TABLE OF CONTENTS
Forward . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . |
ii |
Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . |
1 |
Installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . |
2 |
Quick Start Reference Guide . . . . . . . . . . . . . . . . . . . . |
3 |
The Main Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . |
4 |
Playing the Game . . . . . . . . . . . . . . . . . . . . . . . . . . . . |
7 |
The Basics. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . |
7 |
Pause Time . . . . . . . . . . . . . . . . . . . . . . . . . . . . . |
7 |
Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . |
7 |
Game Interface . . . . . . . . . . . . . . . . . . . . . . . . . . |
7 |
Away Team Com – Team Selection Screen. . . . . . . . . |
12 |
Briefing and Debriefing Screens. . . . . . . . . . . . . . . |
13 |
Story Background. . . . . . . . . . . . . . . . . . . . . . . . . . . . |
14 |
Away Team Roster . . . . . . . . . . . . . . . . . . . . . . . . . . . |
15 |
Command Officers . . . . . . . . . . . . . . . . . . . . . . . . |
15 |
Medical Officers . . . . . . . . . . . . . . . . . . . . . . . . . . |
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Security Officers . . . . . . . . . . . . . . . . . . . . . . . . . |
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Engineering Officers. . . . . . . . . . . . . . . . . . . . . . . |
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Science Officers . . . . . . . . . . . . . . . . . . . . . . . . . . |
22 |
Weapons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . |
24 |
Equipment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . |
26 |
Skills . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . |
28 |
Enemies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . |
29 |
Gameplay Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . |
30 |
Multiplayer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . |
31 |
Updates and Future Releases . . . . . . . . . . . . . . . . . . . . |
33 |
Customer Support . . . . . . . . . . . . . . . . . . . . . . . . . . . |
34 |
Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . |
36 |
Software License Agreement . . . . . . . . . . . . . . . . . . . . |
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FOREWORD
Thank you for purchasing Star Trek ® Away Team for your PC. This manual will show you how to install the game and quickly jump into the action and adventure that Away Team has to offer.
Reflexive Entertainment and Activision® have worked long and hard to provide you with the best interactive experience possible. We hope you enjoy playing Away Team as much as we enjoyed making it!
Visit us on the web at http://www.reflexive.net, http://www.stawayteam.com, http://www.activision.com and let us know what you think. We look forward to hearing from you.
Have fun!
Sincerely,
The Away Team Development Team
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Communiqué from Admiral Nolotai to Starfleet Command
I have concluded my analysis of Starfleet’s ability to respond to threats and found the mobility and adaptability of our forces to be lacking.
Enemies like the Borg, the Romulans, the Dominion, and many others seek to dissolve the United Federation of Planets. With our own resources spread thin across the galaxy, it is becoming increasingly difficult to protect all of our borders.
I propose that Starfleet Command form a special crew for a new time. A team prepared for the most extreme missions, capable of entering places that our conventional forces cannot go.
Starfleet research has completed their work on the U.S.S. Incursion, a Starship equipped with the Holographic Masking System. With this holographic technology, the Incursion can assume the form of any ship, allowing the crew to infiltrate areas that the rest of our fleet cannot enter.
To complement the Incursion’s stealth power, I have worked closely with Commander Data to train a diverse crew of seventeen very talented individuals.
I believe that this new crew represents the best and brightest from Starfleet. Enclosed in this document, you will find dossiers on all the officers of this team, detailing their talents and
abilities.
It is my opinion that we establish this elite Away Team immediately. Without their presence, the integrity of the Federation will be endangered.
Fleet Admiral Nolotai
Starfleet Command
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INSTALLATION
TO INSTALL STAR TREK AWAY TEAM
Insert the game CD into your CD-ROM drive. Please close all open programs before installation. Choose one of the following options to install the game:
•If your CD-ROM drive has AutoPlay enabled, the setup will begin automatically. Simply follow the on-screen installation instructions.
•If AutoPlay is not enabled, double-click on the My Computer icon on your desktop. Double-click on the CD-ROM drive icon. Then double-click on the Away Team setup icon and follow the on-screen installation instructions.
COPY PROTECTION
To play Star Trek Away Team, you must have the Away Team CD in your CD-ROM drive.
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we’ve created a controls you will change any of these
menu.
Mouse
Select/Move |
Left Button |
Use/Fire |
Right Button |
Next/Previous |
|
Inventory |
Mouse Wheel |
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(if available) |
Movement
Walk |
W |
Run |
R |
Crouch |
C |
Cycle Movement |
X |
Map Controls
Scroll Left |
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Scroll Right |
|
Scroll Up |
|
Scroll Down |
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Inventory
Next Inventory |
] |
Previous Inventory |
[ |
Phaser |
P |
Concussion Grenade |
G |
EMP Grenade |
E |
Neural Disruptor |
N |
Hypospray |
H |
Sniper Rifle |
F |
Vulcan Nerve Pinch |
K |
Enhanced Mind Meld |
D |
General
Pause Time |
ENTER |
Center on Last Hit |
SPACE |
Select Vision Cone |
V |
Cycle Vision Cone |
TAB |
Toggle Sound Cone |
S |
Chat (Network Only) |
T |
Select Entire Team |
A |
Select Individual |
|
Team Members |
1-6 |
Objectives |
O |
Mini-Map |
M |
Zoom In |
KEYPAD + |
Zoom Out |
KEYPAD - |
Zoom Reset |
KEYPAD * |
Configuration Menu |
F1 |
Save Menu |
F9 |
Load Menu |
F10 |
Quick Save |
F11 |
Load Quick Save |
F12 |
3
THE MAIN MENU
MAIN MENU SYSTEM
When you load Star Trek Away Team, you will see the Main Menu system. Maneuver the cursor with the mouse to highlight the options.
