Games Microsoft XBOX BLOOD OMEN 2 User Manual

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CONTENTS

USING THE XBOX

2

VIDEO GAME SYSTEM

USING THE XBOX

3

CONTROLLER

CONTROLS

4

GAME BASICS

6

IN A WORLD ...

8

HEAD UP DISPLAY

10

KAIN IN ACTION

11

USING WEAPONS

13

DARK GIFTS

14

USING OBJECTS

16

DENIZENS

18

BLOOD OMEN2

22

STRATEGY GUIDE

CREDITS

23

GAME HELL?

Call the EIDOS Interactive Hint Line

U.S.: 1-900-773-4367

Canada: 1-900-643-4367

Cost of call: $0.99-$1.49/minute

Must be 18 years old or have parent’s permission Touch-tonephone required

USING TH E

XBOX

USING TH E XBOX

VIDEO GAME

SYSTEM

CONTROLLER

1.Set up your Xbox video game system by following the instructions in the Xbox Instruction Manual.

2.Press the power button and the status indicator light will light up.

3.Press the eject button and the disc tray will open.

4.Place the BLOOD OMEN2 disc on the disc tray with the label facing up and close the disc tray.

5.Follow on-screeninstructions and refer to this manual for more information about playingBLOOD OMEN2.

AVOIDING DAMAGE TO THE DISCS OR DISC DRIVE

To avoid damage to discs or the disc drive:

Insert only Xbox-compatiblediscs into the disc drive.

Never use oddly shaped discs, such as star-shapedorheart-shapeddiscs.

Do not leave a disc in the Xbox console for extended periods when not in use.

Do not move the Xbox console while the power is on and a disc is inserted.

Do not apply labels, stickers, or other foreign objects to discs.

1.Insert the Xbox Controller into any controller port of the Xbox console. For multiple players, insert additional controllers.

2.Insert any peripherals (for example, Xbox Memory Units) into controller expansion slots as appropriate.

3.Follow on-screeninstructions and refer to this manual for more information about using the Xbox Controller to playBLOOD OMEN2.

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3

CONTROLS

L– move KAIN

– select DARK GIFT

R – move camera

g– start game

pause / resume

Directional pad

select menu item

toggle $/^ between enemies in Combat mode

right trigger

left trigger

– autoface (pull and hold)

– block

j– press and hold to display DARK GIFT menu i – not used

d – BLOOD SUCK (press and hold)

grab enemy in Combat mode

open Lore and Weapon Chests (press and hold)

b– cancel menu selections / return to previous screen

– use DARK GIFT

c – action*

A– confirm menu selections

jump

A+ A

hold second button press in midair to glide

*attack with claws or weapon; attack combos (multiple taps); pick up weapon; open door; activate switch; grab object

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GAME BASICS

STARTING A GAME

1.From the Main Menu, select START GAME and press a.

2.The game will scan for saved games and check the data on it.

Note: BLOOD OMEN2 does not support the Xbox Memory Unit. Games are saved directly to the Xbox video game system’s hard disk.

3.Highlight NEW GAME for a new game or highlight the saved game you want to play and press a.

4.On the Choose Blocking Type screen, select your preferred blocking controls and press a to start your game.

SAVING A GAME

As you explore the world of Nosgoth, you will notice ancient symbols on the ground that light up when Kain steps over them. These are called checkpoints. Once Kain activates a checkpoint, you will be able to save all your progress up to that point.

To save a game:

1.Press g to pause the game.

2.Use the directional pad to select SAVE GAME and press a.

3.Highlight NEW SAVE GAME for a new game or highlight a saved game you want to overwrite and press a.

4.Your saved game will appear. Select EXIT and press a to resume gameplay.

5.To resume a saved game, use the steps in “Starting a Game.” When you resume a saved game, all Kain’s progress is restored up to the last activated checkpoint.

SETTING OPTIONS

Use the Options menu to adjust game settings either before or during play. On the menu, move the directional pad */@ to highlight options and press$/^ to change the setting.

To open the Options menu, either select

OPTIONS from the Main Menu or press

G to pause during a game, highlight

OPTIONS and press a.

