Games PC THE SETTLERS-HERITAGE OF KINGS User Manual

4.3 (4)

The Old Empire, once united under King Keron the Wise, had been shattered under King Mordred’s iron fist It felt as though a dark, mournful shadow had descended upon the land. The people strove for harmony, scratching what they could from the war-torn land just to survive. Meanwhile, Mordred’s troops were feverishly scouring the land for

Keron’s heir; yet they could find

neither hide nor hair of him...

Many years have slipped into the mists of time

since then. But now, as a mother lies dying, a young man hailing from a small village called Thalgrund learns of his destiny and his past: a great task is before him, because only he, the rightful heir to the throne, can reunite the Old Empire and release it from Mordred’s rule. On his travels, he will encounter a host of trusty allies, willing to give their lives to help the young hero in his quest to recover all the fragments of the Orb...

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THE SETTLERS: HERITAGE OF KINGS™

IS DEDICATED TO OUR

COLLEAGUE, JAN BROCKMANN

CONTENTS

 

CHAPTER I: EARLY STAGES

 

1.1

Installing the Game................................................................

6

1.2 Game Menu.............................................................................

6

1.3

Saving and Exiting.................................................................

7

1.4

In-game Help..........................................................................

7

1.5

The User Interface..................................................................

8

CHAPTER II: SETTLING

 

2.1

Resources...............................................................................

10

2.2

The Weather ..........................................................................

10

2.3

Units .......................................................................................

11

2.4

Exploring the Map ...............................................................

18

2.5

Constructing Buildings .......................................................

19

2.6

Population .............................................................................

24

2.7

Requirements........................................................................

25

2.8

Taxes and Wages ..................................................................

26

2.9

Motivation and Stamina......................................................

27

2.10 Economic Cycles.................................................................

28

2.11 Research and Development .............................................

29

2.12 Diplomacy and Trade ........................................................

33

CHAPTER III: WAGING WAR

 

3.1

Raising an Army...................................................................

35

3.2

Battle ......................................................................................

36

3.3

Experience Points.................................................................

37

CHAPTER IV: APPENDIX

 

4.1

Multiplayer Games ..............................................................

34

4.2

Key Combinations................................................................

39

4.3

Credits....................................................................................

40

4.3

Hotline and Support............................................................

42

4

5

CHAPTER I: EARLY STAGES

1.1 INSTALLING THE GAME

Are you longing to play THE SETTLERS: Heritage of Kings™? Then follow these instructions:

Insert your THE SETTLERS: Heritage of Kings™ DVD in the DVD-ROM drive. Now simply follow the instructions on the screen!

If the installation does not begin automatically, proceed as follows:

1.Insert your THE SETTLERS: Heritage of Kings™ DVD in the DVDROM drive.

2.Open My Computer and double-click on the DVD-ROM drive

3.Open the autorun.exe file.

Follow the instructions that appear on the screen to complete the installation.

1.2 GAME MENU

Single player:

Select: single maps or the campaign.

Alternatively: Load a previously saved game.

LAN game:

Find available games on the network.

Alternatively: Invite someone else to play the game with you.

ubi.com:

To play online: just log on to our server!

You will need a valid ubi.com account to do this. You can set this up from the game itself.

Alternatively: in the Ubisoft portal at www.ubi.com – free of charge

Options:

Set up your graphics options!

Set up the keyboard layout and sound!

Set up a network connection if necessary!

Create and edit your player profile!

1.3 SAVING AND EXITING

Do you wish to save the game you are currently playing?

In the Main Menu (F1), click on Save, enter a name for the game, and click OK.

Do you wish to load a saved game?

Select Single Player from the Game Menu or open the Main Menu during the game, then click on Load Game.

Do you wish to exit the game?

Click Exit in the Main Menu.

Do you wish to start playing on a new map, or access the Options Menu?

You can do these things via the Main Menu.

1.4 IN-GAME HELP

Tooltips:

Do you wish to find out more about an icon?

Simply move the mouse cursor over it.

