Games Microsoft XBOX QUANTUM REDSHIFT User Manual

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Powerslide

Steer Left/Right

Tilt Back/Forward

Reset SPARC

on Track

Pause

Steer Left/Right

Tilt Back/Forward

Red Power-up:This powers your Homing Weapon (B button).

Blue Power-up:This powers your blueNon-HomingWeapon (X button).

Yellow Power-up:This powers your Overshield (Y button).

0702 Part No. X08-96006

Accelerate

Fire Non-Homing

Weapon (Blue)

Activate Overshield (Yellow)

Fire Homing

Weapon (Red)

Turbo Boost

Change Camera

View

Rear View

Mega-up:This is the equivalent of getting a red, blue, and yellowPower-upall at once.

Bonus chip: This adds extra points to your total.

Featuring music by Junkie XL!

SAFETY INFORMATION

About Photosensitive Seizures

A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these “photosensitive epileptic seizures” while watching video games.

These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects.

Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms—childrenand teenagers are more likely than adults to experience these seizures.

The risk of photosensitive epileptic seizures may be reduced by sitting farther from the television screen, using a smaller television screen, playing in a well-litroom, and not playing when you are drowsy or fatigued.

If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing.

Other Important Health and Safety Information The Xbox Instruction Manual contains important health and safety information that you should read and understand before using this software.

Avoid Damage to Your Television

Do not use with certain televisions. Some televisions, especially frontor rear-projectiontypes, can be damaged if any video games, including Xbox games, are played on them. Static images presented during the normal course of game play may “burn in” to the screen, causing a permanent shadow of the static image to appear at all times, even when video games are not being played. Similar damage may occur from static images created when placing a video game on hold or pause. Consult your television owner’s manual to determine if video games can be played safely on your set. If you are unable to find this information in the owner’s manual, contact your television

iidealer or the manufacturer to determine if video games can be played safely on your set. Unauthorized copying, reverse engineering, transmission, public performance, rental, pay for play, or circumvention of copy protection is strictly prohibited.

TABLE OF CONTENTS

Introduction .....................................................

2

Main Menu.......................................................

3

Driving Controls ...............................................

4

Heads-UpDisplay (HUD) ....................................

6

On the Track ....................................................

8

Tournament......................................................

9

Time Attack ...................................................

11

Quick Race.....................................................

12

Multiplayer ....................................................

13

Character Bios ...............................................

14

Track Descriptions..........................................

18

Profi les..........................................................

22

Options..........................................................

23

Playlist Management.......................................

24

Ghosts/Music Licensing ..................................

26

Credits ..........................................................

27

Warranty.......................................................

28

Tech Support..................................................

29

1

Welcome to Quantum Redshift

You don’t go this fast.

We don’t care what kind of car you drive or where you drive it. We don’t care if you’re a fi ghter pilot, a space pirate, a skydiver, or some sort of bio-engineeredcheetah person. You don’t go this fast.

There are a handful of people on Earth who can handle these speeds, who can keep their seats clean when the world outside the cockpit window starts to blur from the sheer freaking velocity.

And now, for the fi rst time, they’re all in one place. A world championship has been created for the fastest men and women on Earth. It’s never been done before, kids. It’s bigger than you, so don’t be ashamed of your ignorance. This will explain it all.

This here, in your untrustworthy little hands, is a taste of the glory.

2

GETTING STARTED

Main Menu

 

You know, it’s not as if they just hop in their SPARCs

 

and start driving around and frying each other with

 

lasers. It’s a little more nuanced than that.

 

Tournament

 

There’s a tournament, sure, a world championship, and

 

your Aunt Boopie knows about that.

 

Time Attack

 

And sometimes, maybe a racer will hop in his or her

 

ride and just tear buttocks around the track. No

 

weapons, no other racers. Just the speed rush

 

for companionship.

 

Quick Race

 

But Quantum Redshift racers also have little private

 

runs—noprizes, no world rankings. The point: six

 

racers, one track, weapons allowed.

 

Multiplayer

 

Then, maybe two, or three, or four friends will get

 

together for a nice friendly race.

 

Options

 

A racer has to get everything just so. The right

 

tunes, the right HUD settings, keeping up on the

 

latest records and standings—it’simportant stuff, kid.

 

Pay attention.

 

Demos

3

It’s a big world. See what other Xbox games are out

 

there.

