Franklin MWS-2018 User Manual

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Electronic Publishers

C a r t ri d g e

Dictionary

& Thesaurus

User’s Guide

MWS-2018

License Agreement

READ THIS LICENSE AGREEMENT BEFORE USING ANY BOOKMAN CARTRIDGE.

YOUR USE OF THE BOOKMAN CARTRIDGE DEEMS THAT YOU ACCEPT THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE WITH THESE TERMS, YOU MAY RETURN THIS PACKAGE WITH PURCHASE RECEIPT TO THE DEALER FROM WHICH YOU PURCHASED THE BOOKMAN CARTRIDGE AND YOUR PURCHASE PRICE WILL BE REFUNDED. BOOKMAN CARTRIDGE means the software product and documentation found in this package and FRANKLIN means Franklin Electronic Publishers, Inc.

LIMITED USE LICENSE

All rights in the BOOKMAN CARTRIDGE remain the property of FRANKLIN. Through your purchase, FRANKLIN grants you a personal and nonexclusive license to use the BOOKMAN CARTRIDGE on a single FRANKLIN BOOKMAN at a time. You may not make any copies of the BOOKMAN CARTRIDGE or of the data stored therein, whether in electronic or print format. Such copying would be in violation of applicable copyright laws. Further, you may not modify, adapt, disassemble, decompile, translate, create derivative works of, or in any way reverse engineer the BOOKMAN CARTRIDGE. You may not export or reexport, directly or indirectly, the BOOKMAN CARTRIDGE without compliance with appropriate governmental regulations. The BOOKMAN CARTRIDGE contains Franklin’s confidential and propriety information which you agree to take adequate steps to protect from unauthorized disclosure or use. This license is effective until terminated. This license terminates immediately without notice from FRANKLIN if you fail to comply with any provision of this license.

1

Contents

Welcome to the world of BOOKMAN! BOOKMAN is a powerful, portable electronic reference with a built-inbook and a slot in the back for more books. With thisDictionary & Thesaurus you can find and hear over 83,000 dictionary entries,

and 41,000 thesaurus entries with 496,000 synonyms. You can also correct misspellings, save words to your User list, and play three fun, educational word games. To learn how to use other books, read their User’s Guides.

Installing Cartridges and Selecting Books.....................

4

Using the Color Keys .....................................................

5

Changing Settings .........................................................

6

Viewing a Demonstration ..............................................

6

Finding Definitions and Finding Words in Definitions ....

7

Correcting Misspellings .................................................

8

Finding Synonyms .........................................................

8

Finding Spellings ...........................................................

9

Highlighting Words ........................................................

10

Finding Confusables™ ...................................................

10

Hearing and Reviewing Words .......................................

11

Using the User List ........................................................

12

Sending Words ..............................................................

13

Changing Game Settings ...............................................

14

Playing the Games .........................................................

14

2

Key Guide

 

Function Keys

CLEAR

Clears to Enter your word.

MENU

Shows the main menus.

THES

(red) Shows a thesaurus entry.

SAY

(green) Says a word.

GAMES

(yellow) Shows the games list.

LIST

(blue) Shows the User list menu.

CARD

Exits the selected book.

ON/OFF

Turns BOOKMAN on or off.

Understanding the Color Keys

The color keys (red, green, yellow, and blue) perform the functions listed above only for the book described in this User’s Guide.

Other BOOKMAN books have their own color key functions, which are labelled on their cartridges and listed in their User’s Guides. For more information, read “Using the Color Keys.”

 

Other Keys

BACK

Backs up, erases letters, or

 

stops a highlight.

CAP

Shifts keys to type punctua-

tion.

 

ENTER

Enters a search, selects a

 

menu item, or starts a highlight.

HELP

Shows help messages.

?

Types a ? to stand for an

 

unknown letter in a word;

 

shows Confusablesin text;

 

shifted, types an to stand

 

for a series of unknown letters.

Direction Keys

Move in indicated direction.

SPACE Types a space or pages down.

Star Key Combinations*

+ CARD Sendsawordbetweenbooks.

+ Shows next entry or match.

+ UP Showspreviousentryormatch.

*Hold while pressing the other key.

3

Installing Cartridges

 

Selecting Books

 

 

 

Warning: Never install or remove a cartridge when BOOKMAN is on. If you do, information that you entered in itsbuilt-inbook, and in an installed cartridge, will be erased.

1.Turn BOOKMAN off.

2.Turn BOOKMAN over.

3.Align the tabs on the cartridge with the notches in the slot.