VIBRATION – Toggle the controller’s vibration function ON or OFF.

BLOCKING – Toggle between ASSISTED and SKILLED blocking modes. (See page 12 for details.)

SOUND – Adjust the volume level of the game’s sound effects.

MUSIC – Adjust the volume level of the game’s music.

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IN A WORLD ...

My armies are all slain.

My castle lies in ruins.

My enemies have taken everything from me, all my wealth and power.

But they could not kill me.

I still walk the earth, weak but alive.

They have taken everything but the beating of my undead heart.

Now they will learn of fear, these mewing babies who thought they could destroy me.

I shall regain my powers, and I shall come to them in the night.

And my visits shall not be kind.

The story of BLOOD OMEN2 takes place two hundred years afterLEGACY OF KAIN: BLOOD OMEN, and several centuries before the events ofLEGACY OF KAIN: SOUL REAVER. The vampire Kain awakens in a strange city with almost no memory of his former self. Another vampire, Umah, has taken him in and revived him to health after a deadly battle that Kain barely remembers. He is weak, and has lost most of his former powers. Worse still, his weapon, the Soul Reaver, is missing. Umah begins to fill Kain in on the recent past, and pieces

of Kain’s shattered memory return.

Since the events of LEGACY OF KAIN: BLOOD OMEN, Kain had become a commander of an army of vampires bent on ruling the land of Nosgoth. In response to his rise to power, another faction appeared

in the land: The Sarafan, a group of militant humans led by a mysterious and powerful figure, the Sarafan Lord. Determined to wipe out the vampire threat, The Sarafan clashed with Kain’s army for years. This war ended with The Sarafan finally triumphant over Kain’s army, and with Kain and the Sarafan Lord locked in mortal combat. The Sarafan Lord won this battle, stripped the Soul Reaver from Kain, and threw him off

a cliff to his apparent death.

Umah tells Kain that his body was found and revived, and he has been brought to the capital of Nosgoth, the city of Meridian. Kain has been unconscious for over two hundred years, and in this time, The Sarafan have taken fascist control of most of Nosgoth. Vampires have formed

a small resistance, called The Cabal, in Meridian to undermine The Sarafan. It is this resistance that Kain is now a part of. The goal of the resistance is simple: Kill the Sarafan Lord, and The Sarafan will crumble. Because The Sarafan do not know of Kain’s existence, he becomes the perfect agent to find and kill the Sarafan Lord. Kain agrees to help The Cabal for the time being, but he fully intends to follow his own agenda, and seek revenge however possible ....

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H EAD UP DISPLAY

Dark Gift

 

 

 

 

 

 

 

 

Rage Meter

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Weapon Icon

 

 

 

 

 

 

 

Indicator

 

 

 

 

 

 

 

 

 

 

 

 

Blood Meter/

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Life Force

 

 

 

 

 

 

 

Lore Meter

 

 

 

 

 

 

 

 

 

 

 

 

 

 

The Head-UpDisplay (HUD) appears in the upper left corner

of the screen. This is where you can monitor Kain’s current life force, his vampiric Lore, and his Rage Meter.

DARK GIFT INDICATOR – This circular gauge shows which Dark Gift Kain has currently selected.

BLOOD METER/LIFE FORCE – As Kain takes damage, his blood decreases and conversely, as Kain drinks blood, his life force increases. When the Blood Meter is empty, Kain dies and restarts at the last activated checkpoint. Please note that blood is constantly being used and the Blood Meter gradually decreases over time.

LORE METER – This vial fills with purple as Kain increases his Lore. If Kain is able to fill his Lore Meter by collecting magical energy from Coffers and by sucking the blood of his victims, his Blood Meter will increase in size, thus making him stronger.

RAGE METER – This meter fills with blue as Kain’s Rage increases. Every time Kain blocks an enemy attack, his Rage grows.

WEAPON ICON – This icon shows the weapon Kain is using. The icon glows red when it is close to breaking.