 

Driving Controls

Face it, loser. You’re never getting your greasy mitts on the control yolk of a Single Person Armed Racing Craft (SPARC). You’d probably just smear the thing into a wall anyway, so we’re all better off.

But we know you’d high-jumpover your grandma for a peek inside one of these sweet babies, so peek away.

Don’t drool on the paper, freak. It wrinkles.

 

Left Thumbstick

Steer Left/Right

 

D-Pad

Tilt Back/Forward

 

Left Trigger

Powerslide

 

Right Trigger

Accelerate

 

 

Turbo Boost

 

 

Fire Homing Weapon

 

 

Fire Non-HomingWeapon

 

 

Activate Overshield

 

 

Change Camera View

 

 

Rear View

4

START

Pause

BACK

Reset SPARC on Track

 

CONTROLS

Powerslide

Accelerate

Steer Left/Right

Fire Non-Homing

Weapon (Blue)

Tilt Back/Forward

Activate Over-

 

Reset SPARC

shield (Yellow)

Fire Homing

on Track

Weapon (Red)

 

 

Turbo Boost

Pause

Change Camera

 

 

View

 

Rear View

Steer Left/Right

5

Tilt Back/Forward

 

Tara Vivas

This is my chance to put my past behind me and move on.

Don’t get in my way.

Heads-UpDisplay (HUD)

Your Quantum Redshift heroes don’t just look out the window and steer. Every SPARC is equipped with aHeads-UpDisplay (HUD) that gives every racer a complete picture of his or her speed, weapons, shields, and race position.

Score

Shield Status

Leader Board

Mini-Map

6

HUD

Ever wonder what it’s like to fl y one of these babies? Just hold this picture up to your face, and run around the room at 900 mph. (For added realism, ask a friend to shoot heat-seekingmissiles at you.)

Weapon Status

Lap Number

Lap Time

Warning Indicator

Targeting Reticule

Turbo Boost Supply

Speed

7

Ship: Azeman

Pilot:Tara Vivas

Weapons: Advanced

Military

Prince Yuri Galitz

You can tell the rabble this: Opposing me would be most unwise.

On the Track

So maybe you’re fl ying around in your SPARC, and you notice all these glowing blobs and objects on the track. Those are nuggets of pure goodness, and it’s in your best interest to plow right through them.

Red Power-up:This glowing red object provides power for your homing weapon

(B button).

Blue Power-up:This baby gives you juice for yournon-homingweapon (X button).

Yellow Power-up:This powers your Overshield (Y button), which protects you and helps restore your shields.

Mega-up:This purple and white star is the equivalent of getting a red, blue, and yellowPower-upall at once.

Bonus chip: This adds precious points to your total, which you can convert to cash 8 after races to augment your ship’s turbo,

weapons, and shield systems.

GAMEPLAY

Tournament

You’ll start with access to both the Novice and Amateur tournament levels. If you’re feeling ambitious, try starting with the four-eventAmateur tournament.

Or, to start things off a little easier, try the two-eventNovice tournament fi rst. This also will give you a couple more races to earn cash and upgrade your ship before starting the Amateur tournament.

After you complete the Amateur tournament, you’ll unlock the four-eventExpert tournament. From there, you’ll face the five-eventMaster tournament.

The toughest level of competition is the Redshift tournament.

Of course, as you advance through the tournaments, you’ll face tougher competition and faster top speeds.

Nemesis Challenge

When competing in the Amateur, Expert, Master, or Redshift tournaments, you’ll face a Nemesis Challenge—aone-on-onerace with your character’s nemesis. Winning any of these tournaments unlocks your character’s nemesis.

9

Ship: Zaitys

Pilot: Prince Yuri

Galitz

Weapons: Corrosives

Kumiko Nikaido

I will win to honor my father, my country, and my fans!

Augmenting Your Ship

In an effort to make things fair for the, well, less generously sponsored racers, the rules of the World Championship dictate that every SPARC must start with standard, Level 1 weapons, turbo boost, and shield systems. Racers can upgrade their ships only with the prize money they earn during the tournament.

Aside from winning events, racers can earn more loot by collecting objects on the track and through “successful deployment of ship weapons against opponents.”

Y’know—blowin’stuff up.

GAMEPLAY

Time Attack

When not participating in tournaments, racers spend countless hours on the track, working to shave every nanosecond off their best times.

