Yamaha AW 16G User Manual

4.5 (2)

Owner’s Manual

Keep This Manual For Future Reference.

E

FCC INFORMATION (U.S.A.)

1.IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT! This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not expressly approved by Yamaha may void your authority, granted by the FCC, to use the product.

2.IMPORTANT: When connecting this product to accessories and/or another product use only high quality shielded cables. Cable/s supplied with this product MUST be used. Follow all installation instructions. Failure to follow instructions could void your FCC authorization to use this product in the USA.

3.NOTE: This product has been tested and found to comply with the requirements listed in FCC Regulations, Part 15 for Class “B” digital devices. Compliance with these requirements provides a reasonable level of assurance that your use of this product in a residential environment will not result in harmful interference with other electronic devices. This equipment generates/uses radio frequencies and, if not installed and used according to the instructions found in the users manual, may cause interference harmful to the operation of other electronic devices. Compliance with FCC regulations does not guarantee that interference will not occur in all installations. If this product is found to be the source of interference, which can be determined by turning the unit “OFF” and “ON”, please try to eliminate the problem by using one of the following measures: Relocate either this product or the device that is being affected by the interference. Utilize power outlets that are on different branch (circuit breaker or fuse) circuits or install AC line filter/s. In the case of radio or TV interference, relocate/reorient the antenna. If the antenna lead-in is 300 ohm ribbon lead, change the lead-in to coaxial type cable. If these corrective measures do not produce satisfactory results, please contact the local retailer authorized to distribute this type of product. If you can not locate the appropriate retailer, please contact Yamaha Corporation of America, Electronic Service Division, 6600 Orangethorpe Ave, Buena Park, CA 90620

The above statements apply ONLY to those products distributed by Yamaha Corporation of America or its subsidiaries.

IMPORTANT

THE WIRES IN MAINS LEAD ARE COLOURED IN

ACCORDANCE WITH THE FOLLOWING CODE:

BLUE : NEUTRAL

BROWN : LIVE

As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings identifying the terminals in your plug proceed as follows:

The wire which is coloured BLUE must be connected to the terminal which is marked with the letter N or coloured BLACK.

The wire which is coloured BROWN must be connected to the terminal which is marked with the letter L or coloured RED.

Making sure that neither core is connected to the earth terminal of the three pin plug.

*This applies only to products distributed by YAMAHA KEMBLE MUSIC (U.K.) LTD.

PRECAUTIONS – for safe operation –

WARNING

Installation

Connect this unit’s power cord only to an AC outlet of the type stated in this Owner’s Manual or as marked on the unit. Failure to do so is a fire and electrical shock hazard.

Do not allow water to enter this unit or allow the unit to become wet. Fire or electrical shock may result.

Do not place a container with liquid or small metal objects on top of this unit. Liquid or metal objects inside this unit are a fire and electrical shock hazard.

Do not place heavy objects, including this unit, on top of the power cord. A damaged power cord is a fire and electrical shock hazard. In particular, be careful not to place heavy objects on a power cord covered by a carpet.

Do not install a CD-RW drive into this device while the power cable is plugged into an AC outlet. Doing so is an electrical shock hazard.

Use the ground connector on the rear panel to securely ground the device. If the device is not grounded, you may suffer a dangerous electrical shock.

Operation

Do not scratch, bend, twist, pull, or heat the power cord. A damaged power cord is a fire and electrical shock hazard.

Do not modify the unit. Doing so is a fire and electrical shock hazard.

If lightning begins to occur, turn off the power switch of the unit as soon as possible, and unplug the power cable plug from the electrical outlet.

If there is a possibility of lightning, do not touch the power cable plug if it is still connected. Doing so may be an electrical shock hazard.

Use only the included AC adaptor (PA-300) for this unit. Using other types may be a fire and electrical shock hazard.

In case an abnormality occurs during operation

If the power cord is damaged (i.e., cut or a bare wire is exposed), ask your dealer for a replacement. Using the unit with a damaged power cord is a fire and electrical shock hazard.

Should this unit and AC adaptor be dropped or the cabinet be damaged, turn the power switch off, remove the power plug from the AC outlet, and contact your dealer. If you continue using the unit without heeding this instruction, fire or electrical shock may result.

If you notice any abnormality, such as smoke, odor, or noise, or if a foreign object or liquid gets inside the unit, turn it off immediately. Remove the power cord from the AC outlet. Consult your dealer for repair. Using the unit in this condition is a fire and electrical shock hazard.

CAUTION

Installation

Hold the power cord plug when disconnecting it from an AC outlet. Never pull the cord. A damaged power cord is a potential fire and electrical shock hazard.

Do not touch the power plug with wet hands. Doing so is a potential electrical shock hazard.

This unit has ventilation holes at the bottom and rear to prevent the internal temperature rising too high. Do not block them. Blocked ventilation holes are a fire hazard.

In particular, do not

-place the unit on its side or upside down,

-place the unit in any poorly-ventilated location such as a bookcase or closet.

-cover the unit with a table cloth or place it on a carpet or bed.

Always touch a well-grounded metal surface or the like to fully discharge any static electric charge on your body and clothing before handling a CD-RW drive.

Neglecting this precaution can cause damage to the unit from static electricity.

Be careful not to touch the leads (metal feet) on the rear side when handling a CD-RW drive. Touching the leads can cause contact defects.

Operation

Do not cover or wrap the AC adaptor with a cloth or blanket. Heat may build up under the cloth or blanket, melting the case, or causing fire. Use only in a well-ventilated environment.

3

PRECAUTIONS

PRECAUTIONS

– for correct operation –

 

 

 

 

 

 

 

 

Connector pin assignments

 

 

Interference with other electrical devices

 

 

 

 

XLR-type connectors are wired as follows: pin 1: ground, pin 2: hot (+), and pin 3: cold (–).

Replacing abrasive parts

The performance of components with moving contacts, such switches, rotary controls, faders, and connectors, deteriorates over time. The rate of deterioration depends on the operating environment and is unavoidable. Consult your dealer about replacing defective components.

The digital circuits of this unit may induce a slight noise into nearby radios and TVs. If noise occurs, relocate the affected equipment.

Influence on cell phone usage

Using a mobile telephone near this unit may induce noise. If noise occurs, use the telephone away from the unit.

Be sure to turn off the power when you are finished

When using the AC adaptor, a small amount of electrical current will still be flowing even if the power is turned off (i.e., the power switch set to “STANDBY”). The standby current consumption is designed to be as small as possible. If you will not be using this product for an extended period of time, be sure to unplug the AC adaptor from the AC outlet.

Handling the CD-R/RW media

Please observe the following points when handling the disc.

Failure to do so may cause problems such as the recorded data being lost, the drive to malfunction, or the printed label to become blurred.

Do not place the disc in locations of direct sunlight, high temperature, or high humidity.

Do not touch either surface of the disc. Hold the disc at the edges.

Gently wipe dust or dirt off of the recording surface of the disc.

Use an air duster or cleaner to remove dust. Vigorously rubbing the surface of the disc with a dry cloth may scratch the disc.

Do not write on the disc or affix labels to it.

Do not wipe the disc with chemicals or detergents.

Do not bend or drop the disc.

Storing produced data

Produced data can be lost due to breakdown or mistaken operation. We strongly recommend that you store all data on CD-R/CD-RW discs.

Responsibility for loss of data, etc.

Yamaha will accept no responsibility for any damages (including consequential or incidental) incurred by the customer or any third party as a result of loss or impairment of the data stored on the CD-R media, regardless of whether such loss could have been or actually was foreseen by Yamaha.

Nor does Yamaha guarantee the media against any defect that may render it unusable.

4

Cautions for handling optional equipment

For inquiries concerning CD-RW drive handling, please consult your Yamaha dealer.

Always switch off the power for the main unit and all peripherals, unplug the AC adaptor for the main unit and the outlet, then disconnect the cables connecting the main unit with the peripherals before starting installation work.