KA IN IN ACTION

When an enemy or non-aggressivecharacter is near, Kain can engage it in battle by entering Combat mode. By autofacing the enemy in Combat mode, Kain can not only strike but move more easily and laterally around enemies, making it possible to dodge blows and swiftlycounter-attack.

TO AUTOFACE:

Stand next to an enemy or non-aggressivecharacter and pull and hold the right trigger. As long as you pull and hold the right trigger, Kain will autoface the closest enemy. All the following actions can be performed while autofacing.

TO FACE A DIFFERENT ENEMY:

Press the directional pad $/^ to toggle between enemies.

TO STRIKE AN ENEMY:

1.Press c to deliver a light attack with Kain’s claws or with the weapon he’s holding.

2.Tap c repeatedly to execute a combination of claw strikes or weapon attacks.

TO GRAB AN ENEMY:

1.Press d to lunge at the opponent. If the lunge is successful, Kain will grab the enemy and pick it up by its throat. (Note that when

an enemy is tired and breathing heavily, it is a perfect opportunity for a grab.)

2.Once Kain has the enemy by the throat, pressing c or left thumbstick* +c allows Kain to perform primary and secondary strike attacks while he holds the enemy.

3.Also while grabbing an opponent, pressing d again will make Kain throw the enemy.

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TO BLOCK AN ENEMY’S ATTACK:

Note: You can set the BLOCKING option in Options mode. See page 7 for details.

1.If the ASSISTED blocking option is selected, pull and hold the left trigger to block all attacks

2.If the SKILLED blocking option is selected, tap the left trigger to block each attack individually.

3.Some enemies have attacks that cannot be blocked. Watch out for these!

TO QUICKLY SIDESTEP AN ENEMY’S ATTACK:

Press the left thumbstick $/^ +a to quickly sidestep left or right. If this technique is used properly to dodge an attack, the enemy will instantly be vulnerable to a quick claw/weapon strike.

TO HIT AN ENEMY WHILE IT’S DOWN:

Sometimes when an enemy is almost dead it will crawl around on the ground. During this time, Kain can deliver one final blow. Stand close to the enemy and press a. If Kain is unarmed, he will kick the enemy. If he is holding a weapon, he will finish the enemy off with a final stab.

TO DRAIN THE BLOOD OF A DEAD ENEMY:

Stand near the fallen enemy. Once the enemy turns red, press and hold d.

USING WEA PONS

Throughout the game, Kain will encounter a variety of enemies with a variety of different weapons. After dispatching these enemies, Kain can pick up their weapon and use it in battle. He can only hold one weapon at a time and, after an amount of usage, weapons will eventually break.

TO PICK UP A WEAPON:

1.Stand directly over the weapon. When the weapon turns white, press c. Kain will pick the weapon up and attach it to his belt

or strap it behind his shoulder. Once in Combat mode, Kain will pull out the weapon.

2.If Kain is holding a weapon but stands over another available weapon, press c to have Kain can drop his current weapon and pick up the new weapon.

TO ATTACK WITH A WEAPON:

1.In Combat/Autoface mode, press c to have Kain attack

with whatever weapon he’s holding. There is no way to attack with claws while Kain is holding a weapon.

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DARK GIFTS

In addition to physical superiority, vampires also possess Dark Gifts. These are their supernatural abilities, with each vampire having unique powers. At the beginning of the game, much of Kain’s former power has been weakened during his long hibernation. But he does begin with two Dark Gifts: Mist form and Fury Power.

Since only vampires possess Dark Gifts, draining their life force allows Kain to absorb their Dark Gift. As he advances through the game, Kain will gain five more Dark Gifts.

TO SELECT AND USE A DARK GIFT:

1.Press and hold i to bring up the Dark Gift menu.

2.Use the left thumbstick to highlight the Dark Gift you want to use.

3.Release i to return to gameplay.

4.Press b to enable Dark Gift mode.

5.Once a Dark Gift has been enabled, press a to cancel Dark Gift mode and return to normal gameplay.

DARK GIFTS

MIST – Kain has the ability to assume a Mist form and become nearly invisible. While standing in a low level of mist fog, pressb to enter Mist form and sneak up on your enemies from behind. You can also use Mist form to escape a group of pursuing enemies. However, if you move Kain in front of an enemy, it will sense Kain and attack.