These solitary training sessions give racers a chance to hone their piloting skills without the distraction of other drivers or weaponry. Some racers say they enjoy these training sessions almost as much as actual competition.

“It’s a nice change,” says the United Kingdom’s Marcus Appleton. “No weapons, no explosions, no power-upsto distract me. I can just push the envelope and lose myself

in the velocity.”

10

11

Ship: Ki-Rin

Pilot: Kumiko

Nikaido

Weapons: Electronic

Zaki Shaheen

None may best me. I am the strongest racer in the world!

Quick Race

Though not offi cially sanctioned or sponsored, racers often have short single-raceevents on their home tracks. This is a good opportunity for the racers to size each other up and get some practice when not in tournament competition.

Although the racers don’t earn money in these singlerace events, they are allowed to use weapons, and the tracks are supplied with weapon power-ups.In keeping with custom, single races have six participants, including the host racer.

12

GAMEPLAY

Multiplayer

Let’s say you have friends. Close your eyes, and just go along with it, ok?

So, let’s say you had one, or two, or even (dare to dream) three friends, and you all owned SPARCs, and you wanted to take them out for a friendly little competitive spin. You know, fl y around at the speed of sound and fi re plasma weapons at one another. Good clean fun.

Multiplayer mode lets you play up to four player splitscreen with the unlocked characters of your choice.

13

Ship: Mafdet

Pilot: Zaki Shaheen

Weapons: Thermal

Jordan Reynolds

Finally, a World Championship. I suppose I can stop holding back now.

Character Bios

Tara Vivas

Come on. Pop queen, about a quadrillion albums sold, Tara Vivas was the woman every teenage girl wanted to be, and the one every teen-

age guy just plain wanted. Her singing career crashed, literally, a few years ago, when she lost control of her hovercar and collided with another vehicle, killing the parents of a young girl named Alicia Waverly.

Tara slowly built a new career as a Quantum Redshift racer but, last year, lost the North American crown to a certain upstart racernamed—yeah—AliciaWaverly. Think there’s a grudge here?

Prince Yuri Galitz

So, this guy says he’s the last descendant of the Czars of Russia, and no, that’s not the name of a band. Other people say he’s just a crime lord with lots of money (enough to buy his own personal kingdom in the mother country). I’m sure he’s just a really nice,

misunderstood guy. (Sucking up never hurts,

14my friends. Say it with me now).

Superstitious by nature, “Prince” Yuri believes the World Championship is his destiny.

CHARACTERS

Kumiko Nikaido

I’ve been to Japan, and lemme tell you, you can’t swing a dead anything around without smacking it into a picture of Kumiko Nikaido. The woman has her own national holiday, folks. I don’t make this stuff up.

She’s even more popular than her dad, Shingen, who had a massive run as Japan’s national Quantum Redshift champion back in the golden days. And she’s way more popular than her sister, Ami, who went rotten cuz her dad never hugged her enough. Or something. I’m not, like, a shrink here.

Zaki Shaheen

Here’s a weird story. This college kid is on a dig in some tomb in Egypt, and a sandstorm comes up and blows him into the desert. Everyone thinks he’s dead. Then—wham.He walks back into civilization years later.

This is Zaki Shaheen.

 

Zaki, who was an amateur Quantum

 

Redshift enthusiast before the storm,

 

claims his inheritance (and yeah, it’s

 

more than you’re getting) and goes

 

full bore into the sport, maintaining

 

that his time in the desert made him

 

tougher and more deserving of victory

 

than anyone on Earth.

 

And if that’s not weird enough, now there’s

 

this guy in a Pharaoh mask who keeps

 

popping up at races and basically trying to

 

run him into the ground. Is my life this

 

interesting? No.

15

 

Ship: Talamur

Pilot: Jordan Reynolds

Weapons: Plasma

Marcus Appleton

All I know is the fi rst one to the end wins. It’s not rocket science.

Jordan Reynolds

This is Australia’s golden girl, a long-timenational champion, and probably the most recognizable face in racing today. Thatmidriff-baringracing suit doesn’t hurt, either.

She’s also more heavily involved with racing politics than most of her peers, leading a public crusade against the lower, unsanctioned “blood” circuits.

