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THEATER OF OPERATIONS OR WITHIN |
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THE THEATER. |
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....TO PARTICIPATE IN THE COMBINED |
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THIRD PRIORITY |
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EFFORT OF THE AIR AND GROUND |
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FORCES, IN THE BATTLE AREA, TO |
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GAIN OBJECTIVES ON THE IMMEDIATE |
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FRONT OF THE GROUND FORCES |
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* * * |
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-from War Department Field Manual FM 100-20: |
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Command and Employment of Air Power |
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(21 July 1943) |
THREE CRITICAL FACTORS FOR |
War |
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Air |
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FIGHTER-BOMBER PILOTS |
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...strafing passes... bring out three criti- |
Tactical |
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cal factors in a fighter-bomber pilot’s war.... |
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One, any misjudgment, target fixation, or too-late |
The |
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attempts at aiming corrections will send the air- |
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plane into the target, ground, or nearby trees or |
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other obstructions. Two, if the target is a load |
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of ammunition or other explosives, it can--and very |
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likely will--explode right in the pilot’s face, |
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sending up a fireball, truck parts, slabs of high- |
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way, still-to-explode ammo, and other debris right |
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into the path of the airplane. Three, if a pilot is |
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seriously hit by flak in [a] low-altitude attack, |
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his chances of ever reaching enough altitude to |
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allow a bailout are slim indeed.... |
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-From Bill Colgan, |
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World War II Fighter-Bomber Pilot |
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Read more about the war in Understanding the Tactical Air War, a handbook in
PDF format found on the Combat Flight Simulator 3 compact disc.
Research Agency Photo
Air Force Historical
B-26 MARAUDERS |
OVER FRANCE. |
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- 4 - |
- 5 - |
Air Force Historical Research Agency Photo
LET ’EM HAVE IT
What’s New to This Theater?
Previous versions of Microsoft® Combat Flight Simulator focused mainly on the deadly aerial ballet of dogfighting. This time around, it’s you versus the entire ground army: their guns, hardware, and planes. The tactical air war is messy, personal, and very dangerous.
To fight this war, you can choose from 18 aircraft (with variants, you get a total of 34 planes). The Aircraft section on page 19 of this manual has more information about planes, as does the Machines of War handbook included on the compact disc. To view this handbook,
click the Options tab, click Handbooks, and then click Machines of War. Whether you’re a rookie or a veteran, you’ll find an appropriate plane for any mission you undertake.
You also get to take on new roles, like gunner and bombardier. Some of the bigger ships, like medium bombers, have gun positions and people need to man those guns--people like you. Use the F8 key to hop to the different gunner positions on a plane. Or, use the F7 key to jump into the bombardier’s seat. Whatever you do, don’t drop bombs on your own troops!
Ready? Good! Let’s get you in the air!
Theater?
This
to
New
What’s
- 6 - |
- 7 - |
Air Force Historical Research Agency Photo
WE’RE IN TO WIN
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Preparing for Combat |
Combat |
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Getting into the war is easy--follow the |
for |
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steps below to ready your gear and flying skills |
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Preparing |
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2. |
Start Combat Flight Simulator 3. |
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for battle. |
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1. |
Install Combat Flight Simulator 3. |
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3. |
Calibrate your joystick. |
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4. |
Select or adjust hardware and software |
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settings. |
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5. |
Learn how to fly and fight with the handbooks, |
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movies, and missions provided with CFS3. |
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These steps are discussed on the pages that follow. Read on.
Research Agency Photo
Air Force Historical
PILOT BRIEFING |
IN |
FRANCE, |
1944. |
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- 8 - |
- 9 - |