Abit GF4 TI4600 User Manual

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Software Setup






Auto Setup:

1.Start Windows. Insert the Installation CD into CD-ROMdrive, it should execute the installation program automatically. If not, execute the execution file at the main directory of this Installation Disk. After it has been executed, the setup screen appears. Click “Driver Install” to start the installation.

2.The welcome screen appears, click “Next>” to start installation.

3.This is warning information. Click "Continue Anyway" to continue.

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4.If you want Installation to restart your computer then select "Yes, I want to restart my computer now." and click "Finish", If not, Please select "No, I will restart my computer later." and then click "Finish". You have to manually restart the computer later for the driver to take effect. We recommend that you restart your computer immediately.

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Utility Setup






Chapter 4. Utility Setup

4-1.Windows Display Properties

The Windows Display Properties is a control panel that helps you to make adjustments on Adapter, Monitor, Performance, Color Management, Display Position, and nView functions.

To use the Windows Display Properties, right-clickthe ABIT Display Tray Icon on the taskbar’s status area and then click Windows Display Properties to enter, or you mayright-clickthe Windows 98/ME/2000/XP desktop, click “Properties” “Settings” “Advanced” to enter.


This tab displays icons that represent your monitors. If more than one icon is displayed, click each one to see the large number in the corresponding monitor. The settings for that monitor appear in Display, Colors, and Screen Area.

Display: Displays all installed PCI and AGP video adapters. The adapter for your primary monitor is in position 1. To use an additional monitor, click its video adapter, and then click the

Extend my Windows desktop onto this monitor check box.

Colors: Displays the current color settings for the monitor

whose video adapter appears in Display. To use a different color setting, click the arrow, and then click the setting you want.

Screen area: Displays the current screen area settings for the monitor whose video adapter appears in Display. Drag the slider to specify the screen area you want. The higher the number of pixels, the more information you can display on your screen.

Extend my Windows desktop onto this monitor: Selects the monitor whose video adapter appears in Display. This checkbox is available only for video adapters in position 2 and higher.

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Advanced: Click this button to open the Properties dialog box for the video adapter that appears in Display.


Font Size: Displays the current font size for the selected monitor. To use a different font size, click the arrow, and then click the font size you want.

Restart the computer before applying the new color settings:

Specifies that you want your computer to restart automatically when you change system color settings.

Apply the new color settings without restarting: Specifies that you want your computer to apply changes to system color settings without restarting. Some programs might not display colors correctly without being

restarted after you make changes. To avoid this problem, close the program, change the color settings, and then open the program again.

Ask me before applying the new color settings: Specifies whether Windows should display a prompt to restart every time you change system color settings.

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Utility Setup







This tab shows what type of display adapter you are currently using. To install the software for a new display adapter, click “Change”.

Change: Click to install the software for a new display adapter.

Refresh rate: Click this to change the refresh rate for your monitor.

The available choices depend on the kind of display adapter you have. This setting is initially set to the default rate for your adapter.


Change: Click to install the software for a new monitor.

Monitor is Energy Star compliant: Indicates that your monitor can reduce its power usage. For Windows to take advantage of this feature, the monitor must adhere to the VESA Display Power Management Signaling (DPMS) specification or to another method of lowering power consumption (such as the LCD screens on portable computers). If your monitor has an Energy Star emblem, it probably supports DPMS.

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Energy Star is a program administered by the U.S. Environmental Protection Agency (EPA) to reduce the amount of power used by personal computers and peripherals. The Energy Star emblem does not represent EPA endorsement of any product or service.

If the information on your screen appears garbled or otherwise irregular when your power management screen saver appears, click to clear this check box.

Automatically detect Plug & Play monitors: Specifies whether Windows should automatically detect whether your monitor is Plug and Play compatible and use the appropriate software for it.

Some display adapters cause the screen to flash while the monitor is being detected. If this happens, you may want to clear this check box.

Reset display on suspend/resume: Specifies whether you want Windows to reset the display after you put your computer in Suspend mode and then resume activity.

Most display adapters cause the screen to flash while the monitor is being reset. You may be able to avoid the flashing by clicking to clear this check box. However, some adapters require the check box to be selected to work properly.