Wear thick gloves when working on this equipment to avoid cutting your hands on metal fittings or the like on the main unit or CD-RW drive.

Always touch a well-grounded metal surface or the like to fully discharge any static electric charge on your body and clothing before starting to work on this equipment.

Take extreme care to avoid touching any terminals or board surface parts.

In order to protect the electronic circuits of the CD-RW drive, etc. from damage due to static electricity, when handling any of this equipment, take the most extreme care to avoid touching IC leads or other electronic parts.

Be careful not to drop any screws into the main unit. If you switch the power on with a dropped screw still in the main unit, the main unit may malfunction or break down. If a dropped screw can not be retrieved, consult your Yamaha dealer.

If the CD-RW drive breaks down, contact the store where you purchased that equipment.

Copyright Notice

Copyright and other intellectual property laws in various countries permit reproduction of copyrighted materials under certain requirements. The observance of applicable laws for use of this product, however, is your responsibility. Yamaha disclaims any liability for violation of such laws in association with the use of this product.

Although this product is designed for original music production, it can be utilized to make reproduction of copyrighted music and other sound products. While certain reproduction and use of reproduced materials are permitted under applicable laws, such reproduction and use without license may constitute copyright infringement and other violation of laws. Since violation of such laws can have serious consequences, you may wish to consult a legal expert about your planned use of this product.

This product incorporates and bundles computer programs and contents in which Yamaha owns copyrights or with respect to which it has license to use others' copyrights. Such copyrighted materials include, without limitation, all computer software, styles files, MIDI files, WAVE data and sound recordings. Any unauthorized use of such programs and contents outside of personal use is not permitted under relevant laws. Any violation of copyright has legal consequences. DON'T MAKE, DISTRIBUTE OR USE ILLEGAL COPIES.

The illustrations and LCD screens as shown in this owner’s manual are for instructional purposes only, and may appear somewhat different from those on your instrument.

5

Contents

Contents

1 Before you start ...............................

9

Introduction...............................................................

9

Remember to back up your data ................................

9

About the CD-RW drive............................................

10

Installing the CD-RW drive .......................................

10

Removing the CD-RW drive......................................

11

Using the CD-RW drive ............................................

11

Connecting the AC adaptor .....................................

12

Turning the power on/off.........................................

12

2 Introducing the AW16G ................

13

Features of the AW16G ............................................

13

AW16G terminology ................................................

15

Recorder section .................................................

15

Mixer section......................................................

15

Quick Loop Sampler section ...............................

16

Overall................................................................

16

Parts of the AW16G and what they do .....................

17

Top panel ...........................................................

17

Rear panel ..........................................................

21

Front panel .........................................................

22

Basic operation on the AW16G.................................

23

Viewing the display.............................................

23

Accessing a screen/page/channel........................

23

Switching a button on/off...................................

24

Editing a value in the display ..............................

24

Inputting text .....................................................

24

Using the Selected Channel section ....................

25

3 Listening to the demo song...........

27

Connect external devices and turn on the

 

power ....................................................................

27

Loading the demo song ...........................................

28

Playing the demo song ............................................

29

Mixing the demo song.............................................

30

4 Recording to a sound clip ..............

33

Connecting your instrument or mic .........................

33

Adjusting the input level ..........................................

34

Recording/playing a sound clip ................................

35

5 Track recording .............................

39

Creating a new song ................................................

39

Direct recording and Bus recording..........................

40

Assigning input signals to tracks (Direct

 

recording)..............................................................

42

Assigning input signals to tracks (Bus recording) ......

45

Enabling the metronome .........................................

47

Recording on a track ................................................

48

Pairing input channels/track channels ......................

49

Using the input library..............................................

50

Using the EQ library .................................................

52

Using the dynamics library .......................................

53

6 Overdubbing..................................

55

About overdubbing..................................................

55

Assigning the input signal to a track.........................

56

Instantly recalling an EQ library ................................

56

Instantly recalling a dynamics library ........................

57

Setting the mix balance and pan..............................

57

Overdubbing ...........................................................

58

Punch-in/out............................................................

59

Manual punch-in/out .........................................

59

Auto punch-in/out..............................................

59

Using the Undo List..................................................

61

Switching virtual tracks ............................................

62

Saving the current song ...........................................

63

Loading an existing song .........................................

64

7 Various types of playback .............

65

Using the locator......................................................

65

Using markers ..........................................................

67

Adjusting the position of a locate point or

 

marker ...................................................................

68

Erasing a locate point or marker ...............................

69

Repeatedly playing a specific region (the A-B

 

Repeat function) ....................................................

70

Finding a location while you listen to the

 

sound (the Nudge function) ..................................

71

Finding a location while you view the waveform ......

72

8 Using libraries and scene

 

memories..................................

73

About the libraries....................................................

73

About scene memories.............................................

73

Basic operation for libraries and scene memories......

74

Storing library or scene data ...............................

74

Recalling library or scene data.............................

75

Deleting library or scene data .............................

75

Naming library or scene data..............................

76

Details on libraries and scene memory .....................

77

Input library........................................................

77

EQ library ...........................................................

77

Dynamics library.................................................

78

Effect library .......................................................

78

Mastering library ................................................

78

Sample library ....................................................

78

Channel library ...................................................

79

Scene memories .................................................

79

Using the Recall Safe function ..................................

80

9 Mixdown and bounce operations . 81

About mixdown and bouncing ................................

81

Preparing for mixdown ............................................

83

Using the internal effects via send/return .................

84

Recording on the stereo track...................................

86

Bounce (ping-pong) recording procedure ................

87

Convenient functions during mixdown/bounce

 

operations..............................................................

89

6

Adding input signals or pad performances

 

during mixdown ..............................................

89

Using meters to check the level of each

 

channel............................................................

90

Viewing all parameters for a certain channel.......

90

Initializing a channel ..........................................

91

Editing the EQ parameters..................................

92

Editing the dynamics parameters........................

93

Editing the parameters of an internal effect ........

94

Inserting an effect into a track channel ...............

96

10 Creating an audio CD ..................

97

Creating an audio CD ..............................................

97

Types of media that you can use with the CD-

 

RW drive................................................................

97

Methods of writing an audio CD..............................

98

Basic settings for the CD-RW drive ...........................

99

Writing audio data (Track At Once) .......................

100

Writing audio data (Disc At Once) .........................

102

Finalizing CD-R/RW media .....................................

104

Erasing CD-RW media............................................

105

Playing an audio CD ..............................................

106

11 Quick loop sampler....................

107

About the quick loop sampler ................................

107

Using sample libraries ............................................

109

Recording/playing a pad performance ...................

110

Importing from an audio CD/WAV file to a pad .....

112

Importing from an audio track/stereo track to a

 

pad .....................................................................

114

Sampling an external input signal ..........................

115

Editing the sample name .......................................

117

Trimming the playback region ...............................

118

Switching the playback mode for each pad ...........

119

Using the Slice function .........................................

120

Deleting an unwanted sample ...............................

122

12 Track editing .............................

123

What you can do using editing commands ............

123

Basic procedure for track editing ......................

124

List of editing commands.......................................

126

ERASE...............................................................

126

DELETE.............................................................

127

INSERT .............................................................

127

COPY ...............................................................

128

MOVE ..............................................................

129

EXCHANGE ......................................................

130

TIME COMP/EXP (Time Compression/

 

Expansion) .....................................................

130

PITCH CHANGE................................................

131

EXPORT............................................................

131

Exporting WAV files and importing audio CD or

 

WAV files .............................................................

132

Exporting WAV files ..........................................

132

Importing from an audio CD or WAV file..........

133

13 Song management.....................

137

About songs ..........................................................

137

Editing the song name...........................................

138

Editing various settings for the song ......................

139

Copying or deleting a song ...................................

140

Optimizing a song .................................................

141

Creating a tempo map ..........................................

142

Importing data from an existing song....................

144

Backing up songs and sample libraries ...................

145

Restoring songs or sample libraries ........................

147

Exchanging song data with the AW4416/AW2816 148

14 MIDI and utility functions.........

149

What you can do using MIDI .................................