Tutor:

Your tutor will offer you invaluable assistance while you are playing. He will tell you when a building is completed, when new technologies are discovered, when disagreements arise or when anything else of note comes to pass. In a way, he is also the voice of your people and will impart their concerns to you, so you can devote all your energy to completing your mission...

To obtain more detailed information about buildings or units from your tutor, select the appropriate item and click the question mark next to the mini-map.

Help on the Internet:

Information and advice!

http://www.thesettlers.com is the official THE SETTLERS: Heritage of Kings™ community website. It also contains a link to the Support Centre, where you can access technical support.

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EARLY STAGES

EARLY STAGES

7

Games PC THE SETTLERS-HERITAGE OF KINGS User Manual

1.5 THE USER INTERFACE

Display

Payday - Countdown

Weather Forecast

Menu

Diplomacy

Tributes

Missions

Statistics

Tool Tips

Find Serfs

Click here to find serfs

Units

Click here to find military units

Heroes

Click to find heroes

Multi-Selection

Shows selected units

Mini Map

Views Portrait

Toggles between standard, tactical and resource map Statistics

Help

 

 

 

 

 

 

 

Overview

 

 

 

 

 

 

Properties

Shows the current status of resources, the population,

 

Orders

 

Shows information concerning

residences and farms, as well as the general motivation.

 

Shows available missions, units,

 

selected units and buildings

Thalers

Clay

Wood

Stones

Iron

Sulphur

buildings, orders and beautifications

 

 

 

Population

 

Residences

Farms

 

 

 

 

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EARLY STAGES

EARLY STAGES

9

CHAPTER II: SETTLING

2.1 RESOURCES

The resources at your disposal are wood, stone, iron, clay and sulphur.

Wood can be found wherever there are trees. You should always let your Serfs fell the trees; they are more than capable of carrying out this task.

Consult the map if you are in search of stone orron, clay or sulphur: the humble Serfs will excavate any small amounts of these resources lying around, although if you spot a shaft, it would be wise to build a mine and allow skilful Miners to perform their daily tasks more quickly and efficiently than a Serf ever could.

But how do these resources make their way to your

Storehouses?

Worry not: they are for your own use and, once extracted, are allotted to you directly. With careful treatment, some Workers, known as Refiners, can even multiply these resources as if by magic.

Now you must be wondering: “How can I fill the public coffers with Thalers?” Your Workers pay taxes, and you can read more about this in Chapter 2.8.

2.2 THE WEATHER

The weather is a mighty force that affects your city and its citizens, and even the wars themselves. Snow hampers your settlers’ progress, whilst rain impairs visibility, rendering Archers, Cannons and Bastilles less effective. Be sure to bear this in mind when you send your troops off to battle.

However, the Weather Tower is extremely useful for predicting the vagaries of the heavens, so you can plan your strategies accordingly. Some day, though, you may even be able to master the weather with a Weather Plant and its resident engineers..

2.3 UNITS

The types of unit are fourfold; let us present them to you:

SERF

The Serf is ever at your service. Protected by your sword and your integrity, he repays you by working unceasingly, asking nothing in return. He does not require lodgings in a Residence or even a free stool in the farmer’s parlour to procure his food and drink; naturally, this means he doesn’t pay any taxes either.

SERF

He constructs buildings and keeps them in good order, is knowledgeable in matters relating to wood and is responsible for extracting resources.

Building:

Headquarters

MILITIA

Many a Serf under your command will take up arms to protect the city. To do this, he will hasten to the nearest military building or to the city’s Headquarters. If you wish, he will then lay down his weapons again and resume his normal daily tasks.

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SETTLING

SETTLING

11

WORKERS

Every city needs its tradesmen, merchants and scholars. If Serfs build the appropriate workshops, these folks will soon be enticed from the Village Centre to your city, where they will offer their services.

Workers contribute to your coffers in the form of taxes, although they are keen to keep a substantial amount for themselves. You cannot tell them where to go or what to do, but you can select them to look into their hearts and minds. If you let them spend the night in a Residence and eat at a Farm conveniently close to their workshops, they will repay you with increased motivation and stamina.