This crackdown included the indictment of Cassandra Foxton, mother of Kiri Foxton. Some less charitable people might say it was a convenient way

for Jordan to knock Kiri out of last year’s Australian National Championship.

Marcus Appleton

Here’s a guy who started off as the mechanic for Jaya Kushala, the one-timeQuantum Redshift national champion in the UK, and then ended up moving from her garage to her bedroom. And she sure doesn’t keep

 

her SPARC in there.

 

Then—THEN—hestarts racing on his own

 

and beats Jaya on the track at the last

 

UK National Championship. Two words

16

for you: Cut. Off.

 

CHARACTERS

Leah Mathias

If you know who Leah Mathias is, then you either feel sorry for her or you’re just kinda sick of her. On one hand, she lost her boyfriend a few years ago when former German national Quantum Redshift champion Max Steinhauer, well, blew him up (which wasn’t actually the problem. The poor sap’s emergency pop cage never activated.)

But the woman never smiles, never says anything to the press, and totally ignores her fans and supporters. She just races and races and frowns a lot. I mean, really, move on already.

Ka Hekili

Ok, so, I’m not saying anything bad about this guy. First of all, he’s about seven feet tall and a gazillion pounds. And secondly, rumor has it that he runs some sort

of cult/criminal empire on his island (yeah—heowns an island. Do you own an island?).

But, when I say gazillion pounds and cult/criminal empire, I mean that all in the nicest way. And then there’s the rumors about the giant alien cyborg thing that’s trying to kill him.

Again, not that there’s anything bad about that.

17

Ship: Loogaroo

Pilot: Marcus Appleton

Weapons: Sonic

Leah Mathias

I have nothing to say. Please leave me alone.

Track Descriptions

Silver Rock Canyon

This is Tara Vivas’ home track, located in Silver Rock National Park in New Mexico. It’s

an amazing work of art, complete with a big loop-de-loop. But, it might violate some sort of zoning law to build a giant metal and

concrete racetrack in the middle of a national park.

Kalau Wastelands

This place is defi nitely a wasteland, but the north Siberian territory of Kalau is where Prince Yuri Galitz built his palace and home course. Formerly a sub-criticalnuclear test area, certain parts of the Kalau are still off limits, although the zone containing the raceway has been certifi ed as “Within Acceptable Radioisotope Limits.”

Three-headedfi sh? Whatthree-headedfi sh?

18

TRACKS

Fuusoku City

Before Tokyo got turned into the word’s biggest petri dish in 2042, the track at Fuusoku City seemed like a waste of time. Everyone knew Tokyo was the place to race in Japan.

A few trillion microbes later, Tokyo wasn’t looking quite so hospitable, and Fuusoku has enjoyed a huge upswing in popularity as Kumiko Nikaido’s home track.

Flames of Ra

Located in Egypt, the Flames of Ra Raceway is the home track of Egyptian Champion Zaki Shaheen. It’s nestled in the heart of Giza, but you might notice one extra pyramid—abig shiny glass and metal one. That’s where Zaki lives.

19

Ship: Tatzlwurm

Pilot: Leah Mathias

Weapons: Ice

Ka Hekili

You are all fools to challenge me! I will crush you like insects!

Solar City

Sometimes referred to as “Hong Kong Down Under,” Solar City has a little of everything to offer and a lot of Pacifi c Asian fl avor. It also now houses a giant spaceport, which seems to be interfering with the local raceway.

If a compromise between the racing community and the spaceport can’t be found, Jordan Reynolds might need to fi nd a new place to call home.

Brackenstowe Vale

Located in the glorious Lake District, Brackenstowe Vale is the track for water specialists.

In fact, the heavy terrain bias of the track has caused heated debate as to whether it even should be included in a

world championship—towhich Marcus Appleton’s response has been: “Get a better ship.”

20

TRACKS

Mount Grauen

This track is unusual, because there are relatively few artifi cial surfaces. Mount Grauen is suited perfectly to Leah Mathias’ light, off-roadoptimized vehicle.

Despite her undeniable success on “The Mountain,” Leah has a love-haterelationship with her

home course, as this was where her

fi ancé died while racing Max Steinhauer.

Draco Island

Ten years ago, the Pacifi c island of Draco awoke from its slumber and spewed a fi ery column into the sky, raining lava into the ocean

and declaring its presence in spectacular style. Not, as most

would say, the best time to buy the island.