149

Basic MIDI settings ................................................

150

Transmitting the AW16G’s settings via MIDI

 

(Bulk Dump)........................................................

154

Using the MIDI Remote function............................

155

About the MIDI Remote function .....................

155

Using the MIDI Remote function presets ..........

155

Using the user-defined Remote function...........

157

Using the test tone oscillator..................................

159

Digital input settings/Checking and initializing the

internal hard disk.................................................

160

Overall settings for the AW16G..............................

162

15 Using the AW16G with

 

external devices .....................

163

Using the AW16G with a “workstation synth”........

163

Synchronizing the AW16G with the

 

workstation’s sequencer .................................

163

Recording/playing AW16G mix operations on

 

the workstation’s sequencer ...........................

164

Switching AW16G scenes from the

 

workstation’s sequencer .................................

165

Remotely controlling a tone generator module ......

166

Using external effects.............................................

167

Connecting an MD recorder ..................................

169

Mixing down to an MD recorder......................

169

Recording audio data from an MD recorder .....

170

Appendix ........................................

171

Input library list .....................................................

171

Mastering library list ..............................................

172

EQ library list .........................................................

173

Dynamics Parameters ............................................

174

Dynamics library list...............................................

177

Effects library list ....................................................

178

Effects Parameters..................................................

180

Sample library list ..................................................

192

Troubleshooting ....................................................

194

Display message list ...............................................

198

About the CD-ROM included with the AW16G ......

200

Caution............................................................

200

Contents of the CD-ROM .................................

200

Restoring the internal hard disk to the

 

factory-set condition ......................................

200

Installing a remote file ......................................

201

MIDI data format...................................................

204

MIDI Implementation Chart...................................

211

Specifications.........................................................

212

Dimensions............................................................

214

Index .....................................................................

215

Block diagram........................................................

218

7

Contents

8

Chapter 1

Before you start

This chapter explains what you should know before you begin using the AW16G.

Introduction

Check the included items

The AW16G package contains the following items. If any are missing, please contact your dealer.

The AW16G

AC adaptor (PA-300)

Owner’s manual (this book)

CD-ROM

Copyright

This product incorporates and bundles computer programs and contents in which Yamaha owns copyrights or with respect to which it has license to use other’s copyrights. Such copyrighted materials include, without limitation, all computer software, styles files, MIDI files, WAVE data and sound recordings. Any unauthorized use of such programs and contents outside of personal use is not permitted under relevant laws. Any violation of copyright has legal consequences. DON’T MAKE, DISTRIBUTE OR USE ILLEGAL COPIES.

Trademarks

Macintosh is a registered trademark of Apple Computer, Inc. USA in the United States and other countries.

Windows is a registered trademark of Microsoft Corporation USA in the United States and other countries.

Cubase VST is a trademark of Steinberg Media Technologies AG.

Logic Audio is a trademark of Emagic Softand Hardware GmbH.

Cakewalk is a registered trademark of Twelve Tone Systems, Inc.

ProTools is a trademark or registered trademark of Avid Technology, Inc. and affiliated companies.

Other company names and product names in this document are the trademarks or registered trademarks of their respective owners.

Yamaha website

http://www.yamahasynth.com

http://www.yamaha.co.jp/product/proaudio/homeenglish/

Yamaha manual library

http://www2.yamaha.co.jp/manual/english/

Remember to back up your data

Storing produced data

Produced data can be lost due to breakdown or mistaken operation. We recommend that you store all important data on CD-R or CD-RW discs or other external storage medium.

Note

A CD-RW drive (the separately sold CDRW16G) is necessary in order to back up data.

Responsibility for loss of data, etc.

Yamaha will accept no responsibility for any damages (including consequential or incidental) incurred by the customer or any third party as a result of loss or impairment of the data stored on the CD-R media, regardless of whether such loss could have been or actually was foreseen by Yamaha.

Nor does Yamaha guarantee the media against any defect that may render it unusable.

9

Before you start

About the CD-RW drive

A CD-RW drive is a device that lets you create or play audio CDs, backup and restore data from the internal hard disk, and read data from a CD-ROM. An optional CDRW16G can be installed in the AW16G. Please be aware that other CD-RW drives cannot be installed in the AW16G.

Even if a CD-RW drive is operating normally, it may fail a read or write operation approximately once in five hundred times.

Yamaha will take no responsibility for any damages, direct or consequential, that may result from the use of the above CD-RW drive.

Handling

1Do not drop the drive or subject it to strong physical shock.

BNever touch the objective lens.

CBe careful that the objective lens does not become dusty or dirty.

DIf the objective lens becomes dusty, use a commercially available blower etc. to blow the dust off with clean air.

EBefore installing the drive, touch a grounded metal object so that the drive is not damaged by any static electricity that may be in your body.

FSince the inside of the drive contains powerful magnetic circuitry, do not allow any magnetic material to come near the drive. (In particular, any metallic fragments, screws, or pins that enter the drive mechanism will cause operation to fail.)

GDo not press on the upper cover.

Installing the CD-RW drive

4

3

Push the drive here.

1 Turn off the power of the AW16G.

As described in “Turning the power off (shut down)” (→ p. 12), turn off the power of the AW16G. For safety’s sake, also unplug the AC adaptor and the AW16G from the electrical outlet.

2 Turn the AW16G over on its face.

Be careful not to drop the AW16G on the floor, or damage the components of the top panel. Spread out a soft cloth on a level surface, and stack magazines etc. to support each of the four corners of the upside-down AW16G.

3 Insert the CD-RW drive into the slot.

Insert the CD-RW drive into the slot by pressing slightly right of center on the back edge of the drive. The slot cover swings open. When the CD-RW drive reaches the back of the slot, continue applying pressure until you feel the connector click into place. You will need to apply about as much pressure as when pressing an elevator button.

4 Fasten the CD-RW drive with screws.

Use the two included screws to fasten the CD-RW drive in place (“4” in the diagram at left).

Be sure to follow installation steps 1–4 exactly as directed. In particular, reading and writing may not occur correctly if the screws have not been tightened sufficiently.

10

Removing the CD-RW drive

4

3,5

CD-RW drive cover

1 Turn off the power of the AW16G.

As described in “Turning the power off (shut down)” (→ p. 12), turn off the power of the AW16G. For safety’s sake, also unplug the AC adaptor and the AW16G from the electrical outlet.

3 Remove the CD-RW drive cover.

Remove the black screw that holds the CD-RW drive cover in place (“3” in the diagram at left).

Do not lose the screw that you removed.

4 Pull the CD-RW drive out of the slot.

Remove the two screws that fasten the CD-RW drive in place, and pull out the CD-RW drive (“4” in the diagram at left).

 

 

 

The cover may crack

 

Grasp here with your

 

if you attempt to pull

 

thumb and first finger.

 

out the CD-RW drive

 

 

 

by grasping the black

 

 

 

cover.

 

 

<Bottom of the CD-RW drive >

Do not lose the screws that you removed.

Be careful not to cut yourself on any sharp metal edge.

Turn the AW16G over on its face.

Attach the CD-RW drive cover.

2 Be careful not to drop the AW16G on the floor, or

5 Using the black screw that you removed in step 3,

damage the components of the top panel.

attach the CD-RW drive cover.

 

Using the CD-RW drive

The CD-RW drive installed in the AW16G is shipped with a protective pad on the disc tray to prevent it from being damaged during transportation. Before you use the AW16G, you must remove this protective pad.

To insert a disc into the CD-RW drive, press the eject switch. The disc tray will open. Place the disc on the tray, and gently push the disc tray in.

Note

The disc tray is ejected electrically. If the disc tray is not ejected when you press the eject switch, turn on the power of the AW16G and press the eject switch once again.

Eject hole

Eject button

Removing a CD in an emergency

If you are unable to remove the disc by pressing the eject switch, insert a wire of less than 2 mm diameter (such as a straightened paper clip) into the eject hole, and push gently. However, pressing the eject switch will not eject the disc when the AW16G is in the following states, so do not use this method in such cases.