To execute a special Stealth Kill in Mist form, sneak up behind an enemy while in Autoface mode. If Kain is in the right position, a Skull graphic appears above the enemy's head. Now, press

c or left thumbstick* +c to deliver a Stealth Kill. Kain has two different Stealth Kills for each weapon (including his claws). Note that Kain will not deliver a Stealth Kill if the Skull graphic is not visible over the enemy's head.

JUMP – Kain can use this to jump great distances. Pressb to enter Jump mode. Translucentafter-imagesof Kain will appear showing where you can jump to. Use the left thumbstick to move the curser around. If the cursor turns purple, the jump is possible; red means that Kain can jump attack an enemy; and white indicates that a jump is not possible. Pressb again when you are ready to execute the jump. Use Jump mode when you see a ledge that is too far to reach by normal means. You can also use Jump for a sneak attack on an enemy that does not see Kain.

CHARM – Allnon-aggressivecharacters can be charmed with this power. In Charm mode, Kain is able to take complete control

of another character and move him or her around up to a certain distance. Press b to enter Charm mode and use the left thumbstick to aim the cursor at the character you want to control. Once

a character is selected, press b again to charm. Kain can use this power to make characters do things Kain himself is unable to do.

TELEKINESIS – Kain can activate certain switches using only his mind. Pressb to enter Telekinesis mode and then use the left thumbstick to aim the cursor at what you want to activate. Once a switch is selected, pressb again to activate the switch.

The following three gifts can only be used when a certain percentage of Kain’s Rage meter is full.

FURY – This allows Kain to perform a stronger and more powerful attack using claws or weapons. Once Fury has been selected

from the Dark Gift menu, begin blocking enemy attacks until Kain begins to glow. Then, while still in Autoface mode, press b to perform the Fury attack.

BERSERK – This allows Kain to perform a speed attack. Once Berserk has been selected from the Dark Gift menu and Kain enters Autoface mode, he will begin to glow. Then, pressb to perform the Berserk attack in Autoface mode.

IMMOLATE – Kain can destroy some enemies without touching them. The Immolate power, when cast upon an enemy, will cause it to light on fire. With Immolate selected and the Rage Meter fully powered up, autoface an enemy and pressb to immolate it.

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USING OBJ ECTS

FLIPPING SWITCHES

Switches activate doors and many other things. Some switches can be turned on and off by a lever, some can simply be pressed, and some are activated by turning a wheel. To activate a switch, stand in front of the switch and press c. In the case of wheel switch, you may need to pressc several times to have Kain turn the wheel the correct amount of times. Remember, not all switches can instantly be activated. Sometimes you need to do something else before Kain can activate a given switch.

Glyph switches are levers that, when activated, send a glowing green energy along a Glyph line to make something turn on or off. If you follow the green energy traveling along the Glyph line, you can trace it to what the switch has activated.

Some switches are in places that Kain cannot reach. Consider using one of Kain’s Dark Gifts to activate these switches.

OPENING DOORS

Some doors can be opened easily by Kain, without the help of switches. To find out if a door can be opened, stand in front of it. If the door glows a whitish color, it can be opened. Press c to open the door.

CLIMBING LADDERS

All ladders can be climbed. Use the left thumbstick to maneuver Kain so that he walks into the front of the ladder. Once Kain grabs onto the ladder, press the left thumbstick * to climb up.

MOVEABLE BLOCKS

Some blocks can be moved around to allow Kain access to something previously unavailable. Stand on one side of a block. If it is moveable, it will turn white. Press and hold c to grab the block, then press the left thumbstick* and@ to move the block backward and forward.

GLYPH BATTERIES

These are egg-shapedGlyph energy containers that can be used for completing a circuit or blowing something up. Glyph Batteries explode rather easily and can be moved like blocks.

OBTAINABLE OBJECTS

Besides weapons, Kain can collect other useful objects throughout the game. The objects are:

LORE CHESTS/COFFERS – These are ancient vampire artifacts that Kain can collect to increase his own Lore. To open a Lore Chest, stand in front of it and press and holdd.