Once you have installed a cartridge in your BOOKMAN, you must select which book you want to use.

1.Turn BOOKMAN on.

2.Press CARD .

These are sample books.

3.Press orto highlight the book you want to use.

4.Press ENTER to select it.

4.Press the cartridge down until it snaps into place.

Removing Cartridges

Warning: When you remove a cartridge to install another, information that you entered in the removed cartridge will be erased.

Resuming Where You Left Off

You can turn off BOOKMAN at any screen. When you turn BOOKMAN on again, the screen that you last viewed appears.

4

Using the Color Keys

Optional Features

 

 

 

The red, green, yellow, and blue keys on your BOOKMAN change functions according to which book is selected.

When the built-inbook is selected, the color keys function as labelled on the BOOKMAN keyboard. When a cartridge book is selected, the color keys function as labelled on that cartridge.

â

Remember, the color keys for BOOKMAN books in cartridges function as labelled on their cartridges, not as on the keyboard.

AC adaptor

jack

â

Headphone

jack

AC adaptor jack: Your BOOKMAN may be equipped with a standard 3.5 mm jack for use with a 9-volt, 200-300 milliamp AC/DC adaptor.

This symbol indicates that the inner core of the plug of an AC adaptor is negative and that the outer part of the plug is positive. If your AC/DC adaptor does not have this symbol, confirm its compatibility at its place or purchase.

Headphone jack: Your BOOKMAN may also have a 3.5 mm stereo headphone jack for use with a standard impedance 8 Ohm headset.

5

ENTER .

Changing Settings

 

Viewing a Demonstration

 

 

 

You can adjust the font size, shutoff time, and screen contrast. Font size changes the number of lines of text that appear on screen. The shutoff time is how long BOOKMAN stays on if you forget to turn it off.

1.Press CLEAR .

2.Press MENU .

3.Press the arrow keys to highlight the Setup menu.

4.Highlight Set Font,Set Shutoff, orSet Contrast.

5.Press ENTER .

6.Highlight a setting.

Or press orif you selected

Set Contrast.

To exit without changing settings, press BACK .

7.Press ENTER to select it.

Before you start using this book, you can view a demonstration of what it can do.

Once you have installed and selected the cartridge, press MENU and then the arrow keys to highlightView Demo on the Setup menu. Then pressENTER to view the demonstration.

If you want to stop the demonstration, press CLEAR .

Help is Always at Hand

You can view a help message at virtually any screen by pressing HELP . Press the direction keys to read it. To exit help, pressBACK orHELP .

If you want to read an overview of this product and the key functions, highlight Tutorial on the Other menu and then press

Follow the Arrows

The flashing arrows on the right of the screen show which arrow keys you can press to move around menus or view more text.

6

Finding Definitions

FindingWordsinDefinitions

 

 

 

 

It’s easy to look up a word in the dictionary. Simply type it at the Entry screen and press ENTER . Try this example.

1.Press CLEAR .

2.Type a word (e.g., knowledge).

To erase a letter, press BACK .

3.Press ENTER .

This is a dictionary entry.

4.Press orSPACE to read.

5.Hold and press DN to browse the next dictionary entry.

6.Press CLEAR when done.

Search for a Word lets you find all of the definitions in which a specific word appears.

1.Press CLEAR .

2.Press MENU .

3.Select Search for a wordfrom the Other menu.

4.Type a word (e.g., legal).

5.Press ENTER .

6. Press

or SPACE to read.

7.Hold and press DN to view the next definition with your word in it.

To see the previous one, hold and press UP .

8.Press CLEAR when done.

7

Correcting Misspellings

 

Finding Synonyms

 

 

 

If you misspell a word, don’t worry. It will be corrected automatically.

1.Type a misspelled word (e.g., nolij).

To erase a letter, press BACK .

2.Press ENTER .

3.Press to highlight a correction, if needed.

4.Press ENTER to view its dictionary entry.

To go back to the correction list, press BACK .

5.Press CLEAR when done.

When you see THES flash once in the upper right of the screen, that word has a thesaurus entry.

1.Press CLEAR .

2.Type a word (e.g., splendid).

3.Press THES (red).

This is the first thesaurus entry.

4.Press to view synonyms.

5.Hold and press DN to view more thesaurus entries.

To return to the previous thesaurus entry, hold and press UP .

6. Press CLEAR when done.

8

Finding Synonyms

Understanding Thesaurus Entries

Thesaurus entries consist of thesaurus meanings and a synonym list. A thesaurus meaning is a definition shared by a list of synonyms.