When the AW16G's power is “STANDBY“

When the disc is being accessed (data is being read, written, or erased)

While in CD PLAY mode

This removal method is for use in emergencies such as when you cannot remove the disc due to a malfunction of the disc tray or a power failure. Do not use this method unnecessarily, since doing so will damage the CD-RW drive.

1

start you Before

11

Before you start

Connecting the AC adaptor

When connecting the included AC adaptor (PA-300), you must first connect it to the DC IN jack of the AW16G, and then to the AC wall outlet. After connecting the AC adaptor to the AW16G, wrap the cable around the hook as shown in the diagram. This will prevent the cable from being accidentally pulled out, causing the AW16G to unexpectedly lose power.

DC IN

Turning the power on/off

You must use the following procedure to switch the power of the AW16G between ON and STANDBY. If you fail to follow this procedure, the internal hard disk or your external monitor system may be damaged.

Turning the power on

In a system that includes the AW16G, turn the power of each device on in the following order.

1External devices such as audio sources and effect processors connected to the input/output jacks of the AW16G

BThe AW16G itself

CThe monitor system connected to the AW16G’s output jacks

Before you turn on the power, make sure that the AC adaptor is firmly connected to the AW16G and to the AC outlet. If the power is disconnected while the AW16G is being used, the AW16G itself or the hard disk may be damaged.

When you turn on the power of the AW16G, an opening screen will appear, and then the following screen will appear.

Turning the power off (shut down)

In a system that includes the AW16G, turn the power of each device off in the following order.

1The monitor system connected to the AW16G’s output jacks

BThe AW16G itself

CExternal devices such as audio sources and effect processors connected to the input/output jacks of the AW16G

When turning off the power of the AW16G, you must perform the following “shut-down” procedure.

1 In the work navigate section located in the upper left of the top panel, press the [SONG] key several times to access the following SHUTDOWN page.

2 Press the [ENTER] key located in the middle right of the top panel.

A popup window will ask you whether you want to save the current song.

3 Using the CURSOR [ ]/[] keys located in the upper right of the top panel, move the cursor (the blinking area in the screen) to the YES button if you want to save the current song, or to the NO button if you do not want to save it. Then press the [ENTER] key.

4 When the “Now safe to turn off...” message appears, turn off the [POWER] switch located on the rear panel.

If you turn off the power of the AW16G without performing the above shutdown procedure, not only will any unsaved changes be lost, but you also risk damaging the data on the hard disk, and damaging or drastically shortening the lifespan of the hard disk itself and the internal CD-RW drive. Please use caution.

Tip!

A small amount of electrical current is flowing even when the power is in STANDBY mode. If you will not be using the AW16G for an extended period of time, be sure to disconnect the AC adaptor from your AC outlet.

12

Chapter 2

Introducing the AW16G

This chapter describes the features of the AW16G, the name of each part and its function, and introduces terminology you need to know when using the AW16G.

Features of the AW16G

The AW16G is an audio workstation that combines a digital mixer, multi-effect processor, hard disk recorder, sampler, and CD-RW drive.

The following diagram shows the signal flow within the

AW16G.

 

 

 

 

Mixer

 

× 2

 

 

 

 

× 8

 

 

 

Sound clip

INPUT jacks 1–8

 

 

Input channels 1–8

 

 

 

 

× 2

 

× 2

 

 

 

 

Track channels 1–16

 

 

DIGITAL

 

 

 

× 2

 

 

 

 

Return channels 1/2

 

 

STEREO IN jack

 

 

 

 

× 2

 

 

 

 

Pad channels 1–4

 

 

 

 

 

 

 

× 2

 

 

 

 

 

 

 

 

 

 

 

 

 

Buses L/R

 

 

 

 

 

 

 

 

AUX buses 1/2

 

 

Metronome

 

 

 

× 8

Effect buses 1/2

 

 

× 2

 

 

 

 

Stereo buses L/R

 

Effect 1

 

 

 

 

 

 

 

 

 

× 2

 

 

 

 

 

 

 

Stereo output channel

 

× 2

Internal effects

 

 

 

 

 

× 2

 

 

 

 

 

 

 

Effect 2

 

 

 

 

 

 

 

 

 

 

 

 

 

 

× 2

× 2

 

 

 

 

 

 

 

 

 

 

 

 

 

Recorder input

 

 

 

 

 

 

 

patching

 

CD Play

 

 

 

× 2

× 16

× 16

 

 

 

1

2

3

4

 

 

 

CD Write

 

Quick loop sampler

 

 

 

DATA

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Backup/Restore

 

 

 

 

 

Recorder

 

Import/Export

CD-RW drive

 

 

 

 

 

 

 

Now let’s take a more detailed look at each section of the

AW16G.

STEREO/AUX OUT jacks DIGITAL STEREO OUT jack MONITOR OUT jacks PHONES jack

Mixer section

Full-fledged mixer with 36 input channels

The AW16G contains a digital mixer with a total of 36 input channels, including analog inputs x 8, stereo digital input x 1, recorder tracks x 16, and effect returns x 2. Audio quality is guaranteed by 24-bit AD/ DA and 32-bit internal processing. A Hi-Z input jack for directly connecting an electric guitar or bass is also provided.

Totally redesigned operation

The AW16G is designed to be operated directly by the musician (guitarist, vocalist, drummer etc.). With a minimum number of steps, you can assign input signals to tracks, switch the monitor signal, and record with effects, EQ, and dynamics processing applied.

13

Introducing the AW16G

Four-band EQ and dynamics processors on each channel

Four-band full-parametric EQ and dynamics processing is provided on virtually every channel. You can recall the desired preset from the library, and use the panel knobs and keys to quickly adjust the settings.

Two high-quality multi-effect units are built-in

The two built-in effect units deliver a wide variety of effects including spatial-type effects such as reverb and delay, modulation type effects such as chorus and flanger, and guitar-type effects such as distortion and amp simulation. These effects can be used either via send/return, or inserted into a desired channel.

Recorder section

8-track simultaneous recording/16-track simultaneous playback

You can record multiple tracks of instruments one by one, or set up multiple mics to record a drum set or a live performance by an entire band. A stereo track for direct mixdown of all 16 tracks is also provided, letting you manage the multi-track audio and the twotrack mix as a single package of data.

For the multi-tracks as well as the stereo track, you can use eight virtual tracks for each track. When recording parts or during mixdown, you can switch virtual tracks to record multiple takes, and select the best take later.

Versatile editing functionality

Audio data recorded on a track can be copied, moved, or edited using a variety of commands. You can make detailed edits, or even make radical changes to the structure of the song by using the same riff repeatedly or increasing the number of choruses.

“Time Compression” lets you compress or expand the time axis of the audio data in a range of 50%–200%. “Pitch Change” lets you modify the pitch in a range of one octave upward or downward. You can use the Undo function to reverse the results of as many as the last fifteen editing operations.

A variety of Locate methods, and auto punch-in/out

Seven locate points (start/end, relative zero, A/B, in/ out) and 99 markers can be assigned at any desired point in the song, for quick access via Locate operations. Auto punch-in/out and A-B repeat playback functions are also provided. The AW16G also has a metronome that follows the tempo map.

Sound Clip function

The Sound Clip function lets you record and play back an input signal without affecting the recorder tracks. You can use this as a sketch for your ideas for a song or arrangement.

Quick Loop Sampler section

The AW16G has a built-in pad-type sampler. You can assign sixteen stereo waveforms to the four pads with sample banks. Sampling uses the same 16-bit 44.1 kHz high quality as recording. Audio tracks from the hard disk, external input from the mixer, or WAV files from a CD-ROM disc can also be loaded.

The timing at which each pad is pressed can be recorded on a dedicated pad track, and edited later. Drum phrases from the sample library can be assigned to pads, and you can then record pad operations to use this function as a simple rhythm machine.