VAMPIRE WEAPON POWER-UPCHEST– These increase the power of whatever weapon Kain is holding. To open a Vampire Weapon Power-Up Chest, stand in front of it and press and hold d.

NEXUS STONE – Found in the Industrial Quarter level, the Nexus Stone gives its wearer a special power.

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DENIZENS

KAIN

This nobleman turned vampire is seeking to regain control of the land of Nosgoth. This is his story ....

SARAFAN LORD

Kain’s most powerful nemesis is the evil warlord who controls Nosgoth’s capital city, Meridian. It was Sarafan Lord himself who, 200 years ago, resurrected the Sarafan armies and defeated Kain.

UMAH

This sensuous vampire is a lieutenant in The Cabal, the vampire resistance in Meridian. She acts as both guide and friend to Kain.

 

VORADOR

 

This old “friend” of Kain’s leads

 

the vampire resistance. Kain

 

doesn’t completely trust Vorador

 

and reluctantly accepts his help.

 

Throughout the quest, Vorador

 

will offer Kain aid and direction,

 

sometimes using The Whisper,

 

a natural ability of vampires

 

to speak to each other across

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great distances.

SEBASTIAN

An old vampire acquaintance of Kain’s, Sebastian is now helping The Sarafan. Seek him out in the Industrial Quarter.

THE SEER

No one knows the origins of this mysterious witch living in the Canyons.

MARCUS

Another of the traitorous vampires working with The Sarafan, Marcus can be found in the Upper City. Beware his psychic abilities.

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FAUSTUS

The first of the enemy vampires Kain meets, Faustus dwells in the Smuggler’s Den.

MAGNUS

Being held forever inside the Eternal Prison, Magnus has gone mad. Kain must defeat him before he can escape.

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GUARDS

The basic guards of

The Sarafan attack Kain on sight.

KNIGHTS

Sarafan Knights are a step up on the food chain from the Sarafan Guards, being more heavily armored and outfitted with better weapons.

GLYPH GUARDS

More advanced than regular Guards, these beings are protected with armor made of Glyph magic that alerts them to Kain’s presence. Kain can never defeat them

in Mist form.

BEAST DEMONS

As Kain progresses through his quest, unfriendly supernatural creatures begin to show up. Curiously, there seems to be

a connection between the visitations of these creatures

and the presence of more Glyph energy!

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PRIMA’S OFFICIAL STRATEGY GUIDE

Thorough step-by-stepwalkthrough for all 11 levels

Combat strategies for all enemies and

mini-bosses

Detailed

explanation

of the 7 Dark

Gift powers

Cheat codes and secrets revealed

Prima Strategy Guides available where you buy guides and games.

© 2002 Crystal Dynamics. Blood

Omen 2, Crystal Dynamics and the

Crystal Dynamics logo are

registered trademarks of Crystal

Dynamics. Crystal Dynamics is a

wholly owned subsidiary of Eidos

Interactive, Inc. Eidos, Eidos

Interactive, and the Eidos

Interactive logo are all

registered trademarks

of Eidos Interactive,

Inc. All Rights

Reserved.

