Games PC SIMON THE SORCERER 3D User Manual

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Games PC SIMON THE SORCERER 3D User Manual

SS UK Manual 2/3/02 12:04 pm Page 1

ENGLISH

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SS UK Manual 2/3/02 12:04 pm Page 2

THE STORY SO FAR...

Last time... on Simon the Sorcerer!

Since it’s been a while since we last delved into the realm of sarcasm and sorcery, it seems appropriate to do a quick recap on what’s been happening to our hopeless hero in case you didn’t buy the first games.

Simon’s life was pretty ordinary once • he did ordinary 12-year old boy things, thought ordinary 12-year old boy thoughts* and lived a basically unremarkable life until, on his birthday, a dog appeared on the doorstep carrying a package in its mouth. He eagerly peeled off the wrapping paper and discovered that it was a strange and mysterious book. Thinking nothing of this, and being unable to read the weird symbols contained on its pages, the book was removed to the attic and the dog was subjected to the strange blend of affection and harmless torturing usually afforded by boys to their faithful companions. It was some time later, when the dog

went missing and was eventually discovered by Simon in the attic, with the strange book open on the floor in front of it, that things really started to go a bit Pete Tong.

For some reason, Simon could now understand the meaningless handwritten language on the pages and, his curiosity getting the better of him, he spoke the words of an

incantation that would change his life forever!

There was a flash of light and a rather cheap looking magical portal opened up before him (graphics were all 2D in those days). The dog jumped inside and Simon followed, hoping against hope that it would lead to a land without maths homework, where a boy could have adventures and meet bizarre and interesting characters and where it rained pizza on a daily basis. He was almost completely right, except about

the pizza.**

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As it turned out, the dog belonged to a kindly old wizard called Calypso who, as kindly old wizards do, was being held captive along with many of the lands other great heroes by an evil sorcerer known as Sordid. It was, of course, inevitable that he would save the day, vanquish Sordid, using the time honoured ‘Pit of Fire’ technique and be returned home safely and without a care in the world. And that’s really where it should have ended...

But the Gods (in this case Profitos and Cashinor) will often play games with the lives of men and our by now rather unwilling hero, soon found himself the subject of a barely believable attempt by Sordid to claim his revenge from beyond the grave!

It so transpired that a young farmer’s son, whose ignorant and simple minded father*** did not recognise the magical potential within the boy, and burnt one of Sordid’s old spellbooks, accidentally reviving the evil wizards spirit.

This boy was called Runt. He and Sordid left the farm and hatched a cunning plot to bring Simon back to their world by way of a magical wardrobe.

Although Simon was brought back as intended, he materialised in the wrong place and was sent off on a new quest by Calypso to find some magical fuel, required to enable the wardrobe (in which he travelled) to complete the journey back home. Once again, he fell foul of Sordid and ended up losing his body to the evil sorcerer who then departed to our

dimension, leaving Simon bodiless and nicely set up for the sequel you’ve now got in your hands.

* Such as: What’s this and why does it do that when I fiddle with it?

**Which would be fun at first, but a lot less so, when the cheese had turned.

***Some things stay the same, no matter what dimension you live in.

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FIRST THINGS FIRST

The ReadMe File

The Simon the Sorcerer 3D CD-ROM game has a ReadMe file where you can view updated information about the game. To view this file, double-click on that file in the Simon the Sorcerer 3D directory found on your hard drive. You may also view the ReadMe file by first clicking on the START button on your Win95/98 taskbar, then on Programs, then on MicroProse, then Simon the Sorcerer 3D, and finally on the ReadMe file option.

Setup and Installation

1.Start Windows® 95/98.

2.Insert the Simon the Sorcerer 3D disk 1 into your CD-ROM drive.

3.If auto-play is enabled, a title screen should appear. If auto-play is not enabled, double-click on the "My Computer" icon on your Win95/98 desktop. Next, double-click on your CD-ROM icon to install the game. If the install screen still does not appear at this point, locate the "Simon Setup.exe" file on the Simon the Sorcerer 3D CD-ROM and double click on it.

4.Follow the remainder of the on-screen instructions to finish installing Simon the Sorcerer 3D.

5.Once installation is complete, click on the Start button at the bottom of the screen, and choose Programs >MicroProse> Simon the Sorcerer 3D> Simon the Sorcerer 3D to start the game.

Note: You must have the Simon the Sorcerer 3D CD-ROM in the CDROM drive to play.

Installation of DirectX

The Simon the Sorcerer 3D CD-ROM requires DirectX 7 or higher in order to run.

If you do not have DirectX 7 or higher installed on your computer, select the option to install a new version of DirectX when asked if you’d like to install one.

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The Start Menu

You can access the Start menu in two ways, either by selecting Simon the Sorcerer 3D from the START menu (note: the game must be installed first) or by inserting the game CD with auto-run enabled. This panel contains various options:

Start Game

Unsurprisingly, this option starts the game. Which is why it’s called Start Game.

Clever huh? This is greyed out until the player has installed the game and setup the game options.

Install/Reinstall

Installs the files needed and sets up shortcuts for playing Simon 3D. In the case of a re-install, Saved Games are not removed and the initialisation file created by the Front End remains untouched.

Uninstall

Removes all game files except for saved games and the setup initialisation file. This does free up space on your hard disk but also hurts our feelings, so consider the consequences before proceeding.

Setup

This menu lets you setup important game options, some of which cannot be changed from within the game itself. This means that if you want to change these options, you will need to exit the game and re-run the setup program from the Start Menu.

Exit

Quits out of the Start Menu and returns the user to the Windows desktop.

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The Setup Menu

Video Options

Select your Display Driver from the drop-down list - you can also change various settings that

your video card may support. Look at the ReadMe for more information on this. Essentially, the more stuff you have switched on, the worse the frame rate of the game will be. Disable options in this panel to increase game speed at the expense of pretty graphical effects.

You should also select which resolution and colour depth best fits your computer before proceeding to the game.

Sound Options

You can set the volume for the voice, effects and music in this menu. Hit the Test Sound button to hear music, sound effects and voices playing together to make sure your settings are correct.

Keyboard Options

You can re-define your controls from here. The default keys are:

Forwards

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Backwards

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Turn Left

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Turn Right

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Action

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Use Item

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Examine

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Crouch

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Lookaround

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Walk/Run

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Sprint or Jog Toggle

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Cycle Through Inventory Items

 

Cycle Backwards Through Inventory Items

 

Open SpellBook/Inventory

 

 

Skip ‘most’ messages

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