The maximum polyphony is four stereo notes, and the maximum playback time is a total of 44 seconds of stereo for the entire Quick Loop Sampler.

CD-RW drive

A dedicated CD-RW drive (the CDRW16G, option) can be installed in the AW16G. If this is installed, you can produce an audio CD from the stereo tracks of the songs recorded on the hard disk. Markers assigned within a song can also be used as the track numbers of the CD. You can even use advanced techniques such as assigning more than one track number within a single song.

The CD-RW drive can also be used to backup/restore songs, to play back audio CDs, and to load WAV data from a CD-ROM.

14

AW16G terminology

Recorder section

Tracks

A location where data is recorded is called a “track.” The AW16G’s recorder section uses the following types of track.

Audio tracks

The physical tracks used to record and play back audio data are called “audio tracks,” or simply “tracks.” The AW16G has sixteen audio tracks. You can record eight tracks simultaneously, and play back 16 tracks simultaneously.

Stereo track

Independently from audio tracks 1–16, the AW16G has a “stereo track” that records and plays a stereo audio signal.

The stereo track is used mainly as a dedicated mixdown track for recording the final mix.

Virtual tracks

Each audio track 1–16 and the stereo track consists of eight tracks. Each of these eight tracks is called a “virtual track.” For the audio tracks and the stereo track, only one virtual track can be recorded or played at any time. However, you can switch virtual tracks to continue recording other takes while preserving the previously-recorded content.

The diagram below shows the concept of virtual tracks. The horizontal rows indicate audio tracks 1– 16, and the vertical columns correspond to virtual tracks 1–8. The shaded areas indicate the virtual track that is currently selected for recording or playback.

Audio tracks

 

1

2

3

4

5

6

7

8

9

10 11 12 13 14 15 16

 

1

 

 

 

 

 

 

 

 

 

tracks

2

 

 

 

 

 

 

 

 

 

3

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Virtual

4

 

 

 

 

 

 

 

 

 

5

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

6

 

 

 

 

 

 

 

 

 

 

7

 

 

 

 

 

 

 

 

 

 

8

 

 

 

 

 

 

 

 

 

 

Stereo track

 

 

 

 

 

 

 

 

1

 

 

 

 

 

 

 

 

 

tracks

2

 

 

 

 

 

 

 

 

 

3

 

 

 

 

 

 

 

 

 

4

 

 

 

 

 

 

 

 

 

Virtual

5

 

 

 

 

 

 

 

 

 

6

 

 

 

 

 

 

 

 

 

7

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

8

 

 

 

 

 

 

 

 

 

Paired tracks

For audio tracks 9/10–15/16, adjacent pairs of tracks are handled by the mixer as a single unit. These pairs of tracks are referred to as “paired tracks.” A paired track can be used to record a stereo source, or a dual-guitar performance, etc.

Locate points/markers

Locations within a song that you specified in order to execute a function such as auto punch-in/out or A-B repeat playback are called “locate points.” Locate points include the in/out points and the A/B points, and you can use the keys of the Locate section to move instantly to these points.

Independently of the locate points, you can assign “markers” at desired locations within a song so that you will be able to find these locations quickly. The AW16G lets you set up to ninety-nine markers (1–99). By using the keys of the Locate section you can move instantly to the previous or next marker.

Mixer section

Channels

A signal route that processes a single signal within the mixer and sends it to various sections is called a “channel.” The mixer section of the AW16G lets you use the following channels.

Input channels 1–8

These apply EQ and dynamics processing to the signals that are input from MIC/LINE INPUT jacks 1–8, and send them to the recorder tracks or to the STEREO OUT jacks.

Track channels 1–16

These channels apply EQ and dynamics processing to the audio playback signals from audio tracks 1–16 of the recorder, and send the signals to the stereo track and the STEREO OUT jacks. You can also perform “bounce recording” by sending these channels to different tracks.

Return channels 1/2

These channels send the return signals from the internal effects to the stereo track and the STEREO OUT jacks.

Pad channels 1–4

These channels apply EQ and dynamics processing to the playback of Quick Loop Sampler pads 1–4, and send the signals to the stereo track and the STEREO OUT jacks.

Stereo output channel

This applies EQ and dynamics processing to the signal of the stereo bus (which combines the signals of the various channels), and sends it to the stereo track or to the STEREO OUT jacks. The same signal is also output from the MONITOR OUT jacks and from the PHONES jack.

2

AW16G the Introducing

15

Introducing the AW16G

Paired channels

For track channels 9/10–15/16, pad channels 1–4, and return channels 1/2, the parameters (except for pan and phase) are always linked for adjacent pairs of channels. These are called “paired channels.”

For input channels 1–8 and track channels 1–8, you can also switch two adjacent odd-numbered/even-num- bered channels to function as paired channels. The parameters (except for pan and phase) of paired channels will be linked, so that adjusting one parameter will cause the same parameter of the other channel to follow.

Buses

A signal route that mixes the signals from multiple channels and send them to an output jack or recorder track input is called a “bus.”

Unlike channels, which handle only a single signal, a bus can combine multiple signals into one or two, and send them to a destination. (The term “bus” comes from the vehicle that carries numerous people simultaneously.)

The AW16G’s mixer section lets you use the following buses.

Stereo bus

This mixes the input signals to stereo, and sends them via the stereo output channel to the stereo track of the recorder or to the STEREO OUT jacks.

AUX buses 1/2

These combine the signals from the various track, input, return, and pad channels, and output them via the STEREO/AUX OUT jacks to an external device. Use these when you will use an external effect processor, or to create a mix differing from the stereo channel for musicians to monitor.

Effect buses 1/2

These combine the signals from the track, input, return, and pad channels, and input them to built-in effects 1 and 2. (However, it is not possible for the return channel 1/2 signals to be returned to the input of the same effect.)

Buses L/R

These combine the signals of track, input channels, and send them to recorder track inputs.

Quick Loop Sampler section

Sample banks and samples

In the Quick Loop Sampler section you can assign stereo waveforms to the four pads, and strike the pads to play them back. These stereo waveforms are called “samples.”

The memories to which the samples are assigned are called “sample banks,” and each pad provides four sample banks (A–D).

Pad track

The AW16G can realtime-record and play back your strikes on the pads. The memory that records these pad operations is called the “pad track.” Unlike the tracks that record audio, the pad track simply records the timing at which you “pressed a pad” or “released a pad.”

Overall

Songs

The smallest unit by which the AW16G manages a composition is called a “song.” When you save a song on the hard disk, all data necessary for reproducing that song will be saved; i.e., not just the audio data, but also mixer settings and the samples used by the quick loop sampler. You can return to the original state at any time by loading the saved song.

Scenes and scene memories

A “scene” is a stored set of settings for the mixer section and effects. The area of memory that holds the scenes is called “scene memory,” and 96 scenes can be stored for each song. Scene memories are saved on the hard disk as part of the song.

Libraries

A “library” is an area of memory that stores individual settings such as for EQ or dynamics. The AW16G has separate libraries for EQ, dynamics, effect, channel, input, and mastering settings. Each library is saved on the hard disk as part of the song.

Tempo map

The “tempo map” records changes in tempo and time signature that occur during the course of a song. The tempo map is saved on the hard disk as part of the song.

System data

Various global settings that apply to all songs are collectively referred to as “system data.” System data is stored on the hard disk independently of the individual songs.

16

Yamaha AW 16G User Manual

Parts of the AW16G and what they do

This section explains the names and functions of the various items on the AW16G’s top panel, rear panel, and front panel.

Top panel

Work Navigate section

Input/output section

Selected Channel section

Data entry/control section

(P. 18)

(P. 18)

(P. 19)

(P. 20)

2

AW16G the Introducing

Display (P. 18)

Quick Navigate section

Quick Loop Sampler

Mixer section

Locate section

Transport section

(P. 18)

section (P. 18)

(P. 19)

(P. 20)

(P. 21)

17

Introducing the AW16G

Input/output section

1

3

 

2

 

1 [GAIN] knobs 1–8 C [MONITOR/PHONES] knob

These adjust the sensitivity of the signals that are input from the rear panel MIC/LINE INPUT jacks 1–8.