Two Ways to Back Up

Pressing BACK takes you back to the previous screen you viewed. You can continue to back up until you get toEnter your word.

Holding and pressing UP takes you to the previous screen of similar information. For example, if you were viewing a dictionary definition, you would go to the previous definition.

Finding Spellings

If you are uncertain about how to spell a word, type a question mark (?) in place of each unknown letter.

To find prefixes, suffixes, and other parts of words, type an asterisk ( ) in a word. Each asterisk stands for a series of letters or spaces.

NOTE: If you type an asterisk at the beginning of a word, it may take awhile to find the matching words.

1. Type a word with ?’s or an .

To type an asterisk, hold CAP and press? .

2.Press ENTER .

3.Highlight a match.

4.Press ENTER to define it.

5.Press CLEAR when done.

9

Highlighting Words

 

Finding Confusables

 

 

 

Another way to look up words is by highlighting them in dictionary definitions, thesaurus entries, or word lists. Then you can find their definitions, thesaurus entries, Confusables, or add them to your User list.

1.At any text, press ENTER to start the highlight.

To turn the highlight off, press BACK .

2.Press the arrow keys to highlight a word.

3.Do one of the following:

To...

Press...

define the word

ENTER

 

view a thesaurus

THES

(red)

entry

 

 

view Confusables

?

 

add word to User list

LIST

(blue)

Confusables are words that sound alike, but are spelled differently. If a word has Confusables, a question mark will flash once in the upper right of the screen.

1.Type a word (e.g., rein).

2.Press ENTER .

3.Press ? .

4.Press ENTER and then highlight a word.

5.Do one of the following:

To...

Press...

define the word

ENTER

 

view a thesaurus

THES

(red)

entry

 

 

view Confusables

?

 

add word to User list

LIST

(blue)

10

Hearing Words

Reviewing Words

 

 

 

You can hear a word pronounced at the Entry screen, in text, or in a list. NOTE: You can only hear words if you have a speaking BOOKMAN unit.

At the Entry screen

1. Type a word at the Entry screen.

2. Press SAY (green).

In Text

1.Go to a definition.

2.Press SAY (green).

The headword is pronounced.

3.Press ENTER to start the highlight.

4.Press the arrow keys to highlight a word you want to hear.

You can highlight most words.

5. Press SAY (green).

In a List

1. Go to your User’s or Path list.

2. Press orto highlight a word on the list.

The Path list lets you review the last 15 words you looked up. Your Path list is automatically saved between sessions until the batteries lose power.

1.Select View path list from the Other menu.

This is a sample Path list. If you haven’t looked up any words, you see: Path is empty.

2.Highlight a word.

3.Do one of the following:

To... Press...

define the word

ENTER

 

view a thesaurus

THES

(red)

entry

 

 

view Confusables

?

 

add word to User list

LIST

(blue)

3. Press SAY (green) to hear the

word.

11

Using the User List

You can create a User list of up to 40 words. You can even add words to your User list that are not in this dictionary. Here’s how to add and to view a word.

1. Press LIST (blue) to view the

User list menu.

If you haven’t added any words to your User list, View list:Empty appears.

2.Highlight Add word.

3.Press ENTER .

4.Type a word (e.g., restive).

5.Press ENTER to add the word.

6.Select View list.

This is a User list of one word.

Using the User List

Adding Highlighted Words

At any text, you can highlight a word and add it to your User list.

1.At text, press ENTER to start the highlight.

2.Highlight a word.

3. Press LIST (blue).

4.Select Add “your word”.

Adding Words Not Found in This Dictionary

When you add a word not in this dictionary, you’re given three options: Cancel,Add anyway, or

Correction list. Select an option.Caution: Adding words not in this dictionary uses considerably more memory than adding words that are. If you add only words that are not in the dictionary, your User list may hold as few as 10 words.

12

Using the User List

Sending Words

 

 

 

You can delete one or all the words in your User list. Here’s how.

Deleting One Word

1. Press LIST (blue).

2.Select Delete word.

3.Highlight a word on the list.

4.Press ENTER to delete it.

5.Press CLEAR when done.

Erasing Your User List

1. Press LIST (blue).

2.Select Erase list.

3.Press Y to erase the entire

list. Or press N to cancel.

This BOOKMAN dictionary can send words to and receive words from certain other BOOKMAN books.

To send a word, you must first install this cartridge in a BOOKMAN, and that BOOKMAN must also be able to send or receive words.

To learn if a BOOKMAN can send or receive words, read its User’s Guide.