primagames.com®

CRYSTAL DYNAMICS

DIRECTOR

Glen A. Schofield

PRODUCER

Sam Newman

LEAD PROGRAMMER

Tom Desmarais

PROGRAMMERS

David Miles

Frank Hickman

David Modiano

Stanislav Baranov

John Lawrie

LEAD DESIGNER

Mike Ellis

DESIGNERS

Bret Robbins

Jeff Gregg

Rolef Conlan

Paul Cazarez

BOSS DESIGNER

Dell Siefert

LEAD ARTIST/ART DIRECTOR

Steve Ross

ARTISTS

Trevor Grimshaw

Charlie Lapp

Meagan Carabetta

Isabelle Lemay

Stephane Gaudette

KAIN ANIMATOR

James Houska

LEAD ANIMATOR

Tyrone Depts

SENIOR ANIMATOR

Troi

CREDITS

XBOX CONVERSION

Nixxes Software

XBOX PROGRAMMER

Jurjen Katsman

XBOX PRODUCER

Alex Ness

ANIMATORS

Terri Selting

Jeff Wilcox

Chris Stone

CINEMATICS ANIMATORS

Eric Elliott

Jake Hughes

Chris Stone

Colin O’Connor

Spencer Hale

Scott Baker

Conant Fong

SPECIAL EFFECTS

Charlie Lapp

Ross Harris

ADDITIONAL ART

Phroilan Gardner

LEAD ENGINE PROGRAMMER

David Minogue

ENGINE PROGRAMMERS

John Pursey

Marc Hodges

ADDITIONAL PROGRAMMING

Tim Van Klooster

Jurjen Katsman Dom Regan Paul Taylor Davor Mrkoci

Anne-LiseHassenklover Andrei Pokrovsky Meilin Wong

Patrick den Bekker

STORY

Bret Robbins

Steve Ross

SCRIPT

Bret Robbins

Carol Wolf

AUDIO/VISUAL MANAGER

Greg Shaw

MUSIC COMPOSITION & ADAPTIVE AUDIO PROGRAMMING

Jim Hedges

SAMPLE FLAVORS FROM PANDORA’S TOOLBOX – Q-UPARTS

David Torn

SOUND EFFECTS

Mike Peaslee

Greg Shaw

CINEMATIC SOUND

Kurt Harland

Kristoffer Larson

SOUND EFFECT SCRIPTING

Samuel Villanueva

Mike Peaslee

POST PRODUCTION ASSISTANCE

Alex Ness

TEST MANAGER

Billy Mitchell

XBOX LEAD TESTER

Mark Medeiros

TESTERS

Christopher Bruno

Brian Burke

Kip Ernst

Nick Glory

Joseph Greer

Winston Ishigo

Mathew Kutaka

Reid Manchester

Christopher Pappalardo

Joe Quadara

Jacob Rohrer

Gregg Stephens

Benny Ventura

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HERO

Rob Dyer

PRESIDENT

John Kavanagh

IT MANAGER

Brian Venturi

IT GUYS

David Rhea

Andre Rodriguez

Phil Deering

Rob Fitzpatrick

SPECIAL THANKS

Ben Walker

Rita Fovenyessy

Steve "Big D" Goebel

April Schilling

Mike Khoury

Chris Thompson

Jeremy Bredow

Suzanne Cooper Shaw

Kristin Willis

David Watkins

Xander Homan

Riek Apol

Willem Alexander

Queen Beatrix of the Netherlands

EIDOS INTERACTIVE

V.P. OF MARKETING

Paul Baldwin

MARKETING DIRECTOR

Sean Amann

PRODUCT MANAGER

Matt Gorman

PR MANAGER

Michelle Seebach

PR SPECIALIST

Kjell Vistad

WEB MASTER

Kim Pendleton

WEB DESIGNER

Frankie Palmer

VOICE ACTORS

Kain: Simon Templeman

Sarafan Lord: Earl Boen

Umah: Liz Ward-Land

Vorador: Paul Lukather

Sebastian: Nick Jameson

Marcus: Nick Guest

Faustus: Philip Proctor

Magnus: Rodger Bumpass

Janos Audron: René Auberjonois

The Seer: Liz Ward-Land

The Bishop: Al Laurie

The Beast: René Auberjonois

ADDITIONAL VOICES

Al Laurie

BJ Ward

Earl Boen

Frank Welker

Jane Carr

Liz Ward-Land

Nick Guest

Nick Jameson

Paul Lukathor

Philip Proctor

Rodger Bumpass

Simon Templeman

RECORDING DIRECTOR

Gordon Hunt

CASTING DIRECTOR

Kris Zimmerman

MANUAL DESIGN

Carol Ann Hanshaw

SPECIAL THANKS

Rob Dyer

John Kavanaugh

Christian Chatterjee

Michael Minson

Greg Wu

Kevin Gill

Matt Knoles

Renee Pletka

Li Shen

Denny Chiu

Randy Stukes

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