B [INPUT SEL] keys 1–8

This knob adjusts the level of the signal that is output from the MONITOR OUT jacks and the PHONES jack.

These keys select the mixer input channel that you will operate.

Work Navigate section

B [MONITOR] key

 

 

This key accesses the MONITOR screen, where you

 

 

can quickly select the signal to be monitored, or

1

2

switch the stereo track playback on/off.

3

4

Display

 

5

6

1

 

 

 

2

1 [SONG] key

This key accesses the SONG screen, where you can save or load songs, and perform the shut-down procedure.

B[CD] key

This key accesses the CD screen, where you can write or play an audio CD, and backup or restore data.

C[TRACK] key

This key accesses the TRACK screen, where you can check whether each track contains data, and switch the virtual tracks that will be used for recording and playback.

D[EDIT] key

This key accesses the EDIT screen, where you can copy or erase tracks.

E[REMOTE] key

This key accesses the REMOTE screen, where you can use the front panel faders and [TRACK SEL] keys to control an external MIDI device or sequencer software on your computer.

F[UTILITY] key

This key accesses the UTILITY screen, where you can make MIDI, oscillator, and digital input settings, and format the hard disk.

Quick Navigate section

12

This is a backlit liquid crystal display that indicates the current operating status or the settings of the various parameters. The screens that are displayed will depend on the front panel keys and knobs that are operated.

1Access indicator

This indicator indicates the access status of the internal hard disk. When the hard disk is being read or written, this indicator will light.

Never turn off the power of the AW16G when the access indicator is lit. Doing so will not only damage the data on the internal hard disk, but may also damage the hard disk itself. When you want to turn off the power of the AW16G, you must perform the shutdown procedure (p. 12).

BContrast

Adjusts the brightness of the display.

Quick Loop Sampler section

1

2

3

1[PAD SEL] key

Hold down this key and press a pad 1–4 to select a pad for operations.

BPads 1–4

Each of these pads plays back the sample that has been assigned to it.

1 [RECORD] key

C [SAMPLE EDIT] key

This key accesses the RECORD screen, where you can quickly assign the signal to be recorded to the input of each track, and make settings for recording.

This key accesses the SAMPLE screen, where you can make settings and perform operations for the quick loop sampler.

18

Mixer section

1

4

1 [TRACK SEL] keys 1–8

B [TRACK SEL] keys 9/10–15/16

C [STEREO SEL] key

Use these keys to select the mixer track channels or recorder tracks that you want to control.

2

3

 

2

 

AW16G the Introducing

5

6

D Faders 1–8

 

E Faders 9/10–15/16

 

Normally, these faders adjust the playback level of each recorder track. By changing the internal settings, you can also use these faders to control the input levels of input channels 1–8 and pads 1–4.

F[STEREO] fader

This adjusts the output level of the stereo bus.

Selected Channel section

16 27

38

49

5

J

1[EQ] knob

Turning this knob will adjust the EQ (equalizer) gain for the currently selected channel. You can press this knob to access the EQ screen, where you can adjust all of the EQ settings.

B[DYN] knob

Turning this knob will adjust the dynamics depth for the currently selected channel. You can press this knob to access the DYN screen, where you can adjust all of the dynamics settings.

C[EFF 1] knob

D[EFF 2] knob

Turning these knobs will adjust the amount of signal that is sent from the currently selected channel to the internal effects 1 and 2 (i.e., effect send levels 1 and 2). You can press these knobs to access the EFF1 or EFF2 screens, where you can adjust the parameters of the internal effects.

E[PAN/BAL] knob

Turning this knob will adjust the pan of the currently selected channel (or the balance of the stereo output channel). You can press this knob to access the PAN screen, where you can adjust pan for multiple channels.

F[HIGH] key

G[HI-MID] key

H[LO-MID] key

I[LOW] key

These keys select one of the four EQ bands (HIGH, HI-MID, LO-MID, LOW) to be adjusted.

J[VIEW] key

This key accesses the VIEW screen, where you can check the level of each channel, or perform onscreen adjustments to the faders and other mix parameters of each channel.

19

Introducing the AW16G

Data entry/control section

1

4 2

3

5

6

1[UNDO/REDO] key

This key cancels the results of a recording or track editing operation (Undo), or re-executes a cancelled operation (Redo).

Tip!

This key will light if Undo can be performed.

If you press and hold this key, the UNDO LIST screen will appear. Here you can turn the [DATA/JOG] dial to revert as many as the last fifteen operations (p. 61).

B[SCENE] key

This key accesses the SCENE screen, where you can save or recall scene memories.

C[JOG ON] key

This key is an on/off switch for the Nudge function (→ p. 71) which uses the [DATA/JOG] dial (5). When this function is on, the key will light.

D[CURSOR] keys ([ ]/[ ]/[ ]/[] keys)

These keys move the cursor in the screen (the blinking frame) to select a specific item.

E[DATA/JOG] dial

Use this dial to change the value of a parameter. If the [JOG ON] key (3) is on, this dial operates the Nudge function.

F[ENTER] key

Use this key to operate a button displayed in the screen, or to execute a specific function.

Locate section

4

17 28 39

56

1[SOUND CLIP] key

This key accesses the CLIP screen, where you can record or play sound clips.

B[AUTO PUNCH] key

This key switches the audio punch-in/out function on/off, letting you automate recording.

C[REPEAT] key

This key switches the A-B repeat function on/off, letting you repeatedly play a specified region.

DMARK SEARCH [ ]/[ ] keys

These keys search for markers placed within the song.

E[IN]/[OUT] keys

These keys specify the points at which auto punchin/out recording will begin (the In point) and end (the Out point). These keys can also be used as locate keys to move directly to the In point or Out point.

F[A]/[B] keys

These keys specify the points at which the Repeat function will begin (point A) and end (point B). These keys can also be used as locate keys to move directly to point A or point B.

G[MARK] key

This key places a mark at the current location of the song.

H[SET] key

Use this key in conjunction with the [IN]/[OUT] keys or the [A]/[B] keys to register the current location as a locater.

I[CANCEL] key

Use this key in conjunction with the [IN]/[OUT] keys or the [A]/[B] keys to cancel a locater that you registered.

20

Transport section

1 2 3

4 5 6

1 RTZ [ ] key

This key moves directly to the relative zero time location. Used in conjunction with the [SET] key, this registers the current location as the relative zero time.

Tip!

Broadly speaking, the times displayed in the AW16G’s counter can be either absolute time (ABS) or relative time (REL). The absolute time zero location is fixed, but the relative time zero location can be freely specified.

BREW [] key

This key rewinds the current location. Each time you press this key, you will alternate between 8x speed and 16x speed.

Rear panel

CFF [] key

This key fast-forwards the current location. Each time you press this key, you will alternate between 8x speed and 16x speed.

DSTOP [] key

This key stops playback, recording, fast-forward, or rewind.

EPLAY [] key

If you press this key while the recorder is stopped, playback will begin.

If you press this key during fast-forward or rewind, normal-speed playback will begin.

If you press this key during recording, recording will stop and playback will resume (“punch-out”).

FREC [] key

If you hold down this key and press the PLAY [] key while the recorder is stopped, recording will begin.

If you hold down this key and press the PLAY [] key during playback, you will switch from playback to recording (“punch-in”).

6

5

 

4

3

 

 

2

1

N

M L

K

 

J

9

8

7

 

1MIC/LINE INPUT (XLR) jacks 1/2

These are XLR-3-31 type balanced input jacks. The nominal input level is –46 to +4 dB. Mics, direct boxes, or line level devices with balanced output jacks can be connected here. The pin configuration is shown below.

Male XLR connector 1 (ground)

3 (cold)

2 (hot)

BMIC/LINE INPUT (TRS phone) jacks 3–8

These are TRS phone type 1/4" input jacks (balanced). The nominal input level is –46 to +4 dB. Devices such as synthesizers or rhythm machines with unbalanced outputs can also be connected here. The pin configuration is shown below.