1. Highlight a word in this book.

To highlight a word in a list, see “Highlighting Words.”

2. Hold and press CARD .

3.Highlight the other book.

4.Press ENTER .

The word that you highlighted appears in the other book.

5.Press ENTER to look up the word.

13

Changing Game Settings

 

Playing the Games

 

 

 

You can change the game settings at any time. Each setting applies to all the games.

Word list lets you pick which words you’ll play the games with. If you selectType Them in, you’ll need to type in words after you select a game. SelectSAT test words to practice for the Scholastic Aptitude Test.

Word length lets you pick how many letters will be in the words(3-13).

Skill level lets you select the level of difficulty. There are five levels.

1.Press MENU .

2.Press to highlight the Game menu.

3.Highlight a setting.

4.Press ENTER to select it.

Now that you have the games set, let’s play.

1.Press GAMES (yellow).

2.Press orto highlight a game.

3.Press ENTER to start it.

Keeping Score

In Hangman and Word Train, your score briefly appears after each round until you choose a new game or press CLEAR .

14

Playing the Games

Hangman

Hangman challenges you to guess a mystery word, indicated by ?’s, one letter at a time. The number of wrong guesses you can make appears to the right of the #’s. For a hint hold CAP and press? Or press? to end the round. NOTE: If you ask for a hint, you will lose the round. PressENTER to define the word. PressBACK to return to Hangman. PressSPACE to start a new round.

Anagrams

Anagrams challenges you to find all of the words that can occur within a selected word. Each letter can only be used as many times as it appears in the selected word. Each anagram must be a specified minimum length. This

Playing the Games

will flash on the screen before each game. The number of possible anagrams is shown on the right side of the screen.

Type an anagram and then press ENTER . Use the arrows to view anagrams you’ve already entered. HoldCAP and press? to shuffle the letters in the selected word. Press? to end a round and reveal the remaining anagrams. Highlight a word, and then pressENTER to see its dictionary definition. PressBACK to return to Anagrams.

Word Train

All aboard the Word Train spelling game! You and the train take turns typing letters to form a word. Whoever types the last letter wins. To view the letters you can type at your turn, hold CAP and press? . Or press? to end a round and reveal the word. PressENTER to dictionary define the word.

15

Cartridge Care

 

Resetting BOOKMAN

 

 

 

Do not touch the metal contacts on the cartridges.

Caution: Touching these electrical contacts with statically charged objects, including your fingers, could erase information entered in a cartridge orbuilt-inbook.

• Do not put excessive pressure on the cartridges.

LBS.

• Do not expose the cartridges to heat, cold, or liquids.

If the BOOKMAN keyboard fails to respond, or if its screen performs erratically, first press CLEAR and then pressON/OFF twice. If nothing happens, follow the steps below to reset it.

Warning: Pressing the reset button with more then very light pressure may permanently disable your BOOKMAN. In addition, resetting BOOKMAN erases settings and information entered into itsbuilt-inbook, and in an installed cartridge.

1. Hold CLEAR and pressON/OFF .

If nothing happens, try Step 2.

2.Use a paperclip to gently press BOOKMAN’s reset button.

The reset button is recessed in a pinsized hole on the back of BOOKMAN. Look for it on the battery cover or near the cartridge slot.

Troubleshooting BOOKMAN

Make sure your cartridge, if any, is installed correctly.

Check that the cartridge’s metal contacts are dirt-anddust-free.

16

Limited Warranty (US only)

Copyrights & Patents

 

 

 

FRANKLIN warrants to you that the BOOKMAN PRODUCT will be free from defects in materials and workmanship for one year from purchase. In the case of such a defect in your BOOKMAN PRODUCT, FRANKLIN will repair or replace it without charge on return, with purchase receipt, to the dealer from which you made your purchase or Franklin Electronic Publishers, Inc., 122 Burrs Road, Mt. Holly, NJ 08060, within one year of purchase. Alternatively, FRANKLIN may, at its option, refund your purchase price.

Data contained in the BOOKMAN PRODUCT may be provided under license to FRANKLIN. FRANKLIN makes no warranty with respect to the accuracy of data in the BOOKMAN PRODUCT. No warranty is made that the BOOKMAN PRODUCT will run uninterrupted or error free. You assume all risk of any damage or loss from your use of the BOOKMAN PRODUCT.