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Utility Setup







Hardware acceleration:

Specifies the degree of

acceleration you want for your graphics hardware. Full acceleration is the fastest and is recommended for most computers. If your computer is having problems and you suspect graphics acceleration to be the cause, use the highest setting at which you do not have problems.

Color Management

This tab lists all the color profiles currently associated with this monitor. Click a profile to make it the active profile. Otherwise, the default profile is the active profile.

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GeFoece4 Ti 4400

Display Adapter Information:

This information details the hardware aspects of the currently selected graphics adapter.

Driver Version Information:

This table is a list of files and associated version information currently in use by your NVIDIA-basedgraphics adapter.

Additional Properties button:

Click to access additional features of your NVIDIA-basedgraphics adapter.

3D Antialiasing Settings:

Allow applications to control the antialiasing mode: This option will automatically enable the optimal antialiasing settings for those 3D applications that support antialiasing.

Manually select the antialiasing mode: This option will allow you to manually select the antialiasing mode to be used when running your 3D applications.

Off (no antialiasing): This option will disable antialiasing in 3D applications. Select this option if you require maximum performance in your applications. 2x: This option will enable

antialiasing using the 2x mode. It offers improved image quality and high performance in 3D applications.

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Quincunx Antialiasing (tm): This option enables a patented antialiasing technique available in the GeForce GPU family. Quincunx antialiasing offers the quality of the slower, 4x antialiasing mode at nearly the performance of the faster, 2x mode.

4x: This option will enable antialiasing using the 4x mode. It offers the highest possible image quality at the expense of some performance in 3D applications.

4xS (Direct 3D only): This option enables antialiasing using the 4xS mode. It offers higher quality than 4x mode at slightly lower performance in 3D applications. Note this setting affects only Direct3D applications. When running OpenGL applications, OpenGL will use the next capable antialiasing setting (i.e., the option setting found immediately proceeding the 6x setting.)

Direct3D Settings:

Enable fog table emulation:

This option is used to turn fog table emulation on or off. Direct3D specifies that a display adapter capable of D3D hardware acceleration should be able to implement either vertex fog or table fog. Some games do not correctly query the D3D hardware capabilities and expect table fog support. Choosing this option will ensure that such games will run properly on your NVIDIA graphics processor.

Display logo when running Direct3D application: Enables the NVIDIA logo in Direct3D. Enabling this setting will display

the NVIDIA logo in the lower corner of the screen while running Direct3D applications.

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OpenGL Settings:

Enable buffer region extension:

Allows the drivers to use the OpenGL extension GL_KTX_buffer_region. This can increase application performance in 3D modeling applications that support this extension.

Allow the dual planes extension to use local video memory:

Allows the use of local video memory when the GL_KTX_buffer_region extension is enabled. However, if there are less than 8 MB of local video memory available, dual planes extension support will not be enabled. This setting has no

effect if the “Enable buffer region extension” option above is disabled.

Use fast linear-mipmap-linearfiltering: Allowing fastlinear-mipmap-linearfiltering will provide increased application performance at the expense of some image quality. In many cases, a loss of image quality may not be noticeable, so you may wish to take advantage of the extra performance gained by enabling this feature.

Disable support for enhanced CPU instruction sets: Select this option to disable driver support for enhanced instructions used by certain CPUs. Some CPUs support additional 3D instructions that complement your NVIDIA graphics processor and improve performance in 3D games or applications. This option allows you to disable support for these additional 3D instructions in the drivers. This can be useful for performance comparisons or for troubleshooting.

Force 16 bit Depth Buffer: This option forces the OpenGL driver to use a 16-bitdepth buffer regardless of the pixel format chosen by the application. This improves the performance of depth buffer clears and other operations at the cost of less precision in the depth buffer.

Default color depth for texture: This option determines whether textures of a specific color depth should be used by default in OpenGL applications. Use desktop color depth will always use textures of the color depth at which your Windows desktop is currently running. The Always use 16 bpp and Always use 32 bpp options will force the use of textures of the specified color depth,

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