At the Main Menu, you can choose from the following: Start New
Game, Load Game, Settings, Play Network Game, Credits, and Quit.
Start New Game
When you select Start New Game, you will be prompted to select a difficulty mode. The default mode is Normal. If you are a novice gamer, or would like an easier gameplay experience, select Easy as the difficulty mode. Once the difficulty has been set, select Start and the Introduction Cinematic will play. You can skip this movie, and any other cinematic movie, by pressing the Spacebar (or the Esc key). After the cinematic, the game will begin with a Captain’s Log briefing for Mission One. Click on End Briefing to start the mission.
Load Game
This sub menu lets you load a saved game to resume where you left off on a previous mission.
When you select this menu, a list of all your saved game files will appear. You will see the text description of the file next to a thumbnail picture of the game where you saved. Then click on the highlighted file you wish to load.
SETTINGS
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When you select Settings, you will bring up the Configure menu. This |
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sub menu allows you to adjust many of the game settings to |
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optimize your experience. |
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Brightness: You can move the slider on this setting to change the |
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Brightness of your screen. |
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Scroll Speed: You can affect the speed of scrolling when you move |
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your cursor off the screen, or use the arrow keys on your keyboard. |
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Scroll Accel: You can control the acceleration rate of scrolling when |
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you move your cursor off the screen. |
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Pause Game When Hit Off Screen: Checking this option will auto pause |
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the game when a member of your team is hit off screen, allowing |
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you the choice to issue orders. |
with this option. setting can be changed
control set. If you can rebind the
change the following
commands for various
items and equipment. the Cloaking Band and
to rebind the have the ability to
with the Movement
to select your
screen, there is controls. The default
Button for moving cycling through the firing weapons and by clicking on the
control
overall volume of the change all sound in the the M button if you
will only change the explosions, Phaser
the volume of the the background
or Off. Your Away
other, depending on
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the circumstance. Also, enemies or characters in the environment may say something to you. If turned off, you will not hear the audio portion of the dialogue, but you will still see the dialogue's text.
Stereo: Mono or Stereo. The default setting is Stereo sound. If you are experiencing performance issues, you can adjust the sound quality to Mono.
Sound Mixing: Set this to Better or Faster depending on your system requirements. The Better setting plays the highest quality sounds. If you are experiencing slowing during the game, you could set this to Faster.
Credits
An homage to all of the people at Reflexive, Activision, and other companies who worked together to bring you Star Trek Away Team.
Quit
Selecting the Quit icon will bring up a screen that asks if you are sure that you want to quit the game. Select Yes if you want to exit the game and return to your desktop environment or No if you want to remain in the game.
OPTIONS MENU
Once you begin the game, you can enter the Options Menu by pressing the Esc key. From this menu, you can perform several functions: Configure, Load, Save, End Game, and Resume.
Configure: You can also configure your keyboard controls from this menu, and access it directly with the F1 key. From the Configure menu you can also select a new Difficutly mode. The default difficulty mode is Normal. This setting can be changed at any time during the game with this option.
Save: You can save your progress with this option. You will be prompted to name the saved game file. You can access this menu directly with the F9 key.
Load: You can load any saved game with this option. This menu can be accessed directly using the F10 key.
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Restart Mission: Restarts the current mission. |
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End Game: This will quit your current mission and return you to the |
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Main Menu. |
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Resume: Select this to continue your mission, or you can simply |
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press Esc again. |
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up your configuthe Incursion crew on
you to the basics of select and control an
control of a team These missions will
of the Federation.
selected for you that
. After Mission One, own team for each
is the Pause Time Enter key. By pressing commands to your team
team, you can exit Pause
Pause Time key. In this invaluable
.
screen. If you would y, or zoom out to see ypad + and – to zoom
in Single Player only.
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Communications Window
Team
Status
Bar
Action |
Chronometer |
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|
Icons |
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Text Area Mini-Map |
Inventory |
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Tray |
The following list details all of the elements of the main game interface.
Cursor
Your cursor allows you to interact with the game world. You will primarily use the cursor to select members of the Away Team to move them in and out of combat, but you can also interact with your environment. If you see an object or console that you would like to inspect, move the cursor over it. The cursor will change to let you know what kind of interaction could occur.