This warranty does not apply if, in the sole discretion of FRANKLIN, the BOOKMAN PRODUCT has been tampered with, damaged by accident, abused, misused, or misapplication, or as a result of service or modification by any party, including any dealer, other than FRANKLIN. This warranty applies only to products manufactured by or for FRANKLIN. Batteries, corrosion, or battery contacts and any damage caused by batteries are not covered by this warranty. NO FRANKLIN DEALER, AGENT, OR EMPLOYEE IS AUTHORIZED TO MAKE ANY ADDITIONAL WARRANTY IN THIS REGARD OR TO MAKE ANY MODIFICATION OR EXTENSION OF THIS EXPRESS WARRANTY. THE FOREGOING WARRANTY IS EXCLUSIVE AND IS IN LIEU OF ALL OTHER EXPRESS OR IMPLIED WARRANTIES, WRITTEN OR ORAL, INCLUDING, BUT NOT LIMITED T O, WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. YOUR SOLE AND EXCLUSIVE REMEDY SHALL BE FRANKLIN’S OBLIGATION TO REPLACE OR REFUND AS SET FORTH ABOVE IN THIS WARRANTY. Some States do not allow the exclusion of implied warranties, or limitations on how long a warranty lasts. This warranty gives you specific rights; you may also have additional rights which vary from State to State. This warranty shall not be applicable to the extent that enforcement of any provision may be prohibited by applicable law.

FRANKLIN SHALL IN NO EVENT BE LIABLE TO YOU OR TO ANY OTHER PERSON FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY OTHER INDIRECT LOSS OR DAMAGE, ARISING OUT OF YOUR PURCHASE, THE MANUFACTURE OR SALE OF THE BOOKMAN PRODUCT, THIS LICENSE, OR ANY OBLIGATION RESULTING THEREFROM OR THE USE OR PERFORMANCE OF THE BOOKMAN PRODUCT UNDER ANY LEGAL THEORY, WHETHER BREACH OF CONTRACT, TORT, STRICT LIABILITY OR ANY OTHER CAUSE OF ACTION OR PROCEEDING, WHICH DAMAGES SHALL INCLUDE, BUT NOT BE LIMITED TO, LOST PROFITS, DAMAGES TO PROPERTY, OR PERSONAL INJURY (BUT ONLY TO THE EXTENT PERMITTED BY LAW). FRANKLIN’S ENTIRE LIABILITY FOR ANY CLAIM OR LOSS, DAMAGE, OR EXPENSE FROM ANY SUCH CAUSE SHALL IN NO EVENT EXCEED THE PRICE PAID FOR THE BOOKMAN PRODUCT. THIS CLAUSE SHALL SURVIVE FAILURE OF AN EXCLUSIVE REMEDY. This license and warranty is governed by the laws of the United States and the State of New Jersey.

Model: MWS-2018

size: 5.9 x 4.2 x 0.6 cm

weight: .4 oz. (without batteries) © 1987-1995Franklin Electronic Publisher, Inc., Mt. Holly, NJ 08060 USA. All rights reserved.

© 1989 Merriam-Webster,Inc. All rights reserved.

BOOKMAN is a trademark of Sherwin

M. Borsuk. Used under license. 1993 First Byte. All rights reserved.

FCC Notice: Complies with the limits for a Class B computing device pursuant to Subpart B of part 15 of FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference; and (2) This device must accept any interference received, including interference that may cause undesired operation.

U.S. Patents 4,490,811; 4,830,618; 4,891,775; 5,007,019; 5,113,340; 5,203,705; 5,218,536; 5,249,965; 4,406,626; 5,229,936; 5,333,313; European Patent 0 136 379.

Pat. Pend. ISBN 1-56712-168-3

17

Index

?* key 3, 9,15 Anagrams game 15 Asterisk key 3, 15 Asterisks 9 Auto-resume feature 4 Backing up 9

Changing Bookman's settings 6 Color keys

understanding 3 using 5

Confusables, finding 10 Correcting misspellings 8 Demonstration 6

Erasing a letter 7 Flashing messages

? 10 THES 8

Games

changing settings 14 playing 14

Hangman game 15 Hearing a word 11 Help, finding 6

FRB-28017-00

P/N 7201192

Highlighting words 10 Misspellings, correcting 8 Path list 11

Question mark key 9 Resetting BOOKMAN 16 Reviewing words 11 Searching for words 7 Shutoff

changing 6 setting 6

STAR key combinations 3 with CARD 13 with DN 7

with UP 7

Thesaurus entries 9 User List

adding words not in dictionary 12 viewing list 12

User list

deleting a word 13 erasing your list 13

Warranty 17

Word Train game 15

Printed in USA Rev A

18