But, that’s precisely what the extraordinary Ka Hekili did. The multi-billionairepilot spent a fortune acquiring Draco and converting it into a private playground and track.

21

Ship: Na Kika

Pilot: Ka Hekili

Weapons: Lava

Silver Rock Canyon

Home of Tara Vivas

Profi les

Your profi le is like your personal racing dossier. It saves all of your options, Tournament progress, and everything you’ve unlocked in the game to one place under a name you choose.

If you want to start at any time with a fresh slate, you can create a new profi le.

Your profi le makes it possible for you and your friends, family, housemates—whatever—toplay

Quantum Redshift without messing up each other’s progress.

The fi rst time you start a game, you’ll be asked to create a profi le. From then on, to make a new profi le or delete an old one, press the B button while on the

Main Menu.

22

PLAYER PROFILES/OPTIONS

Options

Use the Options menu to customize game and sound settings, view track records, or meet the team behind

Quantum Redshift.

Game Settings

Use this menu to set the number of laps in Multiplayer mode, HUD type, brightness, speed-unitsettings (km/h or mph), or to turn controller vibration on or off.

Sound

Use this menu to optimize sound for headphones, or to change your music, environmental sound effects (SFX), or engine volume.

23

Kalau Wasteland

Home of Prince Yuri Galitz

Fuusoku City

Home of Kumiko

Nikaido

Playlist Management

Quantum Redshift has a ridiculously cool soundtrack by none other than Junkie XL. But, maybe you like racing to banjo music. Fine then, make your own custom soundtrack.

You can customize your music selection and add your own music using the Music Playlist controls.

To activate your custom playlist

1.From the Main Menu, select Options, then Sound Settings, and then Music Options.

2.Highlight Music Source, and select Custom.

3.Select Edit Custom Playlist to add or remove songs from your playlist.

To add music to your playlist

1.In the right column, highlight the song you want to add. You can press the Y button to preview

the song.

2.Press the A button to add that song to your playlist. The song will be added to the left column, which shows your active playlist.

3.Continue to add songs to your playlist by repeating steps 1 and 2.

244. When you’re fi nished, press the B button to exit the

Music Playlist.

PLAYLIST

To remove music from your playlist

1.In the left column, highlight the song you want to remove. You can press the Y button to preview the song.

2.Press the A button to remove that song from your playlist. The song will be added to the right column, which shows available songs that are not in your active playlist.

3.Continue to remove songs from your playlist by repeating steps 1 and 2.

4.When you’re fi nished, press the B button to exit the

Music Playlist.

For information on copying tracks from audio CDs, consult your Xbox instruction manual.

25

Flames of Ra

Home of Zaki Shaheen

Solar City

Home of Jordan

Reynolds

Ghosts

Ghosts are created in Time Attack mode. You zip around the track as many times as you want, and when you’re done, you’ll be asked if you want to save a ghost. Follow your heart.

Next time you try a Time Attack on that track, you can race against your saved ghost, even if it’s a different character.

You also can get rid of ghosts by selecting Options from the Main Menu, and then selecting Ghost Data. Pick the ghost you want exorcised, and press the X button.

Music Licensing

Featuring musical score by Junkie XL. Composed by Tom Holkenborg, published by Careers-BMGMusic Publishing, Inc., (BMI) o/b/o Roadcrew

26Music, Inc. Courtesy of Roadrunner Records, Inc. All rights reserved. Used by Permission.

“Crusher” performed by Junkie XL. Composed by Tom Holkenborg, published by Careers-BMGMusic Publishing, Inc., (BMI) o/b/o Roadcrew Music, Inc. Courtesy of Roadrunner Records, Inc. All rights reserved. Used by Permission.

GHOSTS/MUSIC/CREDITS

Concept, Design & Development

Curly Monsters Ltd.