Tip (hot)

1/4" TRS phone plug

 

Ring (cold)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

CMIC/LINE INPUT jack 8 (Hi-Z)

This is a high impedance 1/4" phone input jack (unbalanced). The nominal input level is –46 to +4 dB. An instrument with high output impedance such as an electric guitar or bass with passive-type pickups can be connected here.

DSTEREO/AUX OUT jacks

These are 1/4" phone output jacks (unbalanced) that output the signals of the stereo bus or AUX bus 1/2.

EMONITOR OUT jacks

These are 1/4" phone output jacks (unbalanced) for connection to your monitor setup, such as a stereo system or powered speakers.

FPHONES jack

This is a 1/4" TRS phone output jack for connecting your headphones for monitoring.

Sleeve (ground)

2

AW16G the Introducing

21

Introducing the AW16G

GPHANTOM +48V switch

This switch supplies phantom power to MIC/LINE (XLR) jacks 1/2.

Turn this switch on if you connect condenser mics requiring external +48V power to MIC/LINE INPUT (XLR) jacks 1/2.

You must turn this switch off if a device not requiring an external power supply is connected to the INPUT (XLR) 1/2 jacks.

If phantom power is turned on, power will be supplied to both the INPUT (XLR) 1/2 jacks.

HFOOT SW jack

A separately sold foot switch (Yamaha FC5) can be connected here to control transport operations such as start/stop, or to perform punch-in/out.

Note

The appropriate operation may not occur if you use a foot switch other than the Yamaha FC5 (or equivalent).

IMIDI IN connector

JMIDI OUT/THRU connector

These connectors allow MIDI messages to be exchanged with external devices.

MIDI IN receives MIDI messages.

MIDI OUT/THRU can be internally switched to function either as a MIDI OUT jack (which transmits MIDI messages generated within the AW16G) or MIDI THRU jack (which re-transmits messages that are received at the MIDI IN jack).

KDIGITAL STEREO IN/OUT jacks

These are optical jacks that allow digital audio signals to be exchanged with external devices. They support the IEC958 consumer format.

LGrounding terminal

This is a terminal for electrically grounding the AW16G. To prevent electrical shock, you must connect this terminal to an electrical ground before you plug the AC adaptor into an AC outlet. Grounding will also help prevent hum and noise.

MPOWER switch

This switches the power between ON and STANDBY.

Note

When switching the power of the AW16G between ON and STANDBY, you must follow the “Turning the power on/off” (p. 12) procedures described.

NDC IN connector

Connect the included AC adaptor (PA-300) to this connector.

Use only the included AC adaptor (PA-300) for this unit. Using other types may be a fire and electrical shock hazard.

Front panel

CD-RW drive

3 2 1

1Eject button

This switch ejects the disc tray.

BEject hole

This hole allows you to open the disc tray manually.

CAccess indicator

This indicator will light while the CD inserted in the drive is being accessed.

22

Basic operation on the AW16G

This section explains basic operations on the AW16G.

Viewing the display

The display of the AW16G shows the following information.

1 2 3 4

5

1Screen name

This is the name of the currently selected screen.

BSelected channel

This indicates the mixer channel that is selected for operations. The display has the following significance.

TRACK 1–8 ...........................

Track channels 1–8

TRACK 9/10–15/16...............

Track channels 9/10–15/16

INPUT 1–8............................

Input channels 1–8

STEREO.................................

Stereo output channel

PAD 1–4................................

Pad channels 1–4

Operating the knobs or keys of the Selected Channel section will edit the parameters of the channel that is selected here.

CCounter (left side)

This indicates the current location within the song. When the AW16G is in the default state, this counter will indicate the absolute time (the time from where you began recording the song) in units of hours/minutes/seconds/milliseconds. At the left of this value is displayed the locate point or marker that was passed most recently.

DCounter (right side)

This indicates the current location within the song in units of measures/beats. The measures/beats are calculated according to the tempo and time signature specified in the tempo map for the song. The current tempo and time signature are displayed at the left of this value.

EMain screen

The information displayed in this area will depend on the key that was last pressed. The following types of object are displayed in the main screen.

Cursor

The blinking frame within the display is called the “cursor.” When an object in the screen is enclosed by the cursor, that object is selected for operations.

Buttons

Buttons in the display are used to switch a parameter on/off, to select one of multiple choices, or to execute a specific function. A button that is currently on will be displayed in black with white text. A button that is currently off will be displayed in white with black text.

Knob/fader/parameter display area

The knob/fader/parameter display area within the display is used to edit the value of the corresponding parameter.

Knob fader parameter display area

Page display area

Most screens are divided by function into two or more “pages.” The page display area lists the pages that can be selected within that screen. The name of the currently selected page is highlighted.

Accessing a screen/page/channel

When you want to edit an internal setting of the AW16G, or to edit a parameter that cannot be operated by a fader or knob shown in the display, you will need to access the desired screen and page.

1 Press the key or knob for the desired screen.

The keys and knobs of various sections listed below have their own screens, and the corresponding screen will be displayed when you press a key or knob.

All keys in the Work Navigate section

All keys in the Quick Navigate section

The [VIEW] key of the Selected Channel section

All knobs of the Selected Channel section

The [SAMPLE EDIT] key of the Quick Loop Sampler section

Tip!

When you switch screens, the page that was last used in that screen will be displayed.

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AW16G the Introducing

23

Introducing the AW16G

2 To switch pages within a screen, you can either repeatedly press the same key as in step 1, or hold down the same key as in step 1 and use the CURSOR [ ]/[ ] keys.

If there are more pages than can be shown in one screen, an arrow like the following will appear in the page display area. This arrow means that one or more additional hidden pages exist in that direction.

To access a hidden page, hold down the same key as in step 1, and press the [CURSOR] key of the same direction as the arrow.

In pages that display a list of parameters for multiple channels, the screen may be divided into a page for the input channels/pad channels and a page for the track channels, since not all of the parameters can be shown in a single screen. In this case, use the [INPUT SEL] keys, pads 1–4, or [TRACK SEL] keys to select the channels that you want to view.

Switching a button on/off

Here’s how to switch a button in the screen on/off.

1 Use the [CURSOR] keys to move the cursor to the desired button in the screen.

2 Press the [ENTER] key.

The button will be switched on/ off.

If you move the cursor to a button that executes a specific function and then press the [ENTER] key, that function will be executed.

Editing a value in the display

Here’s how to edit the value of a fader, knob, or parameter shown in the display.

1 Use the [CURSOR] keys to move the cursor to the desired fader, knob, or parameter value.

2 Turn the [DATA/JOG]

dial to edit the value.

24

Inputting text

When you create a new song or save a scene memory or library setting, a popup window will appear, allowing you to assign a name for the song or setting.

 

 

2

 

 

 

1

 

 

 

 

 

3

 

 

 

 

 

 

 

 

 

 

 

 

 

4

 

 

 

5 6 7

This popup window contains the following items and functions.

1Text input box

This box lets you input characters, numerals, and symbols. When you save the data for the first time, the box will contain a default name.

You can input a scene/library name or song name of up to twelve characters.

BText palette

This displays the characters, numerals, and symbols that can be input in the text input box.

CCANCEL button

If you move the cursor to this button and press the [ENTER] key, you will return to the previous screen without changing the name.

DOK button

If you move the cursor to this button and press the [ENTER] key, the scene/library will be saved or the new song will be created.

E button

If you move the cursor to this button and press the [ENTER] key, the character that is currently selected in the text input box will be switched between uppercase and lowercase.

FINS button

When you move the cursor to this button and press the [ENTER] key, a space will be inserted at the location of the currently selected character (underlined), and subsequent characters will move one character backward.

GDEL button

When you move the cursor to this button and press the [ENTER] key, the currently selected character (underlined) will be deleted, and subsequent characters will move one character forward.