Movement Cursor: Selecting and Moving the Away Team
You will see a simple arrow cursor when you are moving Away Team characters. You can select a single character by left-clicking on the character on the screen, or on the character’s portrait. Then use the movement cursor to point to an area you want to move to and left-click again. If you want to move a group of characters, leftclick and drag a selection box to select all available team members within that area. Once selected, you can left-click to move the team. Holding down the Shift key and clicking on a team member will add them to the current group, while holding down the Control key will deselect the crew member clicked on. You can also select team members with the keyboard numbers 1 through 6.
You can also assign a group of characters to a key command so that they can be selected quickly. Group select the characters you would like to assign to a new group, then press and hold Control and a
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you can press and that group again.
inaccessible area, or to a position, you might cursor lets you know that
from the current
you can interact with, the object is
on the object to pick control device, you can terminals can only be
Terminal Repair.
an interaction, the voice-over explanation.
changes to a Combat Phaser, displays the
. If the cursor is green, A red crosshair lets you target is out of range. the cursor—you don’t
is red.
bar with the
is the Team Status bar. Away Team, it also next to the portrait damage, the red bar
selected will be member’s portrait will to easily locate them
shows which class the Command, Engineering,
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Inventory Tray
The lower right portion of the interface is dedicated to your inventory tray. By right-clicking on this tray, you will bring up a pop-up menu showing all the weapons and items possessed by the character you have selected. If you have more than one character selected, then all of their items, skills and weapons will be shown. Once the inventory is open, you can equip a character with a weapon or select an item or skill by left-clicking on the appropriate icon.
You will notice that the tray is sorted by groups of items. When you have the entire team selected and you bring up the inventory tray, you will see all of their weapons, skills, and items. The tray has been arranged so that you can quickly find the weapon types aligned in the same column and likewise for items and skills.
Chronometer
This clock continues to tick as you progress through a mission. If you click on the time, you can enter Pause Time. While in Pause Time, you can issue orders to any of your Away Team members. To return to real-time action, simply click on the chronometer again. You can also enter Pause Time by pressing Enter on the keyboard.
GAME TIP: Pause Time is an excellent way to control your Team during combat, allowing you to choose your attack and defense strategy.
Text Window
The text window displays text descriptions of different objects in the game. When you select a weapon or an object from your inventory, a brief description appears in the text window. If you use the tricorder to examine something in the environment, the tricorder will display text in this window.
Mini-Map
To bring up the Mini-Map, press the M key. The Mini-Map will show you a representation of the entire mission map. Animated blue squares on the Mini-Map will show you the locations of mission objectives. Use the Mini-Map to find where you need to go to complete your primary and secondary objectives.
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communication, you will at the top of the
the portrait of the time you would like to
and you will skip the
important icons.
you to change the you have currently
character are Walk, Run, by pressing the button. There are
allows you to travel loudest of the three
mode, but it is the moderately quiet.
quickly group select of their position. Once left-clicking. This is
place if they are group select.
Objectives and Secondary mission, you could periodically. You can
encounters with enemy to see a guard’s field
interface or press the that the cursor
a guard and you will represented by a
the fields of views for see the field of view
the sound cone
see blue circular sound (shooting a gun, that they can
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hear—if a sound cone hits a guard, the guard has “heard” that sound. You can also press the S key to toggle sound cones on.
Louder noises create larger cones of sound. You can minimize your noise by crouching while moving.
GAME TIP: Use sound cones when you’re trying to sneak up on an enemy. It is recommended that you turn sound cones off when you’re running with an entire group, as many sound cones will emanate from the characters and obscure your view of the map.
Options Menu – You can access the Options Menu by clicking on this icon. You can also use the Esc key to bring up this menu.
AWAY TEAM COM – TEAM SELECTION SCREEN
After Mission One, you will be able to choose a team before each mission, for most missions. Once you have completed a mission, you will receive a debriefing for the mission and a new briefing for the next mission. Once the briefings finish, the Team Selection screen will appear. You can return to the briefing screen again by clicking on Briefing at the top left of the screen.
The Team Selection screen utilizes an intuitive folder tab system to let you access more information about the different characters.
Character Screen
On the left side of the screen are the available characters you can choose for a mission. These characters are separated into folder tabs marked with their respective Discipline symbols. Click on a new folder tab to show all the characters available for a given discipline. If you would like to see the weapons and items for a given character, click on Inventory (then press Character to see their statistics again).
Take time to look at the different characters to get a feel for their different strengths and abilities.
Required Skills or Items
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The upper right region of this interface tells you what skills or items |
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are necessary for the current mission. Skills or items that are |
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required for the mission are listed on top. You can click on this to |
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cycle through Away Team members with the respective skill needed |
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for the mission. There is also an area of Recommended Items. By |
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clicking on these skills or items, you can cycle through the different |
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characters with the recommended skills or items. |
Away Team, select the right arrow button at their portrait. Clicking
Transporter Room on the characters in this
Team members
will fade if you can’t your mind, you can
a character on the button—this puts
are required to go on a Refelian must accompany choose the remaining
SCREENS
briefing or Captain
about the
if there are For later Away researched
pressing Replay. When
Briefing.
proceed to a debriefing your
pertaining to the
is done, you then you are briefed, you you can pick your
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