Curly Monsters are

Nick Burcombe Lee Carus Martin Linklater Chris Roberts

Andy Satterthwaite Neil Thompson Paul Bahr-NaylorAndrew McMaster Jon Dugdale

... and here’s what we did

Art

Lee Carus Neil Thompson

Paul Bahr-NaylorJon Dugdale

Programming

Martin Linklater

Chris Roberts Andrew McMaster

Game Design

Nick Burcombe Andy Satterthwaite

Production

Andy Satterthwaite

Character Concepts

Curly Monsters

Story & Scripting Concepts

Curly Monsters

Character Models

Satoshi Ueda

Motion Capture

& Characters’

Connections

Motek BV Amsterdam Motek team

=Volt=S&T Onsite

=Weird Music

Yotam Bahat Jasper Brekelmans Oshri Even-ZoharMiranda Lonink

Winet Van Den Akker Bart Wijsman

Stijn Windig

An extra special thanks to our partners

Kelly Carus

Terri Wilson

Sarah Satterthwaite Clair Thompson Bev Guthrie Yvonne Murphy Samantha Dugdale

Microsoft

Program Manager

David Bridgham

Software Test Lead

Jeff Shea

Art Director

Kiki Wolfkill

Audio Director

Matthew Lee Johnston

Content Lead

Bryan Howell

Technical Editor

Beth Demetrescu

Product Planner

Walter Kong

Lead Product Manager

Raja Subramoni

IP Development

Brannon Boren

Test Team

Kevin Darby

Mike Yriondo

Chris Hanks

Chris PhillipsMatthew Kangas

Mark Sundlie

Scott Catlin

Usability Engineer

Bruce Phillips

Localization

Jenni GantKazuyuki Shibuya Kai Gushima Hiroyasu Mimura JPN Test Team

Development Lead

Andrew Kertesz

Development

Phil Teschner

Art

Jennie Chan

Patrick Shettlesworth Todd Lubsen

Vic Bonilla Carrillo

Print Production

Chris Lassen

Audio

Peter Comley Tawm Perkowski

Soundelux Audio

Becky Allen Amanda Wyatt Bryan Celano Glynna Grimala Pam Aronoff Bryan Bowen Carole Ruggier James Tabb

Special Thanks: Ed Fries,

Shane Kim, Pete Parsons,

AJ Redmer, Bill Nielsen, Shannon Loftis.

See the in-gamecredits for a complete list of the

Quantum Redshift team 27 members!

Brackenstowe Vale

Home of Marcus Appleton

Mount Grauen

Home of Leah

Mathias

Limited Warranty For Your Copy of Xbox Game Software (“Game”) Acquired in the United States or Canada

Warranty

Microsoft Corporation (“Microsoft”) warrants to you, the original purchaser of the Game, that this Game will perform substantially as described in the accompanying manual for a period of 90 days from the date of first purchase. If you discover a problem with the Game covered by this warranty within the 90 day period, your retailer will repair or replace the Game at its option, free of charge, according to the process identified below. This limited warranty: (a) does not apply if the Game is used in a business or for a commercial purpose; and (b) is void if any difficulties with the Game are related to accident, abuse, virus or misapplication.

Returns within 90 day period

Warranty claims should be made to your retailer. Return the Game to your retailer along with a copy of the original sales receipt and an explanation of the difficulty you are experiencing with the Game. At its option, the retailer will either repair or replace the Game. Any replacement Game will be warranted for the remainder of the original warranty period or 30 days from receipt, whichever is longer. If for any reason the Game cannot be repaired or replaced, you will be entitled to receive your direct (but no other) damages incurred in reasonable reliance but only up to the amount of the price you paid for the Game. The foregoing (repair, replacement or limited damages) is your exclusive remedy.

Limitations

This limited warranty is in place of all other express or statutory warranties, conditions or duties and no others of any nature are made or shall be binding on Microsoft, its retailers or suppliers. Any implied warranties applicable to this Game or the media in which it is contained are limited to the 90 day period described above. TO THE FULL EXTENT ALLOWED BY LAW, NEITHER MICROSOFT, ITS RETAILERS OR SUPPLIERS ARE LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE, INDIRECT OR CONSEQUENTIAL DAMAGES ARISING FROM THE POSSESSION, USE OR MALFUNCTION OF THIS GAME. THE FOREGOING APPLIES EVEN IF ANY REMEDY FAILS OF ITS ESSENTIAL PURPOSE. Some states/jurisdictions do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages so the above limitations and/or exclusions of liability may not apply to you. This limited warranty gives you specific rights, and you may also have other rights that vary from state/jurisdiction to state/jurisdiction.

For questions regarding this warranty contact your retailer or Microsoft at:

Xbox Product Registration

Microsoft Corporation

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Redmond, WA 98052-9953USA

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WARRANTY/TECHNICAL SUPPORT

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tion in the United States and/or other countries.

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