To assign a new name, use the [CURSOR] keys to move the cursor in the text input box to the character that you want to change, and turn the [DATA/ JOG] dial to select a character.

When you have finished inputting the name, move the cursor to the OK button and press the [ENTER] key to apply the new name.

Using the Selected Channel section

You can use the knobs and keys of the Selected Channel section to directly operate the mix parameters (EQ, dynamics, pan, etc.) of the currently selected channel.

1 Use the [TRACK SEL] keys, [INPUT SEL] keys, [STEREO SEL] keys, or pads 1–4 to select the channel that you want to operate.

When using the Selected Channel section, you must first select the channel that you

want to operate. The currently selected channel is indicated in the upper left of the screen.

The channels correspond to each key or pad as follows.

[TRACK SEL] keys 1–8 ...........

Track channels 1–8

[TRACK SEL] keys

 

9/10–15/16...........................

Track channels 9/10–15/16

[INPUT SEL] keys 1–8 ...........

Input channels 1–8

[STEREO SEL] key..................

Stereo output channel

Pads 1–4................................

Pad channels 1–4

2 According to the parameter you want to edit, turn the five knobs of the Selected Channel section.

The following items will change when you turn each knob.

Turn the [EQ] knob

This changes the amount of boost/cut for the selected EQ band. To select the EQ band, use the [HIGH], [HIMID], [LO-MID], and [LOW] keys located at the right.

Turn the [DYN] knob

This changes the depth of dynamics processing.

Turn the [EFF 1] knob

This adjusts the level of the signal that is sent from that channel to internal effect 1. (If the stereo output channel is selected, this adjusts the return level from internal effect 1.)

Turn the [EFF 2] knob

This adjusts the level of the signal that is sent from that channel to internal effect 2. (If the stereo output channel is selected, this adjusts the return level from internal effect 2.)

Turn the [PAN/BAL] knob

This adjusts the pan of the signal that is sent from that channel to the stereo bus. (If the stereo output channel is selected, this adjusts the balance of the left and right channels.)

Note

Simply turning the knobs of the Selected Channel section will not cause the screen to change.

If you turn the [DYN] knob immediately after recalling a preset library that includes dynamics settings, multiple dynamics parameters will change simultaneously, affecting the way in which dynamics processing is applied. The depth of this change will depend on the library that is recalled.

3 If you want to access the screen for a parameter and edit it in greater detail, press one of the five knobs or the [VIEW] button.

Pressing each knob or button will access the following screens.

Press the [EQ] knob

The EQ screen will appear.

Press the [DYN] knob

The DYN screen will appear.

Press the [EFF 1] knob

The EFF 1 screen will appear.

Press the [EFF 2] knob

The EFF 2 screen will appear.

Press the [PAN/BAL] knob

The PAN screen will appear.

Press the [VIEW] key

The VIEW screen will appear.

EQ screen EDIT page

4 Move the cursor in the screen to the desired parameter, and use the [DATA/JOG] dial or the [ENTER] key to operate the parameter.

Note

If you change individual parameters in the DYN screen, the parameter that you operate last will be assigned to the [DYN] knob.

If you want to return to the state in which turning the [DYN] knob will adjust multiple parameters simultaneously, you must once again recall the library containing the dynamics settings you recalled prior to editing in the DYN screen.

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AW16G the Introducing

25

Introducing the AW16G

26

Chapter 3

Listening to the demo song

When the AW16G is shipped from the factory, its hard disk contains a demo song. This chapter explains how to play back the demo song while you operate the faders and keys of the front panel.

Connect external devices and turn on the power

The following diagram shows a typical example of connections to the AW16G. Connect your mics, instruments, and external devices as shown in this diagram.

Mics Synthesizer

 

 

 

INPUT 8

Electric guitar/

INPUT 1

2

3–8

(HI-Z)

Electric bass

Rhythm machine

 

 

 

 

 

 

 

 

DAT recorder, MD

 

 

 

DIGITAL

recorder, etc.

 

 

 

 

 

 

 

STEREO OUT

00.00.00.00

 

 

 

DIGITAL

 

 

 

 

STEREO IN

 

MONITOR OUT

 

PHONES

 

Headphones

Monitor system

When you have finished making connections, turn on the power switch of each device in the following order.

1External devices such as audio sources or effect processors connected to the input/output jacks of the AW16G

BThe AW16G itself

CThe monitor system connected to the output jacks of the AW16G

After the opening screen, the following screen will appear.

When you turn on the power of the AW16G, the lastused song will be loaded automatically. When you turn on the power of the AW16G with the factory settings, a blank song will be loaded, so you can start recording immediately.

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Listening to the demo song

Loading the demo song

Here’s how to load the demo song from the hard disk.

1 In the work navigate section, press the [SONG] key.

The SONG screen will appear, where you can save or load songs.

2 Either press the [SONG] key repeatedly or hold down the [SONG] key and use the CURSOR [ ]/[ ] keys to access the LIST page.

In this page, you can select a song on the hard disk, and load or delete it.

2 1

5 Move the cursor to either YES (save the current song) or NO (don’t save the current song), and press the [ENTER] key.

The song data will be loaded, and “Ride with me” will become the current song.

Note

If you select NO, any changes that you made to the current song since you last saved it will be lost.

1List

This area lists the songs that are saved on the hard disk. The line enclosed by the dotted frame in the center of the list indicates the song that is selected for operations. The highlighted line indicates the song that is currently loaded into the AW16G. (This is called the “current song.”)

BSORT field

These three buttons let you select how the songs in the list will be sorted. Choose the NAME button (sort alphabetically), OLD button (sort by save date), or SIZE button (sort by size).

3 Turn the [DATA/JOG] dial to select the song “Ride with me.”

4 Move the cursor to the LOAD button in the screen, and press the [ENTER] key.

A popup window like the following will appear. This window asks you whether you want to save the current song.

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Playing the demo song

Here’s how to play back the demo song you loaded, and adjust the monitor level.

1 Either press the [VIEW] key repeatedly or hold down the [VIEW] key and use the CURSOR

[ ]/[ ] keys to access the VIEW screen METER page.

The VIEW screen METER page contains meters that show the input level of each channel and the output level of the stereo output channel. It is convenient to display this page when you want to check the level of each track.

Note

Make sure that the selected channel area at the upper left of the METER page indicates either TRACK 1–8 or TRACK 9/10–15/16. If neither of these are displayed, press either the [TRACK SEL] key 1–8 or 9/10–15/16.

2 Lower the AW16G’s [STEREO] fader to the - infinity position. Also make sure that the AW16G’s [MONITOR PHONES] knob and the volume of your monitor system are turned down.

3 Press the PLAY [] key.

4 To adjust the monitor level appropriately, use the AW16G’s [MONITOR PHONES] knob and the volume control of your monitor system.

Tip!

The demo song uses the Scene function to switch the settings of the mixer. This means that playback will occur using the pre-specified balance — you do not need to operate the faders.

5 To stop the song, press the STOP [■] key.

The demo song will begin playing, and the level of each track channel will be displayed in the METER page of the VIEW screen.

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song demo the to Listening

29

Listening to the demo song

Mixing the demo song

When you play back a song, tracks 1–16 of the recorder are directly connected to track channels 1–8 and 9/10– 15/16 of the mixer. The signals that pass through track channels 1–8 and 9/10–15/16 are sent to the stereo bus, routed through the stereo output channel, and sent from the STEREO/AUX OUT jacks or the MONITOR OUT jacks.

Signal flow during song playback

Recorder section

 

Track 1

 

Track 2

 

Track 3

 

Track 4

 

Track 5

 

Track 6

 

Track 7

 

Track 8

 

Track 9

 

Track 10

 

Track 11

 

Track 12

 

Track 13

 

Track 14

 

Track 15

 

Track 16

Track

Stereo output

channels

channel

 

Stereo bus

Mixer section

Track channels 1–8 and 9/10–15/16 are directly controlled by the faders and [TRACK SELECT] keys of the panel. Here’s how you can adjust the mix level of each track channel and switch it on/off while the song plays back.

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