ALCHEMIST

Works in the Alchemist’s Hut, refining sulphur and studying the weather

MINER

Works in Pits, extracting resources

TRADER

Works in the Marketplace, processing orders

PRIEST

Works in the Chapel, blessing the settlers to increase motivation

TREASURER

Works in the Bank, managing the city’s funds

STONEMASON

Works in the Stonemason’s Hut, working stone

ENGINEER

Works in the Weather Plant, preparing the weather-changing equipment

FARMER

Works in the Farm, producing food

SCHOLAR

Works in the College, researching new technologies

FORGER

Works in the Foundry, producing cannons

SAWMILLER

Works in the Sawmill, working wood and improving weapons

SMITH

Works in the Smithy, refining iron and improving weapons and armour

BRICKMAKER

Works in the Brickmaker’s Hut, working clay

MILITARY UNITS

A fearless army is essential if you are to defend your city and uphold its glorious reputation. Recruit Captains in the Barracks, on the Shooting Range and in the Enclosure, where they can be trained to lead Soldiers (see also Chapter 3.1); build some mighty Cannons, if your city has a Foundry to produce them. You may familiarise yourself with the army’s wage requirements in Chapter 2.8.

SWORDSMEN

Shortswordsman

Broadswordsman

Longswordsman

Bastard-

 

 

 

swordsman

Requirement:

Requirement:

Requirement:

Requirement:

Barracks

Barracks and

Garrison

Garrison and

 

Smithy

 

Fortress

 

 

 

 

SPEARMEN

Longspearman

Lancer

Warlancer

Halberdier

Requirement:

Requirement:

Requirement:

Requirement:

Barracks

Barracks and

Garrison

Garrison and

 

Sawmill

 

Fortress

LONG-RANGE FIGHTERS

Shortbowman

Longbowman

Crossbowman

Arbalestbowman

Requirement:

Requirement:

Requirement:

Requirement:

Shooting Range

Shooting Range

Shooting Range

Archery and

 

and Sawmill

 

Fortress

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SETTLING

13

LIGHT CAVALRY

Mounted

Mounted

Shortbowman

Crossbowman

Requirement:

Requirement:

Enclosure

Stables

HEAVY CAVALRY

Mounted

Mounted

Shortswordsman

Battleaxeman

Requirement:

Requirement:

Enclosure

Stables

LIGHT CANNON

Bronze Cannon

Iron Cannon

Requirement:

Requirement:

Foundry

Cannon Factory

HEAVY CANNON

Bombard

Siege Cannon

Requirement: Requirement:

Foundry

Cannon Factory

HEROES

Up to six shining Heroes, each with their own particular abilities, are waiting to enter your service.

Many of these abilities may be of great use to you, but take heed: once a skill is used, the Hero requires a short while to rest before using it again, and whereas some abilities only have to

be triggered, others must be assigned a target before they will work. Left-clicking on the desired skill and again on the target initiates the process.

Dario has been fighting for you since the beginning of time; others will join you as you make your way through the story.

If several of you are playing, select your Heroes from the Headquarters. The number of Heroes you can call upon to serve you (there are

nine altogether) depends on the map.

DARIO: the Hero

Cared for by his mother and the noble Helias, Dario grew up in the abbey of Thalgrund, unaware for many long years that he was the rightful heir to the throne of the Old Empire. Now, as his mother lies on her deathbed, he learns the truth and demands his due.

 

Eye of the Falcon

Dario’s falcon explores the area

 

 

for you

 

Protect Units

Enemy units flee from Dario’s

 

 

supremacy

 

Sentinel

Dario’s badge is illuminated if

 

 

 

enemies are nearby.

PILGRIM: the Weapons Specialist

Pilgrim came from a simple mining family and was a gunpowder expert even as a young lad. Although he generally loathes to follow orders, he loyally fights for the Old Empire alongside his friend Dario.

 

Plant Bomb

Explosions help uncover resources

 

 

and other items

 

 

 

 

 

Spring Cannon

Fires a limited number of shots

 

 

 

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SETTLING

SETTLING

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